Normand Briere
2019-08-18 480ad70047e54b2b92f974e6c2ac5a6c0bdc5a5c
Sphere.java
....@@ -126,6 +126,11 @@
126126 return 2;
127127 }
128128
129
+ double vFlip(double v)
130
+ {
131
+ return 1-v;
132
+ }
133
+
129134 Vertex biparamFunction(double u, double v)
130135 {
131136 double uAng = LA.toRadians(u * 360);