/*
|
* To change this template, choose Tools | Templates
|
* and open the template in the editor.
|
*/
|
|
/**
|
*
|
* @author nbriere
|
*/
|
class cStatic
|
{
|
static cVector point1 = new cVector();
|
static cVector point2 = new cVector();
|
static cVector point3 = new cVector();
|
static cVector point4 = new cVector();
|
static cVector point5 = new cVector();
|
static cVector point6 = new cVector();
|
static cVector point7 = new cVector();
|
static cVector point8 = new cVector();
|
|
static Vertex vertex1 = new Vertex(true);
|
static Vertex vertex2 = new Vertex(true);
|
static Vertex vertex3 = new Vertex(true);
|
|
static float[] color = new float[3];
|
|
static Box box;
|
static Cone[] cone; // = new Cone();
|
static Sphere[] sphere;
|
|
static double[][] matrix1 = new double[4][4];
|
static double[][] matrix2 = new double[4][4];
|
|
static Object3D[] objectstack = new Object3D[65536];
|
|
static cVector getVector()
|
{
|
if(vectors.size() == 0)
|
return new cVector();
|
else
|
{
|
cVector vec = vectors.get(vectors.size()-1);
|
vec.set(0,0,0);
|
vectors.remove(vectors.size()-1);
|
return vec;
|
}
|
}
|
|
static java.util.Vector<cVector> vectors = new java.util.Vector<cVector>();
|
|
static java.util.Random random = new java.util.Random(12345);
|
}
|