Normand Briere
2019-06-13 4629090fafbef256abd0686a85ee12042d658868
Object3D.java
....@@ -5,6 +5,7 @@
55 import java.util.Vector;
66
77 import javax.media.j3d.Transform3D;
8
+import javax.media.opengl.GL;
89 import javax.vecmath.Vector3d;
910
1011 import javax.imageio.ImageIO;
....@@ -13,13 +14,35 @@
1314 import //weka.core.
1415 matrix.Matrix;
1516
17
+import java.util.UUID;
18
+
1619 //import net.sourceforge.sizeof.SizeOf;
1720 public class Object3D extends Vector<Object3D> implements java.io.Serializable, iSendInfo //, aurelienribon.tweenengine.TweenAccessor<Object3D>
1821 {
1922 //static final long serialVersionUID = -607422624994562685L;
2023 static final long serialVersionUID = 5022536242724664900L;
2124
25
+ private UUID uuid = UUID.randomUUID();
26
+
27
+ // TEMPORARY for mocap undo
28
+ mocap.reader.BVHReader.BVHResult bvh;
29
+ Object3D skeleton;
30
+ //
31
+
2232 ScriptNode scriptnode;
33
+
34
+ void InitOthers()
35
+ {
36
+ if (projectedVertices == null || projectedVertices.length <= 2)
37
+ {
38
+ projectedVertices = new Object3D.cVector2[3];
39
+ }
40
+ for (int i = 0; i < 3; i++)
41
+ {
42
+ projectedVertices[i] = new cVector2(); // Others
43
+ }
44
+ projectedVertices[0].x = 100; // bump
45
+ }
2346
2447 void MinMax(cVector minima, cVector maxima)
2548 {
....@@ -86,64 +109,136 @@
86109
87110 // transient boolean reduced; // for morph reduction
88111
89
-transient com.bulletphysics.linearmath.Transform cache; // for fast merge
90
-transient com.bulletphysics.linearmath.Transform cache_1; // for fast merge
112
+ transient com.bulletphysics.linearmath.Transform cache; // for fast merge
113
+ transient com.bulletphysics.linearmath.Transform cache_1; // for fast merge
91114
92
-transient Object3D transientsupport; // for cloning
93
-transient boolean transientlink2master;
115
+ transient Object3D transientsupport; // for cloning
116
+ transient boolean transientlink2master;
94117
95
-void SaveSupports()
96
-{
97
- if (blockloop)
98
- return;
99
-
100
- transientsupport = support;
101
- transientlink2master = link2master;
102
-
103
- support = null;
104
- link2master = false;
105
-
106
- if (bRep != null)
118
+ void SaveSupports()
107119 {
108
- bRep.SaveSupports();
109
- }
110
-
111
- for (int i = 0; i < Size(); i++)
112
- {
113
- Object3D child = (Object3D) get(i);
114
- if (child == null)
115
- continue;
116
- blockloop = true;
117
- child.SaveSupports();
118
- blockloop = false;
119
- }
120
-}
120
+ if (blockloop)
121
+ return;
121122
122
-void RestoreSupports()
123
-{
124
- if (blockloop)
125
- return;
123
+ transientsupport = support;
124
+ transientlink2master = link2master;
126125
127
- support = transientsupport;
128
- link2master = transientlink2master;
129
- transientsupport = null;
130
- transientlink2master = false;
131
-
132
- if (bRep != null)
133
- {
134
- bRep.RestoreSupports();
126
+ support = null;
127
+ link2master = false;
128
+
129
+ if (bRep != null)
130
+ {
131
+ bRep.SaveSupports();
132
+ }
133
+
134
+ for (int i = 0; i < Size(); i++)
135
+ {
136
+ Object3D child = (Object3D) get(i);
137
+ if (child == null)
138
+ continue;
139
+ blockloop = true;
140
+ child.SaveSupports();
141
+ blockloop = false;
142
+ }
135143 }
136
-
137
- for (int i = 0; i < Size(); i++)
144
+
145
+ void RestoreSupports()
138146 {
139
- Object3D child = (Object3D) get(i);
140
- if (child == null)
141
- continue;
142
- blockloop = true;
143
- child.RestoreSupports();
144
- blockloop = false;
147
+ if (blockloop)
148
+ return;
149
+
150
+ support = transientsupport;
151
+ link2master = transientlink2master;
152
+ transientsupport = null;
153
+ transientlink2master = false;
154
+
155
+ if (bRep != null)
156
+ {
157
+ bRep.RestoreSupports();
158
+ }
159
+
160
+ for (int i = 0; i < Size(); i++)
161
+ {
162
+ Object3D child = (Object3D) get(i);
163
+ if (child == null)
164
+ continue;
165
+ blockloop = true;
166
+ child.RestoreSupports();
167
+ blockloop = false;
168
+ }
145169 }
146
-}
170
+
171
+ void ExtractBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
172
+ {
173
+ if (hashtable.containsKey(GetUUID()))
174
+ {
175
+ Object3D o = hashtable.get(GetUUID());
176
+
177
+ assert(this.bRep == o.bRep);
178
+ if (this.bRep != null)
179
+ assert(this.bRep.support == o.transientrep);
180
+
181
+ return;
182
+ }
183
+
184
+ Object3D o = new Object3D();
185
+
186
+ hashtable.put(GetUUID(), o);
187
+
188
+ for (int i=0; i<Size(); i++)
189
+ {
190
+ get(i).ExtractBigData(hashtable);
191
+ }
192
+
193
+ ExtractBigData(o);
194
+ }
195
+
196
+ void ExtractBigData(Object3D o)
197
+ {
198
+ o.bRep = this.bRep;
199
+ if (this.bRep != null)
200
+ {
201
+ o.transientrep = this.bRep.support;
202
+ o.bRep.support = null;
203
+ }
204
+
205
+ // o.support = this.support;
206
+ // o.fileparent = this.fileparent;
207
+ // if (this.bRep != null)
208
+ // o.bRep = this.bRep.support;
209
+
210
+ this.bRep = null;
211
+ // if (this.bRep != null)
212
+ // this.bRep.support = null;
213
+ // this.support = null;
214
+ // this.fileparent = null;
215
+ }
216
+
217
+ void RestoreBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
218
+ {
219
+ if (!hashtable.containsKey(GetUUID()))
220
+ return;
221
+
222
+ Object3D o = hashtable.get(GetUUID());
223
+
224
+ RestoreBigData(o);
225
+
226
+ hashtable.remove(GetUUID());
227
+
228
+ for (int i=0; i<Size(); i++)
229
+ {
230
+ get(i).RestoreBigData(hashtable);
231
+ }
232
+ }
233
+
234
+ void RestoreBigData(Object3D o)
235
+ {
236
+ this.bRep = o.bRep;
237
+ if (this.bRep != null)
238
+ this.bRep.support = o.transientrep;
239
+ // this.support = o.support;
240
+ // this.fileparent = o.fileparent;
241
+ }
147242
148243 // MOCAP SUPPORT
149244 double tx,ty,tz,rx,ry,rz;
....@@ -285,8 +380,8 @@
285380 return parent.GetName() + "#";
286381 }
287382
288
- boolean timeline = false;
289383 boolean live = false;
384
+ boolean dontselect = false;
290385 boolean hide = false;
291386 boolean link2master = false; // performs reset support/master at each frame
292387 boolean marked = false; // animation node
....@@ -296,6 +391,8 @@
296391 boolean random = false;
297392 boolean speedup = false;
298393 boolean rewind = false;
394
+
395
+ float NORMALPUSH = 0;
299396
300397 Object3D support;
301398
....@@ -416,16 +513,16 @@
416513 {
417514 Object3D copy = this;
418515
419
- Camera parentcam = CameraPane.theRenderer.manipCamera;
516
+ Camera parentcam = Globals.theRenderer.ManipCamera();
420517
421
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[0])
518
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[0])
422519 {
423
- parentcam = CameraPane.theRenderer.cameras[1];
520
+ parentcam = Globals.theRenderer.Cameras()[1];
424521 }
425522
426
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[1])
523
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[1])
427524 {
428
- parentcam = CameraPane.theRenderer.cameras[0];
525
+ parentcam = Globals.theRenderer.Cameras()[0];
429526 }
430527
431528 if (this == parentcam)
....@@ -433,7 +530,7 @@
433530 //assert(this instanceof Camera);
434531
435532 for (int count = parentcam.GetTransformCount(); --count>=0;)
436
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.toParent, CameraPane.theRenderer.targetLookAt);
533
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.toParent, Globals.theRenderer.TargetLookAt());
437534 }
438535
439536 copy.marked ^= true;
....@@ -453,7 +550,7 @@
453550 //assert(this instanceof Camera);
454551
455552 for (int count = parentcam.GetTransformCount(); --count>=0;)
456
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.fromParent, CameraPane.theRenderer.targetLookAt);
553
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.fromParent, Globals.theRenderer.TargetLookAt());
457554 }
458555
459556 copy.Touch(); // display list issue
....@@ -588,7 +685,7 @@
588685 return;
589686 }
590687
591
- if (CameraPane.fromscript)
688
+ if (Globals.fromscript)
592689 {
593690 transformcount = 0;
594691 return;
....@@ -746,7 +843,7 @@
746843
747844 int GetTransformCount()
748845 {
749
- // marde pour serialization de Texture
846
+ // patch pour serialization de Texture
750847 resetmaxcount();
751848 resettransformcount();
752849 resetstep();
....@@ -759,7 +856,7 @@
759856 if (step == 0)
760857 step = 1;
761858 if (maxcount == 0)
762
- maxcount = 2048; // 4;
859
+ maxcount = 128; // 2048; // 4;
763860 // if (acceleration == 0)
764861 // acceleration = 10;
765862 if (delay == 0) // serial
....@@ -780,9 +877,12 @@
780877 // factor = CameraPane.STEP;
781878 // }
782879
783
- if (marked && CameraPane.isLIVE() && live && CameraPane.drawMode == CameraPane.SHADOW && currentframe != CameraPane.framecount)
880
+ if (marked && Globals.isLIVE() && live &&
881
+ //TEMP21aug2018
882
+ (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW) &&
883
+ currentframe != Globals.framecount)
784884 {
785
- currentframe = CameraPane.framecount;
885
+ currentframe = Globals.framecount;
786886
787887 // System.err.println("transformcount = " + transformcount);
788888 // System.err.println("factor = " + factor);
....@@ -894,6 +994,11 @@
894994 fromParent = null; // LA.newMatrix();
895995 bRep = null; // new BoundaryRep();
896996
997
+ if (oname != null && oname.equals("LeftHand"))
998
+ {
999
+ name = oname;
1000
+ }
1001
+
8971002 /*
8981003 float hue = (float)Math.random();
8991004 Color col;
....@@ -936,7 +1041,7 @@
9361041
9371042 public Object clone()
9381043 {
939
- return GrafreeD.clone(this);
1044
+ return Grafreed.clone(this);
9401045 }
9411046
9421047 Object3D copyExpand()
....@@ -1452,7 +1557,7 @@
14521557 BoundaryRep.SEUIL = other.material.cameralight;
14531558
14541559 // Set default to 0.1
1455
- BoundaryRep.SEUIL /= 2;
1560
+ BoundaryRep.SEUIL /= 4; // 2;
14561561 System.out.println("SEUIL = " + BoundaryRep.SEUIL);
14571562 }
14581563
....@@ -1711,7 +1816,7 @@
17111816 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17121817 o.bRep = transientrep;
17131818 if (clone)
1714
- o.bRep = (BoundaryRep) GrafreeD.clone(transientrep);
1819
+ o.bRep = (BoundaryRep) Grafreed.clone(transientrep);
17151820 o.CreateMaterial();
17161821 o.SetAttributes(this, -1);
17171822 //parent
....@@ -1724,7 +1829,7 @@
17241829 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17251830 o.bRep = bRep;
17261831 if (clone)
1727
- o.bRep = (BoundaryRep) GrafreeD.clone(bRep);
1832
+ o.bRep = (BoundaryRep) Grafreed.clone(bRep);
17281833 o.CreateMaterial();
17291834 //o.overwriteThis(this, -1);
17301835 o.SetAttributes(this, -1);
....@@ -1811,12 +1916,15 @@
18111916 if (obj.name == null)
18121917 continue; // can't be a null one
18131918
1919
+ // Try perfect match first.
18141920 if (n.equals(obj.name))
18151921 {
18161922 theobj = obj;
18171923 count++;
18181924 }
18191925 }
1926
+
1927
+ // not needed: n = n.split(":")[0]; // Poser generates a count
18201928
18211929 if (count != 1)
18221930 for (int i=Size(); --i>=0;)
....@@ -2131,15 +2239,8 @@
21312239 if (/*parent != null &&*/ material == null)
21322240 {
21332241 material = new cMaterial(GetMaterial());
2134
- if (projectedVertices == null || projectedVertices.length <= 2)
2135
- {
2136
- projectedVertices = new Object3D.cVector2[3];
2137
- }
2138
- for (int i = 0; i < 3; i++)
2139
- {
2140
- projectedVertices[i] = new cVector2(); // Others
2141
- }
2142
- projectedVertices[0].x = 100; // bump
2242
+
2243
+ InitOthers();
21432244
21442245 if (this instanceof Camera)
21452246 {
....@@ -2289,6 +2390,7 @@
22892390 {
22902391 if (newWindow)
22912392 {
2393
+ new Exception().printStackTrace();
22922394 System.exit(0);
22932395 if (parent != null)
22942396 {
....@@ -2465,13 +2567,13 @@
24652567 return retval;
24662568 }
24672569
2468
- void doEditDrag(ClickInfo info)
2570
+ void doEditDrag(ClickInfo info, boolean opposite)
24692571 {
24702572 switch (doSomething)
24712573 {
24722574 case 1: // '\001'
24732575 //super.
2474
- doEditDrag0(info);
2576
+ doEditDrag0(info, opposite);
24752577 break;
24762578
24772579 case 2: // '\002'
....@@ -2484,11 +2586,11 @@
24842586 {
24852587 //sel.hitSomething = childToDrag.hitSomething;
24862588 //childToDrag.doEditDrag(info);
2487
- sel.doEditDrag(info);
2589
+ sel.doEditDrag(info, opposite);
24882590 } else
24892591 {
24902592 //super.
2491
- doEditDrag0(info);
2593
+ doEditDrag0(info, opposite);
24922594 }
24932595 }
24942596 break;
....@@ -2598,6 +2700,18 @@
25982700 void GenNormalsS(boolean crease)
25992701 {
26002702 selection.GenNormals(crease);
2703
+// for (int i=0; i<selection.size(); i++)
2704
+// {
2705
+// Object3D selectee = (Object3D) selection.elementAt(i);
2706
+// selectee.GenNormals(crease);
2707
+// }
2708
+
2709
+ //Touch();
2710
+ }
2711
+
2712
+ void GenNormalsMeshS()
2713
+ {
2714
+ selection.GenNormalsMesh();
26012715 // for (int i=0; i<selection.size(); i++)
26022716 // {
26032717 // Object3D selectee = (Object3D) selection.elementAt(i);
....@@ -2738,6 +2852,24 @@
27382852 if (child == null)
27392853 continue;
27402854 child.GenNormals(crease);
2855
+// Children().release(i);
2856
+ }
2857
+ blockloop = false;
2858
+ }
2859
+
2860
+ void GenNormalsMesh()
2861
+ {
2862
+ if (blockloop)
2863
+ return;
2864
+
2865
+ blockloop = true;
2866
+ GenNormalsMesh0();
2867
+ for (int i = 0; i < Children().Size(); i++)
2868
+ {
2869
+ Object3D child = (Object3D) Children().get(i); // reserve(i);
2870
+ if (child == null)
2871
+ continue;
2872
+ child.GenNormalsMesh();
27412873 // Children().release(i);
27422874 }
27432875 blockloop = false;
....@@ -2895,7 +3027,8 @@
28953027 {
28963028 if (bRep != null)
28973029 {
2898
- bRep.GenUV();
3030
+ bRep.GenUV(); //1);
3031
+ //bRep.UnfoldUV();
28993032 Touch();
29003033 }
29013034 }
....@@ -2905,6 +3038,15 @@
29053038 if (bRep != null)
29063039 {
29073040 bRep.GenerateNormals(crease);
3041
+ Touch();
3042
+ }
3043
+ }
3044
+
3045
+ void GenNormalsMesh0()
3046
+ {
3047
+ if (bRep != null)
3048
+ {
3049
+ bRep.GenerateNormalsMesh();
29083050 Touch();
29093051 }
29103052 }
....@@ -2970,6 +3112,33 @@
29703112 blockloop = false;
29713113 }
29723114
3115
+ void TransformChildren()
3116
+ {
3117
+ if (toParent != null)
3118
+ {
3119
+ for (int i=Size(); --i>=0;)
3120
+ {
3121
+ Object3D v = get(i);
3122
+
3123
+ if (v.toParent == null)
3124
+ {
3125
+ v.toParent = LA.newMatrix();
3126
+ v.fromParent = LA.newMatrix();
3127
+ }
3128
+
3129
+// LA.matConcat(v.toParent, toParent, v.toParent);
3130
+// LA.matConcat(fromParent, v.fromParent, v.fromParent);
3131
+ LA.matConcat(toParent, v.toParent, v.toParent);
3132
+ LA.matConcat(v.fromParent, fromParent, v.fromParent);
3133
+ }
3134
+
3135
+ toParent = null; // LA.matIdentity(toParent);
3136
+ fromParent = null; // LA.matIdentity(fromParent);
3137
+
3138
+ Touch();
3139
+ }
3140
+ }
3141
+
29733142 void TransformGeometry()
29743143 {
29753144 Object3D obj = this;
....@@ -3191,9 +3360,11 @@
31913360
31923361 BoundaryRep sup = bRep.support;
31933362 bRep.support = null;
3194
- BoundaryRep temprep = (BoundaryRep) GrafreeD.clone(bRep);
3363
+ BoundaryRep temprep = (BoundaryRep) Grafreed.clone(bRep);
31953364 // bRep.SplitInTwo(onlyone); // thread...
3196
- temprep.SplitInTwo(reduction34, onlyone);
3365
+
3366
+ while(temprep.SplitInTwo(reduction34, onlyone));
3367
+
31973368 bRep = temprep;
31983369 bRep.support = sup;
31993370 Touch();
....@@ -3715,7 +3886,7 @@
37153886 if (child == null)
37163887 continue;
37173888
3718
- if (GrafreeD.RENDERME > 0)
3889
+ if (Grafreed.RENDERME > 0)
37193890 {
37203891 if (child instanceof Merge)
37213892 ((Merge)child).renderme();
....@@ -3866,7 +4037,7 @@
38664037 if (child == null)
38674038 continue;
38684039
3869
- if (GrafreeD.RENDERME > 0)
4040
+ if (Grafreed.RENDERME > 0)
38704041 {
38714042 if (child instanceof Merge)
38724043 ((Merge)child).renderme();
....@@ -4061,7 +4232,7 @@
40614232 if (child == null)
40624233 continue;
40634234
4064
- if (GrafreeD.RENDERME > 0)
4235
+ if (Grafreed.RENDERME > 0)
40654236 {
40664237 if (child instanceof Merge)
40674238 ((Merge)child).renderme();
....@@ -4158,6 +4329,22 @@
41584329 }
41594330 blockloop = true;
41604331 get(i).RepairParent();
4332
+ blockloop = false;
4333
+ }
4334
+ }
4335
+
4336
+ void RepairShadow()
4337
+ {
4338
+ if (blockloop)
4339
+ return;
4340
+
4341
+ if (this.material != null)
4342
+ this.InitOthers();
4343
+
4344
+ for (int i=0; i<Size(); i++)
4345
+ {
4346
+ blockloop = true;
4347
+ get(i).RepairShadow();
41614348 blockloop = false;
41624349 }
41634350 }
....@@ -4652,7 +4839,7 @@
46524839
46534840 cTreePath SelectLeaf(int indexcount, boolean deselect)
46544841 {
4655
- if (hide)
4842
+ if (hide || dontselect)
46564843 return null;
46574844
46584845 if (count <= 0)
....@@ -4678,7 +4865,7 @@
46784865
46794866 cTreePath Select(int indexcount, boolean deselect)
46804867 {
4681
- if (hide)
4868
+ if (hide || dontselect)
46824869 return null;
46834870
46844871 if (count <= 0)
....@@ -4828,7 +5015,7 @@
48285015 return globalTransform;
48295016 }
48305017
4831
- void PreprocessOcclusion(CameraPane cp)
5018
+ void PreprocessOcclusion(iCameraPane cp)
48325019 {
48335020 /*
48345021 if (AOdone)
....@@ -4975,7 +5162,8 @@
49755162 } else //
49765163 if (editWindow != null)
49775164 {
4978
- editWindow.cameraView.lighttouched = true;
5165
+ //editWindow.cameraView.lighttouched = true;
5166
+ Globals.lighttouched = true;
49795167 }
49805168 }
49815169
....@@ -5129,10 +5317,34 @@
51295317
51305318 // System.out.println("Fullname = " + fullname);
51315319
5132
- if (fullname.name.indexOf(":") == -1)
5133
- return fullname.name;
5320
+ // Does not work on Windows due to C:
5321
+// if (fullname.name.indexOf(":") == -1)
5322
+// return fullname.name;
5323
+//
5324
+// return fullname.name.substring(0,fullname.name.indexOf(":"));
51345325
5135
- return fullname.name.substring(0,fullname.name.indexOf(":"));
5326
+ String[] split = fullname.name.split(":");
5327
+
5328
+ if (split.length == 0)
5329
+ {
5330
+ return "";
5331
+ }
5332
+
5333
+ if (split.length <= 2)
5334
+ {
5335
+ if (fullname.name.endsWith(":"))
5336
+ {
5337
+ // Windows
5338
+ return fullname.name.substring(0, fullname.name.length()-1);
5339
+ }
5340
+
5341
+ return split[0];
5342
+ }
5343
+
5344
+ // Windows
5345
+ assert(split.length == 4);
5346
+
5347
+ return split[0] + ":" + split[1];
51365348 }
51375349
51385350 static String GetBump(cTexture fullname)
....@@ -5141,10 +5353,38 @@
51415353 return "";
51425354
51435355 // System.out.println("Fullname = " + fullname);
5144
- if (fullname.name.indexOf(":") == -1)
5145
- return "";
5146
-
5147
- return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5356
+ // Does not work on Windows due to C:
5357
+// if (fullname.name.indexOf(":") == -1)
5358
+// return "";
5359
+//
5360
+// return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5361
+ String[] split = fullname.name.split(":");
5362
+
5363
+ if (split.length == 0)
5364
+ {
5365
+ return "";
5366
+ }
5367
+
5368
+ if (split.length == 1)
5369
+ {
5370
+ return "";
5371
+ }
5372
+
5373
+ if (split.length == 2)
5374
+ {
5375
+ if (fullname.name.endsWith(":"))
5376
+ {
5377
+ // Windows
5378
+ return "";
5379
+ }
5380
+
5381
+ return split[1];
5382
+ }
5383
+
5384
+ // Windows
5385
+ assert(split.length == 4);
5386
+
5387
+ return split[2] + ":" + split[3];
51485388 }
51495389
51505390 String GetPigmentTexture()
....@@ -5218,7 +5458,7 @@
52185458 System.out.print("; textures = " + textures);
52195459 System.out.println("; usedtextures = " + usedtextures);
52205460
5221
- if (GetTextures() == null)
5461
+ if (GetTextures() == null) // What is that??
52225462 GetTextures().name = ":";
52235463
52245464 String texname = tex;
....@@ -5249,6 +5489,43 @@
52495489 child.ResetPigmentTexture();
52505490 blockloop = false;
52515491 }
5492
+ }
5493
+
5494
+ UUID GetUUID()
5495
+ {
5496
+ if (uuid == null)
5497
+ {
5498
+ // Serial
5499
+ uuid = UUID.randomUUID();
5500
+ }
5501
+
5502
+ return uuid;
5503
+ }
5504
+
5505
+ Object3D GetObject(UUID uid)
5506
+ {
5507
+ if (blockloop)
5508
+ return null;
5509
+
5510
+ if (GetUUID().equals(uid))
5511
+ return this;
5512
+
5513
+ int nb = Size();
5514
+ for (int i = 0; i < nb; i++)
5515
+ {
5516
+ Object3D child = (Object3D) get(i);
5517
+
5518
+ if (child == null)
5519
+ continue;
5520
+
5521
+ blockloop = true;
5522
+ Object3D obj = child.GetObject(uid);
5523
+ blockloop = false;
5524
+ if (obj != null)
5525
+ return obj;
5526
+ }
5527
+
5528
+ return null;
52525529 }
52535530
52545531 void SetBumpTexture(String tex)
....@@ -5287,25 +5564,22 @@
52875564 }
52885565 }
52895566
5290
- void draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5567
+ void draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
52915568 {
52925569 Draw(display, root, selected, blocked);
52935570 }
52945571
5295
- static cMaterial[] materialstack = new cMaterial[65536];
5296
- static boolean[] selectedstack = new boolean[65536];
5297
- static int materialdepth = 0;
5298
-
52995572 boolean NeedSupport()
53005573 {
53015574 return
5302
- CameraPane.SUPPORT && !CameraPane.movingcamera && link2master && /*live &&*/ support != null
5575
+ CameraPane.SUPPORT && (!CameraPane.movingcamera || !Globals.FREEZEONMOVE) && link2master && /*live &&*/ support != null
53035576 // PROBLEM with CROWD!!
5304
- && (CameraPane.drawMode == CameraPane.SHADOW || CameraPane.CROWD);
5577
+ && (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || Globals.CROWD);
53055578 }
53065579
5580
+ static boolean DEBUG_SELECTION = false;
53075581
5308
- void Draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5582
+ void Draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
53095583 {
53105584 Invariants(); // june 2013
53115585
....@@ -5314,8 +5588,8 @@
53145588 // System.err.println("Draw " + this + " Frame # " + ((Mocap)((Merge)support).object).frame);
53155589 }
53165590
5317
- if (display.drawMode == CameraPane.SELECTION &&
5318
- hide)
5591
+ if (display.DrawMode() == iCameraPane.SELECTION &&
5592
+ (hide || dontselect))
53195593 return;
53205594
53215595 if (name != null && name.contains("sclera"))
....@@ -5333,7 +5607,7 @@
53335607 if (this instanceof Checker)
53345608 return;
53355609
5336
- if (display.drawMode == display.SHADOW && PASSTEST)
5610
+ if (display.DrawMode() == display.SHADOW && PASSTEST)
53375611 return;
53385612
53395613 if (count <= 0)
....@@ -5341,13 +5615,13 @@
53415615 return;
53425616 }
53435617
5344
- if ((//display.drawMode == CameraPane.SHADOW ||
5345
- display.drawMode == CameraPane.SELECTION || CameraPane.DEBUG_SELECTION) && HasTransparency())
5618
+ if ((//display.DrawMode() == CameraPane.SHADOW ||
5619
+ display.DrawMode() == iCameraPane.SELECTION || display.IsDebugSelection()) && HasTransparency())
53465620 {
53475621 return;
53485622 }
53495623
5350
- javax.media.opengl.GL gl = display.GetGL();
5624
+ //javax.media.opengl.GL gl = display.GetGL();
53515625
53525626 /*
53535627 if (touched)
....@@ -5383,15 +5657,15 @@
53835657
53845658 boolean compiled = false;
53855659
5386
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
5660
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
53875661
5388
- if (!selectmode && //display.drawMode != display.SELECTION &&
5662
+ if (!selectmode && //display.DrawMode() != display.SELECTION &&
53895663 (touched || (bRep != null && bRep.displaylist <= 0)))
53905664 {
5391
- display.lighttouched = true;
5665
+ Globals.lighttouched = true;
53925666 } // all panes...
5393
- //if (usecalllists && display.drawMode != display.SELECTION && display.drawMode != display.SHADOW &&
5394
- if (bRep != null && usecalllists && !selectmode && // june 2013 display.drawMode != display.SHADOW &&
5667
+ //if (usecalllists && display.DrawMode() != display.SELECTION && display.DrawMode() != display.SHADOW &&
5668
+ if (bRep != null && usecalllists && !selectmode && // june 2013 display.DrawMode() != display.SHADOW &&
53955669 (touched || (bRep != null && bRep.displaylist <= 0)))
53965670 {
53975671 if (!(this instanceof Composite))
....@@ -5399,7 +5673,7 @@
53995673 //if (displaylist == -1 && usecalllists)
54005674 if ((bRep != null && bRep.displaylist <= 0) && usecalllists) // june 2013
54015675 {
5402
- bRep.displaylist = gl.glGenLists(1);
5676
+ bRep.displaylist = display.GenList();
54035677 assert(bRep.displaylist != 0);
54045678 // System.err.println("glGenLists: " + bRep.displaylist + " for " + this);
54055679 //System.out.println("\tgen list " + list);
....@@ -5411,18 +5685,20 @@
54115685 if (usecalllists)
54125686 {
54135687 // System.err.println("new list " + bRep.displaylist + " for " + this);
5414
- gl.glNewList(bRep.displaylist, gl.GL_COMPILE); //_AND_EXECUTE);
5688
+ display.NewList(bRep.displaylist);
54155689 }
5690
+
54165691 CallList(display, root, selected, blocked);
5692
+
54175693 // compiled = true;
54185694 if (usecalllists)
54195695 {
54205696 // System.err.println("end list " + bRep.displaylist + " for " + this);
5421
- gl.glEndList();
5697
+ display.EndList();
54225698 }
54235699 //gl.glDrawBuffer(gl.GL_BACK);
54245700 // XXX touched = false;
5425
- display.lighttouched = true; // all panes...
5701
+ Globals.lighttouched = true; // all panes...
54265702 }
54275703
54285704 touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false;
....@@ -5461,12 +5737,12 @@
54615737
54625738 // frustum culling
54635739 if (CameraPane.FRUSTUM && !blocked && !IsInfinite() && GetBRep() != null // && GetBRep().VertexCount() != 1260 // default grid
5464
- && display.drawMode != CameraPane.SELECTION)
5740
+ && display.DrawMode() != iCameraPane.SELECTION)
54655741 {
5466
- if (display.drawMode == CameraPane.SHADOW)
5742
+ if (display.DrawMode() == iCameraPane.SHADOW)
54675743 {
54685744 if (!link2master // tricky to cull in shadow mode.
5469
- && GetBRep().FrustumCull(this, gl, display.lightCamera, true))
5745
+ && GetBRep().FrustumCull(this, null, display.LightCamera(), true))
54705746 {
54715747 //System.out.print("CULLED");
54725748 culled = true;
....@@ -5474,7 +5750,7 @@
54745750 }
54755751 else
54765752 //GetBRep().getBounds(v0, v1, this);
5477
- if (GetBRep().FrustumCull(this, gl, display.renderCamera, false))
5753
+ if (GetBRep().FrustumCull(this, null, display.RenderCamera(), false))
54785754 culled = true;
54795755
54805756 // LA.xformPos(v0, display.renderCamera.toScreen, v0);
....@@ -5510,11 +5786,11 @@
55105786
55115787
55125788 if (!culled)
5513
- if (display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION)
5789
+ if (display.DrawMode() == display.SELECTION || display.IsDebugSelection())
55145790 {
55155791 if (GetBRep() != null)
55165792 {
5517
- CameraPane.NextIndex(this, gl);
5793
+ display.NextIndex();
55185794 // vertex color conflict : gl.glCallList(list);
55195795 DrawNode(display, root, selected);
55205796 if (this instanceof BezierPatch)
....@@ -5536,55 +5812,7 @@
55365812 color[2] /= 2;
55375813 gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT_AND_DIFFUSE, color, 0);
55385814 */
5539
- if (material != null)
5540
- {
5541
- materialstack[materialdepth] = material;
5542
- selectedstack[materialdepth] = selected;
5543
- cStatic.objectstack[materialdepth++] = this;
5544
- //System.out.println("material " + material);
5545
- //Applet3D.tracein(this, selected);
5546
- display.vector2buffer = projectedVertices;
5547
- if (this instanceof Camera)
5548
- {
5549
- display.options1[0] = material.shift;
5550
- //System.out.println("shift " + material.shift);
5551
- display.options1[1] = material.lightarea;
5552
- display.options1[2] = material.shadowbias;
5553
- display.options1[3] = material.aniso;
5554
- display.options1[4] = material.anisoV;
5555
- display.options2[0] = material.opacity;
5556
- display.options2[1] = material.diffuse;
5557
- display.options2[2] = material.factor;
5558
-
5559
- cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
5560
- display.options4[0] = material.cameralight/0.2f;
5561
- display.options4[1] = material.subsurface;
5562
- display.options4[2] = material.sheen;
5563
-
5564
- // if (display.CURRENTANTIALIAS > 0)
5565
- // display.options3[3] /= 4;
5566
-
5567
- /*
5568
- System.out.println("Focus = " + display.options1[0]);
5569
- System.out.println("Aperture = " + display.options1[1]);
5570
- System.out.println("ShadowBlur = " + display.options1[2]);
5571
- System.out.println("Antialiasing = " + display.options1[3]);
5572
- System.out.println("Fog = " + display.options2[0]);
5573
- System.out.println("Intensity = " + display.options2[1]);
5574
- System.out.println("Elevation = " + display.options2[2]);
5575
- /**/
5576
- } else
5577
- {
5578
- material.Draw(display, selected);
5579
- }
5580
- } else
5581
- {
5582
- if (selected && CameraPane.flash)
5583
- {
5584
- display.modelParams4[1] = 100;
5585
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5586
- }
5587
- }
5815
+ display.PushMaterial(this, selected);
55885816
55895817 //System.out.println("call list " + list);
55905818 //System.out.println();
....@@ -5603,7 +5831,17 @@
56035831 tex = GetTextures();
56045832 }
56055833
5606
- display.BindTextures(tex, texres);
5834
+ boolean failed = false;
5835
+
5836
+ try
5837
+ {
5838
+ display.BindTextures(tex, texres);
5839
+ }
5840
+ catch (Exception e)
5841
+ {
5842
+ System.err.println("FAILED: " + this);
5843
+ failed = true;
5844
+ }
56075845
56085846 if (!compiled)
56095847 {
....@@ -5619,30 +5857,16 @@
56195857
56205858 // System.err.println("glCallList: " + bRep.displaylist + " for " + this);
56215859 assert(bRep.displaylist != 0);
5622
- gl.glCallList(bRep.displaylist);
5860
+ display.CallList(bRep.displaylist);
56235861 // june 2013 drawSelf(display, root, selected);
56245862 }
56255863 }
56265864 }
56275865
5628
- display.ReleaseTextures(tex);
5629
-
5630
- //if (parent != null && parent.GetMaterial() != null)
5631
- // parent.GetMaterial().Draw(display, parent.IsSelected(this));
5632
- if (material != null)
5633
- {
5634
- materialdepth -= 1;
5635
- if (materialdepth > 0)
5636
- {
5637
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5638
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5639
- }
5640
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5641
- } else if (selected && CameraPane.flash && GetMaterial() != null)
5642
- {
5643
- display.modelParams4[1] = GetMaterial().cameralight;
5644
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5645
- }
5866
+ if (!failed)
5867
+ display.ReleaseTextures(tex);
5868
+
5869
+ display.PopMaterial(this, selected);
56465870 }
56475871
56485872 if (this instanceof Texture || this instanceof TextureNode)
....@@ -5684,7 +5908,7 @@
56845908 // resetMasterNode();
56855909 }
56865910
5687
- void CallList(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5911
+ void CallList(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
56885912 {
56895913 if (GetBRep() == null)
56905914 {
....@@ -5767,8 +5991,11 @@
57675991 boolean flipV = false; // true;
57685992 int texres = 0; // 0 = low, 1 = normal, 2 = high res texture
57695993
5770
- void drawSelf(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5994
+ void drawSelf(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
57715995 {
5996
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
5997
+ return;
5998
+
57725999 if (hide)
57736000 return;
57746001 // shadow optimisation
....@@ -5826,16 +6053,7 @@
58266053 // // ??????????????????????????? Touch();
58276054 // }
58286055
5829
- if (material != null)
5830
- {
5831
- materialstack[materialdepth] = material;
5832
- selectedstack[materialdepth] = selected;
5833
- cStatic.objectstack[materialdepth++] = this;
5834
- //System.out.println("material " + material);
5835
- //Applet3D.tracein("selected ", selected);
5836
- display.vector2buffer = projectedVertices;
5837
- material.Draw(display, selected);
5838
- }
6056
+display.PushMaterial2(this, selected);
58396057
58406058 Object3D child;
58416059 boolean sel;
....@@ -5887,19 +6105,7 @@
58876105 */
58886106 //depth += 1;
58896107
5890
- if (material != null)
5891
- {
5892
- materialdepth -= 1;
5893
- if (materialdepth > 0)
5894
- {
5895
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5896
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5897
- }
5898
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5899
- //else
5900
- //material.Draw(display, false);
5901
- }
5902
-
6108
+display.PopMaterial2(this);
59036109 /*
59046110 display.ReleaseTextures(tex);
59056111 */
....@@ -5910,10 +6116,13 @@
59106116
59116117 //static cVector min,max;
59126118
5913
- void DrawNode(CameraPane display, Object3D /*Composite*/ root, boolean selected)
6119
+ void DrawNode(iCameraPane display, Object3D /*Composite*/ root, boolean selected)
59146120 {
5915
- if (display.drawMode == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
6121
+ if (display.DrawMode() == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
59166122 return; // no shadow for transparent objects
6123
+
6124
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
6125
+ return;
59176126
59186127 if (hide)
59196128 return;
....@@ -5955,11 +6164,12 @@
59556164 return;
59566165 }
59576166
6167
+ //bRep.GenUV(1/material.diffuseness);
59586168 // bRep.lock = true;
59596169
5960
- javax.media.opengl.GL gl = display.GetGL();
6170
+ //javax.media.opengl.GL gl = display.GetGL();
59616171
5962
- if (CameraPane.BOXMODE) // || CameraPane.movingcamera)
6172
+ if (CameraPane.BOXMODE && !selected) // || CameraPane.movingcamera)
59636173 {
59646174 int fc = bRep.FaceCount();
59656175 int vc = bRep.VertexCount();
....@@ -5974,23 +6184,7 @@
59746184
59756185 bRep.getMinMax(min, max, 100);
59766186
5977
- gl.glBegin(gl.GL_LINES);
5978
-
5979
- gl.glVertex3d(min.x, min.y, min.z);
5980
- gl.glVertex3d(min.x, min.y, max.z);
5981
- gl.glVertex3d(min.x, min.y, min.z);
5982
- gl.glVertex3d(min.x, max.y, min.z);
5983
- gl.glVertex3d(min.x, min.y, min.z);
5984
- gl.glVertex3d(max.x, min.y, min.z);
5985
-
5986
- gl.glVertex3d(max.x, max.y, max.z);
5987
- gl.glVertex3d(min.x, max.y, max.z);
5988
- gl.glVertex3d(max.x, max.y, max.z);
5989
- gl.glVertex3d(max.x, min.y, max.z);
5990
- gl.glVertex3d(max.x, max.y, max.z);
5991
- gl.glVertex3d(max.x, max.y, min.z);
5992
-
5993
- gl.glEnd();
6187
+ display.DrawBox(min, max);
59946188
59956189 return;
59966190 }
....@@ -6034,7 +6228,7 @@
60346228 {
60356229 //throw new Error();
60366230
6037
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6231
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
60386232
60396233 int[] strips = bRep.getRawIndices();
60406234
....@@ -6044,178 +6238,14 @@
60446238 new Exception().printStackTrace();
60456239 return;
60466240 }
6047
-
6048
- // TRIANGLE STRIP ARRAY
6049
- if (bRep.trimmed)
6050
- {
6051
- float[] v = bRep.getRawVertices();
6052
- float[] n = bRep.getRawNormals();
6053
- float[] c = bRep.getRawColors();
6054
- float[] uv = bRep.getRawUVMap();
6055
-
6056
- int count2 = 0;
6057
- int count3 = 0;
6058
-
6059
- if (n.length > 0)
6060
- {
6061
- for (int i = 0; i < strips.length; i++)
6062
- {
6063
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6064
-
6065
- /*
6066
- boolean locked = false;
6067
- float eps = 0.1f;
6068
- boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6069
-
6070
- int dot = 0;
6071
-
6072
- if ((dot&1) == 0)
6073
- dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6074
-
6075
- if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6076
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6077
- else
6078
- {
6079
- locked = true;
6080
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6081
- }
6082
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6083
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6084
- if (hasnorm)
6085
- {
6086
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6087
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6088
- }
6089
-
6090
- if ((dot&4) == 0)
6091
- dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6092
-
6093
- if (wrap || !locked && (dot&8) != 0)
6094
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6095
- else
6096
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6097
-
6098
- f.dot = dot;
6099
- */
6100
-
6101
- if (!selectmode)
6102
- {
6103
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6104
- {
6105
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6106
- } else
6107
- {
6108
- gl.glNormal3f(0, 0, 1);
6109
- }
6110
-
6111
- if (c != null)
6112
- //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
6113
- {
6114
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6115
- }
6116
- }
6117
- if (flipV)
6118
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6119
- else
6120
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6121
- //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6122
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6123
-
6124
- count2 += 2;
6125
- count3 += 3;
6126
- if (!selectmode)
6127
- {
6128
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6129
- {
6130
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6131
- } else
6132
- {
6133
- gl.glNormal3f(0, 0, 1);
6134
- }
6135
- if (c != null)
6136
- {
6137
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6138
- }
6139
- }
6140
- if (flipV)
6141
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6142
- else
6143
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6144
- //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6145
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6146
-
6147
- count2 += 2;
6148
- count3 += 3;
6149
- for (int j = 0; j < strips[i] - 2; j++)
6150
- {
6151
- //gl.glTexCoord2d(...);
6152
- if (!selectmode)
6153
- {
6154
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6155
- {
6156
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6157
- } else
6158
- {
6159
- gl.glNormal3f(0, 0, 1);
6160
- }
6161
- if (c != null)
6162
- {
6163
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6164
- }
6165
- }
6166
-
6167
- if (flipV)
6168
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6169
- else
6170
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6171
- //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
6172
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6173
- count2 += 2;
6174
- count3 += 3;
6175
- }
6176
-
6177
- gl.glEnd();
6178
- }
6179
- }
6180
-
6181
- assert count3 == v.length;
6182
- }
6183
- else // !trimmed
6184
- {
6185
- int count = 0;
6186
- for (int i = 0; i < strips.length; i++)
6187
- {
6188
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6189
-
6190
- Vertex p = bRep.GetVertex(bRep.indices[count++]);
6191
- Vertex q = bRep.GetVertex(bRep.indices[count++]);
6192
-
6193
- drawVertex(gl, p, selectmode);
6194
- drawVertex(gl, q, selectmode);
6195
-
6196
- for (int j = 0; j < strips[i] - 2; j++)
6197
- {
6198
- Vertex r = bRep.GetVertex(bRep.indices[count++]);
6199
-
6200
-// if (j%2 == 0)
6201
-// drawFace(p, q, r, display, null);
6202
-// else
6203
-// drawFace(p, r, q, display, null);
6204
-
6205
-// p = q;
6206
-// q = r;
6207
- drawVertex(gl, r, selectmode);
6208
- }
6209
-
6210
- gl.glEnd();
6211
- }
6212
- }
6241
+
6242
+ display.DrawGeometry(bRep, flipV, selectmode);
62136243 } else // catch (Error e)
62146244 {
62156245 // TRIANGLE ARRAY
62166246 if (IsOpaque()) // Static())
62176247 {
6218
- gl.glBegin(gl.GL_TRIANGLES);
6248
+ display.StartTriangles();
62196249 int facecount = bRep.FaceCount();
62206250 for (int i = 0; i < facecount; i++)
62216251 {
....@@ -6278,9 +6308,9 @@
62786308 // // r.norm.dot(v3) > -0.5)
62796309 // // continue;
62806310
6281
- drawFace(p, q, r, display, face);
6311
+ display.DrawFace(this, p, q, r, face);
62826312 }
6283
- gl.glEnd();
6313
+ display.EndTriangles();
62846314 }
62856315 else
62866316 {
....@@ -6309,8 +6339,8 @@
63096339 //System.out.println("SORT");
63106340
63116341 java.util.Arrays.sort(facescompare);
6312
-
6313
- gl.glBegin(gl.GL_TRIANGLES);
6342
+
6343
+ display.StartTriangles();
63146344 for (int i = 0; i < facecount; i++)
63156345 {
63166346 Face face = bRep.GetFace(facescompare[i].index);
....@@ -6322,13 +6352,14 @@
63226352 Vertex q = bRep.GetVertex(face.q);
63236353 Vertex r = bRep.GetVertex(face.r);
63246354
6325
- drawFace(p, q, r, display, face);
6355
+ display.DrawFace(this, p, q, r, face);
63266356 }
6327
- gl.glEnd();
6357
+ display.EndTriangles();
63286358 }
63296359
63306360 if (false) // live && support != null && support.bRep != null) // debug weights
63316361 {
6362
+ /*
63326363 gl.glDisable(gl.GL_LIGHTING);
63336364 float[] colorV = new float[3];
63346365
....@@ -6407,6 +6438,7 @@
64076438 // gl.glEnd();
64086439 }
64096440 }
6441
+ */
64106442 }
64116443 }
64126444
....@@ -6451,7 +6483,7 @@
64516483 center.add(r);
64526484 center.mul(1.0/3);
64536485
6454
- center.sub(CameraPane.theRenderer.eyeCamera.location);
6486
+ center.sub(Globals.theRenderer.EyeCamera().location);
64556487
64566488 distance = center.dot(center);
64576489 }
....@@ -6462,347 +6494,11 @@
64626494
64636495 transient FaceCompare[] facescompare = null;
64646496
6465
- void SetColor(CameraPane display, Vertex p0)
6466
- {
6467
- if (display.RENDERPROGRAM == 0)
6468
- {
6469
- float r = 0;
6470
- if (bRep != null)
6471
- {
6472
- if (bRep.stripified)
6473
- {
6474
- r = 1;
6475
- }
6476
- }
6477
- float g = 0;
6478
- if (bRep != null)
6479
- {
6480
- if (bRep.trimmed)
6481
- {
6482
- g = 1;
6483
- }
6484
- }
6485
- float b = 0;
6486
- if (support != null && link2master)
6487
- {
6488
- b = 1;
6489
- }
6490
- display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO);
6491
- return;
6492
- }
6493
-
6494
- if (display.drawMode != CameraPane.SHADOW)
6495
- return;
6496
-
6497
- javax.media.opengl.GL gl = display.GetGL();
6498
-// if (true) return;
6499
-// float ao = p.AO;
6500
-//
6501
-// // if (ao == 0 && !bRep.AOdone) // transient problem!
6502
-// // ao = 1;
6503
-//
6504
-// gl.glColor4f(ao, ao, ao, 1);
6505
-
6506
-// CameraPane.selectedpoint.
6507
-// getAverage(cStatic.point1, true);
6508
- if (CameraPane.pointflow == null) // !random) // live)
6509
- {
6510
- return;
6511
- }
6512
-
6513
- cStatic.point1.set(0,0,0);
6514
- LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1);
6515
-
6516
- cStatic.point1.sub(p0);
6517
-
6518
-
6519
-// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta?
6520
-// {
6521
-// return;
6522
-// }
6523
-
6524
- //if (true)
6525
- if (cStatic.point1.dot(cStatic.point1) > 0.000001)
6526
- {
6527
- return;
6528
- }
6529
-
6530
- float[] colorV = new float[3];
6531
-
6532
- if (false) // marked)
6533
- {
6534
- // debug rigging weights
6535
- for (int object = 0; object < p0.vertexlinks.length; object++)
6536
- {
6537
- float weight = p0.weights[object] / p0.totalweight;
6538
-
6539
- // if (weight < 0.1)
6540
- // {
6541
- // assert(weight == 0);
6542
- // continue;
6543
- // }
6544
-
6545
- if (p0.vertexlinks[object] == -1)
6546
- continue;
6547
-
6548
- Vertex q = support.bRep.GetVertex(p0.vertexlinks[object]);
6549
-
6550
- int color = //1 << object; //
6551
- //p.vertexlinks.length;
6552
- support.bRep.supports[p0.closestsupport].links[object];
6553
- colorV[2] += (color & 1) * weight;
6554
- colorV[1] += ((color & 2) >> 1) * weight;
6555
- colorV[0] += ((color & 4) >> 2) * weight;
6556
- }
6557
- }
6558
- else
6559
- {
6560
- if (drawingstarted)
6561
- {
6562
- // find next point
6563
- if (bRep.GetVertex(0).faceindices == null)
6564
- {
6565
- bRep.InitFaceIndices();
6566
- }
6567
-
6568
- double ymin = p0.y;
6569
-
6570
- Vertex newp = p0;
6571
-
6572
- for (int fii = 0; fii < p0.faceindices.length; fii++)
6573
- {
6574
- int fi = p0.faceindices[fii];
6575
-
6576
- if (fi == -1)
6577
- break;
6578
-
6579
- Face f = bRep.GetFace(fi);
6580
-
6581
- Vertex p = bRep.GetVertex(f.p);
6582
- Vertex q = bRep.GetVertex(f.q);
6583
- Vertex r = bRep.GetVertex(f.r);
6584
-
6585
- int swap = (int)(Math.random()*3);
6586
-
6587
-// for (int s=swap; --s>=0;)
6588
-// {
6589
-// Vertex t = p;
6590
-// p = q;
6591
-// q = r;
6592
-// r = t;
6593
-// }
6594
- if (ymin > p.y)
6595
- {
6596
- ymin = p.y;
6597
- newp = p;
6598
-// break;
6599
- }
6600
- if (ymin > q.y)
6601
- {
6602
- ymin = q.y;
6603
- newp = q;
6604
-// break;
6605
- }
6606
- if (ymin > r.y)
6607
- {
6608
- ymin = r.y;
6609
- newp = r;
6610
-// break;
6611
- }
6612
- }
6613
-
6614
- CameraPane.selectedpoint.toParent[3][0] = newp.x;
6615
- CameraPane.selectedpoint.toParent[3][1] = newp.y;
6616
- CameraPane.selectedpoint.toParent[3][2] = newp.z;
6617
-
6618
- drawingstarted = false;
6619
-
6620
- // return;
6621
- }
6622
-
6623
- if (false) // CameraPane.DRAW
6624
- {
6625
- p0.AO = colorV[0] = 2;
6626
- colorV[1] = 2;
6627
- colorV[2] = 2;
6628
- }
6629
-
6630
- CameraPane.pointflow.add(p0);
6631
- CameraPane.pointflow.Touch();
6632
- }
6633
-
6634
-// gl.glColor3f(colorV[0], colorV[1], colorV[2]);
6635
-// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
6636
-// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
6637
- }
6638
-
66396497 void Print(Vertex v)
66406498 {
66416499 //System.err.println("(" + v.x + ", " + v.y + ", " + v.z + ")");
66426500 }
66436501
6644
- void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean selectmode)
6645
- {
6646
- if (!selectmode)
6647
- {
6648
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6649
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6650
-
6651
- if (flipV)
6652
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6653
- else
6654
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6655
- }
6656
-
6657
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6658
- }
6659
-
6660
- void drawFace(Vertex pv, Vertex qv, Vertex rv,
6661
- CameraPane display, Face face)
6662
- {
6663
- if (pv.y == -10000 ||
6664
- qv.y == -10000 ||
6665
- rv.y == -10000)
6666
- return;
6667
-
6668
-// float b = f.nbiterations & 1;
6669
-// float g = (f.nbiterations>>1) & 1;
6670
-// float r = (f.nbiterations>>2) & 1;
6671
-//
6672
-// //if (f.weight == 10000)
6673
-// //{
6674
-// // r = 1; g = b = 0;
6675
-// //}
6676
-// //else
6677
-// //{
6678
-// // assert(f.weight < 10000);
6679
-// r = g = b = (float)bRep.FaceWeight(f)*100;
6680
-// if (r<0)
6681
-// assert(r>=0);
6682
-// //}
6683
-
6684
- javax.media.opengl.GL gl = display.GetGL();
6685
-
6686
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6687
-
6688
- //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv);
6689
- if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
6690
- {
6691
- //gl.glBegin(gl.GL_TRIANGLES);
6692
- boolean hasnorm = pv.norm != null; // && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
6693
- if (!hasnorm)
6694
- {
6695
- // System.out.println("FUCK!!");
6696
- LA.vecSub(pv/*.pos*/, qv/*.pos*/, v0);
6697
- LA.vecSub(pv/*.pos*/, rv/*.pos*/, v1);
6698
- LA.vecCross(v0, v1, v2);
6699
- LA.vecNormalize(v2);
6700
- gl.glNormal3f((float) v2.x, (float) v2.y, (float) v2.z);
6701
- }
6702
-
6703
- if (hasnorm)
6704
- {
6705
-// if (!pv.norm.normalized())
6706
-// assert(pv.norm.normalized());
6707
-
6708
- //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z);
6709
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6710
- }
6711
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6712
- SetColor(display, pv);
6713
- //gl.glColor4f(r, g, b, 1);
6714
- //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1);
6715
- if (flipV)
6716
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6717
- else
6718
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6719
- //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z);
6720
- gl.glVertex3f((float) pv./*pos.*/x, (float) pv./*pos.*/y, (float) pv./*pos.*/z);
6721
-// Print(pv);
6722
- if (hasnorm)
6723
- {
6724
-// assert(qv.norm.normalized());
6725
- //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z);
6726
- gl.glNormal3f((float) qv.norm.x, (float) qv.norm.y, (float) qv.norm.z);
6727
- }
6728
- //System.out.println("vertexq = " + qv.s + ", " + qv.t);
6729
- // boolean locked = false;
6730
- // float eps = 0.1f;
6731
- // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6732
-
6733
- // int dot = 0; //*/ (int)f.dot;
6734
-
6735
- // if ((dot&1) == 0)
6736
- // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6737
-
6738
- // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6739
- if (flipV)
6740
- gl.glTexCoord2f((float) qv.s, 1-(float) qv.t);
6741
- else
6742
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6743
- // else
6744
- // {
6745
- // locked = true;
6746
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6747
- // }
6748
- gl.glColor4f(qv.AO, qv.AO, qv.AO, 1);
6749
- SetColor(display, qv);
6750
- //gl.glColor4f(r, g, b, 1);
6751
- //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1);
6752
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6753
- gl.glVertex3f((float) qv./*pos.*/x, (float) qv./*pos.*/y, (float) qv./*pos.*/z);
6754
-// Print(qv);
6755
- if (hasnorm)
6756
- {
6757
-// assert(rv.norm.normalized());
6758
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6759
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6760
- }
6761
-
6762
- // if ((dot&4) == 0)
6763
- // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6764
-
6765
- // if (wrap || !locked && (dot&8) != 0)
6766
- if (flipV)
6767
- gl.glTexCoord2f((float) rv.s, 1-(float) rv.t);
6768
- else
6769
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6770
- // else
6771
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6772
-
6773
- // f.dot = dot;
6774
-
6775
- gl.glColor4f(rv.AO, rv.AO, rv.AO, 1);
6776
- SetColor(display, rv);
6777
- //gl.glColor4f(r, g, b, 1);
6778
- //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1);
6779
- //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z);
6780
- gl.glVertex3f((float) rv./*pos.*/x, (float) rv./*pos.*/y, (float) rv./*pos.*/z);
6781
-// Print(rv);
6782
- //gl.glEnd();
6783
- }
6784
- else
6785
- {
6786
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6787
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6788
- gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z);
6789
-
6790
- }
6791
-
6792
- if (false) // (attributes & WIREFRAME) != 0)
6793
- {
6794
- gl.glDisable(gl.GL_LIGHTING);
6795
-
6796
- gl.glBegin(gl.GL_LINE_LOOP);
6797
- gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z);
6798
- gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z);
6799
- gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z);
6800
- gl.glEnd();
6801
-
6802
- gl.glEnable(gl.GL_LIGHTING);
6803
- }
6804
- }
6805
-
68066502 void drawSelf(ClickInfo info, int level, boolean select)
68076503 {
68086504 if (bRep == null)
....@@ -7374,83 +7070,83 @@
73747070 int spotw = spot.x + spot.width;
73757071 int spoth = spot.y + spot.height;
73767072 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7377
- if (CameraPane.Xmin > spot.x)
7378
- {
7379
- CameraPane.Xmin = spot.x;
7380
- }
7381
- if (CameraPane.Xmax < spotw)
7382
- {
7383
- CameraPane.Xmax = spotw;
7384
- }
7385
- if (CameraPane.Ymin > spot.y)
7386
- {
7387
- CameraPane.Ymin = spot.y;
7388
- }
7389
- if (CameraPane.Ymax < spoth)
7390
- {
7391
- CameraPane.Ymax = spoth;
7392
- }
7073
+// if (CameraPane.Xmin > spot.x)
7074
+// {
7075
+// CameraPane.Xmin = spot.x;
7076
+// }
7077
+// if (CameraPane.Xmax < spotw)
7078
+// {
7079
+// CameraPane.Xmax = spotw;
7080
+// }
7081
+// if (CameraPane.Ymin > spot.y)
7082
+// {
7083
+// CameraPane.Ymin = spot.y;
7084
+// }
7085
+// if (CameraPane.Ymax < spoth)
7086
+// {
7087
+// CameraPane.Ymax = spoth;
7088
+// }
73937089 spot.translate(32, 32);
73947090 spotw = spot.x + spot.width;
73957091 spoth = spot.y + spot.height;
73967092 info.g.setColor(Color.blue);
73977093 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7398
- if (CameraPane.Xmin > spot.x)
7399
- {
7400
- CameraPane.Xmin = spot.x;
7401
- }
7402
- if (CameraPane.Xmax < spotw)
7403
- {
7404
- CameraPane.Xmax = spotw;
7405
- }
7406
- if (CameraPane.Ymin > spot.y)
7407
- {
7408
- CameraPane.Ymin = spot.y;
7409
- }
7410
- if (CameraPane.Ymax < spoth)
7411
- {
7412
- CameraPane.Ymax = spoth;
7413
- }
7414
- info.g.drawLine(spotw, spoth, spotw, spoth - 15);
7415
- info.g.drawLine(spotw, spoth, spotw - 15, spoth);
7094
+// if (CameraPane.Xmin > spot.x)
7095
+// {
7096
+// CameraPane.Xmin = spot.x;
7097
+// }
7098
+// if (CameraPane.Xmax < spotw)
7099
+// {
7100
+// CameraPane.Xmax = spotw;
7101
+// }
7102
+// if (CameraPane.Ymin > spot.y)
7103
+// {
7104
+// CameraPane.Ymin = spot.y;
7105
+// }
7106
+// if (CameraPane.Ymax < spoth)
7107
+// {
7108
+// CameraPane.Ymax = spoth;
7109
+// }
7110
+ // bonhommes info.g.drawLine(spotw, spoth, spotw, spoth - 15);
7111
+ //info.g.drawLine(spotw, spoth, spotw - 15, spoth);
74167112 spot.translate(0, -32);
74177113 info.g.setColor(Color.green);
74187114 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7419
- if (CameraPane.Xmin > spot.x)
7420
- {
7421
- CameraPane.Xmin = spot.x;
7422
- }
7423
- if (CameraPane.Xmax < spotw)
7424
- {
7425
- CameraPane.Xmax = spotw;
7426
- }
7427
- if (CameraPane.Ymin > spot.y)
7428
- {
7429
- CameraPane.Ymin = spot.y;
7430
- }
7431
- if (CameraPane.Ymax < spoth)
7432
- {
7433
- CameraPane.Ymax = spoth;
7434
- }
7115
+// if (CameraPane.Xmin > spot.x)
7116
+// {
7117
+// CameraPane.Xmin = spot.x;
7118
+// }
7119
+// if (CameraPane.Xmax < spotw)
7120
+// {
7121
+// CameraPane.Xmax = spotw;
7122
+// }
7123
+// if (CameraPane.Ymin > spot.y)
7124
+// {
7125
+// CameraPane.Ymin = spot.y;
7126
+// }
7127
+// if (CameraPane.Ymax < spoth)
7128
+// {
7129
+// CameraPane.Ymax = spoth;
7130
+// }
74357131 info.g.drawArc(boundary.x, boundary.y,
74367132 boundary.width, boundary.height, 0, 360);
74377133 //info.g.drawArc(spot.x, spotw, spot.width/2, boundary.height/2, 0, 360);
7438
- if (CameraPane.Xmin > boundary.x)
7439
- {
7440
- CameraPane.Xmin = boundary.x;
7441
- }
7442
- if (CameraPane.Xmax < boundary.x + boundary.width)
7443
- {
7444
- CameraPane.Xmax = boundary.x + boundary.width;
7445
- }
7446
- if (CameraPane.Ymin > boundary.y)
7447
- {
7448
- CameraPane.Ymin = boundary.y;
7449
- }
7450
- if (CameraPane.Ymax < boundary.y + boundary.height)
7451
- {
7452
- CameraPane.Ymax = boundary.y + boundary.height;
7453
- }
7134
+// if (CameraPane.Xmin > boundary.x)
7135
+// {
7136
+// CameraPane.Xmin = boundary.x;
7137
+// }
7138
+// if (CameraPane.Xmax < boundary.x + boundary.width)
7139
+// {
7140
+// CameraPane.Xmax = boundary.x + boundary.width;
7141
+// }
7142
+// if (CameraPane.Ymin > boundary.y)
7143
+// {
7144
+// CameraPane.Ymin = boundary.y;
7145
+// }
7146
+// if (CameraPane.Ymax < boundary.y + boundary.height)
7147
+// {
7148
+// CameraPane.Ymax = boundary.y + boundary.height;
7149
+// }
74547150 return;
74557151 }
74567152 }
....@@ -7467,7 +7163,7 @@
74677163 startX = info.x;
74687164 startY = info.y;
74697165
7470
- hitSomething = 0;
7166
+ hitSomething = -1;
74717167 cVector origin = new cVector();
74727168 //LA.xformPos(origin, toParent, origin);
74737169 Rectangle spot = new Rectangle();
....@@ -7500,7 +7196,7 @@
75007196 }
75017197
75027198 //System.out.println("info.modifiers = " + info.modifiers);
7503
- modified = (info.modifiers & CameraPane.META) != 0;
7199
+ modified = (info.modifiers & CameraPane.SHIFT) != 0; // Was META
75047200 //System.out.println("modified = " + modified);
75057201 //new Exception().printStackTrace();
75067202 //viewCode = info.pane.renderCamera.viewCode;
....@@ -7528,7 +7224,7 @@
75287224 return true;
75297225 }
75307226
7531
- void doEditDrag0(ClickInfo info)
7227
+ void doEditDrag0(ClickInfo info, boolean opposite)
75327228 {
75337229 if (hitSomething == 0)
75347230 {
....@@ -7543,6 +7239,7 @@
75437239 //System.out.println("hitSomething = " + hitSomething);
75447240
75457241 double scale = 0.005f * info.camera.Distance();
7242
+
75467243 cVector xlate = new cVector();
75477244 //cVector xlate2 = new cVector();
75487245 switch (hitSomething)
....@@ -7553,9 +7250,9 @@
75537250
75547251 case hitCenter: // Translate
75557252
7556
- scale *= 0.05f * info.pane.theRenderer.renderCamera.Distance();
7253
+ scale *= 0.05f * Globals.theRenderer.RenderCamera().Distance();
75577254
7558
- if (modified)
7255
+ if (modified || opposite)
75597256 {
75607257 //assert(false);
75617258 /*
....@@ -7601,10 +7298,10 @@
76017298 }
76027299 LA.xformDir(up, ClickInfo.matbuffer, up);
76037300 // if (!CameraPane.LOCALTRANSFORM)
7604
- LA.xformDir(up, info.pane.theRenderer.renderCamera.toScreen, up);
7301
+ LA.xformDir(up, Globals.theRenderer.RenderCamera().toScreen, up);
76057302 LA.xformDir(info.camera.away, ClickInfo.matbuffer, away);
76067303 // if (!CameraPane.LOCALTRANSFORM)
7607
- LA.xformDir(away, info.pane.theRenderer.renderCamera.toScreen, away);
7304
+ LA.xformDir(away, Globals.theRenderer.RenderCamera().toScreen, away);
76087305 //LA.vecCross(up, cVector.Z, right2);
76097306
76107307 cVector delta = LA.newVector(info.x - startX, startY - info.y, 0);
....@@ -7649,6 +7346,7 @@
76497346
76507347 if (modified)
76517348 {
7349
+ // Rotate 90 degrees
76527350 angle /= (Math.PI / 4);
76537351 angle = Math.floor(angle + 0.5);
76547352 angle *= (Math.PI / 4);
....@@ -7662,7 +7360,7 @@
76627360 }
76637361 /**/
76647362
7665
- switch (info.pane.renderCamera.viewCode)
7363
+ switch (info.pane.RenderCamera().viewCode)
76667364 {
76677365 case 1: // '\001'
76687366 LA.matZRotate(toParent, angle);
....@@ -7690,24 +7388,27 @@
76907388
76917389 case hitScale: // scale
76927390 double hScale = (double) (info.x - centerPt.x) / 32;
7391
+ double sign = 1;
7392
+ if (hScale < 0)
7393
+ {
7394
+ sign = -1;
7395
+ }
7396
+ hScale = sign*Math.pow(sign*hScale, scale * 50);
76937397 if (hScale < 0.01)
76947398 {
7695
- hScale = 0.01;
7399
+ //hScale = 0.01;
76967400 }
7697
- hScale = Math.pow(hScale, scale * 50);
7698
- if (hScale < 0.01)
7699
- {
7700
- hScale = 0.01;
7701
- }
7401
+
77027402 double vScale = (double) (info.y - centerPt.y) / 32;
7703
- if (vScale < 0.01)
7403
+ sign = 1;
7404
+ if (vScale < 0)
77047405 {
7705
- vScale = 0.01;
7406
+ sign = -1;
77067407 }
7707
- vScale = Math.pow(vScale, scale * 50);
7408
+ vScale = sign*Math.pow(sign*vScale, scale * 50);
77087409 if (vScale < 0.01)
77097410 {
7710
- vScale = 0.01;
7411
+ //vScale = 0.01;
77117412 }
77127413 LA.matCopy(startMat, toParent);
77137414 /**/
....@@ -7718,17 +7419,24 @@
77187419 }
77197420 /**/
77207421
7721
- switch (info.pane.renderCamera.viewCode)
7422
+ double totalScale = Math.sqrt(hScale*hScale + vScale*vScale) / Math.sqrt(2);
7423
+
7424
+ if (totalScale < 0.01)
7425
+ {
7426
+ totalScale = 0.01;
7427
+ }
7428
+
7429
+ switch (info.pane.RenderCamera().viewCode)
77227430 {
77237431 case 3: // '\001'
77247432 if (modified)
77257433 {
77267434 //LA.matScale(toParent, 1, hScale, vScale);
7727
- LA.matScale(toParent, vScale, 1, 1);
7435
+ LA.matScale(toParent, totalScale, 1, 1);
77287436 } // vScale, 1);
77297437 else
77307438 {
7731
- LA.matScale(toParent, vScale, vScale, vScale);
7439
+ LA.matScale(toParent, totalScale, totalScale, totalScale);
77327440 } // vScale, 1);
77337441 break;
77347442
....@@ -7736,10 +7444,10 @@
77367444 if (modified)
77377445 {
77387446 //LA.matScale(toParent, hScale, 1, vScale);
7739
- LA.matScale(toParent, 1, vScale, 1);
7447
+ LA.matScale(toParent, 1, totalScale, 1);
77407448 } else
77417449 {
7742
- LA.matScale(toParent, vScale, 1, vScale);
7450
+ LA.matScale(toParent, totalScale, 1, totalScale);
77437451 }
77447452 break;
77457453
....@@ -7747,10 +7455,10 @@
77477455 if (modified)
77487456 {
77497457 //LA.matScale(toParent, hScale, vScale, 1);
7750
- LA.matScale(toParent, 1, 1, vScale);
7458
+ LA.matScale(toParent, 1, 1, totalScale);
77517459 } else
77527460 {
7753
- LA.matScale(toParent, vScale, vScale, 1);
7461
+ LA.matScale(toParent, totalScale, totalScale, 1);
77547462 }
77557463 break;
77567464 }
....@@ -7883,14 +7591,22 @@
78837591 //return super.toString() + " (id=" + list + ")" + " (brep=" + bRep + ")";
78847592 //return name + " (id=" + list + ")" + " (brep=" + bRep + ") " + super.toString();
78857593 //return name + " (#tri = " + (bRep==null?0:bRep.VertexCount()) + ") " + super.toString();
7594
+
7595
+ String objname;
7596
+
78867597 if (false) //parent != null)
78877598 {
7888
- return name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
7599
+ objname = name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
78897600 } else
78907601 {
7891
- return GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count /*- 1*/) + ") ")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ +System.identityHashCode(this);
7602
+ objname = GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count - 1) + ")")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ "";
78927603 } // + super.toString();
78937604 //return name + " (" + (SizeOf.deepSizeOf(this)/1024) + "K) " + this.getClass().getName();
7605
+
7606
+ if (!Globals.ADVANCED)
7607
+ return objname;
7608
+
7609
+ return objname + " " + System.identityHashCode(this);
78947610 }
78957611
78967612 public int hashCode()
....@@ -7946,6 +7662,7 @@
79467662 objectUI.closeUI();
79477663 if (editWindow != null)
79487664 {
7665
+ editWindow.ctrlPanel.FlushUI();
79497666 editWindow.refreshContents();
79507667 } // ? new
79517668 objectUI = null;
....@@ -7966,7 +7683,7 @@
79667683 /*transient*/ cVector2[] projectedVertices = new cVector2[0];
79677684
79687685 Object3D /*Composite*/ parent;
7969
- Object3D /*Composite*/ fileparent;
7686
+ Object3D /*Composite*/ fileparent; // In the case of FileObject
79707687
79717688 double[][] toParent; // dynamic matrix
79727689 double[][] fromParent;
....@@ -8081,7 +7798,7 @@
80817798 {
80827799 assert(bRep != null);
80837800 if (!(support instanceof GenericJoint)) // support.bRep != null)
8084
- GrafreeD.Assert(support.bRep == bRep.support);
7801
+ Grafreed.Assert(support.bRep == bRep.support);
80857802 }
80867803 else
80877804 {
....@@ -8130,9 +7847,9 @@
81307847 private static cVector edge2 = new cVector();
81317848 //private static cVector norm = new cVector();
81327849 /*transient private*/ int hitSomething;
8133
- private static final int hitCenter = 1;
8134
- private static final int hitScale = 2;
8135
- private static final int hitRotate = 3;
7850
+ static final int hitCenter = 1;
7851
+ static final int hitScale = 2;
7852
+ static final int hitRotate = 3;
81367853 /*transient*/ /*private*/ int viewCode; // Now used for transparency cache flag
81377854 /*transient*/ private Point centerPt;
81387855 /*transient*/ private int startX;
....@@ -8164,6 +7881,8 @@
81647881 {
81657882 Object3D targ = this;
81667883
7884
+ targ.NORMALPUSH = obj.NORMALPUSH;
7885
+
81677886 if (obj.material != null)
81687887 {
81697888 if ((mask&MATERIAL)!=0) // ==(COLOR|MATERIAL))