Normand Briere
2019-09-25 51e45bf615e1e2b4aca2edf9f7333b687c7d015e
CameraPane.java
....@@ -1,4 +1,5 @@
11
2
+import com.bulletphysics.dynamics.RigidBody;
23 import java.awt.*;
34 import java.awt.event.*;
45 import java.awt.image.*;
....@@ -134,7 +135,7 @@
134135 static boolean ZOOMBOXMODE = false;
135136 static boolean BOXMODE = false;
136137 static boolean IMAGEFLIP = false;
137
-static boolean SMOOTHFOCUS = false;
138
+static boolean SMOOTHFOCUS = true; // false;
138139 static boolean SPEAKERMOCAP = true; // jan 2014 false;
139140 static boolean SPEAKERCAMERA = false;
140141 static boolean SPEAKERFOCUS = false;
....@@ -168,13 +169,13 @@
168169
169170
170171 // OPTIONS
171
- boolean Skinshader = true;
172
+ boolean Skinshader = false; // true;
172173 boolean cameraLight = false;
173174 boolean UVdebug = false;
174175 boolean Udebug = false;
175176 boolean Vdebug = false;
176177 boolean NORMALdebug = false;
177
- static boolean doublesided = false; // true; // reversed normals are awful for conformance
178
+ static boolean doublesided = true; // false; // reversed normals are awful for conformance
178179 boolean anisotropy = true;
179180 boolean softshadow = true; // slower but better false;
180181 boolean opacityhalo = false; // reverse the halo effect (e.g. glass)
....@@ -221,10 +222,10 @@
221222 cameras = new Camera[2];
222223 targetLookAts = new cVector[2];
223224
224
- SetCamera(cam);
225
+ SetCamera(cam, true);
225226
226227 // Warning: not used.
227
- SetLight(new Camera(new cVector(15, 10, -20)));
228
+ //SetLight(new Camera(new cVector(15, 10, -20)));
228229
229230 object = o;
230231
....@@ -542,7 +543,8 @@
542543 LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
543544 LA.vecCross(obj.v0, obj.v1, obj.v2);
544545 LA.vecNormalize(obj.v2);
545
- gl.glNormal3f((float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
546
+
547
+ SetGLNormal(gl, (float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
546548 }
547549
548550 // P
....@@ -564,7 +566,7 @@
564566 y += ny * obj.NORMALPUSH;
565567 z += nz * obj.NORMALPUSH;
566568
567
- gl.glNormal3f(nx, ny, nz);
569
+ SetGLNormal(gl, nx, ny, nz);
568570 }
569571 gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
570572 SetColor(obj, pv);
....@@ -596,7 +598,7 @@
596598 y += ny * obj.NORMALPUSH;
597599 z += nz * obj.NORMALPUSH;
598600
599
- gl.glNormal3f(nx, ny, nz);
601
+ SetGLNormal(gl, nx, ny, nz);
600602 }
601603 //System.out.println("vertexq = " + qv.s + ", " + qv.t);
602604 // boolean locked = false;
....@@ -644,7 +646,7 @@
644646 y += ny * obj.NORMALPUSH;
645647 z += nz * obj.NORMALPUSH;
646648
647
- gl.glNormal3f(nx, ny, nz);
649
+ SetGLNormal(gl, nx, ny, nz);
648650 }
649651
650652 // if ((dot&4) == 0)
....@@ -880,7 +882,7 @@
880882 //// tris.postdraw(this);
881883 }
882884
883
- static Camera localcamera = new Camera();
885
+ static Camera localAOcamera = new Camera();
884886 static cVector from = new cVector();
885887 static cVector to = new cVector();
886888
....@@ -889,7 +891,7 @@
889891 CameraPane cp = this;
890892
891893 Camera keep = cp.RenderCamera();
892
- cp.renderCamera = localcamera;
894
+ cp.renderCamera = localAOcamera;
893895
894896 if (br.trimmed)
895897 {
....@@ -907,7 +909,7 @@
907909 br.positions[i3 + 2] + br.normals[i3 + 2]);
908910 LA.xformPos(from, transform, from);
909911 LA.xformPos(to, transform, to); // RIGID ONLY
910
- localcamera.setAim(from, to);
912
+ localAOcamera.setAim(from, to);
911913
912914 CameraPane.occlusionbuffer.display();
913915
....@@ -941,7 +943,7 @@
941943 to.set(v.x+v.norm.x, v.y+v.norm.y, v.z+v.norm.z);
942944 LA.xformPos(from, transform, from);
943945 LA.xformPos(to, transform, to); // RIGID ONLY
944
- localcamera.setAim(from, to);
946
+ localAOcamera.setAim(from, to);
945947
946948 CameraPane.occlusionbuffer.display();
947949
....@@ -1250,10 +1252,10 @@
12501252 {
12511253 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
12521254 {
1253
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1255
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
12541256 } else
12551257 {
1256
- gl.glNormal3f(0, 0, 1);
1258
+ SetGLNormal(gl, 0, 0, 1);
12571259 }
12581260
12591261 if (c != null)
....@@ -1277,10 +1279,10 @@
12771279 {
12781280 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
12791281 {
1280
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1282
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
12811283 } else
12821284 {
1283
- gl.glNormal3f(0, 0, 1);
1285
+ SetGLNormal(gl, 0, 0, 1);
12841286 }
12851287 if (c != null)
12861288 {
....@@ -1305,10 +1307,10 @@
13051307 {
13061308 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
13071309 {
1308
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1310
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
13091311 } else
13101312 {
1311
- gl.glNormal3f(0, 0, 1);
1313
+ SetGLNormal(gl, 0, 0, 1);
13121314 }
13131315 if (c != null)
13141316 {
....@@ -1490,7 +1492,7 @@
14901492 {
14911493 if (!selectmode)
14921494 {
1493
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
1495
+ SetGLNormal(gl, (float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
14941496 gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
14951497
14961498 if (flipV)
....@@ -1819,7 +1821,7 @@
18191821
18201822 display.modelParams7[0] = 0;
18211823 display.modelParams7[1] = 1000;
1822
- display.modelParams7[2] = 0;
1824
+ display.modelParams7[2] = material.parallax;
18231825 display.modelParams7[3] = 0;
18241826
18251827 //display.modelParams6[0] = 100; // criss de bug de bump
....@@ -2052,9 +2054,9 @@
20522054 switch(viewcode)
20532055 {
20542056 case 0: return "main";
2055
- case 1: return "one";
2056
- case 2: return "two";
2057
- case 3: return "three";
2057
+ case 1: return "Red";
2058
+ case 2: return "Green";
2059
+ case 3: return "Blue";
20582060 case 4: return "light";
20592061 }
20602062
....@@ -2063,7 +2065,7 @@
20632065
20642066 static int camerachangeframe;
20652067
2066
- public boolean SetCamera(Camera cam)
2068
+ public boolean SetCamera(Camera cam, boolean set)
20672069 {
20682070 // may 2014 if (cam == cameras[0] || cam == cameras[1])
20692071 // return false;
....@@ -2081,7 +2083,8 @@
20812083
20822084 camerachangeframe = Globals.framecount;
20832085
2084
- cam.hAspect = -1; // Read only
2086
+ if (cam != null)
2087
+ cam.hAspect = -1; // Read only
20852088
20862089 cameras[0] = cam;
20872090 targetLookAts[0] = new cVector(cam.lookAt);
....@@ -2091,11 +2094,14 @@
20912094 {
20922095 cameras[i] = new Camera(cam.viewCode);
20932096 }
2094
-
2095
- cameras[i].setAim(cam.location, cam.lookAt);
2096
- cameras[i].shaper_fovy = cam.shaper_fovy;
2097
- cameras[i].UP.set(cam.UP);
2098
- targetLookAts[i] = new cVector(cameras[i].lookAt);
2097
+
2098
+ if (set)
2099
+ {
2100
+ cameras[i].setAim(cam.location, cam.lookAt);
2101
+ cameras[i].shaper_fovy = cam.shaper_fovy;
2102
+ cameras[i].UP.set(cam.UP);
2103
+ targetLookAts[i] = new cVector(cameras[i].lookAt);
2104
+ }
20992105 }
21002106 cameracount = 0;
21012107 targetLookAt = targetLookAts[cameracount];
....@@ -2104,7 +2110,7 @@
21042110 // Start with free camera
21052111 SwitchCameras(true);
21062112
2107
- pingthread.jump = true; // optional?
2113
+// pingthread.jump = true; // optional?
21082114
21092115 if (TRACKONCE)
21102116 {
....@@ -2291,18 +2297,6 @@
22912297 public void ToggleTrack()
22922298 {
22932299 TRACK ^= true;
2294
- if (TRACK)
2295
- {
2296
- if (object.selection != null &&
2297
- object.selection.size() > 0 &&
2298
- object.selection.elementAt(0) != null &&
2299
- !(object.selection.elementAt(0) instanceof Camera) &&
2300
- !(object.selection.elementAt(0) instanceof ScriptNode))
2301
- {
2302
- trackedobject = object.selection.elementAt(0);
2303
- repaint();
2304
- }
2305
- }
23062300
23072301 repaint();
23082302 }
....@@ -2394,7 +2388,8 @@
23942388 {
23952389 //System.out.println("PROTECTION = " + cam.hAspect);
23962390 //assert (cam.hAspect == 0);
2397
- cam.hAspect = 0;
2391
+ if (cam != null)
2392
+ cam.hAspect = 0;
23982393 lightCamera = cam;
23992394 }
24002395
....@@ -2473,6 +2468,18 @@
24732468 byte[] bytes = bytebuf.array();
24742469
24752470 return CreateBim(bytes, width, height);
2471
+ }
2472
+
2473
+ private void SetGLNormal(javax.media.opengl.GL gl, float nx, float ny, float nz)
2474
+ {
2475
+ gl.glNormal3f(nx, ny, nz);
2476
+
2477
+ if (ny > 0.9 || ny < -0.9)
2478
+ // Ground or ceiling
2479
+ gl.glVertexAttrib3f(4, 1, 0, 0);
2480
+ else
2481
+ // Walls
2482
+ gl.glVertexAttrib3f(4, 0, 1, 0);
24762483 }
24772484
24782485 /**/
....@@ -3583,6 +3590,8 @@
35833590 };
35843591 /**/
35853592
3593
+ static Object3D lastObject;
3594
+
35863595 //com.sun.opengl.util.texture.Texture
35873596 TextureData
35883597 GetFileTexture(String name, boolean bump, int resolution)
....@@ -3619,6 +3628,8 @@
36193628 // return null;
36203629 //if (i == 2)
36213630 // return null;
3631
+ // TIFF issue sept 2019
3632
+ System.err.println("lastObject = " + lastObject);
36223633 e.printStackTrace();
36233634 name = name.split("\\.tif")[0] + ".jpg";
36243635 }
....@@ -6951,30 +6962,30 @@
69516962 short residu = 0;
69526963
69536964 // wraparound workarounds
6954
- short fuck = (short) (buffer[i] & 0xFF);
6965
+ short ww = (short) (buffer[i] & 0xFF);
69556966 /*
6956
- residu += (fuck%2);
6957
- if(fuck/2 < 256-residu/2)
6967
+ residu += (ww%2);
6968
+ if(ww/2 < 256-residu/2)
69586969 {
6959
- fuck = (short)((fuck/2) + residu/2);
6970
+ ww = (short)((ww/2) + residu/2);
69606971 if(residu == 2)
69616972 residu = 0;
69626973 }
69636974 else
69646975 {
69656976 residu = 0;
6966
- fuck /= 2;
6977
+ ww /= 2;
69676978 }
69686979 */
6969
- if (i < imglength / 3 || rnd.nextFloat() < 0.5 || fuck >= 254)
6980
+ if (i < imglength / 3 || rnd.nextFloat() < 0.5 || ww >= 254)
69706981 {
6971
- fuck /= 2;
6982
+ ww /= 2;
69726983 } else
69736984 {
6974
- fuck = (short) ((fuck / 2) + fuck % 2);
6985
+ ww = (short) ((ww / 2) + ww % 2);
69756986 }
69766987
6977
- buffer[i] = (byte) fuck;
6988
+ buffer[i] = (byte) ww;
69786989 }
69796990 //System.out.print(bytes[i] + " ");
69806991 //if(buffer[i] >= 0 && buffer[i]<=eps-1) buffer[i] = eps;
....@@ -8441,12 +8452,12 @@
84418452 {
84428453 // texturecache = textures.get(texname); // suspicious
84438454 if (texturecache == null)
8444
- texturecache = new CacheTexture(GetResourceTexture("whitenoise.png", bump),resolution);
8455
+ texturecache = new CacheTexture(GetResourceTexture("whitenoise.jpg", bump),resolution);
84458456 else
84468457 new Exception().printStackTrace();
84478458 } else
84488459 {
8449
- if (texname.startsWith("@"))
8460
+ if (texname.startsWith("@") && textureon)
84508461 {
84518462 // texturecache = textures.get(texname); // suspicious
84528463 if (texturecache == null)
....@@ -8629,7 +8640,9 @@
86298640 {
86308641 tex.bw = texturecache.texturedata.getWidth();
86318642 tex.bh = texturecache.texturedata.getHeight();
8632
- tex.bumpdata = CompressJPEG(CreateBim(((ByteBuffer)texturecache.texturedata.getBuffer()).array(), tex.bw, tex.bh), 0.5f);
8643
+ tex.bumpdata = //CompressJPEG(CreateBim(
8644
+ ((ByteBuffer)texturecache.texturedata.getBuffer()).array();
8645
+ //, tex.bw, tex.bh), 0.5f);
86338646 }
86348647 }
86358648 }
....@@ -9827,7 +9840,10 @@
98279840 DrawSkyBox(gl, (float)rati);
98289841 gl.glEnable(GL.GL_FRAGMENT_PROGRAM_ARB);
98299842 gl.glEnable(GL.GL_VERTEX_PROGRAM_ARB);
9830
- accPerspective(gl, renderCamera.shaper_fovy / ratio,
9843
+
9844
+ boolean vr = capsLocked && !lightMode;
9845
+
9846
+ accPerspective(gl, renderCamera.shaper_fovy / ratio * (vr ? 1.2 : 1),
98319847 ratio,
98329848 //near_plane, far_plane,
98339849 renderCamera.shaper_zNear * renderCamera.Distance(), renderCamera.shaper_zFar * renderCamera.Distance(),
....@@ -10690,9 +10706,18 @@
1069010706 static boolean init = false;
1069110707
1069210708 double[][] matrix = LA.newMatrix();
10709
+
10710
+ // This is to refresh the UI of the material panel.
10711
+ ObjEditor patchMaterial;
1069310712
1069410713 public void display(GLAutoDrawable drawable)
1069510714 {
10715
+ if (patchMaterial.patchMaterial)
10716
+ {
10717
+ patchMaterial.patchMaterial = false;
10718
+ patchMaterial.objectTabbedPane.setSelectedIndex(1);
10719
+ }
10720
+
1069610721 if (Grafreed.savesound && Grafreed.hassound)
1069710722 {
1069810723 Grafreed.wav.save();
....@@ -10788,6 +10813,112 @@
1078810813
1078910814 if (DrawMode() == DEFAULT)
1079010815 {
10816
+ if (manipCamera == lightCamera)
10817
+ {
10818
+// switch (e.getKeyCode())
10819
+// {
10820
+// case DOWN_ARROW:
10821
+// lightCamera.DECAL /= 2;
10822
+// repaint();
10823
+// break;
10824
+// case UP_ARROW:
10825
+// lightCamera.DECAL *= 2;
10826
+// repaint();
10827
+// break;
10828
+// case LEFT_ARROW:
10829
+// lightCamera.SCALE /= 2;
10830
+// repaint();
10831
+// break;
10832
+// case RIGHT_ARROW:
10833
+// lightCamera.SCALE *= 2;
10834
+// repaint();
10835
+// break;
10836
+// default:
10837
+// break;
10838
+ if (keys[DOWN_ARROW])
10839
+ {
10840
+ lightCamera.DECAL /= 2;
10841
+ }
10842
+
10843
+ if (keys[UP_ARROW])
10844
+ {
10845
+ lightCamera.DECAL *= 2;
10846
+ }
10847
+
10848
+ if (keys[LEFT_ARROW])
10849
+ {
10850
+ lightCamera.SCALE /= 2;
10851
+ }
10852
+
10853
+ if (keys[RIGHT_ARROW])
10854
+ {
10855
+ lightCamera.SCALE *= 2;
10856
+ }
10857
+ }
10858
+ else
10859
+ {
10860
+ //pingthread.mute = true;
10861
+
10862
+ boolean keyon = false;
10863
+
10864
+ if (keys[DOWN_ARROW])
10865
+ {
10866
+ speed = ++speedkey[DOWN_ARROW];
10867
+ if (speed > 20)
10868
+ speed = 20;
10869
+ GoDown(modifiers);
10870
+ keyon = true;
10871
+ }
10872
+ else
10873
+ speedkey[DOWN_ARROW] = 0;
10874
+
10875
+ if (keys[UP_ARROW])
10876
+ {
10877
+ speed = ++speedkey[UP_ARROW];
10878
+ if (speed > 20)
10879
+ speed = 20;
10880
+ GoUp(modifiers);
10881
+ keyon = true;
10882
+ }
10883
+ else
10884
+ speedkey[UP_ARROW] = 0;
10885
+
10886
+ if (keys[LEFT_ARROW])
10887
+ {
10888
+ speed = ++speedkey[LEFT_ARROW];
10889
+ if (speed > 20)
10890
+ speed = 20;
10891
+ GoLeft(modifiers);
10892
+ keyon = true;
10893
+ }
10894
+ else
10895
+ speedkey[LEFT_ARROW] = 0;
10896
+
10897
+ if (keys[RIGHT_ARROW])
10898
+ {
10899
+ speed = ++speedkey[RIGHT_ARROW];
10900
+ if (speed > 20)
10901
+ speed = 20;
10902
+ GoRight(modifiers);
10903
+ keyon = true;
10904
+ }
10905
+ else
10906
+ speedkey[RIGHT_ARROW] = 0;
10907
+
10908
+ if (Globals.WALK && capsLocked)
10909
+ {
10910
+ Walk();
10911
+ keyon = true;
10912
+ }
10913
+
10914
+ if (keyon)
10915
+ {
10916
+ repaint();
10917
+ }
10918
+
10919
+ //pingthread.mute = false;
10920
+ }
10921
+
1079110922 currentlydrawing = true;
1079210923 }
1079310924
....@@ -11088,7 +11219,7 @@
1108811219 {
1108911220 if (cubemaprgb == null)
1109011221 {
11091
- cubemaprgb = LoadSkybox("cubemaps/default-skyboxes/rgb" + "/", "jpg", false);
11222
+ cubemaprgb = LoadSkybox("cubemaps/default-skyboxes/rgb2" + "/", "jpg", false);
1109211223 }
1109311224
1109411225 cubemap = cubemaprgb;
....@@ -11312,9 +11443,9 @@
1131211443
1131311444 gl.glMatrixMode(GL.GL_MODELVIEW);
1131411445
11315
-gl.glEnable(gl.GL_POLYGON_SMOOTH);
11316
-gl.glHint(gl.GL_POLYGON_SMOOTH_HINT, gl.GL_NICEST);
11317
-gl.glEnable(gl.GL_MULTISAMPLE);
11446
+//gl.glEnable(gl.GL_POLYGON_SMOOTH);
11447
+//gl.glHint(gl.GL_POLYGON_SMOOTH_HINT, gl.GL_NICEST);
11448
+//gl.glEnable(gl.GL_MULTISAMPLE);
1131811449 } else
1131911450 {
1132011451 //gl.glDisable(GL.GL_TEXTURE_2D);
....@@ -11375,7 +11506,10 @@
1137511506 //gl.glOrtho(-BOOST, BOOST, -BOOST, BOOST, 0.001, 1000);
1137611507 } else
1137711508 {
11378
- glu.gluPerspective(cam.shaper_fovy / ratio, ratio, cam.shaper_zNear * cam.Distance(), cam.shaper_zFar * cam.Distance());
11509
+ boolean vr = capsLocked && !lightMode;
11510
+
11511
+ glu.gluPerspective(cam.shaper_fovy / ratio * (vr ? 1.2 : 1),
11512
+ ratio, cam.shaper_zNear * cam.Distance(), cam.shaper_zFar * cam.Distance());
1137911513 }
1138011514 }
1138111515
....@@ -11731,8 +11865,11 @@
1173111865 repaint();
1173211866 }
1173311867
11734
- if (Globals.isLIVE() && DrawMode() == DEFAULT) // may 2013
11868
+ if (Globals.isLIVE() && DrawMode() == DEFAULT || pingthread.live) // may 2013
11869
+ {
11870
+ renderCamera.computeTransform();
1173511871 repaint();
11872
+ }
1173611873
1173711874 displaydone = true;
1173811875 }
....@@ -11807,9 +11944,23 @@
1180711944 //GL gl = getGL();
1180811945 if ((TRACK || SHADOWTRACK) || zoomonce)
1180911946 {
11947
+ if (TRACK)
11948
+ {
11949
+ if (object.selection != null &&
11950
+ object.selection.size() > 0 &&
11951
+ object.selection.elementAt(0) != null &&
11952
+ !(object.selection.elementAt(0) instanceof Camera) &&
11953
+ !(object.selection.elementAt(0) instanceof ScriptNode))
11954
+ {
11955
+ trackedobject = object.selection.elementAt(0);
11956
+ //repaint();
11957
+ }
11958
+ else
11959
+ trackedobject = null;
11960
+ }
1181011961 if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
1181111962 object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
11812
- pingthread.StepToTarget(true); // true);
11963
+ pingthread.StepToTarget(); // true);
1181311964 // zoomonce = false;
1181411965 }
1181511966
....@@ -12492,8 +12643,9 @@
1249212643 String programmin =
1249312644 // Min shader
1249412645 "!!ARBfp1.0\n" +
12495
- "PARAM zero123 = { 0.0, 1.0, 2, 1.25 };" +
12496
- "PARAM pow2 = { 0.5, 0.25, 0.125, 0.0 };" +
12646
+ "PARAM zero12t = { 0.0, 1.0, 2, 1.25 };" +
12647
+ "PARAM pow_2 = { 0.5, 0.25, 0.125, 0.0 };" +
12648
+ "PARAM pow2 = { 2, 4, 8, 0.0 };" +
1249712649 "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" +
1249812650 "PARAM eps = { 0.001, 0.001, 0.001, 1.0 };" +
1249912651 "PARAM infinity = { 100000000, 100000000, 100000000, 1.0 };" +
....@@ -12508,10 +12660,11 @@
1250812660 "TEMP eye;" +
1250912661 "TEMP pos;" +
1251012662
12511
- "MAD normal, fragment.color, zero123.z, -zero123.y;" +
12663
+ "MAD normal, fragment.color, zero12t.z, -zero12t.y;" +
1251212664 Normalize("normal") +
1251312665 "MOV light, state.light[0].position;" +
1251412666 "DP3 ndotl.x, light, normal;" +
12667
+ "MAX ndotl.x, ndotl.x, zero12t.x;" +
1251512668
1251612669 // shadow
1251712670 "MOV pos, fragment.texcoord[1];" +
....@@ -12527,7 +12680,7 @@
1252712680 "MUL ndotl.x, ndotl.x, ndotl.z;" + // Shadow
1252812681
1252912682 // Backlit
12530
- "MOV pos.w, zero123.y;" +
12683
+ "MOV pos.w, zero12t.y;" + // one
1253112684 "DP4 eye.x, pos, light2cam0;" +
1253212685 "DP4 eye.y, pos, light2cam1;" +
1253312686 "DP4 eye.z, pos, light2cam2;" +
....@@ -12535,24 +12688,28 @@
1253512688
1253612689 "DP3 ndotl.y, -eye, normal;" +
1253712690 //"MUL ndotl.y, ndotl.y, pow2.x;" +
12538
- "POW ndotl.y, ndotl.y, pow2.z;" + // backlit
12539
- "SUB ndotl.y, zero123.y, ndotl.y;" +
12691
+ "POW ndotl.y, ndotl.y, pow2.x;" + // backlit
12692
+ "SUB ndotl.y, zero12t.y, ndotl.y;" + // 1 - y
12693
+ //"POW ndotl.y, ndotl.y, pow2.z;" + // backlit
1254012694 //"SUB ndotl.y, zero123.y, ndotl.y;" +
1254112695 //"MUL ndotl.y, ndotl.y, pow2.z;" +
12696
+ "ADD ndotl.y, ndotl.y, one.x;" +
12697
+ "MUL ndotl.y, ndotl.y, pow_2.x;" +
1254212698
1254312699 //"MAX ndotl.x, ndotl.x, ndotl.y;" + // Ambient
1254412700 //"MAX ndotl.x, ndotl.x, pow2.y;" + // Ambient
1254512701
1254612702 // Pigment
1254712703 "TEX temp, fragment.texcoord[0], texture[0], 2D;" +
12548
- "LRP temp, zero123.w, temp, one;" + // texture proportion
12549
- "MUL temp, temp, ndotl.x;" +
12550
-
12551
- "MUL temp, temp, zero123.z;" +
12704
+ "LRP temp, zero12t.w, temp, one;" + // texture proportion
12705
+ "MUL temp, temp, zero12t.w;" + // Times x
1255212706
1255312707 //"MUL temp, temp, ndotl.y;" +
12708
+ "MAD ndotl.x, pow_2.xxxx, ndotl.yyyy, ndotl.x;" +
1255412709
12555
- "MOV temp.w, zero123.y;" + // reset alpha
12710
+ "MUL temp, temp, ndotl.x;" + // lambert
12711
+
12712
+ "MOV temp.w, zero12t.y;" + // reset alpha
1255612713 "MOV result.color, temp;" +
1255712714 "END";
1255812715
....@@ -12584,7 +12741,7 @@
1258412741 "PARAM params4 = program.env[4];" + // anisoV, cameralight, selfshadow, shadow
1258512742 "PARAM params5 = program.env[5];" + // texture, opacity, fakedepth, shadowbias
1258612743 "PARAM params6 = program.env[6];" + // bump, noise, borderfade, fog punchthrough
12587
- "PARAM params7 = program.env[7];" + // noise power, opacity power
12744
+ "PARAM params7 = program.env[7];" + // noise power, opacity power, parallax
1258812745 "PARAM options0 = program.env[63];" + // fog density, intensity, elevation
1258912746 "PARAM options1 = program.env[62];" + // fog rgb color
1259012747 "PARAM options2 = program.env[61];" + // image intensity, subsurface, lightsheen
....@@ -12829,7 +12986,7 @@
1282912986 "POW texSamp.a, texSamp.a, params6.w;" + // fog punch through shortcut
1283012987 // mar 2013 ??? "KIL alpha.a;" +
1283112988 "MOV alpha, texSamp.aaaa;" + // y;" +
12832
- "KIL alpha.a;" +
12989
+ "KIL alpha.a;" + // not sure with parallax mapping
1283312990 /*
1283412991 "MUL temp.xy, temp, two;" +
1283512992 "TXB bump, temp, texture[0], 2D;" +
....@@ -12915,11 +13072,6 @@
1291513072 "SUB bump0, bump0, half;" +
1291613073 "ADD bump, bump, bump0;" +
1291713074
12918
- "MOV temp.x, texSamp.a;" +
12919
- "LRP texSamp, params5.x, texSamp, one;" + // texture proportion
12920
- //"LRP texSamp0, params5.x, texSamp0, one;" +
12921
- "MOV texSamp.a, temp.x;" +
12922
-
1292313075 // double-sided
1292413076 /**/
1292513077 (doublesided?"DP3 temp.z, normal, eye;" +
....@@ -12929,26 +13081,73 @@
1292913081 "ADD temp.x, temp.x, one.x;" +
1293013082 "MUL normal, normal, temp.xxxx;":""
1293113083 ) +
12932
- /**/
12933
-//// Normalize("normal") +
12934
-//// "MAX normal.z, eps.x, normal.z;" +
12935
-// Normalize("normal") +
12936
- "MOV normald, normal;" +
12937
- "MOV normals, normal;" +
13084
+ /**/
13085
+
13086
+ "MOV temp, fragment.texcoord[4];" +
1293813087
1293913088 // UV base
1294013089 //"DP3 UP.x,state.matrix.modelview.row[0],Y;" +
1294113090 //"DP3 UP.y,state.matrix.modelview.row[1],Y;" +
1294213091 //"DP3 UP.z,state.matrix.modelview.row[2],Y;" +
12943
- "DP3 UP.x,state.matrix.texture[7].row[0],Y;" +
12944
- "DP3 UP.y,state.matrix.texture[7].row[1],Y;" +
12945
- "DP3 UP.z,state.matrix.texture[7].row[2],Y;" +
13092
+ "DP3 UP.x,state.matrix.texture[7].row[0],temp;" +
13093
+ "DP3 UP.y,state.matrix.texture[7].row[1],temp;" +
13094
+ "DP3 UP.z,state.matrix.texture[7].row[2],temp;" +
13095
+ Normalize("UP") +
13096
+
1294613097 "XPD V, normal, UP;" +
1294713098 Normalize("V") +
1294813099 "XPD U, V, normal;" +
1294913100 Normalize("U") +
1295013101
13102
+ "MOV temp, fragment.texcoord[0];" +
13103
+
13104
+// "MAD normal, -temp.x, U, normal;" +
13105
+// "MAD normal, -temp.y, V, normal;" +
13106
+// Normalize("normal") +
13107
+
13108
+//// "MAX normal.z, eps.x, normal.z;" +
13109
+// Normalize("normal") +
13110
+ "MOV normald, normal;" +
13111
+ "MOV normals, normal;" +
13112
+
1295113113 // parallax mapping
13114
+
13115
+ "DP3 temp2.x, V, eye;" +
13116
+ "DP3 temp2.y, U, eye;" +
13117
+ "DP3 temp2.z, normal, eye;" +
13118
+ "RCP temp2.z, temp2.z;" +
13119
+
13120
+ "DP3 temp2.w, texSamp, texSamp;" + // Height
13121
+ "RSQ temp2.w, temp2.w;" +
13122
+ "RCP temp2.w, temp2.w;" +
13123
+
13124
+ "SUB temp2.w, temp2.w, half;" +
13125
+ // "SGE temp.x, temp2.w, eps.x;" +
13126
+ // "MUL temp2.w, temp2.w, temp.x;" +
13127
+
13128
+ // "MOV texSamp, U;" +
13129
+
13130
+ "MUL temp2.z, temp2.z, temp2.w;" +
13131
+ "MUL temp2.z, temp2.z, params7.z;" + // parallax
13132
+
13133
+ "MUL temp2, temp2, temp2.z;" +
13134
+
13135
+ "SUB temp, temp, temp2;" +
13136
+
13137
+ "TEX temp, temp, texture[0], 2D;" +
13138
+ "POW temp.a, temp.a, params6.w;" + // punch through
13139
+
13140
+ "ADD texSamp, temp, texSamp;" +
13141
+ "MUL texSamp.xyz, half, texSamp;" +
13142
+
13143
+ "MOV alpha, texSamp.aaaa;" +
13144
+
13145
+// parallax mapping
13146
+
13147
+ "MOV temp.x, texSamp.a;" +
13148
+ "LRP texSamp, params5.x, texSamp, one;" + // texture proportion
13149
+ //"LRP texSamp0, params5.x, texSamp0, one;" +
13150
+ "MOV texSamp.a, temp.x;" +
1295213151
1295313152 //"MOV temp, fragment.texcoord[0];" +
1295413153 //
....@@ -13419,8 +13618,12 @@
1341913618 program = programmin;
1342013619 }
1342113620
13422
- System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
13423
- System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
13621
+ if (Globals.DEBUG)
13622
+ {
13623
+ System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
13624
+ System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
13625
+ }
13626
+
1342413627 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1342513628
1342613629 //gl.glNewList(displayListID, GL.GL_COMPILE);
....@@ -13467,7 +13670,8 @@
1346713670 "\n" +
1346813671 "END\n";
1346913672
13470
- System.out.println("Program shadow #" + 0 + "; length = " + program.length());
13673
+ if (Globals.DEBUG)
13674
+ System.out.println("Program shadow #" + 0 + "; length = " + program.length());
1347113675 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1347213676
1347313677 //gl.glNewList(displayListID, GL.GL_COMPILE);
....@@ -13725,7 +13929,7 @@
1372513929 /*static*/ float[] modelParams4 = new float[]{0, 0, 0, 0}; // anisoV, cameralight, selfshadow, shadow
1372613930 /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
1372713931 /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
13728
- /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
13932
+ /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power, parallax
1372913933
1373013934 //Object3D.cVector2[] vector2buffer;
1373113935
....@@ -13892,7 +14096,7 @@
1389214096 "PARAM p[4] = { state.matrix.projection }; # modelview projection matrix\n" +
1389314097 "PARAM zero = { 0.0, 0.0, 0.0, 1.0 };" +
1389414098 "PARAM half = { 0.5, 0.5, 0.5, 1.0 };" +
13895
- "PARAM one = { 1.0, 1.0, 1.0, 0.0 };" +
14099
+ "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" +
1389614100 "PARAM two = { 2.0, 2.0, 2.0, 1.0 };" +
1389714101 "PARAM third = { 0.33333333333, 0.33333333333, 0.33333333333, 1.0 };" +
1389814102 //"PARAM v256 = { 256.0, 256.0, 256.0, 1.0 };" +
....@@ -13953,7 +14157,7 @@
1395314157 "DP4 temp.x,state.matrix.texture[0].inverse.row[0],vertex.texcoord;" +
1395414158 "DP4 temp.y,state.matrix.texture[0].inverse.row[1],vertex.texcoord;" +
1395514159 "DP4 temp.z,state.matrix.texture[0].inverse.row[2],vertex.texcoord;" +
13956
- //"MOV result.texcoord, vertex.texcoord;" +
14160
+ //"MOV result.texcoord, vertex.fogcoord;" +
1395714161 "MOV result.texcoord, temp;" +
1395814162 // border fade
1395914163 "MOV result.texcoord[3], vertex.texcoord;" +
....@@ -14000,7 +14204,9 @@
1400014204
1400114205 //"ADD temp.z, temp.z, one;" +
1400214206
14003
- "MOV result.color, temp;"
14207
+ "MOV result.texcoord[4], vertex.attrib[4];" + // U dir
14208
+
14209
+ "MOV result.color, temp;" // Normal
1400414210 : "MOV result.color, vertex.color;") +
1400514211 ((mode & VP_PROJECTION) != 0 ? "MOV result.color, zero;"
1400614212 : "") +
....@@ -14135,10 +14341,13 @@
1413514341 public void mouseClicked(MouseEvent e)
1413614342 {
1413714343 System.out.println("mouseClicked: " + e);
14344
+ System.exit(0);
1413814345 }
1413914346
1414014347 public void mousePressed(MouseEvent e)
1414114348 {
14349
+ RigidBody.justclicked = true;
14350
+ System.out.println("justclicked: " + e);
1414214351 //System.out.println("mousePressed: " + e);
1414314352 clickStart(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1414414353 }
....@@ -14173,10 +14382,12 @@
1417314382 return;
1417414383 }
1417514384
14176
- boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
14385
+ //boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
14386
+
14387
+ boolean vr = capsLocked && !lightMode;
1417714388
1417814389 // TIMER
14179
- if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !capsLocked) // VR
14390
+ if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !vr) // VR
1418014391 {
1418114392 keepboxmode = BOXMODE;
1418214393 keepsupport = SUPPORT;
....@@ -14217,7 +14428,7 @@
1421714428 //}
1421814429
1421914430 SetMouseMode(e.getModifiers(), WHEEL | e.getModifiersEx());
14220
- drag(anchorX, anchorY + e.getUnitsToScroll()*8, 0, 0);
14431
+ drag(anchorX, anchorY + e.getUnitsToScroll()*8, e.getModifiers(), e.getModifiersEx());
1422114432 anchorX = ax;
1422214433 anchorY = ay;
1422314434 prevX = px;
....@@ -14312,8 +14523,9 @@
1431214523 // fev 2014???
1431314524 if ((TRACK || SHADOWTRACK) && trackedobject != null) // && DrawMode() == SHADOW) // && !lightMode)
1431414525 object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
14315
- pingthread.StepToTarget(true); // true);
14526
+ pingthread.StepToTarget(); // true);
1431614527 }
14528
+
1431714529 // if (!LIVE)
1431814530 super.repaint();
1431914531 }
....@@ -14408,8 +14620,8 @@
1440814620
1440914621 //if (drawing)
1441014622 //return;
14411
- if ((e.getModifiersEx() & CTRL) != 0
14412
- || (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
14623
+ if ((e.getModifiersEx() & CTRL) != 0 ||
14624
+ (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
1441314625 {
1441414626 //System.out.println("mouseDragged: " + e);
1441514627 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
....@@ -14433,9 +14645,17 @@
1443314645 return targetLookAt;
1443414646 }
1443514647
14648
+ javax.vecmath.Point3d eye = new javax.vecmath.Point3d();
14649
+ javax.vecmath.Point3d eye2 = new javax.vecmath.Point3d();
14650
+ javax.vecmath.Vector3d dir = new javax.vecmath.Vector3d();
14651
+
14652
+
1443614653 class PingThread extends Thread
1443714654 {
1443814655 boolean jump;
14656
+ boolean live;
14657
+
14658
+ boolean mute;
1443914659
1444014660 // void JumpToTarget()
1444114661 // {
....@@ -14451,6 +14671,88 @@
1445114671 // only one thread!? synchronized
1445214672 void StepToTarget(boolean jump)
1445314673 {
14674
+ RigidBody.pos.x = 0;
14675
+ RigidBody.pos.y = 0;
14676
+ RigidBody.pos.z = 0;
14677
+ if (RigidBody.justclicked)
14678
+ {
14679
+ RigidBody.pos.x = (float)manipCamera.lookAt.x;
14680
+ RigidBody.pos.y = (float)manipCamera.lookAt.y;
14681
+ RigidBody.pos.z = (float)manipCamera.lookAt.z;
14682
+ RigidBody.wind.set(RigidBody.pos);
14683
+ RigidBody.wind.x -= (float)manipCamera.location.x;
14684
+ RigidBody.wind.y -= (float)manipCamera.location.y;
14685
+ RigidBody.wind.z -= (float)manipCamera.location.z;
14686
+ RigidBody.wind.normalize();
14687
+ }
14688
+
14689
+ if (mute)
14690
+ return;
14691
+
14692
+ if (capsLocked && manipCamera.viewCode == 0)
14693
+ {
14694
+ eye.x = manipCamera.location.x;
14695
+ eye.y = manipCamera.location.y + 0.25;
14696
+ eye.z = manipCamera.location.z;
14697
+
14698
+ dir.y = -1;
14699
+
14700
+ Ray ray = new Ray(eye, dir);
14701
+
14702
+ IntersectResult res = new IntersectResult();
14703
+ res.t = Double.POSITIVE_INFINITY;
14704
+
14705
+ tmp.set(targetLookAt);
14706
+ tmp.sub(manipCamera.location);
14707
+
14708
+ double dist = tmp.length();
14709
+
14710
+ tmp.normalize();
14711
+
14712
+ eye2.x = manipCamera.location.x + tmp.x * 0.25;
14713
+ eye2.y = manipCamera.location.y + 0.25;
14714
+ eye2.z = manipCamera.location.z + tmp.z * 0.25;
14715
+
14716
+ Ray ray2 = new Ray(eye2, dir);
14717
+
14718
+ IntersectResult res2 = new IntersectResult();
14719
+ res2.t = Double.POSITIVE_INFINITY;
14720
+
14721
+ if (object.intersect(ray, res) && object.intersect(ray2, res2) && Math.abs(res.t - res2.t) < 0.25)
14722
+ {
14723
+ //tmp.set(manipCamera.location);
14724
+
14725
+ manipCamera.location.x = ray.eyePoint.x + ray.viewDirection.x * res.t;
14726
+ manipCamera.location.y = ray.eyePoint.y + ray.viewDirection.y * res.t + 0.5;
14727
+ manipCamera.location.z = ray.eyePoint.z + ray.viewDirection.z * res.t;
14728
+
14729
+ //tmp.sub(manipCamera.location);
14730
+
14731
+ targetLookAt.x = ray2.eyePoint.x + ray2.viewDirection.x * res2.t;
14732
+ targetLookAt.y = ray2.eyePoint.y + ray2.viewDirection.y * res2.t + 0.5;
14733
+ targetLookAt.z = ray2.eyePoint.z + ray2.viewDirection.z * res2.t;
14734
+
14735
+ targetLookAt.sub(manipCamera.location);
14736
+ targetLookAt.normalize();
14737
+ targetLookAt.mul(dist);
14738
+ targetLookAt.add(manipCamera.location);
14739
+
14740
+ //if (tmp.dot(tmp) > 0.000001)
14741
+ // System.out.println("INTERSECTION " + manipCamera.location);
14742
+
14743
+ manipCamera.lookAt.set(targetLookAt);
14744
+
14745
+ tmp.x = res.n.x;
14746
+ tmp.y = res.n.y;
14747
+ tmp.z = res.n.z;
14748
+ tmp.x += res2.n.x;
14749
+ tmp.y += res2.n.y;
14750
+ tmp.z += res2.n.z;
14751
+ tmp.normalize();
14752
+ manipCamera.UP.set(tmp);
14753
+ }
14754
+ }
14755
+
1445414756 tmp.set(targetLookAt);
1445514757 tmp.sub(manipCamera.lookAt); // june 2014
1445614758
....@@ -14488,7 +14790,7 @@
1448814790
1448914791 if (tmp.dot(tmp) > 1) // may 2014. far away: jump to target
1449014792 {
14491
- jump = true; // step = 1;
14793
+ // sep 2019 jump = true; // step = 1;
1449214794 }
1449314795
1449414796 if (OEILONCE && OEIL)
....@@ -14523,7 +14825,10 @@
1452314825 if (tmp.dot(tmp) < 0.00001)
1452414826 {
1452514827 zoomonce = false;
14828
+ live = false;
1452614829 }
14830
+ else
14831
+ live = true;
1452714832
1452814833 tmp.mul(step > step2 ? step : step2);
1452914834 }
....@@ -14550,7 +14855,7 @@
1455014855 {
1455114856 if (LOOKAT)
1455214857 manipCamera.lookAt.add(tmp);
14553
- if (OEIL)
14858
+ if (OEIL && !capsLocked)
1455414859 manipCamera.location.add(tmp);
1455514860
1455614861 {
....@@ -14565,7 +14870,10 @@
1456514870 lightCamera.computeTransform();
1456614871 }
1456714872 }
14568
- manipCamera.computeTransform();
14873
+ if (tmp.x != 0 || tmp.y != 0 || tmp.z != 0)
14874
+ {
14875
+ manipCamera.computeTransform();
14876
+ }
1456914877 }
1457014878 // ?????? mouseDown = true;
1457114879 //System.out.println("---------------- ---------- Paint " + tmp.length2());
....@@ -14658,49 +14966,107 @@
1465814966 }
1465914967 }
1466014968 }
14969
+
1466114970 PingThread pingthread = new PingThread();
14662
- int delta = 5;
14663
- int speed = 5;
14971
+ int delta = 1;
14972
+ int speed = 1;
14973
+ int walk = 8;
1466414974 boolean autorepeat = false;
1466514975
14976
+ void Walk()
14977
+ {
14978
+ manipCamera.BackForth(0, walk, 1000);
14979
+
14980
+ targetLookAt.set(manipCamera.lookAt);
14981
+ }
14982
+
14983
+ void ViewAngle(float dy)
14984
+ {
14985
+ double factor = Math.exp(-dy/300.0); // (1 + dy/100);
14986
+
14987
+ if (manipCamera.shaper_fovy * factor > 1 &&
14988
+ manipCamera.shaper_fovy * factor < 150)
14989
+ {
14990
+ manipCamera.shaper_fovy *= factor;
14991
+ //System.out.println("fovy = " + shaper_fovy);
14992
+ }
14993
+ }
14994
+
1466614995 void GoDown(int mod)
1466714996 {
1466814997 MODIFIERS |= COMMAND;
14998
+ boolean isVR = (mouseMode&VR)!=0;
1466914999 /**/
1467015000 if((mod&SHIFT) == SHIFT)
14671
- manipCamera.BackForth(0, -speed*delta, 0); // getWidth());
14672
- else
14673
- manipCamera.RotatePosition(0, -speed);
14674
- /**/
14675
- if ((mod & SHIFT) == SHIFT)
1467615001 {
14677
- mouseMode = mouseMode; // VR??
14678
- } else
14679
- {
14680
- mouseMode |= BACKFORTH;
15002
+// if (isVR)
15003
+// manipCamera.RotateInterest(0, speed);
15004
+// else
15005
+ if (isVR)
15006
+ ViewAngle(-speed*delta);
15007
+ else
15008
+ manipCamera.Translate(0, -speed*delta, getWidth());
1468115009 }
15010
+ else
15011
+ {
15012
+ if (isVR)
15013
+ manipCamera.BackForth(0, -speed*delta, isVR?1000:0); // getWidth());
15014
+ else
15015
+ manipCamera.RotatePosition(0, -speed);
15016
+ }
15017
+
15018
+ /**/
15019
+// if ((mod & SHIFT) == SHIFT)
15020
+// {
15021
+// mouseMode = mouseMode; // VR??
15022
+// } else
15023
+// {
15024
+// mouseMode |= BACKFORTH;
15025
+// }
1468215026
15027
+ targetLookAt.set(manipCamera.lookAt);
15028
+
1468315029 //prevX = X = anchorX;
1468415030 prevY = Y = anchorY - (int) (renderCamera.Distance());
1468515031 }
1468615032
1468715033 void GoUp(int mod)
1468815034 {
15035
+ RigidBody.justclicked = true;
15036
+
1468915037 MODIFIERS |= COMMAND;
1469015038 /**/
15039
+ boolean isVR = (mouseMode&VR)!=0;
15040
+
1469115041 if((mod&SHIFT) == SHIFT)
14692
- manipCamera.BackForth(0, speed*delta, 0); // getWidth());
14693
- else
14694
- manipCamera.RotatePosition(0, speed);
14695
- /**/
14696
- if ((mod & SHIFT) == SHIFT)
1469715042 {
14698
- mouseMode = mouseMode;
14699
- } else
14700
- {
14701
- mouseMode |= BACKFORTH;
15043
+// if (isVR)
15044
+// manipCamera.RotateInterest(0, -speed);
15045
+// else
15046
+ if (isVR)
15047
+ ViewAngle(speed*delta);
15048
+ else
15049
+ manipCamera.Translate(0, speed*delta, getWidth());
1470215050 }
15051
+ else
15052
+ {
15053
+ if (isVR)
15054
+ manipCamera.BackForth(0, speed*delta, isVR?1000:0); // getWidth());
15055
+ else
15056
+ manipCamera.RotatePosition(0, speed);
15057
+ }
15058
+
15059
+ /**/
15060
+// if ((mod & SHIFT) == SHIFT)
15061
+// {
15062
+// mouseMode = mouseMode;
15063
+// } else
15064
+// {
15065
+// mouseMode |= BACKFORTH;
15066
+// }
1470315067
15068
+ targetLookAt.set(manipCamera.lookAt);
15069
+
1470415070 //prevX = X = anchorX;
1470515071 prevY = Y = anchorY + (int) (renderCamera.Distance());
1470615072 }
....@@ -14710,18 +15076,29 @@
1471015076 MODIFIERS |= COMMAND;
1471115077 /**/
1471215078 if((mod&SHIFT) == SHIFT)
14713
- manipCamera.Translate(speed*delta, 0, getWidth());
15079
+ manipCamera.Translate(speed, 0, getWidth());
1471415080 else
14715
- manipCamera.RotatePosition(speed, 0);
15081
+ {
15082
+ if ((mouseMode&VR)!=0)
15083
+ manipCamera.RotateInterest(-speed*manipCamera.shaper_fovy/90, 0);
15084
+ else
15085
+ manipCamera.RotatePosition(speed*manipCamera.shaper_fovy/90, 0);
15086
+ }
15087
+
1471615088 /**/
14717
- if ((mod & SHIFT) == SHIFT)
14718
- {
14719
- mouseMode = mouseMode;
14720
- } else
14721
- {
14722
- mouseMode |= ROTATE;
14723
- } // TRANSLATE;
15089
+// if ((mod & SHIFT) == SHIFT)
15090
+// {
15091
+// mouseMode = mouseMode;
15092
+// } else
15093
+// {
15094
+// mouseMode |= ROTATE;
15095
+// } // TRANSLATE;
1472415096
15097
+ //System.err.println("lookAt = " + manipCamera.lookAt);
15098
+ //System.err.println("location = " + manipCamera.location);
15099
+
15100
+ targetLookAt.set(manipCamera.lookAt);
15101
+
1472515102 prevX = X = anchorX - 10; // (int)(10*renderCamera.Distance());
1472615103 prevY = Y = anchorY;
1472715104 }
....@@ -14731,18 +15108,26 @@
1473115108 MODIFIERS |= COMMAND;
1473215109 /**/
1473315110 if((mod&SHIFT) == SHIFT)
14734
- manipCamera.Translate(-speed*delta, 0, getWidth());
15111
+ manipCamera.Translate(-speed, 0, getWidth());
1473515112 else
14736
- manipCamera.RotatePosition(-speed, 0);
15113
+ {
15114
+ if ((mouseMode&VR)!=0)
15115
+ manipCamera.RotateInterest(speed*manipCamera.shaper_fovy/90, 0);
15116
+ else
15117
+ manipCamera.RotatePosition(-speed*manipCamera.shaper_fovy/90, 0);
15118
+ }
15119
+
1473715120 /**/
14738
- if ((mod & SHIFT) == SHIFT)
14739
- {
14740
- mouseMode = mouseMode;
14741
- } else
14742
- {
14743
- mouseMode |= ROTATE;
14744
- } // TRANSLATE;
15121
+// if ((mod & SHIFT) == SHIFT)
15122
+// {
15123
+// mouseMode = mouseMode;
15124
+// } else
15125
+// {
15126
+// mouseMode |= ROTATE;
15127
+// } // TRANSLATE;
1474515128
15129
+ targetLookAt.set(manipCamera.lookAt);
15130
+
1474615131 prevX = X = anchorX + 10; // (int)(10*renderCamera.Distance());
1474715132 prevY = Y = anchorY;
1474815133 }
....@@ -14876,6 +15261,11 @@
1487615261 if ((mouseMode & ZOOM) != 0)
1487715262 {
1487815263 //if ((mouseMode & BACKFORTH) != 0)
15264
+ if ((modifiersex & SHIFT) == SHIFT)
15265
+ {
15266
+ ViewAngle(dy);
15267
+ }
15268
+ else
1487915269 if ((mouseMode & VR) != 0)
1488015270 manipCamera.BackForth(dx, dy, getWidth());
1488115271 else
....@@ -14946,6 +15336,9 @@
1494615336
1494715337 public void mouseMoved(MouseEvent e)
1494815338 {
15339
+//object.editWindow.frame.
15340
+ setCursor(Cursor.getDefaultCursor());
15341
+
1494915342 //System.out.println("mouseMoved: " + e);
1495015343 if (isRenderer)
1495115344 return;
....@@ -15130,8 +15523,10 @@
1513015523 mouseMode |= ZOOM;
1513115524 }
1513215525
15133
- boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
15134
- if (capsLocked) // || (modifiers & META) == META)
15526
+ //boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
15527
+ boolean vr = capsLocked && !lightMode;
15528
+
15529
+ if (vr) // || (modifiers & META) == META)
1513515530 {
1513615531 mouseMode |= VR; // BACKFORTH;
1513715532 }
....@@ -15143,7 +15538,8 @@
1514315538 {
1514415539 mouseMode |= SELECT;
1514515540 }
15146
- if ((modifiersex & SHIFT) == SHIFT || forcetranslate || (modifiers & MouseEvent.BUTTON3_MASK) != 0)
15541
+ if (//(modifiersex & SHIFT) == SHIFT ||
15542
+ forcetranslate || (modifiers & MouseEvent.BUTTON3_MASK) != 0)
1514715543 {
1514815544 mouseMode &= ~VR;
1514915545 mouseMode |= TRANSLATE;
....@@ -15187,8 +15583,18 @@
1518715583 float SATPOW = 1; // 2; // 0.5f;
1518815584 float BRIPOW = 1; // 0.5f; // 0.5f;
1518915585
15586
+static BufferedImage cursorImg = new BufferedImage(16, 16, BufferedImage.TYPE_INT_ARGB);
15587
+
15588
+// Create a new blank cursor.
15589
+static Cursor blankCursor = Toolkit.getDefaultToolkit().createCustomCursor(
15590
+ cursorImg, new Point(0, 0), "blank cursor");
15591
+
1519015592 public void keyPressed(int key)
1519115593 {
15594
+// Set the blank cursor to the JFrame.
15595
+//object.editWindow.frame.
15596
+ setCursor(blankCursor);
15597
+
1519215598 if (key >= '0' && key <= '5')
1519315599 clampbit = (key-'0');
1519415600
....@@ -15245,8 +15651,8 @@
1524515651 case 'K':
1524615652 KOMPACTTEXTURE ^= true;
1524715653 //textures.clear();
15248
- break;
15249
- case 'P': // Texture Projection macros
15654
+ // break;
15655
+ //case 'P': // Texture Projection macros
1525015656 // SAVETEXTURE ^= true;
1525115657 macromode = true;
1525215658 Udebug = Vdebug = NORMALdebug = false; programInitialized = false;
....@@ -15347,8 +15753,8 @@
1534715753 RevertCamera();
1534815754 repaint();
1534915755 break;
15350
- case 'l':
15351
- //case 'L':
15756
+ //case 'l':
15757
+ case 'L':
1535215758 if (lightMode)
1535315759 {
1535415760 lightMode = false;
....@@ -15367,7 +15773,7 @@
1536715773 targetLookAt.set(manipCamera.lookAt);
1536815774 repaint();
1536915775 break;
15370
- case 'p':
15776
+ case 'P': // p':
1537115777 // c'est quoi ca au juste? spherical ^= true;
1537215778 Skinshader ^= true; programInitialized = false;
1537315779 repaint();
....@@ -15378,7 +15784,8 @@
1537815784 break;
1537915785 case 'm':
1538015786 {
15381
- PrintMemory();
15787
+ //PrintMemory();
15788
+ ToggleImageFlip();
1538215789 break;
1538315790 }
1538415791 case 'M':
....@@ -15405,9 +15812,9 @@
1540515812 repaint();
1540615813 break;
1540715814 case 'O':
15408
- Globals.drawMode = OCCLUSION; // WARNING
15409
- repaint();
15410
- break;
15815
+ // Too dangerous. Use menu. Globals.drawMode = OCCLUSION; // WARNING
15816
+ //repaint();
15817
+ //break;
1541115818 case 'o':
1541215819 OCCLUSION_CULLING ^= true;
1541315820 System.out.println("OCCLUSION CULLING = " + OCCLUSION_CULLING);
....@@ -15499,7 +15906,21 @@
1549915906 // kompactbit = 6;
1550015907 // break;
1550115908 case ' ':
15909
+ capsLocked ^= true;
15910
+ repaint();
15911
+ break;
15912
+ case 'l':
1550215913 lightMode ^= true;
15914
+ if (lightMode)
15915
+ {
15916
+ keepshadow = Globals.RENDERSHADOW;
15917
+ Globals.RENDERSHADOW = false;
15918
+ }
15919
+ else
15920
+ {
15921
+ Globals.RENDERSHADOW = keepshadow;
15922
+ }
15923
+
1550315924 Globals.lighttouched = true;
1550415925 manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
1550515926 targetLookAt.set(manipCamera.lookAt);
....@@ -15507,6 +15928,10 @@
1550715928 break;
1550815929 //case '`' :
1550915930 case ESC:
15931
+ if (FULLSCREEN)
15932
+ object.editWindow.ToggleFullScreen();
15933
+ break;
15934
+ case 'p':
1551015935 RENDERPROGRAM += 1;
1551115936 RENDERPROGRAM %= 3;
1551215937
....@@ -15545,6 +15970,10 @@
1554515970 case ENTER:
1554615971 // object.editWindow.ScreenFit(); // Edit();
1554715972 ToggleLive();
15973
+ if (capsLocked)
15974
+ {
15975
+ Globals.WALK ^= true;
15976
+ }
1554815977 break;
1554915978 case DELETE:
1555015979 ClearSelection();
....@@ -15581,17 +16010,23 @@
1558116010 object.GetWindow().refreshContents(true);
1558216011 break;
1558316012 case '{':
15584
- manipCamera.shaper_fovy /= 1.1;
16013
+ double factor = 1.1;
16014
+ if (manipCamera.shaper_fovy / factor > 0.1)
16015
+ manipCamera.shaper_fovy /= factor;
1558516016 System.out.println("FOV = " + manipCamera.shaper_fovy);
1558616017 repaint();
1558716018 break;
1558816019 case '}':
15589
- manipCamera.shaper_fovy *= 1.1;
16020
+ factor = 1.1;
16021
+ if (manipCamera.shaper_fovy * factor < 150)
16022
+ manipCamera.shaper_fovy *= factor;
1559016023 System.out.println("FOV = " + manipCamera.shaper_fovy);
1559116024 repaint();
1559216025 break;
1559316026 case '[':
15594
- manipCamera.shaper_fovy /= 1.01;
16027
+ factor = 1.01;
16028
+ if (manipCamera.shaper_fovy / factor > 0.1)
16029
+ manipCamera.shaper_fovy /= factor;
1559516030 if (false) //manipCamera.hAspect == 0)
1559616031 {
1559716032 double x = Math.tan(manipCamera.shaper_fovy * Math.PI / 180 / 2);
....@@ -15607,7 +16042,9 @@
1560716042 break;
1560816043 case ']':
1560916044 //manipCamera.shaper_fovy += (180 - manipCamera.shaper_fovy)*0.1;
15610
- manipCamera.shaper_fovy *= 1.01;
16045
+ factor = 1.01;
16046
+ if (manipCamera.shaper_fovy * factor < 150)
16047
+ manipCamera.shaper_fovy *= factor;
1561116048 if (false) //manipCamera.hAspect == 0)
1561216049 {
1561316050 double x = Math.tan(manipCamera.shaper_fovy * Math.PI / 180 / 2);
....@@ -15645,98 +16082,113 @@
1564516082 }
1564616083 }
1564716084
16085
+ boolean keys[] = new boolean[256];
16086
+ int speedkey[] = new int[256];
16087
+ int modifiers = 0;
16088
+
1564816089 public void processKeyEvent(KeyEvent e)
1564916090 {
1565016091 switch (e.getID())
1565116092 {
1565216093 case KeyEvent.KEY_PRESSED:
15653
- if (!autorepeat)
15654
- {
15655
- //System.out.println("processKeyEvent: " + KeyEvent.getKeyText(e.getKeyCode()));
15656
- keyPressed(e.getKeyChar(), e.getModifiersEx());
15657
- }
15658
- if (manipCamera == lightCamera)
15659
- {
15660
- switch (e.getKeyCode())
15661
- {
15662
- case DOWN_ARROW:
15663
- lightCamera.DECAL /= 2;
15664
- repaint();
15665
- break;
15666
- case UP_ARROW:
15667
- lightCamera.DECAL *= 2;
15668
- repaint();
15669
- break;
15670
- case LEFT_ARROW:
15671
- lightCamera.SCALE /= 2;
15672
- repaint();
15673
- break;
15674
- case RIGHT_ARROW:
15675
- lightCamera.SCALE *= 2;
15676
- repaint();
15677
- break;
15678
- default:
15679
- break;
15680
- }
15681
-
15682
- System.out.println("DECAL = " + lightCamera.DECAL + "; SCALE = " + lightCamera.SCALE);
15683
- } else
15684
- {
15685
- if (true) // !autorepeat)
15686
- {
15687
- boolean reset = true;
15688
-
15689
- switch (e.getKeyCode())
15690
- {
15691
- case DOWN_ARROW:
15692
- GoDown(e.getModifiersEx());
15693
- repaint();
15694
- break;
15695
- case UP_ARROW:
15696
- GoUp(e.getModifiersEx());
15697
- repaint();
15698
- break;
15699
- case LEFT_ARROW:
15700
- GoLeft(e.getModifiersEx());
15701
- repaint();
15702
- break;
15703
- case RIGHT_ARROW:
15704
- GoRight(e.getModifiersEx());
15705
- repaint();
15706
- break;
15707
- default:
15708
- reset = false;
15709
- break;
15710
- }
15711
-
15712
- if (reset)
15713
- {
15714
- autorepeat = true;
15715
-
15716
- targetLookAt.set(manipCamera.lookAt);
15717
- }
15718
- }
15719
- }
16094
+ keys[e.getKeyCode()] = true;
16095
+ modifiers = e.getModifiersEx();
16096
+ keyPressed(e.getKeyChar(), modifiers);
16097
+ //Globals.theRenderer.keyPressed(e.getKeyChar());
16098
+ repaint();
1572016099 break;
15721
- case KeyEvent.KEY_TYPED:
15722
- break;
16100
+// if (!autorepeat)
16101
+// {
16102
+// //System.out.println("processKeyEvent: " + KeyEvent.getKeyText(e.getKeyCode()));
16103
+// keyPressed(e.getKeyChar(), e.getModifiersEx());
16104
+// }
16105
+// if (manipCamera == lightCamera)
16106
+// {
16107
+// switch (e.getKeyCode())
16108
+// {
16109
+// case DOWN_ARROW:
16110
+// lightCamera.DECAL /= 2;
16111
+// repaint();
16112
+// break;
16113
+// case UP_ARROW:
16114
+// lightCamera.DECAL *= 2;
16115
+// repaint();
16116
+// break;
16117
+// case LEFT_ARROW:
16118
+// lightCamera.SCALE /= 2;
16119
+// repaint();
16120
+// break;
16121
+// case RIGHT_ARROW:
16122
+// lightCamera.SCALE *= 2;
16123
+// repaint();
16124
+// break;
16125
+// default:
16126
+// break;
16127
+// }
16128
+//
16129
+// System.out.println("DECAL = " + lightCamera.DECAL + "; SCALE = " + lightCamera.SCALE);
16130
+// } else
16131
+// {
16132
+// if (true) // !autorepeat)
16133
+// {
16134
+// boolean reset = true;
16135
+//
16136
+// switch (e.getKeyCode())
16137
+// {
16138
+// case DOWN_ARROW:
16139
+// GoDown(e.getModifiersEx());
16140
+// repaint();
16141
+// break;
16142
+// case UP_ARROW:
16143
+// GoUp(e.getModifiersEx());
16144
+// repaint();
16145
+// break;
16146
+// case LEFT_ARROW:
16147
+// GoLeft(e.getModifiersEx());
16148
+// repaint();
16149
+// break;
16150
+// case RIGHT_ARROW:
16151
+// GoRight(e.getModifiersEx());
16152
+// repaint();
16153
+// break;
16154
+// default:
16155
+// reset = false;
16156
+// break;
16157
+// }
16158
+//
16159
+// if (reset)
16160
+// {
16161
+// autorepeat = true;
16162
+//
16163
+// targetLookAt.set(manipCamera.lookAt);
16164
+// }
16165
+// }
16166
+// }
16167
+// break;
16168
+// case KeyEvent.KEY_TYPED:
16169
+// break;
1572316170 case KeyEvent.KEY_RELEASED:
15724
- {
15725
- switch (e.getKeyCode())
15726
- {
15727
- case DOWN_ARROW:
15728
- case UP_ARROW:
15729
- case LEFT_ARROW:
15730
- case RIGHT_ARROW:
15731
- MODIFIERS &= ~COMMAND;
15732
- autorepeat = false;
15733
- break;
15734
- default:
15735
- break;
15736
- }
16171
+ keys[e.getKeyCode()] = false;
16172
+ modifiers = e.getModifiersEx();
1573716173 keyReleased(e.getKeyChar(), e.getModifiersEx());
16174
+ repaint();
1573816175 break;
15739
- }
16176
+// {
16177
+// switch (e.getKeyCode())
16178
+// {
16179
+// case DOWN_ARROW:
16180
+// case UP_ARROW:
16181
+// case LEFT_ARROW:
16182
+// case RIGHT_ARROW:
16183
+// MODIFIERS &= ~COMMAND;
16184
+// autorepeat = false;
16185
+// break;
16186
+// default:
16187
+// break;
16188
+// }
16189
+// keyReleased(e.getKeyChar(), e.getModifiersEx());
16190
+// break;
16191
+// }
1574016192 default:
1574116193 break;
1574216194 }
....@@ -16127,7 +16579,7 @@
1612716579 {
1612816580 switch (hitSomething)
1612916581 {
16130
- case Object3D.hitCenter: gr.setColor(Color.pink);
16582
+ case Object3D.hitCenter: gr.setColor(Color.white);
1613116583 gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
1613216584 break;
1613316585 case Object3D.hitRotate: gr.setColor(Color.yellow);
....@@ -16153,7 +16605,7 @@
1615316605 if (hasMarquee)
1615416606 {
1615516607 gr.setXORMode(Color.white);
16156
- gr.setColor(Color.red);
16608
+ gr.setColor(Color.white);
1615716609 if (!firstime)
1615816610 {
1615916611 gr.drawRect(prevmarqX, prevmarqY, prevmarqW, prevmarqH);
....@@ -16312,7 +16764,8 @@
1631216764
1631316765 public boolean mouseDrag(Event evt, int x, int y)
1631416766 {
16315
- //System.out.println("mouseDrag: " + evt);
16767
+ System.out.println("mouseDrag: " + evt);
16768
+ System.exit(0);
1631616769 /*
1631716770 drag = true;
1631816771 //System.out.println("Mouse DRAG");
....@@ -16431,6 +16884,7 @@
1643116884 public boolean mouseUp(Event evt, int x, int y)
1643216885 {
1643316886 System.out.println("mouseUp: " + evt);
16887
+ System.exit(0);
1643416888 /*
1643516889 locked = false;
1643616890 if (isRenderer)
....@@ -16849,7 +17303,7 @@
1684917303 gl.glScalef(1.0f, -1.0f, 1.0f);
1685017304 }
1685117305
16852
- gl.glNormal3f(0.0f, 0.0f, 1.0f);
17306
+ SetGLNormal(gl, 0.0f, 0.0f, 1.0f);
1685317307
1685417308 float step = 2; // 0.1666f; //0.25f;
1685517309 float stepv = 2; // step * 1652 / 998;
....@@ -17138,7 +17592,7 @@
1713817592
1713917593 float depth = depths[y * TEX_SIZE + x];
1714017594
17141
- if (pointselection && mouseMode == SELECT && depth != 0 && depth != 1)
17595
+ if (pointselection && (mouseMode & SELECT) == SELECT && depth != 0 && depth != 1)
1714217596 {
1714317597 pointselection = false;
1714417598
....@@ -17329,6 +17783,7 @@
1732917783
1733017784 public void init(GLAutoDrawable drawable)
1733117785 {
17786
+ if (Globals.DEBUG)
1733217787 System.out.println("shadow buffer init");
1733317788
1733417789 GL gl = drawable.getGL();
....@@ -17801,6 +18256,11 @@
1780118256 static boolean DEBUG_SELECTION = false;
1780218257 boolean OCCLUSION_CULLING = false; //true;
1780318258 public boolean lightMode = false;
18259
+
18260
+ private boolean keepshadow;
18261
+
18262
+ static public boolean capsLocked = false; // VR
18263
+
1780418264 static public int indexcount = 0;
1780518265 /*static*/ cColor vertexOcclusion = new cColor();
1780618266 //private int selection_view = -1;