Normand Briere
2019-09-25 51e45bf615e1e2b4aca2edf9f7333b687c7d015e
CameraPane.java
....@@ -1,4 +1,5 @@
11
2
+import com.bulletphysics.dynamics.RigidBody;
23 import java.awt.*;
34 import java.awt.event.*;
45 import java.awt.image.*;
....@@ -113,6 +114,8 @@
113114 /*static*/ com.sun.opengl.util.texture.Texture cubemap; // Either custom or rgb
114115 /*static*/ com.sun.opengl.util.texture.Texture cubemapcustom;
115116 /*static*/ com.sun.opengl.util.texture.Texture cubemaprgb;
117
+ boolean transformMode;
118
+
116119 boolean reverseUP = false;
117120 static boolean frozen = false;
118121 boolean enablebackspace = false; // patch for back buffer refresh
....@@ -132,7 +135,7 @@
132135 static boolean ZOOMBOXMODE = false;
133136 static boolean BOXMODE = false;
134137 static boolean IMAGEFLIP = false;
135
-static boolean SMOOTHFOCUS = false;
138
+static boolean SMOOTHFOCUS = true; // false;
136139 static boolean SPEAKERMOCAP = true; // jan 2014 false;
137140 static boolean SPEAKERCAMERA = false;
138141 static boolean SPEAKERFOCUS = false;
....@@ -166,13 +169,13 @@
166169
167170
168171 // OPTIONS
169
- boolean Skinshader = true;
172
+ boolean Skinshader = false; // true;
170173 boolean cameraLight = false;
171174 boolean UVdebug = false;
172175 boolean Udebug = false;
173176 boolean Vdebug = false;
174177 boolean NORMALdebug = false;
175
- static boolean doublesided = false; // true; // reversed normals are awful for conformance
178
+ static boolean doublesided = true; // false; // reversed normals are awful for conformance
176179 boolean anisotropy = true;
177180 boolean softshadow = true; // slower but better false;
178181 boolean opacityhalo = false; // reverse the halo effect (e.g. glass)
....@@ -219,10 +222,10 @@
219222 cameras = new Camera[2];
220223 targetLookAts = new cVector[2];
221224
222
- SetCamera(cam);
225
+ SetCamera(cam, true);
223226
224227 // Warning: not used.
225
- SetLight(new Camera(new cVector(15, 10, -20)));
228
+ //SetLight(new Camera(new cVector(15, 10, -20)));
226229
227230 object = o;
228231
....@@ -540,7 +543,8 @@
540543 LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
541544 LA.vecCross(obj.v0, obj.v1, obj.v2);
542545 LA.vecNormalize(obj.v2);
543
- gl.glNormal3f((float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
546
+
547
+ SetGLNormal(gl, (float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
544548 }
545549
546550 // P
....@@ -562,7 +566,7 @@
562566 y += ny * obj.NORMALPUSH;
563567 z += nz * obj.NORMALPUSH;
564568
565
- gl.glNormal3f(nx, ny, nz);
569
+ SetGLNormal(gl, nx, ny, nz);
566570 }
567571 gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
568572 SetColor(obj, pv);
....@@ -594,7 +598,7 @@
594598 y += ny * obj.NORMALPUSH;
595599 z += nz * obj.NORMALPUSH;
596600
597
- gl.glNormal3f(nx, ny, nz);
601
+ SetGLNormal(gl, nx, ny, nz);
598602 }
599603 //System.out.println("vertexq = " + qv.s + ", " + qv.t);
600604 // boolean locked = false;
....@@ -642,7 +646,7 @@
642646 y += ny * obj.NORMALPUSH;
643647 z += nz * obj.NORMALPUSH;
644648
645
- gl.glNormal3f(nx, ny, nz);
649
+ SetGLNormal(gl, nx, ny, nz);
646650 }
647651
648652 // if ((dot&4) == 0)
....@@ -878,7 +882,7 @@
878882 //// tris.postdraw(this);
879883 }
880884
881
- static Camera localcamera = new Camera();
885
+ static Camera localAOcamera = new Camera();
882886 static cVector from = new cVector();
883887 static cVector to = new cVector();
884888
....@@ -887,7 +891,7 @@
887891 CameraPane cp = this;
888892
889893 Camera keep = cp.RenderCamera();
890
- cp.renderCamera = localcamera;
894
+ cp.renderCamera = localAOcamera;
891895
892896 if (br.trimmed)
893897 {
....@@ -905,7 +909,7 @@
905909 br.positions[i3 + 2] + br.normals[i3 + 2]);
906910 LA.xformPos(from, transform, from);
907911 LA.xformPos(to, transform, to); // RIGID ONLY
908
- localcamera.setAim(from, to);
912
+ localAOcamera.setAim(from, to);
909913
910914 CameraPane.occlusionbuffer.display();
911915
....@@ -939,7 +943,7 @@
939943 to.set(v.x+v.norm.x, v.y+v.norm.y, v.z+v.norm.z);
940944 LA.xformPos(from, transform, from);
941945 LA.xformPos(to, transform, to); // RIGID ONLY
942
- localcamera.setAim(from, to);
946
+ localAOcamera.setAim(from, to);
943947
944948 CameraPane.occlusionbuffer.display();
945949
....@@ -1248,10 +1252,10 @@
12481252 {
12491253 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
12501254 {
1251
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1255
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
12521256 } else
12531257 {
1254
- gl.glNormal3f(0, 0, 1);
1258
+ SetGLNormal(gl, 0, 0, 1);
12551259 }
12561260
12571261 if (c != null)
....@@ -1275,10 +1279,10 @@
12751279 {
12761280 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
12771281 {
1278
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1282
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
12791283 } else
12801284 {
1281
- gl.glNormal3f(0, 0, 1);
1285
+ SetGLNormal(gl, 0, 0, 1);
12821286 }
12831287 if (c != null)
12841288 {
....@@ -1303,10 +1307,10 @@
13031307 {
13041308 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
13051309 {
1306
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1310
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
13071311 } else
13081312 {
1309
- gl.glNormal3f(0, 0, 1);
1313
+ SetGLNormal(gl, 0, 0, 1);
13101314 }
13111315 if (c != null)
13121316 {
....@@ -1488,7 +1492,7 @@
14881492 {
14891493 if (!selectmode)
14901494 {
1491
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
1495
+ SetGLNormal(gl, (float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
14921496 gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
14931497
14941498 if (flipV)
....@@ -1817,7 +1821,7 @@
18171821
18181822 display.modelParams7[0] = 0;
18191823 display.modelParams7[1] = 1000;
1820
- display.modelParams7[2] = 0;
1824
+ display.modelParams7[2] = material.parallax;
18211825 display.modelParams7[3] = 0;
18221826
18231827 //display.modelParams6[0] = 100; // criss de bug de bump
....@@ -2050,9 +2054,9 @@
20502054 switch(viewcode)
20512055 {
20522056 case 0: return "main";
2053
- case 1: return "one";
2054
- case 2: return "two";
2055
- case 3: return "three";
2057
+ case 1: return "Red";
2058
+ case 2: return "Green";
2059
+ case 3: return "Blue";
20562060 case 4: return "light";
20572061 }
20582062
....@@ -2061,7 +2065,7 @@
20612065
20622066 static int camerachangeframe;
20632067
2064
- public boolean SetCamera(Camera cam)
2068
+ public boolean SetCamera(Camera cam, boolean set)
20652069 {
20662070 // may 2014 if (cam == cameras[0] || cam == cameras[1])
20672071 // return false;
....@@ -2079,7 +2083,8 @@
20792083
20802084 camerachangeframe = Globals.framecount;
20812085
2082
- cam.hAspect = -1; // Read only
2086
+ if (cam != null)
2087
+ cam.hAspect = -1; // Read only
20832088
20842089 cameras[0] = cam;
20852090 targetLookAts[0] = new cVector(cam.lookAt);
....@@ -2089,11 +2094,14 @@
20892094 {
20902095 cameras[i] = new Camera(cam.viewCode);
20912096 }
2092
-
2093
- cameras[i].setAim(cam.location, cam.lookAt);
2094
- cameras[i].shaper_fovy = cam.shaper_fovy;
2095
- cameras[i].UP.set(cam.UP);
2096
- targetLookAts[i] = new cVector(cameras[i].lookAt);
2097
+
2098
+ if (set)
2099
+ {
2100
+ cameras[i].setAim(cam.location, cam.lookAt);
2101
+ cameras[i].shaper_fovy = cam.shaper_fovy;
2102
+ cameras[i].UP.set(cam.UP);
2103
+ targetLookAts[i] = new cVector(cameras[i].lookAt);
2104
+ }
20972105 }
20982106 cameracount = 0;
20992107 targetLookAt = targetLookAts[cameracount];
....@@ -2102,7 +2110,7 @@
21022110 // Start with free camera
21032111 SwitchCameras(true);
21042112
2105
- pingthread.jump = true; // optional?
2113
+// pingthread.jump = true; // optional?
21062114
21072115 if (TRACKONCE)
21082116 {
....@@ -2289,18 +2297,6 @@
22892297 public void ToggleTrack()
22902298 {
22912299 TRACK ^= true;
2292
- if (TRACK)
2293
- {
2294
- if (object.selection != null &&
2295
- object.selection.size() > 0 &&
2296
- object.selection.elementAt(0) != null &&
2297
- !(object.selection.elementAt(0) instanceof Camera) &&
2298
- !(object.selection.elementAt(0) instanceof ScriptNode))
2299
- {
2300
- trackedobject = object.selection.elementAt(0);
2301
- repaint();
2302
- }
2303
- }
23042300
23052301 repaint();
23062302 }
....@@ -2392,7 +2388,8 @@
23922388 {
23932389 //System.out.println("PROTECTION = " + cam.hAspect);
23942390 //assert (cam.hAspect == 0);
2395
- cam.hAspect = 0;
2391
+ if (cam != null)
2392
+ cam.hAspect = 0;
23962393 lightCamera = cam;
23972394 }
23982395
....@@ -2473,6 +2470,18 @@
24732470 return CreateBim(bytes, width, height);
24742471 }
24752472
2473
+ private void SetGLNormal(javax.media.opengl.GL gl, float nx, float ny, float nz)
2474
+ {
2475
+ gl.glNormal3f(nx, ny, nz);
2476
+
2477
+ if (ny > 0.9 || ny < -0.9)
2478
+ // Ground or ceiling
2479
+ gl.glVertexAttrib3f(4, 1, 0, 0);
2480
+ else
2481
+ // Walls
2482
+ gl.glVertexAttrib3f(4, 0, 1, 0);
2483
+ }
2484
+
24762485 /**/
24772486 class CacheTexture
24782487 {
....@@ -2515,7 +2524,7 @@
25152524 com.sun.opengl.util.texture.TextureIO.newTextureData(
25162525 getClass().getClassLoader().getResourceAsStream(name),
25172526 true,
2518
- com.sun.opengl.util.texture.TextureIO.PNG);
2527
+ GetFormat(name)); // com.sun.opengl.util.texture.TextureIO.PNG);
25192528 } catch (java.io.IOException e)
25202529 {
25212530 throw new javax.media.opengl.GLException(e);
....@@ -3581,6 +3590,8 @@
35813590 };
35823591 /**/
35833592
3593
+ static Object3D lastObject;
3594
+
35843595 //com.sun.opengl.util.texture.Texture
35853596 TextureData
35863597 GetFileTexture(String name, boolean bump, int resolution)
....@@ -3617,6 +3628,8 @@
36173628 // return null;
36183629 //if (i == 2)
36193630 // return null;
3631
+ // TIFF issue sept 2019
3632
+ System.err.println("lastObject = " + lastObject);
36203633 e.printStackTrace();
36213634 name = name.split("\\.tif")[0] + ".jpg";
36223635 }
....@@ -6949,30 +6962,30 @@
69496962 short residu = 0;
69506963
69516964 // wraparound workarounds
6952
- short fuck = (short) (buffer[i] & 0xFF);
6965
+ short ww = (short) (buffer[i] & 0xFF);
69536966 /*
6954
- residu += (fuck%2);
6955
- if(fuck/2 < 256-residu/2)
6967
+ residu += (ww%2);
6968
+ if(ww/2 < 256-residu/2)
69566969 {
6957
- fuck = (short)((fuck/2) + residu/2);
6970
+ ww = (short)((ww/2) + residu/2);
69586971 if(residu == 2)
69596972 residu = 0;
69606973 }
69616974 else
69626975 {
69636976 residu = 0;
6964
- fuck /= 2;
6977
+ ww /= 2;
69656978 }
69666979 */
6967
- if (i < imglength / 3 || rnd.nextFloat() < 0.5 || fuck >= 254)
6980
+ if (i < imglength / 3 || rnd.nextFloat() < 0.5 || ww >= 254)
69686981 {
6969
- fuck /= 2;
6982
+ ww /= 2;
69706983 } else
69716984 {
6972
- fuck = (short) ((fuck / 2) + fuck % 2);
6985
+ ww = (short) ((ww / 2) + ww % 2);
69736986 }
69746987
6975
- buffer[i] = (byte) fuck;
6988
+ buffer[i] = (byte) ww;
69766989 }
69776990 //System.out.print(bytes[i] + " ");
69786991 //if(buffer[i] >= 0 && buffer[i]<=eps-1) buffer[i] = eps;
....@@ -8439,12 +8452,12 @@
84398452 {
84408453 // texturecache = textures.get(texname); // suspicious
84418454 if (texturecache == null)
8442
- texturecache = new CacheTexture(GetResourceTexture("whitenoise.png", bump),resolution);
8455
+ texturecache = new CacheTexture(GetResourceTexture("whitenoise.jpg", bump),resolution);
84438456 else
84448457 new Exception().printStackTrace();
84458458 } else
84468459 {
8447
- if (texname.startsWith("@"))
8460
+ if (texname.startsWith("@") && textureon)
84488461 {
84498462 // texturecache = textures.get(texname); // suspicious
84508463 if (texturecache == null)
....@@ -8627,7 +8640,9 @@
86278640 {
86288641 tex.bw = texturecache.texturedata.getWidth();
86298642 tex.bh = texturecache.texturedata.getHeight();
8630
- tex.bumpdata = CompressJPEG(CreateBim(((ByteBuffer)texturecache.texturedata.getBuffer()).array(), tex.bw, tex.bh), 0.5f);
8643
+ tex.bumpdata = //CompressJPEG(CreateBim(
8644
+ ((ByteBuffer)texturecache.texturedata.getBuffer()).array();
8645
+ //, tex.bw, tex.bh), 0.5f);
86318646 }
86328647 }
86338648 }
....@@ -9825,7 +9840,10 @@
98259840 DrawSkyBox(gl, (float)rati);
98269841 gl.glEnable(GL.GL_FRAGMENT_PROGRAM_ARB);
98279842 gl.glEnable(GL.GL_VERTEX_PROGRAM_ARB);
9828
- accPerspective(gl, renderCamera.shaper_fovy / ratio,
9843
+
9844
+ boolean vr = capsLocked && !lightMode;
9845
+
9846
+ accPerspective(gl, renderCamera.shaper_fovy / ratio * (vr ? 1.2 : 1),
98299847 ratio,
98309848 //near_plane, far_plane,
98319849 renderCamera.shaper_zNear * renderCamera.Distance(), renderCamera.shaper_zFar * renderCamera.Distance(),
....@@ -10688,9 +10706,18 @@
1068810706 static boolean init = false;
1068910707
1069010708 double[][] matrix = LA.newMatrix();
10709
+
10710
+ // This is to refresh the UI of the material panel.
10711
+ ObjEditor patchMaterial;
1069110712
1069210713 public void display(GLAutoDrawable drawable)
1069310714 {
10715
+ if (patchMaterial.patchMaterial)
10716
+ {
10717
+ patchMaterial.patchMaterial = false;
10718
+ patchMaterial.objectTabbedPane.setSelectedIndex(1);
10719
+ }
10720
+
1069410721 if (Grafreed.savesound && Grafreed.hassound)
1069510722 {
1069610723 Grafreed.wav.save();
....@@ -10786,6 +10813,112 @@
1078610813
1078710814 if (DrawMode() == DEFAULT)
1078810815 {
10816
+ if (manipCamera == lightCamera)
10817
+ {
10818
+// switch (e.getKeyCode())
10819
+// {
10820
+// case DOWN_ARROW:
10821
+// lightCamera.DECAL /= 2;
10822
+// repaint();
10823
+// break;
10824
+// case UP_ARROW:
10825
+// lightCamera.DECAL *= 2;
10826
+// repaint();
10827
+// break;
10828
+// case LEFT_ARROW:
10829
+// lightCamera.SCALE /= 2;
10830
+// repaint();
10831
+// break;
10832
+// case RIGHT_ARROW:
10833
+// lightCamera.SCALE *= 2;
10834
+// repaint();
10835
+// break;
10836
+// default:
10837
+// break;
10838
+ if (keys[DOWN_ARROW])
10839
+ {
10840
+ lightCamera.DECAL /= 2;
10841
+ }
10842
+
10843
+ if (keys[UP_ARROW])
10844
+ {
10845
+ lightCamera.DECAL *= 2;
10846
+ }
10847
+
10848
+ if (keys[LEFT_ARROW])
10849
+ {
10850
+ lightCamera.SCALE /= 2;
10851
+ }
10852
+
10853
+ if (keys[RIGHT_ARROW])
10854
+ {
10855
+ lightCamera.SCALE *= 2;
10856
+ }
10857
+ }
10858
+ else
10859
+ {
10860
+ //pingthread.mute = true;
10861
+
10862
+ boolean keyon = false;
10863
+
10864
+ if (keys[DOWN_ARROW])
10865
+ {
10866
+ speed = ++speedkey[DOWN_ARROW];
10867
+ if (speed > 20)
10868
+ speed = 20;
10869
+ GoDown(modifiers);
10870
+ keyon = true;
10871
+ }
10872
+ else
10873
+ speedkey[DOWN_ARROW] = 0;
10874
+
10875
+ if (keys[UP_ARROW])
10876
+ {
10877
+ speed = ++speedkey[UP_ARROW];
10878
+ if (speed > 20)
10879
+ speed = 20;
10880
+ GoUp(modifiers);
10881
+ keyon = true;
10882
+ }
10883
+ else
10884
+ speedkey[UP_ARROW] = 0;
10885
+
10886
+ if (keys[LEFT_ARROW])
10887
+ {
10888
+ speed = ++speedkey[LEFT_ARROW];
10889
+ if (speed > 20)
10890
+ speed = 20;
10891
+ GoLeft(modifiers);
10892
+ keyon = true;
10893
+ }
10894
+ else
10895
+ speedkey[LEFT_ARROW] = 0;
10896
+
10897
+ if (keys[RIGHT_ARROW])
10898
+ {
10899
+ speed = ++speedkey[RIGHT_ARROW];
10900
+ if (speed > 20)
10901
+ speed = 20;
10902
+ GoRight(modifiers);
10903
+ keyon = true;
10904
+ }
10905
+ else
10906
+ speedkey[RIGHT_ARROW] = 0;
10907
+
10908
+ if (Globals.WALK && capsLocked)
10909
+ {
10910
+ Walk();
10911
+ keyon = true;
10912
+ }
10913
+
10914
+ if (keyon)
10915
+ {
10916
+ repaint();
10917
+ }
10918
+
10919
+ //pingthread.mute = false;
10920
+ }
10921
+
1078910922 currentlydrawing = true;
1079010923 }
1079110924
....@@ -11082,11 +11215,11 @@
1108211215 //
1108311216 // newenvy = -1;
1108411217
11085
- if (object.skyboxname != null && object.skyboxname.equals("cubemaps/default-skyboxes/rgb"))
11218
+ if (transformMode) // object.skyboxname != null && object.skyboxname.equals("cubemaps/default-skyboxes/rgb"))
1108611219 {
1108711220 if (cubemaprgb == null)
1108811221 {
11089
- cubemaprgb = LoadSkybox(object.skyboxname + "/", object.skyboxext, false);
11222
+ cubemaprgb = LoadSkybox("cubemaps/default-skyboxes/rgb2" + "/", "jpg", false);
1109011223 }
1109111224
1109211225 cubemap = cubemaprgb;
....@@ -11097,6 +11230,8 @@
1109711230 {
1109811231 if (!object.skyboxname.equals(this.loadedskyboxname))
1109911232 {
11233
+ if (cubemap != null && cubemap != cubemaprgb)
11234
+ cubemap.dispose();
1110011235 cubemapcustom = LoadSkybox(object.skyboxname + "/", object.skyboxext, false);
1110111236 loadedskyboxname = object.skyboxname;
1110211237 }
....@@ -11308,9 +11443,9 @@
1130811443
1130911444 gl.glMatrixMode(GL.GL_MODELVIEW);
1131011445
11311
-gl.glEnable(gl.GL_POLYGON_SMOOTH);
11312
-gl.glHint(gl.GL_POLYGON_SMOOTH_HINT, gl.GL_NICEST);
11313
-gl.glEnable(gl.GL_MULTISAMPLE);
11446
+//gl.glEnable(gl.GL_POLYGON_SMOOTH);
11447
+//gl.glHint(gl.GL_POLYGON_SMOOTH_HINT, gl.GL_NICEST);
11448
+//gl.glEnable(gl.GL_MULTISAMPLE);
1131411449 } else
1131511450 {
1131611451 //gl.glDisable(GL.GL_TEXTURE_2D);
....@@ -11371,7 +11506,10 @@
1137111506 //gl.glOrtho(-BOOST, BOOST, -BOOST, BOOST, 0.001, 1000);
1137211507 } else
1137311508 {
11374
- glu.gluPerspective(cam.shaper_fovy / ratio, ratio, cam.shaper_zNear * cam.Distance(), cam.shaper_zFar * cam.Distance());
11509
+ boolean vr = capsLocked && !lightMode;
11510
+
11511
+ glu.gluPerspective(cam.shaper_fovy / ratio * (vr ? 1.2 : 1),
11512
+ ratio, cam.shaper_zNear * cam.Distance(), cam.shaper_zFar * cam.Distance());
1137511513 }
1137611514 }
1137711515
....@@ -11727,8 +11865,11 @@
1172711865 repaint();
1172811866 }
1172911867
11730
- if (Globals.isLIVE() && DrawMode() == DEFAULT) // may 2013
11868
+ if (Globals.isLIVE() && DrawMode() == DEFAULT || pingthread.live) // may 2013
11869
+ {
11870
+ renderCamera.computeTransform();
1173111871 repaint();
11872
+ }
1173211873
1173311874 displaydone = true;
1173411875 }
....@@ -11803,9 +11944,23 @@
1180311944 //GL gl = getGL();
1180411945 if ((TRACK || SHADOWTRACK) || zoomonce)
1180511946 {
11947
+ if (TRACK)
11948
+ {
11949
+ if (object.selection != null &&
11950
+ object.selection.size() > 0 &&
11951
+ object.selection.elementAt(0) != null &&
11952
+ !(object.selection.elementAt(0) instanceof Camera) &&
11953
+ !(object.selection.elementAt(0) instanceof ScriptNode))
11954
+ {
11955
+ trackedobject = object.selection.elementAt(0);
11956
+ //repaint();
11957
+ }
11958
+ else
11959
+ trackedobject = null;
11960
+ }
1180611961 if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
1180711962 object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
11808
- pingthread.StepToTarget(true); // true);
11963
+ pingthread.StepToTarget(); // true);
1180911964 // zoomonce = false;
1181011965 }
1181111966
....@@ -12488,8 +12643,9 @@
1248812643 String programmin =
1248912644 // Min shader
1249012645 "!!ARBfp1.0\n" +
12491
- "PARAM zero123 = { 0.0, 1.0, 2, 1.25 };" +
12492
- "PARAM pow2 = { 0.5, 0.25, 0.125, 0.0 };" +
12646
+ "PARAM zero12t = { 0.0, 1.0, 2, 1.25 };" +
12647
+ "PARAM pow_2 = { 0.5, 0.25, 0.125, 0.0 };" +
12648
+ "PARAM pow2 = { 2, 4, 8, 0.0 };" +
1249312649 "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" +
1249412650 "PARAM eps = { 0.001, 0.001, 0.001, 1.0 };" +
1249512651 "PARAM infinity = { 100000000, 100000000, 100000000, 1.0 };" +
....@@ -12504,10 +12660,11 @@
1250412660 "TEMP eye;" +
1250512661 "TEMP pos;" +
1250612662
12507
- "MAD normal, fragment.color, zero123.z, -zero123.y;" +
12663
+ "MAD normal, fragment.color, zero12t.z, -zero12t.y;" +
1250812664 Normalize("normal") +
1250912665 "MOV light, state.light[0].position;" +
1251012666 "DP3 ndotl.x, light, normal;" +
12667
+ "MAX ndotl.x, ndotl.x, zero12t.x;" +
1251112668
1251212669 // shadow
1251312670 "MOV pos, fragment.texcoord[1];" +
....@@ -12523,7 +12680,7 @@
1252312680 "MUL ndotl.x, ndotl.x, ndotl.z;" + // Shadow
1252412681
1252512682 // Backlit
12526
- "MOV pos.w, zero123.y;" +
12683
+ "MOV pos.w, zero12t.y;" + // one
1252712684 "DP4 eye.x, pos, light2cam0;" +
1252812685 "DP4 eye.y, pos, light2cam1;" +
1252912686 "DP4 eye.z, pos, light2cam2;" +
....@@ -12531,24 +12688,28 @@
1253112688
1253212689 "DP3 ndotl.y, -eye, normal;" +
1253312690 //"MUL ndotl.y, ndotl.y, pow2.x;" +
12534
- "POW ndotl.y, ndotl.y, pow2.z;" + // backlit
12535
- "SUB ndotl.y, zero123.y, ndotl.y;" +
12691
+ "POW ndotl.y, ndotl.y, pow2.x;" + // backlit
12692
+ "SUB ndotl.y, zero12t.y, ndotl.y;" + // 1 - y
12693
+ //"POW ndotl.y, ndotl.y, pow2.z;" + // backlit
1253612694 //"SUB ndotl.y, zero123.y, ndotl.y;" +
1253712695 //"MUL ndotl.y, ndotl.y, pow2.z;" +
12696
+ "ADD ndotl.y, ndotl.y, one.x;" +
12697
+ "MUL ndotl.y, ndotl.y, pow_2.x;" +
1253812698
1253912699 //"MAX ndotl.x, ndotl.x, ndotl.y;" + // Ambient
1254012700 //"MAX ndotl.x, ndotl.x, pow2.y;" + // Ambient
1254112701
1254212702 // Pigment
1254312703 "TEX temp, fragment.texcoord[0], texture[0], 2D;" +
12544
- "LRP temp, zero123.w, temp, one;" + // texture proportion
12545
- "MUL temp, temp, ndotl.x;" +
12546
-
12547
- "MUL temp, temp, zero123.z;" +
12704
+ "LRP temp, zero12t.w, temp, one;" + // texture proportion
12705
+ "MUL temp, temp, zero12t.w;" + // Times x
1254812706
1254912707 //"MUL temp, temp, ndotl.y;" +
12708
+ "MAD ndotl.x, pow_2.xxxx, ndotl.yyyy, ndotl.x;" +
1255012709
12551
- "MOV temp.w, zero123.y;" + // reset alpha
12710
+ "MUL temp, temp, ndotl.x;" + // lambert
12711
+
12712
+ "MOV temp.w, zero12t.y;" + // reset alpha
1255212713 "MOV result.color, temp;" +
1255312714 "END";
1255412715
....@@ -12580,7 +12741,7 @@
1258012741 "PARAM params4 = program.env[4];" + // anisoV, cameralight, selfshadow, shadow
1258112742 "PARAM params5 = program.env[5];" + // texture, opacity, fakedepth, shadowbias
1258212743 "PARAM params6 = program.env[6];" + // bump, noise, borderfade, fog punchthrough
12583
- "PARAM params7 = program.env[7];" + // noise power, opacity power
12744
+ "PARAM params7 = program.env[7];" + // noise power, opacity power, parallax
1258412745 "PARAM options0 = program.env[63];" + // fog density, intensity, elevation
1258512746 "PARAM options1 = program.env[62];" + // fog rgb color
1258612747 "PARAM options2 = program.env[61];" + // image intensity, subsurface, lightsheen
....@@ -12825,7 +12986,7 @@
1282512986 "POW texSamp.a, texSamp.a, params6.w;" + // fog punch through shortcut
1282612987 // mar 2013 ??? "KIL alpha.a;" +
1282712988 "MOV alpha, texSamp.aaaa;" + // y;" +
12828
- "KIL alpha.a;" +
12989
+ "KIL alpha.a;" + // not sure with parallax mapping
1282912990 /*
1283012991 "MUL temp.xy, temp, two;" +
1283112992 "TXB bump, temp, texture[0], 2D;" +
....@@ -12911,11 +13072,6 @@
1291113072 "SUB bump0, bump0, half;" +
1291213073 "ADD bump, bump, bump0;" +
1291313074
12914
- "MOV temp.x, texSamp.a;" +
12915
- "LRP texSamp, params5.x, texSamp, one;" + // texture proportion
12916
- //"LRP texSamp0, params5.x, texSamp0, one;" +
12917
- "MOV texSamp.a, temp.x;" +
12918
-
1291913075 // double-sided
1292013076 /**/
1292113077 (doublesided?"DP3 temp.z, normal, eye;" +
....@@ -12925,26 +13081,73 @@
1292513081 "ADD temp.x, temp.x, one.x;" +
1292613082 "MUL normal, normal, temp.xxxx;":""
1292713083 ) +
12928
- /**/
12929
-//// Normalize("normal") +
12930
-//// "MAX normal.z, eps.x, normal.z;" +
12931
-// Normalize("normal") +
12932
- "MOV normald, normal;" +
12933
- "MOV normals, normal;" +
13084
+ /**/
13085
+
13086
+ "MOV temp, fragment.texcoord[4];" +
1293413087
1293513088 // UV base
1293613089 //"DP3 UP.x,state.matrix.modelview.row[0],Y;" +
1293713090 //"DP3 UP.y,state.matrix.modelview.row[1],Y;" +
1293813091 //"DP3 UP.z,state.matrix.modelview.row[2],Y;" +
12939
- "DP3 UP.x,state.matrix.texture[7].row[0],Y;" +
12940
- "DP3 UP.y,state.matrix.texture[7].row[1],Y;" +
12941
- "DP3 UP.z,state.matrix.texture[7].row[2],Y;" +
13092
+ "DP3 UP.x,state.matrix.texture[7].row[0],temp;" +
13093
+ "DP3 UP.y,state.matrix.texture[7].row[1],temp;" +
13094
+ "DP3 UP.z,state.matrix.texture[7].row[2],temp;" +
13095
+ Normalize("UP") +
13096
+
1294213097 "XPD V, normal, UP;" +
1294313098 Normalize("V") +
1294413099 "XPD U, V, normal;" +
1294513100 Normalize("U") +
1294613101
13102
+ "MOV temp, fragment.texcoord[0];" +
13103
+
13104
+// "MAD normal, -temp.x, U, normal;" +
13105
+// "MAD normal, -temp.y, V, normal;" +
13106
+// Normalize("normal") +
13107
+
13108
+//// "MAX normal.z, eps.x, normal.z;" +
13109
+// Normalize("normal") +
13110
+ "MOV normald, normal;" +
13111
+ "MOV normals, normal;" +
13112
+
1294713113 // parallax mapping
13114
+
13115
+ "DP3 temp2.x, V, eye;" +
13116
+ "DP3 temp2.y, U, eye;" +
13117
+ "DP3 temp2.z, normal, eye;" +
13118
+ "RCP temp2.z, temp2.z;" +
13119
+
13120
+ "DP3 temp2.w, texSamp, texSamp;" + // Height
13121
+ "RSQ temp2.w, temp2.w;" +
13122
+ "RCP temp2.w, temp2.w;" +
13123
+
13124
+ "SUB temp2.w, temp2.w, half;" +
13125
+ // "SGE temp.x, temp2.w, eps.x;" +
13126
+ // "MUL temp2.w, temp2.w, temp.x;" +
13127
+
13128
+ // "MOV texSamp, U;" +
13129
+
13130
+ "MUL temp2.z, temp2.z, temp2.w;" +
13131
+ "MUL temp2.z, temp2.z, params7.z;" + // parallax
13132
+
13133
+ "MUL temp2, temp2, temp2.z;" +
13134
+
13135
+ "SUB temp, temp, temp2;" +
13136
+
13137
+ "TEX temp, temp, texture[0], 2D;" +
13138
+ "POW temp.a, temp.a, params6.w;" + // punch through
13139
+
13140
+ "ADD texSamp, temp, texSamp;" +
13141
+ "MUL texSamp.xyz, half, texSamp;" +
13142
+
13143
+ "MOV alpha, texSamp.aaaa;" +
13144
+
13145
+// parallax mapping
13146
+
13147
+ "MOV temp.x, texSamp.a;" +
13148
+ "LRP texSamp, params5.x, texSamp, one;" + // texture proportion
13149
+ //"LRP texSamp0, params5.x, texSamp0, one;" +
13150
+ "MOV texSamp.a, temp.x;" +
1294813151
1294913152 //"MOV temp, fragment.texcoord[0];" +
1295013153 //
....@@ -13415,8 +13618,12 @@
1341513618 program = programmin;
1341613619 }
1341713620
13418
- System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
13419
- System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
13621
+ if (Globals.DEBUG)
13622
+ {
13623
+ System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
13624
+ System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
13625
+ }
13626
+
1342013627 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1342113628
1342213629 //gl.glNewList(displayListID, GL.GL_COMPILE);
....@@ -13463,7 +13670,8 @@
1346313670 "\n" +
1346413671 "END\n";
1346513672
13466
- System.out.println("Program shadow #" + 0 + "; length = " + program.length());
13673
+ if (Globals.DEBUG)
13674
+ System.out.println("Program shadow #" + 0 + "; length = " + program.length());
1346713675 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1346813676
1346913677 //gl.glNewList(displayListID, GL.GL_COMPILE);
....@@ -13721,7 +13929,7 @@
1372113929 /*static*/ float[] modelParams4 = new float[]{0, 0, 0, 0}; // anisoV, cameralight, selfshadow, shadow
1372213930 /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
1372313931 /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
13724
- /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
13932
+ /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power, parallax
1372513933
1372613934 //Object3D.cVector2[] vector2buffer;
1372713935
....@@ -13888,7 +14096,7 @@
1388814096 "PARAM p[4] = { state.matrix.projection }; # modelview projection matrix\n" +
1388914097 "PARAM zero = { 0.0, 0.0, 0.0, 1.0 };" +
1389014098 "PARAM half = { 0.5, 0.5, 0.5, 1.0 };" +
13891
- "PARAM one = { 1.0, 1.0, 1.0, 0.0 };" +
14099
+ "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" +
1389214100 "PARAM two = { 2.0, 2.0, 2.0, 1.0 };" +
1389314101 "PARAM third = { 0.33333333333, 0.33333333333, 0.33333333333, 1.0 };" +
1389414102 //"PARAM v256 = { 256.0, 256.0, 256.0, 1.0 };" +
....@@ -13949,7 +14157,7 @@
1394914157 "DP4 temp.x,state.matrix.texture[0].inverse.row[0],vertex.texcoord;" +
1395014158 "DP4 temp.y,state.matrix.texture[0].inverse.row[1],vertex.texcoord;" +
1395114159 "DP4 temp.z,state.matrix.texture[0].inverse.row[2],vertex.texcoord;" +
13952
- //"MOV result.texcoord, vertex.texcoord;" +
14160
+ //"MOV result.texcoord, vertex.fogcoord;" +
1395314161 "MOV result.texcoord, temp;" +
1395414162 // border fade
1395514163 "MOV result.texcoord[3], vertex.texcoord;" +
....@@ -13996,7 +14204,9 @@
1399614204
1399714205 //"ADD temp.z, temp.z, one;" +
1399814206
13999
- "MOV result.color, temp;"
14207
+ "MOV result.texcoord[4], vertex.attrib[4];" + // U dir
14208
+
14209
+ "MOV result.color, temp;" // Normal
1400014210 : "MOV result.color, vertex.color;") +
1400114211 ((mode & VP_PROJECTION) != 0 ? "MOV result.color, zero;"
1400214212 : "") +
....@@ -14131,10 +14341,13 @@
1413114341 public void mouseClicked(MouseEvent e)
1413214342 {
1413314343 System.out.println("mouseClicked: " + e);
14344
+ System.exit(0);
1413414345 }
1413514346
1413614347 public void mousePressed(MouseEvent e)
1413714348 {
14349
+ RigidBody.justclicked = true;
14350
+ System.out.println("justclicked: " + e);
1413814351 //System.out.println("mousePressed: " + e);
1413914352 clickStart(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1414014353 }
....@@ -14169,10 +14382,12 @@
1416914382 return;
1417014383 }
1417114384
14172
- boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
14385
+ //boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
14386
+
14387
+ boolean vr = capsLocked && !lightMode;
1417314388
1417414389 // TIMER
14175
- if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !capsLocked) // VR
14390
+ if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !vr) // VR
1417614391 {
1417714392 keepboxmode = BOXMODE;
1417814393 keepsupport = SUPPORT;
....@@ -14213,7 +14428,7 @@
1421314428 //}
1421414429
1421514430 SetMouseMode(e.getModifiers(), WHEEL | e.getModifiersEx());
14216
- drag(anchorX, anchorY + e.getUnitsToScroll()*8, 0, 0);
14431
+ drag(anchorX, anchorY + e.getUnitsToScroll()*8, e.getModifiers(), e.getModifiersEx());
1421714432 anchorX = ax;
1421814433 anchorY = ay;
1421914434 prevX = px;
....@@ -14308,8 +14523,9 @@
1430814523 // fev 2014???
1430914524 if ((TRACK || SHADOWTRACK) && trackedobject != null) // && DrawMode() == SHADOW) // && !lightMode)
1431014525 object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
14311
- pingthread.StepToTarget(true); // true);
14526
+ pingthread.StepToTarget(); // true);
1431214527 }
14528
+
1431314529 // if (!LIVE)
1431414530 super.repaint();
1431514531 }
....@@ -14404,8 +14620,8 @@
1440414620
1440514621 //if (drawing)
1440614622 //return;
14407
- if ((e.getModifiersEx() & CTRL) != 0
14408
- || (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
14623
+ if ((e.getModifiersEx() & CTRL) != 0 ||
14624
+ (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
1440914625 {
1441014626 //System.out.println("mouseDragged: " + e);
1441114627 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
....@@ -14429,9 +14645,17 @@
1442914645 return targetLookAt;
1443014646 }
1443114647
14648
+ javax.vecmath.Point3d eye = new javax.vecmath.Point3d();
14649
+ javax.vecmath.Point3d eye2 = new javax.vecmath.Point3d();
14650
+ javax.vecmath.Vector3d dir = new javax.vecmath.Vector3d();
14651
+
14652
+
1443214653 class PingThread extends Thread
1443314654 {
1443414655 boolean jump;
14656
+ boolean live;
14657
+
14658
+ boolean mute;
1443514659
1443614660 // void JumpToTarget()
1443714661 // {
....@@ -14447,6 +14671,88 @@
1444714671 // only one thread!? synchronized
1444814672 void StepToTarget(boolean jump)
1444914673 {
14674
+ RigidBody.pos.x = 0;
14675
+ RigidBody.pos.y = 0;
14676
+ RigidBody.pos.z = 0;
14677
+ if (RigidBody.justclicked)
14678
+ {
14679
+ RigidBody.pos.x = (float)manipCamera.lookAt.x;
14680
+ RigidBody.pos.y = (float)manipCamera.lookAt.y;
14681
+ RigidBody.pos.z = (float)manipCamera.lookAt.z;
14682
+ RigidBody.wind.set(RigidBody.pos);
14683
+ RigidBody.wind.x -= (float)manipCamera.location.x;
14684
+ RigidBody.wind.y -= (float)manipCamera.location.y;
14685
+ RigidBody.wind.z -= (float)manipCamera.location.z;
14686
+ RigidBody.wind.normalize();
14687
+ }
14688
+
14689
+ if (mute)
14690
+ return;
14691
+
14692
+ if (capsLocked && manipCamera.viewCode == 0)
14693
+ {
14694
+ eye.x = manipCamera.location.x;
14695
+ eye.y = manipCamera.location.y + 0.25;
14696
+ eye.z = manipCamera.location.z;
14697
+
14698
+ dir.y = -1;
14699
+
14700
+ Ray ray = new Ray(eye, dir);
14701
+
14702
+ IntersectResult res = new IntersectResult();
14703
+ res.t = Double.POSITIVE_INFINITY;
14704
+
14705
+ tmp.set(targetLookAt);
14706
+ tmp.sub(manipCamera.location);
14707
+
14708
+ double dist = tmp.length();
14709
+
14710
+ tmp.normalize();
14711
+
14712
+ eye2.x = manipCamera.location.x + tmp.x * 0.25;
14713
+ eye2.y = manipCamera.location.y + 0.25;
14714
+ eye2.z = manipCamera.location.z + tmp.z * 0.25;
14715
+
14716
+ Ray ray2 = new Ray(eye2, dir);
14717
+
14718
+ IntersectResult res2 = new IntersectResult();
14719
+ res2.t = Double.POSITIVE_INFINITY;
14720
+
14721
+ if (object.intersect(ray, res) && object.intersect(ray2, res2) && Math.abs(res.t - res2.t) < 0.25)
14722
+ {
14723
+ //tmp.set(manipCamera.location);
14724
+
14725
+ manipCamera.location.x = ray.eyePoint.x + ray.viewDirection.x * res.t;
14726
+ manipCamera.location.y = ray.eyePoint.y + ray.viewDirection.y * res.t + 0.5;
14727
+ manipCamera.location.z = ray.eyePoint.z + ray.viewDirection.z * res.t;
14728
+
14729
+ //tmp.sub(manipCamera.location);
14730
+
14731
+ targetLookAt.x = ray2.eyePoint.x + ray2.viewDirection.x * res2.t;
14732
+ targetLookAt.y = ray2.eyePoint.y + ray2.viewDirection.y * res2.t + 0.5;
14733
+ targetLookAt.z = ray2.eyePoint.z + ray2.viewDirection.z * res2.t;
14734
+
14735
+ targetLookAt.sub(manipCamera.location);
14736
+ targetLookAt.normalize();
14737
+ targetLookAt.mul(dist);
14738
+ targetLookAt.add(manipCamera.location);
14739
+
14740
+ //if (tmp.dot(tmp) > 0.000001)
14741
+ // System.out.println("INTERSECTION " + manipCamera.location);
14742
+
14743
+ manipCamera.lookAt.set(targetLookAt);
14744
+
14745
+ tmp.x = res.n.x;
14746
+ tmp.y = res.n.y;
14747
+ tmp.z = res.n.z;
14748
+ tmp.x += res2.n.x;
14749
+ tmp.y += res2.n.y;
14750
+ tmp.z += res2.n.z;
14751
+ tmp.normalize();
14752
+ manipCamera.UP.set(tmp);
14753
+ }
14754
+ }
14755
+
1445014756 tmp.set(targetLookAt);
1445114757 tmp.sub(manipCamera.lookAt); // june 2014
1445214758
....@@ -14484,7 +14790,7 @@
1448414790
1448514791 if (tmp.dot(tmp) > 1) // may 2014. far away: jump to target
1448614792 {
14487
- jump = true; // step = 1;
14793
+ // sep 2019 jump = true; // step = 1;
1448814794 }
1448914795
1449014796 if (OEILONCE && OEIL)
....@@ -14519,7 +14825,10 @@
1451914825 if (tmp.dot(tmp) < 0.00001)
1452014826 {
1452114827 zoomonce = false;
14828
+ live = false;
1452214829 }
14830
+ else
14831
+ live = true;
1452314832
1452414833 tmp.mul(step > step2 ? step : step2);
1452514834 }
....@@ -14546,7 +14855,7 @@
1454614855 {
1454714856 if (LOOKAT)
1454814857 manipCamera.lookAt.add(tmp);
14549
- if (OEIL)
14858
+ if (OEIL && !capsLocked)
1455014859 manipCamera.location.add(tmp);
1455114860
1455214861 {
....@@ -14561,7 +14870,10 @@
1456114870 lightCamera.computeTransform();
1456214871 }
1456314872 }
14564
- manipCamera.computeTransform();
14873
+ if (tmp.x != 0 || tmp.y != 0 || tmp.z != 0)
14874
+ {
14875
+ manipCamera.computeTransform();
14876
+ }
1456514877 }
1456614878 // ?????? mouseDown = true;
1456714879 //System.out.println("---------------- ---------- Paint " + tmp.length2());
....@@ -14654,49 +14966,107 @@
1465414966 }
1465514967 }
1465614968 }
14969
+
1465714970 PingThread pingthread = new PingThread();
14658
- int delta = 5;
14659
- int speed = 5;
14971
+ int delta = 1;
14972
+ int speed = 1;
14973
+ int walk = 8;
1466014974 boolean autorepeat = false;
1466114975
14976
+ void Walk()
14977
+ {
14978
+ manipCamera.BackForth(0, walk, 1000);
14979
+
14980
+ targetLookAt.set(manipCamera.lookAt);
14981
+ }
14982
+
14983
+ void ViewAngle(float dy)
14984
+ {
14985
+ double factor = Math.exp(-dy/300.0); // (1 + dy/100);
14986
+
14987
+ if (manipCamera.shaper_fovy * factor > 1 &&
14988
+ manipCamera.shaper_fovy * factor < 150)
14989
+ {
14990
+ manipCamera.shaper_fovy *= factor;
14991
+ //System.out.println("fovy = " + shaper_fovy);
14992
+ }
14993
+ }
14994
+
1466214995 void GoDown(int mod)
1466314996 {
1466414997 MODIFIERS |= COMMAND;
14998
+ boolean isVR = (mouseMode&VR)!=0;
1466514999 /**/
1466615000 if((mod&SHIFT) == SHIFT)
14667
- manipCamera.BackForth(0, -speed*delta, 0); // getWidth());
14668
- else
14669
- manipCamera.RotatePosition(0, -speed);
14670
- /**/
14671
- if ((mod & SHIFT) == SHIFT)
1467215001 {
14673
- mouseMode = mouseMode; // VR??
14674
- } else
14675
- {
14676
- mouseMode |= BACKFORTH;
15002
+// if (isVR)
15003
+// manipCamera.RotateInterest(0, speed);
15004
+// else
15005
+ if (isVR)
15006
+ ViewAngle(-speed*delta);
15007
+ else
15008
+ manipCamera.Translate(0, -speed*delta, getWidth());
1467715009 }
15010
+ else
15011
+ {
15012
+ if (isVR)
15013
+ manipCamera.BackForth(0, -speed*delta, isVR?1000:0); // getWidth());
15014
+ else
15015
+ manipCamera.RotatePosition(0, -speed);
15016
+ }
15017
+
15018
+ /**/
15019
+// if ((mod & SHIFT) == SHIFT)
15020
+// {
15021
+// mouseMode = mouseMode; // VR??
15022
+// } else
15023
+// {
15024
+// mouseMode |= BACKFORTH;
15025
+// }
1467815026
15027
+ targetLookAt.set(manipCamera.lookAt);
15028
+
1467915029 //prevX = X = anchorX;
1468015030 prevY = Y = anchorY - (int) (renderCamera.Distance());
1468115031 }
1468215032
1468315033 void GoUp(int mod)
1468415034 {
15035
+ RigidBody.justclicked = true;
15036
+
1468515037 MODIFIERS |= COMMAND;
1468615038 /**/
15039
+ boolean isVR = (mouseMode&VR)!=0;
15040
+
1468715041 if((mod&SHIFT) == SHIFT)
14688
- manipCamera.BackForth(0, speed*delta, 0); // getWidth());
14689
- else
14690
- manipCamera.RotatePosition(0, speed);
14691
- /**/
14692
- if ((mod & SHIFT) == SHIFT)
1469315042 {
14694
- mouseMode = mouseMode;
14695
- } else
14696
- {
14697
- mouseMode |= BACKFORTH;
15043
+// if (isVR)
15044
+// manipCamera.RotateInterest(0, -speed);
15045
+// else
15046
+ if (isVR)
15047
+ ViewAngle(speed*delta);
15048
+ else
15049
+ manipCamera.Translate(0, speed*delta, getWidth());
1469815050 }
15051
+ else
15052
+ {
15053
+ if (isVR)
15054
+ manipCamera.BackForth(0, speed*delta, isVR?1000:0); // getWidth());
15055
+ else
15056
+ manipCamera.RotatePosition(0, speed);
15057
+ }
15058
+
15059
+ /**/
15060
+// if ((mod & SHIFT) == SHIFT)
15061
+// {
15062
+// mouseMode = mouseMode;
15063
+// } else
15064
+// {
15065
+// mouseMode |= BACKFORTH;
15066
+// }
1469915067
15068
+ targetLookAt.set(manipCamera.lookAt);
15069
+
1470015070 //prevX = X = anchorX;
1470115071 prevY = Y = anchorY + (int) (renderCamera.Distance());
1470215072 }
....@@ -14706,18 +15076,29 @@
1470615076 MODIFIERS |= COMMAND;
1470715077 /**/
1470815078 if((mod&SHIFT) == SHIFT)
14709
- manipCamera.Translate(speed*delta, 0, getWidth());
15079
+ manipCamera.Translate(speed, 0, getWidth());
1471015080 else
14711
- manipCamera.RotatePosition(speed, 0);
15081
+ {
15082
+ if ((mouseMode&VR)!=0)
15083
+ manipCamera.RotateInterest(-speed*manipCamera.shaper_fovy/90, 0);
15084
+ else
15085
+ manipCamera.RotatePosition(speed*manipCamera.shaper_fovy/90, 0);
15086
+ }
15087
+
1471215088 /**/
14713
- if ((mod & SHIFT) == SHIFT)
14714
- {
14715
- mouseMode = mouseMode;
14716
- } else
14717
- {
14718
- mouseMode |= ROTATE;
14719
- } // TRANSLATE;
15089
+// if ((mod & SHIFT) == SHIFT)
15090
+// {
15091
+// mouseMode = mouseMode;
15092
+// } else
15093
+// {
15094
+// mouseMode |= ROTATE;
15095
+// } // TRANSLATE;
1472015096
15097
+ //System.err.println("lookAt = " + manipCamera.lookAt);
15098
+ //System.err.println("location = " + manipCamera.location);
15099
+
15100
+ targetLookAt.set(manipCamera.lookAt);
15101
+
1472115102 prevX = X = anchorX - 10; // (int)(10*renderCamera.Distance());
1472215103 prevY = Y = anchorY;
1472315104 }
....@@ -14727,18 +15108,26 @@
1472715108 MODIFIERS |= COMMAND;
1472815109 /**/
1472915110 if((mod&SHIFT) == SHIFT)
14730
- manipCamera.Translate(-speed*delta, 0, getWidth());
15111
+ manipCamera.Translate(-speed, 0, getWidth());
1473115112 else
14732
- manipCamera.RotatePosition(-speed, 0);
15113
+ {
15114
+ if ((mouseMode&VR)!=0)
15115
+ manipCamera.RotateInterest(speed*manipCamera.shaper_fovy/90, 0);
15116
+ else
15117
+ manipCamera.RotatePosition(-speed*manipCamera.shaper_fovy/90, 0);
15118
+ }
15119
+
1473315120 /**/
14734
- if ((mod & SHIFT) == SHIFT)
14735
- {
14736
- mouseMode = mouseMode;
14737
- } else
14738
- {
14739
- mouseMode |= ROTATE;
14740
- } // TRANSLATE;
15121
+// if ((mod & SHIFT) == SHIFT)
15122
+// {
15123
+// mouseMode = mouseMode;
15124
+// } else
15125
+// {
15126
+// mouseMode |= ROTATE;
15127
+// } // TRANSLATE;
1474115128
15129
+ targetLookAt.set(manipCamera.lookAt);
15130
+
1474215131 prevX = X = anchorX + 10; // (int)(10*renderCamera.Distance());
1474315132 prevY = Y = anchorY;
1474415133 }
....@@ -14872,6 +15261,11 @@
1487215261 if ((mouseMode & ZOOM) != 0)
1487315262 {
1487415263 //if ((mouseMode & BACKFORTH) != 0)
15264
+ if ((modifiersex & SHIFT) == SHIFT)
15265
+ {
15266
+ ViewAngle(dy);
15267
+ }
15268
+ else
1487515269 if ((mouseMode & VR) != 0)
1487615270 manipCamera.BackForth(dx, dy, getWidth());
1487715271 else
....@@ -14942,6 +15336,9 @@
1494215336
1494315337 public void mouseMoved(MouseEvent e)
1494415338 {
15339
+//object.editWindow.frame.
15340
+ setCursor(Cursor.getDefaultCursor());
15341
+
1494515342 //System.out.println("mouseMoved: " + e);
1494615343 if (isRenderer)
1494715344 return;
....@@ -15126,8 +15523,10 @@
1512615523 mouseMode |= ZOOM;
1512715524 }
1512815525
15129
- boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
15130
- if (capsLocked) // || (modifiers & META) == META)
15526
+ //boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
15527
+ boolean vr = capsLocked && !lightMode;
15528
+
15529
+ if (vr) // || (modifiers & META) == META)
1513115530 {
1513215531 mouseMode |= VR; // BACKFORTH;
1513315532 }
....@@ -15139,7 +15538,8 @@
1513915538 {
1514015539 mouseMode |= SELECT;
1514115540 }
15142
- if ((modifiersex & SHIFT) == SHIFT || forcetranslate || (modifiers & MouseEvent.BUTTON3_MASK) != 0)
15541
+ if (//(modifiersex & SHIFT) == SHIFT ||
15542
+ forcetranslate || (modifiers & MouseEvent.BUTTON3_MASK) != 0)
1514315543 {
1514415544 mouseMode &= ~VR;
1514515545 mouseMode |= TRANSLATE;
....@@ -15183,8 +15583,18 @@
1518315583 float SATPOW = 1; // 2; // 0.5f;
1518415584 float BRIPOW = 1; // 0.5f; // 0.5f;
1518515585
15586
+static BufferedImage cursorImg = new BufferedImage(16, 16, BufferedImage.TYPE_INT_ARGB);
15587
+
15588
+// Create a new blank cursor.
15589
+static Cursor blankCursor = Toolkit.getDefaultToolkit().createCustomCursor(
15590
+ cursorImg, new Point(0, 0), "blank cursor");
15591
+
1518615592 public void keyPressed(int key)
1518715593 {
15594
+// Set the blank cursor to the JFrame.
15595
+//object.editWindow.frame.
15596
+ setCursor(blankCursor);
15597
+
1518815598 if (key >= '0' && key <= '5')
1518915599 clampbit = (key-'0');
1519015600
....@@ -15241,8 +15651,8 @@
1524115651 case 'K':
1524215652 KOMPACTTEXTURE ^= true;
1524315653 //textures.clear();
15244
- break;
15245
- case 'P': // Texture Projection macros
15654
+ // break;
15655
+ //case 'P': // Texture Projection macros
1524615656 // SAVETEXTURE ^= true;
1524715657 macromode = true;
1524815658 Udebug = Vdebug = NORMALdebug = false; programInitialized = false;
....@@ -15343,8 +15753,8 @@
1534315753 RevertCamera();
1534415754 repaint();
1534515755 break;
15346
- case 'l':
15347
- //case 'L':
15756
+ //case 'l':
15757
+ case 'L':
1534815758 if (lightMode)
1534915759 {
1535015760 lightMode = false;
....@@ -15363,7 +15773,7 @@
1536315773 targetLookAt.set(manipCamera.lookAt);
1536415774 repaint();
1536515775 break;
15366
- case 'p':
15776
+ case 'P': // p':
1536715777 // c'est quoi ca au juste? spherical ^= true;
1536815778 Skinshader ^= true; programInitialized = false;
1536915779 repaint();
....@@ -15374,7 +15784,8 @@
1537415784 break;
1537515785 case 'm':
1537615786 {
15377
- PrintMemory();
15787
+ //PrintMemory();
15788
+ ToggleImageFlip();
1537815789 break;
1537915790 }
1538015791 case 'M':
....@@ -15401,9 +15812,9 @@
1540115812 repaint();
1540215813 break;
1540315814 case 'O':
15404
- Globals.drawMode = OCCLUSION; // WARNING
15405
- repaint();
15406
- break;
15815
+ // Too dangerous. Use menu. Globals.drawMode = OCCLUSION; // WARNING
15816
+ //repaint();
15817
+ //break;
1540715818 case 'o':
1540815819 OCCLUSION_CULLING ^= true;
1540915820 System.out.println("OCCLUSION CULLING = " + OCCLUSION_CULLING);
....@@ -15495,7 +15906,21 @@
1549515906 // kompactbit = 6;
1549615907 // break;
1549715908 case ' ':
15909
+ capsLocked ^= true;
15910
+ repaint();
15911
+ break;
15912
+ case 'l':
1549815913 lightMode ^= true;
15914
+ if (lightMode)
15915
+ {
15916
+ keepshadow = Globals.RENDERSHADOW;
15917
+ Globals.RENDERSHADOW = false;
15918
+ }
15919
+ else
15920
+ {
15921
+ Globals.RENDERSHADOW = keepshadow;
15922
+ }
15923
+
1549915924 Globals.lighttouched = true;
1550015925 manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
1550115926 targetLookAt.set(manipCamera.lookAt);
....@@ -15503,6 +15928,10 @@
1550315928 break;
1550415929 //case '`' :
1550515930 case ESC:
15931
+ if (FULLSCREEN)
15932
+ object.editWindow.ToggleFullScreen();
15933
+ break;
15934
+ case 'p':
1550615935 RENDERPROGRAM += 1;
1550715936 RENDERPROGRAM %= 3;
1550815937
....@@ -15541,6 +15970,10 @@
1554115970 case ENTER:
1554215971 // object.editWindow.ScreenFit(); // Edit();
1554315972 ToggleLive();
15973
+ if (capsLocked)
15974
+ {
15975
+ Globals.WALK ^= true;
15976
+ }
1554415977 break;
1554515978 case DELETE:
1554615979 ClearSelection();
....@@ -15577,17 +16010,23 @@
1557716010 object.GetWindow().refreshContents(true);
1557816011 break;
1557916012 case '{':
15580
- manipCamera.shaper_fovy /= 1.1;
16013
+ double factor = 1.1;
16014
+ if (manipCamera.shaper_fovy / factor > 0.1)
16015
+ manipCamera.shaper_fovy /= factor;
1558116016 System.out.println("FOV = " + manipCamera.shaper_fovy);
1558216017 repaint();
1558316018 break;
1558416019 case '}':
15585
- manipCamera.shaper_fovy *= 1.1;
16020
+ factor = 1.1;
16021
+ if (manipCamera.shaper_fovy * factor < 150)
16022
+ manipCamera.shaper_fovy *= factor;
1558616023 System.out.println("FOV = " + manipCamera.shaper_fovy);
1558716024 repaint();
1558816025 break;
1558916026 case '[':
15590
- manipCamera.shaper_fovy /= 1.01;
16027
+ factor = 1.01;
16028
+ if (manipCamera.shaper_fovy / factor > 0.1)
16029
+ manipCamera.shaper_fovy /= factor;
1559116030 if (false) //manipCamera.hAspect == 0)
1559216031 {
1559316032 double x = Math.tan(manipCamera.shaper_fovy * Math.PI / 180 / 2);
....@@ -15603,7 +16042,9 @@
1560316042 break;
1560416043 case ']':
1560516044 //manipCamera.shaper_fovy += (180 - manipCamera.shaper_fovy)*0.1;
15606
- manipCamera.shaper_fovy *= 1.01;
16045
+ factor = 1.01;
16046
+ if (manipCamera.shaper_fovy * factor < 150)
16047
+ manipCamera.shaper_fovy *= factor;
1560716048 if (false) //manipCamera.hAspect == 0)
1560816049 {
1560916050 double x = Math.tan(manipCamera.shaper_fovy * Math.PI / 180 / 2);
....@@ -15641,98 +16082,113 @@
1564116082 }
1564216083 }
1564316084
16085
+ boolean keys[] = new boolean[256];
16086
+ int speedkey[] = new int[256];
16087
+ int modifiers = 0;
16088
+
1564416089 public void processKeyEvent(KeyEvent e)
1564516090 {
1564616091 switch (e.getID())
1564716092 {
1564816093 case KeyEvent.KEY_PRESSED:
15649
- if (!autorepeat)
15650
- {
15651
- //System.out.println("processKeyEvent: " + KeyEvent.getKeyText(e.getKeyCode()));
15652
- keyPressed(e.getKeyChar(), e.getModifiersEx());
15653
- }
15654
- if (manipCamera == lightCamera)
15655
- {
15656
- switch (e.getKeyCode())
15657
- {
15658
- case DOWN_ARROW:
15659
- lightCamera.DECAL /= 2;
15660
- repaint();
15661
- break;
15662
- case UP_ARROW:
15663
- lightCamera.DECAL *= 2;
15664
- repaint();
15665
- break;
15666
- case LEFT_ARROW:
15667
- lightCamera.SCALE /= 2;
15668
- repaint();
15669
- break;
15670
- case RIGHT_ARROW:
15671
- lightCamera.SCALE *= 2;
15672
- repaint();
15673
- break;
15674
- default:
15675
- break;
15676
- }
15677
-
15678
- System.out.println("DECAL = " + lightCamera.DECAL + "; SCALE = " + lightCamera.SCALE);
15679
- } else
15680
- {
15681
- if (true) // !autorepeat)
15682
- {
15683
- boolean reset = true;
15684
-
15685
- switch (e.getKeyCode())
15686
- {
15687
- case DOWN_ARROW:
15688
- GoDown(e.getModifiersEx());
15689
- repaint();
15690
- break;
15691
- case UP_ARROW:
15692
- GoUp(e.getModifiersEx());
15693
- repaint();
15694
- break;
15695
- case LEFT_ARROW:
15696
- GoLeft(e.getModifiersEx());
15697
- repaint();
15698
- break;
15699
- case RIGHT_ARROW:
15700
- GoRight(e.getModifiersEx());
15701
- repaint();
15702
- break;
15703
- default:
15704
- reset = false;
15705
- break;
15706
- }
15707
-
15708
- if (reset)
15709
- {
15710
- autorepeat = true;
15711
-
15712
- targetLookAt.set(manipCamera.lookAt);
15713
- }
15714
- }
15715
- }
16094
+ keys[e.getKeyCode()] = true;
16095
+ modifiers = e.getModifiersEx();
16096
+ keyPressed(e.getKeyChar(), modifiers);
16097
+ //Globals.theRenderer.keyPressed(e.getKeyChar());
16098
+ repaint();
1571616099 break;
15717
- case KeyEvent.KEY_TYPED:
15718
- break;
16100
+// if (!autorepeat)
16101
+// {
16102
+// //System.out.println("processKeyEvent: " + KeyEvent.getKeyText(e.getKeyCode()));
16103
+// keyPressed(e.getKeyChar(), e.getModifiersEx());
16104
+// }
16105
+// if (manipCamera == lightCamera)
16106
+// {
16107
+// switch (e.getKeyCode())
16108
+// {
16109
+// case DOWN_ARROW:
16110
+// lightCamera.DECAL /= 2;
16111
+// repaint();
16112
+// break;
16113
+// case UP_ARROW:
16114
+// lightCamera.DECAL *= 2;
16115
+// repaint();
16116
+// break;
16117
+// case LEFT_ARROW:
16118
+// lightCamera.SCALE /= 2;
16119
+// repaint();
16120
+// break;
16121
+// case RIGHT_ARROW:
16122
+// lightCamera.SCALE *= 2;
16123
+// repaint();
16124
+// break;
16125
+// default:
16126
+// break;
16127
+// }
16128
+//
16129
+// System.out.println("DECAL = " + lightCamera.DECAL + "; SCALE = " + lightCamera.SCALE);
16130
+// } else
16131
+// {
16132
+// if (true) // !autorepeat)
16133
+// {
16134
+// boolean reset = true;
16135
+//
16136
+// switch (e.getKeyCode())
16137
+// {
16138
+// case DOWN_ARROW:
16139
+// GoDown(e.getModifiersEx());
16140
+// repaint();
16141
+// break;
16142
+// case UP_ARROW:
16143
+// GoUp(e.getModifiersEx());
16144
+// repaint();
16145
+// break;
16146
+// case LEFT_ARROW:
16147
+// GoLeft(e.getModifiersEx());
16148
+// repaint();
16149
+// break;
16150
+// case RIGHT_ARROW:
16151
+// GoRight(e.getModifiersEx());
16152
+// repaint();
16153
+// break;
16154
+// default:
16155
+// reset = false;
16156
+// break;
16157
+// }
16158
+//
16159
+// if (reset)
16160
+// {
16161
+// autorepeat = true;
16162
+//
16163
+// targetLookAt.set(manipCamera.lookAt);
16164
+// }
16165
+// }
16166
+// }
16167
+// break;
16168
+// case KeyEvent.KEY_TYPED:
16169
+// break;
1571916170 case KeyEvent.KEY_RELEASED:
15720
- {
15721
- switch (e.getKeyCode())
15722
- {
15723
- case DOWN_ARROW:
15724
- case UP_ARROW:
15725
- case LEFT_ARROW:
15726
- case RIGHT_ARROW:
15727
- MODIFIERS &= ~COMMAND;
15728
- autorepeat = false;
15729
- break;
15730
- default:
15731
- break;
15732
- }
16171
+ keys[e.getKeyCode()] = false;
16172
+ modifiers = e.getModifiersEx();
1573316173 keyReleased(e.getKeyChar(), e.getModifiersEx());
16174
+ repaint();
1573416175 break;
15735
- }
16176
+// {
16177
+// switch (e.getKeyCode())
16178
+// {
16179
+// case DOWN_ARROW:
16180
+// case UP_ARROW:
16181
+// case LEFT_ARROW:
16182
+// case RIGHT_ARROW:
16183
+// MODIFIERS &= ~COMMAND;
16184
+// autorepeat = false;
16185
+// break;
16186
+// default:
16187
+// break;
16188
+// }
16189
+// keyReleased(e.getKeyChar(), e.getModifiersEx());
16190
+// break;
16191
+// }
1573616192 default:
1573716193 break;
1573816194 }
....@@ -16123,7 +16579,7 @@
1612316579 {
1612416580 switch (hitSomething)
1612516581 {
16126
- case Object3D.hitCenter: gr.setColor(Color.pink);
16582
+ case Object3D.hitCenter: gr.setColor(Color.white);
1612716583 gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
1612816584 break;
1612916585 case Object3D.hitRotate: gr.setColor(Color.yellow);
....@@ -16149,7 +16605,7 @@
1614916605 if (hasMarquee)
1615016606 {
1615116607 gr.setXORMode(Color.white);
16152
- gr.setColor(Color.red);
16608
+ gr.setColor(Color.white);
1615316609 if (!firstime)
1615416610 {
1615516611 gr.drawRect(prevmarqX, prevmarqY, prevmarqW, prevmarqH);
....@@ -16308,7 +16764,8 @@
1630816764
1630916765 public boolean mouseDrag(Event evt, int x, int y)
1631016766 {
16311
- //System.out.println("mouseDrag: " + evt);
16767
+ System.out.println("mouseDrag: " + evt);
16768
+ System.exit(0);
1631216769 /*
1631316770 drag = true;
1631416771 //System.out.println("Mouse DRAG");
....@@ -16427,6 +16884,7 @@
1642716884 public boolean mouseUp(Event evt, int x, int y)
1642816885 {
1642916886 System.out.println("mouseUp: " + evt);
16887
+ System.exit(0);
1643016888 /*
1643116889 locked = false;
1643216890 if (isRenderer)
....@@ -16788,7 +17246,8 @@
1678817246 gl.glDisable(GL.GL_TEXTURE_GEN_R);
1678917247
1679017248 cubemap.disable();
16791
- ////cubemap.unbind();
17249
+ //cubemap.dispose();
17250
+
1679217251 if (CULLFACE)
1679317252 {
1679417253 gl.glEnable(gl.GL_CULL_FACE);
....@@ -16844,7 +17303,7 @@
1684417303 gl.glScalef(1.0f, -1.0f, 1.0f);
1684517304 }
1684617305
16847
- gl.glNormal3f(0.0f, 0.0f, 1.0f);
17306
+ SetGLNormal(gl, 0.0f, 0.0f, 1.0f);
1684817307
1684917308 float step = 2; // 0.1666f; //0.25f;
1685017309 float stepv = 2; // step * 1652 / 998;
....@@ -17133,7 +17592,7 @@
1713317592
1713417593 float depth = depths[y * TEX_SIZE + x];
1713517594
17136
- if (pointselection && mouseMode == SELECT && depth != 0 && depth != 1)
17595
+ if (pointselection && (mouseMode & SELECT) == SELECT && depth != 0 && depth != 1)
1713717596 {
1713817597 pointselection = false;
1713917598
....@@ -17324,6 +17783,7 @@
1732417783
1732517784 public void init(GLAutoDrawable drawable)
1732617785 {
17786
+ if (Globals.DEBUG)
1732717787 System.out.println("shadow buffer init");
1732817788
1732917789 GL gl = drawable.getGL();
....@@ -17796,6 +18256,11 @@
1779618256 static boolean DEBUG_SELECTION = false;
1779718257 boolean OCCLUSION_CULLING = false; //true;
1779818258 public boolean lightMode = false;
18259
+
18260
+ private boolean keepshadow;
18261
+
18262
+ static public boolean capsLocked = false; // VR
18263
+
1779918264 static public int indexcount = 0;
1780018265 /*static*/ cColor vertexOcclusion = new cColor();
1780118266 //private int selection_view = -1;