.. | .. |
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31 | 31 | |
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32 | 32 | import gleem.linalg.Mat4f; |
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33 | 33 | |
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34 | | -class CameraPane extends GLCanvas implements Runnable, GLEventListener, ActionListener, MouseWheelListener, MouseMotionListener, MouseListener, KeyListener |
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| 34 | +class CameraPane extends GLCanvas implements iCameraPane, Runnable, GLEventListener, ActionListener, MouseWheelListener, MouseMotionListener, MouseListener, KeyListener |
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35 | 35 | { |
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| 36 | + static cMaterial[] materialstack = new cMaterial[65536]; |
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| 37 | + static boolean[] selectedstack = new boolean[65536]; |
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| 38 | + static int materialdepth = 0; |
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| 39 | + |
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36 | 40 | static boolean DEBUG = false; |
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37 | 41 | static boolean FRUSTUM = false; // still bogus true; // frustum culling |
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38 | 42 | |
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.. | .. |
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42 | 46 | |
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43 | 47 | static int STEP = 1; |
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44 | 48 | |
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45 | | - static boolean ONESTEP = false; // do LIVE once |
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46 | | - |
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47 | | - /** |
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48 | | - * @return the LIVE |
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49 | | - */ |
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50 | | - public static boolean isLIVE() |
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51 | | - { |
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52 | | - return LIVE || ONESTEP; |
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53 | | - } |
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54 | | - |
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55 | | - /** |
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56 | | - * @param aLIVE the LIVE to set |
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57 | | - */ |
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58 | | - public static void setLIVE(boolean aLIVE) |
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59 | | - { |
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60 | | - LIVE = aLIVE; |
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61 | | - } |
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62 | | - |
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63 | | - /*static*/ boolean CULLFACE = false; // true; |
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| 49 | + /*static*/ private boolean CULLFACE = false; // true; |
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64 | 50 | /*static*/ boolean NEAREST = false; // true; |
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65 | 51 | /*static*/ boolean WIREFRAME = false; // true; |
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66 | 52 | |
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.. | .. |
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97 | 83 | |
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98 | 84 | static boolean textureon = true; |
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99 | 85 | static boolean LOCALTRANSFORM = false; |
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100 | | -private static boolean LIVE = false; |
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101 | 86 | static boolean FULLSCREEN = false; |
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102 | 87 | static boolean SUPPORT = true; |
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103 | | -static boolean CROWD = false; |
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104 | 88 | static boolean INERTIA = true; |
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105 | | -static boolean FAST = false; |
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| 89 | +static boolean FAST = true; // false; |
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106 | 90 | static boolean SLOWPOSE = false; |
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107 | 91 | static boolean FOOTCONTACT = true; |
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108 | 92 | |
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109 | 93 | static int tickcount = 0; // slow pose issue |
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110 | 94 | |
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| 95 | +static boolean BUTTONLESSWHEEL = false; |
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| 96 | +static boolean ZOOMBOXMODE = false; |
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111 | 97 | static boolean BOXMODE = false; |
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112 | 98 | static boolean IMAGEFLIP = false; |
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113 | 99 | static boolean SMOOTHFOCUS = false; |
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.. | .. |
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165 | 151 | defaultcaps.setAccumBlueBits(16); |
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166 | 152 | defaultcaps.setAccumAlphaBits(16); |
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167 | 153 | } |
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168 | | - static CameraPane theRenderer; |
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169 | | - |
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| 154 | + |
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170 | 155 | void SetAsGLRenderer(boolean b) |
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171 | 156 | { |
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172 | 157 | isRenderer = b; |
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173 | | - theRenderer = this; |
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| 158 | + Globals.theRenderer = this; |
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174 | 159 | } |
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175 | 160 | |
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176 | 161 | CameraPane(Object3D o, Camera cam, boolean withcontext) |
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.. | .. |
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206 | 191 | return CURRENTANTIALIAS > 0; |
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207 | 192 | } |
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208 | 193 | |
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209 | | - void ClearDepth() |
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| 194 | + /// INTERFACE |
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| 195 | + |
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| 196 | + public javax.media.opengl.GL GetGL0() |
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| 197 | + { |
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| 198 | + return null; |
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| 199 | + } |
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| 200 | + |
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| 201 | + public int GenList() |
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| 202 | + { |
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| 203 | + javax.media.opengl.GL gl = GetGL(); |
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| 204 | + return gl.glGenLists(1); |
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| 205 | + } |
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| 206 | + |
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| 207 | + public void NewList(int id) |
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| 208 | + { |
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| 209 | + javax.media.opengl.GL gl = GetGL(); |
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| 210 | + gl.glNewList(id, gl.GL_COMPILE); //_AND_EXECUTE); |
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| 211 | + } |
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| 212 | + |
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| 213 | + public void CallList(int id) |
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| 214 | + { |
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| 215 | + javax.media.opengl.GL gl = GetGL(); |
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| 216 | + gl.glCallList(id); |
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| 217 | + } |
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| 218 | + |
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| 219 | + public void EndList() |
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| 220 | + { |
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| 221 | + javax.media.opengl.GL gl = GetGL(); |
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| 222 | + gl.glEndList(); |
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| 223 | + } |
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| 224 | + |
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| 225 | + public boolean IsBoxMode() |
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| 226 | + { |
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| 227 | + return BOXMODE; |
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| 228 | + } |
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| 229 | + |
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| 230 | + public boolean IsZoomBoxMode() |
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| 231 | + { |
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| 232 | + return ZOOMBOXMODE; |
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| 233 | + } |
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| 234 | + |
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| 235 | + public void ClearDepth() |
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210 | 236 | { |
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211 | 237 | GetGL().glClear(GetGL().GL_DEPTH_BUFFER_BIT); |
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212 | 238 | } |
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213 | 239 | |
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214 | | - void DepthTest(boolean depthtest) |
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| 240 | + public void DepthTest(boolean depthtest) |
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215 | 241 | { |
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216 | 242 | if (depthtest) |
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217 | 243 | GetGL().glDepthFunc(GL.GL_LEQUAL); |
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.. | .. |
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219 | 245 | GetGL().glDepthFunc(GL.GL_ALWAYS); |
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220 | 246 | } |
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221 | 247 | |
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222 | | - void DepthWrite(boolean depthwrite) |
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| 248 | + public void DepthWrite(boolean depthwrite) |
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223 | 249 | { |
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224 | 250 | if (depthwrite) |
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225 | 251 | GetGL().glDepthMask(true); |
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.. | .. |
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227 | 253 | GetGL().glDepthMask(false); |
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228 | 254 | } |
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229 | 255 | |
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230 | | - void BackFaceCull(boolean bfc) |
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| 256 | + public void BackFaceCull(boolean bfc) |
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231 | 257 | { |
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232 | 258 | if (bfc) |
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233 | 259 | GetGL().glEnable(GetGL().GL_CULL_FACE); |
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234 | 260 | else |
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235 | 261 | GetGL().glDisable(GetGL().GL_CULL_FACE); |
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| 262 | + } |
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| 263 | + |
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| 264 | + public boolean BackFaceCullMode() |
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| 265 | + { |
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| 266 | + return this.CULLFACE; |
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| 267 | + } |
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| 268 | + |
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| 269 | + public boolean IsAmbientOcclusionOn() |
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| 270 | + { |
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| 271 | + return this.ambientOcclusion; |
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| 272 | + } |
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| 273 | + |
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| 274 | + public boolean IsDebugSelection() |
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| 275 | + { |
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| 276 | + return DEBUG_SELECTION; |
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| 277 | + } |
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| 278 | + |
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| 279 | + public boolean IsFrozen() |
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| 280 | + { |
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| 281 | + boolean selectmode = this.DrawMode() == SELECTION || this.IsDebugSelection(); |
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| 282 | + |
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| 283 | + return !selectmode && cameracount == 0; // != 0; |
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| 284 | + } |
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| 285 | + |
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| 286 | + // Currently in Globals |
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| 287 | + public int DrawMode() |
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| 288 | + { |
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| 289 | + return Globals.DrawMode(); |
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| 290 | + } |
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| 291 | + |
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| 292 | + public Camera EyeCamera() |
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| 293 | + { |
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| 294 | + return eyeCamera; |
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| 295 | + } |
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| 296 | + |
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| 297 | + public Camera LightCamera() |
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| 298 | + { |
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| 299 | + return lightCamera; |
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| 300 | + } |
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| 301 | + |
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| 302 | + public Camera ManipCamera() |
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| 303 | + { |
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| 304 | + return manipCamera; |
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| 305 | + } |
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| 306 | + |
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| 307 | + public Camera RenderCamera() |
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| 308 | + { |
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| 309 | + return renderCamera; |
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| 310 | + } |
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| 311 | + |
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| 312 | + public Camera[] Cameras() |
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| 313 | + { |
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| 314 | + return cameras; |
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| 315 | + } |
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| 316 | + |
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| 317 | + public void PushMaterial(Object3D obj, boolean selected) |
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| 318 | + { |
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| 319 | + CameraPane display = this; |
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| 320 | + javax.media.opengl.GL gl = display.GetGL(); |
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| 321 | + cMaterial material = obj.material; |
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| 322 | + |
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| 323 | + if (material != null) |
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| 324 | + { |
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| 325 | + materialstack[materialdepth] = material; |
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| 326 | + selectedstack[materialdepth] = selected; |
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| 327 | + cStatic.objectstack[materialdepth++] = obj; |
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| 328 | + //System.out.println("material " + material); |
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| 329 | + //Applet3D.tracein(this, selected); |
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| 330 | + display.vector2buffer = obj.projectedVertices; |
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| 331 | + if (obj instanceof Camera) |
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| 332 | + { |
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| 333 | + display.options1[0] = material.shift; |
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| 334 | + //System.out.println("shift " + material.shift); |
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| 335 | + display.options1[1] = material.lightarea; |
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| 336 | + display.options1[2] = material.shadowbias; |
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| 337 | + display.options1[3] = material.aniso; |
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| 338 | + display.options1[4] = material.anisoV; |
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| 339 | + display.options2[0] = material.opacity; |
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| 340 | + display.options2[1] = material.diffuse; |
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| 341 | + display.options2[2] = material.factor; |
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| 342 | + |
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| 343 | + cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3); |
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| 344 | + display.options4[0] = material.cameralight/0.2f; |
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| 345 | + display.options4[1] = material.subsurface; |
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| 346 | + display.options4[2] = material.sheen; |
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| 347 | + |
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| 348 | + // if (display.CURRENTANTIALIAS > 0) |
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| 349 | + // display.options3[3] /= 4; |
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| 350 | + |
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| 351 | + /* |
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| 352 | + System.out.println("Focus = " + display.options1[0]); |
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| 353 | + System.out.println("Aperture = " + display.options1[1]); |
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| 354 | + System.out.println("ShadowBlur = " + display.options1[2]); |
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| 355 | + System.out.println("Antialiasing = " + display.options1[3]); |
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| 356 | + System.out.println("Fog = " + display.options2[0]); |
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| 357 | + System.out.println("Intensity = " + display.options2[1]); |
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| 358 | + System.out.println("Elevation = " + display.options2[2]); |
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| 359 | + /**/ |
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| 360 | + } else |
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| 361 | + { |
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| 362 | + DrawMaterial(material, selected); |
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| 363 | + } |
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| 364 | + } else |
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| 365 | + { |
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| 366 | + if (selected && CameraPane.flash) |
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| 367 | + { |
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| 368 | + display.modelParams4[1] = 100; |
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| 369 | + gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0); |
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| 370 | + } |
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| 371 | + } |
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| 372 | + } |
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| 373 | + |
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| 374 | + public void PushMaterial2(Object3D obj, boolean selected) |
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| 375 | + { |
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| 376 | + CameraPane display = this; |
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| 377 | + cMaterial material = obj.material; |
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| 378 | + |
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| 379 | + if (material != null) |
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| 380 | + { |
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| 381 | + materialstack[materialdepth] = material; |
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| 382 | + selectedstack[materialdepth] = selected; |
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| 383 | + cStatic.objectstack[materialdepth++] = obj; |
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| 384 | + //System.out.println("material " + material); |
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| 385 | + //Applet3D.tracein("selected ", selected); |
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| 386 | + display.vector2buffer = obj.projectedVertices; |
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| 387 | + display.DrawMaterial(material, selected); |
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| 388 | + } |
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| 389 | + } |
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| 390 | + |
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| 391 | + public void PopMaterial(Object3D obj, boolean selected) |
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| 392 | + { |
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| 393 | + CameraPane display = this; |
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| 394 | + javax.media.opengl.GL gl = display.GetGL(); |
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| 395 | + cMaterial material = obj.material; |
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| 396 | + |
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| 397 | + //if (parent != null && parent.GetMaterial() != null) |
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| 398 | + // parent.GetMaterial().Draw(display, parent.IsSelected(this)); |
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| 399 | + if (material != null) |
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| 400 | + { |
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| 401 | + materialdepth -= 1; |
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| 402 | + if (materialdepth > 0) |
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| 403 | + { |
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| 404 | + display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices; |
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| 405 | + display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]); |
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| 406 | + } |
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| 407 | + //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???"); |
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| 408 | + } else if (selected && CameraPane.flash && obj.GetMaterial() != null) |
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| 409 | + { |
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| 410 | + display.modelParams4[1] = obj.GetMaterial().cameralight; |
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| 411 | + gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0); |
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| 412 | + } |
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| 413 | + } |
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| 414 | + |
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| 415 | + public void PopMaterial2(Object3D obj) |
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| 416 | + { |
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| 417 | + CameraPane display = this; |
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| 418 | + cMaterial material = obj.material; |
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| 419 | + |
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| 420 | + if (material != null) |
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| 421 | + { |
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| 422 | + materialdepth -= 1; |
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| 423 | + if (materialdepth > 0) |
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| 424 | + { |
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| 425 | + display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices; |
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| 426 | + display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]); |
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| 427 | + } |
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| 428 | + //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???"); |
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| 429 | + //else |
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| 430 | + //material.Draw(display, false); |
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| 431 | + } |
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| 432 | + } |
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| 433 | + |
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| 434 | + public void DrawFace(Object3D obj, Vertex pv, Vertex qv, Vertex rv, Face face) |
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| 435 | + { |
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| 436 | + CameraPane display = this; |
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| 437 | + |
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| 438 | + if (pv.y == -10000 || |
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| 439 | + qv.y == -10000 || |
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| 440 | + rv.y == -10000) |
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| 441 | + return; |
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| 442 | + |
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| 443 | +// float b = f.nbiterations & 1; |
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| 444 | +// float g = (f.nbiterations>>1) & 1; |
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| 445 | +// float r = (f.nbiterations>>2) & 1; |
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| 446 | +// |
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| 447 | +// //if (f.weight == 10000) |
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| 448 | +// //{ |
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| 449 | +// // r = 1; g = b = 0; |
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| 450 | +// //} |
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| 451 | +// //else |
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| 452 | +// //{ |
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| 453 | +// // assert(f.weight < 10000); |
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| 454 | +// r = g = b = (float)bRep.FaceWeight(f)*100; |
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| 455 | +// if (r<0) |
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| 456 | +// assert(r>=0); |
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| 457 | +// //} |
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| 458 | + |
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| 459 | + javax.media.opengl.GL gl = display.GetGL(); |
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| 460 | + |
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| 461 | + boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection(); |
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| 462 | + |
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| 463 | + //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv); |
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| 464 | + if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0) |
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| 465 | + { |
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| 466 | + //gl.glBegin(gl.GL_TRIANGLES); |
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| 467 | + boolean hasnorm = pv.norm != null; // && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0); |
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| 468 | + if (!hasnorm) |
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| 469 | + { |
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| 470 | + // System.out.println("FUCK!!"); |
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| 471 | + LA.vecSub(pv/*.pos*/, qv/*.pos*/, obj.v0); |
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| 472 | + LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1); |
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| 473 | + LA.vecCross(obj.v0, obj.v1, obj.v2); |
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| 474 | + LA.vecNormalize(obj.v2); |
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| 475 | + gl.glNormal3f((float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z); |
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| 476 | + } |
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| 477 | + |
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| 478 | + // P |
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| 479 | + float x = (float)pv.x; |
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| 480 | + float y = (float)pv.y; |
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| 481 | + float z = (float)pv.z; |
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| 482 | + |
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| 483 | + if (hasnorm) |
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| 484 | + { |
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| 485 | +// if (!pv.norm.normalized()) |
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| 486 | +// assert(pv.norm.normalized()); |
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| 487 | + |
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| 488 | + //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z); |
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| 489 | + float nx = (float)pv.norm.x; |
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| 490 | + float ny = (float)pv.norm.y; |
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| 491 | + float nz = (float)pv.norm.z; |
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| 492 | + |
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| 493 | + x += nx * obj.NORMALPUSH; |
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| 494 | + y += ny * obj.NORMALPUSH; |
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| 495 | + z += nz * obj.NORMALPUSH; |
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| 496 | + |
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| 497 | + gl.glNormal3f(nx, ny, nz); |
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| 498 | + } |
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| 499 | + gl.glColor4f(pv.AO, pv.AO, pv.AO, 1); |
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| 500 | + SetColor(obj, pv); |
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| 501 | + //gl.glColor4f(r, g, b, 1); |
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| 502 | + //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1); |
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| 503 | + if (obj.flipV) |
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| 504 | + gl.glTexCoord2f((float) pv.s, 1-(float) pv.t); |
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| 505 | + else |
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| 506 | + gl.glTexCoord2f((float) pv.s, (float) pv.t); |
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| 507 | + //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z); |
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| 508 | + |
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| 509 | + gl.glVertex3f(x, y, z); |
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| 510 | + |
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| 511 | + // Q |
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| 512 | + x = (float)qv.x; |
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| 513 | + y = (float)qv.y; |
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| 514 | + z = (float)qv.z; |
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| 515 | + |
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| 516 | +// Print(pv); |
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| 517 | + if (hasnorm) |
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| 518 | + { |
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| 519 | +// assert(qv.norm.normalized()); |
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| 520 | + //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z); |
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| 521 | + float nx = (float)qv.norm.x; |
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| 522 | + float ny = (float)qv.norm.y; |
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| 523 | + float nz = (float)qv.norm.z; |
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| 524 | + |
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| 525 | + x += nx * obj.NORMALPUSH; |
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| 526 | + y += ny * obj.NORMALPUSH; |
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| 527 | + z += nz * obj.NORMALPUSH; |
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| 528 | + |
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| 529 | + gl.glNormal3f(nx, ny, nz); |
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| 530 | + } |
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| 531 | + //System.out.println("vertexq = " + qv.s + ", " + qv.t); |
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| 532 | + // boolean locked = false; |
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| 533 | + // float eps = 0.1f; |
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| 534 | + // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice |
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| 535 | + |
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| 536 | + // int dot = 0; //*/ (int)f.dot; |
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| 537 | + |
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| 538 | + // if ((dot&1) == 0) |
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| 539 | + // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1; |
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| 540 | + |
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| 541 | + // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) |
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| 542 | + if (obj.flipV) |
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| 543 | + gl.glTexCoord2f((float) qv.s, 1-(float) qv.t); |
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| 544 | + else |
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| 545 | + gl.glTexCoord2f((float) qv.s, (float) qv.t); |
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| 546 | + // else |
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| 547 | + // { |
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| 548 | + // locked = true; |
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| 549 | + // gl.glTexCoord2f((float) pv.s, (float) pv.t); |
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| 550 | + // } |
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| 551 | + gl.glColor4f(qv.AO, qv.AO, qv.AO, 1); |
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| 552 | + SetColor(obj, qv); |
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| 553 | + |
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| 554 | + gl.glVertex3f(x, y, z); |
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| 555 | + //gl.glColor4f(r, g, b, 1); |
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| 556 | + //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1); |
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| 557 | + //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z); |
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| 558 | +// Print(qv); |
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| 559 | + |
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| 560 | + // R |
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| 561 | + x = (float)rv.x; |
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| 562 | + y = (float)rv.y; |
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| 563 | + z = (float)rv.z; |
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| 564 | + |
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| 565 | + if (hasnorm) |
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| 566 | + { |
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| 567 | +// assert(rv.norm.normalized()); |
---|
| 568 | + //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z); |
---|
| 569 | + float nx = (float)rv.norm.x; |
---|
| 570 | + float ny = (float)rv.norm.y; |
---|
| 571 | + float nz = (float)rv.norm.z; |
---|
| 572 | + |
---|
| 573 | + x += nx * obj.NORMALPUSH; |
---|
| 574 | + y += ny * obj.NORMALPUSH; |
---|
| 575 | + z += nz * obj.NORMALPUSH; |
---|
| 576 | + |
---|
| 577 | + gl.glNormal3f(nx, ny, nz); |
---|
| 578 | + } |
---|
| 579 | + |
---|
| 580 | + // if ((dot&4) == 0) |
---|
| 581 | + // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4; |
---|
| 582 | + |
---|
| 583 | + // if (wrap || !locked && (dot&8) != 0) |
---|
| 584 | + if (obj.flipV) |
---|
| 585 | + gl.glTexCoord2f((float) rv.s, 1-(float) rv.t); |
---|
| 586 | + else |
---|
| 587 | + gl.glTexCoord2f((float) rv.s, (float) rv.t); |
---|
| 588 | + // else |
---|
| 589 | + // gl.glTexCoord2f((float) pv.s, (float) pv.t); |
---|
| 590 | + |
---|
| 591 | + // f.dot = dot; |
---|
| 592 | + |
---|
| 593 | + gl.glColor4f(rv.AO, rv.AO, rv.AO, 1); |
---|
| 594 | + SetColor(obj, rv); |
---|
| 595 | + //gl.glColor4f(r, g, b, 1); |
---|
| 596 | + //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1); |
---|
| 597 | + //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z); |
---|
| 598 | + gl.glVertex3f(x, y, z); |
---|
| 599 | +// Print(rv); |
---|
| 600 | + //gl.glEnd(); |
---|
| 601 | + } |
---|
| 602 | + else |
---|
| 603 | + { |
---|
| 604 | + gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z); |
---|
| 605 | + gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z); |
---|
| 606 | + gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z); |
---|
| 607 | + |
---|
| 608 | + } |
---|
| 609 | + |
---|
| 610 | + if (false) // (attributes & WIREFRAME) != 0) |
---|
| 611 | + { |
---|
| 612 | + gl.glDisable(gl.GL_LIGHTING); |
---|
| 613 | + |
---|
| 614 | + gl.glBegin(gl.GL_LINE_LOOP); |
---|
| 615 | + gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z); |
---|
| 616 | + gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z); |
---|
| 617 | + gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z); |
---|
| 618 | + gl.glEnd(); |
---|
| 619 | + |
---|
| 620 | + gl.glEnable(gl.GL_LIGHTING); |
---|
| 621 | + } |
---|
| 622 | + } |
---|
| 623 | + |
---|
| 624 | + /** |
---|
| 625 | + * <code>draw</code> renders a <code>TriMesh</code> object including |
---|
| 626 | + * it's normals, colors, textures and vertices. |
---|
| 627 | + * |
---|
| 628 | + * @see Renderer#draw(TriMesh) |
---|
| 629 | + * @param tris |
---|
| 630 | + * the mesh to render. |
---|
| 631 | + */ |
---|
| 632 | + public void DrawParticles(TriMesh geo, Object3D shape, boolean selected, boolean rotate) // TriMesh tris) |
---|
| 633 | + { |
---|
| 634 | + CameraPane display = this; |
---|
| 635 | + |
---|
| 636 | + float r = display.modelParams0[0]; |
---|
| 637 | + float g = display.modelParams0[1]; |
---|
| 638 | + float b = display.modelParams0[2]; |
---|
| 639 | + float opacity = display.modelParams5[1]; |
---|
| 640 | + |
---|
| 641 | + //final GL gl = GLU.getCurrentGL(); |
---|
| 642 | + GL gl = display.GetGL(); // getGL(); |
---|
| 643 | + |
---|
| 644 | + FloatBuffer vertBuf = geo.vertBuf; |
---|
| 645 | + |
---|
| 646 | + int v = vertBuf.capacity(); |
---|
| 647 | + |
---|
| 648 | + int count = 0; |
---|
| 649 | + |
---|
| 650 | + boolean cf = gl.glIsEnabled(gl.GL_CULL_FACE); |
---|
| 651 | + gl.glEnable(gl.GL_CULL_FACE); |
---|
| 652 | + // gl.glScalef(1.0f/1024,1.0f/1024,1.0f/1024); |
---|
| 653 | + for (int i=0; i<v/3; i++) |
---|
| 654 | + { |
---|
| 655 | + int index3 = i*3; |
---|
| 656 | + |
---|
| 657 | + if (geo.sizeBuf.get(index3+1) == 0) |
---|
| 658 | + continue; |
---|
| 659 | + |
---|
| 660 | + count++; |
---|
| 661 | + |
---|
| 662 | + int index4 = i*4; |
---|
| 663 | + |
---|
| 664 | + float tx = vertBuf.get(index3); |
---|
| 665 | + float ty = vertBuf.get(index3+1); |
---|
| 666 | + float tz = vertBuf.get(index3+2); |
---|
| 667 | + |
---|
| 668 | + // if (tx == 0 && ty == 0 && tz == 0) |
---|
| 669 | + // continue; |
---|
| 670 | + |
---|
| 671 | + gl.glMatrixMode(gl.GL_TEXTURE); |
---|
| 672 | + gl.glPushMatrix(); |
---|
| 673 | + |
---|
| 674 | + float[] texmat = geo.texmat; |
---|
| 675 | + texmat[12] = texmat[13] = texmat[14] = i; |
---|
| 676 | + |
---|
| 677 | + gl.glMultMatrixf(texmat, 0); |
---|
| 678 | + |
---|
| 679 | + gl.glMatrixMode(gl.GL_MODELVIEW); |
---|
| 680 | + gl.glPushMatrix(); |
---|
| 681 | + |
---|
| 682 | + gl.glTranslatef(tx,ty,tz); |
---|
| 683 | + |
---|
| 684 | + if (rotate) |
---|
| 685 | + gl.glRotatef(i, 0, 1, 0); |
---|
| 686 | + |
---|
| 687 | + float size = geo.sizeBuf.get(index3) / 100; |
---|
| 688 | + gl.glScalef(size,size,size); |
---|
| 689 | + |
---|
| 690 | + float cr = geo.colorBuf.get(index4); |
---|
| 691 | + float cg = geo.colorBuf.get(index4+1); |
---|
| 692 | + float cb = geo.colorBuf.get(index4+2); |
---|
| 693 | + float ca = geo.colorBuf.get(index4+3); |
---|
| 694 | + |
---|
| 695 | + display.modelParams0[0] = r * cr; |
---|
| 696 | + display.modelParams0[1] = g * cg; |
---|
| 697 | + display.modelParams0[2] = b * cb; |
---|
| 698 | + |
---|
| 699 | + display.modelParams5[1] = opacity * ca; |
---|
| 700 | + |
---|
| 701 | + gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0); |
---|
| 702 | + gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0); |
---|
| 703 | + |
---|
| 704 | + RandomNode.globalseed = (int)geo.sizeBuf.get(index3+2); // i; |
---|
| 705 | + RandomNode.globalseed2 = RandomNode.globalseed; |
---|
| 706 | + |
---|
| 707 | +// gl.glColor4f(cr,cg,cb,ca); |
---|
| 708 | + // gl.glScalef(1024/16,1024/16,1024/16); |
---|
| 709 | + shape.Draw/*Node*/(display,null,selected,false); // blocked |
---|
| 710 | + // gl.glScalef(16.0f/1024,16.0f/1024,16.0f/1024); |
---|
| 711 | + //gl.glTranslatef(-tx,-ty,-tz); |
---|
| 712 | + gl.glPopMatrix(); |
---|
| 713 | + |
---|
| 714 | + gl.glMatrixMode(gl.GL_TEXTURE); |
---|
| 715 | + gl.glPopMatrix(); |
---|
| 716 | + } |
---|
| 717 | + // gl.glScalef(1024,1024,1024); |
---|
| 718 | + if (!cf) |
---|
| 719 | + gl.glDisable(gl.GL_CULL_FACE); |
---|
| 720 | + |
---|
| 721 | + display.modelParams0[0] = r; |
---|
| 722 | + display.modelParams0[1] = g; |
---|
| 723 | + display.modelParams0[2] = b; |
---|
| 724 | + |
---|
| 725 | + display.modelParams5[1] = opacity; |
---|
| 726 | + |
---|
| 727 | + gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0); |
---|
| 728 | + gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0); |
---|
| 729 | + |
---|
| 730 | + gl.glMatrixMode(gl.GL_MODELVIEW); |
---|
| 731 | + |
---|
| 732 | +// System.err.println("total = " + v/3 + "; displayed = " + count); |
---|
| 733 | + if (true) |
---|
| 734 | + return; |
---|
| 735 | + |
---|
| 736 | +//// if (!tris.predraw(this)) |
---|
| 737 | +//// { |
---|
| 738 | +//// return; |
---|
| 739 | +//// } |
---|
| 740 | +//// if (Debug.stats) |
---|
| 741 | +//// { |
---|
| 742 | +//// StatCollector.addStat(StatType.STAT_TRIANGLE_COUNT, tris.getTriangleCount()); |
---|
| 743 | +//// StatCollector.addStat(StatType.STAT_VERTEX_COUNT, tris.getVertexCount()); |
---|
| 744 | +//// StatCollector.addStat(StatType.STAT_GEOM_COUNT, 1); |
---|
| 745 | +//// } |
---|
| 746 | +//// |
---|
| 747 | +//// if (tris.getDisplayListID() != -1) |
---|
| 748 | +//// { |
---|
| 749 | +//// renderDisplayList(tris); |
---|
| 750 | +//// return; |
---|
| 751 | +//// } |
---|
| 752 | +//// |
---|
| 753 | +//// if (!generatingDisplayList) |
---|
| 754 | +//// { |
---|
| 755 | +//// applyStates(tris.states, tris); |
---|
| 756 | +//// } |
---|
| 757 | +//// if (Debug.stats) |
---|
| 758 | +//// { |
---|
| 759 | +//// StatCollector.startStat(StatType.STAT_RENDER_TIMER); |
---|
| 760 | +//// } |
---|
| 761 | +//// boolean transformed = doTransforms(tris); |
---|
| 762 | +// |
---|
| 763 | +// int glMode = GL.GL_TRIANGLES; |
---|
| 764 | +// switch (getMode()) |
---|
| 765 | +// { |
---|
| 766 | +// case Triangles: |
---|
| 767 | +// glMode = GL.GL_TRIANGLES; |
---|
| 768 | +// break; |
---|
| 769 | +// case Strip: |
---|
| 770 | +// glMode = GL.GL_TRIANGLE_STRIP; |
---|
| 771 | +// break; |
---|
| 772 | +// case Fan: |
---|
| 773 | +// glMode = GL.GL_TRIANGLE_FAN; |
---|
| 774 | +// break; |
---|
| 775 | +// } |
---|
| 776 | +// |
---|
| 777 | +// if (!predrawGeometry(gl)) |
---|
| 778 | +// { |
---|
| 779 | +// // make sure only the necessary indices are sent through on old |
---|
| 780 | +// // cards. |
---|
| 781 | +// IntBuffer indices = this.getIndexBuffer(); |
---|
| 782 | +// if (indices == null) |
---|
| 783 | +// { |
---|
| 784 | +// logger.severe("missing indices on geometry object: " + this.toString()); |
---|
| 785 | +// } else |
---|
| 786 | +// { |
---|
| 787 | +// indices.rewind(); |
---|
| 788 | +// indices.limit(this.getMaxIndex()); |
---|
| 789 | +// |
---|
| 790 | +// gl.glDrawElements(glMode, indices.limit(), GL.GL_UNSIGNED_INT, indices); // TODO Check <count> and assumed <type> of GL_UNSIGNED_INT |
---|
| 791 | +// |
---|
| 792 | +// indices.clear(); |
---|
| 793 | +// } |
---|
| 794 | +// } else |
---|
| 795 | +// { |
---|
| 796 | +// gl.glDrawElements(glMode, this.getIndexBuffer().limit(), |
---|
| 797 | +// GL.GL_UNSIGNED_INT, 0); |
---|
| 798 | +// } |
---|
| 799 | +// |
---|
| 800 | +//// postdrawGeometry(tris); |
---|
| 801 | +//// if (transformed) |
---|
| 802 | +//// { |
---|
| 803 | +//// undoTransforms(tris); |
---|
| 804 | +//// } |
---|
| 805 | +//// |
---|
| 806 | +//// if (Debug.stats) |
---|
| 807 | +//// { |
---|
| 808 | +//// StatCollector.endStat(StatType.STAT_RENDER_TIMER); |
---|
| 809 | +//// } |
---|
| 810 | +//// tris.postdraw(this); |
---|
| 811 | + } |
---|
| 812 | + |
---|
| 813 | + static Camera localcamera = new Camera(); |
---|
| 814 | + static cVector from = new cVector(); |
---|
| 815 | + static cVector to = new cVector(); |
---|
| 816 | + |
---|
| 817 | + public void PrepOcclusion(BoundaryRep br, double[][] transform) |
---|
| 818 | + { |
---|
| 819 | + CameraPane cp = this; |
---|
| 820 | + |
---|
| 821 | + Camera keep = cp.RenderCamera(); |
---|
| 822 | + cp.renderCamera = localcamera; |
---|
| 823 | + |
---|
| 824 | + if (br.trimmed) |
---|
| 825 | + { |
---|
| 826 | + float[] colors = new float[br.positions.length / 3]; |
---|
| 827 | + |
---|
| 828 | + int i3 = 0; |
---|
| 829 | + for (int i = 0; i < br.positions.length / 3; i++, i3 += 3) |
---|
| 830 | + { |
---|
| 831 | + if (br.normals[i3] == 0 && br.normals[i3+1] == 0 && br.normals[i3+2] == 0) |
---|
| 832 | + continue; |
---|
| 833 | + |
---|
| 834 | + from.set(br.positions[i3], br.positions[i3 + 1], br.positions[i3 + 2]); |
---|
| 835 | + to.set(br.positions[i3] + br.normals[i3], |
---|
| 836 | + br.positions[i3 + 1] + br.normals[i3 + 1], |
---|
| 837 | + br.positions[i3 + 2] + br.normals[i3 + 2]); |
---|
| 838 | + LA.xformPos(from, transform, from); |
---|
| 839 | + LA.xformPos(to, transform, to); // RIGID ONLY |
---|
| 840 | + localcamera.setAim(from, to); |
---|
| 841 | + |
---|
| 842 | + CameraPane.occlusionbuffer.display(); |
---|
| 843 | + |
---|
| 844 | + if (CameraPane.DEBUG_OCCLUSION) |
---|
| 845 | + cp.display(); // debug |
---|
| 846 | + |
---|
| 847 | + colors[i] = cp.vertexOcclusion.r; |
---|
| 848 | + //colors[i3 + 1] = cp.vertexOcclusion.g; |
---|
| 849 | + //colors[i3 + 2] = cp.vertexOcclusion.b; |
---|
| 850 | + |
---|
| 851 | + if ((i % 100) == 0 && i != 0) |
---|
| 852 | + { |
---|
| 853 | + Globals.theRenderer.setCursor(java.awt.Cursor.getPredefinedCursor(java.awt.Cursor.WAIT_CURSOR)); |
---|
| 854 | + //System.out.println("Color = " + cp.vertexOcclusion.r + ", " + cp.vertexOcclusion.g + ", " + cp.vertexOcclusion.b + "; " + (int)(100.0*i/(positions.length/3)) + "% done"); |
---|
| 855 | + System.out.println((int) (100.0 * i / (br.positions.length / 3)) + "% (" + i + " of " + (br.positions.length / 3) + ")"); |
---|
| 856 | + } |
---|
| 857 | + } |
---|
| 858 | + |
---|
| 859 | + br.colors = colors; |
---|
| 860 | + } |
---|
| 861 | + else |
---|
| 862 | + { |
---|
| 863 | + for (int i = 0; i < br.VertexCount(); i++) |
---|
| 864 | + { |
---|
| 865 | + Vertex v = br.GetVertex(i); |
---|
| 866 | + |
---|
| 867 | + if (v.norm == null || v.norm.x == 0 && v.norm.y == 0 && v.norm.z == 0) |
---|
| 868 | + continue; |
---|
| 869 | + |
---|
| 870 | + from.set(v.x, v.y, v.z); |
---|
| 871 | + to.set(v.x+v.norm.x, v.y+v.norm.y, v.z+v.norm.z); |
---|
| 872 | + LA.xformPos(from, transform, from); |
---|
| 873 | + LA.xformPos(to, transform, to); // RIGID ONLY |
---|
| 874 | + localcamera.setAim(from, to); |
---|
| 875 | + |
---|
| 876 | + CameraPane.occlusionbuffer.display(); |
---|
| 877 | + |
---|
| 878 | + if (CameraPane.DEBUG_OCCLUSION) |
---|
| 879 | + cp.display(); // debug |
---|
| 880 | + |
---|
| 881 | + v.AO = cp.vertexOcclusion.r; |
---|
| 882 | + |
---|
| 883 | + if ((i % 100) == 0 && i != 0) |
---|
| 884 | + { |
---|
| 885 | + Globals.theRenderer.setCursor(java.awt.Cursor.getPredefinedCursor(java.awt.Cursor.WAIT_CURSOR)); |
---|
| 886 | + //System.out.println("Color = " + cp.vertexOcclusion.r + ", " + cp.vertexOcclusion.g + ", " + cp.vertexOcclusion.b + "; " + (int)(100.0*i/(positions.length/3)) + "% done"); |
---|
| 887 | + System.out.println((int) (100.0 * i / br.VertexCount()) + "% (" + i + " of " + br.VertexCount() + ")"); |
---|
| 888 | + } |
---|
| 889 | + } |
---|
| 890 | + } |
---|
| 891 | + |
---|
| 892 | + //System.out.println("done."); |
---|
| 893 | + |
---|
| 894 | + cp.renderCamera = keep; |
---|
| 895 | + } |
---|
| 896 | + |
---|
| 897 | + void DrawPointFLow(PointFlow pointFlow, Object3D /*Composite*/ root, boolean selected, boolean blocked) |
---|
| 898 | + { |
---|
| 899 | + CameraPane display = this; |
---|
| 900 | + pointFlow.CreateHT(); |
---|
| 901 | + |
---|
| 902 | + float r = display.modelParams0[0]; |
---|
| 903 | + float g = display.modelParams0[1]; |
---|
| 904 | + float b = display.modelParams0[2]; |
---|
| 905 | + float opacity = display.modelParams5[1]; |
---|
| 906 | + |
---|
| 907 | + //final GL gl = GLU.getCurrentGL(); |
---|
| 908 | + GL gl = display.GetGL(); // getGL(); |
---|
| 909 | + |
---|
| 910 | + int s = pointFlow.points.size(); |
---|
| 911 | + |
---|
| 912 | + boolean cf = gl.glIsEnabled(gl.GL_CULL_FACE); |
---|
| 913 | + gl.glEnable(gl.GL_CULL_FACE); |
---|
| 914 | + |
---|
| 915 | + for (int i=s; --i>=0;) |
---|
| 916 | + //for (int i=0; i<s; i++) |
---|
| 917 | + { |
---|
| 918 | + cVector v = pointFlow.points.get(i); |
---|
| 919 | + |
---|
| 920 | + double mindist = Double.MAX_VALUE; |
---|
| 921 | + |
---|
| 922 | + double size = pointFlow.minimumSize; |
---|
| 923 | + |
---|
| 924 | + double distancenext = 0; |
---|
| 925 | + |
---|
| 926 | + if (i > 0) |
---|
| 927 | + { |
---|
| 928 | + cVector w = pointFlow.points.get(i-1); |
---|
| 929 | + |
---|
| 930 | + double dist = w.distance(v); |
---|
| 931 | + |
---|
| 932 | + distancenext = dist; |
---|
| 933 | + |
---|
| 934 | + if (mindist > dist) |
---|
| 935 | + { |
---|
| 936 | + mindist = dist; |
---|
| 937 | + size = mindist*pointFlow.resizefactor; |
---|
| 938 | + } |
---|
| 939 | + } |
---|
| 940 | + |
---|
| 941 | + if (i < s-1) |
---|
| 942 | + { |
---|
| 943 | + cVector w = pointFlow.points.get(i+1); |
---|
| 944 | + |
---|
| 945 | + double dist = w.distance(v); |
---|
| 946 | + |
---|
| 947 | + if (mindist > dist) |
---|
| 948 | + { |
---|
| 949 | + mindist = dist; |
---|
| 950 | + size = mindist*pointFlow.resizefactor; |
---|
| 951 | + } |
---|
| 952 | + } |
---|
| 953 | + |
---|
| 954 | + if (size < pointFlow.minimumSize) |
---|
| 955 | + size = pointFlow.minimumSize; |
---|
| 956 | + if (size > pointFlow.maximumSize) |
---|
| 957 | + size = pointFlow.maximumSize; |
---|
| 958 | + |
---|
| 959 | + double tx = v.x; |
---|
| 960 | + double ty = v.y; |
---|
| 961 | + double tz = v.z; |
---|
| 962 | + |
---|
| 963 | + // if (tx == 0 && ty == 0 && tz == 0) |
---|
| 964 | + // continue; |
---|
| 965 | + |
---|
| 966 | + gl.glMatrixMode(gl.GL_TEXTURE); |
---|
| 967 | + gl.glPushMatrix(); |
---|
| 968 | + pointFlow.texmat[12] = pointFlow.texmat[13] = pointFlow.texmat[14] = i; |
---|
| 969 | + |
---|
| 970 | + gl.glMultMatrixf(pointFlow.texmat, 0); |
---|
| 971 | + |
---|
| 972 | + gl.glMatrixMode(gl.GL_MODELVIEW); |
---|
| 973 | + gl.glPushMatrix(); |
---|
| 974 | + |
---|
| 975 | + gl.glTranslated(tx,ty,tz); |
---|
| 976 | + |
---|
| 977 | + gl.glScaled(size,size,size); |
---|
| 978 | + |
---|
| 979 | +// float cr = colorBuf.get(index4); |
---|
| 980 | +// float cg = colorBuf.get(index4+1); |
---|
| 981 | +// float cb = colorBuf.get(index4+2); |
---|
| 982 | +// float ca = colorBuf.get(index4+3); |
---|
| 983 | +// |
---|
| 984 | +// display.modelParams0[0] = r * cr; |
---|
| 985 | +// display.modelParams0[1] = g * cg; |
---|
| 986 | +// display.modelParams0[2] = b * cb; |
---|
| 987 | +// |
---|
| 988 | +// display.modelParams5[1] = opacity * ca; |
---|
| 989 | +// |
---|
| 990 | +// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0); |
---|
| 991 | +// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0); |
---|
| 992 | +// |
---|
| 993 | +// RandomNode.globalseed = (int)sizeBuf.get(index3+2); // i; |
---|
| 994 | +// RandomNode.globalseed2 = RandomNode.globalseed; |
---|
| 995 | +// |
---|
| 996 | +//// gl.glColor4f(cr,cg,cb,ca); |
---|
| 997 | +// // gl.glScalef(1024/16,1024/16,1024/16); |
---|
| 998 | + pointFlow.geo.Draw/*Node*/(display,null,selected, blocked); |
---|
| 999 | + |
---|
| 1000 | + gl.glPopMatrix(); |
---|
| 1001 | + |
---|
| 1002 | + double step = size/4; // |
---|
| 1003 | + |
---|
| 1004 | + if (i == 0 || size == 0 || distancenext > 8*size || distancenext < step) |
---|
| 1005 | + continue; |
---|
| 1006 | + |
---|
| 1007 | + int nbsteps = (int)(distancenext/step); |
---|
| 1008 | + |
---|
| 1009 | + step = distancenext/nbsteps; |
---|
| 1010 | + |
---|
| 1011 | + cVector next = pointFlow.points.get(i-1); |
---|
| 1012 | + |
---|
| 1013 | + tmp.set(next); |
---|
| 1014 | + tmp.sub(v); |
---|
| 1015 | + tmp.normalize(); |
---|
| 1016 | + tmp.mul(step); |
---|
| 1017 | + |
---|
| 1018 | + // calculate next size |
---|
| 1019 | + mindist = Double.MAX_VALUE; |
---|
| 1020 | + |
---|
| 1021 | + double nextsize = pointFlow.minimumSize; |
---|
| 1022 | + |
---|
| 1023 | + if (i > 1) |
---|
| 1024 | + { |
---|
| 1025 | + cVector w = pointFlow.points.get(i-2); |
---|
| 1026 | + |
---|
| 1027 | + double dist = w.distance(next); |
---|
| 1028 | + |
---|
| 1029 | + if (mindist > dist) |
---|
| 1030 | + { |
---|
| 1031 | + mindist = dist; |
---|
| 1032 | + nextsize = mindist*pointFlow.resizefactor; |
---|
| 1033 | + } |
---|
| 1034 | + } |
---|
| 1035 | + |
---|
| 1036 | + double dist = v.distance(next); |
---|
| 1037 | + |
---|
| 1038 | + if (mindist > dist) |
---|
| 1039 | + { |
---|
| 1040 | + mindist = dist; |
---|
| 1041 | + nextsize = mindist*pointFlow.resizefactor; |
---|
| 1042 | + } |
---|
| 1043 | + |
---|
| 1044 | + if (nextsize < pointFlow.minimumSize) |
---|
| 1045 | + nextsize = pointFlow.minimumSize; |
---|
| 1046 | + if (nextsize > pointFlow.maximumSize) |
---|
| 1047 | + nextsize = pointFlow.maximumSize; |
---|
| 1048 | + // |
---|
| 1049 | + |
---|
| 1050 | + double count = 0; |
---|
| 1051 | + |
---|
| 1052 | + while (distancenext > 0.000000001) // step |
---|
| 1053 | + { |
---|
| 1054 | + gl.glPushMatrix(); |
---|
| 1055 | + |
---|
| 1056 | + gl.glTranslated(tx + tmp.x*count, ty + tmp.y*count, tz + tmp.z*count); |
---|
| 1057 | + |
---|
| 1058 | + double K = count/nbsteps; |
---|
| 1059 | + |
---|
| 1060 | + double intersize = K*nextsize + (1-K)*size; |
---|
| 1061 | + |
---|
| 1062 | + gl.glScaled(intersize,intersize,intersize); |
---|
| 1063 | + |
---|
| 1064 | + pointFlow.geo.Draw/*Node*/(display,null,selected,blocked); |
---|
| 1065 | + |
---|
| 1066 | + count++; |
---|
| 1067 | + |
---|
| 1068 | + distancenext -= step; |
---|
| 1069 | + |
---|
| 1070 | + gl.glPopMatrix(); |
---|
| 1071 | + } |
---|
| 1072 | + |
---|
| 1073 | + if (count != nbsteps) |
---|
| 1074 | + assert(count == nbsteps); |
---|
| 1075 | + |
---|
| 1076 | + // gl.glScalef(16.0f/1024,16.0f/1024,16.0f/1024); |
---|
| 1077 | + //gl.glTranslatef(-tx,-ty,-tz); |
---|
| 1078 | + |
---|
| 1079 | + gl.glMatrixMode(gl.GL_TEXTURE); |
---|
| 1080 | + gl.glPopMatrix(); |
---|
| 1081 | + } |
---|
| 1082 | + |
---|
| 1083 | + if (!cf) |
---|
| 1084 | + gl.glDisable(gl.GL_CULL_FACE); |
---|
| 1085 | + |
---|
| 1086 | +// display.modelParams0[0] = r; |
---|
| 1087 | +// display.modelParams0[1] = g; |
---|
| 1088 | +// display.modelParams0[2] = b; |
---|
| 1089 | +// |
---|
| 1090 | +// display.modelParams5[1] = opacity; |
---|
| 1091 | +// |
---|
| 1092 | +// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0); |
---|
| 1093 | +// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0); |
---|
| 1094 | + |
---|
| 1095 | + gl.glMatrixMode(gl.GL_MODELVIEW); |
---|
| 1096 | + } |
---|
| 1097 | + |
---|
| 1098 | + public void DrawBox(cVector min, cVector max) |
---|
| 1099 | + { |
---|
| 1100 | + javax.media.opengl.GL gl = GetGL(); |
---|
| 1101 | + gl.glBegin(gl.GL_LINES); |
---|
| 1102 | + |
---|
| 1103 | + gl.glVertex3d(min.x, min.y, min.z); |
---|
| 1104 | + gl.glVertex3d(min.x, min.y, max.z); |
---|
| 1105 | + gl.glVertex3d(min.x, min.y, min.z); |
---|
| 1106 | + gl.glVertex3d(min.x, max.y, min.z); |
---|
| 1107 | + gl.glVertex3d(min.x, min.y, min.z); |
---|
| 1108 | + gl.glVertex3d(max.x, min.y, min.z); |
---|
| 1109 | + |
---|
| 1110 | + gl.glVertex3d(max.x, max.y, max.z); |
---|
| 1111 | + gl.glVertex3d(min.x, max.y, max.z); |
---|
| 1112 | + gl.glVertex3d(max.x, max.y, max.z); |
---|
| 1113 | + gl.glVertex3d(max.x, min.y, max.z); |
---|
| 1114 | + gl.glVertex3d(max.x, max.y, max.z); |
---|
| 1115 | + gl.glVertex3d(max.x, max.y, min.z); |
---|
| 1116 | + |
---|
| 1117 | + gl.glEnd(); |
---|
| 1118 | + } |
---|
| 1119 | + |
---|
| 1120 | + public void DrawGeometry(BoundaryRep bRep, boolean flipV, boolean selectmode) |
---|
| 1121 | + { |
---|
| 1122 | + int[] strips = bRep.getRawIndices(); |
---|
| 1123 | + |
---|
| 1124 | + javax.media.opengl.GL gl = GetGL(); |
---|
| 1125 | + |
---|
| 1126 | + // TRIANGLE STRIP ARRAY |
---|
| 1127 | + if (bRep.trimmed) |
---|
| 1128 | + { |
---|
| 1129 | + float[] v = bRep.getRawVertices(); |
---|
| 1130 | + float[] n = bRep.getRawNormals(); |
---|
| 1131 | + float[] c = bRep.getRawColors(); |
---|
| 1132 | + float[] uv = bRep.getRawUVMap(); |
---|
| 1133 | + |
---|
| 1134 | + int count2 = 0; |
---|
| 1135 | + int count3 = 0; |
---|
| 1136 | + |
---|
| 1137 | + if (n.length > 0) |
---|
| 1138 | + { |
---|
| 1139 | + for (int i = 0; i < strips.length; i++) |
---|
| 1140 | + { |
---|
| 1141 | + gl.glBegin(gl.GL_TRIANGLE_STRIP); |
---|
| 1142 | + |
---|
| 1143 | + /* |
---|
| 1144 | + boolean locked = false; |
---|
| 1145 | + float eps = 0.1f; |
---|
| 1146 | + boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice |
---|
| 1147 | + |
---|
| 1148 | + int dot = 0; |
---|
| 1149 | + |
---|
| 1150 | + if ((dot&1) == 0) |
---|
| 1151 | + dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1; |
---|
| 1152 | + |
---|
| 1153 | + if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) |
---|
| 1154 | + gl.glTexCoord2f((float) qv.s, (float) qv.t); |
---|
| 1155 | + else |
---|
| 1156 | + { |
---|
| 1157 | + locked = true; |
---|
| 1158 | + gl.glTexCoord2f((float) pv.s, (float) pv.t); |
---|
| 1159 | + } |
---|
| 1160 | + //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z); |
---|
| 1161 | + gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z); |
---|
| 1162 | + if (hasnorm) |
---|
| 1163 | + { |
---|
| 1164 | + //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z); |
---|
| 1165 | + gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z); |
---|
| 1166 | + } |
---|
| 1167 | + |
---|
| 1168 | + if ((dot&4) == 0) |
---|
| 1169 | + dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4; |
---|
| 1170 | + |
---|
| 1171 | + if (wrap || !locked && (dot&8) != 0) |
---|
| 1172 | + gl.glTexCoord2f((float) rv.s, (float) rv.t); |
---|
| 1173 | + else |
---|
| 1174 | + gl.glTexCoord2f((float) pv.s, (float) pv.t); |
---|
| 1175 | + |
---|
| 1176 | + f.dot = dot; |
---|
| 1177 | + */ |
---|
| 1178 | + |
---|
| 1179 | + if (!selectmode) |
---|
| 1180 | + { |
---|
| 1181 | + if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0) |
---|
| 1182 | + { |
---|
| 1183 | + gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]); |
---|
| 1184 | + } else |
---|
| 1185 | + { |
---|
| 1186 | + gl.glNormal3f(0, 0, 1); |
---|
| 1187 | + } |
---|
| 1188 | + |
---|
| 1189 | + if (c != null) |
---|
| 1190 | + //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]); |
---|
| 1191 | + { |
---|
| 1192 | + gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1); |
---|
| 1193 | + } |
---|
| 1194 | + } |
---|
| 1195 | + if (flipV) |
---|
| 1196 | + gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]); |
---|
| 1197 | + else |
---|
| 1198 | + gl.glTexCoord2f(uv[count2], uv[count2 + 1]); |
---|
| 1199 | + //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]); |
---|
| 1200 | + gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]); |
---|
| 1201 | + |
---|
| 1202 | + count2 += 2; |
---|
| 1203 | + count3 += 3; |
---|
| 1204 | + if (!selectmode) |
---|
| 1205 | + { |
---|
| 1206 | + if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0) |
---|
| 1207 | + { |
---|
| 1208 | + gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]); |
---|
| 1209 | + } else |
---|
| 1210 | + { |
---|
| 1211 | + gl.glNormal3f(0, 0, 1); |
---|
| 1212 | + } |
---|
| 1213 | + if (c != null) |
---|
| 1214 | + { |
---|
| 1215 | + gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1); |
---|
| 1216 | + } |
---|
| 1217 | + } |
---|
| 1218 | + if (flipV) |
---|
| 1219 | + gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]); |
---|
| 1220 | + else |
---|
| 1221 | + gl.glTexCoord2f(uv[count2], uv[count2 + 1]); |
---|
| 1222 | + //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]); |
---|
| 1223 | + gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]); |
---|
| 1224 | + |
---|
| 1225 | + count2 += 2; |
---|
| 1226 | + count3 += 3; |
---|
| 1227 | + for (int j = 0; j < strips[i] - 2; j++) |
---|
| 1228 | + { |
---|
| 1229 | + //gl.glTexCoord2d(...); |
---|
| 1230 | + if (!selectmode) |
---|
| 1231 | + { |
---|
| 1232 | + if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0) |
---|
| 1233 | + { |
---|
| 1234 | + gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]); |
---|
| 1235 | + } else |
---|
| 1236 | + { |
---|
| 1237 | + gl.glNormal3f(0, 0, 1); |
---|
| 1238 | + } |
---|
| 1239 | + if (c != null) |
---|
| 1240 | + { |
---|
| 1241 | + gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1); |
---|
| 1242 | + } |
---|
| 1243 | + } |
---|
| 1244 | + |
---|
| 1245 | + if (flipV) |
---|
| 1246 | + gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]); |
---|
| 1247 | + else |
---|
| 1248 | + gl.glTexCoord2f(uv[count2], uv[count2 + 1]); |
---|
| 1249 | + //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]); |
---|
| 1250 | + gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]); |
---|
| 1251 | + count2 += 2; |
---|
| 1252 | + count3 += 3; |
---|
| 1253 | + } |
---|
| 1254 | + |
---|
| 1255 | + gl.glEnd(); |
---|
| 1256 | + } |
---|
| 1257 | + } |
---|
| 1258 | + |
---|
| 1259 | + assert count3 == v.length; |
---|
| 1260 | + } |
---|
| 1261 | + else // !trimmed |
---|
| 1262 | + { |
---|
| 1263 | + int count = 0; |
---|
| 1264 | + for (int i = 0; i < strips.length; i++) |
---|
| 1265 | + { |
---|
| 1266 | + gl.glBegin(gl.GL_TRIANGLE_STRIP); |
---|
| 1267 | + |
---|
| 1268 | + Vertex p = bRep.GetVertex(bRep.indices[count++]); |
---|
| 1269 | + Vertex q = bRep.GetVertex(bRep.indices[count++]); |
---|
| 1270 | + |
---|
| 1271 | + drawVertex(gl, p, flipV, selectmode); |
---|
| 1272 | + drawVertex(gl, q, flipV, selectmode); |
---|
| 1273 | + |
---|
| 1274 | + for (int j = 0; j < strips[i] - 2; j++) |
---|
| 1275 | + { |
---|
| 1276 | + Vertex r = bRep.GetVertex(bRep.indices[count++]); |
---|
| 1277 | + |
---|
| 1278 | + // if (j%2 == 0) |
---|
| 1279 | + // drawFace(p, q, r, display, null); |
---|
| 1280 | + // else |
---|
| 1281 | + // drawFace(p, r, q, display, null); |
---|
| 1282 | + |
---|
| 1283 | + // p = q; |
---|
| 1284 | + // q = r; |
---|
| 1285 | + drawVertex(gl, r, flipV, selectmode); |
---|
| 1286 | + } |
---|
| 1287 | + |
---|
| 1288 | + gl.glEnd(); |
---|
| 1289 | + } |
---|
| 1290 | + } |
---|
| 1291 | + } |
---|
| 1292 | + |
---|
| 1293 | + static cSpring.Point3D temp = new cSpring.Point3D(); |
---|
| 1294 | + static cSpring.Point3D temp2 = new cSpring.Point3D(); |
---|
| 1295 | + static cSpring.Point3D temp3 = new cSpring.Point3D(); |
---|
| 1296 | + |
---|
| 1297 | + public void DrawDynamicMesh(cMesh mesh) |
---|
| 1298 | + { |
---|
| 1299 | + GL gl = GetGL(); // getGL(); |
---|
| 1300 | + |
---|
| 1301 | + cSpring.PhysicsController3D Phys = mesh.Phys; |
---|
| 1302 | + |
---|
| 1303 | + gl.glDisable(gl.GL_LIGHTING); |
---|
| 1304 | + |
---|
| 1305 | + gl.glLineWidth(1); |
---|
| 1306 | + gl.glColor3f(1,1,1); |
---|
| 1307 | + gl.glBegin(gl.GL_LINES); |
---|
| 1308 | + double scale = 0; |
---|
| 1309 | + int count = 0; |
---|
| 1310 | + for (int s=0; s<Phys.allSprings.size(); s++) |
---|
| 1311 | + { |
---|
| 1312 | + cSpring.Spring spring = Phys.allSprings.get(s); |
---|
| 1313 | + if(s == 0) |
---|
| 1314 | + { |
---|
| 1315 | + //System.out.println(" spring : " + spring.a.position + "; " + spring.b.position); |
---|
| 1316 | + } |
---|
| 1317 | + if (mesh.showsprings) |
---|
| 1318 | + { |
---|
| 1319 | + temp.set(spring.a.position); |
---|
| 1320 | + temp.add(spring.b.position); |
---|
| 1321 | + temp.mul(0.5); |
---|
| 1322 | + temp2.set(spring.a.position); |
---|
| 1323 | + temp2.sub(spring.b.position); |
---|
| 1324 | + temp2.mul(spring.restLength/2); |
---|
| 1325 | + temp.sub(temp2); |
---|
| 1326 | + gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z); |
---|
| 1327 | + temp.add(temp2); |
---|
| 1328 | + temp.add(temp2); |
---|
| 1329 | + gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z); |
---|
| 1330 | + } |
---|
| 1331 | + |
---|
| 1332 | + if (spring.isHandle) |
---|
| 1333 | + continue; |
---|
| 1334 | + |
---|
| 1335 | + //if (scale < spring.restLength) |
---|
| 1336 | + scale += spring.restLength; |
---|
| 1337 | + count++; |
---|
| 1338 | + } |
---|
| 1339 | + gl.glEnd(); |
---|
| 1340 | + |
---|
| 1341 | + if (count == 0) |
---|
| 1342 | + scale = 0.01; |
---|
| 1343 | + else |
---|
| 1344 | + scale /= count * 3; |
---|
| 1345 | + |
---|
| 1346 | + //scale = 0.25; |
---|
| 1347 | + |
---|
| 1348 | + if (mesh.ShowInfo()) |
---|
| 1349 | + { |
---|
| 1350 | + gl.glLineWidth(4); |
---|
| 1351 | + for (int s=0; s<Phys.allNodes.size(); s++) |
---|
| 1352 | + { |
---|
| 1353 | + cSpring.DynamicNode node = Phys.allNodes.get(s); |
---|
| 1354 | + if (node.mass == 0) |
---|
| 1355 | + continue; |
---|
| 1356 | + |
---|
| 1357 | + int i = node.springs==null?-1:node.springs.size(); |
---|
| 1358 | + gl.glColor3f((i>>2)&1,(i>>1)&1,i&1); |
---|
| 1359 | + //temp.set(node.springForce.x, node.springForce.y, node.springForce.z); |
---|
| 1360 | + //temp.normalize(); |
---|
| 1361 | + //gl.glColor3d((temp.x+1)/2, (temp.y+1)/2, (temp.z+1)/2); |
---|
| 1362 | + gl.glBegin(gl.GL_LINES); |
---|
| 1363 | + gl.glVertex3d(node.position.x, node.position.y, node.position.z); |
---|
| 1364 | + //gl.glVertex3d(node.position.x + node.normal.x*scale, node.position.y + node.normal.y*scale, node.position.z + node.normal.z*scale); |
---|
| 1365 | + gl.glVertex3d(node.position.x + mesh.bRep.GetVertex(s).norm.x*scale, |
---|
| 1366 | + node.position.y + mesh.bRep.GetVertex(s).norm.y*scale, |
---|
| 1367 | + node.position.z + mesh.bRep.GetVertex(s).norm.z*scale); |
---|
| 1368 | + gl.glEnd(); |
---|
| 1369 | + } |
---|
| 1370 | + |
---|
| 1371 | + gl.glLineWidth(8); |
---|
| 1372 | + for (int s=0; s<Phys.allNodes.size(); s++) |
---|
| 1373 | + { |
---|
| 1374 | + cSpring.DynamicNode node = Phys.allNodes.get(s); |
---|
| 1375 | + |
---|
| 1376 | + if (node.springs != null) |
---|
| 1377 | + { |
---|
| 1378 | + for (int i=0; i<node.springs.size(); i+=1) |
---|
| 1379 | + { |
---|
| 1380 | + cSpring.DynamicNode f = node.springs.get(i).GetOther(node); |
---|
| 1381 | + |
---|
| 1382 | + int c = i+1; |
---|
| 1383 | + // c = node.springs.get(i).nbcopies; |
---|
| 1384 | + |
---|
| 1385 | + gl.glColor3f((c>>2)&1,(c>>1)&1,c&1); |
---|
| 1386 | + gl.glBegin(gl.GL_LINES); |
---|
| 1387 | + gl.glVertex3d(node.position.x, node.position.y, node.position.z); |
---|
| 1388 | + gl.glVertex3d(f.position.x/3+node.position.x*2/3, f.position.y/3+node.position.y*2/3, f.position.z/3+node.position.z*2/3); |
---|
| 1389 | + gl.glEnd(); |
---|
| 1390 | + } |
---|
| 1391 | + } |
---|
| 1392 | + } |
---|
| 1393 | + |
---|
| 1394 | + gl.glLineWidth(1); |
---|
| 1395 | + } |
---|
| 1396 | + |
---|
| 1397 | + gl.glEnable(gl.GL_LIGHTING); |
---|
| 1398 | + } |
---|
| 1399 | + |
---|
| 1400 | + /// INTERFACE |
---|
| 1401 | + |
---|
| 1402 | + public void StartTriangles() |
---|
| 1403 | + { |
---|
| 1404 | + javax.media.opengl.GL gl = GetGL(); |
---|
| 1405 | + gl.glBegin(gl.GL_TRIANGLES); |
---|
| 1406 | + } |
---|
| 1407 | + |
---|
| 1408 | + public void EndTriangles() |
---|
| 1409 | + { |
---|
| 1410 | + GetGL().glEnd(); |
---|
| 1411 | + } |
---|
| 1412 | + |
---|
| 1413 | + void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean flipV, boolean selectmode) |
---|
| 1414 | + { |
---|
| 1415 | + if (!selectmode) |
---|
| 1416 | + { |
---|
| 1417 | + gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z); |
---|
| 1418 | + gl.glColor4f(pv.AO, pv.AO, pv.AO, 1); |
---|
| 1419 | + |
---|
| 1420 | + if (flipV) |
---|
| 1421 | + gl.glTexCoord2f((float) pv.s, 1-(float) pv.t); |
---|
| 1422 | + else |
---|
| 1423 | + gl.glTexCoord2f((float) pv.s, (float) pv.t); |
---|
| 1424 | + } |
---|
| 1425 | + |
---|
| 1426 | + gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z); |
---|
| 1427 | + } |
---|
| 1428 | + |
---|
| 1429 | + void SetColor(Object3D obj, Vertex p0) |
---|
| 1430 | + { |
---|
| 1431 | + CameraPane display = this; |
---|
| 1432 | + BoundaryRep bRep = obj.bRep; |
---|
| 1433 | + |
---|
| 1434 | + if (RENDERPROGRAM == 0) |
---|
| 1435 | + { |
---|
| 1436 | + float r = 0; |
---|
| 1437 | + if (bRep != null) |
---|
| 1438 | + { |
---|
| 1439 | + if (bRep.stripified) |
---|
| 1440 | + { |
---|
| 1441 | + r = 1; |
---|
| 1442 | + } |
---|
| 1443 | + } |
---|
| 1444 | + float g = 0; |
---|
| 1445 | + if (bRep != null) |
---|
| 1446 | + { |
---|
| 1447 | + if (bRep.trimmed) |
---|
| 1448 | + { |
---|
| 1449 | + g = 1; |
---|
| 1450 | + } |
---|
| 1451 | + } |
---|
| 1452 | + float b = 0; |
---|
| 1453 | + if (obj.support != null && obj.link2master) |
---|
| 1454 | + { |
---|
| 1455 | + b = 1; |
---|
| 1456 | + } |
---|
| 1457 | + display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO); |
---|
| 1458 | + return; |
---|
| 1459 | + } |
---|
| 1460 | + |
---|
| 1461 | + if (display.DrawMode() != CameraPane.SHADOW) |
---|
| 1462 | + return; |
---|
| 1463 | + |
---|
| 1464 | + javax.media.opengl.GL gl = display.GetGL(); |
---|
| 1465 | +// if (true) return; |
---|
| 1466 | +// float ao = p.AO; |
---|
| 1467 | +// |
---|
| 1468 | +// // if (ao == 0 && !bRep.AOdone) // transient problem! |
---|
| 1469 | +// // ao = 1; |
---|
| 1470 | +// |
---|
| 1471 | +// gl.glColor4f(ao, ao, ao, 1); |
---|
| 1472 | + |
---|
| 1473 | +// CameraPane.selectedpoint. |
---|
| 1474 | +// getAverage(cStatic.point1, true); |
---|
| 1475 | + if (CameraPane.pointflow == null) // !random) // live) |
---|
| 1476 | + { |
---|
| 1477 | + return; |
---|
| 1478 | + } |
---|
| 1479 | + |
---|
| 1480 | + cStatic.point1.set(0,0,0); |
---|
| 1481 | + LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1); |
---|
| 1482 | + |
---|
| 1483 | + cStatic.point1.sub(p0); |
---|
| 1484 | + |
---|
| 1485 | + |
---|
| 1486 | +// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta? |
---|
| 1487 | +// { |
---|
| 1488 | +// return; |
---|
| 1489 | +// } |
---|
| 1490 | + |
---|
| 1491 | + //if (true) |
---|
| 1492 | + if (cStatic.point1.dot(cStatic.point1) > 0.000001) |
---|
| 1493 | + { |
---|
| 1494 | + return; |
---|
| 1495 | + } |
---|
| 1496 | + |
---|
| 1497 | + float[] colorV = new float[3]; |
---|
| 1498 | + |
---|
| 1499 | + if (false) // marked) |
---|
| 1500 | + { |
---|
| 1501 | + // debug rigging weights |
---|
| 1502 | + for (int object = 0; object < p0.vertexlinks.length; object++) |
---|
| 1503 | + { |
---|
| 1504 | + float weight = p0.weights[object] / p0.totalweight; |
---|
| 1505 | + |
---|
| 1506 | + // if (weight < 0.1) |
---|
| 1507 | + // { |
---|
| 1508 | + // assert(weight == 0); |
---|
| 1509 | + // continue; |
---|
| 1510 | + // } |
---|
| 1511 | + |
---|
| 1512 | + if (p0.vertexlinks[object] == -1) |
---|
| 1513 | + continue; |
---|
| 1514 | + |
---|
| 1515 | + Vertex q = obj.support.bRep.GetVertex(p0.vertexlinks[object]); |
---|
| 1516 | + |
---|
| 1517 | + int color = //1 << object; // |
---|
| 1518 | + //p.vertexlinks.length; |
---|
| 1519 | + obj.support.bRep.supports[p0.closestsupport].links[object]; |
---|
| 1520 | + colorV[2] += (color & 1) * weight; |
---|
| 1521 | + colorV[1] += ((color & 2) >> 1) * weight; |
---|
| 1522 | + colorV[0] += ((color & 4) >> 2) * weight; |
---|
| 1523 | + } |
---|
| 1524 | + } |
---|
| 1525 | + else |
---|
| 1526 | + { |
---|
| 1527 | + if (obj.drawingstarted) |
---|
| 1528 | + { |
---|
| 1529 | + // find next point |
---|
| 1530 | + if (bRep.GetVertex(0).faceindices == null) |
---|
| 1531 | + { |
---|
| 1532 | + bRep.InitFaceIndices(); |
---|
| 1533 | + } |
---|
| 1534 | + |
---|
| 1535 | + double ymin = p0.y; |
---|
| 1536 | + |
---|
| 1537 | + Vertex newp = p0; |
---|
| 1538 | + |
---|
| 1539 | + for (int fii = 0; fii < p0.faceindices.length; fii++) |
---|
| 1540 | + { |
---|
| 1541 | + int fi = p0.faceindices[fii]; |
---|
| 1542 | + |
---|
| 1543 | + if (fi == -1) |
---|
| 1544 | + break; |
---|
| 1545 | + |
---|
| 1546 | + Face f = bRep.GetFace(fi); |
---|
| 1547 | + |
---|
| 1548 | + Vertex p = bRep.GetVertex(f.p); |
---|
| 1549 | + Vertex q = bRep.GetVertex(f.q); |
---|
| 1550 | + Vertex r = bRep.GetVertex(f.r); |
---|
| 1551 | + |
---|
| 1552 | + int swap = (int)(Math.random()*3); |
---|
| 1553 | + |
---|
| 1554 | +// for (int s=swap; --s>=0;) |
---|
| 1555 | +// { |
---|
| 1556 | +// Vertex t = p; |
---|
| 1557 | +// p = q; |
---|
| 1558 | +// q = r; |
---|
| 1559 | +// r = t; |
---|
| 1560 | +// } |
---|
| 1561 | + if (ymin > p.y) |
---|
| 1562 | + { |
---|
| 1563 | + ymin = p.y; |
---|
| 1564 | + newp = p; |
---|
| 1565 | +// break; |
---|
| 1566 | + } |
---|
| 1567 | + if (ymin > q.y) |
---|
| 1568 | + { |
---|
| 1569 | + ymin = q.y; |
---|
| 1570 | + newp = q; |
---|
| 1571 | +// break; |
---|
| 1572 | + } |
---|
| 1573 | + if (ymin > r.y) |
---|
| 1574 | + { |
---|
| 1575 | + ymin = r.y; |
---|
| 1576 | + newp = r; |
---|
| 1577 | +// break; |
---|
| 1578 | + } |
---|
| 1579 | + } |
---|
| 1580 | + |
---|
| 1581 | + CameraPane.selectedpoint.toParent[3][0] = newp.x; |
---|
| 1582 | + CameraPane.selectedpoint.toParent[3][1] = newp.y; |
---|
| 1583 | + CameraPane.selectedpoint.toParent[3][2] = newp.z; |
---|
| 1584 | + |
---|
| 1585 | + obj.drawingstarted = false; |
---|
| 1586 | + |
---|
| 1587 | + // return; |
---|
| 1588 | + } |
---|
| 1589 | + |
---|
| 1590 | + if (false) // CameraPane.DRAW |
---|
| 1591 | + { |
---|
| 1592 | + p0.AO = colorV[0] = 2; |
---|
| 1593 | + colorV[1] = 2; |
---|
| 1594 | + colorV[2] = 2; |
---|
| 1595 | + } |
---|
| 1596 | + |
---|
| 1597 | + CameraPane.pointflow.add(p0); |
---|
| 1598 | + CameraPane.pointflow.Touch(); |
---|
| 1599 | + } |
---|
| 1600 | + |
---|
| 1601 | +// gl.glColor3f(colorV[0], colorV[1], colorV[2]); |
---|
| 1602 | +// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0); |
---|
| 1603 | +// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0); |
---|
| 1604 | + } |
---|
| 1605 | + |
---|
| 1606 | + void DrawMaterial(cMaterial material, boolean selected) |
---|
| 1607 | + { |
---|
| 1608 | + CameraPane display = this; |
---|
| 1609 | + //new Exception().printStackTrace(); |
---|
| 1610 | + |
---|
| 1611 | + if (display.IsFrozen() && !selected || display.IsAmbientOcclusionOn()) // || display.drawMode == display.SHADOW) |
---|
| 1612 | + { |
---|
| 1613 | + return; |
---|
| 1614 | + } |
---|
| 1615 | + |
---|
| 1616 | + javax.media.opengl.GL gl = display.GetGL(); |
---|
| 1617 | + |
---|
| 1618 | + //Color col = Color.getHSBColor(color,modulation,1); |
---|
| 1619 | + //col.getColorComponents(ColorSpace.getInstance(ColorSpace.CS_LINEAR_RGB), CameraPane.modelParams0); |
---|
| 1620 | + if (!material.multiply) |
---|
| 1621 | + { |
---|
| 1622 | + display.color = material.color; |
---|
| 1623 | + display.saturation = material.modulation; |
---|
| 1624 | + } |
---|
| 1625 | + else |
---|
| 1626 | + { |
---|
| 1627 | + display.color *= material.color*2; |
---|
| 1628 | + display.saturation *= material.modulation*2; |
---|
| 1629 | + } |
---|
| 1630 | + |
---|
| 1631 | + cColor.HSBtoRGB(display.color, display.saturation, 1, display.modelParams0); |
---|
| 1632 | + |
---|
| 1633 | + float[] colorV = GrafreeD.colorV; |
---|
| 1634 | + |
---|
| 1635 | + /**/ |
---|
| 1636 | + if (display.DrawMode() == display.DEFAULT) // && display.RENDERPROGRAM == 0) |
---|
| 1637 | + { |
---|
| 1638 | + colorV[0] = display.modelParams0[0] * material.diffuse; |
---|
| 1639 | + colorV[1] = display.modelParams0[1] * material.diffuse; |
---|
| 1640 | + colorV[2] = display.modelParams0[2] * material.diffuse; |
---|
| 1641 | + colorV[3] = material.opacity; |
---|
| 1642 | + |
---|
| 1643 | + gl.glColor4f(colorV[0], colorV[1], colorV[2], material.opacity); |
---|
| 1644 | + //System.out.println("Opacity = " + opacity); |
---|
| 1645 | + |
---|
| 1646 | + gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0); |
---|
| 1647 | + //color[0] /= 2; color[1] /= 2; color[2] /= 2; |
---|
| 1648 | + gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0); |
---|
| 1649 | + |
---|
| 1650 | + float amb = material.ambient; |
---|
| 1651 | + if (amb < material.cameralight) |
---|
| 1652 | + { |
---|
| 1653 | + amb = material.cameralight; |
---|
| 1654 | + } |
---|
| 1655 | + colorV[0] = display.modelParams0[0] * material.diffuse * amb; |
---|
| 1656 | + colorV[1] = display.modelParams0[1] * material.diffuse * amb; |
---|
| 1657 | + colorV[2] = display.modelParams0[2] * material.diffuse * amb; |
---|
| 1658 | + gl.glMaterialfv(gl.GL_FRONT, gl.GL_AMBIENT, colorV, 0); |
---|
| 1659 | + //color[0] /= 2; color[1] /= 2; color[2] /= 2; |
---|
| 1660 | + gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT, colorV, 0); |
---|
| 1661 | + |
---|
| 1662 | + /**/ |
---|
| 1663 | + colorV[0] = ((1 - material.metalness) + display.modelParams0[0] * material.metalness) * material.specular; |
---|
| 1664 | + colorV[1] = ((1 - material.metalness) + display.modelParams0[1] * material.metalness) * material.specular; |
---|
| 1665 | + colorV[2] = ((1 - material.metalness) + display.modelParams0[2] * material.metalness) * material.specular; |
---|
| 1666 | + gl.glMaterialfv(gl.GL_FRONT, gl.GL_SPECULAR, colorV, 0); |
---|
| 1667 | + //color[0] /= 2; color[1] /= 2; color[2] /= 2; |
---|
| 1668 | + gl.glMaterialfv(gl.GL_BACK, gl.GL_SPECULAR, colorV, 0); |
---|
| 1669 | + colorV[0] = 10 / material.shininess; // 1/0.005f; |
---|
| 1670 | + //System.out.println("shininess = " + colorV[0]); |
---|
| 1671 | + if (colorV[0] > 128) |
---|
| 1672 | + { |
---|
| 1673 | + colorV[0] = 128; |
---|
| 1674 | + } |
---|
| 1675 | + gl.glMaterialfv(gl.GL_FRONT, gl.GL_SHININESS, colorV, 0); |
---|
| 1676 | + gl.glMaterialfv(gl.GL_BACK, gl.GL_SHININESS, colorV, 0); |
---|
| 1677 | + /**/ |
---|
| 1678 | + } |
---|
| 1679 | + /**/ |
---|
| 1680 | + |
---|
| 1681 | + //selected = false; |
---|
| 1682 | + selected = selected && display.flash; |
---|
| 1683 | + |
---|
| 1684 | + //display.modelParams0[0] = 0; // pigment.r; |
---|
| 1685 | + //display.modelParams0[1] = 0; // pigment.g; |
---|
| 1686 | + //display.modelParams0[2] = 0; // pigment.b; |
---|
| 1687 | + if (!material.multiply) |
---|
| 1688 | + { |
---|
| 1689 | + display.modelParams0[3] = material.metalness; |
---|
| 1690 | + display.modelParams1[0] = material.diffuse; |
---|
| 1691 | + display.modelParams1[1] = material.specular; |
---|
| 1692 | + display.modelParams1[2] = 1 / material.shininess; |
---|
| 1693 | + display.modelParams1[3] = material.shift; |
---|
| 1694 | + display.modelParams2[0] = material.ambient; |
---|
| 1695 | + display.modelParams2[1] = material.lightarea; |
---|
| 1696 | + //System.out.println("light area = " + lightarea); |
---|
| 1697 | + display.modelParams2[2] = 1 / material.factor; // diffuseness |
---|
| 1698 | + display.modelParams2[3] = material.velvet; |
---|
| 1699 | + display.modelParams3[0] = material.sheen; |
---|
| 1700 | + display.modelParams3[1] = material.subsurface; |
---|
| 1701 | + display.modelParams3[2] = material.bump; // backlit |
---|
| 1702 | + display.modelParams3[3] = material.aniso; |
---|
| 1703 | + display.modelParams4[0] = material.anisoV; |
---|
| 1704 | + display.modelParams4[1] = selected ? 100 : material.cameralight; |
---|
| 1705 | + //System.out.println("selected = " + selected); |
---|
| 1706 | + display.modelParams4[2] = material.diffuseness; |
---|
| 1707 | + display.modelParams4[3] = material.shadow; |
---|
| 1708 | + display.modelParams5[0] = material.texture; |
---|
| 1709 | + display.modelParams5[1] = material.opacity; |
---|
| 1710 | + display.modelParams5[2] = material.fakedepth; |
---|
| 1711 | + display.modelParams5[3] = CameraPane.SHADOWCULLFACE ? 0f : (material.shadowbias - 0.005f) / 10; |
---|
| 1712 | + } |
---|
| 1713 | + else |
---|
| 1714 | + { |
---|
| 1715 | + display.modelParams0[3] *= material.metalness*2; |
---|
| 1716 | + display.modelParams1[0] *= material.diffuse*2; |
---|
| 1717 | + display.modelParams1[1] *= material.specular*2; |
---|
| 1718 | + display.modelParams1[2] *= material.shininess*2; |
---|
| 1719 | + display.modelParams1[3] *= material.shift*2; |
---|
| 1720 | + display.modelParams2[0] *= material.ambient*2; |
---|
| 1721 | + display.modelParams2[1] *= material.lightarea*2; |
---|
| 1722 | + display.modelParams2[2] *= material.factor*2; |
---|
| 1723 | + display.modelParams2[3] *= material.velvet*2; |
---|
| 1724 | + display.modelParams3[0] *= material.sheen*2; |
---|
| 1725 | + display.modelParams3[1] *= material.subsurface*2; |
---|
| 1726 | + display.modelParams3[2] *= material.bump*2; |
---|
| 1727 | + display.modelParams3[3] *= material.aniso*2; |
---|
| 1728 | + display.modelParams4[0] *= material.anisoV*2; |
---|
| 1729 | + display.modelParams4[1] *= material.cameralight*2; |
---|
| 1730 | + //System.out.println("selected = " + selected); |
---|
| 1731 | + display.modelParams4[2] *= material.diffuseness*2; |
---|
| 1732 | + display.modelParams4[3] *= material.shadow*2; |
---|
| 1733 | + display.modelParams5[0] *= material.texture*2; |
---|
| 1734 | + display.modelParams5[1] *= material.opacity*2; |
---|
| 1735 | + display.modelParams5[2] *= material.fakedepth*2; |
---|
| 1736 | + display.modelParams5[3] *= material.shadowbias*2; |
---|
| 1737 | + } |
---|
| 1738 | + |
---|
| 1739 | + display.modelParams6[0] = 0; |
---|
| 1740 | + display.modelParams6[1] = 0; |
---|
| 1741 | + display.modelParams6[2] = 0; |
---|
| 1742 | + display.modelParams6[3] = 0; |
---|
| 1743 | + |
---|
| 1744 | + display.modelParams7[0] = 0; |
---|
| 1745 | + display.modelParams7[1] = 1000; |
---|
| 1746 | + display.modelParams7[2] = 0; |
---|
| 1747 | + display.modelParams7[3] = 0; |
---|
| 1748 | + |
---|
| 1749 | + display.modelParams6[0] = 100; // criss de bug de bump |
---|
| 1750 | + |
---|
| 1751 | + Object3D.cVector2[] extparams = display.vector2buffer; |
---|
| 1752 | + if (extparams != null && extparams.length > 0 && extparams[0] != null) |
---|
| 1753 | + { |
---|
| 1754 | + display.modelParams6[0] = extparams[0].x / 1000.0f; // bump |
---|
| 1755 | + display.modelParams6[1] = extparams[0].y / 1000.0f; // noise |
---|
| 1756 | + if (extparams.length > 1) |
---|
| 1757 | + { |
---|
| 1758 | + display.modelParams6[2] = extparams[1].x / 1000.0f; // borderfade |
---|
| 1759 | + display.modelParams6[3] = extparams[1].y / 1000.0f; // (float)Math.exp(-extparams[1].y / 1000.0f); // fog punchthrough |
---|
| 1760 | + if (extparams.length > 2) |
---|
| 1761 | + { |
---|
| 1762 | + display.modelParams7[0] = extparams[2].x / 1000.0f; // noise power |
---|
| 1763 | + float x = extparams[2].y / 1000.0f; |
---|
| 1764 | + //if (x == 0) |
---|
| 1765 | + // x = 1f; |
---|
| 1766 | + display.modelParams7[1] = 1 / x / x / x / x / x / x / x / x / x / x / x / x / x; // (float)Math.pow(-Math.log((extparams[2].y+0.00) / 1000.0f), 1); // opacity power |
---|
| 1767 | + if (extparams[2].y > 0) |
---|
| 1768 | + { |
---|
| 1769 | + //System.out.println("extparams[1].y = " + extparams[1].y); |
---|
| 1770 | + //System.out.println("extparams[2].y = " + extparams[2].y); |
---|
| 1771 | + //System.out.println("opacity power = " + display.modelParams7[1]); |
---|
| 1772 | + } |
---|
| 1773 | + } |
---|
| 1774 | + } |
---|
| 1775 | + } |
---|
| 1776 | + |
---|
| 1777 | + //if (display.modelParams6[2] != 0) |
---|
| 1778 | + /* |
---|
| 1779 | + System.out.println("modelParams0[0] = " + display.modelParams0[0]); |
---|
| 1780 | + System.out.println("modelParams0[1] = " + display.modelParams0[1]); |
---|
| 1781 | + System.out.println("modelParams0[2] = " + display.modelParams0[2]); |
---|
| 1782 | + System.out.println("modelParams0[3] = " + display.modelParams0[3]); |
---|
| 1783 | + System.out.println("modelParams1[0] = " + display.modelParams1[0]); |
---|
| 1784 | + System.out.println("modelParams1[1] = " + display.modelParams1[1]); |
---|
| 1785 | + System.out.println("modelParams1[2] = " + display.modelParams1[2]); |
---|
| 1786 | + System.out.println("modelParams1[3] = " + display.modelParams1[3]); |
---|
| 1787 | + System.out.println("modelParams2[0] = " + display.modelParams2[0]); |
---|
| 1788 | + System.out.println("modelParams2[1] = " + display.modelParams2[1]); |
---|
| 1789 | + System.out.println("modelParams2[2] = " + display.modelParams2[2]); |
---|
| 1790 | + System.out.println("modelParams2[3] = " + display.modelParams2[3]); |
---|
| 1791 | + System.out.println("modelParams3[0] = " + display.modelParams3[0]); |
---|
| 1792 | + System.out.println("modelParams3[1] = " + display.modelParams3[1]); |
---|
| 1793 | + System.out.println("modelParams3[2] = " + display.modelParams3[2]); |
---|
| 1794 | + System.out.println("modelParams3[3] = " + display.modelParams3[3]); |
---|
| 1795 | + System.out.println("modelParams4[0] = " + display.modelParams4[0]); |
---|
| 1796 | + System.out.println("modelParams4[1] = " + display.modelParams4[1]); |
---|
| 1797 | + System.out.println("modelParams4[2] = " + display.modelParams4[2]); |
---|
| 1798 | + System.out.println("modelParams4[3] = " + display.modelParams4[3]); |
---|
| 1799 | + System.out.println("modelParams5[0] = " + display.modelParams5[0]); |
---|
| 1800 | + System.out.println("modelParams5[1] = " + display.modelParams5[1]); |
---|
| 1801 | + System.out.println("modelParams5[2] = " + display.modelParams5[2]); |
---|
| 1802 | + System.out.println("modelParams5[3] = " + display.modelParams5[3]); |
---|
| 1803 | + System.out.println("modelParams6[0] = " + display.modelParams6[0]); |
---|
| 1804 | + System.out.println("modelParams6[1] = " + display.modelParams6[1]); |
---|
| 1805 | + System.out.println("modelParams6[2] = " + display.modelParams6[2]); |
---|
| 1806 | + System.out.println("modelParams6[3] = " + display.modelParams6[3]); |
---|
| 1807 | + System.out.println("modelParams7[0] = " + display.modelParams7[0]); |
---|
| 1808 | + System.out.println("modelParams7[1] = " + display.modelParams7[1]); |
---|
| 1809 | + System.out.println("modelParams7[2] = " + display.modelParams7[2]); |
---|
| 1810 | + System.out.println("modelParams7[3] = " + display.modelParams7[3]); |
---|
| 1811 | + /**/ |
---|
| 1812 | + //assert (display.modelParams6[2] == 0); |
---|
| 1813 | + |
---|
| 1814 | + //System.out.println("noise power = " + display.modelParams7[0]); |
---|
| 1815 | + //System.out.println("shadowbias = " + shadowbias); |
---|
| 1816 | + |
---|
| 1817 | + gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0); |
---|
| 1818 | + gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 1, display.modelParams1, 0); |
---|
| 1819 | + gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 2, display.modelParams2, 0); |
---|
| 1820 | + gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 3, display.modelParams3, 0); |
---|
| 1821 | + gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0); |
---|
| 1822 | + gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0); |
---|
| 1823 | + gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 6, display.modelParams6, 0); |
---|
| 1824 | + gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 7, display.modelParams7, 0); |
---|
| 1825 | + |
---|
| 1826 | + int mode = display.FP_SHADER; |
---|
| 1827 | + |
---|
| 1828 | + if (material.aniso != material.anisoV || material.aniso > 0.002) |
---|
| 1829 | + { |
---|
| 1830 | + mode |= display.FP_ANISO; |
---|
| 1831 | + } |
---|
| 1832 | + |
---|
| 1833 | + display.EnableProgram(mode); |
---|
| 1834 | + |
---|
| 1835 | + //System.out.println("opacity power = " + display.modelParams7[1]); |
---|
| 1836 | + |
---|
| 1837 | + if (!material.multiply) |
---|
| 1838 | + { |
---|
| 1839 | + if (Globals.drawMode == CameraPane.SHADOW) |
---|
| 1840 | + gl.glDepthMask(material.opacity >= 0.9 && display.modelParams7[1] > 0.1); |
---|
| 1841 | + else |
---|
| 1842 | + gl.glDepthMask(material.opacity >= 0.99); |
---|
| 1843 | + } |
---|
236 | 1844 | } |
---|
237 | 1845 | |
---|
238 | 1846 | int matrixdepth = 0; // 10000; // CONFLICT WITH cMESH... WARNING WARNING WARNING WARNING WARNING WARNING !!!!!!!!!!!! 0; |
---|
.. | .. |
---|
253 | 1861 | currentGL.glMultMatrixd(model, 0); |
---|
254 | 1862 | } |
---|
255 | 1863 | |
---|
256 | | - void PushMatrix(double[][] matrix, int count) |
---|
| 1864 | + public void PushMatrix(double[][] matrix, int count) // INTERFACE |
---|
257 | 1865 | { |
---|
258 | 1866 | matrixdepth++; |
---|
259 | 1867 | // GrafreeD.tracein(matrix); |
---|
.. | .. |
---|
298 | 1906 | |
---|
299 | 1907 | double[][] tmpmat = new double[4][4]; |
---|
300 | 1908 | |
---|
301 | | - void PopMatrix(double[][] inverse) |
---|
| 1909 | + public void PopMatrix(double[][] inverse) // INTERFACE |
---|
302 | 1910 | { |
---|
303 | 1911 | --matrixdepth; |
---|
304 | 1912 | |
---|
.. | .. |
---|
338 | 1946 | PushTextureMatrix(matrix, 1); |
---|
339 | 1947 | } |
---|
340 | 1948 | |
---|
341 | | - void PushTextureMatrix(double[][] matrix, int count) |
---|
| 1949 | + public void PushTextureMatrix(double[][] matrix, int count) // INTERFACE |
---|
342 | 1950 | { |
---|
343 | 1951 | currentGL.glActiveTexture(GetGL().GL_TEXTURE0); |
---|
344 | 1952 | |
---|
.. | .. |
---|
352 | 1960 | currentGL.glMatrixMode(GetGL().GL_MODELVIEW); |
---|
353 | 1961 | } |
---|
354 | 1962 | |
---|
355 | | - void PopTextureMatrix(double[][] inverse) |
---|
| 1963 | + public void PopTextureMatrix(double[][] inverse) // INTERFACE |
---|
356 | 1964 | { |
---|
357 | 1965 | currentGL.glActiveTexture(GetGL().GL_TEXTURE0); |
---|
358 | 1966 | currentGL.glMatrixMode(GetGL().GL_TEXTURE); |
---|
.. | .. |
---|
379 | 1987 | |
---|
380 | 1988 | static int camerachangeframe; |
---|
381 | 1989 | |
---|
382 | | - boolean SetCamera(Camera cam) |
---|
| 1990 | + public boolean SetCamera(Camera cam) |
---|
383 | 1991 | { |
---|
384 | 1992 | // may 2014 if (cam == cameras[0] || cam == cameras[1]) |
---|
385 | 1993 | // return false; |
---|
386 | 1994 | |
---|
387 | | - if (REFUSEMODE && isLIVE() && camerachangeframe != 0 && camerachangeframe != framecount) |
---|
| 1995 | + if (REFUSEMODE && Globals.isLIVE() && camerachangeframe != 0 && camerachangeframe != Globals.framecount) |
---|
388 | 1996 | { |
---|
389 | 1997 | // check for last change |
---|
390 | | - if (framecount < camerachangeframe + 400) // 120 == 1 second |
---|
| 1998 | + if (Globals.framecount < camerachangeframe + 400) // 120 == 1 second |
---|
391 | 1999 | { |
---|
392 | 2000 | // refuse the camera change |
---|
393 | 2001 | System.err.println("Camera " + cam + " REFUSED"); |
---|
.. | .. |
---|
395 | 2003 | } |
---|
396 | 2004 | } |
---|
397 | 2005 | |
---|
398 | | - camerachangeframe = framecount; |
---|
| 2006 | + camerachangeframe = Globals.framecount; |
---|
399 | 2007 | |
---|
400 | 2008 | cam.hAspect = -1; // Read only |
---|
401 | 2009 | |
---|
.. | .. |
---|
426 | 2034 | { |
---|
427 | 2035 | //System.err.println("Oeil on"); |
---|
428 | 2036 | TRACK = true; |
---|
429 | | -// JUNE 2014 if (TRACK && trackedobject != null && drawMode == SHADOW) // && !lightMode) |
---|
| 2037 | +// JUNE 2014 if (TRACK && trackedobject != null && DrawMode() == SHADOW) // && !lightMode) |
---|
430 | 2038 | // object.editWindow.ScreenFit(trackedobject); |
---|
431 | 2039 | //pingthread.StepToTarget(true); |
---|
432 | 2040 | } |
---|
.. | .. |
---|
435 | 2043 | { |
---|
436 | 2044 | //System.err.println("Oeil on"); |
---|
437 | 2045 | OEIL = true; |
---|
438 | | - if ((TRACK || SHADOWTRACK) && trackedobject != null && drawMode == SHADOW) // && !lightMode) |
---|
| 2046 | + if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode) |
---|
439 | 2047 | object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK); |
---|
440 | 2048 | //pingthread.StepToTarget(true); |
---|
441 | 2049 | } |
---|
.. | .. |
---|
499 | 2107 | { |
---|
500 | 2108 | frozen ^= true; |
---|
501 | 2109 | // Weird... |
---|
502 | | - lighttouched = true; |
---|
| 2110 | + Globals.lighttouched = true; |
---|
503 | 2111 | } |
---|
504 | 2112 | |
---|
505 | 2113 | void ToggleDL() |
---|
506 | 2114 | { |
---|
507 | 2115 | mainDL ^= true; |
---|
508 | | - } |
---|
509 | | - |
---|
510 | | - void ToggleTexture() |
---|
511 | | - { |
---|
512 | | - textureon ^= true; |
---|
513 | | - } |
---|
514 | | - |
---|
515 | | - void ToggleLive() |
---|
516 | | - { |
---|
517 | | - setLIVE(isLIVE() ^ true); |
---|
518 | | - |
---|
519 | | - System.err.println("LIVE = " + isLIVE()); |
---|
520 | | - |
---|
521 | | - if (!isLIVE()) // save sound |
---|
522 | | - GrafreeD.savesound = true; // wav.save(); |
---|
523 | | - // else |
---|
524 | | - repaint(); // start loop // may 2013 |
---|
525 | | - } |
---|
526 | | - |
---|
527 | | - void ToggleSupport() |
---|
528 | | - { |
---|
529 | | - SUPPORT ^= true; |
---|
530 | | - } |
---|
531 | | - |
---|
532 | | - void ToggleAbort() |
---|
533 | | - { |
---|
534 | | - ABORTMODE ^= true; |
---|
535 | 2116 | } |
---|
536 | 2117 | |
---|
537 | 2118 | void ToggleFullScreen() |
---|
.. | .. |
---|
541 | 2122 | |
---|
542 | 2123 | void ToggleCrowd() |
---|
543 | 2124 | { |
---|
544 | | - CROWD ^= true; |
---|
545 | | - } |
---|
546 | | - |
---|
547 | | - void ToggleInertia() |
---|
548 | | - { |
---|
549 | | - INERTIA ^= true; |
---|
| 2125 | + Globals.CROWD ^= true; |
---|
550 | 2126 | } |
---|
551 | 2127 | |
---|
552 | 2128 | void ToggleLocal() |
---|
.. | .. |
---|
554 | 2130 | LOCALTRANSFORM ^= true; |
---|
555 | 2131 | } |
---|
556 | 2132 | |
---|
557 | | - void ToggleFast() |
---|
| 2133 | + public void ToggleTexture() |
---|
| 2134 | + { |
---|
| 2135 | + textureon ^= true; |
---|
| 2136 | + } |
---|
| 2137 | + |
---|
| 2138 | + public void ToggleLive() |
---|
| 2139 | + { |
---|
| 2140 | + Globals.setLIVE(Globals.isLIVE() ^ true); |
---|
| 2141 | + |
---|
| 2142 | + System.err.println("LIVE = " + Globals.isLIVE()); |
---|
| 2143 | + |
---|
| 2144 | + if (!Globals.isLIVE()) // save sound |
---|
| 2145 | + GrafreeD.savesound = true; // wav.save(); |
---|
| 2146 | + // else |
---|
| 2147 | + repaint(); // start loop // may 2013 |
---|
| 2148 | + } |
---|
| 2149 | + |
---|
| 2150 | + public void ToggleSupport() |
---|
| 2151 | + { |
---|
| 2152 | + SUPPORT ^= true; |
---|
| 2153 | + } |
---|
| 2154 | + |
---|
| 2155 | + public void ToggleAbort() |
---|
| 2156 | + { |
---|
| 2157 | + ABORTMODE ^= true; |
---|
| 2158 | + } |
---|
| 2159 | + |
---|
| 2160 | + public void ToggleInertia() |
---|
| 2161 | + { |
---|
| 2162 | + INERTIA ^= true; |
---|
| 2163 | + } |
---|
| 2164 | + |
---|
| 2165 | + public void ToggleFast() |
---|
558 | 2166 | { |
---|
559 | 2167 | FAST ^= true; |
---|
560 | 2168 | } |
---|
561 | 2169 | |
---|
562 | | - void ToggleSlowPose() |
---|
| 2170 | + public void ToggleSlowPose() |
---|
563 | 2171 | { |
---|
564 | 2172 | SLOWPOSE ^= true; |
---|
565 | 2173 | } |
---|
566 | 2174 | |
---|
567 | | - void ToggleFootContact() |
---|
568 | | - { |
---|
569 | | - FOOTCONTACT ^= true; |
---|
570 | | - } |
---|
571 | | - |
---|
572 | | - void ToggleBoxMode() |
---|
| 2175 | + public void ToggleBoxMode() |
---|
573 | 2176 | { |
---|
574 | 2177 | BOXMODE ^= true; |
---|
575 | 2178 | } |
---|
576 | 2179 | |
---|
577 | | - void ToggleSmoothFocus() |
---|
| 2180 | + public void ToggleZoomBoxMode() |
---|
| 2181 | + { |
---|
| 2182 | + ZOOMBOXMODE ^= true; |
---|
| 2183 | + } |
---|
| 2184 | + |
---|
| 2185 | + public void ToggleSmoothFocus() |
---|
578 | 2186 | { |
---|
579 | 2187 | SMOOTHFOCUS ^= true; |
---|
580 | 2188 | } |
---|
581 | 2189 | |
---|
582 | | - void ToggleImageFlip() |
---|
| 2190 | + public void ToggleImageFlip() |
---|
583 | 2191 | { |
---|
584 | 2192 | IMAGEFLIP ^= true; |
---|
585 | 2193 | } |
---|
586 | 2194 | |
---|
587 | | - void ToggleSpeakerMocap() |
---|
| 2195 | + public void ToggleSpeakerMocap() |
---|
588 | 2196 | { |
---|
589 | 2197 | SPEAKERMOCAP ^= true; |
---|
590 | 2198 | } |
---|
591 | 2199 | |
---|
592 | | - void ToggleSpeakerCamera() |
---|
| 2200 | + public void ToggleSpeakerCamera() |
---|
593 | 2201 | { |
---|
594 | 2202 | SPEAKERCAMERA ^= true; |
---|
595 | 2203 | } |
---|
596 | 2204 | |
---|
597 | | - void ToggleSpeakerFocus() |
---|
| 2205 | + public void ToggleSpeakerFocus() |
---|
598 | 2206 | { |
---|
599 | 2207 | SPEAKERFOCUS ^= true; |
---|
600 | 2208 | } |
---|
601 | 2209 | |
---|
602 | | - void ToggleDebug() |
---|
603 | | - { |
---|
604 | | - DEBUG ^= true; |
---|
605 | | - } |
---|
606 | | - |
---|
607 | | - void ToggleFrustum() |
---|
| 2210 | + public void ToggleFrustum() |
---|
608 | 2211 | { |
---|
609 | 2212 | FRUSTUM ^= true; |
---|
610 | 2213 | } |
---|
611 | 2214 | |
---|
612 | | - void ToggleTrack() |
---|
| 2215 | + public void ToggleTrack() |
---|
613 | 2216 | { |
---|
614 | 2217 | TRACK ^= true; |
---|
615 | 2218 | if (TRACK) |
---|
.. | .. |
---|
628 | 2231 | repaint(); |
---|
629 | 2232 | } |
---|
630 | 2233 | |
---|
631 | | - void ToggleTrackOnce() |
---|
| 2234 | + public void ToggleTrackOnce() |
---|
632 | 2235 | { |
---|
633 | 2236 | TRACKONCE ^= true; |
---|
634 | 2237 | } |
---|
635 | 2238 | |
---|
636 | | - void ToggleShadowTrack() |
---|
| 2239 | + public void ToggleShadowTrack() |
---|
637 | 2240 | { |
---|
638 | 2241 | SHADOWTRACK ^= true; |
---|
639 | 2242 | repaint(); |
---|
640 | 2243 | } |
---|
641 | 2244 | |
---|
642 | | - void ToggleOeil() |
---|
| 2245 | + public void ToggleOeil() |
---|
643 | 2246 | { |
---|
644 | 2247 | OEIL ^= true; |
---|
645 | 2248 | } |
---|
646 | 2249 | |
---|
647 | | - void ToggleOeilOnce() |
---|
| 2250 | + public void ToggleOeilOnce() |
---|
648 | 2251 | { |
---|
649 | 2252 | OEILONCE ^= true; |
---|
| 2253 | + } |
---|
| 2254 | + |
---|
| 2255 | + void ToggleFootContact() |
---|
| 2256 | + { |
---|
| 2257 | + FOOTCONTACT ^= true; |
---|
| 2258 | + } |
---|
| 2259 | + |
---|
| 2260 | + void ToggleDebug() |
---|
| 2261 | + { |
---|
| 2262 | + DEBUG ^= true; |
---|
650 | 2263 | } |
---|
651 | 2264 | |
---|
652 | 2265 | void ToggleLookAt() |
---|
.. | .. |
---|
759 | 2372 | |
---|
760 | 2373 | GL currentGL; |
---|
761 | 2374 | |
---|
762 | | - GL GetGL() |
---|
| 2375 | + public GL GetGL() // INTERFACE |
---|
763 | 2376 | { |
---|
764 | 2377 | return currentGL; |
---|
765 | 2378 | } |
---|
.. | .. |
---|
2595 | 4208 | |
---|
2596 | 4209 | com.sun.opengl.util.texture.Texture CompressTexture2(String name) |
---|
2597 | 4210 | { |
---|
| 4211 | + new Exception().printStackTrace(); |
---|
2598 | 4212 | System.exit(0); |
---|
2599 | 4213 | com.sun.opengl.util.texture.Texture texture = null; |
---|
2600 | 4214 | |
---|
.. | .. |
---|
6271 | 7885 | return null; |
---|
6272 | 7886 | } |
---|
6273 | 7887 | |
---|
6274 | | - void ReleaseTextures(cTexture tex) |
---|
| 7888 | + public void ReleaseTextures(cTexture tex) // INTERFACE |
---|
6275 | 7889 | { |
---|
6276 | 7890 | if (/*tex == null ||*/ ambientOcclusion ) // || !textureon) |
---|
6277 | 7891 | { |
---|
.. | .. |
---|
6309 | 7923 | |
---|
6310 | 7924 | void ReleaseTexture(String tex, boolean bump) |
---|
6311 | 7925 | { |
---|
6312 | | - if (// drawMode != 0 || /*tex == null ||*/ |
---|
| 7926 | + if (// DrawMode() != 0 || /*tex == null ||*/ |
---|
6313 | 7927 | ambientOcclusion ) // || !textureon) |
---|
6314 | 7928 | { |
---|
6315 | 7929 | return; |
---|
.. | .. |
---|
6410 | 8024 | } |
---|
6411 | 8025 | } |
---|
6412 | 8026 | |
---|
6413 | | - /*boolean*/ void BindTextures(cTexture tex, int resolution) |
---|
| 8027 | + /*boolean*/ public void BindTextures(cTexture tex, int resolution) // INTERFACE |
---|
6414 | 8028 | { |
---|
6415 | | - if (// drawMode != 0 || /*tex == null ||*/ |
---|
| 8029 | + if (// DrawMode() != 0 || /*tex == null ||*/ |
---|
6416 | 8030 | ambientOcclusion ) // || !textureon) |
---|
6417 | 8031 | { |
---|
6418 | 8032 | return; // false; |
---|
.. | .. |
---|
6708 | 8322 | return texture!=null?texture.texture:null; |
---|
6709 | 8323 | } |
---|
6710 | 8324 | |
---|
6711 | | - com.sun.opengl.util.texture.TextureData GetTextureData(String tex, boolean bump, int resolution) |
---|
| 8325 | + public com.sun.opengl.util.texture.TextureData GetTextureData(String tex, boolean bump, int resolution) |
---|
6712 | 8326 | { |
---|
6713 | 8327 | CacheTexture texture = GetCacheTexture(tex, bump, resolution); |
---|
6714 | 8328 | |
---|
.. | .. |
---|
7312 | 8926 | static boolean occlusionInitialized = false; |
---|
7313 | 8927 | boolean selection = false; |
---|
7314 | 8928 | boolean pointselection = false; |
---|
7315 | | - /*static*/ boolean lighttouched = true; |
---|
| 8929 | + ///*static*/ boolean lighttouched = true; |
---|
7316 | 8930 | boolean deselect; |
---|
7317 | | - boolean ambientOcclusion = false; |
---|
| 8931 | + private boolean ambientOcclusion = false; |
---|
7318 | 8932 | static boolean flash = false; |
---|
7319 | 8933 | /*static*/ boolean wait = false; |
---|
7320 | 8934 | boolean displaydone = false; // after repaint() calls |
---|
.. | .. |
---|
7603 | 9217 | |
---|
7604 | 9218 | boolean restartframe = false; |
---|
7605 | 9219 | |
---|
7606 | | - static int framecount = 0; // general-purpose global count |
---|
7607 | | - |
---|
7608 | 9220 | void displayAntiAliased(javax.media.opengl.GL gl) |
---|
7609 | 9221 | { |
---|
7610 | 9222 | //gl.glGetIntegerv(gl.GL_ACCUM_RED_BITS, viewport, 0); |
---|
.. | .. |
---|
7635 | 9247 | gl.glClear(gl.GL_ACCUM_BUFFER_BIT); |
---|
7636 | 9248 | for (jitter = 0; jitter < ACSIZE; jitter++) //, GrafreeD.wav.cursor += LIVE ? 735 : 0) |
---|
7637 | 9249 | { |
---|
7638 | | - framecount++; |
---|
| 9250 | + Globals.framecount++; |
---|
7639 | 9251 | |
---|
7640 | 9252 | if (CameraPane.tickcount > 0) |
---|
7641 | 9253 | CameraPane.tickcount--; |
---|
.. | .. |
---|
7673 | 9285 | |
---|
7674 | 9286 | gl.glLightfv(gl.GL_LIGHT0, gl.GL_POSITION, pos, 0); |
---|
7675 | 9287 | */ |
---|
7676 | | - lighttouched = true; |
---|
| 9288 | + Globals.lighttouched = true; |
---|
7677 | 9289 | //System.err.println(" shadowbuffer: " + jitter); |
---|
7678 | 9290 | shadowbuffer.display(); |
---|
7679 | 9291 | |
---|
.. | .. |
---|
8620 | 10232 | } |
---|
8621 | 10233 | } |
---|
8622 | 10234 | |
---|
8623 | | - boolean IsFrozen() |
---|
8624 | | - { |
---|
8625 | | - boolean selectmode = drawMode == SELECTION || CameraPane.DEBUG_SELECTION; |
---|
8626 | | - |
---|
8627 | | - return !selectmode && cameracount == 0; // != 0; |
---|
8628 | | - } |
---|
8629 | | - |
---|
8630 | 10235 | boolean niceon = false; |
---|
8631 | 10236 | javax.swing.Timer AAtimer = new javax.swing.Timer(750, this); |
---|
8632 | 10237 | boolean currentlydrawing = false; |
---|
.. | .. |
---|
8644 | 10249 | } |
---|
8645 | 10250 | // if (DEBUG_SELECTION) |
---|
8646 | 10251 | // { |
---|
8647 | | -// if (drawMode != SELECTION) |
---|
8648 | | -// drawMode = SELECTION; |
---|
| 10252 | +// if (DrawMode() != SELECTION) |
---|
| 10253 | +// DrawMode() = SELECTION; |
---|
8649 | 10254 | // } |
---|
8650 | 10255 | |
---|
8651 | 10256 | if (!isRenderer) |
---|
.. | .. |
---|
8701 | 10306 | |
---|
8702 | 10307 | //ANTIALIAS = 0; |
---|
8703 | 10308 | |
---|
8704 | | - if (drawMode == DEFAULT) // && CURRENTANTIALIAS > 0) |
---|
| 10309 | + if (DrawMode() == DEFAULT) // && CURRENTANTIALIAS > 0) |
---|
8705 | 10310 | { |
---|
8706 | | - if (niceon || isLIVE()) |
---|
| 10311 | + if (niceon || Globals.isLIVE()) |
---|
8707 | 10312 | { |
---|
8708 | 10313 | //if(active == 0) |
---|
8709 | 10314 | // antialiaser = null; |
---|
.. | .. |
---|
8728 | 10333 | assert eyeCamera.shaper_zFar == 1E5f; // 500.0f; |
---|
8729 | 10334 | */ |
---|
8730 | 10335 | |
---|
8731 | | - if (drawMode == DEFAULT) |
---|
| 10336 | + if (DrawMode() == DEFAULT) |
---|
8732 | 10337 | { |
---|
8733 | 10338 | currentlydrawing = true; |
---|
8734 | 10339 | } |
---|
.. | .. |
---|
8759 | 10364 | |
---|
8760 | 10365 | // if(Applet3D.clipboard != null) |
---|
8761 | 10366 | // System.out.println("Clipboard = " + Applet3D.clipboard); //.get(0).parent); |
---|
8762 | | -//drawMode = SELECTION; |
---|
| 10367 | +//DrawMode() = SELECTION; |
---|
8763 | 10368 | indexcount = 0; |
---|
8764 | 10369 | |
---|
8765 | | - if (drawMode == OCCLUSION) |
---|
| 10370 | + if (DrawMode() == OCCLUSION) |
---|
8766 | 10371 | { |
---|
8767 | | - drawMode = DEFAULT; |
---|
| 10372 | + Globals.drawMode = DEFAULT; // WARNING |
---|
8768 | 10373 | ambientOcclusion = true; |
---|
8769 | 10374 | setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR)); |
---|
8770 | 10375 | Object3D theobject = object; |
---|
.. | .. |
---|
8783 | 10388 | ambientOcclusion = false; |
---|
8784 | 10389 | } |
---|
8785 | 10390 | |
---|
8786 | | - if (lighttouched && drawMode == DEFAULT && !lightMode) // && !FROZEN) |
---|
| 10391 | + if (Globals.lighttouched && DrawMode() == DEFAULT && !lightMode) // && !FROZEN) |
---|
8787 | 10392 | { |
---|
8788 | 10393 | //if (RENDERSHADOW) // ? |
---|
8789 | 10394 | if (!IsFrozen()) |
---|
8790 | 10395 | { |
---|
8791 | 10396 | // dec 2012 |
---|
8792 | | - if (!ambientOcclusion && !(!flash && !lightMode && drawMode == DEFAULT && ANTIALIAS > 0)) |
---|
| 10397 | + if (!ambientOcclusion && !(!flash && !lightMode && DrawMode() == DEFAULT && ANTIALIAS > 0)) |
---|
8793 | 10398 | { |
---|
8794 | | - framecount++; |
---|
| 10399 | + Globals.framecount++; |
---|
8795 | 10400 | shadowbuffer.display(); |
---|
8796 | 10401 | } |
---|
8797 | 10402 | } |
---|
8798 | | - lighttouched = false; // ?? |
---|
| 10403 | + Globals.lighttouched = false; // ?? |
---|
8799 | 10404 | //drawing = true; |
---|
8800 | 10405 | //lighttouched = true; |
---|
8801 | 10406 | } |
---|
.. | .. |
---|
8816 | 10421 | //eyeCamera.shaper_fovy = 1; |
---|
8817 | 10422 | } |
---|
8818 | 10423 | |
---|
8819 | | - if ((RENDERPROGRAM != 0 || ambientOcclusion || spherical) && drawMode == DEFAULT) // SELECTION) |
---|
| 10424 | + if ((RENDERPROGRAM != 0 || ambientOcclusion || spherical) && DrawMode() == DEFAULT) // SELECTION) |
---|
8820 | 10425 | { |
---|
8821 | | - //System.out.println("drawMode = " + drawMode); |
---|
| 10426 | + //System.out.println("DrawMode() = " + DrawMode()); |
---|
8822 | 10427 | vertexMode |= VP_PASS; |
---|
8823 | 10428 | //vertexMode |= VP_PROJECTION; |
---|
8824 | 10429 | if (!ambientOcclusion) |
---|
.. | .. |
---|
8878 | 10483 | Camera cam = renderCamera; // lightMode?lightCamera:eyeCamera; |
---|
8879 | 10484 | //Camera lightcam = new Camera(light0); |
---|
8880 | 10485 | |
---|
8881 | | - if (drawMode == SHADOW) |
---|
| 10486 | + if (DrawMode() == SHADOW) |
---|
8882 | 10487 | { |
---|
8883 | 10488 | /* |
---|
8884 | 10489 | gl.glMatrixMode(GL.GL_MODELVIEW); |
---|
.. | .. |
---|
8968 | 10573 | gl.glClear(gl.GL_DEPTH_BUFFER_BIT); |
---|
8969 | 10574 | } else |
---|
8970 | 10575 | { |
---|
8971 | | - if (drawMode != DEFAULT) |
---|
| 10576 | + if (DrawMode() != DEFAULT) |
---|
8972 | 10577 | { |
---|
8973 | 10578 | gl.glClearColor(1, 1, 1, 0); |
---|
8974 | 10579 | } // 1); |
---|
.. | .. |
---|
9033 | 10638 | |
---|
9034 | 10639 | fast &= !ambientOcclusion; |
---|
9035 | 10640 | |
---|
9036 | | - if (drawMode == DEFAULT) |
---|
| 10641 | + if (DrawMode() == DEFAULT) |
---|
9037 | 10642 | { |
---|
9038 | 10643 | //gl.glEnable(gl.GL_ALPHA_TEST); |
---|
9039 | 10644 | //gl.glActiveTexture(GL.GL_TEXTURE0); |
---|
.. | .. |
---|
9231 | 10836 | gl.glMatrixMode(gl.GL_PROJECTION); |
---|
9232 | 10837 | gl.glLoadIdentity(); |
---|
9233 | 10838 | |
---|
9234 | | - if (drawMode == SHADOW || cam == lightCamera) // || (vertexMode&VP_PROJECTION) != 0) |
---|
| 10839 | + if (DrawMode() == SHADOW || cam == lightCamera) // || (vertexMode&VP_PROJECTION) != 0) |
---|
9235 | 10840 | { |
---|
9236 | 10841 | //glu.gluPerspective(lightshaper_fovy, 1, lightshaper_zNear, lightshaper_zFar); |
---|
9237 | 10842 | double scale = lightCamera.SCALE / lightCamera.Distance(); |
---|
.. | .. |
---|
9289 | 10894 | //gl.glPushMatrix(); |
---|
9290 | 10895 | gl.glLoadIdentity(); |
---|
9291 | 10896 | |
---|
9292 | | - if (!ambientOcclusion) // drawMode != OCCLUSION) |
---|
| 10897 | + if (!ambientOcclusion) // DrawMode() != OCCLUSION) |
---|
9293 | 10898 | { |
---|
9294 | 10899 | //LA.xformPos(light0, lightCamera.fromScreen, light); |
---|
9295 | 10900 | LA.xformDir(dirlight, lightCamera.fromScreen, lightposition); |
---|
.. | .. |
---|
9376 | 10981 | } |
---|
9377 | 10982 | |
---|
9378 | 10983 | /**/ |
---|
9379 | | - if (true) // drawMode == SELECTION) // != DEFAULT) |
---|
| 10984 | + if (true) // DrawMode() == SELECTION) // != DEFAULT) |
---|
9380 | 10985 | gl.glDisable(gl.GL_LIGHTING); |
---|
9381 | 10986 | else |
---|
9382 | 10987 | gl.glEnable(gl.GL_LIGHTING); |
---|
.. | .. |
---|
9394 | 10999 | |
---|
9395 | 11000 | lightslot = 64; |
---|
9396 | 11001 | |
---|
9397 | | - if (!frozen && !ambientOcclusion && isRenderer && drawMode == DEFAULT) |
---|
| 11002 | + if (!frozen && !ambientOcclusion && isRenderer && DrawMode() == DEFAULT) |
---|
9398 | 11003 | { |
---|
9399 | 11004 | DrawLights(object); |
---|
9400 | 11005 | } |
---|
.. | .. |
---|
9405 | 11010 | fragmentMode |= (lightslot - 64) << 2; // 1; // first bit is available for aniso |
---|
9406 | 11011 | //System.out.println("fragmentMode = " + fragmentMode); |
---|
9407 | 11012 | |
---|
9408 | | - if (drawMode == DEFAULT || drawMode == SELECTION || DEBUG_SELECTION) |
---|
| 11013 | + if (DrawMode() == DEFAULT || DrawMode() == SELECTION || IsDebugSelection()) |
---|
9409 | 11014 | { |
---|
9410 | 11015 | /* |
---|
9411 | 11016 | if (CULLFACE || (ambientOcclusion && OCCLUSION_CULLING)) |
---|
.. | .. |
---|
9438 | 11043 | } |
---|
9439 | 11044 | } |
---|
9440 | 11045 | |
---|
9441 | | - if (drawMode == DEFAULT) |
---|
| 11046 | + if (DrawMode() == DEFAULT) |
---|
9442 | 11047 | { |
---|
9443 | 11048 | if (WIREFRAME && !ambientOcclusion) |
---|
9444 | 11049 | { |
---|
.. | .. |
---|
9456 | 11061 | gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB); |
---|
9457 | 11062 | gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB); |
---|
9458 | 11063 | |
---|
9459 | | - if (!fast/*RENDERPROGRAM != 0*/ && (drawMode == DEFAULT || drawMode == SHADOW)) // && !WIREFRAME) // |
---|
| 11064 | + if (!fast/*RENDERPROGRAM != 0*/ && (DrawMode() == DEFAULT || DrawMode() == SHADOW)) // && !WIREFRAME) // |
---|
9460 | 11065 | { |
---|
9461 | 11066 | if (vertexMode != 0) // && !fast) |
---|
9462 | 11067 | { |
---|
.. | .. |
---|
9476 | 11081 | } |
---|
9477 | 11082 | } |
---|
9478 | 11083 | |
---|
9479 | | - if (false) // fast && !IsFreezed() && drawMode != SELECTION && !ambientOcclusion) |
---|
| 11084 | + if (false) // fast && !IsFreezed() && DrawMode() != SELECTION && !ambientOcclusion) |
---|
9480 | 11085 | { |
---|
9481 | 11086 | //gl.glDepthFunc(GL.GL_LEQUAL); |
---|
9482 | 11087 | //gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT); |
---|
.. | .. |
---|
9504 | 11109 | //gl.glDepthMask(false); |
---|
9505 | 11110 | } |
---|
9506 | 11111 | |
---|
9507 | | - if (false) // drawMode == SHADOW) |
---|
| 11112 | + if (false) // DrawMode() == SHADOW) |
---|
9508 | 11113 | { |
---|
9509 | 11114 | //SetColumnMajorData(cameraInverseTransform, view_1); |
---|
9510 | 11115 | //System.out.println("light = " + cameraInverseTransform); |
---|
.. | .. |
---|
9518 | 11123 | //System.out.println("object = " + object); |
---|
9519 | 11124 | if (!frozen && !imageLocked) |
---|
9520 | 11125 | { |
---|
9521 | | - if (!flash && !lightMode && drawMode == DEFAULT && ANTIALIAS > 0) |
---|
| 11126 | + if (!flash && !lightMode && DrawMode() == DEFAULT && ANTIALIAS > 0) |
---|
9522 | 11127 | { |
---|
9523 | 11128 | displayAntiAliased(gl); |
---|
9524 | 11129 | } else |
---|
9525 | 11130 | { |
---|
9526 | 11131 | programcount = 0; |
---|
9527 | | - int keepmode = drawMode; |
---|
| 11132 | + int keepmode = DrawMode(); |
---|
9528 | 11133 | // if (DEBUG_SELECTION) |
---|
9529 | 11134 | // { |
---|
9530 | | -// drawMode = SELECTION; |
---|
| 11135 | +// DrawMode() = SELECTION; |
---|
9531 | 11136 | // } |
---|
9532 | 11137 | // for point selection |
---|
9533 | 11138 | // gl.glGetDoublev(gl.GL_MODELVIEW_MATRIX, tempmat, 0); |
---|
.. | .. |
---|
9537 | 11142 | DrawObject(gl); |
---|
9538 | 11143 | |
---|
9539 | 11144 | // jan 2013 System.err.println("RESET ABORT (display)"); |
---|
9540 | | - // if (drawMode == DEFAULT) |
---|
| 11145 | + // if (DrawMode() == DEFAULT) |
---|
9541 | 11146 | // ABORTED = false; |
---|
9542 | 11147 | fullreset = false; |
---|
9543 | | - drawMode = keepmode; |
---|
| 11148 | + Globals.drawMode = keepmode; // WARNING |
---|
9544 | 11149 | //System.out.println("PROGRAM SWITCH " + programcount); |
---|
9545 | 11150 | } |
---|
9546 | 11151 | } |
---|
.. | .. |
---|
9548 | 11153 | gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB); |
---|
9549 | 11154 | gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB); |
---|
9550 | 11155 | |
---|
9551 | | - if (drawMode == DEFAULT) |
---|
| 11156 | + if (DrawMode() == DEFAULT) |
---|
9552 | 11157 | { |
---|
9553 | 11158 | ReleaseTexture(NOISE_TEXTURE, false); |
---|
9554 | 11159 | } |
---|
9555 | | - //if (drawMode == DEFAULT) |
---|
| 11160 | + //if (DrawMode() == DEFAULT) |
---|
9556 | 11161 | { |
---|
9557 | 11162 | |
---|
9558 | 11163 | gl.glActiveTexture(GL.GL_TEXTURE1); |
---|
.. | .. |
---|
9564 | 11169 | //else |
---|
9565 | 11170 | //gl.glDisable(gl.GL_TEXTURE_2D); |
---|
9566 | 11171 | //gl.glPopMatrix(); |
---|
9567 | | - if (imageCompleted && ANTIALIAS > 0 && drawMode == DEFAULT && cam != lightCamera && !ambientOcclusion) |
---|
| 11172 | + if (imageCompleted && ANTIALIAS > 0 && DrawMode() == DEFAULT && cam != lightCamera && !ambientOcclusion) |
---|
9568 | 11173 | { |
---|
9569 | 11174 | //new Exception().printStackTrace(); |
---|
9570 | 11175 | //System.out.println("Draw image " + width + ", " + height); |
---|
.. | .. |
---|
9606 | 11211 | //gl.glFlush(); |
---|
9607 | 11212 | } |
---|
9608 | 11213 | |
---|
9609 | | - if (flash && drawMode == DEFAULT) |
---|
| 11214 | + if (flash && DrawMode() == DEFAULT) |
---|
9610 | 11215 | { |
---|
9611 | 11216 | flash = false; |
---|
9612 | 11217 | wait = true; |
---|
.. | .. |
---|
9614 | 11219 | } |
---|
9615 | 11220 | |
---|
9616 | 11221 | //drawing = false; |
---|
9617 | | - //if(drawMode == DEFAULT) |
---|
| 11222 | + //if(DrawMode() == DEFAULT) |
---|
9618 | 11223 | // niceon = false; |
---|
9619 | | - if (drawMode == DEFAULT) |
---|
| 11224 | + if (DrawMode() == DEFAULT) |
---|
9620 | 11225 | { |
---|
9621 | 11226 | currentlydrawing = false; |
---|
9622 | 11227 | } |
---|
.. | .. |
---|
9636 | 11241 | repaint(); |
---|
9637 | 11242 | } |
---|
9638 | 11243 | |
---|
9639 | | - if (isLIVE() && drawMode == DEFAULT) // may 2013 |
---|
| 11244 | + if (Globals.isLIVE() && DrawMode() == DEFAULT) // may 2013 |
---|
9640 | 11245 | repaint(); |
---|
9641 | 11246 | |
---|
9642 | 11247 | displaydone = true; |
---|
.. | .. |
---|
9673 | 11278 | if (GrafreeD.RENDERME > 0) |
---|
9674 | 11279 | GrafreeD.RENDERME--; // mechante magouille |
---|
9675 | 11280 | |
---|
9676 | | - ONESTEP = false; |
---|
| 11281 | + Globals.ONESTEP = false; |
---|
9677 | 11282 | } |
---|
9678 | 11283 | |
---|
9679 | 11284 | static boolean zoomonce = false; |
---|
.. | .. |
---|
9681 | 11286 | void DrawObject(GL gl, boolean draw) |
---|
9682 | 11287 | { |
---|
9683 | 11288 | //System.out.println("DRAW OBJECT " + mouseDown); |
---|
9684 | | -// drawMode = SELECTION; |
---|
| 11289 | +// DrawMode() = SELECTION; |
---|
9685 | 11290 | //GL gl = getGL(); |
---|
9686 | 11291 | if ((TRACK || SHADOWTRACK) || zoomonce) |
---|
9687 | 11292 | { |
---|
9688 | | - if ((TRACK || SHADOWTRACK) && trackedobject != null && drawMode == SHADOW) // && !lightMode) |
---|
| 11293 | + if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode) |
---|
9689 | 11294 | object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK); |
---|
9690 | 11295 | pingthread.StepToTarget(true); // true); |
---|
9691 | 11296 | // zoomonce = false; |
---|
.. | .. |
---|
9706 | 11311 | callist = gl.glGenLists(1); |
---|
9707 | 11312 | } |
---|
9708 | 11313 | |
---|
9709 | | - boolean selectmode = drawMode == SELECTION || CameraPane.DEBUG_SELECTION; |
---|
| 11314 | + boolean selectmode = DrawMode() == SELECTION || IsDebugSelection(); |
---|
9710 | 11315 | |
---|
9711 | | - boolean active = !selectmode; // drawMode != SELECTION; // mouseDown; |
---|
| 11316 | + boolean active = !selectmode; // DrawMode() != SELECTION; // mouseDown; |
---|
9712 | 11317 | |
---|
9713 | 11318 | if (!mainDL || !active || touched) |
---|
9714 | 11319 | { |
---|
.. | .. |
---|
9735 | 11340 | PushMatrix(ClickInfo.matbuffer); |
---|
9736 | 11341 | } |
---|
9737 | 11342 | |
---|
9738 | | - if (drawMode == 0) |
---|
| 11343 | + if (DrawMode() == 0) |
---|
9739 | 11344 | { |
---|
9740 | 11345 | // System.out.println("CLEAR +++++++++++++++ +++++++++++++++ +++++++++++++++ +++++++++++++++"); |
---|
9741 | 11346 | |
---|
.. | .. |
---|
9749 | 11354 | // DRAW |
---|
9750 | 11355 | object.draw(this, /*(Composite)*/ object, false, false); |
---|
9751 | 11356 | |
---|
9752 | | - if (drawMode == DEFAULT) |
---|
| 11357 | + if (DrawMode() == DEFAULT) |
---|
9753 | 11358 | { |
---|
9754 | 11359 | if (DEBUG) |
---|
9755 | 11360 | { |
---|
.. | .. |
---|
9801 | 11406 | } |
---|
9802 | 11407 | // GrafreeD.traceoff(); |
---|
9803 | 11408 | //System.out.println(stackdepth); |
---|
9804 | | - if (drawMode == 0) |
---|
| 11409 | + if (DrawMode() == 0) |
---|
9805 | 11410 | { |
---|
9806 | 11411 | ReleaseTextures(DEFAULT_TEXTURES); |
---|
9807 | 11412 | |
---|
.. | .. |
---|
9826 | 11431 | |
---|
9827 | 11432 | checker = null; |
---|
9828 | 11433 | |
---|
9829 | | - if (!ambientOcclusion && !IsFrozen() && drawMode == DEFAULT) |
---|
| 11434 | + if (!ambientOcclusion && !IsFrozen() && DrawMode() == DEFAULT) |
---|
9830 | 11435 | FindChecker(object); |
---|
9831 | 11436 | |
---|
9832 | | - if (checker != null && drawMode == DEFAULT) |
---|
| 11437 | + if (checker != null && DrawMode() == DEFAULT) |
---|
9833 | 11438 | { |
---|
9834 | 11439 | //BindTexture(IMMORTAL_TEXTURE); |
---|
9835 | 11440 | BindTextures(checker.GetTextures(), checker.texres); |
---|
.. | .. |
---|
9851 | 11456 | //gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB); |
---|
9852 | 11457 | //gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB); |
---|
9853 | 11458 | |
---|
9854 | | - if (DISPLAYTEXT && drawMode == DEFAULT) |
---|
| 11459 | + if (DISPLAYTEXT && DrawMode() == DEFAULT) |
---|
9855 | 11460 | { |
---|
9856 | 11461 | // Draw it once, then use the raster |
---|
9857 | 11462 | Balloon(gl, balloon.createGraphics()); |
---|
.. | .. |
---|
9907 | 11512 | int[] xs = new int[3]; |
---|
9908 | 11513 | int[] ys = new int[3]; |
---|
9909 | 11514 | |
---|
9910 | | - void DrawString(Object3D obj) // String string) |
---|
| 11515 | + public void DrawString(Object3D obj) // String string) // INTERFACE |
---|
9911 | 11516 | { |
---|
9912 | | - if (!DISPLAYTEXT || drawMode != DEFAULT) |
---|
| 11517 | + if (!DISPLAYTEXT || DrawMode() != DEFAULT) |
---|
9913 | 11518 | { |
---|
9914 | 11519 | return; |
---|
9915 | 11520 | } |
---|
.. | .. |
---|
11143 | 12748 | "MUL final.y, fragment.texcoord[0].x, c256;" + |
---|
11144 | 12749 | "FLR final.x, final.y;" + |
---|
11145 | 12750 | "SUB final.y, final.y, final.x;" + |
---|
11146 | | - "MUL final.x, final.x, c256i;" + |
---|
| 12751 | + //"MUL final.x, final.x, c256i;" + |
---|
11147 | 12752 | "MOV final.z, zero.x;" + |
---|
11148 | 12753 | "MOV final.a, one.w;":"" |
---|
11149 | 12754 | ) + |
---|
.. | .. |
---|
11151 | 12756 | "MUL final.y, fragment.texcoord[0].y, c256;" + |
---|
11152 | 12757 | "FLR final.x, final.y;" + |
---|
11153 | 12758 | "SUB final.y, final.y, final.x;" + |
---|
11154 | | - "MUL final.x, final.x, c256i;" + |
---|
| 12759 | + //"MUL final.x, final.x, c256i;" + |
---|
11155 | 12760 | "MOV final.z, zero.x;" + |
---|
11156 | 12761 | "MOV final.a, one.w;":"" |
---|
11157 | 12762 | ) + |
---|
.. | .. |
---|
11931 | 13536 | |
---|
11932 | 13537 | //System.err.println("Dtime = " + Dtime + "; units = " + e.getUnitsToScroll() + "; ratio (units/ms) = " + ratio); |
---|
11933 | 13538 | |
---|
| 13539 | + if (BUTTONLESSWHEEL) |
---|
11934 | 13540 | if (Math.abs(ratio) < 0.1 || Math.abs(Dtime) == 0) // < 30) |
---|
11935 | 13541 | { |
---|
11936 | 13542 | return; |
---|
.. | .. |
---|
11939 | 13545 | boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK); |
---|
11940 | 13546 | |
---|
11941 | 13547 | // TIMER |
---|
11942 | | - if (!wheeltimer.isRunning() && e.getModifiersEx() == 0 && !capsLocked) // VR |
---|
| 13548 | + if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !capsLocked) // VR |
---|
11943 | 13549 | { |
---|
11944 | 13550 | keepboxmode = BOXMODE; |
---|
11945 | 13551 | keepsupport = SUPPORT; |
---|
.. | .. |
---|
12068 | 13674 | // ObjEditor.tweenManager.update(1f / 60f); |
---|
12069 | 13675 | |
---|
12070 | 13676 | // fev 2014??? |
---|
12071 | | - if ((TRACK || SHADOWTRACK) && trackedobject != null) // && drawMode == SHADOW) // && !lightMode) |
---|
| 13677 | + if ((TRACK || SHADOWTRACK) && trackedobject != null) // && DrawMode() == SHADOW) // && !lightMode) |
---|
12072 | 13678 | object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK); |
---|
12073 | 13679 | pingthread.StepToTarget(true); // true); |
---|
12074 | 13680 | } |
---|
.. | .. |
---|
12156 | 13762 | |
---|
12157 | 13763 | public void mouseDragged(MouseEvent e) |
---|
12158 | 13764 | { |
---|
| 13765 | + //System.out.println("mouseDragged: " + e); |
---|
12159 | 13766 | if (isRenderer) |
---|
12160 | 13767 | movingcamera = true; |
---|
12161 | 13768 | //if (drawing) |
---|
12162 | 13769 | //return; |
---|
12163 | | - //System.out.println("mouseDragged: " + e); |
---|
12164 | 13770 | if ((e.getModifiersEx() & CTRL) != 0 |
---|
12165 | 13771 | || (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen()) |
---|
12166 | 13772 | { |
---|
.. | .. |
---|
12180 | 13786 | cVector tmp = new cVector(); |
---|
12181 | 13787 | cVector tmp2 = new cVector(); |
---|
12182 | 13788 | boolean isMoving; |
---|
| 13789 | + |
---|
| 13790 | + public cVector TargetLookAt() |
---|
| 13791 | + { |
---|
| 13792 | + return targetLookAt; |
---|
| 13793 | + } |
---|
12183 | 13794 | |
---|
12184 | 13795 | class PingThread extends Thread |
---|
12185 | 13796 | { |
---|
.. | .. |
---|
12319 | 13930 | //System.out.println("---------------- ---------- Paint " + tmp.length2()); |
---|
12320 | 13931 | if (lightMode) |
---|
12321 | 13932 | { |
---|
12322 | | - lighttouched = true; |
---|
| 13933 | + Globals.lighttouched = true; |
---|
12323 | 13934 | } |
---|
12324 | 13935 | |
---|
12325 | 13936 | if (OEILONCE && OEIL) |
---|
.. | .. |
---|
12336 | 13947 | |
---|
12337 | 13948 | public void run() |
---|
12338 | 13949 | { |
---|
| 13950 | + new Exception().printStackTrace(); |
---|
12339 | 13951 | System.exit(0); |
---|
12340 | 13952 | for (;;) |
---|
12341 | 13953 | { |
---|
.. | .. |
---|
12377 | 13989 | mouseDown = false; |
---|
12378 | 13990 | if (lightMode) |
---|
12379 | 13991 | { |
---|
12380 | | - lighttouched = true; |
---|
| 13992 | + Globals.lighttouched = true; |
---|
12381 | 13993 | } |
---|
12382 | 13994 | repaint(); |
---|
12383 | 13995 | alreadypainted = true; |
---|
.. | .. |
---|
12385 | 13997 | isMoving = false; |
---|
12386 | 13998 | } //?? |
---|
12387 | 13999 | |
---|
12388 | | - if (isLIVE() && !alreadypainted) |
---|
| 14000 | + if (Globals.isLIVE() && !alreadypainted) |
---|
12389 | 14001 | { |
---|
12390 | 14002 | // FOR DEBUG BREAKPOINT USING PAUSE: while (true) |
---|
12391 | 14003 | repaint(); |
---|
.. | .. |
---|
12397 | 14009 | { |
---|
12398 | 14010 | if (lightMode) |
---|
12399 | 14011 | { |
---|
12400 | | - lighttouched = true; |
---|
| 14012 | + Globals.lighttouched = true; |
---|
12401 | 14013 | } |
---|
12402 | 14014 | drag(X, (mouseMode != 0) ? Y : anchorY, MODIFIERS); |
---|
12403 | 14015 | } |
---|
.. | .. |
---|
12651 | 14263 | |
---|
12652 | 14264 | if (manipCamera == lightCamera) |
---|
12653 | 14265 | { |
---|
12654 | | - lighttouched = true; |
---|
| 14266 | + Globals.lighttouched = true; |
---|
12655 | 14267 | } |
---|
12656 | 14268 | /* |
---|
12657 | 14269 | switch (mode) |
---|
.. | .. |
---|
12690 | 14302 | public void mouseMoved(MouseEvent e) |
---|
12691 | 14303 | { |
---|
12692 | 14304 | //System.out.println("mouseMoved: " + e); |
---|
12693 | | - |
---|
12694 | 14305 | if (isRenderer) |
---|
12695 | 14306 | return; |
---|
12696 | 14307 | |
---|
.. | .. |
---|
12912 | 14523 | SetMouseMode(modifiers); |
---|
12913 | 14524 | } |
---|
12914 | 14525 | |
---|
12915 | | - theRenderer.keyPressed(key); |
---|
| 14526 | + Globals.theRenderer.keyPressed(key); |
---|
12916 | 14527 | } |
---|
12917 | 14528 | |
---|
12918 | 14529 | int kompactbit = 4; // power bit |
---|
.. | .. |
---|
12924 | 14535 | float SATPOW = 1; // 2; // 0.5f; |
---|
12925 | 14536 | float BRIPOW = 1; // 0.5f; // 0.5f; |
---|
12926 | 14537 | |
---|
12927 | | - void keyPressed(int key) |
---|
| 14538 | + public void keyPressed(int key) |
---|
12928 | 14539 | { |
---|
12929 | 14540 | if (key >= '0' && key <= '5') |
---|
12930 | 14541 | clampbit = (key-'0'); |
---|
.. | .. |
---|
13039 | 14650 | case 'B': |
---|
13040 | 14651 | BRISMOOTH ^= true; |
---|
13041 | 14652 | SHADOWCULLFACE ^= true; |
---|
13042 | | - lighttouched = true; |
---|
| 14653 | + Globals.lighttouched = true; |
---|
13043 | 14654 | repaint(); |
---|
13044 | 14655 | break; |
---|
13045 | 14656 | case 'b': |
---|
.. | .. |
---|
13139 | 14750 | repaint(); |
---|
13140 | 14751 | break; |
---|
13141 | 14752 | case 'O': |
---|
13142 | | - drawMode = OCCLUSION; |
---|
| 14753 | + Globals.drawMode = OCCLUSION; // WARNING |
---|
13143 | 14754 | repaint(); |
---|
13144 | 14755 | break; |
---|
13145 | 14756 | case 'o': |
---|
.. | .. |
---|
13230 | 14841 | break; |
---|
13231 | 14842 | case ' ': |
---|
13232 | 14843 | lightMode ^= true; |
---|
13233 | | - lighttouched = true; |
---|
| 14844 | + Globals.lighttouched = true; |
---|
13234 | 14845 | manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera; |
---|
13235 | 14846 | targetLookAt.set(manipCamera.lookAt); |
---|
13236 | 14847 | repaint(); |
---|
.. | .. |
---|
13246 | 14857 | //break; |
---|
13247 | 14858 | case 'z': |
---|
13248 | 14859 | RENDERSHADOW ^= true; |
---|
13249 | | - lighttouched = true; |
---|
| 14860 | + Globals.lighttouched = true; |
---|
13250 | 14861 | repaint(); |
---|
13251 | 14862 | break; |
---|
13252 | 14863 | //case UP: |
---|
.. | .. |
---|
13361 | 14972 | } |
---|
13362 | 14973 | //System.out.println("shaper_fovy = " + manipCamera.shaper_fovy); |
---|
13363 | 14974 | } |
---|
| 14975 | + |
---|
13364 | 14976 | static double OCCLUSIONBOOST = 1; // 0.5; |
---|
13365 | 14977 | |
---|
13366 | 14978 | void keyReleased(int key, int modifiers) |
---|
.. | .. |
---|
13372 | 14984 | } |
---|
13373 | 14985 | } |
---|
13374 | 14986 | |
---|
13375 | | - protected void processKeyEvent(KeyEvent e) |
---|
| 14987 | + public void processKeyEvent(KeyEvent e) |
---|
13376 | 14988 | { |
---|
13377 | 14989 | switch (e.getID()) |
---|
13378 | 14990 | { |
---|
.. | .. |
---|
13502 | 15114 | |
---|
13503 | 15115 | protected void processMouseMotionEvent(MouseEvent e) |
---|
13504 | 15116 | { |
---|
13505 | | - //System.out.println("processMouseMotionEvent: " + mouseMode); |
---|
13506 | | - if (e.getButton() == MouseEvent.NOBUTTON && (mouseMode & SELECT) == 0) |
---|
| 15117 | + //System.out.println("processMouseMotionEvent: " + mouseMode + " " + e.getModifiers() + " " + e.getModifiersEx() + " " + e.getButton()); |
---|
| 15118 | + //if (e.getButton() == MouseEvent.NOBUTTON && (mouseMode & SELECT) == 0) |
---|
| 15119 | + if ((e.getModifiers() & MouseEvent.BUTTON1_MASK) == 0 && (mouseMode & SELECT) == 0) |
---|
13507 | 15120 | { |
---|
13508 | 15121 | mouseMoved(e); |
---|
13509 | 15122 | } else |
---|
.. | .. |
---|
13533 | 15146 | |
---|
13534 | 15147 | void SelectParent() |
---|
13535 | 15148 | { |
---|
| 15149 | + new Exception().printStackTrace(); |
---|
13536 | 15150 | System.exit(0); |
---|
13537 | 15151 | Composite group = (Composite) object; |
---|
13538 | 15152 | java.util.Vector selectees = new java.util.Vector(group.selection); |
---|
.. | .. |
---|
13556 | 15170 | |
---|
13557 | 15171 | void SelectChildren() |
---|
13558 | 15172 | { |
---|
| 15173 | + new Exception().printStackTrace(); |
---|
13559 | 15174 | System.exit(0); |
---|
13560 | 15175 | /* |
---|
13561 | 15176 | Composite group = (Composite) object; |
---|
.. | .. |
---|
13848 | 15463 | //if (g != gr) g.drawImage(img, 0, 0, width, height, null); |
---|
13849 | 15464 | } |
---|
13850 | 15465 | |
---|
| 15466 | + // To avoid clear. |
---|
13851 | 15467 | public void update(Graphics g) |
---|
13852 | 15468 | { |
---|
13853 | 15469 | paint(g); |
---|
.. | .. |
---|
14510 | 16126 | /**/ |
---|
14511 | 16127 | //checker.GetMaterial().opacity = 1.1f; |
---|
14512 | 16128 | ////checker.GetMaterial().ambient = 0.99f; |
---|
14513 | | - Object3D.materialstack[Object3D.materialdepth] = checker.material; |
---|
14514 | | - Object3D.selectedstack[Object3D.materialdepth] = false; |
---|
14515 | | - cStatic.objectstack[Object3D.materialdepth++] = checker; |
---|
| 16129 | + materialstack[materialdepth] = checker.material; |
---|
| 16130 | + selectedstack[materialdepth] = false; |
---|
| 16131 | + cStatic.objectstack[materialdepth++] = checker; |
---|
14516 | 16132 | //System.out.println("material " + material); |
---|
14517 | 16133 | //Applet3D.tracein(this, selected); |
---|
14518 | 16134 | vector2buffer = checker.projectedVertices; |
---|
14519 | 16135 | |
---|
14520 | | - checker.GetMaterial().Draw(this, false); // true); |
---|
| 16136 | + //checker.GetMaterial().Draw(this, false); // true); |
---|
| 16137 | + DrawMaterial(checker.GetMaterial(), false); // true); |
---|
14521 | 16138 | |
---|
14522 | | - Object3D.materialdepth -= 1; |
---|
14523 | | - if (Object3D.materialdepth > 0) |
---|
| 16139 | + materialdepth -= 1; |
---|
| 16140 | + if (materialdepth > 0) |
---|
14524 | 16141 | { |
---|
14525 | | - vector2buffer = cStatic.objectstack[Object3D.materialdepth - 1].projectedVertices; |
---|
14526 | | - Object3D.materialstack[Object3D.materialdepth - 1].Draw(this, Object3D.selectedstack[Object3D.materialdepth - 1]); |
---|
| 16142 | + vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices; |
---|
| 16143 | + DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]); |
---|
14527 | 16144 | } |
---|
14528 | 16145 | //checker.GetMaterial().opacity = 1f; |
---|
14529 | 16146 | ////checker.GetMaterial().ambient = 1f; |
---|
.. | .. |
---|
14667 | 16284 | { |
---|
14668 | 16285 | if (!selection) |
---|
14669 | 16286 | { |
---|
| 16287 | + new Exception().printStackTrace(); |
---|
14670 | 16288 | System.exit(0); |
---|
14671 | 16289 | return; |
---|
14672 | 16290 | } |
---|
.. | .. |
---|
14689 | 16307 | |
---|
14690 | 16308 | //int tmp = selection_view; |
---|
14691 | 16309 | //selection_view = -1; |
---|
14692 | | - int temp = drawMode; |
---|
14693 | | - drawMode = SELECTION; |
---|
| 16310 | + int temp = DrawMode(); |
---|
| 16311 | + Globals.drawMode = SELECTION; // WARNING |
---|
14694 | 16312 | indexcount = 0; |
---|
14695 | 16313 | parent.display(drawable); |
---|
14696 | 16314 | //selection_view = tmp; |
---|
14697 | 16315 | //if (temp == SELECTION) |
---|
14698 | 16316 | // temp = DEFAULT; // patch for selection debug |
---|
14699 | | - drawMode = temp; |
---|
| 16317 | + Globals.drawMode = temp; // WARNING |
---|
14700 | 16318 | |
---|
14701 | 16319 | //gl.glBindTexture(GL.GL_TEXTURE_2D, selection_view); |
---|
14702 | 16320 | |
---|
.. | .. |
---|
14969 | 16587 | //gl.glColorMask(false, false, false, false); |
---|
14970 | 16588 | |
---|
14971 | 16589 | //render_scene_from_light_view(gl, drawable, 0, 0); |
---|
14972 | | - if (RENDERSHADOW && lighttouched && !movingcamera) // && !parent.IsFreezed()) |
---|
| 16590 | + if (RENDERSHADOW && Globals.lighttouched && !movingcamera) // && !parent.IsFreezed()) |
---|
14973 | 16591 | { |
---|
14974 | 16592 | gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); |
---|
14975 | 16593 | |
---|
14976 | | - int temp = drawMode; |
---|
14977 | | - drawMode = SHADOW; |
---|
| 16594 | + int temp = DrawMode(); |
---|
| 16595 | + Globals.drawMode = SHADOW; // WARNING |
---|
14978 | 16596 | parent.display(drawable); |
---|
14979 | | - drawMode = temp; |
---|
| 16597 | + Globals.drawMode = temp; // WARNING |
---|
14980 | 16598 | } |
---|
14981 | 16599 | |
---|
14982 | 16600 | gl.glCullFace(gl.GL_BACK); |
---|
.. | .. |
---|
15029 | 16647 | |
---|
15030 | 16648 | class AntialiasBuffer implements GLEventListener |
---|
15031 | 16649 | { |
---|
15032 | | - |
---|
15033 | 16650 | CameraPane parent = null; |
---|
15034 | 16651 | |
---|
15035 | 16652 | AntialiasBuffer(CameraPane p) |
---|
.. | .. |
---|
15374 | 16991 | GLUT glut = new GLUT(); |
---|
15375 | 16992 | |
---|
15376 | 16993 | |
---|
15377 | | - static final public int DEFAULT = 0; |
---|
15378 | | - static final public int SELECTION = 1; |
---|
15379 | | - static final public int SHADOW = 2; |
---|
15380 | | - static final public int OCCLUSION = 3; |
---|
15381 | | - static |
---|
15382 | | - public int drawMode = DEFAULT; |
---|
15383 | 16994 | public boolean spherical = false; |
---|
15384 | 16995 | static boolean DEBUG_OCCLUSION = false; |
---|
15385 | 16996 | static boolean DEBUG_SELECTION = false; |
---|
.. | .. |
---|
15428 | 17039 | } |
---|
15429 | 17040 | } |
---|
15430 | 17041 | |
---|
15431 | | - static void DrawPoints(CameraPane cpane) |
---|
| 17042 | + static void DrawPoints(iCameraPane cpane) |
---|
15432 | 17043 | { |
---|
15433 | 17044 | for (int i=0; i<8; i++) // first and last are red |
---|
15434 | 17045 | { |
---|
.. | .. |
---|
15460 | 17071 | static IntBuffer textbuffer = null; // IntBuffer.allocate(TEXT_WIDTH*8*8 * TEXT_HEIGHT); |
---|
15461 | 17072 | // Depth buffer format |
---|
15462 | 17073 | //private int depth_format; |
---|
15463 | | - static public void NextIndex(Object3D o, GL gl) |
---|
| 17074 | + |
---|
| 17075 | + public void NextIndex() |
---|
15464 | 17076 | { |
---|
15465 | 17077 | indexcount+=16; |
---|
15466 | | - gl.glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0); |
---|
| 17078 | + GetGL().glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0); |
---|
15467 | 17079 | //objects[indexcount] = o; |
---|
15468 | 17080 | //System.out.println("indexcount = " + indexcount); |
---|
15469 | 17081 | } |
---|