Normand Briere
2019-06-17 13e9febe94aaeebad9c97f6d3e2aa4d73b2495c8
CameraPane.java
....@@ -31,8 +31,12 @@
3131
3232 import gleem.linalg.Mat4f;
3333
34
-class CameraPane extends GLCanvas implements Runnable, GLEventListener, ActionListener, MouseWheelListener, MouseMotionListener, MouseListener, KeyListener
34
+class CameraPane extends GLCanvas implements iCameraPane, Runnable, GLEventListener, ActionListener, MouseWheelListener, MouseMotionListener, MouseListener, KeyListener
3535 {
36
+ static cMaterial[] materialstack = new cMaterial[65536];
37
+ static boolean[] selectedstack = new boolean[65536];
38
+ static int materialdepth = 0;
39
+
3640 static boolean DEBUG = false;
3741 static boolean FRUSTUM = false; // still bogus true; // frustum culling
3842
....@@ -42,25 +46,7 @@
4246
4347 static int STEP = 1;
4448
45
- static boolean ONESTEP = false; // do LIVE once
46
-
47
- /**
48
- * @return the LIVE
49
- */
50
- public static boolean isLIVE()
51
- {
52
- return LIVE || ONESTEP;
53
- }
54
-
55
- /**
56
- * @param aLIVE the LIVE to set
57
- */
58
- public static void setLIVE(boolean aLIVE)
59
- {
60
- LIVE = aLIVE;
61
- }
62
-
63
- /*static*/ boolean CULLFACE = false; // true;
49
+ /*static*/ private boolean CULLFACE = false; // true;
6450 /*static*/ boolean NEAREST = false; // true;
6551 /*static*/ boolean WIREFRAME = false; // true;
6652
....@@ -70,8 +56,6 @@
7056 static int CURRENTANTIALIAS = 0; // 1;
7157 /*static*/ boolean RENDERSHADOW = true;
7258 /*static*/ int RENDERPROGRAM = 2; // 0 == none, 1 == fast, 2 == normal
73
- static boolean ANIMATION = false;
74
- static String filename;
7559
7660 boolean DISPLAYTEXT = false;
7761 //boolean REDUCETEXTURE = true;
....@@ -97,10 +81,8 @@
9781
9882 static boolean textureon = true;
9983 static boolean LOCALTRANSFORM = false;
100
-private static boolean LIVE = false;
10184 static boolean FULLSCREEN = false;
10285 static boolean SUPPORT = true;
103
-static boolean CROWD = false;
10486 static boolean INERTIA = true;
10587 static boolean FAST = false;
10688 static boolean SLOWPOSE = false;
....@@ -108,6 +90,8 @@
10890
10991 static int tickcount = 0; // slow pose issue
11092
93
+static boolean BUTTONLESSWHEEL = false;
94
+static boolean ZOOMBOXMODE = false;
11195 static boolean BOXMODE = false;
11296 static boolean IMAGEFLIP = false;
11397 static boolean SMOOTHFOCUS = false;
....@@ -122,7 +106,7 @@
122106 static boolean OEIL = true;
123107 static boolean OEILONCE = false; // do oeilon then oeiloff
124108 static boolean LOOKAT = true;
125
-static boolean RANDOM = true; // false;
109
+static boolean SWITCH = true; // false;
126110 static boolean HANDLES = false; // selection doesn't work!!
127111 static boolean PAINTMODE = false;
128112
....@@ -165,12 +149,41 @@
165149 defaultcaps.setAccumBlueBits(16);
166150 defaultcaps.setAccumAlphaBits(16);
167151 }
168
- static CameraPane theRenderer;
169
-
152
+
153
+ private File defaultDirectory = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory();
154
+
170155 void SetAsGLRenderer(boolean b)
171156 {
172157 isRenderer = b;
173
- theRenderer = this;
158
+ Globals.theRenderer = this;
159
+ }
160
+
161
+ CameraPane(Object3D o, Camera cam, boolean withcontext)
162
+ {
163
+ super(defaultcaps, null, withcontext?glcontext:null, null);
164
+
165
+ //System.out.println("AMERICA AREA = " + (9458886 + 9210755 + 8480395 + 2736391 + 1943018 + 1289475 + 1141569 + 1069350 + 911559 + 721229 + 395886 + 377972 + 246700 + 211156 + 173985 + 141133 + 118279 + 112079 + 108523));
166
+ glcontext = getContext();
167
+
168
+ cameras = new Camera[2];
169
+ targetLookAts = new cVector[2];
170
+
171
+ SetCamera(cam);
172
+
173
+ SetLight(new Camera(new cVector(10, 10, -20)));
174
+
175
+ object = o;
176
+
177
+ setBackground(Color.white);
178
+
179
+ addKeyListener(this);
180
+ addMouseListener(this);
181
+ addMouseMotionListener(this);
182
+ addMouseWheelListener(this);
183
+ //System.out.println("addGLEventListener: " + this);
184
+ addGLEventListener(this);
185
+
186
+// pingthread.start(); // may 2013
174187 }
175188
176189 static boolean AntialiasingEnabled()
....@@ -178,12 +191,53 @@
178191 return CURRENTANTIALIAS > 0;
179192 }
180193
181
- void ClearDepth()
194
+ /// INTERFACE
195
+
196
+ public javax.media.opengl.GL GetGL0()
197
+ {
198
+ return null;
199
+ }
200
+
201
+ public int GenList()
202
+ {
203
+ javax.media.opengl.GL gl = GetGL();
204
+ return gl.glGenLists(1);
205
+ }
206
+
207
+ public void NewList(int id)
208
+ {
209
+ javax.media.opengl.GL gl = GetGL();
210
+ gl.glNewList(id, gl.GL_COMPILE); //_AND_EXECUTE);
211
+ }
212
+
213
+ public void CallList(int id)
214
+ {
215
+ javax.media.opengl.GL gl = GetGL();
216
+ gl.glCallList(id);
217
+ }
218
+
219
+ public void EndList()
220
+ {
221
+ javax.media.opengl.GL gl = GetGL();
222
+ gl.glEndList();
223
+ }
224
+
225
+ public boolean IsBoxMode()
226
+ {
227
+ return BOXMODE;
228
+ }
229
+
230
+ public boolean IsZoomBoxMode()
231
+ {
232
+ return ZOOMBOXMODE;
233
+ }
234
+
235
+ public void ClearDepth()
182236 {
183237 GetGL().glClear(GetGL().GL_DEPTH_BUFFER_BIT);
184238 }
185239
186
- void DepthTest(boolean depthtest)
240
+ public void DepthTest(boolean depthtest)
187241 {
188242 if (depthtest)
189243 GetGL().glDepthFunc(GL.GL_LEQUAL);
....@@ -191,7 +245,7 @@
191245 GetGL().glDepthFunc(GL.GL_ALWAYS);
192246 }
193247
194
- void DepthWrite(boolean depthwrite)
248
+ public void DepthWrite(boolean depthwrite)
195249 {
196250 if (depthwrite)
197251 GetGL().glDepthMask(true);
....@@ -199,12 +253,1594 @@
199253 GetGL().glDepthMask(false);
200254 }
201255
202
- void BackFaceCull(boolean bfc)
256
+ public void BackFaceCull(boolean bfc)
203257 {
204258 if (bfc)
205259 GetGL().glEnable(GetGL().GL_CULL_FACE);
206260 else
207261 GetGL().glDisable(GetGL().GL_CULL_FACE);
262
+ }
263
+
264
+ public boolean BackFaceCullMode()
265
+ {
266
+ return this.CULLFACE;
267
+ }
268
+
269
+ public boolean IsAmbientOcclusionOn()
270
+ {
271
+ return this.ambientOcclusion;
272
+ }
273
+
274
+ public boolean IsDebugSelection()
275
+ {
276
+ return DEBUG_SELECTION;
277
+ }
278
+
279
+ public boolean IsFrozen()
280
+ {
281
+ boolean selectmode = this.DrawMode() == SELECTION || this.IsDebugSelection();
282
+
283
+ return !selectmode && cameracount == 0; // != 0;
284
+ }
285
+
286
+ // Currently in Globals
287
+ public int DrawMode()
288
+ {
289
+ return Globals.DrawMode();
290
+ }
291
+
292
+ public Camera EyeCamera()
293
+ {
294
+ return eyeCamera;
295
+ }
296
+
297
+ public Camera LightCamera()
298
+ {
299
+ return lightCamera;
300
+ }
301
+
302
+ public Camera ManipCamera()
303
+ {
304
+ return manipCamera;
305
+ }
306
+
307
+ public Camera RenderCamera()
308
+ {
309
+ return renderCamera;
310
+ }
311
+
312
+ public Camera[] Cameras()
313
+ {
314
+ return cameras;
315
+ }
316
+
317
+ public void PushMaterial(Object3D obj, boolean selected)
318
+ {
319
+ CameraPane display = this;
320
+ javax.media.opengl.GL gl = display.GetGL();
321
+ cMaterial material = obj.material;
322
+
323
+ if (material != null)
324
+ {
325
+ materialstack[materialdepth] = material;
326
+ selectedstack[materialdepth] = selected;
327
+ cStatic.objectstack[materialdepth++] = obj;
328
+ //System.out.println("material " + material);
329
+ //Applet3D.tracein(this, selected);
330
+ display.vector2buffer = obj.projectedVertices;
331
+ if (obj instanceof Camera)
332
+ {
333
+ display.options1[0] = material.shift;
334
+ //System.out.println("shift " + material.shift);
335
+ display.options1[1] = material.lightarea;
336
+ display.options1[2] = material.shadowbias;
337
+ display.options1[3] = material.aniso;
338
+ display.options1[4] = material.anisoV;
339
+ display.options2[0] = material.opacity;
340
+ display.options2[1] = material.diffuse;
341
+ display.options2[2] = material.factor;
342
+
343
+ cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
344
+ display.options4[0] = material.cameralight/0.2f;
345
+ display.options4[1] = material.subsurface;
346
+ display.options4[2] = material.sheen;
347
+
348
+ // if (display.CURRENTANTIALIAS > 0)
349
+ // display.options3[3] /= 4;
350
+
351
+ /*
352
+ System.out.println("Focus = " + display.options1[0]);
353
+ System.out.println("Aperture = " + display.options1[1]);
354
+ System.out.println("ShadowBlur = " + display.options1[2]);
355
+ System.out.println("Antialiasing = " + display.options1[3]);
356
+ System.out.println("Fog = " + display.options2[0]);
357
+ System.out.println("Intensity = " + display.options2[1]);
358
+ System.out.println("Elevation = " + display.options2[2]);
359
+ /**/
360
+ } else
361
+ {
362
+ DrawMaterial(material, selected);
363
+ }
364
+ } else
365
+ {
366
+ if (selected && CameraPane.flash)
367
+ {
368
+ display.modelParams4[1] = 100;
369
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
370
+ }
371
+ }
372
+ }
373
+
374
+ public void PushMaterial2(Object3D obj, boolean selected)
375
+ {
376
+ CameraPane display = this;
377
+ cMaterial material = obj.material;
378
+
379
+ if (material != null)
380
+ {
381
+ materialstack[materialdepth] = material;
382
+ selectedstack[materialdepth] = selected;
383
+ cStatic.objectstack[materialdepth++] = obj;
384
+ //System.out.println("material " + material);
385
+ //Applet3D.tracein("selected ", selected);
386
+ display.vector2buffer = obj.projectedVertices;
387
+ display.DrawMaterial(material, selected);
388
+ }
389
+ }
390
+
391
+ public void PopMaterial(Object3D obj, boolean selected)
392
+ {
393
+ CameraPane display = this;
394
+ javax.media.opengl.GL gl = display.GetGL();
395
+ cMaterial material = obj.material;
396
+
397
+ //if (parent != null && parent.GetMaterial() != null)
398
+ // parent.GetMaterial().Draw(display, parent.IsSelected(this));
399
+ if (material != null)
400
+ {
401
+ materialdepth -= 1;
402
+ if (materialdepth > 0)
403
+ {
404
+ display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
405
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
406
+ }
407
+ //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
408
+ } else if (selected && CameraPane.flash && obj.GetMaterial() != null)
409
+ {
410
+ display.modelParams4[1] = obj.GetMaterial().cameralight;
411
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
412
+ }
413
+ }
414
+
415
+ public void PopMaterial2(Object3D obj)
416
+ {
417
+ CameraPane display = this;
418
+ cMaterial material = obj.material;
419
+
420
+ if (material != null)
421
+ {
422
+ materialdepth -= 1;
423
+ if (materialdepth > 0)
424
+ {
425
+ display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
426
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
427
+ }
428
+ //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
429
+ //else
430
+ //material.Draw(display, false);
431
+ }
432
+ }
433
+
434
+ public void DrawFace(Object3D obj, Vertex pv, Vertex qv, Vertex rv, Face face)
435
+ {
436
+ CameraPane display = this;
437
+
438
+ if (pv.y == -10000 ||
439
+ qv.y == -10000 ||
440
+ rv.y == -10000)
441
+ return;
442
+
443
+// float b = f.nbiterations & 1;
444
+// float g = (f.nbiterations>>1) & 1;
445
+// float r = (f.nbiterations>>2) & 1;
446
+//
447
+// //if (f.weight == 10000)
448
+// //{
449
+// // r = 1; g = b = 0;
450
+// //}
451
+// //else
452
+// //{
453
+// // assert(f.weight < 10000);
454
+// r = g = b = (float)bRep.FaceWeight(f)*100;
455
+// if (r<0)
456
+// assert(r>=0);
457
+// //}
458
+
459
+ javax.media.opengl.GL gl = display.GetGL();
460
+
461
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
462
+
463
+ //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv);
464
+ if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
465
+ {
466
+ //gl.glBegin(gl.GL_TRIANGLES);
467
+ boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
468
+ if (!hasnorm)
469
+ {
470
+ // System.out.println("FUCK!!");
471
+ LA.vecSub(pv/*.pos*/, qv/*.pos*/, obj.v0);
472
+ LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
473
+ LA.vecCross(obj.v0, obj.v1, obj.v2);
474
+ LA.vecNormalize(obj.v2);
475
+ gl.glNormal3f((float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
476
+ }
477
+
478
+ // P
479
+ float x = (float)pv.x;
480
+ float y = (float)pv.y;
481
+ float z = (float)pv.z;
482
+
483
+ if (hasnorm)
484
+ {
485
+// if (!pv.norm.normalized())
486
+// assert(pv.norm.normalized());
487
+
488
+ //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z);
489
+ float nx = (float)pv.norm.x;
490
+ float ny = (float)pv.norm.y;
491
+ float nz = (float)pv.norm.z;
492
+
493
+ x += nx * obj.NORMALPUSH;
494
+ y += ny * obj.NORMALPUSH;
495
+ z += nz * obj.NORMALPUSH;
496
+
497
+ gl.glNormal3f(nx, ny, nz);
498
+ }
499
+ gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
500
+ SetColor(obj, pv);
501
+ //gl.glColor4f(r, g, b, 1);
502
+ //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1);
503
+ if (obj.flipV)
504
+ gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
505
+ else
506
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
507
+ //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z);
508
+
509
+ gl.glVertex3f(x, y, z);
510
+
511
+ // Q
512
+ x = (float)qv.x;
513
+ y = (float)qv.y;
514
+ z = (float)qv.z;
515
+
516
+// Print(pv);
517
+ if (hasnorm)
518
+ {
519
+// assert(qv.norm.normalized());
520
+ //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z);
521
+ float nx = (float)qv.norm.x;
522
+ float ny = (float)qv.norm.y;
523
+ float nz = (float)qv.norm.z;
524
+
525
+ x += nx * obj.NORMALPUSH;
526
+ y += ny * obj.NORMALPUSH;
527
+ z += nz * obj.NORMALPUSH;
528
+
529
+ gl.glNormal3f(nx, ny, nz);
530
+ }
531
+ //System.out.println("vertexq = " + qv.s + ", " + qv.t);
532
+ // boolean locked = false;
533
+ // float eps = 0.1f;
534
+ // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
535
+
536
+ // int dot = 0; //*/ (int)f.dot;
537
+
538
+ // if ((dot&1) == 0)
539
+ // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
540
+
541
+ // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
542
+ if (obj.flipV)
543
+ gl.glTexCoord2f((float) qv.s, 1-(float) qv.t);
544
+ else
545
+ gl.glTexCoord2f((float) qv.s, (float) qv.t);
546
+ // else
547
+ // {
548
+ // locked = true;
549
+ // gl.glTexCoord2f((float) pv.s, (float) pv.t);
550
+ // }
551
+ gl.glColor4f(qv.AO, qv.AO, qv.AO, 1);
552
+ SetColor(obj, qv);
553
+
554
+ gl.glVertex3f(x, y, z);
555
+ //gl.glColor4f(r, g, b, 1);
556
+ //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1);
557
+ //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
558
+// Print(qv);
559
+
560
+ // R
561
+ x = (float)rv.x;
562
+ y = (float)rv.y;
563
+ z = (float)rv.z;
564
+
565
+ if (hasnorm)
566
+ {
567
+// assert(rv.norm.normalized());
568
+ //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
569
+ float nx = (float)rv.norm.x;
570
+ float ny = (float)rv.norm.y;
571
+ float nz = (float)rv.norm.z;
572
+
573
+ x += nx * obj.NORMALPUSH;
574
+ y += ny * obj.NORMALPUSH;
575
+ z += nz * obj.NORMALPUSH;
576
+
577
+ gl.glNormal3f(nx, ny, nz);
578
+ }
579
+
580
+ // if ((dot&4) == 0)
581
+ // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
582
+
583
+ // if (wrap || !locked && (dot&8) != 0)
584
+ if (obj.flipV)
585
+ gl.glTexCoord2f((float) rv.s, 1-(float) rv.t);
586
+ else
587
+ gl.glTexCoord2f((float) rv.s, (float) rv.t);
588
+ // else
589
+ // gl.glTexCoord2f((float) pv.s, (float) pv.t);
590
+
591
+ // f.dot = dot;
592
+
593
+ gl.glColor4f(rv.AO, rv.AO, rv.AO, 1);
594
+ SetColor(obj, rv);
595
+ //gl.glColor4f(r, g, b, 1);
596
+ //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1);
597
+ //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z);
598
+ gl.glVertex3f(x, y, z);
599
+// Print(rv);
600
+ //gl.glEnd();
601
+ }
602
+ else
603
+ {
604
+ gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
605
+ gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
606
+ gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z);
607
+
608
+ }
609
+
610
+ if (false) // (attributes & WIREFRAME) != 0)
611
+ {
612
+ gl.glDisable(gl.GL_LIGHTING);
613
+
614
+ gl.glBegin(gl.GL_LINE_LOOP);
615
+ gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z);
616
+ gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z);
617
+ gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z);
618
+ gl.glEnd();
619
+
620
+ gl.glEnable(gl.GL_LIGHTING);
621
+ }
622
+ }
623
+
624
+ /**
625
+ * <code>draw</code> renders a <code>TriMesh</code> object including
626
+ * it's normals, colors, textures and vertices.
627
+ *
628
+ * @see Renderer#draw(TriMesh)
629
+ * @param tris
630
+ * the mesh to render.
631
+ */
632
+ public void DrawParticles(TriMesh geo, Object3D shape, boolean selected, boolean rotate) // TriMesh tris)
633
+ {
634
+ CameraPane display = this;
635
+
636
+ float r = display.modelParams0[0];
637
+ float g = display.modelParams0[1];
638
+ float b = display.modelParams0[2];
639
+ float opacity = display.modelParams5[1];
640
+
641
+ //final GL gl = GLU.getCurrentGL();
642
+ GL gl = display.GetGL(); // getGL();
643
+
644
+ FloatBuffer vertBuf = geo.vertBuf;
645
+
646
+ int v = vertBuf.capacity();
647
+
648
+ int count = 0;
649
+
650
+ boolean cf = gl.glIsEnabled(gl.GL_CULL_FACE);
651
+ gl.glEnable(gl.GL_CULL_FACE);
652
+ // gl.glScalef(1.0f/1024,1.0f/1024,1.0f/1024);
653
+ for (int i=0; i<v/3; i++)
654
+ {
655
+ int index3 = i*3;
656
+
657
+ if (geo.sizeBuf.get(index3+1) == 0)
658
+ continue;
659
+
660
+ count++;
661
+
662
+ int index4 = i*4;
663
+
664
+ float tx = vertBuf.get(index3);
665
+ float ty = vertBuf.get(index3+1);
666
+ float tz = vertBuf.get(index3+2);
667
+
668
+ // if (tx == 0 && ty == 0 && tz == 0)
669
+ // continue;
670
+
671
+ gl.glMatrixMode(gl.GL_TEXTURE);
672
+ gl.glPushMatrix();
673
+
674
+ float[] texmat = geo.texmat;
675
+ texmat[12] = texmat[13] = texmat[14] = i;
676
+
677
+ gl.glMultMatrixf(texmat, 0);
678
+
679
+ gl.glMatrixMode(gl.GL_MODELVIEW);
680
+ gl.glPushMatrix();
681
+
682
+ gl.glTranslatef(tx,ty,tz);
683
+
684
+ if (rotate)
685
+ gl.glRotatef(i, 0, 1, 0);
686
+
687
+ float size = geo.sizeBuf.get(index3) / 100;
688
+ gl.glScalef(size,size,size);
689
+
690
+ float cr = geo.colorBuf.get(index4);
691
+ float cg = geo.colorBuf.get(index4+1);
692
+ float cb = geo.colorBuf.get(index4+2);
693
+ float ca = geo.colorBuf.get(index4+3);
694
+
695
+ display.modelParams0[0] = r * cr;
696
+ display.modelParams0[1] = g * cg;
697
+ display.modelParams0[2] = b * cb;
698
+
699
+ display.modelParams5[1] = opacity * ca;
700
+
701
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
702
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
703
+
704
+ RandomNode.globalseed = (int)geo.sizeBuf.get(index3+2); // i;
705
+ RandomNode.globalseed2 = RandomNode.globalseed;
706
+
707
+// gl.glColor4f(cr,cg,cb,ca);
708
+ // gl.glScalef(1024/16,1024/16,1024/16);
709
+ shape.Draw/*Node*/(display,null,selected,false); // blocked
710
+ // gl.glScalef(16.0f/1024,16.0f/1024,16.0f/1024);
711
+ //gl.glTranslatef(-tx,-ty,-tz);
712
+ gl.glPopMatrix();
713
+
714
+ gl.glMatrixMode(gl.GL_TEXTURE);
715
+ gl.glPopMatrix();
716
+ }
717
+ // gl.glScalef(1024,1024,1024);
718
+ if (!cf)
719
+ gl.glDisable(gl.GL_CULL_FACE);
720
+
721
+ display.modelParams0[0] = r;
722
+ display.modelParams0[1] = g;
723
+ display.modelParams0[2] = b;
724
+
725
+ display.modelParams5[1] = opacity;
726
+
727
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
728
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
729
+
730
+ gl.glMatrixMode(gl.GL_MODELVIEW);
731
+
732
+// System.err.println("total = " + v/3 + "; displayed = " + count);
733
+ if (true)
734
+ return;
735
+
736
+//// if (!tris.predraw(this))
737
+//// {
738
+//// return;
739
+//// }
740
+//// if (Debug.stats)
741
+//// {
742
+//// StatCollector.addStat(StatType.STAT_TRIANGLE_COUNT, tris.getTriangleCount());
743
+//// StatCollector.addStat(StatType.STAT_VERTEX_COUNT, tris.getVertexCount());
744
+//// StatCollector.addStat(StatType.STAT_GEOM_COUNT, 1);
745
+//// }
746
+////
747
+//// if (tris.getDisplayListID() != -1)
748
+//// {
749
+//// renderDisplayList(tris);
750
+//// return;
751
+//// }
752
+////
753
+//// if (!generatingDisplayList)
754
+//// {
755
+//// applyStates(tris.states, tris);
756
+//// }
757
+//// if (Debug.stats)
758
+//// {
759
+//// StatCollector.startStat(StatType.STAT_RENDER_TIMER);
760
+//// }
761
+//// boolean transformed = doTransforms(tris);
762
+//
763
+// int glMode = GL.GL_TRIANGLES;
764
+// switch (getMode())
765
+// {
766
+// case Triangles:
767
+// glMode = GL.GL_TRIANGLES;
768
+// break;
769
+// case Strip:
770
+// glMode = GL.GL_TRIANGLE_STRIP;
771
+// break;
772
+// case Fan:
773
+// glMode = GL.GL_TRIANGLE_FAN;
774
+// break;
775
+// }
776
+//
777
+// if (!predrawGeometry(gl))
778
+// {
779
+// // make sure only the necessary indices are sent through on old
780
+// // cards.
781
+// IntBuffer indices = this.getIndexBuffer();
782
+// if (indices == null)
783
+// {
784
+// logger.severe("missing indices on geometry object: " + this.toString());
785
+// } else
786
+// {
787
+// indices.rewind();
788
+// indices.limit(this.getMaxIndex());
789
+//
790
+// gl.glDrawElements(glMode, indices.limit(), GL.GL_UNSIGNED_INT, indices); // TODO Check <count> and assumed <type> of GL_UNSIGNED_INT
791
+//
792
+// indices.clear();
793
+// }
794
+// } else
795
+// {
796
+// gl.glDrawElements(glMode, this.getIndexBuffer().limit(),
797
+// GL.GL_UNSIGNED_INT, 0);
798
+// }
799
+//
800
+//// postdrawGeometry(tris);
801
+//// if (transformed)
802
+//// {
803
+//// undoTransforms(tris);
804
+//// }
805
+////
806
+//// if (Debug.stats)
807
+//// {
808
+//// StatCollector.endStat(StatType.STAT_RENDER_TIMER);
809
+//// }
810
+//// tris.postdraw(this);
811
+ }
812
+
813
+ static Camera localcamera = new Camera();
814
+ static cVector from = new cVector();
815
+ static cVector to = new cVector();
816
+
817
+ public void PrepOcclusion(BoundaryRep br, double[][] transform)
818
+ {
819
+ CameraPane cp = this;
820
+
821
+ Camera keep = cp.RenderCamera();
822
+ cp.renderCamera = localcamera;
823
+
824
+ if (br.trimmed)
825
+ {
826
+ float[] colors = new float[br.positions.length / 3];
827
+
828
+ int i3 = 0;
829
+ for (int i = 0; i < br.positions.length / 3; i++, i3 += 3)
830
+ {
831
+ if (br.normals[i3] == 0 && br.normals[i3+1] == 0 && br.normals[i3+2] == 0)
832
+ continue;
833
+
834
+ from.set(br.positions[i3], br.positions[i3 + 1], br.positions[i3 + 2]);
835
+ to.set(br.positions[i3] + br.normals[i3],
836
+ br.positions[i3 + 1] + br.normals[i3 + 1],
837
+ br.positions[i3 + 2] + br.normals[i3 + 2]);
838
+ LA.xformPos(from, transform, from);
839
+ LA.xformPos(to, transform, to); // RIGID ONLY
840
+ localcamera.setAim(from, to);
841
+
842
+ CameraPane.occlusionbuffer.display();
843
+
844
+ if (CameraPane.DEBUG_OCCLUSION)
845
+ cp.display(); // debug
846
+
847
+ colors[i] = cp.vertexOcclusion.r;
848
+ //colors[i3 + 1] = cp.vertexOcclusion.g;
849
+ //colors[i3 + 2] = cp.vertexOcclusion.b;
850
+
851
+ if ((i % 100) == 0 && i != 0)
852
+ {
853
+ Globals.theRenderer.setCursor(java.awt.Cursor.getPredefinedCursor(java.awt.Cursor.WAIT_CURSOR));
854
+ //System.out.println("Color = " + cp.vertexOcclusion.r + ", " + cp.vertexOcclusion.g + ", " + cp.vertexOcclusion.b + "; " + (int)(100.0*i/(positions.length/3)) + "% done");
855
+ System.out.println((int) (100.0 * i / (br.positions.length / 3)) + "% (" + i + " of " + (br.positions.length / 3) + ")");
856
+ }
857
+ }
858
+
859
+ br.colors = colors;
860
+ }
861
+ else
862
+ {
863
+ for (int i = 0; i < br.VertexCount(); i++)
864
+ {
865
+ Vertex v = br.GetVertex(i);
866
+
867
+ if (v.norm == null || v.norm.x == 0 && v.norm.y == 0 && v.norm.z == 0)
868
+ continue;
869
+
870
+ from.set(v.x, v.y, v.z);
871
+ to.set(v.x+v.norm.x, v.y+v.norm.y, v.z+v.norm.z);
872
+ LA.xformPos(from, transform, from);
873
+ LA.xformPos(to, transform, to); // RIGID ONLY
874
+ localcamera.setAim(from, to);
875
+
876
+ CameraPane.occlusionbuffer.display();
877
+
878
+ if (CameraPane.DEBUG_OCCLUSION)
879
+ cp.display(); // debug
880
+
881
+ v.AO = cp.vertexOcclusion.r;
882
+
883
+ if ((i % 100) == 0 && i != 0)
884
+ {
885
+ Globals.theRenderer.setCursor(java.awt.Cursor.getPredefinedCursor(java.awt.Cursor.WAIT_CURSOR));
886
+ //System.out.println("Color = " + cp.vertexOcclusion.r + ", " + cp.vertexOcclusion.g + ", " + cp.vertexOcclusion.b + "; " + (int)(100.0*i/(positions.length/3)) + "% done");
887
+ System.out.println((int) (100.0 * i / br.VertexCount()) + "% (" + i + " of " + br.VertexCount() + ")");
888
+ }
889
+ }
890
+ }
891
+
892
+ //System.out.println("done.");
893
+
894
+ cp.renderCamera = keep;
895
+ }
896
+
897
+ void DrawPointFLow(PointFlow pointFlow, Object3D /*Composite*/ root, boolean selected, boolean blocked)
898
+ {
899
+ CameraPane display = this;
900
+ pointFlow.CreateHT();
901
+
902
+ float r = display.modelParams0[0];
903
+ float g = display.modelParams0[1];
904
+ float b = display.modelParams0[2];
905
+ float opacity = display.modelParams5[1];
906
+
907
+ //final GL gl = GLU.getCurrentGL();
908
+ GL gl = display.GetGL(); // getGL();
909
+
910
+ int s = pointFlow.points.size();
911
+
912
+ boolean cf = gl.glIsEnabled(gl.GL_CULL_FACE);
913
+ gl.glEnable(gl.GL_CULL_FACE);
914
+
915
+ for (int i=s; --i>=0;)
916
+ //for (int i=0; i<s; i++)
917
+ {
918
+ cVector v = pointFlow.points.get(i);
919
+
920
+ double mindist = Double.MAX_VALUE;
921
+
922
+ double size = pointFlow.minimumSize;
923
+
924
+ double distancenext = 0;
925
+
926
+ if (i > 0)
927
+ {
928
+ cVector w = pointFlow.points.get(i-1);
929
+
930
+ double dist = w.distance(v);
931
+
932
+ distancenext = dist;
933
+
934
+ if (mindist > dist)
935
+ {
936
+ mindist = dist;
937
+ size = mindist*pointFlow.resizefactor;
938
+ }
939
+ }
940
+
941
+ if (i < s-1)
942
+ {
943
+ cVector w = pointFlow.points.get(i+1);
944
+
945
+ double dist = w.distance(v);
946
+
947
+ if (mindist > dist)
948
+ {
949
+ mindist = dist;
950
+ size = mindist*pointFlow.resizefactor;
951
+ }
952
+ }
953
+
954
+ if (size < pointFlow.minimumSize)
955
+ size = pointFlow.minimumSize;
956
+ if (size > pointFlow.maximumSize)
957
+ size = pointFlow.maximumSize;
958
+
959
+ double tx = v.x;
960
+ double ty = v.y;
961
+ double tz = v.z;
962
+
963
+ // if (tx == 0 && ty == 0 && tz == 0)
964
+ // continue;
965
+
966
+ gl.glMatrixMode(gl.GL_TEXTURE);
967
+ gl.glPushMatrix();
968
+ pointFlow.texmat[12] = pointFlow.texmat[13] = pointFlow.texmat[14] = i;
969
+
970
+ gl.glMultMatrixf(pointFlow.texmat, 0);
971
+
972
+ gl.glMatrixMode(gl.GL_MODELVIEW);
973
+ gl.glPushMatrix();
974
+
975
+ gl.glTranslated(tx,ty,tz);
976
+
977
+ gl.glScaled(size,size,size);
978
+
979
+// float cr = colorBuf.get(index4);
980
+// float cg = colorBuf.get(index4+1);
981
+// float cb = colorBuf.get(index4+2);
982
+// float ca = colorBuf.get(index4+3);
983
+//
984
+// display.modelParams0[0] = r * cr;
985
+// display.modelParams0[1] = g * cg;
986
+// display.modelParams0[2] = b * cb;
987
+//
988
+// display.modelParams5[1] = opacity * ca;
989
+//
990
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
991
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
992
+//
993
+// RandomNode.globalseed = (int)sizeBuf.get(index3+2); // i;
994
+// RandomNode.globalseed2 = RandomNode.globalseed;
995
+//
996
+//// gl.glColor4f(cr,cg,cb,ca);
997
+// // gl.glScalef(1024/16,1024/16,1024/16);
998
+ pointFlow.geo.Draw/*Node*/(display,null,selected, blocked);
999
+
1000
+ gl.glPopMatrix();
1001
+
1002
+ double step = size/4; //
1003
+
1004
+ if (i == 0 || size == 0 || distancenext > 8*size || distancenext < step)
1005
+ continue;
1006
+
1007
+ int nbsteps = (int)(distancenext/step);
1008
+
1009
+ step = distancenext/nbsteps;
1010
+
1011
+ cVector next = pointFlow.points.get(i-1);
1012
+
1013
+ tmp.set(next);
1014
+ tmp.sub(v);
1015
+ tmp.normalize();
1016
+ tmp.mul(step);
1017
+
1018
+ // calculate next size
1019
+ mindist = Double.MAX_VALUE;
1020
+
1021
+ double nextsize = pointFlow.minimumSize;
1022
+
1023
+ if (i > 1)
1024
+ {
1025
+ cVector w = pointFlow.points.get(i-2);
1026
+
1027
+ double dist = w.distance(next);
1028
+
1029
+ if (mindist > dist)
1030
+ {
1031
+ mindist = dist;
1032
+ nextsize = mindist*pointFlow.resizefactor;
1033
+ }
1034
+ }
1035
+
1036
+ double dist = v.distance(next);
1037
+
1038
+ if (mindist > dist)
1039
+ {
1040
+ mindist = dist;
1041
+ nextsize = mindist*pointFlow.resizefactor;
1042
+ }
1043
+
1044
+ if (nextsize < pointFlow.minimumSize)
1045
+ nextsize = pointFlow.minimumSize;
1046
+ if (nextsize > pointFlow.maximumSize)
1047
+ nextsize = pointFlow.maximumSize;
1048
+ //
1049
+
1050
+ double count = 0;
1051
+
1052
+ while (distancenext > 0.000000001) // step
1053
+ {
1054
+ gl.glPushMatrix();
1055
+
1056
+ gl.glTranslated(tx + tmp.x*count, ty + tmp.y*count, tz + tmp.z*count);
1057
+
1058
+ double K = count/nbsteps;
1059
+
1060
+ double intersize = K*nextsize + (1-K)*size;
1061
+
1062
+ gl.glScaled(intersize,intersize,intersize);
1063
+
1064
+ pointFlow.geo.Draw/*Node*/(display,null,selected,blocked);
1065
+
1066
+ count++;
1067
+
1068
+ distancenext -= step;
1069
+
1070
+ gl.glPopMatrix();
1071
+ }
1072
+
1073
+ if (count != nbsteps)
1074
+ assert(count == nbsteps);
1075
+
1076
+ // gl.glScalef(16.0f/1024,16.0f/1024,16.0f/1024);
1077
+ //gl.glTranslatef(-tx,-ty,-tz);
1078
+
1079
+ gl.glMatrixMode(gl.GL_TEXTURE);
1080
+ gl.glPopMatrix();
1081
+ }
1082
+
1083
+ if (!cf)
1084
+ gl.glDisable(gl.GL_CULL_FACE);
1085
+
1086
+// display.modelParams0[0] = r;
1087
+// display.modelParams0[1] = g;
1088
+// display.modelParams0[2] = b;
1089
+//
1090
+// display.modelParams5[1] = opacity;
1091
+//
1092
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1093
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1094
+
1095
+ gl.glMatrixMode(gl.GL_MODELVIEW);
1096
+ }
1097
+
1098
+ public void DrawBox(cVector min, cVector max)
1099
+ {
1100
+ javax.media.opengl.GL gl = GetGL();
1101
+ gl.glBegin(gl.GL_LINES);
1102
+
1103
+ gl.glVertex3d(min.x, min.y, min.z);
1104
+ gl.glVertex3d(min.x, min.y, max.z);
1105
+ gl.glVertex3d(min.x, min.y, min.z);
1106
+ gl.glVertex3d(min.x, max.y, min.z);
1107
+ gl.glVertex3d(min.x, min.y, min.z);
1108
+ gl.glVertex3d(max.x, min.y, min.z);
1109
+
1110
+ gl.glVertex3d(max.x, max.y, max.z);
1111
+ gl.glVertex3d(min.x, max.y, max.z);
1112
+ gl.glVertex3d(max.x, max.y, max.z);
1113
+ gl.glVertex3d(max.x, min.y, max.z);
1114
+ gl.glVertex3d(max.x, max.y, max.z);
1115
+ gl.glVertex3d(max.x, max.y, min.z);
1116
+
1117
+ gl.glEnd();
1118
+ }
1119
+
1120
+ public void DrawGeometry(BoundaryRep bRep, boolean flipV, boolean selectmode)
1121
+ {
1122
+ int[] strips = bRep.getRawIndices();
1123
+
1124
+ javax.media.opengl.GL gl = GetGL();
1125
+
1126
+ // TRIANGLE STRIP ARRAY
1127
+ if (bRep.trimmed)
1128
+ {
1129
+ float[] v = bRep.getRawVertices();
1130
+ float[] n = bRep.getRawNormals();
1131
+ float[] c = bRep.getRawColors();
1132
+ float[] uv = bRep.getRawUVMap();
1133
+
1134
+ int count2 = 0;
1135
+ int count3 = 0;
1136
+
1137
+ if (n.length > 0)
1138
+ {
1139
+ for (int i = 0; i < strips.length; i++)
1140
+ {
1141
+ gl.glBegin(gl.GL_TRIANGLE_STRIP);
1142
+
1143
+ /*
1144
+ boolean locked = false;
1145
+ float eps = 0.1f;
1146
+ boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
1147
+
1148
+ int dot = 0;
1149
+
1150
+ if ((dot&1) == 0)
1151
+ dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
1152
+
1153
+ if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
1154
+ gl.glTexCoord2f((float) qv.s, (float) qv.t);
1155
+ else
1156
+ {
1157
+ locked = true;
1158
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1159
+ }
1160
+ //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
1161
+ gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
1162
+ if (hasnorm)
1163
+ {
1164
+ //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
1165
+ gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
1166
+ }
1167
+
1168
+ if ((dot&4) == 0)
1169
+ dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
1170
+
1171
+ if (wrap || !locked && (dot&8) != 0)
1172
+ gl.glTexCoord2f((float) rv.s, (float) rv.t);
1173
+ else
1174
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1175
+
1176
+ f.dot = dot;
1177
+ */
1178
+
1179
+ if (!selectmode)
1180
+ {
1181
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1182
+ {
1183
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1184
+ } else
1185
+ {
1186
+ gl.glNormal3f(0, 0, 1);
1187
+ }
1188
+
1189
+ if (c != null)
1190
+ //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
1191
+ {
1192
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1193
+ }
1194
+ }
1195
+ if (flipV)
1196
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1197
+ else
1198
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1199
+ //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
1200
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1201
+
1202
+ count2 += 2;
1203
+ count3 += 3;
1204
+ if (!selectmode)
1205
+ {
1206
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1207
+ {
1208
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1209
+ } else
1210
+ {
1211
+ gl.glNormal3f(0, 0, 1);
1212
+ }
1213
+ if (c != null)
1214
+ {
1215
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1216
+ }
1217
+ }
1218
+ if (flipV)
1219
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1220
+ else
1221
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1222
+ //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
1223
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1224
+
1225
+ count2 += 2;
1226
+ count3 += 3;
1227
+ for (int j = 0; j < strips[i] - 2; j++)
1228
+ {
1229
+ //gl.glTexCoord2d(...);
1230
+ if (!selectmode)
1231
+ {
1232
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1233
+ {
1234
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1235
+ } else
1236
+ {
1237
+ gl.glNormal3f(0, 0, 1);
1238
+ }
1239
+ if (c != null)
1240
+ {
1241
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1242
+ }
1243
+ }
1244
+
1245
+ if (flipV)
1246
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1247
+ else
1248
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1249
+ //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
1250
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1251
+ count2 += 2;
1252
+ count3 += 3;
1253
+ }
1254
+
1255
+ gl.glEnd();
1256
+ }
1257
+ }
1258
+
1259
+ assert count3 == v.length;
1260
+ }
1261
+ else // !trimmed
1262
+ {
1263
+ int count = 0;
1264
+ for (int i = 0; i < strips.length; i++)
1265
+ {
1266
+ gl.glBegin(gl.GL_TRIANGLE_STRIP);
1267
+
1268
+ Vertex p = bRep.GetVertex(bRep.indices[count++]);
1269
+ Vertex q = bRep.GetVertex(bRep.indices[count++]);
1270
+
1271
+ drawVertex(gl, p, flipV, selectmode);
1272
+ drawVertex(gl, q, flipV, selectmode);
1273
+
1274
+ for (int j = 0; j < strips[i] - 2; j++)
1275
+ {
1276
+ Vertex r = bRep.GetVertex(bRep.indices[count++]);
1277
+
1278
+ // if (j%2 == 0)
1279
+ // drawFace(p, q, r, display, null);
1280
+ // else
1281
+ // drawFace(p, r, q, display, null);
1282
+
1283
+ // p = q;
1284
+ // q = r;
1285
+ drawVertex(gl, r, flipV, selectmode);
1286
+ }
1287
+
1288
+ gl.glEnd();
1289
+ }
1290
+ }
1291
+ }
1292
+
1293
+ static cSpring.Point3D temp = new cSpring.Point3D();
1294
+ static cSpring.Point3D temp2 = new cSpring.Point3D();
1295
+ static cSpring.Point3D temp3 = new cSpring.Point3D();
1296
+
1297
+ public void DrawDynamicMesh(cMesh mesh)
1298
+ {
1299
+ GL gl = GetGL(); // getGL();
1300
+
1301
+ cSpring.PhysicsController3D Phys = mesh.Phys;
1302
+
1303
+ gl.glDisable(gl.GL_LIGHTING);
1304
+
1305
+ gl.glLineWidth(1);
1306
+ gl.glColor3f(1,1,1);
1307
+ gl.glBegin(gl.GL_LINES);
1308
+ double scale = 0;
1309
+ int count = 0;
1310
+ for (int s=0; s<Phys.allSprings.size(); s++)
1311
+ {
1312
+ cSpring.Spring spring = Phys.allSprings.get(s);
1313
+ if(s == 0)
1314
+ {
1315
+ //System.out.println(" spring : " + spring.a.position + "; " + spring.b.position);
1316
+ }
1317
+ if (mesh.showsprings)
1318
+ {
1319
+ temp.set(spring.a.position);
1320
+ temp.add(spring.b.position);
1321
+ temp.mul(0.5);
1322
+ temp2.set(spring.a.position);
1323
+ temp2.sub(spring.b.position);
1324
+ temp2.mul(spring.restLength/2);
1325
+ temp.sub(temp2);
1326
+ gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z);
1327
+ temp.add(temp2);
1328
+ temp.add(temp2);
1329
+ gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z);
1330
+ }
1331
+
1332
+ if (spring.isHandle)
1333
+ continue;
1334
+
1335
+ //if (scale < spring.restLength)
1336
+ scale += spring.restLength;
1337
+ count++;
1338
+ }
1339
+ gl.glEnd();
1340
+
1341
+ if (count == 0)
1342
+ scale = 0.01;
1343
+ else
1344
+ scale /= count * 3;
1345
+
1346
+ //scale = 0.25;
1347
+
1348
+ if (mesh.ShowInfo())
1349
+ {
1350
+ gl.glLineWidth(4);
1351
+ for (int s=0; s<Phys.allNodes.size(); s++)
1352
+ {
1353
+ cSpring.DynamicNode node = Phys.allNodes.get(s);
1354
+ if (node.mass == 0)
1355
+ continue;
1356
+
1357
+ int i = node.springs==null?-1:node.springs.size();
1358
+ gl.glColor3f((i>>2)&1,(i>>1)&1,i&1);
1359
+ //temp.set(node.springForce.x, node.springForce.y, node.springForce.z);
1360
+ //temp.normalize();
1361
+ //gl.glColor3d((temp.x+1)/2, (temp.y+1)/2, (temp.z+1)/2);
1362
+ gl.glBegin(gl.GL_LINES);
1363
+ gl.glVertex3d(node.position.x, node.position.y, node.position.z);
1364
+ //gl.glVertex3d(node.position.x + node.normal.x*scale, node.position.y + node.normal.y*scale, node.position.z + node.normal.z*scale);
1365
+ gl.glVertex3d(node.position.x + mesh.bRep.GetVertex(s).norm.x*scale,
1366
+ node.position.y + mesh.bRep.GetVertex(s).norm.y*scale,
1367
+ node.position.z + mesh.bRep.GetVertex(s).norm.z*scale);
1368
+ gl.glEnd();
1369
+ }
1370
+
1371
+ gl.glLineWidth(8);
1372
+ for (int s=0; s<Phys.allNodes.size(); s++)
1373
+ {
1374
+ cSpring.DynamicNode node = Phys.allNodes.get(s);
1375
+
1376
+ if (node.springs != null)
1377
+ {
1378
+ for (int i=0; i<node.springs.size(); i+=1)
1379
+ {
1380
+ cSpring.DynamicNode f = node.springs.get(i).GetOther(node);
1381
+
1382
+ int c = i+1;
1383
+ // c = node.springs.get(i).nbcopies;
1384
+
1385
+ gl.glColor3f((c>>2)&1,(c>>1)&1,c&1);
1386
+ gl.glBegin(gl.GL_LINES);
1387
+ gl.glVertex3d(node.position.x, node.position.y, node.position.z);
1388
+ gl.glVertex3d(f.position.x/3+node.position.x*2/3, f.position.y/3+node.position.y*2/3, f.position.z/3+node.position.z*2/3);
1389
+ gl.glEnd();
1390
+ }
1391
+ }
1392
+ }
1393
+
1394
+ gl.glLineWidth(1);
1395
+ }
1396
+
1397
+ gl.glEnable(gl.GL_LIGHTING);
1398
+ }
1399
+
1400
+ /// INTERFACE
1401
+
1402
+ public void StartTriangles()
1403
+ {
1404
+ javax.media.opengl.GL gl = GetGL();
1405
+ gl.glBegin(gl.GL_TRIANGLES);
1406
+ }
1407
+
1408
+ public void EndTriangles()
1409
+ {
1410
+ GetGL().glEnd();
1411
+ }
1412
+
1413
+ void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean flipV, boolean selectmode)
1414
+ {
1415
+ if (!selectmode)
1416
+ {
1417
+ gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
1418
+ gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
1419
+
1420
+ if (flipV)
1421
+ gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
1422
+ else
1423
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1424
+ }
1425
+
1426
+ gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
1427
+ }
1428
+
1429
+ void SetColor(Object3D obj, Vertex p0)
1430
+ {
1431
+ CameraPane display = this;
1432
+ BoundaryRep bRep = obj.bRep;
1433
+
1434
+ if (RENDERPROGRAM == 0)
1435
+ {
1436
+ float r = 0;
1437
+ if (bRep != null)
1438
+ {
1439
+ if (bRep.stripified)
1440
+ {
1441
+ r = 1;
1442
+ }
1443
+ }
1444
+ float g = 0;
1445
+ if (bRep != null)
1446
+ {
1447
+ if (bRep.trimmed)
1448
+ {
1449
+ g = 1;
1450
+ }
1451
+ }
1452
+ float b = 0;
1453
+ if (obj.support != null && obj.link2master)
1454
+ {
1455
+ b = 1;
1456
+ }
1457
+ display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO);
1458
+ return;
1459
+ }
1460
+
1461
+ if (display.DrawMode() != CameraPane.SHADOW)
1462
+ return;
1463
+
1464
+ javax.media.opengl.GL gl = display.GetGL();
1465
+// if (true) return;
1466
+// float ao = p.AO;
1467
+//
1468
+// // if (ao == 0 && !bRep.AOdone) // transient problem!
1469
+// // ao = 1;
1470
+//
1471
+// gl.glColor4f(ao, ao, ao, 1);
1472
+
1473
+// CameraPane.selectedpoint.
1474
+// getAverage(cStatic.point1, true);
1475
+ if (CameraPane.pointflow == null) // !random) // live)
1476
+ {
1477
+ return;
1478
+ }
1479
+
1480
+ cStatic.point1.set(0,0,0);
1481
+ LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1);
1482
+
1483
+ cStatic.point1.sub(p0);
1484
+
1485
+
1486
+// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta?
1487
+// {
1488
+// return;
1489
+// }
1490
+
1491
+ //if (true)
1492
+ if (cStatic.point1.dot(cStatic.point1) > 0.000001)
1493
+ {
1494
+ return;
1495
+ }
1496
+
1497
+ float[] colorV = new float[3];
1498
+
1499
+ if (false) // marked)
1500
+ {
1501
+ // debug rigging weights
1502
+ for (int object = 0; object < p0.vertexlinks.length; object++)
1503
+ {
1504
+ float weight = p0.weights[object] / p0.totalweight;
1505
+
1506
+ // if (weight < 0.1)
1507
+ // {
1508
+ // assert(weight == 0);
1509
+ // continue;
1510
+ // }
1511
+
1512
+ if (p0.vertexlinks[object] == -1)
1513
+ continue;
1514
+
1515
+ Vertex q = obj.support.bRep.GetVertex(p0.vertexlinks[object]);
1516
+
1517
+ int color = //1 << object; //
1518
+ //p.vertexlinks.length;
1519
+ obj.support.bRep.supports[p0.closestsupport].links[object];
1520
+ colorV[2] += (color & 1) * weight;
1521
+ colorV[1] += ((color & 2) >> 1) * weight;
1522
+ colorV[0] += ((color & 4) >> 2) * weight;
1523
+ }
1524
+ }
1525
+ else
1526
+ {
1527
+ if (obj.drawingstarted)
1528
+ {
1529
+ // find next point
1530
+ if (bRep.GetVertex(0).faceindices == null)
1531
+ {
1532
+ bRep.InitFaceIndices();
1533
+ }
1534
+
1535
+ double ymin = p0.y;
1536
+
1537
+ Vertex newp = p0;
1538
+
1539
+ for (int fii = 0; fii < p0.faceindices.length; fii++)
1540
+ {
1541
+ int fi = p0.faceindices[fii];
1542
+
1543
+ if (fi == -1)
1544
+ break;
1545
+
1546
+ Face f = bRep.GetFace(fi);
1547
+
1548
+ Vertex p = bRep.GetVertex(f.p);
1549
+ Vertex q = bRep.GetVertex(f.q);
1550
+ Vertex r = bRep.GetVertex(f.r);
1551
+
1552
+ int swap = (int)(Math.random()*3);
1553
+
1554
+// for (int s=swap; --s>=0;)
1555
+// {
1556
+// Vertex t = p;
1557
+// p = q;
1558
+// q = r;
1559
+// r = t;
1560
+// }
1561
+ if (ymin > p.y)
1562
+ {
1563
+ ymin = p.y;
1564
+ newp = p;
1565
+// break;
1566
+ }
1567
+ if (ymin > q.y)
1568
+ {
1569
+ ymin = q.y;
1570
+ newp = q;
1571
+// break;
1572
+ }
1573
+ if (ymin > r.y)
1574
+ {
1575
+ ymin = r.y;
1576
+ newp = r;
1577
+// break;
1578
+ }
1579
+ }
1580
+
1581
+ CameraPane.selectedpoint.toParent[3][0] = newp.x;
1582
+ CameraPane.selectedpoint.toParent[3][1] = newp.y;
1583
+ CameraPane.selectedpoint.toParent[3][2] = newp.z;
1584
+
1585
+ obj.drawingstarted = false;
1586
+
1587
+ // return;
1588
+ }
1589
+
1590
+ if (false) // CameraPane.DRAW
1591
+ {
1592
+ p0.AO = colorV[0] = 2;
1593
+ colorV[1] = 2;
1594
+ colorV[2] = 2;
1595
+ }
1596
+
1597
+ CameraPane.pointflow.add(p0);
1598
+ CameraPane.pointflow.Touch();
1599
+ }
1600
+
1601
+// gl.glColor3f(colorV[0], colorV[1], colorV[2]);
1602
+// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
1603
+// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
1604
+ }
1605
+
1606
+ void DrawMaterial(cMaterial material, boolean selected)
1607
+ {
1608
+ CameraPane display = this;
1609
+ //new Exception().printStackTrace();
1610
+
1611
+ if (display.IsFrozen() && !selected || display.IsAmbientOcclusionOn()) // || display.drawMode == display.SHADOW)
1612
+ {
1613
+ return;
1614
+ }
1615
+
1616
+ javax.media.opengl.GL gl = display.GetGL();
1617
+
1618
+ //Color col = Color.getHSBColor(color,modulation,1);
1619
+ //col.getColorComponents(ColorSpace.getInstance(ColorSpace.CS_LINEAR_RGB), CameraPane.modelParams0);
1620
+ if (!material.multiply)
1621
+ {
1622
+ display.color = material.color;
1623
+ display.saturation = material.modulation;
1624
+ }
1625
+ else
1626
+ {
1627
+ display.color *= material.color*2;
1628
+ display.saturation *= material.modulation*2;
1629
+ }
1630
+
1631
+ cColor.HSBtoRGB(display.color, display.saturation, 1, display.modelParams0);
1632
+
1633
+ float[] colorV = Grafreed.colorV;
1634
+
1635
+ /**/
1636
+ if (display.DrawMode() == display.DEFAULT) // && display.RENDERPROGRAM == 0)
1637
+ {
1638
+ colorV[0] = display.modelParams0[0] * material.diffuse;
1639
+ colorV[1] = display.modelParams0[1] * material.diffuse;
1640
+ colorV[2] = display.modelParams0[2] * material.diffuse;
1641
+ colorV[3] = material.opacity;
1642
+
1643
+ gl.glColor4f(colorV[0], colorV[1], colorV[2], material.opacity);
1644
+ //System.out.println("Opacity = " + opacity);
1645
+
1646
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
1647
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1648
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
1649
+
1650
+ float amb = material.ambient;
1651
+ if (amb < material.cameralight)
1652
+ {
1653
+ amb = material.cameralight;
1654
+ }
1655
+ colorV[0] = display.modelParams0[0] * material.diffuse * amb;
1656
+ colorV[1] = display.modelParams0[1] * material.diffuse * amb;
1657
+ colorV[2] = display.modelParams0[2] * material.diffuse * amb;
1658
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_AMBIENT, colorV, 0);
1659
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1660
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT, colorV, 0);
1661
+
1662
+ /**/
1663
+ colorV[0] = ((1 - material.metalness) + display.modelParams0[0] * material.metalness) * material.specular;
1664
+ colorV[1] = ((1 - material.metalness) + display.modelParams0[1] * material.metalness) * material.specular;
1665
+ colorV[2] = ((1 - material.metalness) + display.modelParams0[2] * material.metalness) * material.specular;
1666
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_SPECULAR, colorV, 0);
1667
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1668
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_SPECULAR, colorV, 0);
1669
+ colorV[0] = 10 / material.shininess; // 1/0.005f;
1670
+ //System.out.println("shininess = " + colorV[0]);
1671
+ if (colorV[0] > 128)
1672
+ {
1673
+ colorV[0] = 128;
1674
+ }
1675
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_SHININESS, colorV, 0);
1676
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_SHININESS, colorV, 0);
1677
+ /**/
1678
+ }
1679
+ /**/
1680
+
1681
+ //selected = false;
1682
+ selected = selected && display.flash;
1683
+
1684
+ //display.modelParams0[0] = 0; // pigment.r;
1685
+ //display.modelParams0[1] = 0; // pigment.g;
1686
+ //display.modelParams0[2] = 0; // pigment.b;
1687
+ if (!material.multiply)
1688
+ {
1689
+ display.modelParams0[3] = material.metalness;
1690
+ display.modelParams1[0] = material.diffuse;
1691
+ display.modelParams1[1] = material.specular;
1692
+ display.modelParams1[2] = 1 / material.shininess;
1693
+ display.modelParams1[3] = material.shift;
1694
+ display.modelParams2[0] = material.ambient;
1695
+ display.modelParams2[1] = material.lightarea;
1696
+ //System.out.println("light area = " + lightarea);
1697
+ display.modelParams2[2] = 1 / material.factor; // diffuseness
1698
+ display.modelParams2[3] = material.velvet;
1699
+ display.modelParams3[0] = material.sheen;
1700
+ display.modelParams3[1] = material.subsurface;
1701
+ display.modelParams3[2] = material.bump; // backlit
1702
+ display.modelParams3[3] = material.aniso;
1703
+ display.modelParams4[0] = material.anisoV;
1704
+ display.modelParams4[1] = selected ? 100 : material.cameralight;
1705
+ //System.out.println("selected = " + selected);
1706
+ display.modelParams4[2] = material.diffuseness;
1707
+ display.modelParams4[3] = material.shadow;
1708
+ display.modelParams5[0] = material.texture;
1709
+ display.modelParams5[1] = material.opacity;
1710
+ display.modelParams5[2] = material.fakedepth;
1711
+ display.modelParams5[3] = CameraPane.SHADOWCULLFACE ? 0f : (material.shadowbias - 0.005f) / 10;
1712
+ }
1713
+ else
1714
+ {
1715
+ display.modelParams0[3] *= material.metalness*2;
1716
+ display.modelParams1[0] *= material.diffuse*2;
1717
+ display.modelParams1[1] *= material.specular*2;
1718
+ display.modelParams1[2] *= material.shininess*2;
1719
+ display.modelParams1[3] *= material.shift*2;
1720
+ display.modelParams2[0] *= material.ambient*2;
1721
+ display.modelParams2[1] *= material.lightarea*2;
1722
+ display.modelParams2[2] *= material.factor*2;
1723
+ display.modelParams2[3] *= material.velvet*2;
1724
+ display.modelParams3[0] *= material.sheen*2;
1725
+ display.modelParams3[1] *= material.subsurface*2;
1726
+ display.modelParams3[2] *= material.bump*2;
1727
+ display.modelParams3[3] *= material.aniso*2;
1728
+ display.modelParams4[0] *= material.anisoV*2;
1729
+ display.modelParams4[1] *= material.cameralight*2;
1730
+ //System.out.println("selected = " + selected);
1731
+ display.modelParams4[2] *= material.diffuseness*2;
1732
+ display.modelParams4[3] *= material.shadow*2;
1733
+ display.modelParams5[0] *= material.texture*2;
1734
+ display.modelParams5[1] *= material.opacity*2;
1735
+ display.modelParams5[2] *= material.fakedepth*2;
1736
+ display.modelParams5[3] *= material.shadowbias*2;
1737
+ }
1738
+
1739
+ display.modelParams6[0] = 0;
1740
+ display.modelParams6[1] = 0;
1741
+ display.modelParams6[2] = 0;
1742
+ display.modelParams6[3] = 0;
1743
+
1744
+ display.modelParams7[0] = 0;
1745
+ display.modelParams7[1] = 1000;
1746
+ display.modelParams7[2] = 0;
1747
+ display.modelParams7[3] = 0;
1748
+
1749
+ display.modelParams6[0] = 100; // criss de bug de bump
1750
+
1751
+ Object3D.cVector2[] extparams = display.vector2buffer;
1752
+ if (extparams != null && extparams.length > 0 && extparams[0] != null)
1753
+ {
1754
+ display.modelParams6[0] = extparams[0].x / 1000.0f; // bump
1755
+ display.modelParams6[1] = extparams[0].y / 1000.0f; // noise
1756
+ if (extparams.length > 1)
1757
+ {
1758
+ display.modelParams6[2] = extparams[1].x / 1000.0f; // borderfade
1759
+ display.modelParams6[3] = extparams[1].y / 1000.0f; // (float)Math.exp(-extparams[1].y / 1000.0f); // fog punchthrough
1760
+ if (extparams.length > 2)
1761
+ {
1762
+ display.modelParams7[0] = extparams[2].x / 1000.0f; // noise power
1763
+ float x = extparams[2].y / 1000.0f;
1764
+ //if (x == 0)
1765
+ // x = 1f;
1766
+ display.modelParams7[1] = 1 / x / x / x / x / x / x / x / x / x / x / x / x / x; // (float)Math.pow(-Math.log((extparams[2].y+0.00) / 1000.0f), 1); // opacity power
1767
+ if (extparams[2].y > 0)
1768
+ {
1769
+ //System.out.println("extparams[1].y = " + extparams[1].y);
1770
+ //System.out.println("extparams[2].y = " + extparams[2].y);
1771
+ //System.out.println("opacity power = " + display.modelParams7[1]);
1772
+ }
1773
+ }
1774
+ }
1775
+ }
1776
+
1777
+ //if (display.modelParams6[2] != 0)
1778
+ /*
1779
+ System.out.println("modelParams0[0] = " + display.modelParams0[0]);
1780
+ System.out.println("modelParams0[1] = " + display.modelParams0[1]);
1781
+ System.out.println("modelParams0[2] = " + display.modelParams0[2]);
1782
+ System.out.println("modelParams0[3] = " + display.modelParams0[3]);
1783
+ System.out.println("modelParams1[0] = " + display.modelParams1[0]);
1784
+ System.out.println("modelParams1[1] = " + display.modelParams1[1]);
1785
+ System.out.println("modelParams1[2] = " + display.modelParams1[2]);
1786
+ System.out.println("modelParams1[3] = " + display.modelParams1[3]);
1787
+ System.out.println("modelParams2[0] = " + display.modelParams2[0]);
1788
+ System.out.println("modelParams2[1] = " + display.modelParams2[1]);
1789
+ System.out.println("modelParams2[2] = " + display.modelParams2[2]);
1790
+ System.out.println("modelParams2[3] = " + display.modelParams2[3]);
1791
+ System.out.println("modelParams3[0] = " + display.modelParams3[0]);
1792
+ System.out.println("modelParams3[1] = " + display.modelParams3[1]);
1793
+ System.out.println("modelParams3[2] = " + display.modelParams3[2]);
1794
+ System.out.println("modelParams3[3] = " + display.modelParams3[3]);
1795
+ System.out.println("modelParams4[0] = " + display.modelParams4[0]);
1796
+ System.out.println("modelParams4[1] = " + display.modelParams4[1]);
1797
+ System.out.println("modelParams4[2] = " + display.modelParams4[2]);
1798
+ System.out.println("modelParams4[3] = " + display.modelParams4[3]);
1799
+ System.out.println("modelParams5[0] = " + display.modelParams5[0]);
1800
+ System.out.println("modelParams5[1] = " + display.modelParams5[1]);
1801
+ System.out.println("modelParams5[2] = " + display.modelParams5[2]);
1802
+ System.out.println("modelParams5[3] = " + display.modelParams5[3]);
1803
+ System.out.println("modelParams6[0] = " + display.modelParams6[0]);
1804
+ System.out.println("modelParams6[1] = " + display.modelParams6[1]);
1805
+ System.out.println("modelParams6[2] = " + display.modelParams6[2]);
1806
+ System.out.println("modelParams6[3] = " + display.modelParams6[3]);
1807
+ System.out.println("modelParams7[0] = " + display.modelParams7[0]);
1808
+ System.out.println("modelParams7[1] = " + display.modelParams7[1]);
1809
+ System.out.println("modelParams7[2] = " + display.modelParams7[2]);
1810
+ System.out.println("modelParams7[3] = " + display.modelParams7[3]);
1811
+ /**/
1812
+ //assert (display.modelParams6[2] == 0);
1813
+
1814
+ //System.out.println("noise power = " + display.modelParams7[0]);
1815
+ //System.out.println("shadowbias = " + shadowbias);
1816
+
1817
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1818
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 1, display.modelParams1, 0);
1819
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 2, display.modelParams2, 0);
1820
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 3, display.modelParams3, 0);
1821
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
1822
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1823
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 6, display.modelParams6, 0);
1824
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 7, display.modelParams7, 0);
1825
+
1826
+ int mode = display.FP_SHADER;
1827
+
1828
+ if (material.aniso != material.anisoV || material.aniso > 0.002)
1829
+ {
1830
+ mode |= display.FP_ANISO;
1831
+ }
1832
+
1833
+ display.EnableProgram(mode);
1834
+
1835
+ //System.out.println("opacity power = " + display.modelParams7[1]);
1836
+
1837
+ if (!material.multiply)
1838
+ {
1839
+ if (Globals.drawMode == CameraPane.SHADOW)
1840
+ gl.glDepthMask(material.opacity >= 0.9 && display.modelParams7[1] > 0.1);
1841
+ else
1842
+ gl.glDepthMask(material.opacity >= 0.99);
1843
+ }
2081844 }
2091845
2101846 int matrixdepth = 0; // 10000; // CONFLICT WITH cMESH... WARNING WARNING WARNING WARNING WARNING WARNING !!!!!!!!!!!! 0;
....@@ -225,10 +1861,10 @@
2251861 currentGL.glMultMatrixd(model, 0);
2261862 }
2271863
228
- void PushMatrix(double[][] matrix, int count)
1864
+ public void PushMatrix(double[][] matrix, int count) // INTERFACE
2291865 {
2301866 matrixdepth++;
231
- // GraphreeD.tracein(matrix);
1867
+ // GrafreeD.tracein(matrix);
2321868 if (matrix == null)
2331869 return; // Identity
2341870
....@@ -253,13 +1889,13 @@
2531889
2541890 void PushMatrix(double[][] matrix)
2551891 {
256
- // GraphreeD.tracein(matrix);
257
- PushMatrix(matrix,1);
1892
+ // GrafreeD.tracein(matrix);
1893
+ PushMatrix(matrix, 1);
2581894 }
2591895
2601896 void PushMatrix()
2611897 {
262
- // GraphreeD.tracein(null);
1898
+ // GrafreeD.tracein(null);
2631899 if (matrixdepth++ < MAXSTACK - 1)
2641900 {
2651901 currentGL.glPushMatrix();
....@@ -270,11 +1906,11 @@
2701906
2711907 double[][] tmpmat = new double[4][4];
2721908
273
- void PopMatrix(double[][] inverse)
1909
+ public void PopMatrix(double[][] inverse) // INTERFACE
2741910 {
2751911 --matrixdepth;
2761912
277
- // GraphreeD.traceout(inverse);
1913
+ // GrafreeD.traceout(inverse);
2781914 if (inverse == null)
2791915 return; // Identity
2801916
....@@ -292,7 +1928,7 @@
2921928
2931929 void PopMatrix()
2941930 {
295
- // GraphreeD.traceout(null);
1931
+ // GrafreeD.traceout(null);
2961932 // inverse == null??
2971933 if (--matrixdepth < MAXSTACK - 1)
2981934 {
....@@ -310,7 +1946,7 @@
3101946 PushTextureMatrix(matrix, 1);
3111947 }
3121948
313
- void PushTextureMatrix(double[][] matrix, int count)
1949
+ public void PushTextureMatrix(double[][] matrix, int count) // INTERFACE
3141950 {
3151951 currentGL.glActiveTexture(GetGL().GL_TEXTURE0);
3161952
....@@ -324,7 +1960,7 @@
3241960 currentGL.glMatrixMode(GetGL().GL_MODELVIEW);
3251961 }
3261962
327
- void PopTextureMatrix(double[][] inverse)
1963
+ public void PopTextureMatrix(double[][] inverse) // INTERFACE
3281964 {
3291965 currentGL.glActiveTexture(GetGL().GL_TEXTURE0);
3301966 currentGL.glMatrixMode(GetGL().GL_TEXTURE);
....@@ -351,15 +1987,15 @@
3511987
3521988 static int camerachangeframe;
3531989
354
- boolean SetCamera(Camera cam)
1990
+ public boolean SetCamera(Camera cam)
3551991 {
3561992 // may 2014 if (cam == cameras[0] || cam == cameras[1])
3571993 // return false;
3581994
359
- if (REFUSEMODE && isLIVE() && camerachangeframe != 0 && camerachangeframe != framecount)
1995
+ if (REFUSEMODE && Globals.isLIVE() && camerachangeframe != 0 && camerachangeframe != Globals.framecount)
3601996 {
3611997 // check for last change
362
- if (framecount < camerachangeframe + 400) // 120 == 1 second
1998
+ if (Globals.framecount < camerachangeframe + 400) // 120 == 1 second
3631999 {
3642000 // refuse the camera change
3652001 System.err.println("Camera " + cam + " REFUSED");
....@@ -367,7 +2003,7 @@
3672003 }
3682004 }
3692005
370
- camerachangeframe = framecount;
2006
+ camerachangeframe = Globals.framecount;
3712007
3722008 cam.hAspect = -1; // Read only
3732009
....@@ -398,7 +2034,7 @@
3982034 {
3992035 //System.err.println("Oeil on");
4002036 TRACK = true;
401
-// JUNE 2014 if (TRACK && trackedobject != null && drawMode == SHADOW) // && !lightMode)
2037
+// JUNE 2014 if (TRACK && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
4022038 // object.editWindow.ScreenFit(trackedobject);
4032039 //pingthread.StepToTarget(true);
4042040 }
....@@ -407,7 +2043,7 @@
4072043 {
4082044 //System.err.println("Oeil on");
4092045 OEIL = true;
410
- if ((TRACK || SHADOWTRACK) && trackedobject != null && drawMode == SHADOW) // && !lightMode)
2046
+ if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
4112047 object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
4122048 //pingthread.StepToTarget(true);
4132049 }
....@@ -471,39 +2107,12 @@
4712107 {
4722108 frozen ^= true;
4732109 // Weird...
474
- lighttouched = true;
2110
+ Globals.lighttouched = true;
4752111 }
4762112
4772113 void ToggleDL()
4782114 {
4792115 mainDL ^= true;
480
- }
481
-
482
- void ToggleTexture()
483
- {
484
- textureon ^= true;
485
- }
486
-
487
- void ToggleLive()
488
- {
489
- setLIVE(isLIVE() ^ true);
490
-
491
- System.err.println("LIVE = " + isLIVE());
492
-
493
- if (!isLIVE()) // save sound
494
- GraphreeD.savesound = true; // wav.save();
495
- // else
496
- repaint(); // start loop // may 2013
497
- }
498
-
499
- void ToggleSupport()
500
- {
501
- SUPPORT ^= true;
502
- }
503
-
504
- void ToggleAbort()
505
- {
506
- ABORTMODE ^= true;
5072116 }
5082117
5092118 void ToggleFullScreen()
....@@ -513,12 +2122,7 @@
5132122
5142123 void ToggleCrowd()
5152124 {
516
- CROWD ^= true;
517
- }
518
-
519
- void ToggleInertia()
520
- {
521
- INERTIA ^= true;
2125
+ Globals.CROWD ^= true;
5222126 }
5232127
5242128 void ToggleLocal()
....@@ -526,62 +2130,89 @@
5262130 LOCALTRANSFORM ^= true;
5272131 }
5282132
529
- void ToggleFast()
2133
+ public void ToggleTexture()
2134
+ {
2135
+ textureon ^= true;
2136
+ }
2137
+
2138
+ public void ToggleLive()
2139
+ {
2140
+ Globals.setLIVE(Globals.isLIVE() ^ true);
2141
+
2142
+ System.err.println("LIVE = " + Globals.isLIVE());
2143
+
2144
+ if (!Globals.isLIVE()) // save sound
2145
+ Grafreed.savesound = true; // wav.save();
2146
+ // else
2147
+ repaint(); // start loop // may 2013
2148
+ }
2149
+
2150
+ public void ToggleSupport()
2151
+ {
2152
+ SUPPORT ^= true;
2153
+ }
2154
+
2155
+ public void ToggleAbort()
2156
+ {
2157
+ ABORTMODE ^= true;
2158
+ }
2159
+
2160
+ public void ToggleInertia()
2161
+ {
2162
+ INERTIA ^= true;
2163
+ }
2164
+
2165
+ public void ToggleFast()
5302166 {
5312167 FAST ^= true;
5322168 }
5332169
534
- void ToggleSlowPose()
2170
+ public void ToggleSlowPose()
5352171 {
5362172 SLOWPOSE ^= true;
5372173 }
5382174
539
- void ToggleFootContact()
540
- {
541
- FOOTCONTACT ^= true;
542
- }
543
-
544
- void ToggleBoxMode()
2175
+ public void ToggleBoxMode()
5452176 {
5462177 BOXMODE ^= true;
5472178 }
5482179
549
- void ToggleSmoothFocus()
2180
+ public void ToggleZoomBoxMode()
2181
+ {
2182
+ ZOOMBOXMODE ^= true;
2183
+ }
2184
+
2185
+ public void ToggleSmoothFocus()
5502186 {
5512187 SMOOTHFOCUS ^= true;
5522188 }
5532189
554
- void ToggleImageFlip()
2190
+ public void ToggleImageFlip()
5552191 {
5562192 IMAGEFLIP ^= true;
5572193 }
5582194
559
- void ToggleSpeakerMocap()
2195
+ public void ToggleSpeakerMocap()
5602196 {
5612197 SPEAKERMOCAP ^= true;
5622198 }
5632199
564
- void ToggleSpeakerCamera()
2200
+ public void ToggleSpeakerCamera()
5652201 {
5662202 SPEAKERCAMERA ^= true;
5672203 }
5682204
569
- void ToggleSpeakerFocus()
2205
+ public void ToggleSpeakerFocus()
5702206 {
5712207 SPEAKERFOCUS ^= true;
5722208 }
5732209
574
- void ToggleDebug()
575
- {
576
- DEBUG ^= true;
577
- }
578
-
579
- void ToggleFrustum()
2210
+ public void ToggleFrustum()
5802211 {
5812212 FRUSTUM ^= true;
5822213 }
5832214
584
- void ToggleTrack()
2215
+ public void ToggleTrack()
5852216 {
5862217 TRACK ^= true;
5872218 if (TRACK)
....@@ -600,25 +2231,35 @@
6002231 repaint();
6012232 }
6022233
603
- void ToggleTrackOnce()
2234
+ public void ToggleTrackOnce()
6042235 {
6052236 TRACKONCE ^= true;
6062237 }
6072238
608
- void ToggleShadowTrack()
2239
+ public void ToggleShadowTrack()
6092240 {
6102241 SHADOWTRACK ^= true;
6112242 repaint();
6122243 }
6132244
614
- void ToggleOeil()
2245
+ public void ToggleOeil()
6152246 {
6162247 OEIL ^= true;
6172248 }
6182249
619
- void ToggleOeilOnce()
2250
+ public void ToggleOeilOnce()
6202251 {
6212252 OEILONCE ^= true;
2253
+ }
2254
+
2255
+ void ToggleFootContact()
2256
+ {
2257
+ FOOTCONTACT ^= true;
2258
+ }
2259
+
2260
+ void ToggleDebug()
2261
+ {
2262
+ DEBUG ^= true;
6222263 }
6232264
6242265 void ToggleLookAt()
....@@ -626,9 +2267,9 @@
6262267 LOOKAT ^= true;
6272268 }
6282269
629
- void ToggleRandom()
2270
+ void ToggleSwitch()
6302271 {
631
- RANDOM ^= true;
2272
+ SWITCH ^= true;
6322273 }
6332274
6342275 void ToggleHandles()
....@@ -672,34 +2313,6 @@
6722313 //assert (cam.hAspect == 0);
6732314 cam.hAspect = 0;
6742315 lightCamera = cam;
675
- }
676
-
677
- CameraPane(Object3D o, Camera cam, boolean withcontext)
678
- {
679
- super(defaultcaps, null, withcontext?glcontext:null, null);
680
-
681
- //System.out.println("AMERICA AREA = " + (9458886 + 9210755 + 8480395 + 2736391 + 1943018 + 1289475 + 1141569 + 1069350 + 911559 + 721229 + 395886 + 377972 + 246700 + 211156 + 173985 + 141133 + 118279 + 112079 + 108523));
682
- glcontext = getContext();
683
-
684
- cameras = new Camera[2];
685
- targetLookAts = new cVector[2];
686
-
687
- SetCamera(cam);
688
-
689
- SetLight(new Camera(new cVector(10, 10, -20)));
690
-
691
- object = o;
692
-
693
- setBackground(Color.white);
694
-
695
- addKeyListener(this);
696
- addMouseListener(this);
697
- addMouseMotionListener(this);
698
- addMouseWheelListener(this);
699
- //System.out.println("addGLEventListener: " + this);
700
- addGLEventListener(this);
701
-
702
-// pingthread.start(); // may 2013
7032316 }
7042317
7052318 private static void ApplyTransform(GL gl, Mat4f xform)
....@@ -759,15 +2372,17 @@
7592372
7602373 GL currentGL;
7612374
762
- GL GetGL()
2375
+ public GL GetGL() // INTERFACE
7632376 {
7642377 return currentGL;
7652378 }
766
-
2379
+
7672380 /**/
7682381 class CacheTexture
7692382 {
7702383 com.sun.opengl.util.texture.Texture texture;
2384
+ com.sun.opengl.util.texture.TextureData texturedata;
2385
+
7712386 int resolution;
7722387
7732388 CacheTexture(com.sun.opengl.util.texture.Texture tex, int res)
....@@ -1998,10 +3613,12 @@
19983613 */
19993614 TextureData ReduceTexture(TextureData texturedata, int resolution) // String name)
20003615 {
3616
+ int pixelformat = texturedata.getPixelFormat();
3617
+
20013618 int stride = 1;
2002
- if (texturedata.getPixelFormat() == GetGL().GL_RGB || texturedata.getPixelFormat() == GetGL().GL_BGR) // || texturedata.getPixelFormat() == GL.GL_LUMINANCE)
3619
+ if (pixelformat == GetGL().GL_RGB || pixelformat == GetGL().GL_BGR) // || texturedata.getPixelFormat() == GL.GL_LUMINANCE)
20033620 stride = 3;
2004
- if (texturedata.getPixelFormat() == GetGL().GL_RGBA || texturedata.getPixelFormat() == GetGL().GL_BGRA) // || texturedata.getPixelFormat() == GL.GL_LUMINANCE_ALPHA)
3621
+ if (pixelformat == GetGL().GL_RGBA || pixelformat == GetGL().GL_BGRA) // || texturedata.getPixelFormat() == GL.GL_LUMINANCE_ALPHA)
20053622 stride = 4;
20063623
20073624 int width = texturedata.getWidth();
....@@ -2591,6 +4208,7 @@
25914208
25924209 com.sun.opengl.util.texture.Texture CompressTexture2(String name)
25934210 {
4211
+ new Exception().printStackTrace();
25944212 System.exit(0);
25954213 com.sun.opengl.util.texture.Texture texture = null;
25964214
....@@ -6267,7 +7885,7 @@
62677885 return null;
62687886 }
62697887
6270
- void ReleaseTextures(cTexture tex)
7888
+ public void ReleaseTextures(cTexture tex) // INTERFACE
62717889 {
62727890 if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
62737891 {
....@@ -6305,7 +7923,7 @@
63057923
63067924 void ReleaseTexture(String tex, boolean bump)
63077925 {
6308
- if (// drawMode != 0 || /*tex == null ||*/
7926
+ if (// DrawMode() != 0 || /*tex == null ||*/
63097927 ambientOcclusion ) // || !textureon)
63107928 {
63117929 return;
....@@ -6331,7 +7949,7 @@
63317949 {
63327950 bumpdepth--;
63337951
6334
- // GraphreeD.trace("POP " + tex + "(" + pigmentdepth + ")" + " : " + pigmentstack[pigmentdepth] + " vs " + texture);
7952
+ // GrafreeD.trace("POP " + tex + "(" + pigmentdepth + ")" + " : " + pigmentstack[pigmentdepth] + " vs " + texture);
63357953 if (bumpstack[bumpdepth] != (texture!=null?texture.texture:null))
63367954 {
63377955 // assert (bumpstack[bumpdepth] == texture);
....@@ -6361,7 +7979,7 @@
63617979 {
63627980 pigmentdepth--;
63637981
6364
- // GraphreeD.trace("POP " + tex + "(" + pigmentdepth + ")" + " : " + pigmentstack[pigmentdepth] + " vs " + texture);
7982
+ // GrafreeD.trace("POP " + tex + "(" + pigmentdepth + ")" + " : " + pigmentstack[pigmentdepth] + " vs " + texture);
63657983 if (pigmentstack[pigmentdepth] != (texture!=null?texture.texture:null))
63667984 {
63677985 // assert (pigmentstack[pigmentdepth] == texture);
....@@ -6406,9 +8024,9 @@
64068024 }
64078025 }
64088026
6409
- /*boolean*/ void BindTextures(cTexture tex, int resolution)
8027
+ /*boolean*/ public void BindTextures(cTexture tex, int resolution) throws Exception // INTERFACE
64108028 {
6411
- if (// drawMode != 0 || /*tex == null ||*/
8029
+ if (// DrawMode() != 0 || /*tex == null ||*/
64128030 ambientOcclusion ) // || !textureon)
64138031 {
64148032 return; // false;
....@@ -6451,7 +8069,27 @@
64518069 return; // true;
64528070 }
64538071
6454
- com.sun.opengl.util.texture.Texture GetTexture(String tex, boolean bump, int resolution)
8072
+ java.util.HashSet<String> missingTextures = new java.util.HashSet<String>();
8073
+
8074
+ private boolean FileExists(String tex)
8075
+ {
8076
+ if (missingTextures.contains(tex))
8077
+ {
8078
+ return false;
8079
+ }
8080
+
8081
+ boolean fileExists = new File(tex).exists();
8082
+
8083
+ if (!fileExists)
8084
+ {
8085
+ // If file exists, the "new File()" is not executed sgain
8086
+ missingTextures.add(tex);
8087
+ }
8088
+
8089
+ return fileExists;
8090
+ }
8091
+
8092
+ CacheTexture GetCacheTexture(String tex, boolean bump, int resolution) throws Exception
64558093 {
64568094 CacheTexture/*com.sun.opengl.util.texture.Texture*/ texture = null;
64578095
....@@ -6459,12 +8097,18 @@
64598097 {
64608098 String texname = tex;
64618099
6462
- String[] split = tex.split("Textures");
6463
- if (split.length > 1)
6464
- texname = "/Users/nbriere/Textures" + split[split.length-1];
6465
- else
6466
- if (!texname.startsWith("/"))
6467
- texname = "/Users/nbriere/Textures/" + texname;
8100
+ String fallbackTextureName = defaultDirectory + "/Textures/" + texname;
8101
+
8102
+// String[] split = tex.split("Textures");
8103
+// if (split.length > 1)
8104
+// texname = "/Users/nbriere/Textures" + split[split.length-1];
8105
+// else
8106
+// if (!texname.startsWith("/"))
8107
+// texname = "/Users/nbriere/Textures/" + texname;
8108
+ if (!FileExists(tex))
8109
+ {
8110
+ texname = fallbackTextureName;
8111
+ }
64688112
64698113 if (CACHETEXTURE)
64708114 texture = textures.get(texname); // TEXTURE CACHE
....@@ -6533,7 +8177,7 @@
65338177 }
65348178
65358179 cachename = texname.substring(0, texname.length()-4)+ext+".jpg";
6536
- if (!new File(cachename).exists())
8180
+ if (!FileExists(cachename))
65378181 cachename = texname;
65388182 else
65398183 processbump = false; // don't process bump map again
....@@ -6555,7 +8199,7 @@
65558199 }
65568200
65578201 cachename = texname.substring(0, texname.length()-4)+ext+".png";
6558
- if (!new File(cachename).exists())
8202
+ if (!FileExists(cachename))
65598203 cachename = texname;
65608204 else
65618205 processbump = false; // don't process bump map again
....@@ -6564,7 +8208,9 @@
65648208 texturedata = GetFileTexture(cachename, processbump, resolution);
65658209
65668210
6567
- if (texturedata != null)
8211
+ if (texturedata == null)
8212
+ throw new Exception();
8213
+
65688214 texture = new CacheTexture(com.sun.opengl.util.texture.TextureIO.newTexture(texturedata),resolution);
65698215 //texture = GetTexture(tex, bump);
65708216 }
....@@ -6665,6 +8311,8 @@
66658311 thetex.texture.dispose();
66668312 textures.remove(texname);
66678313 }
8314
+
8315
+ texture.texturedata = texturedata;
66688316 textures.put(texname, texture);
66698317
66708318 // newtex = true;
....@@ -6681,21 +8329,35 @@
66818329 }
66828330 }
66838331
8332
+ return texture;
8333
+ }
8334
+
8335
+ com.sun.opengl.util.texture.Texture GetTexture(String tex, boolean bump, int resolution) throws Exception
8336
+ {
8337
+ CacheTexture texture = GetCacheTexture(tex, bump, resolution);
8338
+
66848339 if (bump)
66858340 {
6686
- // GraphreeD.trace("PUSH BUMP " + tex + "(" + bumpdepth + ")" + " : " + texture);
8341
+ // GrafreeD.trace("PUSH BUMP " + tex + "(" + bumpdepth + ")" + " : " + texture);
66878342 bumpstack[bumpdepth++] = texture!=null?texture.texture:null;
66888343 }
66898344 else
66908345 {
6691
- // GraphreeD.trace("PUSH PIGMENT " + tex + "(" + pigmentdepth + ")" + " : " + texture);
8346
+ // GrafreeD.trace("PUSH PIGMENT " + tex + "(" + pigmentdepth + ")" + " : " + texture);
66928347 pigmentstack[pigmentdepth++] = texture!=null?texture.texture:null;
66938348 }
66948349
66958350 return texture!=null?texture.texture:null;
66968351 }
66978352
6698
- boolean BindTexture(String tex, boolean bump, int resolution)
8353
+ public com.sun.opengl.util.texture.TextureData GetTextureData(String tex, boolean bump, int resolution) throws Exception
8354
+ {
8355
+ CacheTexture texture = GetCacheTexture(tex, bump, resolution);
8356
+
8357
+ return texture!=null?texture.texturedata:null;
8358
+ }
8359
+
8360
+ boolean BindTexture(String tex, boolean bump, int resolution) throws Exception
66998361 {
67008362 if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
67018363 {
....@@ -7292,9 +8954,9 @@
72928954 static boolean occlusionInitialized = false;
72938955 boolean selection = false;
72948956 boolean pointselection = false;
7295
- /*static*/ boolean lighttouched = true;
8957
+ ///*static*/ boolean lighttouched = true;
72968958 boolean deselect;
7297
- boolean ambientOcclusion = false;
8959
+ private boolean ambientOcclusion = false;
72988960 static boolean flash = false;
72998961 /*static*/ boolean wait = false;
73008962 boolean displaydone = false; // after repaint() calls
....@@ -7424,6 +9086,8 @@
74249086 //gl.glFrustum(-0.5*scale, 0.5*scale, -0.5*scale, 0.5*scale, 1, 100);
74259087 //glu.gluPerspective(lightshaper_fovy, 1, lightshaper_zNear, lightshaper_zFar);
74269088 double scale = lightCamera.SCALE / lightCamera.Distance();
9089
+// PATCH FILLE AUX JEANS
9090
+ //scale *= lightCamera.shaper_fovy / 25;
74279091 gl.glScaled(2 * scale, 2 * scale, -scale);
74289092 gl.glTranslated(0, 0, lightCamera.DECAL);
74299093
....@@ -7572,15 +9236,14 @@
75729236
75739237 float[] options1 = new float[]{1000, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV
75749238 float[] options2 = new float[]{0, 1, 0, 0}; // fog density, intensity, elevation
7575
- float[] options3 = new float[]{1, 1, 1, 1}; // fog color. image intensity
9239
+ float[] options3 = new float[]{1, 1, 1, 0}; // fog color
9240
+ float[] options4 = new float[]{1, 0, 1, 0}; // image intensity, subsurface, lightsheen
75769241
75779242 static int imagecount = 0; // movie generation
75789243
75799244 static int jitter = 0;
75809245
75819246 boolean restartframe = false;
7582
-
7583
- static int framecount = 0; // general-purpose global count
75849247
75859248 void displayAntiAliased(javax.media.opengl.GL gl)
75869249 {
....@@ -7610,14 +9273,14 @@
76109273
76119274 //System.out.println("start frame");
76129275 gl.glClear(gl.GL_ACCUM_BUFFER_BIT);
7613
- for (jitter = 0; jitter < ACSIZE; jitter++) //, GraphreeD.wav.cursor += LIVE ? 735 : 0)
9276
+ for (jitter = 0; jitter < ACSIZE; jitter++) //, GrafreeD.wav.cursor += LIVE ? 735 : 0)
76149277 {
7615
- framecount++;
9278
+ Globals.framecount++;
76169279
76179280 if (CameraPane.tickcount > 0)
76189281 CameraPane.tickcount--;
76199282
7620
-// GraphreeD.wav.cursor += 735; // 44100 Hz / 120 Hz * 2 (for 16 bits)
9283
+// GrafreeD.wav.cursor += 735; // 44100 Hz / 120 Hz * 2 (for 16 bits)
76219284 // restartframe = true;
76229285 if (options1[2] > 100 && (jitter%2==0))
76239286 {
....@@ -7650,7 +9313,7 @@
76509313
76519314 gl.glLightfv(gl.GL_LIGHT0, gl.GL_POSITION, pos, 0);
76529315 */
7653
- lighttouched = true;
9316
+ Globals.lighttouched = true;
76549317 //System.err.println(" shadowbuffer: " + jitter);
76559318 shadowbuffer.display();
76569319
....@@ -7671,8 +9334,8 @@
76719334 assert (parentcam != renderCamera);
76729335
76739336 if (renderCamera != lightCamera)
7674
- for (int count = parentcam.GetTransformCount(); --count>=0;)
7675
- LA.matConcat(parentcam.toParent, matrix, matrix);
9337
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9338
+ LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
76769339
76779340 // LA.matConcat(renderCamera.toScreen, renderCamera.toParent, matrix);
76789341
....@@ -7687,8 +9350,8 @@
76879350 LA.matCopy(renderCamera.fromScreen, matrix);
76889351
76899352 if (renderCamera != lightCamera)
7690
- for (int count = parentcam.GetTransformCount(); --count>=0;)
7691
- LA.matConcat(matrix, parentcam.fromParent, matrix);
9353
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9354
+ LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
76929355
76939356 // LA.matConcat(renderCamera.fromParent, renderCamera.fromScreen, matrix);
76949357
....@@ -7760,7 +9423,7 @@
77609423 //gl.glFlush();
77619424 gl.glAccum(gl.GL_ACCUM, 1.0f / ACSIZE);
77629425
7763
- if (ANIMATION && ABORTED)
9426
+ if (Globals.ANIMATION && ABORTED)
77649427 {
77659428 System.err.println(" ABORTED FRAME");
77669429 break;
....@@ -7790,7 +9453,7 @@
77909453 setCursor(Cursor.getPredefinedCursor(Cursor.DEFAULT_CURSOR));
77919454
77929455 // save image
7793
- if (ANIMATION && !ABORTED)
9456
+ if (Globals.ANIMATION && !ABORTED)
77949457 {
77959458 VPwidth = viewport[2];
77969459 VPheight = viewport[3];
....@@ -7901,11 +9564,11 @@
79019564
79029565 // imagecount++;
79039566
7904
- String fullname = filename + (i%100000)/10000 + "" + (i%10000)/1000 + "" + (i%1000)/100 + "" + (i%100)/10 + "" + (i%10) + "." + ext;
9567
+ String fullname = Globals.filename + (i%100000)/10000 + "" + (i%10000)/1000 + "" + (i%1000)/100 + "" + (i%100)/10 + "" + (i%10) + "." + ext;
79059568
79069569 if (!BOXMODE)
79079570 {
7908
- System.out.println("image: " + fullname + " (" + (GraphreeD.wav.cursor / 735 / 4) + ")");
9571
+ System.out.println("image: " + fullname + " (wav cursor=" + (Grafreed.wav.cursor / 735 / 4) + ")");
79099572 }
79109573
79119574 if (!BOXMODE)
....@@ -7933,7 +9596,7 @@
79339596 {
79349597 if (ACSIZE > 1)
79359598 {
7936
- // System.err.println("image #" + (GraphreeD.wav.cursor / 735 / 4));
9599
+ // System.err.println("image #" + (GrafreeD.wav.cursor / 735 / 4));
79379600 }
79389601 }
79399602
....@@ -7943,7 +9606,7 @@
79439606 ABORTED = false;
79449607 }
79459608 else
7946
- GraphreeD.wav.cursor += 735 * ACSIZE;
9609
+ Grafreed.wav.cursor += 735 * ACSIZE;
79479610
79489611 if (false)
79499612 {
....@@ -8597,13 +10260,6 @@
859710260 }
859810261 }
859910262
8600
- boolean IsFrozen()
8601
- {
8602
- boolean selectmode = drawMode == SELECTION || CameraPane.DEBUG_SELECTION;
8603
-
8604
- return !selectmode && cameracount == 0; // != 0;
8605
- }
8606
-
860710263 boolean niceon = false;
860810264 javax.swing.Timer AAtimer = new javax.swing.Timer(750, this);
860910265 boolean currentlydrawing = false;
....@@ -8613,16 +10269,16 @@
861310269
861410270 public void display(GLAutoDrawable drawable)
861510271 {
8616
- if (GraphreeD.savesound && GraphreeD.hassound)
10272
+ if (Grafreed.savesound && Grafreed.hassound)
861710273 {
8618
- GraphreeD.wav.save();
8619
- GraphreeD.savesound = false;
8620
- GraphreeD.hassound = false;
10274
+ Grafreed.wav.save();
10275
+ Grafreed.savesound = false;
10276
+ Grafreed.hassound = false;
862110277 }
862210278 // if (DEBUG_SELECTION)
862310279 // {
8624
-// if (drawMode != SELECTION)
8625
-// drawMode = SELECTION;
10280
+// if (DrawMode() != SELECTION)
10281
+// DrawMode() = SELECTION;
862610282 // }
862710283
862810284 if (!isRenderer)
....@@ -8678,9 +10334,9 @@
867810334
867910335 //ANTIALIAS = 0;
868010336
8681
- if (drawMode == DEFAULT) // && CURRENTANTIALIAS > 0)
10337
+ if (DrawMode() == DEFAULT) // && CURRENTANTIALIAS > 0)
868210338 {
8683
- if (niceon || isLIVE())
10339
+ if (niceon || Globals.isLIVE())
868410340 {
868510341 //if(active == 0)
868610342 // antialiaser = null;
....@@ -8705,7 +10361,7 @@
870510361 assert eyeCamera.shaper_zFar == 1E5f; // 500.0f;
870610362 */
870710363
8708
- if (drawMode == DEFAULT)
10364
+ if (DrawMode() == DEFAULT)
870910365 {
871010366 currentlydrawing = true;
871110367 }
....@@ -8736,18 +10392,18 @@
873610392
873710393 // if(Applet3D.clipboard != null)
873810394 // System.out.println("Clipboard = " + Applet3D.clipboard); //.get(0).parent);
8739
-//drawMode = SELECTION;
10395
+//DrawMode() = SELECTION;
874010396 indexcount = 0;
874110397
8742
- if (drawMode == OCCLUSION)
10398
+ if (DrawMode() == OCCLUSION)
874310399 {
8744
- drawMode = DEFAULT;
10400
+ Globals.drawMode = DEFAULT; // WARNING
874510401 ambientOcclusion = true;
874610402 setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR));
874710403 Object3D theobject = object;
874810404 Object3D theparent = object.parent;
874910405 object.parent = null;
8750
- object = (Object3D)GraphreeD.clone(object);
10406
+ object = (Object3D)Grafreed.clone(object);
875110407 object.Stripify();
875210408 if (theobject.selection == null || theobject.selection.Size() == 0)
875310409 theobject.PreprocessOcclusion(this);
....@@ -8760,19 +10416,19 @@
876010416 ambientOcclusion = false;
876110417 }
876210418
8763
- if (lighttouched && drawMode == DEFAULT && !lightMode) // && !FROZEN)
10419
+ if (Globals.lighttouched && DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
876410420 {
876510421 //if (RENDERSHADOW) // ?
876610422 if (!IsFrozen())
876710423 {
876810424 // dec 2012
8769
- if (!(!flash && !lightMode && drawMode == DEFAULT && ANTIALIAS > 0))
10425
+ if (!ambientOcclusion && !(!flash && DrawMode() == DEFAULT && ANTIALIAS > 0))
877010426 {
8771
- framecount++;
10427
+ Globals.framecount++;
877210428 shadowbuffer.display();
877310429 }
877410430 }
8775
- lighttouched = false; // ??
10431
+ Globals.lighttouched = false; // ??
877610432 //drawing = true;
877710433 //lighttouched = true;
877810434 }
....@@ -8793,9 +10449,9 @@
879310449 //eyeCamera.shaper_fovy = 1;
879410450 }
879510451
8796
- if ((RENDERPROGRAM != 0 || ambientOcclusion || spherical) && drawMode == DEFAULT) // SELECTION)
10452
+ if ((RENDERPROGRAM != 0 || ambientOcclusion || spherical) && DrawMode() == DEFAULT) // SELECTION)
879710453 {
8798
- //System.out.println("drawMode = " + drawMode);
10454
+ //System.out.println("DrawMode() = " + DrawMode());
879910455 vertexMode |= VP_PASS;
880010456 //vertexMode |= VP_PROJECTION;
880110457 if (!ambientOcclusion)
....@@ -8855,7 +10511,7 @@
885510511 Camera cam = renderCamera; // lightMode?lightCamera:eyeCamera;
885610512 //Camera lightcam = new Camera(light0);
885710513
8858
- if (drawMode == SHADOW)
10514
+ if (DrawMode() == SHADOW)
885910515 {
886010516 /*
886110517 gl.glMatrixMode(GL.GL_MODELVIEW);
....@@ -8893,8 +10549,8 @@
889310549
889410550 // if (parentcam != renderCamera) // not a light
889510551 if (cam != lightCamera)
8896
- for (int count = parentcam.GetTransformCount(); --count>=0;)
8897
- LA.matConcat(parentcam.toParent, matrix, matrix);
10552
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
10553
+ LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
889810554
889910555 for (int j = 0; j < 4; j++)
890010556 {
....@@ -8908,8 +10564,8 @@
890810564
890910565 // if (parentcam != renderCamera) // not a light
891010566 if (cam != lightCamera)
8911
- for (int count = parentcam.GetTransformCount(); --count>=0;)
8912
- LA.matConcat(matrix, parentcam.fromParent, matrix);
10567
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
10568
+ LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
891310569
891410570 //LA.matConcat(cam.fromScreen, parentcam.fromParent, matrix);
891510571
....@@ -8945,7 +10601,7 @@
894510601 gl.glClear(gl.GL_DEPTH_BUFFER_BIT);
894610602 } else
894710603 {
8948
- if (drawMode != DEFAULT)
10604
+ if (DrawMode() != DEFAULT)
894910605 {
895010606 gl.glClearColor(1, 1, 1, 0);
895110607 } // 1);
....@@ -9010,7 +10666,7 @@
901010666
901110667 fast &= !ambientOcclusion;
901210668
9013
- if (drawMode == DEFAULT)
10669
+ if (DrawMode() == DEFAULT)
901410670 {
901510671 //gl.glEnable(gl.GL_ALPHA_TEST);
901610672 //gl.glActiveTexture(GL.GL_TEXTURE0);
....@@ -9071,6 +10727,8 @@
907110727 //gl.glFrustum(-0.5*scale, 0.5*scale, -0.5*scale, 0.5*scale, 1, 100);
907210728 //glu.gluPerspective(lightshaper_fovy, 1, lightshaper_zNear, lightshaper_zFar);
907310729 double scale = lightCamera.SCALE / lightCamera.Distance();
10730
+// PATCH FILLE AUX JEANS
10731
+ //scale *= lightCamera.shaper_fovy / 25;
907410732 gl.glScaled(2 * scale, 2 * scale, -scale);
907510733 gl.glTranslated(0, 0, lightCamera.DECAL);
907610734
....@@ -9166,7 +10824,16 @@
916610824 // Bump noise
916710825 gl.glActiveTexture(GL.GL_TEXTURE6);
916810826 //gl.glBindTexture(GL.GL_TEXTURE_2D, bump_noise);
9169
- BindTexture(NOISE_TEXTURE, false, 2);
10827
+
10828
+ try
10829
+ {
10830
+ BindTexture(NOISE_TEXTURE, false, 2);
10831
+ }
10832
+ catch (Exception e)
10833
+ {
10834
+ System.err.println("FAILED: " + NOISE_TEXTURE);
10835
+ }
10836
+
917010837
917110838 gl.glActiveTexture(GL.GL_TEXTURE0);
917210839 gl.glEnable(GL.GL_TEXTURE_2D);
....@@ -9206,10 +10873,12 @@
920610873 gl.glMatrixMode(gl.GL_PROJECTION);
920710874 gl.glLoadIdentity();
920810875
9209
- if (drawMode == SHADOW || cam == lightCamera) // || (vertexMode&VP_PROJECTION) != 0)
10876
+ if (DrawMode() == SHADOW || cam == lightCamera) // || (vertexMode&VP_PROJECTION) != 0)
921010877 {
921110878 //glu.gluPerspective(lightshaper_fovy, 1, lightshaper_zNear, lightshaper_zFar);
921210879 double scale = lightCamera.SCALE / lightCamera.Distance();
10880
+// PATCH FILLE AUX JEANS
10881
+ //scale *= lightCamera.shaper_fovy / 25;
921310882 gl.glScaled(2 * scale, 2 * scale, -scale);
921410883 gl.glTranslated(0, 0, lightCamera.DECAL);
921510884 //System.out.println("DECAL = " + LIGHTDECAL + "; SCALE = " + LIGHTSCALE);
....@@ -9262,7 +10931,7 @@
926210931 //gl.glPushMatrix();
926310932 gl.glLoadIdentity();
926410933
9265
- if (!ambientOcclusion) // drawMode != OCCLUSION)
10934
+ if (!ambientOcclusion) // DrawMode() != OCCLUSION)
926610935 {
926710936 //LA.xformPos(light0, lightCamera.fromScreen, light);
926810937 LA.xformDir(dirlight, lightCamera.fromScreen, lightposition);
....@@ -9289,8 +10958,8 @@
928910958 System.err.println("parentcam != renderCamera");
929010959
929110960 // if (cam != lightCamera)
9292
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9293
- LA.xformDir(lightposition, parentcam.toParent, lightposition); // may 2013
10961
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
10962
+ LA.xformDir(lightposition, parentcam.GlobalTransform(), lightposition); // may 2013
929410963 }
929510964
929610965 LA.xformDir(lightposition, cam.toScreen, lightposition);
....@@ -9311,8 +10980,8 @@
931110980 if (true) // TODO
931210981 {
931310982 if (cam != lightCamera)
9314
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9315
- LA.xformDir(light0, parentcam.toParent, light0); // may 2013
10983
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
10984
+ LA.xformDir(light0, parentcam.GlobalTransform(), light0); // may 2013
931610985 }
931710986
931810987 LA.xformPos(light0, cam.toScreen, light0);
....@@ -9349,7 +11018,7 @@
934911018 }
935011019
935111020 /**/
9352
- if (true) // drawMode == SELECTION) // != DEFAULT)
11021
+ if (true) // DrawMode() == SELECTION) // != DEFAULT)
935311022 gl.glDisable(gl.GL_LIGHTING);
935411023 else
935511024 gl.glEnable(gl.GL_LIGHTING);
....@@ -9361,12 +11030,13 @@
936111030
936211031 gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 63, options2, 0);
936311032 gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 62, options3, 0);
11033
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 61, options4, 0);
936411034
936511035 options2[0] *= renderCamera.Distance();
936611036
936711037 lightslot = 64;
936811038
9369
- if (!frozen && !ambientOcclusion && isRenderer && drawMode == DEFAULT)
11039
+ if (!frozen && !ambientOcclusion && isRenderer && DrawMode() == DEFAULT)
937011040 {
937111041 DrawLights(object);
937211042 }
....@@ -9377,7 +11047,7 @@
937711047 fragmentMode |= (lightslot - 64) << 2; // 1; // first bit is available for aniso
937811048 //System.out.println("fragmentMode = " + fragmentMode);
937911049
9380
- if (drawMode == DEFAULT || drawMode == SELECTION || DEBUG_SELECTION)
11050
+ if (DrawMode() == DEFAULT || DrawMode() == SELECTION || IsDebugSelection())
938111051 {
938211052 /*
938311053 if (CULLFACE || (ambientOcclusion && OCCLUSION_CULLING))
....@@ -9410,7 +11080,7 @@
941011080 }
941111081 }
941211082
9413
- if (drawMode == DEFAULT)
11083
+ if (DrawMode() == DEFAULT)
941411084 {
941511085 if (WIREFRAME && !ambientOcclusion)
941611086 {
....@@ -9428,7 +11098,7 @@
942811098 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
942911099 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
943011100
9431
- if (!fast/*RENDERPROGRAM != 0*/ && (drawMode == DEFAULT || drawMode == SHADOW)) // && !WIREFRAME) //
11101
+ if (!fast/*RENDERPROGRAM != 0*/ && (DrawMode() == DEFAULT || DrawMode() == SHADOW)) // && !WIREFRAME) //
943211102 {
943311103 if (vertexMode != 0) // && !fast)
943411104 {
....@@ -9448,7 +11118,7 @@
944811118 }
944911119 }
945011120
9451
- if (false) // fast && !IsFreezed() && drawMode != SELECTION && !ambientOcclusion)
11121
+ if (false) // fast && !IsFreezed() && DrawMode() != SELECTION && !ambientOcclusion)
945211122 {
945311123 //gl.glDepthFunc(GL.GL_LEQUAL);
945411124 //gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT);
....@@ -9476,7 +11146,7 @@
947611146 //gl.glDepthMask(false);
947711147 }
947811148
9479
- if (false) // drawMode == SHADOW)
11149
+ if (false) // DrawMode() == SHADOW)
948011150 {
948111151 //SetColumnMajorData(cameraInverseTransform, view_1);
948211152 //System.out.println("light = " + cameraInverseTransform);
....@@ -9490,16 +11160,16 @@
949011160 //System.out.println("object = " + object);
949111161 if (!frozen && !imageLocked)
949211162 {
9493
- if (!flash && !lightMode && drawMode == DEFAULT && ANTIALIAS > 0)
11163
+ if (!flash && !lightMode && DrawMode() == DEFAULT && ANTIALIAS > 0)
949411164 {
949511165 displayAntiAliased(gl);
949611166 } else
949711167 {
949811168 programcount = 0;
9499
- int keepmode = drawMode;
11169
+ int keepmode = DrawMode();
950011170 // if (DEBUG_SELECTION)
950111171 // {
9502
-// drawMode = SELECTION;
11172
+// DrawMode() = SELECTION;
950311173 // }
950411174 // for point selection
950511175 // gl.glGetDoublev(gl.GL_MODELVIEW_MATRIX, tempmat, 0);
....@@ -9509,10 +11179,10 @@
950911179 DrawObject(gl);
951011180
951111181 // jan 2013 System.err.println("RESET ABORT (display)");
9512
- // if (drawMode == DEFAULT)
11182
+ // if (DrawMode() == DEFAULT)
951311183 // ABORTED = false;
951411184 fullreset = false;
9515
- drawMode = keepmode;
11185
+ Globals.drawMode = keepmode; // WARNING
951611186 //System.out.println("PROGRAM SWITCH " + programcount);
951711187 }
951811188 }
....@@ -9520,11 +11190,11 @@
952011190 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
952111191 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
952211192
9523
- if (drawMode == DEFAULT)
11193
+ if (DrawMode() == DEFAULT)
952411194 {
952511195 ReleaseTexture(NOISE_TEXTURE, false);
952611196 }
9527
- //if (drawMode == DEFAULT)
11197
+ //if (DrawMode() == DEFAULT)
952811198 {
952911199
953011200 gl.glActiveTexture(GL.GL_TEXTURE1);
....@@ -9536,7 +11206,7 @@
953611206 //else
953711207 //gl.glDisable(gl.GL_TEXTURE_2D);
953811208 //gl.glPopMatrix();
9539
- if (imageCompleted && ANTIALIAS > 0 && drawMode == DEFAULT && cam != lightCamera && !ambientOcclusion)
11209
+ if (imageCompleted && ANTIALIAS > 0 && DrawMode() == DEFAULT && cam != lightCamera && !ambientOcclusion)
954011210 {
954111211 //new Exception().printStackTrace();
954211212 //System.out.println("Draw image " + width + ", " + height);
....@@ -9578,7 +11248,7 @@
957811248 //gl.glFlush();
957911249 }
958011250
9581
- if (flash && drawMode == DEFAULT)
11251
+ if (flash && DrawMode() == DEFAULT)
958211252 {
958311253 flash = false;
958411254 wait = true;
....@@ -9586,9 +11256,9 @@
958611256 }
958711257
958811258 //drawing = false;
9589
- //if(drawMode == DEFAULT)
11259
+ //if(DrawMode() == DEFAULT)
959011260 // niceon = false;
9591
- if (drawMode == DEFAULT)
11261
+ if (DrawMode() == DEFAULT)
959211262 {
959311263 currentlydrawing = false;
959411264 }
....@@ -9608,7 +11278,7 @@
960811278 repaint();
960911279 }
961011280
9611
- if (isLIVE() && drawMode == DEFAULT) // may 2013
11281
+ if (Globals.isLIVE() && DrawMode() == DEFAULT) // may 2013
961211282 repaint();
961311283
961411284 displaydone = true;
....@@ -9627,8 +11297,14 @@
962711297 {
962811298 renderpass++;
962911299 // System.out.println("Draw object... ");
11300
+ STEP = 1;
963011301 if (FAST) // in case there is no script
9631
- STEP = 16;
11302
+ STEP = 8;
11303
+
11304
+ if (CURRENTANTIALIAS == 0 || ACSIZE == 1)
11305
+ {
11306
+ STEP *= 4;
11307
+ }
963211308
963311309 //object.FullInvariants();
963411310
....@@ -9642,10 +11318,10 @@
964211318 e.printStackTrace();
964311319 }
964411320
9645
- if (GraphreeD.RENDERME > 0)
9646
- GraphreeD.RENDERME--; // mechante magouille
11321
+ if (Grafreed.RENDERME > 0)
11322
+ Grafreed.RENDERME--; // mechante magouille
964711323
9648
- ONESTEP = false;
11324
+ Globals.ONESTEP = false;
964911325 }
965011326
965111327 static boolean zoomonce = false;
....@@ -9653,11 +11329,11 @@
965311329 void DrawObject(GL gl, boolean draw)
965411330 {
965511331 //System.out.println("DRAW OBJECT " + mouseDown);
9656
-// drawMode = SELECTION;
11332
+// DrawMode() = SELECTION;
965711333 //GL gl = getGL();
965811334 if ((TRACK || SHADOWTRACK) || zoomonce)
965911335 {
9660
- if ((TRACK || SHADOWTRACK) && trackedobject != null && drawMode == SHADOW) // && !lightMode)
11336
+ if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
966111337 object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
966211338 pingthread.StepToTarget(true); // true);
966311339 // zoomonce = false;
....@@ -9678,9 +11354,9 @@
967811354 callist = gl.glGenLists(1);
967911355 }
968011356
9681
- boolean selectmode = drawMode == SELECTION || CameraPane.DEBUG_SELECTION;
11357
+ boolean selectmode = DrawMode() == SELECTION || IsDebugSelection();
968211358
9683
- boolean active = !selectmode; // drawMode != SELECTION; // mouseDown;
11359
+ boolean active = !selectmode; // DrawMode() != SELECTION; // mouseDown;
968411360
968511361 if (!mainDL || !active || touched)
968611362 {
....@@ -9707,21 +11383,28 @@
970711383 PushMatrix(ClickInfo.matbuffer);
970811384 }
970911385
9710
- if (drawMode == 0)
11386
+ if (DrawMode() == 0)
971111387 {
971211388 // System.out.println("CLEAR +++++++++++++++ +++++++++++++++ +++++++++++++++ +++++++++++++++");
971311389
971411390 usedtextures.clear();
971511391
9716
- BindTextures(DEFAULT_TEXTURES, 2);
11392
+ try
11393
+ {
11394
+ BindTextures(DEFAULT_TEXTURES, 2);
11395
+ }
11396
+ catch (Exception e)
11397
+ {
11398
+ System.err.println("FAILED: " + DEFAULT_TEXTURES);
11399
+ }
971711400 }
971811401 //System.out.println("--> " + stackdepth);
9719
-// GraphreeD.traceon();
11402
+// GrafreeD.traceon();
972011403
972111404 // DRAW
972211405 object.draw(this, /*(Composite)*/ object, false, false);
972311406
9724
- if (drawMode == DEFAULT)
11407
+ if (DrawMode() == DEFAULT)
972511408 {
972611409 if (DEBUG)
972711410 {
....@@ -9732,34 +11415,48 @@
973211415 selectedpoint.radius = radius;
973311416 selectedpoint.recalculate();
973411417 selectedpoint.material = new cMaterial();
9735
- selectedpoint.material.color = 0.25f;
11418
+ selectedpoint.material.color = 0.15f; // Yellow
973611419 selectedpoint.material.modulation = 0.75f;
973711420
9738
- debugpoint.radius = radius;
9739
- debugpoint.recalculate();
9740
- debugpoint.material = new cMaterial();
9741
- debugpoint.material.color = 0.25f;
9742
- debugpoint.material.modulation = 0.75f;
11421
+ debugpointG.radius = radius;
11422
+ debugpointG.recalculate();
11423
+ debugpointG.material = new cMaterial();
11424
+ debugpointG.material.color = 0.25f; // Green
11425
+ debugpointG.material.modulation = 0.75f;
974311426
9744
- debugpoint2.radius = radius;
9745
- debugpoint2.recalculate();
9746
- debugpoint2.material = new cMaterial();
9747
- debugpoint2.material.color = 0.75f;
9748
- debugpoint2.material.modulation = 0.75f;
11427
+ debugpointP.radius = radius;
11428
+ debugpointP.recalculate();
11429
+ debugpointP.material = new cMaterial();
11430
+ debugpointP.material.color = 0.75f; // Purple
11431
+ debugpointP.material.modulation = 0.75f;
11432
+
11433
+ debugpointC.radius = radius;
11434
+ debugpointC.recalculate();
11435
+ debugpointC.material = new cMaterial();
11436
+ debugpointC.material.color = 0.5f; // Cyan
11437
+ debugpointC.material.modulation = 0.75f;
11438
+
11439
+ debugpointR.radius = radius;
11440
+ debugpointR.recalculate();
11441
+ debugpointR.material = new cMaterial();
11442
+ debugpointR.material.color = 0f; // Red
11443
+ debugpointR.material.modulation = 0.75f;
974911444
975011445 InitPoints(radius);
975111446 }
975211447 selectedpoint.draw(this, /*(Composite)*/ null, false, false);
9753
- //debugpoint.draw(this, /*(Composite)*/ null, false);
9754
- //debugpoint2.draw(this, /*(Composite)*/ null, false);
9755
- DrawPoints(this);
11448
+ debugpointG.draw(this, /*(Composite)*/ null, false,false);
11449
+ debugpointP.draw(this, /*(Composite)*/ null, false,false);
11450
+ debugpointC.draw(this, /*(Composite)*/ null, false,false);
11451
+ debugpointR.draw(this, /*(Composite)*/ null, false,false);
11452
+ // DrawPoints(this);
975611453 }
975711454
975811455 // debugstuff.draw(this, /*(Composite)*/ null, false);
975911456 }
9760
-// GraphreeD.traceoff();
11457
+// GrafreeD.traceoff();
976111458 //System.out.println(stackdepth);
9762
- if (drawMode == 0)
11459
+ if (DrawMode() == 0)
976311460 {
976411461 ReleaseTextures(DEFAULT_TEXTURES);
976511462
....@@ -9784,17 +11481,26 @@
978411481
978511482 checker = null;
978611483
9787
- if (!ambientOcclusion && !IsFrozen() && drawMode == DEFAULT)
11484
+ if (!ambientOcclusion && !IsFrozen() && DrawMode() == DEFAULT)
978811485 FindChecker(object);
978911486
9790
- if (checker != null && drawMode == DEFAULT)
11487
+ if (checker != null && DrawMode() == DEFAULT)
979111488 {
9792
- // BindTexture(IMMORTAL_TEXTURE);
11489
+ //BindTexture(IMMORTAL_TEXTURE);
11490
+ try
11491
+ {
11492
+ BindTextures(checker.GetTextures(), checker.texres);
11493
+ }
11494
+ catch (Exception e)
11495
+ {
11496
+ System.err.println("FAILED: " + checker.GetTextures());
11497
+ }
979311498 // NEAREST
979411499 GetGL().glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); // GL.GL_LINEAR);
979511500 DrawChecker(gl);
979611501 //checker.Draw(this, null, false);
979711502 // ReleaseTexture(IMMORTAL_TEXTURE);
11503
+ ReleaseTextures(checker.GetTextures());
979811504 }
979911505
980011506 if (object.parent != null)
....@@ -9807,7 +11513,7 @@
980711513 //gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
980811514 //gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
980911515
9810
- if (DISPLAYTEXT && drawMode == DEFAULT)
11516
+ if (DISPLAYTEXT && DrawMode() == DEFAULT)
981111517 {
981211518 // Draw it once, then use the raster
981311519 Balloon(gl, balloon.createGraphics());
....@@ -9863,14 +11569,14 @@
986311569 int[] xs = new int[3];
986411570 int[] ys = new int[3];
986511571
9866
- void DrawString(Object3D obj) // String string)
11572
+ public void DrawString(Object3D obj) // String string) // INTERFACE
986711573 {
9868
- if (!DISPLAYTEXT || drawMode != DEFAULT)
11574
+ if (!DISPLAYTEXT || DrawMode() != DEFAULT)
986911575 {
987011576 return;
987111577 }
987211578
9873
- String string = obj.GetToolTip();
11579
+ String string = obj.toString(); //.GetToolTip();
987411580
987511581 GL gl = GetGL();
987611582
....@@ -10187,8 +11893,8 @@
1018711893 //obj.TransformToWorld(light, light);
1018811894 for (int i = tp.size(); --i >= 0;)
1018911895 {
10190
- for (int count = tp.get(i).GetTransformCount(); --count>=0;)
10191
- LA.xformPos(light, tp.get(i).toParent, light);
11896
+ //for (int count = tp.get(i).GetTransformCount(); --count>=0;)
11897
+ LA.xformPos(light, tp.get(i).GlobalTransform(), light);
1019211898 }
1019311899
1019411900
....@@ -10205,8 +11911,8 @@
1020511911 parentcam = cameras[0];
1020611912 }
1020711913
10208
- for (int count = parentcam.GetTransformCount(); --count>=0;)
10209
- LA.xformPos(light, parentcam.toParent, light); // may 2013
11914
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11915
+ LA.xformPos(light, parentcam.GlobalTransform(), light); // may 2013
1021011916
1021111917 LA.xformPos(light, renderCamera.toScreen, light);
1021211918
....@@ -10253,7 +11959,7 @@
1025311959 return;
1025411960 }
1025511961
10256
- if (obj instanceof CheckerIG)
11962
+ if (obj instanceof Checker)
1025711963 {
1025811964 checker = obj;
1025911965
....@@ -10325,11 +12031,13 @@
1032512031 "PARAM params6 = program.env[6];" + // bump, noise, borderfade, fog punchthrough
1032612032 "PARAM params7 = program.env[7];" + // noise power, opacity power
1032712033 "PARAM options0 = program.env[63];" + // fog density, intensity, elevation
10328
- "PARAM options1 = program.env[62];" + // fog rgb color, image intensity
12034
+ "PARAM options1 = program.env[62];" + // fog rgb color
12035
+ "PARAM options2 = program.env[61];" + // image intensity, subsurface, lightsheen
1032912036 "PARAM pointlight = program.env[127];" + // ...
1033012037 "PARAM zero = { 0.0, 0.0, 0.0, 0.0 };" +
1033112038 "PARAM halfhalf = { 0.25, 0.25, 0.25, 1.0 };" +
1033212039 "PARAM half = { 0.5, 0.5, 0.5, 1.0 };" +
12040
+ "PARAM threequarter = { 0.75, 0.75, 0.75, 1.0 };" +
1033312041 "PARAM two = { 2.0, 2.0, 2.0, 1.0 };" +
1033412042 "PARAM ten = { 10, 10, 10, 1.0 };" +
1033512043 "PARAM one3rd = { 0.5, 0.33333333333, 0.333333333, 1.0 };" +
....@@ -10350,6 +12058,7 @@
1035012058 "PARAM lodbias = { 10,10,10,10 };" + // 20, -2, -20, 1.0 };" +
1035112059 "PARAM infinity = { 100000000, 100000000, 100000000, 1.0 };" +
1035212060 "PARAM one2048th = { 0.00048828125, 0.00048828125, 0.00048828125, 1.0 };" +
12061
+ "PARAM ninetenth = { 0.9, 0.9, 0.9, 1.0 };" +
1035312062 "PARAM almostone = { 0.999, 0.999, 0.999, 1.0 };" +
1035412063 "PARAM c256 = { 256, 256, 256, 1.0 };" +
1035512064 "PARAM c256i = { 0.00390625, 0.00390625, 0.00390625, 1.0 };" +
....@@ -10390,6 +12099,10 @@
1039012099 "TEMP R1;" +
1039112100 "TEMP R2;" +
1039212101 "TEMP R3;" +
12102
+ "TEMP min;" +
12103
+ "TEMP max;" +
12104
+ "TEMP average;" +
12105
+ "TEMP saturation;" +
1039312106 "TEMP keep1;" +
1039412107 "TEMP keep2;" +
1039512108 "TEMP keep3;" +
....@@ -10813,8 +12526,8 @@
1081312526
1081412527 // display shadow only (bump == 0)
1081512528 "SUB temp.x, half.x, shadow.x;" +
10816
- "MOV temp.y, -params6.x;" +
10817
- "SLT temp.z, temp.y, zero.x;" +
12529
+ "MOV temp.y, -params5.z;" + // params6.x;" +
12530
+ "SLT temp.z, temp.y, -one2048th.x;" +
1081812531 "SUB temp.y, one.x, temp.z;" +
1081912532 "MUL temp.x, temp.x, temp.y;" +
1082012533 "KIL temp.x;" +
....@@ -10920,10 +12633,42 @@
1092012633
1092112634 // skin?
1092212635 // Saturation for skin
10923
- /**/ // c'est ici
10924
- (Skinshader? "DP3 temp.x, final,one;" +
12636
+ /**/
12637
+ (Skinshader?
12638
+ "DP3 average.x, final,one;" +
12639
+ "MUL average, one3rd.xxxx,average.xxxx;" +
12640
+
12641
+ "MIN min.x, final.x,final.y;" +
12642
+ "MIN min.x, min.x,final.z;" +
12643
+
12644
+ "MAX max.x, final.x,final.y;" +
12645
+ "MAX max.x, max.x,final.z;" +
12646
+ "MOV max, max.xxxx;" +
12647
+
12648
+ "SUB saturation, max, final;" +
12649
+
12650
+ "ADD temp.x, max.x, one10th.x;" +
12651
+ "RCP temp.x, temp.x;" +
12652
+ "MUL temp.x, temp.x, half.x;" +
12653
+ "MUL saturation, saturation, temp.xxxx;" +
12654
+
12655
+ "DP3 ndotl.x, normald, light;" +
12656
+ "MAX ndotl.x, ndotl.x, -ndotl.x;" +
12657
+
12658
+ "SUB temp.x, one.x, ndotl.x;" +
12659
+ // Tuning for default skin
12660
+ //"ADD temp.x, temp.x, options2.z;" + // lightsheen
12661
+ "MAD temp.x, options2.z, half.y, temp.x;" + // lightsheen
12662
+ "ADD temp.y, one.y, options2.y;" + // subsurface
12663
+ "MUL temp.x, temp.x, temp.y;" +
12664
+
12665
+ "MUL saturation, saturation, temp.xxxx;" +
12666
+ "SUB_SAT temp, max, saturation;" +
12667
+/**
12668
+ "DP3 temp.x, final,one;" +
1092512669 "MUL R2, one3rd.xxxx,temp.xxxx;" +
10926
- "SUB temp, final,R2;" +
12670
+ "SUB temp, final, R2;" +
12671
+
1092712672 // using light angle
1092812673 "DP3 ndotl.x, normald,light;" +
1092912674 //"SLT ndotl.y, ndotl.x, zero.x;" +
....@@ -10936,7 +12681,6 @@
1093612681 // using light intensity
1093712682 "MOV ndotl.z, R2.x;" +
1093812683 "MUL ndotl.z, ndotl.z, ndotl.z;" + // tuning...
10939
-
1094012684 // june 2014
1094112685 "MAD R1.x, ndotl.z,slope.y,one.x;" +
1094212686 // "SUB ndotl.x, one.x, ndotl.x;" +
....@@ -10948,6 +12692,7 @@
1094812692 //"MUL R2.y, shadow.x,R2.y;" + // avril 2014
1094912693
1095012694 "MAD temp.x, R2.y, ndotl.y, temp.x;" + // red shift (skin)
12695
+/**/
1095112696
1095212697 // "ADD final, R2,temp;" +
1095312698 "MOV final, temp;"
....@@ -11037,7 +12782,7 @@
1103712782 /**/
1103812783 // HDR
1103912784 "MOV temp.z, final.a;" +
11040
- "MUL final, final,options1.w;" +
12785
+ "MUL final, final,options2.x;" +
1104112786 "MOV final.a, temp.z;" +
1104212787 /**/
1104312788
....@@ -11074,10 +12819,17 @@
1107412819 "MOV final.z, zero.x;" +
1107512820 "MOV final.a, one.w;":""
1107612821 ) +
12822
+ /*
1107712823 (NORMALdebug?"MOV final.x, normal.x;" +
1107812824 "MOV final.y, normal.y;" +
1107912825 "MOV final.z, normal.z;" +
1108012826 "MOV final.a, one.w;":""
12827
+ ) +
12828
+ */
12829
+ (NORMALdebug?"SUB final.x, one.x, final.x;" +
12830
+ "SUB final.y, one.x, final.y;" +
12831
+ "SUB final.z, one.x, final.z;" +
12832
+ "MOV final.a, final.a;":""
1108112833 ) +
1108212834 // "MOV final, bumpmap;" +
1108312835 "MOV result.color, final;" +
....@@ -11106,7 +12858,7 @@
1110612858 //once = true;
1110712859 }
1110812860
11109
- System.out.print("Program #" + mode + "; length = " + program.length());
12861
+ System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
1111012862 System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
1111112863 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1111212864
....@@ -11223,6 +12975,7 @@
1122312975 String Shadow(String depth, String shadow)
1122412976 {
1122512977 return "MAX temp.x, ndotl.x, one64th.x;" +
12978
+ "MIN temp.x, temp.x, ninetenth.x;" +
1122612979 /**/
1122712980 // Sine
1122812981 "MUL temp.y, temp.x, temp.x;" +
....@@ -11238,12 +12991,16 @@
1123812991
1123912992 "ADD " + depth + ".z, " + depth + ".z, temp.x;" +
1124012993 //"SUB " + depth + ".z, " + depth + ".z, temp.x;" + // back face shadowing!
12994
+
12995
+ // Compare fragment depth in light space with shadowmap.
1124112996 "SUB temp.x, fragment.texcoord[1].z, " + depth + ".z;" +
1124212997 "SGE temp.y, temp.x, zero.x;" +
11243
- "SUB " + shadow + ".y, one.x, temp.y;" +
12998
+ "SUB " + shadow + ".y, one.x, temp.y;" + // Specular is fully occluded
12999
+
13000
+ // Reverse comparison
1124413001 "SUB temp.x, one.x, temp.x;" +
1124513002 "MUL " + shadow + ".x, temp.x, temp.y;" +
11246
- "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // specular is fully occluded
13003
+ "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // diffuse
1124713004 "POW " + shadow + ".x, " + shadow + ".x, params5.z;" + // fake depth
1124813005
1124913006 "SLT " + shadow + ".z, fragment.texcoord[1].z, " + depth + ".z;" +
....@@ -11257,6 +13014,10 @@
1125713014 // No shadow for backface
1125813015 "DP3 temp.x, normal, lightd;" +
1125913016 "SLT temp.x, temp.x, zero.x;" + // shadoweps
13017
+ "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
13018
+
13019
+ // No shadow when out of frustrum
13020
+ "SGE temp.x, " + depth + ".z, one.z;" +
1126013021 "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
1126113022 "";
1126213023 }
....@@ -11815,7 +13576,7 @@
1181513576 public void mousePressed(MouseEvent e)
1181613577 {
1181713578 //System.out.println("mousePressed: " + e);
11818
- clickStart(e.getX(), e.getY(), e.getModifiersEx());
13579
+ clickStart(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1181913580 }
1182013581
1182113582 static long prevtime = 0;
....@@ -11842,14 +13603,16 @@
1184213603
1184313604 //System.err.println("Dtime = " + Dtime + "; units = " + e.getUnitsToScroll() + "; ratio (units/ms) = " + ratio);
1184413605
13606
+ if (BUTTONLESSWHEEL)
1184513607 if (Math.abs(ratio) < 0.1 || Math.abs(Dtime) == 0) // < 30)
1184613608 {
1184713609 return;
1184813610 }
1184913611
13612
+ boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
1185013613
1185113614 // TIMER
11852
- if (!wheeltimer.isRunning() && e.getModifiersEx() == 0) // VR
13615
+ if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !capsLocked) // VR
1185313616 {
1185413617 keepboxmode = BOXMODE;
1185513618 keepsupport = SUPPORT;
....@@ -11889,8 +13652,8 @@
1188913652 // mode |= META;
1189013653 //}
1189113654
11892
- SetMouseMode(WHEEL | e.getModifiersEx());
11893
- drag(anchorX, anchorY + e.getUnitsToScroll()*8, 0);
13655
+ SetMouseMode(e.getModifiers(), WHEEL | e.getModifiersEx());
13656
+ drag(anchorX, anchorY + e.getUnitsToScroll()*8, 0, 0);
1189413657 anchorX = ax;
1189513658 anchorY = ay;
1189613659 prevX = px;
....@@ -11950,6 +13713,10 @@
1195013713 // wasliveok = true;
1195113714 // waslive = false;
1195213715
13716
+ // May 2019 Forget it:
13717
+ if (true)
13718
+ return;
13719
+
1195313720 // source == timer
1195413721 if (mouseDown)
1195513722 {
....@@ -11978,7 +13745,7 @@
1197813745 // ObjEditor.tweenManager.update(1f / 60f);
1197913746
1198013747 // fev 2014???
11981
- if ((TRACK || SHADOWTRACK) && trackedobject != null) // && drawMode == SHADOW) // && !lightMode)
13748
+ if ((TRACK || SHADOWTRACK) && trackedobject != null) // && DrawMode() == SHADOW) // && !lightMode)
1198213749 object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
1198313750 pingthread.StepToTarget(true); // true);
1198413751 }
....@@ -11988,7 +13755,7 @@
1198813755
1198913756 javax.swing.Timer timer = new javax.swing.Timer(350, this);
1199013757
11991
- void clickStart(int x, int y, int modifiers)
13758
+ void clickStart(int x, int y, int modifiers, int modifiersex)
1199213759 {
1199313760 if (!wasliveok)
1199413761 return;
....@@ -12005,7 +13772,7 @@
1200513772 // touched = true; // main DL
1200613773 if (isRenderer)
1200713774 {
12008
- SetMouseMode(modifiers);
13775
+ SetMouseMode(modifiers, modifiersex);
1200913776 }
1201013777
1201113778 selectX = anchorX = x;
....@@ -12018,7 +13785,7 @@
1201813785 clicked = true;
1201913786 hold = false;
1202013787
12021
- if (((modifiers & ~1024) & ~0) == 0) // Single or multiple selection
13788
+ if (((modifiersex & ~1024) & ~0) == 0) // Single or multiple selection
1202213789 // june 2013 means CTRL_CLICK: if (((modifiers & ~1024) & ~128) == 0) // Single or multiple selection
1202313790 {
1202413791 // System.out.println("RESTART II " + modifiers);
....@@ -12049,7 +13816,7 @@
1204913816 info.camera = renderCamera;
1205013817 info.x = x;
1205113818 info.y = y;
12052
- info.modifiers = modifiers;
13819
+ info.modifiers = modifiersex;
1205313820 editObj = object.doEditClick(info, 0);
1205413821 if (!editObj)
1205513822 {
....@@ -12066,11 +13833,14 @@
1206613833
1206713834 public void mouseDragged(MouseEvent e)
1206813835 {
13836
+ Globals.MOUSEDRAGGED = true;
13837
+
13838
+ //System.out.println("mouseDragged: " + e);
1206913839 if (isRenderer)
1207013840 movingcamera = true;
13841
+
1207113842 //if (drawing)
1207213843 //return;
12073
- //System.out.println("mouseDragged: " + e);
1207413844 if ((e.getModifiersEx() & CTRL) != 0
1207513845 || (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
1207613846 {
....@@ -12078,7 +13848,7 @@
1207813848 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
1207913849 }
1208013850 else
12081
- drag(e.getX(), e.getY(), e.getModifiersEx());
13851
+ drag(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1208213852
1208313853 //try { Thread.sleep(1); } catch (Exception ex) {}
1208413854 }
....@@ -12090,6 +13860,11 @@
1209013860 cVector tmp = new cVector();
1209113861 cVector tmp2 = new cVector();
1209213862 boolean isMoving;
13863
+
13864
+ public cVector TargetLookAt()
13865
+ {
13866
+ return targetLookAt;
13867
+ }
1209313868
1209413869 class PingThread extends Thread
1209513870 {
....@@ -12229,7 +14004,7 @@
1222914004 //System.out.println("---------------- ---------- Paint " + tmp.length2());
1223014005 if (lightMode)
1223114006 {
12232
- lighttouched = true;
14007
+ Globals.lighttouched = true;
1223314008 }
1223414009
1223514010 if (OEILONCE && OEIL)
....@@ -12246,6 +14021,7 @@
1224614021
1224714022 public void run()
1224814023 {
14024
+ new Exception().printStackTrace();
1224914025 System.exit(0);
1225014026 for (;;)
1225114027 {
....@@ -12287,7 +14063,7 @@
1228714063 mouseDown = false;
1228814064 if (lightMode)
1228914065 {
12290
- lighttouched = true;
14066
+ Globals.lighttouched = true;
1229114067 }
1229214068 repaint();
1229314069 alreadypainted = true;
....@@ -12295,7 +14071,7 @@
1229514071 isMoving = false;
1229614072 } //??
1229714073
12298
- if (isLIVE() && !alreadypainted)
14074
+ if (Globals.isLIVE() && !alreadypainted)
1229914075 {
1230014076 // FOR DEBUG BREAKPOINT USING PAUSE: while (true)
1230114077 repaint();
....@@ -12307,9 +14083,9 @@
1230714083 {
1230814084 if (lightMode)
1230914085 {
12310
- lighttouched = true;
14086
+ Globals.lighttouched = true;
1231114087 }
12312
- drag(X, (mouseMode != 0) ? Y : anchorY, MODIFIERS);
14088
+ drag(X, (mouseMode != 0) ? Y : anchorY, 0, MODIFIERS);
1231314089 }
1231414090 //else
1231514091 }
....@@ -12409,7 +14185,7 @@
1240914185 int X, Y;
1241014186 boolean SX, SY;
1241114187
12412
- void drag(int x, int y, int modifiers)
14188
+ void drag(int x, int y, int modifiers, int modifiersex)
1241314189 {
1241414190 if (IsFrozen())
1241514191 {
....@@ -12418,17 +14194,17 @@
1241814194
1241914195 drag = true; // NEW
1242014196
12421
- boolean continuous = (modifiers & COMMAND) == COMMAND;
14197
+ boolean continuous = (modifiersex & COMMAND) == COMMAND;
1242214198
1242314199 X = x;
1242414200 Y = y;
1242514201 // floating state for animation
12426
- MODIFIERS = modifiers;
12427
- modifiers &= ~1024;
14202
+ MODIFIERS = modifiersex;
14203
+ modifiersex &= ~1024;
1242814204 if (false) // modifiers != 0)
1242914205 {
1243014206 //new Exception().printStackTrace();
12431
- System.out.println("mouseDragged: " + modifiers);
14207
+ System.out.println("mouseDragged: " + modifiersex);
1243214208 System.out.println("SHIFT = " + SHIFT);
1243314209 System.out.println("CONTROL = " + COMMAND);
1243414210 System.out.println("META = " + META);
....@@ -12448,7 +14224,7 @@
1244814224 info.camera = renderCamera;
1244914225 info.x = x;
1245014226 info.y = y;
12451
- object.editWindow.copy.doEditDrag(info);
14227
+ object.editWindow.copy.doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
1245214228 } else
1245314229 {
1245414230 if (x < startX)
....@@ -12550,6 +14326,7 @@
1255014326 {
1255114327 manipCamera.Translate(dx, dy, getWidth());
1255214328 }
14329
+ else
1255314330 if ((mouseMode & ZOOM) == 0 && (mouseMode & VR) != 0)
1255414331 {
1255514332 manipCamera.RotateInterest(dx, dy);
....@@ -12560,7 +14337,7 @@
1256014337
1256114338 if (manipCamera == lightCamera)
1256214339 {
12563
- lighttouched = true;
14340
+ Globals.lighttouched = true;
1256414341 }
1256514342 /*
1256614343 switch (mode)
....@@ -12599,7 +14376,6 @@
1259914376 public void mouseMoved(MouseEvent e)
1260014377 {
1260114378 //System.out.println("mouseMoved: " + e);
12602
-
1260314379 if (isRenderer)
1260414380 return;
1260514381
....@@ -12624,7 +14400,10 @@
1262414400
1262514401 public void mouseReleased(MouseEvent e)
1262614402 {
14403
+ Globals.MOUSEDRAGGED = false;
14404
+
1262714405 movingcamera = false;
14406
+ X = Y = 0;
1262814407 //System.out.println("mouseReleased: " + e);
1262914408 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
1263014409 }
....@@ -12647,9 +14426,9 @@
1264714426 boolean control = ((modifiers & CTRL) != 0); // june 2013: for point selection
1264814427 boolean command = ((modifiers & COMMAND) != 0); // june 2013: for multiple selection
1264914428
12650
- if (control || command || IsFrozen())
14429
+// No delay if (control || command || IsFrozen())
1265114430 timeout = true;
12652
- else
14431
+// ?? May 2019 else
1265314432 // timer.setDelay((modifiers & 128) != 0?0:350);
1265414433 mouseDown = false;
1265514434 if (!control && !command) // june 2013
....@@ -12759,7 +14538,7 @@
1275914538 System.out.println("keyReleased: " + e);
1276014539 }
1276114540
12762
- void SetMouseMode(int modifiers)
14541
+ void SetMouseMode(int modifiers, int modifiersex)
1276314542 {
1276414543 //System.out.println("SetMouseMode = " + modifiers);
1276514544 //modifiers &= ~1024;
....@@ -12771,24 +14550,27 @@
1277114550 //if (modifiers == 0) // || (modifiers == (1024 | CONTROL)))
1277214551 // return;
1277314552 //System.out.println("SetMode = " + modifiers);
12774
- if ((modifiers & WHEEL) == WHEEL)
14553
+ if ((modifiersex & WHEEL) == WHEEL)
1277514554 {
1277614555 mouseMode |= ZOOM;
1277714556 }
12778
- if ((modifiers & META) == META)
14557
+
14558
+ boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
14559
+ if (capsLocked) // || (modifiers & META) == META)
1277914560 {
1278014561 mouseMode |= VR; // BACKFORTH;
1278114562 }
12782
- if ((modifiers & CTRLCLICK) == CTRLCLICK)
12783
- {
12784
- mouseMode |= SELECT; // BACKFORTH;
12785
- }
12786
- if ((modifiers & COMMAND) == COMMAND)
14563
+ if ((modifiersex & CTRLCLICK) == CTRLCLICK)
1278714564 {
1278814565 mouseMode |= SELECT;
1278914566 }
12790
- if ((modifiers & SHIFT) == SHIFT || forcetranslate)
14567
+ if ((modifiersex & COMMAND) == COMMAND)
1279114568 {
14569
+ mouseMode |= SELECT;
14570
+ }
14571
+ if ((modifiersex & SHIFT) == SHIFT || forcetranslate || (modifiers & MouseEvent.BUTTON3_MASK) != 0)
14572
+ {
14573
+ mouseMode &= ~VR;
1279214574 mouseMode |= TRANSLATE;
1279314575 }
1279414576 // if ((modifiers & SHIFT_META) == SHIFT_META)
....@@ -12815,10 +14597,10 @@
1281514597
1281614598 if (isRenderer) //
1281714599 {
12818
- SetMouseMode(modifiers);
14600
+ SetMouseMode(0, modifiers);
1281914601 }
1282014602
12821
- theRenderer.keyPressed(key);
14603
+ Globals.theRenderer.keyPressed(key);
1282214604 }
1282314605
1282414606 int kompactbit = 4; // power bit
....@@ -12830,7 +14612,7 @@
1283014612 float SATPOW = 1; // 2; // 0.5f;
1283114613 float BRIPOW = 1; // 0.5f; // 0.5f;
1283214614
12833
- void keyPressed(int key)
14615
+ public void keyPressed(int key)
1283414616 {
1283514617 if (key >= '0' && key <= '5')
1283614618 clampbit = (key-'0');
....@@ -12945,7 +14727,7 @@
1294514727 case 'B':
1294614728 BRISMOOTH ^= true;
1294714729 SHADOWCULLFACE ^= true;
12948
- lighttouched = true;
14730
+ Globals.lighttouched = true;
1294914731 repaint();
1295014732 break;
1295114733 case 'b':
....@@ -13045,7 +14827,7 @@
1304514827 repaint();
1304614828 break;
1304714829 case 'O':
13048
- drawMode = OCCLUSION;
14830
+ Globals.drawMode = OCCLUSION; // WARNING
1304914831 repaint();
1305014832 break;
1305114833 case 'o':
....@@ -13136,7 +14918,7 @@
1313614918 break;
1313714919 case ' ':
1313814920 lightMode ^= true;
13139
- lighttouched = true;
14921
+ Globals.lighttouched = true;
1314014922 manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
1314114923 targetLookAt.set(manipCamera.lookAt);
1314214924 repaint();
....@@ -13148,11 +14930,11 @@
1314814930 repaint();
1314914931 break;
1315014932 case 'Z':
13151
- RESIZETEXTURE ^= true;
13152
- break;
14933
+ //RESIZETEXTURE ^= true;
14934
+ //break;
1315314935 case 'z':
13154
- RENDERSHADOW ^= true;
13155
- lighttouched = true;
14936
+ Globals.RENDERSHADOW ^= true;
14937
+ Globals.lighttouched = true;
1315614938 repaint();
1315714939 break;
1315814940 //case UP:
....@@ -13178,7 +14960,8 @@
1317814960 FlipTransform();
1317914961 break;
1318014962 case ENTER:
13181
- object.editWindow.ScreenFit(); // Edit();
14963
+ // object.editWindow.ScreenFit(); // Edit();
14964
+ ToggleLive();
1318214965 break;
1318314966 case DELETE:
1318414967 ClearSelection();
....@@ -13266,6 +15049,7 @@
1326615049 }
1326715050 //System.out.println("shaper_fovy = " + manipCamera.shaper_fovy);
1326815051 }
15052
+
1326915053 static double OCCLUSIONBOOST = 1; // 0.5;
1327015054
1327115055 void keyReleased(int key, int modifiers)
....@@ -13273,11 +15057,11 @@
1327315057 //mode = ROTATE;
1327415058 if ((MODIFIERS & COMMAND) == 0) // VR??
1327515059 {
13276
- SetMouseMode(modifiers);
15060
+ SetMouseMode(0, modifiers);
1327715061 }
1327815062 }
1327915063
13280
- protected void processKeyEvent(KeyEvent e)
15064
+ public void processKeyEvent(KeyEvent e)
1328115065 {
1328215066 switch (e.getID())
1328315067 {
....@@ -13407,8 +15191,9 @@
1340715191
1340815192 protected void processMouseMotionEvent(MouseEvent e)
1340915193 {
13410
- //System.out.println("processMouseMotionEvent: " + mouseMode);
13411
- if (e.getButton() == MouseEvent.NOBUTTON && (mouseMode & SELECT) == 0)
15194
+ //System.out.println("processMouseMotionEvent: " + mouseMode + " " + e.getModifiers() + " " + e.getModifiersEx() + " " + e.getButton());
15195
+ //if (e.getButton() == MouseEvent.NOBUTTON && (mouseMode & SELECT) == 0)
15196
+ if ((e.getModifiers() & MouseEvent.BUTTON1_MASK) == 0 && (e.getModifiers() & MouseEvent.BUTTON3_MASK) == 0 && (mouseMode & SELECT) == 0)
1341215197 {
1341315198 mouseMoved(e);
1341415199 } else
....@@ -13438,6 +15223,7 @@
1343815223
1343915224 void SelectParent()
1344015225 {
15226
+ new Exception().printStackTrace();
1344115227 System.exit(0);
1344215228 Composite group = (Composite) object;
1344315229 java.util.Vector selectees = new java.util.Vector(group.selection);
....@@ -13461,6 +15247,7 @@
1346115247
1346215248 void SelectChildren()
1346315249 {
15250
+ new Exception().printStackTrace();
1346415251 System.exit(0);
1346515252 /*
1346615253 Composite group = (Composite) object;
....@@ -13625,7 +15412,9 @@
1362515412 info.bounds.setBounds(0, 0, (int) (width * zoom), (int) (height * zoom));
1362615413 //Image img = CreateImage(width, height);
1362715414 //System.out.println("width = " + width + "; height = " + height + "\n");
15415
+
1362815416 Graphics gr = g; // img.getGraphics();
15417
+
1362915418 if (!hasMarquee)
1363015419 {
1363115420 if (Xmin < Xmax) // !locked)
....@@ -13723,14 +15512,33 @@
1372315512 if (!isRenderer)
1372415513 {
1372515514 object.drawEditHandles(info, 0);
15515
+
15516
+ if (drag && (X != 0 || Y != 0) && object.selection.Size() > 0)
15517
+ {
15518
+ switch (object.selection.get(0).hitSomething)
15519
+ {
15520
+ case Object3D.hitCenter: gr.setColor(Color.pink);
15521
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15522
+ break;
15523
+ case Object3D.hitRotate: gr.setColor(Color.yellow);
15524
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15525
+ break;
15526
+ case Object3D.hitScale: gr.setColor(Color.cyan);
15527
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15528
+ break;
15529
+ }
15530
+
15531
+ }
1372615532 }
1372715533 }
15534
+
1372815535 if (isRenderer)
1372915536 {
1373015537 //gr.setColor(Color.black);
1373115538 //gr.drawRect(info.bounds.x - 1, info.bounds.y - 1, info.bounds.width + 1, info.bounds.height + 1);
1373215539 //gr.drawRect(info.bounds.x - 2, info.bounds.y - 2, info.bounds.width + 3, info.bounds.height + 3);
1373315540 }
15541
+
1373415542 if (hasMarquee)
1373515543 {
1373615544 gr.setXORMode(Color.white);
....@@ -13753,6 +15561,7 @@
1375315561 //if (g != gr) g.drawImage(img, 0, 0, width, height, null);
1375415562 }
1375515563
15564
+ // To avoid clear.
1375615565 public void update(Graphics g)
1375715566 {
1375815567 paint(g);
....@@ -13842,6 +15651,7 @@
1384215651 public boolean mouseDown(Event evt, int x, int y)
1384315652 {
1384415653 System.out.println("mouseDown: " + evt);
15654
+ System.exit(0);
1384515655 /*
1384615656 locked = true;
1384715657 drag = false;
....@@ -13885,7 +15695,7 @@
1388515695 {
1388615696 keyPressed(0, modifiers);
1388715697 }
13888
- clickStart(x, y, modifiers);
15698
+ // clickStart(x, y, modifiers);
1388915699 return true;
1389015700 }
1389115701
....@@ -14003,7 +15813,7 @@
1400315813 {
1400415814 keyReleased(0, 0);
1400515815 }
14006
- drag(x, y, modifiers);
15816
+ drag(x, y, 0, modifiers);
1400715817 return true;
1400815818 }
1400915819
....@@ -14135,7 +15945,7 @@
1413515945 Object3D object;
1413615946 static Object3D trackedobject;
1413715947 Camera renderCamera; // Light or Eye (or Occlusion)
14138
- /*static*/ Camera manipCamera; // Light or Eye
15948
+ /*static*/ Camera manipCamera; // Light or Eye. Can be Light when Eye, not Eye when Light
1413915949 /*static*/ Camera eyeCamera;
1414015950 /*static*/ Camera lightCamera;
1414115951 int cameracount;
....@@ -14355,7 +16165,7 @@
1435516165 gl.glPushAttrib(GL.GL_ALL_ATTRIB_BITS);
1435616166 gl.glPushMatrix();
1435716167 gl.glLoadIdentity();
14358
- PushMatrix(checker.toParent);
16168
+ //PushMatrix(checker.toParent);
1435916169
1436016170 gl.glMatrixMode(GL.GL_TEXTURE);
1436116171 gl.glPushMatrix();
....@@ -14378,8 +16188,8 @@
1437816188
1437916189 gl.glNormal3f(0.0f, 0.0f, 1.0f);
1438016190
14381
- float step = 0.1666f; //0.25f;
14382
- float stepv = step * 1652 / 998;
16191
+ float step = 2; // 0.1666f; //0.25f;
16192
+ float stepv = 2; // step * 1652 / 998;
1438316193
1438416194 int i0 = 0;
1438516195 /*
....@@ -14415,20 +16225,21 @@
1441516225 /**/
1441616226 //checker.GetMaterial().opacity = 1.1f;
1441716227 ////checker.GetMaterial().ambient = 0.99f;
14418
- Object3D.materialstack[Object3D.materialdepth] = checker.material;
14419
- Object3D.selectedstack[Object3D.materialdepth] = false;
14420
- cStatic.objectstack[Object3D.materialdepth++] = checker;
16228
+ materialstack[materialdepth] = checker.material;
16229
+ selectedstack[materialdepth] = false;
16230
+ cStatic.objectstack[materialdepth++] = checker;
1442116231 //System.out.println("material " + material);
1442216232 //Applet3D.tracein(this, selected);
1442316233 vector2buffer = checker.projectedVertices;
1442416234
14425
- checker.GetMaterial().Draw(this, false); // true);
16235
+ //checker.GetMaterial().Draw(this, false); // true);
16236
+ DrawMaterial(checker.GetMaterial(), false); // true);
1442616237
14427
- Object3D.materialdepth -= 1;
14428
- if (Object3D.materialdepth > 0)
16238
+ materialdepth -= 1;
16239
+ if (materialdepth > 0)
1442916240 {
14430
- vector2buffer = cStatic.objectstack[Object3D.materialdepth - 1].projectedVertices;
14431
- Object3D.materialstack[Object3D.materialdepth - 1].Draw(this, Object3D.selectedstack[Object3D.materialdepth - 1]);
16241
+ vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
16242
+ DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
1443216243 }
1443316244 //checker.GetMaterial().opacity = 1f;
1443416245 ////checker.GetMaterial().ambient = 1f;
....@@ -14449,15 +16260,27 @@
1444916260
1445016261 //float u = (i+1)/2;
1445116262 //float v = (j+1)/2;
14452
- gl.glTexCoord2f((i + 1) / 2, (j + 1) / 2); // (1,0) // (i+1+step)/2,(j+1)/2);
16263
+ if (checker.flipV)
16264
+ gl.glTexCoord2f((i + 1) / 2, 1 - (j + 1) / 2);
16265
+ else
16266
+ gl.glTexCoord2f((i + 1) / 2, (j + 1) / 2); // (1,0) // (i+1+step)/2,(j+1)/2);
1445316267 gl.glVertex3f(i, j, -0.5f);
1445416268
16269
+ if (checker.flipV)
16270
+ gl.glTexCoord2f((i + 1 + step) / 2, 1 - (j + 1) / 2); // (1,1) // (i+1+step)/2,(j+1+step)/2);
16271
+ else
1445516272 gl.glTexCoord2f((i + 1 + step) / 2, (j + 1) / 2); // (1,1) // (i+1+step)/2,(j+1+step)/2);
1445616273 gl.glVertex3f(i + step, j, -0.5f);
1445716274
16275
+ if (checker.flipV)
16276
+ gl.glTexCoord2f((i + 1 + step) / 2, 1 - (j + 1 + stepv) / 2); // (0,1) //(i+1)/2,(j+1+step)/2);
16277
+ else
1445816278 gl.glTexCoord2f((i + 1 + step) / 2, (j + 1 + stepv) / 2); // (0,1) //(i+1)/2,(j+1+step)/2);
1445916279 gl.glVertex3f(i + step, j + stepv, -0.5f);
1446016280
16281
+ if (checker.flipV)
16282
+ gl.glTexCoord2f((i + 1) / 2, 1 - (j + 1 + stepv) / 2); // (0,0) //(i+1)/2,(j+1)/2);
16283
+ else
1446116284 gl.glTexCoord2f((i + 1) / 2, (j + 1 + stepv) / 2); // (0,0) //(i+1)/2,(j+1)/2);
1446216285 gl.glVertex3f(i, j + stepv, -0.5f);
1446316286 }
....@@ -14469,7 +16292,7 @@
1446916292 gl.glMatrixMode(GL.GL_PROJECTION);
1447016293 gl.glPopMatrix();
1447116294 gl.glMatrixMode(GL.GL_MODELVIEW);
14472
- PopMatrix(null); // checker.toParent); // null);
16295
+ //PopMatrix(null); // checker.toParent); // null);
1447316296 gl.glPopMatrix();
1447416297 PopTextureMatrix(checker.toParent);
1447516298 gl.glMatrixMode(GL.GL_TEXTURE);
....@@ -14560,6 +16383,7 @@
1456016383 {
1456116384 if (!selection)
1456216385 {
16386
+ new Exception().printStackTrace();
1456316387 System.exit(0);
1456416388 return;
1456516389 }
....@@ -14582,14 +16406,14 @@
1458216406
1458316407 //int tmp = selection_view;
1458416408 //selection_view = -1;
14585
- int temp = drawMode;
14586
- drawMode = SELECTION;
16409
+ int temp = DrawMode();
16410
+ Globals.drawMode = SELECTION; // WARNING
1458716411 indexcount = 0;
1458816412 parent.display(drawable);
1458916413 //selection_view = tmp;
1459016414 //if (temp == SELECTION)
1459116415 // temp = DEFAULT; // patch for selection debug
14592
- drawMode = temp;
16416
+ Globals.drawMode = temp; // WARNING
1459316417
1459416418 //gl.glBindTexture(GL.GL_TEXTURE_2D, selection_view);
1459516419
....@@ -14639,6 +16463,11 @@
1463916463 // System.err.println("view = " + view[8] + " " + view[9] + " " + view[10] + " " + view[11]);
1464016464 // System.err.println("view = " + view[12] + " " + view[13] + " " + view[14] + " " + view[15]);
1464116465
16466
+ // Will fit the mesh !!!
16467
+ selectedpoint.toParent[0][0] = 0.0001;
16468
+ selectedpoint.toParent[1][1] = 0.0001;
16469
+ selectedpoint.toParent[2][2] = 0.0001;
16470
+
1464216471 glu.gluUnProject(x,y,depth,view,0,tempmat2,0,viewport,0,selectedpoint.toParent[3],0);
1464316472
1464416473 // if (object.selection != null && object.selection.Size() > 0)
....@@ -14682,16 +16511,16 @@
1468216511 System.out.println("; fromto " + sel + " " + Trunk(previousselectedpoint.toParent[3][0]) + " " + Trunk(previousselectedpoint.toParent[3][2]) + " " + Trunk(selectedpoint.toParent[3][0]) + " " + Trunk(selectedpoint.toParent[3][2]));
1468316512 }
1468416513
14685
- previousselectedpoint = (Sphere) GraphreeD.clone(selectedpoint);
16514
+ previousselectedpoint = (Sphere) Grafreed.clone(selectedpoint);
1468616515 }
1468716516 }
1468816517
1468916518 if (!movingcamera && !PAINTMODE)
1469016519 object.editWindow.ScreenFitPoint(); // fev 2014
1469116520
14692
- if (PAINTMODE && GraphreeD.clipboard.size() == 1) // object.editWindow.copy.selection.Size() > 0)
16521
+ if (PAINTMODE && Grafreed.clipboard.size() == 1) // object.editWindow.copy.selection.Size() > 0)
1469316522 {
14694
- Object3D paintobj = GraphreeD.clipboard.get(0); // object.editWindow.copy.selection.elementAt(0);
16523
+ Object3D paintobj = Grafreed.clipboard.get(0); // object.editWindow.copy.selection.elementAt(0);
1469516524
1469616525 Object3D group = new Object3D("inst" + paintcount++);
1469716526
....@@ -14847,7 +16676,7 @@
1484716676 gl.glDisable(gl.GL_CULL_FACE);
1484816677 }
1484916678
14850
- if (!RENDERSHADOW)
16679
+ if (!Globals.RENDERSHADOW)
1485116680 gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
1485216681
1485316682 // SB gl.glPolygonOffset(2.5f, 10);
....@@ -14857,14 +16686,14 @@
1485716686 //gl.glColorMask(false, false, false, false);
1485816687
1485916688 //render_scene_from_light_view(gl, drawable, 0, 0);
14860
- if (RENDERSHADOW && lighttouched && !movingcamera) // && !parent.IsFreezed())
16689
+ if (Globals.RENDERSHADOW && Globals.lighttouched && (!movingcamera || !Globals.FREEZEONMOVE)) // && !parent.IsFreezed())
1486116690 {
1486216691 gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
1486316692
14864
- int temp = drawMode;
14865
- drawMode = SHADOW;
16693
+ int temp = DrawMode();
16694
+ Globals.drawMode = SHADOW; // WARNING
1486616695 parent.display(drawable);
14867
- drawMode = temp;
16696
+ Globals.drawMode = temp; // WARNING
1486816697 }
1486916698
1487016699 gl.glCullFace(gl.GL_BACK);
....@@ -14917,7 +16746,6 @@
1491716746
1491816747 class AntialiasBuffer implements GLEventListener
1491916748 {
14920
-
1492116749 CameraPane parent = null;
1492216750
1492316751 AntialiasBuffer(CameraPane p)
....@@ -15027,13 +16855,19 @@
1502716855 gl.glFlush();
1502816856
1502916857 /**/
15030
- gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_BGRA, GL.GL_UNSIGNED_INT_8_8_8_8_REV, occlusionsizebuffer);
16858
+ gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_DEPTH_COMPONENT, GL.GL_FLOAT, occlusionsizebuffer);
1503116859
15032
- int[] pixels = occlusionsizebuffer.array();
16860
+ float[] pixels = occlusionsizebuffer.array();
1503316861
1503416862 double r = 0, g = 0, b = 0;
1503516863
1503616864 double count = 0;
16865
+
16866
+ gl.glGetDoublev(gl.GL_PROJECTION_MATRIX, tempmat2, 0);
16867
+
16868
+ float mindepth = 1;
16869
+
16870
+ double FACTOR = 1;
1503716871
1503816872 for (int i = 0; i < pixels.length; i++)
1503916873 {
....@@ -15118,7 +16952,7 @@
1511816952
1511916953 double scale = ray.z; // 1; // cos
1512016954
15121
- int p = pixels[newindex];
16955
+ float depth = pixels[newindex];
1512216956
1512316957 /*
1512416958 int newindex2 = (x + 1) * OCCLUSION_SIZE + y;
....@@ -15142,10 +16976,23 @@
1514216976 scale = (1 - modu) * modv;
1514316977 */
1514416978
15145
- r += ((p >> 16) & 0xFF) * scale / 255;
15146
- g += ((p >> 8) & 0xFF) * scale / 255;
15147
- b += (p & 0xFF) * scale / 255;
16979
+ //r += ((p >> 16) & 0xFF) * scale / 255;
16980
+ //g += ((p >> 8) & 0xFF) * scale / 255;
16981
+ //b += (p & 0xFF) * scale / 255;
16982
+
16983
+ if (mindepth > depth)
16984
+ {
16985
+ mindepth = depth;
16986
+ }
1514816987
16988
+ double z_eye = tempmat2[3*4 + 2] / (depth * -2.0 + 1.0 - tempmat2[2*4 + 2]);
16989
+
16990
+ double factor = 1 - Math.exp(-z_eye * z_eye / FACTOR);
16991
+
16992
+ r += factor * scale;
16993
+ g += factor * scale;
16994
+ b += factor * scale;
16995
+
1514916996 count += scale;
1515016997 }
1515116998
....@@ -15243,12 +17090,6 @@
1524317090 GLUT glut = new GLUT();
1524417091
1524517092
15246
- static final public int DEFAULT = 0;
15247
- static final public int SELECTION = 1;
15248
- static final public int SHADOW = 2;
15249
- static final public int OCCLUSION = 3;
15250
- static
15251
- public int drawMode = DEFAULT;
1525217093 public boolean spherical = false;
1525317094 static boolean DEBUG_OCCLUSION = false;
1525417095 static boolean DEBUG_SELECTION = false;
....@@ -15261,10 +17102,12 @@
1526117102 int AAbuffersize = 0;
1526217103
1526317104 //double[] selectedpoint = new double[3];
15264
- static Sphere selectedpoint = new Sphere();
17105
+ static Superellipsoid selectedpoint = new Superellipsoid();
1526517106 static Sphere previousselectedpoint = null;
15266
- static Sphere debugpoint = new Sphere();
15267
- static Sphere debugpoint2 = new Sphere();
17107
+ static Sphere debugpointG = new Sphere();
17108
+ static Sphere debugpointP = new Sphere();
17109
+ static Sphere debugpointC = new Sphere();
17110
+ static Sphere debugpointR = new Sphere();
1526817111
1526917112 static Sphere debugpoints[] = new Sphere[8];
1527017113
....@@ -15295,7 +17138,7 @@
1529517138 }
1529617139 }
1529717140
15298
- static void DrawPoints(CameraPane cpane)
17141
+ static void DrawPoints(iCameraPane cpane)
1529917142 {
1530017143 for (int i=0; i<8; i++) // first and last are red
1530117144 {
....@@ -15317,7 +17160,8 @@
1531717160 static IntBuffer texturesizebuffer = IntBuffer.allocate(TEX_SIZE * TEX_SIZE);
1531817161 static IntBuffer selectsizebuffer = IntBuffer.allocate(SELECT_SIZE * SELECT_SIZE);
1531917162 static java.nio.FloatBuffer pointselectsizebuffer = java.nio.FloatBuffer.allocate(SELECT_SIZE * SELECT_SIZE);
15320
- static IntBuffer occlusionsizebuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
17163
+ //static IntBuffer occlusionsizebuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
17164
+ static java.nio.FloatBuffer occlusionsizebuffer = java.nio.FloatBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
1532117165 static BufferedImage bufimage = new BufferedImage(TEX_SIZE, TEX_SIZE, BufferedImage.TYPE_INT_RGB);
1532217166 static BufferedImage textest = new cBufferedImage(1, 1, BufferedImage.TYPE_INT_ARGB);
1532317167 static java.util.Vector<BufferedImage> billboards = new java.util.Vector<BufferedImage>();
....@@ -15326,10 +17170,11 @@
1532617170 static IntBuffer textbuffer = null; // IntBuffer.allocate(TEXT_WIDTH*8*8 * TEXT_HEIGHT);
1532717171 // Depth buffer format
1532817172 //private int depth_format;
15329
- static public void NextIndex(Object3D o, GL gl)
17173
+
17174
+ public void NextIndex()
1533017175 {
1533117176 indexcount+=16;
15332
- gl.glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0);
17177
+ GetGL().glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0);
1533317178 //objects[indexcount] = o;
1533417179 //System.out.println("indexcount = " + indexcount);
1533517180 }