Normand Briere
2019-04-22 4a5b9e0b9ecc97203d4089ca0cd0d6df8c76bf1c
PhysicsNode.java
....@@ -108,7 +108,7 @@
108108
109109 float totalms = 0;
110110
111
- void drawSelf(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
111
+ void drawSelf(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
112112 {
113113 if (Globals.isLIVE() && live && display.DrawMode() == display.SHADOW) // FUCK
114114 {