BoundaryRep.java
.. .. @@ -1997,7 +1997,9 @@ 1997 1997 if (v.vertexlinks == null) 1998 1998 continue; 1999 1999 2000 - if (v.weights != null && v.weights[j] < 0.001 * v.totalweight) // == 0)2000 + // Warning: a bit faster but dangerous2001 + if (v.weights != null && v.weights[j] == 0)2002 + // < 0.001 * v.totalweight)2001 2003 { 2002 2004 //testweight += v.weights[j-1]; 2003 2005 continue;