.. | .. |
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205 | 205 | |
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206 | 206 | boolean HasLoops() |
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207 | 207 | { |
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| 208 | + new Exception().printStackTrace(); |
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208 | 209 | System.exit(0); |
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209 | 210 | if (blockloop) |
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210 | 211 | { |
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.. | .. |
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348 | 349 | |
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349 | 350 | void getBounds0(cVector minima, cVector maxima, boolean xform) |
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350 | 351 | { |
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| 352 | + new Exception().printStackTrace(); |
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351 | 353 | System.exit(0); |
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352 | 354 | minima.x = minima.y = minima.z = 1E10; |
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353 | 355 | maxima.x = maxima.y = maxima.z = -1E10; |
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.. | .. |
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822 | 824 | |
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823 | 825 | } |
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824 | 826 | |
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825 | | - void draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked) |
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| 827 | + void draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked) |
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826 | 828 | { |
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827 | 829 | if (this instanceof BezierPatch) |
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828 | 830 | { |
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.. | .. |
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837 | 839 | } |
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838 | 840 | |
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839 | 841 | if ((//display.drawMode == CameraPane.SHADOW || |
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840 | | - display.drawMode == CameraPane.SELECTION || CameraPane.DEBUG_SELECTION) && |
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| 842 | + display.DrawMode() == CameraPane.SELECTION || display.IsDebugSelection()) && |
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841 | 843 | //HasTransparency()) |
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842 | 844 | // SERIAL PATCH |
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843 | 845 | // if (viewCode == -1) |
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.. | .. |
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855 | 857 | |
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856 | 858 | cTexture tex = null; |
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857 | 859 | |
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858 | | - boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION; |
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| 860 | + boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection(); |
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859 | 861 | |
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860 | 862 | if (//display.drawMode != display.SHADOW && |
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861 | 863 | !selectmode // display.drawMode != display.SELECTION |
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.. | .. |
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994 | 996 | // } |
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995 | 997 | // } |
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996 | 998 | |
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997 | | - void drawSelfOld(CameraPane display, Object3D /*Composite*/ root, boolean selected) |
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| 999 | + void drawSelfOld(iCameraPane display, Object3D /*Composite*/ root, boolean selected) |
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998 | 1000 | { |
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999 | 1001 | // if (count <= 0) // || display.IsFreezed()) |
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1000 | 1002 | // { |
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