Normand Briere
2019-09-25 51e45bf615e1e2b4aca2edf9f7333b687c7d015e
CameraPane.java
....@@ -1,4 +1,5 @@
11
2
+import com.bulletphysics.dynamics.RigidBody;
23 import java.awt.*;
34 import java.awt.event.*;
45 import java.awt.image.*;
....@@ -134,7 +135,7 @@
134135 static boolean ZOOMBOXMODE = false;
135136 static boolean BOXMODE = false;
136137 static boolean IMAGEFLIP = false;
137
-static boolean SMOOTHFOCUS = false;
138
+static boolean SMOOTHFOCUS = true; // false;
138139 static boolean SPEAKERMOCAP = true; // jan 2014 false;
139140 static boolean SPEAKERCAMERA = false;
140141 static boolean SPEAKERFOCUS = false;
....@@ -174,7 +175,7 @@
174175 boolean Udebug = false;
175176 boolean Vdebug = false;
176177 boolean NORMALdebug = false;
177
- static boolean doublesided = false; // true; // reversed normals are awful for conformance
178
+ static boolean doublesided = true; // false; // reversed normals are awful for conformance
178179 boolean anisotropy = true;
179180 boolean softshadow = true; // slower but better false;
180181 boolean opacityhalo = false; // reverse the halo effect (e.g. glass)
....@@ -221,10 +222,10 @@
221222 cameras = new Camera[2];
222223 targetLookAts = new cVector[2];
223224
224
- SetCamera(cam);
225
+ SetCamera(cam, true);
225226
226227 // Warning: not used.
227
- SetLight(new Camera(new cVector(15, 10, -20)));
228
+ //SetLight(new Camera(new cVector(15, 10, -20)));
228229
229230 object = o;
230231
....@@ -542,7 +543,8 @@
542543 LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
543544 LA.vecCross(obj.v0, obj.v1, obj.v2);
544545 LA.vecNormalize(obj.v2);
545
- gl.glNormal3f((float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
546
+
547
+ SetGLNormal(gl, (float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
546548 }
547549
548550 // P
....@@ -564,7 +566,7 @@
564566 y += ny * obj.NORMALPUSH;
565567 z += nz * obj.NORMALPUSH;
566568
567
- gl.glNormal3f(nx, ny, nz);
569
+ SetGLNormal(gl, nx, ny, nz);
568570 }
569571 gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
570572 SetColor(obj, pv);
....@@ -596,7 +598,7 @@
596598 y += ny * obj.NORMALPUSH;
597599 z += nz * obj.NORMALPUSH;
598600
599
- gl.glNormal3f(nx, ny, nz);
601
+ SetGLNormal(gl, nx, ny, nz);
600602 }
601603 //System.out.println("vertexq = " + qv.s + ", " + qv.t);
602604 // boolean locked = false;
....@@ -644,7 +646,7 @@
644646 y += ny * obj.NORMALPUSH;
645647 z += nz * obj.NORMALPUSH;
646648
647
- gl.glNormal3f(nx, ny, nz);
649
+ SetGLNormal(gl, nx, ny, nz);
648650 }
649651
650652 // if ((dot&4) == 0)
....@@ -880,7 +882,7 @@
880882 //// tris.postdraw(this);
881883 }
882884
883
- static Camera localcamera = new Camera();
885
+ static Camera localAOcamera = new Camera();
884886 static cVector from = new cVector();
885887 static cVector to = new cVector();
886888
....@@ -889,7 +891,7 @@
889891 CameraPane cp = this;
890892
891893 Camera keep = cp.RenderCamera();
892
- cp.renderCamera = localcamera;
894
+ cp.renderCamera = localAOcamera;
893895
894896 if (br.trimmed)
895897 {
....@@ -907,7 +909,7 @@
907909 br.positions[i3 + 2] + br.normals[i3 + 2]);
908910 LA.xformPos(from, transform, from);
909911 LA.xformPos(to, transform, to); // RIGID ONLY
910
- localcamera.setAim(from, to);
912
+ localAOcamera.setAim(from, to);
911913
912914 CameraPane.occlusionbuffer.display();
913915
....@@ -941,7 +943,7 @@
941943 to.set(v.x+v.norm.x, v.y+v.norm.y, v.z+v.norm.z);
942944 LA.xformPos(from, transform, from);
943945 LA.xformPos(to, transform, to); // RIGID ONLY
944
- localcamera.setAim(from, to);
946
+ localAOcamera.setAim(from, to);
945947
946948 CameraPane.occlusionbuffer.display();
947949
....@@ -1250,10 +1252,10 @@
12501252 {
12511253 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
12521254 {
1253
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1255
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
12541256 } else
12551257 {
1256
- gl.glNormal3f(0, 0, 1);
1258
+ SetGLNormal(gl, 0, 0, 1);
12571259 }
12581260
12591261 if (c != null)
....@@ -1277,10 +1279,10 @@
12771279 {
12781280 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
12791281 {
1280
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1282
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
12811283 } else
12821284 {
1283
- gl.glNormal3f(0, 0, 1);
1285
+ SetGLNormal(gl, 0, 0, 1);
12841286 }
12851287 if (c != null)
12861288 {
....@@ -1305,10 +1307,10 @@
13051307 {
13061308 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
13071309 {
1308
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1310
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
13091311 } else
13101312 {
1311
- gl.glNormal3f(0, 0, 1);
1313
+ SetGLNormal(gl, 0, 0, 1);
13121314 }
13131315 if (c != null)
13141316 {
....@@ -1490,7 +1492,7 @@
14901492 {
14911493 if (!selectmode)
14921494 {
1493
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
1495
+ SetGLNormal(gl, (float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
14941496 gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
14951497
14961498 if (flipV)
....@@ -1819,7 +1821,7 @@
18191821
18201822 display.modelParams7[0] = 0;
18211823 display.modelParams7[1] = 1000;
1822
- display.modelParams7[2] = 0;
1824
+ display.modelParams7[2] = material.parallax;
18231825 display.modelParams7[3] = 0;
18241826
18251827 //display.modelParams6[0] = 100; // criss de bug de bump
....@@ -2063,7 +2065,7 @@
20632065
20642066 static int camerachangeframe;
20652067
2066
- public boolean SetCamera(Camera cam)
2068
+ public boolean SetCamera(Camera cam, boolean set)
20672069 {
20682070 // may 2014 if (cam == cameras[0] || cam == cameras[1])
20692071 // return false;
....@@ -2081,7 +2083,8 @@
20812083
20822084 camerachangeframe = Globals.framecount;
20832085
2084
- cam.hAspect = -1; // Read only
2086
+ if (cam != null)
2087
+ cam.hAspect = -1; // Read only
20852088
20862089 cameras[0] = cam;
20872090 targetLookAts[0] = new cVector(cam.lookAt);
....@@ -2091,11 +2094,14 @@
20912094 {
20922095 cameras[i] = new Camera(cam.viewCode);
20932096 }
2094
-
2095
- cameras[i].setAim(cam.location, cam.lookAt);
2096
- cameras[i].shaper_fovy = cam.shaper_fovy;
2097
- cameras[i].UP.set(cam.UP);
2098
- targetLookAts[i] = new cVector(cameras[i].lookAt);
2097
+
2098
+ if (set)
2099
+ {
2100
+ cameras[i].setAim(cam.location, cam.lookAt);
2101
+ cameras[i].shaper_fovy = cam.shaper_fovy;
2102
+ cameras[i].UP.set(cam.UP);
2103
+ targetLookAts[i] = new cVector(cameras[i].lookAt);
2104
+ }
20992105 }
21002106 cameracount = 0;
21012107 targetLookAt = targetLookAts[cameracount];
....@@ -2104,7 +2110,7 @@
21042110 // Start with free camera
21052111 SwitchCameras(true);
21062112
2107
- pingthread.jump = true; // optional?
2113
+// pingthread.jump = true; // optional?
21082114
21092115 if (TRACKONCE)
21102116 {
....@@ -2291,18 +2297,6 @@
22912297 public void ToggleTrack()
22922298 {
22932299 TRACK ^= true;
2294
- if (TRACK)
2295
- {
2296
- if (object.selection != null &&
2297
- object.selection.size() > 0 &&
2298
- object.selection.elementAt(0) != null &&
2299
- !(object.selection.elementAt(0) instanceof Camera) &&
2300
- !(object.selection.elementAt(0) instanceof ScriptNode))
2301
- {
2302
- trackedobject = object.selection.elementAt(0);
2303
- repaint();
2304
- }
2305
- }
23062300
23072301 repaint();
23082302 }
....@@ -2394,7 +2388,8 @@
23942388 {
23952389 //System.out.println("PROTECTION = " + cam.hAspect);
23962390 //assert (cam.hAspect == 0);
2397
- cam.hAspect = 0;
2391
+ if (cam != null)
2392
+ cam.hAspect = 0;
23982393 lightCamera = cam;
23992394 }
24002395
....@@ -2473,6 +2468,18 @@
24732468 byte[] bytes = bytebuf.array();
24742469
24752470 return CreateBim(bytes, width, height);
2471
+ }
2472
+
2473
+ private void SetGLNormal(javax.media.opengl.GL gl, float nx, float ny, float nz)
2474
+ {
2475
+ gl.glNormal3f(nx, ny, nz);
2476
+
2477
+ if (ny > 0.9 || ny < -0.9)
2478
+ // Ground or ceiling
2479
+ gl.glVertexAttrib3f(4, 1, 0, 0);
2480
+ else
2481
+ // Walls
2482
+ gl.glVertexAttrib3f(4, 0, 1, 0);
24762483 }
24772484
24782485 /**/
....@@ -3583,6 +3590,8 @@
35833590 };
35843591 /**/
35853592
3593
+ static Object3D lastObject;
3594
+
35863595 //com.sun.opengl.util.texture.Texture
35873596 TextureData
35883597 GetFileTexture(String name, boolean bump, int resolution)
....@@ -3619,6 +3628,8 @@
36193628 // return null;
36203629 //if (i == 2)
36213630 // return null;
3631
+ // TIFF issue sept 2019
3632
+ System.err.println("lastObject = " + lastObject);
36223633 e.printStackTrace();
36233634 name = name.split("\\.tif")[0] + ".jpg";
36243635 }
....@@ -6951,30 +6962,30 @@
69516962 short residu = 0;
69526963
69536964 // wraparound workarounds
6954
- short fuck = (short) (buffer[i] & 0xFF);
6965
+ short ww = (short) (buffer[i] & 0xFF);
69556966 /*
6956
- residu += (fuck%2);
6957
- if(fuck/2 < 256-residu/2)
6967
+ residu += (ww%2);
6968
+ if(ww/2 < 256-residu/2)
69586969 {
6959
- fuck = (short)((fuck/2) + residu/2);
6970
+ ww = (short)((ww/2) + residu/2);
69606971 if(residu == 2)
69616972 residu = 0;
69626973 }
69636974 else
69646975 {
69656976 residu = 0;
6966
- fuck /= 2;
6977
+ ww /= 2;
69676978 }
69686979 */
6969
- if (i < imglength / 3 || rnd.nextFloat() < 0.5 || fuck >= 254)
6980
+ if (i < imglength / 3 || rnd.nextFloat() < 0.5 || ww >= 254)
69706981 {
6971
- fuck /= 2;
6982
+ ww /= 2;
69726983 } else
69736984 {
6974
- fuck = (short) ((fuck / 2) + fuck % 2);
6985
+ ww = (short) ((ww / 2) + ww % 2);
69756986 }
69766987
6977
- buffer[i] = (byte) fuck;
6988
+ buffer[i] = (byte) ww;
69786989 }
69796990 //System.out.print(bytes[i] + " ");
69806991 //if(buffer[i] >= 0 && buffer[i]<=eps-1) buffer[i] = eps;
....@@ -8441,12 +8452,12 @@
84418452 {
84428453 // texturecache = textures.get(texname); // suspicious
84438454 if (texturecache == null)
8444
- texturecache = new CacheTexture(GetResourceTexture("whitenoise.png", bump),resolution);
8455
+ texturecache = new CacheTexture(GetResourceTexture("whitenoise.jpg", bump),resolution);
84458456 else
84468457 new Exception().printStackTrace();
84478458 } else
84488459 {
8449
- if (texname.startsWith("@"))
8460
+ if (texname.startsWith("@") && textureon)
84508461 {
84518462 // texturecache = textures.get(texname); // suspicious
84528463 if (texturecache == null)
....@@ -8629,7 +8640,9 @@
86298640 {
86308641 tex.bw = texturecache.texturedata.getWidth();
86318642 tex.bh = texturecache.texturedata.getHeight();
8632
- tex.bumpdata = CompressJPEG(CreateBim(((ByteBuffer)texturecache.texturedata.getBuffer()).array(), tex.bw, tex.bh), 0.5f);
8643
+ tex.bumpdata = //CompressJPEG(CreateBim(
8644
+ ((ByteBuffer)texturecache.texturedata.getBuffer()).array();
8645
+ //, tex.bw, tex.bh), 0.5f);
86338646 }
86348647 }
86358648 }
....@@ -9827,7 +9840,10 @@
98279840 DrawSkyBox(gl, (float)rati);
98289841 gl.glEnable(GL.GL_FRAGMENT_PROGRAM_ARB);
98299842 gl.glEnable(GL.GL_VERTEX_PROGRAM_ARB);
9830
- accPerspective(gl, renderCamera.shaper_fovy / ratio,
9843
+
9844
+ boolean vr = capsLocked && !lightMode;
9845
+
9846
+ accPerspective(gl, renderCamera.shaper_fovy / ratio * (vr ? 1.2 : 1),
98319847 ratio,
98329848 //near_plane, far_plane,
98339849 renderCamera.shaper_zNear * renderCamera.Distance(), renderCamera.shaper_zFar * renderCamera.Distance(),
....@@ -10699,7 +10715,7 @@
1069910715 if (patchMaterial.patchMaterial)
1070010716 {
1070110717 patchMaterial.patchMaterial = false;
10702
- patchMaterial.objectPanel.setSelectedIndex(1);
10718
+ patchMaterial.objectTabbedPane.setSelectedIndex(1);
1070310719 }
1070410720
1070510721 if (Grafreed.savesound && Grafreed.hassound)
....@@ -10797,6 +10813,112 @@
1079710813
1079810814 if (DrawMode() == DEFAULT)
1079910815 {
10816
+ if (manipCamera == lightCamera)
10817
+ {
10818
+// switch (e.getKeyCode())
10819
+// {
10820
+// case DOWN_ARROW:
10821
+// lightCamera.DECAL /= 2;
10822
+// repaint();
10823
+// break;
10824
+// case UP_ARROW:
10825
+// lightCamera.DECAL *= 2;
10826
+// repaint();
10827
+// break;
10828
+// case LEFT_ARROW:
10829
+// lightCamera.SCALE /= 2;
10830
+// repaint();
10831
+// break;
10832
+// case RIGHT_ARROW:
10833
+// lightCamera.SCALE *= 2;
10834
+// repaint();
10835
+// break;
10836
+// default:
10837
+// break;
10838
+ if (keys[DOWN_ARROW])
10839
+ {
10840
+ lightCamera.DECAL /= 2;
10841
+ }
10842
+
10843
+ if (keys[UP_ARROW])
10844
+ {
10845
+ lightCamera.DECAL *= 2;
10846
+ }
10847
+
10848
+ if (keys[LEFT_ARROW])
10849
+ {
10850
+ lightCamera.SCALE /= 2;
10851
+ }
10852
+
10853
+ if (keys[RIGHT_ARROW])
10854
+ {
10855
+ lightCamera.SCALE *= 2;
10856
+ }
10857
+ }
10858
+ else
10859
+ {
10860
+ //pingthread.mute = true;
10861
+
10862
+ boolean keyon = false;
10863
+
10864
+ if (keys[DOWN_ARROW])
10865
+ {
10866
+ speed = ++speedkey[DOWN_ARROW];
10867
+ if (speed > 20)
10868
+ speed = 20;
10869
+ GoDown(modifiers);
10870
+ keyon = true;
10871
+ }
10872
+ else
10873
+ speedkey[DOWN_ARROW] = 0;
10874
+
10875
+ if (keys[UP_ARROW])
10876
+ {
10877
+ speed = ++speedkey[UP_ARROW];
10878
+ if (speed > 20)
10879
+ speed = 20;
10880
+ GoUp(modifiers);
10881
+ keyon = true;
10882
+ }
10883
+ else
10884
+ speedkey[UP_ARROW] = 0;
10885
+
10886
+ if (keys[LEFT_ARROW])
10887
+ {
10888
+ speed = ++speedkey[LEFT_ARROW];
10889
+ if (speed > 20)
10890
+ speed = 20;
10891
+ GoLeft(modifiers);
10892
+ keyon = true;
10893
+ }
10894
+ else
10895
+ speedkey[LEFT_ARROW] = 0;
10896
+
10897
+ if (keys[RIGHT_ARROW])
10898
+ {
10899
+ speed = ++speedkey[RIGHT_ARROW];
10900
+ if (speed > 20)
10901
+ speed = 20;
10902
+ GoRight(modifiers);
10903
+ keyon = true;
10904
+ }
10905
+ else
10906
+ speedkey[RIGHT_ARROW] = 0;
10907
+
10908
+ if (Globals.WALK && capsLocked)
10909
+ {
10910
+ Walk();
10911
+ keyon = true;
10912
+ }
10913
+
10914
+ if (keyon)
10915
+ {
10916
+ repaint();
10917
+ }
10918
+
10919
+ //pingthread.mute = false;
10920
+ }
10921
+
1080010922 currentlydrawing = true;
1080110923 }
1080210924
....@@ -11321,9 +11443,9 @@
1132111443
1132211444 gl.glMatrixMode(GL.GL_MODELVIEW);
1132311445
11324
-gl.glEnable(gl.GL_POLYGON_SMOOTH);
11325
-gl.glHint(gl.GL_POLYGON_SMOOTH_HINT, gl.GL_NICEST);
11326
-gl.glEnable(gl.GL_MULTISAMPLE);
11446
+//gl.glEnable(gl.GL_POLYGON_SMOOTH);
11447
+//gl.glHint(gl.GL_POLYGON_SMOOTH_HINT, gl.GL_NICEST);
11448
+//gl.glEnable(gl.GL_MULTISAMPLE);
1132711449 } else
1132811450 {
1132911451 //gl.glDisable(GL.GL_TEXTURE_2D);
....@@ -11384,7 +11506,10 @@
1138411506 //gl.glOrtho(-BOOST, BOOST, -BOOST, BOOST, 0.001, 1000);
1138511507 } else
1138611508 {
11387
- glu.gluPerspective(cam.shaper_fovy / ratio, ratio, cam.shaper_zNear * cam.Distance(), cam.shaper_zFar * cam.Distance());
11509
+ boolean vr = capsLocked && !lightMode;
11510
+
11511
+ glu.gluPerspective(cam.shaper_fovy / ratio * (vr ? 1.2 : 1),
11512
+ ratio, cam.shaper_zNear * cam.Distance(), cam.shaper_zFar * cam.Distance());
1138811513 }
1138911514 }
1139011515
....@@ -11740,8 +11865,11 @@
1174011865 repaint();
1174111866 }
1174211867
11743
- if (Globals.isLIVE() && DrawMode() == DEFAULT) // may 2013
11868
+ if (Globals.isLIVE() && DrawMode() == DEFAULT || pingthread.live) // may 2013
11869
+ {
11870
+ renderCamera.computeTransform();
1174411871 repaint();
11872
+ }
1174511873
1174611874 displaydone = true;
1174711875 }
....@@ -11816,9 +11944,23 @@
1181611944 //GL gl = getGL();
1181711945 if ((TRACK || SHADOWTRACK) || zoomonce)
1181811946 {
11947
+ if (TRACK)
11948
+ {
11949
+ if (object.selection != null &&
11950
+ object.selection.size() > 0 &&
11951
+ object.selection.elementAt(0) != null &&
11952
+ !(object.selection.elementAt(0) instanceof Camera) &&
11953
+ !(object.selection.elementAt(0) instanceof ScriptNode))
11954
+ {
11955
+ trackedobject = object.selection.elementAt(0);
11956
+ //repaint();
11957
+ }
11958
+ else
11959
+ trackedobject = null;
11960
+ }
1181911961 if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
1182011962 object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
11821
- pingthread.StepToTarget(true); // true);
11963
+ pingthread.StepToTarget(); // true);
1182211964 // zoomonce = false;
1182311965 }
1182411966
....@@ -12501,8 +12643,9 @@
1250112643 String programmin =
1250212644 // Min shader
1250312645 "!!ARBfp1.0\n" +
12504
- "PARAM zero123 = { 0.0, 1.0, 2, 1.25 };" +
12505
- "PARAM pow2 = { 0.5, 0.25, 0.125, 0.0 };" +
12646
+ "PARAM zero12t = { 0.0, 1.0, 2, 1.25 };" +
12647
+ "PARAM pow_2 = { 0.5, 0.25, 0.125, 0.0 };" +
12648
+ "PARAM pow2 = { 2, 4, 8, 0.0 };" +
1250612649 "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" +
1250712650 "PARAM eps = { 0.001, 0.001, 0.001, 1.0 };" +
1250812651 "PARAM infinity = { 100000000, 100000000, 100000000, 1.0 };" +
....@@ -12517,10 +12660,11 @@
1251712660 "TEMP eye;" +
1251812661 "TEMP pos;" +
1251912662
12520
- "MAD normal, fragment.color, zero123.z, -zero123.y;" +
12663
+ "MAD normal, fragment.color, zero12t.z, -zero12t.y;" +
1252112664 Normalize("normal") +
1252212665 "MOV light, state.light[0].position;" +
1252312666 "DP3 ndotl.x, light, normal;" +
12667
+ "MAX ndotl.x, ndotl.x, zero12t.x;" +
1252412668
1252512669 // shadow
1252612670 "MOV pos, fragment.texcoord[1];" +
....@@ -12536,7 +12680,7 @@
1253612680 "MUL ndotl.x, ndotl.x, ndotl.z;" + // Shadow
1253712681
1253812682 // Backlit
12539
- "MOV pos.w, zero123.y;" +
12683
+ "MOV pos.w, zero12t.y;" + // one
1254012684 "DP4 eye.x, pos, light2cam0;" +
1254112685 "DP4 eye.y, pos, light2cam1;" +
1254212686 "DP4 eye.z, pos, light2cam2;" +
....@@ -12544,24 +12688,28 @@
1254412688
1254512689 "DP3 ndotl.y, -eye, normal;" +
1254612690 //"MUL ndotl.y, ndotl.y, pow2.x;" +
12547
- "POW ndotl.y, ndotl.y, pow2.z;" + // backlit
12548
- "SUB ndotl.y, zero123.y, ndotl.y;" +
12691
+ "POW ndotl.y, ndotl.y, pow2.x;" + // backlit
12692
+ "SUB ndotl.y, zero12t.y, ndotl.y;" + // 1 - y
12693
+ //"POW ndotl.y, ndotl.y, pow2.z;" + // backlit
1254912694 //"SUB ndotl.y, zero123.y, ndotl.y;" +
1255012695 //"MUL ndotl.y, ndotl.y, pow2.z;" +
12696
+ "ADD ndotl.y, ndotl.y, one.x;" +
12697
+ "MUL ndotl.y, ndotl.y, pow_2.x;" +
1255112698
1255212699 //"MAX ndotl.x, ndotl.x, ndotl.y;" + // Ambient
1255312700 //"MAX ndotl.x, ndotl.x, pow2.y;" + // Ambient
1255412701
1255512702 // Pigment
1255612703 "TEX temp, fragment.texcoord[0], texture[0], 2D;" +
12557
- "LRP temp, zero123.w, temp, one;" + // texture proportion
12558
- "MUL temp, temp, ndotl.x;" +
12559
-
12560
- "MUL temp, temp, zero123.z;" +
12704
+ "LRP temp, zero12t.w, temp, one;" + // texture proportion
12705
+ "MUL temp, temp, zero12t.w;" + // Times x
1256112706
1256212707 //"MUL temp, temp, ndotl.y;" +
12708
+ "MAD ndotl.x, pow_2.xxxx, ndotl.yyyy, ndotl.x;" +
1256312709
12564
- "MOV temp.w, zero123.y;" + // reset alpha
12710
+ "MUL temp, temp, ndotl.x;" + // lambert
12711
+
12712
+ "MOV temp.w, zero12t.y;" + // reset alpha
1256512713 "MOV result.color, temp;" +
1256612714 "END";
1256712715
....@@ -12593,7 +12741,7 @@
1259312741 "PARAM params4 = program.env[4];" + // anisoV, cameralight, selfshadow, shadow
1259412742 "PARAM params5 = program.env[5];" + // texture, opacity, fakedepth, shadowbias
1259512743 "PARAM params6 = program.env[6];" + // bump, noise, borderfade, fog punchthrough
12596
- "PARAM params7 = program.env[7];" + // noise power, opacity power
12744
+ "PARAM params7 = program.env[7];" + // noise power, opacity power, parallax
1259712745 "PARAM options0 = program.env[63];" + // fog density, intensity, elevation
1259812746 "PARAM options1 = program.env[62];" + // fog rgb color
1259912747 "PARAM options2 = program.env[61];" + // image intensity, subsurface, lightsheen
....@@ -12838,7 +12986,7 @@
1283812986 "POW texSamp.a, texSamp.a, params6.w;" + // fog punch through shortcut
1283912987 // mar 2013 ??? "KIL alpha.a;" +
1284012988 "MOV alpha, texSamp.aaaa;" + // y;" +
12841
- "KIL alpha.a;" +
12989
+ "KIL alpha.a;" + // not sure with parallax mapping
1284212990 /*
1284312991 "MUL temp.xy, temp, two;" +
1284412992 "TXB bump, temp, texture[0], 2D;" +
....@@ -12924,11 +13072,6 @@
1292413072 "SUB bump0, bump0, half;" +
1292513073 "ADD bump, bump, bump0;" +
1292613074
12927
- "MOV temp.x, texSamp.a;" +
12928
- "LRP texSamp, params5.x, texSamp, one;" + // texture proportion
12929
- //"LRP texSamp0, params5.x, texSamp0, one;" +
12930
- "MOV texSamp.a, temp.x;" +
12931
-
1293213075 // double-sided
1293313076 /**/
1293413077 (doublesided?"DP3 temp.z, normal, eye;" +
....@@ -12938,26 +13081,73 @@
1293813081 "ADD temp.x, temp.x, one.x;" +
1293913082 "MUL normal, normal, temp.xxxx;":""
1294013083 ) +
12941
- /**/
12942
-//// Normalize("normal") +
12943
-//// "MAX normal.z, eps.x, normal.z;" +
12944
-// Normalize("normal") +
12945
- "MOV normald, normal;" +
12946
- "MOV normals, normal;" +
13084
+ /**/
13085
+
13086
+ "MOV temp, fragment.texcoord[4];" +
1294713087
1294813088 // UV base
1294913089 //"DP3 UP.x,state.matrix.modelview.row[0],Y;" +
1295013090 //"DP3 UP.y,state.matrix.modelview.row[1],Y;" +
1295113091 //"DP3 UP.z,state.matrix.modelview.row[2],Y;" +
12952
- "DP3 UP.x,state.matrix.texture[7].row[0],Y;" +
12953
- "DP3 UP.y,state.matrix.texture[7].row[1],Y;" +
12954
- "DP3 UP.z,state.matrix.texture[7].row[2],Y;" +
13092
+ "DP3 UP.x,state.matrix.texture[7].row[0],temp;" +
13093
+ "DP3 UP.y,state.matrix.texture[7].row[1],temp;" +
13094
+ "DP3 UP.z,state.matrix.texture[7].row[2],temp;" +
13095
+ Normalize("UP") +
13096
+
1295513097 "XPD V, normal, UP;" +
1295613098 Normalize("V") +
1295713099 "XPD U, V, normal;" +
1295813100 Normalize("U") +
1295913101
13102
+ "MOV temp, fragment.texcoord[0];" +
13103
+
13104
+// "MAD normal, -temp.x, U, normal;" +
13105
+// "MAD normal, -temp.y, V, normal;" +
13106
+// Normalize("normal") +
13107
+
13108
+//// "MAX normal.z, eps.x, normal.z;" +
13109
+// Normalize("normal") +
13110
+ "MOV normald, normal;" +
13111
+ "MOV normals, normal;" +
13112
+
1296013113 // parallax mapping
13114
+
13115
+ "DP3 temp2.x, V, eye;" +
13116
+ "DP3 temp2.y, U, eye;" +
13117
+ "DP3 temp2.z, normal, eye;" +
13118
+ "RCP temp2.z, temp2.z;" +
13119
+
13120
+ "DP3 temp2.w, texSamp, texSamp;" + // Height
13121
+ "RSQ temp2.w, temp2.w;" +
13122
+ "RCP temp2.w, temp2.w;" +
13123
+
13124
+ "SUB temp2.w, temp2.w, half;" +
13125
+ // "SGE temp.x, temp2.w, eps.x;" +
13126
+ // "MUL temp2.w, temp2.w, temp.x;" +
13127
+
13128
+ // "MOV texSamp, U;" +
13129
+
13130
+ "MUL temp2.z, temp2.z, temp2.w;" +
13131
+ "MUL temp2.z, temp2.z, params7.z;" + // parallax
13132
+
13133
+ "MUL temp2, temp2, temp2.z;" +
13134
+
13135
+ "SUB temp, temp, temp2;" +
13136
+
13137
+ "TEX temp, temp, texture[0], 2D;" +
13138
+ "POW temp.a, temp.a, params6.w;" + // punch through
13139
+
13140
+ "ADD texSamp, temp, texSamp;" +
13141
+ "MUL texSamp.xyz, half, texSamp;" +
13142
+
13143
+ "MOV alpha, texSamp.aaaa;" +
13144
+
13145
+// parallax mapping
13146
+
13147
+ "MOV temp.x, texSamp.a;" +
13148
+ "LRP texSamp, params5.x, texSamp, one;" + // texture proportion
13149
+ //"LRP texSamp0, params5.x, texSamp0, one;" +
13150
+ "MOV texSamp.a, temp.x;" +
1296113151
1296213152 //"MOV temp, fragment.texcoord[0];" +
1296313153 //
....@@ -13739,7 +13929,7 @@
1373913929 /*static*/ float[] modelParams4 = new float[]{0, 0, 0, 0}; // anisoV, cameralight, selfshadow, shadow
1374013930 /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
1374113931 /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
13742
- /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
13932
+ /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power, parallax
1374313933
1374413934 //Object3D.cVector2[] vector2buffer;
1374513935
....@@ -13906,7 +14096,7 @@
1390614096 "PARAM p[4] = { state.matrix.projection }; # modelview projection matrix\n" +
1390714097 "PARAM zero = { 0.0, 0.0, 0.0, 1.0 };" +
1390814098 "PARAM half = { 0.5, 0.5, 0.5, 1.0 };" +
13909
- "PARAM one = { 1.0, 1.0, 1.0, 0.0 };" +
14099
+ "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" +
1391014100 "PARAM two = { 2.0, 2.0, 2.0, 1.0 };" +
1391114101 "PARAM third = { 0.33333333333, 0.33333333333, 0.33333333333, 1.0 };" +
1391214102 //"PARAM v256 = { 256.0, 256.0, 256.0, 1.0 };" +
....@@ -13967,7 +14157,7 @@
1396714157 "DP4 temp.x,state.matrix.texture[0].inverse.row[0],vertex.texcoord;" +
1396814158 "DP4 temp.y,state.matrix.texture[0].inverse.row[1],vertex.texcoord;" +
1396914159 "DP4 temp.z,state.matrix.texture[0].inverse.row[2],vertex.texcoord;" +
13970
- //"MOV result.texcoord, vertex.texcoord;" +
14160
+ //"MOV result.texcoord, vertex.fogcoord;" +
1397114161 "MOV result.texcoord, temp;" +
1397214162 // border fade
1397314163 "MOV result.texcoord[3], vertex.texcoord;" +
....@@ -14014,7 +14204,9 @@
1401414204
1401514205 //"ADD temp.z, temp.z, one;" +
1401614206
14017
- "MOV result.color, temp;"
14207
+ "MOV result.texcoord[4], vertex.attrib[4];" + // U dir
14208
+
14209
+ "MOV result.color, temp;" // Normal
1401814210 : "MOV result.color, vertex.color;") +
1401914211 ((mode & VP_PROJECTION) != 0 ? "MOV result.color, zero;"
1402014212 : "") +
....@@ -14149,10 +14341,13 @@
1414914341 public void mouseClicked(MouseEvent e)
1415014342 {
1415114343 System.out.println("mouseClicked: " + e);
14344
+ System.exit(0);
1415214345 }
1415314346
1415414347 public void mousePressed(MouseEvent e)
1415514348 {
14349
+ RigidBody.justclicked = true;
14350
+ System.out.println("justclicked: " + e);
1415614351 //System.out.println("mousePressed: " + e);
1415714352 clickStart(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1415814353 }
....@@ -14187,10 +14382,12 @@
1418714382 return;
1418814383 }
1418914384
14190
- boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
14385
+ //boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
14386
+
14387
+ boolean vr = capsLocked && !lightMode;
1419114388
1419214389 // TIMER
14193
- if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !capsLocked) // VR
14390
+ if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !vr) // VR
1419414391 {
1419514392 keepboxmode = BOXMODE;
1419614393 keepsupport = SUPPORT;
....@@ -14231,7 +14428,7 @@
1423114428 //}
1423214429
1423314430 SetMouseMode(e.getModifiers(), WHEEL | e.getModifiersEx());
14234
- drag(anchorX, anchorY + e.getUnitsToScroll()*8, 0, 0);
14431
+ drag(anchorX, anchorY + e.getUnitsToScroll()*8, e.getModifiers(), e.getModifiersEx());
1423514432 anchorX = ax;
1423614433 anchorY = ay;
1423714434 prevX = px;
....@@ -14326,8 +14523,9 @@
1432614523 // fev 2014???
1432714524 if ((TRACK || SHADOWTRACK) && trackedobject != null) // && DrawMode() == SHADOW) // && !lightMode)
1432814525 object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
14329
- pingthread.StepToTarget(true); // true);
14526
+ pingthread.StepToTarget(); // true);
1433014527 }
14528
+
1433114529 // if (!LIVE)
1433214530 super.repaint();
1433314531 }
....@@ -14422,8 +14620,8 @@
1442214620
1442314621 //if (drawing)
1442414622 //return;
14425
- if ((e.getModifiersEx() & CTRL) != 0
14426
- || (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
14623
+ if ((e.getModifiersEx() & CTRL) != 0 ||
14624
+ (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
1442714625 {
1442814626 //System.out.println("mouseDragged: " + e);
1442914627 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
....@@ -14447,9 +14645,17 @@
1444714645 return targetLookAt;
1444814646 }
1444914647
14648
+ javax.vecmath.Point3d eye = new javax.vecmath.Point3d();
14649
+ javax.vecmath.Point3d eye2 = new javax.vecmath.Point3d();
14650
+ javax.vecmath.Vector3d dir = new javax.vecmath.Vector3d();
14651
+
14652
+
1445014653 class PingThread extends Thread
1445114654 {
1445214655 boolean jump;
14656
+ boolean live;
14657
+
14658
+ boolean mute;
1445314659
1445414660 // void JumpToTarget()
1445514661 // {
....@@ -14465,6 +14671,88 @@
1446514671 // only one thread!? synchronized
1446614672 void StepToTarget(boolean jump)
1446714673 {
14674
+ RigidBody.pos.x = 0;
14675
+ RigidBody.pos.y = 0;
14676
+ RigidBody.pos.z = 0;
14677
+ if (RigidBody.justclicked)
14678
+ {
14679
+ RigidBody.pos.x = (float)manipCamera.lookAt.x;
14680
+ RigidBody.pos.y = (float)manipCamera.lookAt.y;
14681
+ RigidBody.pos.z = (float)manipCamera.lookAt.z;
14682
+ RigidBody.wind.set(RigidBody.pos);
14683
+ RigidBody.wind.x -= (float)manipCamera.location.x;
14684
+ RigidBody.wind.y -= (float)manipCamera.location.y;
14685
+ RigidBody.wind.z -= (float)manipCamera.location.z;
14686
+ RigidBody.wind.normalize();
14687
+ }
14688
+
14689
+ if (mute)
14690
+ return;
14691
+
14692
+ if (capsLocked && manipCamera.viewCode == 0)
14693
+ {
14694
+ eye.x = manipCamera.location.x;
14695
+ eye.y = manipCamera.location.y + 0.25;
14696
+ eye.z = manipCamera.location.z;
14697
+
14698
+ dir.y = -1;
14699
+
14700
+ Ray ray = new Ray(eye, dir);
14701
+
14702
+ IntersectResult res = new IntersectResult();
14703
+ res.t = Double.POSITIVE_INFINITY;
14704
+
14705
+ tmp.set(targetLookAt);
14706
+ tmp.sub(manipCamera.location);
14707
+
14708
+ double dist = tmp.length();
14709
+
14710
+ tmp.normalize();
14711
+
14712
+ eye2.x = manipCamera.location.x + tmp.x * 0.25;
14713
+ eye2.y = manipCamera.location.y + 0.25;
14714
+ eye2.z = manipCamera.location.z + tmp.z * 0.25;
14715
+
14716
+ Ray ray2 = new Ray(eye2, dir);
14717
+
14718
+ IntersectResult res2 = new IntersectResult();
14719
+ res2.t = Double.POSITIVE_INFINITY;
14720
+
14721
+ if (object.intersect(ray, res) && object.intersect(ray2, res2) && Math.abs(res.t - res2.t) < 0.25)
14722
+ {
14723
+ //tmp.set(manipCamera.location);
14724
+
14725
+ manipCamera.location.x = ray.eyePoint.x + ray.viewDirection.x * res.t;
14726
+ manipCamera.location.y = ray.eyePoint.y + ray.viewDirection.y * res.t + 0.5;
14727
+ manipCamera.location.z = ray.eyePoint.z + ray.viewDirection.z * res.t;
14728
+
14729
+ //tmp.sub(manipCamera.location);
14730
+
14731
+ targetLookAt.x = ray2.eyePoint.x + ray2.viewDirection.x * res2.t;
14732
+ targetLookAt.y = ray2.eyePoint.y + ray2.viewDirection.y * res2.t + 0.5;
14733
+ targetLookAt.z = ray2.eyePoint.z + ray2.viewDirection.z * res2.t;
14734
+
14735
+ targetLookAt.sub(manipCamera.location);
14736
+ targetLookAt.normalize();
14737
+ targetLookAt.mul(dist);
14738
+ targetLookAt.add(manipCamera.location);
14739
+
14740
+ //if (tmp.dot(tmp) > 0.000001)
14741
+ // System.out.println("INTERSECTION " + manipCamera.location);
14742
+
14743
+ manipCamera.lookAt.set(targetLookAt);
14744
+
14745
+ tmp.x = res.n.x;
14746
+ tmp.y = res.n.y;
14747
+ tmp.z = res.n.z;
14748
+ tmp.x += res2.n.x;
14749
+ tmp.y += res2.n.y;
14750
+ tmp.z += res2.n.z;
14751
+ tmp.normalize();
14752
+ manipCamera.UP.set(tmp);
14753
+ }
14754
+ }
14755
+
1446814756 tmp.set(targetLookAt);
1446914757 tmp.sub(manipCamera.lookAt); // june 2014
1447014758
....@@ -14502,7 +14790,7 @@
1450214790
1450314791 if (tmp.dot(tmp) > 1) // may 2014. far away: jump to target
1450414792 {
14505
- jump = true; // step = 1;
14793
+ // sep 2019 jump = true; // step = 1;
1450614794 }
1450714795
1450814796 if (OEILONCE && OEIL)
....@@ -14537,7 +14825,10 @@
1453714825 if (tmp.dot(tmp) < 0.00001)
1453814826 {
1453914827 zoomonce = false;
14828
+ live = false;
1454014829 }
14830
+ else
14831
+ live = true;
1454114832
1454214833 tmp.mul(step > step2 ? step : step2);
1454314834 }
....@@ -14564,7 +14855,7 @@
1456414855 {
1456514856 if (LOOKAT)
1456614857 manipCamera.lookAt.add(tmp);
14567
- if (OEIL)
14858
+ if (OEIL && !capsLocked)
1456814859 manipCamera.location.add(tmp);
1456914860
1457014861 {
....@@ -14579,7 +14870,10 @@
1457914870 lightCamera.computeTransform();
1458014871 }
1458114872 }
14582
- manipCamera.computeTransform();
14873
+ if (tmp.x != 0 || tmp.y != 0 || tmp.z != 0)
14874
+ {
14875
+ manipCamera.computeTransform();
14876
+ }
1458314877 }
1458414878 // ?????? mouseDown = true;
1458514879 //System.out.println("---------------- ---------- Paint " + tmp.length2());
....@@ -14672,11 +14966,32 @@
1467214966 }
1467314967 }
1467414968 }
14969
+
1467514970 PingThread pingthread = new PingThread();
14676
- int delta = 5;
14677
- int speed = 5;
14971
+ int delta = 1;
14972
+ int speed = 1;
14973
+ int walk = 8;
1467814974 boolean autorepeat = false;
1467914975
14976
+ void Walk()
14977
+ {
14978
+ manipCamera.BackForth(0, walk, 1000);
14979
+
14980
+ targetLookAt.set(manipCamera.lookAt);
14981
+ }
14982
+
14983
+ void ViewAngle(float dy)
14984
+ {
14985
+ double factor = Math.exp(-dy/300.0); // (1 + dy/100);
14986
+
14987
+ if (manipCamera.shaper_fovy * factor > 1 &&
14988
+ manipCamera.shaper_fovy * factor < 150)
14989
+ {
14990
+ manipCamera.shaper_fovy *= factor;
14991
+ //System.out.println("fovy = " + shaper_fovy);
14992
+ }
14993
+ }
14994
+
1468014995 void GoDown(int mod)
1468114996 {
1468214997 MODIFIERS |= COMMAND;
....@@ -14684,21 +14999,30 @@
1468414999 /**/
1468515000 if((mod&SHIFT) == SHIFT)
1468615001 {
15002
+// if (isVR)
15003
+// manipCamera.RotateInterest(0, speed);
15004
+// else
1468715005 if (isVR)
14688
- manipCamera.RotateInterest(0, -speed);
15006
+ ViewAngle(-speed*delta);
15007
+ else
15008
+ manipCamera.Translate(0, -speed*delta, getWidth());
15009
+ }
15010
+ else
15011
+ {
15012
+ if (isVR)
15013
+ manipCamera.BackForth(0, -speed*delta, isVR?1000:0); // getWidth());
1468915014 else
1469015015 manipCamera.RotatePosition(0, -speed);
1469115016 }
14692
- else
14693
- manipCamera.BackForth(0, -speed*delta, isVR?1000:0); // getWidth());
15017
+
1469415018 /**/
14695
- if ((mod & SHIFT) == SHIFT)
14696
- {
14697
- mouseMode = mouseMode; // VR??
14698
- } else
14699
- {
14700
- mouseMode |= BACKFORTH;
14701
- }
15019
+// if ((mod & SHIFT) == SHIFT)
15020
+// {
15021
+// mouseMode = mouseMode; // VR??
15022
+// } else
15023
+// {
15024
+// mouseMode |= BACKFORTH;
15025
+// }
1470215026
1470315027 targetLookAt.set(manipCamera.lookAt);
1470415028
....@@ -14708,27 +15032,38 @@
1470815032
1470915033 void GoUp(int mod)
1471015034 {
15035
+ RigidBody.justclicked = true;
15036
+
1471115037 MODIFIERS |= COMMAND;
1471215038 /**/
1471315039 boolean isVR = (mouseMode&VR)!=0;
1471415040
1471515041 if((mod&SHIFT) == SHIFT)
1471615042 {
15043
+// if (isVR)
15044
+// manipCamera.RotateInterest(0, -speed);
15045
+// else
1471715046 if (isVR)
14718
- manipCamera.RotateInterest(0, speed);
15047
+ ViewAngle(speed*delta);
15048
+ else
15049
+ manipCamera.Translate(0, speed*delta, getWidth());
15050
+ }
15051
+ else
15052
+ {
15053
+ if (isVR)
15054
+ manipCamera.BackForth(0, speed*delta, isVR?1000:0); // getWidth());
1471915055 else
1472015056 manipCamera.RotatePosition(0, speed);
1472115057 }
14722
- else
14723
- manipCamera.BackForth(0, speed*delta, isVR?1000:0); // getWidth());
15058
+
1472415059 /**/
14725
- if ((mod & SHIFT) == SHIFT)
14726
- {
14727
- mouseMode = mouseMode;
14728
- } else
14729
- {
14730
- mouseMode |= BACKFORTH;
14731
- }
15060
+// if ((mod & SHIFT) == SHIFT)
15061
+// {
15062
+// mouseMode = mouseMode;
15063
+// } else
15064
+// {
15065
+// mouseMode |= BACKFORTH;
15066
+// }
1473215067
1473315068 targetLookAt.set(manipCamera.lookAt);
1473415069
....@@ -14741,23 +15076,27 @@
1474115076 MODIFIERS |= COMMAND;
1474215077 /**/
1474315078 if((mod&SHIFT) == SHIFT)
14744
- manipCamera.Translate(speed*delta, 0, getWidth());
15079
+ manipCamera.Translate(speed, 0, getWidth());
1474515080 else
1474615081 {
1474715082 if ((mouseMode&VR)!=0)
14748
- manipCamera.RotateInterest(-speed, 0);
15083
+ manipCamera.RotateInterest(-speed*manipCamera.shaper_fovy/90, 0);
1474915084 else
14750
- manipCamera.RotatePosition(speed, 0);
15085
+ manipCamera.RotatePosition(speed*manipCamera.shaper_fovy/90, 0);
1475115086 }
15087
+
1475215088 /**/
14753
- if ((mod & SHIFT) == SHIFT)
14754
- {
14755
- mouseMode = mouseMode;
14756
- } else
14757
- {
14758
- mouseMode |= ROTATE;
14759
- } // TRANSLATE;
15089
+// if ((mod & SHIFT) == SHIFT)
15090
+// {
15091
+// mouseMode = mouseMode;
15092
+// } else
15093
+// {
15094
+// mouseMode |= ROTATE;
15095
+// } // TRANSLATE;
1476015096
15097
+ //System.err.println("lookAt = " + manipCamera.lookAt);
15098
+ //System.err.println("location = " + manipCamera.location);
15099
+
1476115100 targetLookAt.set(manipCamera.lookAt);
1476215101
1476315102 prevX = X = anchorX - 10; // (int)(10*renderCamera.Distance());
....@@ -14769,23 +15108,23 @@
1476915108 MODIFIERS |= COMMAND;
1477015109 /**/
1477115110 if((mod&SHIFT) == SHIFT)
14772
- manipCamera.Translate(-speed*delta, 0, getWidth());
15111
+ manipCamera.Translate(-speed, 0, getWidth());
1477315112 else
1477415113 {
1477515114 if ((mouseMode&VR)!=0)
14776
- manipCamera.RotateInterest(speed, 0);
15115
+ manipCamera.RotateInterest(speed*manipCamera.shaper_fovy/90, 0);
1477715116 else
14778
- manipCamera.RotatePosition(-speed, 0);
15117
+ manipCamera.RotatePosition(-speed*manipCamera.shaper_fovy/90, 0);
1477915118 }
1478015119
1478115120 /**/
14782
- if ((mod & SHIFT) == SHIFT)
14783
- {
14784
- mouseMode = mouseMode;
14785
- } else
14786
- {
14787
- mouseMode |= ROTATE;
14788
- } // TRANSLATE;
15121
+// if ((mod & SHIFT) == SHIFT)
15122
+// {
15123
+// mouseMode = mouseMode;
15124
+// } else
15125
+// {
15126
+// mouseMode |= ROTATE;
15127
+// } // TRANSLATE;
1478915128
1479015129 targetLookAt.set(manipCamera.lookAt);
1479115130
....@@ -14922,6 +15261,11 @@
1492215261 if ((mouseMode & ZOOM) != 0)
1492315262 {
1492415263 //if ((mouseMode & BACKFORTH) != 0)
15264
+ if ((modifiersex & SHIFT) == SHIFT)
15265
+ {
15266
+ ViewAngle(dy);
15267
+ }
15268
+ else
1492515269 if ((mouseMode & VR) != 0)
1492615270 manipCamera.BackForth(dx, dy, getWidth());
1492715271 else
....@@ -14992,6 +15336,9 @@
1499215336
1499315337 public void mouseMoved(MouseEvent e)
1499415338 {
15339
+//object.editWindow.frame.
15340
+ setCursor(Cursor.getDefaultCursor());
15341
+
1499515342 //System.out.println("mouseMoved: " + e);
1499615343 if (isRenderer)
1499715344 return;
....@@ -15176,8 +15523,10 @@
1517615523 mouseMode |= ZOOM;
1517715524 }
1517815525
15179
- boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
15180
- if (capsLocked) // || (modifiers & META) == META)
15526
+ //boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
15527
+ boolean vr = capsLocked && !lightMode;
15528
+
15529
+ if (vr) // || (modifiers & META) == META)
1518115530 {
1518215531 mouseMode |= VR; // BACKFORTH;
1518315532 }
....@@ -15189,7 +15538,8 @@
1518915538 {
1519015539 mouseMode |= SELECT;
1519115540 }
15192
- if ((modifiersex & SHIFT) == SHIFT || forcetranslate || (modifiers & MouseEvent.BUTTON3_MASK) != 0)
15541
+ if (//(modifiersex & SHIFT) == SHIFT ||
15542
+ forcetranslate || (modifiers & MouseEvent.BUTTON3_MASK) != 0)
1519315543 {
1519415544 mouseMode &= ~VR;
1519515545 mouseMode |= TRANSLATE;
....@@ -15233,8 +15583,18 @@
1523315583 float SATPOW = 1; // 2; // 0.5f;
1523415584 float BRIPOW = 1; // 0.5f; // 0.5f;
1523515585
15586
+static BufferedImage cursorImg = new BufferedImage(16, 16, BufferedImage.TYPE_INT_ARGB);
15587
+
15588
+// Create a new blank cursor.
15589
+static Cursor blankCursor = Toolkit.getDefaultToolkit().createCustomCursor(
15590
+ cursorImg, new Point(0, 0), "blank cursor");
15591
+
1523615592 public void keyPressed(int key)
1523715593 {
15594
+// Set the blank cursor to the JFrame.
15595
+//object.editWindow.frame.
15596
+ setCursor(blankCursor);
15597
+
1523815598 if (key >= '0' && key <= '5')
1523915599 clampbit = (key-'0');
1524015600
....@@ -15393,8 +15753,8 @@
1539315753 RevertCamera();
1539415754 repaint();
1539515755 break;
15396
- case 'l':
15397
- //case 'L':
15756
+ //case 'l':
15757
+ case 'L':
1539815758 if (lightMode)
1539915759 {
1540015760 lightMode = false;
....@@ -15424,7 +15784,8 @@
1542415784 break;
1542515785 case 'm':
1542615786 {
15427
- PrintMemory();
15787
+ //PrintMemory();
15788
+ ToggleImageFlip();
1542815789 break;
1542915790 }
1543015791 case 'M':
....@@ -15451,9 +15812,9 @@
1545115812 repaint();
1545215813 break;
1545315814 case 'O':
15454
- Globals.drawMode = OCCLUSION; // WARNING
15455
- repaint();
15456
- break;
15815
+ // Too dangerous. Use menu. Globals.drawMode = OCCLUSION; // WARNING
15816
+ //repaint();
15817
+ //break;
1545715818 case 'o':
1545815819 OCCLUSION_CULLING ^= true;
1545915820 System.out.println("OCCLUSION CULLING = " + OCCLUSION_CULLING);
....@@ -15545,7 +15906,21 @@
1554515906 // kompactbit = 6;
1554615907 // break;
1554715908 case ' ':
15909
+ capsLocked ^= true;
15910
+ repaint();
15911
+ break;
15912
+ case 'l':
1554815913 lightMode ^= true;
15914
+ if (lightMode)
15915
+ {
15916
+ keepshadow = Globals.RENDERSHADOW;
15917
+ Globals.RENDERSHADOW = false;
15918
+ }
15919
+ else
15920
+ {
15921
+ Globals.RENDERSHADOW = keepshadow;
15922
+ }
15923
+
1554915924 Globals.lighttouched = true;
1555015925 manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
1555115926 targetLookAt.set(manipCamera.lookAt);
....@@ -15553,6 +15928,10 @@
1555315928 break;
1555415929 //case '`' :
1555515930 case ESC:
15931
+ if (FULLSCREEN)
15932
+ object.editWindow.ToggleFullScreen();
15933
+ break;
15934
+ case 'p':
1555615935 RENDERPROGRAM += 1;
1555715936 RENDERPROGRAM %= 3;
1555815937
....@@ -15591,6 +15970,10 @@
1559115970 case ENTER:
1559215971 // object.editWindow.ScreenFit(); // Edit();
1559315972 ToggleLive();
15973
+ if (capsLocked)
15974
+ {
15975
+ Globals.WALK ^= true;
15976
+ }
1559415977 break;
1559515978 case DELETE:
1559615979 ClearSelection();
....@@ -15627,17 +16010,23 @@
1562716010 object.GetWindow().refreshContents(true);
1562816011 break;
1562916012 case '{':
15630
- manipCamera.shaper_fovy /= 1.1;
16013
+ double factor = 1.1;
16014
+ if (manipCamera.shaper_fovy / factor > 0.1)
16015
+ manipCamera.shaper_fovy /= factor;
1563116016 System.out.println("FOV = " + manipCamera.shaper_fovy);
1563216017 repaint();
1563316018 break;
1563416019 case '}':
15635
- manipCamera.shaper_fovy *= 1.1;
16020
+ factor = 1.1;
16021
+ if (manipCamera.shaper_fovy * factor < 150)
16022
+ manipCamera.shaper_fovy *= factor;
1563616023 System.out.println("FOV = " + manipCamera.shaper_fovy);
1563716024 repaint();
1563816025 break;
1563916026 case '[':
15640
- manipCamera.shaper_fovy /= 1.01;
16027
+ factor = 1.01;
16028
+ if (manipCamera.shaper_fovy / factor > 0.1)
16029
+ manipCamera.shaper_fovy /= factor;
1564116030 if (false) //manipCamera.hAspect == 0)
1564216031 {
1564316032 double x = Math.tan(manipCamera.shaper_fovy * Math.PI / 180 / 2);
....@@ -15653,7 +16042,9 @@
1565316042 break;
1565416043 case ']':
1565516044 //manipCamera.shaper_fovy += (180 - manipCamera.shaper_fovy)*0.1;
15656
- manipCamera.shaper_fovy *= 1.01;
16045
+ factor = 1.01;
16046
+ if (manipCamera.shaper_fovy * factor < 150)
16047
+ manipCamera.shaper_fovy *= factor;
1565716048 if (false) //manipCamera.hAspect == 0)
1565816049 {
1565916050 double x = Math.tan(manipCamera.shaper_fovy * Math.PI / 180 / 2);
....@@ -15691,98 +16082,113 @@
1569116082 }
1569216083 }
1569316084
16085
+ boolean keys[] = new boolean[256];
16086
+ int speedkey[] = new int[256];
16087
+ int modifiers = 0;
16088
+
1569416089 public void processKeyEvent(KeyEvent e)
1569516090 {
1569616091 switch (e.getID())
1569716092 {
1569816093 case KeyEvent.KEY_PRESSED:
15699
- if (!autorepeat)
15700
- {
15701
- //System.out.println("processKeyEvent: " + KeyEvent.getKeyText(e.getKeyCode()));
15702
- keyPressed(e.getKeyChar(), e.getModifiersEx());
15703
- }
15704
- if (manipCamera == lightCamera)
15705
- {
15706
- switch (e.getKeyCode())
15707
- {
15708
- case DOWN_ARROW:
15709
- lightCamera.DECAL /= 2;
15710
- repaint();
15711
- break;
15712
- case UP_ARROW:
15713
- lightCamera.DECAL *= 2;
15714
- repaint();
15715
- break;
15716
- case LEFT_ARROW:
15717
- lightCamera.SCALE /= 2;
15718
- repaint();
15719
- break;
15720
- case RIGHT_ARROW:
15721
- lightCamera.SCALE *= 2;
15722
- repaint();
15723
- break;
15724
- default:
15725
- break;
15726
- }
15727
-
15728
- System.out.println("DECAL = " + lightCamera.DECAL + "; SCALE = " + lightCamera.SCALE);
15729
- } else
15730
- {
15731
- if (true) // !autorepeat)
15732
- {
15733
- boolean reset = true;
15734
-
15735
- switch (e.getKeyCode())
15736
- {
15737
- case DOWN_ARROW:
15738
- GoDown(e.getModifiersEx());
15739
- repaint();
15740
- break;
15741
- case UP_ARROW:
15742
- GoUp(e.getModifiersEx());
15743
- repaint();
15744
- break;
15745
- case LEFT_ARROW:
15746
- GoLeft(e.getModifiersEx());
15747
- repaint();
15748
- break;
15749
- case RIGHT_ARROW:
15750
- GoRight(e.getModifiersEx());
15751
- repaint();
15752
- break;
15753
- default:
15754
- reset = false;
15755
- break;
15756
- }
15757
-
15758
- if (reset)
15759
- {
15760
- autorepeat = true;
15761
-
15762
- targetLookAt.set(manipCamera.lookAt);
15763
- }
15764
- }
15765
- }
16094
+ keys[e.getKeyCode()] = true;
16095
+ modifiers = e.getModifiersEx();
16096
+ keyPressed(e.getKeyChar(), modifiers);
16097
+ //Globals.theRenderer.keyPressed(e.getKeyChar());
16098
+ repaint();
1576616099 break;
15767
- case KeyEvent.KEY_TYPED:
15768
- break;
16100
+// if (!autorepeat)
16101
+// {
16102
+// //System.out.println("processKeyEvent: " + KeyEvent.getKeyText(e.getKeyCode()));
16103
+// keyPressed(e.getKeyChar(), e.getModifiersEx());
16104
+// }
16105
+// if (manipCamera == lightCamera)
16106
+// {
16107
+// switch (e.getKeyCode())
16108
+// {
16109
+// case DOWN_ARROW:
16110
+// lightCamera.DECAL /= 2;
16111
+// repaint();
16112
+// break;
16113
+// case UP_ARROW:
16114
+// lightCamera.DECAL *= 2;
16115
+// repaint();
16116
+// break;
16117
+// case LEFT_ARROW:
16118
+// lightCamera.SCALE /= 2;
16119
+// repaint();
16120
+// break;
16121
+// case RIGHT_ARROW:
16122
+// lightCamera.SCALE *= 2;
16123
+// repaint();
16124
+// break;
16125
+// default:
16126
+// break;
16127
+// }
16128
+//
16129
+// System.out.println("DECAL = " + lightCamera.DECAL + "; SCALE = " + lightCamera.SCALE);
16130
+// } else
16131
+// {
16132
+// if (true) // !autorepeat)
16133
+// {
16134
+// boolean reset = true;
16135
+//
16136
+// switch (e.getKeyCode())
16137
+// {
16138
+// case DOWN_ARROW:
16139
+// GoDown(e.getModifiersEx());
16140
+// repaint();
16141
+// break;
16142
+// case UP_ARROW:
16143
+// GoUp(e.getModifiersEx());
16144
+// repaint();
16145
+// break;
16146
+// case LEFT_ARROW:
16147
+// GoLeft(e.getModifiersEx());
16148
+// repaint();
16149
+// break;
16150
+// case RIGHT_ARROW:
16151
+// GoRight(e.getModifiersEx());
16152
+// repaint();
16153
+// break;
16154
+// default:
16155
+// reset = false;
16156
+// break;
16157
+// }
16158
+//
16159
+// if (reset)
16160
+// {
16161
+// autorepeat = true;
16162
+//
16163
+// targetLookAt.set(manipCamera.lookAt);
16164
+// }
16165
+// }
16166
+// }
16167
+// break;
16168
+// case KeyEvent.KEY_TYPED:
16169
+// break;
1576916170 case KeyEvent.KEY_RELEASED:
15770
- {
15771
- switch (e.getKeyCode())
15772
- {
15773
- case DOWN_ARROW:
15774
- case UP_ARROW:
15775
- case LEFT_ARROW:
15776
- case RIGHT_ARROW:
15777
- MODIFIERS &= ~COMMAND;
15778
- autorepeat = false;
15779
- break;
15780
- default:
15781
- break;
15782
- }
16171
+ keys[e.getKeyCode()] = false;
16172
+ modifiers = e.getModifiersEx();
1578316173 keyReleased(e.getKeyChar(), e.getModifiersEx());
16174
+ repaint();
1578416175 break;
15785
- }
16176
+// {
16177
+// switch (e.getKeyCode())
16178
+// {
16179
+// case DOWN_ARROW:
16180
+// case UP_ARROW:
16181
+// case LEFT_ARROW:
16182
+// case RIGHT_ARROW:
16183
+// MODIFIERS &= ~COMMAND;
16184
+// autorepeat = false;
16185
+// break;
16186
+// default:
16187
+// break;
16188
+// }
16189
+// keyReleased(e.getKeyChar(), e.getModifiersEx());
16190
+// break;
16191
+// }
1578616192 default:
1578716193 break;
1578816194 }
....@@ -16358,7 +16764,8 @@
1635816764
1635916765 public boolean mouseDrag(Event evt, int x, int y)
1636016766 {
16361
- //System.out.println("mouseDrag: " + evt);
16767
+ System.out.println("mouseDrag: " + evt);
16768
+ System.exit(0);
1636216769 /*
1636316770 drag = true;
1636416771 //System.out.println("Mouse DRAG");
....@@ -16477,6 +16884,7 @@
1647716884 public boolean mouseUp(Event evt, int x, int y)
1647816885 {
1647916886 System.out.println("mouseUp: " + evt);
16887
+ System.exit(0);
1648016888 /*
1648116889 locked = false;
1648216890 if (isRenderer)
....@@ -16895,7 +17303,7 @@
1689517303 gl.glScalef(1.0f, -1.0f, 1.0f);
1689617304 }
1689717305
16898
- gl.glNormal3f(0.0f, 0.0f, 1.0f);
17306
+ SetGLNormal(gl, 0.0f, 0.0f, 1.0f);
1689917307
1690017308 float step = 2; // 0.1666f; //0.25f;
1690117309 float stepv = 2; // step * 1652 / 998;
....@@ -17184,7 +17592,7 @@
1718417592
1718517593 float depth = depths[y * TEX_SIZE + x];
1718617594
17187
- if (pointselection && mouseMode == SELECT && depth != 0 && depth != 1)
17595
+ if (pointselection && (mouseMode & SELECT) == SELECT && depth != 0 && depth != 1)
1718817596 {
1718917597 pointselection = false;
1719017598
....@@ -17848,6 +18256,11 @@
1784818256 static boolean DEBUG_SELECTION = false;
1784918257 boolean OCCLUSION_CULLING = false; //true;
1785018258 public boolean lightMode = false;
18259
+
18260
+ private boolean keepshadow;
18261
+
18262
+ static public boolean capsLocked = false; // VR
18263
+
1785118264 static public int indexcount = 0;
1785218265 /*static*/ cColor vertexOcclusion = new cColor();
1785318266 //private int selection_view = -1;