Normand Briere
2019-06-11 1d909ffa0c2beb51d453b53b845c4f3a749ca5f0
Object3D.java
....@@ -5,6 +5,7 @@
55 import java.util.Vector;
66
77 import javax.media.j3d.Transform3D;
8
+import javax.media.opengl.GL;
89 import javax.vecmath.Vector3d;
910
1011 import javax.imageio.ImageIO;
....@@ -13,13 +14,30 @@
1314 import //weka.core.
1415 matrix.Matrix;
1516
17
+import java.util.UUID;
18
+
1619 //import net.sourceforge.sizeof.SizeOf;
1720 public class Object3D extends Vector<Object3D> implements java.io.Serializable, iSendInfo //, aurelienribon.tweenengine.TweenAccessor<Object3D>
1821 {
1922 //static final long serialVersionUID = -607422624994562685L;
2023 static final long serialVersionUID = 5022536242724664900L;
2124
25
+ private UUID uuid = UUID.randomUUID();
26
+
2227 ScriptNode scriptnode;
28
+
29
+ void InitOthers()
30
+ {
31
+ if (projectedVertices == null || projectedVertices.length <= 2)
32
+ {
33
+ projectedVertices = new Object3D.cVector2[3];
34
+ }
35
+ for (int i = 0; i < 3; i++)
36
+ {
37
+ projectedVertices[i] = new cVector2(); // Others
38
+ }
39
+ projectedVertices[0].x = 100; // bump
40
+ }
2341
2442 void MinMax(cVector minima, cVector maxima)
2543 {
....@@ -286,6 +304,7 @@
286304 }
287305
288306 boolean live = false;
307
+ boolean dontselect = false;
289308 boolean hide = false;
290309 boolean link2master = false; // performs reset support/master at each frame
291310 boolean marked = false; // animation node
....@@ -295,6 +314,8 @@
295314 boolean random = false;
296315 boolean speedup = false;
297316 boolean rewind = false;
317
+
318
+ float NORMALPUSH = 0;
298319
299320 Object3D support;
300321
....@@ -355,7 +376,7 @@
355376
356377 int MemorySize()
357378 {
358
- if (memorysize == 0)
379
+ if (true) // memorysize == 0)
359380 {
360381 try
361382 {
....@@ -415,16 +436,16 @@
415436 {
416437 Object3D copy = this;
417438
418
- Camera parentcam = CameraPane.theRenderer.manipCamera;
439
+ Camera parentcam = Globals.theRenderer.ManipCamera();
419440
420
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[0])
441
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[0])
421442 {
422
- parentcam = CameraPane.theRenderer.cameras[1];
443
+ parentcam = Globals.theRenderer.Cameras()[1];
423444 }
424445
425
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[1])
446
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[1])
426447 {
427
- parentcam = CameraPane.theRenderer.cameras[0];
448
+ parentcam = Globals.theRenderer.Cameras()[0];
428449 }
429450
430451 if (this == parentcam)
....@@ -432,7 +453,7 @@
432453 //assert(this instanceof Camera);
433454
434455 for (int count = parentcam.GetTransformCount(); --count>=0;)
435
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.toParent, CameraPane.theRenderer.targetLookAt);
456
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.toParent, Globals.theRenderer.TargetLookAt());
436457 }
437458
438459 copy.marked ^= true;
....@@ -452,7 +473,7 @@
452473 //assert(this instanceof Camera);
453474
454475 for (int count = parentcam.GetTransformCount(); --count>=0;)
455
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.fromParent, CameraPane.theRenderer.targetLookAt);
476
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.fromParent, Globals.theRenderer.TargetLookAt());
456477 }
457478
458479 copy.Touch(); // display list issue
....@@ -587,7 +608,7 @@
587608 return;
588609 }
589610
590
- if (CameraPane.fromscript)
611
+ if (Globals.fromscript)
591612 {
592613 transformcount = 0;
593614 return;
....@@ -745,7 +766,7 @@
745766
746767 int GetTransformCount()
747768 {
748
- // marde pour serialization de Texture
769
+ // patch pour serialization de Texture
749770 resetmaxcount();
750771 resettransformcount();
751772 resetstep();
....@@ -758,7 +779,7 @@
758779 if (step == 0)
759780 step = 1;
760781 if (maxcount == 0)
761
- maxcount = 2048; // 4;
782
+ maxcount = 128; // 2048; // 4;
762783 // if (acceleration == 0)
763784 // acceleration = 10;
764785 if (delay == 0) // serial
....@@ -779,9 +800,12 @@
779800 // factor = CameraPane.STEP;
780801 // }
781802
782
- if (marked && CameraPane.isLIVE() && live && CameraPane.drawMode == CameraPane.SHADOW && currentframe != CameraPane.framecount)
803
+ if (marked && Globals.isLIVE() && live &&
804
+ //TEMP21aug2018
805
+ (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW) &&
806
+ currentframe != Globals.framecount)
783807 {
784
- currentframe = CameraPane.framecount;
808
+ currentframe = Globals.framecount;
785809
786810 // System.err.println("transformcount = " + transformcount);
787811 // System.err.println("factor = " + factor);
....@@ -893,6 +917,11 @@
893917 fromParent = null; // LA.newMatrix();
894918 bRep = null; // new BoundaryRep();
895919
920
+ if (oname != null && oname.equals("LeftHand"))
921
+ {
922
+ name = oname;
923
+ }
924
+
896925 /*
897926 float hue = (float)Math.random();
898927 Color col;
....@@ -935,7 +964,7 @@
935964
936965 public Object clone()
937966 {
938
- return GrafreeD.clone(this);
967
+ return Grafreed.clone(this);
939968 }
940969
941970 Object3D copyExpand()
....@@ -1446,7 +1475,16 @@
14461475 // if (other == null)
14471476 // return;
14481477
1449
- System.out.println("Link support this = " + this + "; other = " + other);
1478
+ if (other != null)
1479
+ {
1480
+ BoundaryRep.SEUIL = other.material.cameralight;
1481
+
1482
+ // Set default to 0.1
1483
+ BoundaryRep.SEUIL /= 4; // 2;
1484
+ System.out.println("SEUIL = " + BoundaryRep.SEUIL);
1485
+ }
1486
+
1487
+ System.out.println("Link this = " + this + "; support = " + other);
14501488
14511489 //if (bRep != null)
14521490 // bRep.linkVerticesThis(other.bRep);
....@@ -1701,7 +1739,7 @@
17011739 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17021740 o.bRep = transientrep;
17031741 if (clone)
1704
- o.bRep = (BoundaryRep) GrafreeD.clone(transientrep);
1742
+ o.bRep = (BoundaryRep) Grafreed.clone(transientrep);
17051743 o.CreateMaterial();
17061744 o.SetAttributes(this, -1);
17071745 //parent
....@@ -1714,7 +1752,7 @@
17141752 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17151753 o.bRep = bRep;
17161754 if (clone)
1717
- o.bRep = (BoundaryRep) GrafreeD.clone(bRep);
1755
+ o.bRep = (BoundaryRep) Grafreed.clone(bRep);
17181756 o.CreateMaterial();
17191757 //o.overwriteThis(this, -1);
17201758 o.SetAttributes(this, -1);
....@@ -1801,12 +1839,15 @@
18011839 if (obj.name == null)
18021840 continue; // can't be a null one
18031841
1842
+ // Try perfect match first.
18041843 if (n.equals(obj.name))
18051844 {
18061845 theobj = obj;
18071846 count++;
18081847 }
18091848 }
1849
+
1850
+ // not needed: n = n.split(":")[0]; // Poser generates a count
18101851
18111852 if (count != 1)
18121853 for (int i=Size(); --i>=0;)
....@@ -1816,8 +1857,9 @@
18161857 if (obj.name == null)
18171858 continue; // can't be a null one
18181859
1819
- //if (n.contains(obj.name)) // dec 2013 name.split(":")[0])) // Poser generates a count
1820
- if (n.startsWith(obj.name))
1860
+ String name = obj.name.split(":")[0]; // Poser generates a count
1861
+ //if (n.startsWith(obj.name))
1862
+ if (n.contains(name))
18211863 {
18221864 theobj = obj;
18231865 count++;
....@@ -2120,15 +2162,8 @@
21202162 if (/*parent != null &&*/ material == null)
21212163 {
21222164 material = new cMaterial(GetMaterial());
2123
- if (projectedVertices == null || projectedVertices.length <= 2)
2124
- {
2125
- projectedVertices = new Object3D.cVector2[3];
2126
- }
2127
- for (int i = 0; i < 3; i++)
2128
- {
2129
- projectedVertices[i] = new cVector2(); // Others
2130
- }
2131
- projectedVertices[0].x = 100; // bump
2165
+
2166
+ InitOthers();
21322167
21332168 if (this instanceof Camera)
21342169 {
....@@ -2278,6 +2313,7 @@
22782313 {
22792314 if (newWindow)
22802315 {
2316
+ new Exception().printStackTrace();
22812317 System.exit(0);
22822318 if (parent != null)
22832319 {
....@@ -2454,13 +2490,13 @@
24542490 return retval;
24552491 }
24562492
2457
- void doEditDrag(ClickInfo info)
2493
+ void doEditDrag(ClickInfo info, boolean opposite)
24582494 {
24592495 switch (doSomething)
24602496 {
24612497 case 1: // '\001'
24622498 //super.
2463
- doEditDrag0(info);
2499
+ doEditDrag0(info, opposite);
24642500 break;
24652501
24662502 case 2: // '\002'
....@@ -2473,11 +2509,11 @@
24732509 {
24742510 //sel.hitSomething = childToDrag.hitSomething;
24752511 //childToDrag.doEditDrag(info);
2476
- sel.doEditDrag(info);
2512
+ sel.doEditDrag(info, opposite);
24772513 } else
24782514 {
24792515 //super.
2480
- doEditDrag0(info);
2516
+ doEditDrag0(info, opposite);
24812517 }
24822518 }
24832519 break;
....@@ -2732,6 +2768,24 @@
27322768 blockloop = false;
27332769 }
27342770
2771
+ void GenNormalsMINE()
2772
+ {
2773
+ if (blockloop)
2774
+ return;
2775
+
2776
+ blockloop = true;
2777
+ GenNormalsMINE0();
2778
+ for (int i = 0; i < Children().Size(); i++)
2779
+ {
2780
+ Object3D child = (Object3D) Children().get(i); // reserve(i);
2781
+ if (child == null)
2782
+ continue;
2783
+ child.GenNormalsMINE();
2784
+// Children().release(i);
2785
+ }
2786
+ blockloop = false;
2787
+ }
2788
+
27352789 void ClearColors()
27362790 {
27372791 if (blockloop)
....@@ -2866,7 +2920,8 @@
28662920 {
28672921 if (bRep != null)
28682922 {
2869
- bRep.GenUV();
2923
+ bRep.GenUV(); //1);
2924
+ //bRep.UnfoldUV();
28702925 Touch();
28712926 }
28722927 }
....@@ -2876,6 +2931,15 @@
28762931 if (bRep != null)
28772932 {
28782933 bRep.GenerateNormals(crease);
2934
+ Touch();
2935
+ }
2936
+ }
2937
+
2938
+ void GenNormalsMINE0()
2939
+ {
2940
+ if (bRep != null)
2941
+ {
2942
+ bRep.GenerateNormalsMINE();
28792943 Touch();
28802944 }
28812945 }
....@@ -2932,6 +2996,33 @@
29322996 blockloop = false;
29332997 }
29342998
2999
+ void TransformChildren()
3000
+ {
3001
+ if (toParent != null)
3002
+ {
3003
+ for (int i=Size(); --i>=0;)
3004
+ {
3005
+ Object3D v = get(i);
3006
+
3007
+ if (v.toParent == null)
3008
+ {
3009
+ v.toParent = LA.newMatrix();
3010
+ v.fromParent = LA.newMatrix();
3011
+ }
3012
+
3013
+// LA.matConcat(v.toParent, toParent, v.toParent);
3014
+// LA.matConcat(fromParent, v.fromParent, v.fromParent);
3015
+ LA.matConcat(toParent, v.toParent, v.toParent);
3016
+ LA.matConcat(v.fromParent, fromParent, v.fromParent);
3017
+ }
3018
+
3019
+ toParent = null; // LA.matIdentity(toParent);
3020
+ fromParent = null; // LA.matIdentity(fromParent);
3021
+
3022
+ Touch();
3023
+ }
3024
+ }
3025
+
29353026 void TransformGeometry()
29363027 {
29373028 Object3D obj = this;
....@@ -3153,9 +3244,11 @@
31533244
31543245 BoundaryRep sup = bRep.support;
31553246 bRep.support = null;
3156
- BoundaryRep temprep = (BoundaryRep) GrafreeD.clone(bRep);
3247
+ BoundaryRep temprep = (BoundaryRep) Grafreed.clone(bRep);
31573248 // bRep.SplitInTwo(onlyone); // thread...
3158
- temprep.SplitInTwo(reduction34, onlyone);
3249
+
3250
+ while(temprep.SplitInTwo(reduction34, onlyone));
3251
+
31593252 bRep = temprep;
31603253 bRep.support = sup;
31613254 Touch();
....@@ -3677,7 +3770,7 @@
36773770 if (child == null)
36783771 continue;
36793772
3680
- if (GrafreeD.RENDERME > 0)
3773
+ if (Grafreed.RENDERME > 0)
36813774 {
36823775 if (child instanceof Merge)
36833776 ((Merge)child).renderme();
....@@ -3828,7 +3921,7 @@
38283921 if (child == null)
38293922 continue;
38303923
3831
- if (GrafreeD.RENDERME > 0)
3924
+ if (Grafreed.RENDERME > 0)
38323925 {
38333926 if (child instanceof Merge)
38343927 ((Merge)child).renderme();
....@@ -4023,7 +4116,7 @@
40234116 if (child == null)
40244117 continue;
40254118
4026
- if (GrafreeD.RENDERME > 0)
4119
+ if (Grafreed.RENDERME > 0)
40274120 {
40284121 if (child instanceof Merge)
40294122 ((Merge)child).renderme();
....@@ -4111,7 +4204,7 @@
41114204 if (blockloop)
41124205 return;
41134206
4114
- for (int i=0; i<size(); i++)
4207
+ for (int i=0; i<Size(); i++)
41154208 {
41164209 if (get(i).parent != this)
41174210 {
....@@ -4120,6 +4213,22 @@
41204213 }
41214214 blockloop = true;
41224215 get(i).RepairParent();
4216
+ blockloop = false;
4217
+ }
4218
+ }
4219
+
4220
+ void RepairShadow()
4221
+ {
4222
+ if (blockloop)
4223
+ return;
4224
+
4225
+ if (this.material != null)
4226
+ this.InitOthers();
4227
+
4228
+ for (int i=0; i<Size(); i++)
4229
+ {
4230
+ blockloop = true;
4231
+ get(i).RepairShadow();
41234232 blockloop = false;
41244233 }
41254234 }
....@@ -4614,7 +4723,7 @@
46144723
46154724 cTreePath SelectLeaf(int indexcount, boolean deselect)
46164725 {
4617
- if (hide)
4726
+ if (hide || dontselect)
46184727 return null;
46194728
46204729 if (count <= 0)
....@@ -4640,7 +4749,7 @@
46404749
46414750 cTreePath Select(int indexcount, boolean deselect)
46424751 {
4643
- if (hide)
4752
+ if (hide || dontselect)
46444753 return null;
46454754
46464755 if (count <= 0)
....@@ -4790,7 +4899,7 @@
47904899 return globalTransform;
47914900 }
47924901
4793
- void PreprocessOcclusion(CameraPane cp)
4902
+ void PreprocessOcclusion(iCameraPane cp)
47944903 {
47954904 /*
47964905 if (AOdone)
....@@ -4937,7 +5046,8 @@
49375046 } else //
49385047 if (editWindow != null)
49395048 {
4940
- editWindow.cameraView.lighttouched = true;
5049
+ //editWindow.cameraView.lighttouched = true;
5050
+ Globals.lighttouched = true;
49415051 }
49425052 }
49435053
....@@ -5091,10 +5201,34 @@
50915201
50925202 // System.out.println("Fullname = " + fullname);
50935203
5094
- if (fullname.name.indexOf(":") == -1)
5095
- return fullname.name;
5204
+ // Does not work on Windows due to C:
5205
+// if (fullname.name.indexOf(":") == -1)
5206
+// return fullname.name;
5207
+//
5208
+// return fullname.name.substring(0,fullname.name.indexOf(":"));
50965209
5097
- return fullname.name.substring(0,fullname.name.indexOf(":"));
5210
+ String[] split = fullname.name.split(":");
5211
+
5212
+ if (split.length == 0)
5213
+ {
5214
+ return "";
5215
+ }
5216
+
5217
+ if (split.length <= 2)
5218
+ {
5219
+ if (fullname.name.endsWith(":"))
5220
+ {
5221
+ // Windows
5222
+ return fullname.name.substring(0, fullname.name.length()-1);
5223
+ }
5224
+
5225
+ return split[0];
5226
+ }
5227
+
5228
+ // Windows
5229
+ assert(split.length == 4);
5230
+
5231
+ return split[0] + ":" + split[1];
50985232 }
50995233
51005234 static String GetBump(cTexture fullname)
....@@ -5103,10 +5237,38 @@
51035237 return "";
51045238
51055239 // System.out.println("Fullname = " + fullname);
5106
- if (fullname.name.indexOf(":") == -1)
5107
- return "";
5108
-
5109
- return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5240
+ // Does not work on Windows due to C:
5241
+// if (fullname.name.indexOf(":") == -1)
5242
+// return "";
5243
+//
5244
+// return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5245
+ String[] split = fullname.name.split(":");
5246
+
5247
+ if (split.length == 0)
5248
+ {
5249
+ return "";
5250
+ }
5251
+
5252
+ if (split.length == 1)
5253
+ {
5254
+ return "";
5255
+ }
5256
+
5257
+ if (split.length == 2)
5258
+ {
5259
+ if (fullname.name.endsWith(":"))
5260
+ {
5261
+ // Windows
5262
+ return "";
5263
+ }
5264
+
5265
+ return split[1];
5266
+ }
5267
+
5268
+ // Windows
5269
+ assert(split.length == 4);
5270
+
5271
+ return split[2] + ":" + split[3];
51105272 }
51115273
51125274 String GetPigmentTexture()
....@@ -5180,7 +5342,7 @@
51805342 System.out.print("; textures = " + textures);
51815343 System.out.println("; usedtextures = " + usedtextures);
51825344
5183
- if (GetTextures() == null)
5345
+ if (GetTextures() == null) // What is that??
51845346 GetTextures().name = ":";
51855347
51865348 String texname = tex;
....@@ -5211,6 +5373,43 @@
52115373 child.ResetPigmentTexture();
52125374 blockloop = false;
52135375 }
5376
+ }
5377
+
5378
+ UUID GetUUID()
5379
+ {
5380
+ if (uuid == null)
5381
+ {
5382
+ // Serial
5383
+ uuid = UUID.randomUUID();
5384
+ }
5385
+
5386
+ return uuid;
5387
+ }
5388
+
5389
+ Object3D GetObject(UUID uid)
5390
+ {
5391
+ if (blockloop)
5392
+ return null;
5393
+
5394
+ if (GetUUID().equals(uid))
5395
+ return this;
5396
+
5397
+ int nb = Size();
5398
+ for (int i = 0; i < nb; i++)
5399
+ {
5400
+ Object3D child = (Object3D) get(i);
5401
+
5402
+ if (child == null)
5403
+ continue;
5404
+
5405
+ blockloop = true;
5406
+ Object3D obj = child.GetObject(uid);
5407
+ blockloop = false;
5408
+ if (obj != null)
5409
+ return obj;
5410
+ }
5411
+
5412
+ return null;
52145413 }
52155414
52165415 void SetBumpTexture(String tex)
....@@ -5249,25 +5448,22 @@
52495448 }
52505449 }
52515450
5252
- void draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5451
+ void draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
52535452 {
52545453 Draw(display, root, selected, blocked);
52555454 }
52565455
5257
- static cMaterial[] materialstack = new cMaterial[65536];
5258
- static boolean[] selectedstack = new boolean[65536];
5259
- static int materialdepth = 0;
5260
-
52615456 boolean NeedSupport()
52625457 {
52635458 return
5264
- CameraPane.SUPPORT && !CameraPane.movingcamera && link2master && /*live &&*/ support != null
5459
+ CameraPane.SUPPORT && (!CameraPane.movingcamera || !Globals.FREEZEONMOVE) && link2master && /*live &&*/ support != null
52655460 // PROBLEM with CROWD!!
5266
- && (CameraPane.drawMode == CameraPane.SHADOW || CameraPane.CROWD);
5461
+ && (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || Globals.CROWD);
52675462 }
52685463
5464
+ static boolean DEBUG_SELECTION = false;
52695465
5270
- void Draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5466
+ void Draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
52715467 {
52725468 Invariants(); // june 2013
52735469
....@@ -5276,8 +5472,8 @@
52765472 // System.err.println("Draw " + this + " Frame # " + ((Mocap)((Merge)support).object).frame);
52775473 }
52785474
5279
- if (display.drawMode == CameraPane.SELECTION &&
5280
- hide)
5475
+ if (display.DrawMode() == iCameraPane.SELECTION &&
5476
+ (hide || dontselect))
52815477 return;
52825478
52835479 if (name != null && name.contains("sclera"))
....@@ -5295,7 +5491,7 @@
52955491 if (this instanceof Checker)
52965492 return;
52975493
5298
- if (display.drawMode == display.SHADOW && PASSTEST)
5494
+ if (display.DrawMode() == display.SHADOW && PASSTEST)
52995495 return;
53005496
53015497 if (count <= 0)
....@@ -5303,13 +5499,13 @@
53035499 return;
53045500 }
53055501
5306
- if ((//display.drawMode == CameraPane.SHADOW ||
5307
- display.drawMode == CameraPane.SELECTION || CameraPane.DEBUG_SELECTION) && HasTransparency())
5502
+ if ((//display.DrawMode() == CameraPane.SHADOW ||
5503
+ display.DrawMode() == iCameraPane.SELECTION || display.IsDebugSelection()) && HasTransparency())
53085504 {
53095505 return;
53105506 }
53115507
5312
- javax.media.opengl.GL gl = display.GetGL();
5508
+ //javax.media.opengl.GL gl = display.GetGL();
53135509
53145510 /*
53155511 if (touched)
....@@ -5345,15 +5541,15 @@
53455541
53465542 boolean compiled = false;
53475543
5348
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
5544
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
53495545
5350
- if (!selectmode && //display.drawMode != display.SELECTION &&
5546
+ if (!selectmode && //display.DrawMode() != display.SELECTION &&
53515547 (touched || (bRep != null && bRep.displaylist <= 0)))
53525548 {
5353
- display.lighttouched = true;
5549
+ Globals.lighttouched = true;
53545550 } // all panes...
5355
- //if (usecalllists && display.drawMode != display.SELECTION && display.drawMode != display.SHADOW &&
5356
- if (bRep != null && usecalllists && !selectmode && // june 2013 display.drawMode != display.SHADOW &&
5551
+ //if (usecalllists && display.DrawMode() != display.SELECTION && display.DrawMode() != display.SHADOW &&
5552
+ if (bRep != null && usecalllists && !selectmode && // june 2013 display.DrawMode() != display.SHADOW &&
53575553 (touched || (bRep != null && bRep.displaylist <= 0)))
53585554 {
53595555 if (!(this instanceof Composite))
....@@ -5361,7 +5557,7 @@
53615557 //if (displaylist == -1 && usecalllists)
53625558 if ((bRep != null && bRep.displaylist <= 0) && usecalllists) // june 2013
53635559 {
5364
- bRep.displaylist = gl.glGenLists(1);
5560
+ bRep.displaylist = display.GenList();
53655561 assert(bRep.displaylist != 0);
53665562 // System.err.println("glGenLists: " + bRep.displaylist + " for " + this);
53675563 //System.out.println("\tgen list " + list);
....@@ -5373,18 +5569,20 @@
53735569 if (usecalllists)
53745570 {
53755571 // System.err.println("new list " + bRep.displaylist + " for " + this);
5376
- gl.glNewList(bRep.displaylist, gl.GL_COMPILE); //_AND_EXECUTE);
5572
+ display.NewList(bRep.displaylist);
53775573 }
5574
+
53785575 CallList(display, root, selected, blocked);
5576
+
53795577 // compiled = true;
53805578 if (usecalllists)
53815579 {
53825580 // System.err.println("end list " + bRep.displaylist + " for " + this);
5383
- gl.glEndList();
5581
+ display.EndList();
53845582 }
53855583 //gl.glDrawBuffer(gl.GL_BACK);
53865584 // XXX touched = false;
5387
- display.lighttouched = true; // all panes...
5585
+ Globals.lighttouched = true; // all panes...
53885586 }
53895587
53905588 touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false;
....@@ -5423,12 +5621,12 @@
54235621
54245622 // frustum culling
54255623 if (CameraPane.FRUSTUM && !blocked && !IsInfinite() && GetBRep() != null // && GetBRep().VertexCount() != 1260 // default grid
5426
- && display.drawMode != CameraPane.SELECTION)
5624
+ && display.DrawMode() != iCameraPane.SELECTION)
54275625 {
5428
- if (display.drawMode == CameraPane.SHADOW)
5626
+ if (display.DrawMode() == iCameraPane.SHADOW)
54295627 {
54305628 if (!link2master // tricky to cull in shadow mode.
5431
- && GetBRep().FrustumCull(this, gl, display.lightCamera, true))
5629
+ && GetBRep().FrustumCull(this, null, display.LightCamera(), true))
54325630 {
54335631 //System.out.print("CULLED");
54345632 culled = true;
....@@ -5436,7 +5634,7 @@
54365634 }
54375635 else
54385636 //GetBRep().getBounds(v0, v1, this);
5439
- if (GetBRep().FrustumCull(this, gl, display.renderCamera, false))
5637
+ if (GetBRep().FrustumCull(this, null, display.RenderCamera(), false))
54405638 culled = true;
54415639
54425640 // LA.xformPos(v0, display.renderCamera.toScreen, v0);
....@@ -5472,11 +5670,11 @@
54725670
54735671
54745672 if (!culled)
5475
- if (display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION)
5673
+ if (display.DrawMode() == display.SELECTION || display.IsDebugSelection())
54765674 {
54775675 if (GetBRep() != null)
54785676 {
5479
- CameraPane.NextIndex(this, gl);
5677
+ display.NextIndex();
54805678 // vertex color conflict : gl.glCallList(list);
54815679 DrawNode(display, root, selected);
54825680 if (this instanceof BezierPatch)
....@@ -5498,55 +5696,7 @@
54985696 color[2] /= 2;
54995697 gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT_AND_DIFFUSE, color, 0);
55005698 */
5501
- if (material != null)
5502
- {
5503
- materialstack[materialdepth] = material;
5504
- selectedstack[materialdepth] = selected;
5505
- cStatic.objectstack[materialdepth++] = this;
5506
- //System.out.println("material " + material);
5507
- //Applet3D.tracein(this, selected);
5508
- display.vector2buffer = projectedVertices;
5509
- if (this instanceof Camera)
5510
- {
5511
- display.options1[0] = material.shift;
5512
- //System.out.println("shift " + material.shift);
5513
- display.options1[1] = material.lightarea;
5514
- display.options1[2] = material.shadowbias;
5515
- display.options1[3] = material.aniso;
5516
- display.options1[4] = material.anisoV;
5517
- display.options2[0] = material.opacity;
5518
- display.options2[1] = material.diffuse;
5519
- display.options2[2] = material.factor;
5520
-
5521
- cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
5522
- display.options4[0] = material.cameralight/0.2f;
5523
- display.options4[1] = material.subsurface;
5524
- display.options4[2] = material.sheen;
5525
-
5526
- // if (display.CURRENTANTIALIAS > 0)
5527
- // display.options3[3] /= 4;
5528
-
5529
- /*
5530
- System.out.println("Focus = " + display.options1[0]);
5531
- System.out.println("Aperture = " + display.options1[1]);
5532
- System.out.println("ShadowBlur = " + display.options1[2]);
5533
- System.out.println("Antialiasing = " + display.options1[3]);
5534
- System.out.println("Fog = " + display.options2[0]);
5535
- System.out.println("Intensity = " + display.options2[1]);
5536
- System.out.println("Elevation = " + display.options2[2]);
5537
- /**/
5538
- } else
5539
- {
5540
- material.Draw(display, selected);
5541
- }
5542
- } else
5543
- {
5544
- if (selected && CameraPane.flash)
5545
- {
5546
- display.modelParams4[1] = 100;
5547
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5548
- }
5549
- }
5699
+ display.PushMaterial(this, selected);
55505700
55515701 //System.out.println("call list " + list);
55525702 //System.out.println();
....@@ -5565,7 +5715,17 @@
55655715 tex = GetTextures();
55665716 }
55675717
5568
- display.BindTextures(tex, texres);
5718
+ boolean failed = false;
5719
+
5720
+ try
5721
+ {
5722
+ display.BindTextures(tex, texres);
5723
+ }
5724
+ catch (Exception e)
5725
+ {
5726
+ System.err.println("FAILED: " + this);
5727
+ failed = true;
5728
+ }
55695729
55705730 if (!compiled)
55715731 {
....@@ -5581,30 +5741,16 @@
55815741
55825742 // System.err.println("glCallList: " + bRep.displaylist + " for " + this);
55835743 assert(bRep.displaylist != 0);
5584
- gl.glCallList(bRep.displaylist);
5744
+ display.CallList(bRep.displaylist);
55855745 // june 2013 drawSelf(display, root, selected);
55865746 }
55875747 }
55885748 }
55895749
5590
- display.ReleaseTextures(tex);
5591
-
5592
- //if (parent != null && parent.GetMaterial() != null)
5593
- // parent.GetMaterial().Draw(display, parent.IsSelected(this));
5594
- if (material != null)
5595
- {
5596
- materialdepth -= 1;
5597
- if (materialdepth > 0)
5598
- {
5599
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5600
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5601
- }
5602
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5603
- } else if (selected && CameraPane.flash && GetMaterial() != null)
5604
- {
5605
- display.modelParams4[1] = GetMaterial().cameralight;
5606
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5607
- }
5750
+ if (!failed)
5751
+ display.ReleaseTextures(tex);
5752
+
5753
+ display.PopMaterial(this, selected);
56085754 }
56095755
56105756 if (this instanceof Texture || this instanceof TextureNode)
....@@ -5646,7 +5792,7 @@
56465792 // resetMasterNode();
56475793 }
56485794
5649
- void CallList(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5795
+ void CallList(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
56505796 {
56515797 if (GetBRep() == null)
56525798 {
....@@ -5729,8 +5875,11 @@
57295875 boolean flipV = false; // true;
57305876 int texres = 0; // 0 = low, 1 = normal, 2 = high res texture
57315877
5732
- void drawSelf(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5878
+ void drawSelf(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
57335879 {
5880
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
5881
+ return;
5882
+
57345883 if (hide)
57355884 return;
57365885 // shadow optimisation
....@@ -5788,16 +5937,7 @@
57885937 // // ??????????????????????????? Touch();
57895938 // }
57905939
5791
- if (material != null)
5792
- {
5793
- materialstack[materialdepth] = material;
5794
- selectedstack[materialdepth] = selected;
5795
- cStatic.objectstack[materialdepth++] = this;
5796
- //System.out.println("material " + material);
5797
- //Applet3D.tracein("selected ", selected);
5798
- display.vector2buffer = projectedVertices;
5799
- material.Draw(display, selected);
5800
- }
5940
+display.PushMaterial2(this, selected);
58015941
58025942 Object3D child;
58035943 boolean sel;
....@@ -5849,19 +5989,7 @@
58495989 */
58505990 //depth += 1;
58515991
5852
- if (material != null)
5853
- {
5854
- materialdepth -= 1;
5855
- if (materialdepth > 0)
5856
- {
5857
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5858
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5859
- }
5860
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5861
- //else
5862
- //material.Draw(display, false);
5863
- }
5864
-
5992
+display.PopMaterial2(this);
58655993 /*
58665994 display.ReleaseTextures(tex);
58675995 */
....@@ -5872,10 +6000,13 @@
58726000
58736001 //static cVector min,max;
58746002
5875
- void DrawNode(CameraPane display, Object3D /*Composite*/ root, boolean selected)
6003
+ void DrawNode(iCameraPane display, Object3D /*Composite*/ root, boolean selected)
58766004 {
5877
- if (display.drawMode == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
6005
+ if (display.DrawMode() == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
58786006 return; // no shadow for transparent objects
6007
+
6008
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
6009
+ return;
58796010
58806011 if (hide)
58816012 return;
....@@ -5917,11 +6048,12 @@
59176048 return;
59186049 }
59196050
6051
+ //bRep.GenUV(1/material.diffuseness);
59206052 // bRep.lock = true;
59216053
5922
- javax.media.opengl.GL gl = display.GetGL();
6054
+ //javax.media.opengl.GL gl = display.GetGL();
59236055
5924
- if (CameraPane.BOXMODE) // || CameraPane.movingcamera)
6056
+ if (CameraPane.BOXMODE && !selected) // || CameraPane.movingcamera)
59256057 {
59266058 int fc = bRep.FaceCount();
59276059 int vc = bRep.VertexCount();
....@@ -5936,23 +6068,7 @@
59366068
59376069 bRep.getMinMax(min, max, 100);
59386070
5939
- gl.glBegin(gl.GL_LINES);
5940
-
5941
- gl.glVertex3d(min.x, min.y, min.z);
5942
- gl.glVertex3d(min.x, min.y, max.z);
5943
- gl.glVertex3d(min.x, min.y, min.z);
5944
- gl.glVertex3d(min.x, max.y, min.z);
5945
- gl.glVertex3d(min.x, min.y, min.z);
5946
- gl.glVertex3d(max.x, min.y, min.z);
5947
-
5948
- gl.glVertex3d(max.x, max.y, max.z);
5949
- gl.glVertex3d(min.x, max.y, max.z);
5950
- gl.glVertex3d(max.x, max.y, max.z);
5951
- gl.glVertex3d(max.x, min.y, max.z);
5952
- gl.glVertex3d(max.x, max.y, max.z);
5953
- gl.glVertex3d(max.x, max.y, min.z);
5954
-
5955
- gl.glEnd();
6071
+ display.DrawBox(min, max);
59566072
59576073 return;
59586074 }
....@@ -5996,7 +6112,7 @@
59966112 {
59976113 //throw new Error();
59986114
5999
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6115
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
60006116
60016117 int[] strips = bRep.getRawIndices();
60026118
....@@ -6006,178 +6122,14 @@
60066122 new Exception().printStackTrace();
60076123 return;
60086124 }
6009
-
6010
- // TRIANGLE STRIP ARRAY
6011
- if (bRep.trimmed)
6012
- {
6013
- float[] v = bRep.getRawVertices();
6014
- float[] n = bRep.getRawNormals();
6015
- float[] c = bRep.getRawColors();
6016
- float[] uv = bRep.getRawUVMap();
6017
-
6018
- int count2 = 0;
6019
- int count3 = 0;
6020
-
6021
- if (n.length > 0)
6022
- {
6023
- for (int i = 0; i < strips.length; i++)
6024
- {
6025
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6026
-
6027
- /*
6028
- boolean locked = false;
6029
- float eps = 0.1f;
6030
- boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6031
-
6032
- int dot = 0;
6033
-
6034
- if ((dot&1) == 0)
6035
- dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6036
-
6037
- if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6038
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6039
- else
6040
- {
6041
- locked = true;
6042
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6043
- }
6044
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6045
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6046
- if (hasnorm)
6047
- {
6048
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6049
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6050
- }
6051
-
6052
- if ((dot&4) == 0)
6053
- dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6054
-
6055
- if (wrap || !locked && (dot&8) != 0)
6056
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6057
- else
6058
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6059
-
6060
- f.dot = dot;
6061
- */
6062
-
6063
- if (!selectmode)
6064
- {
6065
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6066
- {
6067
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6068
- } else
6069
- {
6070
- gl.glNormal3f(0, 0, 1);
6071
- }
6072
-
6073
- if (c != null)
6074
- //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
6075
- {
6076
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6077
- }
6078
- }
6079
- if (flipV)
6080
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6081
- else
6082
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6083
- //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6084
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6085
-
6086
- count2 += 2;
6087
- count3 += 3;
6088
- if (!selectmode)
6089
- {
6090
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6091
- {
6092
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6093
- } else
6094
- {
6095
- gl.glNormal3f(0, 0, 1);
6096
- }
6097
- if (c != null)
6098
- {
6099
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6100
- }
6101
- }
6102
- if (flipV)
6103
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6104
- else
6105
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6106
- //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6107
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6108
-
6109
- count2 += 2;
6110
- count3 += 3;
6111
- for (int j = 0; j < strips[i] - 2; j++)
6112
- {
6113
- //gl.glTexCoord2d(...);
6114
- if (!selectmode)
6115
- {
6116
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6117
- {
6118
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6119
- } else
6120
- {
6121
- gl.glNormal3f(0, 0, 1);
6122
- }
6123
- if (c != null)
6124
- {
6125
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6126
- }
6127
- }
6128
-
6129
- if (flipV)
6130
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6131
- else
6132
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6133
- //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
6134
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6135
- count2 += 2;
6136
- count3 += 3;
6137
- }
6138
-
6139
- gl.glEnd();
6140
- }
6141
- }
6142
-
6143
- assert count3 == v.length;
6144
- }
6145
- else // !trimmed
6146
- {
6147
- int count = 0;
6148
- for (int i = 0; i < strips.length; i++)
6149
- {
6150
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6151
-
6152
- Vertex p = bRep.GetVertex(bRep.indices[count++]);
6153
- Vertex q = bRep.GetVertex(bRep.indices[count++]);
6154
-
6155
- drawVertex(gl, p, selectmode);
6156
- drawVertex(gl, q, selectmode);
6157
-
6158
- for (int j = 0; j < strips[i] - 2; j++)
6159
- {
6160
- Vertex r = bRep.GetVertex(bRep.indices[count++]);
6161
-
6162
-// if (j%2 == 0)
6163
-// drawFace(p, q, r, display, null);
6164
-// else
6165
-// drawFace(p, r, q, display, null);
6166
-
6167
-// p = q;
6168
-// q = r;
6169
- drawVertex(gl, r, selectmode);
6170
- }
6171
-
6172
- gl.glEnd();
6173
- }
6174
- }
6125
+
6126
+ display.DrawGeometry(bRep, flipV, selectmode);
61756127 } else // catch (Error e)
61766128 {
61776129 // TRIANGLE ARRAY
61786130 if (IsOpaque()) // Static())
61796131 {
6180
- gl.glBegin(gl.GL_TRIANGLES);
6132
+ display.StartTriangles();
61816133 int facecount = bRep.FaceCount();
61826134 for (int i = 0; i < facecount; i++)
61836135 {
....@@ -6240,9 +6192,9 @@
62406192 // // r.norm.dot(v3) > -0.5)
62416193 // // continue;
62426194
6243
- drawFace(p, q, r, display, face);
6195
+ display.DrawFace(this, p, q, r, face);
62446196 }
6245
- gl.glEnd();
6197
+ display.EndTriangles();
62466198 }
62476199 else
62486200 {
....@@ -6271,8 +6223,8 @@
62716223 //System.out.println("SORT");
62726224
62736225 java.util.Arrays.sort(facescompare);
6274
-
6275
- gl.glBegin(gl.GL_TRIANGLES);
6226
+
6227
+ display.StartTriangles();
62766228 for (int i = 0; i < facecount; i++)
62776229 {
62786230 Face face = bRep.GetFace(facescompare[i].index);
....@@ -6284,13 +6236,14 @@
62846236 Vertex q = bRep.GetVertex(face.q);
62856237 Vertex r = bRep.GetVertex(face.r);
62866238
6287
- drawFace(p, q, r, display, face);
6239
+ display.DrawFace(this, p, q, r, face);
62886240 }
6289
- gl.glEnd();
6241
+ display.EndTriangles();
62906242 }
62916243
62926244 if (false) // live && support != null && support.bRep != null) // debug weights
62936245 {
6246
+ /*
62946247 gl.glDisable(gl.GL_LIGHTING);
62956248 float[] colorV = new float[3];
62966249
....@@ -6369,6 +6322,7 @@
63696322 // gl.glEnd();
63706323 }
63716324 }
6325
+ */
63726326 }
63736327 }
63746328
....@@ -6413,7 +6367,7 @@
64136367 center.add(r);
64146368 center.mul(1.0/3);
64156369
6416
- center.sub(CameraPane.theRenderer.eyeCamera.location);
6370
+ center.sub(Globals.theRenderer.EyeCamera().location);
64176371
64186372 distance = center.dot(center);
64196373 }
....@@ -6424,347 +6378,11 @@
64246378
64256379 transient FaceCompare[] facescompare = null;
64266380
6427
- void SetColor(CameraPane display, Vertex p0)
6428
- {
6429
- if (display.RENDERPROGRAM == 0)
6430
- {
6431
- float r = 0;
6432
- if (bRep != null)
6433
- {
6434
- if (bRep.stripified)
6435
- {
6436
- r = 1;
6437
- }
6438
- }
6439
- float g = 0;
6440
- if (bRep != null)
6441
- {
6442
- if (bRep.trimmed)
6443
- {
6444
- g = 1;
6445
- }
6446
- }
6447
- float b = 0;
6448
- if (support != null && link2master)
6449
- {
6450
- b = 1;
6451
- }
6452
- display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO);
6453
- return;
6454
- }
6455
-
6456
- if (display.drawMode != CameraPane.SHADOW)
6457
- return;
6458
-
6459
- javax.media.opengl.GL gl = display.GetGL();
6460
-// if (true) return;
6461
-// float ao = p.AO;
6462
-//
6463
-// // if (ao == 0 && !bRep.AOdone) // transient problem!
6464
-// // ao = 1;
6465
-//
6466
-// gl.glColor4f(ao, ao, ao, 1);
6467
-
6468
-// CameraPane.selectedpoint.
6469
-// getAverage(cStatic.point1, true);
6470
- if (CameraPane.pointflow == null) // !random) // live)
6471
- {
6472
- return;
6473
- }
6474
-
6475
- cStatic.point1.set(0,0,0);
6476
- LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1);
6477
-
6478
- cStatic.point1.sub(p0);
6479
-
6480
-
6481
-// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta?
6482
-// {
6483
-// return;
6484
-// }
6485
-
6486
- //if (true)
6487
- if (cStatic.point1.dot(cStatic.point1) > 0.000001)
6488
- {
6489
- return;
6490
- }
6491
-
6492
- float[] colorV = new float[3];
6493
-
6494
- if (false) // marked)
6495
- {
6496
- // debug rigging weights
6497
- for (int object = 0; object < p0.vertexlinks.length; object++)
6498
- {
6499
- float weight = p0.weights[object] / p0.totalweight;
6500
-
6501
- // if (weight < 0.1)
6502
- // {
6503
- // assert(weight == 0);
6504
- // continue;
6505
- // }
6506
-
6507
- if (p0.vertexlinks[object] == -1)
6508
- continue;
6509
-
6510
- Vertex q = support.bRep.GetVertex(p0.vertexlinks[object]);
6511
-
6512
- int color = //1 << object; //
6513
- //p.vertexlinks.length;
6514
- support.bRep.supports[p0.closestsupport].links[object];
6515
- colorV[2] += (color & 1) * weight;
6516
- colorV[1] += ((color & 2) >> 1) * weight;
6517
- colorV[0] += ((color & 4) >> 2) * weight;
6518
- }
6519
- }
6520
- else
6521
- {
6522
- if (drawingstarted)
6523
- {
6524
- // find next point
6525
- if (bRep.GetVertex(0).faceindices == null)
6526
- {
6527
- bRep.InitFaceIndices();
6528
- }
6529
-
6530
- double ymin = p0.y;
6531
-
6532
- Vertex newp = p0;
6533
-
6534
- for (int fii = 0; fii < p0.faceindices.length; fii++)
6535
- {
6536
- int fi = p0.faceindices[fii];
6537
-
6538
- if (fi == -1)
6539
- break;
6540
-
6541
- Face f = bRep.GetFace(fi);
6542
-
6543
- Vertex p = bRep.GetVertex(f.p);
6544
- Vertex q = bRep.GetVertex(f.q);
6545
- Vertex r = bRep.GetVertex(f.r);
6546
-
6547
- int swap = (int)(Math.random()*3);
6548
-
6549
-// for (int s=swap; --s>=0;)
6550
-// {
6551
-// Vertex t = p;
6552
-// p = q;
6553
-// q = r;
6554
-// r = t;
6555
-// }
6556
- if (ymin > p.y)
6557
- {
6558
- ymin = p.y;
6559
- newp = p;
6560
-// break;
6561
- }
6562
- if (ymin > q.y)
6563
- {
6564
- ymin = q.y;
6565
- newp = q;
6566
-// break;
6567
- }
6568
- if (ymin > r.y)
6569
- {
6570
- ymin = r.y;
6571
- newp = r;
6572
-// break;
6573
- }
6574
- }
6575
-
6576
- CameraPane.selectedpoint.toParent[3][0] = newp.x;
6577
- CameraPane.selectedpoint.toParent[3][1] = newp.y;
6578
- CameraPane.selectedpoint.toParent[3][2] = newp.z;
6579
-
6580
- drawingstarted = false;
6581
-
6582
- // return;
6583
- }
6584
-
6585
- if (false) // CameraPane.DRAW
6586
- {
6587
- p0.AO = colorV[0] = 2;
6588
- colorV[1] = 2;
6589
- colorV[2] = 2;
6590
- }
6591
-
6592
- CameraPane.pointflow.add(p0);
6593
- CameraPane.pointflow.Touch();
6594
- }
6595
-
6596
-// gl.glColor3f(colorV[0], colorV[1], colorV[2]);
6597
-// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
6598
-// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
6599
- }
6600
-
66016381 void Print(Vertex v)
66026382 {
66036383 //System.err.println("(" + v.x + ", " + v.y + ", " + v.z + ")");
66046384 }
66056385
6606
- void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean selectmode)
6607
- {
6608
- if (!selectmode)
6609
- {
6610
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6611
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6612
-
6613
- if (flipV)
6614
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6615
- else
6616
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6617
- }
6618
-
6619
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6620
- }
6621
-
6622
- void drawFace(Vertex pv, Vertex qv, Vertex rv,
6623
- CameraPane display, Face face)
6624
- {
6625
- if (pv.y == -10000 ||
6626
- qv.y == -10000 ||
6627
- rv.y == -10000)
6628
- return;
6629
-
6630
-// float b = f.nbiterations & 1;
6631
-// float g = (f.nbiterations>>1) & 1;
6632
-// float r = (f.nbiterations>>2) & 1;
6633
-//
6634
-// //if (f.weight == 10000)
6635
-// //{
6636
-// // r = 1; g = b = 0;
6637
-// //}
6638
-// //else
6639
-// //{
6640
-// // assert(f.weight < 10000);
6641
-// r = g = b = (float)bRep.FaceWeight(f)*100;
6642
-// if (r<0)
6643
-// assert(r>=0);
6644
-// //}
6645
-
6646
- javax.media.opengl.GL gl = display.GetGL();
6647
-
6648
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6649
-
6650
- //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv);
6651
- if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
6652
- {
6653
- //gl.glBegin(gl.GL_TRIANGLES);
6654
- boolean hasnorm = pv.norm != null; // && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
6655
- if (!hasnorm)
6656
- {
6657
- // System.out.println("FUCK!!");
6658
- LA.vecSub(pv/*.pos*/, qv/*.pos*/, v0);
6659
- LA.vecSub(pv/*.pos*/, rv/*.pos*/, v1);
6660
- LA.vecCross(v0, v1, v2);
6661
- LA.vecNormalize(v2);
6662
- gl.glNormal3f((float) v2.x, (float) v2.y, (float) v2.z);
6663
- }
6664
-
6665
- if (hasnorm)
6666
- {
6667
-// if (!pv.norm.normalized())
6668
-// assert(pv.norm.normalized());
6669
-
6670
- //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z);
6671
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6672
- }
6673
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6674
- SetColor(display, pv);
6675
- //gl.glColor4f(r, g, b, 1);
6676
- //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1);
6677
- if (flipV)
6678
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6679
- else
6680
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6681
- //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z);
6682
- gl.glVertex3f((float) pv./*pos.*/x, (float) pv./*pos.*/y, (float) pv./*pos.*/z);
6683
-// Print(pv);
6684
- if (hasnorm)
6685
- {
6686
-// assert(qv.norm.normalized());
6687
- //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z);
6688
- gl.glNormal3f((float) qv.norm.x, (float) qv.norm.y, (float) qv.norm.z);
6689
- }
6690
- //System.out.println("vertexq = " + qv.s + ", " + qv.t);
6691
- // boolean locked = false;
6692
- // float eps = 0.1f;
6693
- // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6694
-
6695
- // int dot = 0; //*/ (int)f.dot;
6696
-
6697
- // if ((dot&1) == 0)
6698
- // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6699
-
6700
- // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6701
- if (flipV)
6702
- gl.glTexCoord2f((float) qv.s, 1-(float) qv.t);
6703
- else
6704
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6705
- // else
6706
- // {
6707
- // locked = true;
6708
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6709
- // }
6710
- gl.glColor4f(qv.AO, qv.AO, qv.AO, 1);
6711
- SetColor(display, qv);
6712
- //gl.glColor4f(r, g, b, 1);
6713
- //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1);
6714
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6715
- gl.glVertex3f((float) qv./*pos.*/x, (float) qv./*pos.*/y, (float) qv./*pos.*/z);
6716
-// Print(qv);
6717
- if (hasnorm)
6718
- {
6719
-// assert(rv.norm.normalized());
6720
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6721
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6722
- }
6723
-
6724
- // if ((dot&4) == 0)
6725
- // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6726
-
6727
- // if (wrap || !locked && (dot&8) != 0)
6728
- if (flipV)
6729
- gl.glTexCoord2f((float) rv.s, 1-(float) rv.t);
6730
- else
6731
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6732
- // else
6733
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6734
-
6735
- // f.dot = dot;
6736
-
6737
- gl.glColor4f(rv.AO, rv.AO, rv.AO, 1);
6738
- SetColor(display, rv);
6739
- //gl.glColor4f(r, g, b, 1);
6740
- //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1);
6741
- //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z);
6742
- gl.glVertex3f((float) rv./*pos.*/x, (float) rv./*pos.*/y, (float) rv./*pos.*/z);
6743
-// Print(rv);
6744
- //gl.glEnd();
6745
- }
6746
- else
6747
- {
6748
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6749
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6750
- gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z);
6751
-
6752
- }
6753
-
6754
- if (false) // (attributes & WIREFRAME) != 0)
6755
- {
6756
- gl.glDisable(gl.GL_LIGHTING);
6757
-
6758
- gl.glBegin(gl.GL_LINE_LOOP);
6759
- gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z);
6760
- gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z);
6761
- gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z);
6762
- gl.glEnd();
6763
-
6764
- gl.glEnable(gl.GL_LIGHTING);
6765
- }
6766
- }
6767
-
67686386 void drawSelf(ClickInfo info, int level, boolean select)
67696387 {
67706388 if (bRep == null)
....@@ -7336,83 +6954,83 @@
73366954 int spotw = spot.x + spot.width;
73376955 int spoth = spot.y + spot.height;
73386956 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7339
- if (CameraPane.Xmin > spot.x)
7340
- {
7341
- CameraPane.Xmin = spot.x;
7342
- }
7343
- if (CameraPane.Xmax < spotw)
7344
- {
7345
- CameraPane.Xmax = spotw;
7346
- }
7347
- if (CameraPane.Ymin > spot.y)
7348
- {
7349
- CameraPane.Ymin = spot.y;
7350
- }
7351
- if (CameraPane.Ymax < spoth)
7352
- {
7353
- CameraPane.Ymax = spoth;
7354
- }
6957
+// if (CameraPane.Xmin > spot.x)
6958
+// {
6959
+// CameraPane.Xmin = spot.x;
6960
+// }
6961
+// if (CameraPane.Xmax < spotw)
6962
+// {
6963
+// CameraPane.Xmax = spotw;
6964
+// }
6965
+// if (CameraPane.Ymin > spot.y)
6966
+// {
6967
+// CameraPane.Ymin = spot.y;
6968
+// }
6969
+// if (CameraPane.Ymax < spoth)
6970
+// {
6971
+// CameraPane.Ymax = spoth;
6972
+// }
73556973 spot.translate(32, 32);
73566974 spotw = spot.x + spot.width;
73576975 spoth = spot.y + spot.height;
73586976 info.g.setColor(Color.blue);
73596977 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7360
- if (CameraPane.Xmin > spot.x)
7361
- {
7362
- CameraPane.Xmin = spot.x;
7363
- }
7364
- if (CameraPane.Xmax < spotw)
7365
- {
7366
- CameraPane.Xmax = spotw;
7367
- }
7368
- if (CameraPane.Ymin > spot.y)
7369
- {
7370
- CameraPane.Ymin = spot.y;
7371
- }
7372
- if (CameraPane.Ymax < spoth)
7373
- {
7374
- CameraPane.Ymax = spoth;
7375
- }
7376
- info.g.drawLine(spotw, spoth, spotw, spoth - 15);
7377
- info.g.drawLine(spotw, spoth, spotw - 15, spoth);
6978
+// if (CameraPane.Xmin > spot.x)
6979
+// {
6980
+// CameraPane.Xmin = spot.x;
6981
+// }
6982
+// if (CameraPane.Xmax < spotw)
6983
+// {
6984
+// CameraPane.Xmax = spotw;
6985
+// }
6986
+// if (CameraPane.Ymin > spot.y)
6987
+// {
6988
+// CameraPane.Ymin = spot.y;
6989
+// }
6990
+// if (CameraPane.Ymax < spoth)
6991
+// {
6992
+// CameraPane.Ymax = spoth;
6993
+// }
6994
+ // bonhommes info.g.drawLine(spotw, spoth, spotw, spoth - 15);
6995
+ //info.g.drawLine(spotw, spoth, spotw - 15, spoth);
73786996 spot.translate(0, -32);
73796997 info.g.setColor(Color.green);
73806998 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7381
- if (CameraPane.Xmin > spot.x)
7382
- {
7383
- CameraPane.Xmin = spot.x;
7384
- }
7385
- if (CameraPane.Xmax < spotw)
7386
- {
7387
- CameraPane.Xmax = spotw;
7388
- }
7389
- if (CameraPane.Ymin > spot.y)
7390
- {
7391
- CameraPane.Ymin = spot.y;
7392
- }
7393
- if (CameraPane.Ymax < spoth)
7394
- {
7395
- CameraPane.Ymax = spoth;
7396
- }
6999
+// if (CameraPane.Xmin > spot.x)
7000
+// {
7001
+// CameraPane.Xmin = spot.x;
7002
+// }
7003
+// if (CameraPane.Xmax < spotw)
7004
+// {
7005
+// CameraPane.Xmax = spotw;
7006
+// }
7007
+// if (CameraPane.Ymin > spot.y)
7008
+// {
7009
+// CameraPane.Ymin = spot.y;
7010
+// }
7011
+// if (CameraPane.Ymax < spoth)
7012
+// {
7013
+// CameraPane.Ymax = spoth;
7014
+// }
73977015 info.g.drawArc(boundary.x, boundary.y,
73987016 boundary.width, boundary.height, 0, 360);
73997017 //info.g.drawArc(spot.x, spotw, spot.width/2, boundary.height/2, 0, 360);
7400
- if (CameraPane.Xmin > boundary.x)
7401
- {
7402
- CameraPane.Xmin = boundary.x;
7403
- }
7404
- if (CameraPane.Xmax < boundary.x + boundary.width)
7405
- {
7406
- CameraPane.Xmax = boundary.x + boundary.width;
7407
- }
7408
- if (CameraPane.Ymin > boundary.y)
7409
- {
7410
- CameraPane.Ymin = boundary.y;
7411
- }
7412
- if (CameraPane.Ymax < boundary.y + boundary.height)
7413
- {
7414
- CameraPane.Ymax = boundary.y + boundary.height;
7415
- }
7018
+// if (CameraPane.Xmin > boundary.x)
7019
+// {
7020
+// CameraPane.Xmin = boundary.x;
7021
+// }
7022
+// if (CameraPane.Xmax < boundary.x + boundary.width)
7023
+// {
7024
+// CameraPane.Xmax = boundary.x + boundary.width;
7025
+// }
7026
+// if (CameraPane.Ymin > boundary.y)
7027
+// {
7028
+// CameraPane.Ymin = boundary.y;
7029
+// }
7030
+// if (CameraPane.Ymax < boundary.y + boundary.height)
7031
+// {
7032
+// CameraPane.Ymax = boundary.y + boundary.height;
7033
+// }
74167034 return;
74177035 }
74187036 }
....@@ -7429,7 +7047,7 @@
74297047 startX = info.x;
74307048 startY = info.y;
74317049
7432
- hitSomething = 0;
7050
+ hitSomething = -1;
74337051 cVector origin = new cVector();
74347052 //LA.xformPos(origin, toParent, origin);
74357053 Rectangle spot = new Rectangle();
....@@ -7462,7 +7080,7 @@
74627080 }
74637081
74647082 //System.out.println("info.modifiers = " + info.modifiers);
7465
- modified = (info.modifiers & CameraPane.META) != 0;
7083
+ modified = (info.modifiers & CameraPane.SHIFT) != 0; // Was META
74667084 //System.out.println("modified = " + modified);
74677085 //new Exception().printStackTrace();
74687086 //viewCode = info.pane.renderCamera.viewCode;
....@@ -7490,7 +7108,7 @@
74907108 return true;
74917109 }
74927110
7493
- void doEditDrag0(ClickInfo info)
7111
+ void doEditDrag0(ClickInfo info, boolean opposite)
74947112 {
74957113 if (hitSomething == 0)
74967114 {
....@@ -7505,6 +7123,7 @@
75057123 //System.out.println("hitSomething = " + hitSomething);
75067124
75077125 double scale = 0.005f * info.camera.Distance();
7126
+
75087127 cVector xlate = new cVector();
75097128 //cVector xlate2 = new cVector();
75107129 switch (hitSomething)
....@@ -7515,9 +7134,9 @@
75157134
75167135 case hitCenter: // Translate
75177136
7518
- scale *= 0.05f * info.pane.theRenderer.renderCamera.Distance();
7137
+ scale *= 0.05f * Globals.theRenderer.RenderCamera().Distance();
75197138
7520
- if (modified)
7139
+ if (modified || opposite)
75217140 {
75227141 //assert(false);
75237142 /*
....@@ -7563,10 +7182,10 @@
75637182 }
75647183 LA.xformDir(up, ClickInfo.matbuffer, up);
75657184 // if (!CameraPane.LOCALTRANSFORM)
7566
- LA.xformDir(up, info.pane.theRenderer.renderCamera.toScreen, up);
7185
+ LA.xformDir(up, Globals.theRenderer.RenderCamera().toScreen, up);
75677186 LA.xformDir(info.camera.away, ClickInfo.matbuffer, away);
75687187 // if (!CameraPane.LOCALTRANSFORM)
7569
- LA.xformDir(away, info.pane.theRenderer.renderCamera.toScreen, away);
7188
+ LA.xformDir(away, Globals.theRenderer.RenderCamera().toScreen, away);
75707189 //LA.vecCross(up, cVector.Z, right2);
75717190
75727191 cVector delta = LA.newVector(info.x - startX, startY - info.y, 0);
....@@ -7611,6 +7230,7 @@
76117230
76127231 if (modified)
76137232 {
7233
+ // Rotate 90 degrees
76147234 angle /= (Math.PI / 4);
76157235 angle = Math.floor(angle + 0.5);
76167236 angle *= (Math.PI / 4);
....@@ -7624,7 +7244,7 @@
76247244 }
76257245 /**/
76267246
7627
- switch (info.pane.renderCamera.viewCode)
7247
+ switch (info.pane.RenderCamera().viewCode)
76287248 {
76297249 case 1: // '\001'
76307250 LA.matZRotate(toParent, angle);
....@@ -7652,24 +7272,27 @@
76527272
76537273 case hitScale: // scale
76547274 double hScale = (double) (info.x - centerPt.x) / 32;
7275
+ double sign = 1;
7276
+ if (hScale < 0)
7277
+ {
7278
+ sign = -1;
7279
+ }
7280
+ hScale = sign*Math.pow(sign*hScale, scale * 50);
76557281 if (hScale < 0.01)
76567282 {
7657
- hScale = 0.01;
7283
+ //hScale = 0.01;
76587284 }
7659
- hScale = Math.pow(hScale, scale * 50);
7660
- if (hScale < 0.01)
7661
- {
7662
- hScale = 0.01;
7663
- }
7285
+
76647286 double vScale = (double) (info.y - centerPt.y) / 32;
7665
- if (vScale < 0.01)
7287
+ sign = 1;
7288
+ if (vScale < 0)
76667289 {
7667
- vScale = 0.01;
7290
+ sign = -1;
76687291 }
7669
- vScale = Math.pow(vScale, scale * 50);
7292
+ vScale = sign*Math.pow(sign*vScale, scale * 50);
76707293 if (vScale < 0.01)
76717294 {
7672
- vScale = 0.01;
7295
+ //vScale = 0.01;
76737296 }
76747297 LA.matCopy(startMat, toParent);
76757298 /**/
....@@ -7680,17 +7303,24 @@
76807303 }
76817304 /**/
76827305
7683
- switch (info.pane.renderCamera.viewCode)
7306
+ double totalScale = Math.sqrt(hScale*hScale + vScale*vScale) / Math.sqrt(2);
7307
+
7308
+ if (totalScale < 0.01)
7309
+ {
7310
+ totalScale = 0.01;
7311
+ }
7312
+
7313
+ switch (info.pane.RenderCamera().viewCode)
76847314 {
76857315 case 3: // '\001'
76867316 if (modified)
76877317 {
76887318 //LA.matScale(toParent, 1, hScale, vScale);
7689
- LA.matScale(toParent, vScale, 1, 1);
7319
+ LA.matScale(toParent, totalScale, 1, 1);
76907320 } // vScale, 1);
76917321 else
76927322 {
7693
- LA.matScale(toParent, vScale, vScale, vScale);
7323
+ LA.matScale(toParent, totalScale, totalScale, totalScale);
76947324 } // vScale, 1);
76957325 break;
76967326
....@@ -7698,10 +7328,10 @@
76987328 if (modified)
76997329 {
77007330 //LA.matScale(toParent, hScale, 1, vScale);
7701
- LA.matScale(toParent, 1, vScale, 1);
7331
+ LA.matScale(toParent, 1, totalScale, 1);
77027332 } else
77037333 {
7704
- LA.matScale(toParent, vScale, 1, vScale);
7334
+ LA.matScale(toParent, totalScale, 1, totalScale);
77057335 }
77067336 break;
77077337
....@@ -7709,10 +7339,10 @@
77097339 if (modified)
77107340 {
77117341 //LA.matScale(toParent, hScale, vScale, 1);
7712
- LA.matScale(toParent, 1, 1, vScale);
7342
+ LA.matScale(toParent, 1, 1, totalScale);
77137343 } else
77147344 {
7715
- LA.matScale(toParent, vScale, vScale, 1);
7345
+ LA.matScale(toParent, totalScale, totalScale, 1);
77167346 }
77177347 break;
77187348 }
....@@ -7733,7 +7363,7 @@
77337363 if (parent == null)
77347364 {
77357365 System.out.println("NULL PARENT");
7736
- new Exception().printStackTrace();
7366
+ //new Exception().printStackTrace();
77377367 } else
77387368 {
77397369 if (parent instanceof BezierPatch)
....@@ -7845,14 +7475,22 @@
78457475 //return super.toString() + " (id=" + list + ")" + " (brep=" + bRep + ")";
78467476 //return name + " (id=" + list + ")" + " (brep=" + bRep + ") " + super.toString();
78477477 //return name + " (#tri = " + (bRep==null?0:bRep.VertexCount()) + ") " + super.toString();
7478
+
7479
+ String objname;
7480
+
78487481 if (false) //parent != null)
78497482 {
7850
- return name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
7483
+ objname = name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
78517484 } else
78527485 {
7853
- return GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count /*- 1*/) + ") ")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ +System.identityHashCode(this);
7486
+ objname = GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count - 1) + ")")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ "";
78547487 } // + super.toString();
78557488 //return name + " (" + (SizeOf.deepSizeOf(this)/1024) + "K) " + this.getClass().getName();
7489
+
7490
+ if (!Globals.ADVANCED)
7491
+ return objname;
7492
+
7493
+ return objname + " " + System.identityHashCode(this);
78567494 }
78577495
78587496 public int hashCode()
....@@ -7908,6 +7546,7 @@
79087546 objectUI.closeUI();
79097547 if (editWindow != null)
79107548 {
7549
+ editWindow.ctrlPanel.FlushUI();
79117550 editWindow.refreshContents();
79127551 } // ? new
79137552 objectUI = null;
....@@ -8043,7 +7682,7 @@
80437682 {
80447683 assert(bRep != null);
80457684 if (!(support instanceof GenericJoint)) // support.bRep != null)
8046
- GrafreeD.Assert(support.bRep == bRep.support);
7685
+ Grafreed.Assert(support.bRep == bRep.support);
80477686 }
80487687 else
80497688 {
....@@ -8092,9 +7731,9 @@
80927731 private static cVector edge2 = new cVector();
80937732 //private static cVector norm = new cVector();
80947733 /*transient private*/ int hitSomething;
8095
- private static final int hitCenter = 1;
8096
- private static final int hitScale = 2;
8097
- private static final int hitRotate = 3;
7734
+ static final int hitCenter = 1;
7735
+ static final int hitScale = 2;
7736
+ static final int hitRotate = 3;
80987737 /*transient*/ /*private*/ int viewCode; // Now used for transparency cache flag
80997738 /*transient*/ private Point centerPt;
81007739 /*transient*/ private int startX;
....@@ -8126,6 +7765,8 @@
81267765 {
81277766 Object3D targ = this;
81287767
7768
+ targ.NORMALPUSH = obj.NORMALPUSH;
7769
+
81297770 if (obj.material != null)
81307771 {
81317772 if ((mask&MATERIAL)!=0) // ==(COLOR|MATERIAL))