Normand Briere
2019-10-04 57c5b6cd8d12ffdaa3e0b099451e3c031012750a
CameraPane.java
....@@ -1,4 +1,5 @@
11
2
+import com.bulletphysics.dynamics.RigidBody;
23 import java.awt.*;
34 import java.awt.event.*;
45 import java.awt.image.*;
....@@ -18,7 +19,10 @@
1819 import javax.imageio.ImageIO;
1920 import javax.imageio.ImageWriteParam;
2021 import javax.imageio.ImageWriter;
22
+import javax.imageio.ImageReadParam;
23
+import javax.imageio.ImageReader;
2124 import javax.imageio.plugins.jpeg.JPEGImageWriteParam;
25
+import javax.imageio.stream.ImageInputStream;
2226 import javax.imageio.stream.ImageOutputStream;
2327 import javax.imageio.ImageWriteParam;
2428
....@@ -30,10 +34,14 @@
3034 import java.nio.*;
3135
3236 import gleem.linalg.Mat4f;
37
+import javax.imageio.ImageTypeSpecifier;
3338
34
-class CameraPane extends GLCanvas implements Runnable, GLEventListener, ActionListener, MouseWheelListener, MouseMotionListener, MouseListener, KeyListener
39
+class CameraPane extends GLCanvas implements iCameraPane, Runnable, GLEventListener, ActionListener, MouseWheelListener, MouseMotionListener, MouseListener, KeyListener
3540 {
36
- static boolean DEBUG = false;
41
+ static cMaterial[] materialstack = new cMaterial[65536];
42
+ static boolean[] selectedstack = new boolean[65536];
43
+ static int materialdepth = 0;
44
+
3745 static boolean FRUSTUM = false; // still bogus true; // frustum culling
3846
3947 // camera change fix
....@@ -42,25 +50,40 @@
4250
4351 static int STEP = 1;
4452
45
- static boolean ONESTEP = false; // do LIVE once
46
-
47
- /**
48
- * @return the LIVE
49
- */
50
- public static boolean isLIVE()
53
+ private static BufferedImage CreateBim(byte[] bytes, int width, int height)
5154 {
52
- return LIVE || ONESTEP;
55
+ int[] pixels = new int[bytes.length/3];
56
+ for (int i=pixels.length; --i>=0;)
57
+ {
58
+ int i3 = i*3;
59
+ pixels[i] = 0xFF;
60
+ pixels[i] <<= 8;
61
+ pixels[i] |= bytes[i3+2] & 0xFF;
62
+ pixels[i] <<= 8;
63
+ pixels[i] |= bytes[i3+1] & 0xFF;
64
+ pixels[i] <<= 8;
65
+ pixels[i] |= bytes[i3] & 0xFF;
66
+ }
67
+ /*
68
+ int r=0,g=0,b=0,a=0;
69
+ for (int i=0; i<width; i++)
70
+ for (int j=0; j<height; j++)
71
+ {
72
+ int index = j*width+i;
73
+ int p = pixels[index];
74
+ a = ((p>>24) & 0xFF);
75
+ r = ((p>>16) & 0xFF);
76
+ g = ((p>>8) & 0xFF);
77
+ b = (p & 0xFF);
78
+ pixels[index] = (a<<24) | (b<<16) | (g<<8) | r;
79
+ }
80
+ /**/
81
+ BufferedImage rendImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB); // ImageIO.read(infile);
82
+ rendImage.setRGB(0,0,width,height,pixels,width*(height-1),-width);
83
+ return rendImage;
5384 }
5485
55
- /**
56
- * @param aLIVE the LIVE to set
57
- */
58
- public static void setLIVE(boolean aLIVE)
59
- {
60
- LIVE = aLIVE;
61
- }
62
-
63
- /*static*/ boolean CULLFACE = false; // true;
86
+ /*static*/ private boolean CULLFACE = false; // true;
6487 /*static*/ boolean NEAREST = false; // true;
6588 /*static*/ boolean WIREFRAME = false; // true;
6689
....@@ -70,14 +93,12 @@
7093 static int CURRENTANTIALIAS = 0; // 1;
7194 /*static*/ boolean RENDERSHADOW = true;
7295 /*static*/ int RENDERPROGRAM = 2; // 0 == none, 1 == fast, 2 == normal
73
- static boolean ANIMATION = false;
74
- static String filename;
7596
7697 boolean DISPLAYTEXT = false;
7798 //boolean REDUCETEXTURE = true;
7899 boolean CACHETEXTURE = true;
79100 boolean CLEANCACHE = false; // true;
80
- boolean MIPMAP = false; // true;
101
+ boolean MIPMAP = false; // true; // never works...
81102 boolean COMPRESSTEXTURE = false;
82103 boolean KOMPACTTEXTURE = false; // true;
83104 boolean RESIZETEXTURE = false;
....@@ -90,27 +111,31 @@
90111 //private Mat4f spotlightTransform = new Mat4f();
91112 //private Mat4f spotlightInverseTransform = new Mat4f();
92113 static GLContext glcontext = null;
93
- /*static*/ com.sun.opengl.util.texture.Texture cubemap;
114
+ /*static*/ com.sun.opengl.util.texture.Texture cubemap; // Either custom or rgb
115
+ /*static*/ com.sun.opengl.util.texture.Texture cubemapcustom;
116
+ /*static*/ com.sun.opengl.util.texture.Texture cubemaprgb;
117
+ boolean transformMode;
118
+
94119 boolean reverseUP = false;
95120 static boolean frozen = false;
96121 boolean enablebackspace = false; // patch for back buffer refresh
97122
98123 static boolean textureon = true;
99124 static boolean LOCALTRANSFORM = false;
100
-private static boolean LIVE = false;
101125 static boolean FULLSCREEN = false;
102126 static boolean SUPPORT = true;
103
-static boolean CROWD = false;
104
-static boolean INERTIA = true;
127
+static boolean INERTIA = false; // true;
105128 static boolean FAST = false;
106129 static boolean SLOWPOSE = false;
107130 static boolean FOOTCONTACT = true;
108131
109132 static int tickcount = 0; // slow pose issue
110133
134
+static boolean BUTTONLESSWHEEL = false;
135
+static boolean ZOOMBOXMODE = false;
111136 static boolean BOXMODE = false;
112137 static boolean IMAGEFLIP = false;
113
-static boolean SMOOTHFOCUS = false;
138
+static boolean SMOOTHFOCUS = true; // false;
114139 static boolean SPEAKERMOCAP = true; // jan 2014 false;
115140 static boolean SPEAKERCAMERA = false;
116141 static boolean SPEAKERFOCUS = false;
....@@ -122,7 +147,7 @@
122147 static boolean OEIL = true;
123148 static boolean OEILONCE = false; // do oeilon then oeiloff
124149 static boolean LOOKAT = true;
125
-static boolean RANDOM = true; // false;
150
+static boolean SWITCH = true; // false;
126151 static boolean HANDLES = false; // selection doesn't work!!
127152 static boolean PAINTMODE = false;
128153
....@@ -144,16 +169,16 @@
144169
145170
146171 // OPTIONS
147
- boolean Skinshader = true;
172
+ boolean Skinshader = false; // true;
148173 boolean cameraLight = false;
149174 boolean UVdebug = false;
150175 boolean Udebug = false;
151176 boolean Vdebug = false;
152177 boolean NORMALdebug = false;
153
- static boolean doublesided = false; // true; // reversed normals are awful for conformance
178
+ static boolean doublesided = true; // false; // reversed normals are awful for conformance
154179 boolean anisotropy = true;
155180 boolean softshadow = true; // slower but better false;
156
- boolean opacityhalo = false;
181
+ boolean opacityhalo = false; // reverse the halo effect (e.g. glass)
157182
158183 boolean macromode = false;
159184
....@@ -165,12 +190,55 @@
165190 defaultcaps.setAccumBlueBits(16);
166191 defaultcaps.setAccumAlphaBits(16);
167192 }
168
- static CameraPane theRenderer;
193
+
194
+ private File defaultDirectory = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory();
169195
196
+ public com.sun.opengl.util.texture.Texture LoadSkybox(String name, String ext, boolean mipmap) throws GLException
197
+ {
198
+ try
199
+ {
200
+ return LoadCubemap(getClass().getClassLoader(), name, ext, mipmap);
201
+ } catch (IOException e)
202
+ {
203
+ System.out.println("NAME = " + name);
204
+ e.printStackTrace(); // throw new RuntimeException(e);
205
+ return null;
206
+ }
207
+ }
208
+
170209 void SetAsGLRenderer(boolean b)
171210 {
172211 isRenderer = b;
173
- theRenderer = this;
212
+ Globals.theRenderer = this;
213
+ }
214
+
215
+ CameraPane(Object3D o, Camera cam, boolean withcontext)
216
+ {
217
+ super(defaultcaps, null, withcontext?glcontext:null, null);
218
+
219
+ //System.out.println("AMERICA AREA = " + (9458886 + 9210755 + 8480395 + 2736391 + 1943018 + 1289475 + 1141569 + 1069350 + 911559 + 721229 + 395886 + 377972 + 246700 + 211156 + 173985 + 141133 + 118279 + 112079 + 108523));
220
+ glcontext = getContext();
221
+
222
+ cameras = new Camera[2];
223
+ targetLookAts = new cVector[2];
224
+
225
+ SetCamera(cam, true);
226
+
227
+ // Warning: not used.
228
+ //SetLight(new Camera(new cVector(15, 10, -20)));
229
+
230
+ object = o;
231
+
232
+ setBackground(Color.white);
233
+
234
+ addKeyListener(this);
235
+ addMouseListener(this);
236
+ addMouseMotionListener(this);
237
+ addMouseWheelListener(this);
238
+ //System.out.println("addGLEventListener: " + this);
239
+ addGLEventListener(this);
240
+
241
+// pingthread.start(); // may 2013
174242 }
175243
176244 static boolean AntialiasingEnabled()
....@@ -178,12 +246,53 @@
178246 return CURRENTANTIALIAS > 0;
179247 }
180248
181
- void ClearDepth()
249
+ /// INTERFACE
250
+
251
+ public javax.media.opengl.GL GetGL0()
252
+ {
253
+ return currentGL;
254
+ }
255
+
256
+ public int GenList()
257
+ {
258
+ javax.media.opengl.GL gl = GetGL();
259
+ return gl.glGenLists(1);
260
+ }
261
+
262
+ public void NewList(int id)
263
+ {
264
+ javax.media.opengl.GL gl = GetGL();
265
+ gl.glNewList(id, gl.GL_COMPILE); //_AND_EXECUTE);
266
+ }
267
+
268
+ public void CallList(int id)
269
+ {
270
+ javax.media.opengl.GL gl = GetGL();
271
+ gl.glCallList(id);
272
+ }
273
+
274
+ public void EndList()
275
+ {
276
+ javax.media.opengl.GL gl = GetGL();
277
+ gl.glEndList();
278
+ }
279
+
280
+ public boolean IsBoxMode()
281
+ {
282
+ return BOXMODE;
283
+ }
284
+
285
+ public boolean IsZoomBoxMode()
286
+ {
287
+ return ZOOMBOXMODE;
288
+ }
289
+
290
+ public void ClearDepth()
182291 {
183292 GetGL().glClear(GetGL().GL_DEPTH_BUFFER_BIT);
184293 }
185294
186
- void DepthTest(boolean depthtest)
295
+ public void DepthTest(boolean depthtest)
187296 {
188297 if (depthtest)
189298 GetGL().glDepthFunc(GL.GL_LEQUAL);
....@@ -191,7 +300,7 @@
191300 GetGL().glDepthFunc(GL.GL_ALWAYS);
192301 }
193302
194
- void DepthWrite(boolean depthwrite)
303
+ public void DepthWrite(boolean depthwrite)
195304 {
196305 if (depthwrite)
197306 GetGL().glDepthMask(true);
....@@ -199,12 +308,1617 @@
199308 GetGL().glDepthMask(false);
200309 }
201310
202
- void BackFaceCull(boolean bfc)
311
+ public void BackFaceCull(boolean bfc)
203312 {
204313 if (bfc)
205314 GetGL().glEnable(GetGL().GL_CULL_FACE);
206315 else
207316 GetGL().glDisable(GetGL().GL_CULL_FACE);
317
+ }
318
+
319
+ public boolean BackFaceCullMode()
320
+ {
321
+ return this.CULLFACE;
322
+ }
323
+
324
+ public boolean IsAmbientOcclusionOn()
325
+ {
326
+ return this.ambientOcclusion;
327
+ }
328
+
329
+ public boolean IsDebugSelection()
330
+ {
331
+ return DEBUG_SELECTION;
332
+ }
333
+
334
+ public boolean IsFrozen()
335
+ {
336
+ boolean selectmode = this.DrawMode() == SELECTION || this.IsDebugSelection();
337
+
338
+ return !selectmode && cameracount == 0; // != 0;
339
+ }
340
+
341
+ // Currently in Globals
342
+ public int DrawMode()
343
+ {
344
+ return Globals.DrawMode();
345
+ }
346
+
347
+ public Camera EyeCamera()
348
+ {
349
+ return eyeCamera;
350
+ }
351
+
352
+ public Camera LightCamera()
353
+ {
354
+ return lightCamera;
355
+ }
356
+
357
+ public Camera ManipCamera()
358
+ {
359
+ return manipCamera;
360
+ }
361
+
362
+ public Camera RenderCamera()
363
+ {
364
+ return renderCamera;
365
+ }
366
+
367
+ public Camera[] Cameras()
368
+ {
369
+ return cameras;
370
+ }
371
+
372
+ public void PushMaterial(Object3D obj, boolean selected)
373
+ {
374
+ CameraPane display = this;
375
+ javax.media.opengl.GL gl = display.GetGL();
376
+ cMaterial material = obj.material;
377
+
378
+ if (material != null)
379
+ {
380
+ materialstack[materialdepth] = material;
381
+ selectedstack[materialdepth] = selected;
382
+ cStatic.objectstack[materialdepth++] = obj;
383
+ //System.out.println("material " + material);
384
+ //Applet3D.tracein(this, selected);
385
+ //display.vector2buffer = obj.projectedVertices;
386
+ if (obj instanceof Camera)
387
+ {
388
+ display.options1[0] = material.shift;
389
+ //System.out.println("shift " + material.shift);
390
+ display.options1[1] = material.lightarea;
391
+ display.options1[2] = material.shadowbias;
392
+ display.options1[3] = material.aniso;
393
+ display.options1[4] = material.anisoV;
394
+// System.out.println("display.options1[0] " + display.options1[0]);
395
+// System.out.println("display.options1[1] " + display.options1[1]);
396
+// System.out.println("display.options1[2] " + display.options1[2]);
397
+// System.out.println("display.options1[3] " + display.options1[3]);
398
+// System.out.println("display.options1[4] " + display.options1[4]);
399
+ display.options2[0] = material.opacity;
400
+ display.options2[1] = material.diffuse;
401
+ display.options2[2] = material.factor;
402
+// System.out.println("display.options2[0] " + display.options2[0]);
403
+// System.out.println("display.options2[1] " + display.options2[1]);
404
+// System.out.println("display.options2[2] " + display.options2[2]);
405
+
406
+ cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
407
+// System.out.println("display.options3[0] " + display.options3[0]);
408
+// System.out.println("display.options3[1] " + display.options3[1]);
409
+// System.out.println("display.options3[2] " + display.options3[2]);
410
+ display.options4[0] = material.cameralight/0.2f;
411
+ display.options4[1] = material.subsurface;
412
+ display.options4[2] = material.sheen;
413
+// System.out.println("display.options4[0] " + display.options4[0]);
414
+// System.out.println("display.options4[1] " + display.options4[1]);
415
+// System.out.println("display.options4[2] " + display.options4[2]);
416
+
417
+ // if (display.CURRENTANTIALIAS > 0)
418
+ // display.options3[3] /= 4;
419
+
420
+ /*
421
+ System.out.println("Focus = " + display.options1[0]);
422
+ System.out.println("Aperture = " + display.options1[1]);
423
+ System.out.println("ShadowBlur = " + display.options1[2]);
424
+ System.out.println("Antialiasing = " + display.options1[3]);
425
+ System.out.println("Fog = " + display.options2[0]);
426
+ System.out.println("Intensity = " + display.options2[1]);
427
+ System.out.println("Elevation = " + display.options2[2]);
428
+ /**/
429
+ } else
430
+ {
431
+ DrawMaterial(material, selected, obj.projectedVertices);
432
+ }
433
+ } else
434
+ {
435
+ if (selected && CameraPane.flash)
436
+ {
437
+ display.modelParams4[1] = 100;
438
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
439
+ }
440
+ }
441
+ }
442
+
443
+ public void PushMaterial2(Object3D obj, boolean selected)
444
+ {
445
+ CameraPane display = this;
446
+ cMaterial material = obj.material;
447
+
448
+ if (material != null)
449
+ {
450
+ materialstack[materialdepth] = material;
451
+ selectedstack[materialdepth] = selected;
452
+ cStatic.objectstack[materialdepth++] = obj;
453
+ //System.out.println("material " + material);
454
+ //Applet3D.tracein("selected ", selected);
455
+ //display.vector2buffer = obj.projectedVertices;
456
+ display.DrawMaterial(material, selected, obj.projectedVertices);
457
+ }
458
+ }
459
+
460
+ public void PopMaterial(Object3D obj, boolean selected)
461
+ {
462
+ CameraPane display = this;
463
+ javax.media.opengl.GL gl = display.GetGL();
464
+ cMaterial material = obj.material;
465
+
466
+ //if (parent != null && parent.GetMaterial() != null)
467
+ // parent.GetMaterial().Draw(display, parent.IsSelected(this));
468
+ if (material != null)
469
+ {
470
+ materialdepth -= 1;
471
+ if (materialdepth > 0)
472
+ {
473
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
474
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
475
+ }
476
+ //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
477
+ } else if (selected && CameraPane.flash && obj.GetMaterial() != null)
478
+ {
479
+ display.modelParams4[1] = obj.GetMaterial().cameralight;
480
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
481
+ }
482
+ }
483
+
484
+ public void PopMaterial2(Object3D obj)
485
+ {
486
+ CameraPane display = this;
487
+ cMaterial material = obj.material;
488
+
489
+ if (material != null)
490
+ {
491
+ materialdepth -= 1;
492
+ if (materialdepth > 0)
493
+ {
494
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
495
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
496
+ }
497
+ //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
498
+ //else
499
+ //material.Draw(display, false);
500
+ }
501
+ }
502
+
503
+ public void DrawFace(Object3D obj, Vertex pv, Vertex qv, Vertex rv, Face face)
504
+ {
505
+ CameraPane display = this;
506
+
507
+ if (pv.y == -10000 ||
508
+ qv.y == -10000 ||
509
+ rv.y == -10000)
510
+ return;
511
+
512
+// float b = f.nbiterations & 1;
513
+// float g = (f.nbiterations>>1) & 1;
514
+// float r = (f.nbiterations>>2) & 1;
515
+//
516
+// //if (f.weight == 10000)
517
+// //{
518
+// // r = 1; g = b = 0;
519
+// //}
520
+// //else
521
+// //{
522
+// // assert(f.weight < 10000);
523
+// r = g = b = (float)bRep.FaceWeight(f)*100;
524
+// if (r<0)
525
+// assert(r>=0);
526
+// //}
527
+
528
+ javax.media.opengl.GL gl = display.GetGL();
529
+
530
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
531
+
532
+ //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv);
533
+ if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
534
+ {
535
+ //gl.glBegin(gl.GL_TRIANGLES);
536
+ boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0)
537
+ // TEST LIVE NORMALS && !obj.dontselect
538
+ ;
539
+ if (!hasnorm)
540
+ {
541
+ // System.out.println("Mesh normal");
542
+ LA.vecSub(pv/*.pos*/, qv/*.pos*/, obj.v0);
543
+ LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
544
+ LA.vecCross(obj.v0, obj.v1, obj.v2);
545
+ LA.vecNormalize(obj.v2);
546
+
547
+ SetGLNormal(gl, (float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
548
+ }
549
+
550
+ // P
551
+ float x = (float)pv.x;
552
+ float y = (float)pv.y;
553
+ float z = (float)pv.z;
554
+
555
+ if (hasnorm)
556
+ {
557
+// if (!pv.norm.normalized())
558
+// assert(pv.norm.normalized());
559
+
560
+ //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z);
561
+ float nx = (float)pv.norm.x;
562
+ float ny = (float)pv.norm.y;
563
+ float nz = (float)pv.norm.z;
564
+
565
+ x += nx * obj.NORMALPUSH;
566
+ y += ny * obj.NORMALPUSH;
567
+ z += nz * obj.NORMALPUSH;
568
+
569
+ SetGLNormal(gl, nx, ny, nz);
570
+ }
571
+ gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
572
+ SetColor(obj, pv);
573
+ //gl.glColor4f(r, g, b, 1);
574
+ //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1);
575
+ if (obj.flipV)
576
+ gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
577
+ else
578
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
579
+ //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z);
580
+
581
+ gl.glVertex3f(x, y, z);
582
+
583
+ // Q
584
+ x = (float)qv.x;
585
+ y = (float)qv.y;
586
+ z = (float)qv.z;
587
+
588
+// Print(pv);
589
+ if (hasnorm)
590
+ {
591
+// assert(qv.norm.normalized());
592
+ //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z);
593
+ float nx = (float)qv.norm.x;
594
+ float ny = (float)qv.norm.y;
595
+ float nz = (float)qv.norm.z;
596
+
597
+ x += nx * obj.NORMALPUSH;
598
+ y += ny * obj.NORMALPUSH;
599
+ z += nz * obj.NORMALPUSH;
600
+
601
+ SetGLNormal(gl, nx, ny, nz);
602
+ }
603
+ //System.out.println("vertexq = " + qv.s + ", " + qv.t);
604
+ // boolean locked = false;
605
+ // float eps = 0.1f;
606
+ // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
607
+
608
+ // int dot = 0; //*/ (int)f.dot;
609
+
610
+ // if ((dot&1) == 0)
611
+ // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
612
+
613
+ // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
614
+ if (obj.flipV)
615
+ gl.glTexCoord2f((float) qv.s, 1-(float) qv.t);
616
+ else
617
+ gl.glTexCoord2f((float) qv.s, (float) qv.t);
618
+ // else
619
+ // {
620
+ // locked = true;
621
+ // gl.glTexCoord2f((float) pv.s, (float) pv.t);
622
+ // }
623
+ gl.glColor4f(qv.AO, qv.AO, qv.AO, 1);
624
+ SetColor(obj, qv);
625
+
626
+ gl.glVertex3f(x, y, z);
627
+ //gl.glColor4f(r, g, b, 1);
628
+ //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1);
629
+ //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
630
+// Print(qv);
631
+
632
+ // R
633
+ x = (float)rv.x;
634
+ y = (float)rv.y;
635
+ z = (float)rv.z;
636
+
637
+ if (hasnorm)
638
+ {
639
+// assert(rv.norm.normalized());
640
+ //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
641
+ float nx = (float)rv.norm.x;
642
+ float ny = (float)rv.norm.y;
643
+ float nz = (float)rv.norm.z;
644
+
645
+ x += nx * obj.NORMALPUSH;
646
+ y += ny * obj.NORMALPUSH;
647
+ z += nz * obj.NORMALPUSH;
648
+
649
+ SetGLNormal(gl, nx, ny, nz);
650
+ }
651
+
652
+ // if ((dot&4) == 0)
653
+ // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
654
+
655
+ // if (wrap || !locked && (dot&8) != 0)
656
+ if (obj.flipV)
657
+ gl.glTexCoord2f((float) rv.s, 1-(float) rv.t);
658
+ else
659
+ gl.glTexCoord2f((float) rv.s, (float) rv.t);
660
+ // else
661
+ // gl.glTexCoord2f((float) pv.s, (float) pv.t);
662
+
663
+ // f.dot = dot;
664
+
665
+ gl.glColor4f(rv.AO, rv.AO, rv.AO, 1);
666
+ SetColor(obj, rv);
667
+ //gl.glColor4f(r, g, b, 1);
668
+ //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1);
669
+ //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z);
670
+ gl.glVertex3f(x, y, z);
671
+// Print(rv);
672
+ //gl.glEnd();
673
+ }
674
+ else
675
+ {
676
+ gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
677
+ gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
678
+ gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z);
679
+
680
+ }
681
+
682
+ if (false) // (attributes & WIREFRAME) != 0)
683
+ {
684
+ gl.glDisable(gl.GL_LIGHTING);
685
+
686
+ gl.glBegin(gl.GL_LINE_LOOP);
687
+ gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z);
688
+ gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z);
689
+ gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z);
690
+ gl.glEnd();
691
+
692
+ gl.glEnable(gl.GL_LIGHTING);
693
+ }
694
+ }
695
+
696
+ /**
697
+ * <code>draw</code> renders a <code>TriMesh</code> object including
698
+ * it's normals, colors, textures and vertices.
699
+ *
700
+ * @see Renderer#draw(TriMesh)
701
+ * @param tris
702
+ * the mesh to render.
703
+ */
704
+ public void DrawParticles(TriMesh geo, Object3D shape, boolean selected, boolean rotate) // TriMesh tris)
705
+ {
706
+ CameraPane display = this;
707
+
708
+ float r = display.modelParams0[0];
709
+ float g = display.modelParams0[1];
710
+ float b = display.modelParams0[2];
711
+ float opacity = display.modelParams5[1];
712
+
713
+ //final GL gl = GLU.getCurrentGL();
714
+ GL gl = display.GetGL(); // getGL();
715
+
716
+ FloatBuffer vertBuf = geo.vertBuf;
717
+
718
+ int v = vertBuf.capacity();
719
+
720
+ int count = 0;
721
+
722
+ boolean cf = gl.glIsEnabled(gl.GL_CULL_FACE);
723
+ gl.glEnable(gl.GL_CULL_FACE);
724
+ // gl.glScalef(1.0f/1024,1.0f/1024,1.0f/1024);
725
+ for (int i=0; i<v/3; i++)
726
+ {
727
+ int index3 = i*3;
728
+
729
+ if (geo.sizeBuf.get(index3+1) == 0)
730
+ continue;
731
+
732
+ count++;
733
+
734
+ int index4 = i*4;
735
+
736
+ float tx = vertBuf.get(index3);
737
+ float ty = vertBuf.get(index3+1);
738
+ float tz = vertBuf.get(index3+2);
739
+
740
+ // if (tx == 0 && ty == 0 && tz == 0)
741
+ // continue;
742
+
743
+ gl.glMatrixMode(gl.GL_TEXTURE);
744
+ gl.glPushMatrix();
745
+
746
+ float[] texmat = geo.texmat;
747
+ texmat[12] = texmat[13] = texmat[14] = i;
748
+
749
+ gl.glMultMatrixf(texmat, 0);
750
+
751
+ gl.glMatrixMode(gl.GL_MODELVIEW);
752
+ gl.glPushMatrix();
753
+
754
+ gl.glTranslatef(tx,ty,tz);
755
+
756
+ if (rotate)
757
+ gl.glRotatef(i, 0, 1, 0);
758
+
759
+ float size = geo.sizeBuf.get(index3) / 100;
760
+ gl.glScalef(size,size,size);
761
+
762
+ float cr = geo.colorBuf.get(index4);
763
+ float cg = geo.colorBuf.get(index4+1);
764
+ float cb = geo.colorBuf.get(index4+2);
765
+ float ca = geo.colorBuf.get(index4+3);
766
+
767
+ display.modelParams0[0] = r * cr;
768
+ display.modelParams0[1] = g * cg;
769
+ display.modelParams0[2] = b * cb;
770
+
771
+ display.modelParams5[1] = opacity * ca;
772
+
773
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
774
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
775
+
776
+ RandomNode.globalseed = (int)geo.sizeBuf.get(index3+2); // i;
777
+ RandomNode.globalseed2 = RandomNode.globalseed;
778
+
779
+// gl.glColor4f(cr,cg,cb,ca);
780
+ // gl.glScalef(1024/16,1024/16,1024/16);
781
+ shape.Draw/*Node*/(display,null,selected,false); // blocked
782
+ // gl.glScalef(16.0f/1024,16.0f/1024,16.0f/1024);
783
+ //gl.glTranslatef(-tx,-ty,-tz);
784
+ gl.glPopMatrix();
785
+
786
+ gl.glMatrixMode(gl.GL_TEXTURE);
787
+ gl.glPopMatrix();
788
+ }
789
+ // gl.glScalef(1024,1024,1024);
790
+ if (!cf)
791
+ gl.glDisable(gl.GL_CULL_FACE);
792
+
793
+ display.modelParams0[0] = r;
794
+ display.modelParams0[1] = g;
795
+ display.modelParams0[2] = b;
796
+
797
+ display.modelParams5[1] = opacity;
798
+
799
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
800
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
801
+
802
+ gl.glMatrixMode(gl.GL_MODELVIEW);
803
+
804
+// System.err.println("total = " + v/3 + "; displayed = " + count);
805
+ if (true)
806
+ return;
807
+
808
+//// if (!tris.predraw(this))
809
+//// {
810
+//// return;
811
+//// }
812
+//// if (Debug.stats)
813
+//// {
814
+//// StatCollector.addStat(StatType.STAT_TRIANGLE_COUNT, tris.getTriangleCount());
815
+//// StatCollector.addStat(StatType.STAT_VERTEX_COUNT, tris.getVertexCount());
816
+//// StatCollector.addStat(StatType.STAT_GEOM_COUNT, 1);
817
+//// }
818
+////
819
+//// if (tris.getDisplayListID() != -1)
820
+//// {
821
+//// renderDisplayList(tris);
822
+//// return;
823
+//// }
824
+////
825
+//// if (!generatingDisplayList)
826
+//// {
827
+//// applyStates(tris.states, tris);
828
+//// }
829
+//// if (Debug.stats)
830
+//// {
831
+//// StatCollector.startStat(StatType.STAT_RENDER_TIMER);
832
+//// }
833
+//// boolean transformed = doTransforms(tris);
834
+//
835
+// int glMode = GL.GL_TRIANGLES;
836
+// switch (getMode())
837
+// {
838
+// case Triangles:
839
+// glMode = GL.GL_TRIANGLES;
840
+// break;
841
+// case Strip:
842
+// glMode = GL.GL_TRIANGLE_STRIP;
843
+// break;
844
+// case Fan:
845
+// glMode = GL.GL_TRIANGLE_FAN;
846
+// break;
847
+// }
848
+//
849
+// if (!predrawGeometry(gl))
850
+// {
851
+// // make sure only the necessary indices are sent through on old
852
+// // cards.
853
+// IntBuffer indices = this.getIndexBuffer();
854
+// if (indices == null)
855
+// {
856
+// logger.severe("missing indices on geometry object: " + this.toString());
857
+// } else
858
+// {
859
+// indices.rewind();
860
+// indices.limit(this.getMaxIndex());
861
+//
862
+// gl.glDrawElements(glMode, indices.limit(), GL.GL_UNSIGNED_INT, indices); // TODO Check <count> and assumed <type> of GL_UNSIGNED_INT
863
+//
864
+// indices.clear();
865
+// }
866
+// } else
867
+// {
868
+// gl.glDrawElements(glMode, this.getIndexBuffer().limit(),
869
+// GL.GL_UNSIGNED_INT, 0);
870
+// }
871
+//
872
+//// postdrawGeometry(tris);
873
+//// if (transformed)
874
+//// {
875
+//// undoTransforms(tris);
876
+//// }
877
+////
878
+//// if (Debug.stats)
879
+//// {
880
+//// StatCollector.endStat(StatType.STAT_RENDER_TIMER);
881
+//// }
882
+//// tris.postdraw(this);
883
+ }
884
+
885
+ static Camera localAOcamera = new Camera();
886
+ static cVector from = new cVector();
887
+ static cVector to = new cVector();
888
+
889
+ public void PrepOcclusion(BoundaryRep br, double[][] transform)
890
+ {
891
+ CameraPane cp = this;
892
+
893
+ Camera keep = cp.RenderCamera();
894
+ cp.renderCamera = localAOcamera;
895
+
896
+ if (br.trimmed)
897
+ {
898
+ float[] colors = new float[br.positions.length / 3];
899
+
900
+ int i3 = 0;
901
+ for (int i = 0; i < br.positions.length / 3; i++, i3 += 3)
902
+ {
903
+ if (br.normals[i3] == 0 && br.normals[i3+1] == 0 && br.normals[i3+2] == 0)
904
+ continue;
905
+
906
+ from.set(br.positions[i3], br.positions[i3 + 1], br.positions[i3 + 2]);
907
+ to.set(br.positions[i3] + br.normals[i3],
908
+ br.positions[i3 + 1] + br.normals[i3 + 1],
909
+ br.positions[i3 + 2] + br.normals[i3 + 2]);
910
+ LA.xformPos(from, transform, from);
911
+ LA.xformPos(to, transform, to); // RIGID ONLY
912
+ localAOcamera.setAim(from, to);
913
+
914
+ CameraPane.occlusionbuffer.display();
915
+
916
+ if (CameraPane.DEBUG_OCCLUSION)
917
+ cp.display(); // debug
918
+
919
+ colors[i] = cp.vertexOcclusion.r;
920
+ //colors[i3 + 1] = cp.vertexOcclusion.g;
921
+ //colors[i3 + 2] = cp.vertexOcclusion.b;
922
+
923
+ if ((i % 100) == 0 && i != 0)
924
+ {
925
+ Globals.theRenderer.setCursor(java.awt.Cursor.getPredefinedCursor(java.awt.Cursor.WAIT_CURSOR));
926
+ //System.out.println("Color = " + cp.vertexOcclusion.r + ", " + cp.vertexOcclusion.g + ", " + cp.vertexOcclusion.b + "; " + (int)(100.0*i/(positions.length/3)) + "% done");
927
+ System.out.println((int) (100.0 * i / (br.positions.length / 3)) + "% (" + i + " of " + (br.positions.length / 3) + ")");
928
+ }
929
+ }
930
+
931
+ br.colors = colors;
932
+ }
933
+ else
934
+ {
935
+ for (int i = 0; i < br.VertexCount(); i++)
936
+ {
937
+ Vertex v = br.GetVertex(i);
938
+
939
+ if (v.norm == null || v.norm.x == 0 && v.norm.y == 0 && v.norm.z == 0)
940
+ continue;
941
+
942
+ from.set(v.x, v.y, v.z);
943
+ to.set(v.x+v.norm.x, v.y+v.norm.y, v.z+v.norm.z);
944
+ LA.xformPos(from, transform, from);
945
+ LA.xformPos(to, transform, to); // RIGID ONLY
946
+ localAOcamera.setAim(from, to);
947
+
948
+ CameraPane.occlusionbuffer.display();
949
+
950
+ if (CameraPane.DEBUG_OCCLUSION)
951
+ cp.display(); // debug
952
+
953
+ v.AO = cp.vertexOcclusion.r;
954
+
955
+ if ((i % 100) == 0 && i != 0)
956
+ {
957
+ Globals.theRenderer.setCursor(java.awt.Cursor.getPredefinedCursor(java.awt.Cursor.WAIT_CURSOR));
958
+ //System.out.println("Color = " + cp.vertexOcclusion.r + ", " + cp.vertexOcclusion.g + ", " + cp.vertexOcclusion.b + "; " + (int)(100.0*i/(positions.length/3)) + "% done");
959
+ System.out.println((int) (100.0 * i / br.VertexCount()) + "% (" + i + " of " + br.VertexCount() + ")");
960
+ }
961
+ }
962
+ }
963
+
964
+ //System.out.println("done.");
965
+
966
+ cp.renderCamera = keep;
967
+ }
968
+
969
+ void DrawPointFLow(PointFlow pointFlow, Object3D /*Composite*/ root, boolean selected, boolean blocked)
970
+ {
971
+ CameraPane display = this;
972
+ pointFlow.CreateHT();
973
+
974
+ float r = display.modelParams0[0];
975
+ float g = display.modelParams0[1];
976
+ float b = display.modelParams0[2];
977
+ float opacity = display.modelParams5[1];
978
+
979
+ //final GL gl = GLU.getCurrentGL();
980
+ GL gl = display.GetGL(); // getGL();
981
+
982
+ int s = pointFlow.points.size();
983
+
984
+ boolean cf = gl.glIsEnabled(gl.GL_CULL_FACE);
985
+ gl.glEnable(gl.GL_CULL_FACE);
986
+
987
+ for (int i=s; --i>=0;)
988
+ //for (int i=0; i<s; i++)
989
+ {
990
+ cVector v = pointFlow.points.get(i);
991
+
992
+ double mindist = Double.MAX_VALUE;
993
+
994
+ double size = pointFlow.minimumSize;
995
+
996
+ double distancenext = 0;
997
+
998
+ if (i > 0)
999
+ {
1000
+ cVector w = pointFlow.points.get(i-1);
1001
+
1002
+ double dist = w.distance(v);
1003
+
1004
+ distancenext = dist;
1005
+
1006
+ if (mindist > dist)
1007
+ {
1008
+ mindist = dist;
1009
+ size = mindist*pointFlow.resizefactor;
1010
+ }
1011
+ }
1012
+
1013
+ if (i < s-1)
1014
+ {
1015
+ cVector w = pointFlow.points.get(i+1);
1016
+
1017
+ double dist = w.distance(v);
1018
+
1019
+ if (mindist > dist)
1020
+ {
1021
+ mindist = dist;
1022
+ size = mindist*pointFlow.resizefactor;
1023
+ }
1024
+ }
1025
+
1026
+ if (size < pointFlow.minimumSize)
1027
+ size = pointFlow.minimumSize;
1028
+ if (size > pointFlow.maximumSize)
1029
+ size = pointFlow.maximumSize;
1030
+
1031
+ double tx = v.x;
1032
+ double ty = v.y;
1033
+ double tz = v.z;
1034
+
1035
+ // if (tx == 0 && ty == 0 && tz == 0)
1036
+ // continue;
1037
+
1038
+ gl.glMatrixMode(gl.GL_TEXTURE);
1039
+ gl.glPushMatrix();
1040
+ pointFlow.texmat[12] = pointFlow.texmat[13] = pointFlow.texmat[14] = i;
1041
+
1042
+ gl.glMultMatrixf(pointFlow.texmat, 0);
1043
+
1044
+ gl.glMatrixMode(gl.GL_MODELVIEW);
1045
+ gl.glPushMatrix();
1046
+
1047
+ gl.glTranslated(tx,ty,tz);
1048
+
1049
+ gl.glScaled(size,size,size);
1050
+
1051
+// float cr = colorBuf.get(index4);
1052
+// float cg = colorBuf.get(index4+1);
1053
+// float cb = colorBuf.get(index4+2);
1054
+// float ca = colorBuf.get(index4+3);
1055
+//
1056
+// display.modelParams0[0] = r * cr;
1057
+// display.modelParams0[1] = g * cg;
1058
+// display.modelParams0[2] = b * cb;
1059
+//
1060
+// display.modelParams5[1] = opacity * ca;
1061
+//
1062
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1063
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1064
+//
1065
+// RandomNode.globalseed = (int)sizeBuf.get(index3+2); // i;
1066
+// RandomNode.globalseed2 = RandomNode.globalseed;
1067
+//
1068
+//// gl.glColor4f(cr,cg,cb,ca);
1069
+// // gl.glScalef(1024/16,1024/16,1024/16);
1070
+ pointFlow.geo.Draw/*Node*/(display,null,selected, blocked);
1071
+
1072
+ gl.glPopMatrix();
1073
+
1074
+ double step = size/4; //
1075
+
1076
+ if (i == 0 || size == 0 || distancenext > 8*size || distancenext < step)
1077
+ continue;
1078
+
1079
+ int nbsteps = (int)(distancenext/step);
1080
+
1081
+ step = distancenext/nbsteps;
1082
+
1083
+ cVector next = pointFlow.points.get(i-1);
1084
+
1085
+ tmp.set(next);
1086
+ tmp.sub(v);
1087
+ tmp.normalize();
1088
+ tmp.mul(step);
1089
+
1090
+ // calculate next size
1091
+ mindist = Double.MAX_VALUE;
1092
+
1093
+ double nextsize = pointFlow.minimumSize;
1094
+
1095
+ if (i > 1)
1096
+ {
1097
+ cVector w = pointFlow.points.get(i-2);
1098
+
1099
+ double dist = w.distance(next);
1100
+
1101
+ if (mindist > dist)
1102
+ {
1103
+ mindist = dist;
1104
+ nextsize = mindist*pointFlow.resizefactor;
1105
+ }
1106
+ }
1107
+
1108
+ double dist = v.distance(next);
1109
+
1110
+ if (mindist > dist)
1111
+ {
1112
+ mindist = dist;
1113
+ nextsize = mindist*pointFlow.resizefactor;
1114
+ }
1115
+
1116
+ if (nextsize < pointFlow.minimumSize)
1117
+ nextsize = pointFlow.minimumSize;
1118
+ if (nextsize > pointFlow.maximumSize)
1119
+ nextsize = pointFlow.maximumSize;
1120
+ //
1121
+
1122
+ double count = 0;
1123
+
1124
+ while (distancenext > 0.000000001) // step
1125
+ {
1126
+ gl.glPushMatrix();
1127
+
1128
+ gl.glTranslated(tx + tmp.x*count, ty + tmp.y*count, tz + tmp.z*count);
1129
+
1130
+ double K = count/nbsteps;
1131
+
1132
+ double intersize = K*nextsize + (1-K)*size;
1133
+
1134
+ gl.glScaled(intersize,intersize,intersize);
1135
+
1136
+ pointFlow.geo.Draw/*Node*/(display,null,selected,blocked);
1137
+
1138
+ count++;
1139
+
1140
+ distancenext -= step;
1141
+
1142
+ gl.glPopMatrix();
1143
+ }
1144
+
1145
+ if (count != nbsteps)
1146
+ assert(count == nbsteps);
1147
+
1148
+ // gl.glScalef(16.0f/1024,16.0f/1024,16.0f/1024);
1149
+ //gl.glTranslatef(-tx,-ty,-tz);
1150
+
1151
+ gl.glMatrixMode(gl.GL_TEXTURE);
1152
+ gl.glPopMatrix();
1153
+ }
1154
+
1155
+ if (!cf)
1156
+ gl.glDisable(gl.GL_CULL_FACE);
1157
+
1158
+// display.modelParams0[0] = r;
1159
+// display.modelParams0[1] = g;
1160
+// display.modelParams0[2] = b;
1161
+//
1162
+// display.modelParams5[1] = opacity;
1163
+//
1164
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1165
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1166
+
1167
+ gl.glMatrixMode(gl.GL_MODELVIEW);
1168
+ }
1169
+
1170
+ public void DrawBox(cVector min, cVector max)
1171
+ {
1172
+ javax.media.opengl.GL gl = GetGL();
1173
+ gl.glBegin(gl.GL_LINES);
1174
+
1175
+ gl.glVertex3d(min.x, min.y, min.z);
1176
+ gl.glVertex3d(min.x, min.y, max.z);
1177
+ gl.glVertex3d(min.x, min.y, min.z);
1178
+ gl.glVertex3d(min.x, max.y, min.z);
1179
+ gl.glVertex3d(min.x, min.y, min.z);
1180
+ gl.glVertex3d(max.x, min.y, min.z);
1181
+
1182
+ gl.glVertex3d(max.x, max.y, max.z);
1183
+ gl.glVertex3d(min.x, max.y, max.z);
1184
+ gl.glVertex3d(max.x, max.y, max.z);
1185
+ gl.glVertex3d(max.x, min.y, max.z);
1186
+ gl.glVertex3d(max.x, max.y, max.z);
1187
+ gl.glVertex3d(max.x, max.y, min.z);
1188
+
1189
+ gl.glEnd();
1190
+ }
1191
+
1192
+ public void DrawGeometry(BoundaryRep bRep, boolean flipV, boolean selectmode)
1193
+ {
1194
+ int[] strips = bRep.getRawIndices();
1195
+
1196
+ javax.media.opengl.GL gl = GetGL();
1197
+
1198
+ // TRIANGLE STRIP ARRAY
1199
+ if (bRep.trimmed)
1200
+ {
1201
+ float[] v = bRep.getRawVertices();
1202
+ float[] n = bRep.getRawNormals();
1203
+ float[] c = bRep.getRawColors();
1204
+ float[] uv = bRep.getRawUVMap();
1205
+
1206
+ int count2 = 0;
1207
+ int count3 = 0;
1208
+
1209
+ if (n.length > 0)
1210
+ {
1211
+ for (int i = 0; i < strips.length; i++)
1212
+ {
1213
+ gl.glBegin(gl.GL_TRIANGLE_STRIP);
1214
+
1215
+ /*
1216
+ boolean locked = false;
1217
+ float eps = 0.1f;
1218
+ boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
1219
+
1220
+ int dot = 0;
1221
+
1222
+ if ((dot&1) == 0)
1223
+ dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
1224
+
1225
+ if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
1226
+ gl.glTexCoord2f((float) qv.s, (float) qv.t);
1227
+ else
1228
+ {
1229
+ locked = true;
1230
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1231
+ }
1232
+ //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
1233
+ gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
1234
+ if (hasnorm)
1235
+ {
1236
+ //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
1237
+ gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
1238
+ }
1239
+
1240
+ if ((dot&4) == 0)
1241
+ dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
1242
+
1243
+ if (wrap || !locked && (dot&8) != 0)
1244
+ gl.glTexCoord2f((float) rv.s, (float) rv.t);
1245
+ else
1246
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1247
+
1248
+ f.dot = dot;
1249
+ */
1250
+
1251
+ if (!selectmode)
1252
+ {
1253
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1254
+ {
1255
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
1256
+ } else
1257
+ {
1258
+ SetGLNormal(gl, 0, 0, 1);
1259
+ }
1260
+
1261
+ if (c != null)
1262
+ //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
1263
+ {
1264
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1265
+ }
1266
+ }
1267
+
1268
+ if (flipV)
1269
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1270
+ else
1271
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1272
+
1273
+ //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
1274
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1275
+
1276
+ count2 += 2;
1277
+ count3 += 3;
1278
+ if (!selectmode)
1279
+ {
1280
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1281
+ {
1282
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
1283
+ } else
1284
+ {
1285
+ SetGLNormal(gl, 0, 0, 1);
1286
+ }
1287
+ if (c != null)
1288
+ {
1289
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1290
+ }
1291
+ }
1292
+
1293
+ if (flipV)
1294
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1295
+ else
1296
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1297
+
1298
+ //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
1299
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1300
+
1301
+ count2 += 2;
1302
+ count3 += 3;
1303
+ for (int j = 0; j < strips[i] - 2; j++)
1304
+ {
1305
+ //gl.glTexCoord2d(...);
1306
+ if (!selectmode)
1307
+ {
1308
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1309
+ {
1310
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
1311
+ } else
1312
+ {
1313
+ SetGLNormal(gl, 0, 0, 1);
1314
+ }
1315
+ if (c != null)
1316
+ {
1317
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1318
+ }
1319
+ }
1320
+
1321
+ if (flipV)
1322
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1323
+ else
1324
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1325
+
1326
+ //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
1327
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1328
+
1329
+ count2 += 2;
1330
+ count3 += 3;
1331
+ }
1332
+
1333
+ gl.glEnd();
1334
+ }
1335
+ }
1336
+
1337
+ assert count3 == v.length;
1338
+ }
1339
+ else // !trimmed
1340
+ {
1341
+ int count = 0;
1342
+ for (int i = 0; i < strips.length; i++)
1343
+ {
1344
+ gl.glBegin(gl.GL_TRIANGLE_STRIP);
1345
+
1346
+ Vertex p = bRep.GetVertex(bRep.indices[count++]);
1347
+ Vertex q = bRep.GetVertex(bRep.indices[count++]);
1348
+
1349
+ drawVertex(gl, p, flipV, selectmode);
1350
+ drawVertex(gl, q, flipV, selectmode);
1351
+
1352
+ for (int j = 0; j < strips[i] - 2; j++)
1353
+ {
1354
+ Vertex r = bRep.GetVertex(bRep.indices[count++]);
1355
+
1356
+ // if (j%2 == 0)
1357
+ // drawFace(p, q, r, display, null);
1358
+ // else
1359
+ // drawFace(p, r, q, display, null);
1360
+
1361
+ // p = q;
1362
+ // q = r;
1363
+ drawVertex(gl, r, flipV, selectmode);
1364
+ }
1365
+
1366
+ gl.glEnd();
1367
+ }
1368
+ }
1369
+ }
1370
+
1371
+ static cSpring.Point3D temp = new cSpring.Point3D();
1372
+ static cSpring.Point3D temp2 = new cSpring.Point3D();
1373
+ static cSpring.Point3D temp3 = new cSpring.Point3D();
1374
+
1375
+ public void DrawDynamicMesh(cMesh mesh)
1376
+ {
1377
+ GL gl = GetGL(); // getGL();
1378
+
1379
+ cSpring.PhysicsController3D Phys = mesh.Phys;
1380
+
1381
+ gl.glDisable(gl.GL_LIGHTING);
1382
+
1383
+ gl.glLineWidth(1);
1384
+ gl.glColor3f(1,1,1);
1385
+ gl.glBegin(gl.GL_LINES);
1386
+ double scale = 0;
1387
+ int count = 0;
1388
+ for (int s=0; s<Phys.allSprings.size(); s++)
1389
+ {
1390
+ cSpring.Spring spring = Phys.allSprings.get(s);
1391
+ if(s == 0)
1392
+ {
1393
+ //System.out.println(" spring : " + spring.a.position + "; " + spring.b.position);
1394
+ }
1395
+ if (mesh.showsprings)
1396
+ {
1397
+ temp.set(spring.a.position);
1398
+ temp.add(spring.b.position);
1399
+ temp.mul(0.5);
1400
+ temp2.set(spring.a.position);
1401
+ temp2.sub(spring.b.position);
1402
+ temp2.mul(spring.restLength/2);
1403
+ temp.sub(temp2);
1404
+ gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z);
1405
+ temp.add(temp2);
1406
+ temp.add(temp2);
1407
+ gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z);
1408
+ }
1409
+
1410
+ if (spring.isHandle)
1411
+ continue;
1412
+
1413
+ //if (scale < spring.restLength)
1414
+ scale += spring.restLength;
1415
+ count++;
1416
+ }
1417
+ gl.glEnd();
1418
+
1419
+ if (count == 0)
1420
+ scale = 0.01;
1421
+ else
1422
+ scale /= count * 3;
1423
+
1424
+ //scale = 0.25;
1425
+
1426
+ if (mesh.ShowInfo())
1427
+ {
1428
+ gl.glLineWidth(4);
1429
+ for (int s=0; s<Phys.allNodes.size(); s++)
1430
+ {
1431
+ cSpring.DynamicNode node = Phys.allNodes.get(s);
1432
+ if (node.mass == 0)
1433
+ continue;
1434
+
1435
+ int i = node.springs==null?-1:node.springs.size();
1436
+ gl.glColor3f((i>>2)&1,(i>>1)&1,i&1);
1437
+ //temp.set(node.springForce.x, node.springForce.y, node.springForce.z);
1438
+ //temp.normalize();
1439
+ //gl.glColor3d((temp.x+1)/2, (temp.y+1)/2, (temp.z+1)/2);
1440
+ gl.glBegin(gl.GL_LINES);
1441
+ gl.glVertex3d(node.position.x, node.position.y, node.position.z);
1442
+ //gl.glVertex3d(node.position.x + node.normal.x*scale, node.position.y + node.normal.y*scale, node.position.z + node.normal.z*scale);
1443
+ gl.glVertex3d(node.position.x + mesh.bRep.GetVertex(s).norm.x*scale,
1444
+ node.position.y + mesh.bRep.GetVertex(s).norm.y*scale,
1445
+ node.position.z + mesh.bRep.GetVertex(s).norm.z*scale);
1446
+ gl.glEnd();
1447
+ }
1448
+
1449
+ gl.glLineWidth(8);
1450
+ for (int s=0; s<Phys.allNodes.size(); s++)
1451
+ {
1452
+ cSpring.DynamicNode node = Phys.allNodes.get(s);
1453
+
1454
+ if (node.springs != null)
1455
+ {
1456
+ for (int i=0; i<node.springs.size(); i+=1)
1457
+ {
1458
+ cSpring.DynamicNode f = node.springs.get(i).GetOther(node);
1459
+
1460
+ int c = i+1;
1461
+ // c = node.springs.get(i).nbcopies;
1462
+
1463
+ gl.glColor3f((c>>2)&1,(c>>1)&1,c&1);
1464
+ gl.glBegin(gl.GL_LINES);
1465
+ gl.glVertex3d(node.position.x, node.position.y, node.position.z);
1466
+ gl.glVertex3d(f.position.x/3+node.position.x*2/3, f.position.y/3+node.position.y*2/3, f.position.z/3+node.position.z*2/3);
1467
+ gl.glEnd();
1468
+ }
1469
+ }
1470
+ }
1471
+
1472
+ gl.glLineWidth(1);
1473
+ }
1474
+
1475
+ gl.glEnable(gl.GL_LIGHTING);
1476
+ }
1477
+
1478
+ /// INTERFACE
1479
+
1480
+ public void StartTriangles()
1481
+ {
1482
+ javax.media.opengl.GL gl = GetGL();
1483
+ gl.glBegin(gl.GL_TRIANGLES);
1484
+ }
1485
+
1486
+ public void EndTriangles()
1487
+ {
1488
+ GetGL().glEnd();
1489
+ }
1490
+
1491
+ void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean flipV, boolean selectmode)
1492
+ {
1493
+ if (!selectmode)
1494
+ {
1495
+ SetGLNormal(gl, (float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
1496
+ gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
1497
+
1498
+ if (flipV)
1499
+ gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
1500
+ else
1501
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1502
+ }
1503
+
1504
+ gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
1505
+ }
1506
+
1507
+ float[] colorV = new float[4];
1508
+
1509
+ void SetColor(Object3D obj, Vertex p0)
1510
+ {
1511
+ CameraPane display = this;
1512
+ BoundaryRep bRep = obj.bRep;
1513
+
1514
+ if (RENDERPROGRAM == 0)
1515
+ {
1516
+ float r = 0;
1517
+ if (bRep != null)
1518
+ {
1519
+ if (bRep.stripified)
1520
+ {
1521
+ r = 1;
1522
+ }
1523
+ }
1524
+ float g = 0;
1525
+ if (bRep != null)
1526
+ {
1527
+ if (bRep.trimmed)
1528
+ {
1529
+ g = 1;
1530
+ }
1531
+ }
1532
+ float b = 0;
1533
+ if (obj.support != null && obj.Link2Support())
1534
+ {
1535
+ b = 1;
1536
+ }
1537
+ display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO);
1538
+ return;
1539
+ }
1540
+
1541
+ if (display.DrawMode() != CameraPane.SHADOW)
1542
+ return;
1543
+
1544
+ javax.media.opengl.GL gl = display.GetGL();
1545
+// if (true) return;
1546
+// float ao = p.AO;
1547
+//
1548
+// // if (ao == 0 && !bRep.AOdone) // transient problem!
1549
+// // ao = 1;
1550
+//
1551
+// gl.glColor4f(ao, ao, ao, 1);
1552
+
1553
+// CameraPane.selectedpoint.
1554
+// getAverage(cStatic.point1, true);
1555
+ if (CameraPane.pointflow == null) // !random) // live)
1556
+ {
1557
+ return;
1558
+ }
1559
+
1560
+ cStatic.point1.set(0,0,0);
1561
+ LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1);
1562
+
1563
+ cStatic.point1.sub(p0);
1564
+
1565
+
1566
+// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta?
1567
+// {
1568
+// return;
1569
+// }
1570
+
1571
+ //if (true)
1572
+ if (cStatic.point1.dot(cStatic.point1) > 0.000001)
1573
+ {
1574
+ return;
1575
+ }
1576
+
1577
+ if (false) // marked)
1578
+ {
1579
+ // debug rigging weights
1580
+ for (int object = 0; object < p0.vertexlinks.length; object++)
1581
+ {
1582
+ float weight = p0.weights[object] / p0.totalweight;
1583
+
1584
+ // if (weight < 0.1)
1585
+ // {
1586
+ // assert(weight == 0);
1587
+ // continue;
1588
+ // }
1589
+
1590
+ if (p0.vertexlinks[object] == -1)
1591
+ continue;
1592
+
1593
+ Vertex q = obj.support.bRep.GetVertex(p0.vertexlinks[object]);
1594
+
1595
+ int color = //1 << object; //
1596
+ //p.vertexlinks.length;
1597
+ obj.support.bRep.supports[p0.closestsupport].links[object];
1598
+ colorV[2] += (color & 1) * weight;
1599
+ colorV[1] += ((color & 2) >> 1) * weight;
1600
+ colorV[0] += ((color & 4) >> 2) * weight;
1601
+ }
1602
+ }
1603
+ else
1604
+ {
1605
+ if (obj.drawingstarted)
1606
+ {
1607
+ // find next point
1608
+ if (bRep.GetVertex(0).faceindices == null)
1609
+ {
1610
+ bRep.InitFaceIndices();
1611
+ }
1612
+
1613
+ double ymin = p0.y;
1614
+
1615
+ Vertex newp = p0;
1616
+
1617
+ for (int fii = 0; fii < p0.faceindices.length; fii++)
1618
+ {
1619
+ int fi = p0.faceindices[fii];
1620
+
1621
+ if (fi == -1)
1622
+ break;
1623
+
1624
+ Face f = bRep.GetFace(fi);
1625
+
1626
+ Vertex p = bRep.GetVertex(f.p);
1627
+ Vertex q = bRep.GetVertex(f.q);
1628
+ Vertex r = bRep.GetVertex(f.r);
1629
+
1630
+ int swap = (int)(Math.random()*3);
1631
+
1632
+// for (int s=swap; --s>=0;)
1633
+// {
1634
+// Vertex t = p;
1635
+// p = q;
1636
+// q = r;
1637
+// r = t;
1638
+// }
1639
+ if (ymin > p.y)
1640
+ {
1641
+ ymin = p.y;
1642
+ newp = p;
1643
+// break;
1644
+ }
1645
+ if (ymin > q.y)
1646
+ {
1647
+ ymin = q.y;
1648
+ newp = q;
1649
+// break;
1650
+ }
1651
+ if (ymin > r.y)
1652
+ {
1653
+ ymin = r.y;
1654
+ newp = r;
1655
+// break;
1656
+ }
1657
+ }
1658
+
1659
+ CameraPane.selectedpoint.toParent[3][0] = newp.x;
1660
+ CameraPane.selectedpoint.toParent[3][1] = newp.y;
1661
+ CameraPane.selectedpoint.toParent[3][2] = newp.z;
1662
+
1663
+ obj.drawingstarted = false;
1664
+
1665
+ // return;
1666
+ }
1667
+
1668
+ if (false) // CameraPane.DRAW
1669
+ {
1670
+ p0.AO = colorV[0] = 2;
1671
+ colorV[1] = 2;
1672
+ colorV[2] = 2;
1673
+ }
1674
+
1675
+ CameraPane.pointflow.add(p0);
1676
+ CameraPane.pointflow.Touch();
1677
+ }
1678
+
1679
+// gl.glColor3f(colorV[0], colorV[1], colorV[2]);
1680
+// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
1681
+// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
1682
+ }
1683
+
1684
+ void DrawMaterial(cMaterial material, boolean selected, Object3D.cVector2[] others)
1685
+ {
1686
+ CameraPane display = this;
1687
+ //new Exception().printStackTrace();
1688
+
1689
+ if (display.IsFrozen() && !selected || display.IsAmbientOcclusionOn()) // || display.drawMode == display.SHADOW)
1690
+ {
1691
+ return;
1692
+ }
1693
+
1694
+ javax.media.opengl.GL gl = display.GetGL();
1695
+
1696
+ //Color col = Color.getHSBColor(color,modulation,1);
1697
+ //col.getColorComponents(ColorSpace.getInstance(ColorSpace.CS_LINEAR_RGB), CameraPane.modelParams0);
1698
+ if (!material.multiply)
1699
+ {
1700
+ display.color = material.color;
1701
+ display.saturation = material.modulation;
1702
+ }
1703
+ else
1704
+ {
1705
+ display.color *= material.color*2;
1706
+ display.saturation *= material.modulation*2;
1707
+ }
1708
+
1709
+ cColor.HSBtoRGB(display.color, display.saturation, 1, display.modelParams0);
1710
+
1711
+ float[] colorV = Grafreed.colorV;
1712
+
1713
+ /**/
1714
+ if (display.DrawMode() == display.DEFAULT) // && display.RENDERPROGRAM == 0)
1715
+ {
1716
+ colorV[0] = display.modelParams0[0] * material.diffuse;
1717
+ colorV[1] = display.modelParams0[1] * material.diffuse;
1718
+ colorV[2] = display.modelParams0[2] * material.diffuse;
1719
+ colorV[3] = 1; // material.opacity;
1720
+
1721
+ gl.glColor4f(colorV[0], colorV[1], colorV[2], material.opacity);
1722
+ //System.out.println("Opacity = " + opacity);
1723
+
1724
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
1725
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1726
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
1727
+
1728
+ float amb = material.ambient;
1729
+ if (amb < material.cameralight)
1730
+ {
1731
+ amb = material.cameralight;
1732
+ }
1733
+ colorV[0] = display.modelParams0[0] * material.diffuse * amb;
1734
+ colorV[1] = display.modelParams0[1] * material.diffuse * amb;
1735
+ colorV[2] = display.modelParams0[2] * material.diffuse * amb;
1736
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_AMBIENT, colorV, 0);
1737
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1738
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT, colorV, 0);
1739
+
1740
+ /**/
1741
+ colorV[0] = ((1 - material.metalness) + display.modelParams0[0] * material.metalness) * material.specular;
1742
+ colorV[1] = ((1 - material.metalness) + display.modelParams0[1] * material.metalness) * material.specular;
1743
+ colorV[2] = ((1 - material.metalness) + display.modelParams0[2] * material.metalness) * material.specular;
1744
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_SPECULAR, colorV, 0);
1745
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1746
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_SPECULAR, colorV, 0);
1747
+ colorV[0] = 10 / material.shininess; // 1/0.005f;
1748
+ //System.out.println("shininess = " + colorV[0]);
1749
+ if (colorV[0] > 128)
1750
+ {
1751
+ colorV[0] = 128;
1752
+ }
1753
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_SHININESS, colorV, 0);
1754
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_SHININESS, colorV, 0);
1755
+ /**/
1756
+ }
1757
+ /**/
1758
+
1759
+ //selected = false;
1760
+ selected = selected && display.flash;
1761
+
1762
+ //display.modelParams0[0] = 0; // pigment.r;
1763
+ //display.modelParams0[1] = 0; // pigment.g;
1764
+ //display.modelParams0[2] = 0; // pigment.b;
1765
+ if (!material.multiply)
1766
+ {
1767
+ display.modelParams0[3] = material.metalness;
1768
+ display.modelParams1[0] = material.diffuse;
1769
+ display.modelParams1[1] = material.specular;
1770
+ display.modelParams1[2] = 1 / material.shininess;
1771
+ display.modelParams1[3] = material.shift;
1772
+ display.modelParams2[0] = material.ambient;
1773
+ display.modelParams2[1] = material.lightarea;
1774
+ //System.out.println("light area = " + lightarea);
1775
+ display.modelParams2[2] = 1 / material.factor; // diffuseness
1776
+ display.modelParams2[3] = material.velvet;
1777
+ display.modelParams3[0] = material.sheen;
1778
+ display.modelParams3[1] = material.subsurface;
1779
+ display.modelParams3[2] = material.bump; // backlit
1780
+ display.modelParams3[3] = material.aniso;
1781
+ display.modelParams4[0] = material.anisoV;
1782
+ display.modelParams4[1] = selected ? 100 : material.cameralight;
1783
+ //System.out.println("selected = " + selected);
1784
+ display.modelParams4[2] = material.diffuseness;
1785
+ display.modelParams4[3] = material.shadow;
1786
+ display.modelParams5[0] = material.texture;
1787
+ display.modelParams5[1] = material.opacity;
1788
+ display.modelParams5[2] = material.fakedepth;
1789
+ display.modelParams5[3] = CameraPane.SHADOWCULLFACE ? 0f : (material.shadowbias - 0.005f) / 10;
1790
+ }
1791
+ else
1792
+ {
1793
+ display.modelParams0[3] *= material.metalness*2;
1794
+ display.modelParams1[0] *= material.diffuse*2;
1795
+ display.modelParams1[1] *= material.specular*2;
1796
+ display.modelParams1[2] *= material.shininess*2;
1797
+ display.modelParams1[3] *= material.shift*2;
1798
+ display.modelParams2[0] *= material.ambient*2;
1799
+ display.modelParams2[1] *= material.lightarea*2;
1800
+ display.modelParams2[2] *= material.factor*2;
1801
+ display.modelParams2[3] *= material.velvet*2;
1802
+ display.modelParams3[0] *= material.sheen*2;
1803
+ display.modelParams3[1] *= material.subsurface*2;
1804
+ display.modelParams3[2] *= material.bump*2;
1805
+ display.modelParams3[3] *= material.aniso*2;
1806
+ display.modelParams4[0] *= material.anisoV*2;
1807
+ display.modelParams4[1] *= material.cameralight*2;
1808
+ //System.out.println("selected = " + selected);
1809
+ display.modelParams4[2] *= material.diffuseness*2;
1810
+ display.modelParams4[3] *= material.shadow*2;
1811
+ display.modelParams5[0] *= material.texture*2;
1812
+ display.modelParams5[1] *= material.opacity*2;
1813
+ display.modelParams5[2] *= material.fakedepth*2;
1814
+ display.modelParams5[3] *= material.shadowbias*2;
1815
+ }
1816
+
1817
+ display.modelParams6[0] = 0;
1818
+ display.modelParams6[1] = 0;
1819
+ display.modelParams6[2] = 0;
1820
+ display.modelParams6[3] = 0;
1821
+
1822
+ display.modelParams7[0] = 0;
1823
+ display.modelParams7[1] = 1000;
1824
+ display.modelParams7[2] = material.parallax;
1825
+ display.modelParams7[3] = 0;
1826
+
1827
+ //display.modelParams6[0] = 100; // criss de bug de bump
1828
+
1829
+ Object3D.cVector2[] extparams = others; // display.vector2buffer;
1830
+ if (extparams != null && extparams.length > 0 && extparams[0] != null)
1831
+ {
1832
+ display.modelParams6[0] = extparams[0].x / 1000.0f; // bump
1833
+ display.modelParams6[1] = extparams[0].y / 1000.0f; // noise
1834
+ if (extparams.length > 1)
1835
+ {
1836
+ display.modelParams6[2] = extparams[1].x / 1000.0f; // borderfade
1837
+ display.modelParams6[3] = extparams[1].y / 1000.0f; // (float)Math.exp(-extparams[1].y / 1000.0f); // fog punchthrough
1838
+ if (extparams.length > 2)
1839
+ {
1840
+ display.modelParams7[0] = extparams[2].x / 1000.0f; // noise power
1841
+ float x = extparams[2].y / 1000.0f;
1842
+ //if (x == 0)
1843
+ // x = 1f;
1844
+ display.modelParams7[1] = 1 / x / x / x / x / x / x / x / x / x / x / x / x / x; // (float)Math.pow(-Math.log((extparams[2].y+0.00) / 1000.0f), 1); // opacity power
1845
+ if (extparams[2].y > 0)
1846
+ {
1847
+ //System.out.println("extparams[1].y = " + extparams[1].y);
1848
+ //System.out.println("extparams[2].y = " + extparams[2].y);
1849
+ //System.out.println("opacity power = " + display.modelParams7[1]);
1850
+ }
1851
+ }
1852
+ }
1853
+ }
1854
+
1855
+ //if (display.modelParams6[2] != 0)
1856
+ /*
1857
+ System.out.println("modelParams0[0] = " + display.modelParams0[0]);
1858
+ System.out.println("modelParams0[1] = " + display.modelParams0[1]);
1859
+ System.out.println("modelParams0[2] = " + display.modelParams0[2]);
1860
+ System.out.println("modelParams0[3] = " + display.modelParams0[3]);
1861
+ System.out.println("modelParams1[0] = " + display.modelParams1[0]);
1862
+ System.out.println("modelParams1[1] = " + display.modelParams1[1]);
1863
+ System.out.println("modelParams1[2] = " + display.modelParams1[2]);
1864
+ System.out.println("modelParams1[3] = " + display.modelParams1[3]);
1865
+ System.out.println("modelParams2[0] = " + display.modelParams2[0]);
1866
+ System.out.println("modelParams2[1] = " + display.modelParams2[1]);
1867
+ System.out.println("modelParams2[2] = " + display.modelParams2[2]);
1868
+ System.out.println("modelParams2[3] = " + display.modelParams2[3]);
1869
+ System.out.println("modelParams3[0] = " + display.modelParams3[0]);
1870
+ System.out.println("modelParams3[1] = " + display.modelParams3[1]);
1871
+ System.out.println("modelParams3[2] = " + display.modelParams3[2]);
1872
+ System.out.println("modelParams3[3] = " + display.modelParams3[3]);
1873
+ System.out.println("modelParams4[0] = " + display.modelParams4[0]);
1874
+ System.out.println("modelParams4[1] = " + display.modelParams4[1]);
1875
+ System.out.println("modelParams4[2] = " + display.modelParams4[2]);
1876
+ System.out.println("modelParams4[3] = " + display.modelParams4[3]);
1877
+ System.out.println("modelParams5[0] = " + display.modelParams5[0]);
1878
+ System.out.println("modelParams5[1] = " + display.modelParams5[1]);
1879
+ System.out.println("modelParams5[2] = " + display.modelParams5[2]);
1880
+ System.out.println("modelParams5[3] = " + display.modelParams5[3]);
1881
+ System.out.println("modelParams6[0] = " + display.modelParams6[0]);
1882
+ System.out.println("modelParams6[1] = " + display.modelParams6[1]);
1883
+ System.out.println("modelParams6[2] = " + display.modelParams6[2]);
1884
+ System.out.println("modelParams6[3] = " + display.modelParams6[3]);
1885
+ System.out.println("modelParams7[0] = " + display.modelParams7[0]);
1886
+ System.out.println("modelParams7[1] = " + display.modelParams7[1]);
1887
+ System.out.println("modelParams7[2] = " + display.modelParams7[2]);
1888
+ System.out.println("modelParams7[3] = " + display.modelParams7[3]);
1889
+ /**/
1890
+ //assert (display.modelParams6[2] == 0);
1891
+
1892
+ //System.out.println("noise power = " + display.modelParams7[0]);
1893
+ //System.out.println("shadowbias = " + shadowbias);
1894
+
1895
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1896
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 1, display.modelParams1, 0);
1897
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 2, display.modelParams2, 0);
1898
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 3, display.modelParams3, 0);
1899
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
1900
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1901
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 6, display.modelParams6, 0);
1902
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 7, display.modelParams7, 0);
1903
+
1904
+ int mode = display.FP_SHADER;
1905
+
1906
+ if (material.aniso != material.anisoV || material.aniso > 0.002)
1907
+ {
1908
+ mode |= display.FP_ANISO;
1909
+ }
1910
+
1911
+ display.EnableProgram(mode);
1912
+
1913
+ //System.out.println("opacity power = " + display.modelParams7[1]);
1914
+
1915
+ if (!material.multiply)
1916
+ {
1917
+ if (Globals.drawMode == CameraPane.SHADOW)
1918
+ gl.glDepthMask(material.opacity >= 0.9 && display.modelParams7[1] > 0.1);
1919
+ else
1920
+ gl.glDepthMask(material.opacity >= 0.99);
1921
+ }
2081922 }
2091923
2101924 int matrixdepth = 0; // 10000; // CONFLICT WITH cMESH... WARNING WARNING WARNING WARNING WARNING WARNING !!!!!!!!!!!! 0;
....@@ -225,7 +1939,7 @@
2251939 currentGL.glMultMatrixd(model, 0);
2261940 }
2271941
228
- void PushMatrix(double[][] matrix, int count)
1942
+ public void PushMatrix(double[][] matrix, int count) // INTERFACE
2291943 {
2301944 matrixdepth++;
2311945 // GrafreeD.tracein(matrix);
....@@ -254,7 +1968,7 @@
2541968 void PushMatrix(double[][] matrix)
2551969 {
2561970 // GrafreeD.tracein(matrix);
257
- PushMatrix(matrix,1);
1971
+ PushMatrix(matrix, 1);
2581972 }
2591973
2601974 void PushMatrix()
....@@ -270,7 +1984,7 @@
2701984
2711985 double[][] tmpmat = new double[4][4];
2721986
273
- void PopMatrix(double[][] inverse)
1987
+ public void PopMatrix(double[][] inverse) // INTERFACE
2741988 {
2751989 --matrixdepth;
2761990
....@@ -310,7 +2024,7 @@
3102024 PushTextureMatrix(matrix, 1);
3112025 }
3122026
313
- void PushTextureMatrix(double[][] matrix, int count)
2027
+ public void PushTextureMatrix(double[][] matrix, int count) // INTERFACE
3142028 {
3152029 currentGL.glActiveTexture(GetGL().GL_TEXTURE0);
3162030
....@@ -324,7 +2038,7 @@
3242038 currentGL.glMatrixMode(GetGL().GL_MODELVIEW);
3252039 }
3262040
327
- void PopTextureMatrix(double[][] inverse)
2041
+ public void PopTextureMatrix(double[][] inverse) // INTERFACE
3282042 {
3292043 currentGL.glActiveTexture(GetGL().GL_TEXTURE0);
3302044 currentGL.glMatrixMode(GetGL().GL_TEXTURE);
....@@ -340,9 +2054,9 @@
3402054 switch(viewcode)
3412055 {
3422056 case 0: return "main";
343
- case 1: return "one";
344
- case 2: return "two";
345
- case 3: return "three";
2057
+ case 1: return "Red";
2058
+ case 2: return "Green";
2059
+ case 3: return "Blue";
3462060 case 4: return "light";
3472061 }
3482062
....@@ -351,15 +2065,15 @@
3512065
3522066 static int camerachangeframe;
3532067
354
- boolean SetCamera(Camera cam)
2068
+ public boolean SetCamera(Camera cam, boolean set)
3552069 {
3562070 // may 2014 if (cam == cameras[0] || cam == cameras[1])
3572071 // return false;
3582072
359
- if (REFUSEMODE && isLIVE() && camerachangeframe != 0 && camerachangeframe != framecount)
2073
+ if (REFUSEMODE && Globals.isLIVE() && camerachangeframe != 0 && camerachangeframe != Globals.framecount)
3602074 {
3612075 // check for last change
362
- if (framecount < camerachangeframe + 400) // 120 == 1 second
2076
+ if (Globals.framecount < camerachangeframe + 400) // 120 == 1 second
3632077 {
3642078 // refuse the camera change
3652079 System.err.println("Camera " + cam + " REFUSED");
....@@ -367,9 +2081,10 @@
3672081 }
3682082 }
3692083
370
- camerachangeframe = framecount;
2084
+ camerachangeframe = Globals.framecount;
3712085
372
- cam.hAspect = -1; // Read only
2086
+ if (cam != null)
2087
+ cam.hAspect = -1; // Read only
3732088
3742089 cameras[0] = cam;
3752090 targetLookAts[0] = new cVector(cam.lookAt);
....@@ -379,11 +2094,14 @@
3792094 {
3802095 cameras[i] = new Camera(cam.viewCode);
3812096 }
382
-
383
- cameras[i].setAim(cam.location, cam.lookAt);
384
- cameras[i].shaper_fovy = cam.shaper_fovy;
385
- cameras[i].UP.set(cam.UP);
386
- targetLookAts[i] = new cVector(cameras[i].lookAt);
2097
+
2098
+ if (set)
2099
+ {
2100
+ cameras[i].setAim(cam.location, cam.lookAt);
2101
+ cameras[i].shaper_fovy = cam.shaper_fovy;
2102
+ cameras[i].UP.set(cam.UP);
2103
+ targetLookAts[i] = new cVector(cameras[i].lookAt);
2104
+ }
3872105 }
3882106 cameracount = 0;
3892107 targetLookAt = targetLookAts[cameracount];
....@@ -392,13 +2110,13 @@
3922110 // Start with free camera
3932111 SwitchCameras(true);
3942112
395
- pingthread.jump = true; // optional?
2113
+// pingthread.jump = true; // optional?
3962114
3972115 if (TRACKONCE)
3982116 {
3992117 //System.err.println("Oeil on");
4002118 TRACK = true;
401
-// JUNE 2014 if (TRACK && trackedobject != null && drawMode == SHADOW) // && !lightMode)
2119
+// JUNE 2014 if (TRACK && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
4022120 // object.editWindow.ScreenFit(trackedobject);
4032121 //pingthread.StepToTarget(true);
4042122 }
....@@ -407,8 +2125,8 @@
4072125 {
4082126 //System.err.println("Oeil on");
4092127 OEIL = true;
410
- if ((TRACK || SHADOWTRACK) && trackedobject != null && drawMode == SHADOW) // && !lightMode)
411
- object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
2128
+ if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
2129
+ object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
4122130 //pingthread.StepToTarget(true);
4132131 }
4142132
....@@ -471,39 +2189,12 @@
4712189 {
4722190 frozen ^= true;
4732191 // Weird...
474
- lighttouched = true;
2192
+ Globals.lighttouched = true;
4752193 }
4762194
4772195 void ToggleDL()
4782196 {
4792197 mainDL ^= true;
480
- }
481
-
482
- void ToggleTexture()
483
- {
484
- textureon ^= true;
485
- }
486
-
487
- void ToggleLive()
488
- {
489
- setLIVE(isLIVE() ^ true);
490
-
491
- System.err.println("LIVE = " + isLIVE());
492
-
493
- if (!isLIVE()) // save sound
494
- GrafreeD.savesound = true; // wav.save();
495
- // else
496
- repaint(); // start loop // may 2013
497
- }
498
-
499
- void ToggleSupport()
500
- {
501
- SUPPORT ^= true;
502
- }
503
-
504
- void ToggleAbort()
505
- {
506
- ABORTMODE ^= true;
5072198 }
5082199
5092200 void ToggleFullScreen()
....@@ -513,12 +2204,7 @@
5132204
5142205 void ToggleCrowd()
5152206 {
516
- CROWD ^= true;
517
- }
518
-
519
- void ToggleInertia()
520
- {
521
- INERTIA ^= true;
2207
+ Globals.CROWD ^= true;
5222208 }
5232209
5242210 void ToggleLocal()
....@@ -526,14 +2212,114 @@
5262212 LOCALTRANSFORM ^= true;
5272213 }
5282214
529
- void ToggleFast()
2215
+ public void ToggleTexture()
2216
+ {
2217
+ textureon ^= true;
2218
+ }
2219
+
2220
+ public void ToggleLive()
2221
+ {
2222
+ Globals.setLIVE(Globals.isLIVE() ^ true);
2223
+
2224
+ System.err.println("LIVE = " + Globals.isLIVE());
2225
+
2226
+ if (!Globals.isLIVE()) // save sound
2227
+ Grafreed.savesound = true; // wav.save();
2228
+ // else
2229
+ repaint(); // start loop // may 2013
2230
+ }
2231
+
2232
+ public void ToggleSupport()
2233
+ {
2234
+ SUPPORT ^= true;
2235
+ }
2236
+
2237
+ public void ToggleAbort()
2238
+ {
2239
+ ABORTMODE ^= true;
2240
+ }
2241
+
2242
+ public void ToggleInertia()
2243
+ {
2244
+ INERTIA ^= true;
2245
+ }
2246
+
2247
+ public void ToggleFast()
5302248 {
5312249 FAST ^= true;
5322250 }
5332251
534
- void ToggleSlowPose()
2252
+ public void ToggleSlowPose()
5352253 {
5362254 SLOWPOSE ^= true;
2255
+ }
2256
+
2257
+ public void ToggleBoxMode()
2258
+ {
2259
+ BOXMODE ^= true;
2260
+ }
2261
+
2262
+ public void ToggleZoomBoxMode()
2263
+ {
2264
+ ZOOMBOXMODE ^= true;
2265
+ }
2266
+
2267
+ public void ToggleSmoothFocus()
2268
+ {
2269
+ SMOOTHFOCUS ^= true;
2270
+ }
2271
+
2272
+ public void ToggleImageFlip()
2273
+ {
2274
+ IMAGEFLIP ^= true;
2275
+ }
2276
+
2277
+ public void ToggleSpeakerMocap()
2278
+ {
2279
+ SPEAKERMOCAP ^= true;
2280
+ }
2281
+
2282
+ public void ToggleSpeakerCamera()
2283
+ {
2284
+ SPEAKERCAMERA ^= true;
2285
+ }
2286
+
2287
+ public void ToggleSpeakerFocus()
2288
+ {
2289
+ SPEAKERFOCUS ^= true;
2290
+ }
2291
+
2292
+ public void ToggleFrustum()
2293
+ {
2294
+ FRUSTUM ^= true;
2295
+ }
2296
+
2297
+ public void ToggleTrack()
2298
+ {
2299
+ TRACK ^= true;
2300
+
2301
+ repaint();
2302
+ }
2303
+
2304
+ public void ToggleTrackOnce()
2305
+ {
2306
+ TRACKONCE ^= true;
2307
+ }
2308
+
2309
+ public void ToggleShadowTrack()
2310
+ {
2311
+ SHADOWTRACK ^= true;
2312
+ repaint();
2313
+ }
2314
+
2315
+ public void ToggleOeil()
2316
+ {
2317
+ OEIL ^= true;
2318
+ }
2319
+
2320
+ public void ToggleOeilOnce()
2321
+ {
2322
+ OEILONCE ^= true;
5372323 }
5382324
5392325 void ToggleFootContact()
....@@ -541,84 +2327,9 @@
5412327 FOOTCONTACT ^= true;
5422328 }
5432329
544
- void ToggleBoxMode()
545
- {
546
- BOXMODE ^= true;
547
- }
548
-
549
- void ToggleSmoothFocus()
550
- {
551
- SMOOTHFOCUS ^= true;
552
- }
553
-
554
- void ToggleImageFlip()
555
- {
556
- IMAGEFLIP ^= true;
557
- }
558
-
559
- void ToggleSpeakerMocap()
560
- {
561
- SPEAKERMOCAP ^= true;
562
- }
563
-
564
- void ToggleSpeakerCamera()
565
- {
566
- SPEAKERCAMERA ^= true;
567
- }
568
-
569
- void ToggleSpeakerFocus()
570
- {
571
- SPEAKERFOCUS ^= true;
572
- }
573
-
5742330 void ToggleDebug()
5752331 {
576
- DEBUG ^= true;
577
- }
578
-
579
- void ToggleFrustum()
580
- {
581
- FRUSTUM ^= true;
582
- }
583
-
584
- void ToggleTrack()
585
- {
586
- TRACK ^= true;
587
- if (TRACK)
588
- {
589
- if (object.selection != null &&
590
- object.selection.size() > 0 &&
591
- object.selection.elementAt(0) != null &&
592
- !(object.selection.elementAt(0) instanceof Camera) &&
593
- !(object.selection.elementAt(0) instanceof ScriptNode))
594
- {
595
- trackedobject = object.selection.elementAt(0);
596
- repaint();
597
- }
598
- }
599
-
600
- repaint();
601
- }
602
-
603
- void ToggleTrackOnce()
604
- {
605
- TRACKONCE ^= true;
606
- }
607
-
608
- void ToggleShadowTrack()
609
- {
610
- SHADOWTRACK ^= true;
611
- repaint();
612
- }
613
-
614
- void ToggleOeil()
615
- {
616
- OEIL ^= true;
617
- }
618
-
619
- void ToggleOeilOnce()
620
- {
621
- OEILONCE ^= true;
2332
+ Globals.DEBUG ^= true;
6222333 }
6232334
6242335 void ToggleLookAt()
....@@ -626,9 +2337,9 @@
6262337 LOOKAT ^= true;
6272338 }
6282339
629
- void ToggleRandom()
2340
+ void ToggleSwitch()
6302341 {
631
- RANDOM ^= true;
2342
+ SWITCH ^= true;
6322343 }
6332344
6342345 void ToggleHandles()
....@@ -636,10 +2347,17 @@
6362347 HANDLES ^= true;
6372348 }
6382349
2350
+ Object3D paintFolder;
2351
+
6392352 void TogglePaint()
6402353 {
6412354 PAINTMODE ^= true;
6422355 paintcount = 0;
2356
+
2357
+ if (PAINTMODE)
2358
+ {
2359
+ paintFolder = GetFolder();
2360
+ }
6432361 }
6442362
6452363 void SwapCamera(int a, int b)
....@@ -670,36 +2388,9 @@
6702388 {
6712389 //System.out.println("PROTECTION = " + cam.hAspect);
6722390 //assert (cam.hAspect == 0);
673
- cam.hAspect = 0;
2391
+ if (cam != null)
2392
+ cam.hAspect = 0;
6742393 lightCamera = cam;
675
- }
676
-
677
- CameraPane(Object3D o, Camera cam, boolean withcontext)
678
- {
679
- super(defaultcaps, null, withcontext?glcontext:null, null);
680
-
681
- //System.out.println("AMERICA AREA = " + (9458886 + 9210755 + 8480395 + 2736391 + 1943018 + 1289475 + 1141569 + 1069350 + 911559 + 721229 + 395886 + 377972 + 246700 + 211156 + 173985 + 141133 + 118279 + 112079 + 108523));
682
- glcontext = getContext();
683
-
684
- cameras = new Camera[2];
685
- targetLookAts = new cVector[2];
686
-
687
- SetCamera(cam);
688
-
689
- SetLight(new Camera(new cVector(10, 10, -20)));
690
-
691
- object = o;
692
-
693
- setBackground(Color.white);
694
-
695
- addKeyListener(this);
696
- addMouseListener(this);
697
- addMouseMotionListener(this);
698
- addMouseWheelListener(this);
699
- //System.out.println("addGLEventListener: " + this);
700
- addGLEventListener(this);
701
-
702
-// pingthread.start(); // may 2013
7032394 }
7042395
7052396 private static void ApplyTransform(GL gl, Mat4f xform)
....@@ -759,11 +2450,38 @@
7592450
7602451 GL currentGL;
7612452
762
- GL GetGL()
2453
+ public GL GetGL() // INTERFACE
7632454 {
7642455 return currentGL;
7652456 }
766
-
2457
+
2458
+ static private BufferedImage CreateBim(TextureData texturedata)
2459
+ {
2460
+ Grafreed.Assert(texturedata != null);
2461
+
2462
+ int width = texturedata.getWidth();
2463
+ int height = texturedata.getHeight();
2464
+
2465
+ Buffer buffer = texturedata.getBuffer();
2466
+ ByteBuffer bytebuf = (ByteBuffer)buffer;
2467
+
2468
+ byte[] bytes = bytebuf.array();
2469
+
2470
+ return CreateBim(bytes, width, height);
2471
+ }
2472
+
2473
+ private void SetGLNormal(javax.media.opengl.GL gl, float nx, float ny, float nz)
2474
+ {
2475
+ gl.glNormal3f(nx, ny, nz);
2476
+
2477
+ if (ny > 0.9 || ny < -0.9)
2478
+ // Ground or ceiling
2479
+ gl.glVertexAttrib3f(4, 1, 0, 0);
2480
+ else
2481
+ // Walls
2482
+ gl.glVertexAttrib3f(4, 0, 1, 0);
2483
+ }
2484
+
7672485 /**/
7682486 class CacheTexture
7692487 {
....@@ -772,28 +2490,31 @@
7722490
7732491 int resolution;
7742492
775
- CacheTexture(com.sun.opengl.util.texture.Texture tex, int res)
2493
+ CacheTexture(com.sun.opengl.util.texture.TextureData texdata, int res)
7762494 {
777
- texture = tex;
2495
+ texture = com.sun.opengl.util.texture.TextureIO.newTexture(texdata);
2496
+ texturedata = texdata;
7782497 resolution = res;
7792498 }
7802499 }
7812500 /**/
7822501
7832502 // TEXTURE static Texture texture;
784
- static public java.util.Hashtable<String, CacheTexture/*com.sun.opengl.util.texture.Texture*/> textures
785
- = new java.util.Hashtable<String, CacheTexture/*com.sun.opengl.util.texture.Texture*/>();
786
- static public java.util.Hashtable<String, String> usedtextures = new java.util.Hashtable<String, String>();
2503
+ static public Hashtable<cTexture, CacheTexture> texturepigment = new Hashtable<cTexture, CacheTexture>();
2504
+ static public Hashtable<cTexture, CacheTexture> texturebump = new Hashtable<cTexture, CacheTexture>();
2505
+ static public Hashtable<byte[], CacheTexture> bimtextures = new Hashtable<byte[], CacheTexture>();
2506
+ static public java.util.HashSet<cTexture> usedtextures = new java.util.HashSet<cTexture>();
2507
+
7872508 int pigmentdepth = 0;
7882509 public com.sun.opengl.util.texture.Texture[] pigmentstack = new com.sun.opengl.util.texture.Texture[65536];
7892510 int bumpdepth = 0;
7902511 public com.sun.opengl.util.texture.Texture[] bumpstack = new com.sun.opengl.util.texture.Texture[65536];
7912512 //public static String DEFAULT_TEXTURE = "DEFAULT_TEXTURE";
7922513 public static cTexture DEFAULT_TEXTURES = new cTexture("DEFAULT_TEXTURE" + ":" + "DEFAULT_TEXTURE_BUMP");
793
- public static String NOISE_TEXTURE = "WHITE_NOISE";
2514
+ public static cTexture NOISE_TEXTURE = new cTexture("WHITE_NOISE:");
7942515 // public static cTexture IMMORTAL_TEXTURE = new cTexture("IMMORTAL");
7952516
796
- com.sun.opengl.util.texture.Texture GetResourceTexture(String name, boolean bump)
2517
+ com.sun.opengl.util.texture.TextureData GetResourceTexture(String name, boolean bump)
7972518 {
7982519 TextureData texturedata = null;
7992520
....@@ -803,7 +2524,7 @@
8032524 com.sun.opengl.util.texture.TextureIO.newTextureData(
8042525 getClass().getClassLoader().getResourceAsStream(name),
8052526 true,
806
- com.sun.opengl.util.texture.TextureIO.PNG);
2527
+ GetFormat(name)); // com.sun.opengl.util.texture.TextureIO.PNG);
8072528 } catch (java.io.IOException e)
8082529 {
8092530 throw new javax.media.opengl.GLException(e);
....@@ -812,13 +2533,34 @@
8122533 if (bump)
8132534 texturedata = ConvertBump(texturedata, false);
8142535
815
- com.sun.opengl.util.texture.Texture texture =
816
- com.sun.opengl.util.texture.TextureIO.newTexture(texturedata);
2536
+// com.sun.opengl.util.texture.Texture texture =
2537
+// com.sun.opengl.util.texture.TextureIO.newTexture(texturedata);
8172538
818
- texture.setTexParameteri(javax.media.opengl.GL.GL_TEXTURE_WRAP_S, javax.media.opengl.GL.GL_REPEAT);
819
- texture.setTexParameteri(javax.media.opengl.GL.GL_TEXTURE_WRAP_T, javax.media.opengl.GL.GL_REPEAT);
2539
+ //texture.setTexParameteri(javax.media.opengl.GL.GL_TEXTURE_WRAP_S, javax.media.opengl.GL.GL_REPEAT);
2540
+ //texture.setTexParameteri(javax.media.opengl.GL.GL_TEXTURE_WRAP_T, javax.media.opengl.GL.GL_REPEAT);
8202541
821
- return texture;
2542
+ return texturedata;
2543
+ }
2544
+
2545
+ com.sun.opengl.util.texture.TextureData GetBimTexture(BufferedImage bim, boolean bump)
2546
+ {
2547
+ TextureData texturedata = null;
2548
+
2549
+ try
2550
+ {
2551
+ texturedata =
2552
+ com.sun.opengl.util.texture.TextureIO.newTextureData(
2553
+ bim,
2554
+ true);
2555
+ } catch (Exception e)
2556
+ {
2557
+ throw new javax.media.opengl.GLException(e);
2558
+ }
2559
+
2560
+ if (bump)
2561
+ texturedata = ConvertBump(texturedata, false);
2562
+
2563
+ return texturedata;
8222564 }
8232565
8242566 boolean HUESMOOTH = true; // wrap around bug... true;
....@@ -1848,6 +3590,8 @@
18483590 };
18493591 /**/
18503592
3593
+ static Object3D lastObject;
3594
+
18513595 //com.sun.opengl.util.texture.Texture
18523596 TextureData
18533597 GetFileTexture(String name, boolean bump, int resolution)
....@@ -1884,6 +3628,8 @@
18843628 // return null;
18853629 //if (i == 2)
18863630 // return null;
3631
+ // TIFF issue sept 2019
3632
+ System.err.println("lastObject = " + lastObject);
18873633 e.printStackTrace();
18883634 name = name.split("\\.tif")[0] + ".jpg";
18893635 }
....@@ -1891,6 +3637,8 @@
18913637
18923638 System.out.println("LOADING TEXTURE : " + name);
18933639
3640
+ Object x = texturedata.getMipmapData(); // .getBuffer();
3641
+
18943642 //
18953643 if (false) // compressbit > 0)
18963644 {
....@@ -2595,6 +4343,7 @@
25954343
25964344 com.sun.opengl.util.texture.Texture CompressTexture2(String name)
25974345 {
4346
+ new Exception().printStackTrace();
25984347 System.exit(0);
25994348 com.sun.opengl.util.texture.Texture texture = null;
26004349
....@@ -5213,30 +6962,30 @@
52136962 short residu = 0;
52146963
52156964 // wraparound workarounds
5216
- short fuck = (short) (buffer[i] & 0xFF);
6965
+ short ww = (short) (buffer[i] & 0xFF);
52176966 /*
5218
- residu += (fuck%2);
5219
- if(fuck/2 < 256-residu/2)
6967
+ residu += (ww%2);
6968
+ if(ww/2 < 256-residu/2)
52206969 {
5221
- fuck = (short)((fuck/2) + residu/2);
6970
+ ww = (short)((ww/2) + residu/2);
52226971 if(residu == 2)
52236972 residu = 0;
52246973 }
52256974 else
52266975 {
52276976 residu = 0;
5228
- fuck /= 2;
6977
+ ww /= 2;
52296978 }
52306979 */
5231
- if (i < imglength / 3 || rnd.nextFloat() < 0.5 || fuck >= 254)
6980
+ if (i < imglength / 3 || rnd.nextFloat() < 0.5 || ww >= 254)
52326981 {
5233
- fuck /= 2;
6982
+ ww /= 2;
52346983 } else
52356984 {
5236
- fuck = (short) ((fuck / 2) + fuck % 2);
6985
+ ww = (short) ((ww / 2) + ww % 2);
52376986 }
52386987
5239
- buffer[i] = (byte) fuck;
6988
+ buffer[i] = (byte) ww;
52406989 }
52416990 //System.out.print(bytes[i] + " ");
52426991 //if(buffer[i] >= 0 && buffer[i]<=eps-1) buffer[i] = eps;
....@@ -6271,7 +8020,7 @@
62718020 return null;
62728021 }
62738022
6274
- void ReleaseTextures(cTexture tex)
8023
+ public void ReleaseTextures(cTexture tex) // INTERFACE
62758024 {
62768025 if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
62778026 {
....@@ -6288,7 +8037,7 @@
62888037 String pigment = Object3D.GetPigment(tex);
62898038 String bump = Object3D.GetBump(tex);
62908039
6291
- if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8040
+ //if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
62928041 {
62938042 // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
62948043 // System.out.println("; bump = " + bump);
....@@ -6303,13 +8052,71 @@
63038052 pigment = null;
63048053 }
63058054
6306
- ReleaseTexture(bump, true);
6307
- ReleaseTexture(pigment, false);
8055
+ ReleaseTexture(tex, true);
8056
+ ReleaseTexture(tex, false);
63088057 }
63098058
6310
- void ReleaseTexture(String tex, boolean bump)
8059
+ public void ReleasePigmentTexture(cTexture tex) // INTERFACE
63118060 {
6312
- if (// drawMode != 0 || /*tex == null ||*/
8061
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
8062
+ {
8063
+ return;
8064
+ }
8065
+
8066
+ if (tex == null)
8067
+ {
8068
+ ReleaseTexture(null, false);
8069
+ return;
8070
+ }
8071
+
8072
+ String pigment = Object3D.GetPigment(tex);
8073
+
8074
+ //if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8075
+ {
8076
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
8077
+ // System.out.println("; bump = " + bump);
8078
+ }
8079
+
8080
+ if (pigment.equals(""))
8081
+ {
8082
+ pigment = null;
8083
+ }
8084
+
8085
+ ReleaseTexture(tex, false);
8086
+ }
8087
+
8088
+ public void ReleaseBumpTexture(cTexture tex) // INTERFACE
8089
+ {
8090
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
8091
+ {
8092
+ return;
8093
+ }
8094
+
8095
+ if (tex == null)
8096
+ {
8097
+ ReleaseTexture(null, true);
8098
+ return;
8099
+ }
8100
+
8101
+ String bump = Object3D.GetBump(tex);
8102
+
8103
+ //if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8104
+ {
8105
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
8106
+ // System.out.println("; bump = " + bump);
8107
+ }
8108
+
8109
+ if (bump.equals(""))
8110
+ {
8111
+ bump = null;
8112
+ }
8113
+
8114
+ ReleaseTexture(tex, true);
8115
+ }
8116
+
8117
+ void ReleaseTexture(cTexture tex, boolean bump)
8118
+ {
8119
+ if (// DrawMode() != 0 || /*tex == null ||*/
63138120 ambientOcclusion ) // || !textureon)
63148121 {
63158122 return;
....@@ -6318,7 +8125,7 @@
63188125 CacheTexture/*com.sun.opengl.util.texture.Texture*/ texture = null;
63198126
63208127 if (tex != null)
6321
- texture = textures.get(tex);
8128
+ texture = bump ? texturebump.get(tex) : texturepigment.get(tex);
63228129
63238130 // //assert( texture != null );
63248131 // if (texture == null)
....@@ -6410,9 +8217,57 @@
64108217 }
64118218 }
64128219
6413
- /*boolean*/ void BindTextures(cTexture tex, int resolution)
8220
+ /*boolean*/ public void BindTextures(cTexture tex, int resolution) throws Exception // INTERFACE
64148221 {
6415
- if (// drawMode != 0 || /*tex == null ||*/
8222
+// if (// DrawMode() != 0 || /*tex == null ||*/
8223
+// ambientOcclusion ) // || !textureon)
8224
+// {
8225
+// return; // false;
8226
+// }
8227
+//
8228
+// if (tex == null)
8229
+// {
8230
+// BindTexture(null,false,resolution);
8231
+// BindTexture(null,true,resolution);
8232
+// return;
8233
+// }
8234
+//
8235
+// String pigment = Object3D.GetPigment(tex);
8236
+// String bump = Object3D.GetBump(tex);
8237
+//
8238
+// usedtextures.add(pigment);
8239
+// usedtextures.add(bump);
8240
+//
8241
+// //if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8242
+// {
8243
+// // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8244
+// // System.out.println("; bump = " + bump);
8245
+// }
8246
+//
8247
+// if (bump.equals(""))
8248
+// {
8249
+// bump = null;
8250
+// }
8251
+// if (pigment.equals(""))
8252
+// {
8253
+// pigment = null;
8254
+// }
8255
+//
8256
+// GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8257
+// BindTexture(pigment, false, resolution);
8258
+// GetGL().glActiveTexture(GetGL().GL_TEXTURE2);
8259
+// BindTexture(bump, true, resolution);
8260
+// GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8261
+//
8262
+// return; // true;
8263
+
8264
+ BindPigmentTexture(tex, resolution);
8265
+ BindBumpTexture(tex, resolution);
8266
+ }
8267
+
8268
+ /*boolean*/ public void BindPigmentTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8269
+ {
8270
+ if (// DrawMode() != 0 || /*tex == null ||*/
64168271 ambientOcclusion ) // || !textureon)
64178272 {
64188273 return; // false;
....@@ -6421,17 +8276,47 @@
64218276 if (tex == null)
64228277 {
64238278 BindTexture(null,false,resolution);
6424
- BindTexture(null,true,resolution);
64258279 return;
64268280 }
64278281
64288282 String pigment = Object3D.GetPigment(tex);
8283
+
8284
+ usedtextures.add(tex);
8285
+
8286
+ //if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8287
+ {
8288
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8289
+ // System.out.println("; bump = " + bump);
8290
+ }
8291
+
8292
+ if (pigment.equals(""))
8293
+ {
8294
+ pigment = null;
8295
+ }
8296
+
8297
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8298
+ BindTexture(tex, false, resolution);
8299
+ }
8300
+
8301
+ /*boolean*/ public void BindBumpTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8302
+ {
8303
+ if (// DrawMode() != 0 || /*tex == null ||*/
8304
+ ambientOcclusion ) // || !textureon)
8305
+ {
8306
+ return; // false;
8307
+ }
8308
+
8309
+ if (tex == null)
8310
+ {
8311
+ BindTexture(null,true,resolution);
8312
+ return;
8313
+ }
8314
+
64298315 String bump = Object3D.GetBump(tex);
64308316
6431
- usedtextures.put(pigment, pigment);
6432
- usedtextures.put(bump, bump);
8317
+ usedtextures.add(tex);
64338318
6434
- if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8319
+ //if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
64358320 {
64368321 // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
64378322 // System.out.println("; bump = " + bump);
....@@ -6441,43 +8326,94 @@
64418326 {
64428327 bump = null;
64438328 }
6444
- if (pigment.equals(""))
6445
- {
6446
- pigment = null;
6447
- }
64488329
6449
- GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
6450
- BindTexture(pigment, false, resolution);
64518330 GetGL().glActiveTexture(GetGL().GL_TEXTURE2);
6452
- BindTexture(bump, true, resolution);
8331
+ BindTexture(tex, true, resolution);
64538332 GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
6454
-
6455
- return; // true;
64568333 }
64578334
6458
- CacheTexture GetCacheTexture(String tex, boolean bump, int resolution)
8335
+ java.util.HashSet<String> missingTextures = new java.util.HashSet<String>();
8336
+
8337
+ private boolean FileExists(String tex)
64598338 {
6460
- CacheTexture/*com.sun.opengl.util.texture.Texture*/ texture = null;
8339
+ if (missingTextures.contains(tex))
8340
+ {
8341
+ return false;
8342
+ }
8343
+
8344
+ boolean fileExists = new File(tex).exists();
8345
+
8346
+ if (!fileExists)
8347
+ {
8348
+ // If file exists, the "new File()" is not executed sgain
8349
+ missingTextures.add(tex);
8350
+ }
8351
+
8352
+ return fileExists;
8353
+ }
8354
+
8355
+ CacheTexture GetCacheTexture(cTexture tex, boolean bump, int resolution) throws Exception
8356
+ {
8357
+ CacheTexture texturecache = null;
64618358
64628359 if (tex != null)
64638360 {
6464
- String texname = tex;
8361
+ String texname = bump ? Object3D.GetBump(tex) : Object3D.GetPigment(tex);
8362
+ byte[] texdata = bump ? tex.bumpdata : tex.pigmentdata;
64658363
6466
- String[] split = tex.split("Textures");
6467
- if (split.length > 1)
6468
- texname = "/Users/nbriere/Textures" + split[split.length-1];
6469
- else
6470
- if (!texname.startsWith("/"))
6471
- texname = "/Users/nbriere/Textures/" + texname;
8364
+ if (texname.equals("") && texdata == null)
8365
+ {
8366
+ return null;
8367
+ }
8368
+
8369
+ String fallbackTextureName = defaultDirectory + "/Textures/" + texname;
8370
+
8371
+// String[] split = tex.split("Textures");
8372
+// if (split.length > 1)
8373
+// texname = "/Users/nbriere/Textures" + split[split.length-1];
8374
+// else
8375
+// if (!texname.startsWith("/"))
8376
+// texname = "/Users/nbriere/Textures/" + texname;
8377
+ if (!FileExists(texname) && !texname.startsWith("@"))
8378
+ {
8379
+ texname = fallbackTextureName;
8380
+ }
64728381
64738382 if (CACHETEXTURE)
6474
- texture = textures.get(texname); // TEXTURE CACHE
6475
-
6476
- TextureData texturedata = null;
6477
-
6478
- if (texture == null || texture.resolution < resolution)
64798383 {
6480
- if (tex.equals("DEFAULT_TEXTURE")) // ||*/ tex.equals(""))
8384
+ if (texdata == null)
8385
+ texturecache = bump ? texturebump.get(tex) : texturepigment.get(tex);
8386
+ else
8387
+ texturecache = bimtextures.get(texdata);
8388
+ }
8389
+
8390
+ if (texturecache == null || texturecache.resolution != -1 && texturecache.resolution < resolution)
8391
+ {
8392
+ TextureData texturedata = null;
8393
+
8394
+ if (texdata != null && textureon)
8395
+ {
8396
+ BufferedImage bim; // = new BufferedImage(bump?tex.bw:tex.pw, bump?tex.bh:tex.ph, BufferedImage.TYPE_INT_RGB);
8397
+
8398
+ try
8399
+ {
8400
+ bim = DecompressJPEG(texdata, bump?tex.bw:tex.pw, bump?tex.bh:tex.ph);
8401
+ }
8402
+ catch (Exception e)
8403
+ {
8404
+ bim = CreateBim(texdata, bump?tex.bw:tex.pw, bump?tex.bh:tex.ph);
8405
+ }
8406
+
8407
+ texturecache = new CacheTexture(GetBimTexture(bim, bump), -1);
8408
+ bimtextures.put(texdata, texturecache);
8409
+
8410
+ //BufferedImage bim3 = new BufferedImage(bump?tex.bw:tex.pw, bump?tex.bh:tex.ph, BufferedImage.TYPE_INT_RGB);
8411
+
8412
+ //Object bim2 = CreateBim(texturecache.texturedata);
8413
+ //bim2 = bim;
8414
+ }
8415
+ else
8416
+ if (texname.endsWith("DEFAULT_TEXTURE")) // ||*/ tex.equals(""))
64818417 {
64828418 assert(!bump);
64838419 // if (bump)
....@@ -6488,19 +8424,23 @@
64888424 // }
64898425 // else
64908426 // {
6491
- texture = textures.get(tex);
6492
- if (texture == null)
8427
+ // texturecache = textures.get(texname); // suspicious
8428
+ if (texturecache == null)
64938429 {
6494
- texture = new CacheTexture(GetResourceTexture("default.png", bump),resolution);
8430
+ texturecache = new CacheTexture(GetResourceTexture("default.png", bump),resolution);
64958431 }
8432
+ else
8433
+ new Exception().printStackTrace();
64968434 // }
64978435 } else
6498
- if (tex.equals("DEFAULT_TEXTURE_BUMP")) // ||*/ tex.equals(""))
8436
+ if (texname.endsWith("DEFAULT_TEXTURE_BUMP")) // ||*/ tex.equals(""))
64998437 {
65008438 assert(bump);
6501
- texture = textures.get(tex);
6502
- if (texture == null)
6503
- texture = new CacheTexture(GetResourceTexture("default.png", bump),resolution);
8439
+ // texturecache = textures.get(texname); // suspicious
8440
+ if (texturecache == null)
8441
+ texturecache = new CacheTexture(GetResourceTexture("default.png", bump),resolution);
8442
+ else
8443
+ new Exception().printStackTrace();
65048444 } else
65058445 {
65068446 //if (tex.equals("IMMORTAL"))
....@@ -6508,11 +8448,22 @@
65088448 // texture = GetResourceTexture("default.png");
65098449 //} else
65108450 //{
6511
- if (tex.equals("WHITE_NOISE"))
8451
+ if (texname.endsWith("WHITE_NOISE"))
65128452 {
6513
- texture = textures.get(tex);
6514
- if (texture == null)
6515
- texture = new CacheTexture(GetResourceTexture("whitenoise.png", bump),resolution);
8453
+ // texturecache = textures.get(texname); // suspicious
8454
+ if (texturecache == null)
8455
+ texturecache = new CacheTexture(GetResourceTexture("whitenoise.jpg", bump),resolution);
8456
+ else
8457
+ new Exception().printStackTrace();
8458
+ } else
8459
+ {
8460
+ if (texname.startsWith("@") && textureon)
8461
+ {
8462
+ // texturecache = textures.get(texname); // suspicious
8463
+ if (texturecache == null)
8464
+ texturecache = new CacheTexture(GetResourceTexture(texname.substring(1), bump),resolution);
8465
+ else
8466
+ new Exception().printStackTrace();
65168467 } else
65178468 {
65188469 if (textureon)
....@@ -6537,7 +8488,7 @@
65378488 }
65388489
65398490 cachename = texname.substring(0, texname.length()-4)+ext+".jpg";
6540
- if (!new File(cachename).exists())
8491
+ if (!FileExists(cachename))
65418492 cachename = texname;
65428493 else
65438494 processbump = false; // don't process bump map again
....@@ -6559,7 +8510,7 @@
65598510 }
65608511
65618512 cachename = texname.substring(0, texname.length()-4)+ext+".png";
6562
- if (!new File(cachename).exists())
8513
+ if (!FileExists(cachename))
65638514 cachename = texname;
65648515 else
65658516 processbump = false; // don't process bump map again
....@@ -6568,20 +8519,23 @@
65688519 texturedata = GetFileTexture(cachename, processbump, resolution);
65698520
65708521
6571
- if (texturedata != null)
6572
- texture = new CacheTexture(com.sun.opengl.util.texture.TextureIO.newTexture(texturedata),resolution);
8522
+ if (texturedata == null)
8523
+ throw new Exception();
8524
+
8525
+ texturecache = new CacheTexture(texturedata,resolution);
65738526 //texture = GetTexture(tex, bump);
65748527 }
8528
+ }
65758529 }
65768530 //}
65778531 }
65788532
6579
- if (/*CACHETEXTURE &&*/ texture != null && textureon)
8533
+ if (texdata == null && /*CACHETEXTURE &&*/ texturecache != null && textureon)
65808534 {
65818535 //return false;
65828536
65838537 // System.out.println("CACHE +++++++++++++++ TEXTURE : " + texname + " (" + texture.getEstimatedMemorySize() + ")");
6584
- if (texturedata != null && (texname.endsWith(".jpg") || texname.endsWith(".JPG")))
8538
+ if (texturedata != null && texname.toLowerCase().endsWith(".jpg"))
65858539 {
65868540 // String ext = "_highres";
65878541 // if (REDUCETEXTURE)
....@@ -6598,52 +8552,17 @@
65988552 File cachefile = new File(texname.substring(0, texname.length()-4)+ext+".jpg");
65998553 if (!cachefile.exists())
66008554 {
6601
- // cache to disk
6602
- Buffer buffer = texturedata.getBuffer(); // getMipmapData();
6603
- //buffers[0].
6604
-
6605
- ByteBuffer bytebuf = (ByteBuffer)buffer; // ).asIntBuffer();
6606
- int[] pixels = new int[bytebuf.capacity()/3];
6607
-
6608
- // squared size heuristic...
6609
- if ((int)Math.sqrt(pixels.length) == Math.sqrt(pixels.length))
8555
+ //if (texturedata.getWidth() == texturedata.getHeight())
66108556 {
6611
- for (int i=pixels.length; --i>=0;)
6612
- {
6613
- int i3 = i*3;
6614
- pixels[i] = 0xFF;
6615
- pixels[i] <<= 8;
6616
- pixels[i] |= bytebuf.get(i3+2) & 0xFF;
6617
- pixels[i] <<= 8;
6618
- pixels[i] |= bytebuf.get(i3+1) & 0xFF;
6619
- pixels[i] <<= 8;
6620
- pixels[i] |= bytebuf.get(i3) & 0xFF;
6621
- }
6622
-
6623
- /*
6624
- int r=0,g=0,b=0,a=0;
6625
- for (int i=0; i<width; i++)
6626
- for (int j=0; j<height; j++)
6627
- {
6628
- int index = j*width+i;
6629
- int p = pixels[index];
6630
- a = ((p>>24) & 0xFF);
6631
- r = ((p>>16) & 0xFF);
6632
- g = ((p>>8) & 0xFF);
6633
- b = (p & 0xFF);
6634
- pixels[index] = (a<<24) | (b<<16) | (g<<8) | r;
6635
- }
6636
- /**/
6637
- int width = (int)Math.sqrt(pixels.length); // squared
6638
- int height = width;
6639
- BufferedImage rendImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB); // ImageIO.read(infile);
6640
- rendImage.setRGB(0,0,width,height,pixels,width*(height-1),-width);
8557
+ BufferedImage rendImage = CreateBim(texturedata);
8558
+
66418559 ImageWriter writer = null;
66428560 Iterator iter = ImageIO.getImageWritersByFormatName("jpg");
66438561 if (iter.hasNext()) {
66448562 writer = (ImageWriter)iter.next();
66458563 }
6646
- float compressionQuality = 0.9f;
8564
+
8565
+ float compressionQuality = 0.85f;
66478566 try
66488567 {
66498568 ImageOutputStream ios = ImageIO.createImageOutputStream(cachefile);
....@@ -6660,18 +8579,20 @@
66608579 }
66618580 }
66628581 }
6663
-
8582
+
8583
+ Hashtable<cTexture, CacheTexture> textures = bump ? texturebump : texturepigment;
8584
+
66648585 //System.out.println("Texture = " + tex);
6665
- if (textures.containsKey(texname))
8586
+ if (textures.containsKey(tex))
66668587 {
6667
- CacheTexture thetex = textures.get(texname);
8588
+ CacheTexture thetex = textures.get(tex);
66688589 thetex.texture.disable();
66698590 thetex.texture.dispose();
6670
- textures.remove(texname);
8591
+ textures.remove(tex);
66718592 }
66728593
6673
- texture.texturedata = texturedata;
6674
- textures.put(texname, texture);
8594
+ //texture.texturedata = texturedata;
8595
+ textures.put(tex, texturecache);
66758596
66768597 // newtex = true;
66778598 }
....@@ -6687,10 +8608,46 @@
66878608 }
66888609 }
66898610
6690
- return texture;
8611
+ return texturecache;
66918612 }
66928613
6693
- com.sun.opengl.util.texture.Texture GetTexture(String tex, boolean bump, int resolution)
8614
+ static void EmbedTextures(cTexture tex)
8615
+ {
8616
+ if (tex.pigmentdata == null)
8617
+ {
8618
+ //String texname = Object3D.GetPigment(tex);
8619
+
8620
+ CacheTexture texturecache = texturepigment.get(tex);
8621
+
8622
+ if (texturecache != null)
8623
+ {
8624
+ tex.pw = texturecache.texturedata.getWidth();
8625
+ tex.ph = texturecache.texturedata.getHeight();
8626
+ tex.pigmentdata = //CompressJPEG(CreateBim
8627
+ ((ByteBuffer)texturecache.texturedata.getBuffer()).array()
8628
+ ;
8629
+ //, tex.pw, tex.ph), 0.5f);
8630
+ }
8631
+ }
8632
+
8633
+ if (tex.bumpdata == null)
8634
+ {
8635
+ //String texname = Object3D.GetBump(tex);
8636
+
8637
+ CacheTexture texturecache = texturebump.get(tex);
8638
+
8639
+ if (texturecache != null)
8640
+ {
8641
+ tex.bw = texturecache.texturedata.getWidth();
8642
+ tex.bh = texturecache.texturedata.getHeight();
8643
+ tex.bumpdata = //CompressJPEG(CreateBim(
8644
+ ((ByteBuffer)texturecache.texturedata.getBuffer()).array();
8645
+ //, tex.bw, tex.bh), 0.5f);
8646
+ }
8647
+ }
8648
+ }
8649
+
8650
+ com.sun.opengl.util.texture.Texture GetTexture(cTexture tex, boolean bump, int resolution) throws Exception
66948651 {
66958652 CacheTexture texture = GetCacheTexture(tex, bump, resolution);
66968653
....@@ -6708,21 +8665,21 @@
67088665 return texture!=null?texture.texture:null;
67098666 }
67108667
6711
- com.sun.opengl.util.texture.TextureData GetTextureData(String tex, boolean bump, int resolution)
8668
+ public com.sun.opengl.util.texture.TextureData GetTextureData(cTexture tex, boolean bump, int resolution) throws Exception
67128669 {
67138670 CacheTexture texture = GetCacheTexture(tex, bump, resolution);
67148671
67158672 return texture!=null?texture.texturedata:null;
67168673 }
67178674
6718
- boolean BindTexture(String tex, boolean bump, int resolution)
8675
+ boolean BindTexture(cTexture tex, boolean bump, int resolution) throws Exception
67198676 {
67208677 if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
67218678 {
67228679 return false;
67238680 }
67248681
6725
- boolean newtex = false;
8682
+ //boolean newtex = false;
67268683
67278684 com.sun.opengl.util.texture.Texture texture = GetTexture(tex, bump, resolution);
67288685
....@@ -6754,9 +8711,75 @@
67548711 texture.setTexParameteri(GetGL().GL_TEXTURE_WRAP_S, GetGL().GL_REPEAT);
67558712 texture.setTexParameteri(GetGL().GL_TEXTURE_WRAP_T, GetGL().GL_REPEAT);
67568713
6757
- return newtex;
8714
+ return true; // Warning: not used.
67588715 }
67598716
8717
+ public static byte[] CompressJPEG(BufferedImage image, float quality)
8718
+ {
8719
+ try
8720
+ {
8721
+ ByteArrayOutputStream baos = new ByteArrayOutputStream();
8722
+ Iterator<ImageWriter> writers = ImageIO.getImageWritersByFormatName("jpg");
8723
+ ImageWriter writer = writers.next();
8724
+
8725
+ ImageWriteParam param = writer.getDefaultWriteParam();
8726
+ param.setCompressionMode(ImageWriteParam.MODE_EXPLICIT);
8727
+ param.setCompressionQuality(quality);
8728
+
8729
+ ImageOutputStream ios = ImageIO.createImageOutputStream(baos);
8730
+ writer.setOutput(ios);
8731
+ writer.write(null, new IIOImage(image, null, null), param);
8732
+
8733
+ byte[] data = baos.toByteArray();
8734
+ writer.dispose();
8735
+ return data;
8736
+ }
8737
+ catch (Exception e)
8738
+ {
8739
+ e.printStackTrace();
8740
+ return null;
8741
+ }
8742
+ }
8743
+
8744
+ public static BufferedImage DecompressJPEG(byte[] image, int w, int h) throws IOException
8745
+ {
8746
+ ByteArrayInputStream baos = new ByteArrayInputStream(image);
8747
+ Iterator<ImageReader> writers = ImageIO.getImageReadersByFormatName("jpg");
8748
+ ImageReader reader = writers.next();
8749
+
8750
+ BufferedImage bim = new BufferedImage(w, h, BufferedImage.TYPE_INT_RGB);
8751
+
8752
+ ImageReadParam param = reader.getDefaultReadParam();
8753
+ param.setDestination(bim);
8754
+ //param.setDestinationType(ImageTypeSpecifier.createFromBufferedImageType(BufferedImage.TYPE_INT_RGB));
8755
+
8756
+ ImageInputStream ios = ImageIO.createImageInputStream(baos);
8757
+ reader.setInput(ios);
8758
+ BufferedImage bim2 = reader.read(0, param);
8759
+ reader.dispose();
8760
+
8761
+// WritableRaster raster = bim2.getRaster();
8762
+// DataBufferByte data = (DataBufferByte) raster.getDataBuffer();
8763
+// byte[] bytes = data.getData();
8764
+//
8765
+// int[] pixels = new int[bytes.length/3];
8766
+// for (int i=pixels.length; --i>=0;)
8767
+// {
8768
+// int i3 = i*3;
8769
+// pixels[i] = 0xFF;
8770
+// pixels[i] <<= 8;
8771
+// pixels[i] |= bytes[i3+2] & 0xFF;
8772
+// pixels[i] <<= 8;
8773
+// pixels[i] |= bytes[i3+1] & 0xFF;
8774
+// pixels[i] <<= 8;
8775
+// pixels[i] |= bytes[i3] & 0xFF;
8776
+// }
8777
+//
8778
+// bim.setRGB(0,0,w,h, pixels, w*(h-1),-w);
8779
+
8780
+ return bim;
8781
+ }
8782
+
67608783 ShadowBuffer shadowPBuf;
67618784 AntialiasBuffer antialiasPBuf;
67628785 int MAXSTACK;
....@@ -6773,10 +8796,12 @@
67738796
67748797 gl.glGetIntegerv(GL.GL_MAX_TEXTURE_STACK_DEPTH, temp, 0);
67758798 MAXSTACK = temp[0];
6776
- System.out.println("GL_MAX_TEXTURE_STACK_DEPTH = " + MAXSTACK);
8799
+ if (Globals.DEBUG)
8800
+ System.out.println("GL_MAX_TEXTURE_STACK_DEPTH = " + MAXSTACK);
67778801 gl.glGetIntegerv(GL.GL_MAX_MODELVIEW_STACK_DEPTH, temp, 0);
67788802 MAXSTACK = temp[0];
6779
- System.out.println("GL_MAX_MODELVIEW_STACK_DEPTH = " + MAXSTACK);
8803
+ if (Globals.DEBUG)
8804
+ System.out.println("GL_MAX_MODELVIEW_STACK_DEPTH = " + MAXSTACK);
67808805
67818806 // Use debug pipeline
67828807 //drawable.setGL(new DebugGL(gl)); //
....@@ -6784,7 +8809,8 @@
67848809 gl = drawable.getGL(); //
67858810
67868811 GL gl3 = getGL();
6787
- System.out.println("INIT GL IS: " + gl.getClass().getName());
8812
+ if (Globals.DEBUG)
8813
+ System.out.println("INIT GL IS: " + gl.getClass().getName());
67888814
67898815
67908816 //float pos[] = { 100, 100, 100, 0 };
....@@ -6949,7 +8975,7 @@
69498975
69508976 if (cubemap == null)
69518977 {
6952
- LoadEnvy(5);
8978
+ //LoadEnvy(1);
69538979 }
69548980
69558981 //cubemap.enable();
....@@ -7225,6 +9251,8 @@
72259251
72269252 void LoadEnvy(int which)
72279253 {
9254
+ assert(false);
9255
+
72289256 String name;
72299257 String ext;
72309258
....@@ -7236,37 +9264,58 @@
72369264 cubemap = null;
72379265 return;
72389266 case 1:
7239
- name = "cubemaps/box_";
7240
- ext = "png";
9267
+ name = "cubemaps/rgb/";
9268
+ ext = "jpg";
72419269 reverseUP = false;
72429270 break;
72439271 case 2:
7244
- name = "cubemaps/uffizi_";
7245
- ext = "png";
7246
- break; // reverseUP = true; break;
9272
+ name = "cubemaps/uffizi/";
9273
+ ext = "jpg";
9274
+ reverseUP = false;
9275
+ break;
72479276 case 3:
7248
- name = "cubemaps/CloudyHills_";
7249
- ext = "tga";
9277
+ name = "cubemaps/CloudyHills/";
9278
+ ext = "jpg";
72509279 reverseUP = false;
72519280 break;
72529281 case 4:
7253
- name = "cubemaps/cornell_";
9282
+ name = "cubemaps/cornell/";
72549283 ext = "png";
72559284 reverseUP = false;
72569285 break;
9286
+ case 5:
9287
+ name = "cubemaps/skycube/";
9288
+ ext = "jpg";
9289
+ reverseUP = false;
9290
+ break;
9291
+ case 6:
9292
+ name = "cubemaps/SaintLazarusChurch3/";
9293
+ ext = "jpg";
9294
+ reverseUP = false;
9295
+ break;
9296
+ case 7:
9297
+ name = "cubemaps/Sodermalmsallen/";
9298
+ ext = "jpg";
9299
+ reverseUP = false;
9300
+ break;
9301
+ case 8:
9302
+ name = "cubemaps/Sodermalmsallen2/";
9303
+ ext = "jpg";
9304
+ reverseUP = false;
9305
+ break;
9306
+ case 9:
9307
+ name = "cubemaps/UnionSquare/";
9308
+ ext = "jpg";
9309
+ reverseUP = false;
9310
+ break;
72579311 default:
7258
- name = "cubemaps/rgb_";
7259
- ext = "png"; /*mipmap = true;*/ reverseUP = false;
9312
+ name = "cubemaps/box/";
9313
+ ext = "png"; /*mipmap = true;*/
9314
+ reverseUP = false;
72609315 break;
72619316 }
7262
-
7263
- try
7264
- {
7265
- cubemap = LoadCubemap(getClass().getClassLoader(), name, ext, mipmap);
7266
- } catch (IOException e)
7267
- {
7268
- throw new RuntimeException(e);
7269
- }
9317
+
9318
+ LoadSkybox(name, ext, mipmap);
72709319 }
72719320
72729321 public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height)
....@@ -7298,8 +9347,12 @@
72989347 static double[] model = new double[16];
72999348 double[] camera2light = new double[16];
73009349 double[] light2camera = new double[16];
7301
- int newenvy = -1;
7302
- boolean envyoff = true; // false;
9350
+
9351
+ //int newenvy = -1;
9352
+ //boolean envyoff = false;
9353
+
9354
+ String loadedskyboxname;
9355
+
73039356 cVector light0 = new cVector(0, 0, 0); // 1,3,2);
73049357 //float[] light0 = { 0,0,0 };
73059358 cVector dirlight = new cVector(0, 0, 1); // 1,3,2);
....@@ -7312,9 +9365,9 @@
73129365 static boolean occlusionInitialized = false;
73139366 boolean selection = false;
73149367 boolean pointselection = false;
7315
- /*static*/ boolean lighttouched = true;
9368
+ ///*static*/ boolean lighttouched = true;
73169369 boolean deselect;
7317
- boolean ambientOcclusion = false;
9370
+ private boolean ambientOcclusion = false;
73189371 static boolean flash = false;
73199372 /*static*/ boolean wait = false;
73209373 boolean displaydone = false; // after repaint() calls
....@@ -7592,18 +9645,40 @@
75929645 jy8[3] = 0.5f;
75939646 }
75949647
7595
- float[] options1 = new float[]{1000, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV
9648
+ float[] options1 = new float[]{100, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV
75969649 float[] options2 = new float[]{0, 1, 0, 0}; // fog density, intensity, elevation
75979650 float[] options3 = new float[]{1, 1, 1, 0}; // fog color
75989651 float[] options4 = new float[]{1, 0, 1, 0}; // image intensity, subsurface, lightsheen
75999652
9653
+ void ResetOptions()
9654
+ {
9655
+ options1[0] = 100;
9656
+ options1[1] = 0.025f;
9657
+ options1[2] = 0.01f;
9658
+ options1[3] = 0;
9659
+ options1[4] = 0;
9660
+
9661
+ options2[0] = 0;
9662
+ options2[1] = 0.75f;
9663
+ options2[2] = 0;
9664
+ options2[3] = 0;
9665
+
9666
+ options3[0] = 1;
9667
+ options3[1] = 1;
9668
+ options3[2] = 1;
9669
+ options3[3] = 0;
9670
+
9671
+ options4[0] = 1;
9672
+ options4[1] = 0;
9673
+ options4[2] = 1;
9674
+ options4[3] = 0;
9675
+ }
9676
+
76009677 static int imagecount = 0; // movie generation
76019678
76029679 static int jitter = 0;
76039680
76049681 boolean restartframe = false;
7605
-
7606
- static int framecount = 0; // general-purpose global count
76079682
76089683 void displayAntiAliased(javax.media.opengl.GL gl)
76099684 {
....@@ -7635,7 +9710,7 @@
76359710 gl.glClear(gl.GL_ACCUM_BUFFER_BIT);
76369711 for (jitter = 0; jitter < ACSIZE; jitter++) //, GrafreeD.wav.cursor += LIVE ? 735 : 0)
76379712 {
7638
- framecount++;
9713
+ Globals.framecount++;
76399714
76409715 if (CameraPane.tickcount > 0)
76419716 CameraPane.tickcount--;
....@@ -7673,7 +9748,7 @@
76739748
76749749 gl.glLightfv(gl.GL_LIGHT0, gl.GL_POSITION, pos, 0);
76759750 */
7676
- lighttouched = true;
9751
+ Globals.lighttouched = true;
76779752 //System.err.println(" shadowbuffer: " + jitter);
76789753 shadowbuffer.display();
76799754
....@@ -7694,8 +9769,8 @@
76949769 assert (parentcam != renderCamera);
76959770
76969771 if (renderCamera != lightCamera)
7697
- for (int count = parentcam.GetTransformCount(); --count>=0;)
7698
- LA.matConcat(matrix, parentcam.toParent, matrix);
9772
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9773
+ LA.matConcat(matrix, parentcam.GlobalTransformInv(), matrix);
76999774
77009775 // LA.matConcat(renderCamera.toScreen, renderCamera.toParent, matrix);
77019776
....@@ -7710,8 +9785,8 @@
77109785 LA.matCopy(renderCamera.fromScreen, matrix);
77119786
77129787 if (renderCamera != lightCamera)
7713
- for (int count = parentcam.GetTransformCount(); --count>=0;)
7714
- LA.matConcat(parentcam.fromParent, matrix, matrix);
9788
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9789
+ LA.matConcat(parentcam.GlobalTransform(), matrix, matrix);
77159790
77169791 // LA.matConcat(renderCamera.fromParent, renderCamera.fromScreen, matrix);
77179792
....@@ -7757,13 +9832,18 @@
77579832 rati = 1 / rati;
77589833 gl.glOrtho(-skyscale / rati, skyscale / rati, -skyscale, skyscale, 0.001, 1000);
77599834 }
7760
- assert (newenvy == -1);
9835
+
9836
+ //assert (newenvy == -1);
9837
+
77619838 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
77629839 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
7763
- DrawSkyBox(gl);
9840
+ DrawSkyBox(gl, (float)rati);
77649841 gl.glEnable(GL.GL_FRAGMENT_PROGRAM_ARB);
77659842 gl.glEnable(GL.GL_VERTEX_PROGRAM_ARB);
7766
- accPerspective(gl, renderCamera.shaper_fovy / ratio,
9843
+
9844
+ boolean vr = capsLocked && !lightMode;
9845
+
9846
+ accPerspective(gl, renderCamera.shaper_fovy / ratio * (vr ? 1.2 : 1),
77679847 ratio,
77689848 //near_plane, far_plane,
77699849 renderCamera.shaper_zNear * renderCamera.Distance(), renderCamera.shaper_zFar * renderCamera.Distance(),
....@@ -7783,7 +9863,7 @@
77839863 //gl.glFlush();
77849864 gl.glAccum(gl.GL_ACCUM, 1.0f / ACSIZE);
77859865
7786
- if (ANIMATION && ABORTED)
9866
+ if (Globals.ANIMATION && ABORTED)
77879867 {
77889868 System.err.println(" ABORTED FRAME");
77899869 break;
....@@ -7813,7 +9893,7 @@
78139893 setCursor(Cursor.getPredefinedCursor(Cursor.DEFAULT_CURSOR));
78149894
78159895 // save image
7816
- if (ANIMATION && !ABORTED)
9896
+ if (Globals.ANIMATION && !ABORTED)
78179897 {
78189898 VPwidth = viewport[2];
78199899 VPheight = viewport[3];
....@@ -7924,11 +10004,11 @@
792410004
792510005 // imagecount++;
792610006
7927
- String fullname = filename + (i%100000)/10000 + "" + (i%10000)/1000 + "" + (i%1000)/100 + "" + (i%100)/10 + "" + (i%10) + "." + ext;
10007
+ String fullname = Globals.filename + (i%100000)/10000 + "" + (i%10000)/1000 + "" + (i%1000)/100 + "" + (i%100)/10 + "" + (i%10) + "." + ext;
792810008
792910009 if (!BOXMODE)
793010010 {
7931
- System.out.println("image: " + fullname + " (wav cursor=" + (GrafreeD.wav.cursor / 735 / 4) + ")");
10011
+ System.out.println("image: " + fullname + " (wav cursor=" + (Grafreed.wav.cursor / 735 / 4) + ")");
793210012 }
793310013
793410014 if (!BOXMODE)
....@@ -7966,7 +10046,7 @@
796610046 ABORTED = false;
796710047 }
796810048 else
7969
- GrafreeD.wav.cursor += 735 * ACSIZE;
10049
+ Grafreed.wav.cursor += 735 * ACSIZE;
797010050
797110051 if (false)
797210052 {
....@@ -8620,32 +10700,34 @@
862010700 }
862110701 }
862210702
8623
- boolean IsFrozen()
8624
- {
8625
- boolean selectmode = drawMode == SELECTION || CameraPane.DEBUG_SELECTION;
8626
-
8627
- return !selectmode && cameracount == 0; // != 0;
8628
- }
8629
-
863010703 boolean niceon = false;
863110704 javax.swing.Timer AAtimer = new javax.swing.Timer(750, this);
863210705 boolean currentlydrawing = false;
863310706 static boolean init = false;
863410707
863510708 double[][] matrix = LA.newMatrix();
10709
+
10710
+ // This is to refresh the UI of the material panel.
10711
+ ObjEditor patchMaterial;
863610712
863710713 public void display(GLAutoDrawable drawable)
863810714 {
8639
- if (GrafreeD.savesound && GrafreeD.hassound)
10715
+ if (patchMaterial.patchMaterial)
864010716 {
8641
- GrafreeD.wav.save();
8642
- GrafreeD.savesound = false;
8643
- GrafreeD.hassound = false;
10717
+ patchMaterial.patchMaterial = false;
10718
+ patchMaterial.objectTabbedPane.setSelectedIndex(1);
10719
+ }
10720
+
10721
+ if (Grafreed.savesound && Grafreed.hassound)
10722
+ {
10723
+ Grafreed.wav.save();
10724
+ Grafreed.savesound = false;
10725
+ Grafreed.hassound = false;
864410726 }
864510727 // if (DEBUG_SELECTION)
864610728 // {
8647
-// if (drawMode != SELECTION)
8648
-// drawMode = SELECTION;
10729
+// if (DrawMode() != SELECTION)
10730
+// DrawMode() = SELECTION;
864910731 // }
865010732
865110733 if (!isRenderer)
....@@ -8679,7 +10761,9 @@
867910761 }
868010762 /**/
868110763
8682
- if (selection)
10764
+ boolean control = ((modifiers & CTRL) != 0);
10765
+
10766
+ if (selection && (!Globals.isLIVE() || control))
868310767 {
868410768 selectbuffer.display();
868510769 return;
....@@ -8701,9 +10785,9 @@
870110785
870210786 //ANTIALIAS = 0;
870310787
8704
- if (drawMode == DEFAULT) // && CURRENTANTIALIAS > 0)
10788
+ if (DrawMode() == DEFAULT) // && CURRENTANTIALIAS > 0)
870510789 {
8706
- if (niceon || isLIVE())
10790
+ if (niceon || Globals.isLIVE())
870710791 {
870810792 //if(active == 0)
870910793 // antialiaser = null;
....@@ -8716,6 +10800,7 @@
871610800 ANTIALIAS = 0;
871710801 //System.out.println("RESTART");
871810802 AAtimer.restart();
10803
+ Globals.TIMERRUNNING = true;
871910804 }
872010805 }
872110806 }
....@@ -8728,8 +10813,114 @@
872810813 assert eyeCamera.shaper_zFar == 1E5f; // 500.0f;
872910814 */
873010815
8731
- if (drawMode == DEFAULT)
10816
+ if (DrawMode() == DEFAULT)
873210817 {
10818
+ if (manipCamera == lightCamera)
10819
+ {
10820
+// switch (e.getKeyCode())
10821
+// {
10822
+// case DOWN_ARROW:
10823
+// lightCamera.DECAL /= 2;
10824
+// repaint();
10825
+// break;
10826
+// case UP_ARROW:
10827
+// lightCamera.DECAL *= 2;
10828
+// repaint();
10829
+// break;
10830
+// case LEFT_ARROW:
10831
+// lightCamera.SCALE /= 2;
10832
+// repaint();
10833
+// break;
10834
+// case RIGHT_ARROW:
10835
+// lightCamera.SCALE *= 2;
10836
+// repaint();
10837
+// break;
10838
+// default:
10839
+// break;
10840
+ if (keys[DOWN_ARROW])
10841
+ {
10842
+ lightCamera.DECAL /= 2;
10843
+ }
10844
+
10845
+ if (keys[UP_ARROW])
10846
+ {
10847
+ lightCamera.DECAL *= 2;
10848
+ }
10849
+
10850
+ if (keys[LEFT_ARROW])
10851
+ {
10852
+ lightCamera.SCALE /= 2;
10853
+ }
10854
+
10855
+ if (keys[RIGHT_ARROW])
10856
+ {
10857
+ lightCamera.SCALE *= 2;
10858
+ }
10859
+ }
10860
+ else
10861
+ {
10862
+ //pingthread.mute = true;
10863
+
10864
+ boolean keyon = false;
10865
+
10866
+ if (keys[DOWN_ARROW])
10867
+ {
10868
+ speed = ++speedkey[DOWN_ARROW];
10869
+ if (speed > 20)
10870
+ speed = 20;
10871
+ GoDown(modifiers);
10872
+ keyon = true;
10873
+ }
10874
+ else
10875
+ speedkey[DOWN_ARROW] = 0;
10876
+
10877
+ if (keys[UP_ARROW])
10878
+ {
10879
+ speed = ++speedkey[UP_ARROW];
10880
+ if (speed > 20)
10881
+ speed = 20;
10882
+ GoUp(modifiers);
10883
+ keyon = true;
10884
+ }
10885
+ else
10886
+ speedkey[UP_ARROW] = 0;
10887
+
10888
+ if (keys[LEFT_ARROW])
10889
+ {
10890
+ speed = ++speedkey[LEFT_ARROW];
10891
+ if (speed > 20)
10892
+ speed = 20;
10893
+ GoLeft(modifiers);
10894
+ keyon = true;
10895
+ }
10896
+ else
10897
+ speedkey[LEFT_ARROW] = 0;
10898
+
10899
+ if (keys[RIGHT_ARROW])
10900
+ {
10901
+ speed = ++speedkey[RIGHT_ARROW];
10902
+ if (speed > 20)
10903
+ speed = 20;
10904
+ GoRight(modifiers);
10905
+ keyon = true;
10906
+ }
10907
+ else
10908
+ speedkey[RIGHT_ARROW] = 0;
10909
+
10910
+ if (Globals.WALK && capsLocked)
10911
+ {
10912
+ Walk();
10913
+ keyon = true;
10914
+ }
10915
+
10916
+ if (keyon)
10917
+ {
10918
+ repaint();
10919
+ }
10920
+
10921
+ //pingthread.mute = false;
10922
+ }
10923
+
873310924 currentlydrawing = true;
873410925 }
873510926
....@@ -8759,18 +10950,18 @@
875910950
876010951 // if(Applet3D.clipboard != null)
876110952 // System.out.println("Clipboard = " + Applet3D.clipboard); //.get(0).parent);
8762
-//drawMode = SELECTION;
10953
+//DrawMode() = SELECTION;
876310954 indexcount = 0;
876410955
8765
- if (drawMode == OCCLUSION)
10956
+ if (DrawMode() == OCCLUSION)
876610957 {
8767
- drawMode = DEFAULT;
10958
+ Globals.drawMode = DEFAULT; // WARNING
876810959 ambientOcclusion = true;
876910960 setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR));
877010961 Object3D theobject = object;
877110962 Object3D theparent = object.parent;
877210963 object.parent = null;
8773
- object = (Object3D)GrafreeD.clone(object);
10964
+ object = (Object3D)Grafreed.clone(object);
877410965 object.Stripify();
877510966 if (theobject.selection == null || theobject.selection.Size() == 0)
877610967 theobject.PreprocessOcclusion(this);
....@@ -8783,26 +10974,27 @@
878310974 ambientOcclusion = false;
878410975 }
878510976
8786
- if (lighttouched && drawMode == DEFAULT && !lightMode) // && !FROZEN)
10977
+ if (//Globals.lighttouched &&
10978
+ DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
878710979 {
878810980 //if (RENDERSHADOW) // ?
878910981 if (!IsFrozen())
879010982 {
879110983 // dec 2012
8792
- if (!ambientOcclusion && !(!flash && !lightMode && drawMode == DEFAULT && ANTIALIAS > 0))
10984
+ if (!ambientOcclusion && !(!flash && DrawMode() == DEFAULT && ANTIALIAS > 0))
879310985 {
8794
- framecount++;
10986
+ Globals.framecount++;
879510987 shadowbuffer.display();
879610988 }
879710989 }
8798
- lighttouched = false; // ??
10990
+ Globals.lighttouched = false; // ??
879910991 //drawing = true;
880010992 //lighttouched = true;
880110993 }
880210994
880310995 if (wait)
880410996 {
8805
- Sleep(500);
10997
+ Sleep(200); // blocks everything
880610998
880710999 wait = false;
880811000 }
....@@ -8816,9 +11008,9 @@
881611008 //eyeCamera.shaper_fovy = 1;
881711009 }
881811010
8819
- if ((RENDERPROGRAM != 0 || ambientOcclusion || spherical) && drawMode == DEFAULT) // SELECTION)
11011
+ if ((RENDERPROGRAM != 0 || ambientOcclusion || spherical) && DrawMode() == DEFAULT) // SELECTION)
882011012 {
8821
- //System.out.println("drawMode = " + drawMode);
11013
+ //System.out.println("DrawMode() = " + DrawMode());
882211014 vertexMode |= VP_PASS;
882311015 //vertexMode |= VP_PROJECTION;
882411016 if (!ambientOcclusion)
....@@ -8878,7 +11070,7 @@
887811070 Camera cam = renderCamera; // lightMode?lightCamera:eyeCamera;
887911071 //Camera lightcam = new Camera(light0);
888011072
8881
- if (drawMode == SHADOW)
11073
+ if (DrawMode() == SHADOW)
888211074 {
888311075 /*
888411076 gl.glMatrixMode(GL.GL_MODELVIEW);
....@@ -8916,8 +11108,8 @@
891611108
891711109 // if (parentcam != renderCamera) // not a light
891811110 if (cam != lightCamera)
8919
- for (int count = parentcam.GetTransformCount(); --count>=0;)
8920
- LA.matConcat(matrix, parentcam.toParent, matrix);
11111
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11112
+ LA.matConcat(matrix, parentcam.GlobalTransformInv(), matrix);
892111113
892211114 for (int j = 0; j < 4; j++)
892311115 {
....@@ -8931,8 +11123,8 @@
893111123
893211124 // if (parentcam != renderCamera) // not a light
893311125 if (cam != lightCamera)
8934
- for (int count = parentcam.GetTransformCount(); --count>=0;)
8935
- LA.matConcat(parentcam.fromParent, matrix, matrix);
11126
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11127
+ LA.matConcat(parentcam.GlobalTransform(), matrix, matrix);
893611128
893711129 //LA.matConcat(cam.fromScreen, parentcam.fromParent, matrix);
893811130
....@@ -8968,7 +11160,7 @@
896811160 gl.glClear(gl.GL_DEPTH_BUFFER_BIT);
896911161 } else
897011162 {
8971
- if (drawMode != DEFAULT)
11163
+ if (DrawMode() != DEFAULT)
897211164 {
897311165 gl.glClearColor(1, 1, 1, 0);
897411166 } // 1);
....@@ -9018,13 +11210,43 @@
901811210 gl.glOrtho(-skyscale / ratio, skyscale / ratio, -skyscale, skyscale, 0.001, 1000);
901911211 }
902011212
9021
- if (newenvy > -1)
11213
+// if (newenvy > -1)
11214
+// {
11215
+// LoadEnvy(newenvy);
11216
+// }
11217
+//
11218
+// newenvy = -1;
11219
+
11220
+ if (transformMode) // object.skyboxname != null && object.skyboxname.equals("cubemaps/default-skyboxes/rgb"))
902211221 {
9023
- LoadEnvy(newenvy);
11222
+ if (cubemaprgb == null)
11223
+ {
11224
+ cubemaprgb = LoadSkybox("cubemaps/default-skyboxes/rgb2" + "/", "jpg", false);
11225
+ }
11226
+
11227
+ cubemap = cubemaprgb;
902411228 }
9025
-
9026
- newenvy = -1;
9027
-
11229
+ else
11230
+ {
11231
+ if (object.skyboxname != null)
11232
+ {
11233
+ if (!object.skyboxname.equals(this.loadedskyboxname))
11234
+ {
11235
+ if (cubemap != null && cubemap != cubemaprgb)
11236
+ cubemap.dispose();
11237
+ cubemapcustom = LoadSkybox(object.skyboxname + "/", object.skyboxext, false);
11238
+ loadedskyboxname = object.skyboxname;
11239
+ }
11240
+ }
11241
+ else
11242
+ {
11243
+ cubemapcustom = null;
11244
+ loadedskyboxname = null;
11245
+ }
11246
+
11247
+ cubemap = cubemapcustom;
11248
+ }
11249
+
902811250 ratio = ((double) getWidth()) / getHeight();
902911251 //System.out.println("ratio = " + ratio);
903011252
....@@ -9033,14 +11255,14 @@
903311255
903411256 fast &= !ambientOcclusion;
903511257
9036
- if (drawMode == DEFAULT)
11258
+ if (DrawMode() == DEFAULT)
903711259 {
903811260 //gl.glEnable(gl.GL_ALPHA_TEST);
903911261 //gl.glActiveTexture(GL.GL_TEXTURE0);
904011262
904111263 if (!IsFrozen() && !ambientOcclusion)
904211264 {
9043
- DrawSkyBox(gl);
11265
+ DrawSkyBox(gl, (float)ratio);
904411266 }
904511267
904611268 //if (selection_view == -1)
....@@ -9191,7 +11413,16 @@
919111413 // Bump noise
919211414 gl.glActiveTexture(GL.GL_TEXTURE6);
919311415 //gl.glBindTexture(GL.GL_TEXTURE_2D, bump_noise);
9194
- BindTexture(NOISE_TEXTURE, false, 2);
11416
+
11417
+ try
11418
+ {
11419
+ BindTexture(NOISE_TEXTURE, false, 2);
11420
+ }
11421
+ catch (Exception e)
11422
+ {
11423
+ System.err.println("FAILED: " + NOISE_TEXTURE);
11424
+ }
11425
+
919511426
919611427 gl.glActiveTexture(GL.GL_TEXTURE0);
919711428 gl.glEnable(GL.GL_TEXTURE_2D);
....@@ -9214,8 +11445,8 @@
921411445
921511446 gl.glMatrixMode(GL.GL_MODELVIEW);
921611447
9217
-//gl.glHint(gl.GL_POLYGON_SMOOTH_HINT, gl.GL_NICEST);
921811448 //gl.glEnable(gl.GL_POLYGON_SMOOTH);
11449
+//gl.glHint(gl.GL_POLYGON_SMOOTH_HINT, gl.GL_NICEST);
921911450 //gl.glEnable(gl.GL_MULTISAMPLE);
922011451 } else
922111452 {
....@@ -9227,11 +11458,11 @@
922711458 //System.out.println("BLENDING ON");
922811459 gl.glEnable(GL.GL_BLEND);
922911460 gl.glBlendFunc(GL.GL_SRC_ALPHA, GL.GL_ONE_MINUS_SRC_ALPHA);
9230
-
11461
+// gl.glBlendFunc(GL.GL_SRC_ALPHA_SATURATE, GL.GL_ONE);
923111462 gl.glMatrixMode(gl.GL_PROJECTION);
923211463 gl.glLoadIdentity();
923311464
9234
- if (drawMode == SHADOW || cam == lightCamera) // || (vertexMode&VP_PROJECTION) != 0)
11465
+ if (DrawMode() == SHADOW || cam == lightCamera) // || (vertexMode&VP_PROJECTION) != 0)
923511466 {
923611467 //glu.gluPerspective(lightshaper_fovy, 1, lightshaper_zNear, lightshaper_zFar);
923711468 double scale = lightCamera.SCALE / lightCamera.Distance();
....@@ -9277,7 +11508,10 @@
927711508 //gl.glOrtho(-BOOST, BOOST, -BOOST, BOOST, 0.001, 1000);
927811509 } else
927911510 {
9280
- glu.gluPerspective(cam.shaper_fovy / ratio, ratio, cam.shaper_zNear * cam.Distance(), cam.shaper_zFar * cam.Distance());
11511
+ boolean vr = capsLocked && !lightMode;
11512
+
11513
+ glu.gluPerspective(cam.shaper_fovy / ratio * (vr ? 1.2 : 1),
11514
+ ratio, cam.shaper_zNear * cam.Distance(), cam.shaper_zFar * cam.Distance());
928111515 }
928211516 }
928311517
....@@ -9289,7 +11523,7 @@
928911523 //gl.glPushMatrix();
929011524 gl.glLoadIdentity();
929111525
9292
- if (!ambientOcclusion) // drawMode != OCCLUSION)
11526
+ if (!ambientOcclusion) // DrawMode() != OCCLUSION)
929311527 {
929411528 //LA.xformPos(light0, lightCamera.fromScreen, light);
929511529 LA.xformDir(dirlight, lightCamera.fromScreen, lightposition);
....@@ -9316,8 +11550,8 @@
931611550 System.err.println("parentcam != renderCamera");
931711551
931811552 // if (cam != lightCamera)
9319
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9320
- LA.xformDir(lightposition, parentcam.toParent, lightposition); // may 2013
11553
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11554
+ LA.xformDir(lightposition, parentcam.GlobalTransformInv(), lightposition); // may 2013
932111555 }
932211556
932311557 LA.xformDir(lightposition, cam.toScreen, lightposition);
....@@ -9338,8 +11572,8 @@
933811572 if (true) // TODO
933911573 {
934011574 if (cam != lightCamera)
9341
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9342
- LA.xformDir(light0, parentcam.toParent, light0); // may 2013
11575
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11576
+ LA.xformDir(light0, parentcam.GlobalTransform(), light0); // may 2013
934311577 }
934411578
934511579 LA.xformPos(light0, cam.toScreen, light0);
....@@ -9376,7 +11610,7 @@
937611610 }
937711611
937811612 /**/
9379
- if (true) // drawMode == SELECTION) // != DEFAULT)
11613
+ if (true) // DrawMode() == SELECTION) // != DEFAULT)
938011614 gl.glDisable(gl.GL_LIGHTING);
938111615 else
938211616 gl.glEnable(gl.GL_LIGHTING);
....@@ -9394,7 +11628,7 @@
939411628
939511629 lightslot = 64;
939611630
9397
- if (!frozen && !ambientOcclusion && isRenderer && drawMode == DEFAULT)
11631
+ if (!frozen && !ambientOcclusion && isRenderer && DrawMode() == DEFAULT)
939811632 {
939911633 DrawLights(object);
940011634 }
....@@ -9405,7 +11639,7 @@
940511639 fragmentMode |= (lightslot - 64) << 2; // 1; // first bit is available for aniso
940611640 //System.out.println("fragmentMode = " + fragmentMode);
940711641
9408
- if (drawMode == DEFAULT || drawMode == SELECTION || DEBUG_SELECTION)
11642
+ if (DrawMode() == DEFAULT || DrawMode() == SELECTION || IsDebugSelection())
940911643 {
941011644 /*
941111645 if (CULLFACE || (ambientOcclusion && OCCLUSION_CULLING))
....@@ -9438,7 +11672,7 @@
943811672 }
943911673 }
944011674
9441
- if (drawMode == DEFAULT)
11675
+ if (DrawMode() == DEFAULT)
944211676 {
944311677 if (WIREFRAME && !ambientOcclusion)
944411678 {
....@@ -9456,7 +11690,7 @@
945611690 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
945711691 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
945811692
9459
- if (!fast/*RENDERPROGRAM != 0*/ && (drawMode == DEFAULT || drawMode == SHADOW)) // && !WIREFRAME) //
11693
+ if (!fast/*RENDERPROGRAM != 0*/ && (DrawMode() == DEFAULT || DrawMode() == SHADOW)) // && !WIREFRAME) //
946011694 {
946111695 if (vertexMode != 0) // && !fast)
946211696 {
....@@ -9476,7 +11710,7 @@
947611710 }
947711711 }
947811712
9479
- if (false) // fast && !IsFreezed() && drawMode != SELECTION && !ambientOcclusion)
11713
+ if (false) //RENDERPROGRAM > 0 && DrawMode() == DEFAULT) // fast && !IsFreezed() && DrawMode() != SELECTION && !ambientOcclusion)
948011714 {
948111715 //gl.glDepthFunc(GL.GL_LEQUAL);
948211716 //gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT);
....@@ -9484,27 +11718,24 @@
948411718
948511719 boolean texon = textureon;
948611720
9487
- if (RENDERPROGRAM > 0)
9488
- {
9489
- gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
9490
- textureon = false;
9491
- }
11721
+ gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
11722
+ textureon = false;
11723
+
949211724 //gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
949311725 //System.out.println("ALLO");
949411726 gl.glColorMask(false, false, false, false);
949511727 DrawObject(gl);
9496
- if (RENDERPROGRAM > 0)
9497
- {
9498
- gl.glEnable(GL.GL_FRAGMENT_PROGRAM_ARB);
9499
- textureon = texon;
9500
- }
11728
+
11729
+ gl.glEnable(GL.GL_FRAGMENT_PROGRAM_ARB);
11730
+ textureon = texon;
11731
+
950111732 gl.glColorMask(true, true, true, true);
950211733
950311734 gl.glDepthFunc(GL.GL_EQUAL);
9504
- //gl.glDepthMask(false);
11735
+ gl.glDepthMask(false);
950511736 }
950611737
9507
- if (false) // drawMode == SHADOW)
11738
+ if (false) // DrawMode() == SHADOW)
950811739 {
950911740 //SetColumnMajorData(cameraInverseTransform, view_1);
951011741 //System.out.println("light = " + cameraInverseTransform);
....@@ -9518,16 +11749,16 @@
951811749 //System.out.println("object = " + object);
951911750 if (!frozen && !imageLocked)
952011751 {
9521
- if (!flash && !lightMode && drawMode == DEFAULT && ANTIALIAS > 0)
11752
+ if (!flash && !lightMode && DrawMode() == DEFAULT && ANTIALIAS > 0)
952211753 {
952311754 displayAntiAliased(gl);
952411755 } else
952511756 {
952611757 programcount = 0;
9527
- int keepmode = drawMode;
11758
+ int keepmode = DrawMode();
952811759 // if (DEBUG_SELECTION)
952911760 // {
9530
-// drawMode = SELECTION;
11761
+// DrawMode() = SELECTION;
953111762 // }
953211763 // for point selection
953311764 // gl.glGetDoublev(gl.GL_MODELVIEW_MATRIX, tempmat, 0);
....@@ -9537,10 +11768,10 @@
953711768 DrawObject(gl);
953811769
953911770 // jan 2013 System.err.println("RESET ABORT (display)");
9540
- // if (drawMode == DEFAULT)
11771
+ // if (DrawMode() == DEFAULT)
954111772 // ABORTED = false;
954211773 fullreset = false;
9543
- drawMode = keepmode;
11774
+ Globals.drawMode = keepmode; // WARNING
954411775 //System.out.println("PROGRAM SWITCH " + programcount);
954511776 }
954611777 }
....@@ -9548,11 +11779,11 @@
954811779 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
954911780 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
955011781
9551
- if (drawMode == DEFAULT)
11782
+ if (DrawMode() == DEFAULT)
955211783 {
955311784 ReleaseTexture(NOISE_TEXTURE, false);
955411785 }
9555
- //if (drawMode == DEFAULT)
11786
+ //if (DrawMode() == DEFAULT)
955611787 {
955711788
955811789 gl.glActiveTexture(GL.GL_TEXTURE1);
....@@ -9564,7 +11795,7 @@
956411795 //else
956511796 //gl.glDisable(gl.GL_TEXTURE_2D);
956611797 //gl.glPopMatrix();
9567
- if (imageCompleted && ANTIALIAS > 0 && drawMode == DEFAULT && cam != lightCamera && !ambientOcclusion)
11798
+ if (imageCompleted && ANTIALIAS > 0 && DrawMode() == DEFAULT && cam != lightCamera && !ambientOcclusion)
956811799 {
956911800 //new Exception().printStackTrace();
957011801 //System.out.println("Draw image " + width + ", " + height);
....@@ -9606,7 +11837,7 @@
960611837 //gl.glFlush();
960711838 }
960811839
9609
- if (flash && drawMode == DEFAULT)
11840
+ if (flash && DrawMode() == DEFAULT)
961011841 {
961111842 flash = false;
961211843 wait = true;
....@@ -9614,9 +11845,9 @@
961411845 }
961511846
961611847 //drawing = false;
9617
- //if(drawMode == DEFAULT)
11848
+ //if(DrawMode() == DEFAULT)
961811849 // niceon = false;
9619
- if (drawMode == DEFAULT)
11850
+ if (DrawMode() == DEFAULT)
962011851 {
962111852 currentlydrawing = false;
962211853 }
....@@ -9636,8 +11867,11 @@
963611867 repaint();
963711868 }
963811869
9639
- if (isLIVE() && drawMode == DEFAULT) // may 2013
11870
+ if (Globals.isLIVE() && DrawMode() == DEFAULT || pingthread.live) // may 2013
11871
+ {
11872
+ renderCamera.computeTransform();
964011873 repaint();
11874
+ }
964111875
964211876 displaydone = true;
964311877 }
....@@ -9655,8 +11889,14 @@
965511889 {
965611890 renderpass++;
965711891 // System.out.println("Draw object... ");
11892
+ STEP = 1;
965811893 if (FAST) // in case there is no script
9659
- STEP = 16;
11894
+ STEP = 8;
11895
+
11896
+ if (CURRENTANTIALIAS == 0 || ACSIZE == 1)
11897
+ {
11898
+ STEP *= 4;
11899
+ }
966011900
966111901 //object.FullInvariants();
966211902
....@@ -9670,24 +11910,59 @@
967011910 e.printStackTrace();
967111911 }
967211912
9673
- if (GrafreeD.RENDERME > 0)
9674
- GrafreeD.RENDERME--; // mechante magouille
11913
+ if (Grafreed.RENDERME > 0)
11914
+ Grafreed.RENDERME--; // mechante magouille
967511915
9676
- ONESTEP = false;
11916
+ Globals.ONESTEP = false;
967711917 }
967811918
967911919 static boolean zoomonce = false;
968011920
11921
+ static void CreateSelectedPoint()
11922
+ {
11923
+ if (selectedpoint == null)
11924
+ {
11925
+ debugpointG = new Sphere();
11926
+ debugpointP = new Sphere();
11927
+ debugpointC = new Sphere();
11928
+ debugpointR = new Sphere();
11929
+
11930
+ selectedpoint = new Superellipsoid();
11931
+
11932
+ for (int i=0; i<8; i++)
11933
+ {
11934
+ debugpoints[i] = new Sphere();
11935
+ }
11936
+ }
11937
+ }
11938
+
968111939 void DrawObject(GL gl, boolean draw)
968211940 {
11941
+ // To clear camera values
11942
+ ResetOptions();
11943
+
968311944 //System.out.println("DRAW OBJECT " + mouseDown);
9684
-// drawMode = SELECTION;
11945
+// DrawMode() = SELECTION;
968511946 //GL gl = getGL();
968611947 if ((TRACK || SHADOWTRACK) || zoomonce)
968711948 {
9688
- if ((TRACK || SHADOWTRACK) && trackedobject != null && drawMode == SHADOW) // && !lightMode)
9689
- object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
9690
- pingthread.StepToTarget(true); // true);
11949
+ if (TRACK)
11950
+ {
11951
+ if (object.selection != null &&
11952
+ object.selection.size() > 0 &&
11953
+ object.selection.elementAt(0) != null &&
11954
+ !(object.selection.elementAt(0) instanceof Camera) &&
11955
+ !(object.selection.elementAt(0) instanceof ScriptNode))
11956
+ {
11957
+ trackedobject = object.selection.elementAt(0);
11958
+ //repaint();
11959
+ }
11960
+ else
11961
+ trackedobject = null;
11962
+ }
11963
+ if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
11964
+ object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
11965
+ pingthread.StepToTarget(); // true);
969111966 // zoomonce = false;
969211967 }
969311968
....@@ -9706,9 +11981,9 @@
970611981 callist = gl.glGenLists(1);
970711982 }
970811983
9709
- boolean selectmode = drawMode == SELECTION || CameraPane.DEBUG_SELECTION;
11984
+ boolean selectmode = DrawMode() == SELECTION || IsDebugSelection();
971011985
9711
- boolean active = !selectmode; // drawMode != SELECTION; // mouseDown;
11986
+ boolean active = !selectmode; // DrawMode() != SELECTION; // mouseDown;
971211987
971311988 if (!mainDL || !active || touched)
971411989 {
....@@ -9735,13 +12010,20 @@
973512010 PushMatrix(ClickInfo.matbuffer);
973612011 }
973712012
9738
- if (drawMode == 0)
12013
+ if (DrawMode() == 0)
973912014 {
974012015 // System.out.println("CLEAR +++++++++++++++ +++++++++++++++ +++++++++++++++ +++++++++++++++");
974112016
974212017 usedtextures.clear();
974312018
9744
- BindTextures(DEFAULT_TEXTURES, 2);
12019
+ try
12020
+ {
12021
+ BindTextures(DEFAULT_TEXTURES, 2);
12022
+ }
12023
+ catch (Exception e)
12024
+ {
12025
+ System.err.println("FAILED: " + DEFAULT_TEXTURES);
12026
+ }
974512027 }
974612028 //System.out.println("--> " + stackdepth);
974712029 // GrafreeD.traceon();
....@@ -9749,10 +12031,11 @@
974912031 // DRAW
975012032 object.draw(this, /*(Composite)*/ object, false, false);
975112033
9752
- if (drawMode == DEFAULT)
12034
+ if (DrawMode() == DEFAULT)
975312035 {
9754
- if (DEBUG)
12036
+ if (Globals.DEBUG)
975512037 {
12038
+ CreateSelectedPoint();
975612039 float radius = 0.05f;
975712040 if (selectedpoint.radius != radius)
975812041 {
....@@ -9801,38 +12084,57 @@
980112084 }
980212085 // GrafreeD.traceoff();
980312086 //System.out.println(stackdepth);
9804
- if (drawMode == 0)
12087
+ if (DrawMode() == 0)
980512088 {
980612089 ReleaseTextures(DEFAULT_TEXTURES);
980712090
980812091 if (CLEANCACHE)
9809
- for (java.util.Enumeration<String> e = textures.keys() ; e.hasMoreElements();)
12092
+ for (java.util.Enumeration<cTexture> e = texturepigment.keys() ; e.hasMoreElements();)
981012093 {
9811
- String tex = e.nextElement();
12094
+ cTexture tex = e.nextElement();
981212095
981312096 // System.out.println("Texture --------- " + tex);
981412097
9815
- if (tex.equals("WHITE_NOISE"))
12098
+ if (tex.equals("WHITE_NOISE:"))
981612099 continue;
981712100
9818
- if (!usedtextures.containsKey(tex))
12101
+ if (!usedtextures.contains(tex))
981912102 {
12103
+ CacheTexture gettex = texturepigment.get(tex);
982012104 // System.out.println("DISPOSE +++++++++++++++ " + tex);
9821
- textures.get(tex).texture.dispose();
9822
- textures.remove(tex);
12105
+ if (gettex != null)
12106
+ {
12107
+ gettex.texture.dispose();
12108
+ texturepigment.remove(tex);
12109
+ }
12110
+
12111
+ gettex = texturebump.get(tex);
12112
+ // System.out.println("DISPOSE +++++++++++++++ " + tex);
12113
+ if (gettex != null)
12114
+ {
12115
+ gettex.texture.dispose();
12116
+ texturebump.remove(tex);
12117
+ }
982312118 }
982412119 }
982512120 }
982612121
982712122 checker = null;
982812123
9829
- if (!ambientOcclusion && !IsFrozen() && drawMode == DEFAULT)
12124
+ if (!ambientOcclusion && !IsFrozen() && DrawMode() == DEFAULT)
983012125 FindChecker(object);
983112126
9832
- if (checker != null && drawMode == DEFAULT)
12127
+ if (checker != null && DrawMode() == DEFAULT)
983312128 {
983412129 //BindTexture(IMMORTAL_TEXTURE);
9835
- BindTextures(checker.GetTextures(), checker.texres);
12130
+ try
12131
+ {
12132
+ BindTextures(checker.GetTextures(), checker.texres);
12133
+ }
12134
+ catch (Exception e)
12135
+ {
12136
+ System.err.println("FAILED: " + checker.GetTextures());
12137
+ }
983612138 // NEAREST
983712139 GetGL().glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); // GL.GL_LINEAR);
983812140 DrawChecker(gl);
....@@ -9851,7 +12153,7 @@
985112153 //gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
985212154 //gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
985312155
9854
- if (DISPLAYTEXT && drawMode == DEFAULT)
12156
+ if (DISPLAYTEXT && DrawMode() == DEFAULT)
985512157 {
985612158 // Draw it once, then use the raster
985712159 Balloon(gl, balloon.createGraphics());
....@@ -9907,14 +12209,14 @@
990712209 int[] xs = new int[3];
990812210 int[] ys = new int[3];
990912211
9910
- void DrawString(Object3D obj) // String string)
12212
+ public void DrawString(Object3D obj) // String string) // INTERFACE
991112213 {
9912
- if (!DISPLAYTEXT || drawMode != DEFAULT)
12214
+ if (!DISPLAYTEXT || DrawMode() != DEFAULT)
991312215 {
991412216 return;
991512217 }
991612218
9917
- String string = obj.GetToolTip();
12219
+ String string = obj.toString(); //.GetToolTip();
991812220
991912221 GL gl = GetGL();
992012222
....@@ -10231,8 +12533,8 @@
1023112533 //obj.TransformToWorld(light, light);
1023212534 for (int i = tp.size(); --i >= 0;)
1023312535 {
10234
- for (int count = tp.get(i).GetTransformCount(); --count>=0;)
10235
- LA.xformPos(light, tp.get(i).toParent, light);
12536
+ //for (int count = tp.get(i).GetTransformCount(); --count>=0;)
12537
+ LA.xformPos(light, tp.get(i).GlobalTransformInv(), light);
1023612538 }
1023712539
1023812540
....@@ -10249,8 +12551,8 @@
1024912551 parentcam = cameras[0];
1025012552 }
1025112553
10252
- for (int count = parentcam.GetTransformCount(); --count>=0;)
10253
- LA.xformPos(light, parentcam.toParent, light); // may 2013
12554
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
12555
+ LA.xformPos(light, parentcam.GlobalTransform(), light); // may 2013
1025412556
1025512557 LA.xformPos(light, renderCamera.toScreen, light);
1025612558
....@@ -10340,8 +12642,82 @@
1034012642
1034112643 //gl.glProgramEnvParameter4fvARB(GL.GL_FRAGMENT_PROGRAM_ARB, 127, lightParams, 0);
1034212644
10343
- String program =
12645
+ String programmin =
12646
+ // Min shader
1034412647 "!!ARBfp1.0\n" +
12648
+ "PARAM zero12t = { 0.0, 1.0, 2, 1.25 };" +
12649
+ "PARAM pow_2 = { 0.5, 0.25, 0.125, 0.0 };" +
12650
+ "PARAM pow2 = { 2, 4, 8, 0.0 };" +
12651
+ "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" +
12652
+ "PARAM eps = { 0.001, 0.001, 0.001, 1.0 };" +
12653
+ "PARAM infinity = { 100000000, 100000000, 100000000, 1.0 };" +
12654
+ "PARAM light2cam0 = program.env[10];" +
12655
+ "PARAM light2cam1 = program.env[11];" +
12656
+ "PARAM light2cam2 = program.env[12];" +
12657
+ "TEMP temp;" +
12658
+ "TEMP light;" +
12659
+ "TEMP ndotl;" +
12660
+ "TEMP normal;" +
12661
+ "TEMP depth;" +
12662
+ "TEMP eye;" +
12663
+ "TEMP pos;" +
12664
+
12665
+ "MAD normal, fragment.color, zero12t.z, -zero12t.y;" +
12666
+ Normalize("normal") +
12667
+ "MOV light, state.light[0].position;" +
12668
+ "DP3 ndotl.x, light, normal;" +
12669
+ "MAX ndotl.x, ndotl.x, zero12t.x;" +
12670
+
12671
+ // shadow
12672
+ "MOV pos, fragment.texcoord[1];" +
12673
+ "MOV temp, pos;" +
12674
+ ShadowTextureFetch("depth", "temp", "1") +
12675
+ //"TEX depth, fragment.texcoord[1], texture[1], 2D;" +
12676
+ "SLT ndotl.z, fragment.texcoord[1].z, depth.z;" +
12677
+
12678
+ // No shadow when out of frustum
12679
+ //"SGE temp.y, depth.z, zero123.y;" +
12680
+ //"LRP temp.x, temp.y, zero123.y, temp.x;" +
12681
+
12682
+ "MUL ndotl.x, ndotl.x, ndotl.z;" + // Shadow
12683
+
12684
+ // Backlit
12685
+ "MOV pos.w, zero12t.y;" + // one
12686
+ "DP4 eye.x, pos, light2cam0;" +
12687
+ "DP4 eye.y, pos, light2cam1;" +
12688
+ "DP4 eye.z, pos, light2cam2;" +
12689
+ Normalize("eye") +
12690
+
12691
+ "DP3 ndotl.y, -eye, normal;" +
12692
+ //"MUL ndotl.y, ndotl.y, pow2.x;" +
12693
+ "POW ndotl.y, ndotl.y, pow2.x;" + // backlit
12694
+ "SUB ndotl.y, zero12t.y, ndotl.y;" + // 1 - y
12695
+ //"POW ndotl.y, ndotl.y, pow2.z;" + // backlit
12696
+ //"SUB ndotl.y, zero123.y, ndotl.y;" +
12697
+ //"MUL ndotl.y, ndotl.y, pow2.z;" +
12698
+ "ADD ndotl.y, ndotl.y, one.x;" +
12699
+ "MUL ndotl.y, ndotl.y, pow_2.x;" +
12700
+
12701
+ //"MAX ndotl.x, ndotl.x, ndotl.y;" + // Ambient
12702
+ //"MAX ndotl.x, ndotl.x, pow2.y;" + // Ambient
12703
+
12704
+ // Pigment
12705
+ "TEX temp, fragment.texcoord[0], texture[0], 2D;" +
12706
+ "LRP temp, zero12t.w, temp, one;" + // texture proportion
12707
+ "MUL temp, temp, zero12t.w;" + // Times x
12708
+
12709
+ //"MUL temp, temp, ndotl.y;" +
12710
+ "MAD ndotl.x, pow_2.xxxx, ndotl.yyyy, ndotl.x;" +
12711
+
12712
+ "MUL temp, temp, ndotl.x;" + // lambert
12713
+
12714
+ "MOV temp.w, zero12t.y;" + // reset alpha
12715
+ "MOV result.color, temp;" +
12716
+ "END";
12717
+
12718
+ String programmax =
12719
+ "!!ARBfp1.0\n" +
12720
+
1034512721 //"OPTION ARB_fragment_program_shadow;" +
1034612722 "PARAM light2cam0 = program.env[10];" +
1034712723 "PARAM light2cam1 = program.env[11];" +
....@@ -10367,7 +12743,7 @@
1036712743 "PARAM params4 = program.env[4];" + // anisoV, cameralight, selfshadow, shadow
1036812744 "PARAM params5 = program.env[5];" + // texture, opacity, fakedepth, shadowbias
1036912745 "PARAM params6 = program.env[6];" + // bump, noise, borderfade, fog punchthrough
10370
- "PARAM params7 = program.env[7];" + // noise power, opacity power
12746
+ "PARAM params7 = program.env[7];" + // noise power, opacity power, parallax
1037112747 "PARAM options0 = program.env[63];" + // fog density, intensity, elevation
1037212748 "PARAM options1 = program.env[62];" + // fog rgb color
1037312749 "PARAM options2 = program.env[61];" + // image intensity, subsurface, lightsheen
....@@ -10456,8 +12832,7 @@
1045612832 "TEMP shininess;" +
1045712833 "\n" +
1045812834 "MOV texSamp, one;" +
10459
- //"TEX texSamp, fragment.texcoord[0], texture[0], 2D;" +
10460
-
12835
+
1046112836 "MOV mapgrid.x, one2048th.x;" +
1046212837 "MOV temp, fragment.texcoord[1];" +
1046312838 /*
....@@ -10478,20 +12853,20 @@
1047812853 "MUL temp, floor, mapgrid.x;" +
1047912854 //"TEX depth0, temp, texture[1], 2D;" +
1048012855 (((mode & FP_SOFTSHADOW) == 0) ? "" :
10481
- TextureFetch("depth0", "temp", "1") +
12856
+ ShadowTextureFetch("depth0", "temp", "1") +
1048212857 "") +
1048312858 "ADD temp.x, temp.x, mapgrid.x;" +
1048412859 //"TEX depth1, temp, texture[1], 2D;" +
1048512860 (((mode & FP_SOFTSHADOW) == 0) ? "" :
10486
- TextureFetch("depth1", "temp", "1") +
12861
+ ShadowTextureFetch("depth1", "temp", "1") +
1048712862 "") +
1048812863 "ADD temp.y, temp.y, mapgrid.x;" +
1048912864 //"TEX depth2, temp, texture[1], 2D;" +
10490
- TextureFetch("depth2", "temp", "1") +
12865
+ ShadowTextureFetch("depth2", "temp", "1") +
1049112866 "SUB temp.x, temp.x, mapgrid.x;" +
1049212867 //"TEX depth3, temp, texture[1], 2D;" +
1049312868 (((mode & FP_SOFTSHADOW) == 0) ? "" :
10494
- TextureFetch("depth3", "temp", "1") +
12869
+ ShadowTextureFetch("depth3", "temp", "1") +
1049512870 "") +
1049612871 //"MUL texSamp0, texSamp0, state.material.front.diffuse;" +
1049712872 //"MOV params, material;" +
....@@ -10613,7 +12988,7 @@
1061312988 "POW texSamp.a, texSamp.a, params6.w;" + // fog punch through shortcut
1061412989 // mar 2013 ??? "KIL alpha.a;" +
1061512990 "MOV alpha, texSamp.aaaa;" + // y;" +
10616
- "KIL alpha.a;" +
12991
+ "KIL alpha.a;" + // not sure with parallax mapping
1061712992 /*
1061812993 "MUL temp.xy, temp, two;" +
1061912994 "TXB bump, temp, texture[0], 2D;" +
....@@ -10699,11 +13074,6 @@
1069913074 "SUB bump0, bump0, half;" +
1070013075 "ADD bump, bump, bump0;" +
1070113076
10702
- "MOV temp.x, texSamp.a;" +
10703
- "LRP texSamp, params5.x, texSamp, one;" + // texture proportion
10704
- //"LRP texSamp0, params5.x, texSamp0, one;" +
10705
- "MOV texSamp.a, temp.x;" +
10706
-
1070713077 // double-sided
1070813078 /**/
1070913079 (doublesided?"DP3 temp.z, normal, eye;" +
....@@ -10713,26 +13083,73 @@
1071313083 "ADD temp.x, temp.x, one.x;" +
1071413084 "MUL normal, normal, temp.xxxx;":""
1071513085 ) +
10716
- /**/
10717
-//// Normalize("normal") +
10718
-//// "MAX normal.z, eps.x, normal.z;" +
10719
-// Normalize("normal") +
10720
- "MOV normald, normal;" +
10721
- "MOV normals, normal;" +
13086
+ /**/
13087
+
13088
+ "MOV temp, fragment.texcoord[4];" +
1072213089
1072313090 // UV base
1072413091 //"DP3 UP.x,state.matrix.modelview.row[0],Y;" +
1072513092 //"DP3 UP.y,state.matrix.modelview.row[1],Y;" +
1072613093 //"DP3 UP.z,state.matrix.modelview.row[2],Y;" +
10727
- "DP3 UP.x,state.matrix.texture[7].row[0],Y;" +
10728
- "DP3 UP.y,state.matrix.texture[7].row[1],Y;" +
10729
- "DP3 UP.z,state.matrix.texture[7].row[2],Y;" +
13094
+ "DP3 UP.x,state.matrix.texture[7].row[0],temp;" +
13095
+ "DP3 UP.y,state.matrix.texture[7].row[1],temp;" +
13096
+ "DP3 UP.z,state.matrix.texture[7].row[2],temp;" +
13097
+ Normalize("UP") +
13098
+
1073013099 "XPD V, normal, UP;" +
1073113100 Normalize("V") +
1073213101 "XPD U, V, normal;" +
1073313102 Normalize("U") +
1073413103
13104
+ "MOV temp, fragment.texcoord[0];" +
13105
+
13106
+// "MAD normal, -temp.x, U, normal;" +
13107
+// "MAD normal, -temp.y, V, normal;" +
13108
+// Normalize("normal") +
13109
+
13110
+//// "MAX normal.z, eps.x, normal.z;" +
13111
+// Normalize("normal") +
13112
+ "MOV normald, normal;" +
13113
+ "MOV normals, normal;" +
13114
+
1073513115 // parallax mapping
13116
+
13117
+ "DP3 temp2.x, V, eye;" +
13118
+ "DP3 temp2.y, U, eye;" +
13119
+ "DP3 temp2.z, normal, eye;" +
13120
+ "RCP temp2.z, temp2.z;" +
13121
+
13122
+ "DP3 temp2.w, texSamp, texSamp;" + // Height
13123
+ "RSQ temp2.w, temp2.w;" +
13124
+ "RCP temp2.w, temp2.w;" +
13125
+
13126
+ "SUB temp2.w, temp2.w, half;" +
13127
+ // "SGE temp.x, temp2.w, eps.x;" +
13128
+ // "MUL temp2.w, temp2.w, temp.x;" +
13129
+
13130
+ // "MOV texSamp, U;" +
13131
+
13132
+ "MUL temp2.z, temp2.z, temp2.w;" +
13133
+ "MUL temp2.z, temp2.z, params7.z;" + // parallax
13134
+
13135
+ "MUL temp2, temp2, temp2.z;" +
13136
+
13137
+ "SUB temp, temp, temp2;" +
13138
+
13139
+ "TEX temp, temp, texture[0], 2D;" +
13140
+ "POW temp.a, temp.a, params6.w;" + // punch through
13141
+
13142
+ "ADD texSamp, temp, texSamp;" +
13143
+ "MUL texSamp.xyz, half, texSamp;" +
13144
+
13145
+ "MOV alpha, texSamp.aaaa;" +
13146
+
13147
+// parallax mapping
13148
+
13149
+ "MOV temp.x, texSamp.a;" +
13150
+ "LRP texSamp, params5.x, texSamp, one;" + // texture proportion
13151
+ //"LRP texSamp0, params5.x, texSamp0, one;" +
13152
+ "MOV texSamp.a, temp.x;" +
1073613153
1073713154 //"MOV temp, fragment.texcoord[0];" +
1073813155 //
....@@ -10862,10 +13279,10 @@
1086213279 "MAD shadow.x, buffer.x, frac.y, shadow.x;" +
1086313280 "") +
1086413281
10865
- // display shadow only (bump == 0)
13282
+ // display shadow only (fakedepth == 0)
1086613283 "SUB temp.x, half.x, shadow.x;" +
10867
- "MOV temp.y, -params6.x;" +
10868
- "SLT temp.z, temp.y, zero.x;" +
13284
+ "MOV temp.y, -params5.z;" + // params6.x;" +
13285
+ "SLT temp.z, temp.y, -c256i.x;" +
1086913286 "SUB temp.y, one.x, temp.z;" +
1087013287 "MUL temp.x, temp.x, temp.y;" +
1087113288 "KIL temp.x;" +
....@@ -10994,8 +13411,10 @@
1099413411 "MAX ndotl.x, ndotl.x, -ndotl.x;" +
1099513412
1099613413 "SUB temp.x, one.x, ndotl.x;" +
10997
- "ADD temp.x, temp.x, options2.z;" + // lightsheen
10998
- "ADD temp.y, one.y, options2.y;" + // sursurface
13414
+ // Tuning for default skin
13415
+ //"ADD temp.x, temp.x, options2.z;" + // lightsheen
13416
+ "MAD temp.x, options2.z, half.y, temp.x;" + // lightsheen
13417
+ "ADD temp.y, one.y, options2.y;" + // subsurface
1099913418 "MUL temp.x, temp.x, temp.y;" +
1100013419
1100113420 "MUL saturation, saturation, temp.xxxx;" +
....@@ -11194,8 +13613,19 @@
1119413613 //once = true;
1119513614 }
1119613615
11197
- System.out.print("Program #" + mode + "; length = " + program.length());
11198
- System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
13616
+ String program = programmax;
13617
+
13618
+ if (Globals.MINSHADER)
13619
+ {
13620
+ program = programmin;
13621
+ }
13622
+
13623
+ if (Globals.DEBUG)
13624
+ {
13625
+ System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
13626
+ System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
13627
+ }
13628
+
1119913629 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1120013630
1120113631 //gl.glNewList(displayListID, GL.GL_COMPILE);
....@@ -11242,7 +13672,8 @@
1124213672 "\n" +
1124313673 "END\n";
1124413674
11245
- System.out.println("Program shadow #" + 0 + "; length = " + program.length());
13675
+ if (Globals.DEBUG)
13676
+ System.out.println("Program shadow #" + 0 + "; length = " + program.length());
1124613677 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1124713678
1124813679 //gl.glNewList(displayListID, GL.GL_COMPILE);
....@@ -11287,25 +13718,26 @@
1128713718 return out;
1128813719 }
1128913720
11290
- String TextureFetch(String dest, String src, String unit)
13721
+ // Also does frustum culling
13722
+ String ShadowTextureFetch(String dest, String src, String unit)
1129113723 {
1129213724 return "TEX " + dest + ", " + src + ", texture[" + unit + "], 2D;" +
1129313725 "SGE " + src + ".w, " + src + ".x, eps.x;" +
1129413726 "SGE " + src + ".z, " + src + ".y, eps.x;" +
13727
+ "SLT " + dest + ".x, " + src + ".x, one.x;" +
13728
+ "SLT " + dest + ".y, " + src + ".y, one.x;" +
1129513729 "MUL " + src + ".w, " + src + ".z, " + src + ".w;" +
11296
- "SLT " + src + ".z, " + src + ".x, one.x;" +
11297
- "MUL " + src + ".w, " + src + ".z, " + src + ".w;" +
11298
- "SLT " + src + ".z, " + src + ".y, one.x;" +
11299
- "MUL " + src + ".w, " + src + ".z, " + src + ".w;" +
13730
+ "MUL " + src + ".w, " + dest + ".x, " + src + ".w;" +
13731
+ "MUL " + src + ".w, " + dest + ".y, " + src + ".w;" +
1130013732 //"SWZ buffer, temp, w,w,w,w;";
11301
- "MUL " + dest + ".z, " + dest + ".z, " + src + ".w;" +
13733
+ //"MUL " + dest + ".z, " + dest + ".z, " + src + ".w;" +
1130213734 "SUB " + src + ".z, " + "one.x, " + src + ".w;" +
1130313735 //"MUL " + src + ".z, " + src + ".z, infinity.x;" +
1130413736 //"ADD " + dest + ".z, " + dest + ".z, " + src + ".z;";
11305
- "MAD " + dest + ".z, " + src + ".z, infinity.x," + dest + ".z;";
13737
+ //"MAD " + dest + ".z, " + src + ".z, infinity.x," + dest + ".z;";
1130613738
11307
- //"LRP " + dest + ".z, " + src + ".w," + dest + ".z, infinity.x;";
11308
- //"LRP " + dest + ".z" + ", " + src + ".w, infinity.x," + dest + ".z;";
13739
+ //?? "LRP " + dest + ".z, " + src + ".w," + dest + ".z, infinity.x;";
13740
+ "LRP " + dest + ".z, " + src + ".z, infinity.x," + dest + ".z;";
1130913741 }
1131013742
1131113743 String Shadow(String depth, String shadow)
....@@ -11327,12 +13759,16 @@
1132713759
1132813760 "ADD " + depth + ".z, " + depth + ".z, temp.x;" +
1132913761 //"SUB " + depth + ".z, " + depth + ".z, temp.x;" + // back face shadowing!
13762
+
13763
+ // Compare fragment depth in light space with shadowmap.
1133013764 "SUB temp.x, fragment.texcoord[1].z, " + depth + ".z;" +
1133113765 "SGE temp.y, temp.x, zero.x;" +
11332
- "SUB " + shadow + ".y, one.x, temp.y;" +
13766
+ "SUB " + shadow + ".y, one.x, temp.y;" + // Specular is fully occluded
13767
+
13768
+ // Reverse comparison
1133313769 "SUB temp.x, one.x, temp.x;" +
1133413770 "MUL " + shadow + ".x, temp.x, temp.y;" +
11335
- "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // specular is fully occluded
13771
+ "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // diffuse
1133613772 "POW " + shadow + ".x, " + shadow + ".x, params5.z;" + // fake depth
1133713773
1133813774 "SLT " + shadow + ".z, fragment.texcoord[1].z, " + depth + ".z;" +
....@@ -11346,6 +13782,10 @@
1134613782 // No shadow for backface
1134713783 "DP3 temp.x, normal, lightd;" +
1134813784 "SLT temp.x, temp.x, zero.x;" + // shadoweps
13785
+ "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
13786
+
13787
+ // No shadow when out of frustum
13788
+ "SGE temp.x, " + depth + ".z, one.z;" +
1134913789 "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
1135013790 "";
1135113791 }
....@@ -11491,8 +13931,9 @@
1149113931 /*static*/ float[] modelParams4 = new float[]{0, 0, 0, 0}; // anisoV, cameralight, selfshadow, shadow
1149213932 /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
1149313933 /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
11494
- /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
11495
- Object3D.cVector2[] vector2buffer;
13934
+ /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power, parallax
13935
+
13936
+ //Object3D.cVector2[] vector2buffer;
1149613937
1149713938 // IN : ndotl, ndoth, xxx, NdotL //, snininess, lightarea
1149813939 // OUT : diff, spec
....@@ -11508,9 +13949,10 @@
1150813949 "DP3 " + dest + ".z," + "normals," + "eye;" +
1150913950 "MAX " + dest + ".w," + dest + ".z," + "eps.x;" +
1151013951 //"MOV " + dest + ".w," + "normal.z;" +
11511
- "MUL " + dest + ".z," + "params2.w," + dest + ".x;" +
11512
- "MUL " + dest + ".z," + dest + ".z," + dest + ".x;" +
11513
- //"MOV " + dest + ".z," + "params2.w;" +
13952
+// "MUL " + dest + ".z," + "params2.w," + dest + ".x;" + // PRETTY HEURISTIC FOR VELVET
13953
+// "MUL " + dest + ".z," + dest + ".z," + dest + ".x;" +
13954
+
13955
+ "MOV " + dest + ".z," + "params2.w;" + // EXACT
1151413956 "POW " + dest + ".w," + dest + ".w," + dest + ".z;" +
1151513957 "RCP " + dest + ".w," + dest + ".w;" +
1151613958 //"RSQ " + dest + ".w," + dest + ".w;" +
....@@ -11656,7 +14098,7 @@
1165614098 "PARAM p[4] = { state.matrix.projection }; # modelview projection matrix\n" +
1165714099 "PARAM zero = { 0.0, 0.0, 0.0, 1.0 };" +
1165814100 "PARAM half = { 0.5, 0.5, 0.5, 1.0 };" +
11659
- "PARAM one = { 1.0, 1.0, 1.0, 0.0 };" +
14101
+ "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" +
1166014102 "PARAM two = { 2.0, 2.0, 2.0, 1.0 };" +
1166114103 "PARAM third = { 0.33333333333, 0.33333333333, 0.33333333333, 1.0 };" +
1166214104 //"PARAM v256 = { 256.0, 256.0, 256.0, 1.0 };" +
....@@ -11717,7 +14159,7 @@
1171714159 "DP4 temp.x,state.matrix.texture[0].inverse.row[0],vertex.texcoord;" +
1171814160 "DP4 temp.y,state.matrix.texture[0].inverse.row[1],vertex.texcoord;" +
1171914161 "DP4 temp.z,state.matrix.texture[0].inverse.row[2],vertex.texcoord;" +
11720
- //"MOV result.texcoord, vertex.texcoord;" +
14162
+ //"MOV result.texcoord, vertex.fogcoord;" +
1172114163 "MOV result.texcoord, temp;" +
1172214164 // border fade
1172314165 "MOV result.texcoord[3], vertex.texcoord;" +
....@@ -11764,7 +14206,9 @@
1176414206
1176514207 //"ADD temp.z, temp.z, one;" +
1176614208
11767
- "MOV result.color, temp;"
14209
+ "MOV result.texcoord[4], vertex.attrib[4];" + // U dir
14210
+
14211
+ "MOV result.color, temp;" // Normal
1176814212 : "MOV result.color, vertex.color;") +
1176914213 ((mode & VP_PROJECTION) != 0 ? "MOV result.color, zero;"
1177014214 : "") +
....@@ -11899,12 +14343,13 @@
1189914343 public void mouseClicked(MouseEvent e)
1190014344 {
1190114345 System.out.println("mouseClicked: " + e);
14346
+ System.exit(0);
1190214347 }
1190314348
1190414349 public void mousePressed(MouseEvent e)
1190514350 {
1190614351 //System.out.println("mousePressed: " + e);
11907
- clickStart(e.getX(), e.getY(), e.getModifiersEx());
14352
+ clickStart(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1190814353 }
1190914354
1191014355 static long prevtime = 0;
....@@ -11931,14 +14376,18 @@
1193114376
1193214377 //System.err.println("Dtime = " + Dtime + "; units = " + e.getUnitsToScroll() + "; ratio (units/ms) = " + ratio);
1193314378
14379
+ if (BUTTONLESSWHEEL)
1193414380 if (Math.abs(ratio) < 0.1 || Math.abs(Dtime) == 0) // < 30)
1193514381 {
1193614382 return;
1193714383 }
1193814384
14385
+ //boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
14386
+
14387
+ boolean vr = capsLocked && !lightMode;
1193914388
1194014389 // TIMER
11941
- if (!wheeltimer.isRunning() && e.getModifiersEx() == 0) // VR
14390
+ if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !vr) // VR
1194214391 {
1194314392 keepboxmode = BOXMODE;
1194414393 keepsupport = SUPPORT;
....@@ -11978,8 +14427,8 @@
1197814427 // mode |= META;
1197914428 //}
1198014429
11981
- SetMouseMode(WHEEL | e.getModifiersEx());
11982
- drag(anchorX, anchorY + e.getUnitsToScroll()*8, 0);
14430
+ SetMouseMode(e.getModifiers(), WHEEL | e.getModifiersEx());
14431
+ drag(anchorX, anchorY + e.getUnitsToScroll()*8, e.getModifiers(), e.getModifiersEx());
1198314432 anchorX = ax;
1198414433 anchorY = ay;
1198514434 prevX = px;
....@@ -12013,6 +14462,7 @@
1201314462 else
1201414463 if (evt.getSource() == AAtimer)
1201514464 {
14465
+ Globals.TIMERRUNNING = false;
1201614466 if (mouseDown)
1201714467 {
1201814468 //new Exception().printStackTrace();
....@@ -12038,6 +14488,10 @@
1203814488 // LIVE = waslive;
1203914489 // wasliveok = true;
1204014490 // waslive = false;
14491
+
14492
+ // May 2019 Forget it:
14493
+ if (true)
14494
+ return;
1204114495
1204214496 // source == timer
1204314497 if (mouseDown)
....@@ -12067,22 +14521,24 @@
1206714521 // ObjEditor.tweenManager.update(1f / 60f);
1206814522
1206914523 // fev 2014???
12070
- if ((TRACK || SHADOWTRACK) && trackedobject != null) // && drawMode == SHADOW) // && !lightMode)
12071
- object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
12072
- pingthread.StepToTarget(true); // true);
14524
+ if ((TRACK || SHADOWTRACK) && trackedobject != null) // && DrawMode() == SHADOW) // && !lightMode)
14525
+ object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
14526
+ pingthread.StepToTarget(); // true);
1207314527 }
14528
+
1207414529 // if (!LIVE)
1207514530 super.repaint();
1207614531 }
1207714532
1207814533 javax.swing.Timer timer = new javax.swing.Timer(350, this);
1207914534
12080
- void clickStart(int x, int y, int modifiers)
14535
+ void clickStart(int x, int y, int modifiers, int modifiersex)
1208114536 {
1208214537 if (!wasliveok)
1208314538 return;
1208414539
1208514540 AAtimer.restart(); //
14541
+ Globals.TIMERRUNNING = true;
1208614542
1208714543 // waslive = LIVE;
1208814544 // LIVE = false;
....@@ -12094,7 +14550,7 @@
1209414550 // touched = true; // main DL
1209514551 if (isRenderer)
1209614552 {
12097
- SetMouseMode(modifiers);
14553
+ SetMouseMode(modifiers, modifiersex);
1209814554 }
1209914555
1210014556 selectX = anchorX = x;
....@@ -12107,7 +14563,7 @@
1210714563 clicked = true;
1210814564 hold = false;
1210914565
12110
- if (((modifiers & ~1024) & ~0) == 0) // Single or multiple selection
14566
+ if (((modifiersex & ~1024) & ~0) == 0) // Single or multiple selection
1211114567 // june 2013 means CTRL_CLICK: if (((modifiers & ~1024) & ~128) == 0) // Single or multiple selection
1211214568 {
1211314569 // System.out.println("RESTART II " + modifiers);
....@@ -12132,14 +14588,15 @@
1213214588 drag = false;
1213314589 //System.out.println("Mouse DOWN");
1213414590 editObj = false;
12135
- ClickInfo info = new ClickInfo();
12136
- info.bounds.setBounds(0, 0, (int) (getBounds().width * zoom), (int) (getBounds().height * zoom));
12137
- info.pane = this;
12138
- info.camera = renderCamera;
12139
- info.x = x;
12140
- info.y = y;
12141
- info.modifiers = modifiers;
12142
- editObj = object.doEditClick(info, 0);
14591
+ //ClickInfo info = new ClickInfo();
14592
+ object.clickInfo.bounds.setBounds(0, 0, (int) (getBounds().width * zoom), (int) (getBounds().height * zoom));
14593
+ object.clickInfo.pane = this;
14594
+ object.clickInfo.camera = renderCamera;
14595
+ object.clickInfo.x = x;
14596
+ object.clickInfo.y = y;
14597
+ object.clickInfo.modifiers = modifiersex;
14598
+ editObj = object.doEditClick(//info,
14599
+ 0);
1214314600 if (!editObj)
1214414601 {
1214514602 hasMarquee = true;
....@@ -12155,19 +14612,22 @@
1215514612
1215614613 public void mouseDragged(MouseEvent e)
1215714614 {
14615
+ Globals.MOUSEDRAGGED = true;
14616
+
14617
+ //System.out.println("mouseDragged: " + e);
1215814618 if (isRenderer)
1215914619 movingcamera = true;
14620
+
1216014621 //if (drawing)
1216114622 //return;
12162
- //System.out.println("mouseDragged: " + e);
12163
- if ((e.getModifiersEx() & CTRL) != 0
12164
- || (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
14623
+ if ((e.getModifiersEx() & CTRL) != 0 ||
14624
+ (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
1216514625 {
1216614626 //System.out.println("mouseDragged: " + e);
1216714627 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
1216814628 }
1216914629 else
12170
- drag(e.getX(), e.getY(), e.getModifiersEx());
14630
+ drag(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1217114631
1217214632 //try { Thread.sleep(1); } catch (Exception ex) {}
1217314633 }
....@@ -12180,9 +14640,22 @@
1218014640 cVector tmp2 = new cVector();
1218114641 boolean isMoving;
1218214642
14643
+ public cVector TargetLookAt()
14644
+ {
14645
+ return targetLookAt;
14646
+ }
14647
+
14648
+ javax.vecmath.Point3d eye = new javax.vecmath.Point3d();
14649
+ javax.vecmath.Point3d eye2 = new javax.vecmath.Point3d();
14650
+ javax.vecmath.Vector3d dir = new javax.vecmath.Vector3d();
14651
+
14652
+
1218314653 class PingThread extends Thread
1218414654 {
1218514655 boolean jump;
14656
+ boolean live;
14657
+
14658
+ boolean mute = false;
1218614659
1218714660 // void JumpToTarget()
1218814661 // {
....@@ -12198,6 +14671,95 @@
1219814671 // only one thread!? synchronized
1219914672 void StepToTarget(boolean jump)
1220014673 {
14674
+ RigidBody.pos.x = 0;
14675
+ RigidBody.pos.y = 0;
14676
+ RigidBody.pos.z = 0;
14677
+ if (RigidBody.justclicked)
14678
+ {
14679
+// RigidBody.pos.x = (float)manipCamera.lookAt.x;
14680
+// RigidBody.pos.y = (float)manipCamera.lookAt.y;
14681
+// RigidBody.pos.z = (float)manipCamera.lookAt.z;
14682
+ // System.err.println("selected point = " + Trunk(selectedpoint.toParent[3][0]) + " " + Trunk(selectedpoint.toParent[3][1]) + " " + Trunk(selectedpoint.toParent[3][2]));
14683
+ CreateSelectedPoint();
14684
+
14685
+ RigidBody.pos.x = (float)selectedpoint.toParent[3][0];
14686
+ RigidBody.pos.y = (float)selectedpoint.toParent[3][1];
14687
+ RigidBody.pos.z = (float)selectedpoint.toParent[3][2];
14688
+
14689
+ RigidBody.wind.set(RigidBody.pos);
14690
+ RigidBody.wind.x -= (float)manipCamera.location.x;
14691
+ RigidBody.wind.y -= (float)manipCamera.location.y;
14692
+ RigidBody.wind.z -= (float)manipCamera.location.z;
14693
+ RigidBody.wind.normalize();
14694
+ }
14695
+
14696
+ if (mute)
14697
+ return;
14698
+
14699
+ if (capsLocked && manipCamera.viewCode == 0)
14700
+ {
14701
+ eye.x = manipCamera.location.x;
14702
+ eye.y = manipCamera.location.y + 0.25;
14703
+ eye.z = manipCamera.location.z;
14704
+
14705
+ dir.y = -1;
14706
+
14707
+ Ray ray = new Ray(eye, dir);
14708
+
14709
+ IntersectResult res = new IntersectResult();
14710
+ res.t = Double.POSITIVE_INFINITY;
14711
+
14712
+ tmp.set(targetLookAt);
14713
+ tmp.sub(manipCamera.location);
14714
+
14715
+ double dist = tmp.length();
14716
+
14717
+ tmp.normalize();
14718
+
14719
+ eye2.x = manipCamera.location.x + tmp.x * 0.25;
14720
+ eye2.y = manipCamera.location.y + 0.25;
14721
+ eye2.z = manipCamera.location.z + tmp.z * 0.25;
14722
+
14723
+ Ray ray2 = new Ray(eye2, dir);
14724
+
14725
+ IntersectResult res2 = new IntersectResult();
14726
+ res2.t = Double.POSITIVE_INFINITY;
14727
+
14728
+ if (object.intersect(ray, res) && object.intersect(ray2, res2) && Math.abs(res.t - res2.t) < 0.25)
14729
+ {
14730
+ //tmp.set(manipCamera.location);
14731
+
14732
+ manipCamera.location.x = ray.eyePoint.x + ray.viewDirection.x * res.t;
14733
+ manipCamera.location.y = ray.eyePoint.y + ray.viewDirection.y * res.t + 0.5;
14734
+ manipCamera.location.z = ray.eyePoint.z + ray.viewDirection.z * res.t;
14735
+
14736
+ //tmp.sub(manipCamera.location);
14737
+
14738
+ targetLookAt.x = ray2.eyePoint.x + ray2.viewDirection.x * res2.t;
14739
+ targetLookAt.y = ray2.eyePoint.y + ray2.viewDirection.y * res2.t + 0.5;
14740
+ targetLookAt.z = ray2.eyePoint.z + ray2.viewDirection.z * res2.t;
14741
+
14742
+ targetLookAt.sub(manipCamera.location);
14743
+ targetLookAt.normalize();
14744
+ targetLookAt.mul(dist);
14745
+ targetLookAt.add(manipCamera.location);
14746
+
14747
+ //if (tmp.dot(tmp) > 0.000001)
14748
+ // System.out.println("INTERSECTION " + manipCamera.location);
14749
+
14750
+ manipCamera.lookAt.set(targetLookAt);
14751
+
14752
+ tmp.x = res.n.x;
14753
+ tmp.y = res.n.y;
14754
+ tmp.z = res.n.z;
14755
+ tmp.x += res2.n.x;
14756
+ tmp.y += res2.n.y;
14757
+ tmp.z += res2.n.z;
14758
+ tmp.normalize();
14759
+ manipCamera.UP.set(tmp);
14760
+ }
14761
+ }
14762
+
1220114763 tmp.set(targetLookAt);
1220214764 tmp.sub(manipCamera.lookAt); // june 2014
1220314765
....@@ -12235,7 +14797,7 @@
1223514797
1223614798 if (tmp.dot(tmp) > 1) // may 2014. far away: jump to target
1223714799 {
12238
- jump = true; // step = 1;
14800
+ // sep 2019 jump = true; // step = 1;
1223914801 }
1224014802
1224114803 if (OEILONCE && OEIL)
....@@ -12270,7 +14832,10 @@
1227014832 if (tmp.dot(tmp) < 0.00001)
1227114833 {
1227214834 zoomonce = false;
14835
+ live = false;
1227314836 }
14837
+ else
14838
+ live = true;
1227414839
1227514840 tmp.mul(step > step2 ? step : step2);
1227614841 }
....@@ -12297,7 +14862,7 @@
1229714862 {
1229814863 if (LOOKAT)
1229914864 manipCamera.lookAt.add(tmp);
12300
- if (OEIL)
14865
+ if (OEIL && !capsLocked)
1230114866 manipCamera.location.add(tmp);
1230214867
1230314868 {
....@@ -12312,13 +14877,16 @@
1231214877 lightCamera.computeTransform();
1231314878 }
1231414879 }
12315
- manipCamera.computeTransform();
14880
+ if (tmp.x != 0 || tmp.y != 0 || tmp.z != 0)
14881
+ {
14882
+ manipCamera.computeTransform();
14883
+ }
1231614884 }
1231714885 // ?????? mouseDown = true;
1231814886 //System.out.println("---------------- ---------- Paint " + tmp.length2());
1231914887 if (lightMode)
1232014888 {
12321
- lighttouched = true;
14889
+ Globals.lighttouched = true;
1232214890 }
1232314891
1232414892 if (OEILONCE && OEIL)
....@@ -12335,6 +14903,7 @@
1233514903
1233614904 public void run()
1233714905 {
14906
+ new Exception().printStackTrace();
1233814907 System.exit(0);
1233914908 for (;;)
1234014909 {
....@@ -12376,7 +14945,7 @@
1237614945 mouseDown = false;
1237714946 if (lightMode)
1237814947 {
12379
- lighttouched = true;
14948
+ Globals.lighttouched = true;
1238014949 }
1238114950 repaint();
1238214951 alreadypainted = true;
....@@ -12384,7 +14953,7 @@
1238414953 isMoving = false;
1238514954 } //??
1238614955
12387
- if (isLIVE() && !alreadypainted)
14956
+ if (Globals.isLIVE() && !alreadypainted)
1238814957 {
1238914958 // FOR DEBUG BREAKPOINT USING PAUSE: while (true)
1239014959 repaint();
....@@ -12396,57 +14965,115 @@
1239614965 {
1239714966 if (lightMode)
1239814967 {
12399
- lighttouched = true;
14968
+ Globals.lighttouched = true;
1240014969 }
12401
- drag(X, (mouseMode != 0) ? Y : anchorY, MODIFIERS);
14970
+ drag(X, (mouseMode != 0) ? Y : anchorY, 0, MODIFIERS);
1240214971 }
1240314972 //else
1240414973 }
1240514974 }
1240614975 }
14976
+
1240714977 PingThread pingthread = new PingThread();
12408
- int delta = 5;
12409
- int speed = 5;
14978
+ int delta = 1;
14979
+ int speed = 1;
14980
+ int walk = 8;
1241014981 boolean autorepeat = false;
1241114982
14983
+ void Walk()
14984
+ {
14985
+ manipCamera.BackForth(0, walk, 1000);
14986
+
14987
+ targetLookAt.set(manipCamera.lookAt);
14988
+ }
14989
+
14990
+ void ViewAngle(float dy)
14991
+ {
14992
+ double factor = Math.exp(-dy/300.0); // (1 + dy/100);
14993
+
14994
+ if (manipCamera.shaper_fovy * factor > 1 &&
14995
+ manipCamera.shaper_fovy * factor < 150)
14996
+ {
14997
+ manipCamera.shaper_fovy *= factor;
14998
+ //System.out.println("fovy = " + shaper_fovy);
14999
+ }
15000
+ }
15001
+
1241215002 void GoDown(int mod)
1241315003 {
1241415004 MODIFIERS |= COMMAND;
12415
- /*
15005
+ boolean isVR = (mouseMode&VR)!=0;
15006
+ /**/
1241615007 if((mod&SHIFT) == SHIFT)
12417
- manipCamera.RotatePosition(0, -speed);
12418
- else
12419
- manipCamera.BackForth(0, -speed*delta, getWidth());
12420
- */
12421
- if ((mod & SHIFT) == SHIFT)
1242215008 {
12423
- mouseMode = mouseMode; // VR??
12424
- } else
12425
- {
12426
- mouseMode |= BACKFORTH;
15009
+// if (isVR)
15010
+// manipCamera.RotateInterest(0, speed);
15011
+// else
15012
+ if (isVR)
15013
+ ViewAngle(-speed*delta);
15014
+ else
15015
+ manipCamera.Translate(0, -speed*delta, getWidth());
1242715016 }
15017
+ else
15018
+ {
15019
+ if (isVR)
15020
+ manipCamera.BackForth(0, -speed*delta, isVR?1000:0); // getWidth());
15021
+ else
15022
+ manipCamera.RotatePosition(0, -speed);
15023
+ }
15024
+
15025
+ /**/
15026
+// if ((mod & SHIFT) == SHIFT)
15027
+// {
15028
+// mouseMode = mouseMode; // VR??
15029
+// } else
15030
+// {
15031
+// mouseMode |= BACKFORTH;
15032
+// }
1242815033
15034
+ targetLookAt.set(manipCamera.lookAt);
15035
+
1242915036 //prevX = X = anchorX;
1243015037 prevY = Y = anchorY - (int) (renderCamera.Distance());
1243115038 }
1243215039
1243315040 void GoUp(int mod)
1243415041 {
15042
+ RigidBody.justclicked = true;
15043
+
1243515044 MODIFIERS |= COMMAND;
12436
- /*
15045
+ /**/
15046
+ boolean isVR = (mouseMode&VR)!=0;
15047
+
1243715048 if((mod&SHIFT) == SHIFT)
12438
- manipCamera.RotatePosition(0, speed);
12439
- else
12440
- manipCamera.BackForth(0, speed*delta, getWidth());
12441
- */
12442
- if ((mod & SHIFT) == SHIFT)
1244315049 {
12444
- mouseMode = mouseMode;
12445
- } else
12446
- {
12447
- mouseMode |= BACKFORTH;
15050
+// if (isVR)
15051
+// manipCamera.RotateInterest(0, -speed);
15052
+// else
15053
+ if (isVR)
15054
+ ViewAngle(speed*delta);
15055
+ else
15056
+ manipCamera.Translate(0, speed*delta, getWidth());
1244815057 }
15058
+ else
15059
+ {
15060
+ if (isVR)
15061
+ manipCamera.BackForth(0, speed*delta, isVR?1000:0); // getWidth());
15062
+ else
15063
+ manipCamera.RotatePosition(0, speed);
15064
+ }
15065
+
15066
+ /**/
15067
+// if ((mod & SHIFT) == SHIFT)
15068
+// {
15069
+// mouseMode = mouseMode;
15070
+// } else
15071
+// {
15072
+// mouseMode |= BACKFORTH;
15073
+// }
1244915074
15075
+ targetLookAt.set(manipCamera.lookAt);
15076
+
1245015077 //prevX = X = anchorX;
1245115078 prevY = Y = anchorY + (int) (renderCamera.Distance());
1245215079 }
....@@ -12454,20 +15081,31 @@
1245415081 void GoLeft(int mod)
1245515082 {
1245615083 MODIFIERS |= COMMAND;
12457
- /*
15084
+ /**/
1245815085 if((mod&SHIFT) == SHIFT)
12459
- manipCamera.RotatePosition(speed, 0);
15086
+ manipCamera.Translate(speed, 0, getWidth());
1246015087 else
12461
- manipCamera.Translate(speed*delta, 0, getWidth());
12462
- */
12463
- if ((mod & SHIFT) == SHIFT)
1246415088 {
12465
- mouseMode = mouseMode;
12466
- } else
12467
- {
12468
- mouseMode |= ROTATE;
12469
- } // TRANSLATE;
15089
+ if ((mouseMode&VR)!=0)
15090
+ manipCamera.RotateInterest(-speed*manipCamera.shaper_fovy/90, 0);
15091
+ else
15092
+ manipCamera.RotatePosition(speed*manipCamera.shaper_fovy/90, 0);
15093
+ }
15094
+
15095
+ /**/
15096
+// if ((mod & SHIFT) == SHIFT)
15097
+// {
15098
+// mouseMode = mouseMode;
15099
+// } else
15100
+// {
15101
+// mouseMode |= ROTATE;
15102
+// } // TRANSLATE;
1247015103
15104
+ //System.err.println("lookAt = " + manipCamera.lookAt);
15105
+ //System.err.println("location = " + manipCamera.location);
15106
+
15107
+ targetLookAt.set(manipCamera.lookAt);
15108
+
1247115109 prevX = X = anchorX - 10; // (int)(10*renderCamera.Distance());
1247215110 prevY = Y = anchorY;
1247315111 }
....@@ -12475,20 +15113,28 @@
1247515113 void GoRight(int mod)
1247615114 {
1247715115 MODIFIERS |= COMMAND;
12478
- /*
15116
+ /**/
1247915117 if((mod&SHIFT) == SHIFT)
12480
- manipCamera.RotatePosition(-speed, 0);
15118
+ manipCamera.Translate(-speed, 0, getWidth());
1248115119 else
12482
- manipCamera.Translate(-speed*delta, 0, getWidth());
12483
- */
12484
- if ((mod & SHIFT) == SHIFT)
1248515120 {
12486
- mouseMode = mouseMode;
12487
- } else
12488
- {
12489
- mouseMode |= ROTATE;
12490
- } // TRANSLATE;
15121
+ if ((mouseMode&VR)!=0)
15122
+ manipCamera.RotateInterest(speed*manipCamera.shaper_fovy/90, 0);
15123
+ else
15124
+ manipCamera.RotatePosition(-speed*manipCamera.shaper_fovy/90, 0);
15125
+ }
15126
+
15127
+ /**/
15128
+// if ((mod & SHIFT) == SHIFT)
15129
+// {
15130
+// mouseMode = mouseMode;
15131
+// } else
15132
+// {
15133
+// mouseMode |= ROTATE;
15134
+// } // TRANSLATE;
1249115135
15136
+ targetLookAt.set(manipCamera.lookAt);
15137
+
1249215138 prevX = X = anchorX + 10; // (int)(10*renderCamera.Distance());
1249315139 prevY = Y = anchorY;
1249415140 }
....@@ -12498,7 +15144,7 @@
1249815144 int X, Y;
1249915145 boolean SX, SY;
1250015146
12501
- void drag(int x, int y, int modifiers)
15147
+ void drag(int x, int y, int modifiers, int modifiersex)
1250215148 {
1250315149 if (IsFrozen())
1250415150 {
....@@ -12507,17 +15153,17 @@
1250715153
1250815154 drag = true; // NEW
1250915155
12510
- boolean continuous = (modifiers & COMMAND) == COMMAND;
15156
+ boolean continuous = (modifiersex & COMMAND) == COMMAND;
1251115157
1251215158 X = x;
1251315159 Y = y;
1251415160 // floating state for animation
12515
- MODIFIERS = modifiers;
12516
- modifiers &= ~1024;
15161
+ MODIFIERS = modifiersex;
15162
+ modifiersex &= ~1024;
1251715163 if (false) // modifiers != 0)
1251815164 {
1251915165 //new Exception().printStackTrace();
12520
- System.out.println("mouseDragged: " + modifiers);
15166
+ System.out.println("mouseDragged: " + modifiersex);
1252115167 System.out.println("SHIFT = " + SHIFT);
1252215168 System.out.println("CONTROL = " + COMMAND);
1252315169 System.out.println("META = " + META);
....@@ -12530,14 +15176,16 @@
1253015176 if (editObj)
1253115177 {
1253215178 drag = true;
12533
- ClickInfo info = new ClickInfo();
12534
- info.bounds.setBounds(0, 0,
15179
+ //ClickInfo info = new ClickInfo();
15180
+ object.clickInfo.bounds.setBounds(0, 0,
1253515181 (int) (getBounds().width * zoom), (int) (getBounds().height * zoom));
12536
- info.pane = this;
12537
- info.camera = renderCamera;
12538
- info.x = x;
12539
- info.y = y;
12540
- object.editWindow.copy.doEditDrag(info);
15182
+ object.clickInfo.pane = this;
15183
+ object.clickInfo.camera = renderCamera;
15184
+ object.clickInfo.x = x;
15185
+ object.clickInfo.y = y;
15186
+ object //.GetWindow().copy
15187
+ .doEditDrag(//info,
15188
+ (modifiers & MouseEvent.BUTTON3_MASK) != 0);
1254115189 } else
1254215190 {
1254315191 if (x < startX)
....@@ -12620,6 +15268,11 @@
1262015268 if ((mouseMode & ZOOM) != 0)
1262115269 {
1262215270 //if ((mouseMode & BACKFORTH) != 0)
15271
+ if ((modifiersex & SHIFT) == SHIFT)
15272
+ {
15273
+ ViewAngle(dy);
15274
+ }
15275
+ else
1262315276 if ((mouseMode & VR) != 0)
1262415277 manipCamera.BackForth(dx, dy, getWidth());
1262515278 else
....@@ -12639,6 +15292,7 @@
1263915292 {
1264015293 manipCamera.Translate(dx, dy, getWidth());
1264115294 }
15295
+ else
1264215296 if ((mouseMode & ZOOM) == 0 && (mouseMode & VR) != 0)
1264315297 {
1264415298 manipCamera.RotateInterest(dx, dy);
....@@ -12649,7 +15303,7 @@
1264915303
1265015304 if (manipCamera == lightCamera)
1265115305 {
12652
- lighttouched = true;
15306
+ Globals.lighttouched = true;
1265315307 }
1265415308 /*
1265515309 switch (mode)
....@@ -12685,23 +15339,30 @@
1268515339 }
1268615340 }
1268715341
15342
+// ClickInfo clickInfo = new ClickInfo();
15343
+
1268815344 public void mouseMoved(MouseEvent e)
1268915345 {
12690
- //System.out.println("mouseMoved: " + e);
15346
+//object.editWindow.frame.
15347
+ setCursor(Cursor.getDefaultCursor());
1269115348
15349
+ //System.out.println("mouseMoved: " + e);
1269215350 if (isRenderer)
1269315351 return;
1269415352
12695
- ClickInfo ci = new ClickInfo();
12696
- ci.x = e.getX();
12697
- ci.y = e.getY();
12698
- ci.modifiers = e.getModifiersEx();
12699
- ci.bounds.setBounds(0, 0, (int) (getBounds().width * zoom), (int) (getBounds().height * zoom));
12700
- ci.pane = this;
12701
- ci.camera = renderCamera;
15353
+ // Mouse cursor feedback
15354
+ object.clickInfo.x = e.getX();
15355
+ object.clickInfo.y = e.getY();
15356
+ object.clickInfo.modifiers = e.getModifiersEx();
15357
+ object.clickInfo.bounds.setBounds(0, 0, (int) (getBounds().width * zoom), (int) (getBounds().height * zoom));
15358
+ object.clickInfo.pane = this;
15359
+ object.clickInfo.camera = renderCamera;
1270215360 if (!isRenderer)
1270315361 {
12704
- if (object.editWindow.copy.doEditClick(ci, 0))
15362
+ //ObjEditor editWindow = object.editWindow;
15363
+ //Object3D copy = editWindow.copy;
15364
+ if (object.doEditClick(//clickInfo,
15365
+ 0))
1270515366 {
1270615367 setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR));
1270715368 } else
....@@ -12713,7 +15374,17 @@
1271315374
1271415375 public void mouseReleased(MouseEvent e)
1271515376 {
15377
+ if (isRenderer && !movingcamera)
15378
+ {
15379
+ RigidBody.justclicked = true;
15380
+ System.out.println("justclicked: " + e);
15381
+ }
15382
+
15383
+ Globals.MOUSEDRAGGED = false;
15384
+
1271615385 movingcamera = false;
15386
+ X = 0; // getBounds().width/2;
15387
+ Y = 0; // getBounds().height/2;
1271715388 //System.out.println("mouseReleased: " + e);
1271815389 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
1271915390 }
....@@ -12736,9 +15407,9 @@
1273615407 boolean control = ((modifiers & CTRL) != 0); // june 2013: for point selection
1273715408 boolean command = ((modifiers & COMMAND) != 0); // june 2013: for multiple selection
1273815409
12739
- if (control || command || IsFrozen())
15410
+// No delay if (control || command || IsFrozen())
1274015411 timeout = true;
12741
- else
15412
+// ?? May 2019 else
1274215413 // timer.setDelay((modifiers & 128) != 0?0:350);
1274315414 mouseDown = false;
1274415415 if (!control && !command) // june 2013
....@@ -12848,7 +15519,7 @@
1284815519 System.out.println("keyReleased: " + e);
1284915520 }
1285015521
12851
- void SetMouseMode(int modifiers)
15522
+ void SetMouseMode(int modifiers, int modifiersex)
1285215523 {
1285315524 //System.out.println("SetMouseMode = " + modifiers);
1285415525 //modifiers &= ~1024;
....@@ -12860,25 +15531,28 @@
1286015531 //if (modifiers == 0) // || (modifiers == (1024 | CONTROL)))
1286115532 // return;
1286215533 //System.out.println("SetMode = " + modifiers);
12863
- if ((modifiers & WHEEL) == WHEEL)
15534
+ if ((modifiersex & WHEEL) == WHEEL)
1286415535 {
1286515536 mouseMode |= ZOOM;
1286615537 }
1286715538
12868
- boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
12869
- if (capsLocked || (modifiers & META) == META)
15539
+ //boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
15540
+ boolean vr = capsLocked && !lightMode;
15541
+
15542
+ if (vr) // || (modifiers & META) == META)
1287015543 {
1287115544 mouseMode |= VR; // BACKFORTH;
1287215545 }
12873
- if ((modifiers & CTRLCLICK) == CTRLCLICK)
12874
- {
12875
- mouseMode |= SELECT; // BACKFORTH;
12876
- }
12877
- if ((modifiers & COMMAND) == COMMAND)
15546
+ if ((modifiersex & CTRLCLICK) == CTRLCLICK)
1287815547 {
1287915548 mouseMode |= SELECT;
1288015549 }
12881
- if ((modifiers & SHIFT) == SHIFT || forcetranslate)
15550
+ if ((modifiersex & COMMAND) == COMMAND)
15551
+ {
15552
+ mouseMode |= SELECT;
15553
+ }
15554
+ if (//(modifiersex & SHIFT) == SHIFT ||
15555
+ forcetranslate || (modifiers & MouseEvent.BUTTON3_MASK) != 0)
1288215556 {
1288315557 mouseMode &= ~VR;
1288415558 mouseMode |= TRANSLATE;
....@@ -12907,10 +15581,10 @@
1290715581
1290815582 if (isRenderer) //
1290915583 {
12910
- SetMouseMode(modifiers);
15584
+ SetMouseMode(0, modifiers);
1291115585 }
1291215586
12913
- theRenderer.keyPressed(key);
15587
+ Globals.theRenderer.keyPressed(key);
1291415588 }
1291515589
1291615590 int kompactbit = 4; // power bit
....@@ -12922,8 +15596,18 @@
1292215596 float SATPOW = 1; // 2; // 0.5f;
1292315597 float BRIPOW = 1; // 0.5f; // 0.5f;
1292415598
12925
- void keyPressed(int key)
15599
+static BufferedImage cursorImg = new BufferedImage(16, 16, BufferedImage.TYPE_INT_ARGB);
15600
+
15601
+// Create a new blank cursor.
15602
+static Cursor blankCursor = Toolkit.getDefaultToolkit().createCustomCursor(
15603
+ cursorImg, new Point(0, 0), "blank cursor");
15604
+
15605
+ public void keyPressed(int key)
1292615606 {
15607
+// Set the blank cursor to the JFrame.
15608
+//object.editWindow.frame.
15609
+ setCursor(blankCursor);
15610
+
1292715611 if (key >= '0' && key <= '5')
1292815612 clampbit = (key-'0');
1292915613
....@@ -12969,7 +15653,8 @@
1296915653 // break;
1297015654 case 'T':
1297115655 CACHETEXTURE ^= true;
12972
- textures.clear();
15656
+ texturepigment.clear();
15657
+ texturebump.clear();
1297315658 // repaint();
1297415659 break;
1297515660 case 'Y':
....@@ -12979,8 +15664,8 @@
1297915664 case 'K':
1298015665 KOMPACTTEXTURE ^= true;
1298115666 //textures.clear();
12982
- break;
12983
- case 'P': // Texture Projection macros
15667
+ // break;
15668
+ //case 'P': // Texture Projection macros
1298415669 // SAVETEXTURE ^= true;
1298515670 macromode = true;
1298615671 Udebug = Vdebug = NORMALdebug = false; programInitialized = false;
....@@ -13037,7 +15722,7 @@
1303715722 case 'B':
1303815723 BRISMOOTH ^= true;
1303915724 SHADOWCULLFACE ^= true;
13040
- lighttouched = true;
15725
+ Globals.lighttouched = true;
1304115726 repaint();
1304215727 break;
1304315728 case 'b':
....@@ -13054,7 +15739,9 @@
1305415739 case 'E' : COMPACT ^= true;
1305515740 repaint();
1305615741 break;
13057
- case 'W' : DEBUGHSB ^= true;
15742
+ case 'W' : // Wide Window (fullscreen)
15743
+ //DEBUGHSB ^= true;
15744
+ ObjEditor.theFrame.ToggleFullScreen();
1305815745 repaint();
1305915746 break;
1306015747 case 'u' : Udebug ^= true; Vdebug = false; NORMALdebug = false; programInitialized = false; repaint(); break;
....@@ -13079,8 +15766,8 @@
1307915766 RevertCamera();
1308015767 repaint();
1308115768 break;
15769
+ //case 'l':
1308215770 case 'L':
13083
- case 'l':
1308415771 if (lightMode)
1308515772 {
1308615773 lightMode = false;
....@@ -13099,7 +15786,7 @@
1309915786 targetLookAt.set(manipCamera.lookAt);
1310015787 repaint();
1310115788 break;
13102
- case 'p':
15789
+ case 'P': // p':
1310315790 // c'est quoi ca au juste? spherical ^= true;
1310415791 Skinshader ^= true; programInitialized = false;
1310515792 repaint();
....@@ -13110,7 +15797,8 @@
1311015797 break;
1311115798 case 'm':
1311215799 {
13113
- PrintMemory();
15800
+ //PrintMemory();
15801
+ ToggleImageFlip();
1311415802 break;
1311515803 }
1311615804 case 'M':
....@@ -13137,27 +15825,31 @@
1313715825 repaint();
1313815826 break;
1313915827 case 'O':
13140
- drawMode = OCCLUSION;
13141
- repaint();
13142
- break;
15828
+ // Too dangerous. Use menu. Globals.drawMode = OCCLUSION; // WARNING
15829
+ //repaint();
15830
+ //break;
1314315831 case 'o':
1314415832 OCCLUSION_CULLING ^= true;
1314515833 System.out.println("OCCLUSION CULLING = " + OCCLUSION_CULLING);
1314615834 break;
13147
- case '0': envyoff ^= true; repaint(); break;
15835
+ //case '0': envyoff ^= true; repaint(); break;
1314815836 case '1':
1314915837 case '2':
1315015838 case '3':
1315115839 case '4':
1315215840 case '5':
13153
- newenvy = Character.getNumericValue(key);
13154
- repaint();
13155
- break;
1315615841 case '6':
1315715842 case '7':
1315815843 case '8':
1315915844 case '9':
13160
- BGcolor = (key - '6')/3.f;
15845
+ if (true) // envyoff)
15846
+ {
15847
+ BGcolor = (key - '1')/8.f;
15848
+ }
15849
+ else
15850
+ {
15851
+ //newenvy = Character.getNumericValue(key);
15852
+ }
1316115853 repaint();
1316215854 break;
1316315855 case '!':
....@@ -13223,28 +15915,47 @@
1322315915 case '_':
1322415916 kompactbit = 5;
1322515917 break;
13226
- case '+':
13227
- kompactbit = 6;
13228
- break;
15918
+// case '+':
15919
+// kompactbit = 6;
15920
+// break;
1322915921 case ' ':
15922
+ capsLocked ^= true;
15923
+ repaint();
15924
+ break;
15925
+ case 'l':
1323015926 lightMode ^= true;
13231
- lighttouched = true;
15927
+ if (lightMode)
15928
+ {
15929
+ keepshadow = Globals.RENDERSHADOW;
15930
+ Globals.RENDERSHADOW = false;
15931
+ }
15932
+ else
15933
+ {
15934
+ Globals.RENDERSHADOW = keepshadow;
15935
+ }
15936
+
15937
+ Globals.lighttouched = true;
1323215938 manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
1323315939 targetLookAt.set(manipCamera.lookAt);
1323415940 repaint();
1323515941 break;
1323615942 //case '`' :
1323715943 case ESC:
15944
+ if (FULLSCREEN)
15945
+ object.editWindow.ToggleFullScreen();
15946
+ break;
15947
+ case 'p':
1323815948 RENDERPROGRAM += 1;
1323915949 RENDERPROGRAM %= 3;
15950
+
1324015951 repaint();
1324115952 break;
1324215953 case 'Z':
13243
- RESIZETEXTURE ^= true;
13244
- break;
15954
+ //RESIZETEXTURE ^= true;
15955
+ //break;
1324515956 case 'z':
13246
- RENDERSHADOW ^= true;
13247
- lighttouched = true;
15957
+ Globals.RENDERSHADOW ^= true;
15958
+ Globals.lighttouched = true;
1324815959 repaint();
1324915960 break;
1325015961 //case UP:
....@@ -13272,12 +15983,17 @@
1327215983 case ENTER:
1327315984 // object.editWindow.ScreenFit(); // Edit();
1327415985 ToggleLive();
15986
+ if (capsLocked)
15987
+ {
15988
+ Globals.WALK ^= true;
15989
+ }
1327515990 break;
1327615991 case DELETE:
1327715992 ClearSelection();
1327815993 break;
13279
- /*
1328015994 case '+':
15995
+
15996
+ /*
1328115997 //fontsize += 1;
1328215998 bbzoom *= 2;
1328315999 repaint();
....@@ -13294,30 +16010,36 @@
1329416010 case '=':
1329516011 IncDepth();
1329616012 //fontsize += 1;
13297
- object.editWindow.refreshContents(true);
16013
+ object.GetWindow().refreshContents(true);
1329816014 maskbit = 6;
1329916015 break;
1330016016 case '-': //if (PixelThreshold>1) PixelThreshold /= 2;
1330116017 DecDepth();
1330216018 maskbit = 5;
1330316019 //if(fontsize > 1) fontsize -= 1;
13304
- if (object.editWindow == null)
13305
- new Exception().printStackTrace();
13306
- else
13307
- object.editWindow.refreshContents(true);
16020
+// if (object.editWindow == null)
16021
+// new Exception().printStackTrace();
16022
+// else
16023
+ object.GetWindow().refreshContents(true);
1330816024 break;
1330916025 case '{':
13310
- manipCamera.shaper_fovy /= 1.1;
16026
+ double factor = 1.1;
16027
+ if (manipCamera.shaper_fovy / factor > 0.1)
16028
+ manipCamera.shaper_fovy /= factor;
1331116029 System.out.println("FOV = " + manipCamera.shaper_fovy);
1331216030 repaint();
1331316031 break;
1331416032 case '}':
13315
- manipCamera.shaper_fovy *= 1.1;
16033
+ factor = 1.1;
16034
+ if (manipCamera.shaper_fovy * factor < 150)
16035
+ manipCamera.shaper_fovy *= factor;
1331616036 System.out.println("FOV = " + manipCamera.shaper_fovy);
1331716037 repaint();
1331816038 break;
1331916039 case '[':
13320
- manipCamera.shaper_fovy /= 1.01;
16040
+ factor = 1.01;
16041
+ if (manipCamera.shaper_fovy / factor > 0.1)
16042
+ manipCamera.shaper_fovy /= factor;
1332116043 if (false) //manipCamera.hAspect == 0)
1332216044 {
1332316045 double x = Math.tan(manipCamera.shaper_fovy * Math.PI / 180 / 2);
....@@ -13333,7 +16055,9 @@
1333316055 break;
1333416056 case ']':
1333516057 //manipCamera.shaper_fovy += (180 - manipCamera.shaper_fovy)*0.1;
13336
- manipCamera.shaper_fovy *= 1.01;
16058
+ factor = 1.01;
16059
+ if (manipCamera.shaper_fovy * factor < 150)
16060
+ manipCamera.shaper_fovy *= factor;
1333716061 if (false) //manipCamera.hAspect == 0)
1333816062 {
1333916063 double x = Math.tan(manipCamera.shaper_fovy * Math.PI / 180 / 2);
....@@ -13359,6 +16083,7 @@
1335916083 }
1336016084 //System.out.println("shaper_fovy = " + manipCamera.shaper_fovy);
1336116085 }
16086
+
1336216087 static double OCCLUSIONBOOST = 1; // 0.5;
1336316088
1336416089 void keyReleased(int key, int modifiers)
....@@ -13366,102 +16091,117 @@
1336616091 //mode = ROTATE;
1336716092 if ((MODIFIERS & COMMAND) == 0) // VR??
1336816093 {
13369
- SetMouseMode(modifiers);
16094
+ SetMouseMode(0, modifiers);
1337016095 }
1337116096 }
1337216097
13373
- protected void processKeyEvent(KeyEvent e)
16098
+ boolean keys[] = new boolean[256];
16099
+ int speedkey[] = new int[256];
16100
+ int modifiers = 0;
16101
+
16102
+ public void processKeyEvent(KeyEvent e)
1337416103 {
1337516104 switch (e.getID())
1337616105 {
1337716106 case KeyEvent.KEY_PRESSED:
13378
- if (!autorepeat)
13379
- {
13380
- //System.out.println("processKeyEvent: " + KeyEvent.getKeyText(e.getKeyCode()));
13381
- keyPressed(e.getKeyChar(), e.getModifiersEx());
13382
- }
13383
- if (manipCamera == lightCamera)
13384
- {
13385
- switch (e.getKeyCode())
13386
- {
13387
- case DOWN_ARROW:
13388
- lightCamera.DECAL /= 2;
13389
- repaint();
13390
- break;
13391
- case UP_ARROW:
13392
- lightCamera.DECAL *= 2;
13393
- repaint();
13394
- break;
13395
- case LEFT_ARROW:
13396
- lightCamera.SCALE /= 2;
13397
- repaint();
13398
- break;
13399
- case RIGHT_ARROW:
13400
- lightCamera.SCALE *= 2;
13401
- repaint();
13402
- break;
13403
- default:
13404
- break;
13405
- }
13406
-
13407
- System.out.println("DECAL = " + lightCamera.DECAL + "; SCALE = " + lightCamera.SCALE);
13408
- } else
13409
- {
13410
- if (true) // !autorepeat)
13411
- {
13412
- boolean reset = true;
13413
-
13414
- switch (e.getKeyCode())
13415
- {
13416
- case DOWN_ARROW:
13417
- GoDown(e.getModifiersEx());
13418
- repaint();
13419
- break;
13420
- case UP_ARROW:
13421
- GoUp(e.getModifiersEx());
13422
- repaint();
13423
- break;
13424
- case LEFT_ARROW:
13425
- GoLeft(e.getModifiersEx());
13426
- repaint();
13427
- break;
13428
- case RIGHT_ARROW:
13429
- GoRight(e.getModifiersEx());
13430
- repaint();
13431
- break;
13432
- default:
13433
- reset = false;
13434
- break;
13435
- }
13436
-
13437
- if (reset)
13438
- {
13439
- autorepeat = true;
13440
-
13441
- targetLookAt.set(manipCamera.lookAt);
13442
- }
13443
- }
13444
- }
16107
+ keys[e.getKeyCode()] = true;
16108
+ modifiers = e.getModifiersEx();
16109
+ keyPressed(e.getKeyChar(), modifiers);
16110
+ //Globals.theRenderer.keyPressed(e.getKeyChar());
16111
+ repaint();
1344516112 break;
13446
- case KeyEvent.KEY_TYPED:
13447
- break;
16113
+// if (!autorepeat)
16114
+// {
16115
+// //System.out.println("processKeyEvent: " + KeyEvent.getKeyText(e.getKeyCode()));
16116
+// keyPressed(e.getKeyChar(), e.getModifiersEx());
16117
+// }
16118
+// if (manipCamera == lightCamera)
16119
+// {
16120
+// switch (e.getKeyCode())
16121
+// {
16122
+// case DOWN_ARROW:
16123
+// lightCamera.DECAL /= 2;
16124
+// repaint();
16125
+// break;
16126
+// case UP_ARROW:
16127
+// lightCamera.DECAL *= 2;
16128
+// repaint();
16129
+// break;
16130
+// case LEFT_ARROW:
16131
+// lightCamera.SCALE /= 2;
16132
+// repaint();
16133
+// break;
16134
+// case RIGHT_ARROW:
16135
+// lightCamera.SCALE *= 2;
16136
+// repaint();
16137
+// break;
16138
+// default:
16139
+// break;
16140
+// }
16141
+//
16142
+// System.out.println("DECAL = " + lightCamera.DECAL + "; SCALE = " + lightCamera.SCALE);
16143
+// } else
16144
+// {
16145
+// if (true) // !autorepeat)
16146
+// {
16147
+// boolean reset = true;
16148
+//
16149
+// switch (e.getKeyCode())
16150
+// {
16151
+// case DOWN_ARROW:
16152
+// GoDown(e.getModifiersEx());
16153
+// repaint();
16154
+// break;
16155
+// case UP_ARROW:
16156
+// GoUp(e.getModifiersEx());
16157
+// repaint();
16158
+// break;
16159
+// case LEFT_ARROW:
16160
+// GoLeft(e.getModifiersEx());
16161
+// repaint();
16162
+// break;
16163
+// case RIGHT_ARROW:
16164
+// GoRight(e.getModifiersEx());
16165
+// repaint();
16166
+// break;
16167
+// default:
16168
+// reset = false;
16169
+// break;
16170
+// }
16171
+//
16172
+// if (reset)
16173
+// {
16174
+// autorepeat = true;
16175
+//
16176
+// targetLookAt.set(manipCamera.lookAt);
16177
+// }
16178
+// }
16179
+// }
16180
+// break;
16181
+// case KeyEvent.KEY_TYPED:
16182
+// break;
1344816183 case KeyEvent.KEY_RELEASED:
13449
- {
13450
- switch (e.getKeyCode())
13451
- {
13452
- case DOWN_ARROW:
13453
- case UP_ARROW:
13454
- case LEFT_ARROW:
13455
- case RIGHT_ARROW:
13456
- MODIFIERS &= ~COMMAND;
13457
- autorepeat = false;
13458
- break;
13459
- default:
13460
- break;
13461
- }
16184
+ keys[e.getKeyCode()] = false;
16185
+ modifiers = e.getModifiersEx();
1346216186 keyReleased(e.getKeyChar(), e.getModifiersEx());
16187
+ repaint();
1346316188 break;
13464
- }
16189
+// {
16190
+// switch (e.getKeyCode())
16191
+// {
16192
+// case DOWN_ARROW:
16193
+// case UP_ARROW:
16194
+// case LEFT_ARROW:
16195
+// case RIGHT_ARROW:
16196
+// MODIFIERS &= ~COMMAND;
16197
+// autorepeat = false;
16198
+// break;
16199
+// default:
16200
+// break;
16201
+// }
16202
+// keyReleased(e.getKeyChar(), e.getModifiersEx());
16203
+// break;
16204
+// }
1346516205 default:
1346616206 break;
1346716207 }
....@@ -13500,8 +16240,9 @@
1350016240
1350116241 protected void processMouseMotionEvent(MouseEvent e)
1350216242 {
13503
- //System.out.println("processMouseMotionEvent: " + mouseMode);
13504
- if (e.getButton() == MouseEvent.NOBUTTON && (mouseMode & SELECT) == 0)
16243
+ //System.out.println("processMouseMotionEvent: " + mouseMode + " " + e.getModifiers() + " " + e.getModifiersEx() + " " + e.getButton());
16244
+ //if (e.getButton() == MouseEvent.NOBUTTON && (mouseMode & SELECT) == 0)
16245
+ if ((e.getModifiers() & MouseEvent.BUTTON1_MASK) == 0 && (e.getModifiers() & MouseEvent.BUTTON3_MASK) == 0 && (mouseMode & SELECT) == 0)
1350516246 {
1350616247 mouseMoved(e);
1350716248 } else
....@@ -13526,11 +16267,12 @@
1352616267 }
1352716268 */
1352816269
13529
- object.editWindow.EditSelection();
16270
+ object.GetWindow().EditSelection(false);
1353016271 }
1353116272
1353216273 void SelectParent()
1353316274 {
16275
+ new Exception().printStackTrace();
1353416276 System.exit(0);
1353516277 Composite group = (Composite) object;
1353616278 java.util.Vector selectees = new java.util.Vector(group.selection);
....@@ -13542,10 +16284,10 @@
1354216284 {
1354316285 //selectees.remove(i);
1354416286 System.out.println("select parent of " + elem);
13545
- group.editWindow.Select(elem.parent.GetTreePath(), first, true);
16287
+ group.GetWindow().Select(elem.parent.GetTreePath(), first, true);
1354616288 } else
1354716289 {
13548
- group.editWindow.Select(elem.GetTreePath(), first, true);
16290
+ group.GetWindow().Select(elem.GetTreePath(), first, true);
1354916291 }
1355016292
1355116293 first = false;
....@@ -13554,6 +16296,7 @@
1355416296
1355516297 void SelectChildren()
1355616298 {
16299
+ new Exception().printStackTrace();
1355716300 System.exit(0);
1355816301 /*
1355916302 Composite group = (Composite) object;
....@@ -13586,12 +16329,12 @@
1358616329 for (int j = 0; j < group.children.size(); j++)
1358716330 {
1358816331 elem = (Object3D) group.children.elementAt(j);
13589
- object.editWindow.Select(elem.GetTreePath(), first, true);
16332
+ object.GetWindow().Select(elem.GetTreePath(), first, true);
1359016333 first = false;
1359116334 }
1359216335 } else
1359316336 {
13594
- object.editWindow.Select(elem.GetTreePath(), first, true);
16337
+ object.GetWindow().Select(elem.GetTreePath(), first, true);
1359516338 }
1359616339
1359716340 first = false;
....@@ -13602,21 +16345,21 @@
1360216345 {
1360316346 //Composite group = (Composite) object;
1360416347 Object3D group = object;
13605
- group.editWindow.loadClipboard(true); // ClearSelection(false);
16348
+ group.GetWindow().loadClipboard(true); // ClearSelection(false);
1360616349 }
1360716350
1360816351 void ResetTransform(int mask)
1360916352 {
1361016353 //Composite group = (Composite) object;
1361116354 Object3D group = object;
13612
- group.editWindow.ResetTransform(mask);
16355
+ group.GetWindow().ResetTransform(mask);
1361316356 }
1361416357
1361516358 void FlipTransform()
1361616359 {
1361716360 //Composite group = (Composite) object;
1361816361 Object3D group = object;
13619
- group.editWindow.FlipTransform();
16362
+ group.GetWindow().FlipTransform();
1362016363 // group.editWindow.ReduceMesh(true);
1362116364 }
1362216365
....@@ -13624,7 +16367,7 @@
1362416367 {
1362516368 //Composite group = (Composite) object;
1362616369 Object3D group = object;
13627
- group.editWindow.PrintMemory();
16370
+ group.GetWindow().PrintMemory();
1362816371 // group.editWindow.ReduceMesh(true);
1362916372 }
1363016373
....@@ -13632,7 +16375,7 @@
1363216375 {
1363316376 //Composite group = (Composite) object;
1363416377 Object3D group = object;
13635
- group.editWindow.ResetCentroid();
16378
+ group.GetWindow().ResetCentroid();
1363616379 }
1363716380
1363816381 void IncDepth()
....@@ -13714,11 +16457,11 @@
1371416457
1371516458 int width = getBounds().width;
1371616459 int height = getBounds().height;
13717
- ClickInfo info = new ClickInfo();
13718
- info.bounds.setBounds(0, 0, (int) (width * zoom), (int) (height * zoom));
1371916460 //Image img = CreateImage(width, height);
1372016461 //System.out.println("width = " + width + "; height = " + height + "\n");
16462
+
1372116463 Graphics gr = g; // img.getGraphics();
16464
+
1372216465 if (!hasMarquee)
1372316466 {
1372416467 if (Xmin < Xmax) // !locked)
....@@ -13790,44 +16533,92 @@
1379016533 }
1379116534 if (object != null && !hasMarquee)
1379216535 {
16536
+ if (object.clickInfo == null)
16537
+ object.clickInfo = new ClickInfo();
16538
+ ClickInfo info = object.clickInfo;
16539
+ //ClickInfo info = new ClickInfo();
16540
+ info.bounds.setBounds(0, 0, (int) (width * zoom), (int) (height * zoom));
16541
+
1379316542 if (isRenderer)
1379416543 {
13795
- info.flags++;
16544
+ object.clickInfo.flags++;
1379616545 double frameAspect = (double) width / (double) height;
1379716546 if (frameAspect > renderCamera.aspect)
1379816547 {
1379916548 int desired = (int) ((double) height * renderCamera.aspect);
13800
- info.bounds.width -= width - desired;
13801
- info.bounds.x += (width - desired) / 2;
16549
+ object.clickInfo.bounds.width -= width - desired;
16550
+ object.clickInfo.bounds.x += (width - desired) / 2;
1380216551 } else
1380316552 {
1380416553 int desired = (int) ((double) width / renderCamera.aspect);
13805
- info.bounds.height -= height - desired;
13806
- info.bounds.y += (height - desired) / 2;
16554
+ object.clickInfo.bounds.height -= height - desired;
16555
+ object.clickInfo.bounds.y += (height - desired) / 2;
1380716556 }
1380816557 }
13809
- info.g = gr;
13810
- info.camera = renderCamera;
16558
+
16559
+ object.clickInfo.g = gr;
16560
+ object.clickInfo.camera = renderCamera;
1381116561 /*
1381216562 // Memory intensive (brep.verticescopy)
1381316563 if (!(object instanceof Composite))
1381416564 object.draw(info, 0, false); // SLOW :
1381516565 */
13816
- if (!isRenderer)
16566
+ if (!isRenderer) // && drag)
1381716567 {
13818
- object.drawEditHandles(info, 0);
16568
+ Grafreed.Assert(object != null);
16569
+ Grafreed.Assert(object.selection != null);
16570
+ if (object.selection.Size() > 0)
16571
+ {
16572
+ int hitSomething = object.selection.get(0).hitSomething;
16573
+
16574
+ object.clickInfo.DX = 0;
16575
+ object.clickInfo.DY = 0;
16576
+ object.clickInfo.W = 1;
16577
+ if (hitSomething == Object3D.hitCenter)
16578
+ {
16579
+ info.DX = X;
16580
+ if (X != 0)
16581
+ info.DX -= info.bounds.width/2;
16582
+
16583
+ info.DY = Y;
16584
+ if (Y != 0)
16585
+ info.DY -= info.bounds.height/2;
16586
+ }
16587
+
16588
+ object.drawEditHandles(//info,
16589
+ 0);
16590
+
16591
+ if (drag && (X != 0 || Y != 0))
16592
+ {
16593
+ switch (hitSomething)
16594
+ {
16595
+ case Object3D.hitCenter: gr.setColor(Color.white);
16596
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
16597
+ break;
16598
+ case Object3D.hitRotate: gr.setColor(Color.yellow);
16599
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
16600
+ break;
16601
+ case Object3D.hitScale: gr.setColor(Color.cyan);
16602
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
16603
+ break;
16604
+ }
16605
+
16606
+ }
16607
+ }
1381916608 }
1382016609 }
16610
+
1382116611 if (isRenderer)
1382216612 {
1382316613 //gr.setColor(Color.black);
1382416614 //gr.drawRect(info.bounds.x - 1, info.bounds.y - 1, info.bounds.width + 1, info.bounds.height + 1);
1382516615 //gr.drawRect(info.bounds.x - 2, info.bounds.y - 2, info.bounds.width + 3, info.bounds.height + 3);
1382616616 }
16617
+
1382716618 if (hasMarquee)
1382816619 {
1382916620 gr.setXORMode(Color.white);
13830
- gr.setColor(Color.red);
16621
+ gr.setColor(Color.white);
1383116622 if (!firstime)
1383216623 {
1383316624 gr.drawRect(prevmarqX, prevmarqY, prevmarqW, prevmarqH);
....@@ -13846,6 +16637,7 @@
1384616637 //if (g != gr) g.drawImage(img, 0, 0, width, height, null);
1384716638 }
1384816639
16640
+ // To avoid clear.
1384916641 public void update(Graphics g)
1385016642 {
1385116643 paint(g);
....@@ -13935,6 +16727,7 @@
1393516727 public boolean mouseDown(Event evt, int x, int y)
1393616728 {
1393716729 System.out.println("mouseDown: " + evt);
16730
+ System.exit(0);
1393816731 /*
1393916732 locked = true;
1394016733 drag = false;
....@@ -13978,13 +16771,14 @@
1397816771 {
1397916772 keyPressed(0, modifiers);
1398016773 }
13981
- clickStart(x, y, modifiers);
16774
+ // clickStart(x, y, modifiers);
1398216775 return true;
1398316776 }
1398416777
1398516778 public boolean mouseDrag(Event evt, int x, int y)
1398616779 {
13987
- //System.out.println("mouseDrag: " + evt);
16780
+ System.out.println("mouseDrag: " + evt);
16781
+ System.exit(0);
1398816782 /*
1398916783 drag = true;
1399016784 //System.out.println("Mouse DRAG");
....@@ -14096,13 +16890,14 @@
1409616890 {
1409716891 keyReleased(0, 0);
1409816892 }
14099
- drag(x, y, modifiers);
16893
+ drag(x, y, 0, modifiers);
1410016894 return true;
1410116895 }
1410216896
1410316897 public boolean mouseUp(Event evt, int x, int y)
1410416898 {
1410516899 System.out.println("mouseUp: " + evt);
16900
+ System.exit(0);
1410616901 /*
1410716902 locked = false;
1410816903 if (isRenderer)
....@@ -14228,7 +17023,7 @@
1422817023 Object3D object;
1422917024 static Object3D trackedobject;
1423017025 Camera renderCamera; // Light or Eye (or Occlusion)
14231
- /*static*/ Camera manipCamera; // Light or Eye
17026
+ /*static*/ Camera manipCamera; // Light or Eye. Can be Light when Eye, not Eye when Light
1423217027 /*static*/ Camera eyeCamera;
1423317028 /*static*/ Camera lightCamera;
1423417029 int cameracount;
....@@ -14292,6 +17087,8 @@
1429217087 private /*static*/ boolean firstime;
1429317088 private /*static*/ cVector newView = new cVector();
1429417089 private static final String[] suffixes = {"posx", "negx", "posy", "negy", "posz", "negz"};
17090
+ private static final String[] suffixes2 = {"east", "west", "top", "bottom", "north", "south"};
17091
+ private static final String[] suffixes3 = {"ft", "bk", "up", "dn", "rt", "lf"};
1429517092 private static final int[] targets = {GL.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
1429617093 GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
1429717094 GL.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
....@@ -14304,36 +17101,74 @@
1430417101 {
1430517102 com.sun.opengl.util.texture.Texture cubemap = TextureIO.newTexture(GL.GL_TEXTURE_CUBE_MAP);
1430617103
17104
+ int usedsuf = 0;
17105
+
1430717106 for (int i = 0; i < suffixes.length; i++)
1430817107 {
14309
- String resourceName = basename + suffixes[i] + "." + suffix;
14310
- TextureData data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
14311
- mipmapped,
14312
- FileUtil.getFileSuffix(resourceName));
14313
- if (data == null)
17108
+ String[] suffixe = suffixes;
17109
+ String[] fallback = suffixes2;
17110
+ String[] fallfallback = suffixes3;
17111
+
17112
+ for (int c=usedsuf; --c>=0;)
1431417113 {
14315
- throw new IOException("Unable to load texture " + resourceName);
17114
+// String[] temp = suffixe;
17115
+// suffixe = fallback;
17116
+// fallback = fallfallback;
17117
+// fallfallback = temp;
1431617118 }
17119
+
17120
+ String resourceName = basename + suffixe[i] + "." + suffix;
17121
+ TextureData data;
17122
+
17123
+ try
17124
+ {
17125
+ data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
17126
+ mipmapped,
17127
+ FileUtil.getFileSuffix(resourceName));
17128
+ }
17129
+ catch (Exception e)
17130
+ {
17131
+ try
17132
+ {
17133
+ resourceName = basename + fallback[i] + "." + suffix;
17134
+ data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
17135
+ mipmapped,
17136
+ FileUtil.getFileSuffix(resourceName));
17137
+ }
17138
+ catch (Exception e2)
17139
+ {
17140
+ resourceName = basename + fallfallback[i] + "." + suffix;
17141
+ data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
17142
+ mipmapped,
17143
+ FileUtil.getFileSuffix(resourceName));
17144
+ }
17145
+ }
17146
+
1431717147 //System.out.println("Target = " + targets[i]);
1431817148 cubemap.updateImage(data, targets[i]);
1431917149 }
1432017150
1432117151 return cubemap;
1432217152 }
17153
+
1432317154 int bigsphere = -1;
1432417155
1432517156 float BGcolor = 0.5f;
1432617157
14327
- private void DrawSkyBox(GL gl)
17158
+ float ambientLight[] = {1f, 1f, 1f, 1.0f};
17159
+
17160
+ private void DrawSkyBox(GL gl, float ratio)
1432817161 {
14329
- if (envyoff || cubemap == null)
17162
+ if (//envyoff ||
17163
+ WIREFRAME ||
17164
+ cubemap == null)
1433017165 {
1433117166 gl.glClearColor(BGcolor, BGcolor, BGcolor, 1);
1433217167 gl.glClear(gl.GL_COLOR_BUFFER_BIT);
1433317168 return;
1433417169 }
1433517170
14336
- if (WIREFRAME)
17171
+ //if (WIREFRAME)
1433717172 gl.glPolygonMode(gl.GL_FRONT_AND_BACK, gl.GL_FILL);
1433817173
1433917174 gl.glDisable(gl.GL_CULL_FACE);
....@@ -14341,7 +17176,17 @@
1434117176 // Compensates for ExaminerViewer's modification of modelview matrix
1434217177 gl.glMatrixMode(GL.GL_MODELVIEW);
1434317178 gl.glLoadIdentity();
17179
+ gl.glScalef(1,ratio,1);
1434417180
17181
+// colorV[0] = 2;
17182
+// colorV[1] = 2;
17183
+// colorV[2] = 2;
17184
+// colorV[3] = 1;
17185
+// gl.glDisable(gl.GL_COLOR_MATERIAL);
17186
+// gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, colorV, 0);
17187
+//
17188
+// gl.glLightModelfv(gl.GL_LIGHT_MODEL_AMBIENT, ambientLight, 0);
17189
+
1434517190 //gl.glActiveTexture(GL.GL_TEXTURE1);
1434617191 //gl.glDisable(GL.GL_TEXTURE_CUBE_MAP);
1434717192
....@@ -14373,6 +17218,7 @@
1437317218 {
1437417219 gl.glScalef(1.0f, -1.0f, 1.0f);
1437517220 }
17221
+ gl.glScalef(-1.0f, 1.0f, 1.0f);
1437617222 gl.glMultMatrixd(viewrot_1, 0);
1437717223 gl.glTranslatef(0, 0, 0.5f); // (float)lightCamera.Distance()); // 0.5f);
1437817224 //viewer.updateInverseRotation(gl);
....@@ -14413,7 +17259,8 @@
1441317259 gl.glDisable(GL.GL_TEXTURE_GEN_R);
1441417260
1441517261 cubemap.disable();
14416
- ////cubemap.unbind();
17262
+ //cubemap.dispose();
17263
+
1441717264 if (CULLFACE)
1441817265 {
1441917266 gl.glEnable(gl.GL_CULL_FACE);
....@@ -14421,6 +17268,8 @@
1442117268
1442217269 if (WIREFRAME)
1442317270 gl.glPolygonMode(gl.GL_FRONT_AND_BACK, gl.GL_LINE);
17271
+ else
17272
+ gl.glPolygonMode(gl.GL_FRONT_AND_BACK, gl.GL_FILL);
1442417273 }
1442517274
1442617275 private void DrawChecker(GL gl)
....@@ -14469,7 +17318,7 @@
1446917318 gl.glScalef(1.0f, -1.0f, 1.0f);
1447017319 }
1447117320
14472
- gl.glNormal3f(0.0f, 0.0f, 1.0f);
17321
+ SetGLNormal(gl, 0.0f, 0.0f, 1.0f);
1447317322
1447417323 float step = 2; // 0.1666f; //0.25f;
1447517324 float stepv = 2; // step * 1652 / 998;
....@@ -14508,20 +17357,21 @@
1450817357 /**/
1450917358 //checker.GetMaterial().opacity = 1.1f;
1451017359 ////checker.GetMaterial().ambient = 0.99f;
14511
- Object3D.materialstack[Object3D.materialdepth] = checker.material;
14512
- Object3D.selectedstack[Object3D.materialdepth] = false;
14513
- cStatic.objectstack[Object3D.materialdepth++] = checker;
17360
+ materialstack[materialdepth] = checker.material;
17361
+ selectedstack[materialdepth] = false;
17362
+ cStatic.objectstack[materialdepth++] = checker;
1451417363 //System.out.println("material " + material);
1451517364 //Applet3D.tracein(this, selected);
14516
- vector2buffer = checker.projectedVertices;
17365
+ //vector2buffer = checker.projectedVertices;
1451717366
14518
- checker.GetMaterial().Draw(this, false); // true);
17367
+ //checker.GetMaterial().Draw(this, false); // true);
17368
+ DrawMaterial(checker.GetMaterial(), false, checker.projectedVertices); // true);
1451917369
14520
- Object3D.materialdepth -= 1;
14521
- if (Object3D.materialdepth > 0)
17370
+ materialdepth -= 1;
17371
+ if (materialdepth > 0)
1452217372 {
14523
- vector2buffer = cStatic.objectstack[Object3D.materialdepth - 1].projectedVertices;
14524
- Object3D.materialstack[Object3D.materialdepth - 1].Draw(this, Object3D.selectedstack[Object3D.materialdepth - 1]);
17373
+ //vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
17374
+ DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
1452517375 }
1452617376 //checker.GetMaterial().opacity = 1f;
1452717377 ////checker.GetMaterial().ambient = 1f;
....@@ -14607,6 +17457,14 @@
1460717457 }
1460817458 }
1460917459
17460
+ private Object3D GetFolder()
17461
+ {
17462
+ Object3D folder = object.GetWindow().copy;
17463
+ if (object.GetWindow().copy.selection.Size() > 0)
17464
+ folder = object.GetWindow().copy.selection.elementAt(0);
17465
+ return folder;
17466
+ }
17467
+
1461017468 class SelectBuffer implements GLEventListener
1461117469 {
1461217470
....@@ -14622,7 +17480,7 @@
1462217480 //new Exception().printStackTrace();
1462317481 System.out.println("select buffer init");
1462417482 // Use debug pipeline
14625
- drawable.setGL(new DebugGL(drawable.getGL()));
17483
+ //drawable.setGL(new DebugGL(drawable.getGL()));
1462617484
1462717485 GL gl = drawable.getGL();
1462817486
....@@ -14665,6 +17523,7 @@
1466517523 {
1466617524 if (!selection)
1466717525 {
17526
+ new Exception().printStackTrace();
1466817527 System.exit(0);
1466917528 return;
1467017529 }
....@@ -14685,17 +17544,39 @@
1468517544
1468617545 //gl.glDisable(GL.GL_POLYGON_OFFSET_FILL);
1468717546
17547
+ if (PAINTMODE)
17548
+ {
17549
+ if (object.GetWindow().copy.selection.Size() > 0)
17550
+ {
17551
+ Object3D paintobj = object.GetWindow().copy.selection.elementAt(0);
17552
+
17553
+ // Make what you paint not selectable.
17554
+ paintobj.ResetSelectable();
17555
+ }
17556
+ }
17557
+
1468817558 //int tmp = selection_view;
1468917559 //selection_view = -1;
14690
- int temp = drawMode;
14691
- drawMode = SELECTION;
17560
+ int temp = DrawMode();
17561
+ Globals.drawMode = SELECTION; // WARNING
1469217562 indexcount = 0;
1469317563 parent.display(drawable);
1469417564 //selection_view = tmp;
1469517565 //if (temp == SELECTION)
1469617566 // temp = DEFAULT; // patch for selection debug
14697
- drawMode = temp;
17567
+ Globals.drawMode = temp; // WARNING
1469817568
17569
+ if (PAINTMODE)
17570
+ {
17571
+ if (object.GetWindow().copy.selection.Size() > 0)
17572
+ {
17573
+ Object3D paintobj = object.GetWindow().copy.selection.elementAt(0);
17574
+
17575
+ // Revert.
17576
+ paintobj.RestoreSelectable();
17577
+ }
17578
+ }
17579
+
1469917580 //gl.glBindTexture(GL.GL_TEXTURE_2D, selection_view);
1470017581
1470117582 // trying different ways of getting the depth info over
....@@ -14726,7 +17607,7 @@
1472617607
1472717608 float depth = depths[y * TEX_SIZE + x];
1472817609
14729
- if (pointselection && mouseMode == SELECT && depth != 0 && depth != 1)
17610
+ if (pointselection && (mouseMode & SELECT) == SELECT && depth != 0 && depth != 1)
1473017611 {
1473117612 pointselection = false;
1473217613
....@@ -14743,6 +17624,8 @@
1474317624 // System.err.println("view = " + view[4] + " " + view[5] + " " + view[6] + " " + view[7]);
1474417625 // System.err.println("view = " + view[8] + " " + view[9] + " " + view[10] + " " + view[11]);
1474517626 // System.err.println("view = " + view[12] + " " + view[13] + " " + view[14] + " " + view[15]);
17627
+
17628
+ CreateSelectedPoint();
1474617629
1474717630 // Will fit the mesh !!!
1474817631 selectedpoint.toParent[0][0] = 0.0001;
....@@ -14792,34 +17675,36 @@
1479217675 System.out.println("; fromto " + sel + " " + Trunk(previousselectedpoint.toParent[3][0]) + " " + Trunk(previousselectedpoint.toParent[3][2]) + " " + Trunk(selectedpoint.toParent[3][0]) + " " + Trunk(selectedpoint.toParent[3][2]));
1479317676 }
1479417677
14795
- previousselectedpoint = (Sphere) GrafreeD.clone(selectedpoint);
17678
+ previousselectedpoint = (Sphere) Grafreed.clone(selectedpoint);
1479617679 }
1479717680 }
1479817681
1479917682 if (!movingcamera && !PAINTMODE)
14800
- object.editWindow.ScreenFitPoint(); // fev 2014
17683
+ object.GetWindow().ScreenFitPoint(); // fev 2014
1480117684
14802
- if (PAINTMODE && GrafreeD.clipboard.size() == 1) // object.editWindow.copy.selection.Size() > 0)
17685
+ if (PAINTMODE) // && Grafreed.clipboard.size() == 1) // object.editWindow.copy.selection.Size() > 0)
1480317686 {
14804
- Object3D paintobj = GrafreeD.clipboard.get(0); // object.editWindow.copy.selection.elementAt(0);
17687
+ //Object3D paintobj; // = Grafreed.clipboard.get(0); // object.editWindow.copy.selection.elementAt(0);
1480517688
14806
- Object3D group = new Object3D("inst" + paintcount++);
17689
+ if (object.GetWindow().copy.selection.Size() > 0)
17690
+ {
17691
+ Object3D paintobj = object.GetWindow().copy.selection.elementAt(0);
1480717692
14808
- group.CreateMaterial(); // use a void leaf to select instances
14809
-
14810
- group.add(paintobj); // link
14811
-
14812
- object.editWindow.SnapObject(group);
14813
-
14814
- Object3D folder = object.editWindow.copy;
14815
-
14816
- if (object.editWindow.copy.selection.Size() > 0)
14817
- folder = object.editWindow.copy.selection.elementAt(0);
14818
-
14819
- folder.add(group);
14820
-
14821
- object.editWindow.ResetModel();
14822
- object.editWindow.refreshContents();
17693
+ Object3D inst = new Object3D("inst" + paintcount++);
17694
+
17695
+ inst.CreateMaterial(); // use a void leaf to select instances
17696
+
17697
+ inst.add(paintobj); // link
17698
+
17699
+ object.GetWindow().SnapObject(inst);
17700
+
17701
+ Object3D folder = paintFolder; // GetFolder();
17702
+
17703
+ folder.add(inst);
17704
+
17705
+ object.GetWindow().ResetModel();
17706
+ object.GetWindow().refreshContents();
17707
+ }
1482317708 }
1482417709 else
1482517710 paintcount = 0;
....@@ -14858,6 +17743,11 @@
1485817743 //System.out.println("objects[color] = " + objects[color]);
1485917744 //objects[color].Select();
1486017745 indexcount = 0;
17746
+ ObjEditor window = object.GetWindow();
17747
+ if (window != null && deselect)
17748
+ {
17749
+ window.Select(null, deselect, true);
17750
+ }
1486117751 object.Select(color, deselect);
1486217752 }
1486317753
....@@ -14908,6 +17798,7 @@
1490817798
1490917799 public void init(GLAutoDrawable drawable)
1491017800 {
17801
+ if (Globals.DEBUG)
1491117802 System.out.println("shadow buffer init");
1491217803
1491317804 GL gl = drawable.getGL();
....@@ -14957,7 +17848,7 @@
1495717848 gl.glDisable(gl.GL_CULL_FACE);
1495817849 }
1495917850
14960
- if (!RENDERSHADOW)
17851
+ if (!Globals.RENDERSHADOW)
1496117852 gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
1496217853
1496317854 // SB gl.glPolygonOffset(2.5f, 10);
....@@ -14967,14 +17858,14 @@
1496717858 //gl.glColorMask(false, false, false, false);
1496817859
1496917860 //render_scene_from_light_view(gl, drawable, 0, 0);
14970
- if (RENDERSHADOW && lighttouched && !movingcamera) // && !parent.IsFreezed())
17861
+ if (Globals.RENDERSHADOW && Globals.lighttouched && (!movingcamera || !Globals.FREEZEONMOVE)) // && !parent.IsFreezed())
1497117862 {
1497217863 gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
1497317864
14974
- int temp = drawMode;
14975
- drawMode = SHADOW;
17865
+ int temp = DrawMode();
17866
+ Globals.drawMode = SHADOW; // WARNING
1497617867 parent.display(drawable);
14977
- drawMode = temp;
17868
+ Globals.drawMode = temp; // WARNING
1497817869 }
1497917870
1498017871 gl.glCullFace(gl.GL_BACK);
....@@ -15027,7 +17918,6 @@
1502717918
1502817919 class AntialiasBuffer implements GLEventListener
1502917920 {
15030
-
1503117921 CameraPane parent = null;
1503217922
1503317923 AntialiasBuffer(CameraPane p)
....@@ -15137,10 +18027,14 @@
1513718027 gl.glFlush();
1513818028
1513918029 /**/
15140
- gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_DEPTH_COMPONENT, GL.GL_FLOAT, occlusionsizebuffer);
18030
+ gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_DEPTH_COMPONENT, GL.GL_FLOAT, occlusiondepthbuffer);
1514118031
15142
- float[] pixels = occlusionsizebuffer.array();
18032
+ float[] depths = occlusiondepthbuffer.array();
1514318033
18034
+ gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_BGRA, GL.GL_UNSIGNED_INT_8_8_8_8_REV, occlusioncolorbuffer);
18035
+
18036
+ int[] pixels = selectsizebuffer.array();
18037
+
1514418038 double r = 0, g = 0, b = 0;
1514518039
1514618040 double count = 0;
....@@ -15151,7 +18045,7 @@
1515118045
1515218046 double FACTOR = 1;
1515318047
15154
- for (int i = 0; i < pixels.length; i++)
18048
+ for (int i = 0; i < depths.length; i++)
1515518049 {
1515618050 int x = i / OCCLUSION_SIZE - OCCLUSION_SIZE / 2;
1515718051 int y = i % OCCLUSION_SIZE - OCCLUSION_SIZE / 2;
....@@ -15234,7 +18128,7 @@
1523418128
1523518129 double scale = ray.z; // 1; // cos
1523618130
15237
- float depth = pixels[newindex];
18131
+ float depth = depths[newindex];
1523818132
1523918133 /*
1524018134 int newindex2 = (x + 1) * OCCLUSION_SIZE + y;
....@@ -15372,17 +18266,16 @@
1537218266 GLUT glut = new GLUT();
1537318267
1537418268
15375
- static final public int DEFAULT = 0;
15376
- static final public int SELECTION = 1;
15377
- static final public int SHADOW = 2;
15378
- static final public int OCCLUSION = 3;
15379
- static
15380
- public int drawMode = DEFAULT;
1538118269 public boolean spherical = false;
1538218270 static boolean DEBUG_OCCLUSION = false;
1538318271 static boolean DEBUG_SELECTION = false;
1538418272 boolean OCCLUSION_CULLING = false; //true;
1538518273 public boolean lightMode = false;
18274
+
18275
+ private boolean keepshadow;
18276
+
18277
+ static public boolean capsLocked = false; // VR
18278
+
1538618279 static public int indexcount = 0;
1538718280 /*static*/ cColor vertexOcclusion = new cColor();
1538818281 //private int selection_view = -1;
....@@ -15390,23 +18283,15 @@
1539018283 int AAbuffersize = 0;
1539118284
1539218285 //double[] selectedpoint = new double[3];
15393
- static Superellipsoid selectedpoint = new Superellipsoid();
18286
+ static Superellipsoid selectedpoint;
1539418287 static Sphere previousselectedpoint = null;
15395
- static Sphere debugpointG = new Sphere();
15396
- static Sphere debugpointP = new Sphere();
15397
- static Sphere debugpointC = new Sphere();
15398
- static Sphere debugpointR = new Sphere();
18288
+ static Sphere debugpointG;
18289
+ static Sphere debugpointP;
18290
+ static Sphere debugpointC;
18291
+ static Sphere debugpointR;
1539918292
1540018293 static Sphere debugpoints[] = new Sphere[8];
1540118294
15402
- static
15403
- {
15404
- for (int i=0; i<8; i++)
15405
- {
15406
- debugpoints[i] = new Sphere();
15407
- }
15408
- }
15409
-
1541018295 static void InitPoints(float radius)
1541118296 {
1541218297 for (int i=0; i<8; i++)
....@@ -15426,7 +18311,7 @@
1542618311 }
1542718312 }
1542818313
15429
- static void DrawPoints(CameraPane cpane)
18314
+ static void DrawPoints(iCameraPane cpane)
1543018315 {
1543118316 for (int i=0; i<8; i++) // first and last are red
1543218317 {
....@@ -15445,11 +18330,14 @@
1544518330 static IntBuffer AAbuffer; // = IntBuffer.allocate(MAX_SIZE*MAX_SIZE);
1544618331 static IntBuffer bigAAbuffer;
1544718332 static java.nio.FloatBuffer histogram = BufferUtil.newFloatBuffer(HISTOGRAM_SIZE * 3);
15448
- static IntBuffer texturesizebuffer = IntBuffer.allocate(TEX_SIZE * TEX_SIZE);
18333
+ //static IntBuffer texturesizebuffer = IntBuffer.allocate(TEX_SIZE * TEX_SIZE);
1544918334 static IntBuffer selectsizebuffer = IntBuffer.allocate(SELECT_SIZE * SELECT_SIZE);
1545018335 static java.nio.FloatBuffer pointselectsizebuffer = java.nio.FloatBuffer.allocate(SELECT_SIZE * SELECT_SIZE);
1545118336 //static IntBuffer occlusionsizebuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
15452
- static java.nio.FloatBuffer occlusionsizebuffer = java.nio.FloatBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
18337
+ static java.nio.FloatBuffer occlusiondepthbuffer = java.nio.FloatBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
18338
+
18339
+ static IntBuffer occlusioncolorbuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
18340
+
1545318341 static BufferedImage bufimage = new BufferedImage(TEX_SIZE, TEX_SIZE, BufferedImage.TYPE_INT_RGB);
1545418342 static BufferedImage textest = new cBufferedImage(1, 1, BufferedImage.TYPE_INT_ARGB);
1545518343 static java.util.Vector<BufferedImage> billboards = new java.util.Vector<BufferedImage>();
....@@ -15458,10 +18346,11 @@
1545818346 static IntBuffer textbuffer = null; // IntBuffer.allocate(TEXT_WIDTH*8*8 * TEXT_HEIGHT);
1545918347 // Depth buffer format
1546018348 //private int depth_format;
15461
- static public void NextIndex(Object3D o, GL gl)
18349
+
18350
+ public void NextIndex()
1546218351 {
1546318352 indexcount+=16;
15464
- gl.glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0);
18353
+ GetGL().glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0);
1546518354 //objects[indexcount] = o;
1546618355 //System.out.println("indexcount = " + indexcount);
1546718356 }