Normand Briere
2019-06-27 1807e7752960ac229cddd34b100e92cadbac9459
Object3D.java
....@@ -5,6 +5,7 @@
55 import java.util.Vector;
66
77 import javax.media.j3d.Transform3D;
8
+import javax.media.opengl.GL;
89 import javax.vecmath.Vector3d;
910
1011 import javax.imageio.ImageIO;
....@@ -13,13 +14,35 @@
1314 import //weka.core.
1415 matrix.Matrix;
1516
17
+import java.util.UUID;
18
+
1619 //import net.sourceforge.sizeof.SizeOf;
1720 public class Object3D extends Vector<Object3D> implements java.io.Serializable, iSendInfo //, aurelienribon.tweenengine.TweenAccessor<Object3D>
1821 {
1922 //static final long serialVersionUID = -607422624994562685L;
2023 static final long serialVersionUID = 5022536242724664900L;
2124
25
+ private UUID uuid = UUID.randomUUID();
26
+
27
+ // TEMPORARY for mocap undo
28
+ mocap.reader.BVHReader.BVHResult bvh;
29
+ Object3D skeleton;
30
+ //
31
+
2232 ScriptNode scriptnode;
33
+
34
+ void InitOthers()
35
+ {
36
+ if (projectedVertices == null || projectedVertices.length <= 2)
37
+ {
38
+ projectedVertices = new Object3D.cVector2[3];
39
+ }
40
+ for (int i = 0; i < 3; i++)
41
+ {
42
+ projectedVertices[i] = new cVector2(); // Others
43
+ }
44
+ projectedVertices[0].x = 100; // bump
45
+ }
2346
2447 void MinMax(cVector minima, cVector maxima)
2548 {
....@@ -86,64 +109,143 @@
86109
87110 // transient boolean reduced; // for morph reduction
88111
89
-transient com.bulletphysics.linearmath.Transform cache; // for fast merge
90
-transient com.bulletphysics.linearmath.Transform cache_1; // for fast merge
112
+ transient com.bulletphysics.linearmath.Transform cache; // for fast merge
113
+ transient com.bulletphysics.linearmath.Transform cache_1; // for fast merge
91114
92
-transient Object3D transientsupport; // for cloning
93
-transient boolean transientlink2master;
115
+ transient Object3D transientsupport; // for cloning
116
+ transient boolean transientlink2master;
94117
95
-void SaveSupports()
96
-{
97
- if (blockloop)
98
- return;
99
-
100
- transientsupport = support;
101
- transientlink2master = link2master;
102
-
103
- support = null;
104
- link2master = false;
105
-
106
- if (bRep != null)
118
+ void SaveSupports()
107119 {
108
- bRep.SaveSupports();
120
+ if (blockloop)
121
+ return;
122
+
123
+ transientsupport = support;
124
+ transientlink2master = link2master;
125
+
126
+ support = null;
127
+ link2master = false;
128
+
129
+ if (bRep != null)
130
+ {
131
+ bRep.SaveSupports();
132
+ }
133
+
134
+ for (int i = 0; i < Size(); i++)
135
+ {
136
+ Object3D child = (Object3D) get(i);
137
+ if (child == null)
138
+ continue;
139
+ blockloop = true;
140
+ child.SaveSupports();
141
+ blockloop = false;
142
+ }
109143 }
110
-
111
- for (int i = 0; i < Size(); i++)
144
+
145
+ void RestoreSupports()
112146 {
113
- Object3D child = (Object3D) get(i);
114
- if (child == null)
115
- continue;
147
+ if (blockloop)
148
+ return;
149
+
150
+ support = transientsupport;
151
+ link2master = transientlink2master;
152
+ transientsupport = null;
153
+ transientlink2master = false;
154
+
155
+ if (bRep != null)
156
+ {
157
+ bRep.RestoreSupports();
158
+ }
159
+
160
+ for (int i = 0; i < Size(); i++)
161
+ {
162
+ Object3D child = (Object3D) get(i);
163
+ if (child == null)
164
+ continue;
165
+ blockloop = true;
166
+ child.RestoreSupports();
167
+ blockloop = false;
168
+ }
169
+ }
170
+
171
+ void ExtractBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
172
+ {
173
+ if (hashtable.containsKey(GetUUID()))
174
+ {
175
+ Object3D o = hashtable.get(GetUUID());
176
+
177
+ Grafreed.Assert(this.bRep == o.bRep);
178
+ if (this.bRep != null)
179
+ assert(this.bRep.support == o.transientrep);
180
+
181
+ return;
182
+ }
183
+
184
+ Object3D o = new Object3D("copy of " + this.name);
185
+
186
+ hashtable.put(GetUUID(), o);
187
+
188
+ for (int i=0; i<Size(); i++)
189
+ {
190
+ get(i).ExtractBigData(hashtable);
191
+ }
192
+
193
+ ExtractBigData(o);
194
+ }
195
+
196
+ void ExtractBigData(Object3D o)
197
+ {
198
+ o.bRep = this.bRep;
199
+ if (this.bRep != null)
200
+ {
201
+ o.transientrep = this.bRep.support;
202
+ o.bRep.support = null;
203
+ }
204
+
205
+ // o.support = this.support;
206
+ // o.fileparent = this.fileparent;
207
+ // if (this.bRep != null)
208
+ // o.bRep = this.bRep.support;
209
+
210
+ this.bRep = null;
211
+ // if (this.bRep != null)
212
+ // this.bRep.support = null;
213
+ // this.support = null;
214
+ // this.fileparent = null;
215
+ }
216
+
217
+ void RestoreBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
218
+ {
219
+ if (!hashtable.containsKey(GetUUID()))
220
+ return;
221
+
222
+ if (blockloop)
223
+ return;
224
+
116225 blockloop = true;
117
- child.SaveSupports();
226
+
227
+ Object3D o = hashtable.get(GetUUID());
228
+
229
+ RestoreBigData(o);
230
+
231
+ //hashtable.remove(GetUUID());
232
+
233
+ for (int i=0; i<Size(); i++)
234
+ {
235
+ get(i).RestoreBigData(hashtable);
236
+ }
237
+
118238 blockloop = false;
119239 }
120
-}
121240
122
-void RestoreSupports()
123
-{
124
- if (blockloop)
125
- return;
126
-
127
- support = transientsupport;
128
- link2master = transientlink2master;
129
- transientsupport = null;
130
- transientlink2master = false;
131
-
132
- if (bRep != null)
241
+ void RestoreBigData(Object3D o)
133242 {
134
- bRep.RestoreSupports();
243
+ this.bRep = o.bRep;
244
+ if (this.bRep != null)
245
+ this.bRep.support = o.transientrep;
246
+ // this.support = o.support;
247
+ // this.fileparent = o.fileparent;
135248 }
136
-
137
- for (int i = 0; i < Size(); i++)
138
- {
139
- Object3D child = (Object3D) get(i);
140
- if (child == null)
141
- continue;
142
- blockloop = true;
143
- child.RestoreSupports();
144
- blockloop = false;
145
- }
146
-}
147249
148250 // MOCAP SUPPORT
149251 double tx,ty,tz,rx,ry,rz;
....@@ -286,6 +388,7 @@
286388 }
287389
288390 boolean live = false;
391
+ boolean dontselect = false;
289392 boolean hide = false;
290393 boolean link2master = false; // performs reset support/master at each frame
291394 boolean marked = false; // animation node
....@@ -295,6 +398,8 @@
295398 boolean random = false;
296399 boolean speedup = false;
297400 boolean rewind = false;
401
+
402
+ float NORMALPUSH = 0;
298403
299404 Object3D support;
300405
....@@ -355,7 +460,7 @@
355460
356461 int MemorySize()
357462 {
358
- if (memorysize == 0)
463
+ if (true) // memorysize == 0)
359464 {
360465 try
361466 {
....@@ -415,16 +520,16 @@
415520 {
416521 Object3D copy = this;
417522
418
- Camera parentcam = CameraPane.theRenderer.manipCamera;
523
+ Camera parentcam = Globals.theRenderer.ManipCamera();
419524
420
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[0])
525
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[0])
421526 {
422
- parentcam = CameraPane.theRenderer.cameras[1];
527
+ parentcam = Globals.theRenderer.Cameras()[1];
423528 }
424529
425
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[1])
530
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[1])
426531 {
427
- parentcam = CameraPane.theRenderer.cameras[0];
532
+ parentcam = Globals.theRenderer.Cameras()[0];
428533 }
429534
430535 if (this == parentcam)
....@@ -432,7 +537,7 @@
432537 //assert(this instanceof Camera);
433538
434539 for (int count = parentcam.GetTransformCount(); --count>=0;)
435
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.toParent, CameraPane.theRenderer.targetLookAt);
540
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.toParent, Globals.theRenderer.TargetLookAt());
436541 }
437542
438543 copy.marked ^= true;
....@@ -452,7 +557,7 @@
452557 //assert(this instanceof Camera);
453558
454559 for (int count = parentcam.GetTransformCount(); --count>=0;)
455
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.fromParent, CameraPane.theRenderer.targetLookAt);
560
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.fromParent, Globals.theRenderer.TargetLookAt());
456561 }
457562
458563 copy.Touch(); // display list issue
....@@ -465,12 +570,14 @@
465570 toParent = LA.newMatrix();
466571 fromParent = LA.newMatrix();
467572 }
573
+
468574 if (toParentMarked == null)
469575 {
470576 if (maxcount != 1)
471577 {
472578 new Exception().printStackTrace();
473579 }
580
+
474581 toParentMarked = LA.newMatrix();
475582 fromParentMarked = LA.newMatrix();
476583 }
....@@ -587,7 +694,7 @@
587694 return;
588695 }
589696
590
- if (CameraPane.fromscript)
697
+ if (Globals.fromscript)
591698 {
592699 transformcount = 0;
593700 return;
....@@ -745,7 +852,7 @@
745852
746853 int GetTransformCount()
747854 {
748
- // marde pour serialization de Texture
855
+ // patch pour serialization de Texture
749856 resetmaxcount();
750857 resettransformcount();
751858 resetstep();
....@@ -758,7 +865,7 @@
758865 if (step == 0)
759866 step = 1;
760867 if (maxcount == 0)
761
- maxcount = 2048; // 4;
868
+ maxcount = 128; // 2048; // 4;
762869 // if (acceleration == 0)
763870 // acceleration = 10;
764871 if (delay == 0) // serial
....@@ -779,9 +886,12 @@
779886 // factor = CameraPane.STEP;
780887 // }
781888
782
- if (marked && CameraPane.isLIVE() && live && CameraPane.drawMode == CameraPane.SHADOW && currentframe != CameraPane.framecount)
889
+ if (marked && Globals.isLIVE() && live &&
890
+ //TEMP21aug2018
891
+ (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || !Globals.COMPUTESHADOWWHENLIVE) &&
892
+ currentframe != Globals.framecount)
783893 {
784
- currentframe = CameraPane.framecount;
894
+ currentframe = Globals.framecount;
785895
786896 // System.err.println("transformcount = " + transformcount);
787897 // System.err.println("factor = " + factor);
....@@ -790,7 +900,8 @@
790900
791901 boolean changedir = random && Math.random() < 0.01; // && !link2master;
792902
793
- if (transformcount*factor > maxcount || (step == 1 && changedir))
903
+ if (transformcount*factor >= maxcount && (rewind || random) ||
904
+ (step == 1 && changedir))
794905 {
795906 countdown = 1;
796907 delay = speedup?8:1;
....@@ -862,6 +973,7 @@
862973 if (material == null || material.multiply)
863974 return true;
864975
976
+ // Transparent objects are dynamic because we have to sort the triangles.
865977 return material.opacity > 0.99;
866978 }
867979
....@@ -893,6 +1005,11 @@
8931005 fromParent = null; // LA.newMatrix();
8941006 bRep = null; // new BoundaryRep();
8951007
1008
+ if (oname != null && oname.equals("LeftHand"))
1009
+ {
1010
+ name = oname;
1011
+ }
1012
+
8961013 /*
8971014 float hue = (float)Math.random();
8981015 Color col;
....@@ -935,7 +1052,7 @@
9351052
9361053 public Object clone()
9371054 {
938
- return GrafreeD.clone(this);
1055
+ return Grafreed.clone(this);
9391056 }
9401057
9411058 Object3D copyExpand()
....@@ -1446,7 +1563,16 @@
14461563 // if (other == null)
14471564 // return;
14481565
1449
- System.out.println("Link support this = " + this + "; other = " + other);
1566
+ if (other != null)
1567
+ {
1568
+ BoundaryRep.SEUIL = other.material.cameralight;
1569
+
1570
+ // Set default to 0.1
1571
+ BoundaryRep.SEUIL /= 4; // 2;
1572
+ System.out.println("SEUIL = " + BoundaryRep.SEUIL);
1573
+ }
1574
+
1575
+ System.out.println("Link this = " + this + "; support = " + other);
14501576
14511577 //if (bRep != null)
14521578 // bRep.linkVerticesThis(other.bRep);
....@@ -1701,7 +1827,7 @@
17011827 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17021828 o.bRep = transientrep;
17031829 if (clone)
1704
- o.bRep = (BoundaryRep) GrafreeD.clone(transientrep);
1830
+ o.bRep = (BoundaryRep) Grafreed.clone(transientrep);
17051831 o.CreateMaterial();
17061832 o.SetAttributes(this, -1);
17071833 //parent
....@@ -1714,7 +1840,7 @@
17141840 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17151841 o.bRep = bRep;
17161842 if (clone)
1717
- o.bRep = (BoundaryRep) GrafreeD.clone(bRep);
1843
+ o.bRep = (BoundaryRep) Grafreed.clone(bRep);
17181844 o.CreateMaterial();
17191845 //o.overwriteThis(this, -1);
17201846 o.SetAttributes(this, -1);
....@@ -1801,12 +1927,15 @@
18011927 if (obj.name == null)
18021928 continue; // can't be a null one
18031929
1930
+ // Try perfect match first.
18041931 if (n.equals(obj.name))
18051932 {
18061933 theobj = obj;
18071934 count++;
18081935 }
18091936 }
1937
+
1938
+ // not needed: n = n.split(":")[0]; // Poser generates a count
18101939
18111940 if (count != 1)
18121941 for (int i=Size(); --i>=0;)
....@@ -1816,8 +1945,9 @@
18161945 if (obj.name == null)
18171946 continue; // can't be a null one
18181947
1819
- //if (n.contains(obj.name)) // dec 2013 name.split(":")[0])) // Poser generates a count
1820
- if (n.startsWith(obj.name))
1948
+ String name = obj.name.split(":")[0]; // Poser generates a count
1949
+ //if (n.startsWith(obj.name))
1950
+ if (n.contains(name))
18211951 {
18221952 theobj = obj;
18231953 count++;
....@@ -2120,15 +2250,8 @@
21202250 if (/*parent != null &&*/ material == null)
21212251 {
21222252 material = new cMaterial(GetMaterial());
2123
- if (projectedVertices == null || projectedVertices.length <= 2)
2124
- {
2125
- projectedVertices = new Object3D.cVector2[3];
2126
- }
2127
- for (int i = 0; i < 3; i++)
2128
- {
2129
- projectedVertices[i] = new cVector2(); // Others
2130
- }
2131
- projectedVertices[0].x = 100; // bump
2253
+
2254
+ InitOthers();
21322255
21332256 if (this instanceof Camera)
21342257 {
....@@ -2272,12 +2395,17 @@
22722395 }
22732396 */
22742397 }
2398
+ else
2399
+ {
2400
+ //((ObjEditor)editWindow).SetupUI2(null);
2401
+ }
22752402 }
22762403
22772404 void createEditWindow(GroupEditor callee, boolean newWindow) //, boolean root)
22782405 {
22792406 if (newWindow)
22802407 {
2408
+ new Exception().printStackTrace();
22812409 System.exit(0);
22822410 if (parent != null)
22832411 {
....@@ -2312,6 +2440,14 @@
23122440 {
23132441 editWindow.refreshContents();
23142442 }
2443
+ else
2444
+ {
2445
+ if (manipWindow != null)
2446
+ {
2447
+ manipWindow.refreshContents();
2448
+ }
2449
+ }
2450
+
23152451 //if (parent != null)
23162452 //parent.refreshEditWindow();
23172453 }
....@@ -2454,13 +2590,13 @@
24542590 return retval;
24552591 }
24562592
2457
- void doEditDrag(ClickInfo info)
2593
+ void doEditDrag(ClickInfo info, boolean opposite)
24582594 {
24592595 switch (doSomething)
24602596 {
24612597 case 1: // '\001'
24622598 //super.
2463
- doEditDrag0(info);
2599
+ doEditDrag0(info, opposite);
24642600 break;
24652601
24662602 case 2: // '\002'
....@@ -2473,11 +2609,11 @@
24732609 {
24742610 //sel.hitSomething = childToDrag.hitSomething;
24752611 //childToDrag.doEditDrag(info);
2476
- sel.doEditDrag(info);
2612
+ sel.doEditDrag(info, opposite);
24772613 } else
24782614 {
24792615 //super.
2480
- doEditDrag0(info);
2616
+ doEditDrag0(info, opposite);
24812617 }
24822618 }
24832619 break;
....@@ -2587,6 +2723,18 @@
25872723 void GenNormalsS(boolean crease)
25882724 {
25892725 selection.GenNormals(crease);
2726
+// for (int i=0; i<selection.size(); i++)
2727
+// {
2728
+// Object3D selectee = (Object3D) selection.elementAt(i);
2729
+// selectee.GenNormals(crease);
2730
+// }
2731
+
2732
+ //Touch();
2733
+ }
2734
+
2735
+ void GenNormalsMeshS()
2736
+ {
2737
+ selection.GenNormalsMesh();
25902738 // for (int i=0; i<selection.size(); i++)
25912739 // {
25922740 // Object3D selectee = (Object3D) selection.elementAt(i);
....@@ -2732,6 +2880,42 @@
27322880 blockloop = false;
27332881 }
27342882
2883
+ void GenNormalsMesh()
2884
+ {
2885
+ if (blockloop)
2886
+ return;
2887
+
2888
+ blockloop = true;
2889
+ GenNormalsMesh0();
2890
+ for (int i = 0; i < Children().Size(); i++)
2891
+ {
2892
+ Object3D child = (Object3D) Children().get(i); // reserve(i);
2893
+ if (child == null)
2894
+ continue;
2895
+ child.GenNormalsMesh();
2896
+// Children().release(i);
2897
+ }
2898
+ blockloop = false;
2899
+ }
2900
+
2901
+ void GenNormalsMINE()
2902
+ {
2903
+ if (blockloop)
2904
+ return;
2905
+
2906
+ blockloop = true;
2907
+ GenNormalsMINE0();
2908
+ for (int i = 0; i < Children().Size(); i++)
2909
+ {
2910
+ Object3D child = (Object3D) Children().get(i); // reserve(i);
2911
+ if (child == null)
2912
+ continue;
2913
+ child.GenNormalsMINE();
2914
+// Children().release(i);
2915
+ }
2916
+ blockloop = false;
2917
+ }
2918
+
27352919 void ClearColors()
27362920 {
27372921 if (blockloop)
....@@ -2866,7 +3050,8 @@
28663050 {
28673051 if (bRep != null)
28683052 {
2869
- bRep.GenUV();
3053
+ bRep.GenUV(); //1);
3054
+ //bRep.UnfoldUV();
28703055 Touch();
28713056 }
28723057 }
....@@ -2876,6 +3061,24 @@
28763061 if (bRep != null)
28773062 {
28783063 bRep.GenerateNormals(crease);
3064
+ Touch();
3065
+ }
3066
+ }
3067
+
3068
+ void GenNormalsMesh0()
3069
+ {
3070
+ if (bRep != null)
3071
+ {
3072
+ bRep.GenerateNormalsMesh();
3073
+ Touch();
3074
+ }
3075
+ }
3076
+
3077
+ void GenNormalsMINE0()
3078
+ {
3079
+ if (bRep != null)
3080
+ {
3081
+ bRep.GenerateNormalsMINE();
28793082 Touch();
28803083 }
28813084 }
....@@ -2932,6 +3135,33 @@
29323135 blockloop = false;
29333136 }
29343137
3138
+ void TransformChildren()
3139
+ {
3140
+ if (toParent != null)
3141
+ {
3142
+ for (int i=Size(); --i>=0;)
3143
+ {
3144
+ Object3D v = get(i);
3145
+
3146
+ if (v.toParent == null)
3147
+ {
3148
+ v.toParent = LA.newMatrix();
3149
+ v.fromParent = LA.newMatrix();
3150
+ }
3151
+
3152
+// LA.matConcat(v.toParent, toParent, v.toParent);
3153
+// LA.matConcat(fromParent, v.fromParent, v.fromParent);
3154
+ LA.matConcat(toParent, v.toParent, v.toParent);
3155
+ LA.matConcat(v.fromParent, fromParent, v.fromParent);
3156
+ }
3157
+
3158
+ toParent = null; // LA.matIdentity(toParent);
3159
+ fromParent = null; // LA.matIdentity(fromParent);
3160
+
3161
+ Touch();
3162
+ }
3163
+ }
3164
+
29353165 void TransformGeometry()
29363166 {
29373167 Object3D obj = this;
....@@ -3153,9 +3383,11 @@
31533383
31543384 BoundaryRep sup = bRep.support;
31553385 bRep.support = null;
3156
- BoundaryRep temprep = (BoundaryRep) GrafreeD.clone(bRep);
3386
+ BoundaryRep temprep = (BoundaryRep) Grafreed.clone(bRep);
31573387 // bRep.SplitInTwo(onlyone); // thread...
3158
- temprep.SplitInTwo(reduction34, onlyone);
3388
+
3389
+ while(temprep.SplitInTwo(reduction34, onlyone));
3390
+
31593391 bRep = temprep;
31603392 bRep.support = sup;
31613393 Touch();
....@@ -3292,7 +3524,8 @@
32923524 if (blockloop)
32933525 return;
32943526
3295
- if (marked || (bRep != null && material != null)) // borderline...
3527
+ if (//marked || // does not make sense
3528
+ (bRep != null || material != null)) // borderline...
32963529 live = h;
32973530
32983531 for (int i = 0; i < Size(); i++)
....@@ -3313,7 +3546,8 @@
33133546 return;
33143547
33153548 //if (bRep != null)
3316
- if (marked || (bRep != null && material != null)) // borderline...
3549
+ if (//marked || // does not make sense
3550
+ (bRep != null || material != null)) // borderline...
33173551 link2master = h;
33183552
33193553 for (int i = 0; i < Size(); i++)
....@@ -3333,7 +3567,8 @@
33333567 if (blockloop)
33343568 return;
33353569
3336
- if (marked || (bRep != null && material != null)) // borderline...
3570
+ if (//marked || // does not make sense
3571
+ (bRep != null || material != null)) // borderline...
33373572 hide = h;
33383573
33393574 for (int i = 0; i < Size(); i++)
....@@ -3353,7 +3588,7 @@
33533588 if (blockloop)
33543589 return;
33553590
3356
- if (bRep != null && material != null) // borderline...
3591
+ if (bRep != null || material != null) // borderline...
33573592 marked = h;
33583593
33593594 for (int i = 0; i < Size(); i++)
....@@ -3363,6 +3598,46 @@
33633598 continue;
33643599 blockloop = true;
33653600 child.MarkLeaves(h);
3601
+ blockloop = false;
3602
+ // release(i);
3603
+ }
3604
+ }
3605
+
3606
+ void RewindLeaves(boolean h)
3607
+ {
3608
+ if (blockloop)
3609
+ return;
3610
+
3611
+ if (bRep != null || material != null) // borderline...
3612
+ rewind = h;
3613
+
3614
+ for (int i = 0; i < Size(); i++)
3615
+ {
3616
+ Object3D child = (Object3D) get(i); // reserve(i);
3617
+ if (child == null)
3618
+ continue;
3619
+ blockloop = true;
3620
+ child.RewindLeaves(h);
3621
+ blockloop = false;
3622
+ // release(i);
3623
+ }
3624
+ }
3625
+
3626
+ void RandomLeaves(boolean h)
3627
+ {
3628
+ if (blockloop)
3629
+ return;
3630
+
3631
+ if (bRep != null || material != null) // borderline...
3632
+ random = h;
3633
+
3634
+ for (int i = 0; i < Size(); i++)
3635
+ {
3636
+ Object3D child = (Object3D) get(i); // reserve(i);
3637
+ if (child == null)
3638
+ continue;
3639
+ blockloop = true;
3640
+ child.RandomLeaves(h);
33663641 blockloop = false;
33673642 // release(i);
33683643 }
....@@ -3677,7 +3952,7 @@
36773952 if (child == null)
36783953 continue;
36793954
3680
- if (GrafreeD.RENDERME > 0)
3955
+ if (Grafreed.RENDERME > 0)
36813956 {
36823957 if (child instanceof Merge)
36833958 ((Merge)child).renderme();
....@@ -3828,7 +4103,7 @@
38284103 if (child == null)
38294104 continue;
38304105
3831
- if (GrafreeD.RENDERME > 0)
4106
+ if (Grafreed.RENDERME > 0)
38324107 {
38334108 if (child instanceof Merge)
38344109 ((Merge)child).renderme();
....@@ -4023,7 +4298,7 @@
40234298 if (child == null)
40244299 continue;
40254300
4026
- if (GrafreeD.RENDERME > 0)
4301
+ if (Grafreed.RENDERME > 0)
40274302 {
40284303 if (child instanceof Merge)
40294304 ((Merge)child).renderme();
....@@ -4111,7 +4386,7 @@
41114386 if (blockloop)
41124387 return;
41134388
4114
- for (int i=0; i<size(); i++)
4389
+ for (int i=0; i<Size(); i++)
41154390 {
41164391 if (get(i).parent != this)
41174392 {
....@@ -4120,6 +4395,71 @@
41204395 }
41214396 blockloop = true;
41224397 get(i).RepairParent();
4398
+ blockloop = false;
4399
+ }
4400
+ }
4401
+
4402
+ void RepairShadow()
4403
+ {
4404
+ if (blockloop)
4405
+ return;
4406
+
4407
+ if (this.material != null)
4408
+ this.InitOthers();
4409
+
4410
+ for (int i=0; i<Size(); i++)
4411
+ {
4412
+ blockloop = true;
4413
+ get(i).RepairShadow();
4414
+ blockloop = false;
4415
+ }
4416
+ }
4417
+
4418
+ void RepairSOV()
4419
+ {
4420
+ if (blockloop)
4421
+ return;
4422
+
4423
+ String texname = this.GetPigmentTexture();
4424
+
4425
+ if (texname.startsWith("sov"))
4426
+ {
4427
+ String[] s = texname.split("/");
4428
+
4429
+ String[] sname = s[1].split("Color.pn");
4430
+
4431
+ texname = sname[0];
4432
+
4433
+ if (sname.length > 1)
4434
+ {
4435
+ texname += "Color.jpg";
4436
+ }
4437
+
4438
+ this.SetPigmentTexture("sov/" + texname);
4439
+ }
4440
+
4441
+ texname = this.GetBumpTexture();
4442
+
4443
+ if (texname.startsWith("sov"))
4444
+ {
4445
+ String[] s = texname.split("/");
4446
+
4447
+ String[] sname = s[1].split("Bump.pn");
4448
+
4449
+ texname = sname[0];
4450
+
4451
+ if (sname.length > 1)
4452
+ {
4453
+ texname += "Bump.jpg";
4454
+ }
4455
+
4456
+ this.SetBumpTexture("sov/" + texname);
4457
+ }
4458
+
4459
+ for (int i=0; i<Size(); i++)
4460
+ {
4461
+ blockloop = true;
4462
+ get(i).RepairSOV();
41234463 blockloop = false;
41244464 }
41254465 }
....@@ -4614,7 +4954,7 @@
46144954
46154955 cTreePath SelectLeaf(int indexcount, boolean deselect)
46164956 {
4617
- if (hide)
4957
+ if (hide || dontselect)
46184958 return null;
46194959
46204960 if (count <= 0)
....@@ -4638,9 +4978,17 @@
46384978 }
46394979 }
46404980
4981
+ ObjEditor GetWindow()
4982
+ {
4983
+ if (editWindow != null)
4984
+ return editWindow;
4985
+
4986
+ return manipWindow;
4987
+ }
4988
+
46414989 cTreePath Select(int indexcount, boolean deselect)
46424990 {
4643
- if (hide)
4991
+ if (hide || dontselect)
46444992 return null;
46454993
46464994 if (count <= 0)
....@@ -4674,10 +5022,11 @@
46745022 if (leaf != null)
46755023 {
46765024 cTreePath tp = new cTreePath(this, leaf);
4677
- if (editWindow != null)
5025
+ ObjEditor window = GetWindow();
5026
+ if (window != null)
46785027 {
46795028 //System.out.println("editWindow = " + editWindow + " vs " + this);
4680
- editWindow.Select(tp, deselect, true);
5029
+ window.Select(tp, deselect, true);
46815030 }
46825031
46835032 return tp;
....@@ -4694,6 +5043,7 @@
46945043
46955044 if (child == null)
46965045 continue;
5046
+
46975047 if (child.HasTransparency() && child.size() != 0)
46985048 {
46995049 cTreePath leaf = child.Select(indexcount, deselect);
....@@ -4703,9 +5053,10 @@
47035053 if (leaf != null)
47045054 {
47055055 cTreePath tp = new cTreePath(this, leaf);
4706
- if (editWindow != null)
5056
+ ObjEditor window = GetWindow();
5057
+ if (window != null)
47075058 {
4708
- editWindow.Select(tp, deselect, true);
5059
+ window.Select(tp, deselect, true);
47095060 }
47105061
47115062 return tp;
....@@ -4790,7 +5141,7 @@
47905141 return globalTransform;
47915142 }
47925143
4793
- void PreprocessOcclusion(CameraPane cp)
5144
+ void PreprocessOcclusion(iCameraPane cp)
47945145 {
47955146 /*
47965147 if (AOdone)
....@@ -4937,7 +5288,8 @@
49375288 } else //
49385289 if (editWindow != null)
49395290 {
4940
- editWindow.cameraView.lighttouched = true;
5291
+ //editWindow.cameraView.lighttouched = true;
5292
+ Globals.lighttouched = true;
49415293 }
49425294 }
49435295
....@@ -5091,10 +5443,34 @@
50915443
50925444 // System.out.println("Fullname = " + fullname);
50935445
5094
- if (fullname.name.indexOf(":") == -1)
5095
- return fullname.name;
5446
+ // Does not work on Windows due to C:
5447
+// if (fullname.name.indexOf(":") == -1)
5448
+// return fullname.name;
5449
+//
5450
+// return fullname.name.substring(0,fullname.name.indexOf(":"));
50965451
5097
- return fullname.name.substring(0,fullname.name.indexOf(":"));
5452
+ String[] split = fullname.name.split(":");
5453
+
5454
+ if (split.length == 0)
5455
+ {
5456
+ return "";
5457
+ }
5458
+
5459
+ if (split.length <= 2)
5460
+ {
5461
+ if (fullname.name.endsWith(":"))
5462
+ {
5463
+ // Windows
5464
+ return fullname.name.substring(0, fullname.name.length()-1);
5465
+ }
5466
+
5467
+ return split[0];
5468
+ }
5469
+
5470
+ // Windows
5471
+ assert(split.length == 4);
5472
+
5473
+ return split[0] + ":" + split[1];
50985474 }
50995475
51005476 static String GetBump(cTexture fullname)
....@@ -5103,10 +5479,38 @@
51035479 return "";
51045480
51055481 // System.out.println("Fullname = " + fullname);
5106
- if (fullname.name.indexOf(":") == -1)
5107
- return "";
5108
-
5109
- return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5482
+ // Does not work on Windows due to C:
5483
+// if (fullname.name.indexOf(":") == -1)
5484
+// return "";
5485
+//
5486
+// return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5487
+ String[] split = fullname.name.split(":");
5488
+
5489
+ if (split.length == 0)
5490
+ {
5491
+ return "";
5492
+ }
5493
+
5494
+ if (split.length == 1)
5495
+ {
5496
+ return "";
5497
+ }
5498
+
5499
+ if (split.length == 2)
5500
+ {
5501
+ if (fullname.name.endsWith(":"))
5502
+ {
5503
+ // Windows
5504
+ return "";
5505
+ }
5506
+
5507
+ return split[1];
5508
+ }
5509
+
5510
+ // Windows
5511
+ assert(split.length == 4);
5512
+
5513
+ return split[2] + ":" + split[3];
51105514 }
51115515
51125516 String GetPigmentTexture()
....@@ -5180,7 +5584,7 @@
51805584 System.out.print("; textures = " + textures);
51815585 System.out.println("; usedtextures = " + usedtextures);
51825586
5183
- if (GetTextures() == null)
5587
+ if (GetTextures() == null) // What is that??
51845588 GetTextures().name = ":";
51855589
51865590 String texname = tex;
....@@ -5211,6 +5615,43 @@
52115615 child.ResetPigmentTexture();
52125616 blockloop = false;
52135617 }
5618
+ }
5619
+
5620
+ UUID GetUUID()
5621
+ {
5622
+ if (uuid == null)
5623
+ {
5624
+ // Serial
5625
+ uuid = UUID.randomUUID();
5626
+ }
5627
+
5628
+ return uuid;
5629
+ }
5630
+
5631
+ Object3D GetObject(UUID uid)
5632
+ {
5633
+ if (blockloop)
5634
+ return null;
5635
+
5636
+ if (GetUUID().equals(uid))
5637
+ return this;
5638
+
5639
+ int nb = Size();
5640
+ for (int i = 0; i < nb; i++)
5641
+ {
5642
+ Object3D child = (Object3D) get(i);
5643
+
5644
+ if (child == null)
5645
+ continue;
5646
+
5647
+ blockloop = true;
5648
+ Object3D obj = child.GetObject(uid);
5649
+ blockloop = false;
5650
+ if (obj != null)
5651
+ return obj;
5652
+ }
5653
+
5654
+ return null;
52145655 }
52155656
52165657 void SetBumpTexture(String tex)
....@@ -5249,25 +5690,33 @@
52495690 }
52505691 }
52515692
5252
- void draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5693
+ void draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
52535694 {
52545695 Draw(display, root, selected, blocked);
52555696 }
52565697
5257
- static cMaterial[] materialstack = new cMaterial[65536];
5258
- static boolean[] selectedstack = new boolean[65536];
5259
- static int materialdepth = 0;
5260
-
52615698 boolean NeedSupport()
52625699 {
52635700 return
5264
- CameraPane.SUPPORT && !CameraPane.movingcamera && link2master && /*live &&*/ support != null
5701
+ CameraPane.SUPPORT && (!CameraPane.movingcamera || (!Globals.FREEZEONMOVE && Globals.isLIVE())) && link2master && /*live &&*/ support != null
52655702 // PROBLEM with CROWD!!
5266
- && (CameraPane.drawMode == CameraPane.SHADOW || CameraPane.CROWD);
5703
+ && (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || Globals.CROWD);
52675704 }
52685705
5706
+ static boolean DEBUG_SELECTION = false;
52695707
5270
- void Draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5708
+ boolean IsLive()
5709
+ {
5710
+ if (live)
5711
+ return true;
5712
+
5713
+ if (parent == null)
5714
+ return false;
5715
+
5716
+ return parent.IsLive();
5717
+ }
5718
+
5719
+ void Draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
52715720 {
52725721 Invariants(); // june 2013
52735722
....@@ -5276,8 +5725,8 @@
52765725 // System.err.println("Draw " + this + " Frame # " + ((Mocap)((Merge)support).object).frame);
52775726 }
52785727
5279
- if (display.drawMode == CameraPane.SELECTION &&
5280
- hide)
5728
+ if (display.DrawMode() == iCameraPane.SELECTION &&
5729
+ (hide || dontselect))
52815730 return;
52825731
52835732 if (name != null && name.contains("sclera"))
....@@ -5295,7 +5744,7 @@
52955744 if (this instanceof Checker)
52965745 return;
52975746
5298
- if (display.drawMode == display.SHADOW && PASSTEST)
5747
+ if (display.DrawMode() == display.SHADOW && PASSTEST)
52995748 return;
53005749
53015750 if (count <= 0)
....@@ -5303,13 +5752,13 @@
53035752 return;
53045753 }
53055754
5306
- if ((//display.drawMode == CameraPane.SHADOW ||
5307
- display.drawMode == CameraPane.SELECTION || CameraPane.DEBUG_SELECTION) && HasTransparency())
5755
+ if ((//display.DrawMode() == CameraPane.SHADOW ||
5756
+ display.DrawMode() == iCameraPane.SELECTION || display.IsDebugSelection()) && HasTransparency())
53085757 {
53095758 return;
53105759 }
53115760
5312
- javax.media.opengl.GL gl = display.GetGL();
5761
+ //javax.media.opengl.GL gl = display.GetGL();
53135762
53145763 /*
53155764 if (touched)
....@@ -5328,7 +5777,7 @@
53285777 support = support;
53295778
53305779 //boolean usecalllists = IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null || !link2master); // !(this instanceof cSpring) && !(this instanceof BezierPatch);
5331
- boolean usecalllists = false; // IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null) && !link2master; // !(this instanceof cSpring) && !(this instanceof BezierPatch);
5780
+ boolean usecalllists = !IsLive(); // IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null) && !link2master; // !(this instanceof cSpring) && !(this instanceof BezierPatch);
53325781
53335782 if (!usecalllists && bRep != null && bRep.displaylist > 0)
53345783 {
....@@ -5345,15 +5794,17 @@
53455794
53465795 boolean compiled = false;
53475796
5348
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
5797
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
53495798
5350
- if (!selectmode && //display.drawMode != display.SELECTION &&
5351
- (touched || (bRep != null && bRep.displaylist <= 0)))
5799
+ if (!selectmode && //display.DrawMode() != display.SELECTION &&
5800
+ //(touched || (bRep != null && bRep.displaylist <= 0)))
5801
+ (Globals.isLIVE() && Globals.COMPUTESHADOWWHENLIVE || touched && Globals.COMPUTESHADOWWHENLIVE)) // || (bRep != null && bRep.displaylist <= 0)))
53525802 {
5353
- display.lighttouched = true;
5803
+ Globals.lighttouched = true;
53545804 } // all panes...
5355
- //if (usecalllists && display.drawMode != display.SELECTION && display.drawMode != display.SHADOW &&
5356
- if (bRep != null && usecalllists && !selectmode && // june 2013 display.drawMode != display.SHADOW &&
5805
+
5806
+ //if (usecalllists && display.DrawMode() != display.SELECTION && display.DrawMode() != display.SHADOW &&
5807
+ if (bRep != null && usecalllists && !selectmode && // june 2013 display.DrawMode() != display.SHADOW &&
53575808 (touched || (bRep != null && bRep.displaylist <= 0)))
53585809 {
53595810 if (!(this instanceof Composite))
....@@ -5361,7 +5812,7 @@
53615812 //if (displaylist == -1 && usecalllists)
53625813 if ((bRep != null && bRep.displaylist <= 0) && usecalllists) // june 2013
53635814 {
5364
- bRep.displaylist = gl.glGenLists(1);
5815
+ bRep.displaylist = display.GenList();
53655816 assert(bRep.displaylist != 0);
53665817 // System.err.println("glGenLists: " + bRep.displaylist + " for " + this);
53675818 //System.out.println("\tgen list " + list);
....@@ -5373,18 +5824,20 @@
53735824 if (usecalllists)
53745825 {
53755826 // System.err.println("new list " + bRep.displaylist + " for " + this);
5376
- gl.glNewList(bRep.displaylist, gl.GL_COMPILE); //_AND_EXECUTE);
5827
+ display.NewList(bRep.displaylist);
53775828 }
5829
+
53785830 CallList(display, root, selected, blocked);
5831
+
53795832 // compiled = true;
53805833 if (usecalllists)
53815834 {
53825835 // System.err.println("end list " + bRep.displaylist + " for " + this);
5383
- gl.glEndList();
5836
+ display.EndList();
53845837 }
53855838 //gl.glDrawBuffer(gl.GL_BACK);
53865839 // XXX touched = false;
5387
- display.lighttouched = true; // all panes...
5840
+ Globals.lighttouched = true; // all panes...
53885841 }
53895842
53905843 touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false;
....@@ -5423,12 +5876,12 @@
54235876
54245877 // frustum culling
54255878 if (CameraPane.FRUSTUM && !blocked && !IsInfinite() && GetBRep() != null // && GetBRep().VertexCount() != 1260 // default grid
5426
- && display.drawMode != CameraPane.SELECTION)
5879
+ && display.DrawMode() != iCameraPane.SELECTION)
54275880 {
5428
- if (display.drawMode == CameraPane.SHADOW)
5881
+ if (display.DrawMode() == iCameraPane.SHADOW)
54295882 {
54305883 if (!link2master // tricky to cull in shadow mode.
5431
- && GetBRep().FrustumCull(this, gl, display.lightCamera, true))
5884
+ && GetBRep().FrustumCull(this, null, display.LightCamera(), true))
54325885 {
54335886 //System.out.print("CULLED");
54345887 culled = true;
....@@ -5436,7 +5889,7 @@
54365889 }
54375890 else
54385891 //GetBRep().getBounds(v0, v1, this);
5439
- if (GetBRep().FrustumCull(this, gl, display.renderCamera, false))
5892
+ if (GetBRep().FrustumCull(this, null, display.RenderCamera(), false))
54405893 culled = true;
54415894
54425895 // LA.xformPos(v0, display.renderCamera.toScreen, v0);
....@@ -5472,11 +5925,12 @@
54725925
54735926
54745927 if (!culled)
5475
- if (display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION)
5928
+ if (display.DrawMode() == display.SELECTION || display.IsDebugSelection())
54765929 {
54775930 if (GetBRep() != null)
54785931 {
5479
- CameraPane.NextIndex(this, gl);
5932
+ display.NextIndex();
5933
+
54805934 // vertex color conflict : gl.glCallList(list);
54815935 DrawNode(display, root, selected);
54825936 if (this instanceof BezierPatch)
....@@ -5498,55 +5952,7 @@
54985952 color[2] /= 2;
54995953 gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT_AND_DIFFUSE, color, 0);
55005954 */
5501
- if (material != null)
5502
- {
5503
- materialstack[materialdepth] = material;
5504
- selectedstack[materialdepth] = selected;
5505
- cStatic.objectstack[materialdepth++] = this;
5506
- //System.out.println("material " + material);
5507
- //Applet3D.tracein(this, selected);
5508
- display.vector2buffer = projectedVertices;
5509
- if (this instanceof Camera)
5510
- {
5511
- display.options1[0] = material.shift;
5512
- //System.out.println("shift " + material.shift);
5513
- display.options1[1] = material.lightarea;
5514
- display.options1[2] = material.shadowbias;
5515
- display.options1[3] = material.aniso;
5516
- display.options1[4] = material.anisoV;
5517
- display.options2[0] = material.opacity;
5518
- display.options2[1] = material.diffuse;
5519
- display.options2[2] = material.factor;
5520
-
5521
- cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
5522
- display.options4[0] = material.cameralight/0.2f;
5523
- display.options4[1] = material.subsurface;
5524
- display.options4[2] = material.sheen;
5525
-
5526
- // if (display.CURRENTANTIALIAS > 0)
5527
- // display.options3[3] /= 4;
5528
-
5529
- /*
5530
- System.out.println("Focus = " + display.options1[0]);
5531
- System.out.println("Aperture = " + display.options1[1]);
5532
- System.out.println("ShadowBlur = " + display.options1[2]);
5533
- System.out.println("Antialiasing = " + display.options1[3]);
5534
- System.out.println("Fog = " + display.options2[0]);
5535
- System.out.println("Intensity = " + display.options2[1]);
5536
- System.out.println("Elevation = " + display.options2[2]);
5537
- /**/
5538
- } else
5539
- {
5540
- material.Draw(display, selected);
5541
- }
5542
- } else
5543
- {
5544
- if (selected && CameraPane.flash)
5545
- {
5546
- display.modelParams4[1] = 100;
5547
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5548
- }
5549
- }
5955
+ display.PushMaterial(this, selected);
55505956
55515957 //System.out.println("call list " + list);
55525958 //System.out.println();
....@@ -5565,7 +5971,28 @@
55655971 tex = GetTextures();
55665972 }
55675973
5568
- display.BindTextures(tex, texres);
5974
+ boolean failedPigment = false;
5975
+ boolean failedBump = false;
5976
+
5977
+ try
5978
+ {
5979
+ display.BindPigmentTexture(tex, texres);
5980
+ }
5981
+ catch (Exception e)
5982
+ {
5983
+ System.err.println("FAILED: " + this);
5984
+ failedPigment = true;
5985
+ }
5986
+
5987
+ try
5988
+ {
5989
+ display.BindBumpTexture(tex, texres);
5990
+ }
5991
+ catch (Exception e)
5992
+ {
5993
+ //System.err.println("FAILED: " + this);
5994
+ failedBump = true;
5995
+ }
55695996
55705997 if (!compiled)
55715998 {
....@@ -5581,30 +6008,19 @@
55816008
55826009 // System.err.println("glCallList: " + bRep.displaylist + " for " + this);
55836010 assert(bRep.displaylist != 0);
5584
- gl.glCallList(bRep.displaylist);
6011
+ display.CallList(bRep.displaylist);
55856012 // june 2013 drawSelf(display, root, selected);
55866013 }
55876014 }
55886015 }
55896016
5590
- display.ReleaseTextures(tex);
5591
-
5592
- //if (parent != null && parent.GetMaterial() != null)
5593
- // parent.GetMaterial().Draw(display, parent.IsSelected(this));
5594
- if (material != null)
5595
- {
5596
- materialdepth -= 1;
5597
- if (materialdepth > 0)
5598
- {
5599
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5600
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5601
- }
5602
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5603
- } else if (selected && CameraPane.flash && GetMaterial() != null)
5604
- {
5605
- display.modelParams4[1] = GetMaterial().cameralight;
5606
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5607
- }
6017
+ if (!failedBump)
6018
+ display.ReleaseBumpTexture(tex);
6019
+
6020
+ if (!failedPigment)
6021
+ display.ReleasePigmentTexture(tex);
6022
+
6023
+ display.PopMaterial(this, selected);
56086024 }
56096025
56106026 if (this instanceof Texture || this instanceof TextureNode)
....@@ -5646,7 +6062,7 @@
56466062 // resetMasterNode();
56476063 }
56486064
5649
- void CallList(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
6065
+ void CallList(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
56506066 {
56516067 if (GetBRep() == null)
56526068 {
....@@ -5729,8 +6145,11 @@
57296145 boolean flipV = false; // true;
57306146 int texres = 0; // 0 = low, 1 = normal, 2 = high res texture
57316147
5732
- void drawSelf(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
6148
+ void drawSelf(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
57336149 {
6150
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
6151
+ return;
6152
+
57346153 if (hide)
57356154 return;
57366155 // shadow optimisation
....@@ -5788,16 +6207,7 @@
57886207 // // ??????????????????????????? Touch();
57896208 // }
57906209
5791
- if (material != null)
5792
- {
5793
- materialstack[materialdepth] = material;
5794
- selectedstack[materialdepth] = selected;
5795
- cStatic.objectstack[materialdepth++] = this;
5796
- //System.out.println("material " + material);
5797
- //Applet3D.tracein("selected ", selected);
5798
- display.vector2buffer = projectedVertices;
5799
- material.Draw(display, selected);
5800
- }
6210
+display.PushMaterial2(this, selected);
58016211
58026212 Object3D child;
58036213 boolean sel;
....@@ -5849,19 +6259,7 @@
58496259 */
58506260 //depth += 1;
58516261
5852
- if (material != null)
5853
- {
5854
- materialdepth -= 1;
5855
- if (materialdepth > 0)
5856
- {
5857
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5858
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5859
- }
5860
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5861
- //else
5862
- //material.Draw(display, false);
5863
- }
5864
-
6262
+display.PopMaterial2(this);
58656263 /*
58666264 display.ReleaseTextures(tex);
58676265 */
....@@ -5872,10 +6270,13 @@
58726270
58736271 //static cVector min,max;
58746272
5875
- void DrawNode(CameraPane display, Object3D /*Composite*/ root, boolean selected)
6273
+ void DrawNode(iCameraPane display, Object3D /*Composite*/ root, boolean selected)
58766274 {
5877
- if (display.drawMode == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
6275
+ if (display.DrawMode() == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
58786276 return; // no shadow for transparent objects
6277
+
6278
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
6279
+ return;
58796280
58806281 if (hide)
58816282 return;
....@@ -5917,11 +6318,12 @@
59176318 return;
59186319 }
59196320
6321
+ //bRep.GenUV(1/material.diffuseness);
59206322 // bRep.lock = true;
59216323
5922
- javax.media.opengl.GL gl = display.GetGL();
6324
+ //javax.media.opengl.GL gl = display.GetGL();
59236325
5924
- if (CameraPane.BOXMODE) // || CameraPane.movingcamera)
6326
+ if (CameraPane.BOXMODE && !selected) // || CameraPane.movingcamera)
59256327 {
59266328 int fc = bRep.FaceCount();
59276329 int vc = bRep.VertexCount();
....@@ -5936,23 +6338,7 @@
59366338
59376339 bRep.getMinMax(min, max, 100);
59386340
5939
- gl.glBegin(gl.GL_LINES);
5940
-
5941
- gl.glVertex3d(min.x, min.y, min.z);
5942
- gl.glVertex3d(min.x, min.y, max.z);
5943
- gl.glVertex3d(min.x, min.y, min.z);
5944
- gl.glVertex3d(min.x, max.y, min.z);
5945
- gl.glVertex3d(min.x, min.y, min.z);
5946
- gl.glVertex3d(max.x, min.y, min.z);
5947
-
5948
- gl.glVertex3d(max.x, max.y, max.z);
5949
- gl.glVertex3d(min.x, max.y, max.z);
5950
- gl.glVertex3d(max.x, max.y, max.z);
5951
- gl.glVertex3d(max.x, min.y, max.z);
5952
- gl.glVertex3d(max.x, max.y, max.z);
5953
- gl.glVertex3d(max.x, max.y, min.z);
5954
-
5955
- gl.glEnd();
6341
+ display.DrawBox(min, max);
59566342
59576343 return;
59586344 }
....@@ -5996,7 +6382,7 @@
59966382 {
59976383 //throw new Error();
59986384
5999
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6385
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
60006386
60016387 int[] strips = bRep.getRawIndices();
60026388
....@@ -6006,178 +6392,19 @@
60066392 new Exception().printStackTrace();
60076393 return;
60086394 }
6009
-
6010
- // TRIANGLE STRIP ARRAY
6011
- if (bRep.trimmed)
6395
+
6396
+ if (dontselect)
60126397 {
6013
- float[] v = bRep.getRawVertices();
6014
- float[] n = bRep.getRawNormals();
6015
- float[] c = bRep.getRawColors();
6016
- float[] uv = bRep.getRawUVMap();
6017
-
6018
- int count2 = 0;
6019
- int count3 = 0;
6020
-
6021
- if (n.length > 0)
6022
- {
6023
- for (int i = 0; i < strips.length; i++)
6024
- {
6025
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6026
-
6027
- /*
6028
- boolean locked = false;
6029
- float eps = 0.1f;
6030
- boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6031
-
6032
- int dot = 0;
6033
-
6034
- if ((dot&1) == 0)
6035
- dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6036
-
6037
- if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6038
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6039
- else
6040
- {
6041
- locked = true;
6042
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6043
- }
6044
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6045
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6046
- if (hasnorm)
6047
- {
6048
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6049
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6050
- }
6051
-
6052
- if ((dot&4) == 0)
6053
- dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6054
-
6055
- if (wrap || !locked && (dot&8) != 0)
6056
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6057
- else
6058
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6059
-
6060
- f.dot = dot;
6061
- */
6062
-
6063
- if (!selectmode)
6064
- {
6065
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6066
- {
6067
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6068
- } else
6069
- {
6070
- gl.glNormal3f(0, 0, 1);
6071
- }
6072
-
6073
- if (c != null)
6074
- //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
6075
- {
6076
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6077
- }
6078
- }
6079
- if (flipV)
6080
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6081
- else
6082
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6083
- //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6084
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6085
-
6086
- count2 += 2;
6087
- count3 += 3;
6088
- if (!selectmode)
6089
- {
6090
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6091
- {
6092
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6093
- } else
6094
- {
6095
- gl.glNormal3f(0, 0, 1);
6096
- }
6097
- if (c != null)
6098
- {
6099
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6100
- }
6101
- }
6102
- if (flipV)
6103
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6104
- else
6105
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6106
- //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6107
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6108
-
6109
- count2 += 2;
6110
- count3 += 3;
6111
- for (int j = 0; j < strips[i] - 2; j++)
6112
- {
6113
- //gl.glTexCoord2d(...);
6114
- if (!selectmode)
6115
- {
6116
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6117
- {
6118
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6119
- } else
6120
- {
6121
- gl.glNormal3f(0, 0, 1);
6122
- }
6123
- if (c != null)
6124
- {
6125
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6126
- }
6127
- }
6128
-
6129
- if (flipV)
6130
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6131
- else
6132
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6133
- //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
6134
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6135
- count2 += 2;
6136
- count3 += 3;
6137
- }
6138
-
6139
- gl.glEnd();
6140
- }
6141
- }
6142
-
6143
- assert count3 == v.length;
6398
+ //bRep.GenerateNormalsMINE();
61446399 }
6145
- else // !trimmed
6146
- {
6147
- int count = 0;
6148
- for (int i = 0; i < strips.length; i++)
6149
- {
6150
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6151
-
6152
- Vertex p = bRep.GetVertex(bRep.indices[count++]);
6153
- Vertex q = bRep.GetVertex(bRep.indices[count++]);
6154
-
6155
- drawVertex(gl, p, selectmode);
6156
- drawVertex(gl, q, selectmode);
6157
-
6158
- for (int j = 0; j < strips[i] - 2; j++)
6159
- {
6160
- Vertex r = bRep.GetVertex(bRep.indices[count++]);
6161
-
6162
-// if (j%2 == 0)
6163
-// drawFace(p, q, r, display, null);
6164
-// else
6165
-// drawFace(p, r, q, display, null);
6166
-
6167
-// p = q;
6168
-// q = r;
6169
- drawVertex(gl, r, selectmode);
6170
- }
6171
-
6172
- gl.glEnd();
6173
- }
6174
- }
6400
+
6401
+ display.DrawGeometry(bRep, flipV, selectmode);
61756402 } else // catch (Error e)
61766403 {
61776404 // TRIANGLE ARRAY
61786405 if (IsOpaque()) // Static())
61796406 {
6180
- gl.glBegin(gl.GL_TRIANGLES);
6407
+ display.StartTriangles();
61816408 int facecount = bRep.FaceCount();
61826409 for (int i = 0; i < facecount; i++)
61836410 {
....@@ -6240,9 +6467,9 @@
62406467 // // r.norm.dot(v3) > -0.5)
62416468 // // continue;
62426469
6243
- drawFace(p, q, r, display, face);
6470
+ display.DrawFace(this, p, q, r, face);
62446471 }
6245
- gl.glEnd();
6472
+ display.EndTriangles();
62466473 }
62476474 else
62486475 {
....@@ -6271,8 +6498,8 @@
62716498 //System.out.println("SORT");
62726499
62736500 java.util.Arrays.sort(facescompare);
6274
-
6275
- gl.glBegin(gl.GL_TRIANGLES);
6501
+
6502
+ display.StartTriangles();
62766503 for (int i = 0; i < facecount; i++)
62776504 {
62786505 Face face = bRep.GetFace(facescompare[i].index);
....@@ -6284,13 +6511,14 @@
62846511 Vertex q = bRep.GetVertex(face.q);
62856512 Vertex r = bRep.GetVertex(face.r);
62866513
6287
- drawFace(p, q, r, display, face);
6514
+ display.DrawFace(this, p, q, r, face);
62886515 }
6289
- gl.glEnd();
6516
+ display.EndTriangles();
62906517 }
62916518
62926519 if (false) // live && support != null && support.bRep != null) // debug weights
62936520 {
6521
+ /*
62946522 gl.glDisable(gl.GL_LIGHTING);
62956523 float[] colorV = new float[3];
62966524
....@@ -6369,6 +6597,7 @@
63696597 // gl.glEnd();
63706598 }
63716599 }
6600
+ */
63726601 }
63736602 }
63746603
....@@ -6413,7 +6642,7 @@
64136642 center.add(r);
64146643 center.mul(1.0/3);
64156644
6416
- center.sub(CameraPane.theRenderer.eyeCamera.location);
6645
+ center.sub(Globals.theRenderer.EyeCamera().location);
64176646
64186647 distance = center.dot(center);
64196648 }
....@@ -6424,347 +6653,11 @@
64246653
64256654 transient FaceCompare[] facescompare = null;
64266655
6427
- void SetColor(CameraPane display, Vertex p0)
6428
- {
6429
- if (display.RENDERPROGRAM == 0)
6430
- {
6431
- float r = 0;
6432
- if (bRep != null)
6433
- {
6434
- if (bRep.stripified)
6435
- {
6436
- r = 1;
6437
- }
6438
- }
6439
- float g = 0;
6440
- if (bRep != null)
6441
- {
6442
- if (bRep.trimmed)
6443
- {
6444
- g = 1;
6445
- }
6446
- }
6447
- float b = 0;
6448
- if (support != null && link2master)
6449
- {
6450
- b = 1;
6451
- }
6452
- display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO);
6453
- return;
6454
- }
6455
-
6456
- if (display.drawMode != CameraPane.SHADOW)
6457
- return;
6458
-
6459
- javax.media.opengl.GL gl = display.GetGL();
6460
-// if (true) return;
6461
-// float ao = p.AO;
6462
-//
6463
-// // if (ao == 0 && !bRep.AOdone) // transient problem!
6464
-// // ao = 1;
6465
-//
6466
-// gl.glColor4f(ao, ao, ao, 1);
6467
-
6468
-// CameraPane.selectedpoint.
6469
-// getAverage(cStatic.point1, true);
6470
- if (CameraPane.pointflow == null) // !random) // live)
6471
- {
6472
- return;
6473
- }
6474
-
6475
- cStatic.point1.set(0,0,0);
6476
- LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1);
6477
-
6478
- cStatic.point1.sub(p0);
6479
-
6480
-
6481
-// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta?
6482
-// {
6483
-// return;
6484
-// }
6485
-
6486
- //if (true)
6487
- if (cStatic.point1.dot(cStatic.point1) > 0.000001)
6488
- {
6489
- return;
6490
- }
6491
-
6492
- float[] colorV = new float[3];
6493
-
6494
- if (false) // marked)
6495
- {
6496
- // debug rigging weights
6497
- for (int object = 0; object < p0.vertexlinks.length; object++)
6498
- {
6499
- float weight = p0.weights[object] / p0.totalweight;
6500
-
6501
- // if (weight < 0.1)
6502
- // {
6503
- // assert(weight == 0);
6504
- // continue;
6505
- // }
6506
-
6507
- if (p0.vertexlinks[object] == -1)
6508
- continue;
6509
-
6510
- Vertex q = support.bRep.GetVertex(p0.vertexlinks[object]);
6511
-
6512
- int color = //1 << object; //
6513
- //p.vertexlinks.length;
6514
- support.bRep.supports[p0.closestsupport].links[object];
6515
- colorV[2] += (color & 1) * weight;
6516
- colorV[1] += ((color & 2) >> 1) * weight;
6517
- colorV[0] += ((color & 4) >> 2) * weight;
6518
- }
6519
- }
6520
- else
6521
- {
6522
- if (drawingstarted)
6523
- {
6524
- // find next point
6525
- if (bRep.GetVertex(0).faceindices == null)
6526
- {
6527
- bRep.InitFaceIndices();
6528
- }
6529
-
6530
- double ymin = p0.y;
6531
-
6532
- Vertex newp = p0;
6533
-
6534
- for (int fii = 0; fii < p0.faceindices.length; fii++)
6535
- {
6536
- int fi = p0.faceindices[fii];
6537
-
6538
- if (fi == -1)
6539
- break;
6540
-
6541
- Face f = bRep.GetFace(fi);
6542
-
6543
- Vertex p = bRep.GetVertex(f.p);
6544
- Vertex q = bRep.GetVertex(f.q);
6545
- Vertex r = bRep.GetVertex(f.r);
6546
-
6547
- int swap = (int)(Math.random()*3);
6548
-
6549
-// for (int s=swap; --s>=0;)
6550
-// {
6551
-// Vertex t = p;
6552
-// p = q;
6553
-// q = r;
6554
-// r = t;
6555
-// }
6556
- if (ymin > p.y)
6557
- {
6558
- ymin = p.y;
6559
- newp = p;
6560
-// break;
6561
- }
6562
- if (ymin > q.y)
6563
- {
6564
- ymin = q.y;
6565
- newp = q;
6566
-// break;
6567
- }
6568
- if (ymin > r.y)
6569
- {
6570
- ymin = r.y;
6571
- newp = r;
6572
-// break;
6573
- }
6574
- }
6575
-
6576
- CameraPane.selectedpoint.toParent[3][0] = newp.x;
6577
- CameraPane.selectedpoint.toParent[3][1] = newp.y;
6578
- CameraPane.selectedpoint.toParent[3][2] = newp.z;
6579
-
6580
- drawingstarted = false;
6581
-
6582
- // return;
6583
- }
6584
-
6585
- if (false) // CameraPane.DRAW
6586
- {
6587
- p0.AO = colorV[0] = 2;
6588
- colorV[1] = 2;
6589
- colorV[2] = 2;
6590
- }
6591
-
6592
- CameraPane.pointflow.add(p0);
6593
- CameraPane.pointflow.Touch();
6594
- }
6595
-
6596
-// gl.glColor3f(colorV[0], colorV[1], colorV[2]);
6597
-// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
6598
-// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
6599
- }
6600
-
66016656 void Print(Vertex v)
66026657 {
66036658 //System.err.println("(" + v.x + ", " + v.y + ", " + v.z + ")");
66046659 }
66056660
6606
- void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean selectmode)
6607
- {
6608
- if (!selectmode)
6609
- {
6610
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6611
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6612
-
6613
- if (flipV)
6614
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6615
- else
6616
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6617
- }
6618
-
6619
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6620
- }
6621
-
6622
- void drawFace(Vertex pv, Vertex qv, Vertex rv,
6623
- CameraPane display, Face face)
6624
- {
6625
- if (pv.y == -10000 ||
6626
- qv.y == -10000 ||
6627
- rv.y == -10000)
6628
- return;
6629
-
6630
-// float b = f.nbiterations & 1;
6631
-// float g = (f.nbiterations>>1) & 1;
6632
-// float r = (f.nbiterations>>2) & 1;
6633
-//
6634
-// //if (f.weight == 10000)
6635
-// //{
6636
-// // r = 1; g = b = 0;
6637
-// //}
6638
-// //else
6639
-// //{
6640
-// // assert(f.weight < 10000);
6641
-// r = g = b = (float)bRep.FaceWeight(f)*100;
6642
-// if (r<0)
6643
-// assert(r>=0);
6644
-// //}
6645
-
6646
- javax.media.opengl.GL gl = display.GetGL();
6647
-
6648
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6649
-
6650
- //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv);
6651
- if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
6652
- {
6653
- //gl.glBegin(gl.GL_TRIANGLES);
6654
- boolean hasnorm = pv.norm != null; // && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
6655
- if (!hasnorm)
6656
- {
6657
- // System.out.println("FUCK!!");
6658
- LA.vecSub(pv/*.pos*/, qv/*.pos*/, v0);
6659
- LA.vecSub(pv/*.pos*/, rv/*.pos*/, v1);
6660
- LA.vecCross(v0, v1, v2);
6661
- LA.vecNormalize(v2);
6662
- gl.glNormal3f((float) v2.x, (float) v2.y, (float) v2.z);
6663
- }
6664
-
6665
- if (hasnorm)
6666
- {
6667
-// if (!pv.norm.normalized())
6668
-// assert(pv.norm.normalized());
6669
-
6670
- //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z);
6671
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6672
- }
6673
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6674
- SetColor(display, pv);
6675
- //gl.glColor4f(r, g, b, 1);
6676
- //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1);
6677
- if (flipV)
6678
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6679
- else
6680
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6681
- //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z);
6682
- gl.glVertex3f((float) pv./*pos.*/x, (float) pv./*pos.*/y, (float) pv./*pos.*/z);
6683
-// Print(pv);
6684
- if (hasnorm)
6685
- {
6686
-// assert(qv.norm.normalized());
6687
- //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z);
6688
- gl.glNormal3f((float) qv.norm.x, (float) qv.norm.y, (float) qv.norm.z);
6689
- }
6690
- //System.out.println("vertexq = " + qv.s + ", " + qv.t);
6691
- // boolean locked = false;
6692
- // float eps = 0.1f;
6693
- // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6694
-
6695
- // int dot = 0; //*/ (int)f.dot;
6696
-
6697
- // if ((dot&1) == 0)
6698
- // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6699
-
6700
- // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6701
- if (flipV)
6702
- gl.glTexCoord2f((float) qv.s, 1-(float) qv.t);
6703
- else
6704
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6705
- // else
6706
- // {
6707
- // locked = true;
6708
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6709
- // }
6710
- gl.glColor4f(qv.AO, qv.AO, qv.AO, 1);
6711
- SetColor(display, qv);
6712
- //gl.glColor4f(r, g, b, 1);
6713
- //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1);
6714
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6715
- gl.glVertex3f((float) qv./*pos.*/x, (float) qv./*pos.*/y, (float) qv./*pos.*/z);
6716
-// Print(qv);
6717
- if (hasnorm)
6718
- {
6719
-// assert(rv.norm.normalized());
6720
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6721
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6722
- }
6723
-
6724
- // if ((dot&4) == 0)
6725
- // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6726
-
6727
- // if (wrap || !locked && (dot&8) != 0)
6728
- if (flipV)
6729
- gl.glTexCoord2f((float) rv.s, 1-(float) rv.t);
6730
- else
6731
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6732
- // else
6733
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6734
-
6735
- // f.dot = dot;
6736
-
6737
- gl.glColor4f(rv.AO, rv.AO, rv.AO, 1);
6738
- SetColor(display, rv);
6739
- //gl.glColor4f(r, g, b, 1);
6740
- //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1);
6741
- //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z);
6742
- gl.glVertex3f((float) rv./*pos.*/x, (float) rv./*pos.*/y, (float) rv./*pos.*/z);
6743
-// Print(rv);
6744
- //gl.glEnd();
6745
- }
6746
- else
6747
- {
6748
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6749
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6750
- gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z);
6751
-
6752
- }
6753
-
6754
- if (false) // (attributes & WIREFRAME) != 0)
6755
- {
6756
- gl.glDisable(gl.GL_LIGHTING);
6757
-
6758
- gl.glBegin(gl.GL_LINE_LOOP);
6759
- gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z);
6760
- gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z);
6761
- gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z);
6762
- gl.glEnd();
6763
-
6764
- gl.glEnable(gl.GL_LIGHTING);
6765
- }
6766
- }
6767
-
67686661 void drawSelf(ClickInfo info, int level, boolean select)
67696662 {
67706663 if (bRep == null)
....@@ -7336,83 +7229,84 @@
73367229 int spotw = spot.x + spot.width;
73377230 int spoth = spot.y + spot.height;
73387231 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7339
- if (CameraPane.Xmin > spot.x)
7340
- {
7341
- CameraPane.Xmin = spot.x;
7342
- }
7343
- if (CameraPane.Xmax < spotw)
7344
- {
7345
- CameraPane.Xmax = spotw;
7346
- }
7347
- if (CameraPane.Ymin > spot.y)
7348
- {
7349
- CameraPane.Ymin = spot.y;
7350
- }
7351
- if (CameraPane.Ymax < spoth)
7352
- {
7353
- CameraPane.Ymax = spoth;
7354
- }
7232
+// if (CameraPane.Xmin > spot.x)
7233
+// {
7234
+// CameraPane.Xmin = spot.x;
7235
+// }
7236
+// if (CameraPane.Xmax < spotw)
7237
+// {
7238
+// CameraPane.Xmax = spotw;
7239
+// }
7240
+// if (CameraPane.Ymin > spot.y)
7241
+// {
7242
+// CameraPane.Ymin = spot.y;
7243
+// }
7244
+// if (CameraPane.Ymax < spoth)
7245
+// {
7246
+// CameraPane.Ymax = spoth;
7247
+// }
73557248 spot.translate(32, 32);
73567249 spotw = spot.x + spot.width;
73577250 spoth = spot.y + spot.height;
7358
- info.g.setColor(Color.blue);
7251
+ info.g.setColor(Color.cyan);
73597252 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7360
- if (CameraPane.Xmin > spot.x)
7361
- {
7362
- CameraPane.Xmin = spot.x;
7363
- }
7364
- if (CameraPane.Xmax < spotw)
7365
- {
7366
- CameraPane.Xmax = spotw;
7367
- }
7368
- if (CameraPane.Ymin > spot.y)
7369
- {
7370
- CameraPane.Ymin = spot.y;
7371
- }
7372
- if (CameraPane.Ymax < spoth)
7373
- {
7374
- CameraPane.Ymax = spoth;
7375
- }
7376
- info.g.drawLine(spotw, spoth, spotw, spoth - 15);
7377
- info.g.drawLine(spotw, spoth, spotw - 15, spoth);
7253
+// if (CameraPane.Xmin > spot.x)
7254
+// {
7255
+// CameraPane.Xmin = spot.x;
7256
+// }
7257
+// if (CameraPane.Xmax < spotw)
7258
+// {
7259
+// CameraPane.Xmax = spotw;
7260
+// }
7261
+// if (CameraPane.Ymin > spot.y)
7262
+// {
7263
+// CameraPane.Ymin = spot.y;
7264
+// }
7265
+// if (CameraPane.Ymax < spoth)
7266
+// {
7267
+// CameraPane.Ymax = spoth;
7268
+// }
7269
+ // bonhommes info.g.drawLine(spotw, spoth, spotw, spoth - boundary.height/2); // 15
7270
+ //info.g.drawLine(spotw, spoth, spotw - boundary.width/2, spoth); // 15
73787271 spot.translate(0, -32);
7379
- info.g.setColor(Color.green);
7272
+ info.g.setColor(Color.yellow);
73807273 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7381
- if (CameraPane.Xmin > spot.x)
7382
- {
7383
- CameraPane.Xmin = spot.x;
7384
- }
7385
- if (CameraPane.Xmax < spotw)
7386
- {
7387
- CameraPane.Xmax = spotw;
7388
- }
7389
- if (CameraPane.Ymin > spot.y)
7390
- {
7391
- CameraPane.Ymin = spot.y;
7392
- }
7393
- if (CameraPane.Ymax < spoth)
7394
- {
7395
- CameraPane.Ymax = spoth;
7396
- }
7274
+ info.g.setColor(Color.green);
7275
+// if (CameraPane.Xmin > spot.x)
7276
+// {
7277
+// CameraPane.Xmin = spot.x;
7278
+// }
7279
+// if (CameraPane.Xmax < spotw)
7280
+// {
7281
+// CameraPane.Xmax = spotw;
7282
+// }
7283
+// if (CameraPane.Ymin > spot.y)
7284
+// {
7285
+// CameraPane.Ymin = spot.y;
7286
+// }
7287
+// if (CameraPane.Ymax < spoth)
7288
+// {
7289
+// CameraPane.Ymax = spoth;
7290
+// }
73977291 info.g.drawArc(boundary.x, boundary.y,
73987292 boundary.width, boundary.height, 0, 360);
73997293 //info.g.drawArc(spot.x, spotw, spot.width/2, boundary.height/2, 0, 360);
7400
- if (CameraPane.Xmin > boundary.x)
7401
- {
7402
- CameraPane.Xmin = boundary.x;
7403
- }
7404
- if (CameraPane.Xmax < boundary.x + boundary.width)
7405
- {
7406
- CameraPane.Xmax = boundary.x + boundary.width;
7407
- }
7408
- if (CameraPane.Ymin > boundary.y)
7409
- {
7410
- CameraPane.Ymin = boundary.y;
7411
- }
7412
- if (CameraPane.Ymax < boundary.y + boundary.height)
7413
- {
7414
- CameraPane.Ymax = boundary.y + boundary.height;
7415
- }
7294
+// if (CameraPane.Xmin > boundary.x)
7295
+// {
7296
+// CameraPane.Xmin = boundary.x;
7297
+// }
7298
+// if (CameraPane.Xmax < boundary.x + boundary.width)
7299
+// {
7300
+// CameraPane.Xmax = boundary.x + boundary.width;
7301
+// }
7302
+// if (CameraPane.Ymin > boundary.y)
7303
+// {
7304
+// CameraPane.Ymin = boundary.y;
7305
+// }
7306
+// if (CameraPane.Ymax < boundary.y + boundary.height)
7307
+// {
7308
+// CameraPane.Ymax = boundary.y + boundary.height;
7309
+// }
74167310 return;
74177311 }
74187312 }
....@@ -7429,7 +7323,7 @@
74297323 startX = info.x;
74307324 startY = info.y;
74317325
7432
- hitSomething = 0;
7326
+ hitSomething = -1;
74337327 cVector origin = new cVector();
74347328 //LA.xformPos(origin, toParent, origin);
74357329 Rectangle spot = new Rectangle();
....@@ -7462,7 +7356,7 @@
74627356 }
74637357
74647358 //System.out.println("info.modifiers = " + info.modifiers);
7465
- modified = (info.modifiers & CameraPane.META) != 0;
7359
+ modified = (info.modifiers & CameraPane.SHIFT) != 0; // Was META
74667360 //System.out.println("modified = " + modified);
74677361 //new Exception().printStackTrace();
74687362 //viewCode = info.pane.renderCamera.viewCode;
....@@ -7490,7 +7384,7 @@
74907384 return true;
74917385 }
74927386
7493
- void doEditDrag0(ClickInfo info)
7387
+ void doEditDrag0(ClickInfo info, boolean opposite)
74947388 {
74957389 if (hitSomething == 0)
74967390 {
....@@ -7505,6 +7399,7 @@
75057399 //System.out.println("hitSomething = " + hitSomething);
75067400
75077401 double scale = 0.005f * info.camera.Distance();
7402
+
75087403 cVector xlate = new cVector();
75097404 //cVector xlate2 = new cVector();
75107405 switch (hitSomething)
....@@ -7515,9 +7410,9 @@
75157410
75167411 case hitCenter: // Translate
75177412
7518
- scale *= 0.05f * info.pane.theRenderer.renderCamera.Distance();
7413
+ scale *= 0.05f * Globals.theRenderer.RenderCamera().Distance();
75197414
7520
- if (modified)
7415
+ if (modified || opposite)
75217416 {
75227417 //assert(false);
75237418 /*
....@@ -7563,10 +7458,10 @@
75637458 }
75647459 LA.xformDir(up, ClickInfo.matbuffer, up);
75657460 // if (!CameraPane.LOCALTRANSFORM)
7566
- LA.xformDir(up, info.pane.theRenderer.renderCamera.toScreen, up);
7461
+ LA.xformDir(up, Globals.theRenderer.RenderCamera().toScreen, up);
75677462 LA.xformDir(info.camera.away, ClickInfo.matbuffer, away);
75687463 // if (!CameraPane.LOCALTRANSFORM)
7569
- LA.xformDir(away, info.pane.theRenderer.renderCamera.toScreen, away);
7464
+ LA.xformDir(away, Globals.theRenderer.RenderCamera().toScreen, away);
75707465 //LA.vecCross(up, cVector.Z, right2);
75717466
75727467 cVector delta = LA.newVector(info.x - startX, startY - info.y, 0);
....@@ -7611,6 +7506,7 @@
76117506
76127507 if (modified)
76137508 {
7509
+ // Rotate 90 degrees
76147510 angle /= (Math.PI / 4);
76157511 angle = Math.floor(angle + 0.5);
76167512 angle *= (Math.PI / 4);
....@@ -7624,7 +7520,7 @@
76247520 }
76257521 /**/
76267522
7627
- switch (info.pane.renderCamera.viewCode)
7523
+ switch (info.pane.RenderCamera().viewCode)
76287524 {
76297525 case 1: // '\001'
76307526 LA.matZRotate(toParent, angle);
....@@ -7652,24 +7548,27 @@
76527548
76537549 case hitScale: // scale
76547550 double hScale = (double) (info.x - centerPt.x) / 32;
7551
+ double sign = 1;
7552
+ if (hScale < 0)
7553
+ {
7554
+ sign = -1;
7555
+ }
7556
+ hScale = sign*Math.pow(sign*hScale, scale * 50);
76557557 if (hScale < 0.01)
76567558 {
7657
- hScale = 0.01;
7559
+ //hScale = 0.01;
76587560 }
7659
- hScale = Math.pow(hScale, scale * 50);
7660
- if (hScale < 0.01)
7661
- {
7662
- hScale = 0.01;
7663
- }
7561
+
76647562 double vScale = (double) (info.y - centerPt.y) / 32;
7665
- if (vScale < 0.01)
7563
+ sign = 1;
7564
+ if (vScale < 0)
76667565 {
7667
- vScale = 0.01;
7566
+ sign = -1;
76687567 }
7669
- vScale = Math.pow(vScale, scale * 50);
7568
+ vScale = sign*Math.pow(sign*vScale, scale * 50);
76707569 if (vScale < 0.01)
76717570 {
7672
- vScale = 0.01;
7571
+ //vScale = 0.01;
76737572 }
76747573 LA.matCopy(startMat, toParent);
76757574 /**/
....@@ -7680,39 +7579,47 @@
76807579 }
76817580 /**/
76827581
7683
- switch (info.pane.renderCamera.viewCode)
7582
+ double totalScale = Math.sqrt(hScale*hScale + vScale*vScale) / Math.sqrt(2);
7583
+
7584
+ if (totalScale < 0.01)
7585
+ {
7586
+ totalScale = 0.01;
7587
+ }
7588
+
7589
+ switch (info.pane.RenderCamera().viewCode)
76847590 {
76857591 case 3: // '\001'
7686
- if (modified)
7592
+ if (modified || opposite)
76877593 {
76887594 //LA.matScale(toParent, 1, hScale, vScale);
7689
- LA.matScale(toParent, vScale, 1, 1);
7595
+ LA.matScale(toParent, totalScale, 1, 1);
76907596 } // vScale, 1);
76917597 else
76927598 {
7693
- LA.matScale(toParent, vScale, vScale, vScale);
7599
+ // EXCEPTION!
7600
+ LA.matScale(toParent, totalScale, totalScale, totalScale);
76947601 } // vScale, 1);
76957602 break;
76967603
76977604 case 2: // '\002'
7698
- if (modified)
7605
+ if (modified || opposite)
76997606 {
77007607 //LA.matScale(toParent, hScale, 1, vScale);
7701
- LA.matScale(toParent, 1, vScale, 1);
7608
+ LA.matScale(toParent, 1, totalScale, 1);
77027609 } else
77037610 {
7704
- LA.matScale(toParent, vScale, 1, vScale);
7611
+ LA.matScale(toParent, totalScale, 1, totalScale);
77057612 }
77067613 break;
77077614
77087615 case 1: // '\003'
7709
- if (modified)
7616
+ if (modified || opposite)
77107617 {
77117618 //LA.matScale(toParent, hScale, vScale, 1);
7712
- LA.matScale(toParent, 1, 1, vScale);
7619
+ LA.matScale(toParent, 1, 1, totalScale);
77137620 } else
77147621 {
7715
- LA.matScale(toParent, vScale, vScale, 1);
7622
+ LA.matScale(toParent, totalScale, totalScale, 1);
77167623 }
77177624 break;
77187625 }
....@@ -7733,7 +7640,7 @@
77337640 if (parent == null)
77347641 {
77357642 System.out.println("NULL PARENT");
7736
- new Exception().printStackTrace();
7643
+ //new Exception().printStackTrace();
77377644 } else
77387645 {
77397646 if (parent instanceof BezierPatch)
....@@ -7845,14 +7752,22 @@
78457752 //return super.toString() + " (id=" + list + ")" + " (brep=" + bRep + ")";
78467753 //return name + " (id=" + list + ")" + " (brep=" + bRep + ") " + super.toString();
78477754 //return name + " (#tri = " + (bRep==null?0:bRep.VertexCount()) + ") " + super.toString();
7755
+
7756
+ String objname;
7757
+
78487758 if (false) //parent != null)
78497759 {
7850
- return name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
7760
+ objname = name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
78517761 } else
78527762 {
7853
- return GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count /*- 1*/) + ") ")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ +System.identityHashCode(this);
7763
+ objname = GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count - 1) + ")")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ "";
78547764 } // + super.toString();
78557765 //return name + " (" + (SizeOf.deepSizeOf(this)/1024) + "K) " + this.getClass().getName();
7766
+
7767
+ if (!Globals.ADVANCED)
7768
+ return objname;
7769
+
7770
+ return objname + " " + System.identityHashCode(this);
78567771 }
78577772
78587773 public int hashCode()
....@@ -7908,6 +7823,7 @@
79087823 objectUI.closeUI();
79097824 if (editWindow != null)
79107825 {
7826
+ editWindow.ctrlPanel.FlushUI();
79117827 editWindow.refreshContents();
79127828 } // ? new
79137829 objectUI = null;
....@@ -7916,6 +7832,10 @@
79167832 {
79177833 editWindow = null;
79187834 } // ?
7835
+ }
7836
+ else
7837
+ {
7838
+ //editWindow.closeUI();
79197839 }
79207840 }
79217841
....@@ -7928,7 +7848,7 @@
79287848 /*transient*/ cVector2[] projectedVertices = new cVector2[0];
79297849
79307850 Object3D /*Composite*/ parent;
7931
- Object3D /*Composite*/ fileparent;
7851
+ Object3D /*Composite*/ fileparent; // In the case of FileObject
79327852
79337853 double[][] toParent; // dynamic matrix
79347854 double[][] fromParent;
....@@ -8043,7 +7963,7 @@
80437963 {
80447964 assert(bRep != null);
80457965 if (!(support instanceof GenericJoint)) // support.bRep != null)
8046
- GrafreeD.Assert(support.bRep == bRep.support);
7966
+ Grafreed.Assert(support.bRep == bRep.support);
80477967 }
80487968 else
80497969 {
....@@ -8074,6 +7994,10 @@
80747994 }
80757995
80767996 transient ObjEditor editWindow;
7997
+ transient ObjEditor manipWindow;
7998
+
7999
+ transient boolean pinned;
8000
+
80778001 transient ObjectUI objectUI;
80788002 public static int povDepth = 0;
80798003 private static cVector tbMin = new cVector();
....@@ -8092,9 +8016,9 @@
80928016 private static cVector edge2 = new cVector();
80938017 //private static cVector norm = new cVector();
80948018 /*transient private*/ int hitSomething;
8095
- private static final int hitCenter = 1;
8096
- private static final int hitScale = 2;
8097
- private static final int hitRotate = 3;
8019
+ static final int hitCenter = 1;
8020
+ static final int hitScale = 2;
8021
+ static final int hitRotate = 3;
80988022 /*transient*/ /*private*/ int viewCode; // Now used for transparency cache flag
80998023 /*transient*/ private Point centerPt;
81008024 /*transient*/ private int startX;
....@@ -8126,6 +8050,8 @@
81268050 {
81278051 Object3D targ = this;
81288052
8053
+ targ.NORMALPUSH = obj.NORMALPUSH;
8054
+
81298055 if (obj.material != null)
81308056 {
81318057 if ((mask&MATERIAL)!=0) // ==(COLOR|MATERIAL))