Normand Briere
2019-06-13 4629090fafbef256abd0686a85ee12042d658868
Object3D.java
....@@ -5,6 +5,7 @@
55 import java.util.Vector;
66
77 import javax.media.j3d.Transform3D;
8
+import javax.media.opengl.GL;
89 import javax.vecmath.Vector3d;
910
1011 import javax.imageio.ImageIO;
....@@ -13,13 +14,35 @@
1314 import //weka.core.
1415 matrix.Matrix;
1516
17
+import java.util.UUID;
18
+
1619 //import net.sourceforge.sizeof.SizeOf;
1720 public class Object3D extends Vector<Object3D> implements java.io.Serializable, iSendInfo //, aurelienribon.tweenengine.TweenAccessor<Object3D>
1821 {
1922 //static final long serialVersionUID = -607422624994562685L;
2023 static final long serialVersionUID = 5022536242724664900L;
2124
25
+ private UUID uuid = UUID.randomUUID();
26
+
27
+ // TEMPORARY for mocap undo
28
+ mocap.reader.BVHReader.BVHResult bvh;
29
+ Object3D skeleton;
30
+ //
31
+
2232 ScriptNode scriptnode;
33
+
34
+ void InitOthers()
35
+ {
36
+ if (projectedVertices == null || projectedVertices.length <= 2)
37
+ {
38
+ projectedVertices = new Object3D.cVector2[3];
39
+ }
40
+ for (int i = 0; i < 3; i++)
41
+ {
42
+ projectedVertices[i] = new cVector2(); // Others
43
+ }
44
+ projectedVertices[0].x = 100; // bump
45
+ }
2346
2447 void MinMax(cVector minima, cVector maxima)
2548 {
....@@ -86,64 +109,136 @@
86109
87110 // transient boolean reduced; // for morph reduction
88111
89
-transient com.bulletphysics.linearmath.Transform cache; // for fast merge
90
-transient com.bulletphysics.linearmath.Transform cache_1; // for fast merge
112
+ transient com.bulletphysics.linearmath.Transform cache; // for fast merge
113
+ transient com.bulletphysics.linearmath.Transform cache_1; // for fast merge
91114
92
-transient Object3D transientsupport; // for cloning
93
-transient boolean transientlink2master;
115
+ transient Object3D transientsupport; // for cloning
116
+ transient boolean transientlink2master;
94117
95
-void SaveSupports()
96
-{
97
- if (blockloop)
98
- return;
99
-
100
- transientsupport = support;
101
- transientlink2master = link2master;
102
-
103
- support = null;
104
- link2master = false;
105
-
106
- if (bRep != null)
118
+ void SaveSupports()
107119 {
108
- bRep.SaveSupports();
109
- }
110
-
111
- for (int i = 0; i < Size(); i++)
112
- {
113
- Object3D child = (Object3D) get(i);
114
- if (child == null)
115
- continue;
116
- blockloop = true;
117
- child.SaveSupports();
118
- blockloop = false;
119
- }
120
-}
120
+ if (blockloop)
121
+ return;
121122
122
-void RestoreSupports()
123
-{
124
- if (blockloop)
125
- return;
123
+ transientsupport = support;
124
+ transientlink2master = link2master;
126125
127
- support = transientsupport;
128
- link2master = transientlink2master;
129
- transientsupport = null;
130
- transientlink2master = false;
131
-
132
- if (bRep != null)
133
- {
134
- bRep.RestoreSupports();
126
+ support = null;
127
+ link2master = false;
128
+
129
+ if (bRep != null)
130
+ {
131
+ bRep.SaveSupports();
132
+ }
133
+
134
+ for (int i = 0; i < Size(); i++)
135
+ {
136
+ Object3D child = (Object3D) get(i);
137
+ if (child == null)
138
+ continue;
139
+ blockloop = true;
140
+ child.SaveSupports();
141
+ blockloop = false;
142
+ }
135143 }
136
-
137
- for (int i = 0; i < Size(); i++)
144
+
145
+ void RestoreSupports()
138146 {
139
- Object3D child = (Object3D) get(i);
140
- if (child == null)
141
- continue;
142
- blockloop = true;
143
- child.RestoreSupports();
144
- blockloop = false;
147
+ if (blockloop)
148
+ return;
149
+
150
+ support = transientsupport;
151
+ link2master = transientlink2master;
152
+ transientsupport = null;
153
+ transientlink2master = false;
154
+
155
+ if (bRep != null)
156
+ {
157
+ bRep.RestoreSupports();
158
+ }
159
+
160
+ for (int i = 0; i < Size(); i++)
161
+ {
162
+ Object3D child = (Object3D) get(i);
163
+ if (child == null)
164
+ continue;
165
+ blockloop = true;
166
+ child.RestoreSupports();
167
+ blockloop = false;
168
+ }
145169 }
146
-}
170
+
171
+ void ExtractBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
172
+ {
173
+ if (hashtable.containsKey(GetUUID()))
174
+ {
175
+ Object3D o = hashtable.get(GetUUID());
176
+
177
+ assert(this.bRep == o.bRep);
178
+ if (this.bRep != null)
179
+ assert(this.bRep.support == o.transientrep);
180
+
181
+ return;
182
+ }
183
+
184
+ Object3D o = new Object3D();
185
+
186
+ hashtable.put(GetUUID(), o);
187
+
188
+ for (int i=0; i<Size(); i++)
189
+ {
190
+ get(i).ExtractBigData(hashtable);
191
+ }
192
+
193
+ ExtractBigData(o);
194
+ }
195
+
196
+ void ExtractBigData(Object3D o)
197
+ {
198
+ o.bRep = this.bRep;
199
+ if (this.bRep != null)
200
+ {
201
+ o.transientrep = this.bRep.support;
202
+ o.bRep.support = null;
203
+ }
204
+
205
+ // o.support = this.support;
206
+ // o.fileparent = this.fileparent;
207
+ // if (this.bRep != null)
208
+ // o.bRep = this.bRep.support;
209
+
210
+ this.bRep = null;
211
+ // if (this.bRep != null)
212
+ // this.bRep.support = null;
213
+ // this.support = null;
214
+ // this.fileparent = null;
215
+ }
216
+
217
+ void RestoreBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
218
+ {
219
+ if (!hashtable.containsKey(GetUUID()))
220
+ return;
221
+
222
+ Object3D o = hashtable.get(GetUUID());
223
+
224
+ RestoreBigData(o);
225
+
226
+ hashtable.remove(GetUUID());
227
+
228
+ for (int i=0; i<Size(); i++)
229
+ {
230
+ get(i).RestoreBigData(hashtable);
231
+ }
232
+ }
233
+
234
+ void RestoreBigData(Object3D o)
235
+ {
236
+ this.bRep = o.bRep;
237
+ if (this.bRep != null)
238
+ this.bRep.support = o.transientrep;
239
+ // this.support = o.support;
240
+ // this.fileparent = o.fileparent;
241
+ }
147242
148243 // MOCAP SUPPORT
149244 double tx,ty,tz,rx,ry,rz;
....@@ -286,6 +381,7 @@
286381 }
287382
288383 boolean live = false;
384
+ boolean dontselect = false;
289385 boolean hide = false;
290386 boolean link2master = false; // performs reset support/master at each frame
291387 boolean marked = false; // animation node
....@@ -295,6 +391,8 @@
295391 boolean random = false;
296392 boolean speedup = false;
297393 boolean rewind = false;
394
+
395
+ float NORMALPUSH = 0;
298396
299397 Object3D support;
300398
....@@ -415,16 +513,16 @@
415513 {
416514 Object3D copy = this;
417515
418
- Camera parentcam = CameraPane.theRenderer.manipCamera;
516
+ Camera parentcam = Globals.theRenderer.ManipCamera();
419517
420
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[0])
518
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[0])
421519 {
422
- parentcam = CameraPane.theRenderer.cameras[1];
520
+ parentcam = Globals.theRenderer.Cameras()[1];
423521 }
424522
425
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[1])
523
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[1])
426524 {
427
- parentcam = CameraPane.theRenderer.cameras[0];
525
+ parentcam = Globals.theRenderer.Cameras()[0];
428526 }
429527
430528 if (this == parentcam)
....@@ -432,7 +530,7 @@
432530 //assert(this instanceof Camera);
433531
434532 for (int count = parentcam.GetTransformCount(); --count>=0;)
435
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.toParent, CameraPane.theRenderer.targetLookAt);
533
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.toParent, Globals.theRenderer.TargetLookAt());
436534 }
437535
438536 copy.marked ^= true;
....@@ -452,7 +550,7 @@
452550 //assert(this instanceof Camera);
453551
454552 for (int count = parentcam.GetTransformCount(); --count>=0;)
455
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.fromParent, CameraPane.theRenderer.targetLookAt);
553
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.fromParent, Globals.theRenderer.TargetLookAt());
456554 }
457555
458556 copy.Touch(); // display list issue
....@@ -587,7 +685,7 @@
587685 return;
588686 }
589687
590
- if (CameraPane.fromscript)
688
+ if (Globals.fromscript)
591689 {
592690 transformcount = 0;
593691 return;
....@@ -745,7 +843,7 @@
745843
746844 int GetTransformCount()
747845 {
748
- // marde pour serialization de Texture
846
+ // patch pour serialization de Texture
749847 resetmaxcount();
750848 resettransformcount();
751849 resetstep();
....@@ -758,7 +856,7 @@
758856 if (step == 0)
759857 step = 1;
760858 if (maxcount == 0)
761
- maxcount = 2048; // 4;
859
+ maxcount = 128; // 2048; // 4;
762860 // if (acceleration == 0)
763861 // acceleration = 10;
764862 if (delay == 0) // serial
....@@ -779,9 +877,12 @@
779877 // factor = CameraPane.STEP;
780878 // }
781879
782
- if (marked && CameraPane.isLIVE() && live && CameraPane.drawMode == CameraPane.SHADOW && currentframe != CameraPane.framecount)
880
+ if (marked && Globals.isLIVE() && live &&
881
+ //TEMP21aug2018
882
+ (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW) &&
883
+ currentframe != Globals.framecount)
783884 {
784
- currentframe = CameraPane.framecount;
885
+ currentframe = Globals.framecount;
785886
786887 // System.err.println("transformcount = " + transformcount);
787888 // System.err.println("factor = " + factor);
....@@ -893,6 +994,11 @@
893994 fromParent = null; // LA.newMatrix();
894995 bRep = null; // new BoundaryRep();
895996
997
+ if (oname != null && oname.equals("LeftHand"))
998
+ {
999
+ name = oname;
1000
+ }
1001
+
8961002 /*
8971003 float hue = (float)Math.random();
8981004 Color col;
....@@ -935,7 +1041,7 @@
9351041
9361042 public Object clone()
9371043 {
938
- return GrafreeD.clone(this);
1044
+ return Grafreed.clone(this);
9391045 }
9401046
9411047 Object3D copyExpand()
....@@ -1451,7 +1557,7 @@
14511557 BoundaryRep.SEUIL = other.material.cameralight;
14521558
14531559 // Set default to 0.1
1454
- BoundaryRep.SEUIL /= 2;
1560
+ BoundaryRep.SEUIL /= 4; // 2;
14551561 System.out.println("SEUIL = " + BoundaryRep.SEUIL);
14561562 }
14571563
....@@ -1710,7 +1816,7 @@
17101816 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17111817 o.bRep = transientrep;
17121818 if (clone)
1713
- o.bRep = (BoundaryRep) GrafreeD.clone(transientrep);
1819
+ o.bRep = (BoundaryRep) Grafreed.clone(transientrep);
17141820 o.CreateMaterial();
17151821 o.SetAttributes(this, -1);
17161822 //parent
....@@ -1723,7 +1829,7 @@
17231829 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17241830 o.bRep = bRep;
17251831 if (clone)
1726
- o.bRep = (BoundaryRep) GrafreeD.clone(bRep);
1832
+ o.bRep = (BoundaryRep) Grafreed.clone(bRep);
17271833 o.CreateMaterial();
17281834 //o.overwriteThis(this, -1);
17291835 o.SetAttributes(this, -1);
....@@ -1810,12 +1916,15 @@
18101916 if (obj.name == null)
18111917 continue; // can't be a null one
18121918
1919
+ // Try perfect match first.
18131920 if (n.equals(obj.name))
18141921 {
18151922 theobj = obj;
18161923 count++;
18171924 }
18181925 }
1926
+
1927
+ // not needed: n = n.split(":")[0]; // Poser generates a count
18191928
18201929 if (count != 1)
18211930 for (int i=Size(); --i>=0;)
....@@ -2130,15 +2239,8 @@
21302239 if (/*parent != null &&*/ material == null)
21312240 {
21322241 material = new cMaterial(GetMaterial());
2133
- if (projectedVertices == null || projectedVertices.length <= 2)
2134
- {
2135
- projectedVertices = new Object3D.cVector2[3];
2136
- }
2137
- for (int i = 0; i < 3; i++)
2138
- {
2139
- projectedVertices[i] = new cVector2(); // Others
2140
- }
2141
- projectedVertices[0].x = 100; // bump
2242
+
2243
+ InitOthers();
21422244
21432245 if (this instanceof Camera)
21442246 {
....@@ -2288,6 +2390,7 @@
22882390 {
22892391 if (newWindow)
22902392 {
2393
+ new Exception().printStackTrace();
22912394 System.exit(0);
22922395 if (parent != null)
22932396 {
....@@ -2464,13 +2567,13 @@
24642567 return retval;
24652568 }
24662569
2467
- void doEditDrag(ClickInfo info)
2570
+ void doEditDrag(ClickInfo info, boolean opposite)
24682571 {
24692572 switch (doSomething)
24702573 {
24712574 case 1: // '\001'
24722575 //super.
2473
- doEditDrag0(info);
2576
+ doEditDrag0(info, opposite);
24742577 break;
24752578
24762579 case 2: // '\002'
....@@ -2483,11 +2586,11 @@
24832586 {
24842587 //sel.hitSomething = childToDrag.hitSomething;
24852588 //childToDrag.doEditDrag(info);
2486
- sel.doEditDrag(info);
2589
+ sel.doEditDrag(info, opposite);
24872590 } else
24882591 {
24892592 //super.
2490
- doEditDrag0(info);
2593
+ doEditDrag0(info, opposite);
24912594 }
24922595 }
24932596 break;
....@@ -2597,6 +2700,18 @@
25972700 void GenNormalsS(boolean crease)
25982701 {
25992702 selection.GenNormals(crease);
2703
+// for (int i=0; i<selection.size(); i++)
2704
+// {
2705
+// Object3D selectee = (Object3D) selection.elementAt(i);
2706
+// selectee.GenNormals(crease);
2707
+// }
2708
+
2709
+ //Touch();
2710
+ }
2711
+
2712
+ void GenNormalsMeshS()
2713
+ {
2714
+ selection.GenNormalsMesh();
26002715 // for (int i=0; i<selection.size(); i++)
26012716 // {
26022717 // Object3D selectee = (Object3D) selection.elementAt(i);
....@@ -2737,6 +2852,24 @@
27372852 if (child == null)
27382853 continue;
27392854 child.GenNormals(crease);
2855
+// Children().release(i);
2856
+ }
2857
+ blockloop = false;
2858
+ }
2859
+
2860
+ void GenNormalsMesh()
2861
+ {
2862
+ if (blockloop)
2863
+ return;
2864
+
2865
+ blockloop = true;
2866
+ GenNormalsMesh0();
2867
+ for (int i = 0; i < Children().Size(); i++)
2868
+ {
2869
+ Object3D child = (Object3D) Children().get(i); // reserve(i);
2870
+ if (child == null)
2871
+ continue;
2872
+ child.GenNormalsMesh();
27402873 // Children().release(i);
27412874 }
27422875 blockloop = false;
....@@ -2894,7 +3027,8 @@
28943027 {
28953028 if (bRep != null)
28963029 {
2897
- bRep.GenUV();
3030
+ bRep.GenUV(); //1);
3031
+ //bRep.UnfoldUV();
28983032 Touch();
28993033 }
29003034 }
....@@ -2904,6 +3038,15 @@
29043038 if (bRep != null)
29053039 {
29063040 bRep.GenerateNormals(crease);
3041
+ Touch();
3042
+ }
3043
+ }
3044
+
3045
+ void GenNormalsMesh0()
3046
+ {
3047
+ if (bRep != null)
3048
+ {
3049
+ bRep.GenerateNormalsMesh();
29073050 Touch();
29083051 }
29093052 }
....@@ -2969,6 +3112,33 @@
29693112 blockloop = false;
29703113 }
29713114
3115
+ void TransformChildren()
3116
+ {
3117
+ if (toParent != null)
3118
+ {
3119
+ for (int i=Size(); --i>=0;)
3120
+ {
3121
+ Object3D v = get(i);
3122
+
3123
+ if (v.toParent == null)
3124
+ {
3125
+ v.toParent = LA.newMatrix();
3126
+ v.fromParent = LA.newMatrix();
3127
+ }
3128
+
3129
+// LA.matConcat(v.toParent, toParent, v.toParent);
3130
+// LA.matConcat(fromParent, v.fromParent, v.fromParent);
3131
+ LA.matConcat(toParent, v.toParent, v.toParent);
3132
+ LA.matConcat(v.fromParent, fromParent, v.fromParent);
3133
+ }
3134
+
3135
+ toParent = null; // LA.matIdentity(toParent);
3136
+ fromParent = null; // LA.matIdentity(fromParent);
3137
+
3138
+ Touch();
3139
+ }
3140
+ }
3141
+
29723142 void TransformGeometry()
29733143 {
29743144 Object3D obj = this;
....@@ -3190,9 +3360,11 @@
31903360
31913361 BoundaryRep sup = bRep.support;
31923362 bRep.support = null;
3193
- BoundaryRep temprep = (BoundaryRep) GrafreeD.clone(bRep);
3363
+ BoundaryRep temprep = (BoundaryRep) Grafreed.clone(bRep);
31943364 // bRep.SplitInTwo(onlyone); // thread...
3195
- temprep.SplitInTwo(reduction34, onlyone);
3365
+
3366
+ while(temprep.SplitInTwo(reduction34, onlyone));
3367
+
31963368 bRep = temprep;
31973369 bRep.support = sup;
31983370 Touch();
....@@ -3714,7 +3886,7 @@
37143886 if (child == null)
37153887 continue;
37163888
3717
- if (GrafreeD.RENDERME > 0)
3889
+ if (Grafreed.RENDERME > 0)
37183890 {
37193891 if (child instanceof Merge)
37203892 ((Merge)child).renderme();
....@@ -3865,7 +4037,7 @@
38654037 if (child == null)
38664038 continue;
38674039
3868
- if (GrafreeD.RENDERME > 0)
4040
+ if (Grafreed.RENDERME > 0)
38694041 {
38704042 if (child instanceof Merge)
38714043 ((Merge)child).renderme();
....@@ -4060,7 +4232,7 @@
40604232 if (child == null)
40614233 continue;
40624234
4063
- if (GrafreeD.RENDERME > 0)
4235
+ if (Grafreed.RENDERME > 0)
40644236 {
40654237 if (child instanceof Merge)
40664238 ((Merge)child).renderme();
....@@ -4157,6 +4329,22 @@
41574329 }
41584330 blockloop = true;
41594331 get(i).RepairParent();
4332
+ blockloop = false;
4333
+ }
4334
+ }
4335
+
4336
+ void RepairShadow()
4337
+ {
4338
+ if (blockloop)
4339
+ return;
4340
+
4341
+ if (this.material != null)
4342
+ this.InitOthers();
4343
+
4344
+ for (int i=0; i<Size(); i++)
4345
+ {
4346
+ blockloop = true;
4347
+ get(i).RepairShadow();
41604348 blockloop = false;
41614349 }
41624350 }
....@@ -4651,7 +4839,7 @@
46514839
46524840 cTreePath SelectLeaf(int indexcount, boolean deselect)
46534841 {
4654
- if (hide)
4842
+ if (hide || dontselect)
46554843 return null;
46564844
46574845 if (count <= 0)
....@@ -4677,7 +4865,7 @@
46774865
46784866 cTreePath Select(int indexcount, boolean deselect)
46794867 {
4680
- if (hide)
4868
+ if (hide || dontselect)
46814869 return null;
46824870
46834871 if (count <= 0)
....@@ -4827,7 +5015,7 @@
48275015 return globalTransform;
48285016 }
48295017
4830
- void PreprocessOcclusion(CameraPane cp)
5018
+ void PreprocessOcclusion(iCameraPane cp)
48315019 {
48325020 /*
48335021 if (AOdone)
....@@ -4974,7 +5162,8 @@
49745162 } else //
49755163 if (editWindow != null)
49765164 {
4977
- editWindow.cameraView.lighttouched = true;
5165
+ //editWindow.cameraView.lighttouched = true;
5166
+ Globals.lighttouched = true;
49785167 }
49795168 }
49805169
....@@ -5128,10 +5317,34 @@
51285317
51295318 // System.out.println("Fullname = " + fullname);
51305319
5131
- if (fullname.name.indexOf(":") == -1)
5132
- return fullname.name;
5320
+ // Does not work on Windows due to C:
5321
+// if (fullname.name.indexOf(":") == -1)
5322
+// return fullname.name;
5323
+//
5324
+// return fullname.name.substring(0,fullname.name.indexOf(":"));
51335325
5134
- return fullname.name.substring(0,fullname.name.indexOf(":"));
5326
+ String[] split = fullname.name.split(":");
5327
+
5328
+ if (split.length == 0)
5329
+ {
5330
+ return "";
5331
+ }
5332
+
5333
+ if (split.length <= 2)
5334
+ {
5335
+ if (fullname.name.endsWith(":"))
5336
+ {
5337
+ // Windows
5338
+ return fullname.name.substring(0, fullname.name.length()-1);
5339
+ }
5340
+
5341
+ return split[0];
5342
+ }
5343
+
5344
+ // Windows
5345
+ assert(split.length == 4);
5346
+
5347
+ return split[0] + ":" + split[1];
51355348 }
51365349
51375350 static String GetBump(cTexture fullname)
....@@ -5140,10 +5353,38 @@
51405353 return "";
51415354
51425355 // System.out.println("Fullname = " + fullname);
5143
- if (fullname.name.indexOf(":") == -1)
5144
- return "";
5145
-
5146
- return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5356
+ // Does not work on Windows due to C:
5357
+// if (fullname.name.indexOf(":") == -1)
5358
+// return "";
5359
+//
5360
+// return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5361
+ String[] split = fullname.name.split(":");
5362
+
5363
+ if (split.length == 0)
5364
+ {
5365
+ return "";
5366
+ }
5367
+
5368
+ if (split.length == 1)
5369
+ {
5370
+ return "";
5371
+ }
5372
+
5373
+ if (split.length == 2)
5374
+ {
5375
+ if (fullname.name.endsWith(":"))
5376
+ {
5377
+ // Windows
5378
+ return "";
5379
+ }
5380
+
5381
+ return split[1];
5382
+ }
5383
+
5384
+ // Windows
5385
+ assert(split.length == 4);
5386
+
5387
+ return split[2] + ":" + split[3];
51475388 }
51485389
51495390 String GetPigmentTexture()
....@@ -5217,7 +5458,7 @@
52175458 System.out.print("; textures = " + textures);
52185459 System.out.println("; usedtextures = " + usedtextures);
52195460
5220
- if (GetTextures() == null)
5461
+ if (GetTextures() == null) // What is that??
52215462 GetTextures().name = ":";
52225463
52235464 String texname = tex;
....@@ -5248,6 +5489,43 @@
52485489 child.ResetPigmentTexture();
52495490 blockloop = false;
52505491 }
5492
+ }
5493
+
5494
+ UUID GetUUID()
5495
+ {
5496
+ if (uuid == null)
5497
+ {
5498
+ // Serial
5499
+ uuid = UUID.randomUUID();
5500
+ }
5501
+
5502
+ return uuid;
5503
+ }
5504
+
5505
+ Object3D GetObject(UUID uid)
5506
+ {
5507
+ if (blockloop)
5508
+ return null;
5509
+
5510
+ if (GetUUID().equals(uid))
5511
+ return this;
5512
+
5513
+ int nb = Size();
5514
+ for (int i = 0; i < nb; i++)
5515
+ {
5516
+ Object3D child = (Object3D) get(i);
5517
+
5518
+ if (child == null)
5519
+ continue;
5520
+
5521
+ blockloop = true;
5522
+ Object3D obj = child.GetObject(uid);
5523
+ blockloop = false;
5524
+ if (obj != null)
5525
+ return obj;
5526
+ }
5527
+
5528
+ return null;
52515529 }
52525530
52535531 void SetBumpTexture(String tex)
....@@ -5286,25 +5564,22 @@
52865564 }
52875565 }
52885566
5289
- void draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5567
+ void draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
52905568 {
52915569 Draw(display, root, selected, blocked);
52925570 }
52935571
5294
- static cMaterial[] materialstack = new cMaterial[65536];
5295
- static boolean[] selectedstack = new boolean[65536];
5296
- static int materialdepth = 0;
5297
-
52985572 boolean NeedSupport()
52995573 {
53005574 return
5301
- CameraPane.SUPPORT && !CameraPane.movingcamera && link2master && /*live &&*/ support != null
5575
+ CameraPane.SUPPORT && (!CameraPane.movingcamera || !Globals.FREEZEONMOVE) && link2master && /*live &&*/ support != null
53025576 // PROBLEM with CROWD!!
5303
- && (CameraPane.drawMode == CameraPane.SHADOW || CameraPane.CROWD);
5577
+ && (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || Globals.CROWD);
53045578 }
53055579
5580
+ static boolean DEBUG_SELECTION = false;
53065581
5307
- void Draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5582
+ void Draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
53085583 {
53095584 Invariants(); // june 2013
53105585
....@@ -5313,8 +5588,8 @@
53135588 // System.err.println("Draw " + this + " Frame # " + ((Mocap)((Merge)support).object).frame);
53145589 }
53155590
5316
- if (display.drawMode == CameraPane.SELECTION &&
5317
- hide)
5591
+ if (display.DrawMode() == iCameraPane.SELECTION &&
5592
+ (hide || dontselect))
53185593 return;
53195594
53205595 if (name != null && name.contains("sclera"))
....@@ -5332,7 +5607,7 @@
53325607 if (this instanceof Checker)
53335608 return;
53345609
5335
- if (display.drawMode == display.SHADOW && PASSTEST)
5610
+ if (display.DrawMode() == display.SHADOW && PASSTEST)
53365611 return;
53375612
53385613 if (count <= 0)
....@@ -5340,13 +5615,13 @@
53405615 return;
53415616 }
53425617
5343
- if ((//display.drawMode == CameraPane.SHADOW ||
5344
- display.drawMode == CameraPane.SELECTION || CameraPane.DEBUG_SELECTION) && HasTransparency())
5618
+ if ((//display.DrawMode() == CameraPane.SHADOW ||
5619
+ display.DrawMode() == iCameraPane.SELECTION || display.IsDebugSelection()) && HasTransparency())
53455620 {
53465621 return;
53475622 }
53485623
5349
- javax.media.opengl.GL gl = display.GetGL();
5624
+ //javax.media.opengl.GL gl = display.GetGL();
53505625
53515626 /*
53525627 if (touched)
....@@ -5382,15 +5657,15 @@
53825657
53835658 boolean compiled = false;
53845659
5385
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
5660
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
53865661
5387
- if (!selectmode && //display.drawMode != display.SELECTION &&
5662
+ if (!selectmode && //display.DrawMode() != display.SELECTION &&
53885663 (touched || (bRep != null && bRep.displaylist <= 0)))
53895664 {
5390
- display.lighttouched = true;
5665
+ Globals.lighttouched = true;
53915666 } // all panes...
5392
- //if (usecalllists && display.drawMode != display.SELECTION && display.drawMode != display.SHADOW &&
5393
- if (bRep != null && usecalllists && !selectmode && // june 2013 display.drawMode != display.SHADOW &&
5667
+ //if (usecalllists && display.DrawMode() != display.SELECTION && display.DrawMode() != display.SHADOW &&
5668
+ if (bRep != null && usecalllists && !selectmode && // june 2013 display.DrawMode() != display.SHADOW &&
53945669 (touched || (bRep != null && bRep.displaylist <= 0)))
53955670 {
53965671 if (!(this instanceof Composite))
....@@ -5398,7 +5673,7 @@
53985673 //if (displaylist == -1 && usecalllists)
53995674 if ((bRep != null && bRep.displaylist <= 0) && usecalllists) // june 2013
54005675 {
5401
- bRep.displaylist = gl.glGenLists(1);
5676
+ bRep.displaylist = display.GenList();
54025677 assert(bRep.displaylist != 0);
54035678 // System.err.println("glGenLists: " + bRep.displaylist + " for " + this);
54045679 //System.out.println("\tgen list " + list);
....@@ -5410,18 +5685,20 @@
54105685 if (usecalllists)
54115686 {
54125687 // System.err.println("new list " + bRep.displaylist + " for " + this);
5413
- gl.glNewList(bRep.displaylist, gl.GL_COMPILE); //_AND_EXECUTE);
5688
+ display.NewList(bRep.displaylist);
54145689 }
5690
+
54155691 CallList(display, root, selected, blocked);
5692
+
54165693 // compiled = true;
54175694 if (usecalllists)
54185695 {
54195696 // System.err.println("end list " + bRep.displaylist + " for " + this);
5420
- gl.glEndList();
5697
+ display.EndList();
54215698 }
54225699 //gl.glDrawBuffer(gl.GL_BACK);
54235700 // XXX touched = false;
5424
- display.lighttouched = true; // all panes...
5701
+ Globals.lighttouched = true; // all panes...
54255702 }
54265703
54275704 touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false;
....@@ -5460,12 +5737,12 @@
54605737
54615738 // frustum culling
54625739 if (CameraPane.FRUSTUM && !blocked && !IsInfinite() && GetBRep() != null // && GetBRep().VertexCount() != 1260 // default grid
5463
- && display.drawMode != CameraPane.SELECTION)
5740
+ && display.DrawMode() != iCameraPane.SELECTION)
54645741 {
5465
- if (display.drawMode == CameraPane.SHADOW)
5742
+ if (display.DrawMode() == iCameraPane.SHADOW)
54665743 {
54675744 if (!link2master // tricky to cull in shadow mode.
5468
- && GetBRep().FrustumCull(this, gl, display.lightCamera, true))
5745
+ && GetBRep().FrustumCull(this, null, display.LightCamera(), true))
54695746 {
54705747 //System.out.print("CULLED");
54715748 culled = true;
....@@ -5473,7 +5750,7 @@
54735750 }
54745751 else
54755752 //GetBRep().getBounds(v0, v1, this);
5476
- if (GetBRep().FrustumCull(this, gl, display.renderCamera, false))
5753
+ if (GetBRep().FrustumCull(this, null, display.RenderCamera(), false))
54775754 culled = true;
54785755
54795756 // LA.xformPos(v0, display.renderCamera.toScreen, v0);
....@@ -5509,11 +5786,11 @@
55095786
55105787
55115788 if (!culled)
5512
- if (display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION)
5789
+ if (display.DrawMode() == display.SELECTION || display.IsDebugSelection())
55135790 {
55145791 if (GetBRep() != null)
55155792 {
5516
- CameraPane.NextIndex(this, gl);
5793
+ display.NextIndex();
55175794 // vertex color conflict : gl.glCallList(list);
55185795 DrawNode(display, root, selected);
55195796 if (this instanceof BezierPatch)
....@@ -5535,55 +5812,7 @@
55355812 color[2] /= 2;
55365813 gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT_AND_DIFFUSE, color, 0);
55375814 */
5538
- if (material != null)
5539
- {
5540
- materialstack[materialdepth] = material;
5541
- selectedstack[materialdepth] = selected;
5542
- cStatic.objectstack[materialdepth++] = this;
5543
- //System.out.println("material " + material);
5544
- //Applet3D.tracein(this, selected);
5545
- display.vector2buffer = projectedVertices;
5546
- if (this instanceof Camera)
5547
- {
5548
- display.options1[0] = material.shift;
5549
- //System.out.println("shift " + material.shift);
5550
- display.options1[1] = material.lightarea;
5551
- display.options1[2] = material.shadowbias;
5552
- display.options1[3] = material.aniso;
5553
- display.options1[4] = material.anisoV;
5554
- display.options2[0] = material.opacity;
5555
- display.options2[1] = material.diffuse;
5556
- display.options2[2] = material.factor;
5557
-
5558
- cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
5559
- display.options4[0] = material.cameralight/0.2f;
5560
- display.options4[1] = material.subsurface;
5561
- display.options4[2] = material.sheen;
5562
-
5563
- // if (display.CURRENTANTIALIAS > 0)
5564
- // display.options3[3] /= 4;
5565
-
5566
- /*
5567
- System.out.println("Focus = " + display.options1[0]);
5568
- System.out.println("Aperture = " + display.options1[1]);
5569
- System.out.println("ShadowBlur = " + display.options1[2]);
5570
- System.out.println("Antialiasing = " + display.options1[3]);
5571
- System.out.println("Fog = " + display.options2[0]);
5572
- System.out.println("Intensity = " + display.options2[1]);
5573
- System.out.println("Elevation = " + display.options2[2]);
5574
- /**/
5575
- } else
5576
- {
5577
- material.Draw(display, selected);
5578
- }
5579
- } else
5580
- {
5581
- if (selected && CameraPane.flash)
5582
- {
5583
- display.modelParams4[1] = 100;
5584
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5585
- }
5586
- }
5815
+ display.PushMaterial(this, selected);
55875816
55885817 //System.out.println("call list " + list);
55895818 //System.out.println();
....@@ -5602,7 +5831,17 @@
56025831 tex = GetTextures();
56035832 }
56045833
5605
- display.BindTextures(tex, texres);
5834
+ boolean failed = false;
5835
+
5836
+ try
5837
+ {
5838
+ display.BindTextures(tex, texres);
5839
+ }
5840
+ catch (Exception e)
5841
+ {
5842
+ System.err.println("FAILED: " + this);
5843
+ failed = true;
5844
+ }
56065845
56075846 if (!compiled)
56085847 {
....@@ -5618,30 +5857,16 @@
56185857
56195858 // System.err.println("glCallList: " + bRep.displaylist + " for " + this);
56205859 assert(bRep.displaylist != 0);
5621
- gl.glCallList(bRep.displaylist);
5860
+ display.CallList(bRep.displaylist);
56225861 // june 2013 drawSelf(display, root, selected);
56235862 }
56245863 }
56255864 }
56265865
5627
- display.ReleaseTextures(tex);
5628
-
5629
- //if (parent != null && parent.GetMaterial() != null)
5630
- // parent.GetMaterial().Draw(display, parent.IsSelected(this));
5631
- if (material != null)
5632
- {
5633
- materialdepth -= 1;
5634
- if (materialdepth > 0)
5635
- {
5636
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5637
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5638
- }
5639
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5640
- } else if (selected && CameraPane.flash && GetMaterial() != null)
5641
- {
5642
- display.modelParams4[1] = GetMaterial().cameralight;
5643
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5644
- }
5866
+ if (!failed)
5867
+ display.ReleaseTextures(tex);
5868
+
5869
+ display.PopMaterial(this, selected);
56455870 }
56465871
56475872 if (this instanceof Texture || this instanceof TextureNode)
....@@ -5683,7 +5908,7 @@
56835908 // resetMasterNode();
56845909 }
56855910
5686
- void CallList(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5911
+ void CallList(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
56875912 {
56885913 if (GetBRep() == null)
56895914 {
....@@ -5766,8 +5991,11 @@
57665991 boolean flipV = false; // true;
57675992 int texres = 0; // 0 = low, 1 = normal, 2 = high res texture
57685993
5769
- void drawSelf(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5994
+ void drawSelf(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
57705995 {
5996
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
5997
+ return;
5998
+
57715999 if (hide)
57726000 return;
57736001 // shadow optimisation
....@@ -5825,16 +6053,7 @@
58256053 // // ??????????????????????????? Touch();
58266054 // }
58276055
5828
- if (material != null)
5829
- {
5830
- materialstack[materialdepth] = material;
5831
- selectedstack[materialdepth] = selected;
5832
- cStatic.objectstack[materialdepth++] = this;
5833
- //System.out.println("material " + material);
5834
- //Applet3D.tracein("selected ", selected);
5835
- display.vector2buffer = projectedVertices;
5836
- material.Draw(display, selected);
5837
- }
6056
+display.PushMaterial2(this, selected);
58386057
58396058 Object3D child;
58406059 boolean sel;
....@@ -5886,19 +6105,7 @@
58866105 */
58876106 //depth += 1;
58886107
5889
- if (material != null)
5890
- {
5891
- materialdepth -= 1;
5892
- if (materialdepth > 0)
5893
- {
5894
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5895
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5896
- }
5897
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5898
- //else
5899
- //material.Draw(display, false);
5900
- }
5901
-
6108
+display.PopMaterial2(this);
59026109 /*
59036110 display.ReleaseTextures(tex);
59046111 */
....@@ -5909,10 +6116,13 @@
59096116
59106117 //static cVector min,max;
59116118
5912
- void DrawNode(CameraPane display, Object3D /*Composite*/ root, boolean selected)
6119
+ void DrawNode(iCameraPane display, Object3D /*Composite*/ root, boolean selected)
59136120 {
5914
- if (display.drawMode == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
6121
+ if (display.DrawMode() == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
59156122 return; // no shadow for transparent objects
6123
+
6124
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
6125
+ return;
59166126
59176127 if (hide)
59186128 return;
....@@ -5954,11 +6164,12 @@
59546164 return;
59556165 }
59566166
6167
+ //bRep.GenUV(1/material.diffuseness);
59576168 // bRep.lock = true;
59586169
5959
- javax.media.opengl.GL gl = display.GetGL();
6170
+ //javax.media.opengl.GL gl = display.GetGL();
59606171
5961
- if (CameraPane.BOXMODE) // || CameraPane.movingcamera)
6172
+ if (CameraPane.BOXMODE && !selected) // || CameraPane.movingcamera)
59626173 {
59636174 int fc = bRep.FaceCount();
59646175 int vc = bRep.VertexCount();
....@@ -5973,23 +6184,7 @@
59736184
59746185 bRep.getMinMax(min, max, 100);
59756186
5976
- gl.glBegin(gl.GL_LINES);
5977
-
5978
- gl.glVertex3d(min.x, min.y, min.z);
5979
- gl.glVertex3d(min.x, min.y, max.z);
5980
- gl.glVertex3d(min.x, min.y, min.z);
5981
- gl.glVertex3d(min.x, max.y, min.z);
5982
- gl.glVertex3d(min.x, min.y, min.z);
5983
- gl.glVertex3d(max.x, min.y, min.z);
5984
-
5985
- gl.glVertex3d(max.x, max.y, max.z);
5986
- gl.glVertex3d(min.x, max.y, max.z);
5987
- gl.glVertex3d(max.x, max.y, max.z);
5988
- gl.glVertex3d(max.x, min.y, max.z);
5989
- gl.glVertex3d(max.x, max.y, max.z);
5990
- gl.glVertex3d(max.x, max.y, min.z);
5991
-
5992
- gl.glEnd();
6187
+ display.DrawBox(min, max);
59936188
59946189 return;
59956190 }
....@@ -6033,7 +6228,7 @@
60336228 {
60346229 //throw new Error();
60356230
6036
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6231
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
60376232
60386233 int[] strips = bRep.getRawIndices();
60396234
....@@ -6043,178 +6238,14 @@
60436238 new Exception().printStackTrace();
60446239 return;
60456240 }
6046
-
6047
- // TRIANGLE STRIP ARRAY
6048
- if (bRep.trimmed)
6049
- {
6050
- float[] v = bRep.getRawVertices();
6051
- float[] n = bRep.getRawNormals();
6052
- float[] c = bRep.getRawColors();
6053
- float[] uv = bRep.getRawUVMap();
6054
-
6055
- int count2 = 0;
6056
- int count3 = 0;
6057
-
6058
- if (n.length > 0)
6059
- {
6060
- for (int i = 0; i < strips.length; i++)
6061
- {
6062
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6063
-
6064
- /*
6065
- boolean locked = false;
6066
- float eps = 0.1f;
6067
- boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6068
-
6069
- int dot = 0;
6070
-
6071
- if ((dot&1) == 0)
6072
- dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6073
-
6074
- if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6075
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6076
- else
6077
- {
6078
- locked = true;
6079
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6080
- }
6081
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6082
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6083
- if (hasnorm)
6084
- {
6085
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6086
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6087
- }
6088
-
6089
- if ((dot&4) == 0)
6090
- dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6091
-
6092
- if (wrap || !locked && (dot&8) != 0)
6093
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6094
- else
6095
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6096
-
6097
- f.dot = dot;
6098
- */
6099
-
6100
- if (!selectmode)
6101
- {
6102
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6103
- {
6104
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6105
- } else
6106
- {
6107
- gl.glNormal3f(0, 0, 1);
6108
- }
6109
-
6110
- if (c != null)
6111
- //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
6112
- {
6113
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6114
- }
6115
- }
6116
- if (flipV)
6117
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6118
- else
6119
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6120
- //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6121
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6122
-
6123
- count2 += 2;
6124
- count3 += 3;
6125
- if (!selectmode)
6126
- {
6127
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6128
- {
6129
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6130
- } else
6131
- {
6132
- gl.glNormal3f(0, 0, 1);
6133
- }
6134
- if (c != null)
6135
- {
6136
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6137
- }
6138
- }
6139
- if (flipV)
6140
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6141
- else
6142
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6143
- //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6144
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6145
-
6146
- count2 += 2;
6147
- count3 += 3;
6148
- for (int j = 0; j < strips[i] - 2; j++)
6149
- {
6150
- //gl.glTexCoord2d(...);
6151
- if (!selectmode)
6152
- {
6153
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6154
- {
6155
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6156
- } else
6157
- {
6158
- gl.glNormal3f(0, 0, 1);
6159
- }
6160
- if (c != null)
6161
- {
6162
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6163
- }
6164
- }
6165
-
6166
- if (flipV)
6167
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6168
- else
6169
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6170
- //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
6171
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6172
- count2 += 2;
6173
- count3 += 3;
6174
- }
6175
-
6176
- gl.glEnd();
6177
- }
6178
- }
6179
-
6180
- assert count3 == v.length;
6181
- }
6182
- else // !trimmed
6183
- {
6184
- int count = 0;
6185
- for (int i = 0; i < strips.length; i++)
6186
- {
6187
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6188
-
6189
- Vertex p = bRep.GetVertex(bRep.indices[count++]);
6190
- Vertex q = bRep.GetVertex(bRep.indices[count++]);
6191
-
6192
- drawVertex(gl, p, selectmode);
6193
- drawVertex(gl, q, selectmode);
6194
-
6195
- for (int j = 0; j < strips[i] - 2; j++)
6196
- {
6197
- Vertex r = bRep.GetVertex(bRep.indices[count++]);
6198
-
6199
-// if (j%2 == 0)
6200
-// drawFace(p, q, r, display, null);
6201
-// else
6202
-// drawFace(p, r, q, display, null);
6203
-
6204
-// p = q;
6205
-// q = r;
6206
- drawVertex(gl, r, selectmode);
6207
- }
6208
-
6209
- gl.glEnd();
6210
- }
6211
- }
6241
+
6242
+ display.DrawGeometry(bRep, flipV, selectmode);
62126243 } else // catch (Error e)
62136244 {
62146245 // TRIANGLE ARRAY
62156246 if (IsOpaque()) // Static())
62166247 {
6217
- gl.glBegin(gl.GL_TRIANGLES);
6248
+ display.StartTriangles();
62186249 int facecount = bRep.FaceCount();
62196250 for (int i = 0; i < facecount; i++)
62206251 {
....@@ -6277,9 +6308,9 @@
62776308 // // r.norm.dot(v3) > -0.5)
62786309 // // continue;
62796310
6280
- drawFace(p, q, r, display, face);
6311
+ display.DrawFace(this, p, q, r, face);
62816312 }
6282
- gl.glEnd();
6313
+ display.EndTriangles();
62836314 }
62846315 else
62856316 {
....@@ -6308,8 +6339,8 @@
63086339 //System.out.println("SORT");
63096340
63106341 java.util.Arrays.sort(facescompare);
6311
-
6312
- gl.glBegin(gl.GL_TRIANGLES);
6342
+
6343
+ display.StartTriangles();
63136344 for (int i = 0; i < facecount; i++)
63146345 {
63156346 Face face = bRep.GetFace(facescompare[i].index);
....@@ -6321,13 +6352,14 @@
63216352 Vertex q = bRep.GetVertex(face.q);
63226353 Vertex r = bRep.GetVertex(face.r);
63236354
6324
- drawFace(p, q, r, display, face);
6355
+ display.DrawFace(this, p, q, r, face);
63256356 }
6326
- gl.glEnd();
6357
+ display.EndTriangles();
63276358 }
63286359
63296360 if (false) // live && support != null && support.bRep != null) // debug weights
63306361 {
6362
+ /*
63316363 gl.glDisable(gl.GL_LIGHTING);
63326364 float[] colorV = new float[3];
63336365
....@@ -6406,6 +6438,7 @@
64066438 // gl.glEnd();
64076439 }
64086440 }
6441
+ */
64096442 }
64106443 }
64116444
....@@ -6450,7 +6483,7 @@
64506483 center.add(r);
64516484 center.mul(1.0/3);
64526485
6453
- center.sub(CameraPane.theRenderer.eyeCamera.location);
6486
+ center.sub(Globals.theRenderer.EyeCamera().location);
64546487
64556488 distance = center.dot(center);
64566489 }
....@@ -6461,347 +6494,11 @@
64616494
64626495 transient FaceCompare[] facescompare = null;
64636496
6464
- void SetColor(CameraPane display, Vertex p0)
6465
- {
6466
- if (display.RENDERPROGRAM == 0)
6467
- {
6468
- float r = 0;
6469
- if (bRep != null)
6470
- {
6471
- if (bRep.stripified)
6472
- {
6473
- r = 1;
6474
- }
6475
- }
6476
- float g = 0;
6477
- if (bRep != null)
6478
- {
6479
- if (bRep.trimmed)
6480
- {
6481
- g = 1;
6482
- }
6483
- }
6484
- float b = 0;
6485
- if (support != null && link2master)
6486
- {
6487
- b = 1;
6488
- }
6489
- display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO);
6490
- return;
6491
- }
6492
-
6493
- if (display.drawMode != CameraPane.SHADOW)
6494
- return;
6495
-
6496
- javax.media.opengl.GL gl = display.GetGL();
6497
-// if (true) return;
6498
-// float ao = p.AO;
6499
-//
6500
-// // if (ao == 0 && !bRep.AOdone) // transient problem!
6501
-// // ao = 1;
6502
-//
6503
-// gl.glColor4f(ao, ao, ao, 1);
6504
-
6505
-// CameraPane.selectedpoint.
6506
-// getAverage(cStatic.point1, true);
6507
- if (CameraPane.pointflow == null) // !random) // live)
6508
- {
6509
- return;
6510
- }
6511
-
6512
- cStatic.point1.set(0,0,0);
6513
- LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1);
6514
-
6515
- cStatic.point1.sub(p0);
6516
-
6517
-
6518
-// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta?
6519
-// {
6520
-// return;
6521
-// }
6522
-
6523
- //if (true)
6524
- if (cStatic.point1.dot(cStatic.point1) > 0.000001)
6525
- {
6526
- return;
6527
- }
6528
-
6529
- float[] colorV = new float[3];
6530
-
6531
- if (false) // marked)
6532
- {
6533
- // debug rigging weights
6534
- for (int object = 0; object < p0.vertexlinks.length; object++)
6535
- {
6536
- float weight = p0.weights[object] / p0.totalweight;
6537
-
6538
- // if (weight < 0.1)
6539
- // {
6540
- // assert(weight == 0);
6541
- // continue;
6542
- // }
6543
-
6544
- if (p0.vertexlinks[object] == -1)
6545
- continue;
6546
-
6547
- Vertex q = support.bRep.GetVertex(p0.vertexlinks[object]);
6548
-
6549
- int color = //1 << object; //
6550
- //p.vertexlinks.length;
6551
- support.bRep.supports[p0.closestsupport].links[object];
6552
- colorV[2] += (color & 1) * weight;
6553
- colorV[1] += ((color & 2) >> 1) * weight;
6554
- colorV[0] += ((color & 4) >> 2) * weight;
6555
- }
6556
- }
6557
- else
6558
- {
6559
- if (drawingstarted)
6560
- {
6561
- // find next point
6562
- if (bRep.GetVertex(0).faceindices == null)
6563
- {
6564
- bRep.InitFaceIndices();
6565
- }
6566
-
6567
- double ymin = p0.y;
6568
-
6569
- Vertex newp = p0;
6570
-
6571
- for (int fii = 0; fii < p0.faceindices.length; fii++)
6572
- {
6573
- int fi = p0.faceindices[fii];
6574
-
6575
- if (fi == -1)
6576
- break;
6577
-
6578
- Face f = bRep.GetFace(fi);
6579
-
6580
- Vertex p = bRep.GetVertex(f.p);
6581
- Vertex q = bRep.GetVertex(f.q);
6582
- Vertex r = bRep.GetVertex(f.r);
6583
-
6584
- int swap = (int)(Math.random()*3);
6585
-
6586
-// for (int s=swap; --s>=0;)
6587
-// {
6588
-// Vertex t = p;
6589
-// p = q;
6590
-// q = r;
6591
-// r = t;
6592
-// }
6593
- if (ymin > p.y)
6594
- {
6595
- ymin = p.y;
6596
- newp = p;
6597
-// break;
6598
- }
6599
- if (ymin > q.y)
6600
- {
6601
- ymin = q.y;
6602
- newp = q;
6603
-// break;
6604
- }
6605
- if (ymin > r.y)
6606
- {
6607
- ymin = r.y;
6608
- newp = r;
6609
-// break;
6610
- }
6611
- }
6612
-
6613
- CameraPane.selectedpoint.toParent[3][0] = newp.x;
6614
- CameraPane.selectedpoint.toParent[3][1] = newp.y;
6615
- CameraPane.selectedpoint.toParent[3][2] = newp.z;
6616
-
6617
- drawingstarted = false;
6618
-
6619
- // return;
6620
- }
6621
-
6622
- if (false) // CameraPane.DRAW
6623
- {
6624
- p0.AO = colorV[0] = 2;
6625
- colorV[1] = 2;
6626
- colorV[2] = 2;
6627
- }
6628
-
6629
- CameraPane.pointflow.add(p0);
6630
- CameraPane.pointflow.Touch();
6631
- }
6632
-
6633
-// gl.glColor3f(colorV[0], colorV[1], colorV[2]);
6634
-// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
6635
-// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
6636
- }
6637
-
66386497 void Print(Vertex v)
66396498 {
66406499 //System.err.println("(" + v.x + ", " + v.y + ", " + v.z + ")");
66416500 }
66426501
6643
- void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean selectmode)
6644
- {
6645
- if (!selectmode)
6646
- {
6647
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6648
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6649
-
6650
- if (flipV)
6651
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6652
- else
6653
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6654
- }
6655
-
6656
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6657
- }
6658
-
6659
- void drawFace(Vertex pv, Vertex qv, Vertex rv,
6660
- CameraPane display, Face face)
6661
- {
6662
- if (pv.y == -10000 ||
6663
- qv.y == -10000 ||
6664
- rv.y == -10000)
6665
- return;
6666
-
6667
-// float b = f.nbiterations & 1;
6668
-// float g = (f.nbiterations>>1) & 1;
6669
-// float r = (f.nbiterations>>2) & 1;
6670
-//
6671
-// //if (f.weight == 10000)
6672
-// //{
6673
-// // r = 1; g = b = 0;
6674
-// //}
6675
-// //else
6676
-// //{
6677
-// // assert(f.weight < 10000);
6678
-// r = g = b = (float)bRep.FaceWeight(f)*100;
6679
-// if (r<0)
6680
-// assert(r>=0);
6681
-// //}
6682
-
6683
- javax.media.opengl.GL gl = display.GetGL();
6684
-
6685
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6686
-
6687
- //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv);
6688
- if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
6689
- {
6690
- //gl.glBegin(gl.GL_TRIANGLES);
6691
- boolean hasnorm = pv.norm != null; // && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
6692
- if (!hasnorm)
6693
- {
6694
- // System.out.println("FUCK!!");
6695
- LA.vecSub(pv/*.pos*/, qv/*.pos*/, v0);
6696
- LA.vecSub(pv/*.pos*/, rv/*.pos*/, v1);
6697
- LA.vecCross(v0, v1, v2);
6698
- LA.vecNormalize(v2);
6699
- gl.glNormal3f((float) v2.x, (float) v2.y, (float) v2.z);
6700
- }
6701
-
6702
- if (hasnorm)
6703
- {
6704
-// if (!pv.norm.normalized())
6705
-// assert(pv.norm.normalized());
6706
-
6707
- //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z);
6708
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6709
- }
6710
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6711
- SetColor(display, pv);
6712
- //gl.glColor4f(r, g, b, 1);
6713
- //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1);
6714
- if (flipV)
6715
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6716
- else
6717
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6718
- //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z);
6719
- gl.glVertex3f((float) pv./*pos.*/x, (float) pv./*pos.*/y, (float) pv./*pos.*/z);
6720
-// Print(pv);
6721
- if (hasnorm)
6722
- {
6723
-// assert(qv.norm.normalized());
6724
- //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z);
6725
- gl.glNormal3f((float) qv.norm.x, (float) qv.norm.y, (float) qv.norm.z);
6726
- }
6727
- //System.out.println("vertexq = " + qv.s + ", " + qv.t);
6728
- // boolean locked = false;
6729
- // float eps = 0.1f;
6730
- // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6731
-
6732
- // int dot = 0; //*/ (int)f.dot;
6733
-
6734
- // if ((dot&1) == 0)
6735
- // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6736
-
6737
- // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6738
- if (flipV)
6739
- gl.glTexCoord2f((float) qv.s, 1-(float) qv.t);
6740
- else
6741
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6742
- // else
6743
- // {
6744
- // locked = true;
6745
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6746
- // }
6747
- gl.glColor4f(qv.AO, qv.AO, qv.AO, 1);
6748
- SetColor(display, qv);
6749
- //gl.glColor4f(r, g, b, 1);
6750
- //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1);
6751
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6752
- gl.glVertex3f((float) qv./*pos.*/x, (float) qv./*pos.*/y, (float) qv./*pos.*/z);
6753
-// Print(qv);
6754
- if (hasnorm)
6755
- {
6756
-// assert(rv.norm.normalized());
6757
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6758
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6759
- }
6760
-
6761
- // if ((dot&4) == 0)
6762
- // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6763
-
6764
- // if (wrap || !locked && (dot&8) != 0)
6765
- if (flipV)
6766
- gl.glTexCoord2f((float) rv.s, 1-(float) rv.t);
6767
- else
6768
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6769
- // else
6770
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6771
-
6772
- // f.dot = dot;
6773
-
6774
- gl.glColor4f(rv.AO, rv.AO, rv.AO, 1);
6775
- SetColor(display, rv);
6776
- //gl.glColor4f(r, g, b, 1);
6777
- //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1);
6778
- //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z);
6779
- gl.glVertex3f((float) rv./*pos.*/x, (float) rv./*pos.*/y, (float) rv./*pos.*/z);
6780
-// Print(rv);
6781
- //gl.glEnd();
6782
- }
6783
- else
6784
- {
6785
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6786
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6787
- gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z);
6788
-
6789
- }
6790
-
6791
- if (false) // (attributes & WIREFRAME) != 0)
6792
- {
6793
- gl.glDisable(gl.GL_LIGHTING);
6794
-
6795
- gl.glBegin(gl.GL_LINE_LOOP);
6796
- gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z);
6797
- gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z);
6798
- gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z);
6799
- gl.glEnd();
6800
-
6801
- gl.glEnable(gl.GL_LIGHTING);
6802
- }
6803
- }
6804
-
68056502 void drawSelf(ClickInfo info, int level, boolean select)
68066503 {
68076504 if (bRep == null)
....@@ -7373,83 +7070,83 @@
73737070 int spotw = spot.x + spot.width;
73747071 int spoth = spot.y + spot.height;
73757072 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7376
- if (CameraPane.Xmin > spot.x)
7377
- {
7378
- CameraPane.Xmin = spot.x;
7379
- }
7380
- if (CameraPane.Xmax < spotw)
7381
- {
7382
- CameraPane.Xmax = spotw;
7383
- }
7384
- if (CameraPane.Ymin > spot.y)
7385
- {
7386
- CameraPane.Ymin = spot.y;
7387
- }
7388
- if (CameraPane.Ymax < spoth)
7389
- {
7390
- CameraPane.Ymax = spoth;
7391
- }
7073
+// if (CameraPane.Xmin > spot.x)
7074
+// {
7075
+// CameraPane.Xmin = spot.x;
7076
+// }
7077
+// if (CameraPane.Xmax < spotw)
7078
+// {
7079
+// CameraPane.Xmax = spotw;
7080
+// }
7081
+// if (CameraPane.Ymin > spot.y)
7082
+// {
7083
+// CameraPane.Ymin = spot.y;
7084
+// }
7085
+// if (CameraPane.Ymax < spoth)
7086
+// {
7087
+// CameraPane.Ymax = spoth;
7088
+// }
73927089 spot.translate(32, 32);
73937090 spotw = spot.x + spot.width;
73947091 spoth = spot.y + spot.height;
73957092 info.g.setColor(Color.blue);
73967093 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7397
- if (CameraPane.Xmin > spot.x)
7398
- {
7399
- CameraPane.Xmin = spot.x;
7400
- }
7401
- if (CameraPane.Xmax < spotw)
7402
- {
7403
- CameraPane.Xmax = spotw;
7404
- }
7405
- if (CameraPane.Ymin > spot.y)
7406
- {
7407
- CameraPane.Ymin = spot.y;
7408
- }
7409
- if (CameraPane.Ymax < spoth)
7410
- {
7411
- CameraPane.Ymax = spoth;
7412
- }
7413
- info.g.drawLine(spotw, spoth, spotw, spoth - 15);
7414
- info.g.drawLine(spotw, spoth, spotw - 15, spoth);
7094
+// if (CameraPane.Xmin > spot.x)
7095
+// {
7096
+// CameraPane.Xmin = spot.x;
7097
+// }
7098
+// if (CameraPane.Xmax < spotw)
7099
+// {
7100
+// CameraPane.Xmax = spotw;
7101
+// }
7102
+// if (CameraPane.Ymin > spot.y)
7103
+// {
7104
+// CameraPane.Ymin = spot.y;
7105
+// }
7106
+// if (CameraPane.Ymax < spoth)
7107
+// {
7108
+// CameraPane.Ymax = spoth;
7109
+// }
7110
+ // bonhommes info.g.drawLine(spotw, spoth, spotw, spoth - 15);
7111
+ //info.g.drawLine(spotw, spoth, spotw - 15, spoth);
74157112 spot.translate(0, -32);
74167113 info.g.setColor(Color.green);
74177114 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7418
- if (CameraPane.Xmin > spot.x)
7419
- {
7420
- CameraPane.Xmin = spot.x;
7421
- }
7422
- if (CameraPane.Xmax < spotw)
7423
- {
7424
- CameraPane.Xmax = spotw;
7425
- }
7426
- if (CameraPane.Ymin > spot.y)
7427
- {
7428
- CameraPane.Ymin = spot.y;
7429
- }
7430
- if (CameraPane.Ymax < spoth)
7431
- {
7432
- CameraPane.Ymax = spoth;
7433
- }
7115
+// if (CameraPane.Xmin > spot.x)
7116
+// {
7117
+// CameraPane.Xmin = spot.x;
7118
+// }
7119
+// if (CameraPane.Xmax < spotw)
7120
+// {
7121
+// CameraPane.Xmax = spotw;
7122
+// }
7123
+// if (CameraPane.Ymin > spot.y)
7124
+// {
7125
+// CameraPane.Ymin = spot.y;
7126
+// }
7127
+// if (CameraPane.Ymax < spoth)
7128
+// {
7129
+// CameraPane.Ymax = spoth;
7130
+// }
74347131 info.g.drawArc(boundary.x, boundary.y,
74357132 boundary.width, boundary.height, 0, 360);
74367133 //info.g.drawArc(spot.x, spotw, spot.width/2, boundary.height/2, 0, 360);
7437
- if (CameraPane.Xmin > boundary.x)
7438
- {
7439
- CameraPane.Xmin = boundary.x;
7440
- }
7441
- if (CameraPane.Xmax < boundary.x + boundary.width)
7442
- {
7443
- CameraPane.Xmax = boundary.x + boundary.width;
7444
- }
7445
- if (CameraPane.Ymin > boundary.y)
7446
- {
7447
- CameraPane.Ymin = boundary.y;
7448
- }
7449
- if (CameraPane.Ymax < boundary.y + boundary.height)
7450
- {
7451
- CameraPane.Ymax = boundary.y + boundary.height;
7452
- }
7134
+// if (CameraPane.Xmin > boundary.x)
7135
+// {
7136
+// CameraPane.Xmin = boundary.x;
7137
+// }
7138
+// if (CameraPane.Xmax < boundary.x + boundary.width)
7139
+// {
7140
+// CameraPane.Xmax = boundary.x + boundary.width;
7141
+// }
7142
+// if (CameraPane.Ymin > boundary.y)
7143
+// {
7144
+// CameraPane.Ymin = boundary.y;
7145
+// }
7146
+// if (CameraPane.Ymax < boundary.y + boundary.height)
7147
+// {
7148
+// CameraPane.Ymax = boundary.y + boundary.height;
7149
+// }
74537150 return;
74547151 }
74557152 }
....@@ -7466,7 +7163,7 @@
74667163 startX = info.x;
74677164 startY = info.y;
74687165
7469
- hitSomething = 0;
7166
+ hitSomething = -1;
74707167 cVector origin = new cVector();
74717168 //LA.xformPos(origin, toParent, origin);
74727169 Rectangle spot = new Rectangle();
....@@ -7499,7 +7196,7 @@
74997196 }
75007197
75017198 //System.out.println("info.modifiers = " + info.modifiers);
7502
- modified = (info.modifiers & CameraPane.META) != 0;
7199
+ modified = (info.modifiers & CameraPane.SHIFT) != 0; // Was META
75037200 //System.out.println("modified = " + modified);
75047201 //new Exception().printStackTrace();
75057202 //viewCode = info.pane.renderCamera.viewCode;
....@@ -7527,7 +7224,7 @@
75277224 return true;
75287225 }
75297226
7530
- void doEditDrag0(ClickInfo info)
7227
+ void doEditDrag0(ClickInfo info, boolean opposite)
75317228 {
75327229 if (hitSomething == 0)
75337230 {
....@@ -7542,6 +7239,7 @@
75427239 //System.out.println("hitSomething = " + hitSomething);
75437240
75447241 double scale = 0.005f * info.camera.Distance();
7242
+
75457243 cVector xlate = new cVector();
75467244 //cVector xlate2 = new cVector();
75477245 switch (hitSomething)
....@@ -7552,9 +7250,9 @@
75527250
75537251 case hitCenter: // Translate
75547252
7555
- scale *= 0.05f * info.pane.theRenderer.renderCamera.Distance();
7253
+ scale *= 0.05f * Globals.theRenderer.RenderCamera().Distance();
75567254
7557
- if (modified)
7255
+ if (modified || opposite)
75587256 {
75597257 //assert(false);
75607258 /*
....@@ -7600,10 +7298,10 @@
76007298 }
76017299 LA.xformDir(up, ClickInfo.matbuffer, up);
76027300 // if (!CameraPane.LOCALTRANSFORM)
7603
- LA.xformDir(up, info.pane.theRenderer.renderCamera.toScreen, up);
7301
+ LA.xformDir(up, Globals.theRenderer.RenderCamera().toScreen, up);
76047302 LA.xformDir(info.camera.away, ClickInfo.matbuffer, away);
76057303 // if (!CameraPane.LOCALTRANSFORM)
7606
- LA.xformDir(away, info.pane.theRenderer.renderCamera.toScreen, away);
7304
+ LA.xformDir(away, Globals.theRenderer.RenderCamera().toScreen, away);
76077305 //LA.vecCross(up, cVector.Z, right2);
76087306
76097307 cVector delta = LA.newVector(info.x - startX, startY - info.y, 0);
....@@ -7648,6 +7346,7 @@
76487346
76497347 if (modified)
76507348 {
7349
+ // Rotate 90 degrees
76517350 angle /= (Math.PI / 4);
76527351 angle = Math.floor(angle + 0.5);
76537352 angle *= (Math.PI / 4);
....@@ -7661,7 +7360,7 @@
76617360 }
76627361 /**/
76637362
7664
- switch (info.pane.renderCamera.viewCode)
7363
+ switch (info.pane.RenderCamera().viewCode)
76657364 {
76667365 case 1: // '\001'
76677366 LA.matZRotate(toParent, angle);
....@@ -7689,24 +7388,27 @@
76897388
76907389 case hitScale: // scale
76917390 double hScale = (double) (info.x - centerPt.x) / 32;
7391
+ double sign = 1;
7392
+ if (hScale < 0)
7393
+ {
7394
+ sign = -1;
7395
+ }
7396
+ hScale = sign*Math.pow(sign*hScale, scale * 50);
76927397 if (hScale < 0.01)
76937398 {
7694
- hScale = 0.01;
7399
+ //hScale = 0.01;
76957400 }
7696
- hScale = Math.pow(hScale, scale * 50);
7697
- if (hScale < 0.01)
7698
- {
7699
- hScale = 0.01;
7700
- }
7401
+
77017402 double vScale = (double) (info.y - centerPt.y) / 32;
7702
- if (vScale < 0.01)
7403
+ sign = 1;
7404
+ if (vScale < 0)
77037405 {
7704
- vScale = 0.01;
7406
+ sign = -1;
77057407 }
7706
- vScale = Math.pow(vScale, scale * 50);
7408
+ vScale = sign*Math.pow(sign*vScale, scale * 50);
77077409 if (vScale < 0.01)
77087410 {
7709
- vScale = 0.01;
7411
+ //vScale = 0.01;
77107412 }
77117413 LA.matCopy(startMat, toParent);
77127414 /**/
....@@ -7717,17 +7419,24 @@
77177419 }
77187420 /**/
77197421
7720
- switch (info.pane.renderCamera.viewCode)
7422
+ double totalScale = Math.sqrt(hScale*hScale + vScale*vScale) / Math.sqrt(2);
7423
+
7424
+ if (totalScale < 0.01)
7425
+ {
7426
+ totalScale = 0.01;
7427
+ }
7428
+
7429
+ switch (info.pane.RenderCamera().viewCode)
77217430 {
77227431 case 3: // '\001'
77237432 if (modified)
77247433 {
77257434 //LA.matScale(toParent, 1, hScale, vScale);
7726
- LA.matScale(toParent, vScale, 1, 1);
7435
+ LA.matScale(toParent, totalScale, 1, 1);
77277436 } // vScale, 1);
77287437 else
77297438 {
7730
- LA.matScale(toParent, vScale, vScale, vScale);
7439
+ LA.matScale(toParent, totalScale, totalScale, totalScale);
77317440 } // vScale, 1);
77327441 break;
77337442
....@@ -7735,10 +7444,10 @@
77357444 if (modified)
77367445 {
77377446 //LA.matScale(toParent, hScale, 1, vScale);
7738
- LA.matScale(toParent, 1, vScale, 1);
7447
+ LA.matScale(toParent, 1, totalScale, 1);
77397448 } else
77407449 {
7741
- LA.matScale(toParent, vScale, 1, vScale);
7450
+ LA.matScale(toParent, totalScale, 1, totalScale);
77427451 }
77437452 break;
77447453
....@@ -7746,10 +7455,10 @@
77467455 if (modified)
77477456 {
77487457 //LA.matScale(toParent, hScale, vScale, 1);
7749
- LA.matScale(toParent, 1, 1, vScale);
7458
+ LA.matScale(toParent, 1, 1, totalScale);
77507459 } else
77517460 {
7752
- LA.matScale(toParent, vScale, vScale, 1);
7461
+ LA.matScale(toParent, totalScale, totalScale, 1);
77537462 }
77547463 break;
77557464 }
....@@ -7882,14 +7591,22 @@
78827591 //return super.toString() + " (id=" + list + ")" + " (brep=" + bRep + ")";
78837592 //return name + " (id=" + list + ")" + " (brep=" + bRep + ") " + super.toString();
78847593 //return name + " (#tri = " + (bRep==null?0:bRep.VertexCount()) + ") " + super.toString();
7594
+
7595
+ String objname;
7596
+
78857597 if (false) //parent != null)
78867598 {
7887
- return name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
7599
+ objname = name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
78887600 } else
78897601 {
7890
- return GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count /*- 1*/) + ") ")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ +System.identityHashCode(this);
7602
+ objname = GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count - 1) + ")")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ "";
78917603 } // + super.toString();
78927604 //return name + " (" + (SizeOf.deepSizeOf(this)/1024) + "K) " + this.getClass().getName();
7605
+
7606
+ if (!Globals.ADVANCED)
7607
+ return objname;
7608
+
7609
+ return objname + " " + System.identityHashCode(this);
78937610 }
78947611
78957612 public int hashCode()
....@@ -7945,6 +7662,7 @@
79457662 objectUI.closeUI();
79467663 if (editWindow != null)
79477664 {
7665
+ editWindow.ctrlPanel.FlushUI();
79487666 editWindow.refreshContents();
79497667 } // ? new
79507668 objectUI = null;
....@@ -7965,7 +7683,7 @@
79657683 /*transient*/ cVector2[] projectedVertices = new cVector2[0];
79667684
79677685 Object3D /*Composite*/ parent;
7968
- Object3D /*Composite*/ fileparent;
7686
+ Object3D /*Composite*/ fileparent; // In the case of FileObject
79697687
79707688 double[][] toParent; // dynamic matrix
79717689 double[][] fromParent;
....@@ -8080,7 +7798,7 @@
80807798 {
80817799 assert(bRep != null);
80827800 if (!(support instanceof GenericJoint)) // support.bRep != null)
8083
- GrafreeD.Assert(support.bRep == bRep.support);
7801
+ Grafreed.Assert(support.bRep == bRep.support);
80847802 }
80857803 else
80867804 {
....@@ -8129,9 +7847,9 @@
81297847 private static cVector edge2 = new cVector();
81307848 //private static cVector norm = new cVector();
81317849 /*transient private*/ int hitSomething;
8132
- private static final int hitCenter = 1;
8133
- private static final int hitScale = 2;
8134
- private static final int hitRotate = 3;
7850
+ static final int hitCenter = 1;
7851
+ static final int hitScale = 2;
7852
+ static final int hitRotate = 3;
81357853 /*transient*/ /*private*/ int viewCode; // Now used for transparency cache flag
81367854 /*transient*/ private Point centerPt;
81377855 /*transient*/ private int startX;
....@@ -8163,6 +7881,8 @@
81637881 {
81647882 Object3D targ = this;
81657883
7884
+ targ.NORMALPUSH = obj.NORMALPUSH;
7885
+
81667886 if (obj.material != null)
81677887 {
81687888 if ((mask&MATERIAL)!=0) // ==(COLOR|MATERIAL))