package aurelienribon.tweenengine;
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/**
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* Base class for every easing equation. You can create your own equations
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* and directly use them in the Tween engine by inheriting from this class.
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*
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* @see Tween
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* @author Aurelien Ribon | http://www.aurelienribon.com/
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*/
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public abstract class TweenEquation {
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/**
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* Computes the next value of the interpolation.
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*
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* @param t The current time, between 0 and 1.
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* @return The current value.
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*/
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public abstract float compute(float t);
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/**
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* Returns true if the given string is the name of this equation (the name
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* is returned in the toString() method, don't forget to override it).
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* This method is usually used to save/load a tween to/from a text file.
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*/
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public boolean isValueOf(String str) {
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return str.equals(toString());
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}
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}
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