Object3D.java
.. .. @@ -140,6 +140,7 @@ 140 140 projectedVertices[i] = new cVector2(); // Others 141 141 } 142 142 projectedVertices[0].x = 100; // bump 143 + projectedVertices[1].y = 5000; // punchthrough. only for png143 144 } 144 145 145 146 void MinMax(cVector minima, cVector maxima)