.. | .. |
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26 | 26 | public class Mocap extends Object3D |
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27 | 27 | { |
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28 | 28 | static final long serialVersionUID = 7437391692559853707L; |
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| 29 | + |
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| 30 | + void Fade() |
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| 31 | + { |
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| 32 | + if (currentbones == null || CameraPane.fullreset) |
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| 33 | + return; |
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| 34 | + |
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| 35 | + cVector temp = new cVector(); |
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| 36 | + |
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| 37 | + int numframes = bvh.animation.getNumFrames(); |
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| 38 | + |
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| 39 | + int b; |
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| 40 | + float[] data; |
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| 41 | + Quat4d quatstart = new Quat4d(); |
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| 42 | + Quat4d quatend = new Quat4d(); |
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| 43 | + Quat4d quat = new Quat4d(); |
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| 44 | + Matrix4d mat4d = new Matrix4d(); |
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| 45 | + double[][] rot = new double[4][4]; |
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| 46 | + for (b=numbones; --b>=0;) // HIP ROTATION: 0;) |
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| 47 | + { |
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| 48 | + // int hipindex = get(0)._index; |
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| 49 | + |
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| 50 | +// assert(get(0).get(0)._isHip); |
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| 51 | + |
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| 52 | + // if (b == hipindex) |
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| 53 | + // continue; |
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| 54 | + |
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| 55 | + data = bvh.animation.getBoneData(b); |
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| 56 | + |
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| 57 | + int dof = 3; // data.length/numframes; |
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| 58 | + |
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| 59 | + if (b == 0) |
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| 60 | + { |
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| 61 | + dof = 6; |
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| 62 | + } |
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| 63 | + // assert(dof == 3); |
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| 64 | + |
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| 65 | + int boneframe3 = (b-1)*3; // dof; |
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| 66 | + |
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| 67 | + // System.err.println("Bone #" + b + ": dof = " + dof); |
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| 68 | + int fadein = 45; // 120; |
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| 69 | + |
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| 70 | + // if (b == hipindex) |
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| 71 | + // fadein *= 5; |
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| 72 | + |
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| 73 | + if (fadein > numframes) |
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| 74 | + fadein = 0; // numframes; |
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| 75 | + |
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| 76 | + for (int fi=fadein; --fi>=0;) |
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| 77 | + //for (int f=numframes; --f>=0;) |
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| 78 | + { |
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| 79 | + int f = fi + GetFirstFrame(); |
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| 80 | + |
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| 81 | + int f3 = f*dof; |
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| 82 | + |
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| 83 | + float k = fi; |
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| 84 | + |
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| 85 | + k /= fadein - 1; |
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| 86 | + |
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| 87 | + if (Float.isNaN(k)) |
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| 88 | + k = 1; // 0/0 |
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| 89 | + |
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| 90 | + k = (float) (-Math.cos(k*Math.PI)); |
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| 91 | + k += 1; |
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| 92 | + k /= 2; |
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| 93 | + |
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| 94 | + int start = 3; |
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| 95 | + int end = 0; |
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| 96 | + |
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| 97 | + if (dof == 6) |
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| 98 | + { |
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| 99 | + start = 6; |
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| 100 | + end = 3; |
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| 101 | + } |
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| 102 | + |
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| 103 | + if (b == 0) |
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| 104 | + { |
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| 105 | + for (int i=start; --i>=end;) |
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| 106 | + { |
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| 107 | + //data[f3 + i] += pos[i] - data[frame3 + i]; |
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| 108 | +// data[f3 + i] = k*data[f3+i] + (1-k)* |
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| 109 | +// currentbones[boneframe3 + i-end]; |
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| 110 | +// data[f3 + i] = (float)CurveAngle(data[f3+i], currenthip[i], 1-k); |
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| 111 | + } |
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| 112 | + |
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| 113 | + // TODO: translation |
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| 114 | + |
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| 115 | +// _t1.setIdentity(); |
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| 116 | +// _t2.setIdentity(); |
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| 117 | +// _t2.rotZ(currentbones[boneframe3 + start-1-end]); |
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| 118 | +// _t1.mul(_t2); |
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| 119 | +// _t2.setIdentity(); |
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| 120 | +// if (b == 0) |
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| 121 | +// { |
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| 122 | +// _t2.rotY(currentbones[boneframe3 + start-2-end]); |
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| 123 | +// _t1.mul(_t2); |
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| 124 | +// _t2.setIdentity(); |
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| 125 | +// _t2.rotX(currentbones[boneframe3 + start-3-end]); |
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| 126 | +// } |
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| 127 | +// else |
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| 128 | +// { |
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| 129 | +// _t2.rotX(currentbones[boneframe3 + start-2-end]); |
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| 130 | +// _t1.mul(_t2); |
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| 131 | +// _t2.setIdentity(); |
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| 132 | +// _t2.rotY(currentbones[boneframe3 + start-3-end]); |
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| 133 | +// } |
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| 134 | +// _t1.mul(_t2); |
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| 135 | +// _t2.setIdentity(); |
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| 136 | +// |
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| 137 | +// _t1.get(mat4d); |
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| 138 | +// |
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| 139 | +// mat4d.get(quatstart); |
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| 140 | +// |
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| 141 | +// _t1.setIdentity(); |
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| 142 | +// _t2.setIdentity(); |
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| 143 | +// _t2.rotZ(data[f3 + start-1]); |
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| 144 | +// _t1.mul(_t2); |
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| 145 | +// _t2.setIdentity(); |
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| 146 | +// if (b == 0) |
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| 147 | +// { |
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| 148 | +// _t2.rotY(data[f3 + start-2]); |
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| 149 | +// _t1.mul(_t2); |
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| 150 | +// _t2.setIdentity(); |
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| 151 | +// _t2.rotX(data[f3 + start-3]); |
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| 152 | +// } |
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| 153 | +// else |
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| 154 | +// { |
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| 155 | +// _t2.rotX(data[f3 + start-2]); |
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| 156 | +// _t1.mul(_t2); |
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| 157 | +// _t2.setIdentity(); |
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| 158 | +// _t2.rotY(data[f3 + start-3]); |
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| 159 | +// } |
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| 160 | +// |
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| 161 | +// _t1.mul(_t2); |
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| 162 | +// _t2.setIdentity(); |
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| 163 | +// |
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| 164 | +// _t1.get(mat4d); |
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| 165 | +// |
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| 166 | +// mat4d.get(quatend); |
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| 167 | +// |
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| 168 | +// double dot = quatstart.x*quatend.x + |
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| 169 | +// quatstart.y*quatend.y + |
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| 170 | +// quatstart.z*quatend.z + |
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| 171 | +// quatstart.w*quatend.w |
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| 172 | +// ; |
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| 173 | +// |
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| 174 | +// if (dot < 0) |
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| 175 | +// { |
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| 176 | +// quatend.x *= -1; |
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| 177 | +// quatend.y *= -1; |
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| 178 | +// quatend.z *= -1; |
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| 179 | +// quatend.w *= -1; |
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| 180 | +// } |
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| 181 | +// |
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| 182 | +// // k = 1-k; |
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| 183 | +// |
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| 184 | +// quat.x = (1-k)*quatstart.x + k*quatend.x; |
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| 185 | +// quat.y = (1-k)*quatstart.y + k*quatend.y; |
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| 186 | +// quat.z = (1-k)*quatstart.z + k*quatend.z; |
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| 187 | +// quat.w = (1-k)*quatstart.w + k*quatend.w; |
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| 188 | +// |
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| 189 | +// quat.normalize(); |
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| 190 | +// |
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| 191 | +// mat4d.set(quat); |
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| 192 | +// |
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| 193 | +// cJ3D.SetTransform(rot, mat4d); |
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| 194 | +// |
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| 195 | +// matrixToEulerXYZ(rot, temp); |
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| 196 | +// |
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| 197 | +// data[f3 + start-1] = -(float)temp.z; |
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| 198 | +// |
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| 199 | +// if (b == 0) |
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| 200 | +// { |
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| 201 | +// data[f3 + start-2] = -(float)temp.y; |
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| 202 | +// data[f3 + start-3] = -(float)temp.x; |
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| 203 | +// } |
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| 204 | +// else |
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| 205 | +// { |
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| 206 | +// data[f3 + start-2] = -(float)temp.x; |
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| 207 | +// data[f3 + start-3] = -(float)temp.y; |
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| 208 | +// } |
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| 209 | + } |
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| 210 | + else |
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| 211 | + { |
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| 212 | + for (int i=start; --i>=end;) |
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| 213 | + { |
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| 214 | + //data[f3 + i] += pos[i] - data[frame3 + i]; |
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| 215 | +// data[f3 + i] = k*data[f3+i] + (1-k)* |
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| 216 | +// currentbones[boneframe3 + i-end]; |
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| 217 | + data[f3 + i] = (float)CurveAngle(data[f3+i], currentbones[boneframe3 + i/*-end*/], 1-k); |
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| 218 | + } |
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| 219 | + } |
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| 220 | + } |
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| 221 | + } |
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| 222 | + } |
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| 223 | + |
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| 224 | + // Updates the toParent matrix to keep the same position and orientation |
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| 225 | + // before resetting the mocap data. |
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| 226 | + void SetGlobalTransform() |
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| 227 | + { |
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| 228 | + //SetCurrentBones(frame); |
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| 229 | + |
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| 230 | + cVector temp = new cVector(); |
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| 231 | + cVector pos = new cVector(); |
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| 232 | + cVector poship = new cVector(); |
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| 233 | + |
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| 234 | + double angleY = 0; |
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| 235 | + double angleYhip = 0; |
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| 236 | + |
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| 237 | + Object3D hip = get(0); |
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| 238 | + |
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| 239 | + if (hip.get(0).toParent == null) |
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| 240 | + { |
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| 241 | + hip.get(0).toParent = LA.newMatrix(); |
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| 242 | + hip.get(0).fromParent = LA.newMatrix(); |
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| 243 | + } |
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| 244 | + |
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| 245 | + LA.matConcat(toParent, hip.get(0).toParent, matrix); |
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| 246 | + poship.x = matrix[3][0]; |
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| 247 | + poship.y = matrix[3][1]; |
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| 248 | + poship.z = matrix[3][2]; |
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| 249 | + |
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| 250 | + temp.x = 1; |
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| 251 | + temp.y = 0; |
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| 252 | + temp.z = 0; |
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| 253 | + |
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| 254 | + LA.xformDir(temp, matrix, temp); |
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| 255 | + |
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| 256 | + angleYhip = Math.atan2(-temp.z, temp.x); |
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| 257 | + |
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| 258 | + LA.matIdentity(toParent); |
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| 259 | + LA.matYRotate(toParent, angleYhip); |
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| 260 | + LA.matTranslate(toParent, poship.x, poship.y, poship.z); |
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| 261 | + |
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| 262 | +// LA.matConcat(toParent, hip.get(0).toParent, toParent); |
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| 263 | + |
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| 264 | + CameraPane.debugpoint.toParent[3][0] = poship.x; |
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| 265 | + CameraPane.debugpoint.toParent[3][1] = poship.y; |
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| 266 | + CameraPane.debugpoint.toParent[3][2] = poship.z; |
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| 267 | + |
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| 268 | + LA.matInvert(toParent, fromParent); |
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| 269 | + |
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| 270 | + LA.matIdentity(hip.get(0).toParent); |
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| 271 | + LA.matIdentity(hip.get(0).fromParent); |
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| 272 | + |
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| 273 | +// if (true) |
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| 274 | +// return; |
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| 275 | + |
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| 276 | + // Updates hip.get(0).toParent |
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| 277 | + setPose(hip, GetFirstFrame(), bvh.animation.getBoneData(hip._index)); |
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| 278 | + |
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| 279 | + // A = toParent; B = hip.get(0).toParent |
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| 280 | + // A'*B = A |
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| 281 | + // A' = A * B-1 |
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| 282 | + |
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| 283 | + poship.x = hip.get(0).toParent[3][0]; |
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| 284 | + poship.y = hip.get(0).toParent[3][1]; |
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| 285 | + poship.z = hip.get(0).toParent[3][2]; |
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| 286 | + |
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| 287 | + temp.x = 1; |
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| 288 | + temp.y = 0; |
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| 289 | + temp.z = 0; |
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| 290 | + |
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| 291 | + LA.xformDir(temp, hip.get(0).toParent, temp); |
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| 292 | + |
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| 293 | + angleYhip = Math.atan2(-temp.z, temp.x); |
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| 294 | + |
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| 295 | + LA.matIdentity(matrix); |
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| 296 | + LA.matYRotate(matrix, angleYhip); |
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| 297 | + LA.matTranslate(matrix, poship.x, poship.y, poship.z); |
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| 298 | + |
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| 299 | + //LA.matInvert(hip.get(0).toParent, matrix); |
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| 300 | + LA.matInvert(matrix, matrix); |
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| 301 | + |
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| 302 | + //LA.matIdentity(matrix); |
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| 303 | + //LA.matTranslate(matrix, -poship.x, -poship.y, -poship.z); |
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| 304 | + |
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| 305 | + LA.matConcat(toParent, matrix, toParent); |
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| 306 | + |
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| 307 | + |
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| 308 | + LA.matConcat(toParent, hip.get(0).toParent, matrix); |
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| 309 | + pos.x = hip.get(0).toParent[3][0]; |
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| 310 | + pos.y = hip.get(0).toParent[3][1]; |
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| 311 | + pos.z = hip.get(0).toParent[3][2]; |
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| 312 | + LA.xformPos(new cVector(), hip.get(0).toParent, pos); |
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| 313 | + LA.xformPos(pos, toParent, pos); |
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| 314 | + |
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| 315 | +// temp.x = 1; |
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| 316 | +// temp.y = 0; |
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| 317 | +// temp.z = 0; |
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| 318 | +// |
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| 319 | +// LA.xformDir(temp, toParent, temp); |
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| 320 | +// |
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| 321 | +// angleY = Math.atan2(-temp.z, temp.x); |
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| 322 | +// |
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| 323 | +// LA.matIdentity(toParent); |
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| 324 | +// LA.matYRotate(toParent, angleY - angleYhip); |
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| 325 | +// LA.matTranslate(toParent, pos.x - poship.x, pos.y - poship.y, pos.z - poship.z); |
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| 326 | + |
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| 327 | + CameraPane.debugpoint2.toParent[3][0] = pos.x; |
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| 328 | + CameraPane.debugpoint2.toParent[3][1] = pos.y; |
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| 329 | + CameraPane.debugpoint2.toParent[3][2] = pos.z; |
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| 330 | + |
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| 331 | + CameraPane.debugpoint3.toParent[3][0] = poship.x; |
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| 332 | + CameraPane.debugpoint3.toParent[3][1] = poship.y; |
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| 333 | + CameraPane.debugpoint3.toParent[3][2] = poship.z; |
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| 334 | + |
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| 335 | + poship.x = toParent[3][0]; |
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| 336 | + poship.y = toParent[3][1]; |
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| 337 | + poship.z = toParent[3][2]; |
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| 338 | + |
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| 339 | + CameraPane.debugpoint4.toParent[3][0] = poship.x; |
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| 340 | + CameraPane.debugpoint4.toParent[3][1] = poship.y; |
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| 341 | + CameraPane.debugpoint4.toParent[3][2] = poship.z; |
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| 342 | + |
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| 343 | + LA.matInvert(toParent, fromParent); |
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| 344 | + } |
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| 345 | + |
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| 346 | + void LoadData() |
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| 347 | + { |
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| 348 | + float[] thedata = bvh.animation.getBoneData(0); |
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| 349 | + |
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| 350 | +// thedata[0] = 0; |
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| 351 | +// thedata[1] = 0; |
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| 352 | +// thedata[2] = 0; |
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| 353 | +// thedata[3] = 0; |
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| 354 | +// thedata[4] = 0; |
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| 355 | +// thedata[5] = 0; |
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| 356 | + |
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| 357 | + if (true) |
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| 358 | + return; |
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| 359 | + |
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| 360 | + for (int b=numbones; --b>=0;) |
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| 361 | + //int b = 0; |
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| 362 | + { |
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| 363 | + thedata = bvh.animation.getBoneData(b); |
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| 364 | + |
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| 365 | + int numframes = bvh.animation.getNumFrames(); |
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| 366 | + |
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| 367 | + int dof = 6; // thedata.length/numframes; |
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| 368 | + |
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| 369 | + if (b > 0) |
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| 370 | + dof = 3; |
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| 371 | + |
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| 372 | + if (dof != thedata.length/numframes) |
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| 373 | + { |
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| 374 | + System.err.println("Bone #" + b + ": dof = " + dof + " ---> " + (thedata.length/numframes)); |
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| 375 | + dof = thedata.length/numframes; |
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| 376 | + } |
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| 377 | + |
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| 378 | + //for (int f=numframes; --f>=offset;) |
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| 379 | + int firstframe = GetFirstFrame(); |
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| 380 | + for (int f=0; f<numframes-firstframe; f++) |
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| 381 | + { |
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| 382 | + int f3 = f*dof; |
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| 383 | + |
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| 384 | + //for (int i=3/*dof*/; --i>=0;) |
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| 385 | + for (int i=dof; --i>=0;) |
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| 386 | + { |
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| 387 | + //thedata[f3 + i] += thedata[i] - thedata[offset*dof + i]; |
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| 388 | + thedata[f3 + i] = thedata[f3 + firstframe*dof + i]; |
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| 389 | + } |
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| 390 | + } |
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| 391 | + } |
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| 392 | + } |
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| 393 | + |
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| 394 | + void ResetZero() |
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| 395 | + { |
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| 396 | + for (int b=numbones; --b>=0;) |
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| 397 | + { |
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| 398 | + float[] thedata = bvh.animation.getBoneData(b); |
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| 399 | + |
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| 400 | + int numframes = bvh.animation.getNumFrames(); |
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| 401 | + |
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| 402 | + int dof = 6; |
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| 403 | + |
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| 404 | + if (b > 0) |
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| 405 | + dof = 3; |
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| 406 | + |
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| 407 | + for (int i=dof; --i>=0;) |
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| 408 | + { |
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| 409 | + thedata[i] = 0; |
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| 410 | + } |
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| 411 | + } |
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| 412 | + } |
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| 413 | + |
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| 414 | + void SetCurrentBones(int frame) |
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| 415 | + { |
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| 416 | + if (frame == 0) |
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| 417 | + { |
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| 418 | + //frame = 1; |
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| 419 | + } |
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| 420 | + |
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| 421 | + if (currentbones == null) |
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| 422 | + { |
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| 423 | + currentbones = new double[(numbones-1)*3]; |
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| 424 | + currenthip = new double[6]; |
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| 425 | + } |
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| 426 | + |
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| 427 | + for (int b=numbones; --b>=1;) // HIP ROTATION: 0;) |
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| 428 | + //int b = 0; |
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| 429 | + { |
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| 430 | + float[] data = bvh.animation.getBoneData(b); |
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| 431 | + |
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| 432 | + // int numframes = bvh.animation.getNumFrames(); |
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| 433 | + |
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| 434 | + int dof = 6; // data.length/numframes; |
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| 435 | + |
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| 436 | + if (b > 0) |
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| 437 | + dof = 3; |
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| 438 | + |
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| 439 | + //assert(dof == 3); |
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| 440 | + |
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| 441 | + // System.err.println("Bone #" + b + ": dof = " + dof); |
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| 442 | + int theframe = // 1; // baseframe; |
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| 443 | + frame; |
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| 444 | + |
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| 445 | + int frame3 = theframe*dof; |
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| 446 | + int bone3 = (b-1)*dof; |
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| 447 | + |
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| 448 | + int start = 3; |
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| 449 | + int end = 0; |
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| 450 | + |
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| 451 | + if (dof == 6) |
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| 452 | + { |
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| 453 | + start = 6; |
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| 454 | + //end = 3; |
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| 455 | + } |
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| 456 | + |
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| 457 | + for (int i=start; --i>=end;) |
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| 458 | + { |
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| 459 | + currentbones[bone3 + i/*-end*/] = data[frame3 + i]; |
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| 460 | + } |
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| 461 | + } |
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| 462 | + |
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| 463 | + float[] data = bvh.animation.getBoneData(0); |
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| 464 | + |
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| 465 | + int dof = 6; |
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| 466 | + |
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| 467 | + int theframe = frame; |
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| 468 | + |
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| 469 | + int frame3 = theframe*dof; |
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| 470 | + |
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| 471 | + int start = 6; |
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| 472 | + int end = 0; |
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| 473 | + |
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| 474 | + for (int i=start; --i>=end;) |
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| 475 | + { |
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| 476 | + currenthip[i] = data[frame3 + i]; |
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| 477 | + } |
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| 478 | + } |
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| 479 | + |
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| 480 | + void SetHipOrientation() |
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| 481 | + { |
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| 482 | + Object3D hip = get(0); |
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| 483 | + |
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| 484 | + LA.matConcat(toParent, hip.get(0).toParent, matrix); |
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| 485 | + |
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| 486 | + cVector centroid = new cVector(); |
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| 487 | + centroid.x = matrix[3][0]; |
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| 488 | + centroid.y = matrix[3][1]; |
---|
| 489 | + centroid.z = matrix[3][2]; |
---|
| 490 | + this.getCentroid(centroid, true); |
---|
| 491 | + |
---|
| 492 | + cVector goal = GetGoal(centroid); |
---|
| 493 | + if (goal != null) |
---|
| 494 | + { |
---|
| 495 | + System.err.println("GOAL change (" + this + "): " + goal + " (was " + goalx + ", " + goalz + ")"); |
---|
| 496 | + |
---|
| 497 | + goalx = goal.x; |
---|
| 498 | + goalz = goal.z; |
---|
| 499 | + targetx = targetz = 0; |
---|
| 500 | + } |
---|
| 501 | + |
---|
| 502 | + if (goalx == 0 && goalz == 0) |
---|
| 503 | + { |
---|
| 504 | + // No target |
---|
| 505 | + if (ScriptNode.speaker != null) |
---|
| 506 | + { |
---|
| 507 | + Object3D sourcenode = GetFileRoot(); |
---|
| 508 | + Object3D speakernode = ScriptNode.speaker.GetFileRoot(); |
---|
| 509 | + |
---|
| 510 | + //System.err.println("speaker is " + speakernode + "; last was " + ScriptNode.lastspeaker); |
---|
| 511 | + |
---|
| 512 | + Object3D speaker = ScriptNode.speaker; |
---|
| 513 | + |
---|
| 514 | + if (speakernode == sourcenode) |
---|
| 515 | + { |
---|
| 516 | + if (ScriptNode.lastspeaker != null) |
---|
| 517 | + { |
---|
| 518 | + speakernode = ScriptNode.lastspeaker.GetFileRoot(); |
---|
| 519 | + speaker = ScriptNode.lastspeaker; |
---|
| 520 | + } |
---|
| 521 | + else |
---|
| 522 | + return; |
---|
| 523 | + } |
---|
| 524 | + |
---|
| 525 | + cVector dst = new cVector(); |
---|
| 526 | + |
---|
| 527 | + boolean success = speakernode.getCentroid(dst); // , true); |
---|
| 528 | + |
---|
| 529 | + if (!success) |
---|
| 530 | + new Exception().printStackTrace(); |
---|
| 531 | + |
---|
| 532 | + //speakernode.parent.TransformToWorld(dst); |
---|
| 533 | + //sourcenode.parent.TransformToLocal(dst); |
---|
| 534 | + this.parent.TransformToLocal(dst); |
---|
| 535 | + |
---|
| 536 | + goalx = dst.x; |
---|
| 537 | + goalz = dst.z; |
---|
| 538 | + } |
---|
| 539 | + else |
---|
| 540 | + return; |
---|
| 541 | + } |
---|
| 542 | + |
---|
| 543 | + cVector temp = new cVector(); |
---|
| 544 | + |
---|
| 545 | + temp.x = 1; |
---|
| 546 | + temp.y = 0; |
---|
| 547 | + temp.z = 0; |
---|
| 548 | + |
---|
| 549 | + LA.xformDir(temp, matrix, temp); |
---|
| 550 | + |
---|
| 551 | + double angleYhip = Math.atan2(-temp.z, temp.x); |
---|
| 552 | + |
---|
| 553 | + double angleYtarget = Math.atan2(goalx - centroid.x, goalz - centroid.z); |
---|
| 554 | + |
---|
| 555 | + LA.matIdentity(matrix); |
---|
| 556 | + LA.matTranslate(matrix, -centroid.x, -centroid.y, -centroid.z); |
---|
| 557 | + double angle = CurveAngle(0, angleYtarget - angleYhip, 1); // 0.1f); |
---|
| 558 | + LA.matYRotate(matrix, angle); |
---|
| 559 | + LA.matTranslate(matrix, centroid.x, centroid.y, centroid.z); |
---|
| 560 | + |
---|
| 561 | + LA.matConcat(matrix, toParent, toParent); |
---|
| 562 | + |
---|
| 563 | + LA.matInvert(toParent, fromParent); |
---|
| 564 | + |
---|
| 565 | + CheckForAction(centroid); |
---|
| 566 | + } |
---|
29 | 567 | |
---|
30 | 568 | void WriteTo(java.io.Writer writer) throws Exception |
---|
31 | 569 | { |
---|
.. | .. |
---|
102 | 640 | double targetx; |
---|
103 | 641 | double targetz; |
---|
104 | 642 | |
---|
105 | | - double goalx; |
---|
106 | | - double goalz; |
---|
| 643 | + double goalx = -20; |
---|
| 644 | + double goalz = -10; |
---|
107 | 645 | |
---|
108 | 646 | boolean followpath; |
---|
109 | 647 | |
---|
.. | .. |
---|
359 | 897 | // //GetFileRoot(); |
---|
360 | 898 | |
---|
361 | 899 | // sept 2014: // |
---|
362 | | - GraphreeD.RENDERME = 3; // patch for Merge objects |
---|
| 900 | + GrafreeD.RENDERME = 3; // patch for Merge objects |
---|
363 | 901 | float[] thedata = bvh.animation.getBoneData(0); |
---|
364 | 902 | |
---|
365 | 903 | os.x = (float) (path.get(i).toParent[3][0]); // - thedata[frame*6]); |
---|
.. | .. |
---|
460 | 998 | testvect.set(from); |
---|
461 | 999 | testvect.sub(fromto.from); |
---|
462 | 1000 | |
---|
| 1001 | + testvect.y = 0; // PATCH |
---|
| 1002 | + |
---|
463 | 1003 | int factor = 1; |
---|
464 | 1004 | |
---|
465 | 1005 | //if (CameraPane.FAST) |
---|
.. | .. |
---|
501 | 1041 | |
---|
502 | 1042 | testvect.set(from); |
---|
503 | 1043 | testvect.sub(fromto.from); |
---|
| 1044 | + |
---|
| 1045 | + testvect.y = 0; // PATCH |
---|
504 | 1046 | |
---|
505 | 1047 | int factor = 1; |
---|
506 | 1048 | |
---|
.. | .. |
---|
705 | 1247 | // skip first node: translation |
---|
706 | 1248 | // Object3D b = input.get(0); |
---|
707 | 1249 | |
---|
708 | | - setPose(input, f, data.getBoneData(input._index), false); //, null); |
---|
| 1250 | + setPose(input, f, data.getBoneData(input._index)); //, false); //, null); |
---|
709 | 1251 | } |
---|
710 | 1252 | |
---|
711 | 1253 | //mocap.figure.Bone[] children = b.getChildren(); |
---|
.. | .. |
---|
921 | 1463 | //groundz += sourcenode.parent.toParent[3][2] - posz; |
---|
922 | 1464 | } |
---|
923 | 1465 | |
---|
924 | | - boolean footcontact = CameraPane.FOOTCONTACT; // false; |
---|
| 1466 | + boolean footcontact = false; // CameraPane.FOOTCONTACT; // false; |
---|
925 | 1467 | |
---|
926 | 1468 | if (footcontact && ground != -123456) |
---|
927 | 1469 | { |
---|
.. | .. |
---|
938 | 1480 | |
---|
939 | 1481 | groundid = floorid; |
---|
940 | 1482 | |
---|
| 1483 | + // green |
---|
941 | 1484 | CameraPane.debugpoint.toParent[3][0] = groundx; |
---|
942 | 1485 | CameraPane.debugpoint.toParent[3][1] = floor.y; |
---|
943 | 1486 | CameraPane.debugpoint.toParent[3][2] = groundz; |
---|
.. | .. |
---|
998 | 1541 | |
---|
999 | 1542 | lastsoundtime = CameraPane.framecount; |
---|
1000 | 1543 | |
---|
1001 | | - GraphreeD.hassound = true; |
---|
| 1544 | + GrafreeD.hassound = true; |
---|
1002 | 1545 | } |
---|
1003 | 1546 | // else |
---|
1004 | 1547 | // System.out.println("skipped"); |
---|
.. | .. |
---|
1016 | 1559 | // floor.z += posz; |
---|
1017 | 1560 | |
---|
1018 | 1561 | // System.out.println("Allo " + sourcenode); |
---|
| 1562 | + // purple |
---|
1019 | 1563 | CameraPane.debugpoint2.toParent[3][0] = floor.x;// + posx; |
---|
1020 | 1564 | CameraPane.debugpoint2.toParent[3][1] = ground; // floor.y;// + sourcenode.parent.toParent[3][1]; |
---|
1021 | 1565 | CameraPane.debugpoint2.toParent[3][2] = floor.z;// + posz; |
---|
.. | .. |
---|
1052 | 1596 | v0.z = groundz - floor.z; |
---|
1053 | 1597 | |
---|
1054 | 1598 | double distance = Math.sqrt(v0.dot(v0)); |
---|
1055 | | - double maxdist = 0.004; |
---|
| 1599 | + double maxdist = 0.04; |
---|
1056 | 1600 | |
---|
1057 | 1601 | if (distance > maxdist) |
---|
1058 | 1602 | { |
---|
.. | .. |
---|
1078 | 1622 | sourcenode.toParent = LA.newMatrix(); |
---|
1079 | 1623 | sourcenode.fromParent = LA.newMatrix(); |
---|
1080 | 1624 | } |
---|
| 1625 | + |
---|
| 1626 | + v0.x = v0.z = 0; |
---|
| 1627 | + |
---|
| 1628 | + this.get(0).TransformToWorld(v0); |
---|
| 1629 | + |
---|
| 1630 | + // cyan |
---|
| 1631 | + CameraPane.debugpoint3.toParent[3][0] = v0.x; |
---|
| 1632 | + CameraPane.debugpoint3.toParent[3][1] = ground; |
---|
| 1633 | + CameraPane.debugpoint3.toParent[3][2] = v0.z; |
---|
| 1634 | + |
---|
1081 | 1635 | LA.matConcat(sourcenode.toParent, transformnode.toParent, sourcenode.toParent); |
---|
1082 | 1636 | LA.matInvert(sourcenode.toParent, sourcenode.fromParent); |
---|
| 1637 | + |
---|
| 1638 | + v0.x = v0.z = 0; |
---|
| 1639 | + |
---|
| 1640 | + this.get(0).TransformToWorld(v0); |
---|
| 1641 | + |
---|
| 1642 | + // red |
---|
| 1643 | + CameraPane.debugpoint4.toParent[3][0] = v0.x; |
---|
| 1644 | + CameraPane.debugpoint4.toParent[3][1] = ground; |
---|
| 1645 | + CameraPane.debugpoint4.toParent[3][2] = v0.z; |
---|
1083 | 1646 | } |
---|
1084 | 1647 | } |
---|
1085 | 1648 | |
---|
.. | .. |
---|
1199 | 1762 | src.x = 0; |
---|
1200 | 1763 | src.y = 0; |
---|
1201 | 1764 | src.z = 0; |
---|
| 1765 | + LA.xformPos(src, get(0).get(0).toParent, src); |
---|
1202 | 1766 | LA.xformPos(src, get(0).toParent, src); |
---|
1203 | 1767 | LA.xformPos(src, toParent, src); |
---|
1204 | 1768 | // LA.xformPos(src, rotsourcenode.toParent, src); |
---|
.. | .. |
---|
1542 | 2106 | toParent = LA.newMatrix(); |
---|
1543 | 2107 | fromParent = LA.newMatrix(); |
---|
1544 | 2108 | } |
---|
| 2109 | + |
---|
1545 | 2110 | LA.matConcat(toParent, rotsourcenode.toParent, toParent); |
---|
1546 | 2111 | LA.matInvert(toParent, fromParent); |
---|
1547 | 2112 | |
---|
.. | .. |
---|
1677 | 2242 | } |
---|
1678 | 2243 | |
---|
1679 | 2244 | if (!smoothed) |
---|
1680 | | - for (int i=4; --i>=0;) |
---|
| 2245 | + for (int i=0; --i>=0;) |
---|
1681 | 2246 | SmoothAnimData(); // much reduces shakiness |
---|
1682 | 2247 | |
---|
1683 | 2248 | smoothed = true; |
---|
.. | .. |
---|
1759 | 2324 | if (!live) // aout 2013 |
---|
1760 | 2325 | return; |
---|
1761 | 2326 | |
---|
1762 | | - cVector centroid = new cVector(); |
---|
1763 | | - cVector floor = new cVector(); |
---|
1764 | | - |
---|
1765 | | - Object3D sourcenode = GetFileRoot(); |
---|
| 2327 | + //bvh.skeleton.setPose(f, bvh.animation.getBoneData(bvh.skeleton.getIndex()), null); |
---|
| 2328 | + try |
---|
| 2329 | + { |
---|
| 2330 | + SetPose(GetSkeleton(), bvh.animation, f); |
---|
| 2331 | + SetCurrentBones(frame); |
---|
| 2332 | + } |
---|
| 2333 | + catch (Exception e) |
---|
| 2334 | + { |
---|
| 2335 | + e.printStackTrace(); |
---|
| 2336 | + } |
---|
1766 | 2337 | |
---|
1767 | | - boolean success; // = sourcenode.getCentroid(centroid); |
---|
| 2338 | + SetHipOrientation(); |
---|
| 2339 | + |
---|
| 2340 | + if (true) |
---|
| 2341 | + return; |
---|
| 2342 | + |
---|
| 2343 | + cVector centroid = new cVector(); |
---|
| 2344 | + cVector floor = new cVector(); |
---|
| 2345 | + |
---|
| 2346 | + Object3D sourcenode = GetFileRoot(); |
---|
| 2347 | + |
---|
| 2348 | + boolean success; // = sourcenode.getCentroid(centroid); |
---|
1768 | 2349 | // if (!success) |
---|
1769 | 2350 | // { |
---|
1770 | 2351 | // //assert(success); |
---|
.. | .. |
---|
1772 | 2353 | // System.out.println("No centroid for " + sourcenode); |
---|
1773 | 2354 | // } |
---|
1774 | 2355 | |
---|
1775 | | - //bvh.skeleton.setPose(f, bvh.animation.getBoneData(bvh.skeleton.getIndex()), null); |
---|
1776 | | - try |
---|
1777 | | - { |
---|
1778 | | - SetPose(GetSkeleton(), bvh.animation, f); |
---|
1779 | | - } |
---|
1780 | | - catch (Exception e) |
---|
1781 | | - { |
---|
1782 | | - e.printStackTrace(); |
---|
1783 | | - } |
---|
1784 | | - |
---|
1785 | 2356 | if (sourcenode.parent == null && sourcenode.fileparent == null) |
---|
1786 | 2357 | { |
---|
1787 | 2358 | // No GFD |
---|
.. | .. |
---|
1835 | 2406 | { |
---|
1836 | 2407 | SetRotation(sourcenode, new cVector(floor), new cVector(centroid)); |
---|
1837 | 2408 | } |
---|
1838 | | - |
---|
| 2409 | + |
---|
1839 | 2410 | if (setposition) |
---|
1840 | 2411 | { |
---|
1841 | 2412 | if (floorobject != null) |
---|
.. | .. |
---|
2029 | 2600 | * @param frame |
---|
2030 | 2601 | * Frame number |
---|
2031 | 2602 | */ |
---|
2032 | | - public void setPose(Object3D bone, int frame, float[] data, boolean fade) //, Point3d offsetTrans) |
---|
| 2603 | + public void setPose(Object3D bone, int frame, float[] data) //, boolean fade) //, Point3d offsetTrans) |
---|
2033 | 2604 | { |
---|
2034 | 2605 | if (!live) // aout 2013 |
---|
2035 | 2606 | return; |
---|
.. | .. |
---|
2037 | 2608 | cVector temp = new cVector(); |
---|
2038 | 2609 | cVector temp0 = new cVector(); |
---|
2039 | 2610 | double pos[] = new double[3]; |
---|
| 2611 | + double angleY = 0; |
---|
| 2612 | + double sinY = 0; |
---|
| 2613 | + double cosY = 0; |
---|
| 2614 | + |
---|
| 2615 | + if (false) // bone._isRoot && firsttimeafterload && frame > 0) |
---|
| 2616 | + { |
---|
| 2617 | + bone.get(0).GlobalTransformInv(); |
---|
| 2618 | + |
---|
| 2619 | + temp.x = bone.get(0).globalTransform[3][0]; |
---|
| 2620 | + temp.y = bone.get(0).globalTransform[3][1]; |
---|
| 2621 | + temp.z = bone.get(0).globalTransform[3][2]; |
---|
| 2622 | + |
---|
| 2623 | + pos[0] = temp.x; |
---|
| 2624 | + pos[1] = temp.y; |
---|
| 2625 | + pos[2] = temp.z; |
---|
| 2626 | + |
---|
| 2627 | + temp.x = 1; |
---|
| 2628 | + temp.y = 0; |
---|
| 2629 | + temp.z = 0; |
---|
| 2630 | + |
---|
| 2631 | + LA.xformDir(temp, bone.get(0).globalTransform, temp); |
---|
| 2632 | + |
---|
| 2633 | + sinY = temp.z; |
---|
| 2634 | + cosY = temp.x; |
---|
| 2635 | + |
---|
| 2636 | + angleY = Math.atan2(-sinY, cosY); |
---|
| 2637 | + } |
---|
2040 | 2638 | |
---|
2041 | 2639 | // Object3D obj = get(0); |
---|
2042 | 2640 | // Object3D gp = this.parent; |
---|
.. | .. |
---|
2167 | 2765 | //if (bone._rotationEnabled) |
---|
2168 | 2766 | if (//frame > 0 && |
---|
2169 | 2767 | !bone.skipmocap && |
---|
2170 | | - !bone.name.contains("head") && |
---|
| 2768 | + !bone.name.contains("head") // && |
---|
2171 | 2769 | // !bone.name.contains("rFoot") && |
---|
2172 | 2770 | // !bone.name.contains("lFoot") && |
---|
2173 | | - !bone.name.contains("Pinky") && |
---|
2174 | | - !bone.name.contains("Ring") && |
---|
2175 | | - !bone.name.contains("Mid") && |
---|
2176 | | - !bone.name.contains("Index") && |
---|
2177 | | - !bone.name.contains("Thumb") |
---|
| 2771 | +// !bone.name.contains("Pinky") && |
---|
| 2772 | +// !bone.name.contains("Ring") && |
---|
| 2773 | +// !bone.name.contains("Mid") && |
---|
| 2774 | +// !bone.name.contains("Index") && |
---|
| 2775 | +// !bone.name.contains("Thumb") |
---|
2178 | 2776 | ) |
---|
2179 | 2777 | { |
---|
2180 | 2778 | //_rotTG.setTransform(_t1); |
---|
.. | .. |
---|
2207 | 2805 | // CROWD |
---|
2208 | 2806 | //cJ3D.GetTranslation(bone, _trans0); |
---|
2209 | 2807 | //_trans.add(_trans0); |
---|
2210 | | - _transTF.setIdentity(); |
---|
| 2808 | + //_transTF.setIdentity(); |
---|
| 2809 | + _transTF.set(_t1); |
---|
2211 | 2810 | _transTF.setTranslation(_trans); |
---|
2212 | 2811 | // System.err.println("Translate: " + _transTF); |
---|
2213 | 2812 | //_transTG.setTransform(_transTF); |
---|
2214 | | - cJ3D.ResetTransform(bone, _transTF, true); // translation node |
---|
| 2813 | + cJ3D.ResetTransform(bone.get(0), _transTF, true); // translation node |
---|
| 2814 | + //cJ3D.ResetTransform(bone, _transTF, true); // translation node |
---|
2215 | 2815 | } |
---|
2216 | 2816 | } |
---|
2217 | 2817 | |
---|
2218 | | - if (bone._isRoot && firsttimeafterload && frame > 0) |
---|
| 2818 | + if (false) // bone._isRoot && firsttimeafterload && frame > 0) |
---|
2219 | 2819 | { |
---|
2220 | 2820 | assert(bone == get(0)); |
---|
2221 | 2821 | |
---|
.. | .. |
---|
2231 | 2831 | // LA.matConcat(originmatrixinv, tempmatrixinv, fromParent); // ABC * (B'*C')^-1 |
---|
2232 | 2832 | // |
---|
2233 | 2833 | |
---|
2234 | | - Invariants(); |
---|
2235 | | - bone.Invariants(); |
---|
2236 | | - bone.get(0).Invariants(); |
---|
2237 | | - // if (origin == null) |
---|
2238 | | - // origin = null; |
---|
2239 | | - origin.Invariants(); |
---|
2240 | | - origin0.Invariants(); |
---|
| 2834 | + Invariants(); |
---|
| 2835 | + bone.Invariants(); |
---|
| 2836 | + bone.get(0).Invariants(); |
---|
| 2837 | + // if (origin == null) |
---|
| 2838 | + // origin = null; |
---|
| 2839 | + origin.Invariants(); |
---|
| 2840 | + origin0.Invariants(); |
---|
2241 | 2841 | |
---|
2242 | | - |
---|
2243 | | - LA.matConcat(bone.get(0).fromParent, bone.fromParent, tempmatrix); // B' * C' |
---|
2244 | | - LA.matConcat(origin.toParent, tempmatrix, toParent); |
---|
| 2842 | + |
---|
| 2843 | +//?? LA.matConcat(bone.get(0).fromParent, bone.fromParent, tempmatrix); // B' * C' |
---|
| 2844 | +//?? LA.matConcat(origin.toParent, tempmatrix, toParent); |
---|
2245 | 2845 | |
---|
2246 | 2846 | // matrixToEulerXYZ(toParent, temp); |
---|
2247 | 2847 | // matrixToEulerXYZ(bone.get(0).toParent, temp); |
---|
.. | .. |
---|
2275 | 2875 | // |
---|
2276 | 2876 | // mat4d.get(quat); |
---|
2277 | 2877 | |
---|
2278 | | - if (true) // hip correction |
---|
| 2878 | + if (false) // hip correction |
---|
2279 | 2879 | { |
---|
2280 | 2880 | _t2.setIdentity(); |
---|
2281 | 2881 | |
---|
.. | .. |
---|
2316 | 2916 | //????? LA.matConcat(bone.get(0).toParent, bone.toParent, tempmatrix); // B' * C' |
---|
2317 | 2917 | // LA.matConcat(origin.fromParent, tempmatrix, fromParent); |
---|
2318 | 2918 | |
---|
2319 | | - LA.matInvert(toParent, fromParent); |
---|
| 2919 | +//?? LA.matInvert(toParent, fromParent); |
---|
2320 | 2920 | |
---|
2321 | | - Invariants(); |
---|
2322 | | - bone.Invariants(); |
---|
2323 | | - bone.get(0).Invariants(); |
---|
2324 | | - origin.Invariants(); |
---|
2325 | | - origin0.Invariants(); |
---|
| 2921 | + Invariants(); |
---|
| 2922 | + bone.Invariants(); |
---|
| 2923 | + bone.get(0).Invariants(); |
---|
| 2924 | + origin.Invariants(); |
---|
| 2925 | + origin0.Invariants(); |
---|
2326 | 2926 | |
---|
2327 | 2927 | // LA.matInvert(fromParent, tempmatrix); |
---|
2328 | 2928 | // |
---|
.. | .. |
---|
2343 | 2943 | // temp.x = data[0]; |
---|
2344 | 2944 | // temp.y = data[1]; |
---|
2345 | 2945 | // temp.z = data[2]; |
---|
2346 | | - LA.xformPos(temp, origin0.toParent, temp0); |
---|
| 2946 | + LA.xformPos(temp, origin0.toParent, temp0); // NU |
---|
2347 | 2947 | |
---|
2348 | | -// bone.GlobalTransformInv(); |
---|
2349 | | - |
---|
2350 | | - temp0.x = bone.globalTransform[3][0]; |
---|
2351 | | - temp0.y = bone.globalTransform[3][1]; |
---|
2352 | | - temp0.z = bone.globalTransform[3][2]; |
---|
2353 | | - |
---|
| 2948 | +// bone.get(0).GlobalTransformInv(); |
---|
| 2949 | +// |
---|
| 2950 | +// temp0.x = bone.get(0).globalTransform[3][0]; |
---|
| 2951 | +// temp0.y = bone.get(0).globalTransform[3][1]; |
---|
| 2952 | +// temp0.z = bone.get(0).globalTransform[3][2]; |
---|
| 2953 | +// |
---|
2354 | 2954 | // MEGA TEST // june 2014: necessary for precision? otherwise comment works |
---|
2355 | | -fromParent[3][0] = 0; |
---|
2356 | | -fromParent[3][1] = 0; |
---|
2357 | | -fromParent[3][2] = 0; |
---|
2358 | | -LA.matInvert(fromParent, toParent); |
---|
| 2955 | +//fromParent[3][0] = 0; |
---|
| 2956 | +//fromParent[3][1] = 0; |
---|
| 2957 | +//fromParent[3][2] = 0; |
---|
| 2958 | +//LA.matInvert(fromParent, toParent); |
---|
2359 | 2959 | |
---|
2360 | | - LA.xformPos(temp0, fromParent, temp); |
---|
| 2960 | + LA.xformPos(temp0, fromParent, temp); // NU |
---|
2361 | 2961 | //LA.xformPos(temp, bone.fromParent, temp); |
---|
2362 | 2962 | // float[] data; |
---|
2363 | 2963 | |
---|
2364 | | - pos[0] = temp.x; |
---|
2365 | | - pos[1] = temp.y; |
---|
2366 | | - pos[2] = temp.z; |
---|
| 2964 | +// pos[0] = temp.x; |
---|
| 2965 | +// pos[1] = temp.y; |
---|
| 2966 | +// pos[2] = temp.z; |
---|
| 2967 | +// |
---|
| 2968 | +// temp.x = 1; |
---|
| 2969 | +// temp.y = 0; |
---|
| 2970 | +// temp.z = 0; |
---|
| 2971 | +// |
---|
| 2972 | +// LA.xformDir(temp, bone.get(0).globalTransform, temp); |
---|
2367 | 2973 | |
---|
2368 | 2974 | // CameraPane.selectedpoint.toParent[3][0] = temp0.x; |
---|
2369 | 2975 | // CameraPane.selectedpoint.toParent[3][1] = temp0.y; |
---|
2370 | 2976 | // CameraPane.selectedpoint.toParent[3][2] = temp0.z; |
---|
2371 | 2977 | |
---|
2372 | | - int numframes = bvh.animation.getNumFrames(); |
---|
| 2978 | + int numframes = bvh.animation.getNumFrames(); |
---|
2373 | 2979 | |
---|
2374 | 2980 | int b = 0; |
---|
2375 | 2981 | { |
---|
.. | .. |
---|
2377 | 2983 | |
---|
2378 | 2984 | int dof = 6; /// data.length/numframes; |
---|
2379 | 2985 | |
---|
2380 | | - // july 2014 |
---|
2381 | | - if (dof != data.length/numframes) |
---|
2382 | | - { |
---|
2383 | | - System.err.println("Bone #" + b + ": dof = " + dof + " ---> " + (data.length/numframes)); |
---|
2384 | | - dof = data.length/numframes; |
---|
2385 | | - } |
---|
| 2986 | + // july 2014 |
---|
| 2987 | + if (dof != data.length/numframes) |
---|
| 2988 | + { |
---|
| 2989 | + System.err.println("Bone #" + b + ": dof = " + dof + " ---> " + (data.length/numframes)); |
---|
| 2990 | + dof = data.length/numframes; |
---|
| 2991 | + } |
---|
2386 | 2992 | |
---|
2387 | 2993 | |
---|
2388 | 2994 | int theframe = 0; // baseframe; |
---|
.. | .. |
---|
2434 | 3040 | // } |
---|
2435 | 3041 | // } |
---|
2436 | 3042 | |
---|
2437 | | - data[f3 + i] += pos[i] - data[frame3 + i]; |
---|
| 3043 | + data[f3 + i] += /*pos[i]*/ - data[frame3 + i]; |
---|
2438 | 3044 | |
---|
2439 | 3045 | // if (f < 3) |
---|
2440 | 3046 | // { |
---|
2441 | 3047 | // System.out.print(data[f3 + i] + " "); |
---|
2442 | 3048 | // } |
---|
2443 | 3049 | } |
---|
2444 | | -// if (f < 3) |
---|
2445 | | -// { |
---|
2446 | | -// System.out.println(); |
---|
2447 | | -// } |
---|
| 3050 | + |
---|
| 3051 | + double t1 = data[f3 + 0]; |
---|
| 3052 | + double t2 = data[f3 + 2]; |
---|
| 3053 | + |
---|
| 3054 | + data[f3 + 0] = (float)(cosY*t1 - sinY*t2); |
---|
| 3055 | + data[f3 + 2] = (float)(sinY*t1 + cosY*t2); |
---|
| 3056 | + |
---|
| 3057 | + for (int i=3/*dof*/; --i>=0;) |
---|
| 3058 | + { |
---|
| 3059 | + data[f3 + i] += pos[i]; |
---|
| 3060 | + } |
---|
| 3061 | + |
---|
| 3062 | + data[f3 + 4] += angleY - data[frame3 + 4]; |
---|
2448 | 3063 | } |
---|
2449 | 3064 | } |
---|
2450 | 3065 | |
---|
.. | .. |
---|
2458 | 3073 | // temp.y = data[1]; |
---|
2459 | 3074 | // temp.z = data[2]; |
---|
2460 | 3075 | |
---|
2461 | | - if (fade && currentbones != null && !CameraPane.fullreset) |
---|
2462 | | - { |
---|
2463 | | - Quat4d quatstart = new Quat4d(); |
---|
2464 | | - Quat4d quatend = new Quat4d(); |
---|
2465 | | - Quat4d quat = new Quat4d(); |
---|
2466 | | - Matrix4d mat4d = new Matrix4d(); |
---|
2467 | | - double[][] rot = new double[4][4]; |
---|
2468 | | - |
---|
2469 | | - for (b=numbones; --b>=1;) // HIP ROTATION: 0;) |
---|
2470 | | - { |
---|
2471 | | - int hipindex = get(0)._index; |
---|
2472 | | - |
---|
2473 | | -// assert(get(0).get(0)._isHip); |
---|
2474 | | - |
---|
2475 | | - // if (b == hipindex) |
---|
2476 | | - // continue; |
---|
2477 | | - |
---|
2478 | | - data = bvh.animation.getBoneData(b); |
---|
2479 | | - |
---|
2480 | | - int dof = 3; // data.length/numframes; |
---|
2481 | | - |
---|
2482 | | - // assert(dof == 3); |
---|
2483 | | - |
---|
2484 | | - int boneframe3 = b*3; // dof; |
---|
2485 | | - |
---|
2486 | | - // System.err.println("Bone #" + b + ": dof = " + dof); |
---|
2487 | | - int fadein = 45; // 120; |
---|
2488 | | - |
---|
2489 | | - // if (b == hipindex) |
---|
2490 | | - // fadein *= 5; |
---|
2491 | | - |
---|
2492 | | - if (fadein > numframes) |
---|
2493 | | - fadein = 0; // numframes; |
---|
2494 | | - |
---|
2495 | | - for (int fi=fadein; --fi>=0;) |
---|
2496 | | - //for (int f=numframes; --f>=0;) |
---|
2497 | | - { |
---|
2498 | | - int f = fi + GetFirstFrame(); |
---|
2499 | | - |
---|
2500 | | - int f3 = f*dof; |
---|
2501 | | - |
---|
2502 | | - float k = fi; |
---|
2503 | | - |
---|
2504 | | - k /= fadein - 1; |
---|
2505 | | - |
---|
2506 | | - if (Float.isNaN(k)) |
---|
2507 | | - k = 1; // 0/0 |
---|
2508 | | - |
---|
2509 | | - k = (float) (-Math.cos(k*Math.PI)); |
---|
2510 | | - k += 1; |
---|
2511 | | - k /= 2; |
---|
2512 | | - |
---|
2513 | | - int start = 3; |
---|
2514 | | - int end = 0; |
---|
2515 | | - |
---|
2516 | | - if (dof == 6) |
---|
2517 | | - { |
---|
2518 | | - start = 6; |
---|
2519 | | - end = 3; |
---|
2520 | | - } |
---|
2521 | | - |
---|
2522 | | - if (b == 0) |
---|
2523 | | - { |
---|
2524 | | - _t1.setIdentity(); |
---|
2525 | | - _t2.setIdentity(); |
---|
2526 | | - _t2.rotZ(currentbones[boneframe3 + start-1-end]); |
---|
2527 | | - _t1.mul(_t2); |
---|
2528 | | - _t2.setIdentity(); |
---|
2529 | | - if (b == 0) |
---|
2530 | | - { |
---|
2531 | | - _t2.rotY(currentbones[boneframe3 + start-2-end]); |
---|
2532 | | - _t1.mul(_t2); |
---|
2533 | | - _t2.setIdentity(); |
---|
2534 | | - _t2.rotX(currentbones[boneframe3 + start-3-end]); |
---|
2535 | | - } |
---|
2536 | | - else |
---|
2537 | | - { |
---|
2538 | | - _t2.rotX(currentbones[boneframe3 + start-2-end]); |
---|
2539 | | - _t1.mul(_t2); |
---|
2540 | | - _t2.setIdentity(); |
---|
2541 | | - _t2.rotY(currentbones[boneframe3 + start-3-end]); |
---|
2542 | | - } |
---|
2543 | | - _t1.mul(_t2); |
---|
2544 | | - _t2.setIdentity(); |
---|
2545 | | - |
---|
2546 | | - _t1.get(mat4d); |
---|
2547 | | - |
---|
2548 | | - mat4d.get(quatstart); |
---|
2549 | | - |
---|
2550 | | - _t1.setIdentity(); |
---|
2551 | | - _t2.setIdentity(); |
---|
2552 | | - _t2.rotZ(data[f3 + start-1]); |
---|
2553 | | - _t1.mul(_t2); |
---|
2554 | | - _t2.setIdentity(); |
---|
2555 | | - if (b == 0) |
---|
2556 | | - { |
---|
2557 | | - _t2.rotY(data[f3 + start-2]); |
---|
2558 | | - _t1.mul(_t2); |
---|
2559 | | - _t2.setIdentity(); |
---|
2560 | | - _t2.rotX(data[f3 + start-3]); |
---|
2561 | | - } |
---|
2562 | | - else |
---|
2563 | | - { |
---|
2564 | | - _t2.rotX(data[f3 + start-2]); |
---|
2565 | | - _t1.mul(_t2); |
---|
2566 | | - _t2.setIdentity(); |
---|
2567 | | - _t2.rotY(data[f3 + start-3]); |
---|
2568 | | - } |
---|
2569 | | - |
---|
2570 | | - _t1.mul(_t2); |
---|
2571 | | - _t2.setIdentity(); |
---|
2572 | | - |
---|
2573 | | - _t1.get(mat4d); |
---|
2574 | | - |
---|
2575 | | - mat4d.get(quatend); |
---|
2576 | | - |
---|
2577 | | - double dot = quatstart.x*quatend.x + |
---|
2578 | | - quatstart.y*quatend.y + |
---|
2579 | | - quatstart.z*quatend.z + |
---|
2580 | | - quatstart.w*quatend.w |
---|
2581 | | - ; |
---|
2582 | | - |
---|
2583 | | - if (dot < 0) |
---|
2584 | | - { |
---|
2585 | | - quatend.x *= -1; |
---|
2586 | | - quatend.y *= -1; |
---|
2587 | | - quatend.z *= -1; |
---|
2588 | | - quatend.w *= -1; |
---|
2589 | | - } |
---|
2590 | | - |
---|
2591 | | - // k = 1-k; |
---|
2592 | | - |
---|
2593 | | - quat.x = (1-k)*quatstart.x + k*quatend.x; |
---|
2594 | | - quat.y = (1-k)*quatstart.y + k*quatend.y; |
---|
2595 | | - quat.z = (1-k)*quatstart.z + k*quatend.z; |
---|
2596 | | - quat.w = (1-k)*quatstart.w + k*quatend.w; |
---|
2597 | | - |
---|
2598 | | - quat.normalize(); |
---|
2599 | | - |
---|
2600 | | - mat4d.set(quat); |
---|
2601 | | - |
---|
2602 | | - cJ3D.SetTransform(rot, mat4d); |
---|
2603 | | - |
---|
2604 | | - matrixToEulerXYZ(rot, temp); |
---|
2605 | | - |
---|
2606 | | - data[f3 + start-1] = -(float)temp.z; |
---|
2607 | | - |
---|
2608 | | - if (b == 0) |
---|
2609 | | - { |
---|
2610 | | - data[f3 + start-2] = -(float)temp.y; |
---|
2611 | | - data[f3 + start-3] = -(float)temp.x; |
---|
2612 | | - } |
---|
2613 | | - else |
---|
2614 | | - { |
---|
2615 | | - data[f3 + start-2] = -(float)temp.x; |
---|
2616 | | - data[f3 + start-3] = -(float)temp.y; |
---|
2617 | | - } |
---|
2618 | | - } |
---|
2619 | | - else |
---|
2620 | | - { |
---|
2621 | | - for (int i=start; --i>=end;) |
---|
2622 | | - { |
---|
2623 | | - //data[f3 + i] += pos[i] - data[frame3 + i]; |
---|
2624 | | - // data[f3 + i] = k*data[f3+i] + (1-k)* |
---|
2625 | | - // currentbones[boneframe3 + i-end]; |
---|
2626 | | - data[f3 + i] = (float)CurveAngle(data[f3+i], currentbones[boneframe3 + i-end], 1-k); |
---|
2627 | | - } |
---|
2628 | | - } |
---|
2629 | | - |
---|
2630 | | - } |
---|
2631 | | - } |
---|
2632 | | - |
---|
2633 | | - } |
---|
| 3076 | +// if (fade && currentbones != null && !CameraPane.fullreset) |
---|
| 3077 | +// { |
---|
| 3078 | +// Fade(); |
---|
| 3079 | +// } |
---|
2634 | 3080 | } |
---|
2635 | | - |
---|
| 3081 | + |
---|
2636 | 3082 | if (false) // doesn't change anything bone._isRoot) |
---|
2637 | 3083 | { |
---|
2638 | 3084 | // Reset orientation |
---|
2639 | 3085 | _t2.setIdentity(); |
---|
2640 | | - |
---|
| 3086 | + |
---|
2641 | 3087 | double tx = bone.toParent[3][0]; |
---|
2642 | 3088 | double ty = bone.toParent[3][1]; |
---|
2643 | 3089 | double tz = bone.toParent[3][2]; |
---|
.. | .. |
---|
2646 | 3092 | temp.y = 0; |
---|
2647 | 3093 | temp.z = 0; |
---|
2648 | 3094 | LA.xformDir(temp, bone.toParent, temp); |
---|
2649 | | - |
---|
| 3095 | + |
---|
2650 | 3096 | double angle = Math.atan2(-temp.z, temp.x); |
---|
2651 | | - |
---|
| 3097 | + |
---|
2652 | 3098 | _t2.rotY(angle); |
---|
2653 | 3099 | // _t1.setIdentity(); |
---|
2654 | 3100 | // _t1.rotX(temp.x); |
---|
.. | .. |
---|
2661 | 3107 | // _t1.setIdentity(); |
---|
2662 | 3108 | // _t1.rotZ(temp.z); |
---|
2663 | 3109 | // _t2.mul(_t1); |
---|
2664 | | - |
---|
| 3110 | + |
---|
2665 | 3111 | cJ3D.ResetTransform(bone, _t2, false); |
---|
2666 | | - |
---|
| 3112 | + |
---|
2667 | 3113 | bone.toParent[3][0] = tx; |
---|
2668 | 3114 | bone.toParent[3][1] = ty; |
---|
2669 | 3115 | bone.toParent[3][2] = tz; |
---|
2670 | 3116 | } |
---|
2671 | 3117 | } |
---|
2672 | 3118 | |
---|
2673 | | - if (currentbones == null) |
---|
2674 | | - currentbones = new double[numbones*3]; |
---|
2675 | | - |
---|
2676 | | - for (int b=numbones; --b>=1;) // 0;) |
---|
2677 | | - //int b = 0; |
---|
2678 | | - { |
---|
2679 | | - data = bvh.animation.getBoneData(b); |
---|
2680 | | - |
---|
2681 | | - int numframes = bvh.animation.getNumFrames(); |
---|
2682 | | - |
---|
2683 | | - int dof = 6; // data.length/numframes; |
---|
2684 | | - |
---|
2685 | | - if (b > 0) |
---|
2686 | | - dof = 3; |
---|
2687 | | - |
---|
2688 | | - //assert(dof == 3); |
---|
2689 | | - |
---|
2690 | | - // System.err.println("Bone #" + b + ": dof = " + dof); |
---|
2691 | | - int theframe = // 1; // baseframe; |
---|
2692 | | - frame; |
---|
2693 | | - |
---|
2694 | | - int frame3 = theframe*dof; |
---|
2695 | | - int bone3 = b*3; // dof; |
---|
2696 | | - |
---|
2697 | | - int start = 3; |
---|
2698 | | - int end = 0; |
---|
2699 | | - |
---|
2700 | | - if (dof == 6) |
---|
2701 | | - { |
---|
2702 | | - start = 6; |
---|
2703 | | - end = 3; |
---|
2704 | | - } |
---|
2705 | | - for (int i=start; --i>=end;) |
---|
2706 | | - { |
---|
2707 | | - currentbones[bone3 + i-end] = data[frame3 + i]; |
---|
2708 | | - } |
---|
2709 | | - } |
---|
| 3119 | + // SetCurrentBones(frame); |
---|
2710 | 3120 | } |
---|
2711 | 3121 | } |
---|
2712 | 3122 | |
---|
2713 | | - static int offset = 1; // 5; // 10; // 5; // 100; // skip initial "T" |
---|
| 3123 | + // skip initial "T" |
---|
| 3124 | + static int offset = 1; // 5; // 10; // 5; // 100; |
---|
2714 | 3125 | |
---|
2715 | 3126 | void ReadBVH() |
---|
2716 | 3127 | { |
---|
.. | .. |
---|
2739 | 3150 | |
---|
2740 | 3151 | void Reset() |
---|
2741 | 3152 | { |
---|
2742 | | - if (fullname != null) |
---|
2743 | | - ReadBVH(); |
---|
| 3153 | +// if (fullname != null) |
---|
| 3154 | +// ReadBVH(); |
---|
2744 | 3155 | |
---|
2745 | 3156 | Object3D hip = get(0); |
---|
2746 | 3157 | |
---|
2747 | 3158 | // assert(obj.name.equals("hip")); |
---|
2748 | 3159 | |
---|
2749 | | - Object3D rot = hip.get(0); |
---|
| 3160 | + //Object3D rot = hip.get(0); |
---|
2750 | 3161 | |
---|
2751 | 3162 | // assert(obj.name == null); // .equals("hip#")); |
---|
2752 | 3163 | |
---|
.. | .. |
---|
2756 | 3167 | hip.fromParent = LA.newMatrix(); |
---|
2757 | 3168 | } |
---|
2758 | 3169 | |
---|
2759 | | - hip.toParent[3][0] = hip.toParent[3][1] = hip.toParent[3][2] = 0; |
---|
2760 | | - hip.fromParent[3][0] = hip.fromParent[3][1] = hip.fromParent[3][2] = 0; |
---|
| 3170 | + //hip.toParent[3][0] = hip.toParent[3][1] = hip.toParent[3][2] = 0; |
---|
| 3171 | + //hip.fromParent[3][0] = hip.fromParent[3][1] = hip.fromParent[3][2] = 0; |
---|
2761 | 3172 | |
---|
2762 | 3173 | if (toParent == null) |
---|
2763 | 3174 | { |
---|
.. | .. |
---|
2769 | 3180 | LA.matIdentity(fromParent); |
---|
2770 | 3181 | // LA.matIdentity(hip.toParent); |
---|
2771 | 3182 | // LA.matIdentity(hip.fromParent); |
---|
2772 | | - if (rot.toParent == null) |
---|
2773 | | - { |
---|
2774 | | - // june 2014 |
---|
2775 | | - rot.toParent = LA.newMatrix(); |
---|
2776 | | - rot.fromParent = LA.newMatrix(); |
---|
2777 | | - } |
---|
2778 | | - LA.matIdentity(rot.toParent); |
---|
2779 | | - LA.matIdentity(rot.fromParent); |
---|
| 3183 | +// if (rot.toParent == null) |
---|
| 3184 | +// { |
---|
| 3185 | +// // june 2014 |
---|
| 3186 | +// rot.toParent = LA.newMatrix(); |
---|
| 3187 | +// rot.fromParent = LA.newMatrix(); |
---|
| 3188 | +// } |
---|
| 3189 | +// LA.matIdentity(rot.toParent); |
---|
| 3190 | +// LA.matIdentity(rot.fromParent); |
---|
2780 | 3191 | |
---|
2781 | 3192 | // july 2014 |
---|
2782 | | - goalx = goalz = 0; |
---|
| 3193 | +// goalx = goalz = 0; |
---|
2783 | 3194 | targetx = targetz = 0; |
---|
2784 | 3195 | |
---|
2785 | | - SetPositionDelta(true, true, true, false); |
---|
| 3196 | + //SetPositionDelta(true, true, true, false); |
---|
| 3197 | +// LoadData(); |
---|
| 3198 | +// Rewind(); |
---|
2786 | 3199 | |
---|
2787 | 3200 | baseframe = frame = 0; // T pose. No offset. |
---|
2788 | 3201 | |
---|
2789 | 3202 | // aout 2013 endframe = 0; // june 2013 |
---|
2790 | 3203 | |
---|
| 3204 | + //ResetZero(); |
---|
2791 | 3205 | setPose(frame); |
---|
2792 | 3206 | } |
---|
2793 | 3207 | |
---|
.. | .. |
---|
2819 | 3233 | baseframe += step; |
---|
2820 | 3234 | |
---|
2821 | 3235 | //frame = baseframe; |
---|
2822 | | - frame += step; |
---|
| 3236 | + //frame += step; |
---|
2823 | 3237 | |
---|
2824 | 3238 | // if (frame != baseframe) |
---|
2825 | 3239 | // { |
---|
.. | .. |
---|
2833 | 3247 | if (lastframetest == 0) |
---|
2834 | 3248 | lastframetest = bvh.animation.getNumFrames(); |
---|
2835 | 3249 | |
---|
| 3250 | + // WARNING: RESET DESTROYS EVERYTHING |
---|
2836 | 3251 | if (baseframe >= lastframetest) // july 2013 // - GetFirstFrame()) |
---|
2837 | 3252 | { |
---|
2838 | 3253 | System.out.println("MOCAP reset: " + this.GetFileRoot() + |
---|
.. | .. |
---|
2858 | 3273 | { |
---|
2859 | 3274 | bvh = ((Mocap)support.get(mocapsupport++ % support.Size())).bvh; |
---|
2860 | 3275 | |
---|
2861 | | - SetPositionDelta(false, true, true, true); |
---|
| 3276 | + // SetPositionDelta(false, true, true, true); |
---|
| 3277 | + LoadData(); |
---|
| 3278 | + Rewind(); |
---|
| 3279 | + Fade(); |
---|
2862 | 3280 | } |
---|
2863 | 3281 | catch (Exception e) |
---|
2864 | 3282 | { |
---|
.. | .. |
---|
2867 | 3285 | } |
---|
2868 | 3286 | } |
---|
2869 | 3287 | } |
---|
| 3288 | + |
---|
| 3289 | + frame = GetFirstFrame(); |
---|
2870 | 3290 | } |
---|
| 3291 | + else |
---|
| 3292 | + frame += step; |
---|
2871 | 3293 | |
---|
2872 | 3294 | //SetPositionDelta(false); |
---|
2873 | 3295 | |
---|
2874 | | - if (frame >= bvh.animation.getNumFrames()) |
---|
2875 | | - //baseframe = |
---|
2876 | | - frame = GetFirstFrame(); // 0; // offset; // initial point |
---|
| 3296 | +// if (frame >= bvh.animation.getNumFrames()) |
---|
| 3297 | +// //baseframe = |
---|
| 3298 | +// frame = GetFirstFrame(); // 0; // offset; // initial point |
---|
2877 | 3299 | |
---|
2878 | 3300 | //System.err.println("frame = " + frame); |
---|
2879 | 3301 | if (lastframe != 0) |
---|
.. | .. |
---|
3171 | 3593 | //static |
---|
3172 | 3594 | transient |
---|
3173 | 3595 | double[] currentbones; |
---|
| 3596 | + double[] currenthip; |
---|
| 3597 | + |
---|
3174 | 3598 | transient boolean inbetween; |
---|
3175 | 3599 | |
---|
3176 | 3600 | void SetPositionDelta(boolean reset, boolean rewind, boolean load, boolean fade) |
---|
.. | .. |
---|
3181 | 3605 | //assert(dim == numframes*6); |
---|
3182 | 3606 | |
---|
3183 | 3607 | if (load) |
---|
3184 | | - for (int b=numbones; --b>=0;) |
---|
3185 | | - //int b = 0; |
---|
3186 | | - { |
---|
3187 | | - float[] thedata = bvh.animation.getBoneData(b); |
---|
3188 | | - |
---|
3189 | | - int numframes = bvh.animation.getNumFrames(); |
---|
3190 | | - |
---|
3191 | | - int dof = 6; // thedata.length/numframes; |
---|
3192 | | - |
---|
3193 | | - if (b > 0) |
---|
3194 | | - dof = 3; |
---|
3195 | | - |
---|
3196 | | - if (dof != thedata.length/numframes) |
---|
3197 | | - { |
---|
3198 | | - System.err.println("Bone #" + b + ": dof = " + dof + " ---> " + (thedata.length/numframes)); |
---|
3199 | | - dof = thedata.length/numframes; |
---|
3200 | | - } |
---|
3201 | | - |
---|
3202 | | - //for (int f=numframes; --f>=offset;) |
---|
3203 | | - int firstframe = GetFirstFrame(); |
---|
3204 | | - for (int f=0; f<numframes-firstframe; f++) |
---|
3205 | | - { |
---|
3206 | | - int f3 = f*dof; |
---|
3207 | | - |
---|
3208 | | - //for (int i=3/*dof*/; --i>=0;) |
---|
3209 | | - for (int i=dof; --i>=0;) |
---|
3210 | | - { |
---|
3211 | | - //thedata[f3 + i] += thedata[i] - thedata[offset*dof + i]; |
---|
3212 | | - thedata[f3 + i] = thedata[f3 + firstframe*dof + i]; |
---|
3213 | | - } |
---|
3214 | | - } |
---|
3215 | | - } |
---|
| 3608 | + { |
---|
| 3609 | + LoadData(); |
---|
| 3610 | + } |
---|
3216 | 3611 | |
---|
3217 | 3612 | // assert(thedata[0] == 0); |
---|
3218 | 3613 | // assert(thedata[1] == 0); |
---|
.. | .. |
---|
3222 | 3617 | // assert(thedata[7] == 0); |
---|
3223 | 3618 | // assert(thedata[8] == 0); |
---|
3224 | 3619 | |
---|
3225 | | - Object3D obj = get(0); |
---|
| 3620 | + Object3D hip = get(0); |
---|
3226 | 3621 | |
---|
3227 | 3622 | // assert(obj.name.equals("hip")); |
---|
3228 | 3623 | |
---|
3229 | | - Object3D rot = obj.get(0); |
---|
| 3624 | + Object3D rot = hip.get(0); |
---|
3230 | 3625 | |
---|
3231 | 3626 | // if (toParent == null) |
---|
3232 | 3627 | // { |
---|
.. | .. |
---|
3238 | 3633 | // // assert(obj.name == null); // .equals("hip#")); |
---|
3239 | 3634 | |
---|
3240 | 3635 | Invariants(); |
---|
3241 | | - obj.Invariants(); |
---|
| 3636 | + hip.Invariants(); |
---|
3242 | 3637 | rot.Invariants(); |
---|
3243 | 3638 | |
---|
3244 | 3639 | if (origin == null) |
---|
.. | .. |
---|
3259 | 3654 | fromParent = LA.newMatrix(); |
---|
3260 | 3655 | } |
---|
3261 | 3656 | |
---|
3262 | | - if (obj.toParent == null) // june 2014 |
---|
| 3657 | + if (hip.toParent == null) // june 2014 |
---|
3263 | 3658 | { |
---|
3264 | | - obj.toParent = LA.newMatrix(); |
---|
3265 | | - obj.fromParent = LA.newMatrix(); |
---|
| 3659 | + hip.toParent = LA.newMatrix(); |
---|
| 3660 | + hip.fromParent = LA.newMatrix(); |
---|
3266 | 3661 | } |
---|
3267 | 3662 | |
---|
3268 | | - LA.matConcat(toParent, obj.toParent, origin0.toParent); // AB |
---|
| 3663 | + LA.matConcat(toParent, hip.toParent, origin0.toParent); // AB |
---|
3269 | 3664 | Object3D gp = this.parent; |
---|
3270 | 3665 | this.parent = null; |
---|
3271 | | - obj.GlobalTransformInv(); |
---|
| 3666 | + hip.GlobalTransformInv(); |
---|
3272 | 3667 | this.parent = gp; |
---|
3273 | 3668 | |
---|
3274 | 3669 | if (rot.toParent == null) |
---|
.. | .. |
---|
3291 | 3686 | LA.matInvert(origin.toParent, origin.fromParent); |
---|
3292 | 3687 | |
---|
3293 | 3688 | Invariants(); |
---|
3294 | | - obj.Invariants(); |
---|
| 3689 | + hip.Invariants(); |
---|
3295 | 3690 | rot.Invariants(); |
---|
3296 | 3691 | origin.Invariants(); |
---|
3297 | 3692 | origin0.Invariants(); |
---|
3298 | 3693 | |
---|
3299 | | - firsttimeafterload = true; |
---|
| 3694 | + firsttimeafterload = false; // true; |
---|
3300 | 3695 | |
---|
3301 | 3696 | if (rewind) |
---|
3302 | 3697 | Rewind(); |
---|
3303 | 3698 | |
---|
3304 | | - setPose(obj, frame, bvh.animation.getBoneData(obj._index), fade); |
---|
| 3699 | + setPose(hip, frame, bvh.animation.getBoneData(hip._index)); //, fade); |
---|
3305 | 3700 | |
---|
3306 | | - if (true) |
---|
3307 | | - return; |
---|
| 3701 | + if (true) |
---|
| 3702 | + return; |
---|
3308 | 3703 | |
---|
3309 | 3704 | double pos[] = new double[6]; |
---|
3310 | 3705 | |
---|
3311 | 3706 | if (!reset) |
---|
3312 | 3707 | { |
---|
3313 | | - assert(obj.tx == obj.toParent[3][0]); |
---|
3314 | | - assert(obj.ty == obj.toParent[3][1]); |
---|
3315 | | - assert(obj.tz == obj.toParent[3][2]); |
---|
| 3708 | + assert(hip.tx == hip.toParent[3][0]); |
---|
| 3709 | + assert(hip.ty == hip.toParent[3][1]); |
---|
| 3710 | + assert(hip.tz == hip.toParent[3][2]); |
---|
3316 | 3711 | |
---|
3317 | | - pos[0] = obj.tx; // obj.toParent[3][0]; |
---|
3318 | | - pos[1] = obj.ty; // obj.toParent[3][1]; |
---|
3319 | | - pos[2] = obj.tz; // obj.toParent[3][2]; |
---|
3320 | | - pos[3] = obj.rz; |
---|
3321 | | - pos[4] = obj.ry; |
---|
3322 | | - pos[5] = obj.rx; |
---|
| 3712 | + pos[0] = hip.tx; // obj.toParent[3][0]; |
---|
| 3713 | + pos[1] = hip.ty; // obj.toParent[3][1]; |
---|
| 3714 | + pos[2] = hip.tz; // obj.toParent[3][2]; |
---|
| 3715 | + pos[3] = hip.rz; |
---|
| 3716 | + pos[4] = hip.ry; |
---|
| 3717 | + pos[5] = hip.rx; |
---|
3323 | 3718 | } |
---|
3324 | 3719 | |
---|
3325 | 3720 | cVector temp = new cVector(); |
---|
3326 | | - temp.x = obj.globalTransform[3][0]; |
---|
3327 | | - temp.y = obj.globalTransform[3][1]; |
---|
3328 | | - temp.z = obj.globalTransform[3][2]; |
---|
| 3721 | + temp.x = hip.globalTransform[3][0]; |
---|
| 3722 | + temp.y = hip.globalTransform[3][1]; |
---|
| 3723 | + temp.z = hip.globalTransform[3][2]; |
---|
3329 | 3724 | // LA.xformPos(temp, origin0.toParent, temp); |
---|
3330 | 3725 | // System.err.println("POS0 = " + temp.x + ", " + temp.y + ", " + temp.z + ";"); |
---|
3331 | 3726 | |
---|
.. | .. |
---|
3409 | 3804 | } |
---|
3410 | 3805 | |
---|
3411 | 3806 | // Rewind(); |
---|
3412 | | - setPose(obj, frame, bvh.animation.getBoneData(obj._index), true); |
---|
| 3807 | + setPose(hip, frame, bvh.animation.getBoneData(hip._index)); // , true); |
---|
3413 | 3808 | } |
---|
3414 | 3809 | |
---|
3415 | 3810 | void Rewind() |
---|