Normand Briere
2019-05-01 25cef97465f0bfa8959663754e9243006324c81c
CameraPane.java
....@@ -86,12 +86,14 @@
8686 static boolean FULLSCREEN = false;
8787 static boolean SUPPORT = true;
8888 static boolean INERTIA = true;
89
-static boolean FAST = false;
89
+static boolean FAST = true; // false;
9090 static boolean SLOWPOSE = false;
9191 static boolean FOOTCONTACT = true;
9292
9393 static int tickcount = 0; // slow pose issue
9494
95
+static boolean BUTTONLESSWHEEL = false;
96
+static boolean ZOOMBOXMODE = false;
9597 static boolean BOXMODE = false;
9698 static boolean IMAGEFLIP = false;
9799 static boolean SMOOTHFOCUS = false;
....@@ -191,9 +193,43 @@
191193
192194 /// INTERFACE
193195
196
+ public javax.media.opengl.GL GetGL0()
197
+ {
198
+ return null;
199
+ }
200
+
201
+ public int GenList()
202
+ {
203
+ javax.media.opengl.GL gl = GetGL();
204
+ return gl.glGenLists(1);
205
+ }
206
+
207
+ public void NewList(int id)
208
+ {
209
+ javax.media.opengl.GL gl = GetGL();
210
+ gl.glNewList(id, gl.GL_COMPILE); //_AND_EXECUTE);
211
+ }
212
+
213
+ public void CallList(int id)
214
+ {
215
+ javax.media.opengl.GL gl = GetGL();
216
+ gl.glCallList(id);
217
+ }
218
+
219
+ public void EndList()
220
+ {
221
+ javax.media.opengl.GL gl = GetGL();
222
+ gl.glEndList();
223
+ }
224
+
194225 public boolean IsBoxMode()
195226 {
196227 return BOXMODE;
228
+ }
229
+
230
+ public boolean IsZoomBoxMode()
231
+ {
232
+ return ZOOMBOXMODE;
197233 }
198234
199235 public void ClearDepth()
....@@ -1059,7 +1095,336 @@
10591095 gl.glMatrixMode(gl.GL_MODELVIEW);
10601096 }
10611097
1098
+ public void DrawBox(cVector min, cVector max)
1099
+ {
1100
+ javax.media.opengl.GL gl = GetGL();
1101
+ gl.glBegin(gl.GL_LINES);
1102
+
1103
+ gl.glVertex3d(min.x, min.y, min.z);
1104
+ gl.glVertex3d(min.x, min.y, max.z);
1105
+ gl.glVertex3d(min.x, min.y, min.z);
1106
+ gl.glVertex3d(min.x, max.y, min.z);
1107
+ gl.glVertex3d(min.x, min.y, min.z);
1108
+ gl.glVertex3d(max.x, min.y, min.z);
1109
+
1110
+ gl.glVertex3d(max.x, max.y, max.z);
1111
+ gl.glVertex3d(min.x, max.y, max.z);
1112
+ gl.glVertex3d(max.x, max.y, max.z);
1113
+ gl.glVertex3d(max.x, min.y, max.z);
1114
+ gl.glVertex3d(max.x, max.y, max.z);
1115
+ gl.glVertex3d(max.x, max.y, min.z);
1116
+
1117
+ gl.glEnd();
1118
+ }
1119
+
1120
+ public void DrawGeometry(BoundaryRep bRep, boolean flipV, boolean selectmode)
1121
+ {
1122
+ int[] strips = bRep.getRawIndices();
1123
+
1124
+ javax.media.opengl.GL gl = GetGL();
1125
+
1126
+ // TRIANGLE STRIP ARRAY
1127
+ if (bRep.trimmed)
1128
+ {
1129
+ float[] v = bRep.getRawVertices();
1130
+ float[] n = bRep.getRawNormals();
1131
+ float[] c = bRep.getRawColors();
1132
+ float[] uv = bRep.getRawUVMap();
1133
+
1134
+ int count2 = 0;
1135
+ int count3 = 0;
1136
+
1137
+ if (n.length > 0)
1138
+ {
1139
+ for (int i = 0; i < strips.length; i++)
1140
+ {
1141
+ gl.glBegin(gl.GL_TRIANGLE_STRIP);
1142
+
1143
+ /*
1144
+ boolean locked = false;
1145
+ float eps = 0.1f;
1146
+ boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
1147
+
1148
+ int dot = 0;
1149
+
1150
+ if ((dot&1) == 0)
1151
+ dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
1152
+
1153
+ if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
1154
+ gl.glTexCoord2f((float) qv.s, (float) qv.t);
1155
+ else
1156
+ {
1157
+ locked = true;
1158
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1159
+ }
1160
+ //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
1161
+ gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
1162
+ if (hasnorm)
1163
+ {
1164
+ //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
1165
+ gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
1166
+ }
1167
+
1168
+ if ((dot&4) == 0)
1169
+ dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
1170
+
1171
+ if (wrap || !locked && (dot&8) != 0)
1172
+ gl.glTexCoord2f((float) rv.s, (float) rv.t);
1173
+ else
1174
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1175
+
1176
+ f.dot = dot;
1177
+ */
1178
+
1179
+ if (!selectmode)
1180
+ {
1181
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1182
+ {
1183
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1184
+ } else
1185
+ {
1186
+ gl.glNormal3f(0, 0, 1);
1187
+ }
1188
+
1189
+ if (c != null)
1190
+ //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
1191
+ {
1192
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1193
+ }
1194
+ }
1195
+ if (flipV)
1196
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1197
+ else
1198
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1199
+ //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
1200
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1201
+
1202
+ count2 += 2;
1203
+ count3 += 3;
1204
+ if (!selectmode)
1205
+ {
1206
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1207
+ {
1208
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1209
+ } else
1210
+ {
1211
+ gl.glNormal3f(0, 0, 1);
1212
+ }
1213
+ if (c != null)
1214
+ {
1215
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1216
+ }
1217
+ }
1218
+ if (flipV)
1219
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1220
+ else
1221
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1222
+ //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
1223
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1224
+
1225
+ count2 += 2;
1226
+ count3 += 3;
1227
+ for (int j = 0; j < strips[i] - 2; j++)
1228
+ {
1229
+ //gl.glTexCoord2d(...);
1230
+ if (!selectmode)
1231
+ {
1232
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1233
+ {
1234
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1235
+ } else
1236
+ {
1237
+ gl.glNormal3f(0, 0, 1);
1238
+ }
1239
+ if (c != null)
1240
+ {
1241
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1242
+ }
1243
+ }
1244
+
1245
+ if (flipV)
1246
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1247
+ else
1248
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1249
+ //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
1250
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1251
+ count2 += 2;
1252
+ count3 += 3;
1253
+ }
1254
+
1255
+ gl.glEnd();
1256
+ }
1257
+ }
1258
+
1259
+ assert count3 == v.length;
1260
+ }
1261
+ else // !trimmed
1262
+ {
1263
+ int count = 0;
1264
+ for (int i = 0; i < strips.length; i++)
1265
+ {
1266
+ gl.glBegin(gl.GL_TRIANGLE_STRIP);
1267
+
1268
+ Vertex p = bRep.GetVertex(bRep.indices[count++]);
1269
+ Vertex q = bRep.GetVertex(bRep.indices[count++]);
1270
+
1271
+ drawVertex(gl, p, flipV, selectmode);
1272
+ drawVertex(gl, q, flipV, selectmode);
1273
+
1274
+ for (int j = 0; j < strips[i] - 2; j++)
1275
+ {
1276
+ Vertex r = bRep.GetVertex(bRep.indices[count++]);
1277
+
1278
+ // if (j%2 == 0)
1279
+ // drawFace(p, q, r, display, null);
1280
+ // else
1281
+ // drawFace(p, r, q, display, null);
1282
+
1283
+ // p = q;
1284
+ // q = r;
1285
+ drawVertex(gl, r, flipV, selectmode);
1286
+ }
1287
+
1288
+ gl.glEnd();
1289
+ }
1290
+ }
1291
+ }
1292
+
1293
+ static cSpring.Point3D temp = new cSpring.Point3D();
1294
+ static cSpring.Point3D temp2 = new cSpring.Point3D();
1295
+ static cSpring.Point3D temp3 = new cSpring.Point3D();
1296
+
1297
+ public void DrawDynamicMesh(cMesh mesh)
1298
+ {
1299
+ GL gl = GetGL(); // getGL();
1300
+
1301
+ cSpring.PhysicsController3D Phys = mesh.Phys;
1302
+
1303
+ gl.glDisable(gl.GL_LIGHTING);
1304
+
1305
+ gl.glLineWidth(1);
1306
+ gl.glColor3f(1,1,1);
1307
+ gl.glBegin(gl.GL_LINES);
1308
+ double scale = 0;
1309
+ int count = 0;
1310
+ for (int s=0; s<Phys.allSprings.size(); s++)
1311
+ {
1312
+ cSpring.Spring spring = Phys.allSprings.get(s);
1313
+ if(s == 0)
1314
+ {
1315
+ //System.out.println(" spring : " + spring.a.position + "; " + spring.b.position);
1316
+ }
1317
+ if (mesh.showsprings)
1318
+ {
1319
+ temp.set(spring.a.position);
1320
+ temp.add(spring.b.position);
1321
+ temp.mul(0.5);
1322
+ temp2.set(spring.a.position);
1323
+ temp2.sub(spring.b.position);
1324
+ temp2.mul(spring.restLength/2);
1325
+ temp.sub(temp2);
1326
+ gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z);
1327
+ temp.add(temp2);
1328
+ temp.add(temp2);
1329
+ gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z);
1330
+ }
1331
+
1332
+ if (spring.isHandle)
1333
+ continue;
1334
+
1335
+ //if (scale < spring.restLength)
1336
+ scale += spring.restLength;
1337
+ count++;
1338
+ }
1339
+ gl.glEnd();
1340
+
1341
+ if (count == 0)
1342
+ scale = 0.01;
1343
+ else
1344
+ scale /= count * 3;
1345
+
1346
+ //scale = 0.25;
1347
+
1348
+ if (mesh.ShowInfo())
1349
+ {
1350
+ gl.glLineWidth(4);
1351
+ for (int s=0; s<Phys.allNodes.size(); s++)
1352
+ {
1353
+ cSpring.DynamicNode node = Phys.allNodes.get(s);
1354
+ if (node.mass == 0)
1355
+ continue;
1356
+
1357
+ int i = node.springs==null?-1:node.springs.size();
1358
+ gl.glColor3f((i>>2)&1,(i>>1)&1,i&1);
1359
+ //temp.set(node.springForce.x, node.springForce.y, node.springForce.z);
1360
+ //temp.normalize();
1361
+ //gl.glColor3d((temp.x+1)/2, (temp.y+1)/2, (temp.z+1)/2);
1362
+ gl.glBegin(gl.GL_LINES);
1363
+ gl.glVertex3d(node.position.x, node.position.y, node.position.z);
1364
+ //gl.glVertex3d(node.position.x + node.normal.x*scale, node.position.y + node.normal.y*scale, node.position.z + node.normal.z*scale);
1365
+ gl.glVertex3d(node.position.x + mesh.bRep.GetVertex(s).norm.x*scale,
1366
+ node.position.y + mesh.bRep.GetVertex(s).norm.y*scale,
1367
+ node.position.z + mesh.bRep.GetVertex(s).norm.z*scale);
1368
+ gl.glEnd();
1369
+ }
1370
+
1371
+ gl.glLineWidth(8);
1372
+ for (int s=0; s<Phys.allNodes.size(); s++)
1373
+ {
1374
+ cSpring.DynamicNode node = Phys.allNodes.get(s);
1375
+
1376
+ if (node.springs != null)
1377
+ {
1378
+ for (int i=0; i<node.springs.size(); i+=1)
1379
+ {
1380
+ cSpring.DynamicNode f = node.springs.get(i).GetOther(node);
1381
+
1382
+ int c = i+1;
1383
+ // c = node.springs.get(i).nbcopies;
1384
+
1385
+ gl.glColor3f((c>>2)&1,(c>>1)&1,c&1);
1386
+ gl.glBegin(gl.GL_LINES);
1387
+ gl.glVertex3d(node.position.x, node.position.y, node.position.z);
1388
+ gl.glVertex3d(f.position.x/3+node.position.x*2/3, f.position.y/3+node.position.y*2/3, f.position.z/3+node.position.z*2/3);
1389
+ gl.glEnd();
1390
+ }
1391
+ }
1392
+ }
1393
+
1394
+ gl.glLineWidth(1);
1395
+ }
1396
+
1397
+ gl.glEnable(gl.GL_LIGHTING);
1398
+ }
1399
+
10621400 /// INTERFACE
1401
+
1402
+ public void StartTriangles()
1403
+ {
1404
+ javax.media.opengl.GL gl = GetGL();
1405
+ gl.glBegin(gl.GL_TRIANGLES);
1406
+ }
1407
+
1408
+ public void EndTriangles()
1409
+ {
1410
+ GetGL().glEnd();
1411
+ }
1412
+
1413
+ void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean flipV, boolean selectmode)
1414
+ {
1415
+ if (!selectmode)
1416
+ {
1417
+ gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
1418
+ gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
1419
+
1420
+ if (flipV)
1421
+ gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
1422
+ else
1423
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1424
+ }
1425
+
1426
+ gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
1427
+ }
10631428
10641429 void SetColor(Object3D obj, Vertex p0)
10651430 {
....@@ -1254,12 +1619,12 @@
12541619 //col.getColorComponents(ColorSpace.getInstance(ColorSpace.CS_LINEAR_RGB), CameraPane.modelParams0);
12551620 if (!material.multiply)
12561621 {
1257
- display.color = color;
1622
+ display.color = material.color;
12581623 display.saturation = material.modulation;
12591624 }
12601625 else
12611626 {
1262
- display.color *= color*2;
1627
+ display.color *= material.color*2;
12631628 display.saturation *= material.modulation*2;
12641629 }
12651630
....@@ -1810,6 +2175,11 @@
18102175 public void ToggleBoxMode()
18112176 {
18122177 BOXMODE ^= true;
2178
+ }
2179
+
2180
+ public void ToggleZoomBoxMode()
2181
+ {
2182
+ ZOOMBOXMODE ^= true;
18132183 }
18142184
18152185 public void ToggleSmoothFocus()
....@@ -3838,6 +4208,7 @@
38384208
38394209 com.sun.opengl.util.texture.Texture CompressTexture2(String name)
38404210 {
4211
+ new Exception().printStackTrace();
38414212 System.exit(0);
38424213 com.sun.opengl.util.texture.Texture texture = null;
38434214
....@@ -12377,7 +12748,7 @@
1237712748 "MUL final.y, fragment.texcoord[0].x, c256;" +
1237812749 "FLR final.x, final.y;" +
1237912750 "SUB final.y, final.y, final.x;" +
12380
- "MUL final.x, final.x, c256i;" +
12751
+ //"MUL final.x, final.x, c256i;" +
1238112752 "MOV final.z, zero.x;" +
1238212753 "MOV final.a, one.w;":""
1238312754 ) +
....@@ -12385,7 +12756,7 @@
1238512756 "MUL final.y, fragment.texcoord[0].y, c256;" +
1238612757 "FLR final.x, final.y;" +
1238712758 "SUB final.y, final.y, final.x;" +
12388
- "MUL final.x, final.x, c256i;" +
12759
+ //"MUL final.x, final.x, c256i;" +
1238912760 "MOV final.z, zero.x;" +
1239012761 "MOV final.a, one.w;":""
1239112762 ) +
....@@ -13165,6 +13536,7 @@
1316513536
1316613537 //System.err.println("Dtime = " + Dtime + "; units = " + e.getUnitsToScroll() + "; ratio (units/ms) = " + ratio);
1316713538
13539
+ if (BUTTONLESSWHEEL)
1316813540 if (Math.abs(ratio) < 0.1 || Math.abs(Dtime) == 0) // < 30)
1316913541 {
1317013542 return;
....@@ -13173,7 +13545,7 @@
1317313545 boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
1317413546
1317513547 // TIMER
13176
- if (!wheeltimer.isRunning() && e.getModifiersEx() == 0 && !capsLocked) // VR
13548
+ if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !capsLocked) // VR
1317713549 {
1317813550 keepboxmode = BOXMODE;
1317913551 keepsupport = SUPPORT;
....@@ -13390,11 +13762,11 @@
1339013762
1339113763 public void mouseDragged(MouseEvent e)
1339213764 {
13765
+ //System.out.println("mouseDragged: " + e);
1339313766 if (isRenderer)
1339413767 movingcamera = true;
1339513768 //if (drawing)
1339613769 //return;
13397
- //System.out.println("mouseDragged: " + e);
1339813770 if ((e.getModifiersEx() & CTRL) != 0
1339913771 || (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
1340013772 {
....@@ -13575,6 +13947,7 @@
1357513947
1357613948 public void run()
1357713949 {
13950
+ new Exception().printStackTrace();
1357813951 System.exit(0);
1357913952 for (;;)
1358013953 {
....@@ -13929,7 +14302,6 @@
1392914302 public void mouseMoved(MouseEvent e)
1393014303 {
1393114304 //System.out.println("mouseMoved: " + e);
13932
-
1393314305 if (isRenderer)
1393414306 return;
1393514307
....@@ -14742,8 +15114,9 @@
1474215114
1474315115 protected void processMouseMotionEvent(MouseEvent e)
1474415116 {
14745
- //System.out.println("processMouseMotionEvent: " + mouseMode);
14746
- if (e.getButton() == MouseEvent.NOBUTTON && (mouseMode & SELECT) == 0)
15117
+ //System.out.println("processMouseMotionEvent: " + mouseMode + " " + e.getModifiers() + " " + e.getModifiersEx() + " " + e.getButton());
15118
+ //if (e.getButton() == MouseEvent.NOBUTTON && (mouseMode & SELECT) == 0)
15119
+ if ((e.getModifiers() & MouseEvent.BUTTON1_MASK) == 0 && (mouseMode & SELECT) == 0)
1474715120 {
1474815121 mouseMoved(e);
1474915122 } else
....@@ -14773,6 +15146,7 @@
1477315146
1477415147 void SelectParent()
1477515148 {
15149
+ new Exception().printStackTrace();
1477615150 System.exit(0);
1477715151 Composite group = (Composite) object;
1477815152 java.util.Vector selectees = new java.util.Vector(group.selection);
....@@ -14796,6 +15170,7 @@
1479615170
1479715171 void SelectChildren()
1479815172 {
15173
+ new Exception().printStackTrace();
1479915174 System.exit(0);
1480015175 /*
1480115176 Composite group = (Composite) object;
....@@ -15909,6 +16284,7 @@
1590916284 {
1591016285 if (!selection)
1591116286 {
16287
+ new Exception().printStackTrace();
1591216288 System.exit(0);
1591316289 return;
1591416290 }
....@@ -16695,10 +17071,11 @@
1669517071 static IntBuffer textbuffer = null; // IntBuffer.allocate(TEXT_WIDTH*8*8 * TEXT_HEIGHT);
1669617072 // Depth buffer format
1669717073 //private int depth_format;
16698
- static public void NextIndex(Object3D o, GL gl)
17074
+
17075
+ public void NextIndex()
1669917076 {
1670017077 indexcount+=16;
16701
- gl.glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0);
17078
+ GetGL().glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0);
1670217079 //objects[indexcount] = o;
1670317080 //System.out.println("indexcount = " + indexcount);
1670417081 }