Normand Briere
2019-06-11 5e6a6f3319f0c4c687fe71952ac9ecc17792b83a
Object3D.java
....@@ -5,6 +5,7 @@
55 import java.util.Vector;
66
77 import javax.media.j3d.Transform3D;
8
+import javax.media.opengl.GL;
89 import javax.vecmath.Vector3d;
910
1011 import javax.imageio.ImageIO;
....@@ -13,11 +14,15 @@
1314 import //weka.core.
1415 matrix.Matrix;
1516
17
+import java.util.UUID;
18
+
1619 //import net.sourceforge.sizeof.SizeOf;
1720 public class Object3D extends Vector<Object3D> implements java.io.Serializable, iSendInfo //, aurelienribon.tweenengine.TweenAccessor<Object3D>
1821 {
1922 //static final long serialVersionUID = -607422624994562685L;
2023 static final long serialVersionUID = 5022536242724664900L;
24
+
25
+ private UUID uuid = UUID.randomUUID();
2126
2227 ScriptNode scriptnode;
2328
....@@ -299,6 +304,7 @@
299304 }
300305
301306 boolean live = false;
307
+ boolean dontselect = false;
302308 boolean hide = false;
303309 boolean link2master = false; // performs reset support/master at each frame
304310 boolean marked = false; // animation node
....@@ -430,16 +436,16 @@
430436 {
431437 Object3D copy = this;
432438
433
- Camera parentcam = CameraPane.theRenderer.manipCamera;
439
+ Camera parentcam = Globals.theRenderer.ManipCamera();
434440
435
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[0])
441
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[0])
436442 {
437
- parentcam = CameraPane.theRenderer.cameras[1];
443
+ parentcam = Globals.theRenderer.Cameras()[1];
438444 }
439445
440
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[1])
446
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[1])
441447 {
442
- parentcam = CameraPane.theRenderer.cameras[0];
448
+ parentcam = Globals.theRenderer.Cameras()[0];
443449 }
444450
445451 if (this == parentcam)
....@@ -447,7 +453,7 @@
447453 //assert(this instanceof Camera);
448454
449455 for (int count = parentcam.GetTransformCount(); --count>=0;)
450
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.toParent, CameraPane.theRenderer.targetLookAt);
456
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.toParent, Globals.theRenderer.TargetLookAt());
451457 }
452458
453459 copy.marked ^= true;
....@@ -467,7 +473,7 @@
467473 //assert(this instanceof Camera);
468474
469475 for (int count = parentcam.GetTransformCount(); --count>=0;)
470
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.fromParent, CameraPane.theRenderer.targetLookAt);
476
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.fromParent, Globals.theRenderer.TargetLookAt());
471477 }
472478
473479 copy.Touch(); // display list issue
....@@ -602,7 +608,7 @@
602608 return;
603609 }
604610
605
- if (CameraPane.fromscript)
611
+ if (Globals.fromscript)
606612 {
607613 transformcount = 0;
608614 return;
....@@ -760,7 +766,7 @@
760766
761767 int GetTransformCount()
762768 {
763
- // marde pour serialization de Texture
769
+ // patch pour serialization de Texture
764770 resetmaxcount();
765771 resettransformcount();
766772 resetstep();
....@@ -773,7 +779,7 @@
773779 if (step == 0)
774780 step = 1;
775781 if (maxcount == 0)
776
- maxcount = 2048; // 4;
782
+ maxcount = 128; // 2048; // 4;
777783 // if (acceleration == 0)
778784 // acceleration = 10;
779785 if (delay == 0) // serial
....@@ -794,12 +800,12 @@
794800 // factor = CameraPane.STEP;
795801 // }
796802
797
- if (marked && CameraPane.isLIVE() && live &&
803
+ if (marked && Globals.isLIVE() && live &&
798804 //TEMP21aug2018
799
- CameraPane.drawMode == CameraPane.SHADOW &&
800
- currentframe != CameraPane.framecount)
805
+ (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW) &&
806
+ currentframe != Globals.framecount)
801807 {
802
- currentframe = CameraPane.framecount;
808
+ currentframe = Globals.framecount;
803809
804810 // System.err.println("transformcount = " + transformcount);
805811 // System.err.println("factor = " + factor);
....@@ -911,6 +917,11 @@
911917 fromParent = null; // LA.newMatrix();
912918 bRep = null; // new BoundaryRep();
913919
920
+ if (oname != null && oname.equals("LeftHand"))
921
+ {
922
+ name = oname;
923
+ }
924
+
914925 /*
915926 float hue = (float)Math.random();
916927 Color col;
....@@ -953,7 +964,7 @@
953964
954965 public Object clone()
955966 {
956
- return GrafreeD.clone(this);
967
+ return Grafreed.clone(this);
957968 }
958969
959970 Object3D copyExpand()
....@@ -1469,7 +1480,7 @@
14691480 BoundaryRep.SEUIL = other.material.cameralight;
14701481
14711482 // Set default to 0.1
1472
- BoundaryRep.SEUIL /= 2;
1483
+ BoundaryRep.SEUIL /= 4; // 2;
14731484 System.out.println("SEUIL = " + BoundaryRep.SEUIL);
14741485 }
14751486
....@@ -1728,7 +1739,7 @@
17281739 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17291740 o.bRep = transientrep;
17301741 if (clone)
1731
- o.bRep = (BoundaryRep) GrafreeD.clone(transientrep);
1742
+ o.bRep = (BoundaryRep) Grafreed.clone(transientrep);
17321743 o.CreateMaterial();
17331744 o.SetAttributes(this, -1);
17341745 //parent
....@@ -1741,7 +1752,7 @@
17411752 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17421753 o.bRep = bRep;
17431754 if (clone)
1744
- o.bRep = (BoundaryRep) GrafreeD.clone(bRep);
1755
+ o.bRep = (BoundaryRep) Grafreed.clone(bRep);
17451756 o.CreateMaterial();
17461757 //o.overwriteThis(this, -1);
17471758 o.SetAttributes(this, -1);
....@@ -1828,12 +1839,15 @@
18281839 if (obj.name == null)
18291840 continue; // can't be a null one
18301841
1842
+ // Try perfect match first.
18311843 if (n.equals(obj.name))
18321844 {
18331845 theobj = obj;
18341846 count++;
18351847 }
18361848 }
1849
+
1850
+ // not needed: n = n.split(":")[0]; // Poser generates a count
18371851
18381852 if (count != 1)
18391853 for (int i=Size(); --i>=0;)
....@@ -2299,6 +2313,7 @@
22992313 {
23002314 if (newWindow)
23012315 {
2316
+ new Exception().printStackTrace();
23022317 System.exit(0);
23032318 if (parent != null)
23042319 {
....@@ -2475,13 +2490,13 @@
24752490 return retval;
24762491 }
24772492
2478
- void doEditDrag(ClickInfo info)
2493
+ void doEditDrag(ClickInfo info, boolean opposite)
24792494 {
24802495 switch (doSomething)
24812496 {
24822497 case 1: // '\001'
24832498 //super.
2484
- doEditDrag0(info);
2499
+ doEditDrag0(info, opposite);
24852500 break;
24862501
24872502 case 2: // '\002'
....@@ -2494,11 +2509,11 @@
24942509 {
24952510 //sel.hitSomething = childToDrag.hitSomething;
24962511 //childToDrag.doEditDrag(info);
2497
- sel.doEditDrag(info);
2512
+ sel.doEditDrag(info, opposite);
24982513 } else
24992514 {
25002515 //super.
2501
- doEditDrag0(info);
2516
+ doEditDrag0(info, opposite);
25022517 }
25032518 }
25042519 break;
....@@ -2905,7 +2920,8 @@
29052920 {
29062921 if (bRep != null)
29072922 {
2908
- bRep.GenUV();
2923
+ bRep.GenUV(); //1);
2924
+ //bRep.UnfoldUV();
29092925 Touch();
29102926 }
29112927 }
....@@ -2980,6 +2996,33 @@
29802996 blockloop = false;
29812997 }
29822998
2999
+ void TransformChildren()
3000
+ {
3001
+ if (toParent != null)
3002
+ {
3003
+ for (int i=Size(); --i>=0;)
3004
+ {
3005
+ Object3D v = get(i);
3006
+
3007
+ if (v.toParent == null)
3008
+ {
3009
+ v.toParent = LA.newMatrix();
3010
+ v.fromParent = LA.newMatrix();
3011
+ }
3012
+
3013
+// LA.matConcat(v.toParent, toParent, v.toParent);
3014
+// LA.matConcat(fromParent, v.fromParent, v.fromParent);
3015
+ LA.matConcat(toParent, v.toParent, v.toParent);
3016
+ LA.matConcat(v.fromParent, fromParent, v.fromParent);
3017
+ }
3018
+
3019
+ toParent = null; // LA.matIdentity(toParent);
3020
+ fromParent = null; // LA.matIdentity(fromParent);
3021
+
3022
+ Touch();
3023
+ }
3024
+ }
3025
+
29833026 void TransformGeometry()
29843027 {
29853028 Object3D obj = this;
....@@ -3201,9 +3244,11 @@
32013244
32023245 BoundaryRep sup = bRep.support;
32033246 bRep.support = null;
3204
- BoundaryRep temprep = (BoundaryRep) GrafreeD.clone(bRep);
3247
+ BoundaryRep temprep = (BoundaryRep) Grafreed.clone(bRep);
32053248 // bRep.SplitInTwo(onlyone); // thread...
3206
- temprep.SplitInTwo(reduction34, onlyone);
3249
+
3250
+ while(temprep.SplitInTwo(reduction34, onlyone));
3251
+
32073252 bRep = temprep;
32083253 bRep.support = sup;
32093254 Touch();
....@@ -3725,7 +3770,7 @@
37253770 if (child == null)
37263771 continue;
37273772
3728
- if (GrafreeD.RENDERME > 0)
3773
+ if (Grafreed.RENDERME > 0)
37293774 {
37303775 if (child instanceof Merge)
37313776 ((Merge)child).renderme();
....@@ -3876,7 +3921,7 @@
38763921 if (child == null)
38773922 continue;
38783923
3879
- if (GrafreeD.RENDERME > 0)
3924
+ if (Grafreed.RENDERME > 0)
38803925 {
38813926 if (child instanceof Merge)
38823927 ((Merge)child).renderme();
....@@ -4071,7 +4116,7 @@
40714116 if (child == null)
40724117 continue;
40734118
4074
- if (GrafreeD.RENDERME > 0)
4119
+ if (Grafreed.RENDERME > 0)
40754120 {
40764121 if (child instanceof Merge)
40774122 ((Merge)child).renderme();
....@@ -4678,7 +4723,7 @@
46784723
46794724 cTreePath SelectLeaf(int indexcount, boolean deselect)
46804725 {
4681
- if (hide)
4726
+ if (hide || dontselect)
46824727 return null;
46834728
46844729 if (count <= 0)
....@@ -4704,7 +4749,7 @@
47044749
47054750 cTreePath Select(int indexcount, boolean deselect)
47064751 {
4707
- if (hide)
4752
+ if (hide || dontselect)
47084753 return null;
47094754
47104755 if (count <= 0)
....@@ -4854,7 +4899,7 @@
48544899 return globalTransform;
48554900 }
48564901
4857
- void PreprocessOcclusion(CameraPane cp)
4902
+ void PreprocessOcclusion(iCameraPane cp)
48584903 {
48594904 /*
48604905 if (AOdone)
....@@ -5001,7 +5046,8 @@
50015046 } else //
50025047 if (editWindow != null)
50035048 {
5004
- editWindow.cameraView.lighttouched = true;
5049
+ //editWindow.cameraView.lighttouched = true;
5050
+ Globals.lighttouched = true;
50055051 }
50065052 }
50075053
....@@ -5155,10 +5201,34 @@
51555201
51565202 // System.out.println("Fullname = " + fullname);
51575203
5158
- if (fullname.name.indexOf(":") == -1)
5159
- return fullname.name;
5204
+ // Does not work on Windows due to C:
5205
+// if (fullname.name.indexOf(":") == -1)
5206
+// return fullname.name;
5207
+//
5208
+// return fullname.name.substring(0,fullname.name.indexOf(":"));
51605209
5161
- return fullname.name.substring(0,fullname.name.indexOf(":"));
5210
+ String[] split = fullname.name.split(":");
5211
+
5212
+ if (split.length == 0)
5213
+ {
5214
+ return "";
5215
+ }
5216
+
5217
+ if (split.length <= 2)
5218
+ {
5219
+ if (fullname.name.endsWith(":"))
5220
+ {
5221
+ // Windows
5222
+ return fullname.name.substring(0, fullname.name.length()-1);
5223
+ }
5224
+
5225
+ return split[0];
5226
+ }
5227
+
5228
+ // Windows
5229
+ assert(split.length == 4);
5230
+
5231
+ return split[0] + ":" + split[1];
51625232 }
51635233
51645234 static String GetBump(cTexture fullname)
....@@ -5167,10 +5237,38 @@
51675237 return "";
51685238
51695239 // System.out.println("Fullname = " + fullname);
5170
- if (fullname.name.indexOf(":") == -1)
5171
- return "";
5172
-
5173
- return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5240
+ // Does not work on Windows due to C:
5241
+// if (fullname.name.indexOf(":") == -1)
5242
+// return "";
5243
+//
5244
+// return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5245
+ String[] split = fullname.name.split(":");
5246
+
5247
+ if (split.length == 0)
5248
+ {
5249
+ return "";
5250
+ }
5251
+
5252
+ if (split.length == 1)
5253
+ {
5254
+ return "";
5255
+ }
5256
+
5257
+ if (split.length == 2)
5258
+ {
5259
+ if (fullname.name.endsWith(":"))
5260
+ {
5261
+ // Windows
5262
+ return "";
5263
+ }
5264
+
5265
+ return split[1];
5266
+ }
5267
+
5268
+ // Windows
5269
+ assert(split.length == 4);
5270
+
5271
+ return split[2] + ":" + split[3];
51745272 }
51755273
51765274 String GetPigmentTexture()
....@@ -5244,7 +5342,7 @@
52445342 System.out.print("; textures = " + textures);
52455343 System.out.println("; usedtextures = " + usedtextures);
52465344
5247
- if (GetTextures() == null)
5345
+ if (GetTextures() == null) // What is that??
52485346 GetTextures().name = ":";
52495347
52505348 String texname = tex;
....@@ -5275,6 +5373,43 @@
52755373 child.ResetPigmentTexture();
52765374 blockloop = false;
52775375 }
5376
+ }
5377
+
5378
+ UUID GetUUID()
5379
+ {
5380
+ if (uuid == null)
5381
+ {
5382
+ // Serial
5383
+ uuid = UUID.randomUUID();
5384
+ }
5385
+
5386
+ return uuid;
5387
+ }
5388
+
5389
+ Object3D GetObject(UUID uid)
5390
+ {
5391
+ if (blockloop)
5392
+ return null;
5393
+
5394
+ if (GetUUID().equals(uid))
5395
+ return this;
5396
+
5397
+ int nb = Size();
5398
+ for (int i = 0; i < nb; i++)
5399
+ {
5400
+ Object3D child = (Object3D) get(i);
5401
+
5402
+ if (child == null)
5403
+ continue;
5404
+
5405
+ blockloop = true;
5406
+ Object3D obj = child.GetObject(uid);
5407
+ blockloop = false;
5408
+ if (obj != null)
5409
+ return obj;
5410
+ }
5411
+
5412
+ return null;
52785413 }
52795414
52805415 void SetBumpTexture(String tex)
....@@ -5313,25 +5448,22 @@
53135448 }
53145449 }
53155450
5316
- void draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5451
+ void draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
53175452 {
53185453 Draw(display, root, selected, blocked);
53195454 }
53205455
5321
- static cMaterial[] materialstack = new cMaterial[65536];
5322
- static boolean[] selectedstack = new boolean[65536];
5323
- static int materialdepth = 0;
5324
-
53255456 boolean NeedSupport()
53265457 {
53275458 return
5328
- CameraPane.SUPPORT && !CameraPane.movingcamera && link2master && /*live &&*/ support != null
5459
+ CameraPane.SUPPORT && (!CameraPane.movingcamera || !Globals.FREEZEONMOVE) && link2master && /*live &&*/ support != null
53295460 // PROBLEM with CROWD!!
5330
- && (CameraPane.drawMode == CameraPane.SHADOW || CameraPane.CROWD);
5461
+ && (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || Globals.CROWD);
53315462 }
53325463
5464
+ static boolean DEBUG_SELECTION = false;
53335465
5334
- void Draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5466
+ void Draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
53355467 {
53365468 Invariants(); // june 2013
53375469
....@@ -5340,8 +5472,8 @@
53405472 // System.err.println("Draw " + this + " Frame # " + ((Mocap)((Merge)support).object).frame);
53415473 }
53425474
5343
- if (display.drawMode == CameraPane.SELECTION &&
5344
- hide)
5475
+ if (display.DrawMode() == iCameraPane.SELECTION &&
5476
+ (hide || dontselect))
53455477 return;
53465478
53475479 if (name != null && name.contains("sclera"))
....@@ -5359,7 +5491,7 @@
53595491 if (this instanceof Checker)
53605492 return;
53615493
5362
- if (display.drawMode == display.SHADOW && PASSTEST)
5494
+ if (display.DrawMode() == display.SHADOW && PASSTEST)
53635495 return;
53645496
53655497 if (count <= 0)
....@@ -5367,13 +5499,13 @@
53675499 return;
53685500 }
53695501
5370
- if ((//display.drawMode == CameraPane.SHADOW ||
5371
- display.drawMode == CameraPane.SELECTION || CameraPane.DEBUG_SELECTION) && HasTransparency())
5502
+ if ((//display.DrawMode() == CameraPane.SHADOW ||
5503
+ display.DrawMode() == iCameraPane.SELECTION || display.IsDebugSelection()) && HasTransparency())
53725504 {
53735505 return;
53745506 }
53755507
5376
- javax.media.opengl.GL gl = display.GetGL();
5508
+ //javax.media.opengl.GL gl = display.GetGL();
53775509
53785510 /*
53795511 if (touched)
....@@ -5409,15 +5541,15 @@
54095541
54105542 boolean compiled = false;
54115543
5412
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
5544
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
54135545
5414
- if (!selectmode && //display.drawMode != display.SELECTION &&
5546
+ if (!selectmode && //display.DrawMode() != display.SELECTION &&
54155547 (touched || (bRep != null && bRep.displaylist <= 0)))
54165548 {
5417
- display.lighttouched = true;
5549
+ Globals.lighttouched = true;
54185550 } // all panes...
5419
- //if (usecalllists && display.drawMode != display.SELECTION && display.drawMode != display.SHADOW &&
5420
- if (bRep != null && usecalllists && !selectmode && // june 2013 display.drawMode != display.SHADOW &&
5551
+ //if (usecalllists && display.DrawMode() != display.SELECTION && display.DrawMode() != display.SHADOW &&
5552
+ if (bRep != null && usecalllists && !selectmode && // june 2013 display.DrawMode() != display.SHADOW &&
54215553 (touched || (bRep != null && bRep.displaylist <= 0)))
54225554 {
54235555 if (!(this instanceof Composite))
....@@ -5425,7 +5557,7 @@
54255557 //if (displaylist == -1 && usecalllists)
54265558 if ((bRep != null && bRep.displaylist <= 0) && usecalllists) // june 2013
54275559 {
5428
- bRep.displaylist = gl.glGenLists(1);
5560
+ bRep.displaylist = display.GenList();
54295561 assert(bRep.displaylist != 0);
54305562 // System.err.println("glGenLists: " + bRep.displaylist + " for " + this);
54315563 //System.out.println("\tgen list " + list);
....@@ -5437,18 +5569,20 @@
54375569 if (usecalllists)
54385570 {
54395571 // System.err.println("new list " + bRep.displaylist + " for " + this);
5440
- gl.glNewList(bRep.displaylist, gl.GL_COMPILE); //_AND_EXECUTE);
5572
+ display.NewList(bRep.displaylist);
54415573 }
5574
+
54425575 CallList(display, root, selected, blocked);
5576
+
54435577 // compiled = true;
54445578 if (usecalllists)
54455579 {
54465580 // System.err.println("end list " + bRep.displaylist + " for " + this);
5447
- gl.glEndList();
5581
+ display.EndList();
54485582 }
54495583 //gl.glDrawBuffer(gl.GL_BACK);
54505584 // XXX touched = false;
5451
- display.lighttouched = true; // all panes...
5585
+ Globals.lighttouched = true; // all panes...
54525586 }
54535587
54545588 touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false;
....@@ -5487,12 +5621,12 @@
54875621
54885622 // frustum culling
54895623 if (CameraPane.FRUSTUM && !blocked && !IsInfinite() && GetBRep() != null // && GetBRep().VertexCount() != 1260 // default grid
5490
- && display.drawMode != CameraPane.SELECTION)
5624
+ && display.DrawMode() != iCameraPane.SELECTION)
54915625 {
5492
- if (display.drawMode == CameraPane.SHADOW)
5626
+ if (display.DrawMode() == iCameraPane.SHADOW)
54935627 {
54945628 if (!link2master // tricky to cull in shadow mode.
5495
- && GetBRep().FrustumCull(this, gl, display.lightCamera, true))
5629
+ && GetBRep().FrustumCull(this, null, display.LightCamera(), true))
54965630 {
54975631 //System.out.print("CULLED");
54985632 culled = true;
....@@ -5500,7 +5634,7 @@
55005634 }
55015635 else
55025636 //GetBRep().getBounds(v0, v1, this);
5503
- if (GetBRep().FrustumCull(this, gl, display.renderCamera, false))
5637
+ if (GetBRep().FrustumCull(this, null, display.RenderCamera(), false))
55045638 culled = true;
55055639
55065640 // LA.xformPos(v0, display.renderCamera.toScreen, v0);
....@@ -5536,11 +5670,11 @@
55365670
55375671
55385672 if (!culled)
5539
- if (display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION)
5673
+ if (display.DrawMode() == display.SELECTION || display.IsDebugSelection())
55405674 {
55415675 if (GetBRep() != null)
55425676 {
5543
- CameraPane.NextIndex(this, gl);
5677
+ display.NextIndex();
55445678 // vertex color conflict : gl.glCallList(list);
55455679 DrawNode(display, root, selected);
55465680 if (this instanceof BezierPatch)
....@@ -5562,55 +5696,7 @@
55625696 color[2] /= 2;
55635697 gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT_AND_DIFFUSE, color, 0);
55645698 */
5565
- if (material != null)
5566
- {
5567
- materialstack[materialdepth] = material;
5568
- selectedstack[materialdepth] = selected;
5569
- cStatic.objectstack[materialdepth++] = this;
5570
- //System.out.println("material " + material);
5571
- //Applet3D.tracein(this, selected);
5572
- display.vector2buffer = projectedVertices;
5573
- if (this instanceof Camera)
5574
- {
5575
- display.options1[0] = material.shift;
5576
- //System.out.println("shift " + material.shift);
5577
- display.options1[1] = material.lightarea;
5578
- display.options1[2] = material.shadowbias;
5579
- display.options1[3] = material.aniso;
5580
- display.options1[4] = material.anisoV;
5581
- display.options2[0] = material.opacity;
5582
- display.options2[1] = material.diffuse;
5583
- display.options2[2] = material.factor;
5584
-
5585
- cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
5586
- display.options4[0] = material.cameralight/0.2f;
5587
- display.options4[1] = material.subsurface;
5588
- display.options4[2] = material.sheen;
5589
-
5590
- // if (display.CURRENTANTIALIAS > 0)
5591
- // display.options3[3] /= 4;
5592
-
5593
- /*
5594
- System.out.println("Focus = " + display.options1[0]);
5595
- System.out.println("Aperture = " + display.options1[1]);
5596
- System.out.println("ShadowBlur = " + display.options1[2]);
5597
- System.out.println("Antialiasing = " + display.options1[3]);
5598
- System.out.println("Fog = " + display.options2[0]);
5599
- System.out.println("Intensity = " + display.options2[1]);
5600
- System.out.println("Elevation = " + display.options2[2]);
5601
- /**/
5602
- } else
5603
- {
5604
- material.Draw(display, selected);
5605
- }
5606
- } else
5607
- {
5608
- if (selected && CameraPane.flash)
5609
- {
5610
- display.modelParams4[1] = 100;
5611
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5612
- }
5613
- }
5699
+ display.PushMaterial(this, selected);
56145700
56155701 //System.out.println("call list " + list);
56165702 //System.out.println();
....@@ -5629,7 +5715,17 @@
56295715 tex = GetTextures();
56305716 }
56315717
5632
- display.BindTextures(tex, texres);
5718
+ boolean failed = false;
5719
+
5720
+ try
5721
+ {
5722
+ display.BindTextures(tex, texres);
5723
+ }
5724
+ catch (Exception e)
5725
+ {
5726
+ System.err.println("FAILED: " + this);
5727
+ failed = true;
5728
+ }
56335729
56345730 if (!compiled)
56355731 {
....@@ -5645,30 +5741,16 @@
56455741
56465742 // System.err.println("glCallList: " + bRep.displaylist + " for " + this);
56475743 assert(bRep.displaylist != 0);
5648
- gl.glCallList(bRep.displaylist);
5744
+ display.CallList(bRep.displaylist);
56495745 // june 2013 drawSelf(display, root, selected);
56505746 }
56515747 }
56525748 }
56535749
5654
- display.ReleaseTextures(tex);
5655
-
5656
- //if (parent != null && parent.GetMaterial() != null)
5657
- // parent.GetMaterial().Draw(display, parent.IsSelected(this));
5658
- if (material != null)
5659
- {
5660
- materialdepth -= 1;
5661
- if (materialdepth > 0)
5662
- {
5663
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5664
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5665
- }
5666
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5667
- } else if (selected && CameraPane.flash && GetMaterial() != null)
5668
- {
5669
- display.modelParams4[1] = GetMaterial().cameralight;
5670
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5671
- }
5750
+ if (!failed)
5751
+ display.ReleaseTextures(tex);
5752
+
5753
+ display.PopMaterial(this, selected);
56725754 }
56735755
56745756 if (this instanceof Texture || this instanceof TextureNode)
....@@ -5710,7 +5792,7 @@
57105792 // resetMasterNode();
57115793 }
57125794
5713
- void CallList(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5795
+ void CallList(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
57145796 {
57155797 if (GetBRep() == null)
57165798 {
....@@ -5793,8 +5875,11 @@
57935875 boolean flipV = false; // true;
57945876 int texres = 0; // 0 = low, 1 = normal, 2 = high res texture
57955877
5796
- void drawSelf(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5878
+ void drawSelf(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
57975879 {
5880
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
5881
+ return;
5882
+
57985883 if (hide)
57995884 return;
58005885 // shadow optimisation
....@@ -5852,16 +5937,7 @@
58525937 // // ??????????????????????????? Touch();
58535938 // }
58545939
5855
- if (material != null)
5856
- {
5857
- materialstack[materialdepth] = material;
5858
- selectedstack[materialdepth] = selected;
5859
- cStatic.objectstack[materialdepth++] = this;
5860
- //System.out.println("material " + material);
5861
- //Applet3D.tracein("selected ", selected);
5862
- display.vector2buffer = projectedVertices;
5863
- material.Draw(display, selected);
5864
- }
5940
+display.PushMaterial2(this, selected);
58655941
58665942 Object3D child;
58675943 boolean sel;
....@@ -5913,19 +5989,7 @@
59135989 */
59145990 //depth += 1;
59155991
5916
- if (material != null)
5917
- {
5918
- materialdepth -= 1;
5919
- if (materialdepth > 0)
5920
- {
5921
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5922
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5923
- }
5924
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5925
- //else
5926
- //material.Draw(display, false);
5927
- }
5928
-
5992
+display.PopMaterial2(this);
59295993 /*
59305994 display.ReleaseTextures(tex);
59315995 */
....@@ -5936,10 +6000,13 @@
59366000
59376001 //static cVector min,max;
59386002
5939
- void DrawNode(CameraPane display, Object3D /*Composite*/ root, boolean selected)
6003
+ void DrawNode(iCameraPane display, Object3D /*Composite*/ root, boolean selected)
59406004 {
5941
- if (display.drawMode == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
6005
+ if (display.DrawMode() == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
59426006 return; // no shadow for transparent objects
6007
+
6008
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
6009
+ return;
59436010
59446011 if (hide)
59456012 return;
....@@ -5981,9 +6048,10 @@
59816048 return;
59826049 }
59836050
6051
+ //bRep.GenUV(1/material.diffuseness);
59846052 // bRep.lock = true;
59856053
5986
- javax.media.opengl.GL gl = display.GetGL();
6054
+ //javax.media.opengl.GL gl = display.GetGL();
59876055
59886056 if (CameraPane.BOXMODE && !selected) // || CameraPane.movingcamera)
59896057 {
....@@ -6000,23 +6068,7 @@
60006068
60016069 bRep.getMinMax(min, max, 100);
60026070
6003
- gl.glBegin(gl.GL_LINES);
6004
-
6005
- gl.glVertex3d(min.x, min.y, min.z);
6006
- gl.glVertex3d(min.x, min.y, max.z);
6007
- gl.glVertex3d(min.x, min.y, min.z);
6008
- gl.glVertex3d(min.x, max.y, min.z);
6009
- gl.glVertex3d(min.x, min.y, min.z);
6010
- gl.glVertex3d(max.x, min.y, min.z);
6011
-
6012
- gl.glVertex3d(max.x, max.y, max.z);
6013
- gl.glVertex3d(min.x, max.y, max.z);
6014
- gl.glVertex3d(max.x, max.y, max.z);
6015
- gl.glVertex3d(max.x, min.y, max.z);
6016
- gl.glVertex3d(max.x, max.y, max.z);
6017
- gl.glVertex3d(max.x, max.y, min.z);
6018
-
6019
- gl.glEnd();
6071
+ display.DrawBox(min, max);
60206072
60216073 return;
60226074 }
....@@ -6060,7 +6112,7 @@
60606112 {
60616113 //throw new Error();
60626114
6063
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6115
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
60646116
60656117 int[] strips = bRep.getRawIndices();
60666118
....@@ -6070,178 +6122,14 @@
60706122 new Exception().printStackTrace();
60716123 return;
60726124 }
6073
-
6074
- // TRIANGLE STRIP ARRAY
6075
- if (bRep.trimmed)
6076
- {
6077
- float[] v = bRep.getRawVertices();
6078
- float[] n = bRep.getRawNormals();
6079
- float[] c = bRep.getRawColors();
6080
- float[] uv = bRep.getRawUVMap();
6081
-
6082
- int count2 = 0;
6083
- int count3 = 0;
6084
-
6085
- if (n.length > 0)
6086
- {
6087
- for (int i = 0; i < strips.length; i++)
6088
- {
6089
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6090
-
6091
- /*
6092
- boolean locked = false;
6093
- float eps = 0.1f;
6094
- boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6095
-
6096
- int dot = 0;
6097
-
6098
- if ((dot&1) == 0)
6099
- dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6100
-
6101
- if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6102
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6103
- else
6104
- {
6105
- locked = true;
6106
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6107
- }
6108
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6109
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6110
- if (hasnorm)
6111
- {
6112
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6113
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6114
- }
6115
-
6116
- if ((dot&4) == 0)
6117
- dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6118
-
6119
- if (wrap || !locked && (dot&8) != 0)
6120
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6121
- else
6122
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6123
-
6124
- f.dot = dot;
6125
- */
6126
-
6127
- if (!selectmode)
6128
- {
6129
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6130
- {
6131
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6132
- } else
6133
- {
6134
- gl.glNormal3f(0, 0, 1);
6135
- }
6136
-
6137
- if (c != null)
6138
- //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
6139
- {
6140
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6141
- }
6142
- }
6143
- if (flipV)
6144
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6145
- else
6146
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6147
- //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6148
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6149
-
6150
- count2 += 2;
6151
- count3 += 3;
6152
- if (!selectmode)
6153
- {
6154
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6155
- {
6156
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6157
- } else
6158
- {
6159
- gl.glNormal3f(0, 0, 1);
6160
- }
6161
- if (c != null)
6162
- {
6163
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6164
- }
6165
- }
6166
- if (flipV)
6167
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6168
- else
6169
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6170
- //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6171
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6172
-
6173
- count2 += 2;
6174
- count3 += 3;
6175
- for (int j = 0; j < strips[i] - 2; j++)
6176
- {
6177
- //gl.glTexCoord2d(...);
6178
- if (!selectmode)
6179
- {
6180
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6181
- {
6182
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6183
- } else
6184
- {
6185
- gl.glNormal3f(0, 0, 1);
6186
- }
6187
- if (c != null)
6188
- {
6189
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6190
- }
6191
- }
6192
-
6193
- if (flipV)
6194
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6195
- else
6196
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6197
- //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
6198
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6199
- count2 += 2;
6200
- count3 += 3;
6201
- }
6202
-
6203
- gl.glEnd();
6204
- }
6205
- }
6206
-
6207
- assert count3 == v.length;
6208
- }
6209
- else // !trimmed
6210
- {
6211
- int count = 0;
6212
- for (int i = 0; i < strips.length; i++)
6213
- {
6214
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6215
-
6216
- Vertex p = bRep.GetVertex(bRep.indices[count++]);
6217
- Vertex q = bRep.GetVertex(bRep.indices[count++]);
6218
-
6219
- drawVertex(gl, p, selectmode);
6220
- drawVertex(gl, q, selectmode);
6221
-
6222
- for (int j = 0; j < strips[i] - 2; j++)
6223
- {
6224
- Vertex r = bRep.GetVertex(bRep.indices[count++]);
6225
-
6226
-// if (j%2 == 0)
6227
-// drawFace(p, q, r, display, null);
6228
-// else
6229
-// drawFace(p, r, q, display, null);
6230
-
6231
-// p = q;
6232
-// q = r;
6233
- drawVertex(gl, r, selectmode);
6234
- }
6235
-
6236
- gl.glEnd();
6237
- }
6238
- }
6125
+
6126
+ display.DrawGeometry(bRep, flipV, selectmode);
62396127 } else // catch (Error e)
62406128 {
62416129 // TRIANGLE ARRAY
62426130 if (IsOpaque()) // Static())
62436131 {
6244
- gl.glBegin(gl.GL_TRIANGLES);
6132
+ display.StartTriangles();
62456133 int facecount = bRep.FaceCount();
62466134 for (int i = 0; i < facecount; i++)
62476135 {
....@@ -6304,9 +6192,9 @@
63046192 // // r.norm.dot(v3) > -0.5)
63056193 // // continue;
63066194
6307
- drawFace(p, q, r, display, face);
6195
+ display.DrawFace(this, p, q, r, face);
63086196 }
6309
- gl.glEnd();
6197
+ display.EndTriangles();
63106198 }
63116199 else
63126200 {
....@@ -6335,8 +6223,8 @@
63356223 //System.out.println("SORT");
63366224
63376225 java.util.Arrays.sort(facescompare);
6338
-
6339
- gl.glBegin(gl.GL_TRIANGLES);
6226
+
6227
+ display.StartTriangles();
63406228 for (int i = 0; i < facecount; i++)
63416229 {
63426230 Face face = bRep.GetFace(facescompare[i].index);
....@@ -6348,13 +6236,14 @@
63486236 Vertex q = bRep.GetVertex(face.q);
63496237 Vertex r = bRep.GetVertex(face.r);
63506238
6351
- drawFace(p, q, r, display, face);
6239
+ display.DrawFace(this, p, q, r, face);
63526240 }
6353
- gl.glEnd();
6241
+ display.EndTriangles();
63546242 }
63556243
63566244 if (false) // live && support != null && support.bRep != null) // debug weights
63576245 {
6246
+ /*
63586247 gl.glDisable(gl.GL_LIGHTING);
63596248 float[] colorV = new float[3];
63606249
....@@ -6433,6 +6322,7 @@
64336322 // gl.glEnd();
64346323 }
64356324 }
6325
+ */
64366326 }
64376327 }
64386328
....@@ -6477,7 +6367,7 @@
64776367 center.add(r);
64786368 center.mul(1.0/3);
64796369
6480
- center.sub(CameraPane.theRenderer.eyeCamera.location);
6370
+ center.sub(Globals.theRenderer.EyeCamera().location);
64816371
64826372 distance = center.dot(center);
64836373 }
....@@ -6488,390 +6378,11 @@
64886378
64896379 transient FaceCompare[] facescompare = null;
64906380
6491
- void SetColor(CameraPane display, Vertex p0)
6492
- {
6493
- if (display.RENDERPROGRAM == 0)
6494
- {
6495
- float r = 0;
6496
- if (bRep != null)
6497
- {
6498
- if (bRep.stripified)
6499
- {
6500
- r = 1;
6501
- }
6502
- }
6503
- float g = 0;
6504
- if (bRep != null)
6505
- {
6506
- if (bRep.trimmed)
6507
- {
6508
- g = 1;
6509
- }
6510
- }
6511
- float b = 0;
6512
- if (support != null && link2master)
6513
- {
6514
- b = 1;
6515
- }
6516
- display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO);
6517
- return;
6518
- }
6519
-
6520
- if (display.drawMode != CameraPane.SHADOW)
6521
- return;
6522
-
6523
- javax.media.opengl.GL gl = display.GetGL();
6524
-// if (true) return;
6525
-// float ao = p.AO;
6526
-//
6527
-// // if (ao == 0 && !bRep.AOdone) // transient problem!
6528
-// // ao = 1;
6529
-//
6530
-// gl.glColor4f(ao, ao, ao, 1);
6531
-
6532
-// CameraPane.selectedpoint.
6533
-// getAverage(cStatic.point1, true);
6534
- if (CameraPane.pointflow == null) // !random) // live)
6535
- {
6536
- return;
6537
- }
6538
-
6539
- cStatic.point1.set(0,0,0);
6540
- LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1);
6541
-
6542
- cStatic.point1.sub(p0);
6543
-
6544
-
6545
-// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta?
6546
-// {
6547
-// return;
6548
-// }
6549
-
6550
- //if (true)
6551
- if (cStatic.point1.dot(cStatic.point1) > 0.000001)
6552
- {
6553
- return;
6554
- }
6555
-
6556
- float[] colorV = new float[3];
6557
-
6558
- if (false) // marked)
6559
- {
6560
- // debug rigging weights
6561
- for (int object = 0; object < p0.vertexlinks.length; object++)
6562
- {
6563
- float weight = p0.weights[object] / p0.totalweight;
6564
-
6565
- // if (weight < 0.1)
6566
- // {
6567
- // assert(weight == 0);
6568
- // continue;
6569
- // }
6570
-
6571
- if (p0.vertexlinks[object] == -1)
6572
- continue;
6573
-
6574
- Vertex q = support.bRep.GetVertex(p0.vertexlinks[object]);
6575
-
6576
- int color = //1 << object; //
6577
- //p.vertexlinks.length;
6578
- support.bRep.supports[p0.closestsupport].links[object];
6579
- colorV[2] += (color & 1) * weight;
6580
- colorV[1] += ((color & 2) >> 1) * weight;
6581
- colorV[0] += ((color & 4) >> 2) * weight;
6582
- }
6583
- }
6584
- else
6585
- {
6586
- if (drawingstarted)
6587
- {
6588
- // find next point
6589
- if (bRep.GetVertex(0).faceindices == null)
6590
- {
6591
- bRep.InitFaceIndices();
6592
- }
6593
-
6594
- double ymin = p0.y;
6595
-
6596
- Vertex newp = p0;
6597
-
6598
- for (int fii = 0; fii < p0.faceindices.length; fii++)
6599
- {
6600
- int fi = p0.faceindices[fii];
6601
-
6602
- if (fi == -1)
6603
- break;
6604
-
6605
- Face f = bRep.GetFace(fi);
6606
-
6607
- Vertex p = bRep.GetVertex(f.p);
6608
- Vertex q = bRep.GetVertex(f.q);
6609
- Vertex r = bRep.GetVertex(f.r);
6610
-
6611
- int swap = (int)(Math.random()*3);
6612
-
6613
-// for (int s=swap; --s>=0;)
6614
-// {
6615
-// Vertex t = p;
6616
-// p = q;
6617
-// q = r;
6618
-// r = t;
6619
-// }
6620
- if (ymin > p.y)
6621
- {
6622
- ymin = p.y;
6623
- newp = p;
6624
-// break;
6625
- }
6626
- if (ymin > q.y)
6627
- {
6628
- ymin = q.y;
6629
- newp = q;
6630
-// break;
6631
- }
6632
- if (ymin > r.y)
6633
- {
6634
- ymin = r.y;
6635
- newp = r;
6636
-// break;
6637
- }
6638
- }
6639
-
6640
- CameraPane.selectedpoint.toParent[3][0] = newp.x;
6641
- CameraPane.selectedpoint.toParent[3][1] = newp.y;
6642
- CameraPane.selectedpoint.toParent[3][2] = newp.z;
6643
-
6644
- drawingstarted = false;
6645
-
6646
- // return;
6647
- }
6648
-
6649
- if (false) // CameraPane.DRAW
6650
- {
6651
- p0.AO = colorV[0] = 2;
6652
- colorV[1] = 2;
6653
- colorV[2] = 2;
6654
- }
6655
-
6656
- CameraPane.pointflow.add(p0);
6657
- CameraPane.pointflow.Touch();
6658
- }
6659
-
6660
-// gl.glColor3f(colorV[0], colorV[1], colorV[2]);
6661
-// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
6662
-// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
6663
- }
6664
-
66656381 void Print(Vertex v)
66666382 {
66676383 //System.err.println("(" + v.x + ", " + v.y + ", " + v.z + ")");
66686384 }
66696385
6670
- void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean selectmode)
6671
- {
6672
- if (!selectmode)
6673
- {
6674
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6675
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6676
-
6677
- if (flipV)
6678
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6679
- else
6680
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6681
- }
6682
-
6683
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6684
- }
6685
-
6686
- void drawFace(Vertex pv, Vertex qv, Vertex rv,
6687
- CameraPane display, Face face)
6688
- {
6689
- if (pv.y == -10000 ||
6690
- qv.y == -10000 ||
6691
- rv.y == -10000)
6692
- return;
6693
-
6694
-// float b = f.nbiterations & 1;
6695
-// float g = (f.nbiterations>>1) & 1;
6696
-// float r = (f.nbiterations>>2) & 1;
6697
-//
6698
-// //if (f.weight == 10000)
6699
-// //{
6700
-// // r = 1; g = b = 0;
6701
-// //}
6702
-// //else
6703
-// //{
6704
-// // assert(f.weight < 10000);
6705
-// r = g = b = (float)bRep.FaceWeight(f)*100;
6706
-// if (r<0)
6707
-// assert(r>=0);
6708
-// //}
6709
-
6710
- javax.media.opengl.GL gl = display.GetGL();
6711
-
6712
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6713
-
6714
- //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv);
6715
- if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
6716
- {
6717
- //gl.glBegin(gl.GL_TRIANGLES);
6718
- boolean hasnorm = pv.norm != null; // && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
6719
- if (!hasnorm)
6720
- {
6721
- // System.out.println("FUCK!!");
6722
- LA.vecSub(pv/*.pos*/, qv/*.pos*/, v0);
6723
- LA.vecSub(pv/*.pos*/, rv/*.pos*/, v1);
6724
- LA.vecCross(v0, v1, v2);
6725
- LA.vecNormalize(v2);
6726
- gl.glNormal3f((float) v2.x, (float) v2.y, (float) v2.z);
6727
- }
6728
-
6729
- // P
6730
- float x = (float)pv.x;
6731
- float y = (float)pv.y;
6732
- float z = (float)pv.z;
6733
-
6734
- if (hasnorm)
6735
- {
6736
-// if (!pv.norm.normalized())
6737
-// assert(pv.norm.normalized());
6738
-
6739
- //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z);
6740
- float nx = (float)pv.norm.x;
6741
- float ny = (float)pv.norm.y;
6742
- float nz = (float)pv.norm.z;
6743
-
6744
- x += nx * NORMALPUSH;
6745
- y += ny * NORMALPUSH;
6746
- z += nz * NORMALPUSH;
6747
-
6748
- gl.glNormal3f(nx, ny, nz);
6749
- }
6750
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6751
- SetColor(display, pv);
6752
- //gl.glColor4f(r, g, b, 1);
6753
- //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1);
6754
- if (flipV)
6755
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6756
- else
6757
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6758
- //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z);
6759
-
6760
- gl.glVertex3f(x, y, z);
6761
-
6762
- // Q
6763
- x = (float)qv.x;
6764
- y = (float)qv.y;
6765
- z = (float)qv.z;
6766
-
6767
-// Print(pv);
6768
- if (hasnorm)
6769
- {
6770
-// assert(qv.norm.normalized());
6771
- //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z);
6772
- float nx = (float)qv.norm.x;
6773
- float ny = (float)qv.norm.y;
6774
- float nz = (float)qv.norm.z;
6775
-
6776
- x += nx * NORMALPUSH;
6777
- y += ny * NORMALPUSH;
6778
- z += nz * NORMALPUSH;
6779
-
6780
- gl.glNormal3f(nx, ny, nz);
6781
- }
6782
- //System.out.println("vertexq = " + qv.s + ", " + qv.t);
6783
- // boolean locked = false;
6784
- // float eps = 0.1f;
6785
- // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6786
-
6787
- // int dot = 0; //*/ (int)f.dot;
6788
-
6789
- // if ((dot&1) == 0)
6790
- // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6791
-
6792
- // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6793
- if (flipV)
6794
- gl.glTexCoord2f((float) qv.s, 1-(float) qv.t);
6795
- else
6796
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6797
- // else
6798
- // {
6799
- // locked = true;
6800
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6801
- // }
6802
- gl.glColor4f(qv.AO, qv.AO, qv.AO, 1);
6803
- SetColor(display, qv);
6804
-
6805
- gl.glVertex3f(x, y, z);
6806
- //gl.glColor4f(r, g, b, 1);
6807
- //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1);
6808
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6809
-// Print(qv);
6810
-
6811
- // R
6812
- x = (float)rv.x;
6813
- y = (float)rv.y;
6814
- z = (float)rv.z;
6815
-
6816
- if (hasnorm)
6817
- {
6818
-// assert(rv.norm.normalized());
6819
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6820
- float nx = (float)rv.norm.x;
6821
- float ny = (float)rv.norm.y;
6822
- float nz = (float)rv.norm.z;
6823
-
6824
- x += nx * NORMALPUSH;
6825
- y += ny * NORMALPUSH;
6826
- z += nz * NORMALPUSH;
6827
-
6828
- gl.glNormal3f(nx, ny, nz);
6829
- }
6830
-
6831
- // if ((dot&4) == 0)
6832
- // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6833
-
6834
- // if (wrap || !locked && (dot&8) != 0)
6835
- if (flipV)
6836
- gl.glTexCoord2f((float) rv.s, 1-(float) rv.t);
6837
- else
6838
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6839
- // else
6840
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6841
-
6842
- // f.dot = dot;
6843
-
6844
- gl.glColor4f(rv.AO, rv.AO, rv.AO, 1);
6845
- SetColor(display, rv);
6846
- //gl.glColor4f(r, g, b, 1);
6847
- //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1);
6848
- //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z);
6849
- gl.glVertex3f(x, y, z);
6850
-// Print(rv);
6851
- //gl.glEnd();
6852
- }
6853
- else
6854
- {
6855
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6856
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6857
- gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z);
6858
-
6859
- }
6860
-
6861
- if (false) // (attributes & WIREFRAME) != 0)
6862
- {
6863
- gl.glDisable(gl.GL_LIGHTING);
6864
-
6865
- gl.glBegin(gl.GL_LINE_LOOP);
6866
- gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z);
6867
- gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z);
6868
- gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z);
6869
- gl.glEnd();
6870
-
6871
- gl.glEnable(gl.GL_LIGHTING);
6872
- }
6873
- }
6874
-
68756386 void drawSelf(ClickInfo info, int level, boolean select)
68766387 {
68776388 if (bRep == null)
....@@ -7443,83 +6954,83 @@
74436954 int spotw = spot.x + spot.width;
74446955 int spoth = spot.y + spot.height;
74456956 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7446
- if (CameraPane.Xmin > spot.x)
7447
- {
7448
- CameraPane.Xmin = spot.x;
7449
- }
7450
- if (CameraPane.Xmax < spotw)
7451
- {
7452
- CameraPane.Xmax = spotw;
7453
- }
7454
- if (CameraPane.Ymin > spot.y)
7455
- {
7456
- CameraPane.Ymin = spot.y;
7457
- }
7458
- if (CameraPane.Ymax < spoth)
7459
- {
7460
- CameraPane.Ymax = spoth;
7461
- }
6957
+// if (CameraPane.Xmin > spot.x)
6958
+// {
6959
+// CameraPane.Xmin = spot.x;
6960
+// }
6961
+// if (CameraPane.Xmax < spotw)
6962
+// {
6963
+// CameraPane.Xmax = spotw;
6964
+// }
6965
+// if (CameraPane.Ymin > spot.y)
6966
+// {
6967
+// CameraPane.Ymin = spot.y;
6968
+// }
6969
+// if (CameraPane.Ymax < spoth)
6970
+// {
6971
+// CameraPane.Ymax = spoth;
6972
+// }
74626973 spot.translate(32, 32);
74636974 spotw = spot.x + spot.width;
74646975 spoth = spot.y + spot.height;
74656976 info.g.setColor(Color.blue);
74666977 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7467
- if (CameraPane.Xmin > spot.x)
7468
- {
7469
- CameraPane.Xmin = spot.x;
7470
- }
7471
- if (CameraPane.Xmax < spotw)
7472
- {
7473
- CameraPane.Xmax = spotw;
7474
- }
7475
- if (CameraPane.Ymin > spot.y)
7476
- {
7477
- CameraPane.Ymin = spot.y;
7478
- }
7479
- if (CameraPane.Ymax < spoth)
7480
- {
7481
- CameraPane.Ymax = spoth;
7482
- }
7483
- info.g.drawLine(spotw, spoth, spotw, spoth - 15);
7484
- info.g.drawLine(spotw, spoth, spotw - 15, spoth);
6978
+// if (CameraPane.Xmin > spot.x)
6979
+// {
6980
+// CameraPane.Xmin = spot.x;
6981
+// }
6982
+// if (CameraPane.Xmax < spotw)
6983
+// {
6984
+// CameraPane.Xmax = spotw;
6985
+// }
6986
+// if (CameraPane.Ymin > spot.y)
6987
+// {
6988
+// CameraPane.Ymin = spot.y;
6989
+// }
6990
+// if (CameraPane.Ymax < spoth)
6991
+// {
6992
+// CameraPane.Ymax = spoth;
6993
+// }
6994
+ // bonhommes info.g.drawLine(spotw, spoth, spotw, spoth - 15);
6995
+ //info.g.drawLine(spotw, spoth, spotw - 15, spoth);
74856996 spot.translate(0, -32);
74866997 info.g.setColor(Color.green);
74876998 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7488
- if (CameraPane.Xmin > spot.x)
7489
- {
7490
- CameraPane.Xmin = spot.x;
7491
- }
7492
- if (CameraPane.Xmax < spotw)
7493
- {
7494
- CameraPane.Xmax = spotw;
7495
- }
7496
- if (CameraPane.Ymin > spot.y)
7497
- {
7498
- CameraPane.Ymin = spot.y;
7499
- }
7500
- if (CameraPane.Ymax < spoth)
7501
- {
7502
- CameraPane.Ymax = spoth;
7503
- }
6999
+// if (CameraPane.Xmin > spot.x)
7000
+// {
7001
+// CameraPane.Xmin = spot.x;
7002
+// }
7003
+// if (CameraPane.Xmax < spotw)
7004
+// {
7005
+// CameraPane.Xmax = spotw;
7006
+// }
7007
+// if (CameraPane.Ymin > spot.y)
7008
+// {
7009
+// CameraPane.Ymin = spot.y;
7010
+// }
7011
+// if (CameraPane.Ymax < spoth)
7012
+// {
7013
+// CameraPane.Ymax = spoth;
7014
+// }
75047015 info.g.drawArc(boundary.x, boundary.y,
75057016 boundary.width, boundary.height, 0, 360);
75067017 //info.g.drawArc(spot.x, spotw, spot.width/2, boundary.height/2, 0, 360);
7507
- if (CameraPane.Xmin > boundary.x)
7508
- {
7509
- CameraPane.Xmin = boundary.x;
7510
- }
7511
- if (CameraPane.Xmax < boundary.x + boundary.width)
7512
- {
7513
- CameraPane.Xmax = boundary.x + boundary.width;
7514
- }
7515
- if (CameraPane.Ymin > boundary.y)
7516
- {
7517
- CameraPane.Ymin = boundary.y;
7518
- }
7519
- if (CameraPane.Ymax < boundary.y + boundary.height)
7520
- {
7521
- CameraPane.Ymax = boundary.y + boundary.height;
7522
- }
7018
+// if (CameraPane.Xmin > boundary.x)
7019
+// {
7020
+// CameraPane.Xmin = boundary.x;
7021
+// }
7022
+// if (CameraPane.Xmax < boundary.x + boundary.width)
7023
+// {
7024
+// CameraPane.Xmax = boundary.x + boundary.width;
7025
+// }
7026
+// if (CameraPane.Ymin > boundary.y)
7027
+// {
7028
+// CameraPane.Ymin = boundary.y;
7029
+// }
7030
+// if (CameraPane.Ymax < boundary.y + boundary.height)
7031
+// {
7032
+// CameraPane.Ymax = boundary.y + boundary.height;
7033
+// }
75237034 return;
75247035 }
75257036 }
....@@ -7536,7 +7047,7 @@
75367047 startX = info.x;
75377048 startY = info.y;
75387049
7539
- hitSomething = 0;
7050
+ hitSomething = -1;
75407051 cVector origin = new cVector();
75417052 //LA.xformPos(origin, toParent, origin);
75427053 Rectangle spot = new Rectangle();
....@@ -7569,7 +7080,7 @@
75697080 }
75707081
75717082 //System.out.println("info.modifiers = " + info.modifiers);
7572
- modified = (info.modifiers & CameraPane.META) != 0;
7083
+ modified = (info.modifiers & CameraPane.SHIFT) != 0; // Was META
75737084 //System.out.println("modified = " + modified);
75747085 //new Exception().printStackTrace();
75757086 //viewCode = info.pane.renderCamera.viewCode;
....@@ -7597,7 +7108,7 @@
75977108 return true;
75987109 }
75997110
7600
- void doEditDrag0(ClickInfo info)
7111
+ void doEditDrag0(ClickInfo info, boolean opposite)
76017112 {
76027113 if (hitSomething == 0)
76037114 {
....@@ -7612,6 +7123,7 @@
76127123 //System.out.println("hitSomething = " + hitSomething);
76137124
76147125 double scale = 0.005f * info.camera.Distance();
7126
+
76157127 cVector xlate = new cVector();
76167128 //cVector xlate2 = new cVector();
76177129 switch (hitSomething)
....@@ -7622,9 +7134,9 @@
76227134
76237135 case hitCenter: // Translate
76247136
7625
- scale *= 0.05f * info.pane.theRenderer.renderCamera.Distance();
7137
+ scale *= 0.05f * Globals.theRenderer.RenderCamera().Distance();
76267138
7627
- if (modified)
7139
+ if (modified || opposite)
76287140 {
76297141 //assert(false);
76307142 /*
....@@ -7670,10 +7182,10 @@
76707182 }
76717183 LA.xformDir(up, ClickInfo.matbuffer, up);
76727184 // if (!CameraPane.LOCALTRANSFORM)
7673
- LA.xformDir(up, info.pane.theRenderer.renderCamera.toScreen, up);
7185
+ LA.xformDir(up, Globals.theRenderer.RenderCamera().toScreen, up);
76747186 LA.xformDir(info.camera.away, ClickInfo.matbuffer, away);
76757187 // if (!CameraPane.LOCALTRANSFORM)
7676
- LA.xformDir(away, info.pane.theRenderer.renderCamera.toScreen, away);
7188
+ LA.xformDir(away, Globals.theRenderer.RenderCamera().toScreen, away);
76777189 //LA.vecCross(up, cVector.Z, right2);
76787190
76797191 cVector delta = LA.newVector(info.x - startX, startY - info.y, 0);
....@@ -7718,6 +7230,7 @@
77187230
77197231 if (modified)
77207232 {
7233
+ // Rotate 90 degrees
77217234 angle /= (Math.PI / 4);
77227235 angle = Math.floor(angle + 0.5);
77237236 angle *= (Math.PI / 4);
....@@ -7731,7 +7244,7 @@
77317244 }
77327245 /**/
77337246
7734
- switch (info.pane.renderCamera.viewCode)
7247
+ switch (info.pane.RenderCamera().viewCode)
77357248 {
77367249 case 1: // '\001'
77377250 LA.matZRotate(toParent, angle);
....@@ -7759,24 +7272,27 @@
77597272
77607273 case hitScale: // scale
77617274 double hScale = (double) (info.x - centerPt.x) / 32;
7275
+ double sign = 1;
7276
+ if (hScale < 0)
7277
+ {
7278
+ sign = -1;
7279
+ }
7280
+ hScale = sign*Math.pow(sign*hScale, scale * 50);
77627281 if (hScale < 0.01)
77637282 {
7764
- hScale = 0.01;
7283
+ //hScale = 0.01;
77657284 }
7766
- hScale = Math.pow(hScale, scale * 50);
7767
- if (hScale < 0.01)
7768
- {
7769
- hScale = 0.01;
7770
- }
7285
+
77717286 double vScale = (double) (info.y - centerPt.y) / 32;
7772
- if (vScale < 0.01)
7287
+ sign = 1;
7288
+ if (vScale < 0)
77737289 {
7774
- vScale = 0.01;
7290
+ sign = -1;
77757291 }
7776
- vScale = Math.pow(vScale, scale * 50);
7292
+ vScale = sign*Math.pow(sign*vScale, scale * 50);
77777293 if (vScale < 0.01)
77787294 {
7779
- vScale = 0.01;
7295
+ //vScale = 0.01;
77807296 }
77817297 LA.matCopy(startMat, toParent);
77827298 /**/
....@@ -7787,17 +7303,24 @@
77877303 }
77887304 /**/
77897305
7790
- switch (info.pane.renderCamera.viewCode)
7306
+ double totalScale = Math.sqrt(hScale*hScale + vScale*vScale) / Math.sqrt(2);
7307
+
7308
+ if (totalScale < 0.01)
7309
+ {
7310
+ totalScale = 0.01;
7311
+ }
7312
+
7313
+ switch (info.pane.RenderCamera().viewCode)
77917314 {
77927315 case 3: // '\001'
77937316 if (modified)
77947317 {
77957318 //LA.matScale(toParent, 1, hScale, vScale);
7796
- LA.matScale(toParent, vScale, 1, 1);
7319
+ LA.matScale(toParent, totalScale, 1, 1);
77977320 } // vScale, 1);
77987321 else
77997322 {
7800
- LA.matScale(toParent, vScale, vScale, vScale);
7323
+ LA.matScale(toParent, totalScale, totalScale, totalScale);
78017324 } // vScale, 1);
78027325 break;
78037326
....@@ -7805,10 +7328,10 @@
78057328 if (modified)
78067329 {
78077330 //LA.matScale(toParent, hScale, 1, vScale);
7808
- LA.matScale(toParent, 1, vScale, 1);
7331
+ LA.matScale(toParent, 1, totalScale, 1);
78097332 } else
78107333 {
7811
- LA.matScale(toParent, vScale, 1, vScale);
7334
+ LA.matScale(toParent, totalScale, 1, totalScale);
78127335 }
78137336 break;
78147337
....@@ -7816,10 +7339,10 @@
78167339 if (modified)
78177340 {
78187341 //LA.matScale(toParent, hScale, vScale, 1);
7819
- LA.matScale(toParent, 1, 1, vScale);
7342
+ LA.matScale(toParent, 1, 1, totalScale);
78207343 } else
78217344 {
7822
- LA.matScale(toParent, vScale, vScale, 1);
7345
+ LA.matScale(toParent, totalScale, totalScale, 1);
78237346 }
78247347 break;
78257348 }
....@@ -7952,14 +7475,22 @@
79527475 //return super.toString() + " (id=" + list + ")" + " (brep=" + bRep + ")";
79537476 //return name + " (id=" + list + ")" + " (brep=" + bRep + ") " + super.toString();
79547477 //return name + " (#tri = " + (bRep==null?0:bRep.VertexCount()) + ") " + super.toString();
7478
+
7479
+ String objname;
7480
+
79557481 if (false) //parent != null)
79567482 {
7957
- return name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
7483
+ objname = name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
79587484 } else
79597485 {
7960
- return GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count /*- 1*/) + ") ")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ +System.identityHashCode(this);
7486
+ objname = GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count - 1) + ")")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ "";
79617487 } // + super.toString();
79627488 //return name + " (" + (SizeOf.deepSizeOf(this)/1024) + "K) " + this.getClass().getName();
7489
+
7490
+ if (!Globals.ADVANCED)
7491
+ return objname;
7492
+
7493
+ return objname + " " + System.identityHashCode(this);
79637494 }
79647495
79657496 public int hashCode()
....@@ -8015,6 +7546,7 @@
80157546 objectUI.closeUI();
80167547 if (editWindow != null)
80177548 {
7549
+ editWindow.ctrlPanel.FlushUI();
80187550 editWindow.refreshContents();
80197551 } // ? new
80207552 objectUI = null;
....@@ -8150,7 +7682,7 @@
81507682 {
81517683 assert(bRep != null);
81527684 if (!(support instanceof GenericJoint)) // support.bRep != null)
8153
- GrafreeD.Assert(support.bRep == bRep.support);
7685
+ Grafreed.Assert(support.bRep == bRep.support);
81547686 }
81557687 else
81567688 {
....@@ -8199,9 +7731,9 @@
81997731 private static cVector edge2 = new cVector();
82007732 //private static cVector norm = new cVector();
82017733 /*transient private*/ int hitSomething;
8202
- private static final int hitCenter = 1;
8203
- private static final int hitScale = 2;
8204
- private static final int hitRotate = 3;
7734
+ static final int hitCenter = 1;
7735
+ static final int hitScale = 2;
7736
+ static final int hitRotate = 3;
82057737 /*transient*/ /*private*/ int viewCode; // Now used for transparency cache flag
82067738 /*transient*/ private Point centerPt;
82077739 /*transient*/ private int startX;