Normand Briere
2019-10-04 57c5b6cd8d12ffdaa3e0b099451e3c031012750a
CameraPane.java
....@@ -1,4 +1,5 @@
11
2
+import com.bulletphysics.dynamics.RigidBody;
23 import java.awt.*;
34 import java.awt.event.*;
45 import java.awt.image.*;
....@@ -123,7 +124,7 @@
123124 static boolean LOCALTRANSFORM = false;
124125 static boolean FULLSCREEN = false;
125126 static boolean SUPPORT = true;
126
-static boolean INERTIA = true;
127
+static boolean INERTIA = false; // true;
127128 static boolean FAST = false;
128129 static boolean SLOWPOSE = false;
129130 static boolean FOOTCONTACT = true;
....@@ -134,7 +135,7 @@
134135 static boolean ZOOMBOXMODE = false;
135136 static boolean BOXMODE = false;
136137 static boolean IMAGEFLIP = false;
137
-static boolean SMOOTHFOCUS = false;
138
+static boolean SMOOTHFOCUS = true; // false;
138139 static boolean SPEAKERMOCAP = true; // jan 2014 false;
139140 static boolean SPEAKERCAMERA = false;
140141 static boolean SPEAKERFOCUS = false;
....@@ -168,13 +169,13 @@
168169
169170
170171 // OPTIONS
171
- boolean Skinshader = true;
172
+ boolean Skinshader = false; // true;
172173 boolean cameraLight = false;
173174 boolean UVdebug = false;
174175 boolean Udebug = false;
175176 boolean Vdebug = false;
176177 boolean NORMALdebug = false;
177
- static boolean doublesided = false; // true; // reversed normals are awful for conformance
178
+ static boolean doublesided = true; // false; // reversed normals are awful for conformance
178179 boolean anisotropy = true;
179180 boolean softshadow = true; // slower but better false;
180181 boolean opacityhalo = false; // reverse the halo effect (e.g. glass)
....@@ -221,10 +222,10 @@
221222 cameras = new Camera[2];
222223 targetLookAts = new cVector[2];
223224
224
- SetCamera(cam);
225
+ SetCamera(cam, true);
225226
226227 // Warning: not used.
227
- SetLight(new Camera(new cVector(15, 10, -20)));
228
+ //SetLight(new Camera(new cVector(15, 10, -20)));
228229
229230 object = o;
230231
....@@ -249,7 +250,7 @@
249250
250251 public javax.media.opengl.GL GetGL0()
251252 {
252
- return null;
253
+ return currentGL;
253254 }
254255
255256 public int GenList()
....@@ -542,7 +543,8 @@
542543 LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
543544 LA.vecCross(obj.v0, obj.v1, obj.v2);
544545 LA.vecNormalize(obj.v2);
545
- gl.glNormal3f((float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
546
+
547
+ SetGLNormal(gl, (float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
546548 }
547549
548550 // P
....@@ -564,7 +566,7 @@
564566 y += ny * obj.NORMALPUSH;
565567 z += nz * obj.NORMALPUSH;
566568
567
- gl.glNormal3f(nx, ny, nz);
569
+ SetGLNormal(gl, nx, ny, nz);
568570 }
569571 gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
570572 SetColor(obj, pv);
....@@ -596,7 +598,7 @@
596598 y += ny * obj.NORMALPUSH;
597599 z += nz * obj.NORMALPUSH;
598600
599
- gl.glNormal3f(nx, ny, nz);
601
+ SetGLNormal(gl, nx, ny, nz);
600602 }
601603 //System.out.println("vertexq = " + qv.s + ", " + qv.t);
602604 // boolean locked = false;
....@@ -644,7 +646,7 @@
644646 y += ny * obj.NORMALPUSH;
645647 z += nz * obj.NORMALPUSH;
646648
647
- gl.glNormal3f(nx, ny, nz);
649
+ SetGLNormal(gl, nx, ny, nz);
648650 }
649651
650652 // if ((dot&4) == 0)
....@@ -880,7 +882,7 @@
880882 //// tris.postdraw(this);
881883 }
882884
883
- static Camera localcamera = new Camera();
885
+ static Camera localAOcamera = new Camera();
884886 static cVector from = new cVector();
885887 static cVector to = new cVector();
886888
....@@ -889,7 +891,7 @@
889891 CameraPane cp = this;
890892
891893 Camera keep = cp.RenderCamera();
892
- cp.renderCamera = localcamera;
894
+ cp.renderCamera = localAOcamera;
893895
894896 if (br.trimmed)
895897 {
....@@ -907,7 +909,7 @@
907909 br.positions[i3 + 2] + br.normals[i3 + 2]);
908910 LA.xformPos(from, transform, from);
909911 LA.xformPos(to, transform, to); // RIGID ONLY
910
- localcamera.setAim(from, to);
912
+ localAOcamera.setAim(from, to);
911913
912914 CameraPane.occlusionbuffer.display();
913915
....@@ -941,7 +943,7 @@
941943 to.set(v.x+v.norm.x, v.y+v.norm.y, v.z+v.norm.z);
942944 LA.xformPos(from, transform, from);
943945 LA.xformPos(to, transform, to); // RIGID ONLY
944
- localcamera.setAim(from, to);
946
+ localAOcamera.setAim(from, to);
945947
946948 CameraPane.occlusionbuffer.display();
947949
....@@ -1250,10 +1252,10 @@
12501252 {
12511253 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
12521254 {
1253
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1255
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
12541256 } else
12551257 {
1256
- gl.glNormal3f(0, 0, 1);
1258
+ SetGLNormal(gl, 0, 0, 1);
12571259 }
12581260
12591261 if (c != null)
....@@ -1277,10 +1279,10 @@
12771279 {
12781280 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
12791281 {
1280
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1282
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
12811283 } else
12821284 {
1283
- gl.glNormal3f(0, 0, 1);
1285
+ SetGLNormal(gl, 0, 0, 1);
12841286 }
12851287 if (c != null)
12861288 {
....@@ -1305,10 +1307,10 @@
13051307 {
13061308 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
13071309 {
1308
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1310
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
13091311 } else
13101312 {
1311
- gl.glNormal3f(0, 0, 1);
1313
+ SetGLNormal(gl, 0, 0, 1);
13121314 }
13131315 if (c != null)
13141316 {
....@@ -1490,7 +1492,7 @@
14901492 {
14911493 if (!selectmode)
14921494 {
1493
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
1495
+ SetGLNormal(gl, (float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
14941496 gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
14951497
14961498 if (flipV)
....@@ -1528,7 +1530,7 @@
15281530 }
15291531 }
15301532 float b = 0;
1531
- if (obj.support != null && obj.link2master)
1533
+ if (obj.support != null && obj.Link2Support())
15321534 {
15331535 b = 1;
15341536 }
....@@ -1819,7 +1821,7 @@
18191821
18201822 display.modelParams7[0] = 0;
18211823 display.modelParams7[1] = 1000;
1822
- display.modelParams7[2] = 0;
1824
+ display.modelParams7[2] = material.parallax;
18231825 display.modelParams7[3] = 0;
18241826
18251827 //display.modelParams6[0] = 100; // criss de bug de bump
....@@ -2052,9 +2054,9 @@
20522054 switch(viewcode)
20532055 {
20542056 case 0: return "main";
2055
- case 1: return "one";
2056
- case 2: return "two";
2057
- case 3: return "three";
2057
+ case 1: return "Red";
2058
+ case 2: return "Green";
2059
+ case 3: return "Blue";
20582060 case 4: return "light";
20592061 }
20602062
....@@ -2063,7 +2065,7 @@
20632065
20642066 static int camerachangeframe;
20652067
2066
- public boolean SetCamera(Camera cam)
2068
+ public boolean SetCamera(Camera cam, boolean set)
20672069 {
20682070 // may 2014 if (cam == cameras[0] || cam == cameras[1])
20692071 // return false;
....@@ -2081,7 +2083,8 @@
20812083
20822084 camerachangeframe = Globals.framecount;
20832085
2084
- cam.hAspect = -1; // Read only
2086
+ if (cam != null)
2087
+ cam.hAspect = -1; // Read only
20852088
20862089 cameras[0] = cam;
20872090 targetLookAts[0] = new cVector(cam.lookAt);
....@@ -2091,11 +2094,14 @@
20912094 {
20922095 cameras[i] = new Camera(cam.viewCode);
20932096 }
2094
-
2095
- cameras[i].setAim(cam.location, cam.lookAt);
2096
- cameras[i].shaper_fovy = cam.shaper_fovy;
2097
- cameras[i].UP.set(cam.UP);
2098
- targetLookAts[i] = new cVector(cameras[i].lookAt);
2097
+
2098
+ if (set)
2099
+ {
2100
+ cameras[i].setAim(cam.location, cam.lookAt);
2101
+ cameras[i].shaper_fovy = cam.shaper_fovy;
2102
+ cameras[i].UP.set(cam.UP);
2103
+ targetLookAts[i] = new cVector(cameras[i].lookAt);
2104
+ }
20992105 }
21002106 cameracount = 0;
21012107 targetLookAt = targetLookAts[cameracount];
....@@ -2104,7 +2110,7 @@
21042110 // Start with free camera
21052111 SwitchCameras(true);
21062112
2107
- pingthread.jump = true; // optional?
2113
+// pingthread.jump = true; // optional?
21082114
21092115 if (TRACKONCE)
21102116 {
....@@ -2291,18 +2297,6 @@
22912297 public void ToggleTrack()
22922298 {
22932299 TRACK ^= true;
2294
- if (TRACK)
2295
- {
2296
- if (object.selection != null &&
2297
- object.selection.size() > 0 &&
2298
- object.selection.elementAt(0) != null &&
2299
- !(object.selection.elementAt(0) instanceof Camera) &&
2300
- !(object.selection.elementAt(0) instanceof ScriptNode))
2301
- {
2302
- trackedobject = object.selection.elementAt(0);
2303
- repaint();
2304
- }
2305
- }
23062300
23072301 repaint();
23082302 }
....@@ -2394,7 +2388,8 @@
23942388 {
23952389 //System.out.println("PROTECTION = " + cam.hAspect);
23962390 //assert (cam.hAspect == 0);
2397
- cam.hAspect = 0;
2391
+ if (cam != null)
2392
+ cam.hAspect = 0;
23982393 lightCamera = cam;
23992394 }
24002395
....@@ -2473,6 +2468,18 @@
24732468 byte[] bytes = bytebuf.array();
24742469
24752470 return CreateBim(bytes, width, height);
2471
+ }
2472
+
2473
+ private void SetGLNormal(javax.media.opengl.GL gl, float nx, float ny, float nz)
2474
+ {
2475
+ gl.glNormal3f(nx, ny, nz);
2476
+
2477
+ if (ny > 0.9 || ny < -0.9)
2478
+ // Ground or ceiling
2479
+ gl.glVertexAttrib3f(4, 1, 0, 0);
2480
+ else
2481
+ // Walls
2482
+ gl.glVertexAttrib3f(4, 0, 1, 0);
24762483 }
24772484
24782485 /**/
....@@ -3583,6 +3590,8 @@
35833590 };
35843591 /**/
35853592
3593
+ static Object3D lastObject;
3594
+
35863595 //com.sun.opengl.util.texture.Texture
35873596 TextureData
35883597 GetFileTexture(String name, boolean bump, int resolution)
....@@ -3619,6 +3628,8 @@
36193628 // return null;
36203629 //if (i == 2)
36213630 // return null;
3631
+ // TIFF issue sept 2019
3632
+ System.err.println("lastObject = " + lastObject);
36223633 e.printStackTrace();
36233634 name = name.split("\\.tif")[0] + ".jpg";
36243635 }
....@@ -6951,30 +6962,30 @@
69516962 short residu = 0;
69526963
69536964 // wraparound workarounds
6954
- short fuck = (short) (buffer[i] & 0xFF);
6965
+ short ww = (short) (buffer[i] & 0xFF);
69556966 /*
6956
- residu += (fuck%2);
6957
- if(fuck/2 < 256-residu/2)
6967
+ residu += (ww%2);
6968
+ if(ww/2 < 256-residu/2)
69586969 {
6959
- fuck = (short)((fuck/2) + residu/2);
6970
+ ww = (short)((ww/2) + residu/2);
69606971 if(residu == 2)
69616972 residu = 0;
69626973 }
69636974 else
69646975 {
69656976 residu = 0;
6966
- fuck /= 2;
6977
+ ww /= 2;
69676978 }
69686979 */
6969
- if (i < imglength / 3 || rnd.nextFloat() < 0.5 || fuck >= 254)
6980
+ if (i < imglength / 3 || rnd.nextFloat() < 0.5 || ww >= 254)
69706981 {
6971
- fuck /= 2;
6982
+ ww /= 2;
69726983 } else
69736984 {
6974
- fuck = (short) ((fuck / 2) + fuck % 2);
6985
+ ww = (short) ((ww / 2) + ww % 2);
69756986 }
69766987
6977
- buffer[i] = (byte) fuck;
6988
+ buffer[i] = (byte) ww;
69786989 }
69796990 //System.out.print(bytes[i] + " ");
69806991 //if(buffer[i] >= 0 && buffer[i]<=eps-1) buffer[i] = eps;
....@@ -8441,12 +8452,12 @@
84418452 {
84428453 // texturecache = textures.get(texname); // suspicious
84438454 if (texturecache == null)
8444
- texturecache = new CacheTexture(GetResourceTexture("whitenoise.png", bump),resolution);
8455
+ texturecache = new CacheTexture(GetResourceTexture("whitenoise.jpg", bump),resolution);
84458456 else
84468457 new Exception().printStackTrace();
84478458 } else
84488459 {
8449
- if (texname.startsWith("@"))
8460
+ if (texname.startsWith("@") && textureon)
84508461 {
84518462 // texturecache = textures.get(texname); // suspicious
84528463 if (texturecache == null)
....@@ -8629,7 +8640,9 @@
86298640 {
86308641 tex.bw = texturecache.texturedata.getWidth();
86318642 tex.bh = texturecache.texturedata.getHeight();
8632
- tex.bumpdata = CompressJPEG(CreateBim(((ByteBuffer)texturecache.texturedata.getBuffer()).array(), tex.bw, tex.bh), 0.5f);
8643
+ tex.bumpdata = //CompressJPEG(CreateBim(
8644
+ ((ByteBuffer)texturecache.texturedata.getBuffer()).array();
8645
+ //, tex.bw, tex.bh), 0.5f);
86338646 }
86348647 }
86358648 }
....@@ -9827,7 +9840,10 @@
98279840 DrawSkyBox(gl, (float)rati);
98289841 gl.glEnable(GL.GL_FRAGMENT_PROGRAM_ARB);
98299842 gl.glEnable(GL.GL_VERTEX_PROGRAM_ARB);
9830
- accPerspective(gl, renderCamera.shaper_fovy / ratio,
9843
+
9844
+ boolean vr = capsLocked && !lightMode;
9845
+
9846
+ accPerspective(gl, renderCamera.shaper_fovy / ratio * (vr ? 1.2 : 1),
98319847 ratio,
98329848 //near_plane, far_plane,
98339849 renderCamera.shaper_zNear * renderCamera.Distance(), renderCamera.shaper_zFar * renderCamera.Distance(),
....@@ -10690,9 +10706,18 @@
1069010706 static boolean init = false;
1069110707
1069210708 double[][] matrix = LA.newMatrix();
10709
+
10710
+ // This is to refresh the UI of the material panel.
10711
+ ObjEditor patchMaterial;
1069310712
1069410713 public void display(GLAutoDrawable drawable)
1069510714 {
10715
+ if (patchMaterial.patchMaterial)
10716
+ {
10717
+ patchMaterial.patchMaterial = false;
10718
+ patchMaterial.objectTabbedPane.setSelectedIndex(1);
10719
+ }
10720
+
1069610721 if (Grafreed.savesound && Grafreed.hassound)
1069710722 {
1069810723 Grafreed.wav.save();
....@@ -10736,7 +10761,9 @@
1073610761 }
1073710762 /**/
1073810763
10739
- if (selection)
10764
+ boolean control = ((modifiers & CTRL) != 0);
10765
+
10766
+ if (selection && (!Globals.isLIVE() || control))
1074010767 {
1074110768 selectbuffer.display();
1074210769 return;
....@@ -10788,6 +10815,112 @@
1078810815
1078910816 if (DrawMode() == DEFAULT)
1079010817 {
10818
+ if (manipCamera == lightCamera)
10819
+ {
10820
+// switch (e.getKeyCode())
10821
+// {
10822
+// case DOWN_ARROW:
10823
+// lightCamera.DECAL /= 2;
10824
+// repaint();
10825
+// break;
10826
+// case UP_ARROW:
10827
+// lightCamera.DECAL *= 2;
10828
+// repaint();
10829
+// break;
10830
+// case LEFT_ARROW:
10831
+// lightCamera.SCALE /= 2;
10832
+// repaint();
10833
+// break;
10834
+// case RIGHT_ARROW:
10835
+// lightCamera.SCALE *= 2;
10836
+// repaint();
10837
+// break;
10838
+// default:
10839
+// break;
10840
+ if (keys[DOWN_ARROW])
10841
+ {
10842
+ lightCamera.DECAL /= 2;
10843
+ }
10844
+
10845
+ if (keys[UP_ARROW])
10846
+ {
10847
+ lightCamera.DECAL *= 2;
10848
+ }
10849
+
10850
+ if (keys[LEFT_ARROW])
10851
+ {
10852
+ lightCamera.SCALE /= 2;
10853
+ }
10854
+
10855
+ if (keys[RIGHT_ARROW])
10856
+ {
10857
+ lightCamera.SCALE *= 2;
10858
+ }
10859
+ }
10860
+ else
10861
+ {
10862
+ //pingthread.mute = true;
10863
+
10864
+ boolean keyon = false;
10865
+
10866
+ if (keys[DOWN_ARROW])
10867
+ {
10868
+ speed = ++speedkey[DOWN_ARROW];
10869
+ if (speed > 20)
10870
+ speed = 20;
10871
+ GoDown(modifiers);
10872
+ keyon = true;
10873
+ }
10874
+ else
10875
+ speedkey[DOWN_ARROW] = 0;
10876
+
10877
+ if (keys[UP_ARROW])
10878
+ {
10879
+ speed = ++speedkey[UP_ARROW];
10880
+ if (speed > 20)
10881
+ speed = 20;
10882
+ GoUp(modifiers);
10883
+ keyon = true;
10884
+ }
10885
+ else
10886
+ speedkey[UP_ARROW] = 0;
10887
+
10888
+ if (keys[LEFT_ARROW])
10889
+ {
10890
+ speed = ++speedkey[LEFT_ARROW];
10891
+ if (speed > 20)
10892
+ speed = 20;
10893
+ GoLeft(modifiers);
10894
+ keyon = true;
10895
+ }
10896
+ else
10897
+ speedkey[LEFT_ARROW] = 0;
10898
+
10899
+ if (keys[RIGHT_ARROW])
10900
+ {
10901
+ speed = ++speedkey[RIGHT_ARROW];
10902
+ if (speed > 20)
10903
+ speed = 20;
10904
+ GoRight(modifiers);
10905
+ keyon = true;
10906
+ }
10907
+ else
10908
+ speedkey[RIGHT_ARROW] = 0;
10909
+
10910
+ if (Globals.WALK && capsLocked)
10911
+ {
10912
+ Walk();
10913
+ keyon = true;
10914
+ }
10915
+
10916
+ if (keyon)
10917
+ {
10918
+ repaint();
10919
+ }
10920
+
10921
+ //pingthread.mute = false;
10922
+ }
10923
+
1079110924 currentlydrawing = true;
1079210925 }
1079310926
....@@ -11088,7 +11221,7 @@
1108811221 {
1108911222 if (cubemaprgb == null)
1109011223 {
11091
- cubemaprgb = LoadSkybox("cubemaps/default-skyboxes/rgb" + "/", "jpg", false);
11224
+ cubemaprgb = LoadSkybox("cubemaps/default-skyboxes/rgb2" + "/", "jpg", false);
1109211225 }
1109311226
1109411227 cubemap = cubemaprgb;
....@@ -11312,9 +11445,9 @@
1131211445
1131311446 gl.glMatrixMode(GL.GL_MODELVIEW);
1131411447
11315
-gl.glEnable(gl.GL_POLYGON_SMOOTH);
11316
-gl.glHint(gl.GL_POLYGON_SMOOTH_HINT, gl.GL_NICEST);
11317
-gl.glEnable(gl.GL_MULTISAMPLE);
11448
+//gl.glEnable(gl.GL_POLYGON_SMOOTH);
11449
+//gl.glHint(gl.GL_POLYGON_SMOOTH_HINT, gl.GL_NICEST);
11450
+//gl.glEnable(gl.GL_MULTISAMPLE);
1131811451 } else
1131911452 {
1132011453 //gl.glDisable(GL.GL_TEXTURE_2D);
....@@ -11375,7 +11508,10 @@
1137511508 //gl.glOrtho(-BOOST, BOOST, -BOOST, BOOST, 0.001, 1000);
1137611509 } else
1137711510 {
11378
- glu.gluPerspective(cam.shaper_fovy / ratio, ratio, cam.shaper_zNear * cam.Distance(), cam.shaper_zFar * cam.Distance());
11511
+ boolean vr = capsLocked && !lightMode;
11512
+
11513
+ glu.gluPerspective(cam.shaper_fovy / ratio * (vr ? 1.2 : 1),
11514
+ ratio, cam.shaper_zNear * cam.Distance(), cam.shaper_zFar * cam.Distance());
1137911515 }
1138011516 }
1138111517
....@@ -11731,8 +11867,11 @@
1173111867 repaint();
1173211868 }
1173311869
11734
- if (Globals.isLIVE() && DrawMode() == DEFAULT) // may 2013
11870
+ if (Globals.isLIVE() && DrawMode() == DEFAULT || pingthread.live) // may 2013
11871
+ {
11872
+ renderCamera.computeTransform();
1173511873 repaint();
11874
+ }
1173611875
1173711876 displaydone = true;
1173811877 }
....@@ -11807,9 +11946,23 @@
1180711946 //GL gl = getGL();
1180811947 if ((TRACK || SHADOWTRACK) || zoomonce)
1180911948 {
11949
+ if (TRACK)
11950
+ {
11951
+ if (object.selection != null &&
11952
+ object.selection.size() > 0 &&
11953
+ object.selection.elementAt(0) != null &&
11954
+ !(object.selection.elementAt(0) instanceof Camera) &&
11955
+ !(object.selection.elementAt(0) instanceof ScriptNode))
11956
+ {
11957
+ trackedobject = object.selection.elementAt(0);
11958
+ //repaint();
11959
+ }
11960
+ else
11961
+ trackedobject = null;
11962
+ }
1181011963 if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
1181111964 object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
11812
- pingthread.StepToTarget(true); // true);
11965
+ pingthread.StepToTarget(); // true);
1181311966 // zoomonce = false;
1181411967 }
1181511968
....@@ -12492,8 +12645,9 @@
1249212645 String programmin =
1249312646 // Min shader
1249412647 "!!ARBfp1.0\n" +
12495
- "PARAM zero123 = { 0.0, 1.0, 2, 1.25 };" +
12496
- "PARAM pow2 = { 0.5, 0.25, 0.125, 0.0 };" +
12648
+ "PARAM zero12t = { 0.0, 1.0, 2, 1.25 };" +
12649
+ "PARAM pow_2 = { 0.5, 0.25, 0.125, 0.0 };" +
12650
+ "PARAM pow2 = { 2, 4, 8, 0.0 };" +
1249712651 "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" +
1249812652 "PARAM eps = { 0.001, 0.001, 0.001, 1.0 };" +
1249912653 "PARAM infinity = { 100000000, 100000000, 100000000, 1.0 };" +
....@@ -12508,10 +12662,11 @@
1250812662 "TEMP eye;" +
1250912663 "TEMP pos;" +
1251012664
12511
- "MAD normal, fragment.color, zero123.z, -zero123.y;" +
12665
+ "MAD normal, fragment.color, zero12t.z, -zero12t.y;" +
1251212666 Normalize("normal") +
1251312667 "MOV light, state.light[0].position;" +
1251412668 "DP3 ndotl.x, light, normal;" +
12669
+ "MAX ndotl.x, ndotl.x, zero12t.x;" +
1251512670
1251612671 // shadow
1251712672 "MOV pos, fragment.texcoord[1];" +
....@@ -12527,7 +12682,7 @@
1252712682 "MUL ndotl.x, ndotl.x, ndotl.z;" + // Shadow
1252812683
1252912684 // Backlit
12530
- "MOV pos.w, zero123.y;" +
12685
+ "MOV pos.w, zero12t.y;" + // one
1253112686 "DP4 eye.x, pos, light2cam0;" +
1253212687 "DP4 eye.y, pos, light2cam1;" +
1253312688 "DP4 eye.z, pos, light2cam2;" +
....@@ -12535,24 +12690,28 @@
1253512690
1253612691 "DP3 ndotl.y, -eye, normal;" +
1253712692 //"MUL ndotl.y, ndotl.y, pow2.x;" +
12538
- "POW ndotl.y, ndotl.y, pow2.z;" + // backlit
12539
- "SUB ndotl.y, zero123.y, ndotl.y;" +
12693
+ "POW ndotl.y, ndotl.y, pow2.x;" + // backlit
12694
+ "SUB ndotl.y, zero12t.y, ndotl.y;" + // 1 - y
12695
+ //"POW ndotl.y, ndotl.y, pow2.z;" + // backlit
1254012696 //"SUB ndotl.y, zero123.y, ndotl.y;" +
1254112697 //"MUL ndotl.y, ndotl.y, pow2.z;" +
12698
+ "ADD ndotl.y, ndotl.y, one.x;" +
12699
+ "MUL ndotl.y, ndotl.y, pow_2.x;" +
1254212700
1254312701 //"MAX ndotl.x, ndotl.x, ndotl.y;" + // Ambient
1254412702 //"MAX ndotl.x, ndotl.x, pow2.y;" + // Ambient
1254512703
1254612704 // Pigment
1254712705 "TEX temp, fragment.texcoord[0], texture[0], 2D;" +
12548
- "LRP temp, zero123.w, temp, one;" + // texture proportion
12549
- "MUL temp, temp, ndotl.x;" +
12550
-
12551
- "MUL temp, temp, zero123.z;" +
12706
+ "LRP temp, zero12t.w, temp, one;" + // texture proportion
12707
+ "MUL temp, temp, zero12t.w;" + // Times x
1255212708
1255312709 //"MUL temp, temp, ndotl.y;" +
12710
+ "MAD ndotl.x, pow_2.xxxx, ndotl.yyyy, ndotl.x;" +
1255412711
12555
- "MOV temp.w, zero123.y;" + // reset alpha
12712
+ "MUL temp, temp, ndotl.x;" + // lambert
12713
+
12714
+ "MOV temp.w, zero12t.y;" + // reset alpha
1255612715 "MOV result.color, temp;" +
1255712716 "END";
1255812717
....@@ -12584,7 +12743,7 @@
1258412743 "PARAM params4 = program.env[4];" + // anisoV, cameralight, selfshadow, shadow
1258512744 "PARAM params5 = program.env[5];" + // texture, opacity, fakedepth, shadowbias
1258612745 "PARAM params6 = program.env[6];" + // bump, noise, borderfade, fog punchthrough
12587
- "PARAM params7 = program.env[7];" + // noise power, opacity power
12746
+ "PARAM params7 = program.env[7];" + // noise power, opacity power, parallax
1258812747 "PARAM options0 = program.env[63];" + // fog density, intensity, elevation
1258912748 "PARAM options1 = program.env[62];" + // fog rgb color
1259012749 "PARAM options2 = program.env[61];" + // image intensity, subsurface, lightsheen
....@@ -12829,7 +12988,7 @@
1282912988 "POW texSamp.a, texSamp.a, params6.w;" + // fog punch through shortcut
1283012989 // mar 2013 ??? "KIL alpha.a;" +
1283112990 "MOV alpha, texSamp.aaaa;" + // y;" +
12832
- "KIL alpha.a;" +
12991
+ "KIL alpha.a;" + // not sure with parallax mapping
1283312992 /*
1283412993 "MUL temp.xy, temp, two;" +
1283512994 "TXB bump, temp, texture[0], 2D;" +
....@@ -12915,11 +13074,6 @@
1291513074 "SUB bump0, bump0, half;" +
1291613075 "ADD bump, bump, bump0;" +
1291713076
12918
- "MOV temp.x, texSamp.a;" +
12919
- "LRP texSamp, params5.x, texSamp, one;" + // texture proportion
12920
- //"LRP texSamp0, params5.x, texSamp0, one;" +
12921
- "MOV texSamp.a, temp.x;" +
12922
-
1292313077 // double-sided
1292413078 /**/
1292513079 (doublesided?"DP3 temp.z, normal, eye;" +
....@@ -12929,26 +13083,73 @@
1292913083 "ADD temp.x, temp.x, one.x;" +
1293013084 "MUL normal, normal, temp.xxxx;":""
1293113085 ) +
12932
- /**/
12933
-//// Normalize("normal") +
12934
-//// "MAX normal.z, eps.x, normal.z;" +
12935
-// Normalize("normal") +
12936
- "MOV normald, normal;" +
12937
- "MOV normals, normal;" +
13086
+ /**/
13087
+
13088
+ "MOV temp, fragment.texcoord[4];" +
1293813089
1293913090 // UV base
1294013091 //"DP3 UP.x,state.matrix.modelview.row[0],Y;" +
1294113092 //"DP3 UP.y,state.matrix.modelview.row[1],Y;" +
1294213093 //"DP3 UP.z,state.matrix.modelview.row[2],Y;" +
12943
- "DP3 UP.x,state.matrix.texture[7].row[0],Y;" +
12944
- "DP3 UP.y,state.matrix.texture[7].row[1],Y;" +
12945
- "DP3 UP.z,state.matrix.texture[7].row[2],Y;" +
13094
+ "DP3 UP.x,state.matrix.texture[7].row[0],temp;" +
13095
+ "DP3 UP.y,state.matrix.texture[7].row[1],temp;" +
13096
+ "DP3 UP.z,state.matrix.texture[7].row[2],temp;" +
13097
+ Normalize("UP") +
13098
+
1294613099 "XPD V, normal, UP;" +
1294713100 Normalize("V") +
1294813101 "XPD U, V, normal;" +
1294913102 Normalize("U") +
1295013103
13104
+ "MOV temp, fragment.texcoord[0];" +
13105
+
13106
+// "MAD normal, -temp.x, U, normal;" +
13107
+// "MAD normal, -temp.y, V, normal;" +
13108
+// Normalize("normal") +
13109
+
13110
+//// "MAX normal.z, eps.x, normal.z;" +
13111
+// Normalize("normal") +
13112
+ "MOV normald, normal;" +
13113
+ "MOV normals, normal;" +
13114
+
1295113115 // parallax mapping
13116
+
13117
+ "DP3 temp2.x, V, eye;" +
13118
+ "DP3 temp2.y, U, eye;" +
13119
+ "DP3 temp2.z, normal, eye;" +
13120
+ "RCP temp2.z, temp2.z;" +
13121
+
13122
+ "DP3 temp2.w, texSamp, texSamp;" + // Height
13123
+ "RSQ temp2.w, temp2.w;" +
13124
+ "RCP temp2.w, temp2.w;" +
13125
+
13126
+ "SUB temp2.w, temp2.w, half;" +
13127
+ // "SGE temp.x, temp2.w, eps.x;" +
13128
+ // "MUL temp2.w, temp2.w, temp.x;" +
13129
+
13130
+ // "MOV texSamp, U;" +
13131
+
13132
+ "MUL temp2.z, temp2.z, temp2.w;" +
13133
+ "MUL temp2.z, temp2.z, params7.z;" + // parallax
13134
+
13135
+ "MUL temp2, temp2, temp2.z;" +
13136
+
13137
+ "SUB temp, temp, temp2;" +
13138
+
13139
+ "TEX temp, temp, texture[0], 2D;" +
13140
+ "POW temp.a, temp.a, params6.w;" + // punch through
13141
+
13142
+ "ADD texSamp, temp, texSamp;" +
13143
+ "MUL texSamp.xyz, half, texSamp;" +
13144
+
13145
+ "MOV alpha, texSamp.aaaa;" +
13146
+
13147
+// parallax mapping
13148
+
13149
+ "MOV temp.x, texSamp.a;" +
13150
+ "LRP texSamp, params5.x, texSamp, one;" + // texture proportion
13151
+ //"LRP texSamp0, params5.x, texSamp0, one;" +
13152
+ "MOV texSamp.a, temp.x;" +
1295213153
1295313154 //"MOV temp, fragment.texcoord[0];" +
1295413155 //
....@@ -13419,8 +13620,12 @@
1341913620 program = programmin;
1342013621 }
1342113622
13422
- System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
13423
- System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
13623
+ if (Globals.DEBUG)
13624
+ {
13625
+ System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
13626
+ System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
13627
+ }
13628
+
1342413629 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1342513630
1342613631 //gl.glNewList(displayListID, GL.GL_COMPILE);
....@@ -13467,7 +13672,8 @@
1346713672 "\n" +
1346813673 "END\n";
1346913674
13470
- System.out.println("Program shadow #" + 0 + "; length = " + program.length());
13675
+ if (Globals.DEBUG)
13676
+ System.out.println("Program shadow #" + 0 + "; length = " + program.length());
1347113677 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1347213678
1347313679 //gl.glNewList(displayListID, GL.GL_COMPILE);
....@@ -13725,7 +13931,7 @@
1372513931 /*static*/ float[] modelParams4 = new float[]{0, 0, 0, 0}; // anisoV, cameralight, selfshadow, shadow
1372613932 /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
1372713933 /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
13728
- /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
13934
+ /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power, parallax
1372913935
1373013936 //Object3D.cVector2[] vector2buffer;
1373113937
....@@ -13892,7 +14098,7 @@
1389214098 "PARAM p[4] = { state.matrix.projection }; # modelview projection matrix\n" +
1389314099 "PARAM zero = { 0.0, 0.0, 0.0, 1.0 };" +
1389414100 "PARAM half = { 0.5, 0.5, 0.5, 1.0 };" +
13895
- "PARAM one = { 1.0, 1.0, 1.0, 0.0 };" +
14101
+ "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" +
1389614102 "PARAM two = { 2.0, 2.0, 2.0, 1.0 };" +
1389714103 "PARAM third = { 0.33333333333, 0.33333333333, 0.33333333333, 1.0 };" +
1389814104 //"PARAM v256 = { 256.0, 256.0, 256.0, 1.0 };" +
....@@ -13953,7 +14159,7 @@
1395314159 "DP4 temp.x,state.matrix.texture[0].inverse.row[0],vertex.texcoord;" +
1395414160 "DP4 temp.y,state.matrix.texture[0].inverse.row[1],vertex.texcoord;" +
1395514161 "DP4 temp.z,state.matrix.texture[0].inverse.row[2],vertex.texcoord;" +
13956
- //"MOV result.texcoord, vertex.texcoord;" +
14162
+ //"MOV result.texcoord, vertex.fogcoord;" +
1395714163 "MOV result.texcoord, temp;" +
1395814164 // border fade
1395914165 "MOV result.texcoord[3], vertex.texcoord;" +
....@@ -14000,7 +14206,9 @@
1400014206
1400114207 //"ADD temp.z, temp.z, one;" +
1400214208
14003
- "MOV result.color, temp;"
14209
+ "MOV result.texcoord[4], vertex.attrib[4];" + // U dir
14210
+
14211
+ "MOV result.color, temp;" // Normal
1400414212 : "MOV result.color, vertex.color;") +
1400514213 ((mode & VP_PROJECTION) != 0 ? "MOV result.color, zero;"
1400614214 : "") +
....@@ -14135,6 +14343,7 @@
1413514343 public void mouseClicked(MouseEvent e)
1413614344 {
1413714345 System.out.println("mouseClicked: " + e);
14346
+ System.exit(0);
1413814347 }
1413914348
1414014349 public void mousePressed(MouseEvent e)
....@@ -14173,10 +14382,12 @@
1417314382 return;
1417414383 }
1417514384
14176
- boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
14385
+ //boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
14386
+
14387
+ boolean vr = capsLocked && !lightMode;
1417714388
1417814389 // TIMER
14179
- if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !capsLocked) // VR
14390
+ if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !vr) // VR
1418014391 {
1418114392 keepboxmode = BOXMODE;
1418214393 keepsupport = SUPPORT;
....@@ -14217,7 +14428,7 @@
1421714428 //}
1421814429
1421914430 SetMouseMode(e.getModifiers(), WHEEL | e.getModifiersEx());
14220
- drag(anchorX, anchorY + e.getUnitsToScroll()*8, 0, 0);
14431
+ drag(anchorX, anchorY + e.getUnitsToScroll()*8, e.getModifiers(), e.getModifiersEx());
1422114432 anchorX = ax;
1422214433 anchorY = ay;
1422314434 prevX = px;
....@@ -14312,8 +14523,9 @@
1431214523 // fev 2014???
1431314524 if ((TRACK || SHADOWTRACK) && trackedobject != null) // && DrawMode() == SHADOW) // && !lightMode)
1431414525 object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
14315
- pingthread.StepToTarget(true); // true);
14526
+ pingthread.StepToTarget(); // true);
1431614527 }
14528
+
1431714529 // if (!LIVE)
1431814530 super.repaint();
1431914531 }
....@@ -14408,8 +14620,8 @@
1440814620
1440914621 //if (drawing)
1441014622 //return;
14411
- if ((e.getModifiersEx() & CTRL) != 0
14412
- || (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
14623
+ if ((e.getModifiersEx() & CTRL) != 0 ||
14624
+ (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
1441314625 {
1441414626 //System.out.println("mouseDragged: " + e);
1441514627 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
....@@ -14433,9 +14645,17 @@
1443314645 return targetLookAt;
1443414646 }
1443514647
14648
+ javax.vecmath.Point3d eye = new javax.vecmath.Point3d();
14649
+ javax.vecmath.Point3d eye2 = new javax.vecmath.Point3d();
14650
+ javax.vecmath.Vector3d dir = new javax.vecmath.Vector3d();
14651
+
14652
+
1443614653 class PingThread extends Thread
1443714654 {
1443814655 boolean jump;
14656
+ boolean live;
14657
+
14658
+ boolean mute = false;
1443914659
1444014660 // void JumpToTarget()
1444114661 // {
....@@ -14451,6 +14671,95 @@
1445114671 // only one thread!? synchronized
1445214672 void StepToTarget(boolean jump)
1445314673 {
14674
+ RigidBody.pos.x = 0;
14675
+ RigidBody.pos.y = 0;
14676
+ RigidBody.pos.z = 0;
14677
+ if (RigidBody.justclicked)
14678
+ {
14679
+// RigidBody.pos.x = (float)manipCamera.lookAt.x;
14680
+// RigidBody.pos.y = (float)manipCamera.lookAt.y;
14681
+// RigidBody.pos.z = (float)manipCamera.lookAt.z;
14682
+ // System.err.println("selected point = " + Trunk(selectedpoint.toParent[3][0]) + " " + Trunk(selectedpoint.toParent[3][1]) + " " + Trunk(selectedpoint.toParent[3][2]));
14683
+ CreateSelectedPoint();
14684
+
14685
+ RigidBody.pos.x = (float)selectedpoint.toParent[3][0];
14686
+ RigidBody.pos.y = (float)selectedpoint.toParent[3][1];
14687
+ RigidBody.pos.z = (float)selectedpoint.toParent[3][2];
14688
+
14689
+ RigidBody.wind.set(RigidBody.pos);
14690
+ RigidBody.wind.x -= (float)manipCamera.location.x;
14691
+ RigidBody.wind.y -= (float)manipCamera.location.y;
14692
+ RigidBody.wind.z -= (float)manipCamera.location.z;
14693
+ RigidBody.wind.normalize();
14694
+ }
14695
+
14696
+ if (mute)
14697
+ return;
14698
+
14699
+ if (capsLocked && manipCamera.viewCode == 0)
14700
+ {
14701
+ eye.x = manipCamera.location.x;
14702
+ eye.y = manipCamera.location.y + 0.25;
14703
+ eye.z = manipCamera.location.z;
14704
+
14705
+ dir.y = -1;
14706
+
14707
+ Ray ray = new Ray(eye, dir);
14708
+
14709
+ IntersectResult res = new IntersectResult();
14710
+ res.t = Double.POSITIVE_INFINITY;
14711
+
14712
+ tmp.set(targetLookAt);
14713
+ tmp.sub(manipCamera.location);
14714
+
14715
+ double dist = tmp.length();
14716
+
14717
+ tmp.normalize();
14718
+
14719
+ eye2.x = manipCamera.location.x + tmp.x * 0.25;
14720
+ eye2.y = manipCamera.location.y + 0.25;
14721
+ eye2.z = manipCamera.location.z + tmp.z * 0.25;
14722
+
14723
+ Ray ray2 = new Ray(eye2, dir);
14724
+
14725
+ IntersectResult res2 = new IntersectResult();
14726
+ res2.t = Double.POSITIVE_INFINITY;
14727
+
14728
+ if (object.intersect(ray, res) && object.intersect(ray2, res2) && Math.abs(res.t - res2.t) < 0.25)
14729
+ {
14730
+ //tmp.set(manipCamera.location);
14731
+
14732
+ manipCamera.location.x = ray.eyePoint.x + ray.viewDirection.x * res.t;
14733
+ manipCamera.location.y = ray.eyePoint.y + ray.viewDirection.y * res.t + 0.5;
14734
+ manipCamera.location.z = ray.eyePoint.z + ray.viewDirection.z * res.t;
14735
+
14736
+ //tmp.sub(manipCamera.location);
14737
+
14738
+ targetLookAt.x = ray2.eyePoint.x + ray2.viewDirection.x * res2.t;
14739
+ targetLookAt.y = ray2.eyePoint.y + ray2.viewDirection.y * res2.t + 0.5;
14740
+ targetLookAt.z = ray2.eyePoint.z + ray2.viewDirection.z * res2.t;
14741
+
14742
+ targetLookAt.sub(manipCamera.location);
14743
+ targetLookAt.normalize();
14744
+ targetLookAt.mul(dist);
14745
+ targetLookAt.add(manipCamera.location);
14746
+
14747
+ //if (tmp.dot(tmp) > 0.000001)
14748
+ // System.out.println("INTERSECTION " + manipCamera.location);
14749
+
14750
+ manipCamera.lookAt.set(targetLookAt);
14751
+
14752
+ tmp.x = res.n.x;
14753
+ tmp.y = res.n.y;
14754
+ tmp.z = res.n.z;
14755
+ tmp.x += res2.n.x;
14756
+ tmp.y += res2.n.y;
14757
+ tmp.z += res2.n.z;
14758
+ tmp.normalize();
14759
+ manipCamera.UP.set(tmp);
14760
+ }
14761
+ }
14762
+
1445414763 tmp.set(targetLookAt);
1445514764 tmp.sub(manipCamera.lookAt); // june 2014
1445614765
....@@ -14488,7 +14797,7 @@
1448814797
1448914798 if (tmp.dot(tmp) > 1) // may 2014. far away: jump to target
1449014799 {
14491
- jump = true; // step = 1;
14800
+ // sep 2019 jump = true; // step = 1;
1449214801 }
1449314802
1449414803 if (OEILONCE && OEIL)
....@@ -14523,7 +14832,10 @@
1452314832 if (tmp.dot(tmp) < 0.00001)
1452414833 {
1452514834 zoomonce = false;
14835
+ live = false;
1452614836 }
14837
+ else
14838
+ live = true;
1452714839
1452814840 tmp.mul(step > step2 ? step : step2);
1452914841 }
....@@ -14550,7 +14862,7 @@
1455014862 {
1455114863 if (LOOKAT)
1455214864 manipCamera.lookAt.add(tmp);
14553
- if (OEIL)
14865
+ if (OEIL && !capsLocked)
1455414866 manipCamera.location.add(tmp);
1455514867
1455614868 {
....@@ -14565,7 +14877,10 @@
1456514877 lightCamera.computeTransform();
1456614878 }
1456714879 }
14568
- manipCamera.computeTransform();
14880
+ if (tmp.x != 0 || tmp.y != 0 || tmp.z != 0)
14881
+ {
14882
+ manipCamera.computeTransform();
14883
+ }
1456914884 }
1457014885 // ?????? mouseDown = true;
1457114886 //System.out.println("---------------- ---------- Paint " + tmp.length2());
....@@ -14658,49 +14973,107 @@
1465814973 }
1465914974 }
1466014975 }
14976
+
1466114977 PingThread pingthread = new PingThread();
14662
- int delta = 5;
14663
- int speed = 5;
14978
+ int delta = 1;
14979
+ int speed = 1;
14980
+ int walk = 8;
1466414981 boolean autorepeat = false;
1466514982
14983
+ void Walk()
14984
+ {
14985
+ manipCamera.BackForth(0, walk, 1000);
14986
+
14987
+ targetLookAt.set(manipCamera.lookAt);
14988
+ }
14989
+
14990
+ void ViewAngle(float dy)
14991
+ {
14992
+ double factor = Math.exp(-dy/300.0); // (1 + dy/100);
14993
+
14994
+ if (manipCamera.shaper_fovy * factor > 1 &&
14995
+ manipCamera.shaper_fovy * factor < 150)
14996
+ {
14997
+ manipCamera.shaper_fovy *= factor;
14998
+ //System.out.println("fovy = " + shaper_fovy);
14999
+ }
15000
+ }
15001
+
1466615002 void GoDown(int mod)
1466715003 {
1466815004 MODIFIERS |= COMMAND;
15005
+ boolean isVR = (mouseMode&VR)!=0;
1466915006 /**/
1467015007 if((mod&SHIFT) == SHIFT)
14671
- manipCamera.BackForth(0, -speed*delta, 0); // getWidth());
14672
- else
14673
- manipCamera.RotatePosition(0, -speed);
14674
- /**/
14675
- if ((mod & SHIFT) == SHIFT)
1467615008 {
14677
- mouseMode = mouseMode; // VR??
14678
- } else
14679
- {
14680
- mouseMode |= BACKFORTH;
15009
+// if (isVR)
15010
+// manipCamera.RotateInterest(0, speed);
15011
+// else
15012
+ if (isVR)
15013
+ ViewAngle(-speed*delta);
15014
+ else
15015
+ manipCamera.Translate(0, -speed*delta, getWidth());
1468115016 }
15017
+ else
15018
+ {
15019
+ if (isVR)
15020
+ manipCamera.BackForth(0, -speed*delta, isVR?1000:0); // getWidth());
15021
+ else
15022
+ manipCamera.RotatePosition(0, -speed);
15023
+ }
15024
+
15025
+ /**/
15026
+// if ((mod & SHIFT) == SHIFT)
15027
+// {
15028
+// mouseMode = mouseMode; // VR??
15029
+// } else
15030
+// {
15031
+// mouseMode |= BACKFORTH;
15032
+// }
1468215033
15034
+ targetLookAt.set(manipCamera.lookAt);
15035
+
1468315036 //prevX = X = anchorX;
1468415037 prevY = Y = anchorY - (int) (renderCamera.Distance());
1468515038 }
1468615039
1468715040 void GoUp(int mod)
1468815041 {
15042
+ RigidBody.justclicked = true;
15043
+
1468915044 MODIFIERS |= COMMAND;
1469015045 /**/
15046
+ boolean isVR = (mouseMode&VR)!=0;
15047
+
1469115048 if((mod&SHIFT) == SHIFT)
14692
- manipCamera.BackForth(0, speed*delta, 0); // getWidth());
14693
- else
14694
- manipCamera.RotatePosition(0, speed);
14695
- /**/
14696
- if ((mod & SHIFT) == SHIFT)
1469715049 {
14698
- mouseMode = mouseMode;
14699
- } else
14700
- {
14701
- mouseMode |= BACKFORTH;
15050
+// if (isVR)
15051
+// manipCamera.RotateInterest(0, -speed);
15052
+// else
15053
+ if (isVR)
15054
+ ViewAngle(speed*delta);
15055
+ else
15056
+ manipCamera.Translate(0, speed*delta, getWidth());
1470215057 }
15058
+ else
15059
+ {
15060
+ if (isVR)
15061
+ manipCamera.BackForth(0, speed*delta, isVR?1000:0); // getWidth());
15062
+ else
15063
+ manipCamera.RotatePosition(0, speed);
15064
+ }
15065
+
15066
+ /**/
15067
+// if ((mod & SHIFT) == SHIFT)
15068
+// {
15069
+// mouseMode = mouseMode;
15070
+// } else
15071
+// {
15072
+// mouseMode |= BACKFORTH;
15073
+// }
1470315074
15075
+ targetLookAt.set(manipCamera.lookAt);
15076
+
1470415077 //prevX = X = anchorX;
1470515078 prevY = Y = anchorY + (int) (renderCamera.Distance());
1470615079 }
....@@ -14710,18 +15083,29 @@
1471015083 MODIFIERS |= COMMAND;
1471115084 /**/
1471215085 if((mod&SHIFT) == SHIFT)
14713
- manipCamera.Translate(speed*delta, 0, getWidth());
15086
+ manipCamera.Translate(speed, 0, getWidth());
1471415087 else
14715
- manipCamera.RotatePosition(speed, 0);
15088
+ {
15089
+ if ((mouseMode&VR)!=0)
15090
+ manipCamera.RotateInterest(-speed*manipCamera.shaper_fovy/90, 0);
15091
+ else
15092
+ manipCamera.RotatePosition(speed*manipCamera.shaper_fovy/90, 0);
15093
+ }
15094
+
1471615095 /**/
14717
- if ((mod & SHIFT) == SHIFT)
14718
- {
14719
- mouseMode = mouseMode;
14720
- } else
14721
- {
14722
- mouseMode |= ROTATE;
14723
- } // TRANSLATE;
15096
+// if ((mod & SHIFT) == SHIFT)
15097
+// {
15098
+// mouseMode = mouseMode;
15099
+// } else
15100
+// {
15101
+// mouseMode |= ROTATE;
15102
+// } // TRANSLATE;
1472415103
15104
+ //System.err.println("lookAt = " + manipCamera.lookAt);
15105
+ //System.err.println("location = " + manipCamera.location);
15106
+
15107
+ targetLookAt.set(manipCamera.lookAt);
15108
+
1472515109 prevX = X = anchorX - 10; // (int)(10*renderCamera.Distance());
1472615110 prevY = Y = anchorY;
1472715111 }
....@@ -14731,18 +15115,26 @@
1473115115 MODIFIERS |= COMMAND;
1473215116 /**/
1473315117 if((mod&SHIFT) == SHIFT)
14734
- manipCamera.Translate(-speed*delta, 0, getWidth());
15118
+ manipCamera.Translate(-speed, 0, getWidth());
1473515119 else
14736
- manipCamera.RotatePosition(-speed, 0);
15120
+ {
15121
+ if ((mouseMode&VR)!=0)
15122
+ manipCamera.RotateInterest(speed*manipCamera.shaper_fovy/90, 0);
15123
+ else
15124
+ manipCamera.RotatePosition(-speed*manipCamera.shaper_fovy/90, 0);
15125
+ }
15126
+
1473715127 /**/
14738
- if ((mod & SHIFT) == SHIFT)
14739
- {
14740
- mouseMode = mouseMode;
14741
- } else
14742
- {
14743
- mouseMode |= ROTATE;
14744
- } // TRANSLATE;
15128
+// if ((mod & SHIFT) == SHIFT)
15129
+// {
15130
+// mouseMode = mouseMode;
15131
+// } else
15132
+// {
15133
+// mouseMode |= ROTATE;
15134
+// } // TRANSLATE;
1474515135
15136
+ targetLookAt.set(manipCamera.lookAt);
15137
+
1474615138 prevX = X = anchorX + 10; // (int)(10*renderCamera.Distance());
1474715139 prevY = Y = anchorY;
1474815140 }
....@@ -14876,6 +15268,11 @@
1487615268 if ((mouseMode & ZOOM) != 0)
1487715269 {
1487815270 //if ((mouseMode & BACKFORTH) != 0)
15271
+ if ((modifiersex & SHIFT) == SHIFT)
15272
+ {
15273
+ ViewAngle(dy);
15274
+ }
15275
+ else
1487915276 if ((mouseMode & VR) != 0)
1488015277 manipCamera.BackForth(dx, dy, getWidth());
1488115278 else
....@@ -14946,6 +15343,9 @@
1494615343
1494715344 public void mouseMoved(MouseEvent e)
1494815345 {
15346
+//object.editWindow.frame.
15347
+ setCursor(Cursor.getDefaultCursor());
15348
+
1494915349 //System.out.println("mouseMoved: " + e);
1495015350 if (isRenderer)
1495115351 return;
....@@ -14974,6 +15374,12 @@
1497415374
1497515375 public void mouseReleased(MouseEvent e)
1497615376 {
15377
+ if (isRenderer && !movingcamera)
15378
+ {
15379
+ RigidBody.justclicked = true;
15380
+ System.out.println("justclicked: " + e);
15381
+ }
15382
+
1497715383 Globals.MOUSEDRAGGED = false;
1497815384
1497915385 movingcamera = false;
....@@ -15130,8 +15536,10 @@
1513015536 mouseMode |= ZOOM;
1513115537 }
1513215538
15133
- boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
15134
- if (capsLocked) // || (modifiers & META) == META)
15539
+ //boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
15540
+ boolean vr = capsLocked && !lightMode;
15541
+
15542
+ if (vr) // || (modifiers & META) == META)
1513515543 {
1513615544 mouseMode |= VR; // BACKFORTH;
1513715545 }
....@@ -15143,7 +15551,8 @@
1514315551 {
1514415552 mouseMode |= SELECT;
1514515553 }
15146
- if ((modifiersex & SHIFT) == SHIFT || forcetranslate || (modifiers & MouseEvent.BUTTON3_MASK) != 0)
15554
+ if (//(modifiersex & SHIFT) == SHIFT ||
15555
+ forcetranslate || (modifiers & MouseEvent.BUTTON3_MASK) != 0)
1514715556 {
1514815557 mouseMode &= ~VR;
1514915558 mouseMode |= TRANSLATE;
....@@ -15187,8 +15596,18 @@
1518715596 float SATPOW = 1; // 2; // 0.5f;
1518815597 float BRIPOW = 1; // 0.5f; // 0.5f;
1518915598
15599
+static BufferedImage cursorImg = new BufferedImage(16, 16, BufferedImage.TYPE_INT_ARGB);
15600
+
15601
+// Create a new blank cursor.
15602
+static Cursor blankCursor = Toolkit.getDefaultToolkit().createCustomCursor(
15603
+ cursorImg, new Point(0, 0), "blank cursor");
15604
+
1519015605 public void keyPressed(int key)
1519115606 {
15607
+// Set the blank cursor to the JFrame.
15608
+//object.editWindow.frame.
15609
+ setCursor(blankCursor);
15610
+
1519215611 if (key >= '0' && key <= '5')
1519315612 clampbit = (key-'0');
1519415613
....@@ -15245,8 +15664,8 @@
1524515664 case 'K':
1524615665 KOMPACTTEXTURE ^= true;
1524715666 //textures.clear();
15248
- break;
15249
- case 'P': // Texture Projection macros
15667
+ // break;
15668
+ //case 'P': // Texture Projection macros
1525015669 // SAVETEXTURE ^= true;
1525115670 macromode = true;
1525215671 Udebug = Vdebug = NORMALdebug = false; programInitialized = false;
....@@ -15347,8 +15766,8 @@
1534715766 RevertCamera();
1534815767 repaint();
1534915768 break;
15350
- case 'l':
15351
- //case 'L':
15769
+ //case 'l':
15770
+ case 'L':
1535215771 if (lightMode)
1535315772 {
1535415773 lightMode = false;
....@@ -15367,7 +15786,7 @@
1536715786 targetLookAt.set(manipCamera.lookAt);
1536815787 repaint();
1536915788 break;
15370
- case 'p':
15789
+ case 'P': // p':
1537115790 // c'est quoi ca au juste? spherical ^= true;
1537215791 Skinshader ^= true; programInitialized = false;
1537315792 repaint();
....@@ -15378,7 +15797,8 @@
1537815797 break;
1537915798 case 'm':
1538015799 {
15381
- PrintMemory();
15800
+ //PrintMemory();
15801
+ ToggleImageFlip();
1538215802 break;
1538315803 }
1538415804 case 'M':
....@@ -15405,9 +15825,9 @@
1540515825 repaint();
1540615826 break;
1540715827 case 'O':
15408
- Globals.drawMode = OCCLUSION; // WARNING
15409
- repaint();
15410
- break;
15828
+ // Too dangerous. Use menu. Globals.drawMode = OCCLUSION; // WARNING
15829
+ //repaint();
15830
+ //break;
1541115831 case 'o':
1541215832 OCCLUSION_CULLING ^= true;
1541315833 System.out.println("OCCLUSION CULLING = " + OCCLUSION_CULLING);
....@@ -15499,7 +15919,21 @@
1549915919 // kompactbit = 6;
1550015920 // break;
1550115921 case ' ':
15922
+ capsLocked ^= true;
15923
+ repaint();
15924
+ break;
15925
+ case 'l':
1550215926 lightMode ^= true;
15927
+ if (lightMode)
15928
+ {
15929
+ keepshadow = Globals.RENDERSHADOW;
15930
+ Globals.RENDERSHADOW = false;
15931
+ }
15932
+ else
15933
+ {
15934
+ Globals.RENDERSHADOW = keepshadow;
15935
+ }
15936
+
1550315937 Globals.lighttouched = true;
1550415938 manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
1550515939 targetLookAt.set(manipCamera.lookAt);
....@@ -15507,6 +15941,10 @@
1550715941 break;
1550815942 //case '`' :
1550915943 case ESC:
15944
+ if (FULLSCREEN)
15945
+ object.editWindow.ToggleFullScreen();
15946
+ break;
15947
+ case 'p':
1551015948 RENDERPROGRAM += 1;
1551115949 RENDERPROGRAM %= 3;
1551215950
....@@ -15545,6 +15983,10 @@
1554515983 case ENTER:
1554615984 // object.editWindow.ScreenFit(); // Edit();
1554715985 ToggleLive();
15986
+ if (capsLocked)
15987
+ {
15988
+ Globals.WALK ^= true;
15989
+ }
1554815990 break;
1554915991 case DELETE:
1555015992 ClearSelection();
....@@ -15581,17 +16023,23 @@
1558116023 object.GetWindow().refreshContents(true);
1558216024 break;
1558316025 case '{':
15584
- manipCamera.shaper_fovy /= 1.1;
16026
+ double factor = 1.1;
16027
+ if (manipCamera.shaper_fovy / factor > 0.1)
16028
+ manipCamera.shaper_fovy /= factor;
1558516029 System.out.println("FOV = " + manipCamera.shaper_fovy);
1558616030 repaint();
1558716031 break;
1558816032 case '}':
15589
- manipCamera.shaper_fovy *= 1.1;
16033
+ factor = 1.1;
16034
+ if (manipCamera.shaper_fovy * factor < 150)
16035
+ manipCamera.shaper_fovy *= factor;
1559016036 System.out.println("FOV = " + manipCamera.shaper_fovy);
1559116037 repaint();
1559216038 break;
1559316039 case '[':
15594
- manipCamera.shaper_fovy /= 1.01;
16040
+ factor = 1.01;
16041
+ if (manipCamera.shaper_fovy / factor > 0.1)
16042
+ manipCamera.shaper_fovy /= factor;
1559516043 if (false) //manipCamera.hAspect == 0)
1559616044 {
1559716045 double x = Math.tan(manipCamera.shaper_fovy * Math.PI / 180 / 2);
....@@ -15607,7 +16055,9 @@
1560716055 break;
1560816056 case ']':
1560916057 //manipCamera.shaper_fovy += (180 - manipCamera.shaper_fovy)*0.1;
15610
- manipCamera.shaper_fovy *= 1.01;
16058
+ factor = 1.01;
16059
+ if (manipCamera.shaper_fovy * factor < 150)
16060
+ manipCamera.shaper_fovy *= factor;
1561116061 if (false) //manipCamera.hAspect == 0)
1561216062 {
1561316063 double x = Math.tan(manipCamera.shaper_fovy * Math.PI / 180 / 2);
....@@ -15645,98 +16095,113 @@
1564516095 }
1564616096 }
1564716097
16098
+ boolean keys[] = new boolean[256];
16099
+ int speedkey[] = new int[256];
16100
+ int modifiers = 0;
16101
+
1564816102 public void processKeyEvent(KeyEvent e)
1564916103 {
1565016104 switch (e.getID())
1565116105 {
1565216106 case KeyEvent.KEY_PRESSED:
15653
- if (!autorepeat)
15654
- {
15655
- //System.out.println("processKeyEvent: " + KeyEvent.getKeyText(e.getKeyCode()));
15656
- keyPressed(e.getKeyChar(), e.getModifiersEx());
15657
- }
15658
- if (manipCamera == lightCamera)
15659
- {
15660
- switch (e.getKeyCode())
15661
- {
15662
- case DOWN_ARROW:
15663
- lightCamera.DECAL /= 2;
15664
- repaint();
15665
- break;
15666
- case UP_ARROW:
15667
- lightCamera.DECAL *= 2;
15668
- repaint();
15669
- break;
15670
- case LEFT_ARROW:
15671
- lightCamera.SCALE /= 2;
15672
- repaint();
15673
- break;
15674
- case RIGHT_ARROW:
15675
- lightCamera.SCALE *= 2;
15676
- repaint();
15677
- break;
15678
- default:
15679
- break;
15680
- }
15681
-
15682
- System.out.println("DECAL = " + lightCamera.DECAL + "; SCALE = " + lightCamera.SCALE);
15683
- } else
15684
- {
15685
- if (true) // !autorepeat)
15686
- {
15687
- boolean reset = true;
15688
-
15689
- switch (e.getKeyCode())
15690
- {
15691
- case DOWN_ARROW:
15692
- GoDown(e.getModifiersEx());
15693
- repaint();
15694
- break;
15695
- case UP_ARROW:
15696
- GoUp(e.getModifiersEx());
15697
- repaint();
15698
- break;
15699
- case LEFT_ARROW:
15700
- GoLeft(e.getModifiersEx());
15701
- repaint();
15702
- break;
15703
- case RIGHT_ARROW:
15704
- GoRight(e.getModifiersEx());
15705
- repaint();
15706
- break;
15707
- default:
15708
- reset = false;
15709
- break;
15710
- }
15711
-
15712
- if (reset)
15713
- {
15714
- autorepeat = true;
15715
-
15716
- targetLookAt.set(manipCamera.lookAt);
15717
- }
15718
- }
15719
- }
16107
+ keys[e.getKeyCode()] = true;
16108
+ modifiers = e.getModifiersEx();
16109
+ keyPressed(e.getKeyChar(), modifiers);
16110
+ //Globals.theRenderer.keyPressed(e.getKeyChar());
16111
+ repaint();
1572016112 break;
15721
- case KeyEvent.KEY_TYPED:
15722
- break;
16113
+// if (!autorepeat)
16114
+// {
16115
+// //System.out.println("processKeyEvent: " + KeyEvent.getKeyText(e.getKeyCode()));
16116
+// keyPressed(e.getKeyChar(), e.getModifiersEx());
16117
+// }
16118
+// if (manipCamera == lightCamera)
16119
+// {
16120
+// switch (e.getKeyCode())
16121
+// {
16122
+// case DOWN_ARROW:
16123
+// lightCamera.DECAL /= 2;
16124
+// repaint();
16125
+// break;
16126
+// case UP_ARROW:
16127
+// lightCamera.DECAL *= 2;
16128
+// repaint();
16129
+// break;
16130
+// case LEFT_ARROW:
16131
+// lightCamera.SCALE /= 2;
16132
+// repaint();
16133
+// break;
16134
+// case RIGHT_ARROW:
16135
+// lightCamera.SCALE *= 2;
16136
+// repaint();
16137
+// break;
16138
+// default:
16139
+// break;
16140
+// }
16141
+//
16142
+// System.out.println("DECAL = " + lightCamera.DECAL + "; SCALE = " + lightCamera.SCALE);
16143
+// } else
16144
+// {
16145
+// if (true) // !autorepeat)
16146
+// {
16147
+// boolean reset = true;
16148
+//
16149
+// switch (e.getKeyCode())
16150
+// {
16151
+// case DOWN_ARROW:
16152
+// GoDown(e.getModifiersEx());
16153
+// repaint();
16154
+// break;
16155
+// case UP_ARROW:
16156
+// GoUp(e.getModifiersEx());
16157
+// repaint();
16158
+// break;
16159
+// case LEFT_ARROW:
16160
+// GoLeft(e.getModifiersEx());
16161
+// repaint();
16162
+// break;
16163
+// case RIGHT_ARROW:
16164
+// GoRight(e.getModifiersEx());
16165
+// repaint();
16166
+// break;
16167
+// default:
16168
+// reset = false;
16169
+// break;
16170
+// }
16171
+//
16172
+// if (reset)
16173
+// {
16174
+// autorepeat = true;
16175
+//
16176
+// targetLookAt.set(manipCamera.lookAt);
16177
+// }
16178
+// }
16179
+// }
16180
+// break;
16181
+// case KeyEvent.KEY_TYPED:
16182
+// break;
1572316183 case KeyEvent.KEY_RELEASED:
15724
- {
15725
- switch (e.getKeyCode())
15726
- {
15727
- case DOWN_ARROW:
15728
- case UP_ARROW:
15729
- case LEFT_ARROW:
15730
- case RIGHT_ARROW:
15731
- MODIFIERS &= ~COMMAND;
15732
- autorepeat = false;
15733
- break;
15734
- default:
15735
- break;
15736
- }
16184
+ keys[e.getKeyCode()] = false;
16185
+ modifiers = e.getModifiersEx();
1573716186 keyReleased(e.getKeyChar(), e.getModifiersEx());
16187
+ repaint();
1573816188 break;
15739
- }
16189
+// {
16190
+// switch (e.getKeyCode())
16191
+// {
16192
+// case DOWN_ARROW:
16193
+// case UP_ARROW:
16194
+// case LEFT_ARROW:
16195
+// case RIGHT_ARROW:
16196
+// MODIFIERS &= ~COMMAND;
16197
+// autorepeat = false;
16198
+// break;
16199
+// default:
16200
+// break;
16201
+// }
16202
+// keyReleased(e.getKeyChar(), e.getModifiersEx());
16203
+// break;
16204
+// }
1574016205 default:
1574116206 break;
1574216207 }
....@@ -16127,7 +16592,7 @@
1612716592 {
1612816593 switch (hitSomething)
1612916594 {
16130
- case Object3D.hitCenter: gr.setColor(Color.pink);
16595
+ case Object3D.hitCenter: gr.setColor(Color.white);
1613116596 gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
1613216597 break;
1613316598 case Object3D.hitRotate: gr.setColor(Color.yellow);
....@@ -16153,7 +16618,7 @@
1615316618 if (hasMarquee)
1615416619 {
1615516620 gr.setXORMode(Color.white);
16156
- gr.setColor(Color.red);
16621
+ gr.setColor(Color.white);
1615716622 if (!firstime)
1615816623 {
1615916624 gr.drawRect(prevmarqX, prevmarqY, prevmarqW, prevmarqH);
....@@ -16312,7 +16777,8 @@
1631216777
1631316778 public boolean mouseDrag(Event evt, int x, int y)
1631416779 {
16315
- //System.out.println("mouseDrag: " + evt);
16780
+ System.out.println("mouseDrag: " + evt);
16781
+ System.exit(0);
1631616782 /*
1631716783 drag = true;
1631816784 //System.out.println("Mouse DRAG");
....@@ -16431,6 +16897,7 @@
1643116897 public boolean mouseUp(Event evt, int x, int y)
1643216898 {
1643316899 System.out.println("mouseUp: " + evt);
16900
+ System.exit(0);
1643416901 /*
1643516902 locked = false;
1643616903 if (isRenderer)
....@@ -16701,7 +17168,7 @@
1670117168 return;
1670217169 }
1670317170
16704
- if (WIREFRAME)
17171
+ //if (WIREFRAME)
1670517172 gl.glPolygonMode(gl.GL_FRONT_AND_BACK, gl.GL_FILL);
1670617173
1670717174 gl.glDisable(gl.GL_CULL_FACE);
....@@ -16801,6 +17268,8 @@
1680117268
1680217269 if (WIREFRAME)
1680317270 gl.glPolygonMode(gl.GL_FRONT_AND_BACK, gl.GL_LINE);
17271
+ else
17272
+ gl.glPolygonMode(gl.GL_FRONT_AND_BACK, gl.GL_FILL);
1680417273 }
1680517274
1680617275 private void DrawChecker(GL gl)
....@@ -16849,7 +17318,7 @@
1684917318 gl.glScalef(1.0f, -1.0f, 1.0f);
1685017319 }
1685117320
16852
- gl.glNormal3f(0.0f, 0.0f, 1.0f);
17321
+ SetGLNormal(gl, 0.0f, 0.0f, 1.0f);
1685317322
1685417323 float step = 2; // 0.1666f; //0.25f;
1685517324 float stepv = 2; // step * 1652 / 998;
....@@ -17138,7 +17607,7 @@
1713817607
1713917608 float depth = depths[y * TEX_SIZE + x];
1714017609
17141
- if (pointselection && mouseMode == SELECT && depth != 0 && depth != 1)
17610
+ if (pointselection && (mouseMode & SELECT) == SELECT && depth != 0 && depth != 1)
1714217611 {
1714317612 pointselection = false;
1714417613
....@@ -17329,6 +17798,7 @@
1732917798
1733017799 public void init(GLAutoDrawable drawable)
1733117800 {
17801
+ if (Globals.DEBUG)
1733217802 System.out.println("shadow buffer init");
1733317803
1733417804 GL gl = drawable.getGL();
....@@ -17801,6 +18271,11 @@
1780118271 static boolean DEBUG_SELECTION = false;
1780218272 boolean OCCLUSION_CULLING = false; //true;
1780318273 public boolean lightMode = false;
18274
+
18275
+ private boolean keepshadow;
18276
+
18277
+ static public boolean capsLocked = false; // VR
18278
+
1780418279 static public int indexcount = 0;
1780518280 /*static*/ cColor vertexOcclusion = new cColor();
1780618281 //private int selection_view = -1;