Normand Briere
2019-09-25 51e45bf615e1e2b4aca2edf9f7333b687c7d015e
CameraPane.java
....@@ -1,4 +1,5 @@
11
2
+import com.bulletphysics.dynamics.RigidBody;
23 import java.awt.*;
34 import java.awt.event.*;
45 import java.awt.image.*;
....@@ -18,7 +19,10 @@
1819 import javax.imageio.ImageIO;
1920 import javax.imageio.ImageWriteParam;
2021 import javax.imageio.ImageWriter;
22
+import javax.imageio.ImageReadParam;
23
+import javax.imageio.ImageReader;
2124 import javax.imageio.plugins.jpeg.JPEGImageWriteParam;
25
+import javax.imageio.stream.ImageInputStream;
2226 import javax.imageio.stream.ImageOutputStream;
2327 import javax.imageio.ImageWriteParam;
2428
....@@ -30,10 +34,14 @@
3034 import java.nio.*;
3135
3236 import gleem.linalg.Mat4f;
37
+import javax.imageio.ImageTypeSpecifier;
3338
34
-class CameraPane extends GLCanvas implements Runnable, GLEventListener, ActionListener, MouseWheelListener, MouseMotionListener, MouseListener, KeyListener
39
+class CameraPane extends GLCanvas implements iCameraPane, Runnable, GLEventListener, ActionListener, MouseWheelListener, MouseMotionListener, MouseListener, KeyListener
3540 {
36
- static boolean DEBUG = false;
41
+ static cMaterial[] materialstack = new cMaterial[65536];
42
+ static boolean[] selectedstack = new boolean[65536];
43
+ static int materialdepth = 0;
44
+
3745 static boolean FRUSTUM = false; // still bogus true; // frustum culling
3846
3947 // camera change fix
....@@ -42,25 +50,40 @@
4250
4351 static int STEP = 1;
4452
45
- static boolean ONESTEP = false; // do LIVE once
46
-
47
- /**
48
- * @return the LIVE
49
- */
50
- public static boolean isLIVE()
53
+ private static BufferedImage CreateBim(byte[] bytes, int width, int height)
5154 {
52
- return LIVE || ONESTEP;
55
+ int[] pixels = new int[bytes.length/3];
56
+ for (int i=pixels.length; --i>=0;)
57
+ {
58
+ int i3 = i*3;
59
+ pixels[i] = 0xFF;
60
+ pixels[i] <<= 8;
61
+ pixels[i] |= bytes[i3+2] & 0xFF;
62
+ pixels[i] <<= 8;
63
+ pixels[i] |= bytes[i3+1] & 0xFF;
64
+ pixels[i] <<= 8;
65
+ pixels[i] |= bytes[i3] & 0xFF;
66
+ }
67
+ /*
68
+ int r=0,g=0,b=0,a=0;
69
+ for (int i=0; i<width; i++)
70
+ for (int j=0; j<height; j++)
71
+ {
72
+ int index = j*width+i;
73
+ int p = pixels[index];
74
+ a = ((p>>24) & 0xFF);
75
+ r = ((p>>16) & 0xFF);
76
+ g = ((p>>8) & 0xFF);
77
+ b = (p & 0xFF);
78
+ pixels[index] = (a<<24) | (b<<16) | (g<<8) | r;
79
+ }
80
+ /**/
81
+ BufferedImage rendImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB); // ImageIO.read(infile);
82
+ rendImage.setRGB(0,0,width,height,pixels,width*(height-1),-width);
83
+ return rendImage;
5384 }
5485
55
- /**
56
- * @param aLIVE the LIVE to set
57
- */
58
- public static void setLIVE(boolean aLIVE)
59
- {
60
- LIVE = aLIVE;
61
- }
62
-
63
- /*static*/ boolean CULLFACE = false; // true;
86
+ /*static*/ private boolean CULLFACE = false; // true;
6487 /*static*/ boolean NEAREST = false; // true;
6588 /*static*/ boolean WIREFRAME = false; // true;
6689
....@@ -70,14 +93,12 @@
7093 static int CURRENTANTIALIAS = 0; // 1;
7194 /*static*/ boolean RENDERSHADOW = true;
7295 /*static*/ int RENDERPROGRAM = 2; // 0 == none, 1 == fast, 2 == normal
73
- static boolean ANIMATION = false;
74
- static String filename;
7596
7697 boolean DISPLAYTEXT = false;
7798 //boolean REDUCETEXTURE = true;
7899 boolean CACHETEXTURE = true;
79100 boolean CLEANCACHE = false; // true;
80
- boolean MIPMAP = false; // true;
101
+ boolean MIPMAP = false; // true; // never works...
81102 boolean COMPRESSTEXTURE = false;
82103 boolean KOMPACTTEXTURE = false; // true;
83104 boolean RESIZETEXTURE = false;
....@@ -90,17 +111,19 @@
90111 //private Mat4f spotlightTransform = new Mat4f();
91112 //private Mat4f spotlightInverseTransform = new Mat4f();
92113 static GLContext glcontext = null;
93
- /*static*/ com.sun.opengl.util.texture.Texture cubemap;
114
+ /*static*/ com.sun.opengl.util.texture.Texture cubemap; // Either custom or rgb
115
+ /*static*/ com.sun.opengl.util.texture.Texture cubemapcustom;
116
+ /*static*/ com.sun.opengl.util.texture.Texture cubemaprgb;
117
+ boolean transformMode;
118
+
94119 boolean reverseUP = false;
95120 static boolean frozen = false;
96121 boolean enablebackspace = false; // patch for back buffer refresh
97122
98123 static boolean textureon = true;
99124 static boolean LOCALTRANSFORM = false;
100
-private static boolean LIVE = false;
101125 static boolean FULLSCREEN = false;
102126 static boolean SUPPORT = true;
103
-static boolean CROWD = false;
104127 static boolean INERTIA = true;
105128 static boolean FAST = false;
106129 static boolean SLOWPOSE = false;
....@@ -108,9 +131,11 @@
108131
109132 static int tickcount = 0; // slow pose issue
110133
134
+static boolean BUTTONLESSWHEEL = false;
135
+static boolean ZOOMBOXMODE = false;
111136 static boolean BOXMODE = false;
112137 static boolean IMAGEFLIP = false;
113
-static boolean SMOOTHFOCUS = false;
138
+static boolean SMOOTHFOCUS = true; // false;
114139 static boolean SPEAKERMOCAP = true; // jan 2014 false;
115140 static boolean SPEAKERCAMERA = false;
116141 static boolean SPEAKERFOCUS = false;
....@@ -122,7 +147,7 @@
122147 static boolean OEIL = true;
123148 static boolean OEILONCE = false; // do oeilon then oeiloff
124149 static boolean LOOKAT = true;
125
-static boolean RANDOM = true; // false;
150
+static boolean SWITCH = true; // false;
126151 static boolean HANDLES = false; // selection doesn't work!!
127152 static boolean PAINTMODE = false;
128153
....@@ -144,16 +169,16 @@
144169
145170
146171 // OPTIONS
147
- boolean Skinshader = true;
172
+ boolean Skinshader = false; // true;
148173 boolean cameraLight = false;
149174 boolean UVdebug = false;
150175 boolean Udebug = false;
151176 boolean Vdebug = false;
152177 boolean NORMALdebug = false;
153
- static boolean doublesided = false; // true; // reversed normals are awful for conformance
178
+ static boolean doublesided = true; // false; // reversed normals are awful for conformance
154179 boolean anisotropy = true;
155180 boolean softshadow = true; // slower but better false;
156
- boolean opacityhalo = false;
181
+ boolean opacityhalo = false; // reverse the halo effect (e.g. glass)
157182
158183 boolean macromode = false;
159184
....@@ -165,12 +190,55 @@
165190 defaultcaps.setAccumBlueBits(16);
166191 defaultcaps.setAccumAlphaBits(16);
167192 }
168
- static CameraPane theRenderer;
193
+
194
+ private File defaultDirectory = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory();
169195
196
+ public com.sun.opengl.util.texture.Texture LoadSkybox(String name, String ext, boolean mipmap) throws GLException
197
+ {
198
+ try
199
+ {
200
+ return LoadCubemap(getClass().getClassLoader(), name, ext, mipmap);
201
+ } catch (IOException e)
202
+ {
203
+ System.out.println("NAME = " + name);
204
+ e.printStackTrace(); // throw new RuntimeException(e);
205
+ return null;
206
+ }
207
+ }
208
+
170209 void SetAsGLRenderer(boolean b)
171210 {
172211 isRenderer = b;
173
- theRenderer = this;
212
+ Globals.theRenderer = this;
213
+ }
214
+
215
+ CameraPane(Object3D o, Camera cam, boolean withcontext)
216
+ {
217
+ super(defaultcaps, null, withcontext?glcontext:null, null);
218
+
219
+ //System.out.println("AMERICA AREA = " + (9458886 + 9210755 + 8480395 + 2736391 + 1943018 + 1289475 + 1141569 + 1069350 + 911559 + 721229 + 395886 + 377972 + 246700 + 211156 + 173985 + 141133 + 118279 + 112079 + 108523));
220
+ glcontext = getContext();
221
+
222
+ cameras = new Camera[2];
223
+ targetLookAts = new cVector[2];
224
+
225
+ SetCamera(cam, true);
226
+
227
+ // Warning: not used.
228
+ //SetLight(new Camera(new cVector(15, 10, -20)));
229
+
230
+ object = o;
231
+
232
+ setBackground(Color.white);
233
+
234
+ addKeyListener(this);
235
+ addMouseListener(this);
236
+ addMouseMotionListener(this);
237
+ addMouseWheelListener(this);
238
+ //System.out.println("addGLEventListener: " + this);
239
+ addGLEventListener(this);
240
+
241
+// pingthread.start(); // may 2013
174242 }
175243
176244 static boolean AntialiasingEnabled()
....@@ -178,12 +246,53 @@
178246 return CURRENTANTIALIAS > 0;
179247 }
180248
181
- void ClearDepth()
249
+ /// INTERFACE
250
+
251
+ public javax.media.opengl.GL GetGL0()
252
+ {
253
+ return null;
254
+ }
255
+
256
+ public int GenList()
257
+ {
258
+ javax.media.opengl.GL gl = GetGL();
259
+ return gl.glGenLists(1);
260
+ }
261
+
262
+ public void NewList(int id)
263
+ {
264
+ javax.media.opengl.GL gl = GetGL();
265
+ gl.glNewList(id, gl.GL_COMPILE); //_AND_EXECUTE);
266
+ }
267
+
268
+ public void CallList(int id)
269
+ {
270
+ javax.media.opengl.GL gl = GetGL();
271
+ gl.glCallList(id);
272
+ }
273
+
274
+ public void EndList()
275
+ {
276
+ javax.media.opengl.GL gl = GetGL();
277
+ gl.glEndList();
278
+ }
279
+
280
+ public boolean IsBoxMode()
281
+ {
282
+ return BOXMODE;
283
+ }
284
+
285
+ public boolean IsZoomBoxMode()
286
+ {
287
+ return ZOOMBOXMODE;
288
+ }
289
+
290
+ public void ClearDepth()
182291 {
183292 GetGL().glClear(GetGL().GL_DEPTH_BUFFER_BIT);
184293 }
185294
186
- void DepthTest(boolean depthtest)
295
+ public void DepthTest(boolean depthtest)
187296 {
188297 if (depthtest)
189298 GetGL().glDepthFunc(GL.GL_LEQUAL);
....@@ -191,7 +300,7 @@
191300 GetGL().glDepthFunc(GL.GL_ALWAYS);
192301 }
193302
194
- void DepthWrite(boolean depthwrite)
303
+ public void DepthWrite(boolean depthwrite)
195304 {
196305 if (depthwrite)
197306 GetGL().glDepthMask(true);
....@@ -199,12 +308,1617 @@
199308 GetGL().glDepthMask(false);
200309 }
201310
202
- void BackFaceCull(boolean bfc)
311
+ public void BackFaceCull(boolean bfc)
203312 {
204313 if (bfc)
205314 GetGL().glEnable(GetGL().GL_CULL_FACE);
206315 else
207316 GetGL().glDisable(GetGL().GL_CULL_FACE);
317
+ }
318
+
319
+ public boolean BackFaceCullMode()
320
+ {
321
+ return this.CULLFACE;
322
+ }
323
+
324
+ public boolean IsAmbientOcclusionOn()
325
+ {
326
+ return this.ambientOcclusion;
327
+ }
328
+
329
+ public boolean IsDebugSelection()
330
+ {
331
+ return DEBUG_SELECTION;
332
+ }
333
+
334
+ public boolean IsFrozen()
335
+ {
336
+ boolean selectmode = this.DrawMode() == SELECTION || this.IsDebugSelection();
337
+
338
+ return !selectmode && cameracount == 0; // != 0;
339
+ }
340
+
341
+ // Currently in Globals
342
+ public int DrawMode()
343
+ {
344
+ return Globals.DrawMode();
345
+ }
346
+
347
+ public Camera EyeCamera()
348
+ {
349
+ return eyeCamera;
350
+ }
351
+
352
+ public Camera LightCamera()
353
+ {
354
+ return lightCamera;
355
+ }
356
+
357
+ public Camera ManipCamera()
358
+ {
359
+ return manipCamera;
360
+ }
361
+
362
+ public Camera RenderCamera()
363
+ {
364
+ return renderCamera;
365
+ }
366
+
367
+ public Camera[] Cameras()
368
+ {
369
+ return cameras;
370
+ }
371
+
372
+ public void PushMaterial(Object3D obj, boolean selected)
373
+ {
374
+ CameraPane display = this;
375
+ javax.media.opengl.GL gl = display.GetGL();
376
+ cMaterial material = obj.material;
377
+
378
+ if (material != null)
379
+ {
380
+ materialstack[materialdepth] = material;
381
+ selectedstack[materialdepth] = selected;
382
+ cStatic.objectstack[materialdepth++] = obj;
383
+ //System.out.println("material " + material);
384
+ //Applet3D.tracein(this, selected);
385
+ //display.vector2buffer = obj.projectedVertices;
386
+ if (obj instanceof Camera)
387
+ {
388
+ display.options1[0] = material.shift;
389
+ //System.out.println("shift " + material.shift);
390
+ display.options1[1] = material.lightarea;
391
+ display.options1[2] = material.shadowbias;
392
+ display.options1[3] = material.aniso;
393
+ display.options1[4] = material.anisoV;
394
+// System.out.println("display.options1[0] " + display.options1[0]);
395
+// System.out.println("display.options1[1] " + display.options1[1]);
396
+// System.out.println("display.options1[2] " + display.options1[2]);
397
+// System.out.println("display.options1[3] " + display.options1[3]);
398
+// System.out.println("display.options1[4] " + display.options1[4]);
399
+ display.options2[0] = material.opacity;
400
+ display.options2[1] = material.diffuse;
401
+ display.options2[2] = material.factor;
402
+// System.out.println("display.options2[0] " + display.options2[0]);
403
+// System.out.println("display.options2[1] " + display.options2[1]);
404
+// System.out.println("display.options2[2] " + display.options2[2]);
405
+
406
+ cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
407
+// System.out.println("display.options3[0] " + display.options3[0]);
408
+// System.out.println("display.options3[1] " + display.options3[1]);
409
+// System.out.println("display.options3[2] " + display.options3[2]);
410
+ display.options4[0] = material.cameralight/0.2f;
411
+ display.options4[1] = material.subsurface;
412
+ display.options4[2] = material.sheen;
413
+// System.out.println("display.options4[0] " + display.options4[0]);
414
+// System.out.println("display.options4[1] " + display.options4[1]);
415
+// System.out.println("display.options4[2] " + display.options4[2]);
416
+
417
+ // if (display.CURRENTANTIALIAS > 0)
418
+ // display.options3[3] /= 4;
419
+
420
+ /*
421
+ System.out.println("Focus = " + display.options1[0]);
422
+ System.out.println("Aperture = " + display.options1[1]);
423
+ System.out.println("ShadowBlur = " + display.options1[2]);
424
+ System.out.println("Antialiasing = " + display.options1[3]);
425
+ System.out.println("Fog = " + display.options2[0]);
426
+ System.out.println("Intensity = " + display.options2[1]);
427
+ System.out.println("Elevation = " + display.options2[2]);
428
+ /**/
429
+ } else
430
+ {
431
+ DrawMaterial(material, selected, obj.projectedVertices);
432
+ }
433
+ } else
434
+ {
435
+ if (selected && CameraPane.flash)
436
+ {
437
+ display.modelParams4[1] = 100;
438
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
439
+ }
440
+ }
441
+ }
442
+
443
+ public void PushMaterial2(Object3D obj, boolean selected)
444
+ {
445
+ CameraPane display = this;
446
+ cMaterial material = obj.material;
447
+
448
+ if (material != null)
449
+ {
450
+ materialstack[materialdepth] = material;
451
+ selectedstack[materialdepth] = selected;
452
+ cStatic.objectstack[materialdepth++] = obj;
453
+ //System.out.println("material " + material);
454
+ //Applet3D.tracein("selected ", selected);
455
+ //display.vector2buffer = obj.projectedVertices;
456
+ display.DrawMaterial(material, selected, obj.projectedVertices);
457
+ }
458
+ }
459
+
460
+ public void PopMaterial(Object3D obj, boolean selected)
461
+ {
462
+ CameraPane display = this;
463
+ javax.media.opengl.GL gl = display.GetGL();
464
+ cMaterial material = obj.material;
465
+
466
+ //if (parent != null && parent.GetMaterial() != null)
467
+ // parent.GetMaterial().Draw(display, parent.IsSelected(this));
468
+ if (material != null)
469
+ {
470
+ materialdepth -= 1;
471
+ if (materialdepth > 0)
472
+ {
473
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
474
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
475
+ }
476
+ //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
477
+ } else if (selected && CameraPane.flash && obj.GetMaterial() != null)
478
+ {
479
+ display.modelParams4[1] = obj.GetMaterial().cameralight;
480
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
481
+ }
482
+ }
483
+
484
+ public void PopMaterial2(Object3D obj)
485
+ {
486
+ CameraPane display = this;
487
+ cMaterial material = obj.material;
488
+
489
+ if (material != null)
490
+ {
491
+ materialdepth -= 1;
492
+ if (materialdepth > 0)
493
+ {
494
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
495
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
496
+ }
497
+ //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
498
+ //else
499
+ //material.Draw(display, false);
500
+ }
501
+ }
502
+
503
+ public void DrawFace(Object3D obj, Vertex pv, Vertex qv, Vertex rv, Face face)
504
+ {
505
+ CameraPane display = this;
506
+
507
+ if (pv.y == -10000 ||
508
+ qv.y == -10000 ||
509
+ rv.y == -10000)
510
+ return;
511
+
512
+// float b = f.nbiterations & 1;
513
+// float g = (f.nbiterations>>1) & 1;
514
+// float r = (f.nbiterations>>2) & 1;
515
+//
516
+// //if (f.weight == 10000)
517
+// //{
518
+// // r = 1; g = b = 0;
519
+// //}
520
+// //else
521
+// //{
522
+// // assert(f.weight < 10000);
523
+// r = g = b = (float)bRep.FaceWeight(f)*100;
524
+// if (r<0)
525
+// assert(r>=0);
526
+// //}
527
+
528
+ javax.media.opengl.GL gl = display.GetGL();
529
+
530
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
531
+
532
+ //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv);
533
+ if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
534
+ {
535
+ //gl.glBegin(gl.GL_TRIANGLES);
536
+ boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0)
537
+ // TEST LIVE NORMALS && !obj.dontselect
538
+ ;
539
+ if (!hasnorm)
540
+ {
541
+ // System.out.println("Mesh normal");
542
+ LA.vecSub(pv/*.pos*/, qv/*.pos*/, obj.v0);
543
+ LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
544
+ LA.vecCross(obj.v0, obj.v1, obj.v2);
545
+ LA.vecNormalize(obj.v2);
546
+
547
+ SetGLNormal(gl, (float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
548
+ }
549
+
550
+ // P
551
+ float x = (float)pv.x;
552
+ float y = (float)pv.y;
553
+ float z = (float)pv.z;
554
+
555
+ if (hasnorm)
556
+ {
557
+// if (!pv.norm.normalized())
558
+// assert(pv.norm.normalized());
559
+
560
+ //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z);
561
+ float nx = (float)pv.norm.x;
562
+ float ny = (float)pv.norm.y;
563
+ float nz = (float)pv.norm.z;
564
+
565
+ x += nx * obj.NORMALPUSH;
566
+ y += ny * obj.NORMALPUSH;
567
+ z += nz * obj.NORMALPUSH;
568
+
569
+ SetGLNormal(gl, nx, ny, nz);
570
+ }
571
+ gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
572
+ SetColor(obj, pv);
573
+ //gl.glColor4f(r, g, b, 1);
574
+ //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1);
575
+ if (obj.flipV)
576
+ gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
577
+ else
578
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
579
+ //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z);
580
+
581
+ gl.glVertex3f(x, y, z);
582
+
583
+ // Q
584
+ x = (float)qv.x;
585
+ y = (float)qv.y;
586
+ z = (float)qv.z;
587
+
588
+// Print(pv);
589
+ if (hasnorm)
590
+ {
591
+// assert(qv.norm.normalized());
592
+ //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z);
593
+ float nx = (float)qv.norm.x;
594
+ float ny = (float)qv.norm.y;
595
+ float nz = (float)qv.norm.z;
596
+
597
+ x += nx * obj.NORMALPUSH;
598
+ y += ny * obj.NORMALPUSH;
599
+ z += nz * obj.NORMALPUSH;
600
+
601
+ SetGLNormal(gl, nx, ny, nz);
602
+ }
603
+ //System.out.println("vertexq = " + qv.s + ", " + qv.t);
604
+ // boolean locked = false;
605
+ // float eps = 0.1f;
606
+ // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
607
+
608
+ // int dot = 0; //*/ (int)f.dot;
609
+
610
+ // if ((dot&1) == 0)
611
+ // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
612
+
613
+ // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
614
+ if (obj.flipV)
615
+ gl.glTexCoord2f((float) qv.s, 1-(float) qv.t);
616
+ else
617
+ gl.glTexCoord2f((float) qv.s, (float) qv.t);
618
+ // else
619
+ // {
620
+ // locked = true;
621
+ // gl.glTexCoord2f((float) pv.s, (float) pv.t);
622
+ // }
623
+ gl.glColor4f(qv.AO, qv.AO, qv.AO, 1);
624
+ SetColor(obj, qv);
625
+
626
+ gl.glVertex3f(x, y, z);
627
+ //gl.glColor4f(r, g, b, 1);
628
+ //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1);
629
+ //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
630
+// Print(qv);
631
+
632
+ // R
633
+ x = (float)rv.x;
634
+ y = (float)rv.y;
635
+ z = (float)rv.z;
636
+
637
+ if (hasnorm)
638
+ {
639
+// assert(rv.norm.normalized());
640
+ //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
641
+ float nx = (float)rv.norm.x;
642
+ float ny = (float)rv.norm.y;
643
+ float nz = (float)rv.norm.z;
644
+
645
+ x += nx * obj.NORMALPUSH;
646
+ y += ny * obj.NORMALPUSH;
647
+ z += nz * obj.NORMALPUSH;
648
+
649
+ SetGLNormal(gl, nx, ny, nz);
650
+ }
651
+
652
+ // if ((dot&4) == 0)
653
+ // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
654
+
655
+ // if (wrap || !locked && (dot&8) != 0)
656
+ if (obj.flipV)
657
+ gl.glTexCoord2f((float) rv.s, 1-(float) rv.t);
658
+ else
659
+ gl.glTexCoord2f((float) rv.s, (float) rv.t);
660
+ // else
661
+ // gl.glTexCoord2f((float) pv.s, (float) pv.t);
662
+
663
+ // f.dot = dot;
664
+
665
+ gl.glColor4f(rv.AO, rv.AO, rv.AO, 1);
666
+ SetColor(obj, rv);
667
+ //gl.glColor4f(r, g, b, 1);
668
+ //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1);
669
+ //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z);
670
+ gl.glVertex3f(x, y, z);
671
+// Print(rv);
672
+ //gl.glEnd();
673
+ }
674
+ else
675
+ {
676
+ gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
677
+ gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
678
+ gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z);
679
+
680
+ }
681
+
682
+ if (false) // (attributes & WIREFRAME) != 0)
683
+ {
684
+ gl.glDisable(gl.GL_LIGHTING);
685
+
686
+ gl.glBegin(gl.GL_LINE_LOOP);
687
+ gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z);
688
+ gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z);
689
+ gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z);
690
+ gl.glEnd();
691
+
692
+ gl.glEnable(gl.GL_LIGHTING);
693
+ }
694
+ }
695
+
696
+ /**
697
+ * <code>draw</code> renders a <code>TriMesh</code> object including
698
+ * it's normals, colors, textures and vertices.
699
+ *
700
+ * @see Renderer#draw(TriMesh)
701
+ * @param tris
702
+ * the mesh to render.
703
+ */
704
+ public void DrawParticles(TriMesh geo, Object3D shape, boolean selected, boolean rotate) // TriMesh tris)
705
+ {
706
+ CameraPane display = this;
707
+
708
+ float r = display.modelParams0[0];
709
+ float g = display.modelParams0[1];
710
+ float b = display.modelParams0[2];
711
+ float opacity = display.modelParams5[1];
712
+
713
+ //final GL gl = GLU.getCurrentGL();
714
+ GL gl = display.GetGL(); // getGL();
715
+
716
+ FloatBuffer vertBuf = geo.vertBuf;
717
+
718
+ int v = vertBuf.capacity();
719
+
720
+ int count = 0;
721
+
722
+ boolean cf = gl.glIsEnabled(gl.GL_CULL_FACE);
723
+ gl.glEnable(gl.GL_CULL_FACE);
724
+ // gl.glScalef(1.0f/1024,1.0f/1024,1.0f/1024);
725
+ for (int i=0; i<v/3; i++)
726
+ {
727
+ int index3 = i*3;
728
+
729
+ if (geo.sizeBuf.get(index3+1) == 0)
730
+ continue;
731
+
732
+ count++;
733
+
734
+ int index4 = i*4;
735
+
736
+ float tx = vertBuf.get(index3);
737
+ float ty = vertBuf.get(index3+1);
738
+ float tz = vertBuf.get(index3+2);
739
+
740
+ // if (tx == 0 && ty == 0 && tz == 0)
741
+ // continue;
742
+
743
+ gl.glMatrixMode(gl.GL_TEXTURE);
744
+ gl.glPushMatrix();
745
+
746
+ float[] texmat = geo.texmat;
747
+ texmat[12] = texmat[13] = texmat[14] = i;
748
+
749
+ gl.glMultMatrixf(texmat, 0);
750
+
751
+ gl.glMatrixMode(gl.GL_MODELVIEW);
752
+ gl.glPushMatrix();
753
+
754
+ gl.glTranslatef(tx,ty,tz);
755
+
756
+ if (rotate)
757
+ gl.glRotatef(i, 0, 1, 0);
758
+
759
+ float size = geo.sizeBuf.get(index3) / 100;
760
+ gl.glScalef(size,size,size);
761
+
762
+ float cr = geo.colorBuf.get(index4);
763
+ float cg = geo.colorBuf.get(index4+1);
764
+ float cb = geo.colorBuf.get(index4+2);
765
+ float ca = geo.colorBuf.get(index4+3);
766
+
767
+ display.modelParams0[0] = r * cr;
768
+ display.modelParams0[1] = g * cg;
769
+ display.modelParams0[2] = b * cb;
770
+
771
+ display.modelParams5[1] = opacity * ca;
772
+
773
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
774
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
775
+
776
+ RandomNode.globalseed = (int)geo.sizeBuf.get(index3+2); // i;
777
+ RandomNode.globalseed2 = RandomNode.globalseed;
778
+
779
+// gl.glColor4f(cr,cg,cb,ca);
780
+ // gl.glScalef(1024/16,1024/16,1024/16);
781
+ shape.Draw/*Node*/(display,null,selected,false); // blocked
782
+ // gl.glScalef(16.0f/1024,16.0f/1024,16.0f/1024);
783
+ //gl.glTranslatef(-tx,-ty,-tz);
784
+ gl.glPopMatrix();
785
+
786
+ gl.glMatrixMode(gl.GL_TEXTURE);
787
+ gl.glPopMatrix();
788
+ }
789
+ // gl.glScalef(1024,1024,1024);
790
+ if (!cf)
791
+ gl.glDisable(gl.GL_CULL_FACE);
792
+
793
+ display.modelParams0[0] = r;
794
+ display.modelParams0[1] = g;
795
+ display.modelParams0[2] = b;
796
+
797
+ display.modelParams5[1] = opacity;
798
+
799
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
800
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
801
+
802
+ gl.glMatrixMode(gl.GL_MODELVIEW);
803
+
804
+// System.err.println("total = " + v/3 + "; displayed = " + count);
805
+ if (true)
806
+ return;
807
+
808
+//// if (!tris.predraw(this))
809
+//// {
810
+//// return;
811
+//// }
812
+//// if (Debug.stats)
813
+//// {
814
+//// StatCollector.addStat(StatType.STAT_TRIANGLE_COUNT, tris.getTriangleCount());
815
+//// StatCollector.addStat(StatType.STAT_VERTEX_COUNT, tris.getVertexCount());
816
+//// StatCollector.addStat(StatType.STAT_GEOM_COUNT, 1);
817
+//// }
818
+////
819
+//// if (tris.getDisplayListID() != -1)
820
+//// {
821
+//// renderDisplayList(tris);
822
+//// return;
823
+//// }
824
+////
825
+//// if (!generatingDisplayList)
826
+//// {
827
+//// applyStates(tris.states, tris);
828
+//// }
829
+//// if (Debug.stats)
830
+//// {
831
+//// StatCollector.startStat(StatType.STAT_RENDER_TIMER);
832
+//// }
833
+//// boolean transformed = doTransforms(tris);
834
+//
835
+// int glMode = GL.GL_TRIANGLES;
836
+// switch (getMode())
837
+// {
838
+// case Triangles:
839
+// glMode = GL.GL_TRIANGLES;
840
+// break;
841
+// case Strip:
842
+// glMode = GL.GL_TRIANGLE_STRIP;
843
+// break;
844
+// case Fan:
845
+// glMode = GL.GL_TRIANGLE_FAN;
846
+// break;
847
+// }
848
+//
849
+// if (!predrawGeometry(gl))
850
+// {
851
+// // make sure only the necessary indices are sent through on old
852
+// // cards.
853
+// IntBuffer indices = this.getIndexBuffer();
854
+// if (indices == null)
855
+// {
856
+// logger.severe("missing indices on geometry object: " + this.toString());
857
+// } else
858
+// {
859
+// indices.rewind();
860
+// indices.limit(this.getMaxIndex());
861
+//
862
+// gl.glDrawElements(glMode, indices.limit(), GL.GL_UNSIGNED_INT, indices); // TODO Check <count> and assumed <type> of GL_UNSIGNED_INT
863
+//
864
+// indices.clear();
865
+// }
866
+// } else
867
+// {
868
+// gl.glDrawElements(glMode, this.getIndexBuffer().limit(),
869
+// GL.GL_UNSIGNED_INT, 0);
870
+// }
871
+//
872
+//// postdrawGeometry(tris);
873
+//// if (transformed)
874
+//// {
875
+//// undoTransforms(tris);
876
+//// }
877
+////
878
+//// if (Debug.stats)
879
+//// {
880
+//// StatCollector.endStat(StatType.STAT_RENDER_TIMER);
881
+//// }
882
+//// tris.postdraw(this);
883
+ }
884
+
885
+ static Camera localAOcamera = new Camera();
886
+ static cVector from = new cVector();
887
+ static cVector to = new cVector();
888
+
889
+ public void PrepOcclusion(BoundaryRep br, double[][] transform)
890
+ {
891
+ CameraPane cp = this;
892
+
893
+ Camera keep = cp.RenderCamera();
894
+ cp.renderCamera = localAOcamera;
895
+
896
+ if (br.trimmed)
897
+ {
898
+ float[] colors = new float[br.positions.length / 3];
899
+
900
+ int i3 = 0;
901
+ for (int i = 0; i < br.positions.length / 3; i++, i3 += 3)
902
+ {
903
+ if (br.normals[i3] == 0 && br.normals[i3+1] == 0 && br.normals[i3+2] == 0)
904
+ continue;
905
+
906
+ from.set(br.positions[i3], br.positions[i3 + 1], br.positions[i3 + 2]);
907
+ to.set(br.positions[i3] + br.normals[i3],
908
+ br.positions[i3 + 1] + br.normals[i3 + 1],
909
+ br.positions[i3 + 2] + br.normals[i3 + 2]);
910
+ LA.xformPos(from, transform, from);
911
+ LA.xformPos(to, transform, to); // RIGID ONLY
912
+ localAOcamera.setAim(from, to);
913
+
914
+ CameraPane.occlusionbuffer.display();
915
+
916
+ if (CameraPane.DEBUG_OCCLUSION)
917
+ cp.display(); // debug
918
+
919
+ colors[i] = cp.vertexOcclusion.r;
920
+ //colors[i3 + 1] = cp.vertexOcclusion.g;
921
+ //colors[i3 + 2] = cp.vertexOcclusion.b;
922
+
923
+ if ((i % 100) == 0 && i != 0)
924
+ {
925
+ Globals.theRenderer.setCursor(java.awt.Cursor.getPredefinedCursor(java.awt.Cursor.WAIT_CURSOR));
926
+ //System.out.println("Color = " + cp.vertexOcclusion.r + ", " + cp.vertexOcclusion.g + ", " + cp.vertexOcclusion.b + "; " + (int)(100.0*i/(positions.length/3)) + "% done");
927
+ System.out.println((int) (100.0 * i / (br.positions.length / 3)) + "% (" + i + " of " + (br.positions.length / 3) + ")");
928
+ }
929
+ }
930
+
931
+ br.colors = colors;
932
+ }
933
+ else
934
+ {
935
+ for (int i = 0; i < br.VertexCount(); i++)
936
+ {
937
+ Vertex v = br.GetVertex(i);
938
+
939
+ if (v.norm == null || v.norm.x == 0 && v.norm.y == 0 && v.norm.z == 0)
940
+ continue;
941
+
942
+ from.set(v.x, v.y, v.z);
943
+ to.set(v.x+v.norm.x, v.y+v.norm.y, v.z+v.norm.z);
944
+ LA.xformPos(from, transform, from);
945
+ LA.xformPos(to, transform, to); // RIGID ONLY
946
+ localAOcamera.setAim(from, to);
947
+
948
+ CameraPane.occlusionbuffer.display();
949
+
950
+ if (CameraPane.DEBUG_OCCLUSION)
951
+ cp.display(); // debug
952
+
953
+ v.AO = cp.vertexOcclusion.r;
954
+
955
+ if ((i % 100) == 0 && i != 0)
956
+ {
957
+ Globals.theRenderer.setCursor(java.awt.Cursor.getPredefinedCursor(java.awt.Cursor.WAIT_CURSOR));
958
+ //System.out.println("Color = " + cp.vertexOcclusion.r + ", " + cp.vertexOcclusion.g + ", " + cp.vertexOcclusion.b + "; " + (int)(100.0*i/(positions.length/3)) + "% done");
959
+ System.out.println((int) (100.0 * i / br.VertexCount()) + "% (" + i + " of " + br.VertexCount() + ")");
960
+ }
961
+ }
962
+ }
963
+
964
+ //System.out.println("done.");
965
+
966
+ cp.renderCamera = keep;
967
+ }
968
+
969
+ void DrawPointFLow(PointFlow pointFlow, Object3D /*Composite*/ root, boolean selected, boolean blocked)
970
+ {
971
+ CameraPane display = this;
972
+ pointFlow.CreateHT();
973
+
974
+ float r = display.modelParams0[0];
975
+ float g = display.modelParams0[1];
976
+ float b = display.modelParams0[2];
977
+ float opacity = display.modelParams5[1];
978
+
979
+ //final GL gl = GLU.getCurrentGL();
980
+ GL gl = display.GetGL(); // getGL();
981
+
982
+ int s = pointFlow.points.size();
983
+
984
+ boolean cf = gl.glIsEnabled(gl.GL_CULL_FACE);
985
+ gl.glEnable(gl.GL_CULL_FACE);
986
+
987
+ for (int i=s; --i>=0;)
988
+ //for (int i=0; i<s; i++)
989
+ {
990
+ cVector v = pointFlow.points.get(i);
991
+
992
+ double mindist = Double.MAX_VALUE;
993
+
994
+ double size = pointFlow.minimumSize;
995
+
996
+ double distancenext = 0;
997
+
998
+ if (i > 0)
999
+ {
1000
+ cVector w = pointFlow.points.get(i-1);
1001
+
1002
+ double dist = w.distance(v);
1003
+
1004
+ distancenext = dist;
1005
+
1006
+ if (mindist > dist)
1007
+ {
1008
+ mindist = dist;
1009
+ size = mindist*pointFlow.resizefactor;
1010
+ }
1011
+ }
1012
+
1013
+ if (i < s-1)
1014
+ {
1015
+ cVector w = pointFlow.points.get(i+1);
1016
+
1017
+ double dist = w.distance(v);
1018
+
1019
+ if (mindist > dist)
1020
+ {
1021
+ mindist = dist;
1022
+ size = mindist*pointFlow.resizefactor;
1023
+ }
1024
+ }
1025
+
1026
+ if (size < pointFlow.minimumSize)
1027
+ size = pointFlow.minimumSize;
1028
+ if (size > pointFlow.maximumSize)
1029
+ size = pointFlow.maximumSize;
1030
+
1031
+ double tx = v.x;
1032
+ double ty = v.y;
1033
+ double tz = v.z;
1034
+
1035
+ // if (tx == 0 && ty == 0 && tz == 0)
1036
+ // continue;
1037
+
1038
+ gl.glMatrixMode(gl.GL_TEXTURE);
1039
+ gl.glPushMatrix();
1040
+ pointFlow.texmat[12] = pointFlow.texmat[13] = pointFlow.texmat[14] = i;
1041
+
1042
+ gl.glMultMatrixf(pointFlow.texmat, 0);
1043
+
1044
+ gl.glMatrixMode(gl.GL_MODELVIEW);
1045
+ gl.glPushMatrix();
1046
+
1047
+ gl.glTranslated(tx,ty,tz);
1048
+
1049
+ gl.glScaled(size,size,size);
1050
+
1051
+// float cr = colorBuf.get(index4);
1052
+// float cg = colorBuf.get(index4+1);
1053
+// float cb = colorBuf.get(index4+2);
1054
+// float ca = colorBuf.get(index4+3);
1055
+//
1056
+// display.modelParams0[0] = r * cr;
1057
+// display.modelParams0[1] = g * cg;
1058
+// display.modelParams0[2] = b * cb;
1059
+//
1060
+// display.modelParams5[1] = opacity * ca;
1061
+//
1062
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1063
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1064
+//
1065
+// RandomNode.globalseed = (int)sizeBuf.get(index3+2); // i;
1066
+// RandomNode.globalseed2 = RandomNode.globalseed;
1067
+//
1068
+//// gl.glColor4f(cr,cg,cb,ca);
1069
+// // gl.glScalef(1024/16,1024/16,1024/16);
1070
+ pointFlow.geo.Draw/*Node*/(display,null,selected, blocked);
1071
+
1072
+ gl.glPopMatrix();
1073
+
1074
+ double step = size/4; //
1075
+
1076
+ if (i == 0 || size == 0 || distancenext > 8*size || distancenext < step)
1077
+ continue;
1078
+
1079
+ int nbsteps = (int)(distancenext/step);
1080
+
1081
+ step = distancenext/nbsteps;
1082
+
1083
+ cVector next = pointFlow.points.get(i-1);
1084
+
1085
+ tmp.set(next);
1086
+ tmp.sub(v);
1087
+ tmp.normalize();
1088
+ tmp.mul(step);
1089
+
1090
+ // calculate next size
1091
+ mindist = Double.MAX_VALUE;
1092
+
1093
+ double nextsize = pointFlow.minimumSize;
1094
+
1095
+ if (i > 1)
1096
+ {
1097
+ cVector w = pointFlow.points.get(i-2);
1098
+
1099
+ double dist = w.distance(next);
1100
+
1101
+ if (mindist > dist)
1102
+ {
1103
+ mindist = dist;
1104
+ nextsize = mindist*pointFlow.resizefactor;
1105
+ }
1106
+ }
1107
+
1108
+ double dist = v.distance(next);
1109
+
1110
+ if (mindist > dist)
1111
+ {
1112
+ mindist = dist;
1113
+ nextsize = mindist*pointFlow.resizefactor;
1114
+ }
1115
+
1116
+ if (nextsize < pointFlow.minimumSize)
1117
+ nextsize = pointFlow.minimumSize;
1118
+ if (nextsize > pointFlow.maximumSize)
1119
+ nextsize = pointFlow.maximumSize;
1120
+ //
1121
+
1122
+ double count = 0;
1123
+
1124
+ while (distancenext > 0.000000001) // step
1125
+ {
1126
+ gl.glPushMatrix();
1127
+
1128
+ gl.glTranslated(tx + tmp.x*count, ty + tmp.y*count, tz + tmp.z*count);
1129
+
1130
+ double K = count/nbsteps;
1131
+
1132
+ double intersize = K*nextsize + (1-K)*size;
1133
+
1134
+ gl.glScaled(intersize,intersize,intersize);
1135
+
1136
+ pointFlow.geo.Draw/*Node*/(display,null,selected,blocked);
1137
+
1138
+ count++;
1139
+
1140
+ distancenext -= step;
1141
+
1142
+ gl.glPopMatrix();
1143
+ }
1144
+
1145
+ if (count != nbsteps)
1146
+ assert(count == nbsteps);
1147
+
1148
+ // gl.glScalef(16.0f/1024,16.0f/1024,16.0f/1024);
1149
+ //gl.glTranslatef(-tx,-ty,-tz);
1150
+
1151
+ gl.glMatrixMode(gl.GL_TEXTURE);
1152
+ gl.glPopMatrix();
1153
+ }
1154
+
1155
+ if (!cf)
1156
+ gl.glDisable(gl.GL_CULL_FACE);
1157
+
1158
+// display.modelParams0[0] = r;
1159
+// display.modelParams0[1] = g;
1160
+// display.modelParams0[2] = b;
1161
+//
1162
+// display.modelParams5[1] = opacity;
1163
+//
1164
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1165
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1166
+
1167
+ gl.glMatrixMode(gl.GL_MODELVIEW);
1168
+ }
1169
+
1170
+ public void DrawBox(cVector min, cVector max)
1171
+ {
1172
+ javax.media.opengl.GL gl = GetGL();
1173
+ gl.glBegin(gl.GL_LINES);
1174
+
1175
+ gl.glVertex3d(min.x, min.y, min.z);
1176
+ gl.glVertex3d(min.x, min.y, max.z);
1177
+ gl.glVertex3d(min.x, min.y, min.z);
1178
+ gl.glVertex3d(min.x, max.y, min.z);
1179
+ gl.glVertex3d(min.x, min.y, min.z);
1180
+ gl.glVertex3d(max.x, min.y, min.z);
1181
+
1182
+ gl.glVertex3d(max.x, max.y, max.z);
1183
+ gl.glVertex3d(min.x, max.y, max.z);
1184
+ gl.glVertex3d(max.x, max.y, max.z);
1185
+ gl.glVertex3d(max.x, min.y, max.z);
1186
+ gl.glVertex3d(max.x, max.y, max.z);
1187
+ gl.glVertex3d(max.x, max.y, min.z);
1188
+
1189
+ gl.glEnd();
1190
+ }
1191
+
1192
+ public void DrawGeometry(BoundaryRep bRep, boolean flipV, boolean selectmode)
1193
+ {
1194
+ int[] strips = bRep.getRawIndices();
1195
+
1196
+ javax.media.opengl.GL gl = GetGL();
1197
+
1198
+ // TRIANGLE STRIP ARRAY
1199
+ if (bRep.trimmed)
1200
+ {
1201
+ float[] v = bRep.getRawVertices();
1202
+ float[] n = bRep.getRawNormals();
1203
+ float[] c = bRep.getRawColors();
1204
+ float[] uv = bRep.getRawUVMap();
1205
+
1206
+ int count2 = 0;
1207
+ int count3 = 0;
1208
+
1209
+ if (n.length > 0)
1210
+ {
1211
+ for (int i = 0; i < strips.length; i++)
1212
+ {
1213
+ gl.glBegin(gl.GL_TRIANGLE_STRIP);
1214
+
1215
+ /*
1216
+ boolean locked = false;
1217
+ float eps = 0.1f;
1218
+ boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
1219
+
1220
+ int dot = 0;
1221
+
1222
+ if ((dot&1) == 0)
1223
+ dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
1224
+
1225
+ if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
1226
+ gl.glTexCoord2f((float) qv.s, (float) qv.t);
1227
+ else
1228
+ {
1229
+ locked = true;
1230
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1231
+ }
1232
+ //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
1233
+ gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
1234
+ if (hasnorm)
1235
+ {
1236
+ //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
1237
+ gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
1238
+ }
1239
+
1240
+ if ((dot&4) == 0)
1241
+ dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
1242
+
1243
+ if (wrap || !locked && (dot&8) != 0)
1244
+ gl.glTexCoord2f((float) rv.s, (float) rv.t);
1245
+ else
1246
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1247
+
1248
+ f.dot = dot;
1249
+ */
1250
+
1251
+ if (!selectmode)
1252
+ {
1253
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1254
+ {
1255
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
1256
+ } else
1257
+ {
1258
+ SetGLNormal(gl, 0, 0, 1);
1259
+ }
1260
+
1261
+ if (c != null)
1262
+ //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
1263
+ {
1264
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1265
+ }
1266
+ }
1267
+
1268
+ if (flipV)
1269
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1270
+ else
1271
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1272
+
1273
+ //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
1274
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1275
+
1276
+ count2 += 2;
1277
+ count3 += 3;
1278
+ if (!selectmode)
1279
+ {
1280
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1281
+ {
1282
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
1283
+ } else
1284
+ {
1285
+ SetGLNormal(gl, 0, 0, 1);
1286
+ }
1287
+ if (c != null)
1288
+ {
1289
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1290
+ }
1291
+ }
1292
+
1293
+ if (flipV)
1294
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1295
+ else
1296
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1297
+
1298
+ //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
1299
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1300
+
1301
+ count2 += 2;
1302
+ count3 += 3;
1303
+ for (int j = 0; j < strips[i] - 2; j++)
1304
+ {
1305
+ //gl.glTexCoord2d(...);
1306
+ if (!selectmode)
1307
+ {
1308
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1309
+ {
1310
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
1311
+ } else
1312
+ {
1313
+ SetGLNormal(gl, 0, 0, 1);
1314
+ }
1315
+ if (c != null)
1316
+ {
1317
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1318
+ }
1319
+ }
1320
+
1321
+ if (flipV)
1322
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1323
+ else
1324
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1325
+
1326
+ //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
1327
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1328
+
1329
+ count2 += 2;
1330
+ count3 += 3;
1331
+ }
1332
+
1333
+ gl.glEnd();
1334
+ }
1335
+ }
1336
+
1337
+ assert count3 == v.length;
1338
+ }
1339
+ else // !trimmed
1340
+ {
1341
+ int count = 0;
1342
+ for (int i = 0; i < strips.length; i++)
1343
+ {
1344
+ gl.glBegin(gl.GL_TRIANGLE_STRIP);
1345
+
1346
+ Vertex p = bRep.GetVertex(bRep.indices[count++]);
1347
+ Vertex q = bRep.GetVertex(bRep.indices[count++]);
1348
+
1349
+ drawVertex(gl, p, flipV, selectmode);
1350
+ drawVertex(gl, q, flipV, selectmode);
1351
+
1352
+ for (int j = 0; j < strips[i] - 2; j++)
1353
+ {
1354
+ Vertex r = bRep.GetVertex(bRep.indices[count++]);
1355
+
1356
+ // if (j%2 == 0)
1357
+ // drawFace(p, q, r, display, null);
1358
+ // else
1359
+ // drawFace(p, r, q, display, null);
1360
+
1361
+ // p = q;
1362
+ // q = r;
1363
+ drawVertex(gl, r, flipV, selectmode);
1364
+ }
1365
+
1366
+ gl.glEnd();
1367
+ }
1368
+ }
1369
+ }
1370
+
1371
+ static cSpring.Point3D temp = new cSpring.Point3D();
1372
+ static cSpring.Point3D temp2 = new cSpring.Point3D();
1373
+ static cSpring.Point3D temp3 = new cSpring.Point3D();
1374
+
1375
+ public void DrawDynamicMesh(cMesh mesh)
1376
+ {
1377
+ GL gl = GetGL(); // getGL();
1378
+
1379
+ cSpring.PhysicsController3D Phys = mesh.Phys;
1380
+
1381
+ gl.glDisable(gl.GL_LIGHTING);
1382
+
1383
+ gl.glLineWidth(1);
1384
+ gl.glColor3f(1,1,1);
1385
+ gl.glBegin(gl.GL_LINES);
1386
+ double scale = 0;
1387
+ int count = 0;
1388
+ for (int s=0; s<Phys.allSprings.size(); s++)
1389
+ {
1390
+ cSpring.Spring spring = Phys.allSprings.get(s);
1391
+ if(s == 0)
1392
+ {
1393
+ //System.out.println(" spring : " + spring.a.position + "; " + spring.b.position);
1394
+ }
1395
+ if (mesh.showsprings)
1396
+ {
1397
+ temp.set(spring.a.position);
1398
+ temp.add(spring.b.position);
1399
+ temp.mul(0.5);
1400
+ temp2.set(spring.a.position);
1401
+ temp2.sub(spring.b.position);
1402
+ temp2.mul(spring.restLength/2);
1403
+ temp.sub(temp2);
1404
+ gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z);
1405
+ temp.add(temp2);
1406
+ temp.add(temp2);
1407
+ gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z);
1408
+ }
1409
+
1410
+ if (spring.isHandle)
1411
+ continue;
1412
+
1413
+ //if (scale < spring.restLength)
1414
+ scale += spring.restLength;
1415
+ count++;
1416
+ }
1417
+ gl.glEnd();
1418
+
1419
+ if (count == 0)
1420
+ scale = 0.01;
1421
+ else
1422
+ scale /= count * 3;
1423
+
1424
+ //scale = 0.25;
1425
+
1426
+ if (mesh.ShowInfo())
1427
+ {
1428
+ gl.glLineWidth(4);
1429
+ for (int s=0; s<Phys.allNodes.size(); s++)
1430
+ {
1431
+ cSpring.DynamicNode node = Phys.allNodes.get(s);
1432
+ if (node.mass == 0)
1433
+ continue;
1434
+
1435
+ int i = node.springs==null?-1:node.springs.size();
1436
+ gl.glColor3f((i>>2)&1,(i>>1)&1,i&1);
1437
+ //temp.set(node.springForce.x, node.springForce.y, node.springForce.z);
1438
+ //temp.normalize();
1439
+ //gl.glColor3d((temp.x+1)/2, (temp.y+1)/2, (temp.z+1)/2);
1440
+ gl.glBegin(gl.GL_LINES);
1441
+ gl.glVertex3d(node.position.x, node.position.y, node.position.z);
1442
+ //gl.glVertex3d(node.position.x + node.normal.x*scale, node.position.y + node.normal.y*scale, node.position.z + node.normal.z*scale);
1443
+ gl.glVertex3d(node.position.x + mesh.bRep.GetVertex(s).norm.x*scale,
1444
+ node.position.y + mesh.bRep.GetVertex(s).norm.y*scale,
1445
+ node.position.z + mesh.bRep.GetVertex(s).norm.z*scale);
1446
+ gl.glEnd();
1447
+ }
1448
+
1449
+ gl.glLineWidth(8);
1450
+ for (int s=0; s<Phys.allNodes.size(); s++)
1451
+ {
1452
+ cSpring.DynamicNode node = Phys.allNodes.get(s);
1453
+
1454
+ if (node.springs != null)
1455
+ {
1456
+ for (int i=0; i<node.springs.size(); i+=1)
1457
+ {
1458
+ cSpring.DynamicNode f = node.springs.get(i).GetOther(node);
1459
+
1460
+ int c = i+1;
1461
+ // c = node.springs.get(i).nbcopies;
1462
+
1463
+ gl.glColor3f((c>>2)&1,(c>>1)&1,c&1);
1464
+ gl.glBegin(gl.GL_LINES);
1465
+ gl.glVertex3d(node.position.x, node.position.y, node.position.z);
1466
+ gl.glVertex3d(f.position.x/3+node.position.x*2/3, f.position.y/3+node.position.y*2/3, f.position.z/3+node.position.z*2/3);
1467
+ gl.glEnd();
1468
+ }
1469
+ }
1470
+ }
1471
+
1472
+ gl.glLineWidth(1);
1473
+ }
1474
+
1475
+ gl.glEnable(gl.GL_LIGHTING);
1476
+ }
1477
+
1478
+ /// INTERFACE
1479
+
1480
+ public void StartTriangles()
1481
+ {
1482
+ javax.media.opengl.GL gl = GetGL();
1483
+ gl.glBegin(gl.GL_TRIANGLES);
1484
+ }
1485
+
1486
+ public void EndTriangles()
1487
+ {
1488
+ GetGL().glEnd();
1489
+ }
1490
+
1491
+ void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean flipV, boolean selectmode)
1492
+ {
1493
+ if (!selectmode)
1494
+ {
1495
+ SetGLNormal(gl, (float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
1496
+ gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
1497
+
1498
+ if (flipV)
1499
+ gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
1500
+ else
1501
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1502
+ }
1503
+
1504
+ gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
1505
+ }
1506
+
1507
+ float[] colorV = new float[4];
1508
+
1509
+ void SetColor(Object3D obj, Vertex p0)
1510
+ {
1511
+ CameraPane display = this;
1512
+ BoundaryRep bRep = obj.bRep;
1513
+
1514
+ if (RENDERPROGRAM == 0)
1515
+ {
1516
+ float r = 0;
1517
+ if (bRep != null)
1518
+ {
1519
+ if (bRep.stripified)
1520
+ {
1521
+ r = 1;
1522
+ }
1523
+ }
1524
+ float g = 0;
1525
+ if (bRep != null)
1526
+ {
1527
+ if (bRep.trimmed)
1528
+ {
1529
+ g = 1;
1530
+ }
1531
+ }
1532
+ float b = 0;
1533
+ if (obj.support != null && obj.link2master)
1534
+ {
1535
+ b = 1;
1536
+ }
1537
+ display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO);
1538
+ return;
1539
+ }
1540
+
1541
+ if (display.DrawMode() != CameraPane.SHADOW)
1542
+ return;
1543
+
1544
+ javax.media.opengl.GL gl = display.GetGL();
1545
+// if (true) return;
1546
+// float ao = p.AO;
1547
+//
1548
+// // if (ao == 0 && !bRep.AOdone) // transient problem!
1549
+// // ao = 1;
1550
+//
1551
+// gl.glColor4f(ao, ao, ao, 1);
1552
+
1553
+// CameraPane.selectedpoint.
1554
+// getAverage(cStatic.point1, true);
1555
+ if (CameraPane.pointflow == null) // !random) // live)
1556
+ {
1557
+ return;
1558
+ }
1559
+
1560
+ cStatic.point1.set(0,0,0);
1561
+ LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1);
1562
+
1563
+ cStatic.point1.sub(p0);
1564
+
1565
+
1566
+// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta?
1567
+// {
1568
+// return;
1569
+// }
1570
+
1571
+ //if (true)
1572
+ if (cStatic.point1.dot(cStatic.point1) > 0.000001)
1573
+ {
1574
+ return;
1575
+ }
1576
+
1577
+ if (false) // marked)
1578
+ {
1579
+ // debug rigging weights
1580
+ for (int object = 0; object < p0.vertexlinks.length; object++)
1581
+ {
1582
+ float weight = p0.weights[object] / p0.totalweight;
1583
+
1584
+ // if (weight < 0.1)
1585
+ // {
1586
+ // assert(weight == 0);
1587
+ // continue;
1588
+ // }
1589
+
1590
+ if (p0.vertexlinks[object] == -1)
1591
+ continue;
1592
+
1593
+ Vertex q = obj.support.bRep.GetVertex(p0.vertexlinks[object]);
1594
+
1595
+ int color = //1 << object; //
1596
+ //p.vertexlinks.length;
1597
+ obj.support.bRep.supports[p0.closestsupport].links[object];
1598
+ colorV[2] += (color & 1) * weight;
1599
+ colorV[1] += ((color & 2) >> 1) * weight;
1600
+ colorV[0] += ((color & 4) >> 2) * weight;
1601
+ }
1602
+ }
1603
+ else
1604
+ {
1605
+ if (obj.drawingstarted)
1606
+ {
1607
+ // find next point
1608
+ if (bRep.GetVertex(0).faceindices == null)
1609
+ {
1610
+ bRep.InitFaceIndices();
1611
+ }
1612
+
1613
+ double ymin = p0.y;
1614
+
1615
+ Vertex newp = p0;
1616
+
1617
+ for (int fii = 0; fii < p0.faceindices.length; fii++)
1618
+ {
1619
+ int fi = p0.faceindices[fii];
1620
+
1621
+ if (fi == -1)
1622
+ break;
1623
+
1624
+ Face f = bRep.GetFace(fi);
1625
+
1626
+ Vertex p = bRep.GetVertex(f.p);
1627
+ Vertex q = bRep.GetVertex(f.q);
1628
+ Vertex r = bRep.GetVertex(f.r);
1629
+
1630
+ int swap = (int)(Math.random()*3);
1631
+
1632
+// for (int s=swap; --s>=0;)
1633
+// {
1634
+// Vertex t = p;
1635
+// p = q;
1636
+// q = r;
1637
+// r = t;
1638
+// }
1639
+ if (ymin > p.y)
1640
+ {
1641
+ ymin = p.y;
1642
+ newp = p;
1643
+// break;
1644
+ }
1645
+ if (ymin > q.y)
1646
+ {
1647
+ ymin = q.y;
1648
+ newp = q;
1649
+// break;
1650
+ }
1651
+ if (ymin > r.y)
1652
+ {
1653
+ ymin = r.y;
1654
+ newp = r;
1655
+// break;
1656
+ }
1657
+ }
1658
+
1659
+ CameraPane.selectedpoint.toParent[3][0] = newp.x;
1660
+ CameraPane.selectedpoint.toParent[3][1] = newp.y;
1661
+ CameraPane.selectedpoint.toParent[3][2] = newp.z;
1662
+
1663
+ obj.drawingstarted = false;
1664
+
1665
+ // return;
1666
+ }
1667
+
1668
+ if (false) // CameraPane.DRAW
1669
+ {
1670
+ p0.AO = colorV[0] = 2;
1671
+ colorV[1] = 2;
1672
+ colorV[2] = 2;
1673
+ }
1674
+
1675
+ CameraPane.pointflow.add(p0);
1676
+ CameraPane.pointflow.Touch();
1677
+ }
1678
+
1679
+// gl.glColor3f(colorV[0], colorV[1], colorV[2]);
1680
+// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
1681
+// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
1682
+ }
1683
+
1684
+ void DrawMaterial(cMaterial material, boolean selected, Object3D.cVector2[] others)
1685
+ {
1686
+ CameraPane display = this;
1687
+ //new Exception().printStackTrace();
1688
+
1689
+ if (display.IsFrozen() && !selected || display.IsAmbientOcclusionOn()) // || display.drawMode == display.SHADOW)
1690
+ {
1691
+ return;
1692
+ }
1693
+
1694
+ javax.media.opengl.GL gl = display.GetGL();
1695
+
1696
+ //Color col = Color.getHSBColor(color,modulation,1);
1697
+ //col.getColorComponents(ColorSpace.getInstance(ColorSpace.CS_LINEAR_RGB), CameraPane.modelParams0);
1698
+ if (!material.multiply)
1699
+ {
1700
+ display.color = material.color;
1701
+ display.saturation = material.modulation;
1702
+ }
1703
+ else
1704
+ {
1705
+ display.color *= material.color*2;
1706
+ display.saturation *= material.modulation*2;
1707
+ }
1708
+
1709
+ cColor.HSBtoRGB(display.color, display.saturation, 1, display.modelParams0);
1710
+
1711
+ float[] colorV = Grafreed.colorV;
1712
+
1713
+ /**/
1714
+ if (display.DrawMode() == display.DEFAULT) // && display.RENDERPROGRAM == 0)
1715
+ {
1716
+ colorV[0] = display.modelParams0[0] * material.diffuse;
1717
+ colorV[1] = display.modelParams0[1] * material.diffuse;
1718
+ colorV[2] = display.modelParams0[2] * material.diffuse;
1719
+ colorV[3] = 1; // material.opacity;
1720
+
1721
+ gl.glColor4f(colorV[0], colorV[1], colorV[2], material.opacity);
1722
+ //System.out.println("Opacity = " + opacity);
1723
+
1724
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
1725
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1726
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
1727
+
1728
+ float amb = material.ambient;
1729
+ if (amb < material.cameralight)
1730
+ {
1731
+ amb = material.cameralight;
1732
+ }
1733
+ colorV[0] = display.modelParams0[0] * material.diffuse * amb;
1734
+ colorV[1] = display.modelParams0[1] * material.diffuse * amb;
1735
+ colorV[2] = display.modelParams0[2] * material.diffuse * amb;
1736
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_AMBIENT, colorV, 0);
1737
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1738
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT, colorV, 0);
1739
+
1740
+ /**/
1741
+ colorV[0] = ((1 - material.metalness) + display.modelParams0[0] * material.metalness) * material.specular;
1742
+ colorV[1] = ((1 - material.metalness) + display.modelParams0[1] * material.metalness) * material.specular;
1743
+ colorV[2] = ((1 - material.metalness) + display.modelParams0[2] * material.metalness) * material.specular;
1744
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_SPECULAR, colorV, 0);
1745
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1746
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_SPECULAR, colorV, 0);
1747
+ colorV[0] = 10 / material.shininess; // 1/0.005f;
1748
+ //System.out.println("shininess = " + colorV[0]);
1749
+ if (colorV[0] > 128)
1750
+ {
1751
+ colorV[0] = 128;
1752
+ }
1753
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_SHININESS, colorV, 0);
1754
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_SHININESS, colorV, 0);
1755
+ /**/
1756
+ }
1757
+ /**/
1758
+
1759
+ //selected = false;
1760
+ selected = selected && display.flash;
1761
+
1762
+ //display.modelParams0[0] = 0; // pigment.r;
1763
+ //display.modelParams0[1] = 0; // pigment.g;
1764
+ //display.modelParams0[2] = 0; // pigment.b;
1765
+ if (!material.multiply)
1766
+ {
1767
+ display.modelParams0[3] = material.metalness;
1768
+ display.modelParams1[0] = material.diffuse;
1769
+ display.modelParams1[1] = material.specular;
1770
+ display.modelParams1[2] = 1 / material.shininess;
1771
+ display.modelParams1[3] = material.shift;
1772
+ display.modelParams2[0] = material.ambient;
1773
+ display.modelParams2[1] = material.lightarea;
1774
+ //System.out.println("light area = " + lightarea);
1775
+ display.modelParams2[2] = 1 / material.factor; // diffuseness
1776
+ display.modelParams2[3] = material.velvet;
1777
+ display.modelParams3[0] = material.sheen;
1778
+ display.modelParams3[1] = material.subsurface;
1779
+ display.modelParams3[2] = material.bump; // backlit
1780
+ display.modelParams3[3] = material.aniso;
1781
+ display.modelParams4[0] = material.anisoV;
1782
+ display.modelParams4[1] = selected ? 100 : material.cameralight;
1783
+ //System.out.println("selected = " + selected);
1784
+ display.modelParams4[2] = material.diffuseness;
1785
+ display.modelParams4[3] = material.shadow;
1786
+ display.modelParams5[0] = material.texture;
1787
+ display.modelParams5[1] = material.opacity;
1788
+ display.modelParams5[2] = material.fakedepth;
1789
+ display.modelParams5[3] = CameraPane.SHADOWCULLFACE ? 0f : (material.shadowbias - 0.005f) / 10;
1790
+ }
1791
+ else
1792
+ {
1793
+ display.modelParams0[3] *= material.metalness*2;
1794
+ display.modelParams1[0] *= material.diffuse*2;
1795
+ display.modelParams1[1] *= material.specular*2;
1796
+ display.modelParams1[2] *= material.shininess*2;
1797
+ display.modelParams1[3] *= material.shift*2;
1798
+ display.modelParams2[0] *= material.ambient*2;
1799
+ display.modelParams2[1] *= material.lightarea*2;
1800
+ display.modelParams2[2] *= material.factor*2;
1801
+ display.modelParams2[3] *= material.velvet*2;
1802
+ display.modelParams3[0] *= material.sheen*2;
1803
+ display.modelParams3[1] *= material.subsurface*2;
1804
+ display.modelParams3[2] *= material.bump*2;
1805
+ display.modelParams3[3] *= material.aniso*2;
1806
+ display.modelParams4[0] *= material.anisoV*2;
1807
+ display.modelParams4[1] *= material.cameralight*2;
1808
+ //System.out.println("selected = " + selected);
1809
+ display.modelParams4[2] *= material.diffuseness*2;
1810
+ display.modelParams4[3] *= material.shadow*2;
1811
+ display.modelParams5[0] *= material.texture*2;
1812
+ display.modelParams5[1] *= material.opacity*2;
1813
+ display.modelParams5[2] *= material.fakedepth*2;
1814
+ display.modelParams5[3] *= material.shadowbias*2;
1815
+ }
1816
+
1817
+ display.modelParams6[0] = 0;
1818
+ display.modelParams6[1] = 0;
1819
+ display.modelParams6[2] = 0;
1820
+ display.modelParams6[3] = 0;
1821
+
1822
+ display.modelParams7[0] = 0;
1823
+ display.modelParams7[1] = 1000;
1824
+ display.modelParams7[2] = material.parallax;
1825
+ display.modelParams7[3] = 0;
1826
+
1827
+ //display.modelParams6[0] = 100; // criss de bug de bump
1828
+
1829
+ Object3D.cVector2[] extparams = others; // display.vector2buffer;
1830
+ if (extparams != null && extparams.length > 0 && extparams[0] != null)
1831
+ {
1832
+ display.modelParams6[0] = extparams[0].x / 1000.0f; // bump
1833
+ display.modelParams6[1] = extparams[0].y / 1000.0f; // noise
1834
+ if (extparams.length > 1)
1835
+ {
1836
+ display.modelParams6[2] = extparams[1].x / 1000.0f; // borderfade
1837
+ display.modelParams6[3] = extparams[1].y / 1000.0f; // (float)Math.exp(-extparams[1].y / 1000.0f); // fog punchthrough
1838
+ if (extparams.length > 2)
1839
+ {
1840
+ display.modelParams7[0] = extparams[2].x / 1000.0f; // noise power
1841
+ float x = extparams[2].y / 1000.0f;
1842
+ //if (x == 0)
1843
+ // x = 1f;
1844
+ display.modelParams7[1] = 1 / x / x / x / x / x / x / x / x / x / x / x / x / x; // (float)Math.pow(-Math.log((extparams[2].y+0.00) / 1000.0f), 1); // opacity power
1845
+ if (extparams[2].y > 0)
1846
+ {
1847
+ //System.out.println("extparams[1].y = " + extparams[1].y);
1848
+ //System.out.println("extparams[2].y = " + extparams[2].y);
1849
+ //System.out.println("opacity power = " + display.modelParams7[1]);
1850
+ }
1851
+ }
1852
+ }
1853
+ }
1854
+
1855
+ //if (display.modelParams6[2] != 0)
1856
+ /*
1857
+ System.out.println("modelParams0[0] = " + display.modelParams0[0]);
1858
+ System.out.println("modelParams0[1] = " + display.modelParams0[1]);
1859
+ System.out.println("modelParams0[2] = " + display.modelParams0[2]);
1860
+ System.out.println("modelParams0[3] = " + display.modelParams0[3]);
1861
+ System.out.println("modelParams1[0] = " + display.modelParams1[0]);
1862
+ System.out.println("modelParams1[1] = " + display.modelParams1[1]);
1863
+ System.out.println("modelParams1[2] = " + display.modelParams1[2]);
1864
+ System.out.println("modelParams1[3] = " + display.modelParams1[3]);
1865
+ System.out.println("modelParams2[0] = " + display.modelParams2[0]);
1866
+ System.out.println("modelParams2[1] = " + display.modelParams2[1]);
1867
+ System.out.println("modelParams2[2] = " + display.modelParams2[2]);
1868
+ System.out.println("modelParams2[3] = " + display.modelParams2[3]);
1869
+ System.out.println("modelParams3[0] = " + display.modelParams3[0]);
1870
+ System.out.println("modelParams3[1] = " + display.modelParams3[1]);
1871
+ System.out.println("modelParams3[2] = " + display.modelParams3[2]);
1872
+ System.out.println("modelParams3[3] = " + display.modelParams3[3]);
1873
+ System.out.println("modelParams4[0] = " + display.modelParams4[0]);
1874
+ System.out.println("modelParams4[1] = " + display.modelParams4[1]);
1875
+ System.out.println("modelParams4[2] = " + display.modelParams4[2]);
1876
+ System.out.println("modelParams4[3] = " + display.modelParams4[3]);
1877
+ System.out.println("modelParams5[0] = " + display.modelParams5[0]);
1878
+ System.out.println("modelParams5[1] = " + display.modelParams5[1]);
1879
+ System.out.println("modelParams5[2] = " + display.modelParams5[2]);
1880
+ System.out.println("modelParams5[3] = " + display.modelParams5[3]);
1881
+ System.out.println("modelParams6[0] = " + display.modelParams6[0]);
1882
+ System.out.println("modelParams6[1] = " + display.modelParams6[1]);
1883
+ System.out.println("modelParams6[2] = " + display.modelParams6[2]);
1884
+ System.out.println("modelParams6[3] = " + display.modelParams6[3]);
1885
+ System.out.println("modelParams7[0] = " + display.modelParams7[0]);
1886
+ System.out.println("modelParams7[1] = " + display.modelParams7[1]);
1887
+ System.out.println("modelParams7[2] = " + display.modelParams7[2]);
1888
+ System.out.println("modelParams7[3] = " + display.modelParams7[3]);
1889
+ /**/
1890
+ //assert (display.modelParams6[2] == 0);
1891
+
1892
+ //System.out.println("noise power = " + display.modelParams7[0]);
1893
+ //System.out.println("shadowbias = " + shadowbias);
1894
+
1895
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1896
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 1, display.modelParams1, 0);
1897
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 2, display.modelParams2, 0);
1898
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 3, display.modelParams3, 0);
1899
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
1900
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1901
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 6, display.modelParams6, 0);
1902
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 7, display.modelParams7, 0);
1903
+
1904
+ int mode = display.FP_SHADER;
1905
+
1906
+ if (material.aniso != material.anisoV || material.aniso > 0.002)
1907
+ {
1908
+ mode |= display.FP_ANISO;
1909
+ }
1910
+
1911
+ display.EnableProgram(mode);
1912
+
1913
+ //System.out.println("opacity power = " + display.modelParams7[1]);
1914
+
1915
+ if (!material.multiply)
1916
+ {
1917
+ if (Globals.drawMode == CameraPane.SHADOW)
1918
+ gl.glDepthMask(material.opacity >= 0.9 && display.modelParams7[1] > 0.1);
1919
+ else
1920
+ gl.glDepthMask(material.opacity >= 0.99);
1921
+ }
2081922 }
2091923
2101924 int matrixdepth = 0; // 10000; // CONFLICT WITH cMESH... WARNING WARNING WARNING WARNING WARNING WARNING !!!!!!!!!!!! 0;
....@@ -225,10 +1939,10 @@
2251939 currentGL.glMultMatrixd(model, 0);
2261940 }
2271941
228
- void PushMatrix(double[][] matrix, int count)
1942
+ public void PushMatrix(double[][] matrix, int count) // INTERFACE
2291943 {
2301944 matrixdepth++;
231
- // GraphreeD.tracein(matrix);
1945
+ // GrafreeD.tracein(matrix);
2321946 if (matrix == null)
2331947 return; // Identity
2341948
....@@ -253,13 +1967,13 @@
2531967
2541968 void PushMatrix(double[][] matrix)
2551969 {
256
- // GraphreeD.tracein(matrix);
257
- PushMatrix(matrix,1);
1970
+ // GrafreeD.tracein(matrix);
1971
+ PushMatrix(matrix, 1);
2581972 }
2591973
2601974 void PushMatrix()
2611975 {
262
- // GraphreeD.tracein(null);
1976
+ // GrafreeD.tracein(null);
2631977 if (matrixdepth++ < MAXSTACK - 1)
2641978 {
2651979 currentGL.glPushMatrix();
....@@ -270,11 +1984,11 @@
2701984
2711985 double[][] tmpmat = new double[4][4];
2721986
273
- void PopMatrix(double[][] inverse)
1987
+ public void PopMatrix(double[][] inverse) // INTERFACE
2741988 {
2751989 --matrixdepth;
2761990
277
- // GraphreeD.traceout(inverse);
1991
+ // GrafreeD.traceout(inverse);
2781992 if (inverse == null)
2791993 return; // Identity
2801994
....@@ -292,7 +2006,7 @@
2922006
2932007 void PopMatrix()
2942008 {
295
- // GraphreeD.traceout(null);
2009
+ // GrafreeD.traceout(null);
2962010 // inverse == null??
2972011 if (--matrixdepth < MAXSTACK - 1)
2982012 {
....@@ -310,7 +2024,7 @@
3102024 PushTextureMatrix(matrix, 1);
3112025 }
3122026
313
- void PushTextureMatrix(double[][] matrix, int count)
2027
+ public void PushTextureMatrix(double[][] matrix, int count) // INTERFACE
3142028 {
3152029 currentGL.glActiveTexture(GetGL().GL_TEXTURE0);
3162030
....@@ -324,7 +2038,7 @@
3242038 currentGL.glMatrixMode(GetGL().GL_MODELVIEW);
3252039 }
3262040
327
- void PopTextureMatrix(double[][] inverse)
2041
+ public void PopTextureMatrix(double[][] inverse) // INTERFACE
3282042 {
3292043 currentGL.glActiveTexture(GetGL().GL_TEXTURE0);
3302044 currentGL.glMatrixMode(GetGL().GL_TEXTURE);
....@@ -340,9 +2054,9 @@
3402054 switch(viewcode)
3412055 {
3422056 case 0: return "main";
343
- case 1: return "one";
344
- case 2: return "two";
345
- case 3: return "three";
2057
+ case 1: return "Red";
2058
+ case 2: return "Green";
2059
+ case 3: return "Blue";
3462060 case 4: return "light";
3472061 }
3482062
....@@ -351,15 +2065,15 @@
3512065
3522066 static int camerachangeframe;
3532067
354
- boolean SetCamera(Camera cam)
2068
+ public boolean SetCamera(Camera cam, boolean set)
3552069 {
3562070 // may 2014 if (cam == cameras[0] || cam == cameras[1])
3572071 // return false;
3582072
359
- if (REFUSEMODE && isLIVE() && camerachangeframe != 0 && camerachangeframe != framecount)
2073
+ if (REFUSEMODE && Globals.isLIVE() && camerachangeframe != 0 && camerachangeframe != Globals.framecount)
3602074 {
3612075 // check for last change
362
- if (framecount < camerachangeframe + 400) // 120 == 1 second
2076
+ if (Globals.framecount < camerachangeframe + 400) // 120 == 1 second
3632077 {
3642078 // refuse the camera change
3652079 System.err.println("Camera " + cam + " REFUSED");
....@@ -367,9 +2081,10 @@
3672081 }
3682082 }
3692083
370
- camerachangeframe = framecount;
2084
+ camerachangeframe = Globals.framecount;
3712085
372
- cam.hAspect = -1; // Read only
2086
+ if (cam != null)
2087
+ cam.hAspect = -1; // Read only
3732088
3742089 cameras[0] = cam;
3752090 targetLookAts[0] = new cVector(cam.lookAt);
....@@ -379,11 +2094,14 @@
3792094 {
3802095 cameras[i] = new Camera(cam.viewCode);
3812096 }
382
-
383
- cameras[i].setAim(cam.location, cam.lookAt);
384
- cameras[i].shaper_fovy = cam.shaper_fovy;
385
- cameras[i].UP.set(cam.UP);
386
- targetLookAts[i] = new cVector(cameras[i].lookAt);
2097
+
2098
+ if (set)
2099
+ {
2100
+ cameras[i].setAim(cam.location, cam.lookAt);
2101
+ cameras[i].shaper_fovy = cam.shaper_fovy;
2102
+ cameras[i].UP.set(cam.UP);
2103
+ targetLookAts[i] = new cVector(cameras[i].lookAt);
2104
+ }
3872105 }
3882106 cameracount = 0;
3892107 targetLookAt = targetLookAts[cameracount];
....@@ -392,13 +2110,13 @@
3922110 // Start with free camera
3932111 SwitchCameras(true);
3942112
395
- pingthread.jump = true; // optional?
2113
+// pingthread.jump = true; // optional?
3962114
3972115 if (TRACKONCE)
3982116 {
3992117 //System.err.println("Oeil on");
4002118 TRACK = true;
401
-// JUNE 2014 if (TRACK && trackedobject != null && drawMode == SHADOW) // && !lightMode)
2119
+// JUNE 2014 if (TRACK && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
4022120 // object.editWindow.ScreenFit(trackedobject);
4032121 //pingthread.StepToTarget(true);
4042122 }
....@@ -407,8 +2125,8 @@
4072125 {
4082126 //System.err.println("Oeil on");
4092127 OEIL = true;
410
- if ((TRACK || SHADOWTRACK) && trackedobject != null && drawMode == SHADOW) // && !lightMode)
411
- object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
2128
+ if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
2129
+ object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
4122130 //pingthread.StepToTarget(true);
4132131 }
4142132
....@@ -471,39 +2189,12 @@
4712189 {
4722190 frozen ^= true;
4732191 // Weird...
474
- lighttouched = true;
2192
+ Globals.lighttouched = true;
4752193 }
4762194
4772195 void ToggleDL()
4782196 {
4792197 mainDL ^= true;
480
- }
481
-
482
- void ToggleTexture()
483
- {
484
- textureon ^= true;
485
- }
486
-
487
- void ToggleLive()
488
- {
489
- setLIVE(isLIVE() ^ true);
490
-
491
- System.err.println("LIVE = " + isLIVE());
492
-
493
- if (!isLIVE()) // save sound
494
- GraphreeD.savesound = true; // wav.save();
495
- // else
496
- repaint(); // start loop // may 2013
497
- }
498
-
499
- void ToggleSupport()
500
- {
501
- SUPPORT ^= true;
502
- }
503
-
504
- void ToggleAbort()
505
- {
506
- ABORTMODE ^= true;
5072198 }
5082199
5092200 void ToggleFullScreen()
....@@ -513,12 +2204,7 @@
5132204
5142205 void ToggleCrowd()
5152206 {
516
- CROWD ^= true;
517
- }
518
-
519
- void ToggleInertia()
520
- {
521
- INERTIA ^= true;
2207
+ Globals.CROWD ^= true;
5222208 }
5232209
5242210 void ToggleLocal()
....@@ -526,14 +2212,114 @@
5262212 LOCALTRANSFORM ^= true;
5272213 }
5282214
529
- void ToggleFast()
2215
+ public void ToggleTexture()
2216
+ {
2217
+ textureon ^= true;
2218
+ }
2219
+
2220
+ public void ToggleLive()
2221
+ {
2222
+ Globals.setLIVE(Globals.isLIVE() ^ true);
2223
+
2224
+ System.err.println("LIVE = " + Globals.isLIVE());
2225
+
2226
+ if (!Globals.isLIVE()) // save sound
2227
+ Grafreed.savesound = true; // wav.save();
2228
+ // else
2229
+ repaint(); // start loop // may 2013
2230
+ }
2231
+
2232
+ public void ToggleSupport()
2233
+ {
2234
+ SUPPORT ^= true;
2235
+ }
2236
+
2237
+ public void ToggleAbort()
2238
+ {
2239
+ ABORTMODE ^= true;
2240
+ }
2241
+
2242
+ public void ToggleInertia()
2243
+ {
2244
+ INERTIA ^= true;
2245
+ }
2246
+
2247
+ public void ToggleFast()
5302248 {
5312249 FAST ^= true;
5322250 }
5332251
534
- void ToggleSlowPose()
2252
+ public void ToggleSlowPose()
5352253 {
5362254 SLOWPOSE ^= true;
2255
+ }
2256
+
2257
+ public void ToggleBoxMode()
2258
+ {
2259
+ BOXMODE ^= true;
2260
+ }
2261
+
2262
+ public void ToggleZoomBoxMode()
2263
+ {
2264
+ ZOOMBOXMODE ^= true;
2265
+ }
2266
+
2267
+ public void ToggleSmoothFocus()
2268
+ {
2269
+ SMOOTHFOCUS ^= true;
2270
+ }
2271
+
2272
+ public void ToggleImageFlip()
2273
+ {
2274
+ IMAGEFLIP ^= true;
2275
+ }
2276
+
2277
+ public void ToggleSpeakerMocap()
2278
+ {
2279
+ SPEAKERMOCAP ^= true;
2280
+ }
2281
+
2282
+ public void ToggleSpeakerCamera()
2283
+ {
2284
+ SPEAKERCAMERA ^= true;
2285
+ }
2286
+
2287
+ public void ToggleSpeakerFocus()
2288
+ {
2289
+ SPEAKERFOCUS ^= true;
2290
+ }
2291
+
2292
+ public void ToggleFrustum()
2293
+ {
2294
+ FRUSTUM ^= true;
2295
+ }
2296
+
2297
+ public void ToggleTrack()
2298
+ {
2299
+ TRACK ^= true;
2300
+
2301
+ repaint();
2302
+ }
2303
+
2304
+ public void ToggleTrackOnce()
2305
+ {
2306
+ TRACKONCE ^= true;
2307
+ }
2308
+
2309
+ public void ToggleShadowTrack()
2310
+ {
2311
+ SHADOWTRACK ^= true;
2312
+ repaint();
2313
+ }
2314
+
2315
+ public void ToggleOeil()
2316
+ {
2317
+ OEIL ^= true;
2318
+ }
2319
+
2320
+ public void ToggleOeilOnce()
2321
+ {
2322
+ OEILONCE ^= true;
5372323 }
5382324
5392325 void ToggleFootContact()
....@@ -541,84 +2327,9 @@
5412327 FOOTCONTACT ^= true;
5422328 }
5432329
544
- void ToggleBoxMode()
545
- {
546
- BOXMODE ^= true;
547
- }
548
-
549
- void ToggleSmoothFocus()
550
- {
551
- SMOOTHFOCUS ^= true;
552
- }
553
-
554
- void ToggleImageFlip()
555
- {
556
- IMAGEFLIP ^= true;
557
- }
558
-
559
- void ToggleSpeakerMocap()
560
- {
561
- SPEAKERMOCAP ^= true;
562
- }
563
-
564
- void ToggleSpeakerCamera()
565
- {
566
- SPEAKERCAMERA ^= true;
567
- }
568
-
569
- void ToggleSpeakerFocus()
570
- {
571
- SPEAKERFOCUS ^= true;
572
- }
573
-
5742330 void ToggleDebug()
5752331 {
576
- DEBUG ^= true;
577
- }
578
-
579
- void ToggleFrustum()
580
- {
581
- FRUSTUM ^= true;
582
- }
583
-
584
- void ToggleTrack()
585
- {
586
- TRACK ^= true;
587
- if (TRACK)
588
- {
589
- if (object.selection != null &&
590
- object.selection.size() > 0 &&
591
- object.selection.elementAt(0) != null &&
592
- !(object.selection.elementAt(0) instanceof Camera) &&
593
- !(object.selection.elementAt(0) instanceof ScriptNode))
594
- {
595
- trackedobject = object.selection.elementAt(0);
596
- repaint();
597
- }
598
- }
599
-
600
- repaint();
601
- }
602
-
603
- void ToggleTrackOnce()
604
- {
605
- TRACKONCE ^= true;
606
- }
607
-
608
- void ToggleShadowTrack()
609
- {
610
- SHADOWTRACK ^= true;
611
- repaint();
612
- }
613
-
614
- void ToggleOeil()
615
- {
616
- OEIL ^= true;
617
- }
618
-
619
- void ToggleOeilOnce()
620
- {
621
- OEILONCE ^= true;
2332
+ Globals.DEBUG ^= true;
6222333 }
6232334
6242335 void ToggleLookAt()
....@@ -626,9 +2337,9 @@
6262337 LOOKAT ^= true;
6272338 }
6282339
629
- void ToggleRandom()
2340
+ void ToggleSwitch()
6302341 {
631
- RANDOM ^= true;
2342
+ SWITCH ^= true;
6322343 }
6332344
6342345 void ToggleHandles()
....@@ -636,10 +2347,17 @@
6362347 HANDLES ^= true;
6372348 }
6382349
2350
+ Object3D paintFolder;
2351
+
6392352 void TogglePaint()
6402353 {
6412354 PAINTMODE ^= true;
6422355 paintcount = 0;
2356
+
2357
+ if (PAINTMODE)
2358
+ {
2359
+ paintFolder = GetFolder();
2360
+ }
6432361 }
6442362
6452363 void SwapCamera(int a, int b)
....@@ -670,36 +2388,9 @@
6702388 {
6712389 //System.out.println("PROTECTION = " + cam.hAspect);
6722390 //assert (cam.hAspect == 0);
673
- cam.hAspect = 0;
2391
+ if (cam != null)
2392
+ cam.hAspect = 0;
6742393 lightCamera = cam;
675
- }
676
-
677
- CameraPane(Object3D o, Camera cam, boolean withcontext)
678
- {
679
- super(defaultcaps, null, withcontext?glcontext:null, null);
680
-
681
- //System.out.println("AMERICA AREA = " + (9458886 + 9210755 + 8480395 + 2736391 + 1943018 + 1289475 + 1141569 + 1069350 + 911559 + 721229 + 395886 + 377972 + 246700 + 211156 + 173985 + 141133 + 118279 + 112079 + 108523));
682
- glcontext = getContext();
683
-
684
- cameras = new Camera[2];
685
- targetLookAts = new cVector[2];
686
-
687
- SetCamera(cam);
688
-
689
- SetLight(new Camera(new cVector(10, 10, -20)));
690
-
691
- object = o;
692
-
693
- setBackground(Color.white);
694
-
695
- addKeyListener(this);
696
- addMouseListener(this);
697
- addMouseMotionListener(this);
698
- addMouseWheelListener(this);
699
- //System.out.println("addGLEventListener: " + this);
700
- addGLEventListener(this);
701
-
702
-// pingthread.start(); // may 2013
7032394 }
7042395
7052396 private static void ApplyTransform(GL gl, Mat4f xform)
....@@ -759,39 +2450,71 @@
7592450
7602451 GL currentGL;
7612452
762
- GL GetGL()
2453
+ public GL GetGL() // INTERFACE
7632454 {
7642455 return currentGL;
7652456 }
766
-
2457
+
2458
+ static private BufferedImage CreateBim(TextureData texturedata)
2459
+ {
2460
+ Grafreed.Assert(texturedata != null);
2461
+
2462
+ int width = texturedata.getWidth();
2463
+ int height = texturedata.getHeight();
2464
+
2465
+ Buffer buffer = texturedata.getBuffer();
2466
+ ByteBuffer bytebuf = (ByteBuffer)buffer;
2467
+
2468
+ byte[] bytes = bytebuf.array();
2469
+
2470
+ return CreateBim(bytes, width, height);
2471
+ }
2472
+
2473
+ private void SetGLNormal(javax.media.opengl.GL gl, float nx, float ny, float nz)
2474
+ {
2475
+ gl.glNormal3f(nx, ny, nz);
2476
+
2477
+ if (ny > 0.9 || ny < -0.9)
2478
+ // Ground or ceiling
2479
+ gl.glVertexAttrib3f(4, 1, 0, 0);
2480
+ else
2481
+ // Walls
2482
+ gl.glVertexAttrib3f(4, 0, 1, 0);
2483
+ }
2484
+
7672485 /**/
7682486 class CacheTexture
7692487 {
7702488 com.sun.opengl.util.texture.Texture texture;
2489
+ com.sun.opengl.util.texture.TextureData texturedata;
2490
+
7712491 int resolution;
7722492
773
- CacheTexture(com.sun.opengl.util.texture.Texture tex, int res)
2493
+ CacheTexture(com.sun.opengl.util.texture.TextureData texdata, int res)
7742494 {
775
- texture = tex;
2495
+ texture = com.sun.opengl.util.texture.TextureIO.newTexture(texdata);
2496
+ texturedata = texdata;
7762497 resolution = res;
7772498 }
7782499 }
7792500 /**/
7802501
7812502 // TEXTURE static Texture texture;
782
- static public java.util.Hashtable<String, CacheTexture/*com.sun.opengl.util.texture.Texture*/> textures
783
- = new java.util.Hashtable<String, CacheTexture/*com.sun.opengl.util.texture.Texture*/>();
784
- static public java.util.Hashtable<String, String> usedtextures = new java.util.Hashtable<String, String>();
2503
+ static public Hashtable<cTexture, CacheTexture> texturepigment = new Hashtable<cTexture, CacheTexture>();
2504
+ static public Hashtable<cTexture, CacheTexture> texturebump = new Hashtable<cTexture, CacheTexture>();
2505
+ static public Hashtable<byte[], CacheTexture> bimtextures = new Hashtable<byte[], CacheTexture>();
2506
+ static public java.util.HashSet<cTexture> usedtextures = new java.util.HashSet<cTexture>();
2507
+
7852508 int pigmentdepth = 0;
7862509 public com.sun.opengl.util.texture.Texture[] pigmentstack = new com.sun.opengl.util.texture.Texture[65536];
7872510 int bumpdepth = 0;
7882511 public com.sun.opengl.util.texture.Texture[] bumpstack = new com.sun.opengl.util.texture.Texture[65536];
7892512 //public static String DEFAULT_TEXTURE = "DEFAULT_TEXTURE";
7902513 public static cTexture DEFAULT_TEXTURES = new cTexture("DEFAULT_TEXTURE" + ":" + "DEFAULT_TEXTURE_BUMP");
791
- public static String NOISE_TEXTURE = "WHITE_NOISE";
2514
+ public static cTexture NOISE_TEXTURE = new cTexture("WHITE_NOISE:");
7922515 // public static cTexture IMMORTAL_TEXTURE = new cTexture("IMMORTAL");
7932516
794
- com.sun.opengl.util.texture.Texture GetResourceTexture(String name, boolean bump)
2517
+ com.sun.opengl.util.texture.TextureData GetResourceTexture(String name, boolean bump)
7952518 {
7962519 TextureData texturedata = null;
7972520
....@@ -801,7 +2524,7 @@
8012524 com.sun.opengl.util.texture.TextureIO.newTextureData(
8022525 getClass().getClassLoader().getResourceAsStream(name),
8032526 true,
804
- com.sun.opengl.util.texture.TextureIO.PNG);
2527
+ GetFormat(name)); // com.sun.opengl.util.texture.TextureIO.PNG);
8052528 } catch (java.io.IOException e)
8062529 {
8072530 throw new javax.media.opengl.GLException(e);
....@@ -810,13 +2533,34 @@
8102533 if (bump)
8112534 texturedata = ConvertBump(texturedata, false);
8122535
813
- com.sun.opengl.util.texture.Texture texture =
814
- com.sun.opengl.util.texture.TextureIO.newTexture(texturedata);
2536
+// com.sun.opengl.util.texture.Texture texture =
2537
+// com.sun.opengl.util.texture.TextureIO.newTexture(texturedata);
8152538
816
- texture.setTexParameteri(javax.media.opengl.GL.GL_TEXTURE_WRAP_S, javax.media.opengl.GL.GL_REPEAT);
817
- texture.setTexParameteri(javax.media.opengl.GL.GL_TEXTURE_WRAP_T, javax.media.opengl.GL.GL_REPEAT);
2539
+ //texture.setTexParameteri(javax.media.opengl.GL.GL_TEXTURE_WRAP_S, javax.media.opengl.GL.GL_REPEAT);
2540
+ //texture.setTexParameteri(javax.media.opengl.GL.GL_TEXTURE_WRAP_T, javax.media.opengl.GL.GL_REPEAT);
8182541
819
- return texture;
2542
+ return texturedata;
2543
+ }
2544
+
2545
+ com.sun.opengl.util.texture.TextureData GetBimTexture(BufferedImage bim, boolean bump)
2546
+ {
2547
+ TextureData texturedata = null;
2548
+
2549
+ try
2550
+ {
2551
+ texturedata =
2552
+ com.sun.opengl.util.texture.TextureIO.newTextureData(
2553
+ bim,
2554
+ true);
2555
+ } catch (Exception e)
2556
+ {
2557
+ throw new javax.media.opengl.GLException(e);
2558
+ }
2559
+
2560
+ if (bump)
2561
+ texturedata = ConvertBump(texturedata, false);
2562
+
2563
+ return texturedata;
8202564 }
8212565
8222566 boolean HUESMOOTH = true; // wrap around bug... true;
....@@ -1846,6 +3590,8 @@
18463590 };
18473591 /**/
18483592
3593
+ static Object3D lastObject;
3594
+
18493595 //com.sun.opengl.util.texture.Texture
18503596 TextureData
18513597 GetFileTexture(String name, boolean bump, int resolution)
....@@ -1882,6 +3628,8 @@
18823628 // return null;
18833629 //if (i == 2)
18843630 // return null;
3631
+ // TIFF issue sept 2019
3632
+ System.err.println("lastObject = " + lastObject);
18853633 e.printStackTrace();
18863634 name = name.split("\\.tif")[0] + ".jpg";
18873635 }
....@@ -1889,6 +3637,8 @@
18893637
18903638 System.out.println("LOADING TEXTURE : " + name);
18913639
3640
+ Object x = texturedata.getMipmapData(); // .getBuffer();
3641
+
18923642 //
18933643 if (false) // compressbit > 0)
18943644 {
....@@ -1998,10 +3748,12 @@
19983748 */
19993749 TextureData ReduceTexture(TextureData texturedata, int resolution) // String name)
20003750 {
3751
+ int pixelformat = texturedata.getPixelFormat();
3752
+
20013753 int stride = 1;
2002
- if (texturedata.getPixelFormat() == GetGL().GL_RGB || texturedata.getPixelFormat() == GetGL().GL_BGR) // || texturedata.getPixelFormat() == GL.GL_LUMINANCE)
3754
+ if (pixelformat == GetGL().GL_RGB || pixelformat == GetGL().GL_BGR) // || texturedata.getPixelFormat() == GL.GL_LUMINANCE)
20033755 stride = 3;
2004
- if (texturedata.getPixelFormat() == GetGL().GL_RGBA || texturedata.getPixelFormat() == GetGL().GL_BGRA) // || texturedata.getPixelFormat() == GL.GL_LUMINANCE_ALPHA)
3756
+ if (pixelformat == GetGL().GL_RGBA || pixelformat == GetGL().GL_BGRA) // || texturedata.getPixelFormat() == GL.GL_LUMINANCE_ALPHA)
20053757 stride = 4;
20063758
20073759 int width = texturedata.getWidth();
....@@ -2591,6 +4343,7 @@
25914343
25924344 com.sun.opengl.util.texture.Texture CompressTexture2(String name)
25934345 {
4346
+ new Exception().printStackTrace();
25944347 System.exit(0);
25954348 com.sun.opengl.util.texture.Texture texture = null;
25964349
....@@ -5209,30 +6962,30 @@
52096962 short residu = 0;
52106963
52116964 // wraparound workarounds
5212
- short fuck = (short) (buffer[i] & 0xFF);
6965
+ short ww = (short) (buffer[i] & 0xFF);
52136966 /*
5214
- residu += (fuck%2);
5215
- if(fuck/2 < 256-residu/2)
6967
+ residu += (ww%2);
6968
+ if(ww/2 < 256-residu/2)
52166969 {
5217
- fuck = (short)((fuck/2) + residu/2);
6970
+ ww = (short)((ww/2) + residu/2);
52186971 if(residu == 2)
52196972 residu = 0;
52206973 }
52216974 else
52226975 {
52236976 residu = 0;
5224
- fuck /= 2;
6977
+ ww /= 2;
52256978 }
52266979 */
5227
- if (i < imglength / 3 || rnd.nextFloat() < 0.5 || fuck >= 254)
6980
+ if (i < imglength / 3 || rnd.nextFloat() < 0.5 || ww >= 254)
52286981 {
5229
- fuck /= 2;
6982
+ ww /= 2;
52306983 } else
52316984 {
5232
- fuck = (short) ((fuck / 2) + fuck % 2);
6985
+ ww = (short) ((ww / 2) + ww % 2);
52336986 }
52346987
5235
- buffer[i] = (byte) fuck;
6988
+ buffer[i] = (byte) ww;
52366989 }
52376990 //System.out.print(bytes[i] + " ");
52386991 //if(buffer[i] >= 0 && buffer[i]<=eps-1) buffer[i] = eps;
....@@ -6267,7 +8020,7 @@
62678020 return null;
62688021 }
62698022
6270
- void ReleaseTextures(cTexture tex)
8023
+ public void ReleaseTextures(cTexture tex) // INTERFACE
62718024 {
62728025 if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
62738026 {
....@@ -6284,7 +8037,7 @@
62848037 String pigment = Object3D.GetPigment(tex);
62858038 String bump = Object3D.GetBump(tex);
62868039
6287
- if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8040
+ //if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
62888041 {
62898042 // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
62908043 // System.out.println("; bump = " + bump);
....@@ -6299,13 +8052,71 @@
62998052 pigment = null;
63008053 }
63018054
6302
- ReleaseTexture(bump, true);
6303
- ReleaseTexture(pigment, false);
8055
+ ReleaseTexture(tex, true);
8056
+ ReleaseTexture(tex, false);
63048057 }
63058058
6306
- void ReleaseTexture(String tex, boolean bump)
8059
+ public void ReleasePigmentTexture(cTexture tex) // INTERFACE
63078060 {
6308
- if (// drawMode != 0 || /*tex == null ||*/
8061
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
8062
+ {
8063
+ return;
8064
+ }
8065
+
8066
+ if (tex == null)
8067
+ {
8068
+ ReleaseTexture(null, false);
8069
+ return;
8070
+ }
8071
+
8072
+ String pigment = Object3D.GetPigment(tex);
8073
+
8074
+ //if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8075
+ {
8076
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
8077
+ // System.out.println("; bump = " + bump);
8078
+ }
8079
+
8080
+ if (pigment.equals(""))
8081
+ {
8082
+ pigment = null;
8083
+ }
8084
+
8085
+ ReleaseTexture(tex, false);
8086
+ }
8087
+
8088
+ public void ReleaseBumpTexture(cTexture tex) // INTERFACE
8089
+ {
8090
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
8091
+ {
8092
+ return;
8093
+ }
8094
+
8095
+ if (tex == null)
8096
+ {
8097
+ ReleaseTexture(null, true);
8098
+ return;
8099
+ }
8100
+
8101
+ String bump = Object3D.GetBump(tex);
8102
+
8103
+ //if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8104
+ {
8105
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
8106
+ // System.out.println("; bump = " + bump);
8107
+ }
8108
+
8109
+ if (bump.equals(""))
8110
+ {
8111
+ bump = null;
8112
+ }
8113
+
8114
+ ReleaseTexture(tex, true);
8115
+ }
8116
+
8117
+ void ReleaseTexture(cTexture tex, boolean bump)
8118
+ {
8119
+ if (// DrawMode() != 0 || /*tex == null ||*/
63098120 ambientOcclusion ) // || !textureon)
63108121 {
63118122 return;
....@@ -6314,7 +8125,7 @@
63148125 CacheTexture/*com.sun.opengl.util.texture.Texture*/ texture = null;
63158126
63168127 if (tex != null)
6317
- texture = textures.get(tex);
8128
+ texture = bump ? texturebump.get(tex) : texturepigment.get(tex);
63188129
63198130 // //assert( texture != null );
63208131 // if (texture == null)
....@@ -6331,7 +8142,7 @@
63318142 {
63328143 bumpdepth--;
63338144
6334
- // GraphreeD.trace("POP " + tex + "(" + pigmentdepth + ")" + " : " + pigmentstack[pigmentdepth] + " vs " + texture);
8145
+ // GrafreeD.trace("POP " + tex + "(" + pigmentdepth + ")" + " : " + pigmentstack[pigmentdepth] + " vs " + texture);
63358146 if (bumpstack[bumpdepth] != (texture!=null?texture.texture:null))
63368147 {
63378148 // assert (bumpstack[bumpdepth] == texture);
....@@ -6361,7 +8172,7 @@
63618172 {
63628173 pigmentdepth--;
63638174
6364
- // GraphreeD.trace("POP " + tex + "(" + pigmentdepth + ")" + " : " + pigmentstack[pigmentdepth] + " vs " + texture);
8175
+ // GrafreeD.trace("POP " + tex + "(" + pigmentdepth + ")" + " : " + pigmentstack[pigmentdepth] + " vs " + texture);
63658176 if (pigmentstack[pigmentdepth] != (texture!=null?texture.texture:null))
63668177 {
63678178 // assert (pigmentstack[pigmentdepth] == texture);
....@@ -6406,9 +8217,57 @@
64068217 }
64078218 }
64088219
6409
- /*boolean*/ void BindTextures(cTexture tex, int resolution)
8220
+ /*boolean*/ public void BindTextures(cTexture tex, int resolution) throws Exception // INTERFACE
64108221 {
6411
- if (// drawMode != 0 || /*tex == null ||*/
8222
+// if (// DrawMode() != 0 || /*tex == null ||*/
8223
+// ambientOcclusion ) // || !textureon)
8224
+// {
8225
+// return; // false;
8226
+// }
8227
+//
8228
+// if (tex == null)
8229
+// {
8230
+// BindTexture(null,false,resolution);
8231
+// BindTexture(null,true,resolution);
8232
+// return;
8233
+// }
8234
+//
8235
+// String pigment = Object3D.GetPigment(tex);
8236
+// String bump = Object3D.GetBump(tex);
8237
+//
8238
+// usedtextures.add(pigment);
8239
+// usedtextures.add(bump);
8240
+//
8241
+// //if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8242
+// {
8243
+// // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8244
+// // System.out.println("; bump = " + bump);
8245
+// }
8246
+//
8247
+// if (bump.equals(""))
8248
+// {
8249
+// bump = null;
8250
+// }
8251
+// if (pigment.equals(""))
8252
+// {
8253
+// pigment = null;
8254
+// }
8255
+//
8256
+// GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8257
+// BindTexture(pigment, false, resolution);
8258
+// GetGL().glActiveTexture(GetGL().GL_TEXTURE2);
8259
+// BindTexture(bump, true, resolution);
8260
+// GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8261
+//
8262
+// return; // true;
8263
+
8264
+ BindPigmentTexture(tex, resolution);
8265
+ BindBumpTexture(tex, resolution);
8266
+ }
8267
+
8268
+ /*boolean*/ public void BindPigmentTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8269
+ {
8270
+ if (// DrawMode() != 0 || /*tex == null ||*/
64128271 ambientOcclusion ) // || !textureon)
64138272 {
64148273 return; // false;
....@@ -6417,17 +8276,47 @@
64178276 if (tex == null)
64188277 {
64198278 BindTexture(null,false,resolution);
6420
- BindTexture(null,true,resolution);
64218279 return;
64228280 }
64238281
64248282 String pigment = Object3D.GetPigment(tex);
8283
+
8284
+ usedtextures.add(tex);
8285
+
8286
+ //if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8287
+ {
8288
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8289
+ // System.out.println("; bump = " + bump);
8290
+ }
8291
+
8292
+ if (pigment.equals(""))
8293
+ {
8294
+ pigment = null;
8295
+ }
8296
+
8297
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8298
+ BindTexture(tex, false, resolution);
8299
+ }
8300
+
8301
+ /*boolean*/ public void BindBumpTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8302
+ {
8303
+ if (// DrawMode() != 0 || /*tex == null ||*/
8304
+ ambientOcclusion ) // || !textureon)
8305
+ {
8306
+ return; // false;
8307
+ }
8308
+
8309
+ if (tex == null)
8310
+ {
8311
+ BindTexture(null,true,resolution);
8312
+ return;
8313
+ }
8314
+
64258315 String bump = Object3D.GetBump(tex);
64268316
6427
- usedtextures.put(pigment, pigment);
6428
- usedtextures.put(bump, bump);
8317
+ usedtextures.add(tex);
64298318
6430
- if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8319
+ //if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
64318320 {
64328321 // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
64338322 // System.out.println("; bump = " + bump);
....@@ -6437,43 +8326,94 @@
64378326 {
64388327 bump = null;
64398328 }
6440
- if (pigment.equals(""))
6441
- {
6442
- pigment = null;
6443
- }
64448329
6445
- GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
6446
- BindTexture(pigment, false, resolution);
64478330 GetGL().glActiveTexture(GetGL().GL_TEXTURE2);
6448
- BindTexture(bump, true, resolution);
8331
+ BindTexture(tex, true, resolution);
64498332 GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
6450
-
6451
- return; // true;
64528333 }
64538334
6454
- com.sun.opengl.util.texture.Texture GetTexture(String tex, boolean bump, int resolution)
8335
+ java.util.HashSet<String> missingTextures = new java.util.HashSet<String>();
8336
+
8337
+ private boolean FileExists(String tex)
64558338 {
6456
- CacheTexture/*com.sun.opengl.util.texture.Texture*/ texture = null;
8339
+ if (missingTextures.contains(tex))
8340
+ {
8341
+ return false;
8342
+ }
8343
+
8344
+ boolean fileExists = new File(tex).exists();
8345
+
8346
+ if (!fileExists)
8347
+ {
8348
+ // If file exists, the "new File()" is not executed sgain
8349
+ missingTextures.add(tex);
8350
+ }
8351
+
8352
+ return fileExists;
8353
+ }
8354
+
8355
+ CacheTexture GetCacheTexture(cTexture tex, boolean bump, int resolution) throws Exception
8356
+ {
8357
+ CacheTexture texturecache = null;
64578358
64588359 if (tex != null)
64598360 {
6460
- String texname = tex;
8361
+ String texname = bump ? Object3D.GetBump(tex) : Object3D.GetPigment(tex);
8362
+ byte[] texdata = bump ? tex.bumpdata : tex.pigmentdata;
64618363
6462
- String[] split = tex.split("Textures");
6463
- if (split.length > 1)
6464
- texname = "/Users/nbriere/Textures" + split[split.length-1];
6465
- else
6466
- if (!texname.startsWith("/"))
6467
- texname = "/Users/nbriere/Textures/" + texname;
8364
+ if (texname.equals("") && texdata == null)
8365
+ {
8366
+ return null;
8367
+ }
8368
+
8369
+ String fallbackTextureName = defaultDirectory + "/Textures/" + texname;
8370
+
8371
+// String[] split = tex.split("Textures");
8372
+// if (split.length > 1)
8373
+// texname = "/Users/nbriere/Textures" + split[split.length-1];
8374
+// else
8375
+// if (!texname.startsWith("/"))
8376
+// texname = "/Users/nbriere/Textures/" + texname;
8377
+ if (!FileExists(texname) && !texname.startsWith("@"))
8378
+ {
8379
+ texname = fallbackTextureName;
8380
+ }
64688381
64698382 if (CACHETEXTURE)
6470
- texture = textures.get(texname); // TEXTURE CACHE
6471
-
6472
- TextureData texturedata = null;
6473
-
6474
- if (texture == null || texture.resolution < resolution)
64758383 {
6476
- if (tex.equals("DEFAULT_TEXTURE")) // ||*/ tex.equals(""))
8384
+ if (texdata == null)
8385
+ texturecache = bump ? texturebump.get(tex) : texturepigment.get(tex);
8386
+ else
8387
+ texturecache = bimtextures.get(texdata);
8388
+ }
8389
+
8390
+ if (texturecache == null || texturecache.resolution != -1 && texturecache.resolution < resolution)
8391
+ {
8392
+ TextureData texturedata = null;
8393
+
8394
+ if (texdata != null && textureon)
8395
+ {
8396
+ BufferedImage bim; // = new BufferedImage(bump?tex.bw:tex.pw, bump?tex.bh:tex.ph, BufferedImage.TYPE_INT_RGB);
8397
+
8398
+ try
8399
+ {
8400
+ bim = DecompressJPEG(texdata, bump?tex.bw:tex.pw, bump?tex.bh:tex.ph);
8401
+ }
8402
+ catch (Exception e)
8403
+ {
8404
+ bim = CreateBim(texdata, bump?tex.bw:tex.pw, bump?tex.bh:tex.ph);
8405
+ }
8406
+
8407
+ texturecache = new CacheTexture(GetBimTexture(bim, bump), -1);
8408
+ bimtextures.put(texdata, texturecache);
8409
+
8410
+ //BufferedImage bim3 = new BufferedImage(bump?tex.bw:tex.pw, bump?tex.bh:tex.ph, BufferedImage.TYPE_INT_RGB);
8411
+
8412
+ //Object bim2 = CreateBim(texturecache.texturedata);
8413
+ //bim2 = bim;
8414
+ }
8415
+ else
8416
+ if (texname.endsWith("DEFAULT_TEXTURE")) // ||*/ tex.equals(""))
64778417 {
64788418 assert(!bump);
64798419 // if (bump)
....@@ -6484,19 +8424,23 @@
64848424 // }
64858425 // else
64868426 // {
6487
- texture = textures.get(tex);
6488
- if (texture == null)
8427
+ // texturecache = textures.get(texname); // suspicious
8428
+ if (texturecache == null)
64898429 {
6490
- texture = new CacheTexture(GetResourceTexture("default.png", bump),resolution);
8430
+ texturecache = new CacheTexture(GetResourceTexture("default.png", bump),resolution);
64918431 }
8432
+ else
8433
+ new Exception().printStackTrace();
64928434 // }
64938435 } else
6494
- if (tex.equals("DEFAULT_TEXTURE_BUMP")) // ||*/ tex.equals(""))
8436
+ if (texname.endsWith("DEFAULT_TEXTURE_BUMP")) // ||*/ tex.equals(""))
64958437 {
64968438 assert(bump);
6497
- texture = textures.get(tex);
6498
- if (texture == null)
6499
- texture = new CacheTexture(GetResourceTexture("default.png", bump),resolution);
8439
+ // texturecache = textures.get(texname); // suspicious
8440
+ if (texturecache == null)
8441
+ texturecache = new CacheTexture(GetResourceTexture("default.png", bump),resolution);
8442
+ else
8443
+ new Exception().printStackTrace();
65008444 } else
65018445 {
65028446 //if (tex.equals("IMMORTAL"))
....@@ -6504,11 +8448,22 @@
65048448 // texture = GetResourceTexture("default.png");
65058449 //} else
65068450 //{
6507
- if (tex.equals("WHITE_NOISE"))
8451
+ if (texname.endsWith("WHITE_NOISE"))
65088452 {
6509
- texture = textures.get(tex);
6510
- if (texture == null)
6511
- texture = new CacheTexture(GetResourceTexture("whitenoise.png", bump),resolution);
8453
+ // texturecache = textures.get(texname); // suspicious
8454
+ if (texturecache == null)
8455
+ texturecache = new CacheTexture(GetResourceTexture("whitenoise.jpg", bump),resolution);
8456
+ else
8457
+ new Exception().printStackTrace();
8458
+ } else
8459
+ {
8460
+ if (texname.startsWith("@") && textureon)
8461
+ {
8462
+ // texturecache = textures.get(texname); // suspicious
8463
+ if (texturecache == null)
8464
+ texturecache = new CacheTexture(GetResourceTexture(texname.substring(1), bump),resolution);
8465
+ else
8466
+ new Exception().printStackTrace();
65128467 } else
65138468 {
65148469 if (textureon)
....@@ -6533,7 +8488,7 @@
65338488 }
65348489
65358490 cachename = texname.substring(0, texname.length()-4)+ext+".jpg";
6536
- if (!new File(cachename).exists())
8491
+ if (!FileExists(cachename))
65378492 cachename = texname;
65388493 else
65398494 processbump = false; // don't process bump map again
....@@ -6555,7 +8510,7 @@
65558510 }
65568511
65578512 cachename = texname.substring(0, texname.length()-4)+ext+".png";
6558
- if (!new File(cachename).exists())
8513
+ if (!FileExists(cachename))
65598514 cachename = texname;
65608515 else
65618516 processbump = false; // don't process bump map again
....@@ -6564,20 +8519,23 @@
65648519 texturedata = GetFileTexture(cachename, processbump, resolution);
65658520
65668521
6567
- if (texturedata != null)
6568
- texture = new CacheTexture(com.sun.opengl.util.texture.TextureIO.newTexture(texturedata),resolution);
8522
+ if (texturedata == null)
8523
+ throw new Exception();
8524
+
8525
+ texturecache = new CacheTexture(texturedata,resolution);
65698526 //texture = GetTexture(tex, bump);
65708527 }
8528
+ }
65718529 }
65728530 //}
65738531 }
65748532
6575
- if (/*CACHETEXTURE &&*/ texture != null && textureon)
8533
+ if (texdata == null && /*CACHETEXTURE &&*/ texturecache != null && textureon)
65768534 {
65778535 //return false;
65788536
65798537 // System.out.println("CACHE +++++++++++++++ TEXTURE : " + texname + " (" + texture.getEstimatedMemorySize() + ")");
6580
- if (texturedata != null && (texname.endsWith(".jpg") || texname.endsWith(".JPG")))
8538
+ if (texturedata != null && texname.toLowerCase().endsWith(".jpg"))
65818539 {
65828540 // String ext = "_highres";
65838541 // if (REDUCETEXTURE)
....@@ -6594,52 +8552,17 @@
65948552 File cachefile = new File(texname.substring(0, texname.length()-4)+ext+".jpg");
65958553 if (!cachefile.exists())
65968554 {
6597
- // cache to disk
6598
- Buffer buffer = texturedata.getBuffer(); // getMipmapData();
6599
- //buffers[0].
6600
-
6601
- ByteBuffer bytebuf = (ByteBuffer)buffer; // ).asIntBuffer();
6602
- int[] pixels = new int[bytebuf.capacity()/3];
6603
-
6604
- // squared size heuristic...
6605
- if ((int)Math.sqrt(pixels.length) == Math.sqrt(pixels.length))
8555
+ //if (texturedata.getWidth() == texturedata.getHeight())
66068556 {
6607
- for (int i=pixels.length; --i>=0;)
6608
- {
6609
- int i3 = i*3;
6610
- pixels[i] = 0xFF;
6611
- pixels[i] <<= 8;
6612
- pixels[i] |= bytebuf.get(i3+2) & 0xFF;
6613
- pixels[i] <<= 8;
6614
- pixels[i] |= bytebuf.get(i3+1) & 0xFF;
6615
- pixels[i] <<= 8;
6616
- pixels[i] |= bytebuf.get(i3) & 0xFF;
6617
- }
6618
-
6619
- /*
6620
- int r=0,g=0,b=0,a=0;
6621
- for (int i=0; i<width; i++)
6622
- for (int j=0; j<height; j++)
6623
- {
6624
- int index = j*width+i;
6625
- int p = pixels[index];
6626
- a = ((p>>24) & 0xFF);
6627
- r = ((p>>16) & 0xFF);
6628
- g = ((p>>8) & 0xFF);
6629
- b = (p & 0xFF);
6630
- pixels[index] = (a<<24) | (b<<16) | (g<<8) | r;
6631
- }
6632
- /**/
6633
- int width = (int)Math.sqrt(pixels.length); // squared
6634
- int height = width;
6635
- BufferedImage rendImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB); // ImageIO.read(infile);
6636
- rendImage.setRGB(0,0,width,height,pixels,width*(height-1),-width);
8557
+ BufferedImage rendImage = CreateBim(texturedata);
8558
+
66378559 ImageWriter writer = null;
66388560 Iterator iter = ImageIO.getImageWritersByFormatName("jpg");
66398561 if (iter.hasNext()) {
66408562 writer = (ImageWriter)iter.next();
66418563 }
6642
- float compressionQuality = 0.9f;
8564
+
8565
+ float compressionQuality = 0.85f;
66438566 try
66448567 {
66458568 ImageOutputStream ios = ImageIO.createImageOutputStream(cachefile);
....@@ -6656,16 +8579,20 @@
66568579 }
66578580 }
66588581 }
6659
-
8582
+
8583
+ Hashtable<cTexture, CacheTexture> textures = bump ? texturebump : texturepigment;
8584
+
66608585 //System.out.println("Texture = " + tex);
6661
- if (textures.containsKey(texname))
8586
+ if (textures.containsKey(tex))
66628587 {
6663
- CacheTexture thetex = textures.get(texname);
8588
+ CacheTexture thetex = textures.get(tex);
66648589 thetex.texture.disable();
66658590 thetex.texture.dispose();
6666
- textures.remove(texname);
8591
+ textures.remove(tex);
66678592 }
6668
- textures.put(texname, texture);
8593
+
8594
+ //texture.texturedata = texturedata;
8595
+ textures.put(tex, texturecache);
66698596
66708597 // newtex = true;
66718598 }
....@@ -6681,28 +8608,78 @@
66818608 }
66828609 }
66838610
8611
+ return texturecache;
8612
+ }
8613
+
8614
+ static void EmbedTextures(cTexture tex)
8615
+ {
8616
+ if (tex.pigmentdata == null)
8617
+ {
8618
+ //String texname = Object3D.GetPigment(tex);
8619
+
8620
+ CacheTexture texturecache = texturepigment.get(tex);
8621
+
8622
+ if (texturecache != null)
8623
+ {
8624
+ tex.pw = texturecache.texturedata.getWidth();
8625
+ tex.ph = texturecache.texturedata.getHeight();
8626
+ tex.pigmentdata = //CompressJPEG(CreateBim
8627
+ ((ByteBuffer)texturecache.texturedata.getBuffer()).array()
8628
+ ;
8629
+ //, tex.pw, tex.ph), 0.5f);
8630
+ }
8631
+ }
8632
+
8633
+ if (tex.bumpdata == null)
8634
+ {
8635
+ //String texname = Object3D.GetBump(tex);
8636
+
8637
+ CacheTexture texturecache = texturebump.get(tex);
8638
+
8639
+ if (texturecache != null)
8640
+ {
8641
+ tex.bw = texturecache.texturedata.getWidth();
8642
+ tex.bh = texturecache.texturedata.getHeight();
8643
+ tex.bumpdata = //CompressJPEG(CreateBim(
8644
+ ((ByteBuffer)texturecache.texturedata.getBuffer()).array();
8645
+ //, tex.bw, tex.bh), 0.5f);
8646
+ }
8647
+ }
8648
+ }
8649
+
8650
+ com.sun.opengl.util.texture.Texture GetTexture(cTexture tex, boolean bump, int resolution) throws Exception
8651
+ {
8652
+ CacheTexture texture = GetCacheTexture(tex, bump, resolution);
8653
+
66848654 if (bump)
66858655 {
6686
- // GraphreeD.trace("PUSH BUMP " + tex + "(" + bumpdepth + ")" + " : " + texture);
8656
+ // GrafreeD.trace("PUSH BUMP " + tex + "(" + bumpdepth + ")" + " : " + texture);
66878657 bumpstack[bumpdepth++] = texture!=null?texture.texture:null;
66888658 }
66898659 else
66908660 {
6691
- // GraphreeD.trace("PUSH PIGMENT " + tex + "(" + pigmentdepth + ")" + " : " + texture);
8661
+ // GrafreeD.trace("PUSH PIGMENT " + tex + "(" + pigmentdepth + ")" + " : " + texture);
66928662 pigmentstack[pigmentdepth++] = texture!=null?texture.texture:null;
66938663 }
66948664
66958665 return texture!=null?texture.texture:null;
66968666 }
66978667
6698
- boolean BindTexture(String tex, boolean bump, int resolution)
8668
+ public com.sun.opengl.util.texture.TextureData GetTextureData(cTexture tex, boolean bump, int resolution) throws Exception
8669
+ {
8670
+ CacheTexture texture = GetCacheTexture(tex, bump, resolution);
8671
+
8672
+ return texture!=null?texture.texturedata:null;
8673
+ }
8674
+
8675
+ boolean BindTexture(cTexture tex, boolean bump, int resolution) throws Exception
66998676 {
67008677 if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
67018678 {
67028679 return false;
67038680 }
67048681
6705
- boolean newtex = false;
8682
+ //boolean newtex = false;
67068683
67078684 com.sun.opengl.util.texture.Texture texture = GetTexture(tex, bump, resolution);
67088685
....@@ -6734,9 +8711,75 @@
67348711 texture.setTexParameteri(GetGL().GL_TEXTURE_WRAP_S, GetGL().GL_REPEAT);
67358712 texture.setTexParameteri(GetGL().GL_TEXTURE_WRAP_T, GetGL().GL_REPEAT);
67368713
6737
- return newtex;
8714
+ return true; // Warning: not used.
67388715 }
67398716
8717
+ public static byte[] CompressJPEG(BufferedImage image, float quality)
8718
+ {
8719
+ try
8720
+ {
8721
+ ByteArrayOutputStream baos = new ByteArrayOutputStream();
8722
+ Iterator<ImageWriter> writers = ImageIO.getImageWritersByFormatName("jpg");
8723
+ ImageWriter writer = writers.next();
8724
+
8725
+ ImageWriteParam param = writer.getDefaultWriteParam();
8726
+ param.setCompressionMode(ImageWriteParam.MODE_EXPLICIT);
8727
+ param.setCompressionQuality(quality);
8728
+
8729
+ ImageOutputStream ios = ImageIO.createImageOutputStream(baos);
8730
+ writer.setOutput(ios);
8731
+ writer.write(null, new IIOImage(image, null, null), param);
8732
+
8733
+ byte[] data = baos.toByteArray();
8734
+ writer.dispose();
8735
+ return data;
8736
+ }
8737
+ catch (Exception e)
8738
+ {
8739
+ e.printStackTrace();
8740
+ return null;
8741
+ }
8742
+ }
8743
+
8744
+ public static BufferedImage DecompressJPEG(byte[] image, int w, int h) throws IOException
8745
+ {
8746
+ ByteArrayInputStream baos = new ByteArrayInputStream(image);
8747
+ Iterator<ImageReader> writers = ImageIO.getImageReadersByFormatName("jpg");
8748
+ ImageReader reader = writers.next();
8749
+
8750
+ BufferedImage bim = new BufferedImage(w, h, BufferedImage.TYPE_INT_RGB);
8751
+
8752
+ ImageReadParam param = reader.getDefaultReadParam();
8753
+ param.setDestination(bim);
8754
+ //param.setDestinationType(ImageTypeSpecifier.createFromBufferedImageType(BufferedImage.TYPE_INT_RGB));
8755
+
8756
+ ImageInputStream ios = ImageIO.createImageInputStream(baos);
8757
+ reader.setInput(ios);
8758
+ BufferedImage bim2 = reader.read(0, param);
8759
+ reader.dispose();
8760
+
8761
+// WritableRaster raster = bim2.getRaster();
8762
+// DataBufferByte data = (DataBufferByte) raster.getDataBuffer();
8763
+// byte[] bytes = data.getData();
8764
+//
8765
+// int[] pixels = new int[bytes.length/3];
8766
+// for (int i=pixels.length; --i>=0;)
8767
+// {
8768
+// int i3 = i*3;
8769
+// pixels[i] = 0xFF;
8770
+// pixels[i] <<= 8;
8771
+// pixels[i] |= bytes[i3+2] & 0xFF;
8772
+// pixels[i] <<= 8;
8773
+// pixels[i] |= bytes[i3+1] & 0xFF;
8774
+// pixels[i] <<= 8;
8775
+// pixels[i] |= bytes[i3] & 0xFF;
8776
+// }
8777
+//
8778
+// bim.setRGB(0,0,w,h, pixels, w*(h-1),-w);
8779
+
8780
+ return bim;
8781
+ }
8782
+
67408783 ShadowBuffer shadowPBuf;
67418784 AntialiasBuffer antialiasPBuf;
67428785 int MAXSTACK;
....@@ -6753,10 +8796,12 @@
67538796
67548797 gl.glGetIntegerv(GL.GL_MAX_TEXTURE_STACK_DEPTH, temp, 0);
67558798 MAXSTACK = temp[0];
6756
- System.out.println("GL_MAX_TEXTURE_STACK_DEPTH = " + MAXSTACK);
8799
+ if (Globals.DEBUG)
8800
+ System.out.println("GL_MAX_TEXTURE_STACK_DEPTH = " + MAXSTACK);
67578801 gl.glGetIntegerv(GL.GL_MAX_MODELVIEW_STACK_DEPTH, temp, 0);
67588802 MAXSTACK = temp[0];
6759
- System.out.println("GL_MAX_MODELVIEW_STACK_DEPTH = " + MAXSTACK);
8803
+ if (Globals.DEBUG)
8804
+ System.out.println("GL_MAX_MODELVIEW_STACK_DEPTH = " + MAXSTACK);
67608805
67618806 // Use debug pipeline
67628807 //drawable.setGL(new DebugGL(gl)); //
....@@ -6764,7 +8809,8 @@
67648809 gl = drawable.getGL(); //
67658810
67668811 GL gl3 = getGL();
6767
- System.out.println("INIT GL IS: " + gl.getClass().getName());
8812
+ if (Globals.DEBUG)
8813
+ System.out.println("INIT GL IS: " + gl.getClass().getName());
67688814
67698815
67708816 //float pos[] = { 100, 100, 100, 0 };
....@@ -6929,7 +8975,7 @@
69298975
69308976 if (cubemap == null)
69318977 {
6932
- LoadEnvy(5);
8978
+ //LoadEnvy(1);
69338979 }
69348980
69358981 //cubemap.enable();
....@@ -7205,6 +9251,8 @@
72059251
72069252 void LoadEnvy(int which)
72079253 {
9254
+ assert(false);
9255
+
72089256 String name;
72099257 String ext;
72109258
....@@ -7216,37 +9264,58 @@
72169264 cubemap = null;
72179265 return;
72189266 case 1:
7219
- name = "cubemaps/box_";
7220
- ext = "png";
9267
+ name = "cubemaps/rgb/";
9268
+ ext = "jpg";
72219269 reverseUP = false;
72229270 break;
72239271 case 2:
7224
- name = "cubemaps/uffizi_";
7225
- ext = "png";
7226
- break; // reverseUP = true; break;
9272
+ name = "cubemaps/uffizi/";
9273
+ ext = "jpg";
9274
+ reverseUP = false;
9275
+ break;
72279276 case 3:
7228
- name = "cubemaps/CloudyHills_";
7229
- ext = "tga";
9277
+ name = "cubemaps/CloudyHills/";
9278
+ ext = "jpg";
72309279 reverseUP = false;
72319280 break;
72329281 case 4:
7233
- name = "cubemaps/cornell_";
9282
+ name = "cubemaps/cornell/";
72349283 ext = "png";
72359284 reverseUP = false;
72369285 break;
9286
+ case 5:
9287
+ name = "cubemaps/skycube/";
9288
+ ext = "jpg";
9289
+ reverseUP = false;
9290
+ break;
9291
+ case 6:
9292
+ name = "cubemaps/SaintLazarusChurch3/";
9293
+ ext = "jpg";
9294
+ reverseUP = false;
9295
+ break;
9296
+ case 7:
9297
+ name = "cubemaps/Sodermalmsallen/";
9298
+ ext = "jpg";
9299
+ reverseUP = false;
9300
+ break;
9301
+ case 8:
9302
+ name = "cubemaps/Sodermalmsallen2/";
9303
+ ext = "jpg";
9304
+ reverseUP = false;
9305
+ break;
9306
+ case 9:
9307
+ name = "cubemaps/UnionSquare/";
9308
+ ext = "jpg";
9309
+ reverseUP = false;
9310
+ break;
72379311 default:
7238
- name = "cubemaps/rgb_";
7239
- ext = "png"; /*mipmap = true;*/ reverseUP = false;
9312
+ name = "cubemaps/box/";
9313
+ ext = "png"; /*mipmap = true;*/
9314
+ reverseUP = false;
72409315 break;
72419316 }
7242
-
7243
- try
7244
- {
7245
- cubemap = LoadCubemap(getClass().getClassLoader(), name, ext, mipmap);
7246
- } catch (IOException e)
7247
- {
7248
- throw new RuntimeException(e);
7249
- }
9317
+
9318
+ LoadSkybox(name, ext, mipmap);
72509319 }
72519320
72529321 public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height)
....@@ -7278,8 +9347,12 @@
72789347 static double[] model = new double[16];
72799348 double[] camera2light = new double[16];
72809349 double[] light2camera = new double[16];
7281
- int newenvy = -1;
7282
- boolean envyoff = true; // false;
9350
+
9351
+ //int newenvy = -1;
9352
+ //boolean envyoff = false;
9353
+
9354
+ String loadedskyboxname;
9355
+
72839356 cVector light0 = new cVector(0, 0, 0); // 1,3,2);
72849357 //float[] light0 = { 0,0,0 };
72859358 cVector dirlight = new cVector(0, 0, 1); // 1,3,2);
....@@ -7292,9 +9365,9 @@
72929365 static boolean occlusionInitialized = false;
72939366 boolean selection = false;
72949367 boolean pointselection = false;
7295
- /*static*/ boolean lighttouched = true;
9368
+ ///*static*/ boolean lighttouched = true;
72969369 boolean deselect;
7297
- boolean ambientOcclusion = false;
9370
+ private boolean ambientOcclusion = false;
72989371 static boolean flash = false;
72999372 /*static*/ boolean wait = false;
73009373 boolean displaydone = false; // after repaint() calls
....@@ -7424,6 +9497,8 @@
74249497 //gl.glFrustum(-0.5*scale, 0.5*scale, -0.5*scale, 0.5*scale, 1, 100);
74259498 //glu.gluPerspective(lightshaper_fovy, 1, lightshaper_zNear, lightshaper_zFar);
74269499 double scale = lightCamera.SCALE / lightCamera.Distance();
9500
+// PATCH FILLE AUX JEANS
9501
+ //scale *= lightCamera.shaper_fovy / 25;
74279502 gl.glScaled(2 * scale, 2 * scale, -scale);
74289503 gl.glTranslated(0, 0, lightCamera.DECAL);
74299504
....@@ -7570,17 +9645,40 @@
75709645 jy8[3] = 0.5f;
75719646 }
75729647
7573
- float[] options1 = new float[]{1000, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV
9648
+ float[] options1 = new float[]{100, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV
75749649 float[] options2 = new float[]{0, 1, 0, 0}; // fog density, intensity, elevation
7575
- float[] options3 = new float[]{1, 1, 1, 1}; // fog color. image intensity
9650
+ float[] options3 = new float[]{1, 1, 1, 0}; // fog color
9651
+ float[] options4 = new float[]{1, 0, 1, 0}; // image intensity, subsurface, lightsheen
75769652
9653
+ void ResetOptions()
9654
+ {
9655
+ options1[0] = 100;
9656
+ options1[1] = 0.025f;
9657
+ options1[2] = 0.01f;
9658
+ options1[3] = 0;
9659
+ options1[4] = 0;
9660
+
9661
+ options2[0] = 0;
9662
+ options2[1] = 0.75f;
9663
+ options2[2] = 0;
9664
+ options2[3] = 0;
9665
+
9666
+ options3[0] = 1;
9667
+ options3[1] = 1;
9668
+ options3[2] = 1;
9669
+ options3[3] = 0;
9670
+
9671
+ options4[0] = 1;
9672
+ options4[1] = 0;
9673
+ options4[2] = 1;
9674
+ options4[3] = 0;
9675
+ }
9676
+
75779677 static int imagecount = 0; // movie generation
75789678
75799679 static int jitter = 0;
75809680
75819681 boolean restartframe = false;
7582
-
7583
- static int framecount = 0; // general-purpose global count
75849682
75859683 void displayAntiAliased(javax.media.opengl.GL gl)
75869684 {
....@@ -7610,14 +9708,14 @@
76109708
76119709 //System.out.println("start frame");
76129710 gl.glClear(gl.GL_ACCUM_BUFFER_BIT);
7613
- for (jitter = 0; jitter < ACSIZE; jitter++) //, GraphreeD.wav.cursor += LIVE ? 735 : 0)
9711
+ for (jitter = 0; jitter < ACSIZE; jitter++) //, GrafreeD.wav.cursor += LIVE ? 735 : 0)
76149712 {
7615
- framecount++;
9713
+ Globals.framecount++;
76169714
76179715 if (CameraPane.tickcount > 0)
76189716 CameraPane.tickcount--;
76199717
7620
-// GraphreeD.wav.cursor += 735; // 44100 Hz / 120 Hz * 2 (for 16 bits)
9718
+// GrafreeD.wav.cursor += 735; // 44100 Hz / 120 Hz * 2 (for 16 bits)
76219719 // restartframe = true;
76229720 if (options1[2] > 100 && (jitter%2==0))
76239721 {
....@@ -7650,7 +9748,7 @@
76509748
76519749 gl.glLightfv(gl.GL_LIGHT0, gl.GL_POSITION, pos, 0);
76529750 */
7653
- lighttouched = true;
9751
+ Globals.lighttouched = true;
76549752 //System.err.println(" shadowbuffer: " + jitter);
76559753 shadowbuffer.display();
76569754
....@@ -7671,8 +9769,8 @@
76719769 assert (parentcam != renderCamera);
76729770
76739771 if (renderCamera != lightCamera)
7674
- for (int count = parentcam.GetTransformCount(); --count>=0;)
7675
- LA.matConcat(parentcam.toParent, matrix, matrix);
9772
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9773
+ LA.matConcat(matrix, parentcam.GlobalTransformInv(), matrix);
76769774
76779775 // LA.matConcat(renderCamera.toScreen, renderCamera.toParent, matrix);
76789776
....@@ -7687,8 +9785,8 @@
76879785 LA.matCopy(renderCamera.fromScreen, matrix);
76889786
76899787 if (renderCamera != lightCamera)
7690
- for (int count = parentcam.GetTransformCount(); --count>=0;)
7691
- LA.matConcat(matrix, parentcam.fromParent, matrix);
9788
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9789
+ LA.matConcat(parentcam.GlobalTransform(), matrix, matrix);
76929790
76939791 // LA.matConcat(renderCamera.fromParent, renderCamera.fromScreen, matrix);
76949792
....@@ -7734,13 +9832,18 @@
77349832 rati = 1 / rati;
77359833 gl.glOrtho(-skyscale / rati, skyscale / rati, -skyscale, skyscale, 0.001, 1000);
77369834 }
7737
- assert (newenvy == -1);
9835
+
9836
+ //assert (newenvy == -1);
9837
+
77389838 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
77399839 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
7740
- DrawSkyBox(gl);
9840
+ DrawSkyBox(gl, (float)rati);
77419841 gl.glEnable(GL.GL_FRAGMENT_PROGRAM_ARB);
77429842 gl.glEnable(GL.GL_VERTEX_PROGRAM_ARB);
7743
- accPerspective(gl, renderCamera.shaper_fovy / ratio,
9843
+
9844
+ boolean vr = capsLocked && !lightMode;
9845
+
9846
+ accPerspective(gl, renderCamera.shaper_fovy / ratio * (vr ? 1.2 : 1),
77449847 ratio,
77459848 //near_plane, far_plane,
77469849 renderCamera.shaper_zNear * renderCamera.Distance(), renderCamera.shaper_zFar * renderCamera.Distance(),
....@@ -7760,7 +9863,7 @@
77609863 //gl.glFlush();
77619864 gl.glAccum(gl.GL_ACCUM, 1.0f / ACSIZE);
77629865
7763
- if (ANIMATION && ABORTED)
9866
+ if (Globals.ANIMATION && ABORTED)
77649867 {
77659868 System.err.println(" ABORTED FRAME");
77669869 break;
....@@ -7790,7 +9893,7 @@
77909893 setCursor(Cursor.getPredefinedCursor(Cursor.DEFAULT_CURSOR));
77919894
77929895 // save image
7793
- if (ANIMATION && !ABORTED)
9896
+ if (Globals.ANIMATION && !ABORTED)
77949897 {
77959898 VPwidth = viewport[2];
77969899 VPheight = viewport[3];
....@@ -7901,11 +10004,11 @@
790110004
790210005 // imagecount++;
790310006
7904
- String fullname = filename + (i%100000)/10000 + "" + (i%10000)/1000 + "" + (i%1000)/100 + "" + (i%100)/10 + "" + (i%10) + "." + ext;
10007
+ String fullname = Globals.filename + (i%100000)/10000 + "" + (i%10000)/1000 + "" + (i%1000)/100 + "" + (i%100)/10 + "" + (i%10) + "." + ext;
790510008
790610009 if (!BOXMODE)
790710010 {
7908
- System.out.println("image: " + fullname + " (" + (GraphreeD.wav.cursor / 735 / 4) + ")");
10011
+ System.out.println("image: " + fullname + " (wav cursor=" + (Grafreed.wav.cursor / 735 / 4) + ")");
790910012 }
791010013
791110014 if (!BOXMODE)
....@@ -7933,7 +10036,7 @@
793310036 {
793410037 if (ACSIZE > 1)
793510038 {
7936
- // System.err.println("image #" + (GraphreeD.wav.cursor / 735 / 4));
10039
+ // System.err.println("image #" + (GrafreeD.wav.cursor / 735 / 4));
793710040 }
793810041 }
793910042
....@@ -7943,7 +10046,7 @@
794310046 ABORTED = false;
794410047 }
794510048 else
7946
- GraphreeD.wav.cursor += 735 * ACSIZE;
10049
+ Grafreed.wav.cursor += 735 * ACSIZE;
794710050
794810051 if (false)
794910052 {
....@@ -8597,32 +10700,34 @@
859710700 }
859810701 }
859910702
8600
- boolean IsFrozen()
8601
- {
8602
- boolean selectmode = drawMode == SELECTION || CameraPane.DEBUG_SELECTION;
8603
-
8604
- return !selectmode && cameracount == 0; // != 0;
8605
- }
8606
-
860710703 boolean niceon = false;
860810704 javax.swing.Timer AAtimer = new javax.swing.Timer(750, this);
860910705 boolean currentlydrawing = false;
861010706 static boolean init = false;
861110707
861210708 double[][] matrix = LA.newMatrix();
10709
+
10710
+ // This is to refresh the UI of the material panel.
10711
+ ObjEditor patchMaterial;
861310712
861410713 public void display(GLAutoDrawable drawable)
861510714 {
8616
- if (GraphreeD.savesound && GraphreeD.hassound)
10715
+ if (patchMaterial.patchMaterial)
861710716 {
8618
- GraphreeD.wav.save();
8619
- GraphreeD.savesound = false;
8620
- GraphreeD.hassound = false;
10717
+ patchMaterial.patchMaterial = false;
10718
+ patchMaterial.objectTabbedPane.setSelectedIndex(1);
10719
+ }
10720
+
10721
+ if (Grafreed.savesound && Grafreed.hassound)
10722
+ {
10723
+ Grafreed.wav.save();
10724
+ Grafreed.savesound = false;
10725
+ Grafreed.hassound = false;
862110726 }
862210727 // if (DEBUG_SELECTION)
862310728 // {
8624
-// if (drawMode != SELECTION)
8625
-// drawMode = SELECTION;
10729
+// if (DrawMode() != SELECTION)
10730
+// DrawMode() = SELECTION;
862610731 // }
862710732
862810733 if (!isRenderer)
....@@ -8678,9 +10783,9 @@
867810783
867910784 //ANTIALIAS = 0;
868010785
8681
- if (drawMode == DEFAULT) // && CURRENTANTIALIAS > 0)
10786
+ if (DrawMode() == DEFAULT) // && CURRENTANTIALIAS > 0)
868210787 {
8683
- if (niceon || isLIVE())
10788
+ if (niceon || Globals.isLIVE())
868410789 {
868510790 //if(active == 0)
868610791 // antialiaser = null;
....@@ -8693,6 +10798,7 @@
869310798 ANTIALIAS = 0;
869410799 //System.out.println("RESTART");
869510800 AAtimer.restart();
10801
+ Globals.TIMERRUNNING = true;
869610802 }
869710803 }
869810804 }
....@@ -8705,8 +10811,114 @@
870510811 assert eyeCamera.shaper_zFar == 1E5f; // 500.0f;
870610812 */
870710813
8708
- if (drawMode == DEFAULT)
10814
+ if (DrawMode() == DEFAULT)
870910815 {
10816
+ if (manipCamera == lightCamera)
10817
+ {
10818
+// switch (e.getKeyCode())
10819
+// {
10820
+// case DOWN_ARROW:
10821
+// lightCamera.DECAL /= 2;
10822
+// repaint();
10823
+// break;
10824
+// case UP_ARROW:
10825
+// lightCamera.DECAL *= 2;
10826
+// repaint();
10827
+// break;
10828
+// case LEFT_ARROW:
10829
+// lightCamera.SCALE /= 2;
10830
+// repaint();
10831
+// break;
10832
+// case RIGHT_ARROW:
10833
+// lightCamera.SCALE *= 2;
10834
+// repaint();
10835
+// break;
10836
+// default:
10837
+// break;
10838
+ if (keys[DOWN_ARROW])
10839
+ {
10840
+ lightCamera.DECAL /= 2;
10841
+ }
10842
+
10843
+ if (keys[UP_ARROW])
10844
+ {
10845
+ lightCamera.DECAL *= 2;
10846
+ }
10847
+
10848
+ if (keys[LEFT_ARROW])
10849
+ {
10850
+ lightCamera.SCALE /= 2;
10851
+ }
10852
+
10853
+ if (keys[RIGHT_ARROW])
10854
+ {
10855
+ lightCamera.SCALE *= 2;
10856
+ }
10857
+ }
10858
+ else
10859
+ {
10860
+ //pingthread.mute = true;
10861
+
10862
+ boolean keyon = false;
10863
+
10864
+ if (keys[DOWN_ARROW])
10865
+ {
10866
+ speed = ++speedkey[DOWN_ARROW];
10867
+ if (speed > 20)
10868
+ speed = 20;
10869
+ GoDown(modifiers);
10870
+ keyon = true;
10871
+ }
10872
+ else
10873
+ speedkey[DOWN_ARROW] = 0;
10874
+
10875
+ if (keys[UP_ARROW])
10876
+ {
10877
+ speed = ++speedkey[UP_ARROW];
10878
+ if (speed > 20)
10879
+ speed = 20;
10880
+ GoUp(modifiers);
10881
+ keyon = true;
10882
+ }
10883
+ else
10884
+ speedkey[UP_ARROW] = 0;
10885
+
10886
+ if (keys[LEFT_ARROW])
10887
+ {
10888
+ speed = ++speedkey[LEFT_ARROW];
10889
+ if (speed > 20)
10890
+ speed = 20;
10891
+ GoLeft(modifiers);
10892
+ keyon = true;
10893
+ }
10894
+ else
10895
+ speedkey[LEFT_ARROW] = 0;
10896
+
10897
+ if (keys[RIGHT_ARROW])
10898
+ {
10899
+ speed = ++speedkey[RIGHT_ARROW];
10900
+ if (speed > 20)
10901
+ speed = 20;
10902
+ GoRight(modifiers);
10903
+ keyon = true;
10904
+ }
10905
+ else
10906
+ speedkey[RIGHT_ARROW] = 0;
10907
+
10908
+ if (Globals.WALK && capsLocked)
10909
+ {
10910
+ Walk();
10911
+ keyon = true;
10912
+ }
10913
+
10914
+ if (keyon)
10915
+ {
10916
+ repaint();
10917
+ }
10918
+
10919
+ //pingthread.mute = false;
10920
+ }
10921
+
871010922 currentlydrawing = true;
871110923 }
871210924
....@@ -8736,18 +10948,18 @@
873610948
873710949 // if(Applet3D.clipboard != null)
873810950 // System.out.println("Clipboard = " + Applet3D.clipboard); //.get(0).parent);
8739
-//drawMode = SELECTION;
10951
+//DrawMode() = SELECTION;
874010952 indexcount = 0;
874110953
8742
- if (drawMode == OCCLUSION)
10954
+ if (DrawMode() == OCCLUSION)
874310955 {
8744
- drawMode = DEFAULT;
10956
+ Globals.drawMode = DEFAULT; // WARNING
874510957 ambientOcclusion = true;
874610958 setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR));
874710959 Object3D theobject = object;
874810960 Object3D theparent = object.parent;
874910961 object.parent = null;
8750
- object = (Object3D)GraphreeD.clone(object);
10962
+ object = (Object3D)Grafreed.clone(object);
875110963 object.Stripify();
875210964 if (theobject.selection == null || theobject.selection.Size() == 0)
875310965 theobject.PreprocessOcclusion(this);
....@@ -8760,26 +10972,27 @@
876010972 ambientOcclusion = false;
876110973 }
876210974
8763
- if (lighttouched && drawMode == DEFAULT && !lightMode) // && !FROZEN)
10975
+ if (//Globals.lighttouched &&
10976
+ DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
876410977 {
876510978 //if (RENDERSHADOW) // ?
876610979 if (!IsFrozen())
876710980 {
876810981 // dec 2012
8769
- if (!(!flash && !lightMode && drawMode == DEFAULT && ANTIALIAS > 0))
10982
+ if (!ambientOcclusion && !(!flash && DrawMode() == DEFAULT && ANTIALIAS > 0))
877010983 {
8771
- framecount++;
10984
+ Globals.framecount++;
877210985 shadowbuffer.display();
877310986 }
877410987 }
8775
- lighttouched = false; // ??
10988
+ Globals.lighttouched = false; // ??
877610989 //drawing = true;
877710990 //lighttouched = true;
877810991 }
877910992
878010993 if (wait)
878110994 {
8782
- Sleep(500);
10995
+ Sleep(200); // blocks everything
878310996
878410997 wait = false;
878510998 }
....@@ -8793,9 +11006,9 @@
879311006 //eyeCamera.shaper_fovy = 1;
879411007 }
879511008
8796
- if ((RENDERPROGRAM != 0 || ambientOcclusion || spherical) && drawMode == DEFAULT) // SELECTION)
11009
+ if ((RENDERPROGRAM != 0 || ambientOcclusion || spherical) && DrawMode() == DEFAULT) // SELECTION)
879711010 {
8798
- //System.out.println("drawMode = " + drawMode);
11011
+ //System.out.println("DrawMode() = " + DrawMode());
879911012 vertexMode |= VP_PASS;
880011013 //vertexMode |= VP_PROJECTION;
880111014 if (!ambientOcclusion)
....@@ -8855,7 +11068,7 @@
885511068 Camera cam = renderCamera; // lightMode?lightCamera:eyeCamera;
885611069 //Camera lightcam = new Camera(light0);
885711070
8858
- if (drawMode == SHADOW)
11071
+ if (DrawMode() == SHADOW)
885911072 {
886011073 /*
886111074 gl.glMatrixMode(GL.GL_MODELVIEW);
....@@ -8893,8 +11106,8 @@
889311106
889411107 // if (parentcam != renderCamera) // not a light
889511108 if (cam != lightCamera)
8896
- for (int count = parentcam.GetTransformCount(); --count>=0;)
8897
- LA.matConcat(parentcam.toParent, matrix, matrix);
11109
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11110
+ LA.matConcat(matrix, parentcam.GlobalTransformInv(), matrix);
889811111
889911112 for (int j = 0; j < 4; j++)
890011113 {
....@@ -8908,8 +11121,8 @@
890811121
890911122 // if (parentcam != renderCamera) // not a light
891011123 if (cam != lightCamera)
8911
- for (int count = parentcam.GetTransformCount(); --count>=0;)
8912
- LA.matConcat(matrix, parentcam.fromParent, matrix);
11124
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11125
+ LA.matConcat(parentcam.GlobalTransform(), matrix, matrix);
891311126
891411127 //LA.matConcat(cam.fromScreen, parentcam.fromParent, matrix);
891511128
....@@ -8945,7 +11158,7 @@
894511158 gl.glClear(gl.GL_DEPTH_BUFFER_BIT);
894611159 } else
894711160 {
8948
- if (drawMode != DEFAULT)
11161
+ if (DrawMode() != DEFAULT)
894911162 {
895011163 gl.glClearColor(1, 1, 1, 0);
895111164 } // 1);
....@@ -8995,13 +11208,43 @@
899511208 gl.glOrtho(-skyscale / ratio, skyscale / ratio, -skyscale, skyscale, 0.001, 1000);
899611209 }
899711210
8998
- if (newenvy > -1)
11211
+// if (newenvy > -1)
11212
+// {
11213
+// LoadEnvy(newenvy);
11214
+// }
11215
+//
11216
+// newenvy = -1;
11217
+
11218
+ if (transformMode) // object.skyboxname != null && object.skyboxname.equals("cubemaps/default-skyboxes/rgb"))
899911219 {
9000
- LoadEnvy(newenvy);
11220
+ if (cubemaprgb == null)
11221
+ {
11222
+ cubemaprgb = LoadSkybox("cubemaps/default-skyboxes/rgb2" + "/", "jpg", false);
11223
+ }
11224
+
11225
+ cubemap = cubemaprgb;
900111226 }
9002
-
9003
- newenvy = -1;
9004
-
11227
+ else
11228
+ {
11229
+ if (object.skyboxname != null)
11230
+ {
11231
+ if (!object.skyboxname.equals(this.loadedskyboxname))
11232
+ {
11233
+ if (cubemap != null && cubemap != cubemaprgb)
11234
+ cubemap.dispose();
11235
+ cubemapcustom = LoadSkybox(object.skyboxname + "/", object.skyboxext, false);
11236
+ loadedskyboxname = object.skyboxname;
11237
+ }
11238
+ }
11239
+ else
11240
+ {
11241
+ cubemapcustom = null;
11242
+ loadedskyboxname = null;
11243
+ }
11244
+
11245
+ cubemap = cubemapcustom;
11246
+ }
11247
+
900511248 ratio = ((double) getWidth()) / getHeight();
900611249 //System.out.println("ratio = " + ratio);
900711250
....@@ -9010,14 +11253,14 @@
901011253
901111254 fast &= !ambientOcclusion;
901211255
9013
- if (drawMode == DEFAULT)
11256
+ if (DrawMode() == DEFAULT)
901411257 {
901511258 //gl.glEnable(gl.GL_ALPHA_TEST);
901611259 //gl.glActiveTexture(GL.GL_TEXTURE0);
901711260
901811261 if (!IsFrozen() && !ambientOcclusion)
901911262 {
9020
- DrawSkyBox(gl);
11263
+ DrawSkyBox(gl, (float)ratio);
902111264 }
902211265
902311266 //if (selection_view == -1)
....@@ -9071,6 +11314,8 @@
907111314 //gl.glFrustum(-0.5*scale, 0.5*scale, -0.5*scale, 0.5*scale, 1, 100);
907211315 //glu.gluPerspective(lightshaper_fovy, 1, lightshaper_zNear, lightshaper_zFar);
907311316 double scale = lightCamera.SCALE / lightCamera.Distance();
11317
+// PATCH FILLE AUX JEANS
11318
+ //scale *= lightCamera.shaper_fovy / 25;
907411319 gl.glScaled(2 * scale, 2 * scale, -scale);
907511320 gl.glTranslated(0, 0, lightCamera.DECAL);
907611321
....@@ -9166,7 +11411,16 @@
916611411 // Bump noise
916711412 gl.glActiveTexture(GL.GL_TEXTURE6);
916811413 //gl.glBindTexture(GL.GL_TEXTURE_2D, bump_noise);
9169
- BindTexture(NOISE_TEXTURE, false, 2);
11414
+
11415
+ try
11416
+ {
11417
+ BindTexture(NOISE_TEXTURE, false, 2);
11418
+ }
11419
+ catch (Exception e)
11420
+ {
11421
+ System.err.println("FAILED: " + NOISE_TEXTURE);
11422
+ }
11423
+
917011424
917111425 gl.glActiveTexture(GL.GL_TEXTURE0);
917211426 gl.glEnable(GL.GL_TEXTURE_2D);
....@@ -9189,8 +11443,8 @@
918911443
919011444 gl.glMatrixMode(GL.GL_MODELVIEW);
919111445
9192
-//gl.glHint(gl.GL_POLYGON_SMOOTH_HINT, gl.GL_NICEST);
919311446 //gl.glEnable(gl.GL_POLYGON_SMOOTH);
11447
+//gl.glHint(gl.GL_POLYGON_SMOOTH_HINT, gl.GL_NICEST);
919411448 //gl.glEnable(gl.GL_MULTISAMPLE);
919511449 } else
919611450 {
....@@ -9202,14 +11456,16 @@
920211456 //System.out.println("BLENDING ON");
920311457 gl.glEnable(GL.GL_BLEND);
920411458 gl.glBlendFunc(GL.GL_SRC_ALPHA, GL.GL_ONE_MINUS_SRC_ALPHA);
9205
-
11459
+// gl.glBlendFunc(GL.GL_SRC_ALPHA_SATURATE, GL.GL_ONE);
920611460 gl.glMatrixMode(gl.GL_PROJECTION);
920711461 gl.glLoadIdentity();
920811462
9209
- if (drawMode == SHADOW || cam == lightCamera) // || (vertexMode&VP_PROJECTION) != 0)
11463
+ if (DrawMode() == SHADOW || cam == lightCamera) // || (vertexMode&VP_PROJECTION) != 0)
921011464 {
921111465 //glu.gluPerspective(lightshaper_fovy, 1, lightshaper_zNear, lightshaper_zFar);
921211466 double scale = lightCamera.SCALE / lightCamera.Distance();
11467
+// PATCH FILLE AUX JEANS
11468
+ //scale *= lightCamera.shaper_fovy / 25;
921311469 gl.glScaled(2 * scale, 2 * scale, -scale);
921411470 gl.glTranslated(0, 0, lightCamera.DECAL);
921511471 //System.out.println("DECAL = " + LIGHTDECAL + "; SCALE = " + LIGHTSCALE);
....@@ -9250,7 +11506,10 @@
925011506 //gl.glOrtho(-BOOST, BOOST, -BOOST, BOOST, 0.001, 1000);
925111507 } else
925211508 {
9253
- glu.gluPerspective(cam.shaper_fovy / ratio, ratio, cam.shaper_zNear * cam.Distance(), cam.shaper_zFar * cam.Distance());
11509
+ boolean vr = capsLocked && !lightMode;
11510
+
11511
+ glu.gluPerspective(cam.shaper_fovy / ratio * (vr ? 1.2 : 1),
11512
+ ratio, cam.shaper_zNear * cam.Distance(), cam.shaper_zFar * cam.Distance());
925411513 }
925511514 }
925611515
....@@ -9262,7 +11521,7 @@
926211521 //gl.glPushMatrix();
926311522 gl.glLoadIdentity();
926411523
9265
- if (!ambientOcclusion) // drawMode != OCCLUSION)
11524
+ if (!ambientOcclusion) // DrawMode() != OCCLUSION)
926611525 {
926711526 //LA.xformPos(light0, lightCamera.fromScreen, light);
926811527 LA.xformDir(dirlight, lightCamera.fromScreen, lightposition);
....@@ -9289,8 +11548,8 @@
928911548 System.err.println("parentcam != renderCamera");
929011549
929111550 // if (cam != lightCamera)
9292
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9293
- LA.xformDir(lightposition, parentcam.toParent, lightposition); // may 2013
11551
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11552
+ LA.xformDir(lightposition, parentcam.GlobalTransformInv(), lightposition); // may 2013
929411553 }
929511554
929611555 LA.xformDir(lightposition, cam.toScreen, lightposition);
....@@ -9311,8 +11570,8 @@
931111570 if (true) // TODO
931211571 {
931311572 if (cam != lightCamera)
9314
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9315
- LA.xformDir(light0, parentcam.toParent, light0); // may 2013
11573
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11574
+ LA.xformDir(light0, parentcam.GlobalTransform(), light0); // may 2013
931611575 }
931711576
931811577 LA.xformPos(light0, cam.toScreen, light0);
....@@ -9349,7 +11608,7 @@
934911608 }
935011609
935111610 /**/
9352
- if (true) // drawMode == SELECTION) // != DEFAULT)
11611
+ if (true) // DrawMode() == SELECTION) // != DEFAULT)
935311612 gl.glDisable(gl.GL_LIGHTING);
935411613 else
935511614 gl.glEnable(gl.GL_LIGHTING);
....@@ -9361,12 +11620,13 @@
936111620
936211621 gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 63, options2, 0);
936311622 gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 62, options3, 0);
11623
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 61, options4, 0);
936411624
936511625 options2[0] *= renderCamera.Distance();
936611626
936711627 lightslot = 64;
936811628
9369
- if (!frozen && !ambientOcclusion && isRenderer && drawMode == DEFAULT)
11629
+ if (!frozen && !ambientOcclusion && isRenderer && DrawMode() == DEFAULT)
937011630 {
937111631 DrawLights(object);
937211632 }
....@@ -9377,7 +11637,7 @@
937711637 fragmentMode |= (lightslot - 64) << 2; // 1; // first bit is available for aniso
937811638 //System.out.println("fragmentMode = " + fragmentMode);
937911639
9380
- if (drawMode == DEFAULT || drawMode == SELECTION || DEBUG_SELECTION)
11640
+ if (DrawMode() == DEFAULT || DrawMode() == SELECTION || IsDebugSelection())
938111641 {
938211642 /*
938311643 if (CULLFACE || (ambientOcclusion && OCCLUSION_CULLING))
....@@ -9410,7 +11670,7 @@
941011670 }
941111671 }
941211672
9413
- if (drawMode == DEFAULT)
11673
+ if (DrawMode() == DEFAULT)
941411674 {
941511675 if (WIREFRAME && !ambientOcclusion)
941611676 {
....@@ -9428,7 +11688,7 @@
942811688 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
942911689 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
943011690
9431
- if (!fast/*RENDERPROGRAM != 0*/ && (drawMode == DEFAULT || drawMode == SHADOW)) // && !WIREFRAME) //
11691
+ if (!fast/*RENDERPROGRAM != 0*/ && (DrawMode() == DEFAULT || DrawMode() == SHADOW)) // && !WIREFRAME) //
943211692 {
943311693 if (vertexMode != 0) // && !fast)
943411694 {
....@@ -9448,7 +11708,7 @@
944811708 }
944911709 }
945011710
9451
- if (false) // fast && !IsFreezed() && drawMode != SELECTION && !ambientOcclusion)
11711
+ if (false) //RENDERPROGRAM > 0 && DrawMode() == DEFAULT) // fast && !IsFreezed() && DrawMode() != SELECTION && !ambientOcclusion)
945211712 {
945311713 //gl.glDepthFunc(GL.GL_LEQUAL);
945411714 //gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT);
....@@ -9456,27 +11716,24 @@
945611716
945711717 boolean texon = textureon;
945811718
9459
- if (RENDERPROGRAM > 0)
9460
- {
9461
- gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
9462
- textureon = false;
9463
- }
11719
+ gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
11720
+ textureon = false;
11721
+
946411722 //gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
946511723 //System.out.println("ALLO");
946611724 gl.glColorMask(false, false, false, false);
946711725 DrawObject(gl);
9468
- if (RENDERPROGRAM > 0)
9469
- {
9470
- gl.glEnable(GL.GL_FRAGMENT_PROGRAM_ARB);
9471
- textureon = texon;
9472
- }
11726
+
11727
+ gl.glEnable(GL.GL_FRAGMENT_PROGRAM_ARB);
11728
+ textureon = texon;
11729
+
947311730 gl.glColorMask(true, true, true, true);
947411731
947511732 gl.glDepthFunc(GL.GL_EQUAL);
9476
- //gl.glDepthMask(false);
11733
+ gl.glDepthMask(false);
947711734 }
947811735
9479
- if (false) // drawMode == SHADOW)
11736
+ if (false) // DrawMode() == SHADOW)
948011737 {
948111738 //SetColumnMajorData(cameraInverseTransform, view_1);
948211739 //System.out.println("light = " + cameraInverseTransform);
....@@ -9490,16 +11747,16 @@
949011747 //System.out.println("object = " + object);
949111748 if (!frozen && !imageLocked)
949211749 {
9493
- if (!flash && !lightMode && drawMode == DEFAULT && ANTIALIAS > 0)
11750
+ if (!flash && !lightMode && DrawMode() == DEFAULT && ANTIALIAS > 0)
949411751 {
949511752 displayAntiAliased(gl);
949611753 } else
949711754 {
949811755 programcount = 0;
9499
- int keepmode = drawMode;
11756
+ int keepmode = DrawMode();
950011757 // if (DEBUG_SELECTION)
950111758 // {
9502
-// drawMode = SELECTION;
11759
+// DrawMode() = SELECTION;
950311760 // }
950411761 // for point selection
950511762 // gl.glGetDoublev(gl.GL_MODELVIEW_MATRIX, tempmat, 0);
....@@ -9509,10 +11766,10 @@
950911766 DrawObject(gl);
951011767
951111768 // jan 2013 System.err.println("RESET ABORT (display)");
9512
- // if (drawMode == DEFAULT)
11769
+ // if (DrawMode() == DEFAULT)
951311770 // ABORTED = false;
951411771 fullreset = false;
9515
- drawMode = keepmode;
11772
+ Globals.drawMode = keepmode; // WARNING
951611773 //System.out.println("PROGRAM SWITCH " + programcount);
951711774 }
951811775 }
....@@ -9520,11 +11777,11 @@
952011777 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
952111778 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
952211779
9523
- if (drawMode == DEFAULT)
11780
+ if (DrawMode() == DEFAULT)
952411781 {
952511782 ReleaseTexture(NOISE_TEXTURE, false);
952611783 }
9527
- //if (drawMode == DEFAULT)
11784
+ //if (DrawMode() == DEFAULT)
952811785 {
952911786
953011787 gl.glActiveTexture(GL.GL_TEXTURE1);
....@@ -9536,7 +11793,7 @@
953611793 //else
953711794 //gl.glDisable(gl.GL_TEXTURE_2D);
953811795 //gl.glPopMatrix();
9539
- if (imageCompleted && ANTIALIAS > 0 && drawMode == DEFAULT && cam != lightCamera && !ambientOcclusion)
11796
+ if (imageCompleted && ANTIALIAS > 0 && DrawMode() == DEFAULT && cam != lightCamera && !ambientOcclusion)
954011797 {
954111798 //new Exception().printStackTrace();
954211799 //System.out.println("Draw image " + width + ", " + height);
....@@ -9578,7 +11835,7 @@
957811835 //gl.glFlush();
957911836 }
958011837
9581
- if (flash && drawMode == DEFAULT)
11838
+ if (flash && DrawMode() == DEFAULT)
958211839 {
958311840 flash = false;
958411841 wait = true;
....@@ -9586,9 +11843,9 @@
958611843 }
958711844
958811845 //drawing = false;
9589
- //if(drawMode == DEFAULT)
11846
+ //if(DrawMode() == DEFAULT)
959011847 // niceon = false;
9591
- if (drawMode == DEFAULT)
11848
+ if (DrawMode() == DEFAULT)
959211849 {
959311850 currentlydrawing = false;
959411851 }
....@@ -9608,8 +11865,11 @@
960811865 repaint();
960911866 }
961011867
9611
- if (isLIVE() && drawMode == DEFAULT) // may 2013
11868
+ if (Globals.isLIVE() && DrawMode() == DEFAULT || pingthread.live) // may 2013
11869
+ {
11870
+ renderCamera.computeTransform();
961211871 repaint();
11872
+ }
961311873
961411874 displaydone = true;
961511875 }
....@@ -9627,8 +11887,14 @@
962711887 {
962811888 renderpass++;
962911889 // System.out.println("Draw object... ");
11890
+ STEP = 1;
963011891 if (FAST) // in case there is no script
9631
- STEP = 16;
11892
+ STEP = 8;
11893
+
11894
+ if (CURRENTANTIALIAS == 0 || ACSIZE == 1)
11895
+ {
11896
+ STEP *= 4;
11897
+ }
963211898
963311899 //object.FullInvariants();
963411900
....@@ -9642,24 +11908,59 @@
964211908 e.printStackTrace();
964311909 }
964411910
9645
- if (GraphreeD.RENDERME > 0)
9646
- GraphreeD.RENDERME--; // mechante magouille
11911
+ if (Grafreed.RENDERME > 0)
11912
+ Grafreed.RENDERME--; // mechante magouille
964711913
9648
- ONESTEP = false;
11914
+ Globals.ONESTEP = false;
964911915 }
965011916
965111917 static boolean zoomonce = false;
965211918
11919
+ static void CreateSelectedPoint()
11920
+ {
11921
+ if (selectedpoint == null)
11922
+ {
11923
+ debugpointG = new Sphere();
11924
+ debugpointP = new Sphere();
11925
+ debugpointC = new Sphere();
11926
+ debugpointR = new Sphere();
11927
+
11928
+ selectedpoint = new Superellipsoid();
11929
+
11930
+ for (int i=0; i<8; i++)
11931
+ {
11932
+ debugpoints[i] = new Sphere();
11933
+ }
11934
+ }
11935
+ }
11936
+
965311937 void DrawObject(GL gl, boolean draw)
965411938 {
11939
+ // To clear camera values
11940
+ ResetOptions();
11941
+
965511942 //System.out.println("DRAW OBJECT " + mouseDown);
9656
-// drawMode = SELECTION;
11943
+// DrawMode() = SELECTION;
965711944 //GL gl = getGL();
965811945 if ((TRACK || SHADOWTRACK) || zoomonce)
965911946 {
9660
- if ((TRACK || SHADOWTRACK) && trackedobject != null && drawMode == SHADOW) // && !lightMode)
9661
- object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
9662
- pingthread.StepToTarget(true); // true);
11947
+ if (TRACK)
11948
+ {
11949
+ if (object.selection != null &&
11950
+ object.selection.size() > 0 &&
11951
+ object.selection.elementAt(0) != null &&
11952
+ !(object.selection.elementAt(0) instanceof Camera) &&
11953
+ !(object.selection.elementAt(0) instanceof ScriptNode))
11954
+ {
11955
+ trackedobject = object.selection.elementAt(0);
11956
+ //repaint();
11957
+ }
11958
+ else
11959
+ trackedobject = null;
11960
+ }
11961
+ if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
11962
+ object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
11963
+ pingthread.StepToTarget(); // true);
966311964 // zoomonce = false;
966411965 }
966511966
....@@ -9678,9 +11979,9 @@
967811979 callist = gl.glGenLists(1);
967911980 }
968011981
9681
- boolean selectmode = drawMode == SELECTION || CameraPane.DEBUG_SELECTION;
11982
+ boolean selectmode = DrawMode() == SELECTION || IsDebugSelection();
968211983
9683
- boolean active = !selectmode; // drawMode != SELECTION; // mouseDown;
11984
+ boolean active = !selectmode; // DrawMode() != SELECTION; // mouseDown;
968411985
968511986 if (!mainDL || !active || touched)
968611987 {
....@@ -9707,24 +12008,32 @@
970712008 PushMatrix(ClickInfo.matbuffer);
970812009 }
970912010
9710
- if (drawMode == 0)
12011
+ if (DrawMode() == 0)
971112012 {
971212013 // System.out.println("CLEAR +++++++++++++++ +++++++++++++++ +++++++++++++++ +++++++++++++++");
971312014
971412015 usedtextures.clear();
971512016
9716
- BindTextures(DEFAULT_TEXTURES, 2);
12017
+ try
12018
+ {
12019
+ BindTextures(DEFAULT_TEXTURES, 2);
12020
+ }
12021
+ catch (Exception e)
12022
+ {
12023
+ System.err.println("FAILED: " + DEFAULT_TEXTURES);
12024
+ }
971712025 }
971812026 //System.out.println("--> " + stackdepth);
9719
-// GraphreeD.traceon();
12027
+// GrafreeD.traceon();
972012028
972112029 // DRAW
972212030 object.draw(this, /*(Composite)*/ object, false, false);
972312031
9724
- if (drawMode == DEFAULT)
12032
+ if (DrawMode() == DEFAULT)
972512033 {
9726
- if (DEBUG)
12034
+ if (Globals.DEBUG)
972712035 {
12036
+ CreateSelectedPoint();
972812037 float radius = 0.05f;
972912038 if (selectedpoint.radius != radius)
973012039 {
....@@ -9732,69 +12041,104 @@
973212041 selectedpoint.radius = radius;
973312042 selectedpoint.recalculate();
973412043 selectedpoint.material = new cMaterial();
9735
- selectedpoint.material.color = 0.25f;
12044
+ selectedpoint.material.color = 0.15f; // Yellow
973612045 selectedpoint.material.modulation = 0.75f;
973712046
9738
- debugpoint.radius = radius;
9739
- debugpoint.recalculate();
9740
- debugpoint.material = new cMaterial();
9741
- debugpoint.material.color = 0.25f;
9742
- debugpoint.material.modulation = 0.75f;
12047
+ debugpointG.radius = radius;
12048
+ debugpointG.recalculate();
12049
+ debugpointG.material = new cMaterial();
12050
+ debugpointG.material.color = 0.25f; // Green
12051
+ debugpointG.material.modulation = 0.75f;
974312052
9744
- debugpoint2.radius = radius;
9745
- debugpoint2.recalculate();
9746
- debugpoint2.material = new cMaterial();
9747
- debugpoint2.material.color = 0.75f;
9748
- debugpoint2.material.modulation = 0.75f;
12053
+ debugpointP.radius = radius;
12054
+ debugpointP.recalculate();
12055
+ debugpointP.material = new cMaterial();
12056
+ debugpointP.material.color = 0.75f; // Purple
12057
+ debugpointP.material.modulation = 0.75f;
12058
+
12059
+ debugpointC.radius = radius;
12060
+ debugpointC.recalculate();
12061
+ debugpointC.material = new cMaterial();
12062
+ debugpointC.material.color = 0.5f; // Cyan
12063
+ debugpointC.material.modulation = 0.75f;
12064
+
12065
+ debugpointR.radius = radius;
12066
+ debugpointR.recalculate();
12067
+ debugpointR.material = new cMaterial();
12068
+ debugpointR.material.color = 0f; // Red
12069
+ debugpointR.material.modulation = 0.75f;
974912070
975012071 InitPoints(radius);
975112072 }
975212073 selectedpoint.draw(this, /*(Composite)*/ null, false, false);
9753
- //debugpoint.draw(this, /*(Composite)*/ null, false);
9754
- //debugpoint2.draw(this, /*(Composite)*/ null, false);
9755
- DrawPoints(this);
12074
+ debugpointG.draw(this, /*(Composite)*/ null, false,false);
12075
+ debugpointP.draw(this, /*(Composite)*/ null, false,false);
12076
+ debugpointC.draw(this, /*(Composite)*/ null, false,false);
12077
+ debugpointR.draw(this, /*(Composite)*/ null, false,false);
12078
+ // DrawPoints(this);
975612079 }
975712080
975812081 // debugstuff.draw(this, /*(Composite)*/ null, false);
975912082 }
9760
-// GraphreeD.traceoff();
12083
+// GrafreeD.traceoff();
976112084 //System.out.println(stackdepth);
9762
- if (drawMode == 0)
12085
+ if (DrawMode() == 0)
976312086 {
976412087 ReleaseTextures(DEFAULT_TEXTURES);
976512088
976612089 if (CLEANCACHE)
9767
- for (java.util.Enumeration<String> e = textures.keys() ; e.hasMoreElements();)
12090
+ for (java.util.Enumeration<cTexture> e = texturepigment.keys() ; e.hasMoreElements();)
976812091 {
9769
- String tex = e.nextElement();
12092
+ cTexture tex = e.nextElement();
977012093
977112094 // System.out.println("Texture --------- " + tex);
977212095
9773
- if (tex.equals("WHITE_NOISE"))
12096
+ if (tex.equals("WHITE_NOISE:"))
977412097 continue;
977512098
9776
- if (!usedtextures.containsKey(tex))
12099
+ if (!usedtextures.contains(tex))
977712100 {
12101
+ CacheTexture gettex = texturepigment.get(tex);
977812102 // System.out.println("DISPOSE +++++++++++++++ " + tex);
9779
- textures.get(tex).texture.dispose();
9780
- textures.remove(tex);
12103
+ if (gettex != null)
12104
+ {
12105
+ gettex.texture.dispose();
12106
+ texturepigment.remove(tex);
12107
+ }
12108
+
12109
+ gettex = texturebump.get(tex);
12110
+ // System.out.println("DISPOSE +++++++++++++++ " + tex);
12111
+ if (gettex != null)
12112
+ {
12113
+ gettex.texture.dispose();
12114
+ texturebump.remove(tex);
12115
+ }
978112116 }
978212117 }
978312118 }
978412119
978512120 checker = null;
978612121
9787
- if (!ambientOcclusion && !IsFrozen() && drawMode == DEFAULT)
12122
+ if (!ambientOcclusion && !IsFrozen() && DrawMode() == DEFAULT)
978812123 FindChecker(object);
978912124
9790
- if (checker != null && drawMode == DEFAULT)
12125
+ if (checker != null && DrawMode() == DEFAULT)
979112126 {
9792
- // BindTexture(IMMORTAL_TEXTURE);
12127
+ //BindTexture(IMMORTAL_TEXTURE);
12128
+ try
12129
+ {
12130
+ BindTextures(checker.GetTextures(), checker.texres);
12131
+ }
12132
+ catch (Exception e)
12133
+ {
12134
+ System.err.println("FAILED: " + checker.GetTextures());
12135
+ }
979312136 // NEAREST
979412137 GetGL().glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); // GL.GL_LINEAR);
979512138 DrawChecker(gl);
979612139 //checker.Draw(this, null, false);
979712140 // ReleaseTexture(IMMORTAL_TEXTURE);
12141
+ ReleaseTextures(checker.GetTextures());
979812142 }
979912143
980012144 if (object.parent != null)
....@@ -9807,7 +12151,7 @@
980712151 //gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
980812152 //gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
980912153
9810
- if (DISPLAYTEXT && drawMode == DEFAULT)
12154
+ if (DISPLAYTEXT && DrawMode() == DEFAULT)
981112155 {
981212156 // Draw it once, then use the raster
981312157 Balloon(gl, balloon.createGraphics());
....@@ -9863,14 +12207,14 @@
986312207 int[] xs = new int[3];
986412208 int[] ys = new int[3];
986512209
9866
- void DrawString(Object3D obj) // String string)
12210
+ public void DrawString(Object3D obj) // String string) // INTERFACE
986712211 {
9868
- if (!DISPLAYTEXT || drawMode != DEFAULT)
12212
+ if (!DISPLAYTEXT || DrawMode() != DEFAULT)
986912213 {
987012214 return;
987112215 }
987212216
9873
- String string = obj.GetToolTip();
12217
+ String string = obj.toString(); //.GetToolTip();
987412218
987512219 GL gl = GetGL();
987612220
....@@ -10187,8 +12531,8 @@
1018712531 //obj.TransformToWorld(light, light);
1018812532 for (int i = tp.size(); --i >= 0;)
1018912533 {
10190
- for (int count = tp.get(i).GetTransformCount(); --count>=0;)
10191
- LA.xformPos(light, tp.get(i).toParent, light);
12534
+ //for (int count = tp.get(i).GetTransformCount(); --count>=0;)
12535
+ LA.xformPos(light, tp.get(i).GlobalTransformInv(), light);
1019212536 }
1019312537
1019412538
....@@ -10205,8 +12549,8 @@
1020512549 parentcam = cameras[0];
1020612550 }
1020712551
10208
- for (int count = parentcam.GetTransformCount(); --count>=0;)
10209
- LA.xformPos(light, parentcam.toParent, light); // may 2013
12552
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
12553
+ LA.xformPos(light, parentcam.GlobalTransform(), light); // may 2013
1021012554
1021112555 LA.xformPos(light, renderCamera.toScreen, light);
1021212556
....@@ -10253,7 +12597,7 @@
1025312597 return;
1025412598 }
1025512599
10256
- if (obj instanceof CheckerIG)
12600
+ if (obj instanceof Checker)
1025712601 {
1025812602 checker = obj;
1025912603
....@@ -10296,8 +12640,82 @@
1029612640
1029712641 //gl.glProgramEnvParameter4fvARB(GL.GL_FRAGMENT_PROGRAM_ARB, 127, lightParams, 0);
1029812642
10299
- String program =
12643
+ String programmin =
12644
+ // Min shader
1030012645 "!!ARBfp1.0\n" +
12646
+ "PARAM zero12t = { 0.0, 1.0, 2, 1.25 };" +
12647
+ "PARAM pow_2 = { 0.5, 0.25, 0.125, 0.0 };" +
12648
+ "PARAM pow2 = { 2, 4, 8, 0.0 };" +
12649
+ "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" +
12650
+ "PARAM eps = { 0.001, 0.001, 0.001, 1.0 };" +
12651
+ "PARAM infinity = { 100000000, 100000000, 100000000, 1.0 };" +
12652
+ "PARAM light2cam0 = program.env[10];" +
12653
+ "PARAM light2cam1 = program.env[11];" +
12654
+ "PARAM light2cam2 = program.env[12];" +
12655
+ "TEMP temp;" +
12656
+ "TEMP light;" +
12657
+ "TEMP ndotl;" +
12658
+ "TEMP normal;" +
12659
+ "TEMP depth;" +
12660
+ "TEMP eye;" +
12661
+ "TEMP pos;" +
12662
+
12663
+ "MAD normal, fragment.color, zero12t.z, -zero12t.y;" +
12664
+ Normalize("normal") +
12665
+ "MOV light, state.light[0].position;" +
12666
+ "DP3 ndotl.x, light, normal;" +
12667
+ "MAX ndotl.x, ndotl.x, zero12t.x;" +
12668
+
12669
+ // shadow
12670
+ "MOV pos, fragment.texcoord[1];" +
12671
+ "MOV temp, pos;" +
12672
+ ShadowTextureFetch("depth", "temp", "1") +
12673
+ //"TEX depth, fragment.texcoord[1], texture[1], 2D;" +
12674
+ "SLT ndotl.z, fragment.texcoord[1].z, depth.z;" +
12675
+
12676
+ // No shadow when out of frustum
12677
+ //"SGE temp.y, depth.z, zero123.y;" +
12678
+ //"LRP temp.x, temp.y, zero123.y, temp.x;" +
12679
+
12680
+ "MUL ndotl.x, ndotl.x, ndotl.z;" + // Shadow
12681
+
12682
+ // Backlit
12683
+ "MOV pos.w, zero12t.y;" + // one
12684
+ "DP4 eye.x, pos, light2cam0;" +
12685
+ "DP4 eye.y, pos, light2cam1;" +
12686
+ "DP4 eye.z, pos, light2cam2;" +
12687
+ Normalize("eye") +
12688
+
12689
+ "DP3 ndotl.y, -eye, normal;" +
12690
+ //"MUL ndotl.y, ndotl.y, pow2.x;" +
12691
+ "POW ndotl.y, ndotl.y, pow2.x;" + // backlit
12692
+ "SUB ndotl.y, zero12t.y, ndotl.y;" + // 1 - y
12693
+ //"POW ndotl.y, ndotl.y, pow2.z;" + // backlit
12694
+ //"SUB ndotl.y, zero123.y, ndotl.y;" +
12695
+ //"MUL ndotl.y, ndotl.y, pow2.z;" +
12696
+ "ADD ndotl.y, ndotl.y, one.x;" +
12697
+ "MUL ndotl.y, ndotl.y, pow_2.x;" +
12698
+
12699
+ //"MAX ndotl.x, ndotl.x, ndotl.y;" + // Ambient
12700
+ //"MAX ndotl.x, ndotl.x, pow2.y;" + // Ambient
12701
+
12702
+ // Pigment
12703
+ "TEX temp, fragment.texcoord[0], texture[0], 2D;" +
12704
+ "LRP temp, zero12t.w, temp, one;" + // texture proportion
12705
+ "MUL temp, temp, zero12t.w;" + // Times x
12706
+
12707
+ //"MUL temp, temp, ndotl.y;" +
12708
+ "MAD ndotl.x, pow_2.xxxx, ndotl.yyyy, ndotl.x;" +
12709
+
12710
+ "MUL temp, temp, ndotl.x;" + // lambert
12711
+
12712
+ "MOV temp.w, zero12t.y;" + // reset alpha
12713
+ "MOV result.color, temp;" +
12714
+ "END";
12715
+
12716
+ String programmax =
12717
+ "!!ARBfp1.0\n" +
12718
+
1030112719 //"OPTION ARB_fragment_program_shadow;" +
1030212720 "PARAM light2cam0 = program.env[10];" +
1030312721 "PARAM light2cam1 = program.env[11];" +
....@@ -10323,13 +12741,15 @@
1032312741 "PARAM params4 = program.env[4];" + // anisoV, cameralight, selfshadow, shadow
1032412742 "PARAM params5 = program.env[5];" + // texture, opacity, fakedepth, shadowbias
1032512743 "PARAM params6 = program.env[6];" + // bump, noise, borderfade, fog punchthrough
10326
- "PARAM params7 = program.env[7];" + // noise power, opacity power
12744
+ "PARAM params7 = program.env[7];" + // noise power, opacity power, parallax
1032712745 "PARAM options0 = program.env[63];" + // fog density, intensity, elevation
10328
- "PARAM options1 = program.env[62];" + // fog rgb color, image intensity
12746
+ "PARAM options1 = program.env[62];" + // fog rgb color
12747
+ "PARAM options2 = program.env[61];" + // image intensity, subsurface, lightsheen
1032912748 "PARAM pointlight = program.env[127];" + // ...
1033012749 "PARAM zero = { 0.0, 0.0, 0.0, 0.0 };" +
1033112750 "PARAM halfhalf = { 0.25, 0.25, 0.25, 1.0 };" +
1033212751 "PARAM half = { 0.5, 0.5, 0.5, 1.0 };" +
12752
+ "PARAM threequarter = { 0.75, 0.75, 0.75, 1.0 };" +
1033312753 "PARAM two = { 2.0, 2.0, 2.0, 1.0 };" +
1033412754 "PARAM ten = { 10, 10, 10, 1.0 };" +
1033512755 "PARAM one3rd = { 0.5, 0.33333333333, 0.333333333, 1.0 };" +
....@@ -10350,6 +12770,7 @@
1035012770 "PARAM lodbias = { 10,10,10,10 };" + // 20, -2, -20, 1.0 };" +
1035112771 "PARAM infinity = { 100000000, 100000000, 100000000, 1.0 };" +
1035212772 "PARAM one2048th = { 0.00048828125, 0.00048828125, 0.00048828125, 1.0 };" +
12773
+ "PARAM ninetenth = { 0.9, 0.9, 0.9, 1.0 };" +
1035312774 "PARAM almostone = { 0.999, 0.999, 0.999, 1.0 };" +
1035412775 "PARAM c256 = { 256, 256, 256, 1.0 };" +
1035512776 "PARAM c256i = { 0.00390625, 0.00390625, 0.00390625, 1.0 };" +
....@@ -10390,6 +12811,10 @@
1039012811 "TEMP R1;" +
1039112812 "TEMP R2;" +
1039212813 "TEMP R3;" +
12814
+ "TEMP min;" +
12815
+ "TEMP max;" +
12816
+ "TEMP average;" +
12817
+ "TEMP saturation;" +
1039312818 "TEMP keep1;" +
1039412819 "TEMP keep2;" +
1039512820 "TEMP keep3;" +
....@@ -10405,8 +12830,7 @@
1040512830 "TEMP shininess;" +
1040612831 "\n" +
1040712832 "MOV texSamp, one;" +
10408
- //"TEX texSamp, fragment.texcoord[0], texture[0], 2D;" +
10409
-
12833
+
1041012834 "MOV mapgrid.x, one2048th.x;" +
1041112835 "MOV temp, fragment.texcoord[1];" +
1041212836 /*
....@@ -10427,20 +12851,20 @@
1042712851 "MUL temp, floor, mapgrid.x;" +
1042812852 //"TEX depth0, temp, texture[1], 2D;" +
1042912853 (((mode & FP_SOFTSHADOW) == 0) ? "" :
10430
- TextureFetch("depth0", "temp", "1") +
12854
+ ShadowTextureFetch("depth0", "temp", "1") +
1043112855 "") +
1043212856 "ADD temp.x, temp.x, mapgrid.x;" +
1043312857 //"TEX depth1, temp, texture[1], 2D;" +
1043412858 (((mode & FP_SOFTSHADOW) == 0) ? "" :
10435
- TextureFetch("depth1", "temp", "1") +
12859
+ ShadowTextureFetch("depth1", "temp", "1") +
1043612860 "") +
1043712861 "ADD temp.y, temp.y, mapgrid.x;" +
1043812862 //"TEX depth2, temp, texture[1], 2D;" +
10439
- TextureFetch("depth2", "temp", "1") +
12863
+ ShadowTextureFetch("depth2", "temp", "1") +
1044012864 "SUB temp.x, temp.x, mapgrid.x;" +
1044112865 //"TEX depth3, temp, texture[1], 2D;" +
1044212866 (((mode & FP_SOFTSHADOW) == 0) ? "" :
10443
- TextureFetch("depth3", "temp", "1") +
12867
+ ShadowTextureFetch("depth3", "temp", "1") +
1044412868 "") +
1044512869 //"MUL texSamp0, texSamp0, state.material.front.diffuse;" +
1044612870 //"MOV params, material;" +
....@@ -10562,7 +12986,7 @@
1056212986 "POW texSamp.a, texSamp.a, params6.w;" + // fog punch through shortcut
1056312987 // mar 2013 ??? "KIL alpha.a;" +
1056412988 "MOV alpha, texSamp.aaaa;" + // y;" +
10565
- "KIL alpha.a;" +
12989
+ "KIL alpha.a;" + // not sure with parallax mapping
1056612990 /*
1056712991 "MUL temp.xy, temp, two;" +
1056812992 "TXB bump, temp, texture[0], 2D;" +
....@@ -10648,11 +13072,6 @@
1064813072 "SUB bump0, bump0, half;" +
1064913073 "ADD bump, bump, bump0;" +
1065013074
10651
- "MOV temp.x, texSamp.a;" +
10652
- "LRP texSamp, params5.x, texSamp, one;" + // texture proportion
10653
- //"LRP texSamp0, params5.x, texSamp0, one;" +
10654
- "MOV texSamp.a, temp.x;" +
10655
-
1065613075 // double-sided
1065713076 /**/
1065813077 (doublesided?"DP3 temp.z, normal, eye;" +
....@@ -10662,26 +13081,73 @@
1066213081 "ADD temp.x, temp.x, one.x;" +
1066313082 "MUL normal, normal, temp.xxxx;":""
1066413083 ) +
10665
- /**/
10666
-//// Normalize("normal") +
10667
-//// "MAX normal.z, eps.x, normal.z;" +
10668
-// Normalize("normal") +
10669
- "MOV normald, normal;" +
10670
- "MOV normals, normal;" +
13084
+ /**/
13085
+
13086
+ "MOV temp, fragment.texcoord[4];" +
1067113087
1067213088 // UV base
1067313089 //"DP3 UP.x,state.matrix.modelview.row[0],Y;" +
1067413090 //"DP3 UP.y,state.matrix.modelview.row[1],Y;" +
1067513091 //"DP3 UP.z,state.matrix.modelview.row[2],Y;" +
10676
- "DP3 UP.x,state.matrix.texture[7].row[0],Y;" +
10677
- "DP3 UP.y,state.matrix.texture[7].row[1],Y;" +
10678
- "DP3 UP.z,state.matrix.texture[7].row[2],Y;" +
13092
+ "DP3 UP.x,state.matrix.texture[7].row[0],temp;" +
13093
+ "DP3 UP.y,state.matrix.texture[7].row[1],temp;" +
13094
+ "DP3 UP.z,state.matrix.texture[7].row[2],temp;" +
13095
+ Normalize("UP") +
13096
+
1067913097 "XPD V, normal, UP;" +
1068013098 Normalize("V") +
1068113099 "XPD U, V, normal;" +
1068213100 Normalize("U") +
1068313101
13102
+ "MOV temp, fragment.texcoord[0];" +
13103
+
13104
+// "MAD normal, -temp.x, U, normal;" +
13105
+// "MAD normal, -temp.y, V, normal;" +
13106
+// Normalize("normal") +
13107
+
13108
+//// "MAX normal.z, eps.x, normal.z;" +
13109
+// Normalize("normal") +
13110
+ "MOV normald, normal;" +
13111
+ "MOV normals, normal;" +
13112
+
1068413113 // parallax mapping
13114
+
13115
+ "DP3 temp2.x, V, eye;" +
13116
+ "DP3 temp2.y, U, eye;" +
13117
+ "DP3 temp2.z, normal, eye;" +
13118
+ "RCP temp2.z, temp2.z;" +
13119
+
13120
+ "DP3 temp2.w, texSamp, texSamp;" + // Height
13121
+ "RSQ temp2.w, temp2.w;" +
13122
+ "RCP temp2.w, temp2.w;" +
13123
+
13124
+ "SUB temp2.w, temp2.w, half;" +
13125
+ // "SGE temp.x, temp2.w, eps.x;" +
13126
+ // "MUL temp2.w, temp2.w, temp.x;" +
13127
+
13128
+ // "MOV texSamp, U;" +
13129
+
13130
+ "MUL temp2.z, temp2.z, temp2.w;" +
13131
+ "MUL temp2.z, temp2.z, params7.z;" + // parallax
13132
+
13133
+ "MUL temp2, temp2, temp2.z;" +
13134
+
13135
+ "SUB temp, temp, temp2;" +
13136
+
13137
+ "TEX temp, temp, texture[0], 2D;" +
13138
+ "POW temp.a, temp.a, params6.w;" + // punch through
13139
+
13140
+ "ADD texSamp, temp, texSamp;" +
13141
+ "MUL texSamp.xyz, half, texSamp;" +
13142
+
13143
+ "MOV alpha, texSamp.aaaa;" +
13144
+
13145
+// parallax mapping
13146
+
13147
+ "MOV temp.x, texSamp.a;" +
13148
+ "LRP texSamp, params5.x, texSamp, one;" + // texture proportion
13149
+ //"LRP texSamp0, params5.x, texSamp0, one;" +
13150
+ "MOV texSamp.a, temp.x;" +
1068513151
1068613152 //"MOV temp, fragment.texcoord[0];" +
1068713153 //
....@@ -10811,10 +13277,10 @@
1081113277 "MAD shadow.x, buffer.x, frac.y, shadow.x;" +
1081213278 "") +
1081313279
10814
- // display shadow only (bump == 0)
13280
+ // display shadow only (fakedepth == 0)
1081513281 "SUB temp.x, half.x, shadow.x;" +
10816
- "MOV temp.y, -params6.x;" +
10817
- "SLT temp.z, temp.y, zero.x;" +
13282
+ "MOV temp.y, -params5.z;" + // params6.x;" +
13283
+ "SLT temp.z, temp.y, -c256i.x;" +
1081813284 "SUB temp.y, one.x, temp.z;" +
1081913285 "MUL temp.x, temp.x, temp.y;" +
1082013286 "KIL temp.x;" +
....@@ -10920,10 +13386,42 @@
1092013386
1092113387 // skin?
1092213388 // Saturation for skin
10923
- /**/ // c'est ici
10924
- (Skinshader? "DP3 temp.x, final,one;" +
13389
+ /**/
13390
+ (Skinshader?
13391
+ "DP3 average.x, final,one;" +
13392
+ "MUL average, one3rd.xxxx,average.xxxx;" +
13393
+
13394
+ "MIN min.x, final.x,final.y;" +
13395
+ "MIN min.x, min.x,final.z;" +
13396
+
13397
+ "MAX max.x, final.x,final.y;" +
13398
+ "MAX max.x, max.x,final.z;" +
13399
+ "MOV max, max.xxxx;" +
13400
+
13401
+ "SUB saturation, max, final;" +
13402
+
13403
+ "ADD temp.x, max.x, one10th.x;" +
13404
+ "RCP temp.x, temp.x;" +
13405
+ "MUL temp.x, temp.x, half.x;" +
13406
+ "MUL saturation, saturation, temp.xxxx;" +
13407
+
13408
+ "DP3 ndotl.x, normald, light;" +
13409
+ "MAX ndotl.x, ndotl.x, -ndotl.x;" +
13410
+
13411
+ "SUB temp.x, one.x, ndotl.x;" +
13412
+ // Tuning for default skin
13413
+ //"ADD temp.x, temp.x, options2.z;" + // lightsheen
13414
+ "MAD temp.x, options2.z, half.y, temp.x;" + // lightsheen
13415
+ "ADD temp.y, one.y, options2.y;" + // subsurface
13416
+ "MUL temp.x, temp.x, temp.y;" +
13417
+
13418
+ "MUL saturation, saturation, temp.xxxx;" +
13419
+ "SUB_SAT temp, max, saturation;" +
13420
+/**
13421
+ "DP3 temp.x, final,one;" +
1092513422 "MUL R2, one3rd.xxxx,temp.xxxx;" +
10926
- "SUB temp, final,R2;" +
13423
+ "SUB temp, final, R2;" +
13424
+
1092713425 // using light angle
1092813426 "DP3 ndotl.x, normald,light;" +
1092913427 //"SLT ndotl.y, ndotl.x, zero.x;" +
....@@ -10936,7 +13434,6 @@
1093613434 // using light intensity
1093713435 "MOV ndotl.z, R2.x;" +
1093813436 "MUL ndotl.z, ndotl.z, ndotl.z;" + // tuning...
10939
-
1094013437 // june 2014
1094113438 "MAD R1.x, ndotl.z,slope.y,one.x;" +
1094213439 // "SUB ndotl.x, one.x, ndotl.x;" +
....@@ -10948,6 +13445,7 @@
1094813445 //"MUL R2.y, shadow.x,R2.y;" + // avril 2014
1094913446
1095013447 "MAD temp.x, R2.y, ndotl.y, temp.x;" + // red shift (skin)
13448
+/**/
1095113449
1095213450 // "ADD final, R2,temp;" +
1095313451 "MOV final, temp;"
....@@ -11037,7 +13535,7 @@
1103713535 /**/
1103813536 // HDR
1103913537 "MOV temp.z, final.a;" +
11040
- "MUL final, final,options1.w;" +
13538
+ "MUL final, final,options2.x;" +
1104113539 "MOV final.a, temp.z;" +
1104213540 /**/
1104313541
....@@ -11074,10 +13572,17 @@
1107413572 "MOV final.z, zero.x;" +
1107513573 "MOV final.a, one.w;":""
1107613574 ) +
13575
+ /*
1107713576 (NORMALdebug?"MOV final.x, normal.x;" +
1107813577 "MOV final.y, normal.y;" +
1107913578 "MOV final.z, normal.z;" +
1108013579 "MOV final.a, one.w;":""
13580
+ ) +
13581
+ */
13582
+ (NORMALdebug?"SUB final.x, one.x, final.x;" +
13583
+ "SUB final.y, one.x, final.y;" +
13584
+ "SUB final.z, one.x, final.z;" +
13585
+ "MOV final.a, final.a;":""
1108113586 ) +
1108213587 // "MOV final, bumpmap;" +
1108313588 "MOV result.color, final;" +
....@@ -11106,8 +13611,19 @@
1110613611 //once = true;
1110713612 }
1110813613
11109
- System.out.print("Program #" + mode + "; length = " + program.length());
11110
- System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
13614
+ String program = programmax;
13615
+
13616
+ if (Globals.MINSHADER)
13617
+ {
13618
+ program = programmin;
13619
+ }
13620
+
13621
+ if (Globals.DEBUG)
13622
+ {
13623
+ System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
13624
+ System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
13625
+ }
13626
+
1111113627 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1111213628
1111313629 //gl.glNewList(displayListID, GL.GL_COMPILE);
....@@ -11154,7 +13670,8 @@
1115413670 "\n" +
1115513671 "END\n";
1115613672
11157
- System.out.println("Program shadow #" + 0 + "; length = " + program.length());
13673
+ if (Globals.DEBUG)
13674
+ System.out.println("Program shadow #" + 0 + "; length = " + program.length());
1115813675 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1115913676
1116013677 //gl.glNewList(displayListID, GL.GL_COMPILE);
....@@ -11199,30 +13716,32 @@
1119913716 return out;
1120013717 }
1120113718
11202
- String TextureFetch(String dest, String src, String unit)
13719
+ // Also does frustum culling
13720
+ String ShadowTextureFetch(String dest, String src, String unit)
1120313721 {
1120413722 return "TEX " + dest + ", " + src + ", texture[" + unit + "], 2D;" +
1120513723 "SGE " + src + ".w, " + src + ".x, eps.x;" +
1120613724 "SGE " + src + ".z, " + src + ".y, eps.x;" +
13725
+ "SLT " + dest + ".x, " + src + ".x, one.x;" +
13726
+ "SLT " + dest + ".y, " + src + ".y, one.x;" +
1120713727 "MUL " + src + ".w, " + src + ".z, " + src + ".w;" +
11208
- "SLT " + src + ".z, " + src + ".x, one.x;" +
11209
- "MUL " + src + ".w, " + src + ".z, " + src + ".w;" +
11210
- "SLT " + src + ".z, " + src + ".y, one.x;" +
11211
- "MUL " + src + ".w, " + src + ".z, " + src + ".w;" +
13728
+ "MUL " + src + ".w, " + dest + ".x, " + src + ".w;" +
13729
+ "MUL " + src + ".w, " + dest + ".y, " + src + ".w;" +
1121213730 //"SWZ buffer, temp, w,w,w,w;";
11213
- "MUL " + dest + ".z, " + dest + ".z, " + src + ".w;" +
13731
+ //"MUL " + dest + ".z, " + dest + ".z, " + src + ".w;" +
1121413732 "SUB " + src + ".z, " + "one.x, " + src + ".w;" +
1121513733 //"MUL " + src + ".z, " + src + ".z, infinity.x;" +
1121613734 //"ADD " + dest + ".z, " + dest + ".z, " + src + ".z;";
11217
- "MAD " + dest + ".z, " + src + ".z, infinity.x," + dest + ".z;";
13735
+ //"MAD " + dest + ".z, " + src + ".z, infinity.x," + dest + ".z;";
1121813736
11219
- //"LRP " + dest + ".z, " + src + ".w," + dest + ".z, infinity.x;";
11220
- //"LRP " + dest + ".z" + ", " + src + ".w, infinity.x," + dest + ".z;";
13737
+ //?? "LRP " + dest + ".z, " + src + ".w," + dest + ".z, infinity.x;";
13738
+ "LRP " + dest + ".z, " + src + ".z, infinity.x," + dest + ".z;";
1122113739 }
1122213740
1122313741 String Shadow(String depth, String shadow)
1122413742 {
1122513743 return "MAX temp.x, ndotl.x, one64th.x;" +
13744
+ "MIN temp.x, temp.x, ninetenth.x;" +
1122613745 /**/
1122713746 // Sine
1122813747 "MUL temp.y, temp.x, temp.x;" +
....@@ -11238,12 +13757,16 @@
1123813757
1123913758 "ADD " + depth + ".z, " + depth + ".z, temp.x;" +
1124013759 //"SUB " + depth + ".z, " + depth + ".z, temp.x;" + // back face shadowing!
13760
+
13761
+ // Compare fragment depth in light space with shadowmap.
1124113762 "SUB temp.x, fragment.texcoord[1].z, " + depth + ".z;" +
1124213763 "SGE temp.y, temp.x, zero.x;" +
11243
- "SUB " + shadow + ".y, one.x, temp.y;" +
13764
+ "SUB " + shadow + ".y, one.x, temp.y;" + // Specular is fully occluded
13765
+
13766
+ // Reverse comparison
1124413767 "SUB temp.x, one.x, temp.x;" +
1124513768 "MUL " + shadow + ".x, temp.x, temp.y;" +
11246
- "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // specular is fully occluded
13769
+ "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // diffuse
1124713770 "POW " + shadow + ".x, " + shadow + ".x, params5.z;" + // fake depth
1124813771
1124913772 "SLT " + shadow + ".z, fragment.texcoord[1].z, " + depth + ".z;" +
....@@ -11257,6 +13780,10 @@
1125713780 // No shadow for backface
1125813781 "DP3 temp.x, normal, lightd;" +
1125913782 "SLT temp.x, temp.x, zero.x;" + // shadoweps
13783
+ "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
13784
+
13785
+ // No shadow when out of frustum
13786
+ "SGE temp.x, " + depth + ".z, one.z;" +
1126013787 "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
1126113788 "";
1126213789 }
....@@ -11402,8 +13929,9 @@
1140213929 /*static*/ float[] modelParams4 = new float[]{0, 0, 0, 0}; // anisoV, cameralight, selfshadow, shadow
1140313930 /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
1140413931 /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
11405
- /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
11406
- Object3D.cVector2[] vector2buffer;
13932
+ /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power, parallax
13933
+
13934
+ //Object3D.cVector2[] vector2buffer;
1140713935
1140813936 // IN : ndotl, ndoth, xxx, NdotL //, snininess, lightarea
1140913937 // OUT : diff, spec
....@@ -11419,9 +13947,10 @@
1141913947 "DP3 " + dest + ".z," + "normals," + "eye;" +
1142013948 "MAX " + dest + ".w," + dest + ".z," + "eps.x;" +
1142113949 //"MOV " + dest + ".w," + "normal.z;" +
11422
- "MUL " + dest + ".z," + "params2.w," + dest + ".x;" +
11423
- "MUL " + dest + ".z," + dest + ".z," + dest + ".x;" +
11424
- //"MOV " + dest + ".z," + "params2.w;" +
13950
+// "MUL " + dest + ".z," + "params2.w," + dest + ".x;" + // PRETTY HEURISTIC FOR VELVET
13951
+// "MUL " + dest + ".z," + dest + ".z," + dest + ".x;" +
13952
+
13953
+ "MOV " + dest + ".z," + "params2.w;" + // EXACT
1142513954 "POW " + dest + ".w," + dest + ".w," + dest + ".z;" +
1142613955 "RCP " + dest + ".w," + dest + ".w;" +
1142713956 //"RSQ " + dest + ".w," + dest + ".w;" +
....@@ -11567,7 +14096,7 @@
1156714096 "PARAM p[4] = { state.matrix.projection }; # modelview projection matrix\n" +
1156814097 "PARAM zero = { 0.0, 0.0, 0.0, 1.0 };" +
1156914098 "PARAM half = { 0.5, 0.5, 0.5, 1.0 };" +
11570
- "PARAM one = { 1.0, 1.0, 1.0, 0.0 };" +
14099
+ "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" +
1157114100 "PARAM two = { 2.0, 2.0, 2.0, 1.0 };" +
1157214101 "PARAM third = { 0.33333333333, 0.33333333333, 0.33333333333, 1.0 };" +
1157314102 //"PARAM v256 = { 256.0, 256.0, 256.0, 1.0 };" +
....@@ -11628,7 +14157,7 @@
1162814157 "DP4 temp.x,state.matrix.texture[0].inverse.row[0],vertex.texcoord;" +
1162914158 "DP4 temp.y,state.matrix.texture[0].inverse.row[1],vertex.texcoord;" +
1163014159 "DP4 temp.z,state.matrix.texture[0].inverse.row[2],vertex.texcoord;" +
11631
- //"MOV result.texcoord, vertex.texcoord;" +
14160
+ //"MOV result.texcoord, vertex.fogcoord;" +
1163214161 "MOV result.texcoord, temp;" +
1163314162 // border fade
1163414163 "MOV result.texcoord[3], vertex.texcoord;" +
....@@ -11675,7 +14204,9 @@
1167514204
1167614205 //"ADD temp.z, temp.z, one;" +
1167714206
11678
- "MOV result.color, temp;"
14207
+ "MOV result.texcoord[4], vertex.attrib[4];" + // U dir
14208
+
14209
+ "MOV result.color, temp;" // Normal
1167914210 : "MOV result.color, vertex.color;") +
1168014211 ((mode & VP_PROJECTION) != 0 ? "MOV result.color, zero;"
1168114212 : "") +
....@@ -11810,12 +14341,15 @@
1181014341 public void mouseClicked(MouseEvent e)
1181114342 {
1181214343 System.out.println("mouseClicked: " + e);
14344
+ System.exit(0);
1181314345 }
1181414346
1181514347 public void mousePressed(MouseEvent e)
1181614348 {
14349
+ RigidBody.justclicked = true;
14350
+ System.out.println("justclicked: " + e);
1181714351 //System.out.println("mousePressed: " + e);
11818
- clickStart(e.getX(), e.getY(), e.getModifiersEx());
14352
+ clickStart(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1181914353 }
1182014354
1182114355 static long prevtime = 0;
....@@ -11842,14 +14376,18 @@
1184214376
1184314377 //System.err.println("Dtime = " + Dtime + "; units = " + e.getUnitsToScroll() + "; ratio (units/ms) = " + ratio);
1184414378
14379
+ if (BUTTONLESSWHEEL)
1184514380 if (Math.abs(ratio) < 0.1 || Math.abs(Dtime) == 0) // < 30)
1184614381 {
1184714382 return;
1184814383 }
1184914384
14385
+ //boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
14386
+
14387
+ boolean vr = capsLocked && !lightMode;
1185014388
1185114389 // TIMER
11852
- if (!wheeltimer.isRunning() && e.getModifiersEx() == 0) // VR
14390
+ if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !vr) // VR
1185314391 {
1185414392 keepboxmode = BOXMODE;
1185514393 keepsupport = SUPPORT;
....@@ -11889,8 +14427,8 @@
1188914427 // mode |= META;
1189014428 //}
1189114429
11892
- SetMouseMode(WHEEL | e.getModifiersEx());
11893
- drag(anchorX, anchorY + e.getUnitsToScroll()*8, 0);
14430
+ SetMouseMode(e.getModifiers(), WHEEL | e.getModifiersEx());
14431
+ drag(anchorX, anchorY + e.getUnitsToScroll()*8, e.getModifiers(), e.getModifiersEx());
1189414432 anchorX = ax;
1189514433 anchorY = ay;
1189614434 prevX = px;
....@@ -11924,6 +14462,7 @@
1192414462 else
1192514463 if (evt.getSource() == AAtimer)
1192614464 {
14465
+ Globals.TIMERRUNNING = false;
1192714466 if (mouseDown)
1192814467 {
1192914468 //new Exception().printStackTrace();
....@@ -11949,6 +14488,10 @@
1194914488 // LIVE = waslive;
1195014489 // wasliveok = true;
1195114490 // waslive = false;
14491
+
14492
+ // May 2019 Forget it:
14493
+ if (true)
14494
+ return;
1195214495
1195314496 // source == timer
1195414497 if (mouseDown)
....@@ -11978,22 +14521,24 @@
1197814521 // ObjEditor.tweenManager.update(1f / 60f);
1197914522
1198014523 // fev 2014???
11981
- if ((TRACK || SHADOWTRACK) && trackedobject != null) // && drawMode == SHADOW) // && !lightMode)
11982
- object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
11983
- pingthread.StepToTarget(true); // true);
14524
+ if ((TRACK || SHADOWTRACK) && trackedobject != null) // && DrawMode() == SHADOW) // && !lightMode)
14525
+ object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
14526
+ pingthread.StepToTarget(); // true);
1198414527 }
14528
+
1198514529 // if (!LIVE)
1198614530 super.repaint();
1198714531 }
1198814532
1198914533 javax.swing.Timer timer = new javax.swing.Timer(350, this);
1199014534
11991
- void clickStart(int x, int y, int modifiers)
14535
+ void clickStart(int x, int y, int modifiers, int modifiersex)
1199214536 {
1199314537 if (!wasliveok)
1199414538 return;
1199514539
1199614540 AAtimer.restart(); //
14541
+ Globals.TIMERRUNNING = true;
1199714542
1199814543 // waslive = LIVE;
1199914544 // LIVE = false;
....@@ -12005,7 +14550,7 @@
1200514550 // touched = true; // main DL
1200614551 if (isRenderer)
1200714552 {
12008
- SetMouseMode(modifiers);
14553
+ SetMouseMode(modifiers, modifiersex);
1200914554 }
1201014555
1201114556 selectX = anchorX = x;
....@@ -12018,7 +14563,7 @@
1201814563 clicked = true;
1201914564 hold = false;
1202014565
12021
- if (((modifiers & ~1024) & ~0) == 0) // Single or multiple selection
14566
+ if (((modifiersex & ~1024) & ~0) == 0) // Single or multiple selection
1202214567 // june 2013 means CTRL_CLICK: if (((modifiers & ~1024) & ~128) == 0) // Single or multiple selection
1202314568 {
1202414569 // System.out.println("RESTART II " + modifiers);
....@@ -12043,14 +14588,15 @@
1204314588 drag = false;
1204414589 //System.out.println("Mouse DOWN");
1204514590 editObj = false;
12046
- ClickInfo info = new ClickInfo();
12047
- info.bounds.setBounds(0, 0, (int) (getBounds().width * zoom), (int) (getBounds().height * zoom));
12048
- info.pane = this;
12049
- info.camera = renderCamera;
12050
- info.x = x;
12051
- info.y = y;
12052
- info.modifiers = modifiers;
12053
- editObj = object.doEditClick(info, 0);
14591
+ //ClickInfo info = new ClickInfo();
14592
+ object.clickInfo.bounds.setBounds(0, 0, (int) (getBounds().width * zoom), (int) (getBounds().height * zoom));
14593
+ object.clickInfo.pane = this;
14594
+ object.clickInfo.camera = renderCamera;
14595
+ object.clickInfo.x = x;
14596
+ object.clickInfo.y = y;
14597
+ object.clickInfo.modifiers = modifiersex;
14598
+ editObj = object.doEditClick(//info,
14599
+ 0);
1205414600 if (!editObj)
1205514601 {
1205614602 hasMarquee = true;
....@@ -12066,19 +14612,22 @@
1206614612
1206714613 public void mouseDragged(MouseEvent e)
1206814614 {
14615
+ Globals.MOUSEDRAGGED = true;
14616
+
14617
+ //System.out.println("mouseDragged: " + e);
1206914618 if (isRenderer)
1207014619 movingcamera = true;
14620
+
1207114621 //if (drawing)
1207214622 //return;
12073
- //System.out.println("mouseDragged: " + e);
12074
- if ((e.getModifiersEx() & CTRL) != 0
12075
- || (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
14623
+ if ((e.getModifiersEx() & CTRL) != 0 ||
14624
+ (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
1207614625 {
1207714626 //System.out.println("mouseDragged: " + e);
1207814627 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
1207914628 }
1208014629 else
12081
- drag(e.getX(), e.getY(), e.getModifiersEx());
14630
+ drag(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1208214631
1208314632 //try { Thread.sleep(1); } catch (Exception ex) {}
1208414633 }
....@@ -12091,9 +14640,22 @@
1209114640 cVector tmp2 = new cVector();
1209214641 boolean isMoving;
1209314642
14643
+ public cVector TargetLookAt()
14644
+ {
14645
+ return targetLookAt;
14646
+ }
14647
+
14648
+ javax.vecmath.Point3d eye = new javax.vecmath.Point3d();
14649
+ javax.vecmath.Point3d eye2 = new javax.vecmath.Point3d();
14650
+ javax.vecmath.Vector3d dir = new javax.vecmath.Vector3d();
14651
+
14652
+
1209414653 class PingThread extends Thread
1209514654 {
1209614655 boolean jump;
14656
+ boolean live;
14657
+
14658
+ boolean mute;
1209714659
1209814660 // void JumpToTarget()
1209914661 // {
....@@ -12109,6 +14671,88 @@
1210914671 // only one thread!? synchronized
1211014672 void StepToTarget(boolean jump)
1211114673 {
14674
+ RigidBody.pos.x = 0;
14675
+ RigidBody.pos.y = 0;
14676
+ RigidBody.pos.z = 0;
14677
+ if (RigidBody.justclicked)
14678
+ {
14679
+ RigidBody.pos.x = (float)manipCamera.lookAt.x;
14680
+ RigidBody.pos.y = (float)manipCamera.lookAt.y;
14681
+ RigidBody.pos.z = (float)manipCamera.lookAt.z;
14682
+ RigidBody.wind.set(RigidBody.pos);
14683
+ RigidBody.wind.x -= (float)manipCamera.location.x;
14684
+ RigidBody.wind.y -= (float)manipCamera.location.y;
14685
+ RigidBody.wind.z -= (float)manipCamera.location.z;
14686
+ RigidBody.wind.normalize();
14687
+ }
14688
+
14689
+ if (mute)
14690
+ return;
14691
+
14692
+ if (capsLocked && manipCamera.viewCode == 0)
14693
+ {
14694
+ eye.x = manipCamera.location.x;
14695
+ eye.y = manipCamera.location.y + 0.25;
14696
+ eye.z = manipCamera.location.z;
14697
+
14698
+ dir.y = -1;
14699
+
14700
+ Ray ray = new Ray(eye, dir);
14701
+
14702
+ IntersectResult res = new IntersectResult();
14703
+ res.t = Double.POSITIVE_INFINITY;
14704
+
14705
+ tmp.set(targetLookAt);
14706
+ tmp.sub(manipCamera.location);
14707
+
14708
+ double dist = tmp.length();
14709
+
14710
+ tmp.normalize();
14711
+
14712
+ eye2.x = manipCamera.location.x + tmp.x * 0.25;
14713
+ eye2.y = manipCamera.location.y + 0.25;
14714
+ eye2.z = manipCamera.location.z + tmp.z * 0.25;
14715
+
14716
+ Ray ray2 = new Ray(eye2, dir);
14717
+
14718
+ IntersectResult res2 = new IntersectResult();
14719
+ res2.t = Double.POSITIVE_INFINITY;
14720
+
14721
+ if (object.intersect(ray, res) && object.intersect(ray2, res2) && Math.abs(res.t - res2.t) < 0.25)
14722
+ {
14723
+ //tmp.set(manipCamera.location);
14724
+
14725
+ manipCamera.location.x = ray.eyePoint.x + ray.viewDirection.x * res.t;
14726
+ manipCamera.location.y = ray.eyePoint.y + ray.viewDirection.y * res.t + 0.5;
14727
+ manipCamera.location.z = ray.eyePoint.z + ray.viewDirection.z * res.t;
14728
+
14729
+ //tmp.sub(manipCamera.location);
14730
+
14731
+ targetLookAt.x = ray2.eyePoint.x + ray2.viewDirection.x * res2.t;
14732
+ targetLookAt.y = ray2.eyePoint.y + ray2.viewDirection.y * res2.t + 0.5;
14733
+ targetLookAt.z = ray2.eyePoint.z + ray2.viewDirection.z * res2.t;
14734
+
14735
+ targetLookAt.sub(manipCamera.location);
14736
+ targetLookAt.normalize();
14737
+ targetLookAt.mul(dist);
14738
+ targetLookAt.add(manipCamera.location);
14739
+
14740
+ //if (tmp.dot(tmp) > 0.000001)
14741
+ // System.out.println("INTERSECTION " + manipCamera.location);
14742
+
14743
+ manipCamera.lookAt.set(targetLookAt);
14744
+
14745
+ tmp.x = res.n.x;
14746
+ tmp.y = res.n.y;
14747
+ tmp.z = res.n.z;
14748
+ tmp.x += res2.n.x;
14749
+ tmp.y += res2.n.y;
14750
+ tmp.z += res2.n.z;
14751
+ tmp.normalize();
14752
+ manipCamera.UP.set(tmp);
14753
+ }
14754
+ }
14755
+
1211214756 tmp.set(targetLookAt);
1211314757 tmp.sub(manipCamera.lookAt); // june 2014
1211414758
....@@ -12146,7 +14790,7 @@
1214614790
1214714791 if (tmp.dot(tmp) > 1) // may 2014. far away: jump to target
1214814792 {
12149
- jump = true; // step = 1;
14793
+ // sep 2019 jump = true; // step = 1;
1215014794 }
1215114795
1215214796 if (OEILONCE && OEIL)
....@@ -12181,7 +14825,10 @@
1218114825 if (tmp.dot(tmp) < 0.00001)
1218214826 {
1218314827 zoomonce = false;
14828
+ live = false;
1218414829 }
14830
+ else
14831
+ live = true;
1218514832
1218614833 tmp.mul(step > step2 ? step : step2);
1218714834 }
....@@ -12208,7 +14855,7 @@
1220814855 {
1220914856 if (LOOKAT)
1221014857 manipCamera.lookAt.add(tmp);
12211
- if (OEIL)
14858
+ if (OEIL && !capsLocked)
1221214859 manipCamera.location.add(tmp);
1221314860
1221414861 {
....@@ -12223,13 +14870,16 @@
1222314870 lightCamera.computeTransform();
1222414871 }
1222514872 }
12226
- manipCamera.computeTransform();
14873
+ if (tmp.x != 0 || tmp.y != 0 || tmp.z != 0)
14874
+ {
14875
+ manipCamera.computeTransform();
14876
+ }
1222714877 }
1222814878 // ?????? mouseDown = true;
1222914879 //System.out.println("---------------- ---------- Paint " + tmp.length2());
1223014880 if (lightMode)
1223114881 {
12232
- lighttouched = true;
14882
+ Globals.lighttouched = true;
1223314883 }
1223414884
1223514885 if (OEILONCE && OEIL)
....@@ -12246,6 +14896,7 @@
1224614896
1224714897 public void run()
1224814898 {
14899
+ new Exception().printStackTrace();
1224914900 System.exit(0);
1225014901 for (;;)
1225114902 {
....@@ -12287,7 +14938,7 @@
1228714938 mouseDown = false;
1228814939 if (lightMode)
1228914940 {
12290
- lighttouched = true;
14941
+ Globals.lighttouched = true;
1229114942 }
1229214943 repaint();
1229314944 alreadypainted = true;
....@@ -12295,7 +14946,7 @@
1229514946 isMoving = false;
1229614947 } //??
1229714948
12298
- if (isLIVE() && !alreadypainted)
14949
+ if (Globals.isLIVE() && !alreadypainted)
1229914950 {
1230014951 // FOR DEBUG BREAKPOINT USING PAUSE: while (true)
1230114952 repaint();
....@@ -12307,57 +14958,115 @@
1230714958 {
1230814959 if (lightMode)
1230914960 {
12310
- lighttouched = true;
14961
+ Globals.lighttouched = true;
1231114962 }
12312
- drag(X, (mouseMode != 0) ? Y : anchorY, MODIFIERS);
14963
+ drag(X, (mouseMode != 0) ? Y : anchorY, 0, MODIFIERS);
1231314964 }
1231414965 //else
1231514966 }
1231614967 }
1231714968 }
14969
+
1231814970 PingThread pingthread = new PingThread();
12319
- int delta = 5;
12320
- int speed = 5;
14971
+ int delta = 1;
14972
+ int speed = 1;
14973
+ int walk = 8;
1232114974 boolean autorepeat = false;
1232214975
14976
+ void Walk()
14977
+ {
14978
+ manipCamera.BackForth(0, walk, 1000);
14979
+
14980
+ targetLookAt.set(manipCamera.lookAt);
14981
+ }
14982
+
14983
+ void ViewAngle(float dy)
14984
+ {
14985
+ double factor = Math.exp(-dy/300.0); // (1 + dy/100);
14986
+
14987
+ if (manipCamera.shaper_fovy * factor > 1 &&
14988
+ manipCamera.shaper_fovy * factor < 150)
14989
+ {
14990
+ manipCamera.shaper_fovy *= factor;
14991
+ //System.out.println("fovy = " + shaper_fovy);
14992
+ }
14993
+ }
14994
+
1232314995 void GoDown(int mod)
1232414996 {
1232514997 MODIFIERS |= COMMAND;
12326
- /*
14998
+ boolean isVR = (mouseMode&VR)!=0;
14999
+ /**/
1232715000 if((mod&SHIFT) == SHIFT)
12328
- manipCamera.RotatePosition(0, -speed);
12329
- else
12330
- manipCamera.BackForth(0, -speed*delta, getWidth());
12331
- */
12332
- if ((mod & SHIFT) == SHIFT)
1233315001 {
12334
- mouseMode = mouseMode; // VR??
12335
- } else
12336
- {
12337
- mouseMode |= BACKFORTH;
15002
+// if (isVR)
15003
+// manipCamera.RotateInterest(0, speed);
15004
+// else
15005
+ if (isVR)
15006
+ ViewAngle(-speed*delta);
15007
+ else
15008
+ manipCamera.Translate(0, -speed*delta, getWidth());
1233815009 }
15010
+ else
15011
+ {
15012
+ if (isVR)
15013
+ manipCamera.BackForth(0, -speed*delta, isVR?1000:0); // getWidth());
15014
+ else
15015
+ manipCamera.RotatePosition(0, -speed);
15016
+ }
15017
+
15018
+ /**/
15019
+// if ((mod & SHIFT) == SHIFT)
15020
+// {
15021
+// mouseMode = mouseMode; // VR??
15022
+// } else
15023
+// {
15024
+// mouseMode |= BACKFORTH;
15025
+// }
1233915026
15027
+ targetLookAt.set(manipCamera.lookAt);
15028
+
1234015029 //prevX = X = anchorX;
1234115030 prevY = Y = anchorY - (int) (renderCamera.Distance());
1234215031 }
1234315032
1234415033 void GoUp(int mod)
1234515034 {
15035
+ RigidBody.justclicked = true;
15036
+
1234615037 MODIFIERS |= COMMAND;
12347
- /*
15038
+ /**/
15039
+ boolean isVR = (mouseMode&VR)!=0;
15040
+
1234815041 if((mod&SHIFT) == SHIFT)
12349
- manipCamera.RotatePosition(0, speed);
12350
- else
12351
- manipCamera.BackForth(0, speed*delta, getWidth());
12352
- */
12353
- if ((mod & SHIFT) == SHIFT)
1235415042 {
12355
- mouseMode = mouseMode;
12356
- } else
12357
- {
12358
- mouseMode |= BACKFORTH;
15043
+// if (isVR)
15044
+// manipCamera.RotateInterest(0, -speed);
15045
+// else
15046
+ if (isVR)
15047
+ ViewAngle(speed*delta);
15048
+ else
15049
+ manipCamera.Translate(0, speed*delta, getWidth());
1235915050 }
15051
+ else
15052
+ {
15053
+ if (isVR)
15054
+ manipCamera.BackForth(0, speed*delta, isVR?1000:0); // getWidth());
15055
+ else
15056
+ manipCamera.RotatePosition(0, speed);
15057
+ }
15058
+
15059
+ /**/
15060
+// if ((mod & SHIFT) == SHIFT)
15061
+// {
15062
+// mouseMode = mouseMode;
15063
+// } else
15064
+// {
15065
+// mouseMode |= BACKFORTH;
15066
+// }
1236015067
15068
+ targetLookAt.set(manipCamera.lookAt);
15069
+
1236115070 //prevX = X = anchorX;
1236215071 prevY = Y = anchorY + (int) (renderCamera.Distance());
1236315072 }
....@@ -12365,20 +15074,31 @@
1236515074 void GoLeft(int mod)
1236615075 {
1236715076 MODIFIERS |= COMMAND;
12368
- /*
15077
+ /**/
1236915078 if((mod&SHIFT) == SHIFT)
12370
- manipCamera.RotatePosition(speed, 0);
15079
+ manipCamera.Translate(speed, 0, getWidth());
1237115080 else
12372
- manipCamera.Translate(speed*delta, 0, getWidth());
12373
- */
12374
- if ((mod & SHIFT) == SHIFT)
1237515081 {
12376
- mouseMode = mouseMode;
12377
- } else
12378
- {
12379
- mouseMode |= ROTATE;
12380
- } // TRANSLATE;
15082
+ if ((mouseMode&VR)!=0)
15083
+ manipCamera.RotateInterest(-speed*manipCamera.shaper_fovy/90, 0);
15084
+ else
15085
+ manipCamera.RotatePosition(speed*manipCamera.shaper_fovy/90, 0);
15086
+ }
15087
+
15088
+ /**/
15089
+// if ((mod & SHIFT) == SHIFT)
15090
+// {
15091
+// mouseMode = mouseMode;
15092
+// } else
15093
+// {
15094
+// mouseMode |= ROTATE;
15095
+// } // TRANSLATE;
1238115096
15097
+ //System.err.println("lookAt = " + manipCamera.lookAt);
15098
+ //System.err.println("location = " + manipCamera.location);
15099
+
15100
+ targetLookAt.set(manipCamera.lookAt);
15101
+
1238215102 prevX = X = anchorX - 10; // (int)(10*renderCamera.Distance());
1238315103 prevY = Y = anchorY;
1238415104 }
....@@ -12386,20 +15106,28 @@
1238615106 void GoRight(int mod)
1238715107 {
1238815108 MODIFIERS |= COMMAND;
12389
- /*
15109
+ /**/
1239015110 if((mod&SHIFT) == SHIFT)
12391
- manipCamera.RotatePosition(-speed, 0);
15111
+ manipCamera.Translate(-speed, 0, getWidth());
1239215112 else
12393
- manipCamera.Translate(-speed*delta, 0, getWidth());
12394
- */
12395
- if ((mod & SHIFT) == SHIFT)
1239615113 {
12397
- mouseMode = mouseMode;
12398
- } else
12399
- {
12400
- mouseMode |= ROTATE;
12401
- } // TRANSLATE;
15114
+ if ((mouseMode&VR)!=0)
15115
+ manipCamera.RotateInterest(speed*manipCamera.shaper_fovy/90, 0);
15116
+ else
15117
+ manipCamera.RotatePosition(-speed*manipCamera.shaper_fovy/90, 0);
15118
+ }
15119
+
15120
+ /**/
15121
+// if ((mod & SHIFT) == SHIFT)
15122
+// {
15123
+// mouseMode = mouseMode;
15124
+// } else
15125
+// {
15126
+// mouseMode |= ROTATE;
15127
+// } // TRANSLATE;
1240215128
15129
+ targetLookAt.set(manipCamera.lookAt);
15130
+
1240315131 prevX = X = anchorX + 10; // (int)(10*renderCamera.Distance());
1240415132 prevY = Y = anchorY;
1240515133 }
....@@ -12409,7 +15137,7 @@
1240915137 int X, Y;
1241015138 boolean SX, SY;
1241115139
12412
- void drag(int x, int y, int modifiers)
15140
+ void drag(int x, int y, int modifiers, int modifiersex)
1241315141 {
1241415142 if (IsFrozen())
1241515143 {
....@@ -12418,17 +15146,17 @@
1241815146
1241915147 drag = true; // NEW
1242015148
12421
- boolean continuous = (modifiers & COMMAND) == COMMAND;
15149
+ boolean continuous = (modifiersex & COMMAND) == COMMAND;
1242215150
1242315151 X = x;
1242415152 Y = y;
1242515153 // floating state for animation
12426
- MODIFIERS = modifiers;
12427
- modifiers &= ~1024;
15154
+ MODIFIERS = modifiersex;
15155
+ modifiersex &= ~1024;
1242815156 if (false) // modifiers != 0)
1242915157 {
1243015158 //new Exception().printStackTrace();
12431
- System.out.println("mouseDragged: " + modifiers);
15159
+ System.out.println("mouseDragged: " + modifiersex);
1243215160 System.out.println("SHIFT = " + SHIFT);
1243315161 System.out.println("CONTROL = " + COMMAND);
1243415162 System.out.println("META = " + META);
....@@ -12441,14 +15169,16 @@
1244115169 if (editObj)
1244215170 {
1244315171 drag = true;
12444
- ClickInfo info = new ClickInfo();
12445
- info.bounds.setBounds(0, 0,
15172
+ //ClickInfo info = new ClickInfo();
15173
+ object.clickInfo.bounds.setBounds(0, 0,
1244615174 (int) (getBounds().width * zoom), (int) (getBounds().height * zoom));
12447
- info.pane = this;
12448
- info.camera = renderCamera;
12449
- info.x = x;
12450
- info.y = y;
12451
- object.editWindow.copy.doEditDrag(info);
15175
+ object.clickInfo.pane = this;
15176
+ object.clickInfo.camera = renderCamera;
15177
+ object.clickInfo.x = x;
15178
+ object.clickInfo.y = y;
15179
+ object //.GetWindow().copy
15180
+ .doEditDrag(//info,
15181
+ (modifiers & MouseEvent.BUTTON3_MASK) != 0);
1245215182 } else
1245315183 {
1245415184 if (x < startX)
....@@ -12531,6 +15261,11 @@
1253115261 if ((mouseMode & ZOOM) != 0)
1253215262 {
1253315263 //if ((mouseMode & BACKFORTH) != 0)
15264
+ if ((modifiersex & SHIFT) == SHIFT)
15265
+ {
15266
+ ViewAngle(dy);
15267
+ }
15268
+ else
1253415269 if ((mouseMode & VR) != 0)
1253515270 manipCamera.BackForth(dx, dy, getWidth());
1253615271 else
....@@ -12550,6 +15285,7 @@
1255015285 {
1255115286 manipCamera.Translate(dx, dy, getWidth());
1255215287 }
15288
+ else
1255315289 if ((mouseMode & ZOOM) == 0 && (mouseMode & VR) != 0)
1255415290 {
1255515291 manipCamera.RotateInterest(dx, dy);
....@@ -12560,7 +15296,7 @@
1256015296
1256115297 if (manipCamera == lightCamera)
1256215298 {
12563
- lighttouched = true;
15299
+ Globals.lighttouched = true;
1256415300 }
1256515301 /*
1256615302 switch (mode)
....@@ -12596,23 +15332,30 @@
1259615332 }
1259715333 }
1259815334
15335
+// ClickInfo clickInfo = new ClickInfo();
15336
+
1259915337 public void mouseMoved(MouseEvent e)
1260015338 {
12601
- //System.out.println("mouseMoved: " + e);
15339
+//object.editWindow.frame.
15340
+ setCursor(Cursor.getDefaultCursor());
1260215341
15342
+ //System.out.println("mouseMoved: " + e);
1260315343 if (isRenderer)
1260415344 return;
1260515345
12606
- ClickInfo ci = new ClickInfo();
12607
- ci.x = e.getX();
12608
- ci.y = e.getY();
12609
- ci.modifiers = e.getModifiersEx();
12610
- ci.bounds.setBounds(0, 0, (int) (getBounds().width * zoom), (int) (getBounds().height * zoom));
12611
- ci.pane = this;
12612
- ci.camera = renderCamera;
15346
+ // Mouse cursor feedback
15347
+ object.clickInfo.x = e.getX();
15348
+ object.clickInfo.y = e.getY();
15349
+ object.clickInfo.modifiers = e.getModifiersEx();
15350
+ object.clickInfo.bounds.setBounds(0, 0, (int) (getBounds().width * zoom), (int) (getBounds().height * zoom));
15351
+ object.clickInfo.pane = this;
15352
+ object.clickInfo.camera = renderCamera;
1261315353 if (!isRenderer)
1261415354 {
12615
- if (object.editWindow.copy.doEditClick(ci, 0))
15355
+ //ObjEditor editWindow = object.editWindow;
15356
+ //Object3D copy = editWindow.copy;
15357
+ if (object.doEditClick(//clickInfo,
15358
+ 0))
1261615359 {
1261715360 setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR));
1261815361 } else
....@@ -12624,7 +15367,11 @@
1262415367
1262515368 public void mouseReleased(MouseEvent e)
1262615369 {
15370
+ Globals.MOUSEDRAGGED = false;
15371
+
1262715372 movingcamera = false;
15373
+ X = 0; // getBounds().width/2;
15374
+ Y = 0; // getBounds().height/2;
1262815375 //System.out.println("mouseReleased: " + e);
1262915376 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
1263015377 }
....@@ -12647,9 +15394,9 @@
1264715394 boolean control = ((modifiers & CTRL) != 0); // june 2013: for point selection
1264815395 boolean command = ((modifiers & COMMAND) != 0); // june 2013: for multiple selection
1264915396
12650
- if (control || command || IsFrozen())
15397
+// No delay if (control || command || IsFrozen())
1265115398 timeout = true;
12652
- else
15399
+// ?? May 2019 else
1265315400 // timer.setDelay((modifiers & 128) != 0?0:350);
1265415401 mouseDown = false;
1265515402 if (!control && !command) // june 2013
....@@ -12759,7 +15506,7 @@
1275915506 System.out.println("keyReleased: " + e);
1276015507 }
1276115508
12762
- void SetMouseMode(int modifiers)
15509
+ void SetMouseMode(int modifiers, int modifiersex)
1276315510 {
1276415511 //System.out.println("SetMouseMode = " + modifiers);
1276515512 //modifiers &= ~1024;
....@@ -12771,24 +15518,30 @@
1277115518 //if (modifiers == 0) // || (modifiers == (1024 | CONTROL)))
1277215519 // return;
1277315520 //System.out.println("SetMode = " + modifiers);
12774
- if ((modifiers & WHEEL) == WHEEL)
15521
+ if ((modifiersex & WHEEL) == WHEEL)
1277515522 {
1277615523 mouseMode |= ZOOM;
1277715524 }
12778
- if ((modifiers & META) == META)
15525
+
15526
+ //boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
15527
+ boolean vr = capsLocked && !lightMode;
15528
+
15529
+ if (vr) // || (modifiers & META) == META)
1277915530 {
1278015531 mouseMode |= VR; // BACKFORTH;
1278115532 }
12782
- if ((modifiers & CTRLCLICK) == CTRLCLICK)
12783
- {
12784
- mouseMode |= SELECT; // BACKFORTH;
12785
- }
12786
- if ((modifiers & COMMAND) == COMMAND)
15533
+ if ((modifiersex & CTRLCLICK) == CTRLCLICK)
1278715534 {
1278815535 mouseMode |= SELECT;
1278915536 }
12790
- if ((modifiers & SHIFT) == SHIFT || forcetranslate)
15537
+ if ((modifiersex & COMMAND) == COMMAND)
1279115538 {
15539
+ mouseMode |= SELECT;
15540
+ }
15541
+ if (//(modifiersex & SHIFT) == SHIFT ||
15542
+ forcetranslate || (modifiers & MouseEvent.BUTTON3_MASK) != 0)
15543
+ {
15544
+ mouseMode &= ~VR;
1279215545 mouseMode |= TRANSLATE;
1279315546 }
1279415547 // if ((modifiers & SHIFT_META) == SHIFT_META)
....@@ -12815,10 +15568,10 @@
1281515568
1281615569 if (isRenderer) //
1281715570 {
12818
- SetMouseMode(modifiers);
15571
+ SetMouseMode(0, modifiers);
1281915572 }
1282015573
12821
- theRenderer.keyPressed(key);
15574
+ Globals.theRenderer.keyPressed(key);
1282215575 }
1282315576
1282415577 int kompactbit = 4; // power bit
....@@ -12830,8 +15583,18 @@
1283015583 float SATPOW = 1; // 2; // 0.5f;
1283115584 float BRIPOW = 1; // 0.5f; // 0.5f;
1283215585
12833
- void keyPressed(int key)
15586
+static BufferedImage cursorImg = new BufferedImage(16, 16, BufferedImage.TYPE_INT_ARGB);
15587
+
15588
+// Create a new blank cursor.
15589
+static Cursor blankCursor = Toolkit.getDefaultToolkit().createCustomCursor(
15590
+ cursorImg, new Point(0, 0), "blank cursor");
15591
+
15592
+ public void keyPressed(int key)
1283415593 {
15594
+// Set the blank cursor to the JFrame.
15595
+//object.editWindow.frame.
15596
+ setCursor(blankCursor);
15597
+
1283515598 if (key >= '0' && key <= '5')
1283615599 clampbit = (key-'0');
1283715600
....@@ -12877,7 +15640,8 @@
1287715640 // break;
1287815641 case 'T':
1287915642 CACHETEXTURE ^= true;
12880
- textures.clear();
15643
+ texturepigment.clear();
15644
+ texturebump.clear();
1288115645 // repaint();
1288215646 break;
1288315647 case 'Y':
....@@ -12887,8 +15651,8 @@
1288715651 case 'K':
1288815652 KOMPACTTEXTURE ^= true;
1288915653 //textures.clear();
12890
- break;
12891
- case 'P': // Texture Projection macros
15654
+ // break;
15655
+ //case 'P': // Texture Projection macros
1289215656 // SAVETEXTURE ^= true;
1289315657 macromode = true;
1289415658 Udebug = Vdebug = NORMALdebug = false; programInitialized = false;
....@@ -12945,7 +15709,7 @@
1294515709 case 'B':
1294615710 BRISMOOTH ^= true;
1294715711 SHADOWCULLFACE ^= true;
12948
- lighttouched = true;
15712
+ Globals.lighttouched = true;
1294915713 repaint();
1295015714 break;
1295115715 case 'b':
....@@ -12962,7 +15726,9 @@
1296215726 case 'E' : COMPACT ^= true;
1296315727 repaint();
1296415728 break;
12965
- case 'W' : DEBUGHSB ^= true;
15729
+ case 'W' : // Wide Window (fullscreen)
15730
+ //DEBUGHSB ^= true;
15731
+ ObjEditor.theFrame.ToggleFullScreen();
1296615732 repaint();
1296715733 break;
1296815734 case 'u' : Udebug ^= true; Vdebug = false; NORMALdebug = false; programInitialized = false; repaint(); break;
....@@ -12987,8 +15753,8 @@
1298715753 RevertCamera();
1298815754 repaint();
1298915755 break;
15756
+ //case 'l':
1299015757 case 'L':
12991
- case 'l':
1299215758 if (lightMode)
1299315759 {
1299415760 lightMode = false;
....@@ -13007,7 +15773,7 @@
1300715773 targetLookAt.set(manipCamera.lookAt);
1300815774 repaint();
1300915775 break;
13010
- case 'p':
15776
+ case 'P': // p':
1301115777 // c'est quoi ca au juste? spherical ^= true;
1301215778 Skinshader ^= true; programInitialized = false;
1301315779 repaint();
....@@ -13018,7 +15784,8 @@
1301815784 break;
1301915785 case 'm':
1302015786 {
13021
- PrintMemory();
15787
+ //PrintMemory();
15788
+ ToggleImageFlip();
1302215789 break;
1302315790 }
1302415791 case 'M':
....@@ -13045,27 +15812,31 @@
1304515812 repaint();
1304615813 break;
1304715814 case 'O':
13048
- drawMode = OCCLUSION;
13049
- repaint();
13050
- break;
15815
+ // Too dangerous. Use menu. Globals.drawMode = OCCLUSION; // WARNING
15816
+ //repaint();
15817
+ //break;
1305115818 case 'o':
1305215819 OCCLUSION_CULLING ^= true;
1305315820 System.out.println("OCCLUSION CULLING = " + OCCLUSION_CULLING);
1305415821 break;
13055
- case '0': envyoff ^= true; repaint(); break;
15822
+ //case '0': envyoff ^= true; repaint(); break;
1305615823 case '1':
1305715824 case '2':
1305815825 case '3':
1305915826 case '4':
1306015827 case '5':
13061
- newenvy = Character.getNumericValue(key);
13062
- repaint();
13063
- break;
1306415828 case '6':
1306515829 case '7':
1306615830 case '8':
1306715831 case '9':
13068
- BGcolor = (key - '6')/3.f;
15832
+ if (true) // envyoff)
15833
+ {
15834
+ BGcolor = (key - '1')/8.f;
15835
+ }
15836
+ else
15837
+ {
15838
+ //newenvy = Character.getNumericValue(key);
15839
+ }
1306915840 repaint();
1307015841 break;
1307115842 case '!':
....@@ -13131,28 +15902,47 @@
1313115902 case '_':
1313215903 kompactbit = 5;
1313315904 break;
13134
- case '+':
13135
- kompactbit = 6;
13136
- break;
15905
+// case '+':
15906
+// kompactbit = 6;
15907
+// break;
1313715908 case ' ':
15909
+ capsLocked ^= true;
15910
+ repaint();
15911
+ break;
15912
+ case 'l':
1313815913 lightMode ^= true;
13139
- lighttouched = true;
15914
+ if (lightMode)
15915
+ {
15916
+ keepshadow = Globals.RENDERSHADOW;
15917
+ Globals.RENDERSHADOW = false;
15918
+ }
15919
+ else
15920
+ {
15921
+ Globals.RENDERSHADOW = keepshadow;
15922
+ }
15923
+
15924
+ Globals.lighttouched = true;
1314015925 manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
1314115926 targetLookAt.set(manipCamera.lookAt);
1314215927 repaint();
1314315928 break;
1314415929 //case '`' :
1314515930 case ESC:
15931
+ if (FULLSCREEN)
15932
+ object.editWindow.ToggleFullScreen();
15933
+ break;
15934
+ case 'p':
1314615935 RENDERPROGRAM += 1;
1314715936 RENDERPROGRAM %= 3;
15937
+
1314815938 repaint();
1314915939 break;
1315015940 case 'Z':
13151
- RESIZETEXTURE ^= true;
13152
- break;
15941
+ //RESIZETEXTURE ^= true;
15942
+ //break;
1315315943 case 'z':
13154
- RENDERSHADOW ^= true;
13155
- lighttouched = true;
15944
+ Globals.RENDERSHADOW ^= true;
15945
+ Globals.lighttouched = true;
1315615946 repaint();
1315715947 break;
1315815948 //case UP:
....@@ -13178,13 +15968,19 @@
1317815968 FlipTransform();
1317915969 break;
1318015970 case ENTER:
13181
- object.editWindow.ScreenFit(); // Edit();
15971
+ // object.editWindow.ScreenFit(); // Edit();
15972
+ ToggleLive();
15973
+ if (capsLocked)
15974
+ {
15975
+ Globals.WALK ^= true;
15976
+ }
1318215977 break;
1318315978 case DELETE:
1318415979 ClearSelection();
1318515980 break;
13186
- /*
1318715981 case '+':
15982
+
15983
+ /*
1318815984 //fontsize += 1;
1318915985 bbzoom *= 2;
1319015986 repaint();
....@@ -13201,30 +15997,36 @@
1320115997 case '=':
1320215998 IncDepth();
1320315999 //fontsize += 1;
13204
- object.editWindow.refreshContents(true);
16000
+ object.GetWindow().refreshContents(true);
1320516001 maskbit = 6;
1320616002 break;
1320716003 case '-': //if (PixelThreshold>1) PixelThreshold /= 2;
1320816004 DecDepth();
1320916005 maskbit = 5;
1321016006 //if(fontsize > 1) fontsize -= 1;
13211
- if (object.editWindow == null)
13212
- new Exception().printStackTrace();
13213
- else
13214
- object.editWindow.refreshContents(true);
16007
+// if (object.editWindow == null)
16008
+// new Exception().printStackTrace();
16009
+// else
16010
+ object.GetWindow().refreshContents(true);
1321516011 break;
1321616012 case '{':
13217
- manipCamera.shaper_fovy /= 1.1;
16013
+ double factor = 1.1;
16014
+ if (manipCamera.shaper_fovy / factor > 0.1)
16015
+ manipCamera.shaper_fovy /= factor;
1321816016 System.out.println("FOV = " + manipCamera.shaper_fovy);
1321916017 repaint();
1322016018 break;
1322116019 case '}':
13222
- manipCamera.shaper_fovy *= 1.1;
16020
+ factor = 1.1;
16021
+ if (manipCamera.shaper_fovy * factor < 150)
16022
+ manipCamera.shaper_fovy *= factor;
1322316023 System.out.println("FOV = " + manipCamera.shaper_fovy);
1322416024 repaint();
1322516025 break;
1322616026 case '[':
13227
- manipCamera.shaper_fovy /= 1.01;
16027
+ factor = 1.01;
16028
+ if (manipCamera.shaper_fovy / factor > 0.1)
16029
+ manipCamera.shaper_fovy /= factor;
1322816030 if (false) //manipCamera.hAspect == 0)
1322916031 {
1323016032 double x = Math.tan(manipCamera.shaper_fovy * Math.PI / 180 / 2);
....@@ -13240,7 +16042,9 @@
1324016042 break;
1324116043 case ']':
1324216044 //manipCamera.shaper_fovy += (180 - manipCamera.shaper_fovy)*0.1;
13243
- manipCamera.shaper_fovy *= 1.01;
16045
+ factor = 1.01;
16046
+ if (manipCamera.shaper_fovy * factor < 150)
16047
+ manipCamera.shaper_fovy *= factor;
1324416048 if (false) //manipCamera.hAspect == 0)
1324516049 {
1324616050 double x = Math.tan(manipCamera.shaper_fovy * Math.PI / 180 / 2);
....@@ -13266,6 +16070,7 @@
1326616070 }
1326716071 //System.out.println("shaper_fovy = " + manipCamera.shaper_fovy);
1326816072 }
16073
+
1326916074 static double OCCLUSIONBOOST = 1; // 0.5;
1327016075
1327116076 void keyReleased(int key, int modifiers)
....@@ -13273,102 +16078,117 @@
1327316078 //mode = ROTATE;
1327416079 if ((MODIFIERS & COMMAND) == 0) // VR??
1327516080 {
13276
- SetMouseMode(modifiers);
16081
+ SetMouseMode(0, modifiers);
1327716082 }
1327816083 }
1327916084
13280
- protected void processKeyEvent(KeyEvent e)
16085
+ boolean keys[] = new boolean[256];
16086
+ int speedkey[] = new int[256];
16087
+ int modifiers = 0;
16088
+
16089
+ public void processKeyEvent(KeyEvent e)
1328116090 {
1328216091 switch (e.getID())
1328316092 {
1328416093 case KeyEvent.KEY_PRESSED:
13285
- if (!autorepeat)
13286
- {
13287
- //System.out.println("processKeyEvent: " + KeyEvent.getKeyText(e.getKeyCode()));
13288
- keyPressed(e.getKeyChar(), e.getModifiersEx());
13289
- }
13290
- if (manipCamera == lightCamera)
13291
- {
13292
- switch (e.getKeyCode())
13293
- {
13294
- case DOWN_ARROW:
13295
- lightCamera.DECAL /= 2;
13296
- repaint();
13297
- break;
13298
- case UP_ARROW:
13299
- lightCamera.DECAL *= 2;
13300
- repaint();
13301
- break;
13302
- case LEFT_ARROW:
13303
- lightCamera.SCALE /= 2;
13304
- repaint();
13305
- break;
13306
- case RIGHT_ARROW:
13307
- lightCamera.SCALE *= 2;
13308
- repaint();
13309
- break;
13310
- default:
13311
- break;
13312
- }
13313
-
13314
- System.out.println("DECAL = " + lightCamera.DECAL + "; SCALE = " + lightCamera.SCALE);
13315
- } else
13316
- {
13317
- if (true) // !autorepeat)
13318
- {
13319
- boolean reset = true;
13320
-
13321
- switch (e.getKeyCode())
13322
- {
13323
- case DOWN_ARROW:
13324
- GoDown(e.getModifiersEx());
13325
- repaint();
13326
- break;
13327
- case UP_ARROW:
13328
- GoUp(e.getModifiersEx());
13329
- repaint();
13330
- break;
13331
- case LEFT_ARROW:
13332
- GoLeft(e.getModifiersEx());
13333
- repaint();
13334
- break;
13335
- case RIGHT_ARROW:
13336
- GoRight(e.getModifiersEx());
13337
- repaint();
13338
- break;
13339
- default:
13340
- reset = false;
13341
- break;
13342
- }
13343
-
13344
- if (reset)
13345
- {
13346
- autorepeat = true;
13347
-
13348
- targetLookAt.set(manipCamera.lookAt);
13349
- }
13350
- }
13351
- }
16094
+ keys[e.getKeyCode()] = true;
16095
+ modifiers = e.getModifiersEx();
16096
+ keyPressed(e.getKeyChar(), modifiers);
16097
+ //Globals.theRenderer.keyPressed(e.getKeyChar());
16098
+ repaint();
1335216099 break;
13353
- case KeyEvent.KEY_TYPED:
13354
- break;
16100
+// if (!autorepeat)
16101
+// {
16102
+// //System.out.println("processKeyEvent: " + KeyEvent.getKeyText(e.getKeyCode()));
16103
+// keyPressed(e.getKeyChar(), e.getModifiersEx());
16104
+// }
16105
+// if (manipCamera == lightCamera)
16106
+// {
16107
+// switch (e.getKeyCode())
16108
+// {
16109
+// case DOWN_ARROW:
16110
+// lightCamera.DECAL /= 2;
16111
+// repaint();
16112
+// break;
16113
+// case UP_ARROW:
16114
+// lightCamera.DECAL *= 2;
16115
+// repaint();
16116
+// break;
16117
+// case LEFT_ARROW:
16118
+// lightCamera.SCALE /= 2;
16119
+// repaint();
16120
+// break;
16121
+// case RIGHT_ARROW:
16122
+// lightCamera.SCALE *= 2;
16123
+// repaint();
16124
+// break;
16125
+// default:
16126
+// break;
16127
+// }
16128
+//
16129
+// System.out.println("DECAL = " + lightCamera.DECAL + "; SCALE = " + lightCamera.SCALE);
16130
+// } else
16131
+// {
16132
+// if (true) // !autorepeat)
16133
+// {
16134
+// boolean reset = true;
16135
+//
16136
+// switch (e.getKeyCode())
16137
+// {
16138
+// case DOWN_ARROW:
16139
+// GoDown(e.getModifiersEx());
16140
+// repaint();
16141
+// break;
16142
+// case UP_ARROW:
16143
+// GoUp(e.getModifiersEx());
16144
+// repaint();
16145
+// break;
16146
+// case LEFT_ARROW:
16147
+// GoLeft(e.getModifiersEx());
16148
+// repaint();
16149
+// break;
16150
+// case RIGHT_ARROW:
16151
+// GoRight(e.getModifiersEx());
16152
+// repaint();
16153
+// break;
16154
+// default:
16155
+// reset = false;
16156
+// break;
16157
+// }
16158
+//
16159
+// if (reset)
16160
+// {
16161
+// autorepeat = true;
16162
+//
16163
+// targetLookAt.set(manipCamera.lookAt);
16164
+// }
16165
+// }
16166
+// }
16167
+// break;
16168
+// case KeyEvent.KEY_TYPED:
16169
+// break;
1335516170 case KeyEvent.KEY_RELEASED:
13356
- {
13357
- switch (e.getKeyCode())
13358
- {
13359
- case DOWN_ARROW:
13360
- case UP_ARROW:
13361
- case LEFT_ARROW:
13362
- case RIGHT_ARROW:
13363
- MODIFIERS &= ~COMMAND;
13364
- autorepeat = false;
13365
- break;
13366
- default:
13367
- break;
13368
- }
16171
+ keys[e.getKeyCode()] = false;
16172
+ modifiers = e.getModifiersEx();
1336916173 keyReleased(e.getKeyChar(), e.getModifiersEx());
16174
+ repaint();
1337016175 break;
13371
- }
16176
+// {
16177
+// switch (e.getKeyCode())
16178
+// {
16179
+// case DOWN_ARROW:
16180
+// case UP_ARROW:
16181
+// case LEFT_ARROW:
16182
+// case RIGHT_ARROW:
16183
+// MODIFIERS &= ~COMMAND;
16184
+// autorepeat = false;
16185
+// break;
16186
+// default:
16187
+// break;
16188
+// }
16189
+// keyReleased(e.getKeyChar(), e.getModifiersEx());
16190
+// break;
16191
+// }
1337216192 default:
1337316193 break;
1337416194 }
....@@ -13407,8 +16227,9 @@
1340716227
1340816228 protected void processMouseMotionEvent(MouseEvent e)
1340916229 {
13410
- //System.out.println("processMouseMotionEvent: " + mouseMode);
13411
- if (e.getButton() == MouseEvent.NOBUTTON && (mouseMode & SELECT) == 0)
16230
+ //System.out.println("processMouseMotionEvent: " + mouseMode + " " + e.getModifiers() + " " + e.getModifiersEx() + " " + e.getButton());
16231
+ //if (e.getButton() == MouseEvent.NOBUTTON && (mouseMode & SELECT) == 0)
16232
+ if ((e.getModifiers() & MouseEvent.BUTTON1_MASK) == 0 && (e.getModifiers() & MouseEvent.BUTTON3_MASK) == 0 && (mouseMode & SELECT) == 0)
1341216233 {
1341316234 mouseMoved(e);
1341416235 } else
....@@ -13433,11 +16254,12 @@
1343316254 }
1343416255 */
1343516256
13436
- object.editWindow.EditSelection();
16257
+ object.GetWindow().EditSelection(false);
1343716258 }
1343816259
1343916260 void SelectParent()
1344016261 {
16262
+ new Exception().printStackTrace();
1344116263 System.exit(0);
1344216264 Composite group = (Composite) object;
1344316265 java.util.Vector selectees = new java.util.Vector(group.selection);
....@@ -13449,10 +16271,10 @@
1344916271 {
1345016272 //selectees.remove(i);
1345116273 System.out.println("select parent of " + elem);
13452
- group.editWindow.Select(elem.parent.GetTreePath(), first, true);
16274
+ group.GetWindow().Select(elem.parent.GetTreePath(), first, true);
1345316275 } else
1345416276 {
13455
- group.editWindow.Select(elem.GetTreePath(), first, true);
16277
+ group.GetWindow().Select(elem.GetTreePath(), first, true);
1345616278 }
1345716279
1345816280 first = false;
....@@ -13461,6 +16283,7 @@
1346116283
1346216284 void SelectChildren()
1346316285 {
16286
+ new Exception().printStackTrace();
1346416287 System.exit(0);
1346516288 /*
1346616289 Composite group = (Composite) object;
....@@ -13493,12 +16316,12 @@
1349316316 for (int j = 0; j < group.children.size(); j++)
1349416317 {
1349516318 elem = (Object3D) group.children.elementAt(j);
13496
- object.editWindow.Select(elem.GetTreePath(), first, true);
16319
+ object.GetWindow().Select(elem.GetTreePath(), first, true);
1349716320 first = false;
1349816321 }
1349916322 } else
1350016323 {
13501
- object.editWindow.Select(elem.GetTreePath(), first, true);
16324
+ object.GetWindow().Select(elem.GetTreePath(), first, true);
1350216325 }
1350316326
1350416327 first = false;
....@@ -13509,21 +16332,21 @@
1350916332 {
1351016333 //Composite group = (Composite) object;
1351116334 Object3D group = object;
13512
- group.editWindow.loadClipboard(true); // ClearSelection(false);
16335
+ group.GetWindow().loadClipboard(true); // ClearSelection(false);
1351316336 }
1351416337
1351516338 void ResetTransform(int mask)
1351616339 {
1351716340 //Composite group = (Composite) object;
1351816341 Object3D group = object;
13519
- group.editWindow.ResetTransform(mask);
16342
+ group.GetWindow().ResetTransform(mask);
1352016343 }
1352116344
1352216345 void FlipTransform()
1352316346 {
1352416347 //Composite group = (Composite) object;
1352516348 Object3D group = object;
13526
- group.editWindow.FlipTransform();
16349
+ group.GetWindow().FlipTransform();
1352716350 // group.editWindow.ReduceMesh(true);
1352816351 }
1352916352
....@@ -13531,7 +16354,7 @@
1353116354 {
1353216355 //Composite group = (Composite) object;
1353316356 Object3D group = object;
13534
- group.editWindow.PrintMemory();
16357
+ group.GetWindow().PrintMemory();
1353516358 // group.editWindow.ReduceMesh(true);
1353616359 }
1353716360
....@@ -13539,7 +16362,7 @@
1353916362 {
1354016363 //Composite group = (Composite) object;
1354116364 Object3D group = object;
13542
- group.editWindow.ResetCentroid();
16365
+ group.GetWindow().ResetCentroid();
1354316366 }
1354416367
1354516368 void IncDepth()
....@@ -13621,11 +16444,11 @@
1362116444
1362216445 int width = getBounds().width;
1362316446 int height = getBounds().height;
13624
- ClickInfo info = new ClickInfo();
13625
- info.bounds.setBounds(0, 0, (int) (width * zoom), (int) (height * zoom));
1362616447 //Image img = CreateImage(width, height);
1362716448 //System.out.println("width = " + width + "; height = " + height + "\n");
16449
+
1362816450 Graphics gr = g; // img.getGraphics();
16451
+
1362916452 if (!hasMarquee)
1363016453 {
1363116454 if (Xmin < Xmax) // !locked)
....@@ -13697,44 +16520,92 @@
1369716520 }
1369816521 if (object != null && !hasMarquee)
1369916522 {
16523
+ if (object.clickInfo == null)
16524
+ object.clickInfo = new ClickInfo();
16525
+ ClickInfo info = object.clickInfo;
16526
+ //ClickInfo info = new ClickInfo();
16527
+ info.bounds.setBounds(0, 0, (int) (width * zoom), (int) (height * zoom));
16528
+
1370016529 if (isRenderer)
1370116530 {
13702
- info.flags++;
16531
+ object.clickInfo.flags++;
1370316532 double frameAspect = (double) width / (double) height;
1370416533 if (frameAspect > renderCamera.aspect)
1370516534 {
1370616535 int desired = (int) ((double) height * renderCamera.aspect);
13707
- info.bounds.width -= width - desired;
13708
- info.bounds.x += (width - desired) / 2;
16536
+ object.clickInfo.bounds.width -= width - desired;
16537
+ object.clickInfo.bounds.x += (width - desired) / 2;
1370916538 } else
1371016539 {
1371116540 int desired = (int) ((double) width / renderCamera.aspect);
13712
- info.bounds.height -= height - desired;
13713
- info.bounds.y += (height - desired) / 2;
16541
+ object.clickInfo.bounds.height -= height - desired;
16542
+ object.clickInfo.bounds.y += (height - desired) / 2;
1371416543 }
1371516544 }
13716
- info.g = gr;
13717
- info.camera = renderCamera;
16545
+
16546
+ object.clickInfo.g = gr;
16547
+ object.clickInfo.camera = renderCamera;
1371816548 /*
1371916549 // Memory intensive (brep.verticescopy)
1372016550 if (!(object instanceof Composite))
1372116551 object.draw(info, 0, false); // SLOW :
1372216552 */
13723
- if (!isRenderer)
16553
+ if (!isRenderer) // && drag)
1372416554 {
13725
- object.drawEditHandles(info, 0);
16555
+ Grafreed.Assert(object != null);
16556
+ Grafreed.Assert(object.selection != null);
16557
+ if (object.selection.Size() > 0)
16558
+ {
16559
+ int hitSomething = object.selection.get(0).hitSomething;
16560
+
16561
+ object.clickInfo.DX = 0;
16562
+ object.clickInfo.DY = 0;
16563
+ object.clickInfo.W = 1;
16564
+ if (hitSomething == Object3D.hitCenter)
16565
+ {
16566
+ info.DX = X;
16567
+ if (X != 0)
16568
+ info.DX -= info.bounds.width/2;
16569
+
16570
+ info.DY = Y;
16571
+ if (Y != 0)
16572
+ info.DY -= info.bounds.height/2;
16573
+ }
16574
+
16575
+ object.drawEditHandles(//info,
16576
+ 0);
16577
+
16578
+ if (drag && (X != 0 || Y != 0))
16579
+ {
16580
+ switch (hitSomething)
16581
+ {
16582
+ case Object3D.hitCenter: gr.setColor(Color.white);
16583
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
16584
+ break;
16585
+ case Object3D.hitRotate: gr.setColor(Color.yellow);
16586
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
16587
+ break;
16588
+ case Object3D.hitScale: gr.setColor(Color.cyan);
16589
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
16590
+ break;
16591
+ }
16592
+
16593
+ }
16594
+ }
1372616595 }
1372716596 }
16597
+
1372816598 if (isRenderer)
1372916599 {
1373016600 //gr.setColor(Color.black);
1373116601 //gr.drawRect(info.bounds.x - 1, info.bounds.y - 1, info.bounds.width + 1, info.bounds.height + 1);
1373216602 //gr.drawRect(info.bounds.x - 2, info.bounds.y - 2, info.bounds.width + 3, info.bounds.height + 3);
1373316603 }
16604
+
1373416605 if (hasMarquee)
1373516606 {
1373616607 gr.setXORMode(Color.white);
13737
- gr.setColor(Color.red);
16608
+ gr.setColor(Color.white);
1373816609 if (!firstime)
1373916610 {
1374016611 gr.drawRect(prevmarqX, prevmarqY, prevmarqW, prevmarqH);
....@@ -13753,6 +16624,7 @@
1375316624 //if (g != gr) g.drawImage(img, 0, 0, width, height, null);
1375416625 }
1375516626
16627
+ // To avoid clear.
1375616628 public void update(Graphics g)
1375716629 {
1375816630 paint(g);
....@@ -13842,6 +16714,7 @@
1384216714 public boolean mouseDown(Event evt, int x, int y)
1384316715 {
1384416716 System.out.println("mouseDown: " + evt);
16717
+ System.exit(0);
1384516718 /*
1384616719 locked = true;
1384716720 drag = false;
....@@ -13885,13 +16758,14 @@
1388516758 {
1388616759 keyPressed(0, modifiers);
1388716760 }
13888
- clickStart(x, y, modifiers);
16761
+ // clickStart(x, y, modifiers);
1388916762 return true;
1389016763 }
1389116764
1389216765 public boolean mouseDrag(Event evt, int x, int y)
1389316766 {
13894
- //System.out.println("mouseDrag: " + evt);
16767
+ System.out.println("mouseDrag: " + evt);
16768
+ System.exit(0);
1389516769 /*
1389616770 drag = true;
1389716771 //System.out.println("Mouse DRAG");
....@@ -14003,13 +16877,14 @@
1400316877 {
1400416878 keyReleased(0, 0);
1400516879 }
14006
- drag(x, y, modifiers);
16880
+ drag(x, y, 0, modifiers);
1400716881 return true;
1400816882 }
1400916883
1401016884 public boolean mouseUp(Event evt, int x, int y)
1401116885 {
1401216886 System.out.println("mouseUp: " + evt);
16887
+ System.exit(0);
1401316888 /*
1401416889 locked = false;
1401516890 if (isRenderer)
....@@ -14135,7 +17010,7 @@
1413517010 Object3D object;
1413617011 static Object3D trackedobject;
1413717012 Camera renderCamera; // Light or Eye (or Occlusion)
14138
- /*static*/ Camera manipCamera; // Light or Eye
17013
+ /*static*/ Camera manipCamera; // Light or Eye. Can be Light when Eye, not Eye when Light
1413917014 /*static*/ Camera eyeCamera;
1414017015 /*static*/ Camera lightCamera;
1414117016 int cameracount;
....@@ -14199,6 +17074,8 @@
1419917074 private /*static*/ boolean firstime;
1420017075 private /*static*/ cVector newView = new cVector();
1420117076 private static final String[] suffixes = {"posx", "negx", "posy", "negy", "posz", "negz"};
17077
+ private static final String[] suffixes2 = {"east", "west", "top", "bottom", "north", "south"};
17078
+ private static final String[] suffixes3 = {"ft", "bk", "up", "dn", "rt", "lf"};
1420217079 private static final int[] targets = {GL.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
1420317080 GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
1420417081 GL.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
....@@ -14211,29 +17088,67 @@
1421117088 {
1421217089 com.sun.opengl.util.texture.Texture cubemap = TextureIO.newTexture(GL.GL_TEXTURE_CUBE_MAP);
1421317090
17091
+ int usedsuf = 0;
17092
+
1421417093 for (int i = 0; i < suffixes.length; i++)
1421517094 {
14216
- String resourceName = basename + suffixes[i] + "." + suffix;
14217
- TextureData data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
14218
- mipmapped,
14219
- FileUtil.getFileSuffix(resourceName));
14220
- if (data == null)
17095
+ String[] suffixe = suffixes;
17096
+ String[] fallback = suffixes2;
17097
+ String[] fallfallback = suffixes3;
17098
+
17099
+ for (int c=usedsuf; --c>=0;)
1422117100 {
14222
- throw new IOException("Unable to load texture " + resourceName);
17101
+// String[] temp = suffixe;
17102
+// suffixe = fallback;
17103
+// fallback = fallfallback;
17104
+// fallfallback = temp;
1422317105 }
17106
+
17107
+ String resourceName = basename + suffixe[i] + "." + suffix;
17108
+ TextureData data;
17109
+
17110
+ try
17111
+ {
17112
+ data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
17113
+ mipmapped,
17114
+ FileUtil.getFileSuffix(resourceName));
17115
+ }
17116
+ catch (Exception e)
17117
+ {
17118
+ try
17119
+ {
17120
+ resourceName = basename + fallback[i] + "." + suffix;
17121
+ data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
17122
+ mipmapped,
17123
+ FileUtil.getFileSuffix(resourceName));
17124
+ }
17125
+ catch (Exception e2)
17126
+ {
17127
+ resourceName = basename + fallfallback[i] + "." + suffix;
17128
+ data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
17129
+ mipmapped,
17130
+ FileUtil.getFileSuffix(resourceName));
17131
+ }
17132
+ }
17133
+
1422417134 //System.out.println("Target = " + targets[i]);
1422517135 cubemap.updateImage(data, targets[i]);
1422617136 }
1422717137
1422817138 return cubemap;
1422917139 }
17140
+
1423017141 int bigsphere = -1;
1423117142
1423217143 float BGcolor = 0.5f;
1423317144
14234
- private void DrawSkyBox(GL gl)
17145
+ float ambientLight[] = {1f, 1f, 1f, 1.0f};
17146
+
17147
+ private void DrawSkyBox(GL gl, float ratio)
1423517148 {
14236
- if (envyoff || cubemap == null)
17149
+ if (//envyoff ||
17150
+ WIREFRAME ||
17151
+ cubemap == null)
1423717152 {
1423817153 gl.glClearColor(BGcolor, BGcolor, BGcolor, 1);
1423917154 gl.glClear(gl.GL_COLOR_BUFFER_BIT);
....@@ -14248,7 +17163,17 @@
1424817163 // Compensates for ExaminerViewer's modification of modelview matrix
1424917164 gl.glMatrixMode(GL.GL_MODELVIEW);
1425017165 gl.glLoadIdentity();
17166
+ gl.glScalef(1,ratio,1);
1425117167
17168
+// colorV[0] = 2;
17169
+// colorV[1] = 2;
17170
+// colorV[2] = 2;
17171
+// colorV[3] = 1;
17172
+// gl.glDisable(gl.GL_COLOR_MATERIAL);
17173
+// gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, colorV, 0);
17174
+//
17175
+// gl.glLightModelfv(gl.GL_LIGHT_MODEL_AMBIENT, ambientLight, 0);
17176
+
1425217177 //gl.glActiveTexture(GL.GL_TEXTURE1);
1425317178 //gl.glDisable(GL.GL_TEXTURE_CUBE_MAP);
1425417179
....@@ -14280,6 +17205,7 @@
1428017205 {
1428117206 gl.glScalef(1.0f, -1.0f, 1.0f);
1428217207 }
17208
+ gl.glScalef(-1.0f, 1.0f, 1.0f);
1428317209 gl.glMultMatrixd(viewrot_1, 0);
1428417210 gl.glTranslatef(0, 0, 0.5f); // (float)lightCamera.Distance()); // 0.5f);
1428517211 //viewer.updateInverseRotation(gl);
....@@ -14320,7 +17246,8 @@
1432017246 gl.glDisable(GL.GL_TEXTURE_GEN_R);
1432117247
1432217248 cubemap.disable();
14323
- ////cubemap.unbind();
17249
+ //cubemap.dispose();
17250
+
1432417251 if (CULLFACE)
1432517252 {
1432617253 gl.glEnable(gl.GL_CULL_FACE);
....@@ -14355,7 +17282,7 @@
1435517282 gl.glPushAttrib(GL.GL_ALL_ATTRIB_BITS);
1435617283 gl.glPushMatrix();
1435717284 gl.glLoadIdentity();
14358
- PushMatrix(checker.toParent);
17285
+ //PushMatrix(checker.toParent);
1435917286
1436017287 gl.glMatrixMode(GL.GL_TEXTURE);
1436117288 gl.glPushMatrix();
....@@ -14376,10 +17303,10 @@
1437617303 gl.glScalef(1.0f, -1.0f, 1.0f);
1437717304 }
1437817305
14379
- gl.glNormal3f(0.0f, 0.0f, 1.0f);
17306
+ SetGLNormal(gl, 0.0f, 0.0f, 1.0f);
1438017307
14381
- float step = 0.1666f; //0.25f;
14382
- float stepv = step * 1652 / 998;
17308
+ float step = 2; // 0.1666f; //0.25f;
17309
+ float stepv = 2; // step * 1652 / 998;
1438317310
1438417311 int i0 = 0;
1438517312 /*
....@@ -14415,20 +17342,21 @@
1441517342 /**/
1441617343 //checker.GetMaterial().opacity = 1.1f;
1441717344 ////checker.GetMaterial().ambient = 0.99f;
14418
- Object3D.materialstack[Object3D.materialdepth] = checker.material;
14419
- Object3D.selectedstack[Object3D.materialdepth] = false;
14420
- cStatic.objectstack[Object3D.materialdepth++] = checker;
17345
+ materialstack[materialdepth] = checker.material;
17346
+ selectedstack[materialdepth] = false;
17347
+ cStatic.objectstack[materialdepth++] = checker;
1442117348 //System.out.println("material " + material);
1442217349 //Applet3D.tracein(this, selected);
14423
- vector2buffer = checker.projectedVertices;
17350
+ //vector2buffer = checker.projectedVertices;
1442417351
14425
- checker.GetMaterial().Draw(this, false); // true);
17352
+ //checker.GetMaterial().Draw(this, false); // true);
17353
+ DrawMaterial(checker.GetMaterial(), false, checker.projectedVertices); // true);
1442617354
14427
- Object3D.materialdepth -= 1;
14428
- if (Object3D.materialdepth > 0)
17355
+ materialdepth -= 1;
17356
+ if (materialdepth > 0)
1442917357 {
14430
- vector2buffer = cStatic.objectstack[Object3D.materialdepth - 1].projectedVertices;
14431
- Object3D.materialstack[Object3D.materialdepth - 1].Draw(this, Object3D.selectedstack[Object3D.materialdepth - 1]);
17358
+ //vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
17359
+ DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
1443217360 }
1443317361 //checker.GetMaterial().opacity = 1f;
1443417362 ////checker.GetMaterial().ambient = 1f;
....@@ -14449,15 +17377,27 @@
1444917377
1445017378 //float u = (i+1)/2;
1445117379 //float v = (j+1)/2;
14452
- gl.glTexCoord2f((i + 1) / 2, (j + 1) / 2); // (1,0) // (i+1+step)/2,(j+1)/2);
17380
+ if (checker.flipV)
17381
+ gl.glTexCoord2f((i + 1) / 2, 1 - (j + 1) / 2);
17382
+ else
17383
+ gl.glTexCoord2f((i + 1) / 2, (j + 1) / 2); // (1,0) // (i+1+step)/2,(j+1)/2);
1445317384 gl.glVertex3f(i, j, -0.5f);
1445417385
17386
+ if (checker.flipV)
17387
+ gl.glTexCoord2f((i + 1 + step) / 2, 1 - (j + 1) / 2); // (1,1) // (i+1+step)/2,(j+1+step)/2);
17388
+ else
1445517389 gl.glTexCoord2f((i + 1 + step) / 2, (j + 1) / 2); // (1,1) // (i+1+step)/2,(j+1+step)/2);
1445617390 gl.glVertex3f(i + step, j, -0.5f);
1445717391
17392
+ if (checker.flipV)
17393
+ gl.glTexCoord2f((i + 1 + step) / 2, 1 - (j + 1 + stepv) / 2); // (0,1) //(i+1)/2,(j+1+step)/2);
17394
+ else
1445817395 gl.glTexCoord2f((i + 1 + step) / 2, (j + 1 + stepv) / 2); // (0,1) //(i+1)/2,(j+1+step)/2);
1445917396 gl.glVertex3f(i + step, j + stepv, -0.5f);
1446017397
17398
+ if (checker.flipV)
17399
+ gl.glTexCoord2f((i + 1) / 2, 1 - (j + 1 + stepv) / 2); // (0,0) //(i+1)/2,(j+1)/2);
17400
+ else
1446117401 gl.glTexCoord2f((i + 1) / 2, (j + 1 + stepv) / 2); // (0,0) //(i+1)/2,(j+1)/2);
1446217402 gl.glVertex3f(i, j + stepv, -0.5f);
1446317403 }
....@@ -14469,7 +17409,7 @@
1446917409 gl.glMatrixMode(GL.GL_PROJECTION);
1447017410 gl.glPopMatrix();
1447117411 gl.glMatrixMode(GL.GL_MODELVIEW);
14472
- PopMatrix(null); // checker.toParent); // null);
17412
+ //PopMatrix(null); // checker.toParent); // null);
1447317413 gl.glPopMatrix();
1447417414 PopTextureMatrix(checker.toParent);
1447517415 gl.glMatrixMode(GL.GL_TEXTURE);
....@@ -14502,6 +17442,14 @@
1450217442 }
1450317443 }
1450417444
17445
+ private Object3D GetFolder()
17446
+ {
17447
+ Object3D folder = object.GetWindow().copy;
17448
+ if (object.GetWindow().copy.selection.Size() > 0)
17449
+ folder = object.GetWindow().copy.selection.elementAt(0);
17450
+ return folder;
17451
+ }
17452
+
1450517453 class SelectBuffer implements GLEventListener
1450617454 {
1450717455
....@@ -14517,7 +17465,7 @@
1451717465 //new Exception().printStackTrace();
1451817466 System.out.println("select buffer init");
1451917467 // Use debug pipeline
14520
- drawable.setGL(new DebugGL(drawable.getGL()));
17468
+ //drawable.setGL(new DebugGL(drawable.getGL()));
1452117469
1452217470 GL gl = drawable.getGL();
1452317471
....@@ -14560,6 +17508,7 @@
1456017508 {
1456117509 if (!selection)
1456217510 {
17511
+ new Exception().printStackTrace();
1456317512 System.exit(0);
1456417513 return;
1456517514 }
....@@ -14580,17 +17529,39 @@
1458017529
1458117530 //gl.glDisable(GL.GL_POLYGON_OFFSET_FILL);
1458217531
17532
+ if (PAINTMODE)
17533
+ {
17534
+ if (object.GetWindow().copy.selection.Size() > 0)
17535
+ {
17536
+ Object3D paintobj = object.GetWindow().copy.selection.elementAt(0);
17537
+
17538
+ // Make what you paint not selectable.
17539
+ paintobj.ResetSelectable();
17540
+ }
17541
+ }
17542
+
1458317543 //int tmp = selection_view;
1458417544 //selection_view = -1;
14585
- int temp = drawMode;
14586
- drawMode = SELECTION;
17545
+ int temp = DrawMode();
17546
+ Globals.drawMode = SELECTION; // WARNING
1458717547 indexcount = 0;
1458817548 parent.display(drawable);
1458917549 //selection_view = tmp;
1459017550 //if (temp == SELECTION)
1459117551 // temp = DEFAULT; // patch for selection debug
14592
- drawMode = temp;
17552
+ Globals.drawMode = temp; // WARNING
1459317553
17554
+ if (PAINTMODE)
17555
+ {
17556
+ if (object.GetWindow().copy.selection.Size() > 0)
17557
+ {
17558
+ Object3D paintobj = object.GetWindow().copy.selection.elementAt(0);
17559
+
17560
+ // Revert.
17561
+ paintobj.RestoreSelectable();
17562
+ }
17563
+ }
17564
+
1459417565 //gl.glBindTexture(GL.GL_TEXTURE_2D, selection_view);
1459517566
1459617567 // trying different ways of getting the depth info over
....@@ -14621,7 +17592,7 @@
1462117592
1462217593 float depth = depths[y * TEX_SIZE + x];
1462317594
14624
- if (pointselection && mouseMode == SELECT && depth != 0 && depth != 1)
17595
+ if (pointselection && (mouseMode & SELECT) == SELECT && depth != 0 && depth != 1)
1462517596 {
1462617597 pointselection = false;
1462717598
....@@ -14638,6 +17609,13 @@
1463817609 // System.err.println("view = " + view[4] + " " + view[5] + " " + view[6] + " " + view[7]);
1463917610 // System.err.println("view = " + view[8] + " " + view[9] + " " + view[10] + " " + view[11]);
1464017611 // System.err.println("view = " + view[12] + " " + view[13] + " " + view[14] + " " + view[15]);
17612
+
17613
+ CreateSelectedPoint();
17614
+
17615
+ // Will fit the mesh !!!
17616
+ selectedpoint.toParent[0][0] = 0.0001;
17617
+ selectedpoint.toParent[1][1] = 0.0001;
17618
+ selectedpoint.toParent[2][2] = 0.0001;
1464117619
1464217620 glu.gluUnProject(x,y,depth,view,0,tempmat2,0,viewport,0,selectedpoint.toParent[3],0);
1464317621
....@@ -14682,34 +17660,36 @@
1468217660 System.out.println("; fromto " + sel + " " + Trunk(previousselectedpoint.toParent[3][0]) + " " + Trunk(previousselectedpoint.toParent[3][2]) + " " + Trunk(selectedpoint.toParent[3][0]) + " " + Trunk(selectedpoint.toParent[3][2]));
1468317661 }
1468417662
14685
- previousselectedpoint = (Sphere) GraphreeD.clone(selectedpoint);
17663
+ previousselectedpoint = (Sphere) Grafreed.clone(selectedpoint);
1468617664 }
1468717665 }
1468817666
1468917667 if (!movingcamera && !PAINTMODE)
14690
- object.editWindow.ScreenFitPoint(); // fev 2014
17668
+ object.GetWindow().ScreenFitPoint(); // fev 2014
1469117669
14692
- if (PAINTMODE && GraphreeD.clipboard.size() == 1) // object.editWindow.copy.selection.Size() > 0)
17670
+ if (PAINTMODE) // && Grafreed.clipboard.size() == 1) // object.editWindow.copy.selection.Size() > 0)
1469317671 {
14694
- Object3D paintobj = GraphreeD.clipboard.get(0); // object.editWindow.copy.selection.elementAt(0);
17672
+ //Object3D paintobj; // = Grafreed.clipboard.get(0); // object.editWindow.copy.selection.elementAt(0);
1469517673
14696
- Object3D group = new Object3D("inst" + paintcount++);
17674
+ if (object.GetWindow().copy.selection.Size() > 0)
17675
+ {
17676
+ Object3D paintobj = object.GetWindow().copy.selection.elementAt(0);
1469717677
14698
- group.CreateMaterial(); // use a void leaf to select instances
14699
-
14700
- group.add(paintobj); // link
14701
-
14702
- object.editWindow.SnapObject(group);
14703
-
14704
- Object3D folder = object.editWindow.copy;
14705
-
14706
- if (object.editWindow.copy.selection.Size() > 0)
14707
- folder = object.editWindow.copy.selection.elementAt(0);
14708
-
14709
- folder.add(group);
14710
-
14711
- object.editWindow.ResetModel();
14712
- object.editWindow.refreshContents();
17678
+ Object3D inst = new Object3D("inst" + paintcount++);
17679
+
17680
+ inst.CreateMaterial(); // use a void leaf to select instances
17681
+
17682
+ inst.add(paintobj); // link
17683
+
17684
+ object.GetWindow().SnapObject(inst);
17685
+
17686
+ Object3D folder = paintFolder; // GetFolder();
17687
+
17688
+ folder.add(inst);
17689
+
17690
+ object.GetWindow().ResetModel();
17691
+ object.GetWindow().refreshContents();
17692
+ }
1471317693 }
1471417694 else
1471517695 paintcount = 0;
....@@ -14748,6 +17728,11 @@
1474817728 //System.out.println("objects[color] = " + objects[color]);
1474917729 //objects[color].Select();
1475017730 indexcount = 0;
17731
+ ObjEditor window = object.GetWindow();
17732
+ if (window != null && deselect)
17733
+ {
17734
+ window.Select(null, deselect, true);
17735
+ }
1475117736 object.Select(color, deselect);
1475217737 }
1475317738
....@@ -14798,6 +17783,7 @@
1479817783
1479917784 public void init(GLAutoDrawable drawable)
1480017785 {
17786
+ if (Globals.DEBUG)
1480117787 System.out.println("shadow buffer init");
1480217788
1480317789 GL gl = drawable.getGL();
....@@ -14847,7 +17833,7 @@
1484717833 gl.glDisable(gl.GL_CULL_FACE);
1484817834 }
1484917835
14850
- if (!RENDERSHADOW)
17836
+ if (!Globals.RENDERSHADOW)
1485117837 gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
1485217838
1485317839 // SB gl.glPolygonOffset(2.5f, 10);
....@@ -14857,14 +17843,14 @@
1485717843 //gl.glColorMask(false, false, false, false);
1485817844
1485917845 //render_scene_from_light_view(gl, drawable, 0, 0);
14860
- if (RENDERSHADOW && lighttouched && !movingcamera) // && !parent.IsFreezed())
17846
+ if (Globals.RENDERSHADOW && Globals.lighttouched && (!movingcamera || !Globals.FREEZEONMOVE)) // && !parent.IsFreezed())
1486117847 {
1486217848 gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
1486317849
14864
- int temp = drawMode;
14865
- drawMode = SHADOW;
17850
+ int temp = DrawMode();
17851
+ Globals.drawMode = SHADOW; // WARNING
1486617852 parent.display(drawable);
14867
- drawMode = temp;
17853
+ Globals.drawMode = temp; // WARNING
1486817854 }
1486917855
1487017856 gl.glCullFace(gl.GL_BACK);
....@@ -14917,7 +17903,6 @@
1491717903
1491817904 class AntialiasBuffer implements GLEventListener
1491917905 {
14920
-
1492117906 CameraPane parent = null;
1492217907
1492317908 AntialiasBuffer(CameraPane p)
....@@ -15027,15 +18012,25 @@
1502718012 gl.glFlush();
1502818013
1502918014 /**/
15030
- gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_BGRA, GL.GL_UNSIGNED_INT_8_8_8_8_REV, occlusionsizebuffer);
18015
+ gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_DEPTH_COMPONENT, GL.GL_FLOAT, occlusiondepthbuffer);
1503118016
15032
- int[] pixels = occlusionsizebuffer.array();
18017
+ float[] depths = occlusiondepthbuffer.array();
1503318018
18019
+ gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_BGRA, GL.GL_UNSIGNED_INT_8_8_8_8_REV, occlusioncolorbuffer);
18020
+
18021
+ int[] pixels = selectsizebuffer.array();
18022
+
1503418023 double r = 0, g = 0, b = 0;
1503518024
1503618025 double count = 0;
18026
+
18027
+ gl.glGetDoublev(gl.GL_PROJECTION_MATRIX, tempmat2, 0);
18028
+
18029
+ float mindepth = 1;
18030
+
18031
+ double FACTOR = 1;
1503718032
15038
- for (int i = 0; i < pixels.length; i++)
18033
+ for (int i = 0; i < depths.length; i++)
1503918034 {
1504018035 int x = i / OCCLUSION_SIZE - OCCLUSION_SIZE / 2;
1504118036 int y = i % OCCLUSION_SIZE - OCCLUSION_SIZE / 2;
....@@ -15118,7 +18113,7 @@
1511818113
1511918114 double scale = ray.z; // 1; // cos
1512018115
15121
- int p = pixels[newindex];
18116
+ float depth = depths[newindex];
1512218117
1512318118 /*
1512418119 int newindex2 = (x + 1) * OCCLUSION_SIZE + y;
....@@ -15142,10 +18137,23 @@
1514218137 scale = (1 - modu) * modv;
1514318138 */
1514418139
15145
- r += ((p >> 16) & 0xFF) * scale / 255;
15146
- g += ((p >> 8) & 0xFF) * scale / 255;
15147
- b += (p & 0xFF) * scale / 255;
18140
+ //r += ((p >> 16) & 0xFF) * scale / 255;
18141
+ //g += ((p >> 8) & 0xFF) * scale / 255;
18142
+ //b += (p & 0xFF) * scale / 255;
18143
+
18144
+ if (mindepth > depth)
18145
+ {
18146
+ mindepth = depth;
18147
+ }
1514818148
18149
+ double z_eye = tempmat2[3*4 + 2] / (depth * -2.0 + 1.0 - tempmat2[2*4 + 2]);
18150
+
18151
+ double factor = 1 - Math.exp(-z_eye * z_eye / FACTOR);
18152
+
18153
+ r += factor * scale;
18154
+ g += factor * scale;
18155
+ b += factor * scale;
18156
+
1514918157 count += scale;
1515018158 }
1515118159
....@@ -15243,17 +18251,16 @@
1524318251 GLUT glut = new GLUT();
1524418252
1524518253
15246
- static final public int DEFAULT = 0;
15247
- static final public int SELECTION = 1;
15248
- static final public int SHADOW = 2;
15249
- static final public int OCCLUSION = 3;
15250
- static
15251
- public int drawMode = DEFAULT;
1525218254 public boolean spherical = false;
1525318255 static boolean DEBUG_OCCLUSION = false;
1525418256 static boolean DEBUG_SELECTION = false;
1525518257 boolean OCCLUSION_CULLING = false; //true;
1525618258 public boolean lightMode = false;
18259
+
18260
+ private boolean keepshadow;
18261
+
18262
+ static public boolean capsLocked = false; // VR
18263
+
1525718264 static public int indexcount = 0;
1525818265 /*static*/ cColor vertexOcclusion = new cColor();
1525918266 //private int selection_view = -1;
....@@ -15261,21 +18268,15 @@
1526118268 int AAbuffersize = 0;
1526218269
1526318270 //double[] selectedpoint = new double[3];
15264
- static Sphere selectedpoint = new Sphere();
18271
+ static Superellipsoid selectedpoint;
1526518272 static Sphere previousselectedpoint = null;
15266
- static Sphere debugpoint = new Sphere();
15267
- static Sphere debugpoint2 = new Sphere();
18273
+ static Sphere debugpointG;
18274
+ static Sphere debugpointP;
18275
+ static Sphere debugpointC;
18276
+ static Sphere debugpointR;
1526818277
1526918278 static Sphere debugpoints[] = new Sphere[8];
1527018279
15271
- static
15272
- {
15273
- for (int i=0; i<8; i++)
15274
- {
15275
- debugpoints[i] = new Sphere();
15276
- }
15277
- }
15278
-
1527918280 static void InitPoints(float radius)
1528018281 {
1528118282 for (int i=0; i<8; i++)
....@@ -15295,7 +18296,7 @@
1529518296 }
1529618297 }
1529718298
15298
- static void DrawPoints(CameraPane cpane)
18299
+ static void DrawPoints(iCameraPane cpane)
1529918300 {
1530018301 for (int i=0; i<8; i++) // first and last are red
1530118302 {
....@@ -15314,10 +18315,14 @@
1531418315 static IntBuffer AAbuffer; // = IntBuffer.allocate(MAX_SIZE*MAX_SIZE);
1531518316 static IntBuffer bigAAbuffer;
1531618317 static java.nio.FloatBuffer histogram = BufferUtil.newFloatBuffer(HISTOGRAM_SIZE * 3);
15317
- static IntBuffer texturesizebuffer = IntBuffer.allocate(TEX_SIZE * TEX_SIZE);
18318
+ //static IntBuffer texturesizebuffer = IntBuffer.allocate(TEX_SIZE * TEX_SIZE);
1531818319 static IntBuffer selectsizebuffer = IntBuffer.allocate(SELECT_SIZE * SELECT_SIZE);
1531918320 static java.nio.FloatBuffer pointselectsizebuffer = java.nio.FloatBuffer.allocate(SELECT_SIZE * SELECT_SIZE);
15320
- static IntBuffer occlusionsizebuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
18321
+ //static IntBuffer occlusionsizebuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
18322
+ static java.nio.FloatBuffer occlusiondepthbuffer = java.nio.FloatBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
18323
+
18324
+ static IntBuffer occlusioncolorbuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
18325
+
1532118326 static BufferedImage bufimage = new BufferedImage(TEX_SIZE, TEX_SIZE, BufferedImage.TYPE_INT_RGB);
1532218327 static BufferedImage textest = new cBufferedImage(1, 1, BufferedImage.TYPE_INT_ARGB);
1532318328 static java.util.Vector<BufferedImage> billboards = new java.util.Vector<BufferedImage>();
....@@ -15326,10 +18331,11 @@
1532618331 static IntBuffer textbuffer = null; // IntBuffer.allocate(TEXT_WIDTH*8*8 * TEXT_HEIGHT);
1532718332 // Depth buffer format
1532818333 //private int depth_format;
15329
- static public void NextIndex(Object3D o, GL gl)
18334
+
18335
+ public void NextIndex()
1533018336 {
1533118337 indexcount+=16;
15332
- gl.glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0);
18338
+ GetGL().glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0);
1533318339 //objects[indexcount] = o;
1533418340 //System.out.println("indexcount = " + indexcount);
1533518341 }