Normand Briere
2019-09-25 51e45bf615e1e2b4aca2edf9f7333b687c7d015e
CameraPane.java
....@@ -1,4 +1,5 @@
11
2
+import com.bulletphysics.dynamics.RigidBody;
23 import java.awt.*;
34 import java.awt.event.*;
45 import java.awt.image.*;
....@@ -110,7 +111,11 @@
110111 //private Mat4f spotlightTransform = new Mat4f();
111112 //private Mat4f spotlightInverseTransform = new Mat4f();
112113 static GLContext glcontext = null;
113
- /*static*/ com.sun.opengl.util.texture.Texture cubemap;
114
+ /*static*/ com.sun.opengl.util.texture.Texture cubemap; // Either custom or rgb
115
+ /*static*/ com.sun.opengl.util.texture.Texture cubemapcustom;
116
+ /*static*/ com.sun.opengl.util.texture.Texture cubemaprgb;
117
+ boolean transformMode;
118
+
114119 boolean reverseUP = false;
115120 static boolean frozen = false;
116121 boolean enablebackspace = false; // patch for back buffer refresh
....@@ -130,7 +135,7 @@
130135 static boolean ZOOMBOXMODE = false;
131136 static boolean BOXMODE = false;
132137 static boolean IMAGEFLIP = false;
133
-static boolean SMOOTHFOCUS = false;
138
+static boolean SMOOTHFOCUS = true; // false;
134139 static boolean SPEAKERMOCAP = true; // jan 2014 false;
135140 static boolean SPEAKERCAMERA = false;
136141 static boolean SPEAKERFOCUS = false;
....@@ -164,16 +169,16 @@
164169
165170
166171 // OPTIONS
167
- boolean Skinshader = true;
172
+ boolean Skinshader = false; // true;
168173 boolean cameraLight = false;
169174 boolean UVdebug = false;
170175 boolean Udebug = false;
171176 boolean Vdebug = false;
172177 boolean NORMALdebug = false;
173
- static boolean doublesided = false; // true; // reversed normals are awful for conformance
178
+ static boolean doublesided = true; // false; // reversed normals are awful for conformance
174179 boolean anisotropy = true;
175180 boolean softshadow = true; // slower but better false;
176
- boolean opacityhalo = false;
181
+ boolean opacityhalo = false; // reverse the halo effect (e.g. glass)
177182
178183 boolean macromode = false;
179184
....@@ -187,6 +192,19 @@
187192 }
188193
189194 private File defaultDirectory = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory();
195
+
196
+ public com.sun.opengl.util.texture.Texture LoadSkybox(String name, String ext, boolean mipmap) throws GLException
197
+ {
198
+ try
199
+ {
200
+ return LoadCubemap(getClass().getClassLoader(), name, ext, mipmap);
201
+ } catch (IOException e)
202
+ {
203
+ System.out.println("NAME = " + name);
204
+ e.printStackTrace(); // throw new RuntimeException(e);
205
+ return null;
206
+ }
207
+ }
190208
191209 void SetAsGLRenderer(boolean b)
192210 {
....@@ -204,10 +222,10 @@
204222 cameras = new Camera[2];
205223 targetLookAts = new cVector[2];
206224
207
- SetCamera(cam);
225
+ SetCamera(cam, true);
208226
209227 // Warning: not used.
210
- SetLight(new Camera(new cVector(15, 10, -20)));
228
+ //SetLight(new Camera(new cVector(15, 10, -20)));
211229
212230 object = o;
213231
....@@ -525,7 +543,8 @@
525543 LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
526544 LA.vecCross(obj.v0, obj.v1, obj.v2);
527545 LA.vecNormalize(obj.v2);
528
- gl.glNormal3f((float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
546
+
547
+ SetGLNormal(gl, (float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
529548 }
530549
531550 // P
....@@ -547,7 +566,7 @@
547566 y += ny * obj.NORMALPUSH;
548567 z += nz * obj.NORMALPUSH;
549568
550
- gl.glNormal3f(nx, ny, nz);
569
+ SetGLNormal(gl, nx, ny, nz);
551570 }
552571 gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
553572 SetColor(obj, pv);
....@@ -579,7 +598,7 @@
579598 y += ny * obj.NORMALPUSH;
580599 z += nz * obj.NORMALPUSH;
581600
582
- gl.glNormal3f(nx, ny, nz);
601
+ SetGLNormal(gl, nx, ny, nz);
583602 }
584603 //System.out.println("vertexq = " + qv.s + ", " + qv.t);
585604 // boolean locked = false;
....@@ -627,7 +646,7 @@
627646 y += ny * obj.NORMALPUSH;
628647 z += nz * obj.NORMALPUSH;
629648
630
- gl.glNormal3f(nx, ny, nz);
649
+ SetGLNormal(gl, nx, ny, nz);
631650 }
632651
633652 // if ((dot&4) == 0)
....@@ -863,7 +882,7 @@
863882 //// tris.postdraw(this);
864883 }
865884
866
- static Camera localcamera = new Camera();
885
+ static Camera localAOcamera = new Camera();
867886 static cVector from = new cVector();
868887 static cVector to = new cVector();
869888
....@@ -872,7 +891,7 @@
872891 CameraPane cp = this;
873892
874893 Camera keep = cp.RenderCamera();
875
- cp.renderCamera = localcamera;
894
+ cp.renderCamera = localAOcamera;
876895
877896 if (br.trimmed)
878897 {
....@@ -890,7 +909,7 @@
890909 br.positions[i3 + 2] + br.normals[i3 + 2]);
891910 LA.xformPos(from, transform, from);
892911 LA.xformPos(to, transform, to); // RIGID ONLY
893
- localcamera.setAim(from, to);
912
+ localAOcamera.setAim(from, to);
894913
895914 CameraPane.occlusionbuffer.display();
896915
....@@ -924,7 +943,7 @@
924943 to.set(v.x+v.norm.x, v.y+v.norm.y, v.z+v.norm.z);
925944 LA.xformPos(from, transform, from);
926945 LA.xformPos(to, transform, to); // RIGID ONLY
927
- localcamera.setAim(from, to);
946
+ localAOcamera.setAim(from, to);
928947
929948 CameraPane.occlusionbuffer.display();
930949
....@@ -1233,10 +1252,10 @@
12331252 {
12341253 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
12351254 {
1236
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1255
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
12371256 } else
12381257 {
1239
- gl.glNormal3f(0, 0, 1);
1258
+ SetGLNormal(gl, 0, 0, 1);
12401259 }
12411260
12421261 if (c != null)
....@@ -1260,10 +1279,10 @@
12601279 {
12611280 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
12621281 {
1263
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1282
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
12641283 } else
12651284 {
1266
- gl.glNormal3f(0, 0, 1);
1285
+ SetGLNormal(gl, 0, 0, 1);
12671286 }
12681287 if (c != null)
12691288 {
....@@ -1288,10 +1307,10 @@
12881307 {
12891308 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
12901309 {
1291
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1310
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
12921311 } else
12931312 {
1294
- gl.glNormal3f(0, 0, 1);
1313
+ SetGLNormal(gl, 0, 0, 1);
12951314 }
12961315 if (c != null)
12971316 {
....@@ -1473,7 +1492,7 @@
14731492 {
14741493 if (!selectmode)
14751494 {
1476
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
1495
+ SetGLNormal(gl, (float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
14771496 gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
14781497
14791498 if (flipV)
....@@ -1485,6 +1504,8 @@
14851504 gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
14861505 }
14871506
1507
+ float[] colorV = new float[4];
1508
+
14881509 void SetColor(Object3D obj, Vertex p0)
14891510 {
14901511 CameraPane display = this;
....@@ -1552,8 +1573,6 @@
15521573 {
15531574 return;
15541575 }
1555
-
1556
- float[] colorV = new float[3];
15571576
15581577 if (false) // marked)
15591578 {
....@@ -1802,7 +1821,7 @@
18021821
18031822 display.modelParams7[0] = 0;
18041823 display.modelParams7[1] = 1000;
1805
- display.modelParams7[2] = 0;
1824
+ display.modelParams7[2] = material.parallax;
18061825 display.modelParams7[3] = 0;
18071826
18081827 //display.modelParams6[0] = 100; // criss de bug de bump
....@@ -2035,9 +2054,9 @@
20352054 switch(viewcode)
20362055 {
20372056 case 0: return "main";
2038
- case 1: return "one";
2039
- case 2: return "two";
2040
- case 3: return "three";
2057
+ case 1: return "Red";
2058
+ case 2: return "Green";
2059
+ case 3: return "Blue";
20412060 case 4: return "light";
20422061 }
20432062
....@@ -2046,7 +2065,7 @@
20462065
20472066 static int camerachangeframe;
20482067
2049
- public boolean SetCamera(Camera cam)
2068
+ public boolean SetCamera(Camera cam, boolean set)
20502069 {
20512070 // may 2014 if (cam == cameras[0] || cam == cameras[1])
20522071 // return false;
....@@ -2064,7 +2083,8 @@
20642083
20652084 camerachangeframe = Globals.framecount;
20662085
2067
- cam.hAspect = -1; // Read only
2086
+ if (cam != null)
2087
+ cam.hAspect = -1; // Read only
20682088
20692089 cameras[0] = cam;
20702090 targetLookAts[0] = new cVector(cam.lookAt);
....@@ -2074,11 +2094,14 @@
20742094 {
20752095 cameras[i] = new Camera(cam.viewCode);
20762096 }
2077
-
2078
- cameras[i].setAim(cam.location, cam.lookAt);
2079
- cameras[i].shaper_fovy = cam.shaper_fovy;
2080
- cameras[i].UP.set(cam.UP);
2081
- targetLookAts[i] = new cVector(cameras[i].lookAt);
2097
+
2098
+ if (set)
2099
+ {
2100
+ cameras[i].setAim(cam.location, cam.lookAt);
2101
+ cameras[i].shaper_fovy = cam.shaper_fovy;
2102
+ cameras[i].UP.set(cam.UP);
2103
+ targetLookAts[i] = new cVector(cameras[i].lookAt);
2104
+ }
20822105 }
20832106 cameracount = 0;
20842107 targetLookAt = targetLookAts[cameracount];
....@@ -2087,7 +2110,7 @@
20872110 // Start with free camera
20882111 SwitchCameras(true);
20892112
2090
- pingthread.jump = true; // optional?
2113
+// pingthread.jump = true; // optional?
20912114
20922115 if (TRACKONCE)
20932116 {
....@@ -2274,18 +2297,6 @@
22742297 public void ToggleTrack()
22752298 {
22762299 TRACK ^= true;
2277
- if (TRACK)
2278
- {
2279
- if (object.selection != null &&
2280
- object.selection.size() > 0 &&
2281
- object.selection.elementAt(0) != null &&
2282
- !(object.selection.elementAt(0) instanceof Camera) &&
2283
- !(object.selection.elementAt(0) instanceof ScriptNode))
2284
- {
2285
- trackedobject = object.selection.elementAt(0);
2286
- repaint();
2287
- }
2288
- }
22892300
22902301 repaint();
22912302 }
....@@ -2377,7 +2388,8 @@
23772388 {
23782389 //System.out.println("PROTECTION = " + cam.hAspect);
23792390 //assert (cam.hAspect == 0);
2380
- cam.hAspect = 0;
2391
+ if (cam != null)
2392
+ cam.hAspect = 0;
23812393 lightCamera = cam;
23822394 }
23832395
....@@ -2458,6 +2470,18 @@
24582470 return CreateBim(bytes, width, height);
24592471 }
24602472
2473
+ private void SetGLNormal(javax.media.opengl.GL gl, float nx, float ny, float nz)
2474
+ {
2475
+ gl.glNormal3f(nx, ny, nz);
2476
+
2477
+ if (ny > 0.9 || ny < -0.9)
2478
+ // Ground or ceiling
2479
+ gl.glVertexAttrib3f(4, 1, 0, 0);
2480
+ else
2481
+ // Walls
2482
+ gl.glVertexAttrib3f(4, 0, 1, 0);
2483
+ }
2484
+
24612485 /**/
24622486 class CacheTexture
24632487 {
....@@ -2500,7 +2524,7 @@
25002524 com.sun.opengl.util.texture.TextureIO.newTextureData(
25012525 getClass().getClassLoader().getResourceAsStream(name),
25022526 true,
2503
- com.sun.opengl.util.texture.TextureIO.PNG);
2527
+ GetFormat(name)); // com.sun.opengl.util.texture.TextureIO.PNG);
25042528 } catch (java.io.IOException e)
25052529 {
25062530 throw new javax.media.opengl.GLException(e);
....@@ -3566,6 +3590,8 @@
35663590 };
35673591 /**/
35683592
3593
+ static Object3D lastObject;
3594
+
35693595 //com.sun.opengl.util.texture.Texture
35703596 TextureData
35713597 GetFileTexture(String name, boolean bump, int resolution)
....@@ -3602,6 +3628,8 @@
36023628 // return null;
36033629 //if (i == 2)
36043630 // return null;
3631
+ // TIFF issue sept 2019
3632
+ System.err.println("lastObject = " + lastObject);
36053633 e.printStackTrace();
36063634 name = name.split("\\.tif")[0] + ".jpg";
36073635 }
....@@ -6934,30 +6962,30 @@
69346962 short residu = 0;
69356963
69366964 // wraparound workarounds
6937
- short fuck = (short) (buffer[i] & 0xFF);
6965
+ short ww = (short) (buffer[i] & 0xFF);
69386966 /*
6939
- residu += (fuck%2);
6940
- if(fuck/2 < 256-residu/2)
6967
+ residu += (ww%2);
6968
+ if(ww/2 < 256-residu/2)
69416969 {
6942
- fuck = (short)((fuck/2) + residu/2);
6970
+ ww = (short)((ww/2) + residu/2);
69436971 if(residu == 2)
69446972 residu = 0;
69456973 }
69466974 else
69476975 {
69486976 residu = 0;
6949
- fuck /= 2;
6977
+ ww /= 2;
69506978 }
69516979 */
6952
- if (i < imglength / 3 || rnd.nextFloat() < 0.5 || fuck >= 254)
6980
+ if (i < imglength / 3 || rnd.nextFloat() < 0.5 || ww >= 254)
69536981 {
6954
- fuck /= 2;
6982
+ ww /= 2;
69556983 } else
69566984 {
6957
- fuck = (short) ((fuck / 2) + fuck % 2);
6985
+ ww = (short) ((ww / 2) + ww % 2);
69586986 }
69596987
6960
- buffer[i] = (byte) fuck;
6988
+ buffer[i] = (byte) ww;
69616989 }
69626990 //System.out.print(bytes[i] + " ");
69636991 //if(buffer[i] >= 0 && buffer[i]<=eps-1) buffer[i] = eps;
....@@ -8346,7 +8374,7 @@
83468374 // else
83478375 // if (!texname.startsWith("/"))
83488376 // texname = "/Users/nbriere/Textures/" + texname;
8349
- if (!FileExists(texname))
8377
+ if (!FileExists(texname) && !texname.startsWith("@"))
83508378 {
83518379 texname = fallbackTextureName;
83528380 }
....@@ -8424,7 +8452,16 @@
84248452 {
84258453 // texturecache = textures.get(texname); // suspicious
84268454 if (texturecache == null)
8427
- texturecache = new CacheTexture(GetResourceTexture("whitenoise.png", bump),resolution);
8455
+ texturecache = new CacheTexture(GetResourceTexture("whitenoise.jpg", bump),resolution);
8456
+ else
8457
+ new Exception().printStackTrace();
8458
+ } else
8459
+ {
8460
+ if (texname.startsWith("@") && textureon)
8461
+ {
8462
+ // texturecache = textures.get(texname); // suspicious
8463
+ if (texturecache == null)
8464
+ texturecache = new CacheTexture(GetResourceTexture(texname.substring(1), bump),resolution);
84288465 else
84298466 new Exception().printStackTrace();
84308467 } else
....@@ -8488,6 +8525,7 @@
84888525 texturecache = new CacheTexture(texturedata,resolution);
84898526 //texture = GetTexture(tex, bump);
84908527 }
8528
+ }
84918529 }
84928530 //}
84938531 }
....@@ -8602,7 +8640,9 @@
86028640 {
86038641 tex.bw = texturecache.texturedata.getWidth();
86048642 tex.bh = texturecache.texturedata.getHeight();
8605
- tex.bumpdata = CompressJPEG(CreateBim(((ByteBuffer)texturecache.texturedata.getBuffer()).array(), tex.bw, tex.bh), 0.5f);
8643
+ tex.bumpdata = //CompressJPEG(CreateBim(
8644
+ ((ByteBuffer)texturecache.texturedata.getBuffer()).array();
8645
+ //, tex.bw, tex.bh), 0.5f);
86068646 }
86078647 }
86088648 }
....@@ -8756,10 +8796,12 @@
87568796
87578797 gl.glGetIntegerv(GL.GL_MAX_TEXTURE_STACK_DEPTH, temp, 0);
87588798 MAXSTACK = temp[0];
8759
- System.out.println("GL_MAX_TEXTURE_STACK_DEPTH = " + MAXSTACK);
8799
+ if (Globals.DEBUG)
8800
+ System.out.println("GL_MAX_TEXTURE_STACK_DEPTH = " + MAXSTACK);
87608801 gl.glGetIntegerv(GL.GL_MAX_MODELVIEW_STACK_DEPTH, temp, 0);
87618802 MAXSTACK = temp[0];
8762
- System.out.println("GL_MAX_MODELVIEW_STACK_DEPTH = " + MAXSTACK);
8803
+ if (Globals.DEBUG)
8804
+ System.out.println("GL_MAX_MODELVIEW_STACK_DEPTH = " + MAXSTACK);
87638805
87648806 // Use debug pipeline
87658807 //drawable.setGL(new DebugGL(gl)); //
....@@ -8767,7 +8809,8 @@
87678809 gl = drawable.getGL(); //
87688810
87698811 GL gl3 = getGL();
8770
- System.out.println("INIT GL IS: " + gl.getClass().getName());
8812
+ if (Globals.DEBUG)
8813
+ System.out.println("INIT GL IS: " + gl.getClass().getName());
87718814
87728815
87738816 //float pos[] = { 100, 100, 100, 0 };
....@@ -8932,7 +8975,7 @@
89328975
89338976 if (cubemap == null)
89348977 {
8935
- LoadEnvy(5);
8978
+ //LoadEnvy(1);
89368979 }
89378980
89388981 //cubemap.enable();
....@@ -9208,6 +9251,8 @@
92089251
92099252 void LoadEnvy(int which)
92109253 {
9254
+ assert(false);
9255
+
92119256 String name;
92129257 String ext;
92139258
....@@ -9219,37 +9264,58 @@
92199264 cubemap = null;
92209265 return;
92219266 case 1:
9222
- name = "cubemaps/box_";
9223
- ext = "png";
9267
+ name = "cubemaps/rgb/";
9268
+ ext = "jpg";
92249269 reverseUP = false;
92259270 break;
92269271 case 2:
9227
- name = "cubemaps/uffizi_";
9228
- ext = "png";
9229
- break; // reverseUP = true; break;
9272
+ name = "cubemaps/uffizi/";
9273
+ ext = "jpg";
9274
+ reverseUP = false;
9275
+ break;
92309276 case 3:
9231
- name = "cubemaps/CloudyHills_";
9232
- ext = "tga";
9277
+ name = "cubemaps/CloudyHills/";
9278
+ ext = "jpg";
92339279 reverseUP = false;
92349280 break;
92359281 case 4:
9236
- name = "cubemaps/cornell_";
9282
+ name = "cubemaps/cornell/";
92379283 ext = "png";
92389284 reverseUP = false;
92399285 break;
9286
+ case 5:
9287
+ name = "cubemaps/skycube/";
9288
+ ext = "jpg";
9289
+ reverseUP = false;
9290
+ break;
9291
+ case 6:
9292
+ name = "cubemaps/SaintLazarusChurch3/";
9293
+ ext = "jpg";
9294
+ reverseUP = false;
9295
+ break;
9296
+ case 7:
9297
+ name = "cubemaps/Sodermalmsallen/";
9298
+ ext = "jpg";
9299
+ reverseUP = false;
9300
+ break;
9301
+ case 8:
9302
+ name = "cubemaps/Sodermalmsallen2/";
9303
+ ext = "jpg";
9304
+ reverseUP = false;
9305
+ break;
9306
+ case 9:
9307
+ name = "cubemaps/UnionSquare/";
9308
+ ext = "jpg";
9309
+ reverseUP = false;
9310
+ break;
92409311 default:
9241
- name = "cubemaps/rgb_";
9242
- ext = "png"; /*mipmap = true;*/ reverseUP = false;
9312
+ name = "cubemaps/box/";
9313
+ ext = "png"; /*mipmap = true;*/
9314
+ reverseUP = false;
92439315 break;
92449316 }
9245
-
9246
- try
9247
- {
9248
- cubemap = LoadCubemap(getClass().getClassLoader(), name, ext, mipmap);
9249
- } catch (IOException e)
9250
- {
9251
- throw new RuntimeException(e);
9252
- }
9317
+
9318
+ LoadSkybox(name, ext, mipmap);
92539319 }
92549320
92559321 public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height)
....@@ -9281,8 +9347,12 @@
92819347 static double[] model = new double[16];
92829348 double[] camera2light = new double[16];
92839349 double[] light2camera = new double[16];
9284
- int newenvy = -1;
9285
- boolean envyoff = true; // false;
9350
+
9351
+ //int newenvy = -1;
9352
+ //boolean envyoff = false;
9353
+
9354
+ String loadedskyboxname;
9355
+
92869356 cVector light0 = new cVector(0, 0, 0); // 1,3,2);
92879357 //float[] light0 = { 0,0,0 };
92889358 cVector dirlight = new cVector(0, 0, 1); // 1,3,2);
....@@ -9762,13 +9832,18 @@
97629832 rati = 1 / rati;
97639833 gl.glOrtho(-skyscale / rati, skyscale / rati, -skyscale, skyscale, 0.001, 1000);
97649834 }
9765
- assert (newenvy == -1);
9835
+
9836
+ //assert (newenvy == -1);
9837
+
97669838 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
97679839 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
9768
- DrawSkyBox(gl);
9840
+ DrawSkyBox(gl, (float)rati);
97699841 gl.glEnable(GL.GL_FRAGMENT_PROGRAM_ARB);
97709842 gl.glEnable(GL.GL_VERTEX_PROGRAM_ARB);
9771
- accPerspective(gl, renderCamera.shaper_fovy / ratio,
9843
+
9844
+ boolean vr = capsLocked && !lightMode;
9845
+
9846
+ accPerspective(gl, renderCamera.shaper_fovy / ratio * (vr ? 1.2 : 1),
97729847 ratio,
97739848 //near_plane, far_plane,
97749849 renderCamera.shaper_zNear * renderCamera.Distance(), renderCamera.shaper_zFar * renderCamera.Distance(),
....@@ -10631,9 +10706,18 @@
1063110706 static boolean init = false;
1063210707
1063310708 double[][] matrix = LA.newMatrix();
10709
+
10710
+ // This is to refresh the UI of the material panel.
10711
+ ObjEditor patchMaterial;
1063410712
1063510713 public void display(GLAutoDrawable drawable)
1063610714 {
10715
+ if (patchMaterial.patchMaterial)
10716
+ {
10717
+ patchMaterial.patchMaterial = false;
10718
+ patchMaterial.objectTabbedPane.setSelectedIndex(1);
10719
+ }
10720
+
1063710721 if (Grafreed.savesound && Grafreed.hassound)
1063810722 {
1063910723 Grafreed.wav.save();
....@@ -10729,6 +10813,112 @@
1072910813
1073010814 if (DrawMode() == DEFAULT)
1073110815 {
10816
+ if (manipCamera == lightCamera)
10817
+ {
10818
+// switch (e.getKeyCode())
10819
+// {
10820
+// case DOWN_ARROW:
10821
+// lightCamera.DECAL /= 2;
10822
+// repaint();
10823
+// break;
10824
+// case UP_ARROW:
10825
+// lightCamera.DECAL *= 2;
10826
+// repaint();
10827
+// break;
10828
+// case LEFT_ARROW:
10829
+// lightCamera.SCALE /= 2;
10830
+// repaint();
10831
+// break;
10832
+// case RIGHT_ARROW:
10833
+// lightCamera.SCALE *= 2;
10834
+// repaint();
10835
+// break;
10836
+// default:
10837
+// break;
10838
+ if (keys[DOWN_ARROW])
10839
+ {
10840
+ lightCamera.DECAL /= 2;
10841
+ }
10842
+
10843
+ if (keys[UP_ARROW])
10844
+ {
10845
+ lightCamera.DECAL *= 2;
10846
+ }
10847
+
10848
+ if (keys[LEFT_ARROW])
10849
+ {
10850
+ lightCamera.SCALE /= 2;
10851
+ }
10852
+
10853
+ if (keys[RIGHT_ARROW])
10854
+ {
10855
+ lightCamera.SCALE *= 2;
10856
+ }
10857
+ }
10858
+ else
10859
+ {
10860
+ //pingthread.mute = true;
10861
+
10862
+ boolean keyon = false;
10863
+
10864
+ if (keys[DOWN_ARROW])
10865
+ {
10866
+ speed = ++speedkey[DOWN_ARROW];
10867
+ if (speed > 20)
10868
+ speed = 20;
10869
+ GoDown(modifiers);
10870
+ keyon = true;
10871
+ }
10872
+ else
10873
+ speedkey[DOWN_ARROW] = 0;
10874
+
10875
+ if (keys[UP_ARROW])
10876
+ {
10877
+ speed = ++speedkey[UP_ARROW];
10878
+ if (speed > 20)
10879
+ speed = 20;
10880
+ GoUp(modifiers);
10881
+ keyon = true;
10882
+ }
10883
+ else
10884
+ speedkey[UP_ARROW] = 0;
10885
+
10886
+ if (keys[LEFT_ARROW])
10887
+ {
10888
+ speed = ++speedkey[LEFT_ARROW];
10889
+ if (speed > 20)
10890
+ speed = 20;
10891
+ GoLeft(modifiers);
10892
+ keyon = true;
10893
+ }
10894
+ else
10895
+ speedkey[LEFT_ARROW] = 0;
10896
+
10897
+ if (keys[RIGHT_ARROW])
10898
+ {
10899
+ speed = ++speedkey[RIGHT_ARROW];
10900
+ if (speed > 20)
10901
+ speed = 20;
10902
+ GoRight(modifiers);
10903
+ keyon = true;
10904
+ }
10905
+ else
10906
+ speedkey[RIGHT_ARROW] = 0;
10907
+
10908
+ if (Globals.WALK && capsLocked)
10909
+ {
10910
+ Walk();
10911
+ keyon = true;
10912
+ }
10913
+
10914
+ if (keyon)
10915
+ {
10916
+ repaint();
10917
+ }
10918
+
10919
+ //pingthread.mute = false;
10920
+ }
10921
+
1073210922 currentlydrawing = true;
1073310923 }
1073410924
....@@ -10802,7 +10992,7 @@
1080210992
1080310993 if (wait)
1080410994 {
10805
- Sleep(500);
10995
+ Sleep(200); // blocks everything
1080610996
1080710997 wait = false;
1080810998 }
....@@ -11018,13 +11208,43 @@
1101811208 gl.glOrtho(-skyscale / ratio, skyscale / ratio, -skyscale, skyscale, 0.001, 1000);
1101911209 }
1102011210
11021
- if (newenvy > -1)
11211
+// if (newenvy > -1)
11212
+// {
11213
+// LoadEnvy(newenvy);
11214
+// }
11215
+//
11216
+// newenvy = -1;
11217
+
11218
+ if (transformMode) // object.skyboxname != null && object.skyboxname.equals("cubemaps/default-skyboxes/rgb"))
1102211219 {
11023
- LoadEnvy(newenvy);
11220
+ if (cubemaprgb == null)
11221
+ {
11222
+ cubemaprgb = LoadSkybox("cubemaps/default-skyboxes/rgb2" + "/", "jpg", false);
11223
+ }
11224
+
11225
+ cubemap = cubemaprgb;
1102411226 }
11025
-
11026
- newenvy = -1;
11027
-
11227
+ else
11228
+ {
11229
+ if (object.skyboxname != null)
11230
+ {
11231
+ if (!object.skyboxname.equals(this.loadedskyboxname))
11232
+ {
11233
+ if (cubemap != null && cubemap != cubemaprgb)
11234
+ cubemap.dispose();
11235
+ cubemapcustom = LoadSkybox(object.skyboxname + "/", object.skyboxext, false);
11236
+ loadedskyboxname = object.skyboxname;
11237
+ }
11238
+ }
11239
+ else
11240
+ {
11241
+ cubemapcustom = null;
11242
+ loadedskyboxname = null;
11243
+ }
11244
+
11245
+ cubemap = cubemapcustom;
11246
+ }
11247
+
1102811248 ratio = ((double) getWidth()) / getHeight();
1102911249 //System.out.println("ratio = " + ratio);
1103011250
....@@ -11040,7 +11260,7 @@
1104011260
1104111261 if (!IsFrozen() && !ambientOcclusion)
1104211262 {
11043
- DrawSkyBox(gl);
11263
+ DrawSkyBox(gl, (float)ratio);
1104411264 }
1104511265
1104611266 //if (selection_view == -1)
....@@ -11223,9 +11443,9 @@
1122311443
1122411444 gl.glMatrixMode(GL.GL_MODELVIEW);
1122511445
11226
-gl.glEnable(gl.GL_POLYGON_SMOOTH);
11227
-gl.glHint(gl.GL_POLYGON_SMOOTH_HINT, gl.GL_NICEST);
11228
-gl.glEnable(gl.GL_MULTISAMPLE);
11446
+//gl.glEnable(gl.GL_POLYGON_SMOOTH);
11447
+//gl.glHint(gl.GL_POLYGON_SMOOTH_HINT, gl.GL_NICEST);
11448
+//gl.glEnable(gl.GL_MULTISAMPLE);
1122911449 } else
1123011450 {
1123111451 //gl.glDisable(GL.GL_TEXTURE_2D);
....@@ -11286,7 +11506,10 @@
1128611506 //gl.glOrtho(-BOOST, BOOST, -BOOST, BOOST, 0.001, 1000);
1128711507 } else
1128811508 {
11289
- glu.gluPerspective(cam.shaper_fovy / ratio, ratio, cam.shaper_zNear * cam.Distance(), cam.shaper_zFar * cam.Distance());
11509
+ boolean vr = capsLocked && !lightMode;
11510
+
11511
+ glu.gluPerspective(cam.shaper_fovy / ratio * (vr ? 1.2 : 1),
11512
+ ratio, cam.shaper_zNear * cam.Distance(), cam.shaper_zFar * cam.Distance());
1129011513 }
1129111514 }
1129211515
....@@ -11326,7 +11549,7 @@
1132611549
1132711550 // if (cam != lightCamera)
1132811551 //for (int count = parentcam.GetTransformCount(); --count>=0;)
11329
- LA.xformDir(lightposition, parentcam.GlobalTransform(), lightposition); // may 2013
11552
+ LA.xformDir(lightposition, parentcam.GlobalTransformInv(), lightposition); // may 2013
1133011553 }
1133111554
1133211555 LA.xformDir(lightposition, cam.toScreen, lightposition);
....@@ -11642,8 +11865,11 @@
1164211865 repaint();
1164311866 }
1164411867
11645
- if (Globals.isLIVE() && DrawMode() == DEFAULT) // may 2013
11868
+ if (Globals.isLIVE() && DrawMode() == DEFAULT || pingthread.live) // may 2013
11869
+ {
11870
+ renderCamera.computeTransform();
1164611871 repaint();
11872
+ }
1164711873
1164811874 displaydone = true;
1164911875 }
....@@ -11718,9 +11944,23 @@
1171811944 //GL gl = getGL();
1171911945 if ((TRACK || SHADOWTRACK) || zoomonce)
1172011946 {
11947
+ if (TRACK)
11948
+ {
11949
+ if (object.selection != null &&
11950
+ object.selection.size() > 0 &&
11951
+ object.selection.elementAt(0) != null &&
11952
+ !(object.selection.elementAt(0) instanceof Camera) &&
11953
+ !(object.selection.elementAt(0) instanceof ScriptNode))
11954
+ {
11955
+ trackedobject = object.selection.elementAt(0);
11956
+ //repaint();
11957
+ }
11958
+ else
11959
+ trackedobject = null;
11960
+ }
1172111961 if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
1172211962 object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
11723
- pingthread.StepToTarget(true); // true);
11963
+ pingthread.StepToTarget(); // true);
1172411964 // zoomonce = false;
1172511965 }
1172611966
....@@ -12400,11 +12640,12 @@
1240012640
1240112641 //gl.glProgramEnvParameter4fvARB(GL.GL_FRAGMENT_PROGRAM_ARB, 127, lightParams, 0);
1240212642
12403
- String program =
12643
+ String programmin =
1240412644 // Min shader
1240512645 "!!ARBfp1.0\n" +
12406
- "PARAM zero123 = { 0.0, 1.0, 2, 1.25 };" +
12407
- "PARAM pow2 = { 0.5, 0.25, 0.125, 0.0 };" +
12646
+ "PARAM zero12t = { 0.0, 1.0, 2, 1.25 };" +
12647
+ "PARAM pow_2 = { 0.5, 0.25, 0.125, 0.0 };" +
12648
+ "PARAM pow2 = { 2, 4, 8, 0.0 };" +
1240812649 "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" +
1240912650 "PARAM eps = { 0.001, 0.001, 0.001, 1.0 };" +
1241012651 "PARAM infinity = { 100000000, 100000000, 100000000, 1.0 };" +
....@@ -12419,10 +12660,11 @@
1241912660 "TEMP eye;" +
1242012661 "TEMP pos;" +
1242112662
12422
- "MAD normal, fragment.color, zero123.z, -zero123.y;" +
12663
+ "MAD normal, fragment.color, zero12t.z, -zero12t.y;" +
1242312664 Normalize("normal") +
1242412665 "MOV light, state.light[0].position;" +
1242512666 "DP3 ndotl.x, light, normal;" +
12667
+ "MAX ndotl.x, ndotl.x, zero12t.x;" +
1242612668
1242712669 // shadow
1242812670 "MOV pos, fragment.texcoord[1];" +
....@@ -12438,7 +12680,7 @@
1243812680 "MUL ndotl.x, ndotl.x, ndotl.z;" + // Shadow
1243912681
1244012682 // Backlit
12441
- "MOV pos.w, zero123.y;" +
12683
+ "MOV pos.w, zero12t.y;" + // one
1244212684 "DP4 eye.x, pos, light2cam0;" +
1244312685 "DP4 eye.y, pos, light2cam1;" +
1244412686 "DP4 eye.z, pos, light2cam2;" +
....@@ -12446,27 +12688,32 @@
1244612688
1244712689 "DP3 ndotl.y, -eye, normal;" +
1244812690 //"MUL ndotl.y, ndotl.y, pow2.x;" +
12449
- "POW ndotl.y, ndotl.y, pow2.z;" + // backlit
12450
- "SUB ndotl.y, zero123.y, ndotl.y;" +
12691
+ "POW ndotl.y, ndotl.y, pow2.x;" + // backlit
12692
+ "SUB ndotl.y, zero12t.y, ndotl.y;" + // 1 - y
12693
+ //"POW ndotl.y, ndotl.y, pow2.z;" + // backlit
1245112694 //"SUB ndotl.y, zero123.y, ndotl.y;" +
1245212695 //"MUL ndotl.y, ndotl.y, pow2.z;" +
12696
+ "ADD ndotl.y, ndotl.y, one.x;" +
12697
+ "MUL ndotl.y, ndotl.y, pow_2.x;" +
1245312698
12454
- "MAX ndotl.x, ndotl.x, ndotl.y;" + // Ambient
12699
+ //"MAX ndotl.x, ndotl.x, ndotl.y;" + // Ambient
12700
+ //"MAX ndotl.x, ndotl.x, pow2.y;" + // Ambient
1245512701
1245612702 // Pigment
1245712703 "TEX temp, fragment.texcoord[0], texture[0], 2D;" +
12458
- "LRP temp, zero123.w, temp, one;" + // texture proportion
12459
- "MUL temp, temp, ndotl.x;" +
12460
-
12461
- "MUL temp, temp, zero123.z;" +
12704
+ "LRP temp, zero12t.w, temp, one;" + // texture proportion
12705
+ "MUL temp, temp, zero12t.w;" + // Times x
1246212706
1246312707 //"MUL temp, temp, ndotl.y;" +
12708
+ "MAD ndotl.x, pow_2.xxxx, ndotl.yyyy, ndotl.x;" +
1246412709
12465
- "MOV temp.w, zero123.y;" + // reset alpha
12710
+ "MUL temp, temp, ndotl.x;" + // lambert
12711
+
12712
+ "MOV temp.w, zero12t.y;" + // reset alpha
1246612713 "MOV result.color, temp;" +
1246712714 "END";
1246812715
12469
- String program2 =
12716
+ String programmax =
1247012717 "!!ARBfp1.0\n" +
1247112718
1247212719 //"OPTION ARB_fragment_program_shadow;" +
....@@ -12494,7 +12741,7 @@
1249412741 "PARAM params4 = program.env[4];" + // anisoV, cameralight, selfshadow, shadow
1249512742 "PARAM params5 = program.env[5];" + // texture, opacity, fakedepth, shadowbias
1249612743 "PARAM params6 = program.env[6];" + // bump, noise, borderfade, fog punchthrough
12497
- "PARAM params7 = program.env[7];" + // noise power, opacity power
12744
+ "PARAM params7 = program.env[7];" + // noise power, opacity power, parallax
1249812745 "PARAM options0 = program.env[63];" + // fog density, intensity, elevation
1249912746 "PARAM options1 = program.env[62];" + // fog rgb color
1250012747 "PARAM options2 = program.env[61];" + // image intensity, subsurface, lightsheen
....@@ -12739,7 +12986,7 @@
1273912986 "POW texSamp.a, texSamp.a, params6.w;" + // fog punch through shortcut
1274012987 // mar 2013 ??? "KIL alpha.a;" +
1274112988 "MOV alpha, texSamp.aaaa;" + // y;" +
12742
- "KIL alpha.a;" +
12989
+ "KIL alpha.a;" + // not sure with parallax mapping
1274312990 /*
1274412991 "MUL temp.xy, temp, two;" +
1274512992 "TXB bump, temp, texture[0], 2D;" +
....@@ -12825,11 +13072,6 @@
1282513072 "SUB bump0, bump0, half;" +
1282613073 "ADD bump, bump, bump0;" +
1282713074
12828
- "MOV temp.x, texSamp.a;" +
12829
- "LRP texSamp, params5.x, texSamp, one;" + // texture proportion
12830
- //"LRP texSamp0, params5.x, texSamp0, one;" +
12831
- "MOV texSamp.a, temp.x;" +
12832
-
1283313075 // double-sided
1283413076 /**/
1283513077 (doublesided?"DP3 temp.z, normal, eye;" +
....@@ -12839,26 +13081,73 @@
1283913081 "ADD temp.x, temp.x, one.x;" +
1284013082 "MUL normal, normal, temp.xxxx;":""
1284113083 ) +
12842
- /**/
12843
-//// Normalize("normal") +
12844
-//// "MAX normal.z, eps.x, normal.z;" +
12845
-// Normalize("normal") +
12846
- "MOV normald, normal;" +
12847
- "MOV normals, normal;" +
13084
+ /**/
13085
+
13086
+ "MOV temp, fragment.texcoord[4];" +
1284813087
1284913088 // UV base
1285013089 //"DP3 UP.x,state.matrix.modelview.row[0],Y;" +
1285113090 //"DP3 UP.y,state.matrix.modelview.row[1],Y;" +
1285213091 //"DP3 UP.z,state.matrix.modelview.row[2],Y;" +
12853
- "DP3 UP.x,state.matrix.texture[7].row[0],Y;" +
12854
- "DP3 UP.y,state.matrix.texture[7].row[1],Y;" +
12855
- "DP3 UP.z,state.matrix.texture[7].row[2],Y;" +
13092
+ "DP3 UP.x,state.matrix.texture[7].row[0],temp;" +
13093
+ "DP3 UP.y,state.matrix.texture[7].row[1],temp;" +
13094
+ "DP3 UP.z,state.matrix.texture[7].row[2],temp;" +
13095
+ Normalize("UP") +
13096
+
1285613097 "XPD V, normal, UP;" +
1285713098 Normalize("V") +
1285813099 "XPD U, V, normal;" +
1285913100 Normalize("U") +
1286013101
13102
+ "MOV temp, fragment.texcoord[0];" +
13103
+
13104
+// "MAD normal, -temp.x, U, normal;" +
13105
+// "MAD normal, -temp.y, V, normal;" +
13106
+// Normalize("normal") +
13107
+
13108
+//// "MAX normal.z, eps.x, normal.z;" +
13109
+// Normalize("normal") +
13110
+ "MOV normald, normal;" +
13111
+ "MOV normals, normal;" +
13112
+
1286113113 // parallax mapping
13114
+
13115
+ "DP3 temp2.x, V, eye;" +
13116
+ "DP3 temp2.y, U, eye;" +
13117
+ "DP3 temp2.z, normal, eye;" +
13118
+ "RCP temp2.z, temp2.z;" +
13119
+
13120
+ "DP3 temp2.w, texSamp, texSamp;" + // Height
13121
+ "RSQ temp2.w, temp2.w;" +
13122
+ "RCP temp2.w, temp2.w;" +
13123
+
13124
+ "SUB temp2.w, temp2.w, half;" +
13125
+ // "SGE temp.x, temp2.w, eps.x;" +
13126
+ // "MUL temp2.w, temp2.w, temp.x;" +
13127
+
13128
+ // "MOV texSamp, U;" +
13129
+
13130
+ "MUL temp2.z, temp2.z, temp2.w;" +
13131
+ "MUL temp2.z, temp2.z, params7.z;" + // parallax
13132
+
13133
+ "MUL temp2, temp2, temp2.z;" +
13134
+
13135
+ "SUB temp, temp, temp2;" +
13136
+
13137
+ "TEX temp, temp, texture[0], 2D;" +
13138
+ "POW temp.a, temp.a, params6.w;" + // punch through
13139
+
13140
+ "ADD texSamp, temp, texSamp;" +
13141
+ "MUL texSamp.xyz, half, texSamp;" +
13142
+
13143
+ "MOV alpha, texSamp.aaaa;" +
13144
+
13145
+// parallax mapping
13146
+
13147
+ "MOV temp.x, texSamp.a;" +
13148
+ "LRP texSamp, params5.x, texSamp, one;" + // texture proportion
13149
+ //"LRP texSamp0, params5.x, texSamp0, one;" +
13150
+ "MOV texSamp.a, temp.x;" +
1286213151
1286313152 //"MOV temp, fragment.texcoord[0];" +
1286413153 //
....@@ -12991,7 +13280,7 @@
1299113280 // display shadow only (fakedepth == 0)
1299213281 "SUB temp.x, half.x, shadow.x;" +
1299313282 "MOV temp.y, -params5.z;" + // params6.x;" +
12994
- "SLT temp.z, temp.y, -one2048th.x;" +
13283
+ "SLT temp.z, temp.y, -c256i.x;" +
1299513284 "SUB temp.y, one.x, temp.z;" +
1299613285 "MUL temp.x, temp.x, temp.y;" +
1299713286 "KIL temp.x;" +
....@@ -13322,8 +13611,19 @@
1332213611 //once = true;
1332313612 }
1332413613
13325
- System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
13326
- System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
13614
+ String program = programmax;
13615
+
13616
+ if (Globals.MINSHADER)
13617
+ {
13618
+ program = programmin;
13619
+ }
13620
+
13621
+ if (Globals.DEBUG)
13622
+ {
13623
+ System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
13624
+ System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
13625
+ }
13626
+
1332713627 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1332813628
1332913629 //gl.glNewList(displayListID, GL.GL_COMPILE);
....@@ -13370,7 +13670,8 @@
1337013670 "\n" +
1337113671 "END\n";
1337213672
13373
- System.out.println("Program shadow #" + 0 + "; length = " + program.length());
13673
+ if (Globals.DEBUG)
13674
+ System.out.println("Program shadow #" + 0 + "; length = " + program.length());
1337413675 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1337513676
1337613677 //gl.glNewList(displayListID, GL.GL_COMPILE);
....@@ -13628,7 +13929,7 @@
1362813929 /*static*/ float[] modelParams4 = new float[]{0, 0, 0, 0}; // anisoV, cameralight, selfshadow, shadow
1362913930 /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
1363013931 /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
13631
- /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
13932
+ /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power, parallax
1363213933
1363313934 //Object3D.cVector2[] vector2buffer;
1363413935
....@@ -13795,7 +14096,7 @@
1379514096 "PARAM p[4] = { state.matrix.projection }; # modelview projection matrix\n" +
1379614097 "PARAM zero = { 0.0, 0.0, 0.0, 1.0 };" +
1379714098 "PARAM half = { 0.5, 0.5, 0.5, 1.0 };" +
13798
- "PARAM one = { 1.0, 1.0, 1.0, 0.0 };" +
14099
+ "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" +
1379914100 "PARAM two = { 2.0, 2.0, 2.0, 1.0 };" +
1380014101 "PARAM third = { 0.33333333333, 0.33333333333, 0.33333333333, 1.0 };" +
1380114102 //"PARAM v256 = { 256.0, 256.0, 256.0, 1.0 };" +
....@@ -13856,7 +14157,7 @@
1385614157 "DP4 temp.x,state.matrix.texture[0].inverse.row[0],vertex.texcoord;" +
1385714158 "DP4 temp.y,state.matrix.texture[0].inverse.row[1],vertex.texcoord;" +
1385814159 "DP4 temp.z,state.matrix.texture[0].inverse.row[2],vertex.texcoord;" +
13859
- //"MOV result.texcoord, vertex.texcoord;" +
14160
+ //"MOV result.texcoord, vertex.fogcoord;" +
1386014161 "MOV result.texcoord, temp;" +
1386114162 // border fade
1386214163 "MOV result.texcoord[3], vertex.texcoord;" +
....@@ -13903,7 +14204,9 @@
1390314204
1390414205 //"ADD temp.z, temp.z, one;" +
1390514206
13906
- "MOV result.color, temp;"
14207
+ "MOV result.texcoord[4], vertex.attrib[4];" + // U dir
14208
+
14209
+ "MOV result.color, temp;" // Normal
1390714210 : "MOV result.color, vertex.color;") +
1390814211 ((mode & VP_PROJECTION) != 0 ? "MOV result.color, zero;"
1390914212 : "") +
....@@ -14038,10 +14341,13 @@
1403814341 public void mouseClicked(MouseEvent e)
1403914342 {
1404014343 System.out.println("mouseClicked: " + e);
14344
+ System.exit(0);
1404114345 }
1404214346
1404314347 public void mousePressed(MouseEvent e)
1404414348 {
14349
+ RigidBody.justclicked = true;
14350
+ System.out.println("justclicked: " + e);
1404514351 //System.out.println("mousePressed: " + e);
1404614352 clickStart(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1404714353 }
....@@ -14076,10 +14382,12 @@
1407614382 return;
1407714383 }
1407814384
14079
- boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
14385
+ //boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
14386
+
14387
+ boolean vr = capsLocked && !lightMode;
1408014388
1408114389 // TIMER
14082
- if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !capsLocked) // VR
14390
+ if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !vr) // VR
1408314391 {
1408414392 keepboxmode = BOXMODE;
1408514393 keepsupport = SUPPORT;
....@@ -14120,7 +14428,7 @@
1412014428 //}
1412114429
1412214430 SetMouseMode(e.getModifiers(), WHEEL | e.getModifiersEx());
14123
- drag(anchorX, anchorY + e.getUnitsToScroll()*8, 0, 0);
14431
+ drag(anchorX, anchorY + e.getUnitsToScroll()*8, e.getModifiers(), e.getModifiersEx());
1412414432 anchorX = ax;
1412514433 anchorY = ay;
1412614434 prevX = px;
....@@ -14215,8 +14523,9 @@
1421514523 // fev 2014???
1421614524 if ((TRACK || SHADOWTRACK) && trackedobject != null) // && DrawMode() == SHADOW) // && !lightMode)
1421714525 object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
14218
- pingthread.StepToTarget(true); // true);
14526
+ pingthread.StepToTarget(); // true);
1421914527 }
14528
+
1422014529 // if (!LIVE)
1422114530 super.repaint();
1422214531 }
....@@ -14311,8 +14620,8 @@
1431114620
1431214621 //if (drawing)
1431314622 //return;
14314
- if ((e.getModifiersEx() & CTRL) != 0
14315
- || (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
14623
+ if ((e.getModifiersEx() & CTRL) != 0 ||
14624
+ (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
1431614625 {
1431714626 //System.out.println("mouseDragged: " + e);
1431814627 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
....@@ -14336,9 +14645,17 @@
1433614645 return targetLookAt;
1433714646 }
1433814647
14648
+ javax.vecmath.Point3d eye = new javax.vecmath.Point3d();
14649
+ javax.vecmath.Point3d eye2 = new javax.vecmath.Point3d();
14650
+ javax.vecmath.Vector3d dir = new javax.vecmath.Vector3d();
14651
+
14652
+
1433914653 class PingThread extends Thread
1434014654 {
1434114655 boolean jump;
14656
+ boolean live;
14657
+
14658
+ boolean mute;
1434214659
1434314660 // void JumpToTarget()
1434414661 // {
....@@ -14354,6 +14671,88 @@
1435414671 // only one thread!? synchronized
1435514672 void StepToTarget(boolean jump)
1435614673 {
14674
+ RigidBody.pos.x = 0;
14675
+ RigidBody.pos.y = 0;
14676
+ RigidBody.pos.z = 0;
14677
+ if (RigidBody.justclicked)
14678
+ {
14679
+ RigidBody.pos.x = (float)manipCamera.lookAt.x;
14680
+ RigidBody.pos.y = (float)manipCamera.lookAt.y;
14681
+ RigidBody.pos.z = (float)manipCamera.lookAt.z;
14682
+ RigidBody.wind.set(RigidBody.pos);
14683
+ RigidBody.wind.x -= (float)manipCamera.location.x;
14684
+ RigidBody.wind.y -= (float)manipCamera.location.y;
14685
+ RigidBody.wind.z -= (float)manipCamera.location.z;
14686
+ RigidBody.wind.normalize();
14687
+ }
14688
+
14689
+ if (mute)
14690
+ return;
14691
+
14692
+ if (capsLocked && manipCamera.viewCode == 0)
14693
+ {
14694
+ eye.x = manipCamera.location.x;
14695
+ eye.y = manipCamera.location.y + 0.25;
14696
+ eye.z = manipCamera.location.z;
14697
+
14698
+ dir.y = -1;
14699
+
14700
+ Ray ray = new Ray(eye, dir);
14701
+
14702
+ IntersectResult res = new IntersectResult();
14703
+ res.t = Double.POSITIVE_INFINITY;
14704
+
14705
+ tmp.set(targetLookAt);
14706
+ tmp.sub(manipCamera.location);
14707
+
14708
+ double dist = tmp.length();
14709
+
14710
+ tmp.normalize();
14711
+
14712
+ eye2.x = manipCamera.location.x + tmp.x * 0.25;
14713
+ eye2.y = manipCamera.location.y + 0.25;
14714
+ eye2.z = manipCamera.location.z + tmp.z * 0.25;
14715
+
14716
+ Ray ray2 = new Ray(eye2, dir);
14717
+
14718
+ IntersectResult res2 = new IntersectResult();
14719
+ res2.t = Double.POSITIVE_INFINITY;
14720
+
14721
+ if (object.intersect(ray, res) && object.intersect(ray2, res2) && Math.abs(res.t - res2.t) < 0.25)
14722
+ {
14723
+ //tmp.set(manipCamera.location);
14724
+
14725
+ manipCamera.location.x = ray.eyePoint.x + ray.viewDirection.x * res.t;
14726
+ manipCamera.location.y = ray.eyePoint.y + ray.viewDirection.y * res.t + 0.5;
14727
+ manipCamera.location.z = ray.eyePoint.z + ray.viewDirection.z * res.t;
14728
+
14729
+ //tmp.sub(manipCamera.location);
14730
+
14731
+ targetLookAt.x = ray2.eyePoint.x + ray2.viewDirection.x * res2.t;
14732
+ targetLookAt.y = ray2.eyePoint.y + ray2.viewDirection.y * res2.t + 0.5;
14733
+ targetLookAt.z = ray2.eyePoint.z + ray2.viewDirection.z * res2.t;
14734
+
14735
+ targetLookAt.sub(manipCamera.location);
14736
+ targetLookAt.normalize();
14737
+ targetLookAt.mul(dist);
14738
+ targetLookAt.add(manipCamera.location);
14739
+
14740
+ //if (tmp.dot(tmp) > 0.000001)
14741
+ // System.out.println("INTERSECTION " + manipCamera.location);
14742
+
14743
+ manipCamera.lookAt.set(targetLookAt);
14744
+
14745
+ tmp.x = res.n.x;
14746
+ tmp.y = res.n.y;
14747
+ tmp.z = res.n.z;
14748
+ tmp.x += res2.n.x;
14749
+ tmp.y += res2.n.y;
14750
+ tmp.z += res2.n.z;
14751
+ tmp.normalize();
14752
+ manipCamera.UP.set(tmp);
14753
+ }
14754
+ }
14755
+
1435714756 tmp.set(targetLookAt);
1435814757 tmp.sub(manipCamera.lookAt); // june 2014
1435914758
....@@ -14391,7 +14790,7 @@
1439114790
1439214791 if (tmp.dot(tmp) > 1) // may 2014. far away: jump to target
1439314792 {
14394
- jump = true; // step = 1;
14793
+ // sep 2019 jump = true; // step = 1;
1439514794 }
1439614795
1439714796 if (OEILONCE && OEIL)
....@@ -14426,7 +14825,10 @@
1442614825 if (tmp.dot(tmp) < 0.00001)
1442714826 {
1442814827 zoomonce = false;
14828
+ live = false;
1442914829 }
14830
+ else
14831
+ live = true;
1443014832
1443114833 tmp.mul(step > step2 ? step : step2);
1443214834 }
....@@ -14453,7 +14855,7 @@
1445314855 {
1445414856 if (LOOKAT)
1445514857 manipCamera.lookAt.add(tmp);
14456
- if (OEIL)
14858
+ if (OEIL && !capsLocked)
1445714859 manipCamera.location.add(tmp);
1445814860
1445914861 {
....@@ -14468,7 +14870,10 @@
1446814870 lightCamera.computeTransform();
1446914871 }
1447014872 }
14471
- manipCamera.computeTransform();
14873
+ if (tmp.x != 0 || tmp.y != 0 || tmp.z != 0)
14874
+ {
14875
+ manipCamera.computeTransform();
14876
+ }
1447214877 }
1447314878 // ?????? mouseDown = true;
1447414879 //System.out.println("---------------- ---------- Paint " + tmp.length2());
....@@ -14561,49 +14966,107 @@
1456114966 }
1456214967 }
1456314968 }
14969
+
1456414970 PingThread pingthread = new PingThread();
14565
- int delta = 5;
14566
- int speed = 5;
14971
+ int delta = 1;
14972
+ int speed = 1;
14973
+ int walk = 8;
1456714974 boolean autorepeat = false;
1456814975
14976
+ void Walk()
14977
+ {
14978
+ manipCamera.BackForth(0, walk, 1000);
14979
+
14980
+ targetLookAt.set(manipCamera.lookAt);
14981
+ }
14982
+
14983
+ void ViewAngle(float dy)
14984
+ {
14985
+ double factor = Math.exp(-dy/300.0); // (1 + dy/100);
14986
+
14987
+ if (manipCamera.shaper_fovy * factor > 1 &&
14988
+ manipCamera.shaper_fovy * factor < 150)
14989
+ {
14990
+ manipCamera.shaper_fovy *= factor;
14991
+ //System.out.println("fovy = " + shaper_fovy);
14992
+ }
14993
+ }
14994
+
1456914995 void GoDown(int mod)
1457014996 {
1457114997 MODIFIERS |= COMMAND;
14998
+ boolean isVR = (mouseMode&VR)!=0;
1457214999 /**/
1457315000 if((mod&SHIFT) == SHIFT)
14574
- manipCamera.RotatePosition(0, -speed);
14575
- else
14576
- manipCamera.BackForth(0, -speed*delta, 0); // getWidth());
14577
- /**/
14578
- if ((mod & SHIFT) == SHIFT)
1457915001 {
14580
- mouseMode = mouseMode; // VR??
14581
- } else
14582
- {
14583
- mouseMode |= BACKFORTH;
15002
+// if (isVR)
15003
+// manipCamera.RotateInterest(0, speed);
15004
+// else
15005
+ if (isVR)
15006
+ ViewAngle(-speed*delta);
15007
+ else
15008
+ manipCamera.Translate(0, -speed*delta, getWidth());
1458415009 }
15010
+ else
15011
+ {
15012
+ if (isVR)
15013
+ manipCamera.BackForth(0, -speed*delta, isVR?1000:0); // getWidth());
15014
+ else
15015
+ manipCamera.RotatePosition(0, -speed);
15016
+ }
15017
+
15018
+ /**/
15019
+// if ((mod & SHIFT) == SHIFT)
15020
+// {
15021
+// mouseMode = mouseMode; // VR??
15022
+// } else
15023
+// {
15024
+// mouseMode |= BACKFORTH;
15025
+// }
1458515026
15027
+ targetLookAt.set(manipCamera.lookAt);
15028
+
1458615029 //prevX = X = anchorX;
1458715030 prevY = Y = anchorY - (int) (renderCamera.Distance());
1458815031 }
1458915032
1459015033 void GoUp(int mod)
1459115034 {
15035
+ RigidBody.justclicked = true;
15036
+
1459215037 MODIFIERS |= COMMAND;
1459315038 /**/
15039
+ boolean isVR = (mouseMode&VR)!=0;
15040
+
1459415041 if((mod&SHIFT) == SHIFT)
14595
- manipCamera.RotatePosition(0, speed);
14596
- else
14597
- manipCamera.BackForth(0, speed*delta, 0); // getWidth());
14598
- /**/
14599
- if ((mod & SHIFT) == SHIFT)
1460015042 {
14601
- mouseMode = mouseMode;
14602
- } else
14603
- {
14604
- mouseMode |= BACKFORTH;
15043
+// if (isVR)
15044
+// manipCamera.RotateInterest(0, -speed);
15045
+// else
15046
+ if (isVR)
15047
+ ViewAngle(speed*delta);
15048
+ else
15049
+ manipCamera.Translate(0, speed*delta, getWidth());
1460515050 }
15051
+ else
15052
+ {
15053
+ if (isVR)
15054
+ manipCamera.BackForth(0, speed*delta, isVR?1000:0); // getWidth());
15055
+ else
15056
+ manipCamera.RotatePosition(0, speed);
15057
+ }
15058
+
15059
+ /**/
15060
+// if ((mod & SHIFT) == SHIFT)
15061
+// {
15062
+// mouseMode = mouseMode;
15063
+// } else
15064
+// {
15065
+// mouseMode |= BACKFORTH;
15066
+// }
1460615067
15068
+ targetLookAt.set(manipCamera.lookAt);
15069
+
1460715070 //prevX = X = anchorX;
1460815071 prevY = Y = anchorY + (int) (renderCamera.Distance());
1460915072 }
....@@ -14613,18 +15076,29 @@
1461315076 MODIFIERS |= COMMAND;
1461415077 /**/
1461515078 if((mod&SHIFT) == SHIFT)
14616
- manipCamera.Translate(speed*delta, 0, getWidth());
15079
+ manipCamera.Translate(speed, 0, getWidth());
1461715080 else
14618
- manipCamera.RotatePosition(speed, 0);
15081
+ {
15082
+ if ((mouseMode&VR)!=0)
15083
+ manipCamera.RotateInterest(-speed*manipCamera.shaper_fovy/90, 0);
15084
+ else
15085
+ manipCamera.RotatePosition(speed*manipCamera.shaper_fovy/90, 0);
15086
+ }
15087
+
1461915088 /**/
14620
- if ((mod & SHIFT) == SHIFT)
14621
- {
14622
- mouseMode = mouseMode;
14623
- } else
14624
- {
14625
- mouseMode |= ROTATE;
14626
- } // TRANSLATE;
15089
+// if ((mod & SHIFT) == SHIFT)
15090
+// {
15091
+// mouseMode = mouseMode;
15092
+// } else
15093
+// {
15094
+// mouseMode |= ROTATE;
15095
+// } // TRANSLATE;
1462715096
15097
+ //System.err.println("lookAt = " + manipCamera.lookAt);
15098
+ //System.err.println("location = " + manipCamera.location);
15099
+
15100
+ targetLookAt.set(manipCamera.lookAt);
15101
+
1462815102 prevX = X = anchorX - 10; // (int)(10*renderCamera.Distance());
1462915103 prevY = Y = anchorY;
1463015104 }
....@@ -14634,18 +15108,26 @@
1463415108 MODIFIERS |= COMMAND;
1463515109 /**/
1463615110 if((mod&SHIFT) == SHIFT)
14637
- manipCamera.Translate(-speed*delta, 0, getWidth());
15111
+ manipCamera.Translate(-speed, 0, getWidth());
1463815112 else
14639
- manipCamera.RotatePosition(-speed, 0);
15113
+ {
15114
+ if ((mouseMode&VR)!=0)
15115
+ manipCamera.RotateInterest(speed*manipCamera.shaper_fovy/90, 0);
15116
+ else
15117
+ manipCamera.RotatePosition(-speed*manipCamera.shaper_fovy/90, 0);
15118
+ }
15119
+
1464015120 /**/
14641
- if ((mod & SHIFT) == SHIFT)
14642
- {
14643
- mouseMode = mouseMode;
14644
- } else
14645
- {
14646
- mouseMode |= ROTATE;
14647
- } // TRANSLATE;
15121
+// if ((mod & SHIFT) == SHIFT)
15122
+// {
15123
+// mouseMode = mouseMode;
15124
+// } else
15125
+// {
15126
+// mouseMode |= ROTATE;
15127
+// } // TRANSLATE;
1464815128
15129
+ targetLookAt.set(manipCamera.lookAt);
15130
+
1464915131 prevX = X = anchorX + 10; // (int)(10*renderCamera.Distance());
1465015132 prevY = Y = anchorY;
1465115133 }
....@@ -14779,6 +15261,11 @@
1477915261 if ((mouseMode & ZOOM) != 0)
1478015262 {
1478115263 //if ((mouseMode & BACKFORTH) != 0)
15264
+ if ((modifiersex & SHIFT) == SHIFT)
15265
+ {
15266
+ ViewAngle(dy);
15267
+ }
15268
+ else
1478215269 if ((mouseMode & VR) != 0)
1478315270 manipCamera.BackForth(dx, dy, getWidth());
1478415271 else
....@@ -14849,6 +15336,9 @@
1484915336
1485015337 public void mouseMoved(MouseEvent e)
1485115338 {
15339
+//object.editWindow.frame.
15340
+ setCursor(Cursor.getDefaultCursor());
15341
+
1485215342 //System.out.println("mouseMoved: " + e);
1485315343 if (isRenderer)
1485415344 return;
....@@ -15033,8 +15523,10 @@
1503315523 mouseMode |= ZOOM;
1503415524 }
1503515525
15036
- boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
15037
- if (capsLocked) // || (modifiers & META) == META)
15526
+ //boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
15527
+ boolean vr = capsLocked && !lightMode;
15528
+
15529
+ if (vr) // || (modifiers & META) == META)
1503815530 {
1503915531 mouseMode |= VR; // BACKFORTH;
1504015532 }
....@@ -15046,7 +15538,8 @@
1504615538 {
1504715539 mouseMode |= SELECT;
1504815540 }
15049
- if ((modifiersex & SHIFT) == SHIFT || forcetranslate || (modifiers & MouseEvent.BUTTON3_MASK) != 0)
15541
+ if (//(modifiersex & SHIFT) == SHIFT ||
15542
+ forcetranslate || (modifiers & MouseEvent.BUTTON3_MASK) != 0)
1505015543 {
1505115544 mouseMode &= ~VR;
1505215545 mouseMode |= TRANSLATE;
....@@ -15090,8 +15583,18 @@
1509015583 float SATPOW = 1; // 2; // 0.5f;
1509115584 float BRIPOW = 1; // 0.5f; // 0.5f;
1509215585
15586
+static BufferedImage cursorImg = new BufferedImage(16, 16, BufferedImage.TYPE_INT_ARGB);
15587
+
15588
+// Create a new blank cursor.
15589
+static Cursor blankCursor = Toolkit.getDefaultToolkit().createCustomCursor(
15590
+ cursorImg, new Point(0, 0), "blank cursor");
15591
+
1509315592 public void keyPressed(int key)
1509415593 {
15594
+// Set the blank cursor to the JFrame.
15595
+//object.editWindow.frame.
15596
+ setCursor(blankCursor);
15597
+
1509515598 if (key >= '0' && key <= '5')
1509615599 clampbit = (key-'0');
1509715600
....@@ -15148,8 +15651,8 @@
1514815651 case 'K':
1514915652 KOMPACTTEXTURE ^= true;
1515015653 //textures.clear();
15151
- break;
15152
- case 'P': // Texture Projection macros
15654
+ // break;
15655
+ //case 'P': // Texture Projection macros
1515315656 // SAVETEXTURE ^= true;
1515415657 macromode = true;
1515515658 Udebug = Vdebug = NORMALdebug = false; programInitialized = false;
....@@ -15250,8 +15753,8 @@
1525015753 RevertCamera();
1525115754 repaint();
1525215755 break;
15253
- case 'l':
15254
- //case 'L':
15756
+ //case 'l':
15757
+ case 'L':
1525515758 if (lightMode)
1525615759 {
1525715760 lightMode = false;
....@@ -15270,7 +15773,7 @@
1527015773 targetLookAt.set(manipCamera.lookAt);
1527115774 repaint();
1527215775 break;
15273
- case 'p':
15776
+ case 'P': // p':
1527415777 // c'est quoi ca au juste? spherical ^= true;
1527515778 Skinshader ^= true; programInitialized = false;
1527615779 repaint();
....@@ -15281,7 +15784,8 @@
1528115784 break;
1528215785 case 'm':
1528315786 {
15284
- PrintMemory();
15787
+ //PrintMemory();
15788
+ ToggleImageFlip();
1528515789 break;
1528615790 }
1528715791 case 'M':
....@@ -15308,27 +15812,31 @@
1530815812 repaint();
1530915813 break;
1531015814 case 'O':
15311
- Globals.drawMode = OCCLUSION; // WARNING
15312
- repaint();
15313
- break;
15815
+ // Too dangerous. Use menu. Globals.drawMode = OCCLUSION; // WARNING
15816
+ //repaint();
15817
+ //break;
1531415818 case 'o':
1531515819 OCCLUSION_CULLING ^= true;
1531615820 System.out.println("OCCLUSION CULLING = " + OCCLUSION_CULLING);
1531715821 break;
15318
- case '0': envyoff ^= true; repaint(); break;
15822
+ //case '0': envyoff ^= true; repaint(); break;
1531915823 case '1':
1532015824 case '2':
1532115825 case '3':
1532215826 case '4':
1532315827 case '5':
15324
- newenvy = Character.getNumericValue(key);
15325
- repaint();
15326
- break;
1532715828 case '6':
1532815829 case '7':
1532915830 case '8':
1533015831 case '9':
15331
- BGcolor = (key - '6')/3.f;
15832
+ if (true) // envyoff)
15833
+ {
15834
+ BGcolor = (key - '1')/8.f;
15835
+ }
15836
+ else
15837
+ {
15838
+ //newenvy = Character.getNumericValue(key);
15839
+ }
1533215840 repaint();
1533315841 break;
1533415842 case '!':
....@@ -15398,7 +15906,21 @@
1539815906 // kompactbit = 6;
1539915907 // break;
1540015908 case ' ':
15909
+ capsLocked ^= true;
15910
+ repaint();
15911
+ break;
15912
+ case 'l':
1540115913 lightMode ^= true;
15914
+ if (lightMode)
15915
+ {
15916
+ keepshadow = Globals.RENDERSHADOW;
15917
+ Globals.RENDERSHADOW = false;
15918
+ }
15919
+ else
15920
+ {
15921
+ Globals.RENDERSHADOW = keepshadow;
15922
+ }
15923
+
1540215924 Globals.lighttouched = true;
1540315925 manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
1540415926 targetLookAt.set(manipCamera.lookAt);
....@@ -15406,6 +15928,10 @@
1540615928 break;
1540715929 //case '`' :
1540815930 case ESC:
15931
+ if (FULLSCREEN)
15932
+ object.editWindow.ToggleFullScreen();
15933
+ break;
15934
+ case 'p':
1540915935 RENDERPROGRAM += 1;
1541015936 RENDERPROGRAM %= 3;
1541115937
....@@ -15444,6 +15970,10 @@
1544415970 case ENTER:
1544515971 // object.editWindow.ScreenFit(); // Edit();
1544615972 ToggleLive();
15973
+ if (capsLocked)
15974
+ {
15975
+ Globals.WALK ^= true;
15976
+ }
1544715977 break;
1544815978 case DELETE:
1544915979 ClearSelection();
....@@ -15480,17 +16010,23 @@
1548016010 object.GetWindow().refreshContents(true);
1548116011 break;
1548216012 case '{':
15483
- manipCamera.shaper_fovy /= 1.1;
16013
+ double factor = 1.1;
16014
+ if (manipCamera.shaper_fovy / factor > 0.1)
16015
+ manipCamera.shaper_fovy /= factor;
1548416016 System.out.println("FOV = " + manipCamera.shaper_fovy);
1548516017 repaint();
1548616018 break;
1548716019 case '}':
15488
- manipCamera.shaper_fovy *= 1.1;
16020
+ factor = 1.1;
16021
+ if (manipCamera.shaper_fovy * factor < 150)
16022
+ manipCamera.shaper_fovy *= factor;
1548916023 System.out.println("FOV = " + manipCamera.shaper_fovy);
1549016024 repaint();
1549116025 break;
1549216026 case '[':
15493
- manipCamera.shaper_fovy /= 1.01;
16027
+ factor = 1.01;
16028
+ if (manipCamera.shaper_fovy / factor > 0.1)
16029
+ manipCamera.shaper_fovy /= factor;
1549416030 if (false) //manipCamera.hAspect == 0)
1549516031 {
1549616032 double x = Math.tan(manipCamera.shaper_fovy * Math.PI / 180 / 2);
....@@ -15506,7 +16042,9 @@
1550616042 break;
1550716043 case ']':
1550816044 //manipCamera.shaper_fovy += (180 - manipCamera.shaper_fovy)*0.1;
15509
- manipCamera.shaper_fovy *= 1.01;
16045
+ factor = 1.01;
16046
+ if (manipCamera.shaper_fovy * factor < 150)
16047
+ manipCamera.shaper_fovy *= factor;
1551016048 if (false) //manipCamera.hAspect == 0)
1551116049 {
1551216050 double x = Math.tan(manipCamera.shaper_fovy * Math.PI / 180 / 2);
....@@ -15544,98 +16082,113 @@
1554416082 }
1554516083 }
1554616084
16085
+ boolean keys[] = new boolean[256];
16086
+ int speedkey[] = new int[256];
16087
+ int modifiers = 0;
16088
+
1554716089 public void processKeyEvent(KeyEvent e)
1554816090 {
1554916091 switch (e.getID())
1555016092 {
1555116093 case KeyEvent.KEY_PRESSED:
15552
- if (!autorepeat)
15553
- {
15554
- //System.out.println("processKeyEvent: " + KeyEvent.getKeyText(e.getKeyCode()));
15555
- keyPressed(e.getKeyChar(), e.getModifiersEx());
15556
- }
15557
- if (manipCamera == lightCamera)
15558
- {
15559
- switch (e.getKeyCode())
15560
- {
15561
- case DOWN_ARROW:
15562
- lightCamera.DECAL /= 2;
15563
- repaint();
15564
- break;
15565
- case UP_ARROW:
15566
- lightCamera.DECAL *= 2;
15567
- repaint();
15568
- break;
15569
- case LEFT_ARROW:
15570
- lightCamera.SCALE /= 2;
15571
- repaint();
15572
- break;
15573
- case RIGHT_ARROW:
15574
- lightCamera.SCALE *= 2;
15575
- repaint();
15576
- break;
15577
- default:
15578
- break;
15579
- }
15580
-
15581
- System.out.println("DECAL = " + lightCamera.DECAL + "; SCALE = " + lightCamera.SCALE);
15582
- } else
15583
- {
15584
- if (true) // !autorepeat)
15585
- {
15586
- boolean reset = true;
15587
-
15588
- switch (e.getKeyCode())
15589
- {
15590
- case DOWN_ARROW:
15591
- GoDown(e.getModifiersEx());
15592
- repaint();
15593
- break;
15594
- case UP_ARROW:
15595
- GoUp(e.getModifiersEx());
15596
- repaint();
15597
- break;
15598
- case LEFT_ARROW:
15599
- GoLeft(e.getModifiersEx());
15600
- repaint();
15601
- break;
15602
- case RIGHT_ARROW:
15603
- GoRight(e.getModifiersEx());
15604
- repaint();
15605
- break;
15606
- default:
15607
- reset = false;
15608
- break;
15609
- }
15610
-
15611
- if (reset)
15612
- {
15613
- autorepeat = true;
15614
-
15615
- targetLookAt.set(manipCamera.lookAt);
15616
- }
15617
- }
15618
- }
16094
+ keys[e.getKeyCode()] = true;
16095
+ modifiers = e.getModifiersEx();
16096
+ keyPressed(e.getKeyChar(), modifiers);
16097
+ //Globals.theRenderer.keyPressed(e.getKeyChar());
16098
+ repaint();
1561916099 break;
15620
- case KeyEvent.KEY_TYPED:
15621
- break;
16100
+// if (!autorepeat)
16101
+// {
16102
+// //System.out.println("processKeyEvent: " + KeyEvent.getKeyText(e.getKeyCode()));
16103
+// keyPressed(e.getKeyChar(), e.getModifiersEx());
16104
+// }
16105
+// if (manipCamera == lightCamera)
16106
+// {
16107
+// switch (e.getKeyCode())
16108
+// {
16109
+// case DOWN_ARROW:
16110
+// lightCamera.DECAL /= 2;
16111
+// repaint();
16112
+// break;
16113
+// case UP_ARROW:
16114
+// lightCamera.DECAL *= 2;
16115
+// repaint();
16116
+// break;
16117
+// case LEFT_ARROW:
16118
+// lightCamera.SCALE /= 2;
16119
+// repaint();
16120
+// break;
16121
+// case RIGHT_ARROW:
16122
+// lightCamera.SCALE *= 2;
16123
+// repaint();
16124
+// break;
16125
+// default:
16126
+// break;
16127
+// }
16128
+//
16129
+// System.out.println("DECAL = " + lightCamera.DECAL + "; SCALE = " + lightCamera.SCALE);
16130
+// } else
16131
+// {
16132
+// if (true) // !autorepeat)
16133
+// {
16134
+// boolean reset = true;
16135
+//
16136
+// switch (e.getKeyCode())
16137
+// {
16138
+// case DOWN_ARROW:
16139
+// GoDown(e.getModifiersEx());
16140
+// repaint();
16141
+// break;
16142
+// case UP_ARROW:
16143
+// GoUp(e.getModifiersEx());
16144
+// repaint();
16145
+// break;
16146
+// case LEFT_ARROW:
16147
+// GoLeft(e.getModifiersEx());
16148
+// repaint();
16149
+// break;
16150
+// case RIGHT_ARROW:
16151
+// GoRight(e.getModifiersEx());
16152
+// repaint();
16153
+// break;
16154
+// default:
16155
+// reset = false;
16156
+// break;
16157
+// }
16158
+//
16159
+// if (reset)
16160
+// {
16161
+// autorepeat = true;
16162
+//
16163
+// targetLookAt.set(manipCamera.lookAt);
16164
+// }
16165
+// }
16166
+// }
16167
+// break;
16168
+// case KeyEvent.KEY_TYPED:
16169
+// break;
1562216170 case KeyEvent.KEY_RELEASED:
15623
- {
15624
- switch (e.getKeyCode())
15625
- {
15626
- case DOWN_ARROW:
15627
- case UP_ARROW:
15628
- case LEFT_ARROW:
15629
- case RIGHT_ARROW:
15630
- MODIFIERS &= ~COMMAND;
15631
- autorepeat = false;
15632
- break;
15633
- default:
15634
- break;
15635
- }
16171
+ keys[e.getKeyCode()] = false;
16172
+ modifiers = e.getModifiersEx();
1563616173 keyReleased(e.getKeyChar(), e.getModifiersEx());
16174
+ repaint();
1563716175 break;
15638
- }
16176
+// {
16177
+// switch (e.getKeyCode())
16178
+// {
16179
+// case DOWN_ARROW:
16180
+// case UP_ARROW:
16181
+// case LEFT_ARROW:
16182
+// case RIGHT_ARROW:
16183
+// MODIFIERS &= ~COMMAND;
16184
+// autorepeat = false;
16185
+// break;
16186
+// default:
16187
+// break;
16188
+// }
16189
+// keyReleased(e.getKeyChar(), e.getModifiersEx());
16190
+// break;
16191
+// }
1563916192 default:
1564016193 break;
1564116194 }
....@@ -16026,14 +16579,14 @@
1602616579 {
1602716580 switch (hitSomething)
1602816581 {
16029
- case Object3D.hitCenter: gr.setColor(Color.pink);
16582
+ case Object3D.hitCenter: gr.setColor(Color.white);
1603016583 gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
1603116584 break;
1603216585 case Object3D.hitRotate: gr.setColor(Color.yellow);
1603316586 gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
1603416587 break;
1603516588 case Object3D.hitScale: gr.setColor(Color.cyan);
16036
- gr.drawLine(X, Y, 0, 0);
16589
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
1603716590 break;
1603816591 }
1603916592
....@@ -16052,7 +16605,7 @@
1605216605 if (hasMarquee)
1605316606 {
1605416607 gr.setXORMode(Color.white);
16055
- gr.setColor(Color.red);
16608
+ gr.setColor(Color.white);
1605616609 if (!firstime)
1605716610 {
1605816611 gr.drawRect(prevmarqX, prevmarqY, prevmarqW, prevmarqH);
....@@ -16211,7 +16764,8 @@
1621116764
1621216765 public boolean mouseDrag(Event evt, int x, int y)
1621316766 {
16214
- //System.out.println("mouseDrag: " + evt);
16767
+ System.out.println("mouseDrag: " + evt);
16768
+ System.exit(0);
1621516769 /*
1621616770 drag = true;
1621716771 //System.out.println("Mouse DRAG");
....@@ -16330,6 +16884,7 @@
1633016884 public boolean mouseUp(Event evt, int x, int y)
1633116885 {
1633216886 System.out.println("mouseUp: " + evt);
16887
+ System.exit(0);
1633316888 /*
1633416889 locked = false;
1633516890 if (isRenderer)
....@@ -16519,6 +17074,8 @@
1651917074 private /*static*/ boolean firstime;
1652017075 private /*static*/ cVector newView = new cVector();
1652117076 private static final String[] suffixes = {"posx", "negx", "posy", "negy", "posz", "negz"};
17077
+ private static final String[] suffixes2 = {"east", "west", "top", "bottom", "north", "south"};
17078
+ private static final String[] suffixes3 = {"ft", "bk", "up", "dn", "rt", "lf"};
1652217079 private static final int[] targets = {GL.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
1652317080 GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
1652417081 GL.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
....@@ -16531,29 +17088,67 @@
1653117088 {
1653217089 com.sun.opengl.util.texture.Texture cubemap = TextureIO.newTexture(GL.GL_TEXTURE_CUBE_MAP);
1653317090
17091
+ int usedsuf = 0;
17092
+
1653417093 for (int i = 0; i < suffixes.length; i++)
1653517094 {
16536
- String resourceName = basename + suffixes[i] + "." + suffix;
16537
- TextureData data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
16538
- mipmapped,
16539
- FileUtil.getFileSuffix(resourceName));
16540
- if (data == null)
17095
+ String[] suffixe = suffixes;
17096
+ String[] fallback = suffixes2;
17097
+ String[] fallfallback = suffixes3;
17098
+
17099
+ for (int c=usedsuf; --c>=0;)
1654117100 {
16542
- throw new IOException("Unable to load texture " + resourceName);
17101
+// String[] temp = suffixe;
17102
+// suffixe = fallback;
17103
+// fallback = fallfallback;
17104
+// fallfallback = temp;
1654317105 }
17106
+
17107
+ String resourceName = basename + suffixe[i] + "." + suffix;
17108
+ TextureData data;
17109
+
17110
+ try
17111
+ {
17112
+ data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
17113
+ mipmapped,
17114
+ FileUtil.getFileSuffix(resourceName));
17115
+ }
17116
+ catch (Exception e)
17117
+ {
17118
+ try
17119
+ {
17120
+ resourceName = basename + fallback[i] + "." + suffix;
17121
+ data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
17122
+ mipmapped,
17123
+ FileUtil.getFileSuffix(resourceName));
17124
+ }
17125
+ catch (Exception e2)
17126
+ {
17127
+ resourceName = basename + fallfallback[i] + "." + suffix;
17128
+ data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
17129
+ mipmapped,
17130
+ FileUtil.getFileSuffix(resourceName));
17131
+ }
17132
+ }
17133
+
1654417134 //System.out.println("Target = " + targets[i]);
1654517135 cubemap.updateImage(data, targets[i]);
1654617136 }
1654717137
1654817138 return cubemap;
1654917139 }
17140
+
1655017141 int bigsphere = -1;
1655117142
1655217143 float BGcolor = 0.5f;
1655317144
16554
- private void DrawSkyBox(GL gl)
17145
+ float ambientLight[] = {1f, 1f, 1f, 1.0f};
17146
+
17147
+ private void DrawSkyBox(GL gl, float ratio)
1655517148 {
16556
- if (envyoff || cubemap == null)
17149
+ if (//envyoff ||
17150
+ WIREFRAME ||
17151
+ cubemap == null)
1655717152 {
1655817153 gl.glClearColor(BGcolor, BGcolor, BGcolor, 1);
1655917154 gl.glClear(gl.GL_COLOR_BUFFER_BIT);
....@@ -16568,7 +17163,17 @@
1656817163 // Compensates for ExaminerViewer's modification of modelview matrix
1656917164 gl.glMatrixMode(GL.GL_MODELVIEW);
1657017165 gl.glLoadIdentity();
17166
+ gl.glScalef(1,ratio,1);
1657117167
17168
+// colorV[0] = 2;
17169
+// colorV[1] = 2;
17170
+// colorV[2] = 2;
17171
+// colorV[3] = 1;
17172
+// gl.glDisable(gl.GL_COLOR_MATERIAL);
17173
+// gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, colorV, 0);
17174
+//
17175
+// gl.glLightModelfv(gl.GL_LIGHT_MODEL_AMBIENT, ambientLight, 0);
17176
+
1657217177 //gl.glActiveTexture(GL.GL_TEXTURE1);
1657317178 //gl.glDisable(GL.GL_TEXTURE_CUBE_MAP);
1657417179
....@@ -16600,6 +17205,7 @@
1660017205 {
1660117206 gl.glScalef(1.0f, -1.0f, 1.0f);
1660217207 }
17208
+ gl.glScalef(-1.0f, 1.0f, 1.0f);
1660317209 gl.glMultMatrixd(viewrot_1, 0);
1660417210 gl.glTranslatef(0, 0, 0.5f); // (float)lightCamera.Distance()); // 0.5f);
1660517211 //viewer.updateInverseRotation(gl);
....@@ -16640,7 +17246,8 @@
1664017246 gl.glDisable(GL.GL_TEXTURE_GEN_R);
1664117247
1664217248 cubemap.disable();
16643
- ////cubemap.unbind();
17249
+ //cubemap.dispose();
17250
+
1664417251 if (CULLFACE)
1664517252 {
1664617253 gl.glEnable(gl.GL_CULL_FACE);
....@@ -16696,7 +17303,7 @@
1669617303 gl.glScalef(1.0f, -1.0f, 1.0f);
1669717304 }
1669817305
16699
- gl.glNormal3f(0.0f, 0.0f, 1.0f);
17306
+ SetGLNormal(gl, 0.0f, 0.0f, 1.0f);
1670017307
1670117308 float step = 2; // 0.1666f; //0.25f;
1670217309 float stepv = 2; // step * 1652 / 998;
....@@ -16858,7 +17465,7 @@
1685817465 //new Exception().printStackTrace();
1685917466 System.out.println("select buffer init");
1686017467 // Use debug pipeline
16861
- drawable.setGL(new DebugGL(drawable.getGL()));
17468
+ //drawable.setGL(new DebugGL(drawable.getGL()));
1686217469
1686317470 GL gl = drawable.getGL();
1686417471
....@@ -16985,7 +17592,7 @@
1698517592
1698617593 float depth = depths[y * TEX_SIZE + x];
1698717594
16988
- if (pointselection && mouseMode == SELECT && depth != 0 && depth != 1)
17595
+ if (pointselection && (mouseMode & SELECT) == SELECT && depth != 0 && depth != 1)
1698917596 {
1699017597 pointselection = false;
1699117598
....@@ -17176,6 +17783,7 @@
1717617783
1717717784 public void init(GLAutoDrawable drawable)
1717817785 {
17786
+ if (Globals.DEBUG)
1717917787 System.out.println("shadow buffer init");
1718017788
1718117789 GL gl = drawable.getGL();
....@@ -17404,10 +18012,14 @@
1740418012 gl.glFlush();
1740518013
1740618014 /**/
17407
- gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_DEPTH_COMPONENT, GL.GL_FLOAT, occlusionsizebuffer);
18015
+ gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_DEPTH_COMPONENT, GL.GL_FLOAT, occlusiondepthbuffer);
1740818016
17409
- float[] pixels = occlusionsizebuffer.array();
18017
+ float[] depths = occlusiondepthbuffer.array();
1741018018
18019
+ gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_BGRA, GL.GL_UNSIGNED_INT_8_8_8_8_REV, occlusioncolorbuffer);
18020
+
18021
+ int[] pixels = selectsizebuffer.array();
18022
+
1741118023 double r = 0, g = 0, b = 0;
1741218024
1741318025 double count = 0;
....@@ -17418,7 +18030,7 @@
1741818030
1741918031 double FACTOR = 1;
1742018032
17421
- for (int i = 0; i < pixels.length; i++)
18033
+ for (int i = 0; i < depths.length; i++)
1742218034 {
1742318035 int x = i / OCCLUSION_SIZE - OCCLUSION_SIZE / 2;
1742418036 int y = i % OCCLUSION_SIZE - OCCLUSION_SIZE / 2;
....@@ -17501,7 +18113,7 @@
1750118113
1750218114 double scale = ray.z; // 1; // cos
1750318115
17504
- float depth = pixels[newindex];
18116
+ float depth = depths[newindex];
1750518117
1750618118 /*
1750718119 int newindex2 = (x + 1) * OCCLUSION_SIZE + y;
....@@ -17644,6 +18256,11 @@
1764418256 static boolean DEBUG_SELECTION = false;
1764518257 boolean OCCLUSION_CULLING = false; //true;
1764618258 public boolean lightMode = false;
18259
+
18260
+ private boolean keepshadow;
18261
+
18262
+ static public boolean capsLocked = false; // VR
18263
+
1764718264 static public int indexcount = 0;
1764818265 /*static*/ cColor vertexOcclusion = new cColor();
1764918266 //private int selection_view = -1;
....@@ -17698,11 +18315,14 @@
1769818315 static IntBuffer AAbuffer; // = IntBuffer.allocate(MAX_SIZE*MAX_SIZE);
1769918316 static IntBuffer bigAAbuffer;
1770018317 static java.nio.FloatBuffer histogram = BufferUtil.newFloatBuffer(HISTOGRAM_SIZE * 3);
17701
- static IntBuffer texturesizebuffer = IntBuffer.allocate(TEX_SIZE * TEX_SIZE);
18318
+ //static IntBuffer texturesizebuffer = IntBuffer.allocate(TEX_SIZE * TEX_SIZE);
1770218319 static IntBuffer selectsizebuffer = IntBuffer.allocate(SELECT_SIZE * SELECT_SIZE);
1770318320 static java.nio.FloatBuffer pointselectsizebuffer = java.nio.FloatBuffer.allocate(SELECT_SIZE * SELECT_SIZE);
1770418321 //static IntBuffer occlusionsizebuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
17705
- static java.nio.FloatBuffer occlusionsizebuffer = java.nio.FloatBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
18322
+ static java.nio.FloatBuffer occlusiondepthbuffer = java.nio.FloatBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
18323
+
18324
+ static IntBuffer occlusioncolorbuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
18325
+
1770618326 static BufferedImage bufimage = new BufferedImage(TEX_SIZE, TEX_SIZE, BufferedImage.TYPE_INT_RGB);
1770718327 static BufferedImage textest = new cBufferedImage(1, 1, BufferedImage.TYPE_INT_ARGB);
1770818328 static java.util.Vector<BufferedImage> billboards = new java.util.Vector<BufferedImage>();