Normand Briere
2019-08-22 0c7b833be7d86598a6813cd1c6db0ca9e1b17966
CameraPane.java
....@@ -110,7 +110,11 @@
110110 //private Mat4f spotlightTransform = new Mat4f();
111111 //private Mat4f spotlightInverseTransform = new Mat4f();
112112 static GLContext glcontext = null;
113
- /*static*/ com.sun.opengl.util.texture.Texture cubemap;
113
+ /*static*/ com.sun.opengl.util.texture.Texture cubemap; // Either custom or rgb
114
+ /*static*/ com.sun.opengl.util.texture.Texture cubemapcustom;
115
+ /*static*/ com.sun.opengl.util.texture.Texture cubemaprgb;
116
+ boolean transformMode;
117
+
114118 boolean reverseUP = false;
115119 static boolean frozen = false;
116120 boolean enablebackspace = false; // patch for back buffer refresh
....@@ -164,7 +168,7 @@
164168
165169
166170 // OPTIONS
167
- boolean Skinshader = true;
171
+ boolean Skinshader = false; // true;
168172 boolean cameraLight = false;
169173 boolean UVdebug = false;
170174 boolean Udebug = false;
....@@ -173,7 +177,7 @@
173177 static boolean doublesided = false; // true; // reversed normals are awful for conformance
174178 boolean anisotropy = true;
175179 boolean softshadow = true; // slower but better false;
176
- boolean opacityhalo = false;
180
+ boolean opacityhalo = false; // reverse the halo effect (e.g. glass)
177181
178182 boolean macromode = false;
179183
....@@ -187,6 +191,19 @@
187191 }
188192
189193 private File defaultDirectory = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory();
194
+
195
+ public com.sun.opengl.util.texture.Texture LoadSkybox(String name, String ext, boolean mipmap) throws GLException
196
+ {
197
+ try
198
+ {
199
+ return LoadCubemap(getClass().getClassLoader(), name, ext, mipmap);
200
+ } catch (IOException e)
201
+ {
202
+ System.out.println("NAME = " + name);
203
+ e.printStackTrace(); // throw new RuntimeException(e);
204
+ return null;
205
+ }
206
+ }
190207
191208 void SetAsGLRenderer(boolean b)
192209 {
....@@ -206,7 +223,8 @@
206223
207224 SetCamera(cam);
208225
209
- SetLight(new Camera(new cVector(10, 10, -20)));
226
+ // Warning: not used.
227
+ SetLight(new Camera(new cVector(15, 10, -20)));
210228
211229 object = o;
212230
....@@ -524,7 +542,8 @@
524542 LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
525543 LA.vecCross(obj.v0, obj.v1, obj.v2);
526544 LA.vecNormalize(obj.v2);
527
- gl.glNormal3f((float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
545
+
546
+ SetGLNormal(gl, (float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
528547 }
529548
530549 // P
....@@ -546,7 +565,7 @@
546565 y += ny * obj.NORMALPUSH;
547566 z += nz * obj.NORMALPUSH;
548567
549
- gl.glNormal3f(nx, ny, nz);
568
+ SetGLNormal(gl, nx, ny, nz);
550569 }
551570 gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
552571 SetColor(obj, pv);
....@@ -578,7 +597,7 @@
578597 y += ny * obj.NORMALPUSH;
579598 z += nz * obj.NORMALPUSH;
580599
581
- gl.glNormal3f(nx, ny, nz);
600
+ SetGLNormal(gl, nx, ny, nz);
582601 }
583602 //System.out.println("vertexq = " + qv.s + ", " + qv.t);
584603 // boolean locked = false;
....@@ -626,7 +645,7 @@
626645 y += ny * obj.NORMALPUSH;
627646 z += nz * obj.NORMALPUSH;
628647
629
- gl.glNormal3f(nx, ny, nz);
648
+ SetGLNormal(gl, nx, ny, nz);
630649 }
631650
632651 // if ((dot&4) == 0)
....@@ -1232,10 +1251,10 @@
12321251 {
12331252 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
12341253 {
1235
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1254
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
12361255 } else
12371256 {
1238
- gl.glNormal3f(0, 0, 1);
1257
+ SetGLNormal(gl, 0, 0, 1);
12391258 }
12401259
12411260 if (c != null)
....@@ -1259,10 +1278,10 @@
12591278 {
12601279 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
12611280 {
1262
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1281
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
12631282 } else
12641283 {
1265
- gl.glNormal3f(0, 0, 1);
1284
+ SetGLNormal(gl, 0, 0, 1);
12661285 }
12671286 if (c != null)
12681287 {
....@@ -1287,10 +1306,10 @@
12871306 {
12881307 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
12891308 {
1290
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1309
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
12911310 } else
12921311 {
1293
- gl.glNormal3f(0, 0, 1);
1312
+ SetGLNormal(gl, 0, 0, 1);
12941313 }
12951314 if (c != null)
12961315 {
....@@ -1472,7 +1491,7 @@
14721491 {
14731492 if (!selectmode)
14741493 {
1475
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
1494
+ SetGLNormal(gl, (float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
14761495 gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
14771496
14781497 if (flipV)
....@@ -1484,6 +1503,8 @@
14841503 gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
14851504 }
14861505
1506
+ float[] colorV = new float[4];
1507
+
14871508 void SetColor(Object3D obj, Vertex p0)
14881509 {
14891510 CameraPane display = this;
....@@ -1551,8 +1572,6 @@
15511572 {
15521573 return;
15531574 }
1554
-
1555
- float[] colorV = new float[3];
15561575
15571576 if (false) // marked)
15581577 {
....@@ -1801,7 +1820,7 @@
18011820
18021821 display.modelParams7[0] = 0;
18031822 display.modelParams7[1] = 1000;
1804
- display.modelParams7[2] = 0;
1823
+ display.modelParams7[2] = material.parallax;
18051824 display.modelParams7[3] = 0;
18061825
18071826 //display.modelParams6[0] = 100; // criss de bug de bump
....@@ -2034,9 +2053,9 @@
20342053 switch(viewcode)
20352054 {
20362055 case 0: return "main";
2037
- case 1: return "one";
2038
- case 2: return "two";
2039
- case 3: return "three";
2056
+ case 1: return "Red";
2057
+ case 2: return "Green";
2058
+ case 3: return "Blue";
20402059 case 4: return "light";
20412060 }
20422061
....@@ -2457,6 +2476,18 @@
24572476 return CreateBim(bytes, width, height);
24582477 }
24592478
2479
+ private void SetGLNormal(javax.media.opengl.GL gl, float nx, float ny, float nz)
2480
+ {
2481
+ gl.glNormal3f(nx, ny, nz);
2482
+
2483
+ if (ny > 0.9 || ny < -0.9)
2484
+ // Ground or ceiling
2485
+ gl.glVertexAttrib3f(4, 1, 0, 0);
2486
+ else
2487
+ // Walls
2488
+ gl.glVertexAttrib3f(4, 0, 1, 0);
2489
+ }
2490
+
24602491 /**/
24612492 class CacheTexture
24622493 {
....@@ -2499,7 +2530,7 @@
24992530 com.sun.opengl.util.texture.TextureIO.newTextureData(
25002531 getClass().getClassLoader().getResourceAsStream(name),
25012532 true,
2502
- com.sun.opengl.util.texture.TextureIO.PNG);
2533
+ GetFormat(name)); // com.sun.opengl.util.texture.TextureIO.PNG);
25032534 } catch (java.io.IOException e)
25042535 {
25052536 throw new javax.media.opengl.GLException(e);
....@@ -8345,7 +8376,7 @@
83458376 // else
83468377 // if (!texname.startsWith("/"))
83478378 // texname = "/Users/nbriere/Textures/" + texname;
8348
- if (!FileExists(texname))
8379
+ if (!FileExists(texname) && !texname.startsWith("@"))
83498380 {
83508381 texname = fallbackTextureName;
83518382 }
....@@ -8428,6 +8459,15 @@
84288459 new Exception().printStackTrace();
84298460 } else
84308461 {
8462
+ if (texname.startsWith("@"))
8463
+ {
8464
+ // texturecache = textures.get(texname); // suspicious
8465
+ if (texturecache == null)
8466
+ texturecache = new CacheTexture(GetResourceTexture(texname.substring(1), bump),resolution);
8467
+ else
8468
+ new Exception().printStackTrace();
8469
+ } else
8470
+ {
84318471 if (textureon)
84328472 {
84338473 String cachename = texname;
....@@ -8487,6 +8527,7 @@
84878527 texturecache = new CacheTexture(texturedata,resolution);
84888528 //texture = GetTexture(tex, bump);
84898529 }
8530
+ }
84908531 }
84918532 //}
84928533 }
....@@ -8755,10 +8796,12 @@
87558796
87568797 gl.glGetIntegerv(GL.GL_MAX_TEXTURE_STACK_DEPTH, temp, 0);
87578798 MAXSTACK = temp[0];
8758
- System.out.println("GL_MAX_TEXTURE_STACK_DEPTH = " + MAXSTACK);
8799
+ if (Globals.DEBUG)
8800
+ System.out.println("GL_MAX_TEXTURE_STACK_DEPTH = " + MAXSTACK);
87598801 gl.glGetIntegerv(GL.GL_MAX_MODELVIEW_STACK_DEPTH, temp, 0);
87608802 MAXSTACK = temp[0];
8761
- System.out.println("GL_MAX_MODELVIEW_STACK_DEPTH = " + MAXSTACK);
8803
+ if (Globals.DEBUG)
8804
+ System.out.println("GL_MAX_MODELVIEW_STACK_DEPTH = " + MAXSTACK);
87628805
87638806 // Use debug pipeline
87648807 //drawable.setGL(new DebugGL(gl)); //
....@@ -8766,7 +8809,8 @@
87668809 gl = drawable.getGL(); //
87678810
87688811 GL gl3 = getGL();
8769
- System.out.println("INIT GL IS: " + gl.getClass().getName());
8812
+ if (Globals.DEBUG)
8813
+ System.out.println("INIT GL IS: " + gl.getClass().getName());
87708814
87718815
87728816 //float pos[] = { 100, 100, 100, 0 };
....@@ -8931,7 +8975,7 @@
89318975
89328976 if (cubemap == null)
89338977 {
8934
- LoadEnvy(5);
8978
+ //LoadEnvy(1);
89358979 }
89368980
89378981 //cubemap.enable();
....@@ -9207,6 +9251,8 @@
92079251
92089252 void LoadEnvy(int which)
92099253 {
9254
+ assert(false);
9255
+
92109256 String name;
92119257 String ext;
92129258
....@@ -9218,37 +9264,58 @@
92189264 cubemap = null;
92199265 return;
92209266 case 1:
9221
- name = "cubemaps/box_";
9222
- ext = "png";
9267
+ name = "cubemaps/rgb/";
9268
+ ext = "jpg";
92239269 reverseUP = false;
92249270 break;
92259271 case 2:
9226
- name = "cubemaps/uffizi_";
9227
- ext = "png";
9228
- break; // reverseUP = true; break;
9272
+ name = "cubemaps/uffizi/";
9273
+ ext = "jpg";
9274
+ reverseUP = false;
9275
+ break;
92299276 case 3:
9230
- name = "cubemaps/CloudyHills_";
9231
- ext = "tga";
9277
+ name = "cubemaps/CloudyHills/";
9278
+ ext = "jpg";
92329279 reverseUP = false;
92339280 break;
92349281 case 4:
9235
- name = "cubemaps/cornell_";
9282
+ name = "cubemaps/cornell/";
92369283 ext = "png";
92379284 reverseUP = false;
92389285 break;
9286
+ case 5:
9287
+ name = "cubemaps/skycube/";
9288
+ ext = "jpg";
9289
+ reverseUP = false;
9290
+ break;
9291
+ case 6:
9292
+ name = "cubemaps/SaintLazarusChurch3/";
9293
+ ext = "jpg";
9294
+ reverseUP = false;
9295
+ break;
9296
+ case 7:
9297
+ name = "cubemaps/Sodermalmsallen/";
9298
+ ext = "jpg";
9299
+ reverseUP = false;
9300
+ break;
9301
+ case 8:
9302
+ name = "cubemaps/Sodermalmsallen2/";
9303
+ ext = "jpg";
9304
+ reverseUP = false;
9305
+ break;
9306
+ case 9:
9307
+ name = "cubemaps/UnionSquare/";
9308
+ ext = "jpg";
9309
+ reverseUP = false;
9310
+ break;
92399311 default:
9240
- name = "cubemaps/rgb_";
9241
- ext = "png"; /*mipmap = true;*/ reverseUP = false;
9312
+ name = "cubemaps/box/";
9313
+ ext = "png"; /*mipmap = true;*/
9314
+ reverseUP = false;
92429315 break;
92439316 }
9244
-
9245
- try
9246
- {
9247
- cubemap = LoadCubemap(getClass().getClassLoader(), name, ext, mipmap);
9248
- } catch (IOException e)
9249
- {
9250
- throw new RuntimeException(e);
9251
- }
9317
+
9318
+ LoadSkybox(name, ext, mipmap);
92529319 }
92539320
92549321 public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height)
....@@ -9280,8 +9347,12 @@
92809347 static double[] model = new double[16];
92819348 double[] camera2light = new double[16];
92829349 double[] light2camera = new double[16];
9283
- int newenvy = -1;
9284
- boolean envyoff = true; // false;
9350
+
9351
+ //int newenvy = -1;
9352
+ //boolean envyoff = false;
9353
+
9354
+ String loadedskyboxname;
9355
+
92859356 cVector light0 = new cVector(0, 0, 0); // 1,3,2);
92869357 //float[] light0 = { 0,0,0 };
92879358 cVector dirlight = new cVector(0, 0, 1); // 1,3,2);
....@@ -9699,7 +9770,7 @@
96999770
97009771 if (renderCamera != lightCamera)
97019772 //for (int count = parentcam.GetTransformCount(); --count>=0;)
9702
- LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
9773
+ LA.matConcat(matrix, parentcam.GlobalTransformInv(), matrix);
97039774
97049775 // LA.matConcat(renderCamera.toScreen, renderCamera.toParent, matrix);
97059776
....@@ -9715,7 +9786,7 @@
97159786
97169787 if (renderCamera != lightCamera)
97179788 //for (int count = parentcam.GetTransformCount(); --count>=0;)
9718
- LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
9789
+ LA.matConcat(parentcam.GlobalTransform(), matrix, matrix);
97199790
97209791 // LA.matConcat(renderCamera.fromParent, renderCamera.fromScreen, matrix);
97219792
....@@ -9761,10 +9832,12 @@
97619832 rati = 1 / rati;
97629833 gl.glOrtho(-skyscale / rati, skyscale / rati, -skyscale, skyscale, 0.001, 1000);
97639834 }
9764
- assert (newenvy == -1);
9835
+
9836
+ //assert (newenvy == -1);
9837
+
97659838 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
97669839 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
9767
- DrawSkyBox(gl);
9840
+ DrawSkyBox(gl, (float)rati);
97689841 gl.glEnable(GL.GL_FRAGMENT_PROGRAM_ARB);
97699842 gl.glEnable(GL.GL_VERTEX_PROGRAM_ARB);
97709843 accPerspective(gl, renderCamera.shaper_fovy / ratio,
....@@ -10630,9 +10703,18 @@
1063010703 static boolean init = false;
1063110704
1063210705 double[][] matrix = LA.newMatrix();
10706
+
10707
+ // This is to refresh the UI of the material panel.
10708
+ ObjEditor patchMaterial;
1063310709
1063410710 public void display(GLAutoDrawable drawable)
1063510711 {
10712
+ if (patchMaterial.patchMaterial)
10713
+ {
10714
+ patchMaterial.patchMaterial = false;
10715
+ patchMaterial.objectPanel.setSelectedIndex(1);
10716
+ }
10717
+
1063610718 if (Grafreed.savesound && Grafreed.hassound)
1063710719 {
1063810720 Grafreed.wav.save();
....@@ -10801,7 +10883,7 @@
1080110883
1080210884 if (wait)
1080310885 {
10804
- Sleep(500);
10886
+ Sleep(200); // blocks everything
1080510887
1080610888 wait = false;
1080710889 }
....@@ -10916,7 +10998,7 @@
1091610998 // if (parentcam != renderCamera) // not a light
1091710999 if (cam != lightCamera)
1091811000 //for (int count = parentcam.GetTransformCount(); --count>=0;)
10919
- LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
11001
+ LA.matConcat(matrix, parentcam.GlobalTransformInv(), matrix);
1092011002
1092111003 for (int j = 0; j < 4; j++)
1092211004 {
....@@ -10931,7 +11013,7 @@
1093111013 // if (parentcam != renderCamera) // not a light
1093211014 if (cam != lightCamera)
1093311015 //for (int count = parentcam.GetTransformCount(); --count>=0;)
10934
- LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
11016
+ LA.matConcat(parentcam.GlobalTransform(), matrix, matrix);
1093511017
1093611018 //LA.matConcat(cam.fromScreen, parentcam.fromParent, matrix);
1093711019
....@@ -11017,13 +11099,43 @@
1101711099 gl.glOrtho(-skyscale / ratio, skyscale / ratio, -skyscale, skyscale, 0.001, 1000);
1101811100 }
1101911101
11020
- if (newenvy > -1)
11102
+// if (newenvy > -1)
11103
+// {
11104
+// LoadEnvy(newenvy);
11105
+// }
11106
+//
11107
+// newenvy = -1;
11108
+
11109
+ if (transformMode) // object.skyboxname != null && object.skyboxname.equals("cubemaps/default-skyboxes/rgb"))
1102111110 {
11022
- LoadEnvy(newenvy);
11111
+ if (cubemaprgb == null)
11112
+ {
11113
+ cubemaprgb = LoadSkybox("cubemaps/default-skyboxes/rgb2" + "/", "jpg", false);
11114
+ }
11115
+
11116
+ cubemap = cubemaprgb;
1102311117 }
11024
-
11025
- newenvy = -1;
11026
-
11118
+ else
11119
+ {
11120
+ if (object.skyboxname != null)
11121
+ {
11122
+ if (!object.skyboxname.equals(this.loadedskyboxname))
11123
+ {
11124
+ if (cubemap != null && cubemap != cubemaprgb)
11125
+ cubemap.dispose();
11126
+ cubemapcustom = LoadSkybox(object.skyboxname + "/", object.skyboxext, false);
11127
+ loadedskyboxname = object.skyboxname;
11128
+ }
11129
+ }
11130
+ else
11131
+ {
11132
+ cubemapcustom = null;
11133
+ loadedskyboxname = null;
11134
+ }
11135
+
11136
+ cubemap = cubemapcustom;
11137
+ }
11138
+
1102711139 ratio = ((double) getWidth()) / getHeight();
1102811140 //System.out.println("ratio = " + ratio);
1102911141
....@@ -11039,7 +11151,7 @@
1103911151
1104011152 if (!IsFrozen() && !ambientOcclusion)
1104111153 {
11042
- DrawSkyBox(gl);
11154
+ DrawSkyBox(gl, (float)ratio);
1104311155 }
1104411156
1104511157 //if (selection_view == -1)
....@@ -11325,7 +11437,7 @@
1132511437
1132611438 // if (cam != lightCamera)
1132711439 //for (int count = parentcam.GetTransformCount(); --count>=0;)
11328
- LA.xformDir(lightposition, parentcam.GlobalTransform(), lightposition); // may 2013
11440
+ LA.xformDir(lightposition, parentcam.GlobalTransformInv(), lightposition); // may 2013
1132911441 }
1133011442
1133111443 LA.xformDir(lightposition, cam.toScreen, lightposition);
....@@ -12399,51 +12511,74 @@
1239912511
1240012512 //gl.glProgramEnvParameter4fvARB(GL.GL_FRAGMENT_PROGRAM_ARB, 127, lightParams, 0);
1240112513
12402
- String program =
12514
+ String programmin =
1240312515 // Min shader
1240412516 "!!ARBfp1.0\n" +
12405
- "PARAM zero123 = { 0.0, 1.0, 2.0, 1.25 };" +
12517
+ "PARAM zero123 = { 0.0, 1.0, 2, 1.25 };" +
1240612518 "PARAM pow2 = { 0.5, 0.25, 0.125, 0.0 };" +
1240712519 "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" +
1240812520 "PARAM eps = { 0.001, 0.001, 0.001, 1.0 };" +
1240912521 "PARAM infinity = { 100000000, 100000000, 100000000, 1.0 };" +
12522
+ "PARAM light2cam0 = program.env[10];" +
12523
+ "PARAM light2cam1 = program.env[11];" +
12524
+ "PARAM light2cam2 = program.env[12];" +
1241012525 "TEMP temp;" +
1241112526 "TEMP light;" +
1241212527 "TEMP ndotl;" +
1241312528 "TEMP normal;" +
1241412529 "TEMP depth;" +
12530
+ "TEMP eye;" +
12531
+ "TEMP pos;" +
1241512532
1241612533 "MAD normal, fragment.color, zero123.z, -zero123.y;" +
12417
-
12534
+ Normalize("normal") +
1241812535 "MOV light, state.light[0].position;" +
1241912536 "DP3 ndotl.x, light, normal;" +
1242012537
1242112538 // shadow
12422
- "MOV temp, fragment.texcoord[1];" +
12423
- TextureFetch("depth", "temp", "1") +
12539
+ "MOV pos, fragment.texcoord[1];" +
12540
+ "MOV temp, pos;" +
12541
+ ShadowTextureFetch("depth", "temp", "1") +
1242412542 //"TEX depth, fragment.texcoord[1], texture[1], 2D;" +
12425
- "SLT temp.x, fragment.texcoord[1].z, depth.z;" +
12426
-
12543
+ "SLT ndotl.z, fragment.texcoord[1].z, depth.z;" +
1242712544
1242812545 // No shadow when out of frustum
1242912546 //"SGE temp.y, depth.z, zero123.y;" +
1243012547 //"LRP temp.x, temp.y, zero123.y, temp.x;" +
1243112548
12432
- "MUL ndotl.x, ndotl.x, temp.x;" +
12433
- "MAX ndotl.x, ndotl.x, pow2.y;" +
12549
+ "MUL ndotl.x, ndotl.x, ndotl.z;" + // Shadow
1243412550
12551
+ // Backlit
12552
+ "MOV pos.w, zero123.y;" +
12553
+ "DP4 eye.x, pos, light2cam0;" +
12554
+ "DP4 eye.y, pos, light2cam1;" +
12555
+ "DP4 eye.z, pos, light2cam2;" +
12556
+ Normalize("eye") +
12557
+
12558
+ "DP3 ndotl.y, -eye, normal;" +
12559
+ //"MUL ndotl.y, ndotl.y, pow2.x;" +
12560
+ "POW ndotl.y, ndotl.y, pow2.z;" + // backlit
12561
+ "SUB ndotl.y, zero123.y, ndotl.y;" +
12562
+ //"SUB ndotl.y, zero123.y, ndotl.y;" +
12563
+ //"MUL ndotl.y, ndotl.y, pow2.z;" +
12564
+
12565
+ //"MAX ndotl.x, ndotl.x, ndotl.y;" + // Ambient
12566
+ //"MAX ndotl.x, ndotl.x, pow2.y;" + // Ambient
12567
+
12568
+ // Pigment
1243512569 "TEX temp, fragment.texcoord[0], texture[0], 2D;" +
1243612570 "LRP temp, zero123.w, temp, one;" + // texture proportion
1243712571 "MUL temp, temp, ndotl.x;" +
1243812572
1243912573 "MUL temp, temp, zero123.z;" +
1244012574
12441
- "MOV temp.w, zero123.y;" + // reset alpha
12575
+ //"MUL temp, temp, ndotl.y;" +
1244212576
12577
+ "MOV temp.w, zero123.y;" + // reset alpha
1244312578 "MOV result.color, temp;" +
1244412579 "END";
1244512580
12446
- String program2 =
12581
+ String programmax =
1244712582 "!!ARBfp1.0\n" +
1244812583
1244912584 //"OPTION ARB_fragment_program_shadow;" +
....@@ -12471,7 +12606,7 @@
1247112606 "PARAM params4 = program.env[4];" + // anisoV, cameralight, selfshadow, shadow
1247212607 "PARAM params5 = program.env[5];" + // texture, opacity, fakedepth, shadowbias
1247312608 "PARAM params6 = program.env[6];" + // bump, noise, borderfade, fog punchthrough
12474
- "PARAM params7 = program.env[7];" + // noise power, opacity power
12609
+ "PARAM params7 = program.env[7];" + // noise power, opacity power, parallax
1247512610 "PARAM options0 = program.env[63];" + // fog density, intensity, elevation
1247612611 "PARAM options1 = program.env[62];" + // fog rgb color
1247712612 "PARAM options2 = program.env[61];" + // image intensity, subsurface, lightsheen
....@@ -12581,20 +12716,20 @@
1258112716 "MUL temp, floor, mapgrid.x;" +
1258212717 //"TEX depth0, temp, texture[1], 2D;" +
1258312718 (((mode & FP_SOFTSHADOW) == 0) ? "" :
12584
- TextureFetch("depth0", "temp", "1") +
12719
+ ShadowTextureFetch("depth0", "temp", "1") +
1258512720 "") +
1258612721 "ADD temp.x, temp.x, mapgrid.x;" +
1258712722 //"TEX depth1, temp, texture[1], 2D;" +
1258812723 (((mode & FP_SOFTSHADOW) == 0) ? "" :
12589
- TextureFetch("depth1", "temp", "1") +
12724
+ ShadowTextureFetch("depth1", "temp", "1") +
1259012725 "") +
1259112726 "ADD temp.y, temp.y, mapgrid.x;" +
1259212727 //"TEX depth2, temp, texture[1], 2D;" +
12593
- TextureFetch("depth2", "temp", "1") +
12728
+ ShadowTextureFetch("depth2", "temp", "1") +
1259412729 "SUB temp.x, temp.x, mapgrid.x;" +
1259512730 //"TEX depth3, temp, texture[1], 2D;" +
1259612731 (((mode & FP_SOFTSHADOW) == 0) ? "" :
12597
- TextureFetch("depth3", "temp", "1") +
12732
+ ShadowTextureFetch("depth3", "temp", "1") +
1259812733 "") +
1259912734 //"MUL texSamp0, texSamp0, state.material.front.diffuse;" +
1260012735 //"MOV params, material;" +
....@@ -12716,7 +12851,7 @@
1271612851 "POW texSamp.a, texSamp.a, params6.w;" + // fog punch through shortcut
1271712852 // mar 2013 ??? "KIL alpha.a;" +
1271812853 "MOV alpha, texSamp.aaaa;" + // y;" +
12719
- "KIL alpha.a;" +
12854
+ "KIL alpha.a;" + // not sure with parallax mapping
1272012855 /*
1272112856 "MUL temp.xy, temp, two;" +
1272212857 "TXB bump, temp, texture[0], 2D;" +
....@@ -12802,11 +12937,6 @@
1280212937 "SUB bump0, bump0, half;" +
1280312938 "ADD bump, bump, bump0;" +
1280412939
12805
- "MOV temp.x, texSamp.a;" +
12806
- "LRP texSamp, params5.x, texSamp, one;" + // texture proportion
12807
- //"LRP texSamp0, params5.x, texSamp0, one;" +
12808
- "MOV texSamp.a, temp.x;" +
12809
-
1281012940 // double-sided
1281112941 /**/
1281212942 (doublesided?"DP3 temp.z, normal, eye;" +
....@@ -12823,19 +12953,62 @@
1282312953 "MOV normald, normal;" +
1282412954 "MOV normals, normal;" +
1282512955
12956
+ "MOV temp, fragment.texcoord[4];" +
12957
+
1282612958 // UV base
1282712959 //"DP3 UP.x,state.matrix.modelview.row[0],Y;" +
1282812960 //"DP3 UP.y,state.matrix.modelview.row[1],Y;" +
1282912961 //"DP3 UP.z,state.matrix.modelview.row[2],Y;" +
12830
- "DP3 UP.x,state.matrix.texture[7].row[0],Y;" +
12831
- "DP3 UP.y,state.matrix.texture[7].row[1],Y;" +
12832
- "DP3 UP.z,state.matrix.texture[7].row[2],Y;" +
12962
+ "DP3 UP.x,state.matrix.texture[7].row[0],temp;" +
12963
+ "DP3 UP.y,state.matrix.texture[7].row[1],temp;" +
12964
+ "DP3 UP.z,state.matrix.texture[7].row[2],temp;" +
12965
+ Normalize("UP") +
12966
+
1283312967 "XPD V, normal, UP;" +
1283412968 Normalize("V") +
1283512969 "XPD U, V, normal;" +
1283612970 Normalize("U") +
1283712971
1283812972 // parallax mapping
12973
+
12974
+ "DP3 temp2.x, V, eye;" +
12975
+ "DP3 temp2.y, U, eye;" +
12976
+ "DP3 temp2.z, normal, eye;" +
12977
+ "RCP temp2.z, temp2.z;" +
12978
+
12979
+ "DP3 temp2.w, texSamp, texSamp;" + // Height
12980
+ "RSQ temp2.w, temp2.w;" +
12981
+ "RCP temp2.w, temp2.w;" +
12982
+
12983
+ "SUB temp2.w, temp2.w, half;" +
12984
+// "SGE temp.x, temp2.w, eps.x;" +
12985
+// "MUL temp2.w, temp2.w, temp.x;" +
12986
+
12987
+ //"MOV texSamp, U;" +
12988
+
12989
+ "MUL temp2.z, temp2.z, temp2.w;" +
12990
+ "MUL temp2.z, temp2.z, params7.z;" + // parallax
12991
+
12992
+ "MUL temp2, temp2, temp2.z;" +
12993
+
12994
+ "MOV temp, fragment.texcoord[0];" +
12995
+
12996
+ "SUB temp, temp, temp2;" +
12997
+
12998
+ "TEX temp, temp, texture[0], 2D;" +
12999
+ "POW temp.a, temp.a, params6.w;" + // punch through
13000
+
13001
+ "ADD texSamp, temp, texSamp;" +
13002
+ "MUL texSamp.xyz, half, texSamp;" +
13003
+
13004
+ "MOV alpha, texSamp.aaaa;" +
13005
+
13006
+// parallax mapping
13007
+
13008
+ "MOV temp.x, texSamp.a;" +
13009
+ "LRP texSamp, params5.x, texSamp, one;" + // texture proportion
13010
+ //"LRP texSamp0, params5.x, texSamp0, one;" +
13011
+ "MOV texSamp.a, temp.x;" +
1283913012
1284013013 //"MOV temp, fragment.texcoord[0];" +
1284113014 //
....@@ -12968,7 +13141,7 @@
1296813141 // display shadow only (fakedepth == 0)
1296913142 "SUB temp.x, half.x, shadow.x;" +
1297013143 "MOV temp.y, -params5.z;" + // params6.x;" +
12971
- "SLT temp.z, temp.y, -one2048th.x;" +
13144
+ "SLT temp.z, temp.y, -c256i.x;" +
1297213145 "SUB temp.y, one.x, temp.z;" +
1297313146 "MUL temp.x, temp.x, temp.y;" +
1297413147 "KIL temp.x;" +
....@@ -13299,8 +13472,19 @@
1329913472 //once = true;
1330013473 }
1330113474
13302
- System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
13303
- System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
13475
+ String program = programmax;
13476
+
13477
+ if (Globals.MINSHADER)
13478
+ {
13479
+ program = programmin;
13480
+ }
13481
+
13482
+ if (Globals.DEBUG)
13483
+ {
13484
+ System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
13485
+ System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
13486
+ }
13487
+
1330413488 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1330513489
1330613490 //gl.glNewList(displayListID, GL.GL_COMPILE);
....@@ -13347,7 +13531,8 @@
1334713531 "\n" +
1334813532 "END\n";
1334913533
13350
- System.out.println("Program shadow #" + 0 + "; length = " + program.length());
13534
+ if (Globals.DEBUG)
13535
+ System.out.println("Program shadow #" + 0 + "; length = " + program.length());
1335113536 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1335213537
1335313538 //gl.glNewList(displayListID, GL.GL_COMPILE);
....@@ -13392,7 +13577,8 @@
1339213577 return out;
1339313578 }
1339413579
13395
- String TextureFetch(String dest, String src, String unit)
13580
+ // Also does frustum culling
13581
+ String ShadowTextureFetch(String dest, String src, String unit)
1339613582 {
1339713583 return "TEX " + dest + ", " + src + ", texture[" + unit + "], 2D;" +
1339813584 "SGE " + src + ".w, " + src + ".x, eps.x;" +
....@@ -13604,7 +13790,7 @@
1360413790 /*static*/ float[] modelParams4 = new float[]{0, 0, 0, 0}; // anisoV, cameralight, selfshadow, shadow
1360513791 /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
1360613792 /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
13607
- /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
13793
+ /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power, parallax
1360813794
1360913795 //Object3D.cVector2[] vector2buffer;
1361013796
....@@ -13771,7 +13957,7 @@
1377113957 "PARAM p[4] = { state.matrix.projection }; # modelview projection matrix\n" +
1377213958 "PARAM zero = { 0.0, 0.0, 0.0, 1.0 };" +
1377313959 "PARAM half = { 0.5, 0.5, 0.5, 1.0 };" +
13774
- "PARAM one = { 1.0, 1.0, 1.0, 0.0 };" +
13960
+ "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" +
1377513961 "PARAM two = { 2.0, 2.0, 2.0, 1.0 };" +
1377613962 "PARAM third = { 0.33333333333, 0.33333333333, 0.33333333333, 1.0 };" +
1377713963 //"PARAM v256 = { 256.0, 256.0, 256.0, 1.0 };" +
....@@ -13832,7 +14018,7 @@
1383214018 "DP4 temp.x,state.matrix.texture[0].inverse.row[0],vertex.texcoord;" +
1383314019 "DP4 temp.y,state.matrix.texture[0].inverse.row[1],vertex.texcoord;" +
1383414020 "DP4 temp.z,state.matrix.texture[0].inverse.row[2],vertex.texcoord;" +
13835
- //"MOV result.texcoord, vertex.texcoord;" +
14021
+ //"MOV result.texcoord, vertex.fogcoord;" +
1383614022 "MOV result.texcoord, temp;" +
1383714023 // border fade
1383814024 "MOV result.texcoord[3], vertex.texcoord;" +
....@@ -13879,7 +14065,9 @@
1387914065
1388014066 //"ADD temp.z, temp.z, one;" +
1388114067
13882
- "MOV result.color, temp;"
14068
+ "MOV result.texcoord[4], vertex.attrib[4];" + // U dir
14069
+
14070
+ "MOV result.color, temp;" // Normal
1388314071 : "MOV result.color, vertex.color;") +
1388414072 ((mode & VP_PROJECTION) != 0 ? "MOV result.color, zero;"
1388514073 : "") +
....@@ -14545,11 +14733,17 @@
1454514733 void GoDown(int mod)
1454614734 {
1454714735 MODIFIERS |= COMMAND;
14736
+ boolean isVR = (mouseMode&VR)!=0;
1454814737 /**/
1454914738 if((mod&SHIFT) == SHIFT)
14550
- manipCamera.RotatePosition(0, -speed);
14739
+ {
14740
+ if (isVR)
14741
+ manipCamera.RotateInterest(0, -speed);
14742
+ else
14743
+ manipCamera.RotatePosition(0, -speed);
14744
+ }
1455114745 else
14552
- manipCamera.BackForth(0, -speed*delta, 0); // getWidth());
14746
+ manipCamera.BackForth(0, -speed*delta, isVR?1000:0); // getWidth());
1455314747 /**/
1455414748 if ((mod & SHIFT) == SHIFT)
1455514749 {
....@@ -14559,6 +14753,8 @@
1455914753 mouseMode |= BACKFORTH;
1456014754 }
1456114755
14756
+ targetLookAt.set(manipCamera.lookAt);
14757
+
1456214758 //prevX = X = anchorX;
1456314759 prevY = Y = anchorY - (int) (renderCamera.Distance());
1456414760 }
....@@ -14567,10 +14763,17 @@
1456714763 {
1456814764 MODIFIERS |= COMMAND;
1456914765 /**/
14766
+ boolean isVR = (mouseMode&VR)!=0;
14767
+
1457014768 if((mod&SHIFT) == SHIFT)
14571
- manipCamera.RotatePosition(0, speed);
14769
+ {
14770
+ if (isVR)
14771
+ manipCamera.RotateInterest(0, speed);
14772
+ else
14773
+ manipCamera.RotatePosition(0, speed);
14774
+ }
1457214775 else
14573
- manipCamera.BackForth(0, speed*delta, 0); // getWidth());
14776
+ manipCamera.BackForth(0, speed*delta, isVR?1000:0); // getWidth());
1457414777 /**/
1457514778 if ((mod & SHIFT) == SHIFT)
1457614779 {
....@@ -14580,6 +14783,8 @@
1458014783 mouseMode |= BACKFORTH;
1458114784 }
1458214785
14786
+ targetLookAt.set(manipCamera.lookAt);
14787
+
1458314788 //prevX = X = anchorX;
1458414789 prevY = Y = anchorY + (int) (renderCamera.Distance());
1458514790 }
....@@ -14589,9 +14794,14 @@
1458914794 MODIFIERS |= COMMAND;
1459014795 /**/
1459114796 if((mod&SHIFT) == SHIFT)
14592
- manipCamera.Translate(speed*delta, 0, getWidth());
14797
+ manipCamera.Translate(speed*delta, 0, getWidth());
1459314798 else
14594
- manipCamera.RotatePosition(speed, 0);
14799
+ {
14800
+ if ((mouseMode&VR)!=0)
14801
+ manipCamera.RotateInterest(-speed, 0);
14802
+ else
14803
+ manipCamera.RotatePosition(speed, 0);
14804
+ }
1459514805 /**/
1459614806 if ((mod & SHIFT) == SHIFT)
1459714807 {
....@@ -14601,6 +14811,8 @@
1460114811 mouseMode |= ROTATE;
1460214812 } // TRANSLATE;
1460314813
14814
+ targetLookAt.set(manipCamera.lookAt);
14815
+
1460414816 prevX = X = anchorX - 10; // (int)(10*renderCamera.Distance());
1460514817 prevY = Y = anchorY;
1460614818 }
....@@ -14610,9 +14822,15 @@
1461014822 MODIFIERS |= COMMAND;
1461114823 /**/
1461214824 if((mod&SHIFT) == SHIFT)
14613
- manipCamera.Translate(-speed*delta, 0, getWidth());
14825
+ manipCamera.Translate(-speed*delta, 0, getWidth());
1461414826 else
14615
- manipCamera.RotatePosition(-speed, 0);
14827
+ {
14828
+ if ((mouseMode&VR)!=0)
14829
+ manipCamera.RotateInterest(speed, 0);
14830
+ else
14831
+ manipCamera.RotatePosition(-speed, 0);
14832
+ }
14833
+
1461614834 /**/
1461714835 if ((mod & SHIFT) == SHIFT)
1461814836 {
....@@ -14622,6 +14840,8 @@
1462214840 mouseMode |= ROTATE;
1462314841 } // TRANSLATE;
1462414842
14843
+ targetLookAt.set(manipCamera.lookAt);
14844
+
1462514845 prevX = X = anchorX + 10; // (int)(10*renderCamera.Distance());
1462614846 prevY = Y = anchorY;
1462714847 }
....@@ -15124,8 +15344,8 @@
1512415344 case 'K':
1512515345 KOMPACTTEXTURE ^= true;
1512615346 //textures.clear();
15127
- break;
15128
- case 'P': // Texture Projection macros
15347
+ // break;
15348
+ //case 'P': // Texture Projection macros
1512915349 // SAVETEXTURE ^= true;
1513015350 macromode = true;
1513115351 Udebug = Vdebug = NORMALdebug = false; programInitialized = false;
....@@ -15246,7 +15466,7 @@
1524615466 targetLookAt.set(manipCamera.lookAt);
1524715467 repaint();
1524815468 break;
15249
- case 'p':
15469
+ case 'P': // p':
1525015470 // c'est quoi ca au juste? spherical ^= true;
1525115471 Skinshader ^= true; programInitialized = false;
1525215472 repaint();
....@@ -15284,27 +15504,31 @@
1528415504 repaint();
1528515505 break;
1528615506 case 'O':
15287
- Globals.drawMode = OCCLUSION; // WARNING
15507
+ // Too dangerous. Use menu. Globals.drawMode = OCCLUSION; // WARNING
1528815508 repaint();
1528915509 break;
1529015510 case 'o':
1529115511 OCCLUSION_CULLING ^= true;
1529215512 System.out.println("OCCLUSION CULLING = " + OCCLUSION_CULLING);
1529315513 break;
15294
- case '0': envyoff ^= true; repaint(); break;
15514
+ //case '0': envyoff ^= true; repaint(); break;
1529515515 case '1':
1529615516 case '2':
1529715517 case '3':
1529815518 case '4':
1529915519 case '5':
15300
- newenvy = Character.getNumericValue(key);
15301
- repaint();
15302
- break;
1530315520 case '6':
1530415521 case '7':
1530515522 case '8':
1530615523 case '9':
15307
- BGcolor = (key - '6')/3.f;
15524
+ if (true) // envyoff)
15525
+ {
15526
+ BGcolor = (key - '1')/8.f;
15527
+ }
15528
+ else
15529
+ {
15530
+ //newenvy = Character.getNumericValue(key);
15531
+ }
1530815532 repaint();
1530915533 break;
1531015534 case '!':
....@@ -16002,14 +16226,14 @@
1600216226 {
1600316227 switch (hitSomething)
1600416228 {
16005
- case Object3D.hitCenter: gr.setColor(Color.pink);
16229
+ case Object3D.hitCenter: gr.setColor(Color.white);
1600616230 gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
1600716231 break;
1600816232 case Object3D.hitRotate: gr.setColor(Color.yellow);
1600916233 gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
1601016234 break;
1601116235 case Object3D.hitScale: gr.setColor(Color.cyan);
16012
- gr.drawLine(X, Y, 0, 0);
16236
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
1601316237 break;
1601416238 }
1601516239
....@@ -16028,7 +16252,7 @@
1602816252 if (hasMarquee)
1602916253 {
1603016254 gr.setXORMode(Color.white);
16031
- gr.setColor(Color.red);
16255
+ gr.setColor(Color.white);
1603216256 if (!firstime)
1603316257 {
1603416258 gr.drawRect(prevmarqX, prevmarqY, prevmarqW, prevmarqH);
....@@ -16495,6 +16719,8 @@
1649516719 private /*static*/ boolean firstime;
1649616720 private /*static*/ cVector newView = new cVector();
1649716721 private static final String[] suffixes = {"posx", "negx", "posy", "negy", "posz", "negz"};
16722
+ private static final String[] suffixes2 = {"east", "west", "top", "bottom", "north", "south"};
16723
+ private static final String[] suffixes3 = {"ft", "bk", "up", "dn", "rt", "lf"};
1649816724 private static final int[] targets = {GL.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
1649916725 GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
1650016726 GL.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
....@@ -16507,29 +16733,67 @@
1650716733 {
1650816734 com.sun.opengl.util.texture.Texture cubemap = TextureIO.newTexture(GL.GL_TEXTURE_CUBE_MAP);
1650916735
16736
+ int usedsuf = 0;
16737
+
1651016738 for (int i = 0; i < suffixes.length; i++)
1651116739 {
16512
- String resourceName = basename + suffixes[i] + "." + suffix;
16513
- TextureData data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
16514
- mipmapped,
16515
- FileUtil.getFileSuffix(resourceName));
16516
- if (data == null)
16740
+ String[] suffixe = suffixes;
16741
+ String[] fallback = suffixes2;
16742
+ String[] fallfallback = suffixes3;
16743
+
16744
+ for (int c=usedsuf; --c>=0;)
1651716745 {
16518
- throw new IOException("Unable to load texture " + resourceName);
16746
+// String[] temp = suffixe;
16747
+// suffixe = fallback;
16748
+// fallback = fallfallback;
16749
+// fallfallback = temp;
1651916750 }
16751
+
16752
+ String resourceName = basename + suffixe[i] + "." + suffix;
16753
+ TextureData data;
16754
+
16755
+ try
16756
+ {
16757
+ data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
16758
+ mipmapped,
16759
+ FileUtil.getFileSuffix(resourceName));
16760
+ }
16761
+ catch (Exception e)
16762
+ {
16763
+ try
16764
+ {
16765
+ resourceName = basename + fallback[i] + "." + suffix;
16766
+ data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
16767
+ mipmapped,
16768
+ FileUtil.getFileSuffix(resourceName));
16769
+ }
16770
+ catch (Exception e2)
16771
+ {
16772
+ resourceName = basename + fallfallback[i] + "." + suffix;
16773
+ data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
16774
+ mipmapped,
16775
+ FileUtil.getFileSuffix(resourceName));
16776
+ }
16777
+ }
16778
+
1652016779 //System.out.println("Target = " + targets[i]);
1652116780 cubemap.updateImage(data, targets[i]);
1652216781 }
1652316782
1652416783 return cubemap;
1652516784 }
16785
+
1652616786 int bigsphere = -1;
1652716787
1652816788 float BGcolor = 0.5f;
1652916789
16530
- private void DrawSkyBox(GL gl)
16790
+ float ambientLight[] = {1f, 1f, 1f, 1.0f};
16791
+
16792
+ private void DrawSkyBox(GL gl, float ratio)
1653116793 {
16532
- if (envyoff || cubemap == null)
16794
+ if (//envyoff ||
16795
+ WIREFRAME ||
16796
+ cubemap == null)
1653316797 {
1653416798 gl.glClearColor(BGcolor, BGcolor, BGcolor, 1);
1653516799 gl.glClear(gl.GL_COLOR_BUFFER_BIT);
....@@ -16544,7 +16808,17 @@
1654416808 // Compensates for ExaminerViewer's modification of modelview matrix
1654516809 gl.glMatrixMode(GL.GL_MODELVIEW);
1654616810 gl.glLoadIdentity();
16811
+ gl.glScalef(1,ratio,1);
1654716812
16813
+// colorV[0] = 2;
16814
+// colorV[1] = 2;
16815
+// colorV[2] = 2;
16816
+// colorV[3] = 1;
16817
+// gl.glDisable(gl.GL_COLOR_MATERIAL);
16818
+// gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, colorV, 0);
16819
+//
16820
+// gl.glLightModelfv(gl.GL_LIGHT_MODEL_AMBIENT, ambientLight, 0);
16821
+
1654816822 //gl.glActiveTexture(GL.GL_TEXTURE1);
1654916823 //gl.glDisable(GL.GL_TEXTURE_CUBE_MAP);
1655016824
....@@ -16576,6 +16850,7 @@
1657616850 {
1657716851 gl.glScalef(1.0f, -1.0f, 1.0f);
1657816852 }
16853
+ gl.glScalef(-1.0f, 1.0f, 1.0f);
1657916854 gl.glMultMatrixd(viewrot_1, 0);
1658016855 gl.glTranslatef(0, 0, 0.5f); // (float)lightCamera.Distance()); // 0.5f);
1658116856 //viewer.updateInverseRotation(gl);
....@@ -16616,7 +16891,8 @@
1661616891 gl.glDisable(GL.GL_TEXTURE_GEN_R);
1661716892
1661816893 cubemap.disable();
16619
- ////cubemap.unbind();
16894
+ //cubemap.dispose();
16895
+
1662016896 if (CULLFACE)
1662116897 {
1662216898 gl.glEnable(gl.GL_CULL_FACE);
....@@ -16672,7 +16948,7 @@
1667216948 gl.glScalef(1.0f, -1.0f, 1.0f);
1667316949 }
1667416950
16675
- gl.glNormal3f(0.0f, 0.0f, 1.0f);
16951
+ SetGLNormal(gl, 0.0f, 0.0f, 1.0f);
1667616952
1667716953 float step = 2; // 0.1666f; //0.25f;
1667816954 float stepv = 2; // step * 1652 / 998;
....@@ -16834,7 +17110,7 @@
1683417110 //new Exception().printStackTrace();
1683517111 System.out.println("select buffer init");
1683617112 // Use debug pipeline
16837
- drawable.setGL(new DebugGL(drawable.getGL()));
17113
+ //drawable.setGL(new DebugGL(drawable.getGL()));
1683817114
1683917115 GL gl = drawable.getGL();
1684017116
....@@ -17152,6 +17428,7 @@
1715217428
1715317429 public void init(GLAutoDrawable drawable)
1715417430 {
17431
+ if (Globals.DEBUG)
1715517432 System.out.println("shadow buffer init");
1715617433
1715717434 GL gl = drawable.getGL();
....@@ -17380,10 +17657,14 @@
1738017657 gl.glFlush();
1738117658
1738217659 /**/
17383
- gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_DEPTH_COMPONENT, GL.GL_FLOAT, occlusionsizebuffer);
17660
+ gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_DEPTH_COMPONENT, GL.GL_FLOAT, occlusiondepthbuffer);
1738417661
17385
- float[] pixels = occlusionsizebuffer.array();
17662
+ float[] depths = occlusiondepthbuffer.array();
1738617663
17664
+ gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_BGRA, GL.GL_UNSIGNED_INT_8_8_8_8_REV, occlusioncolorbuffer);
17665
+
17666
+ int[] pixels = selectsizebuffer.array();
17667
+
1738717668 double r = 0, g = 0, b = 0;
1738817669
1738917670 double count = 0;
....@@ -17394,7 +17675,7 @@
1739417675
1739517676 double FACTOR = 1;
1739617677
17397
- for (int i = 0; i < pixels.length; i++)
17678
+ for (int i = 0; i < depths.length; i++)
1739817679 {
1739917680 int x = i / OCCLUSION_SIZE - OCCLUSION_SIZE / 2;
1740017681 int y = i % OCCLUSION_SIZE - OCCLUSION_SIZE / 2;
....@@ -17477,7 +17758,7 @@
1747717758
1747817759 double scale = ray.z; // 1; // cos
1747917760
17480
- float depth = pixels[newindex];
17761
+ float depth = depths[newindex];
1748117762
1748217763 /*
1748317764 int newindex2 = (x + 1) * OCCLUSION_SIZE + y;
....@@ -17674,11 +17955,14 @@
1767417955 static IntBuffer AAbuffer; // = IntBuffer.allocate(MAX_SIZE*MAX_SIZE);
1767517956 static IntBuffer bigAAbuffer;
1767617957 static java.nio.FloatBuffer histogram = BufferUtil.newFloatBuffer(HISTOGRAM_SIZE * 3);
17677
- static IntBuffer texturesizebuffer = IntBuffer.allocate(TEX_SIZE * TEX_SIZE);
17958
+ //static IntBuffer texturesizebuffer = IntBuffer.allocate(TEX_SIZE * TEX_SIZE);
1767817959 static IntBuffer selectsizebuffer = IntBuffer.allocate(SELECT_SIZE * SELECT_SIZE);
1767917960 static java.nio.FloatBuffer pointselectsizebuffer = java.nio.FloatBuffer.allocate(SELECT_SIZE * SELECT_SIZE);
1768017961 //static IntBuffer occlusionsizebuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
17681
- static java.nio.FloatBuffer occlusionsizebuffer = java.nio.FloatBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
17962
+ static java.nio.FloatBuffer occlusiondepthbuffer = java.nio.FloatBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
17963
+
17964
+ static IntBuffer occlusioncolorbuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
17965
+
1768217966 static BufferedImage bufimage = new BufferedImage(TEX_SIZE, TEX_SIZE, BufferedImage.TYPE_INT_RGB);
1768317967 static BufferedImage textest = new cBufferedImage(1, 1, BufferedImage.TYPE_INT_ARGB);
1768417968 static java.util.Vector<BufferedImage> billboards = new java.util.Vector<BufferedImage>();