Normand Briere
2019-08-19 22e8ab6479334206f97b0093f6c5ffd14610cce3
CameraPane.java
....@@ -110,7 +110,11 @@
110110 //private Mat4f spotlightTransform = new Mat4f();
111111 //private Mat4f spotlightInverseTransform = new Mat4f();
112112 static GLContext glcontext = null;
113
- /*static*/ com.sun.opengl.util.texture.Texture cubemap;
113
+ /*static*/ com.sun.opengl.util.texture.Texture cubemap; // Either custom or rgb
114
+ /*static*/ com.sun.opengl.util.texture.Texture cubemapcustom;
115
+ /*static*/ com.sun.opengl.util.texture.Texture cubemaprgb;
116
+ boolean transformMode;
117
+
114118 boolean reverseUP = false;
115119 static boolean frozen = false;
116120 boolean enablebackspace = false; // patch for back buffer refresh
....@@ -164,7 +168,7 @@
164168
165169
166170 // OPTIONS
167
- boolean Skinshader = true;
171
+ boolean Skinshader = false; // true;
168172 boolean cameraLight = false;
169173 boolean UVdebug = false;
170174 boolean Udebug = false;
....@@ -173,7 +177,7 @@
173177 static boolean doublesided = false; // true; // reversed normals are awful for conformance
174178 boolean anisotropy = true;
175179 boolean softshadow = true; // slower but better false;
176
- boolean opacityhalo = false;
180
+ boolean opacityhalo = false; // reverse the halo effect (e.g. glass)
177181
178182 boolean macromode = false;
179183
....@@ -187,6 +191,19 @@
187191 }
188192
189193 private File defaultDirectory = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory();
194
+
195
+ public com.sun.opengl.util.texture.Texture LoadSkybox(String name, String ext, boolean mipmap) throws GLException
196
+ {
197
+ try
198
+ {
199
+ return LoadCubemap(getClass().getClassLoader(), name, ext, mipmap);
200
+ } catch (IOException e)
201
+ {
202
+ System.out.println("NAME = " + name);
203
+ e.printStackTrace(); // throw new RuntimeException(e);
204
+ return null;
205
+ }
206
+ }
190207
191208 void SetAsGLRenderer(boolean b)
192209 {
....@@ -206,7 +223,8 @@
206223
207224 SetCamera(cam);
208225
209
- SetLight(new Camera(new cVector(10, 10, -20)));
226
+ // Warning: not used.
227
+ SetLight(new Camera(new cVector(15, 10, -20)));
210228
211229 object = o;
212230
....@@ -1484,6 +1502,8 @@
14841502 gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
14851503 }
14861504
1505
+ float[] colorV = new float[4];
1506
+
14871507 void SetColor(Object3D obj, Vertex p0)
14881508 {
14891509 CameraPane display = this;
....@@ -1551,8 +1571,6 @@
15511571 {
15521572 return;
15531573 }
1554
-
1555
- float[] colorV = new float[3];
15561574
15571575 if (false) // marked)
15581576 {
....@@ -2034,9 +2052,9 @@
20342052 switch(viewcode)
20352053 {
20362054 case 0: return "main";
2037
- case 1: return "one";
2038
- case 2: return "two";
2039
- case 3: return "three";
2055
+ case 1: return "Red";
2056
+ case 2: return "Green";
2057
+ case 3: return "Blue";
20402058 case 4: return "light";
20412059 }
20422060
....@@ -2499,7 +2517,7 @@
24992517 com.sun.opengl.util.texture.TextureIO.newTextureData(
25002518 getClass().getClassLoader().getResourceAsStream(name),
25012519 true,
2502
- com.sun.opengl.util.texture.TextureIO.PNG);
2520
+ GetFormat(name)); // com.sun.opengl.util.texture.TextureIO.PNG);
25032521 } catch (java.io.IOException e)
25042522 {
25052523 throw new javax.media.opengl.GLException(e);
....@@ -8345,7 +8363,7 @@
83458363 // else
83468364 // if (!texname.startsWith("/"))
83478365 // texname = "/Users/nbriere/Textures/" + texname;
8348
- if (!FileExists(texname))
8366
+ if (!FileExists(texname) && !texname.startsWith("@"))
83498367 {
83508368 texname = fallbackTextureName;
83518369 }
....@@ -8428,6 +8446,15 @@
84288446 new Exception().printStackTrace();
84298447 } else
84308448 {
8449
+ if (texname.startsWith("@"))
8450
+ {
8451
+ // texturecache = textures.get(texname); // suspicious
8452
+ if (texturecache == null)
8453
+ texturecache = new CacheTexture(GetResourceTexture(texname.substring(1), bump),resolution);
8454
+ else
8455
+ new Exception().printStackTrace();
8456
+ } else
8457
+ {
84318458 if (textureon)
84328459 {
84338460 String cachename = texname;
....@@ -8487,6 +8514,7 @@
84878514 texturecache = new CacheTexture(texturedata,resolution);
84888515 //texture = GetTexture(tex, bump);
84898516 }
8517
+ }
84908518 }
84918519 //}
84928520 }
....@@ -8755,10 +8783,12 @@
87558783
87568784 gl.glGetIntegerv(GL.GL_MAX_TEXTURE_STACK_DEPTH, temp, 0);
87578785 MAXSTACK = temp[0];
8758
- System.out.println("GL_MAX_TEXTURE_STACK_DEPTH = " + MAXSTACK);
8786
+ if (Globals.DEBUG)
8787
+ System.out.println("GL_MAX_TEXTURE_STACK_DEPTH = " + MAXSTACK);
87598788 gl.glGetIntegerv(GL.GL_MAX_MODELVIEW_STACK_DEPTH, temp, 0);
87608789 MAXSTACK = temp[0];
8761
- System.out.println("GL_MAX_MODELVIEW_STACK_DEPTH = " + MAXSTACK);
8790
+ if (Globals.DEBUG)
8791
+ System.out.println("GL_MAX_MODELVIEW_STACK_DEPTH = " + MAXSTACK);
87628792
87638793 // Use debug pipeline
87648794 //drawable.setGL(new DebugGL(gl)); //
....@@ -8766,7 +8796,8 @@
87668796 gl = drawable.getGL(); //
87678797
87688798 GL gl3 = getGL();
8769
- System.out.println("INIT GL IS: " + gl.getClass().getName());
8799
+ if (Globals.DEBUG)
8800
+ System.out.println("INIT GL IS: " + gl.getClass().getName());
87708801
87718802
87728803 //float pos[] = { 100, 100, 100, 0 };
....@@ -8931,7 +8962,7 @@
89318962
89328963 if (cubemap == null)
89338964 {
8934
- LoadEnvy(5);
8965
+ //LoadEnvy(1);
89358966 }
89368967
89378968 //cubemap.enable();
....@@ -9207,6 +9238,8 @@
92079238
92089239 void LoadEnvy(int which)
92099240 {
9241
+ assert(false);
9242
+
92109243 String name;
92119244 String ext;
92129245
....@@ -9218,37 +9251,58 @@
92189251 cubemap = null;
92199252 return;
92209253 case 1:
9221
- name = "cubemaps/box_";
9222
- ext = "png";
9254
+ name = "cubemaps/rgb/";
9255
+ ext = "jpg";
92239256 reverseUP = false;
92249257 break;
92259258 case 2:
9226
- name = "cubemaps/uffizi_";
9227
- ext = "png";
9228
- break; // reverseUP = true; break;
9259
+ name = "cubemaps/uffizi/";
9260
+ ext = "jpg";
9261
+ reverseUP = false;
9262
+ break;
92299263 case 3:
9230
- name = "cubemaps/CloudyHills_";
9231
- ext = "tga";
9264
+ name = "cubemaps/CloudyHills/";
9265
+ ext = "jpg";
92329266 reverseUP = false;
92339267 break;
92349268 case 4:
9235
- name = "cubemaps/cornell_";
9269
+ name = "cubemaps/cornell/";
92369270 ext = "png";
92379271 reverseUP = false;
92389272 break;
9273
+ case 5:
9274
+ name = "cubemaps/skycube/";
9275
+ ext = "jpg";
9276
+ reverseUP = false;
9277
+ break;
9278
+ case 6:
9279
+ name = "cubemaps/SaintLazarusChurch3/";
9280
+ ext = "jpg";
9281
+ reverseUP = false;
9282
+ break;
9283
+ case 7:
9284
+ name = "cubemaps/Sodermalmsallen/";
9285
+ ext = "jpg";
9286
+ reverseUP = false;
9287
+ break;
9288
+ case 8:
9289
+ name = "cubemaps/Sodermalmsallen2/";
9290
+ ext = "jpg";
9291
+ reverseUP = false;
9292
+ break;
9293
+ case 9:
9294
+ name = "cubemaps/UnionSquare/";
9295
+ ext = "jpg";
9296
+ reverseUP = false;
9297
+ break;
92399298 default:
9240
- name = "cubemaps/rgb_";
9241
- ext = "png"; /*mipmap = true;*/ reverseUP = false;
9299
+ name = "cubemaps/box/";
9300
+ ext = "png"; /*mipmap = true;*/
9301
+ reverseUP = false;
92429302 break;
92439303 }
9244
-
9245
- try
9246
- {
9247
- cubemap = LoadCubemap(getClass().getClassLoader(), name, ext, mipmap);
9248
- } catch (IOException e)
9249
- {
9250
- throw new RuntimeException(e);
9251
- }
9304
+
9305
+ LoadSkybox(name, ext, mipmap);
92529306 }
92539307
92549308 public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height)
....@@ -9280,8 +9334,12 @@
92809334 static double[] model = new double[16];
92819335 double[] camera2light = new double[16];
92829336 double[] light2camera = new double[16];
9283
- int newenvy = -1;
9284
- boolean envyoff = true; // false;
9337
+
9338
+ //int newenvy = -1;
9339
+ //boolean envyoff = false;
9340
+
9341
+ String loadedskyboxname;
9342
+
92859343 cVector light0 = new cVector(0, 0, 0); // 1,3,2);
92869344 //float[] light0 = { 0,0,0 };
92879345 cVector dirlight = new cVector(0, 0, 1); // 1,3,2);
....@@ -9699,7 +9757,7 @@
96999757
97009758 if (renderCamera != lightCamera)
97019759 //for (int count = parentcam.GetTransformCount(); --count>=0;)
9702
- LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
9760
+ LA.matConcat(matrix, parentcam.GlobalTransformInv(), matrix);
97039761
97049762 // LA.matConcat(renderCamera.toScreen, renderCamera.toParent, matrix);
97059763
....@@ -9715,7 +9773,7 @@
97159773
97169774 if (renderCamera != lightCamera)
97179775 //for (int count = parentcam.GetTransformCount(); --count>=0;)
9718
- LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
9776
+ LA.matConcat(parentcam.GlobalTransform(), matrix, matrix);
97199777
97209778 // LA.matConcat(renderCamera.fromParent, renderCamera.fromScreen, matrix);
97219779
....@@ -9761,10 +9819,12 @@
97619819 rati = 1 / rati;
97629820 gl.glOrtho(-skyscale / rati, skyscale / rati, -skyscale, skyscale, 0.001, 1000);
97639821 }
9764
- assert (newenvy == -1);
9822
+
9823
+ //assert (newenvy == -1);
9824
+
97659825 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
97669826 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
9767
- DrawSkyBox(gl);
9827
+ DrawSkyBox(gl, (float)rati);
97689828 gl.glEnable(GL.GL_FRAGMENT_PROGRAM_ARB);
97699829 gl.glEnable(GL.GL_VERTEX_PROGRAM_ARB);
97709830 accPerspective(gl, renderCamera.shaper_fovy / ratio,
....@@ -10630,9 +10690,18 @@
1063010690 static boolean init = false;
1063110691
1063210692 double[][] matrix = LA.newMatrix();
10693
+
10694
+ // This is to refresh the UI of the material panel.
10695
+ ObjEditor patchMaterial;
1063310696
1063410697 public void display(GLAutoDrawable drawable)
1063510698 {
10699
+ if (patchMaterial.patchMaterial)
10700
+ {
10701
+ patchMaterial.patchMaterial = false;
10702
+ patchMaterial.objectPanel.setSelectedIndex(1);
10703
+ }
10704
+
1063610705 if (Grafreed.savesound && Grafreed.hassound)
1063710706 {
1063810707 Grafreed.wav.save();
....@@ -10801,7 +10870,7 @@
1080110870
1080210871 if (wait)
1080310872 {
10804
- Sleep(500);
10873
+ Sleep(200); // blocks everything
1080510874
1080610875 wait = false;
1080710876 }
....@@ -10916,7 +10985,7 @@
1091610985 // if (parentcam != renderCamera) // not a light
1091710986 if (cam != lightCamera)
1091810987 //for (int count = parentcam.GetTransformCount(); --count>=0;)
10919
- LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
10988
+ LA.matConcat(matrix, parentcam.GlobalTransformInv(), matrix);
1092010989
1092110990 for (int j = 0; j < 4; j++)
1092210991 {
....@@ -10931,7 +11000,7 @@
1093111000 // if (parentcam != renderCamera) // not a light
1093211001 if (cam != lightCamera)
1093311002 //for (int count = parentcam.GetTransformCount(); --count>=0;)
10934
- LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
11003
+ LA.matConcat(parentcam.GlobalTransform(), matrix, matrix);
1093511004
1093611005 //LA.matConcat(cam.fromScreen, parentcam.fromParent, matrix);
1093711006
....@@ -11017,13 +11086,43 @@
1101711086 gl.glOrtho(-skyscale / ratio, skyscale / ratio, -skyscale, skyscale, 0.001, 1000);
1101811087 }
1101911088
11020
- if (newenvy > -1)
11089
+// if (newenvy > -1)
11090
+// {
11091
+// LoadEnvy(newenvy);
11092
+// }
11093
+//
11094
+// newenvy = -1;
11095
+
11096
+ if (transformMode) // object.skyboxname != null && object.skyboxname.equals("cubemaps/default-skyboxes/rgb"))
1102111097 {
11022
- LoadEnvy(newenvy);
11098
+ if (cubemaprgb == null)
11099
+ {
11100
+ cubemaprgb = LoadSkybox("cubemaps/default-skyboxes/rgb2" + "/", "jpg", false);
11101
+ }
11102
+
11103
+ cubemap = cubemaprgb;
1102311104 }
11024
-
11025
- newenvy = -1;
11026
-
11105
+ else
11106
+ {
11107
+ if (object.skyboxname != null)
11108
+ {
11109
+ if (!object.skyboxname.equals(this.loadedskyboxname))
11110
+ {
11111
+ if (cubemap != null && cubemap != cubemaprgb)
11112
+ cubemap.dispose();
11113
+ cubemapcustom = LoadSkybox(object.skyboxname + "/", object.skyboxext, false);
11114
+ loadedskyboxname = object.skyboxname;
11115
+ }
11116
+ }
11117
+ else
11118
+ {
11119
+ cubemapcustom = null;
11120
+ loadedskyboxname = null;
11121
+ }
11122
+
11123
+ cubemap = cubemapcustom;
11124
+ }
11125
+
1102711126 ratio = ((double) getWidth()) / getHeight();
1102811127 //System.out.println("ratio = " + ratio);
1102911128
....@@ -11039,7 +11138,7 @@
1103911138
1104011139 if (!IsFrozen() && !ambientOcclusion)
1104111140 {
11042
- DrawSkyBox(gl);
11141
+ DrawSkyBox(gl, (float)ratio);
1104311142 }
1104411143
1104511144 //if (selection_view == -1)
....@@ -11325,7 +11424,7 @@
1132511424
1132611425 // if (cam != lightCamera)
1132711426 //for (int count = parentcam.GetTransformCount(); --count>=0;)
11328
- LA.xformDir(lightposition, parentcam.GlobalTransform(), lightposition); // may 2013
11427
+ LA.xformDir(lightposition, parentcam.GlobalTransformInv(), lightposition); // may 2013
1132911428 }
1133011429
1133111430 LA.xformDir(lightposition, cam.toScreen, lightposition);
....@@ -12399,51 +12498,74 @@
1239912498
1240012499 //gl.glProgramEnvParameter4fvARB(GL.GL_FRAGMENT_PROGRAM_ARB, 127, lightParams, 0);
1240112500
12402
- String program =
12501
+ String programmin =
1240312502 // Min shader
1240412503 "!!ARBfp1.0\n" +
12405
- "PARAM zero123 = { 0.0, 1.0, 2.0, 1.25 };" +
12504
+ "PARAM zero123 = { 0.0, 1.0, 2, 1.25 };" +
1240612505 "PARAM pow2 = { 0.5, 0.25, 0.125, 0.0 };" +
1240712506 "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" +
1240812507 "PARAM eps = { 0.001, 0.001, 0.001, 1.0 };" +
1240912508 "PARAM infinity = { 100000000, 100000000, 100000000, 1.0 };" +
12509
+ "PARAM light2cam0 = program.env[10];" +
12510
+ "PARAM light2cam1 = program.env[11];" +
12511
+ "PARAM light2cam2 = program.env[12];" +
1241012512 "TEMP temp;" +
1241112513 "TEMP light;" +
1241212514 "TEMP ndotl;" +
1241312515 "TEMP normal;" +
1241412516 "TEMP depth;" +
12517
+ "TEMP eye;" +
12518
+ "TEMP pos;" +
1241512519
1241612520 "MAD normal, fragment.color, zero123.z, -zero123.y;" +
12417
-
12521
+ Normalize("normal") +
1241812522 "MOV light, state.light[0].position;" +
1241912523 "DP3 ndotl.x, light, normal;" +
1242012524
1242112525 // shadow
12422
- "MOV temp, fragment.texcoord[1];" +
12423
- TextureFetch("depth", "temp", "1") +
12526
+ "MOV pos, fragment.texcoord[1];" +
12527
+ "MOV temp, pos;" +
12528
+ ShadowTextureFetch("depth", "temp", "1") +
1242412529 //"TEX depth, fragment.texcoord[1], texture[1], 2D;" +
12425
- "SLT temp.x, fragment.texcoord[1].z, depth.z;" +
12426
-
12530
+ "SLT ndotl.z, fragment.texcoord[1].z, depth.z;" +
1242712531
1242812532 // No shadow when out of frustum
1242912533 //"SGE temp.y, depth.z, zero123.y;" +
1243012534 //"LRP temp.x, temp.y, zero123.y, temp.x;" +
1243112535
12432
- "MUL ndotl.x, ndotl.x, temp.x;" +
12433
- "MAX ndotl.x, ndotl.x, pow2.y;" +
12536
+ "MUL ndotl.x, ndotl.x, ndotl.z;" + // Shadow
1243412537
12538
+ // Backlit
12539
+ "MOV pos.w, zero123.y;" +
12540
+ "DP4 eye.x, pos, light2cam0;" +
12541
+ "DP4 eye.y, pos, light2cam1;" +
12542
+ "DP4 eye.z, pos, light2cam2;" +
12543
+ Normalize("eye") +
12544
+
12545
+ "DP3 ndotl.y, -eye, normal;" +
12546
+ //"MUL ndotl.y, ndotl.y, pow2.x;" +
12547
+ "POW ndotl.y, ndotl.y, pow2.z;" + // backlit
12548
+ "SUB ndotl.y, zero123.y, ndotl.y;" +
12549
+ //"SUB ndotl.y, zero123.y, ndotl.y;" +
12550
+ //"MUL ndotl.y, ndotl.y, pow2.z;" +
12551
+
12552
+ //"MAX ndotl.x, ndotl.x, ndotl.y;" + // Ambient
12553
+ //"MAX ndotl.x, ndotl.x, pow2.y;" + // Ambient
12554
+
12555
+ // Pigment
1243512556 "TEX temp, fragment.texcoord[0], texture[0], 2D;" +
1243612557 "LRP temp, zero123.w, temp, one;" + // texture proportion
1243712558 "MUL temp, temp, ndotl.x;" +
1243812559
1243912560 "MUL temp, temp, zero123.z;" +
1244012561
12441
- "MOV temp.w, zero123.y;" + // reset alpha
12562
+ //"MUL temp, temp, ndotl.y;" +
1244212563
12564
+ "MOV temp.w, zero123.y;" + // reset alpha
1244312565 "MOV result.color, temp;" +
1244412566 "END";
1244512567
12446
- String program2 =
12568
+ String programmax =
1244712569 "!!ARBfp1.0\n" +
1244812570
1244912571 //"OPTION ARB_fragment_program_shadow;" +
....@@ -12581,20 +12703,20 @@
1258112703 "MUL temp, floor, mapgrid.x;" +
1258212704 //"TEX depth0, temp, texture[1], 2D;" +
1258312705 (((mode & FP_SOFTSHADOW) == 0) ? "" :
12584
- TextureFetch("depth0", "temp", "1") +
12706
+ ShadowTextureFetch("depth0", "temp", "1") +
1258512707 "") +
1258612708 "ADD temp.x, temp.x, mapgrid.x;" +
1258712709 //"TEX depth1, temp, texture[1], 2D;" +
1258812710 (((mode & FP_SOFTSHADOW) == 0) ? "" :
12589
- TextureFetch("depth1", "temp", "1") +
12711
+ ShadowTextureFetch("depth1", "temp", "1") +
1259012712 "") +
1259112713 "ADD temp.y, temp.y, mapgrid.x;" +
1259212714 //"TEX depth2, temp, texture[1], 2D;" +
12593
- TextureFetch("depth2", "temp", "1") +
12715
+ ShadowTextureFetch("depth2", "temp", "1") +
1259412716 "SUB temp.x, temp.x, mapgrid.x;" +
1259512717 //"TEX depth3, temp, texture[1], 2D;" +
1259612718 (((mode & FP_SOFTSHADOW) == 0) ? "" :
12597
- TextureFetch("depth3", "temp", "1") +
12719
+ ShadowTextureFetch("depth3", "temp", "1") +
1259812720 "") +
1259912721 //"MUL texSamp0, texSamp0, state.material.front.diffuse;" +
1260012722 //"MOV params, material;" +
....@@ -12968,7 +13090,7 @@
1296813090 // display shadow only (fakedepth == 0)
1296913091 "SUB temp.x, half.x, shadow.x;" +
1297013092 "MOV temp.y, -params5.z;" + // params6.x;" +
12971
- "SLT temp.z, temp.y, -one2048th.x;" +
13093
+ "SLT temp.z, temp.y, -c256i.x;" +
1297213094 "SUB temp.y, one.x, temp.z;" +
1297313095 "MUL temp.x, temp.x, temp.y;" +
1297413096 "KIL temp.x;" +
....@@ -13299,8 +13421,19 @@
1329913421 //once = true;
1330013422 }
1330113423
13302
- System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
13303
- System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
13424
+ String program = programmax;
13425
+
13426
+ if (Globals.MINSHADER)
13427
+ {
13428
+ program = programmin;
13429
+ }
13430
+
13431
+ if (Globals.DEBUG)
13432
+ {
13433
+ System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
13434
+ System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
13435
+ }
13436
+
1330413437 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1330513438
1330613439 //gl.glNewList(displayListID, GL.GL_COMPILE);
....@@ -13347,7 +13480,8 @@
1334713480 "\n" +
1334813481 "END\n";
1334913482
13350
- System.out.println("Program shadow #" + 0 + "; length = " + program.length());
13483
+ if (Globals.DEBUG)
13484
+ System.out.println("Program shadow #" + 0 + "; length = " + program.length());
1335113485 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1335213486
1335313487 //gl.glNewList(displayListID, GL.GL_COMPILE);
....@@ -13392,7 +13526,8 @@
1339213526 return out;
1339313527 }
1339413528
13395
- String TextureFetch(String dest, String src, String unit)
13529
+ // Also does frustum culling
13530
+ String ShadowTextureFetch(String dest, String src, String unit)
1339613531 {
1339713532 return "TEX " + dest + ", " + src + ", texture[" + unit + "], 2D;" +
1339813533 "SGE " + src + ".w, " + src + ".x, eps.x;" +
....@@ -14545,11 +14680,17 @@
1454514680 void GoDown(int mod)
1454614681 {
1454714682 MODIFIERS |= COMMAND;
14683
+ boolean isVR = (mouseMode&VR)!=0;
1454814684 /**/
1454914685 if((mod&SHIFT) == SHIFT)
14550
- manipCamera.RotatePosition(0, -speed);
14686
+ {
14687
+ if (isVR)
14688
+ manipCamera.RotateInterest(0, -speed);
14689
+ else
14690
+ manipCamera.RotatePosition(0, -speed);
14691
+ }
1455114692 else
14552
- manipCamera.BackForth(0, -speed*delta, 0); // getWidth());
14693
+ manipCamera.BackForth(0, -speed*delta, isVR?1000:0); // getWidth());
1455314694 /**/
1455414695 if ((mod & SHIFT) == SHIFT)
1455514696 {
....@@ -14559,6 +14700,8 @@
1455914700 mouseMode |= BACKFORTH;
1456014701 }
1456114702
14703
+ targetLookAt.set(manipCamera.lookAt);
14704
+
1456214705 //prevX = X = anchorX;
1456314706 prevY = Y = anchorY - (int) (renderCamera.Distance());
1456414707 }
....@@ -14567,10 +14710,17 @@
1456714710 {
1456814711 MODIFIERS |= COMMAND;
1456914712 /**/
14713
+ boolean isVR = (mouseMode&VR)!=0;
14714
+
1457014715 if((mod&SHIFT) == SHIFT)
14571
- manipCamera.RotatePosition(0, speed);
14716
+ {
14717
+ if (isVR)
14718
+ manipCamera.RotateInterest(0, speed);
14719
+ else
14720
+ manipCamera.RotatePosition(0, speed);
14721
+ }
1457214722 else
14573
- manipCamera.BackForth(0, speed*delta, 0); // getWidth());
14723
+ manipCamera.BackForth(0, speed*delta, isVR?1000:0); // getWidth());
1457414724 /**/
1457514725 if ((mod & SHIFT) == SHIFT)
1457614726 {
....@@ -14580,6 +14730,8 @@
1458014730 mouseMode |= BACKFORTH;
1458114731 }
1458214732
14733
+ targetLookAt.set(manipCamera.lookAt);
14734
+
1458314735 //prevX = X = anchorX;
1458414736 prevY = Y = anchorY + (int) (renderCamera.Distance());
1458514737 }
....@@ -14589,9 +14741,14 @@
1458914741 MODIFIERS |= COMMAND;
1459014742 /**/
1459114743 if((mod&SHIFT) == SHIFT)
14592
- manipCamera.Translate(speed*delta, 0, getWidth());
14744
+ manipCamera.Translate(speed*delta, 0, getWidth());
1459314745 else
14594
- manipCamera.RotatePosition(speed, 0);
14746
+ {
14747
+ if ((mouseMode&VR)!=0)
14748
+ manipCamera.RotateInterest(-speed, 0);
14749
+ else
14750
+ manipCamera.RotatePosition(speed, 0);
14751
+ }
1459514752 /**/
1459614753 if ((mod & SHIFT) == SHIFT)
1459714754 {
....@@ -14601,6 +14758,8 @@
1460114758 mouseMode |= ROTATE;
1460214759 } // TRANSLATE;
1460314760
14761
+ targetLookAt.set(manipCamera.lookAt);
14762
+
1460414763 prevX = X = anchorX - 10; // (int)(10*renderCamera.Distance());
1460514764 prevY = Y = anchorY;
1460614765 }
....@@ -14610,9 +14769,15 @@
1461014769 MODIFIERS |= COMMAND;
1461114770 /**/
1461214771 if((mod&SHIFT) == SHIFT)
14613
- manipCamera.Translate(-speed*delta, 0, getWidth());
14772
+ manipCamera.Translate(-speed*delta, 0, getWidth());
1461414773 else
14615
- manipCamera.RotatePosition(-speed, 0);
14774
+ {
14775
+ if ((mouseMode&VR)!=0)
14776
+ manipCamera.RotateInterest(speed, 0);
14777
+ else
14778
+ manipCamera.RotatePosition(-speed, 0);
14779
+ }
14780
+
1461614781 /**/
1461714782 if ((mod & SHIFT) == SHIFT)
1461814783 {
....@@ -14622,6 +14787,8 @@
1462214787 mouseMode |= ROTATE;
1462314788 } // TRANSLATE;
1462414789
14790
+ targetLookAt.set(manipCamera.lookAt);
14791
+
1462514792 prevX = X = anchorX + 10; // (int)(10*renderCamera.Distance());
1462614793 prevY = Y = anchorY;
1462714794 }
....@@ -15124,8 +15291,8 @@
1512415291 case 'K':
1512515292 KOMPACTTEXTURE ^= true;
1512615293 //textures.clear();
15127
- break;
15128
- case 'P': // Texture Projection macros
15294
+ // break;
15295
+ //case 'P': // Texture Projection macros
1512915296 // SAVETEXTURE ^= true;
1513015297 macromode = true;
1513115298 Udebug = Vdebug = NORMALdebug = false; programInitialized = false;
....@@ -15246,7 +15413,7 @@
1524615413 targetLookAt.set(manipCamera.lookAt);
1524715414 repaint();
1524815415 break;
15249
- case 'p':
15416
+ case 'P': // p':
1525015417 // c'est quoi ca au juste? spherical ^= true;
1525115418 Skinshader ^= true; programInitialized = false;
1525215419 repaint();
....@@ -15291,20 +15458,24 @@
1529115458 OCCLUSION_CULLING ^= true;
1529215459 System.out.println("OCCLUSION CULLING = " + OCCLUSION_CULLING);
1529315460 break;
15294
- case '0': envyoff ^= true; repaint(); break;
15461
+ //case '0': envyoff ^= true; repaint(); break;
1529515462 case '1':
1529615463 case '2':
1529715464 case '3':
1529815465 case '4':
1529915466 case '5':
15300
- newenvy = Character.getNumericValue(key);
15301
- repaint();
15302
- break;
1530315467 case '6':
1530415468 case '7':
1530515469 case '8':
1530615470 case '9':
15307
- BGcolor = (key - '6')/3.f;
15471
+ if (true) // envyoff)
15472
+ {
15473
+ BGcolor = (key - '1')/8.f;
15474
+ }
15475
+ else
15476
+ {
15477
+ //newenvy = Character.getNumericValue(key);
15478
+ }
1530815479 repaint();
1530915480 break;
1531015481 case '!':
....@@ -16002,14 +16173,14 @@
1600216173 {
1600316174 switch (hitSomething)
1600416175 {
16005
- case Object3D.hitCenter: gr.setColor(Color.pink);
16176
+ case Object3D.hitCenter: gr.setColor(Color.white);
1600616177 gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
1600716178 break;
1600816179 case Object3D.hitRotate: gr.setColor(Color.yellow);
1600916180 gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
1601016181 break;
1601116182 case Object3D.hitScale: gr.setColor(Color.cyan);
16012
- gr.drawLine(X, Y, 0, 0);
16183
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
1601316184 break;
1601416185 }
1601516186
....@@ -16028,7 +16199,7 @@
1602816199 if (hasMarquee)
1602916200 {
1603016201 gr.setXORMode(Color.white);
16031
- gr.setColor(Color.red);
16202
+ gr.setColor(Color.white);
1603216203 if (!firstime)
1603316204 {
1603416205 gr.drawRect(prevmarqX, prevmarqY, prevmarqW, prevmarqH);
....@@ -16495,6 +16666,8 @@
1649516666 private /*static*/ boolean firstime;
1649616667 private /*static*/ cVector newView = new cVector();
1649716668 private static final String[] suffixes = {"posx", "negx", "posy", "negy", "posz", "negz"};
16669
+ private static final String[] suffixes2 = {"east", "west", "top", "bottom", "north", "south"};
16670
+ private static final String[] suffixes3 = {"ft", "bk", "up", "dn", "rt", "lf"};
1649816671 private static final int[] targets = {GL.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
1649916672 GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
1650016673 GL.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
....@@ -16507,29 +16680,67 @@
1650716680 {
1650816681 com.sun.opengl.util.texture.Texture cubemap = TextureIO.newTexture(GL.GL_TEXTURE_CUBE_MAP);
1650916682
16683
+ int usedsuf = 0;
16684
+
1651016685 for (int i = 0; i < suffixes.length; i++)
1651116686 {
16512
- String resourceName = basename + suffixes[i] + "." + suffix;
16513
- TextureData data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
16514
- mipmapped,
16515
- FileUtil.getFileSuffix(resourceName));
16516
- if (data == null)
16687
+ String[] suffixe = suffixes;
16688
+ String[] fallback = suffixes2;
16689
+ String[] fallfallback = suffixes3;
16690
+
16691
+ for (int c=usedsuf; --c>=0;)
1651716692 {
16518
- throw new IOException("Unable to load texture " + resourceName);
16693
+// String[] temp = suffixe;
16694
+// suffixe = fallback;
16695
+// fallback = fallfallback;
16696
+// fallfallback = temp;
1651916697 }
16698
+
16699
+ String resourceName = basename + suffixe[i] + "." + suffix;
16700
+ TextureData data;
16701
+
16702
+ try
16703
+ {
16704
+ data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
16705
+ mipmapped,
16706
+ FileUtil.getFileSuffix(resourceName));
16707
+ }
16708
+ catch (Exception e)
16709
+ {
16710
+ try
16711
+ {
16712
+ resourceName = basename + fallback[i] + "." + suffix;
16713
+ data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
16714
+ mipmapped,
16715
+ FileUtil.getFileSuffix(resourceName));
16716
+ }
16717
+ catch (Exception e2)
16718
+ {
16719
+ resourceName = basename + fallfallback[i] + "." + suffix;
16720
+ data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
16721
+ mipmapped,
16722
+ FileUtil.getFileSuffix(resourceName));
16723
+ }
16724
+ }
16725
+
1652016726 //System.out.println("Target = " + targets[i]);
1652116727 cubemap.updateImage(data, targets[i]);
1652216728 }
1652316729
1652416730 return cubemap;
1652516731 }
16732
+
1652616733 int bigsphere = -1;
1652716734
1652816735 float BGcolor = 0.5f;
1652916736
16530
- private void DrawSkyBox(GL gl)
16737
+ float ambientLight[] = {1f, 1f, 1f, 1.0f};
16738
+
16739
+ private void DrawSkyBox(GL gl, float ratio)
1653116740 {
16532
- if (envyoff || cubemap == null)
16741
+ if (//envyoff ||
16742
+ WIREFRAME ||
16743
+ cubemap == null)
1653316744 {
1653416745 gl.glClearColor(BGcolor, BGcolor, BGcolor, 1);
1653516746 gl.glClear(gl.GL_COLOR_BUFFER_BIT);
....@@ -16544,7 +16755,17 @@
1654416755 // Compensates for ExaminerViewer's modification of modelview matrix
1654516756 gl.glMatrixMode(GL.GL_MODELVIEW);
1654616757 gl.glLoadIdentity();
16758
+ gl.glScalef(1,ratio,1);
1654716759
16760
+// colorV[0] = 2;
16761
+// colorV[1] = 2;
16762
+// colorV[2] = 2;
16763
+// colorV[3] = 1;
16764
+// gl.glDisable(gl.GL_COLOR_MATERIAL);
16765
+// gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, colorV, 0);
16766
+//
16767
+// gl.glLightModelfv(gl.GL_LIGHT_MODEL_AMBIENT, ambientLight, 0);
16768
+
1654816769 //gl.glActiveTexture(GL.GL_TEXTURE1);
1654916770 //gl.glDisable(GL.GL_TEXTURE_CUBE_MAP);
1655016771
....@@ -16576,6 +16797,7 @@
1657616797 {
1657716798 gl.glScalef(1.0f, -1.0f, 1.0f);
1657816799 }
16800
+ gl.glScalef(-1.0f, 1.0f, 1.0f);
1657916801 gl.glMultMatrixd(viewrot_1, 0);
1658016802 gl.glTranslatef(0, 0, 0.5f); // (float)lightCamera.Distance()); // 0.5f);
1658116803 //viewer.updateInverseRotation(gl);
....@@ -16616,7 +16838,8 @@
1661616838 gl.glDisable(GL.GL_TEXTURE_GEN_R);
1661716839
1661816840 cubemap.disable();
16619
- ////cubemap.unbind();
16841
+ //cubemap.dispose();
16842
+
1662016843 if (CULLFACE)
1662116844 {
1662216845 gl.glEnable(gl.GL_CULL_FACE);
....@@ -16834,7 +17057,7 @@
1683417057 //new Exception().printStackTrace();
1683517058 System.out.println("select buffer init");
1683617059 // Use debug pipeline
16837
- drawable.setGL(new DebugGL(drawable.getGL()));
17060
+ //drawable.setGL(new DebugGL(drawable.getGL()));
1683817061
1683917062 GL gl = drawable.getGL();
1684017063
....@@ -17152,6 +17375,7 @@
1715217375
1715317376 public void init(GLAutoDrawable drawable)
1715417377 {
17378
+ if (Globals.DEBUG)
1715517379 System.out.println("shadow buffer init");
1715617380
1715717381 GL gl = drawable.getGL();
....@@ -17380,10 +17604,14 @@
1738017604 gl.glFlush();
1738117605
1738217606 /**/
17383
- gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_DEPTH_COMPONENT, GL.GL_FLOAT, occlusionsizebuffer);
17607
+ gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_DEPTH_COMPONENT, GL.GL_FLOAT, occlusiondepthbuffer);
1738417608
17385
- float[] pixels = occlusionsizebuffer.array();
17609
+ float[] depths = occlusiondepthbuffer.array();
1738617610
17611
+ gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_BGRA, GL.GL_UNSIGNED_INT_8_8_8_8_REV, occlusioncolorbuffer);
17612
+
17613
+ int[] pixels = selectsizebuffer.array();
17614
+
1738717615 double r = 0, g = 0, b = 0;
1738817616
1738917617 double count = 0;
....@@ -17394,7 +17622,7 @@
1739417622
1739517623 double FACTOR = 1;
1739617624
17397
- for (int i = 0; i < pixels.length; i++)
17625
+ for (int i = 0; i < depths.length; i++)
1739817626 {
1739917627 int x = i / OCCLUSION_SIZE - OCCLUSION_SIZE / 2;
1740017628 int y = i % OCCLUSION_SIZE - OCCLUSION_SIZE / 2;
....@@ -17477,7 +17705,7 @@
1747717705
1747817706 double scale = ray.z; // 1; // cos
1747917707
17480
- float depth = pixels[newindex];
17708
+ float depth = depths[newindex];
1748117709
1748217710 /*
1748317711 int newindex2 = (x + 1) * OCCLUSION_SIZE + y;
....@@ -17674,11 +17902,14 @@
1767417902 static IntBuffer AAbuffer; // = IntBuffer.allocate(MAX_SIZE*MAX_SIZE);
1767517903 static IntBuffer bigAAbuffer;
1767617904 static java.nio.FloatBuffer histogram = BufferUtil.newFloatBuffer(HISTOGRAM_SIZE * 3);
17677
- static IntBuffer texturesizebuffer = IntBuffer.allocate(TEX_SIZE * TEX_SIZE);
17905
+ //static IntBuffer texturesizebuffer = IntBuffer.allocate(TEX_SIZE * TEX_SIZE);
1767817906 static IntBuffer selectsizebuffer = IntBuffer.allocate(SELECT_SIZE * SELECT_SIZE);
1767917907 static java.nio.FloatBuffer pointselectsizebuffer = java.nio.FloatBuffer.allocate(SELECT_SIZE * SELECT_SIZE);
1768017908 //static IntBuffer occlusionsizebuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
17681
- static java.nio.FloatBuffer occlusionsizebuffer = java.nio.FloatBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
17909
+ static java.nio.FloatBuffer occlusiondepthbuffer = java.nio.FloatBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
17910
+
17911
+ static IntBuffer occlusioncolorbuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
17912
+
1768217913 static BufferedImage bufimage = new BufferedImage(TEX_SIZE, TEX_SIZE, BufferedImage.TYPE_INT_RGB);
1768317914 static BufferedImage textest = new cBufferedImage(1, 1, BufferedImage.TYPE_INT_ARGB);
1768417915 static java.util.Vector<BufferedImage> billboards = new java.util.Vector<BufferedImage>();