Normand Briere
2019-05-01 504890a7b930ab6b853c49de825ae848e0535339
Mocap.java
....@@ -1519,7 +1519,7 @@
15191519 // mywave = currentwave++;
15201520 // }
15211521 // sound
1522
- cVector eye = CameraPane.theRenderer.eyeCamera.location;
1522
+ cVector eye = Globals.theRenderer.EyeCamera().location;
15231523
15241524 // if (sourcenode.parent.parent != null)
15251525 // sourcenode.parent.parent.TransformToWorld(floor, tmp);
....@@ -3496,6 +3496,7 @@
34963496 // filters out bad input data
34973497 void FilterAnimData()
34983498 {
3499
+ new Exception().printStackTrace();
34993500 System.exit(0);
35003501
35013502 float[] data; // = bvh.animation.getBoneData(0);
....@@ -3853,7 +3854,7 @@
38533854
38543855 transient boolean restarted; // CROWD issue?
38553856
3856
- void drawSelf(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
3857
+ void drawSelf(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
38573858 {
38583859 //System.err.println("drawSelf Mocap frame # " + frame);
38593860 //System.err.println("drawSelf Mocap baseframe # " + baseframe);