Normand Briere
2019-06-21 15123b19e7bc8da2869429b07f0fbaa0598e945e
Object3D.java
....@@ -5,6 +5,7 @@
55 import java.util.Vector;
66
77 import javax.media.j3d.Transform3D;
8
+import javax.media.opengl.GL;
89 import javax.vecmath.Vector3d;
910
1011 import javax.imageio.ImageIO;
....@@ -13,13 +14,35 @@
1314 import //weka.core.
1415 matrix.Matrix;
1516
17
+import java.util.UUID;
18
+
1619 //import net.sourceforge.sizeof.SizeOf;
1720 public class Object3D extends Vector<Object3D> implements java.io.Serializable, iSendInfo //, aurelienribon.tweenengine.TweenAccessor<Object3D>
1821 {
1922 //static final long serialVersionUID = -607422624994562685L;
2023 static final long serialVersionUID = 5022536242724664900L;
2124
25
+ private UUID uuid = UUID.randomUUID();
26
+
27
+ // TEMPORARY for mocap undo
28
+ mocap.reader.BVHReader.BVHResult bvh;
29
+ Object3D skeleton;
30
+ //
31
+
2232 ScriptNode scriptnode;
33
+
34
+ void InitOthers()
35
+ {
36
+ if (projectedVertices == null || projectedVertices.length <= 2)
37
+ {
38
+ projectedVertices = new Object3D.cVector2[3];
39
+ }
40
+ for (int i = 0; i < 3; i++)
41
+ {
42
+ projectedVertices[i] = new cVector2(); // Others
43
+ }
44
+ projectedVertices[0].x = 100; // bump
45
+ }
2346
2447 void MinMax(cVector minima, cVector maxima)
2548 {
....@@ -86,64 +109,136 @@
86109
87110 // transient boolean reduced; // for morph reduction
88111
89
-transient com.bulletphysics.linearmath.Transform cache; // for fast merge
90
-transient com.bulletphysics.linearmath.Transform cache_1; // for fast merge
112
+ transient com.bulletphysics.linearmath.Transform cache; // for fast merge
113
+ transient com.bulletphysics.linearmath.Transform cache_1; // for fast merge
91114
92
-transient Object3D transientsupport; // for cloning
93
-transient boolean transientlink2master;
115
+ transient Object3D transientsupport; // for cloning
116
+ transient boolean transientlink2master;
94117
95
-void SaveSupports()
96
-{
97
- if (blockloop)
98
- return;
99
-
100
- transientsupport = support;
101
- transientlink2master = link2master;
102
-
103
- support = null;
104
- link2master = false;
105
-
106
- if (bRep != null)
118
+ void SaveSupports()
107119 {
108
- bRep.SaveSupports();
109
- }
110
-
111
- for (int i = 0; i < Size(); i++)
112
- {
113
- Object3D child = (Object3D) get(i);
114
- if (child == null)
115
- continue;
116
- blockloop = true;
117
- child.SaveSupports();
118
- blockloop = false;
119
- }
120
-}
120
+ if (blockloop)
121
+ return;
121122
122
-void RestoreSupports()
123
-{
124
- if (blockloop)
125
- return;
123
+ transientsupport = support;
124
+ transientlink2master = link2master;
126125
127
- support = transientsupport;
128
- link2master = transientlink2master;
129
- transientsupport = null;
130
- transientlink2master = false;
131
-
132
- if (bRep != null)
133
- {
134
- bRep.RestoreSupports();
126
+ support = null;
127
+ link2master = false;
128
+
129
+ if (bRep != null)
130
+ {
131
+ bRep.SaveSupports();
132
+ }
133
+
134
+ for (int i = 0; i < Size(); i++)
135
+ {
136
+ Object3D child = (Object3D) get(i);
137
+ if (child == null)
138
+ continue;
139
+ blockloop = true;
140
+ child.SaveSupports();
141
+ blockloop = false;
142
+ }
135143 }
136
-
137
- for (int i = 0; i < Size(); i++)
144
+
145
+ void RestoreSupports()
138146 {
139
- Object3D child = (Object3D) get(i);
140
- if (child == null)
141
- continue;
142
- blockloop = true;
143
- child.RestoreSupports();
144
- blockloop = false;
147
+ if (blockloop)
148
+ return;
149
+
150
+ support = transientsupport;
151
+ link2master = transientlink2master;
152
+ transientsupport = null;
153
+ transientlink2master = false;
154
+
155
+ if (bRep != null)
156
+ {
157
+ bRep.RestoreSupports();
158
+ }
159
+
160
+ for (int i = 0; i < Size(); i++)
161
+ {
162
+ Object3D child = (Object3D) get(i);
163
+ if (child == null)
164
+ continue;
165
+ blockloop = true;
166
+ child.RestoreSupports();
167
+ blockloop = false;
168
+ }
145169 }
146
-}
170
+
171
+ void ExtractBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
172
+ {
173
+ if (hashtable.containsKey(GetUUID()))
174
+ {
175
+ Object3D o = hashtable.get(GetUUID());
176
+
177
+ Grafreed.Assert(this.bRep == o.bRep);
178
+ if (this.bRep != null)
179
+ assert(this.bRep.support == o.transientrep);
180
+
181
+ return;
182
+ }
183
+
184
+ Object3D o = new Object3D();
185
+
186
+ hashtable.put(GetUUID(), o);
187
+
188
+ for (int i=0; i<Size(); i++)
189
+ {
190
+ get(i).ExtractBigData(hashtable);
191
+ }
192
+
193
+ ExtractBigData(o);
194
+ }
195
+
196
+ void ExtractBigData(Object3D o)
197
+ {
198
+ o.bRep = this.bRep;
199
+ if (this.bRep != null)
200
+ {
201
+ o.transientrep = this.bRep.support;
202
+ o.bRep.support = null;
203
+ }
204
+
205
+ // o.support = this.support;
206
+ // o.fileparent = this.fileparent;
207
+ // if (this.bRep != null)
208
+ // o.bRep = this.bRep.support;
209
+
210
+ this.bRep = null;
211
+ // if (this.bRep != null)
212
+ // this.bRep.support = null;
213
+ // this.support = null;
214
+ // this.fileparent = null;
215
+ }
216
+
217
+ void RestoreBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
218
+ {
219
+ if (!hashtable.containsKey(GetUUID()))
220
+ return;
221
+
222
+ Object3D o = hashtable.get(GetUUID());
223
+
224
+ RestoreBigData(o);
225
+
226
+ hashtable.remove(GetUUID());
227
+
228
+ for (int i=0; i<Size(); i++)
229
+ {
230
+ get(i).RestoreBigData(hashtable);
231
+ }
232
+ }
233
+
234
+ void RestoreBigData(Object3D o)
235
+ {
236
+ this.bRep = o.bRep;
237
+ if (this.bRep != null)
238
+ this.bRep.support = o.transientrep;
239
+ // this.support = o.support;
240
+ // this.fileparent = o.fileparent;
241
+ }
147242
148243 // MOCAP SUPPORT
149244 double tx,ty,tz,rx,ry,rz;
....@@ -286,6 +381,7 @@
286381 }
287382
288383 boolean live = false;
384
+ boolean dontselect = false;
289385 boolean hide = false;
290386 boolean link2master = false; // performs reset support/master at each frame
291387 boolean marked = false; // animation node
....@@ -295,6 +391,8 @@
295391 boolean random = false;
296392 boolean speedup = false;
297393 boolean rewind = false;
394
+
395
+ float NORMALPUSH = 0;
298396
299397 Object3D support;
300398
....@@ -415,16 +513,16 @@
415513 {
416514 Object3D copy = this;
417515
418
- Camera parentcam = CameraPane.theRenderer.manipCamera;
516
+ Camera parentcam = Globals.theRenderer.ManipCamera();
419517
420
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[0])
518
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[0])
421519 {
422
- parentcam = CameraPane.theRenderer.cameras[1];
520
+ parentcam = Globals.theRenderer.Cameras()[1];
423521 }
424522
425
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[1])
523
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[1])
426524 {
427
- parentcam = CameraPane.theRenderer.cameras[0];
525
+ parentcam = Globals.theRenderer.Cameras()[0];
428526 }
429527
430528 if (this == parentcam)
....@@ -432,7 +530,7 @@
432530 //assert(this instanceof Camera);
433531
434532 for (int count = parentcam.GetTransformCount(); --count>=0;)
435
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.toParent, CameraPane.theRenderer.targetLookAt);
533
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.toParent, Globals.theRenderer.TargetLookAt());
436534 }
437535
438536 copy.marked ^= true;
....@@ -452,7 +550,7 @@
452550 //assert(this instanceof Camera);
453551
454552 for (int count = parentcam.GetTransformCount(); --count>=0;)
455
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.fromParent, CameraPane.theRenderer.targetLookAt);
553
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.fromParent, Globals.theRenderer.TargetLookAt());
456554 }
457555
458556 copy.Touch(); // display list issue
....@@ -465,12 +563,14 @@
465563 toParent = LA.newMatrix();
466564 fromParent = LA.newMatrix();
467565 }
566
+
468567 if (toParentMarked == null)
469568 {
470569 if (maxcount != 1)
471570 {
472571 new Exception().printStackTrace();
473572 }
573
+
474574 toParentMarked = LA.newMatrix();
475575 fromParentMarked = LA.newMatrix();
476576 }
....@@ -587,7 +687,7 @@
587687 return;
588688 }
589689
590
- if (CameraPane.fromscript)
690
+ if (Globals.fromscript)
591691 {
592692 transformcount = 0;
593693 return;
....@@ -745,7 +845,7 @@
745845
746846 int GetTransformCount()
747847 {
748
- // marde pour serialization de Texture
848
+ // patch pour serialization de Texture
749849 resetmaxcount();
750850 resettransformcount();
751851 resetstep();
....@@ -758,7 +858,7 @@
758858 if (step == 0)
759859 step = 1;
760860 if (maxcount == 0)
761
- maxcount = 2048; // 4;
861
+ maxcount = 128; // 2048; // 4;
762862 // if (acceleration == 0)
763863 // acceleration = 10;
764864 if (delay == 0) // serial
....@@ -779,9 +879,12 @@
779879 // factor = CameraPane.STEP;
780880 // }
781881
782
- if (marked && CameraPane.isLIVE() && live && CameraPane.drawMode == CameraPane.SHADOW && currentframe != CameraPane.framecount)
882
+ if (marked && Globals.isLIVE() && live &&
883
+ //TEMP21aug2018
884
+ (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW) &&
885
+ currentframe != Globals.framecount)
783886 {
784
- currentframe = CameraPane.framecount;
887
+ currentframe = Globals.framecount;
785888
786889 // System.err.println("transformcount = " + transformcount);
787890 // System.err.println("factor = " + factor);
....@@ -790,7 +893,8 @@
790893
791894 boolean changedir = random && Math.random() < 0.01; // && !link2master;
792895
793
- if (transformcount*factor > maxcount || (step == 1 && changedir))
896
+ if (transformcount*factor >= maxcount && (rewind || random) ||
897
+ (step == 1 && changedir))
794898 {
795899 countdown = 1;
796900 delay = speedup?8:1;
....@@ -893,6 +997,11 @@
893997 fromParent = null; // LA.newMatrix();
894998 bRep = null; // new BoundaryRep();
895999
1000
+ if (oname != null && oname.equals("LeftHand"))
1001
+ {
1002
+ name = oname;
1003
+ }
1004
+
8961005 /*
8971006 float hue = (float)Math.random();
8981007 Color col;
....@@ -935,7 +1044,7 @@
9351044
9361045 public Object clone()
9371046 {
938
- return GrafreeD.clone(this);
1047
+ return Grafreed.clone(this);
9391048 }
9401049
9411050 Object3D copyExpand()
....@@ -1451,7 +1560,7 @@
14511560 BoundaryRep.SEUIL = other.material.cameralight;
14521561
14531562 // Set default to 0.1
1454
- BoundaryRep.SEUIL /= 2;
1563
+ BoundaryRep.SEUIL /= 4; // 2;
14551564 System.out.println("SEUIL = " + BoundaryRep.SEUIL);
14561565 }
14571566
....@@ -1710,7 +1819,7 @@
17101819 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17111820 o.bRep = transientrep;
17121821 if (clone)
1713
- o.bRep = (BoundaryRep) GrafreeD.clone(transientrep);
1822
+ o.bRep = (BoundaryRep) Grafreed.clone(transientrep);
17141823 o.CreateMaterial();
17151824 o.SetAttributes(this, -1);
17161825 //parent
....@@ -1723,7 +1832,7 @@
17231832 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17241833 o.bRep = bRep;
17251834 if (clone)
1726
- o.bRep = (BoundaryRep) GrafreeD.clone(bRep);
1835
+ o.bRep = (BoundaryRep) Grafreed.clone(bRep);
17271836 o.CreateMaterial();
17281837 //o.overwriteThis(this, -1);
17291838 o.SetAttributes(this, -1);
....@@ -1810,12 +1919,15 @@
18101919 if (obj.name == null)
18111920 continue; // can't be a null one
18121921
1922
+ // Try perfect match first.
18131923 if (n.equals(obj.name))
18141924 {
18151925 theobj = obj;
18161926 count++;
18171927 }
18181928 }
1929
+
1930
+ // not needed: n = n.split(":")[0]; // Poser generates a count
18191931
18201932 if (count != 1)
18211933 for (int i=Size(); --i>=0;)
....@@ -2130,15 +2242,8 @@
21302242 if (/*parent != null &&*/ material == null)
21312243 {
21322244 material = new cMaterial(GetMaterial());
2133
- if (projectedVertices == null || projectedVertices.length <= 2)
2134
- {
2135
- projectedVertices = new Object3D.cVector2[3];
2136
- }
2137
- for (int i = 0; i < 3; i++)
2138
- {
2139
- projectedVertices[i] = new cVector2(); // Others
2140
- }
2141
- projectedVertices[0].x = 100; // bump
2245
+
2246
+ InitOthers();
21422247
21432248 if (this instanceof Camera)
21442249 {
....@@ -2288,6 +2393,7 @@
22882393 {
22892394 if (newWindow)
22902395 {
2396
+ new Exception().printStackTrace();
22912397 System.exit(0);
22922398 if (parent != null)
22932399 {
....@@ -2464,13 +2570,13 @@
24642570 return retval;
24652571 }
24662572
2467
- void doEditDrag(ClickInfo info)
2573
+ void doEditDrag(ClickInfo info, boolean opposite)
24682574 {
24692575 switch (doSomething)
24702576 {
24712577 case 1: // '\001'
24722578 //super.
2473
- doEditDrag0(info);
2579
+ doEditDrag0(info, opposite);
24742580 break;
24752581
24762582 case 2: // '\002'
....@@ -2483,11 +2589,11 @@
24832589 {
24842590 //sel.hitSomething = childToDrag.hitSomething;
24852591 //childToDrag.doEditDrag(info);
2486
- sel.doEditDrag(info);
2592
+ sel.doEditDrag(info, opposite);
24872593 } else
24882594 {
24892595 //super.
2490
- doEditDrag0(info);
2596
+ doEditDrag0(info, opposite);
24912597 }
24922598 }
24932599 break;
....@@ -2597,6 +2703,18 @@
25972703 void GenNormalsS(boolean crease)
25982704 {
25992705 selection.GenNormals(crease);
2706
+// for (int i=0; i<selection.size(); i++)
2707
+// {
2708
+// Object3D selectee = (Object3D) selection.elementAt(i);
2709
+// selectee.GenNormals(crease);
2710
+// }
2711
+
2712
+ //Touch();
2713
+ }
2714
+
2715
+ void GenNormalsMeshS()
2716
+ {
2717
+ selection.GenNormalsMesh();
26002718 // for (int i=0; i<selection.size(); i++)
26012719 // {
26022720 // Object3D selectee = (Object3D) selection.elementAt(i);
....@@ -2737,6 +2855,24 @@
27372855 if (child == null)
27382856 continue;
27392857 child.GenNormals(crease);
2858
+// Children().release(i);
2859
+ }
2860
+ blockloop = false;
2861
+ }
2862
+
2863
+ void GenNormalsMesh()
2864
+ {
2865
+ if (blockloop)
2866
+ return;
2867
+
2868
+ blockloop = true;
2869
+ GenNormalsMesh0();
2870
+ for (int i = 0; i < Children().Size(); i++)
2871
+ {
2872
+ Object3D child = (Object3D) Children().get(i); // reserve(i);
2873
+ if (child == null)
2874
+ continue;
2875
+ child.GenNormalsMesh();
27402876 // Children().release(i);
27412877 }
27422878 blockloop = false;
....@@ -2894,7 +3030,8 @@
28943030 {
28953031 if (bRep != null)
28963032 {
2897
- bRep.GenUV();
3033
+ bRep.GenUV(); //1);
3034
+ //bRep.UnfoldUV();
28983035 Touch();
28993036 }
29003037 }
....@@ -2904,6 +3041,15 @@
29043041 if (bRep != null)
29053042 {
29063043 bRep.GenerateNormals(crease);
3044
+ Touch();
3045
+ }
3046
+ }
3047
+
3048
+ void GenNormalsMesh0()
3049
+ {
3050
+ if (bRep != null)
3051
+ {
3052
+ bRep.GenerateNormalsMesh();
29073053 Touch();
29083054 }
29093055 }
....@@ -2969,6 +3115,33 @@
29693115 blockloop = false;
29703116 }
29713117
3118
+ void TransformChildren()
3119
+ {
3120
+ if (toParent != null)
3121
+ {
3122
+ for (int i=Size(); --i>=0;)
3123
+ {
3124
+ Object3D v = get(i);
3125
+
3126
+ if (v.toParent == null)
3127
+ {
3128
+ v.toParent = LA.newMatrix();
3129
+ v.fromParent = LA.newMatrix();
3130
+ }
3131
+
3132
+// LA.matConcat(v.toParent, toParent, v.toParent);
3133
+// LA.matConcat(fromParent, v.fromParent, v.fromParent);
3134
+ LA.matConcat(toParent, v.toParent, v.toParent);
3135
+ LA.matConcat(v.fromParent, fromParent, v.fromParent);
3136
+ }
3137
+
3138
+ toParent = null; // LA.matIdentity(toParent);
3139
+ fromParent = null; // LA.matIdentity(fromParent);
3140
+
3141
+ Touch();
3142
+ }
3143
+ }
3144
+
29723145 void TransformGeometry()
29733146 {
29743147 Object3D obj = this;
....@@ -3190,9 +3363,11 @@
31903363
31913364 BoundaryRep sup = bRep.support;
31923365 bRep.support = null;
3193
- BoundaryRep temprep = (BoundaryRep) GrafreeD.clone(bRep);
3366
+ BoundaryRep temprep = (BoundaryRep) Grafreed.clone(bRep);
31943367 // bRep.SplitInTwo(onlyone); // thread...
3195
- temprep.SplitInTwo(reduction34, onlyone);
3368
+
3369
+ while(temprep.SplitInTwo(reduction34, onlyone));
3370
+
31963371 bRep = temprep;
31973372 bRep.support = sup;
31983373 Touch();
....@@ -3329,7 +3504,8 @@
33293504 if (blockloop)
33303505 return;
33313506
3332
- if (marked || (bRep != null && material != null)) // borderline...
3507
+ if (//marked || // does not make sense
3508
+ (bRep != null || material != null)) // borderline...
33333509 live = h;
33343510
33353511 for (int i = 0; i < Size(); i++)
....@@ -3350,7 +3526,8 @@
33503526 return;
33513527
33523528 //if (bRep != null)
3353
- if (marked || (bRep != null && material != null)) // borderline...
3529
+ if (//marked || // does not make sense
3530
+ (bRep != null || material != null)) // borderline...
33543531 link2master = h;
33553532
33563533 for (int i = 0; i < Size(); i++)
....@@ -3370,7 +3547,8 @@
33703547 if (blockloop)
33713548 return;
33723549
3373
- if (marked || (bRep != null && material != null)) // borderline...
3550
+ if (//marked || // does not make sense
3551
+ (bRep != null || material != null)) // borderline...
33743552 hide = h;
33753553
33763554 for (int i = 0; i < Size(); i++)
....@@ -3390,7 +3568,7 @@
33903568 if (blockloop)
33913569 return;
33923570
3393
- if (bRep != null && material != null) // borderline...
3571
+ if (bRep != null || material != null) // borderline...
33943572 marked = h;
33953573
33963574 for (int i = 0; i < Size(); i++)
....@@ -3400,6 +3578,46 @@
34003578 continue;
34013579 blockloop = true;
34023580 child.MarkLeaves(h);
3581
+ blockloop = false;
3582
+ // release(i);
3583
+ }
3584
+ }
3585
+
3586
+ void RewindLeaves(boolean h)
3587
+ {
3588
+ if (blockloop)
3589
+ return;
3590
+
3591
+ if (bRep != null || material != null) // borderline...
3592
+ rewind = h;
3593
+
3594
+ for (int i = 0; i < Size(); i++)
3595
+ {
3596
+ Object3D child = (Object3D) get(i); // reserve(i);
3597
+ if (child == null)
3598
+ continue;
3599
+ blockloop = true;
3600
+ child.RewindLeaves(h);
3601
+ blockloop = false;
3602
+ // release(i);
3603
+ }
3604
+ }
3605
+
3606
+ void RandomLeaves(boolean h)
3607
+ {
3608
+ if (blockloop)
3609
+ return;
3610
+
3611
+ if (bRep != null || material != null) // borderline...
3612
+ random = h;
3613
+
3614
+ for (int i = 0; i < Size(); i++)
3615
+ {
3616
+ Object3D child = (Object3D) get(i); // reserve(i);
3617
+ if (child == null)
3618
+ continue;
3619
+ blockloop = true;
3620
+ child.RandomLeaves(h);
34033621 blockloop = false;
34043622 // release(i);
34053623 }
....@@ -3714,7 +3932,7 @@
37143932 if (child == null)
37153933 continue;
37163934
3717
- if (GrafreeD.RENDERME > 0)
3935
+ if (Grafreed.RENDERME > 0)
37183936 {
37193937 if (child instanceof Merge)
37203938 ((Merge)child).renderme();
....@@ -3865,7 +4083,7 @@
38654083 if (child == null)
38664084 continue;
38674085
3868
- if (GrafreeD.RENDERME > 0)
4086
+ if (Grafreed.RENDERME > 0)
38694087 {
38704088 if (child instanceof Merge)
38714089 ((Merge)child).renderme();
....@@ -4060,7 +4278,7 @@
40604278 if (child == null)
40614279 continue;
40624280
4063
- if (GrafreeD.RENDERME > 0)
4281
+ if (Grafreed.RENDERME > 0)
40644282 {
40654283 if (child instanceof Merge)
40664284 ((Merge)child).renderme();
....@@ -4157,6 +4375,71 @@
41574375 }
41584376 blockloop = true;
41594377 get(i).RepairParent();
4378
+ blockloop = false;
4379
+ }
4380
+ }
4381
+
4382
+ void RepairShadow()
4383
+ {
4384
+ if (blockloop)
4385
+ return;
4386
+
4387
+ if (this.material != null)
4388
+ this.InitOthers();
4389
+
4390
+ for (int i=0; i<Size(); i++)
4391
+ {
4392
+ blockloop = true;
4393
+ get(i).RepairShadow();
4394
+ blockloop = false;
4395
+ }
4396
+ }
4397
+
4398
+ void RepairSOV()
4399
+ {
4400
+ if (blockloop)
4401
+ return;
4402
+
4403
+ String texname = this.GetPigmentTexture();
4404
+
4405
+ if (texname.startsWith("sov"))
4406
+ {
4407
+ String[] s = texname.split("/");
4408
+
4409
+ String[] sname = s[1].split("Color.pn");
4410
+
4411
+ texname = sname[0];
4412
+
4413
+ if (sname.length > 1)
4414
+ {
4415
+ texname += "Color.jpg";
4416
+ }
4417
+
4418
+ this.SetPigmentTexture("sov/" + texname);
4419
+ }
4420
+
4421
+ texname = this.GetBumpTexture();
4422
+
4423
+ if (texname.startsWith("sov"))
4424
+ {
4425
+ String[] s = texname.split("/");
4426
+
4427
+ String[] sname = s[1].split("Bump.pn");
4428
+
4429
+ texname = sname[0];
4430
+
4431
+ if (sname.length > 1)
4432
+ {
4433
+ texname += "Bump.jpg";
4434
+ }
4435
+
4436
+ this.SetBumpTexture("sov/" + texname);
4437
+ }
4438
+
4439
+ for (int i=0; i<Size(); i++)
4440
+ {
4441
+ blockloop = true;
4442
+ get(i).RepairSOV();
41604443 blockloop = false;
41614444 }
41624445 }
....@@ -4651,7 +4934,7 @@
46514934
46524935 cTreePath SelectLeaf(int indexcount, boolean deselect)
46534936 {
4654
- if (hide)
4937
+ if (hide || dontselect)
46554938 return null;
46564939
46574940 if (count <= 0)
....@@ -4677,7 +4960,7 @@
46774960
46784961 cTreePath Select(int indexcount, boolean deselect)
46794962 {
4680
- if (hide)
4963
+ if (hide || dontselect)
46814964 return null;
46824965
46834966 if (count <= 0)
....@@ -4827,7 +5110,7 @@
48275110 return globalTransform;
48285111 }
48295112
4830
- void PreprocessOcclusion(CameraPane cp)
5113
+ void PreprocessOcclusion(iCameraPane cp)
48315114 {
48325115 /*
48335116 if (AOdone)
....@@ -4974,7 +5257,8 @@
49745257 } else //
49755258 if (editWindow != null)
49765259 {
4977
- editWindow.cameraView.lighttouched = true;
5260
+ //editWindow.cameraView.lighttouched = true;
5261
+ Globals.lighttouched = true;
49785262 }
49795263 }
49805264
....@@ -5128,10 +5412,34 @@
51285412
51295413 // System.out.println("Fullname = " + fullname);
51305414
5131
- if (fullname.name.indexOf(":") == -1)
5132
- return fullname.name;
5415
+ // Does not work on Windows due to C:
5416
+// if (fullname.name.indexOf(":") == -1)
5417
+// return fullname.name;
5418
+//
5419
+// return fullname.name.substring(0,fullname.name.indexOf(":"));
51335420
5134
- return fullname.name.substring(0,fullname.name.indexOf(":"));
5421
+ String[] split = fullname.name.split(":");
5422
+
5423
+ if (split.length == 0)
5424
+ {
5425
+ return "";
5426
+ }
5427
+
5428
+ if (split.length <= 2)
5429
+ {
5430
+ if (fullname.name.endsWith(":"))
5431
+ {
5432
+ // Windows
5433
+ return fullname.name.substring(0, fullname.name.length()-1);
5434
+ }
5435
+
5436
+ return split[0];
5437
+ }
5438
+
5439
+ // Windows
5440
+ assert(split.length == 4);
5441
+
5442
+ return split[0] + ":" + split[1];
51355443 }
51365444
51375445 static String GetBump(cTexture fullname)
....@@ -5140,10 +5448,38 @@
51405448 return "";
51415449
51425450 // System.out.println("Fullname = " + fullname);
5143
- if (fullname.name.indexOf(":") == -1)
5144
- return "";
5145
-
5146
- return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5451
+ // Does not work on Windows due to C:
5452
+// if (fullname.name.indexOf(":") == -1)
5453
+// return "";
5454
+//
5455
+// return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5456
+ String[] split = fullname.name.split(":");
5457
+
5458
+ if (split.length == 0)
5459
+ {
5460
+ return "";
5461
+ }
5462
+
5463
+ if (split.length == 1)
5464
+ {
5465
+ return "";
5466
+ }
5467
+
5468
+ if (split.length == 2)
5469
+ {
5470
+ if (fullname.name.endsWith(":"))
5471
+ {
5472
+ // Windows
5473
+ return "";
5474
+ }
5475
+
5476
+ return split[1];
5477
+ }
5478
+
5479
+ // Windows
5480
+ assert(split.length == 4);
5481
+
5482
+ return split[2] + ":" + split[3];
51475483 }
51485484
51495485 String GetPigmentTexture()
....@@ -5217,7 +5553,7 @@
52175553 System.out.print("; textures = " + textures);
52185554 System.out.println("; usedtextures = " + usedtextures);
52195555
5220
- if (GetTextures() == null)
5556
+ if (GetTextures() == null) // What is that??
52215557 GetTextures().name = ":";
52225558
52235559 String texname = tex;
....@@ -5248,6 +5584,43 @@
52485584 child.ResetPigmentTexture();
52495585 blockloop = false;
52505586 }
5587
+ }
5588
+
5589
+ UUID GetUUID()
5590
+ {
5591
+ if (uuid == null)
5592
+ {
5593
+ // Serial
5594
+ uuid = UUID.randomUUID();
5595
+ }
5596
+
5597
+ return uuid;
5598
+ }
5599
+
5600
+ Object3D GetObject(UUID uid)
5601
+ {
5602
+ if (blockloop)
5603
+ return null;
5604
+
5605
+ if (GetUUID().equals(uid))
5606
+ return this;
5607
+
5608
+ int nb = Size();
5609
+ for (int i = 0; i < nb; i++)
5610
+ {
5611
+ Object3D child = (Object3D) get(i);
5612
+
5613
+ if (child == null)
5614
+ continue;
5615
+
5616
+ blockloop = true;
5617
+ Object3D obj = child.GetObject(uid);
5618
+ blockloop = false;
5619
+ if (obj != null)
5620
+ return obj;
5621
+ }
5622
+
5623
+ return null;
52515624 }
52525625
52535626 void SetBumpTexture(String tex)
....@@ -5286,25 +5659,33 @@
52865659 }
52875660 }
52885661
5289
- void draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5662
+ void draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
52905663 {
52915664 Draw(display, root, selected, blocked);
52925665 }
52935666
5294
- static cMaterial[] materialstack = new cMaterial[65536];
5295
- static boolean[] selectedstack = new boolean[65536];
5296
- static int materialdepth = 0;
5297
-
52985667 boolean NeedSupport()
52995668 {
53005669 return
5301
- CameraPane.SUPPORT && !CameraPane.movingcamera && link2master && /*live &&*/ support != null
5670
+ CameraPane.SUPPORT && (!CameraPane.movingcamera || (!Globals.FREEZEONMOVE && Globals.isLIVE())) && link2master && /*live &&*/ support != null
53025671 // PROBLEM with CROWD!!
5303
- && (CameraPane.drawMode == CameraPane.SHADOW || CameraPane.CROWD);
5672
+ && (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || Globals.CROWD);
53045673 }
53055674
5675
+ static boolean DEBUG_SELECTION = false;
53065676
5307
- void Draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5677
+ boolean IsLive()
5678
+ {
5679
+ if (live)
5680
+ return true;
5681
+
5682
+ if (parent == null)
5683
+ return false;
5684
+
5685
+ return parent.IsLive();
5686
+ }
5687
+
5688
+ void Draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
53085689 {
53095690 Invariants(); // june 2013
53105691
....@@ -5313,8 +5694,8 @@
53135694 // System.err.println("Draw " + this + " Frame # " + ((Mocap)((Merge)support).object).frame);
53145695 }
53155696
5316
- if (display.drawMode == CameraPane.SELECTION &&
5317
- hide)
5697
+ if (display.DrawMode() == iCameraPane.SELECTION &&
5698
+ (hide || dontselect))
53185699 return;
53195700
53205701 if (name != null && name.contains("sclera"))
....@@ -5332,7 +5713,7 @@
53325713 if (this instanceof Checker)
53335714 return;
53345715
5335
- if (display.drawMode == display.SHADOW && PASSTEST)
5716
+ if (display.DrawMode() == display.SHADOW && PASSTEST)
53365717 return;
53375718
53385719 if (count <= 0)
....@@ -5340,13 +5721,13 @@
53405721 return;
53415722 }
53425723
5343
- if ((//display.drawMode == CameraPane.SHADOW ||
5344
- display.drawMode == CameraPane.SELECTION || CameraPane.DEBUG_SELECTION) && HasTransparency())
5724
+ if ((//display.DrawMode() == CameraPane.SHADOW ||
5725
+ display.DrawMode() == iCameraPane.SELECTION || display.IsDebugSelection()) && HasTransparency())
53455726 {
53465727 return;
53475728 }
53485729
5349
- javax.media.opengl.GL gl = display.GetGL();
5730
+ //javax.media.opengl.GL gl = display.GetGL();
53505731
53515732 /*
53525733 if (touched)
....@@ -5365,7 +5746,7 @@
53655746 support = support;
53665747
53675748 //boolean usecalllists = IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null || !link2master); // !(this instanceof cSpring) && !(this instanceof BezierPatch);
5368
- boolean usecalllists = false; // IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null) && !link2master; // !(this instanceof cSpring) && !(this instanceof BezierPatch);
5749
+ boolean usecalllists = IsLive(); // IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null) && !link2master; // !(this instanceof cSpring) && !(this instanceof BezierPatch);
53695750
53705751 if (!usecalllists && bRep != null && bRep.displaylist > 0)
53715752 {
....@@ -5382,15 +5763,17 @@
53825763
53835764 boolean compiled = false;
53845765
5385
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
5766
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
53865767
5387
- if (!selectmode && //display.drawMode != display.SELECTION &&
5388
- (touched || (bRep != null && bRep.displaylist <= 0)))
5768
+ if (!selectmode && //display.DrawMode() != display.SELECTION &&
5769
+ //(touched || (bRep != null && bRep.displaylist <= 0)))
5770
+ (Globals.isLIVE() || touched && (bRep != null && bRep.displaylist <= 0)))
53895771 {
5390
- display.lighttouched = true;
5772
+ Globals.lighttouched = true;
53915773 } // all panes...
5392
- //if (usecalllists && display.drawMode != display.SELECTION && display.drawMode != display.SHADOW &&
5393
- if (bRep != null && usecalllists && !selectmode && // june 2013 display.drawMode != display.SHADOW &&
5774
+
5775
+ //if (usecalllists && display.DrawMode() != display.SELECTION && display.DrawMode() != display.SHADOW &&
5776
+ if (bRep != null && usecalllists && !selectmode && // june 2013 display.DrawMode() != display.SHADOW &&
53945777 (touched || (bRep != null && bRep.displaylist <= 0)))
53955778 {
53965779 if (!(this instanceof Composite))
....@@ -5398,7 +5781,7 @@
53985781 //if (displaylist == -1 && usecalllists)
53995782 if ((bRep != null && bRep.displaylist <= 0) && usecalllists) // june 2013
54005783 {
5401
- bRep.displaylist = gl.glGenLists(1);
5784
+ bRep.displaylist = display.GenList();
54025785 assert(bRep.displaylist != 0);
54035786 // System.err.println("glGenLists: " + bRep.displaylist + " for " + this);
54045787 //System.out.println("\tgen list " + list);
....@@ -5410,18 +5793,20 @@
54105793 if (usecalllists)
54115794 {
54125795 // System.err.println("new list " + bRep.displaylist + " for " + this);
5413
- gl.glNewList(bRep.displaylist, gl.GL_COMPILE); //_AND_EXECUTE);
5796
+ display.NewList(bRep.displaylist);
54145797 }
5798
+
54155799 CallList(display, root, selected, blocked);
5800
+
54165801 // compiled = true;
54175802 if (usecalllists)
54185803 {
54195804 // System.err.println("end list " + bRep.displaylist + " for " + this);
5420
- gl.glEndList();
5805
+ display.EndList();
54215806 }
54225807 //gl.glDrawBuffer(gl.GL_BACK);
54235808 // XXX touched = false;
5424
- display.lighttouched = true; // all panes...
5809
+ Globals.lighttouched = true; // all panes...
54255810 }
54265811
54275812 touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false;
....@@ -5460,12 +5845,12 @@
54605845
54615846 // frustum culling
54625847 if (CameraPane.FRUSTUM && !blocked && !IsInfinite() && GetBRep() != null // && GetBRep().VertexCount() != 1260 // default grid
5463
- && display.drawMode != CameraPane.SELECTION)
5848
+ && display.DrawMode() != iCameraPane.SELECTION)
54645849 {
5465
- if (display.drawMode == CameraPane.SHADOW)
5850
+ if (display.DrawMode() == iCameraPane.SHADOW)
54665851 {
54675852 if (!link2master // tricky to cull in shadow mode.
5468
- && GetBRep().FrustumCull(this, gl, display.lightCamera, true))
5853
+ && GetBRep().FrustumCull(this, null, display.LightCamera(), true))
54695854 {
54705855 //System.out.print("CULLED");
54715856 culled = true;
....@@ -5473,7 +5858,7 @@
54735858 }
54745859 else
54755860 //GetBRep().getBounds(v0, v1, this);
5476
- if (GetBRep().FrustumCull(this, gl, display.renderCamera, false))
5861
+ if (GetBRep().FrustumCull(this, null, display.RenderCamera(), false))
54775862 culled = true;
54785863
54795864 // LA.xformPos(v0, display.renderCamera.toScreen, v0);
....@@ -5509,11 +5894,11 @@
55095894
55105895
55115896 if (!culled)
5512
- if (display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION)
5897
+ if (display.DrawMode() == display.SELECTION || display.IsDebugSelection())
55135898 {
55145899 if (GetBRep() != null)
55155900 {
5516
- CameraPane.NextIndex(this, gl);
5901
+ display.NextIndex();
55175902 // vertex color conflict : gl.glCallList(list);
55185903 DrawNode(display, root, selected);
55195904 if (this instanceof BezierPatch)
....@@ -5535,55 +5920,7 @@
55355920 color[2] /= 2;
55365921 gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT_AND_DIFFUSE, color, 0);
55375922 */
5538
- if (material != null)
5539
- {
5540
- materialstack[materialdepth] = material;
5541
- selectedstack[materialdepth] = selected;
5542
- cStatic.objectstack[materialdepth++] = this;
5543
- //System.out.println("material " + material);
5544
- //Applet3D.tracein(this, selected);
5545
- display.vector2buffer = projectedVertices;
5546
- if (this instanceof Camera)
5547
- {
5548
- display.options1[0] = material.shift;
5549
- //System.out.println("shift " + material.shift);
5550
- display.options1[1] = material.lightarea;
5551
- display.options1[2] = material.shadowbias;
5552
- display.options1[3] = material.aniso;
5553
- display.options1[4] = material.anisoV;
5554
- display.options2[0] = material.opacity;
5555
- display.options2[1] = material.diffuse;
5556
- display.options2[2] = material.factor;
5557
-
5558
- cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
5559
- display.options4[0] = material.cameralight/0.2f;
5560
- display.options4[1] = material.subsurface;
5561
- display.options4[2] = material.sheen;
5562
-
5563
- // if (display.CURRENTANTIALIAS > 0)
5564
- // display.options3[3] /= 4;
5565
-
5566
- /*
5567
- System.out.println("Focus = " + display.options1[0]);
5568
- System.out.println("Aperture = " + display.options1[1]);
5569
- System.out.println("ShadowBlur = " + display.options1[2]);
5570
- System.out.println("Antialiasing = " + display.options1[3]);
5571
- System.out.println("Fog = " + display.options2[0]);
5572
- System.out.println("Intensity = " + display.options2[1]);
5573
- System.out.println("Elevation = " + display.options2[2]);
5574
- /**/
5575
- } else
5576
- {
5577
- material.Draw(display, selected);
5578
- }
5579
- } else
5580
- {
5581
- if (selected && CameraPane.flash)
5582
- {
5583
- display.modelParams4[1] = 100;
5584
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5585
- }
5586
- }
5923
+ display.PushMaterial(this, selected);
55875924
55885925 //System.out.println("call list " + list);
55895926 //System.out.println();
....@@ -5602,7 +5939,28 @@
56025939 tex = GetTextures();
56035940 }
56045941
5605
- display.BindTextures(tex, texres);
5942
+ boolean failedPigment = false;
5943
+ boolean failedBump = false;
5944
+
5945
+ try
5946
+ {
5947
+ display.BindPigmentTexture(tex, texres);
5948
+ }
5949
+ catch (Exception e)
5950
+ {
5951
+ System.err.println("FAILED: " + this);
5952
+ failedPigment = true;
5953
+ }
5954
+
5955
+ try
5956
+ {
5957
+ display.BindBumpTexture(tex, texres);
5958
+ }
5959
+ catch (Exception e)
5960
+ {
5961
+ //System.err.println("FAILED: " + this);
5962
+ failedBump = true;
5963
+ }
56065964
56075965 if (!compiled)
56085966 {
....@@ -5618,30 +5976,19 @@
56185976
56195977 // System.err.println("glCallList: " + bRep.displaylist + " for " + this);
56205978 assert(bRep.displaylist != 0);
5621
- gl.glCallList(bRep.displaylist);
5979
+ display.CallList(bRep.displaylist);
56225980 // june 2013 drawSelf(display, root, selected);
56235981 }
56245982 }
56255983 }
56265984
5627
- display.ReleaseTextures(tex);
5628
-
5629
- //if (parent != null && parent.GetMaterial() != null)
5630
- // parent.GetMaterial().Draw(display, parent.IsSelected(this));
5631
- if (material != null)
5632
- {
5633
- materialdepth -= 1;
5634
- if (materialdepth > 0)
5635
- {
5636
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5637
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5638
- }
5639
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5640
- } else if (selected && CameraPane.flash && GetMaterial() != null)
5641
- {
5642
- display.modelParams4[1] = GetMaterial().cameralight;
5643
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5644
- }
5985
+ if (!failedBump)
5986
+ display.ReleaseBumpTexture(tex);
5987
+
5988
+ if (!failedPigment)
5989
+ display.ReleasePigmentTexture(tex);
5990
+
5991
+ display.PopMaterial(this, selected);
56455992 }
56465993
56475994 if (this instanceof Texture || this instanceof TextureNode)
....@@ -5683,7 +6030,7 @@
56836030 // resetMasterNode();
56846031 }
56856032
5686
- void CallList(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
6033
+ void CallList(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
56876034 {
56886035 if (GetBRep() == null)
56896036 {
....@@ -5766,8 +6113,11 @@
57666113 boolean flipV = false; // true;
57676114 int texres = 0; // 0 = low, 1 = normal, 2 = high res texture
57686115
5769
- void drawSelf(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
6116
+ void drawSelf(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
57706117 {
6118
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
6119
+ return;
6120
+
57716121 if (hide)
57726122 return;
57736123 // shadow optimisation
....@@ -5825,16 +6175,7 @@
58256175 // // ??????????????????????????? Touch();
58266176 // }
58276177
5828
- if (material != null)
5829
- {
5830
- materialstack[materialdepth] = material;
5831
- selectedstack[materialdepth] = selected;
5832
- cStatic.objectstack[materialdepth++] = this;
5833
- //System.out.println("material " + material);
5834
- //Applet3D.tracein("selected ", selected);
5835
- display.vector2buffer = projectedVertices;
5836
- material.Draw(display, selected);
5837
- }
6178
+display.PushMaterial2(this, selected);
58386179
58396180 Object3D child;
58406181 boolean sel;
....@@ -5886,19 +6227,7 @@
58866227 */
58876228 //depth += 1;
58886229
5889
- if (material != null)
5890
- {
5891
- materialdepth -= 1;
5892
- if (materialdepth > 0)
5893
- {
5894
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5895
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5896
- }
5897
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5898
- //else
5899
- //material.Draw(display, false);
5900
- }
5901
-
6230
+display.PopMaterial2(this);
59026231 /*
59036232 display.ReleaseTextures(tex);
59046233 */
....@@ -5909,10 +6238,13 @@
59096238
59106239 //static cVector min,max;
59116240
5912
- void DrawNode(CameraPane display, Object3D /*Composite*/ root, boolean selected)
6241
+ void DrawNode(iCameraPane display, Object3D /*Composite*/ root, boolean selected)
59136242 {
5914
- if (display.drawMode == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
6243
+ if (display.DrawMode() == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
59156244 return; // no shadow for transparent objects
6245
+
6246
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
6247
+ return;
59166248
59176249 if (hide)
59186250 return;
....@@ -5954,11 +6286,12 @@
59546286 return;
59556287 }
59566288
6289
+ //bRep.GenUV(1/material.diffuseness);
59576290 // bRep.lock = true;
59586291
5959
- javax.media.opengl.GL gl = display.GetGL();
6292
+ //javax.media.opengl.GL gl = display.GetGL();
59606293
5961
- if (CameraPane.BOXMODE) // || CameraPane.movingcamera)
6294
+ if (CameraPane.BOXMODE && !selected) // || CameraPane.movingcamera)
59626295 {
59636296 int fc = bRep.FaceCount();
59646297 int vc = bRep.VertexCount();
....@@ -5973,23 +6306,7 @@
59736306
59746307 bRep.getMinMax(min, max, 100);
59756308
5976
- gl.glBegin(gl.GL_LINES);
5977
-
5978
- gl.glVertex3d(min.x, min.y, min.z);
5979
- gl.glVertex3d(min.x, min.y, max.z);
5980
- gl.glVertex3d(min.x, min.y, min.z);
5981
- gl.glVertex3d(min.x, max.y, min.z);
5982
- gl.glVertex3d(min.x, min.y, min.z);
5983
- gl.glVertex3d(max.x, min.y, min.z);
5984
-
5985
- gl.glVertex3d(max.x, max.y, max.z);
5986
- gl.glVertex3d(min.x, max.y, max.z);
5987
- gl.glVertex3d(max.x, max.y, max.z);
5988
- gl.glVertex3d(max.x, min.y, max.z);
5989
- gl.glVertex3d(max.x, max.y, max.z);
5990
- gl.glVertex3d(max.x, max.y, min.z);
5991
-
5992
- gl.glEnd();
6309
+ display.DrawBox(min, max);
59936310
59946311 return;
59956312 }
....@@ -6033,7 +6350,7 @@
60336350 {
60346351 //throw new Error();
60356352
6036
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6353
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
60376354
60386355 int[] strips = bRep.getRawIndices();
60396356
....@@ -6043,178 +6360,14 @@
60436360 new Exception().printStackTrace();
60446361 return;
60456362 }
6046
-
6047
- // TRIANGLE STRIP ARRAY
6048
- if (bRep.trimmed)
6049
- {
6050
- float[] v = bRep.getRawVertices();
6051
- float[] n = bRep.getRawNormals();
6052
- float[] c = bRep.getRawColors();
6053
- float[] uv = bRep.getRawUVMap();
6054
-
6055
- int count2 = 0;
6056
- int count3 = 0;
6057
-
6058
- if (n.length > 0)
6059
- {
6060
- for (int i = 0; i < strips.length; i++)
6061
- {
6062
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6063
-
6064
- /*
6065
- boolean locked = false;
6066
- float eps = 0.1f;
6067
- boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6068
-
6069
- int dot = 0;
6070
-
6071
- if ((dot&1) == 0)
6072
- dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6073
-
6074
- if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6075
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6076
- else
6077
- {
6078
- locked = true;
6079
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6080
- }
6081
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6082
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6083
- if (hasnorm)
6084
- {
6085
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6086
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6087
- }
6088
-
6089
- if ((dot&4) == 0)
6090
- dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6091
-
6092
- if (wrap || !locked && (dot&8) != 0)
6093
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6094
- else
6095
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6096
-
6097
- f.dot = dot;
6098
- */
6099
-
6100
- if (!selectmode)
6101
- {
6102
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6103
- {
6104
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6105
- } else
6106
- {
6107
- gl.glNormal3f(0, 0, 1);
6108
- }
6109
-
6110
- if (c != null)
6111
- //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
6112
- {
6113
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6114
- }
6115
- }
6116
- if (flipV)
6117
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6118
- else
6119
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6120
- //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6121
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6122
-
6123
- count2 += 2;
6124
- count3 += 3;
6125
- if (!selectmode)
6126
- {
6127
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6128
- {
6129
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6130
- } else
6131
- {
6132
- gl.glNormal3f(0, 0, 1);
6133
- }
6134
- if (c != null)
6135
- {
6136
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6137
- }
6138
- }
6139
- if (flipV)
6140
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6141
- else
6142
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6143
- //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6144
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6145
-
6146
- count2 += 2;
6147
- count3 += 3;
6148
- for (int j = 0; j < strips[i] - 2; j++)
6149
- {
6150
- //gl.glTexCoord2d(...);
6151
- if (!selectmode)
6152
- {
6153
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6154
- {
6155
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6156
- } else
6157
- {
6158
- gl.glNormal3f(0, 0, 1);
6159
- }
6160
- if (c != null)
6161
- {
6162
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6163
- }
6164
- }
6165
-
6166
- if (flipV)
6167
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6168
- else
6169
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6170
- //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
6171
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6172
- count2 += 2;
6173
- count3 += 3;
6174
- }
6175
-
6176
- gl.glEnd();
6177
- }
6178
- }
6179
-
6180
- assert count3 == v.length;
6181
- }
6182
- else // !trimmed
6183
- {
6184
- int count = 0;
6185
- for (int i = 0; i < strips.length; i++)
6186
- {
6187
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6188
-
6189
- Vertex p = bRep.GetVertex(bRep.indices[count++]);
6190
- Vertex q = bRep.GetVertex(bRep.indices[count++]);
6191
-
6192
- drawVertex(gl, p, selectmode);
6193
- drawVertex(gl, q, selectmode);
6194
-
6195
- for (int j = 0; j < strips[i] - 2; j++)
6196
- {
6197
- Vertex r = bRep.GetVertex(bRep.indices[count++]);
6198
-
6199
-// if (j%2 == 0)
6200
-// drawFace(p, q, r, display, null);
6201
-// else
6202
-// drawFace(p, r, q, display, null);
6203
-
6204
-// p = q;
6205
-// q = r;
6206
- drawVertex(gl, r, selectmode);
6207
- }
6208
-
6209
- gl.glEnd();
6210
- }
6211
- }
6363
+
6364
+ display.DrawGeometry(bRep, flipV, selectmode);
62126365 } else // catch (Error e)
62136366 {
62146367 // TRIANGLE ARRAY
62156368 if (IsOpaque()) // Static())
62166369 {
6217
- gl.glBegin(gl.GL_TRIANGLES);
6370
+ display.StartTriangles();
62186371 int facecount = bRep.FaceCount();
62196372 for (int i = 0; i < facecount; i++)
62206373 {
....@@ -6277,9 +6430,9 @@
62776430 // // r.norm.dot(v3) > -0.5)
62786431 // // continue;
62796432
6280
- drawFace(p, q, r, display, face);
6433
+ display.DrawFace(this, p, q, r, face);
62816434 }
6282
- gl.glEnd();
6435
+ display.EndTriangles();
62836436 }
62846437 else
62856438 {
....@@ -6308,8 +6461,8 @@
63086461 //System.out.println("SORT");
63096462
63106463 java.util.Arrays.sort(facescompare);
6311
-
6312
- gl.glBegin(gl.GL_TRIANGLES);
6464
+
6465
+ display.StartTriangles();
63136466 for (int i = 0; i < facecount; i++)
63146467 {
63156468 Face face = bRep.GetFace(facescompare[i].index);
....@@ -6321,13 +6474,14 @@
63216474 Vertex q = bRep.GetVertex(face.q);
63226475 Vertex r = bRep.GetVertex(face.r);
63236476
6324
- drawFace(p, q, r, display, face);
6477
+ display.DrawFace(this, p, q, r, face);
63256478 }
6326
- gl.glEnd();
6479
+ display.EndTriangles();
63276480 }
63286481
63296482 if (false) // live && support != null && support.bRep != null) // debug weights
63306483 {
6484
+ /*
63316485 gl.glDisable(gl.GL_LIGHTING);
63326486 float[] colorV = new float[3];
63336487
....@@ -6406,6 +6560,7 @@
64066560 // gl.glEnd();
64076561 }
64086562 }
6563
+ */
64096564 }
64106565 }
64116566
....@@ -6450,7 +6605,7 @@
64506605 center.add(r);
64516606 center.mul(1.0/3);
64526607
6453
- center.sub(CameraPane.theRenderer.eyeCamera.location);
6608
+ center.sub(Globals.theRenderer.EyeCamera().location);
64546609
64556610 distance = center.dot(center);
64566611 }
....@@ -6461,347 +6616,11 @@
64616616
64626617 transient FaceCompare[] facescompare = null;
64636618
6464
- void SetColor(CameraPane display, Vertex p0)
6465
- {
6466
- if (display.RENDERPROGRAM == 0)
6467
- {
6468
- float r = 0;
6469
- if (bRep != null)
6470
- {
6471
- if (bRep.stripified)
6472
- {
6473
- r = 1;
6474
- }
6475
- }
6476
- float g = 0;
6477
- if (bRep != null)
6478
- {
6479
- if (bRep.trimmed)
6480
- {
6481
- g = 1;
6482
- }
6483
- }
6484
- float b = 0;
6485
- if (support != null && link2master)
6486
- {
6487
- b = 1;
6488
- }
6489
- display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO);
6490
- return;
6491
- }
6492
-
6493
- if (display.drawMode != CameraPane.SHADOW)
6494
- return;
6495
-
6496
- javax.media.opengl.GL gl = display.GetGL();
6497
-// if (true) return;
6498
-// float ao = p.AO;
6499
-//
6500
-// // if (ao == 0 && !bRep.AOdone) // transient problem!
6501
-// // ao = 1;
6502
-//
6503
-// gl.glColor4f(ao, ao, ao, 1);
6504
-
6505
-// CameraPane.selectedpoint.
6506
-// getAverage(cStatic.point1, true);
6507
- if (CameraPane.pointflow == null) // !random) // live)
6508
- {
6509
- return;
6510
- }
6511
-
6512
- cStatic.point1.set(0,0,0);
6513
- LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1);
6514
-
6515
- cStatic.point1.sub(p0);
6516
-
6517
-
6518
-// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta?
6519
-// {
6520
-// return;
6521
-// }
6522
-
6523
- //if (true)
6524
- if (cStatic.point1.dot(cStatic.point1) > 0.000001)
6525
- {
6526
- return;
6527
- }
6528
-
6529
- float[] colorV = new float[3];
6530
-
6531
- if (false) // marked)
6532
- {
6533
- // debug rigging weights
6534
- for (int object = 0; object < p0.vertexlinks.length; object++)
6535
- {
6536
- float weight = p0.weights[object] / p0.totalweight;
6537
-
6538
- // if (weight < 0.1)
6539
- // {
6540
- // assert(weight == 0);
6541
- // continue;
6542
- // }
6543
-
6544
- if (p0.vertexlinks[object] == -1)
6545
- continue;
6546
-
6547
- Vertex q = support.bRep.GetVertex(p0.vertexlinks[object]);
6548
-
6549
- int color = //1 << object; //
6550
- //p.vertexlinks.length;
6551
- support.bRep.supports[p0.closestsupport].links[object];
6552
- colorV[2] += (color & 1) * weight;
6553
- colorV[1] += ((color & 2) >> 1) * weight;
6554
- colorV[0] += ((color & 4) >> 2) * weight;
6555
- }
6556
- }
6557
- else
6558
- {
6559
- if (drawingstarted)
6560
- {
6561
- // find next point
6562
- if (bRep.GetVertex(0).faceindices == null)
6563
- {
6564
- bRep.InitFaceIndices();
6565
- }
6566
-
6567
- double ymin = p0.y;
6568
-
6569
- Vertex newp = p0;
6570
-
6571
- for (int fii = 0; fii < p0.faceindices.length; fii++)
6572
- {
6573
- int fi = p0.faceindices[fii];
6574
-
6575
- if (fi == -1)
6576
- break;
6577
-
6578
- Face f = bRep.GetFace(fi);
6579
-
6580
- Vertex p = bRep.GetVertex(f.p);
6581
- Vertex q = bRep.GetVertex(f.q);
6582
- Vertex r = bRep.GetVertex(f.r);
6583
-
6584
- int swap = (int)(Math.random()*3);
6585
-
6586
-// for (int s=swap; --s>=0;)
6587
-// {
6588
-// Vertex t = p;
6589
-// p = q;
6590
-// q = r;
6591
-// r = t;
6592
-// }
6593
- if (ymin > p.y)
6594
- {
6595
- ymin = p.y;
6596
- newp = p;
6597
-// break;
6598
- }
6599
- if (ymin > q.y)
6600
- {
6601
- ymin = q.y;
6602
- newp = q;
6603
-// break;
6604
- }
6605
- if (ymin > r.y)
6606
- {
6607
- ymin = r.y;
6608
- newp = r;
6609
-// break;
6610
- }
6611
- }
6612
-
6613
- CameraPane.selectedpoint.toParent[3][0] = newp.x;
6614
- CameraPane.selectedpoint.toParent[3][1] = newp.y;
6615
- CameraPane.selectedpoint.toParent[3][2] = newp.z;
6616
-
6617
- drawingstarted = false;
6618
-
6619
- // return;
6620
- }
6621
-
6622
- if (false) // CameraPane.DRAW
6623
- {
6624
- p0.AO = colorV[0] = 2;
6625
- colorV[1] = 2;
6626
- colorV[2] = 2;
6627
- }
6628
-
6629
- CameraPane.pointflow.add(p0);
6630
- CameraPane.pointflow.Touch();
6631
- }
6632
-
6633
-// gl.glColor3f(colorV[0], colorV[1], colorV[2]);
6634
-// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
6635
-// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
6636
- }
6637
-
66386619 void Print(Vertex v)
66396620 {
66406621 //System.err.println("(" + v.x + ", " + v.y + ", " + v.z + ")");
66416622 }
66426623
6643
- void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean selectmode)
6644
- {
6645
- if (!selectmode)
6646
- {
6647
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6648
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6649
-
6650
- if (flipV)
6651
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6652
- else
6653
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6654
- }
6655
-
6656
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6657
- }
6658
-
6659
- void drawFace(Vertex pv, Vertex qv, Vertex rv,
6660
- CameraPane display, Face face)
6661
- {
6662
- if (pv.y == -10000 ||
6663
- qv.y == -10000 ||
6664
- rv.y == -10000)
6665
- return;
6666
-
6667
-// float b = f.nbiterations & 1;
6668
-// float g = (f.nbiterations>>1) & 1;
6669
-// float r = (f.nbiterations>>2) & 1;
6670
-//
6671
-// //if (f.weight == 10000)
6672
-// //{
6673
-// // r = 1; g = b = 0;
6674
-// //}
6675
-// //else
6676
-// //{
6677
-// // assert(f.weight < 10000);
6678
-// r = g = b = (float)bRep.FaceWeight(f)*100;
6679
-// if (r<0)
6680
-// assert(r>=0);
6681
-// //}
6682
-
6683
- javax.media.opengl.GL gl = display.GetGL();
6684
-
6685
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6686
-
6687
- //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv);
6688
- if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
6689
- {
6690
- //gl.glBegin(gl.GL_TRIANGLES);
6691
- boolean hasnorm = pv.norm != null; // && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
6692
- if (!hasnorm)
6693
- {
6694
- // System.out.println("FUCK!!");
6695
- LA.vecSub(pv/*.pos*/, qv/*.pos*/, v0);
6696
- LA.vecSub(pv/*.pos*/, rv/*.pos*/, v1);
6697
- LA.vecCross(v0, v1, v2);
6698
- LA.vecNormalize(v2);
6699
- gl.glNormal3f((float) v2.x, (float) v2.y, (float) v2.z);
6700
- }
6701
-
6702
- if (hasnorm)
6703
- {
6704
-// if (!pv.norm.normalized())
6705
-// assert(pv.norm.normalized());
6706
-
6707
- //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z);
6708
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6709
- }
6710
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6711
- SetColor(display, pv);
6712
- //gl.glColor4f(r, g, b, 1);
6713
- //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1);
6714
- if (flipV)
6715
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6716
- else
6717
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6718
- //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z);
6719
- gl.glVertex3f((float) pv./*pos.*/x, (float) pv./*pos.*/y, (float) pv./*pos.*/z);
6720
-// Print(pv);
6721
- if (hasnorm)
6722
- {
6723
-// assert(qv.norm.normalized());
6724
- //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z);
6725
- gl.glNormal3f((float) qv.norm.x, (float) qv.norm.y, (float) qv.norm.z);
6726
- }
6727
- //System.out.println("vertexq = " + qv.s + ", " + qv.t);
6728
- // boolean locked = false;
6729
- // float eps = 0.1f;
6730
- // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6731
-
6732
- // int dot = 0; //*/ (int)f.dot;
6733
-
6734
- // if ((dot&1) == 0)
6735
- // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6736
-
6737
- // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6738
- if (flipV)
6739
- gl.glTexCoord2f((float) qv.s, 1-(float) qv.t);
6740
- else
6741
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6742
- // else
6743
- // {
6744
- // locked = true;
6745
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6746
- // }
6747
- gl.glColor4f(qv.AO, qv.AO, qv.AO, 1);
6748
- SetColor(display, qv);
6749
- //gl.glColor4f(r, g, b, 1);
6750
- //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1);
6751
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6752
- gl.glVertex3f((float) qv./*pos.*/x, (float) qv./*pos.*/y, (float) qv./*pos.*/z);
6753
-// Print(qv);
6754
- if (hasnorm)
6755
- {
6756
-// assert(rv.norm.normalized());
6757
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6758
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6759
- }
6760
-
6761
- // if ((dot&4) == 0)
6762
- // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6763
-
6764
- // if (wrap || !locked && (dot&8) != 0)
6765
- if (flipV)
6766
- gl.glTexCoord2f((float) rv.s, 1-(float) rv.t);
6767
- else
6768
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6769
- // else
6770
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6771
-
6772
- // f.dot = dot;
6773
-
6774
- gl.glColor4f(rv.AO, rv.AO, rv.AO, 1);
6775
- SetColor(display, rv);
6776
- //gl.glColor4f(r, g, b, 1);
6777
- //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1);
6778
- //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z);
6779
- gl.glVertex3f((float) rv./*pos.*/x, (float) rv./*pos.*/y, (float) rv./*pos.*/z);
6780
-// Print(rv);
6781
- //gl.glEnd();
6782
- }
6783
- else
6784
- {
6785
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6786
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6787
- gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z);
6788
-
6789
- }
6790
-
6791
- if (false) // (attributes & WIREFRAME) != 0)
6792
- {
6793
- gl.glDisable(gl.GL_LIGHTING);
6794
-
6795
- gl.glBegin(gl.GL_LINE_LOOP);
6796
- gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z);
6797
- gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z);
6798
- gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z);
6799
- gl.glEnd();
6800
-
6801
- gl.glEnable(gl.GL_LIGHTING);
6802
- }
6803
- }
6804
-
68056624 void drawSelf(ClickInfo info, int level, boolean select)
68066625 {
68076626 if (bRep == null)
....@@ -7373,83 +7192,84 @@
73737192 int spotw = spot.x + spot.width;
73747193 int spoth = spot.y + spot.height;
73757194 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7376
- if (CameraPane.Xmin > spot.x)
7377
- {
7378
- CameraPane.Xmin = spot.x;
7379
- }
7380
- if (CameraPane.Xmax < spotw)
7381
- {
7382
- CameraPane.Xmax = spotw;
7383
- }
7384
- if (CameraPane.Ymin > spot.y)
7385
- {
7386
- CameraPane.Ymin = spot.y;
7387
- }
7388
- if (CameraPane.Ymax < spoth)
7389
- {
7390
- CameraPane.Ymax = spoth;
7391
- }
7195
+// if (CameraPane.Xmin > spot.x)
7196
+// {
7197
+// CameraPane.Xmin = spot.x;
7198
+// }
7199
+// if (CameraPane.Xmax < spotw)
7200
+// {
7201
+// CameraPane.Xmax = spotw;
7202
+// }
7203
+// if (CameraPane.Ymin > spot.y)
7204
+// {
7205
+// CameraPane.Ymin = spot.y;
7206
+// }
7207
+// if (CameraPane.Ymax < spoth)
7208
+// {
7209
+// CameraPane.Ymax = spoth;
7210
+// }
73927211 spot.translate(32, 32);
73937212 spotw = spot.x + spot.width;
73947213 spoth = spot.y + spot.height;
7395
- info.g.setColor(Color.blue);
7214
+ info.g.setColor(Color.cyan);
73967215 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7397
- if (CameraPane.Xmin > spot.x)
7398
- {
7399
- CameraPane.Xmin = spot.x;
7400
- }
7401
- if (CameraPane.Xmax < spotw)
7402
- {
7403
- CameraPane.Xmax = spotw;
7404
- }
7405
- if (CameraPane.Ymin > spot.y)
7406
- {
7407
- CameraPane.Ymin = spot.y;
7408
- }
7409
- if (CameraPane.Ymax < spoth)
7410
- {
7411
- CameraPane.Ymax = spoth;
7412
- }
7413
- info.g.drawLine(spotw, spoth, spotw, spoth - 15);
7414
- info.g.drawLine(spotw, spoth, spotw - 15, spoth);
7216
+// if (CameraPane.Xmin > spot.x)
7217
+// {
7218
+// CameraPane.Xmin = spot.x;
7219
+// }
7220
+// if (CameraPane.Xmax < spotw)
7221
+// {
7222
+// CameraPane.Xmax = spotw;
7223
+// }
7224
+// if (CameraPane.Ymin > spot.y)
7225
+// {
7226
+// CameraPane.Ymin = spot.y;
7227
+// }
7228
+// if (CameraPane.Ymax < spoth)
7229
+// {
7230
+// CameraPane.Ymax = spoth;
7231
+// }
7232
+ // bonhommes info.g.drawLine(spotw, spoth, spotw, spoth - boundary.height/2); // 15
7233
+ //info.g.drawLine(spotw, spoth, spotw - boundary.width/2, spoth); // 15
74157234 spot.translate(0, -32);
7416
- info.g.setColor(Color.green);
7235
+ info.g.setColor(Color.yellow);
74177236 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7418
- if (CameraPane.Xmin > spot.x)
7419
- {
7420
- CameraPane.Xmin = spot.x;
7421
- }
7422
- if (CameraPane.Xmax < spotw)
7423
- {
7424
- CameraPane.Xmax = spotw;
7425
- }
7426
- if (CameraPane.Ymin > spot.y)
7427
- {
7428
- CameraPane.Ymin = spot.y;
7429
- }
7430
- if (CameraPane.Ymax < spoth)
7431
- {
7432
- CameraPane.Ymax = spoth;
7433
- }
7237
+ info.g.setColor(Color.green);
7238
+// if (CameraPane.Xmin > spot.x)
7239
+// {
7240
+// CameraPane.Xmin = spot.x;
7241
+// }
7242
+// if (CameraPane.Xmax < spotw)
7243
+// {
7244
+// CameraPane.Xmax = spotw;
7245
+// }
7246
+// if (CameraPane.Ymin > spot.y)
7247
+// {
7248
+// CameraPane.Ymin = spot.y;
7249
+// }
7250
+// if (CameraPane.Ymax < spoth)
7251
+// {
7252
+// CameraPane.Ymax = spoth;
7253
+// }
74347254 info.g.drawArc(boundary.x, boundary.y,
74357255 boundary.width, boundary.height, 0, 360);
74367256 //info.g.drawArc(spot.x, spotw, spot.width/2, boundary.height/2, 0, 360);
7437
- if (CameraPane.Xmin > boundary.x)
7438
- {
7439
- CameraPane.Xmin = boundary.x;
7440
- }
7441
- if (CameraPane.Xmax < boundary.x + boundary.width)
7442
- {
7443
- CameraPane.Xmax = boundary.x + boundary.width;
7444
- }
7445
- if (CameraPane.Ymin > boundary.y)
7446
- {
7447
- CameraPane.Ymin = boundary.y;
7448
- }
7449
- if (CameraPane.Ymax < boundary.y + boundary.height)
7450
- {
7451
- CameraPane.Ymax = boundary.y + boundary.height;
7452
- }
7257
+// if (CameraPane.Xmin > boundary.x)
7258
+// {
7259
+// CameraPane.Xmin = boundary.x;
7260
+// }
7261
+// if (CameraPane.Xmax < boundary.x + boundary.width)
7262
+// {
7263
+// CameraPane.Xmax = boundary.x + boundary.width;
7264
+// }
7265
+// if (CameraPane.Ymin > boundary.y)
7266
+// {
7267
+// CameraPane.Ymin = boundary.y;
7268
+// }
7269
+// if (CameraPane.Ymax < boundary.y + boundary.height)
7270
+// {
7271
+// CameraPane.Ymax = boundary.y + boundary.height;
7272
+// }
74537273 return;
74547274 }
74557275 }
....@@ -7466,7 +7286,7 @@
74667286 startX = info.x;
74677287 startY = info.y;
74687288
7469
- hitSomething = 0;
7289
+ hitSomething = -1;
74707290 cVector origin = new cVector();
74717291 //LA.xformPos(origin, toParent, origin);
74727292 Rectangle spot = new Rectangle();
....@@ -7499,7 +7319,7 @@
74997319 }
75007320
75017321 //System.out.println("info.modifiers = " + info.modifiers);
7502
- modified = (info.modifiers & CameraPane.META) != 0;
7322
+ modified = (info.modifiers & CameraPane.SHIFT) != 0; // Was META
75037323 //System.out.println("modified = " + modified);
75047324 //new Exception().printStackTrace();
75057325 //viewCode = info.pane.renderCamera.viewCode;
....@@ -7527,7 +7347,7 @@
75277347 return true;
75287348 }
75297349
7530
- void doEditDrag0(ClickInfo info)
7350
+ void doEditDrag0(ClickInfo info, boolean opposite)
75317351 {
75327352 if (hitSomething == 0)
75337353 {
....@@ -7542,6 +7362,7 @@
75427362 //System.out.println("hitSomething = " + hitSomething);
75437363
75447364 double scale = 0.005f * info.camera.Distance();
7365
+
75457366 cVector xlate = new cVector();
75467367 //cVector xlate2 = new cVector();
75477368 switch (hitSomething)
....@@ -7552,9 +7373,9 @@
75527373
75537374 case hitCenter: // Translate
75547375
7555
- scale *= 0.05f * info.pane.theRenderer.renderCamera.Distance();
7376
+ scale *= 0.05f * Globals.theRenderer.RenderCamera().Distance();
75567377
7557
- if (modified)
7378
+ if (modified || opposite)
75587379 {
75597380 //assert(false);
75607381 /*
....@@ -7600,10 +7421,10 @@
76007421 }
76017422 LA.xformDir(up, ClickInfo.matbuffer, up);
76027423 // if (!CameraPane.LOCALTRANSFORM)
7603
- LA.xformDir(up, info.pane.theRenderer.renderCamera.toScreen, up);
7424
+ LA.xformDir(up, Globals.theRenderer.RenderCamera().toScreen, up);
76047425 LA.xformDir(info.camera.away, ClickInfo.matbuffer, away);
76057426 // if (!CameraPane.LOCALTRANSFORM)
7606
- LA.xformDir(away, info.pane.theRenderer.renderCamera.toScreen, away);
7427
+ LA.xformDir(away, Globals.theRenderer.RenderCamera().toScreen, away);
76077428 //LA.vecCross(up, cVector.Z, right2);
76087429
76097430 cVector delta = LA.newVector(info.x - startX, startY - info.y, 0);
....@@ -7648,6 +7469,7 @@
76487469
76497470 if (modified)
76507471 {
7472
+ // Rotate 90 degrees
76517473 angle /= (Math.PI / 4);
76527474 angle = Math.floor(angle + 0.5);
76537475 angle *= (Math.PI / 4);
....@@ -7661,7 +7483,7 @@
76617483 }
76627484 /**/
76637485
7664
- switch (info.pane.renderCamera.viewCode)
7486
+ switch (info.pane.RenderCamera().viewCode)
76657487 {
76667488 case 1: // '\001'
76677489 LA.matZRotate(toParent, angle);
....@@ -7689,24 +7511,27 @@
76897511
76907512 case hitScale: // scale
76917513 double hScale = (double) (info.x - centerPt.x) / 32;
7514
+ double sign = 1;
7515
+ if (hScale < 0)
7516
+ {
7517
+ sign = -1;
7518
+ }
7519
+ hScale = sign*Math.pow(sign*hScale, scale * 50);
76927520 if (hScale < 0.01)
76937521 {
7694
- hScale = 0.01;
7522
+ //hScale = 0.01;
76957523 }
7696
- hScale = Math.pow(hScale, scale * 50);
7697
- if (hScale < 0.01)
7698
- {
7699
- hScale = 0.01;
7700
- }
7524
+
77017525 double vScale = (double) (info.y - centerPt.y) / 32;
7702
- if (vScale < 0.01)
7526
+ sign = 1;
7527
+ if (vScale < 0)
77037528 {
7704
- vScale = 0.01;
7529
+ sign = -1;
77057530 }
7706
- vScale = Math.pow(vScale, scale * 50);
7531
+ vScale = sign*Math.pow(sign*vScale, scale * 50);
77077532 if (vScale < 0.01)
77087533 {
7709
- vScale = 0.01;
7534
+ //vScale = 0.01;
77107535 }
77117536 LA.matCopy(startMat, toParent);
77127537 /**/
....@@ -7717,39 +7542,47 @@
77177542 }
77187543 /**/
77197544
7720
- switch (info.pane.renderCamera.viewCode)
7545
+ double totalScale = Math.sqrt(hScale*hScale + vScale*vScale) / Math.sqrt(2);
7546
+
7547
+ if (totalScale < 0.01)
7548
+ {
7549
+ totalScale = 0.01;
7550
+ }
7551
+
7552
+ switch (info.pane.RenderCamera().viewCode)
77217553 {
77227554 case 3: // '\001'
7723
- if (modified)
7555
+ if (modified || opposite)
77247556 {
77257557 //LA.matScale(toParent, 1, hScale, vScale);
7726
- LA.matScale(toParent, vScale, 1, 1);
7558
+ LA.matScale(toParent, totalScale, 1, 1);
77277559 } // vScale, 1);
77287560 else
77297561 {
7730
- LA.matScale(toParent, vScale, vScale, vScale);
7562
+ // EXCEPTION!
7563
+ LA.matScale(toParent, totalScale, totalScale, totalScale);
77317564 } // vScale, 1);
77327565 break;
77337566
77347567 case 2: // '\002'
7735
- if (modified)
7568
+ if (modified || opposite)
77367569 {
77377570 //LA.matScale(toParent, hScale, 1, vScale);
7738
- LA.matScale(toParent, 1, vScale, 1);
7571
+ LA.matScale(toParent, 1, totalScale, 1);
77397572 } else
77407573 {
7741
- LA.matScale(toParent, vScale, 1, vScale);
7574
+ LA.matScale(toParent, totalScale, 1, totalScale);
77427575 }
77437576 break;
77447577
77457578 case 1: // '\003'
7746
- if (modified)
7579
+ if (modified || opposite)
77477580 {
77487581 //LA.matScale(toParent, hScale, vScale, 1);
7749
- LA.matScale(toParent, 1, 1, vScale);
7582
+ LA.matScale(toParent, 1, 1, totalScale);
77507583 } else
77517584 {
7752
- LA.matScale(toParent, vScale, vScale, 1);
7585
+ LA.matScale(toParent, totalScale, totalScale, 1);
77537586 }
77547587 break;
77557588 }
....@@ -7882,14 +7715,22 @@
78827715 //return super.toString() + " (id=" + list + ")" + " (brep=" + bRep + ")";
78837716 //return name + " (id=" + list + ")" + " (brep=" + bRep + ") " + super.toString();
78847717 //return name + " (#tri = " + (bRep==null?0:bRep.VertexCount()) + ") " + super.toString();
7718
+
7719
+ String objname;
7720
+
78857721 if (false) //parent != null)
78867722 {
7887
- return name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
7723
+ objname = name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
78887724 } else
78897725 {
7890
- return GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count /*- 1*/) + ") ")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ +System.identityHashCode(this);
7726
+ objname = GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count - 1) + ")")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ "";
78917727 } // + super.toString();
78927728 //return name + " (" + (SizeOf.deepSizeOf(this)/1024) + "K) " + this.getClass().getName();
7729
+
7730
+ if (!Globals.ADVANCED)
7731
+ return objname;
7732
+
7733
+ return objname + " " + System.identityHashCode(this);
78937734 }
78947735
78957736 public int hashCode()
....@@ -7945,6 +7786,7 @@
79457786 objectUI.closeUI();
79467787 if (editWindow != null)
79477788 {
7789
+ editWindow.ctrlPanel.FlushUI();
79487790 editWindow.refreshContents();
79497791 } // ? new
79507792 objectUI = null;
....@@ -7965,7 +7807,7 @@
79657807 /*transient*/ cVector2[] projectedVertices = new cVector2[0];
79667808
79677809 Object3D /*Composite*/ parent;
7968
- Object3D /*Composite*/ fileparent;
7810
+ Object3D /*Composite*/ fileparent; // In the case of FileObject
79697811
79707812 double[][] toParent; // dynamic matrix
79717813 double[][] fromParent;
....@@ -8080,7 +7922,7 @@
80807922 {
80817923 assert(bRep != null);
80827924 if (!(support instanceof GenericJoint)) // support.bRep != null)
8083
- GrafreeD.Assert(support.bRep == bRep.support);
7925
+ Grafreed.Assert(support.bRep == bRep.support);
80847926 }
80857927 else
80867928 {
....@@ -8129,9 +7971,9 @@
81297971 private static cVector edge2 = new cVector();
81307972 //private static cVector norm = new cVector();
81317973 /*transient private*/ int hitSomething;
8132
- private static final int hitCenter = 1;
8133
- private static final int hitScale = 2;
8134
- private static final int hitRotate = 3;
7974
+ static final int hitCenter = 1;
7975
+ static final int hitScale = 2;
7976
+ static final int hitRotate = 3;
81357977 /*transient*/ /*private*/ int viewCode; // Now used for transparency cache flag
81367978 /*transient*/ private Point centerPt;
81377979 /*transient*/ private int startX;
....@@ -8163,6 +8005,8 @@
81638005 {
81648006 Object3D targ = this;
81658007
8008
+ targ.NORMALPUSH = obj.NORMALPUSH;
8009
+
81668010 if (obj.material != null)
81678011 {
81688012 if ((mask&MATERIAL)!=0) // ==(COLOR|MATERIAL))