Normand Briere
2019-09-25 51e45bf615e1e2b4aca2edf9f7333b687c7d015e
CameraPane.java
....@@ -1,4 +1,5 @@
11
2
+import com.bulletphysics.dynamics.RigidBody;
23 import java.awt.*;
34 import java.awt.event.*;
45 import java.awt.image.*;
....@@ -110,7 +111,11 @@
110111 //private Mat4f spotlightTransform = new Mat4f();
111112 //private Mat4f spotlightInverseTransform = new Mat4f();
112113 static GLContext glcontext = null;
113
- /*static*/ com.sun.opengl.util.texture.Texture cubemap;
114
+ /*static*/ com.sun.opengl.util.texture.Texture cubemap; // Either custom or rgb
115
+ /*static*/ com.sun.opengl.util.texture.Texture cubemapcustom;
116
+ /*static*/ com.sun.opengl.util.texture.Texture cubemaprgb;
117
+ boolean transformMode;
118
+
114119 boolean reverseUP = false;
115120 static boolean frozen = false;
116121 boolean enablebackspace = false; // patch for back buffer refresh
....@@ -130,7 +135,7 @@
130135 static boolean ZOOMBOXMODE = false;
131136 static boolean BOXMODE = false;
132137 static boolean IMAGEFLIP = false;
133
-static boolean SMOOTHFOCUS = false;
138
+static boolean SMOOTHFOCUS = true; // false;
134139 static boolean SPEAKERMOCAP = true; // jan 2014 false;
135140 static boolean SPEAKERCAMERA = false;
136141 static boolean SPEAKERFOCUS = false;
....@@ -164,16 +169,16 @@
164169
165170
166171 // OPTIONS
167
- boolean Skinshader = true;
172
+ boolean Skinshader = false; // true;
168173 boolean cameraLight = false;
169174 boolean UVdebug = false;
170175 boolean Udebug = false;
171176 boolean Vdebug = false;
172177 boolean NORMALdebug = false;
173
- static boolean doublesided = false; // true; // reversed normals are awful for conformance
178
+ static boolean doublesided = true; // false; // reversed normals are awful for conformance
174179 boolean anisotropy = true;
175180 boolean softshadow = true; // slower but better false;
176
- boolean opacityhalo = false;
181
+ boolean opacityhalo = false; // reverse the halo effect (e.g. glass)
177182
178183 boolean macromode = false;
179184
....@@ -188,15 +193,16 @@
188193
189194 private File defaultDirectory = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory();
190195
191
- public void LoadSkybox(String name, String ext, boolean mipmap) throws GLException
196
+ public com.sun.opengl.util.texture.Texture LoadSkybox(String name, String ext, boolean mipmap) throws GLException
192197 {
193198 try
194199 {
195
- cubemap = LoadCubemap(getClass().getClassLoader(), name, ext, mipmap);
200
+ return LoadCubemap(getClass().getClassLoader(), name, ext, mipmap);
196201 } catch (IOException e)
197202 {
198203 System.out.println("NAME = " + name);
199204 e.printStackTrace(); // throw new RuntimeException(e);
205
+ return null;
200206 }
201207 }
202208
....@@ -216,10 +222,10 @@
216222 cameras = new Camera[2];
217223 targetLookAts = new cVector[2];
218224
219
- SetCamera(cam);
225
+ SetCamera(cam, true);
220226
221227 // Warning: not used.
222
- SetLight(new Camera(new cVector(15, 10, -20)));
228
+ //SetLight(new Camera(new cVector(15, 10, -20)));
223229
224230 object = o;
225231
....@@ -537,7 +543,8 @@
537543 LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
538544 LA.vecCross(obj.v0, obj.v1, obj.v2);
539545 LA.vecNormalize(obj.v2);
540
- gl.glNormal3f((float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
546
+
547
+ SetGLNormal(gl, (float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
541548 }
542549
543550 // P
....@@ -559,7 +566,7 @@
559566 y += ny * obj.NORMALPUSH;
560567 z += nz * obj.NORMALPUSH;
561568
562
- gl.glNormal3f(nx, ny, nz);
569
+ SetGLNormal(gl, nx, ny, nz);
563570 }
564571 gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
565572 SetColor(obj, pv);
....@@ -591,7 +598,7 @@
591598 y += ny * obj.NORMALPUSH;
592599 z += nz * obj.NORMALPUSH;
593600
594
- gl.glNormal3f(nx, ny, nz);
601
+ SetGLNormal(gl, nx, ny, nz);
595602 }
596603 //System.out.println("vertexq = " + qv.s + ", " + qv.t);
597604 // boolean locked = false;
....@@ -639,7 +646,7 @@
639646 y += ny * obj.NORMALPUSH;
640647 z += nz * obj.NORMALPUSH;
641648
642
- gl.glNormal3f(nx, ny, nz);
649
+ SetGLNormal(gl, nx, ny, nz);
643650 }
644651
645652 // if ((dot&4) == 0)
....@@ -875,7 +882,7 @@
875882 //// tris.postdraw(this);
876883 }
877884
878
- static Camera localcamera = new Camera();
885
+ static Camera localAOcamera = new Camera();
879886 static cVector from = new cVector();
880887 static cVector to = new cVector();
881888
....@@ -884,7 +891,7 @@
884891 CameraPane cp = this;
885892
886893 Camera keep = cp.RenderCamera();
887
- cp.renderCamera = localcamera;
894
+ cp.renderCamera = localAOcamera;
888895
889896 if (br.trimmed)
890897 {
....@@ -902,7 +909,7 @@
902909 br.positions[i3 + 2] + br.normals[i3 + 2]);
903910 LA.xformPos(from, transform, from);
904911 LA.xformPos(to, transform, to); // RIGID ONLY
905
- localcamera.setAim(from, to);
912
+ localAOcamera.setAim(from, to);
906913
907914 CameraPane.occlusionbuffer.display();
908915
....@@ -936,7 +943,7 @@
936943 to.set(v.x+v.norm.x, v.y+v.norm.y, v.z+v.norm.z);
937944 LA.xformPos(from, transform, from);
938945 LA.xformPos(to, transform, to); // RIGID ONLY
939
- localcamera.setAim(from, to);
946
+ localAOcamera.setAim(from, to);
940947
941948 CameraPane.occlusionbuffer.display();
942949
....@@ -1245,10 +1252,10 @@
12451252 {
12461253 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
12471254 {
1248
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1255
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
12491256 } else
12501257 {
1251
- gl.glNormal3f(0, 0, 1);
1258
+ SetGLNormal(gl, 0, 0, 1);
12521259 }
12531260
12541261 if (c != null)
....@@ -1272,10 +1279,10 @@
12721279 {
12731280 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
12741281 {
1275
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1282
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
12761283 } else
12771284 {
1278
- gl.glNormal3f(0, 0, 1);
1285
+ SetGLNormal(gl, 0, 0, 1);
12791286 }
12801287 if (c != null)
12811288 {
....@@ -1300,10 +1307,10 @@
13001307 {
13011308 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
13021309 {
1303
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1310
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
13041311 } else
13051312 {
1306
- gl.glNormal3f(0, 0, 1);
1313
+ SetGLNormal(gl, 0, 0, 1);
13071314 }
13081315 if (c != null)
13091316 {
....@@ -1485,7 +1492,7 @@
14851492 {
14861493 if (!selectmode)
14871494 {
1488
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
1495
+ SetGLNormal(gl, (float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
14891496 gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
14901497
14911498 if (flipV)
....@@ -1814,7 +1821,7 @@
18141821
18151822 display.modelParams7[0] = 0;
18161823 display.modelParams7[1] = 1000;
1817
- display.modelParams7[2] = 0;
1824
+ display.modelParams7[2] = material.parallax;
18181825 display.modelParams7[3] = 0;
18191826
18201827 //display.modelParams6[0] = 100; // criss de bug de bump
....@@ -2047,9 +2054,9 @@
20472054 switch(viewcode)
20482055 {
20492056 case 0: return "main";
2050
- case 1: return "one";
2051
- case 2: return "two";
2052
- case 3: return "three";
2057
+ case 1: return "Red";
2058
+ case 2: return "Green";
2059
+ case 3: return "Blue";
20532060 case 4: return "light";
20542061 }
20552062
....@@ -2058,7 +2065,7 @@
20582065
20592066 static int camerachangeframe;
20602067
2061
- public boolean SetCamera(Camera cam)
2068
+ public boolean SetCamera(Camera cam, boolean set)
20622069 {
20632070 // may 2014 if (cam == cameras[0] || cam == cameras[1])
20642071 // return false;
....@@ -2076,7 +2083,8 @@
20762083
20772084 camerachangeframe = Globals.framecount;
20782085
2079
- cam.hAspect = -1; // Read only
2086
+ if (cam != null)
2087
+ cam.hAspect = -1; // Read only
20802088
20812089 cameras[0] = cam;
20822090 targetLookAts[0] = new cVector(cam.lookAt);
....@@ -2086,11 +2094,14 @@
20862094 {
20872095 cameras[i] = new Camera(cam.viewCode);
20882096 }
2089
-
2090
- cameras[i].setAim(cam.location, cam.lookAt);
2091
- cameras[i].shaper_fovy = cam.shaper_fovy;
2092
- cameras[i].UP.set(cam.UP);
2093
- targetLookAts[i] = new cVector(cameras[i].lookAt);
2097
+
2098
+ if (set)
2099
+ {
2100
+ cameras[i].setAim(cam.location, cam.lookAt);
2101
+ cameras[i].shaper_fovy = cam.shaper_fovy;
2102
+ cameras[i].UP.set(cam.UP);
2103
+ targetLookAts[i] = new cVector(cameras[i].lookAt);
2104
+ }
20942105 }
20952106 cameracount = 0;
20962107 targetLookAt = targetLookAts[cameracount];
....@@ -2099,7 +2110,7 @@
20992110 // Start with free camera
21002111 SwitchCameras(true);
21012112
2102
- pingthread.jump = true; // optional?
2113
+// pingthread.jump = true; // optional?
21032114
21042115 if (TRACKONCE)
21052116 {
....@@ -2286,18 +2297,6 @@
22862297 public void ToggleTrack()
22872298 {
22882299 TRACK ^= true;
2289
- if (TRACK)
2290
- {
2291
- if (object.selection != null &&
2292
- object.selection.size() > 0 &&
2293
- object.selection.elementAt(0) != null &&
2294
- !(object.selection.elementAt(0) instanceof Camera) &&
2295
- !(object.selection.elementAt(0) instanceof ScriptNode))
2296
- {
2297
- trackedobject = object.selection.elementAt(0);
2298
- repaint();
2299
- }
2300
- }
23012300
23022301 repaint();
23032302 }
....@@ -2389,7 +2388,8 @@
23892388 {
23902389 //System.out.println("PROTECTION = " + cam.hAspect);
23912390 //assert (cam.hAspect == 0);
2392
- cam.hAspect = 0;
2391
+ if (cam != null)
2392
+ cam.hAspect = 0;
23932393 lightCamera = cam;
23942394 }
23952395
....@@ -2470,6 +2470,18 @@
24702470 return CreateBim(bytes, width, height);
24712471 }
24722472
2473
+ private void SetGLNormal(javax.media.opengl.GL gl, float nx, float ny, float nz)
2474
+ {
2475
+ gl.glNormal3f(nx, ny, nz);
2476
+
2477
+ if (ny > 0.9 || ny < -0.9)
2478
+ // Ground or ceiling
2479
+ gl.glVertexAttrib3f(4, 1, 0, 0);
2480
+ else
2481
+ // Walls
2482
+ gl.glVertexAttrib3f(4, 0, 1, 0);
2483
+ }
2484
+
24732485 /**/
24742486 class CacheTexture
24752487 {
....@@ -2512,7 +2524,7 @@
25122524 com.sun.opengl.util.texture.TextureIO.newTextureData(
25132525 getClass().getClassLoader().getResourceAsStream(name),
25142526 true,
2515
- com.sun.opengl.util.texture.TextureIO.PNG);
2527
+ GetFormat(name)); // com.sun.opengl.util.texture.TextureIO.PNG);
25162528 } catch (java.io.IOException e)
25172529 {
25182530 throw new javax.media.opengl.GLException(e);
....@@ -3578,6 +3590,8 @@
35783590 };
35793591 /**/
35803592
3593
+ static Object3D lastObject;
3594
+
35813595 //com.sun.opengl.util.texture.Texture
35823596 TextureData
35833597 GetFileTexture(String name, boolean bump, int resolution)
....@@ -3614,6 +3628,8 @@
36143628 // return null;
36153629 //if (i == 2)
36163630 // return null;
3631
+ // TIFF issue sept 2019
3632
+ System.err.println("lastObject = " + lastObject);
36173633 e.printStackTrace();
36183634 name = name.split("\\.tif")[0] + ".jpg";
36193635 }
....@@ -6946,30 +6962,30 @@
69466962 short residu = 0;
69476963
69486964 // wraparound workarounds
6949
- short fuck = (short) (buffer[i] & 0xFF);
6965
+ short ww = (short) (buffer[i] & 0xFF);
69506966 /*
6951
- residu += (fuck%2);
6952
- if(fuck/2 < 256-residu/2)
6967
+ residu += (ww%2);
6968
+ if(ww/2 < 256-residu/2)
69536969 {
6954
- fuck = (short)((fuck/2) + residu/2);
6970
+ ww = (short)((ww/2) + residu/2);
69556971 if(residu == 2)
69566972 residu = 0;
69576973 }
69586974 else
69596975 {
69606976 residu = 0;
6961
- fuck /= 2;
6977
+ ww /= 2;
69626978 }
69636979 */
6964
- if (i < imglength / 3 || rnd.nextFloat() < 0.5 || fuck >= 254)
6980
+ if (i < imglength / 3 || rnd.nextFloat() < 0.5 || ww >= 254)
69656981 {
6966
- fuck /= 2;
6982
+ ww /= 2;
69676983 } else
69686984 {
6969
- fuck = (short) ((fuck / 2) + fuck % 2);
6985
+ ww = (short) ((ww / 2) + ww % 2);
69706986 }
69716987
6972
- buffer[i] = (byte) fuck;
6988
+ buffer[i] = (byte) ww;
69736989 }
69746990 //System.out.print(bytes[i] + " ");
69756991 //if(buffer[i] >= 0 && buffer[i]<=eps-1) buffer[i] = eps;
....@@ -8358,7 +8374,7 @@
83588374 // else
83598375 // if (!texname.startsWith("/"))
83608376 // texname = "/Users/nbriere/Textures/" + texname;
8361
- if (!FileExists(texname))
8377
+ if (!FileExists(texname) && !texname.startsWith("@"))
83628378 {
83638379 texname = fallbackTextureName;
83648380 }
....@@ -8436,7 +8452,16 @@
84368452 {
84378453 // texturecache = textures.get(texname); // suspicious
84388454 if (texturecache == null)
8439
- texturecache = new CacheTexture(GetResourceTexture("whitenoise.png", bump),resolution);
8455
+ texturecache = new CacheTexture(GetResourceTexture("whitenoise.jpg", bump),resolution);
8456
+ else
8457
+ new Exception().printStackTrace();
8458
+ } else
8459
+ {
8460
+ if (texname.startsWith("@") && textureon)
8461
+ {
8462
+ // texturecache = textures.get(texname); // suspicious
8463
+ if (texturecache == null)
8464
+ texturecache = new CacheTexture(GetResourceTexture(texname.substring(1), bump),resolution);
84408465 else
84418466 new Exception().printStackTrace();
84428467 } else
....@@ -8500,6 +8525,7 @@
85008525 texturecache = new CacheTexture(texturedata,resolution);
85018526 //texture = GetTexture(tex, bump);
85028527 }
8528
+ }
85038529 }
85048530 //}
85058531 }
....@@ -8614,7 +8640,9 @@
86148640 {
86158641 tex.bw = texturecache.texturedata.getWidth();
86168642 tex.bh = texturecache.texturedata.getHeight();
8617
- tex.bumpdata = CompressJPEG(CreateBim(((ByteBuffer)texturecache.texturedata.getBuffer()).array(), tex.bw, tex.bh), 0.5f);
8643
+ tex.bumpdata = //CompressJPEG(CreateBim(
8644
+ ((ByteBuffer)texturecache.texturedata.getBuffer()).array();
8645
+ //, tex.bw, tex.bh), 0.5f);
86188646 }
86198647 }
86208648 }
....@@ -8768,10 +8796,12 @@
87688796
87698797 gl.glGetIntegerv(GL.GL_MAX_TEXTURE_STACK_DEPTH, temp, 0);
87708798 MAXSTACK = temp[0];
8771
- System.out.println("GL_MAX_TEXTURE_STACK_DEPTH = " + MAXSTACK);
8799
+ if (Globals.DEBUG)
8800
+ System.out.println("GL_MAX_TEXTURE_STACK_DEPTH = " + MAXSTACK);
87728801 gl.glGetIntegerv(GL.GL_MAX_MODELVIEW_STACK_DEPTH, temp, 0);
87738802 MAXSTACK = temp[0];
8774
- System.out.println("GL_MAX_MODELVIEW_STACK_DEPTH = " + MAXSTACK);
8803
+ if (Globals.DEBUG)
8804
+ System.out.println("GL_MAX_MODELVIEW_STACK_DEPTH = " + MAXSTACK);
87758805
87768806 // Use debug pipeline
87778807 //drawable.setGL(new DebugGL(gl)); //
....@@ -8779,7 +8809,8 @@
87798809 gl = drawable.getGL(); //
87808810
87818811 GL gl3 = getGL();
8782
- System.out.println("INIT GL IS: " + gl.getClass().getName());
8812
+ if (Globals.DEBUG)
8813
+ System.out.println("INIT GL IS: " + gl.getClass().getName());
87838814
87848815
87858816 //float pos[] = { 100, 100, 100, 0 };
....@@ -9220,6 +9251,8 @@
92209251
92219252 void LoadEnvy(int which)
92229253 {
9254
+ assert(false);
9255
+
92239256 String name;
92249257 String ext;
92259258
....@@ -9807,7 +9840,10 @@
98079840 DrawSkyBox(gl, (float)rati);
98089841 gl.glEnable(GL.GL_FRAGMENT_PROGRAM_ARB);
98099842 gl.glEnable(GL.GL_VERTEX_PROGRAM_ARB);
9810
- accPerspective(gl, renderCamera.shaper_fovy / ratio,
9843
+
9844
+ boolean vr = capsLocked && !lightMode;
9845
+
9846
+ accPerspective(gl, renderCamera.shaper_fovy / ratio * (vr ? 1.2 : 1),
98119847 ratio,
98129848 //near_plane, far_plane,
98139849 renderCamera.shaper_zNear * renderCamera.Distance(), renderCamera.shaper_zFar * renderCamera.Distance(),
....@@ -10670,9 +10706,18 @@
1067010706 static boolean init = false;
1067110707
1067210708 double[][] matrix = LA.newMatrix();
10709
+
10710
+ // This is to refresh the UI of the material panel.
10711
+ ObjEditor patchMaterial;
1067310712
1067410713 public void display(GLAutoDrawable drawable)
1067510714 {
10715
+ if (patchMaterial.patchMaterial)
10716
+ {
10717
+ patchMaterial.patchMaterial = false;
10718
+ patchMaterial.objectTabbedPane.setSelectedIndex(1);
10719
+ }
10720
+
1067610721 if (Grafreed.savesound && Grafreed.hassound)
1067710722 {
1067810723 Grafreed.wav.save();
....@@ -10768,6 +10813,112 @@
1076810813
1076910814 if (DrawMode() == DEFAULT)
1077010815 {
10816
+ if (manipCamera == lightCamera)
10817
+ {
10818
+// switch (e.getKeyCode())
10819
+// {
10820
+// case DOWN_ARROW:
10821
+// lightCamera.DECAL /= 2;
10822
+// repaint();
10823
+// break;
10824
+// case UP_ARROW:
10825
+// lightCamera.DECAL *= 2;
10826
+// repaint();
10827
+// break;
10828
+// case LEFT_ARROW:
10829
+// lightCamera.SCALE /= 2;
10830
+// repaint();
10831
+// break;
10832
+// case RIGHT_ARROW:
10833
+// lightCamera.SCALE *= 2;
10834
+// repaint();
10835
+// break;
10836
+// default:
10837
+// break;
10838
+ if (keys[DOWN_ARROW])
10839
+ {
10840
+ lightCamera.DECAL /= 2;
10841
+ }
10842
+
10843
+ if (keys[UP_ARROW])
10844
+ {
10845
+ lightCamera.DECAL *= 2;
10846
+ }
10847
+
10848
+ if (keys[LEFT_ARROW])
10849
+ {
10850
+ lightCamera.SCALE /= 2;
10851
+ }
10852
+
10853
+ if (keys[RIGHT_ARROW])
10854
+ {
10855
+ lightCamera.SCALE *= 2;
10856
+ }
10857
+ }
10858
+ else
10859
+ {
10860
+ //pingthread.mute = true;
10861
+
10862
+ boolean keyon = false;
10863
+
10864
+ if (keys[DOWN_ARROW])
10865
+ {
10866
+ speed = ++speedkey[DOWN_ARROW];
10867
+ if (speed > 20)
10868
+ speed = 20;
10869
+ GoDown(modifiers);
10870
+ keyon = true;
10871
+ }
10872
+ else
10873
+ speedkey[DOWN_ARROW] = 0;
10874
+
10875
+ if (keys[UP_ARROW])
10876
+ {
10877
+ speed = ++speedkey[UP_ARROW];
10878
+ if (speed > 20)
10879
+ speed = 20;
10880
+ GoUp(modifiers);
10881
+ keyon = true;
10882
+ }
10883
+ else
10884
+ speedkey[UP_ARROW] = 0;
10885
+
10886
+ if (keys[LEFT_ARROW])
10887
+ {
10888
+ speed = ++speedkey[LEFT_ARROW];
10889
+ if (speed > 20)
10890
+ speed = 20;
10891
+ GoLeft(modifiers);
10892
+ keyon = true;
10893
+ }
10894
+ else
10895
+ speedkey[LEFT_ARROW] = 0;
10896
+
10897
+ if (keys[RIGHT_ARROW])
10898
+ {
10899
+ speed = ++speedkey[RIGHT_ARROW];
10900
+ if (speed > 20)
10901
+ speed = 20;
10902
+ GoRight(modifiers);
10903
+ keyon = true;
10904
+ }
10905
+ else
10906
+ speedkey[RIGHT_ARROW] = 0;
10907
+
10908
+ if (Globals.WALK && capsLocked)
10909
+ {
10910
+ Walk();
10911
+ keyon = true;
10912
+ }
10913
+
10914
+ if (keyon)
10915
+ {
10916
+ repaint();
10917
+ }
10918
+
10919
+ //pingthread.mute = false;
10920
+ }
10921
+
1077110922 currentlydrawing = true;
1077210923 }
1077310924
....@@ -10841,7 +10992,7 @@
1084110992
1084210993 if (wait)
1084310994 {
10844
- Sleep(500);
10995
+ Sleep(200); // blocks everything
1084510996
1084610997 wait = false;
1084710998 }
....@@ -11064,18 +11215,34 @@
1106411215 //
1106511216 // newenvy = -1;
1106611217
11067
- if (object.skyboxname != null)
11218
+ if (transformMode) // object.skyboxname != null && object.skyboxname.equals("cubemaps/default-skyboxes/rgb"))
1106811219 {
11069
- if (!object.skyboxname.equals(this.loadedskyboxname))
11220
+ if (cubemaprgb == null)
1107011221 {
11071
- LoadSkybox(object.skyboxname + "/", object.skyboxext, false);
11072
- loadedskyboxname = object.skyboxname;
11222
+ cubemaprgb = LoadSkybox("cubemaps/default-skyboxes/rgb2" + "/", "jpg", false);
1107311223 }
11224
+
11225
+ cubemap = cubemaprgb;
1107411226 }
1107511227 else
1107611228 {
11077
- cubemap = null;
11078
- loadedskyboxname = null;
11229
+ if (object.skyboxname != null)
11230
+ {
11231
+ if (!object.skyboxname.equals(this.loadedskyboxname))
11232
+ {
11233
+ if (cubemap != null && cubemap != cubemaprgb)
11234
+ cubemap.dispose();
11235
+ cubemapcustom = LoadSkybox(object.skyboxname + "/", object.skyboxext, false);
11236
+ loadedskyboxname = object.skyboxname;
11237
+ }
11238
+ }
11239
+ else
11240
+ {
11241
+ cubemapcustom = null;
11242
+ loadedskyboxname = null;
11243
+ }
11244
+
11245
+ cubemap = cubemapcustom;
1107911246 }
1108011247
1108111248 ratio = ((double) getWidth()) / getHeight();
....@@ -11276,9 +11443,9 @@
1127611443
1127711444 gl.glMatrixMode(GL.GL_MODELVIEW);
1127811445
11279
-gl.glEnable(gl.GL_POLYGON_SMOOTH);
11280
-gl.glHint(gl.GL_POLYGON_SMOOTH_HINT, gl.GL_NICEST);
11281
-gl.glEnable(gl.GL_MULTISAMPLE);
11446
+//gl.glEnable(gl.GL_POLYGON_SMOOTH);
11447
+//gl.glHint(gl.GL_POLYGON_SMOOTH_HINT, gl.GL_NICEST);
11448
+//gl.glEnable(gl.GL_MULTISAMPLE);
1128211449 } else
1128311450 {
1128411451 //gl.glDisable(GL.GL_TEXTURE_2D);
....@@ -11339,7 +11506,10 @@
1133911506 //gl.glOrtho(-BOOST, BOOST, -BOOST, BOOST, 0.001, 1000);
1134011507 } else
1134111508 {
11342
- glu.gluPerspective(cam.shaper_fovy / ratio, ratio, cam.shaper_zNear * cam.Distance(), cam.shaper_zFar * cam.Distance());
11509
+ boolean vr = capsLocked && !lightMode;
11510
+
11511
+ glu.gluPerspective(cam.shaper_fovy / ratio * (vr ? 1.2 : 1),
11512
+ ratio, cam.shaper_zNear * cam.Distance(), cam.shaper_zFar * cam.Distance());
1134311513 }
1134411514 }
1134511515
....@@ -11379,7 +11549,7 @@
1137911549
1138011550 // if (cam != lightCamera)
1138111551 //for (int count = parentcam.GetTransformCount(); --count>=0;)
11382
- LA.xformDir(lightposition, parentcam.GlobalTransform(), lightposition); // may 2013
11552
+ LA.xformDir(lightposition, parentcam.GlobalTransformInv(), lightposition); // may 2013
1138311553 }
1138411554
1138511555 LA.xformDir(lightposition, cam.toScreen, lightposition);
....@@ -11695,8 +11865,11 @@
1169511865 repaint();
1169611866 }
1169711867
11698
- if (Globals.isLIVE() && DrawMode() == DEFAULT) // may 2013
11868
+ if (Globals.isLIVE() && DrawMode() == DEFAULT || pingthread.live) // may 2013
11869
+ {
11870
+ renderCamera.computeTransform();
1169911871 repaint();
11872
+ }
1170011873
1170111874 displaydone = true;
1170211875 }
....@@ -11771,9 +11944,23 @@
1177111944 //GL gl = getGL();
1177211945 if ((TRACK || SHADOWTRACK) || zoomonce)
1177311946 {
11947
+ if (TRACK)
11948
+ {
11949
+ if (object.selection != null &&
11950
+ object.selection.size() > 0 &&
11951
+ object.selection.elementAt(0) != null &&
11952
+ !(object.selection.elementAt(0) instanceof Camera) &&
11953
+ !(object.selection.elementAt(0) instanceof ScriptNode))
11954
+ {
11955
+ trackedobject = object.selection.elementAt(0);
11956
+ //repaint();
11957
+ }
11958
+ else
11959
+ trackedobject = null;
11960
+ }
1177411961 if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
1177511962 object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
11776
- pingthread.StepToTarget(true); // true);
11963
+ pingthread.StepToTarget(); // true);
1177711964 // zoomonce = false;
1177811965 }
1177911966
....@@ -12453,11 +12640,12 @@
1245312640
1245412641 //gl.glProgramEnvParameter4fvARB(GL.GL_FRAGMENT_PROGRAM_ARB, 127, lightParams, 0);
1245512642
12456
- String program0 =
12643
+ String programmin =
1245712644 // Min shader
1245812645 "!!ARBfp1.0\n" +
12459
- "PARAM zero123 = { 0.0, 1.0, 2, 1.25 };" +
12460
- "PARAM pow2 = { 0.5, 0.25, 0.125, 0.0 };" +
12646
+ "PARAM zero12t = { 0.0, 1.0, 2, 1.25 };" +
12647
+ "PARAM pow_2 = { 0.5, 0.25, 0.125, 0.0 };" +
12648
+ "PARAM pow2 = { 2, 4, 8, 0.0 };" +
1246112649 "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" +
1246212650 "PARAM eps = { 0.001, 0.001, 0.001, 1.0 };" +
1246312651 "PARAM infinity = { 100000000, 100000000, 100000000, 1.0 };" +
....@@ -12472,10 +12660,11 @@
1247212660 "TEMP eye;" +
1247312661 "TEMP pos;" +
1247412662
12475
- "MAD normal, fragment.color, zero123.z, -zero123.y;" +
12663
+ "MAD normal, fragment.color, zero12t.z, -zero12t.y;" +
1247612664 Normalize("normal") +
1247712665 "MOV light, state.light[0].position;" +
1247812666 "DP3 ndotl.x, light, normal;" +
12667
+ "MAX ndotl.x, ndotl.x, zero12t.x;" +
1247912668
1248012669 // shadow
1248112670 "MOV pos, fragment.texcoord[1];" +
....@@ -12491,7 +12680,7 @@
1249112680 "MUL ndotl.x, ndotl.x, ndotl.z;" + // Shadow
1249212681
1249312682 // Backlit
12494
- "MOV pos.w, zero123.y;" +
12683
+ "MOV pos.w, zero12t.y;" + // one
1249512684 "DP4 eye.x, pos, light2cam0;" +
1249612685 "DP4 eye.y, pos, light2cam1;" +
1249712686 "DP4 eye.z, pos, light2cam2;" +
....@@ -12499,28 +12688,32 @@
1249912688
1250012689 "DP3 ndotl.y, -eye, normal;" +
1250112690 //"MUL ndotl.y, ndotl.y, pow2.x;" +
12502
- "POW ndotl.y, ndotl.y, pow2.z;" + // backlit
12503
- "SUB ndotl.y, zero123.y, ndotl.y;" +
12691
+ "POW ndotl.y, ndotl.y, pow2.x;" + // backlit
12692
+ "SUB ndotl.y, zero12t.y, ndotl.y;" + // 1 - y
12693
+ //"POW ndotl.y, ndotl.y, pow2.z;" + // backlit
1250412694 //"SUB ndotl.y, zero123.y, ndotl.y;" +
1250512695 //"MUL ndotl.y, ndotl.y, pow2.z;" +
12696
+ "ADD ndotl.y, ndotl.y, one.x;" +
12697
+ "MUL ndotl.y, ndotl.y, pow_2.x;" +
1250612698
1250712699 //"MAX ndotl.x, ndotl.x, ndotl.y;" + // Ambient
1250812700 //"MAX ndotl.x, ndotl.x, pow2.y;" + // Ambient
1250912701
1251012702 // Pigment
1251112703 "TEX temp, fragment.texcoord[0], texture[0], 2D;" +
12512
- "LRP temp, zero123.w, temp, one;" + // texture proportion
12513
- "MUL temp, temp, ndotl.x;" +
12514
-
12515
- "MUL temp, temp, zero123.z;" +
12704
+ "LRP temp, zero12t.w, temp, one;" + // texture proportion
12705
+ "MUL temp, temp, zero12t.w;" + // Times x
1251612706
1251712707 //"MUL temp, temp, ndotl.y;" +
12708
+ "MAD ndotl.x, pow_2.xxxx, ndotl.yyyy, ndotl.x;" +
1251812709
12519
- "MOV temp.w, zero123.y;" + // reset alpha
12710
+ "MUL temp, temp, ndotl.x;" + // lambert
12711
+
12712
+ "MOV temp.w, zero12t.y;" + // reset alpha
1252012713 "MOV result.color, temp;" +
1252112714 "END";
1252212715
12523
- String program =
12716
+ String programmax =
1252412717 "!!ARBfp1.0\n" +
1252512718
1252612719 //"OPTION ARB_fragment_program_shadow;" +
....@@ -12548,7 +12741,7 @@
1254812741 "PARAM params4 = program.env[4];" + // anisoV, cameralight, selfshadow, shadow
1254912742 "PARAM params5 = program.env[5];" + // texture, opacity, fakedepth, shadowbias
1255012743 "PARAM params6 = program.env[6];" + // bump, noise, borderfade, fog punchthrough
12551
- "PARAM params7 = program.env[7];" + // noise power, opacity power
12744
+ "PARAM params7 = program.env[7];" + // noise power, opacity power, parallax
1255212745 "PARAM options0 = program.env[63];" + // fog density, intensity, elevation
1255312746 "PARAM options1 = program.env[62];" + // fog rgb color
1255412747 "PARAM options2 = program.env[61];" + // image intensity, subsurface, lightsheen
....@@ -12793,7 +12986,7 @@
1279312986 "POW texSamp.a, texSamp.a, params6.w;" + // fog punch through shortcut
1279412987 // mar 2013 ??? "KIL alpha.a;" +
1279512988 "MOV alpha, texSamp.aaaa;" + // y;" +
12796
- "KIL alpha.a;" +
12989
+ "KIL alpha.a;" + // not sure with parallax mapping
1279712990 /*
1279812991 "MUL temp.xy, temp, two;" +
1279912992 "TXB bump, temp, texture[0], 2D;" +
....@@ -12879,11 +13072,6 @@
1287913072 "SUB bump0, bump0, half;" +
1288013073 "ADD bump, bump, bump0;" +
1288113074
12882
- "MOV temp.x, texSamp.a;" +
12883
- "LRP texSamp, params5.x, texSamp, one;" + // texture proportion
12884
- //"LRP texSamp0, params5.x, texSamp0, one;" +
12885
- "MOV texSamp.a, temp.x;" +
12886
-
1288713075 // double-sided
1288813076 /**/
1288913077 (doublesided?"DP3 temp.z, normal, eye;" +
....@@ -12893,26 +13081,73 @@
1289313081 "ADD temp.x, temp.x, one.x;" +
1289413082 "MUL normal, normal, temp.xxxx;":""
1289513083 ) +
12896
- /**/
12897
-//// Normalize("normal") +
12898
-//// "MAX normal.z, eps.x, normal.z;" +
12899
-// Normalize("normal") +
12900
- "MOV normald, normal;" +
12901
- "MOV normals, normal;" +
13084
+ /**/
13085
+
13086
+ "MOV temp, fragment.texcoord[4];" +
1290213087
1290313088 // UV base
1290413089 //"DP3 UP.x,state.matrix.modelview.row[0],Y;" +
1290513090 //"DP3 UP.y,state.matrix.modelview.row[1],Y;" +
1290613091 //"DP3 UP.z,state.matrix.modelview.row[2],Y;" +
12907
- "DP3 UP.x,state.matrix.texture[7].row[0],Y;" +
12908
- "DP3 UP.y,state.matrix.texture[7].row[1],Y;" +
12909
- "DP3 UP.z,state.matrix.texture[7].row[2],Y;" +
13092
+ "DP3 UP.x,state.matrix.texture[7].row[0],temp;" +
13093
+ "DP3 UP.y,state.matrix.texture[7].row[1],temp;" +
13094
+ "DP3 UP.z,state.matrix.texture[7].row[2],temp;" +
13095
+ Normalize("UP") +
13096
+
1291013097 "XPD V, normal, UP;" +
1291113098 Normalize("V") +
1291213099 "XPD U, V, normal;" +
1291313100 Normalize("U") +
1291413101
13102
+ "MOV temp, fragment.texcoord[0];" +
13103
+
13104
+// "MAD normal, -temp.x, U, normal;" +
13105
+// "MAD normal, -temp.y, V, normal;" +
13106
+// Normalize("normal") +
13107
+
13108
+//// "MAX normal.z, eps.x, normal.z;" +
13109
+// Normalize("normal") +
13110
+ "MOV normald, normal;" +
13111
+ "MOV normals, normal;" +
13112
+
1291513113 // parallax mapping
13114
+
13115
+ "DP3 temp2.x, V, eye;" +
13116
+ "DP3 temp2.y, U, eye;" +
13117
+ "DP3 temp2.z, normal, eye;" +
13118
+ "RCP temp2.z, temp2.z;" +
13119
+
13120
+ "DP3 temp2.w, texSamp, texSamp;" + // Height
13121
+ "RSQ temp2.w, temp2.w;" +
13122
+ "RCP temp2.w, temp2.w;" +
13123
+
13124
+ "SUB temp2.w, temp2.w, half;" +
13125
+ // "SGE temp.x, temp2.w, eps.x;" +
13126
+ // "MUL temp2.w, temp2.w, temp.x;" +
13127
+
13128
+ // "MOV texSamp, U;" +
13129
+
13130
+ "MUL temp2.z, temp2.z, temp2.w;" +
13131
+ "MUL temp2.z, temp2.z, params7.z;" + // parallax
13132
+
13133
+ "MUL temp2, temp2, temp2.z;" +
13134
+
13135
+ "SUB temp, temp, temp2;" +
13136
+
13137
+ "TEX temp, temp, texture[0], 2D;" +
13138
+ "POW temp.a, temp.a, params6.w;" + // punch through
13139
+
13140
+ "ADD texSamp, temp, texSamp;" +
13141
+ "MUL texSamp.xyz, half, texSamp;" +
13142
+
13143
+ "MOV alpha, texSamp.aaaa;" +
13144
+
13145
+// parallax mapping
13146
+
13147
+ "MOV temp.x, texSamp.a;" +
13148
+ "LRP texSamp, params5.x, texSamp, one;" + // texture proportion
13149
+ //"LRP texSamp0, params5.x, texSamp0, one;" +
13150
+ "MOV texSamp.a, temp.x;" +
1291613151
1291713152 //"MOV temp, fragment.texcoord[0];" +
1291813153 //
....@@ -13376,8 +13611,19 @@
1337613611 //once = true;
1337713612 }
1337813613
13379
- System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
13380
- System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
13614
+ String program = programmax;
13615
+
13616
+ if (Globals.MINSHADER)
13617
+ {
13618
+ program = programmin;
13619
+ }
13620
+
13621
+ if (Globals.DEBUG)
13622
+ {
13623
+ System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
13624
+ System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
13625
+ }
13626
+
1338113627 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1338213628
1338313629 //gl.glNewList(displayListID, GL.GL_COMPILE);
....@@ -13424,7 +13670,8 @@
1342413670 "\n" +
1342513671 "END\n";
1342613672
13427
- System.out.println("Program shadow #" + 0 + "; length = " + program.length());
13673
+ if (Globals.DEBUG)
13674
+ System.out.println("Program shadow #" + 0 + "; length = " + program.length());
1342813675 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1342913676
1343013677 //gl.glNewList(displayListID, GL.GL_COMPILE);
....@@ -13682,7 +13929,7 @@
1368213929 /*static*/ float[] modelParams4 = new float[]{0, 0, 0, 0}; // anisoV, cameralight, selfshadow, shadow
1368313930 /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
1368413931 /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
13685
- /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
13932
+ /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power, parallax
1368613933
1368713934 //Object3D.cVector2[] vector2buffer;
1368813935
....@@ -13849,7 +14096,7 @@
1384914096 "PARAM p[4] = { state.matrix.projection }; # modelview projection matrix\n" +
1385014097 "PARAM zero = { 0.0, 0.0, 0.0, 1.0 };" +
1385114098 "PARAM half = { 0.5, 0.5, 0.5, 1.0 };" +
13852
- "PARAM one = { 1.0, 1.0, 1.0, 0.0 };" +
14099
+ "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" +
1385314100 "PARAM two = { 2.0, 2.0, 2.0, 1.0 };" +
1385414101 "PARAM third = { 0.33333333333, 0.33333333333, 0.33333333333, 1.0 };" +
1385514102 //"PARAM v256 = { 256.0, 256.0, 256.0, 1.0 };" +
....@@ -13910,7 +14157,7 @@
1391014157 "DP4 temp.x,state.matrix.texture[0].inverse.row[0],vertex.texcoord;" +
1391114158 "DP4 temp.y,state.matrix.texture[0].inverse.row[1],vertex.texcoord;" +
1391214159 "DP4 temp.z,state.matrix.texture[0].inverse.row[2],vertex.texcoord;" +
13913
- //"MOV result.texcoord, vertex.texcoord;" +
14160
+ //"MOV result.texcoord, vertex.fogcoord;" +
1391414161 "MOV result.texcoord, temp;" +
1391514162 // border fade
1391614163 "MOV result.texcoord[3], vertex.texcoord;" +
....@@ -13957,7 +14204,9 @@
1395714204
1395814205 //"ADD temp.z, temp.z, one;" +
1395914206
13960
- "MOV result.color, temp;"
14207
+ "MOV result.texcoord[4], vertex.attrib[4];" + // U dir
14208
+
14209
+ "MOV result.color, temp;" // Normal
1396114210 : "MOV result.color, vertex.color;") +
1396214211 ((mode & VP_PROJECTION) != 0 ? "MOV result.color, zero;"
1396314212 : "") +
....@@ -14092,10 +14341,13 @@
1409214341 public void mouseClicked(MouseEvent e)
1409314342 {
1409414343 System.out.println("mouseClicked: " + e);
14344
+ System.exit(0);
1409514345 }
1409614346
1409714347 public void mousePressed(MouseEvent e)
1409814348 {
14349
+ RigidBody.justclicked = true;
14350
+ System.out.println("justclicked: " + e);
1409914351 //System.out.println("mousePressed: " + e);
1410014352 clickStart(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1410114353 }
....@@ -14130,10 +14382,12 @@
1413014382 return;
1413114383 }
1413214384
14133
- boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
14385
+ //boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
14386
+
14387
+ boolean vr = capsLocked && !lightMode;
1413414388
1413514389 // TIMER
14136
- if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !capsLocked) // VR
14390
+ if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !vr) // VR
1413714391 {
1413814392 keepboxmode = BOXMODE;
1413914393 keepsupport = SUPPORT;
....@@ -14174,7 +14428,7 @@
1417414428 //}
1417514429
1417614430 SetMouseMode(e.getModifiers(), WHEEL | e.getModifiersEx());
14177
- drag(anchorX, anchorY + e.getUnitsToScroll()*8, 0, 0);
14431
+ drag(anchorX, anchorY + e.getUnitsToScroll()*8, e.getModifiers(), e.getModifiersEx());
1417814432 anchorX = ax;
1417914433 anchorY = ay;
1418014434 prevX = px;
....@@ -14269,8 +14523,9 @@
1426914523 // fev 2014???
1427014524 if ((TRACK || SHADOWTRACK) && trackedobject != null) // && DrawMode() == SHADOW) // && !lightMode)
1427114525 object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
14272
- pingthread.StepToTarget(true); // true);
14526
+ pingthread.StepToTarget(); // true);
1427314527 }
14528
+
1427414529 // if (!LIVE)
1427514530 super.repaint();
1427614531 }
....@@ -14365,8 +14620,8 @@
1436514620
1436614621 //if (drawing)
1436714622 //return;
14368
- if ((e.getModifiersEx() & CTRL) != 0
14369
- || (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
14623
+ if ((e.getModifiersEx() & CTRL) != 0 ||
14624
+ (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
1437014625 {
1437114626 //System.out.println("mouseDragged: " + e);
1437214627 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
....@@ -14390,9 +14645,17 @@
1439014645 return targetLookAt;
1439114646 }
1439214647
14648
+ javax.vecmath.Point3d eye = new javax.vecmath.Point3d();
14649
+ javax.vecmath.Point3d eye2 = new javax.vecmath.Point3d();
14650
+ javax.vecmath.Vector3d dir = new javax.vecmath.Vector3d();
14651
+
14652
+
1439314653 class PingThread extends Thread
1439414654 {
1439514655 boolean jump;
14656
+ boolean live;
14657
+
14658
+ boolean mute;
1439614659
1439714660 // void JumpToTarget()
1439814661 // {
....@@ -14408,6 +14671,88 @@
1440814671 // only one thread!? synchronized
1440914672 void StepToTarget(boolean jump)
1441014673 {
14674
+ RigidBody.pos.x = 0;
14675
+ RigidBody.pos.y = 0;
14676
+ RigidBody.pos.z = 0;
14677
+ if (RigidBody.justclicked)
14678
+ {
14679
+ RigidBody.pos.x = (float)manipCamera.lookAt.x;
14680
+ RigidBody.pos.y = (float)manipCamera.lookAt.y;
14681
+ RigidBody.pos.z = (float)manipCamera.lookAt.z;
14682
+ RigidBody.wind.set(RigidBody.pos);
14683
+ RigidBody.wind.x -= (float)manipCamera.location.x;
14684
+ RigidBody.wind.y -= (float)manipCamera.location.y;
14685
+ RigidBody.wind.z -= (float)manipCamera.location.z;
14686
+ RigidBody.wind.normalize();
14687
+ }
14688
+
14689
+ if (mute)
14690
+ return;
14691
+
14692
+ if (capsLocked && manipCamera.viewCode == 0)
14693
+ {
14694
+ eye.x = manipCamera.location.x;
14695
+ eye.y = manipCamera.location.y + 0.25;
14696
+ eye.z = manipCamera.location.z;
14697
+
14698
+ dir.y = -1;
14699
+
14700
+ Ray ray = new Ray(eye, dir);
14701
+
14702
+ IntersectResult res = new IntersectResult();
14703
+ res.t = Double.POSITIVE_INFINITY;
14704
+
14705
+ tmp.set(targetLookAt);
14706
+ tmp.sub(manipCamera.location);
14707
+
14708
+ double dist = tmp.length();
14709
+
14710
+ tmp.normalize();
14711
+
14712
+ eye2.x = manipCamera.location.x + tmp.x * 0.25;
14713
+ eye2.y = manipCamera.location.y + 0.25;
14714
+ eye2.z = manipCamera.location.z + tmp.z * 0.25;
14715
+
14716
+ Ray ray2 = new Ray(eye2, dir);
14717
+
14718
+ IntersectResult res2 = new IntersectResult();
14719
+ res2.t = Double.POSITIVE_INFINITY;
14720
+
14721
+ if (object.intersect(ray, res) && object.intersect(ray2, res2) && Math.abs(res.t - res2.t) < 0.25)
14722
+ {
14723
+ //tmp.set(manipCamera.location);
14724
+
14725
+ manipCamera.location.x = ray.eyePoint.x + ray.viewDirection.x * res.t;
14726
+ manipCamera.location.y = ray.eyePoint.y + ray.viewDirection.y * res.t + 0.5;
14727
+ manipCamera.location.z = ray.eyePoint.z + ray.viewDirection.z * res.t;
14728
+
14729
+ //tmp.sub(manipCamera.location);
14730
+
14731
+ targetLookAt.x = ray2.eyePoint.x + ray2.viewDirection.x * res2.t;
14732
+ targetLookAt.y = ray2.eyePoint.y + ray2.viewDirection.y * res2.t + 0.5;
14733
+ targetLookAt.z = ray2.eyePoint.z + ray2.viewDirection.z * res2.t;
14734
+
14735
+ targetLookAt.sub(manipCamera.location);
14736
+ targetLookAt.normalize();
14737
+ targetLookAt.mul(dist);
14738
+ targetLookAt.add(manipCamera.location);
14739
+
14740
+ //if (tmp.dot(tmp) > 0.000001)
14741
+ // System.out.println("INTERSECTION " + manipCamera.location);
14742
+
14743
+ manipCamera.lookAt.set(targetLookAt);
14744
+
14745
+ tmp.x = res.n.x;
14746
+ tmp.y = res.n.y;
14747
+ tmp.z = res.n.z;
14748
+ tmp.x += res2.n.x;
14749
+ tmp.y += res2.n.y;
14750
+ tmp.z += res2.n.z;
14751
+ tmp.normalize();
14752
+ manipCamera.UP.set(tmp);
14753
+ }
14754
+ }
14755
+
1441114756 tmp.set(targetLookAt);
1441214757 tmp.sub(manipCamera.lookAt); // june 2014
1441314758
....@@ -14445,7 +14790,7 @@
1444514790
1444614791 if (tmp.dot(tmp) > 1) // may 2014. far away: jump to target
1444714792 {
14448
- jump = true; // step = 1;
14793
+ // sep 2019 jump = true; // step = 1;
1444914794 }
1445014795
1445114796 if (OEILONCE && OEIL)
....@@ -14480,7 +14825,10 @@
1448014825 if (tmp.dot(tmp) < 0.00001)
1448114826 {
1448214827 zoomonce = false;
14828
+ live = false;
1448314829 }
14830
+ else
14831
+ live = true;
1448414832
1448514833 tmp.mul(step > step2 ? step : step2);
1448614834 }
....@@ -14507,7 +14855,7 @@
1450714855 {
1450814856 if (LOOKAT)
1450914857 manipCamera.lookAt.add(tmp);
14510
- if (OEIL)
14858
+ if (OEIL && !capsLocked)
1451114859 manipCamera.location.add(tmp);
1451214860
1451314861 {
....@@ -14522,7 +14870,10 @@
1452214870 lightCamera.computeTransform();
1452314871 }
1452414872 }
14525
- manipCamera.computeTransform();
14873
+ if (tmp.x != 0 || tmp.y != 0 || tmp.z != 0)
14874
+ {
14875
+ manipCamera.computeTransform();
14876
+ }
1452614877 }
1452714878 // ?????? mouseDown = true;
1452814879 //System.out.println("---------------- ---------- Paint " + tmp.length2());
....@@ -14615,49 +14966,107 @@
1461514966 }
1461614967 }
1461714968 }
14969
+
1461814970 PingThread pingthread = new PingThread();
14619
- int delta = 5;
14620
- int speed = 5;
14971
+ int delta = 1;
14972
+ int speed = 1;
14973
+ int walk = 8;
1462114974 boolean autorepeat = false;
1462214975
14976
+ void Walk()
14977
+ {
14978
+ manipCamera.BackForth(0, walk, 1000);
14979
+
14980
+ targetLookAt.set(manipCamera.lookAt);
14981
+ }
14982
+
14983
+ void ViewAngle(float dy)
14984
+ {
14985
+ double factor = Math.exp(-dy/300.0); // (1 + dy/100);
14986
+
14987
+ if (manipCamera.shaper_fovy * factor > 1 &&
14988
+ manipCamera.shaper_fovy * factor < 150)
14989
+ {
14990
+ manipCamera.shaper_fovy *= factor;
14991
+ //System.out.println("fovy = " + shaper_fovy);
14992
+ }
14993
+ }
14994
+
1462314995 void GoDown(int mod)
1462414996 {
1462514997 MODIFIERS |= COMMAND;
14998
+ boolean isVR = (mouseMode&VR)!=0;
1462614999 /**/
1462715000 if((mod&SHIFT) == SHIFT)
14628
- manipCamera.RotatePosition(0, -speed);
14629
- else
14630
- manipCamera.BackForth(0, -speed*delta, 0); // getWidth());
14631
- /**/
14632
- if ((mod & SHIFT) == SHIFT)
1463315001 {
14634
- mouseMode = mouseMode; // VR??
14635
- } else
14636
- {
14637
- mouseMode |= BACKFORTH;
15002
+// if (isVR)
15003
+// manipCamera.RotateInterest(0, speed);
15004
+// else
15005
+ if (isVR)
15006
+ ViewAngle(-speed*delta);
15007
+ else
15008
+ manipCamera.Translate(0, -speed*delta, getWidth());
1463815009 }
15010
+ else
15011
+ {
15012
+ if (isVR)
15013
+ manipCamera.BackForth(0, -speed*delta, isVR?1000:0); // getWidth());
15014
+ else
15015
+ manipCamera.RotatePosition(0, -speed);
15016
+ }
15017
+
15018
+ /**/
15019
+// if ((mod & SHIFT) == SHIFT)
15020
+// {
15021
+// mouseMode = mouseMode; // VR??
15022
+// } else
15023
+// {
15024
+// mouseMode |= BACKFORTH;
15025
+// }
1463915026
15027
+ targetLookAt.set(manipCamera.lookAt);
15028
+
1464015029 //prevX = X = anchorX;
1464115030 prevY = Y = anchorY - (int) (renderCamera.Distance());
1464215031 }
1464315032
1464415033 void GoUp(int mod)
1464515034 {
15035
+ RigidBody.justclicked = true;
15036
+
1464615037 MODIFIERS |= COMMAND;
1464715038 /**/
15039
+ boolean isVR = (mouseMode&VR)!=0;
15040
+
1464815041 if((mod&SHIFT) == SHIFT)
14649
- manipCamera.RotatePosition(0, speed);
14650
- else
14651
- manipCamera.BackForth(0, speed*delta, 0); // getWidth());
14652
- /**/
14653
- if ((mod & SHIFT) == SHIFT)
1465415042 {
14655
- mouseMode = mouseMode;
14656
- } else
14657
- {
14658
- mouseMode |= BACKFORTH;
15043
+// if (isVR)
15044
+// manipCamera.RotateInterest(0, -speed);
15045
+// else
15046
+ if (isVR)
15047
+ ViewAngle(speed*delta);
15048
+ else
15049
+ manipCamera.Translate(0, speed*delta, getWidth());
1465915050 }
15051
+ else
15052
+ {
15053
+ if (isVR)
15054
+ manipCamera.BackForth(0, speed*delta, isVR?1000:0); // getWidth());
15055
+ else
15056
+ manipCamera.RotatePosition(0, speed);
15057
+ }
15058
+
15059
+ /**/
15060
+// if ((mod & SHIFT) == SHIFT)
15061
+// {
15062
+// mouseMode = mouseMode;
15063
+// } else
15064
+// {
15065
+// mouseMode |= BACKFORTH;
15066
+// }
1466015067
15068
+ targetLookAt.set(manipCamera.lookAt);
15069
+
1466115070 //prevX = X = anchorX;
1466215071 prevY = Y = anchorY + (int) (renderCamera.Distance());
1466315072 }
....@@ -14667,18 +15076,29 @@
1466715076 MODIFIERS |= COMMAND;
1466815077 /**/
1466915078 if((mod&SHIFT) == SHIFT)
14670
- manipCamera.Translate(speed*delta, 0, getWidth());
15079
+ manipCamera.Translate(speed, 0, getWidth());
1467115080 else
14672
- manipCamera.RotatePosition(speed, 0);
15081
+ {
15082
+ if ((mouseMode&VR)!=0)
15083
+ manipCamera.RotateInterest(-speed*manipCamera.shaper_fovy/90, 0);
15084
+ else
15085
+ manipCamera.RotatePosition(speed*manipCamera.shaper_fovy/90, 0);
15086
+ }
15087
+
1467315088 /**/
14674
- if ((mod & SHIFT) == SHIFT)
14675
- {
14676
- mouseMode = mouseMode;
14677
- } else
14678
- {
14679
- mouseMode |= ROTATE;
14680
- } // TRANSLATE;
15089
+// if ((mod & SHIFT) == SHIFT)
15090
+// {
15091
+// mouseMode = mouseMode;
15092
+// } else
15093
+// {
15094
+// mouseMode |= ROTATE;
15095
+// } // TRANSLATE;
1468115096
15097
+ //System.err.println("lookAt = " + manipCamera.lookAt);
15098
+ //System.err.println("location = " + manipCamera.location);
15099
+
15100
+ targetLookAt.set(manipCamera.lookAt);
15101
+
1468215102 prevX = X = anchorX - 10; // (int)(10*renderCamera.Distance());
1468315103 prevY = Y = anchorY;
1468415104 }
....@@ -14688,18 +15108,26 @@
1468815108 MODIFIERS |= COMMAND;
1468915109 /**/
1469015110 if((mod&SHIFT) == SHIFT)
14691
- manipCamera.Translate(-speed*delta, 0, getWidth());
15111
+ manipCamera.Translate(-speed, 0, getWidth());
1469215112 else
14693
- manipCamera.RotatePosition(-speed, 0);
15113
+ {
15114
+ if ((mouseMode&VR)!=0)
15115
+ manipCamera.RotateInterest(speed*manipCamera.shaper_fovy/90, 0);
15116
+ else
15117
+ manipCamera.RotatePosition(-speed*manipCamera.shaper_fovy/90, 0);
15118
+ }
15119
+
1469415120 /**/
14695
- if ((mod & SHIFT) == SHIFT)
14696
- {
14697
- mouseMode = mouseMode;
14698
- } else
14699
- {
14700
- mouseMode |= ROTATE;
14701
- } // TRANSLATE;
15121
+// if ((mod & SHIFT) == SHIFT)
15122
+// {
15123
+// mouseMode = mouseMode;
15124
+// } else
15125
+// {
15126
+// mouseMode |= ROTATE;
15127
+// } // TRANSLATE;
1470215128
15129
+ targetLookAt.set(manipCamera.lookAt);
15130
+
1470315131 prevX = X = anchorX + 10; // (int)(10*renderCamera.Distance());
1470415132 prevY = Y = anchorY;
1470515133 }
....@@ -14833,6 +15261,11 @@
1483315261 if ((mouseMode & ZOOM) != 0)
1483415262 {
1483515263 //if ((mouseMode & BACKFORTH) != 0)
15264
+ if ((modifiersex & SHIFT) == SHIFT)
15265
+ {
15266
+ ViewAngle(dy);
15267
+ }
15268
+ else
1483615269 if ((mouseMode & VR) != 0)
1483715270 manipCamera.BackForth(dx, dy, getWidth());
1483815271 else
....@@ -14903,6 +15336,9 @@
1490315336
1490415337 public void mouseMoved(MouseEvent e)
1490515338 {
15339
+//object.editWindow.frame.
15340
+ setCursor(Cursor.getDefaultCursor());
15341
+
1490615342 //System.out.println("mouseMoved: " + e);
1490715343 if (isRenderer)
1490815344 return;
....@@ -15087,8 +15523,10 @@
1508715523 mouseMode |= ZOOM;
1508815524 }
1508915525
15090
- boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
15091
- if (capsLocked) // || (modifiers & META) == META)
15526
+ //boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
15527
+ boolean vr = capsLocked && !lightMode;
15528
+
15529
+ if (vr) // || (modifiers & META) == META)
1509215530 {
1509315531 mouseMode |= VR; // BACKFORTH;
1509415532 }
....@@ -15100,7 +15538,8 @@
1510015538 {
1510115539 mouseMode |= SELECT;
1510215540 }
15103
- if ((modifiersex & SHIFT) == SHIFT || forcetranslate || (modifiers & MouseEvent.BUTTON3_MASK) != 0)
15541
+ if (//(modifiersex & SHIFT) == SHIFT ||
15542
+ forcetranslate || (modifiers & MouseEvent.BUTTON3_MASK) != 0)
1510415543 {
1510515544 mouseMode &= ~VR;
1510615545 mouseMode |= TRANSLATE;
....@@ -15144,8 +15583,18 @@
1514415583 float SATPOW = 1; // 2; // 0.5f;
1514515584 float BRIPOW = 1; // 0.5f; // 0.5f;
1514615585
15586
+static BufferedImage cursorImg = new BufferedImage(16, 16, BufferedImage.TYPE_INT_ARGB);
15587
+
15588
+// Create a new blank cursor.
15589
+static Cursor blankCursor = Toolkit.getDefaultToolkit().createCustomCursor(
15590
+ cursorImg, new Point(0, 0), "blank cursor");
15591
+
1514715592 public void keyPressed(int key)
1514815593 {
15594
+// Set the blank cursor to the JFrame.
15595
+//object.editWindow.frame.
15596
+ setCursor(blankCursor);
15597
+
1514915598 if (key >= '0' && key <= '5')
1515015599 clampbit = (key-'0');
1515115600
....@@ -15202,8 +15651,8 @@
1520215651 case 'K':
1520315652 KOMPACTTEXTURE ^= true;
1520415653 //textures.clear();
15205
- break;
15206
- case 'P': // Texture Projection macros
15654
+ // break;
15655
+ //case 'P': // Texture Projection macros
1520715656 // SAVETEXTURE ^= true;
1520815657 macromode = true;
1520915658 Udebug = Vdebug = NORMALdebug = false; programInitialized = false;
....@@ -15304,8 +15753,8 @@
1530415753 RevertCamera();
1530515754 repaint();
1530615755 break;
15307
- case 'l':
15308
- //case 'L':
15756
+ //case 'l':
15757
+ case 'L':
1530915758 if (lightMode)
1531015759 {
1531115760 lightMode = false;
....@@ -15324,7 +15773,7 @@
1532415773 targetLookAt.set(manipCamera.lookAt);
1532515774 repaint();
1532615775 break;
15327
- case 'p':
15776
+ case 'P': // p':
1532815777 // c'est quoi ca au juste? spherical ^= true;
1532915778 Skinshader ^= true; programInitialized = false;
1533015779 repaint();
....@@ -15335,7 +15784,8 @@
1533515784 break;
1533615785 case 'm':
1533715786 {
15338
- PrintMemory();
15787
+ //PrintMemory();
15788
+ ToggleImageFlip();
1533915789 break;
1534015790 }
1534115791 case 'M':
....@@ -15362,9 +15812,9 @@
1536215812 repaint();
1536315813 break;
1536415814 case 'O':
15365
- Globals.drawMode = OCCLUSION; // WARNING
15366
- repaint();
15367
- break;
15815
+ // Too dangerous. Use menu. Globals.drawMode = OCCLUSION; // WARNING
15816
+ //repaint();
15817
+ //break;
1536815818 case 'o':
1536915819 OCCLUSION_CULLING ^= true;
1537015820 System.out.println("OCCLUSION CULLING = " + OCCLUSION_CULLING);
....@@ -15456,7 +15906,21 @@
1545615906 // kompactbit = 6;
1545715907 // break;
1545815908 case ' ':
15909
+ capsLocked ^= true;
15910
+ repaint();
15911
+ break;
15912
+ case 'l':
1545915913 lightMode ^= true;
15914
+ if (lightMode)
15915
+ {
15916
+ keepshadow = Globals.RENDERSHADOW;
15917
+ Globals.RENDERSHADOW = false;
15918
+ }
15919
+ else
15920
+ {
15921
+ Globals.RENDERSHADOW = keepshadow;
15922
+ }
15923
+
1546015924 Globals.lighttouched = true;
1546115925 manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
1546215926 targetLookAt.set(manipCamera.lookAt);
....@@ -15464,6 +15928,10 @@
1546415928 break;
1546515929 //case '`' :
1546615930 case ESC:
15931
+ if (FULLSCREEN)
15932
+ object.editWindow.ToggleFullScreen();
15933
+ break;
15934
+ case 'p':
1546715935 RENDERPROGRAM += 1;
1546815936 RENDERPROGRAM %= 3;
1546915937
....@@ -15502,6 +15970,10 @@
1550215970 case ENTER:
1550315971 // object.editWindow.ScreenFit(); // Edit();
1550415972 ToggleLive();
15973
+ if (capsLocked)
15974
+ {
15975
+ Globals.WALK ^= true;
15976
+ }
1550515977 break;
1550615978 case DELETE:
1550715979 ClearSelection();
....@@ -15538,17 +16010,23 @@
1553816010 object.GetWindow().refreshContents(true);
1553916011 break;
1554016012 case '{':
15541
- manipCamera.shaper_fovy /= 1.1;
16013
+ double factor = 1.1;
16014
+ if (manipCamera.shaper_fovy / factor > 0.1)
16015
+ manipCamera.shaper_fovy /= factor;
1554216016 System.out.println("FOV = " + manipCamera.shaper_fovy);
1554316017 repaint();
1554416018 break;
1554516019 case '}':
15546
- manipCamera.shaper_fovy *= 1.1;
16020
+ factor = 1.1;
16021
+ if (manipCamera.shaper_fovy * factor < 150)
16022
+ manipCamera.shaper_fovy *= factor;
1554716023 System.out.println("FOV = " + manipCamera.shaper_fovy);
1554816024 repaint();
1554916025 break;
1555016026 case '[':
15551
- manipCamera.shaper_fovy /= 1.01;
16027
+ factor = 1.01;
16028
+ if (manipCamera.shaper_fovy / factor > 0.1)
16029
+ manipCamera.shaper_fovy /= factor;
1555216030 if (false) //manipCamera.hAspect == 0)
1555316031 {
1555416032 double x = Math.tan(manipCamera.shaper_fovy * Math.PI / 180 / 2);
....@@ -15564,7 +16042,9 @@
1556416042 break;
1556516043 case ']':
1556616044 //manipCamera.shaper_fovy += (180 - manipCamera.shaper_fovy)*0.1;
15567
- manipCamera.shaper_fovy *= 1.01;
16045
+ factor = 1.01;
16046
+ if (manipCamera.shaper_fovy * factor < 150)
16047
+ manipCamera.shaper_fovy *= factor;
1556816048 if (false) //manipCamera.hAspect == 0)
1556916049 {
1557016050 double x = Math.tan(manipCamera.shaper_fovy * Math.PI / 180 / 2);
....@@ -15602,98 +16082,113 @@
1560216082 }
1560316083 }
1560416084
16085
+ boolean keys[] = new boolean[256];
16086
+ int speedkey[] = new int[256];
16087
+ int modifiers = 0;
16088
+
1560516089 public void processKeyEvent(KeyEvent e)
1560616090 {
1560716091 switch (e.getID())
1560816092 {
1560916093 case KeyEvent.KEY_PRESSED:
15610
- if (!autorepeat)
15611
- {
15612
- //System.out.println("processKeyEvent: " + KeyEvent.getKeyText(e.getKeyCode()));
15613
- keyPressed(e.getKeyChar(), e.getModifiersEx());
15614
- }
15615
- if (manipCamera == lightCamera)
15616
- {
15617
- switch (e.getKeyCode())
15618
- {
15619
- case DOWN_ARROW:
15620
- lightCamera.DECAL /= 2;
15621
- repaint();
15622
- break;
15623
- case UP_ARROW:
15624
- lightCamera.DECAL *= 2;
15625
- repaint();
15626
- break;
15627
- case LEFT_ARROW:
15628
- lightCamera.SCALE /= 2;
15629
- repaint();
15630
- break;
15631
- case RIGHT_ARROW:
15632
- lightCamera.SCALE *= 2;
15633
- repaint();
15634
- break;
15635
- default:
15636
- break;
15637
- }
15638
-
15639
- System.out.println("DECAL = " + lightCamera.DECAL + "; SCALE = " + lightCamera.SCALE);
15640
- } else
15641
- {
15642
- if (true) // !autorepeat)
15643
- {
15644
- boolean reset = true;
15645
-
15646
- switch (e.getKeyCode())
15647
- {
15648
- case DOWN_ARROW:
15649
- GoDown(e.getModifiersEx());
15650
- repaint();
15651
- break;
15652
- case UP_ARROW:
15653
- GoUp(e.getModifiersEx());
15654
- repaint();
15655
- break;
15656
- case LEFT_ARROW:
15657
- GoLeft(e.getModifiersEx());
15658
- repaint();
15659
- break;
15660
- case RIGHT_ARROW:
15661
- GoRight(e.getModifiersEx());
15662
- repaint();
15663
- break;
15664
- default:
15665
- reset = false;
15666
- break;
15667
- }
15668
-
15669
- if (reset)
15670
- {
15671
- autorepeat = true;
15672
-
15673
- targetLookAt.set(manipCamera.lookAt);
15674
- }
15675
- }
15676
- }
16094
+ keys[e.getKeyCode()] = true;
16095
+ modifiers = e.getModifiersEx();
16096
+ keyPressed(e.getKeyChar(), modifiers);
16097
+ //Globals.theRenderer.keyPressed(e.getKeyChar());
16098
+ repaint();
1567716099 break;
15678
- case KeyEvent.KEY_TYPED:
15679
- break;
16100
+// if (!autorepeat)
16101
+// {
16102
+// //System.out.println("processKeyEvent: " + KeyEvent.getKeyText(e.getKeyCode()));
16103
+// keyPressed(e.getKeyChar(), e.getModifiersEx());
16104
+// }
16105
+// if (manipCamera == lightCamera)
16106
+// {
16107
+// switch (e.getKeyCode())
16108
+// {
16109
+// case DOWN_ARROW:
16110
+// lightCamera.DECAL /= 2;
16111
+// repaint();
16112
+// break;
16113
+// case UP_ARROW:
16114
+// lightCamera.DECAL *= 2;
16115
+// repaint();
16116
+// break;
16117
+// case LEFT_ARROW:
16118
+// lightCamera.SCALE /= 2;
16119
+// repaint();
16120
+// break;
16121
+// case RIGHT_ARROW:
16122
+// lightCamera.SCALE *= 2;
16123
+// repaint();
16124
+// break;
16125
+// default:
16126
+// break;
16127
+// }
16128
+//
16129
+// System.out.println("DECAL = " + lightCamera.DECAL + "; SCALE = " + lightCamera.SCALE);
16130
+// } else
16131
+// {
16132
+// if (true) // !autorepeat)
16133
+// {
16134
+// boolean reset = true;
16135
+//
16136
+// switch (e.getKeyCode())
16137
+// {
16138
+// case DOWN_ARROW:
16139
+// GoDown(e.getModifiersEx());
16140
+// repaint();
16141
+// break;
16142
+// case UP_ARROW:
16143
+// GoUp(e.getModifiersEx());
16144
+// repaint();
16145
+// break;
16146
+// case LEFT_ARROW:
16147
+// GoLeft(e.getModifiersEx());
16148
+// repaint();
16149
+// break;
16150
+// case RIGHT_ARROW:
16151
+// GoRight(e.getModifiersEx());
16152
+// repaint();
16153
+// break;
16154
+// default:
16155
+// reset = false;
16156
+// break;
16157
+// }
16158
+//
16159
+// if (reset)
16160
+// {
16161
+// autorepeat = true;
16162
+//
16163
+// targetLookAt.set(manipCamera.lookAt);
16164
+// }
16165
+// }
16166
+// }
16167
+// break;
16168
+// case KeyEvent.KEY_TYPED:
16169
+// break;
1568016170 case KeyEvent.KEY_RELEASED:
15681
- {
15682
- switch (e.getKeyCode())
15683
- {
15684
- case DOWN_ARROW:
15685
- case UP_ARROW:
15686
- case LEFT_ARROW:
15687
- case RIGHT_ARROW:
15688
- MODIFIERS &= ~COMMAND;
15689
- autorepeat = false;
15690
- break;
15691
- default:
15692
- break;
15693
- }
16171
+ keys[e.getKeyCode()] = false;
16172
+ modifiers = e.getModifiersEx();
1569416173 keyReleased(e.getKeyChar(), e.getModifiersEx());
16174
+ repaint();
1569516175 break;
15696
- }
16176
+// {
16177
+// switch (e.getKeyCode())
16178
+// {
16179
+// case DOWN_ARROW:
16180
+// case UP_ARROW:
16181
+// case LEFT_ARROW:
16182
+// case RIGHT_ARROW:
16183
+// MODIFIERS &= ~COMMAND;
16184
+// autorepeat = false;
16185
+// break;
16186
+// default:
16187
+// break;
16188
+// }
16189
+// keyReleased(e.getKeyChar(), e.getModifiersEx());
16190
+// break;
16191
+// }
1569716192 default:
1569816193 break;
1569916194 }
....@@ -16084,7 +16579,7 @@
1608416579 {
1608516580 switch (hitSomething)
1608616581 {
16087
- case Object3D.hitCenter: gr.setColor(Color.pink);
16582
+ case Object3D.hitCenter: gr.setColor(Color.white);
1608816583 gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
1608916584 break;
1609016585 case Object3D.hitRotate: gr.setColor(Color.yellow);
....@@ -16110,7 +16605,7 @@
1611016605 if (hasMarquee)
1611116606 {
1611216607 gr.setXORMode(Color.white);
16113
- gr.setColor(Color.red);
16608
+ gr.setColor(Color.white);
1611416609 if (!firstime)
1611516610 {
1611616611 gr.drawRect(prevmarqX, prevmarqY, prevmarqW, prevmarqH);
....@@ -16269,7 +16764,8 @@
1626916764
1627016765 public boolean mouseDrag(Event evt, int x, int y)
1627116766 {
16272
- //System.out.println("mouseDrag: " + evt);
16767
+ System.out.println("mouseDrag: " + evt);
16768
+ System.exit(0);
1627316769 /*
1627416770 drag = true;
1627516771 //System.out.println("Mouse DRAG");
....@@ -16388,6 +16884,7 @@
1638816884 public boolean mouseUp(Event evt, int x, int y)
1638916885 {
1639016886 System.out.println("mouseUp: " + evt);
16887
+ System.exit(0);
1639116888 /*
1639216889 locked = false;
1639316890 if (isRenderer)
....@@ -16650,6 +17147,7 @@
1665017147 private void DrawSkyBox(GL gl, float ratio)
1665117148 {
1665217149 if (//envyoff ||
17150
+ WIREFRAME ||
1665317151 cubemap == null)
1665417152 {
1665517153 gl.glClearColor(BGcolor, BGcolor, BGcolor, 1);
....@@ -16667,14 +17165,14 @@
1666717165 gl.glLoadIdentity();
1666817166 gl.glScalef(1,ratio,1);
1666917167
16670
- colorV[0] = 2;
16671
- colorV[1] = 2;
16672
- colorV[2] = 2;
16673
- colorV[3] = 1;
16674
- gl.glDisable(gl.GL_COLOR_MATERIAL);
16675
- gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, colorV, 0);
16676
-
16677
- gl.glLightModelfv(gl.GL_LIGHT_MODEL_AMBIENT, ambientLight, 0);
17168
+// colorV[0] = 2;
17169
+// colorV[1] = 2;
17170
+// colorV[2] = 2;
17171
+// colorV[3] = 1;
17172
+// gl.glDisable(gl.GL_COLOR_MATERIAL);
17173
+// gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, colorV, 0);
17174
+//
17175
+// gl.glLightModelfv(gl.GL_LIGHT_MODEL_AMBIENT, ambientLight, 0);
1667817176
1667917177 //gl.glActiveTexture(GL.GL_TEXTURE1);
1668017178 //gl.glDisable(GL.GL_TEXTURE_CUBE_MAP);
....@@ -16688,7 +17186,7 @@
1668817186 // GL_NORMAL_MAP texgen mode. Temporarily enabling lighting
1668917187 // causes the normals to be sent down. Thanks to Ken Dyke.
1669017188 //gl.glEnable(GL.GL_LIGHTING);
16691
- gl.glEnable(GL.GL_LIGHTING);
17189
+ gl.glDisable(GL.GL_LIGHTING);
1669217190
1669317191 gl.glTexGeni(GL.GL_S, GL.GL_TEXTURE_GEN_MODE, GL.GL_NORMAL_MAP);
1669417192 gl.glTexGeni(GL.GL_T, GL.GL_TEXTURE_GEN_MODE, GL.GL_NORMAL_MAP);
....@@ -16748,7 +17246,8 @@
1674817246 gl.glDisable(GL.GL_TEXTURE_GEN_R);
1674917247
1675017248 cubemap.disable();
16751
- ////cubemap.unbind();
17249
+ //cubemap.dispose();
17250
+
1675217251 if (CULLFACE)
1675317252 {
1675417253 gl.glEnable(gl.GL_CULL_FACE);
....@@ -16804,7 +17303,7 @@
1680417303 gl.glScalef(1.0f, -1.0f, 1.0f);
1680517304 }
1680617305
16807
- gl.glNormal3f(0.0f, 0.0f, 1.0f);
17306
+ SetGLNormal(gl, 0.0f, 0.0f, 1.0f);
1680817307
1680917308 float step = 2; // 0.1666f; //0.25f;
1681017309 float stepv = 2; // step * 1652 / 998;
....@@ -17093,7 +17592,7 @@
1709317592
1709417593 float depth = depths[y * TEX_SIZE + x];
1709517594
17096
- if (pointselection && mouseMode == SELECT && depth != 0 && depth != 1)
17595
+ if (pointselection && (mouseMode & SELECT) == SELECT && depth != 0 && depth != 1)
1709717596 {
1709817597 pointselection = false;
1709917598
....@@ -17284,6 +17783,7 @@
1728417783
1728517784 public void init(GLAutoDrawable drawable)
1728617785 {
17786
+ if (Globals.DEBUG)
1728717787 System.out.println("shadow buffer init");
1728817788
1728917789 GL gl = drawable.getGL();
....@@ -17512,10 +18012,14 @@
1751218012 gl.glFlush();
1751318013
1751418014 /**/
17515
- gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_DEPTH_COMPONENT, GL.GL_FLOAT, occlusionsizebuffer);
18015
+ gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_DEPTH_COMPONENT, GL.GL_FLOAT, occlusiondepthbuffer);
1751618016
17517
- float[] pixels = occlusionsizebuffer.array();
18017
+ float[] depths = occlusiondepthbuffer.array();
1751818018
18019
+ gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_BGRA, GL.GL_UNSIGNED_INT_8_8_8_8_REV, occlusioncolorbuffer);
18020
+
18021
+ int[] pixels = selectsizebuffer.array();
18022
+
1751918023 double r = 0, g = 0, b = 0;
1752018024
1752118025 double count = 0;
....@@ -17526,7 +18030,7 @@
1752618030
1752718031 double FACTOR = 1;
1752818032
17529
- for (int i = 0; i < pixels.length; i++)
18033
+ for (int i = 0; i < depths.length; i++)
1753018034 {
1753118035 int x = i / OCCLUSION_SIZE - OCCLUSION_SIZE / 2;
1753218036 int y = i % OCCLUSION_SIZE - OCCLUSION_SIZE / 2;
....@@ -17609,7 +18113,7 @@
1760918113
1761018114 double scale = ray.z; // 1; // cos
1761118115
17612
- float depth = pixels[newindex];
18116
+ float depth = depths[newindex];
1761318117
1761418118 /*
1761518119 int newindex2 = (x + 1) * OCCLUSION_SIZE + y;
....@@ -17752,6 +18256,11 @@
1775218256 static boolean DEBUG_SELECTION = false;
1775318257 boolean OCCLUSION_CULLING = false; //true;
1775418258 public boolean lightMode = false;
18259
+
18260
+ private boolean keepshadow;
18261
+
18262
+ static public boolean capsLocked = false; // VR
18263
+
1775518264 static public int indexcount = 0;
1775618265 /*static*/ cColor vertexOcclusion = new cColor();
1775718266 //private int selection_view = -1;
....@@ -17806,11 +18315,14 @@
1780618315 static IntBuffer AAbuffer; // = IntBuffer.allocate(MAX_SIZE*MAX_SIZE);
1780718316 static IntBuffer bigAAbuffer;
1780818317 static java.nio.FloatBuffer histogram = BufferUtil.newFloatBuffer(HISTOGRAM_SIZE * 3);
17809
- static IntBuffer texturesizebuffer = IntBuffer.allocate(TEX_SIZE * TEX_SIZE);
18318
+ //static IntBuffer texturesizebuffer = IntBuffer.allocate(TEX_SIZE * TEX_SIZE);
1781018319 static IntBuffer selectsizebuffer = IntBuffer.allocate(SELECT_SIZE * SELECT_SIZE);
1781118320 static java.nio.FloatBuffer pointselectsizebuffer = java.nio.FloatBuffer.allocate(SELECT_SIZE * SELECT_SIZE);
1781218321 //static IntBuffer occlusionsizebuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
17813
- static java.nio.FloatBuffer occlusionsizebuffer = java.nio.FloatBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
18322
+ static java.nio.FloatBuffer occlusiondepthbuffer = java.nio.FloatBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
18323
+
18324
+ static IntBuffer occlusioncolorbuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
18325
+
1781418326 static BufferedImage bufimage = new BufferedImage(TEX_SIZE, TEX_SIZE, BufferedImage.TYPE_INT_RGB);
1781518327 static BufferedImage textest = new cBufferedImage(1, 1, BufferedImage.TYPE_INT_ARGB);
1781618328 static java.util.Vector<BufferedImage> billboards = new java.util.Vector<BufferedImage>();