| .. | .. |
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| 237 | 237 | |
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| 238 | 238 | justclicked = false; |
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| 239 | 239 | |
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| 240 | | -// wind.set(pos); |
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| 241 | | -// wind.x -= worldTransform.origin.x; |
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| 242 | | -// wind.y -= worldTransform.origin.y; |
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| 243 | | -// wind.z -= worldTransform.origin.z; |
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| 240 | + wind.set(pos); |
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| 241 | + wind.x -= worldTransform.origin.x; |
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| 242 | + wind.y -= worldTransform.origin.y; |
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| 243 | + wind.z -= worldTransform.origin.z; |
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| 244 | 244 | |
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| 245 | 245 | // this.collisionShape.getAabb(worldTransform, min, max); |
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| 246 | 246 | // |
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| .. | .. |
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| 253 | 253 | |
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| 254 | 254 | float dot = pos.x * wind.x + pos.y * wind.y + pos.z * wind.z; |
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| 255 | 255 | |
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| 256 | | - dot = 10; |
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| 256 | + dot = 100; |
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| 257 | 257 | |
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| 258 | 258 | w.x = wind.x * gravity.z * dot; |
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| 259 | 259 | w.y = wind.y * gravity.z * dot; |
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| 260 | 260 | w.z = wind.z * gravity.z * dot; |
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| 261 | 261 | |
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| 262 | + System.out.print("min = " + min); |
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| 263 | + System.out.println("; max = " + max); |
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| 264 | + |
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| 262 | 265 | applyCentralForce(w); |
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| 263 | 266 | } |
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| 264 | 267 | |
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