.. | .. |
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5 | 5 | static final public int SELECTION = 1; |
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6 | 6 | static final public int SHADOW = 2; |
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7 | 7 | static final public int OCCLUSION = 3; |
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8 | | - |
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| 8 | + |
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| 9 | + boolean IsDebugSelection(); |
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| 10 | + |
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| 11 | + boolean IsBoxMode(); |
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| 12 | + |
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9 | 13 | void ClearDepth(); |
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10 | 14 | |
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11 | 15 | void DepthTest(boolean depthtest); |
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.. | .. |
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20 | 24 | |
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21 | 25 | boolean IsFrozen(); |
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22 | 26 | |
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23 | | - javax.media.opengl.GL GetGL(); |
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| 27 | + javax.media.opengl.GL GetGL0(); |
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24 | 28 | |
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25 | 29 | // Currently in Globals |
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26 | 30 | int DrawMode(); |
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.. | .. |
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31 | 35 | void PushTextureMatrix(double[][] matrix, int count); |
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32 | 36 | void PopTextureMatrix(double[][] matrix); |
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33 | 37 | |
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| 38 | + Camera[] Cameras(); |
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| 39 | + |
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34 | 40 | Camera EyeCamera(); |
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35 | | - |
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36 | 41 | Camera LightCamera(); |
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37 | | - |
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| 42 | + Camera ManipCamera(); |
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38 | 43 | Camera RenderCamera(); |
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39 | 44 | |
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| 45 | + boolean SetCamera(Camera c); |
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| 46 | + |
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| 47 | + cVector TargetLookAt(); |
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| 48 | + |
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40 | 49 | // Should be cMaterial |
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41 | 50 | void PushMaterial(Object3D obj, boolean selected); |
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42 | 51 | void PushMaterial2(Object3D obj, boolean selected); |
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.. | .. |
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46 | 55 | |
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47 | 56 | void DrawString(Object3D obj); |
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48 | 57 | |
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49 | | - void BindTextures(cTexture tex, int resolution); |
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50 | | - void ReleaseTextures(cTexture tex); |
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| 58 | + //void BindTextures(cTexture tex, int resolution) throws Exception; |
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| 59 | + //void ReleaseTextures(cTexture tex); |
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| 60 | + void BindPigmentTexture(cTexture tex, int resolution) throws Exception; |
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| 61 | + void BindBumpTexture(cTexture tex, int resolution) throws Exception; |
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| 62 | + void ReleasePigmentTexture(cTexture tex); |
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| 63 | + void ReleaseBumpTexture(cTexture tex); |
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51 | 64 | |
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52 | 65 | void DrawFace(Object3D obj, Vertex pv, Vertex qv, Vertex rv, Face face); |
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| 66 | + |
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| 67 | + void DrawBox(cVector min, cVector max); |
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| 68 | + |
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| 69 | + void DrawGeometry(BoundaryRep bRep, boolean flipV, boolean selectmode); |
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| 70 | + |
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| 71 | + void DrawDynamicMesh(cMesh c); |
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| 72 | + |
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| 73 | + void StartTriangles(); |
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| 74 | + void EndTriangles(); |
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| 75 | + |
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| 76 | + int GenList(); |
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| 77 | + void NewList(int id); |
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| 78 | + void CallList(int id); |
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| 79 | + void EndList(); |
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| 80 | + |
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| 81 | + void NextIndex(); |
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| 82 | + |
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| 83 | + void DrawParticles(TriMesh geo, Object3D shape, boolean selected, boolean rotate); |
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| 84 | + |
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| 85 | + void PrepOcclusion(BoundaryRep br, double[][] transform); |
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| 86 | + |
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| 87 | + void setCursor(java.awt.Cursor cursor); |
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| 88 | + |
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| 89 | + com.sun.opengl.util.texture.TextureData GetTextureData(cTexture tex, boolean bump, int resolution) throws Exception; |
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| 90 | + |
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| 91 | + void repaint(); |
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| 92 | + |
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| 93 | + void processKeyEvent(java.awt.event.KeyEvent e); |
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| 94 | + |
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| 95 | + void keyPressed(int key); |
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| 96 | + |
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| 97 | + // For scripts |
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| 98 | + void ToggleLive(); |
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| 99 | + void ToggleFrustum(); |
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| 100 | + void ToggleTexture(); |
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| 101 | + void ToggleBoxMode(); |
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| 102 | + void ToggleSupport(); |
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| 103 | + void ToggleSlowPose(); |
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| 104 | + void ToggleAbort(); |
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| 105 | + void ToggleFast(); |
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| 106 | + void ToggleOeilOnce(); |
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| 107 | + void ToggleOeil(); |
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| 108 | + void ToggleTrackOnce(); |
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| 109 | + void ToggleTrack(); |
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| 110 | + void ToggleShadowTrack(); |
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| 111 | + void ToggleInertia(); |
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| 112 | + void ToggleSmoothFocus(); |
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| 113 | + void ToggleImageFlip(); |
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| 114 | + void ToggleSpeakerFocus(); |
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| 115 | + void ToggleSpeakerCamera(); |
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| 116 | + void ToggleSpeakerMocap(); |
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53 | 117 | } |
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