Normand Briere
2019-06-11 5e6a6f3319f0c4c687fe71952ac9ecc17792b83a
Object3D.java
....@@ -5,6 +5,7 @@
55 import java.util.Vector;
66
77 import javax.media.j3d.Transform3D;
8
+import javax.media.opengl.GL;
89 import javax.vecmath.Vector3d;
910
1011 import javax.imageio.ImageIO;
....@@ -13,13 +14,30 @@
1314 import //weka.core.
1415 matrix.Matrix;
1516
17
+import java.util.UUID;
18
+
1619 //import net.sourceforge.sizeof.SizeOf;
1720 public class Object3D extends Vector<Object3D> implements java.io.Serializable, iSendInfo //, aurelienribon.tweenengine.TweenAccessor<Object3D>
1821 {
1922 //static final long serialVersionUID = -607422624994562685L;
2023 static final long serialVersionUID = 5022536242724664900L;
2124
25
+ private UUID uuid = UUID.randomUUID();
26
+
2227 ScriptNode scriptnode;
28
+
29
+ void InitOthers()
30
+ {
31
+ if (projectedVertices == null || projectedVertices.length <= 2)
32
+ {
33
+ projectedVertices = new Object3D.cVector2[3];
34
+ }
35
+ for (int i = 0; i < 3; i++)
36
+ {
37
+ projectedVertices[i] = new cVector2(); // Others
38
+ }
39
+ projectedVertices[0].x = 100; // bump
40
+ }
2341
2442 void MinMax(cVector minima, cVector maxima)
2543 {
....@@ -286,6 +304,7 @@
286304 }
287305
288306 boolean live = false;
307
+ boolean dontselect = false;
289308 boolean hide = false;
290309 boolean link2master = false; // performs reset support/master at each frame
291310 boolean marked = false; // animation node
....@@ -295,6 +314,8 @@
295314 boolean random = false;
296315 boolean speedup = false;
297316 boolean rewind = false;
317
+
318
+ float NORMALPUSH = 0;
298319
299320 Object3D support;
300321
....@@ -415,16 +436,16 @@
415436 {
416437 Object3D copy = this;
417438
418
- Camera parentcam = CameraPane.theRenderer.manipCamera;
439
+ Camera parentcam = Globals.theRenderer.ManipCamera();
419440
420
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[0])
441
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[0])
421442 {
422
- parentcam = CameraPane.theRenderer.cameras[1];
443
+ parentcam = Globals.theRenderer.Cameras()[1];
423444 }
424445
425
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[1])
446
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[1])
426447 {
427
- parentcam = CameraPane.theRenderer.cameras[0];
448
+ parentcam = Globals.theRenderer.Cameras()[0];
428449 }
429450
430451 if (this == parentcam)
....@@ -432,7 +453,7 @@
432453 //assert(this instanceof Camera);
433454
434455 for (int count = parentcam.GetTransformCount(); --count>=0;)
435
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.toParent, CameraPane.theRenderer.targetLookAt);
456
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.toParent, Globals.theRenderer.TargetLookAt());
436457 }
437458
438459 copy.marked ^= true;
....@@ -452,7 +473,7 @@
452473 //assert(this instanceof Camera);
453474
454475 for (int count = parentcam.GetTransformCount(); --count>=0;)
455
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.fromParent, CameraPane.theRenderer.targetLookAt);
476
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.fromParent, Globals.theRenderer.TargetLookAt());
456477 }
457478
458479 copy.Touch(); // display list issue
....@@ -587,7 +608,7 @@
587608 return;
588609 }
589610
590
- if (CameraPane.fromscript)
611
+ if (Globals.fromscript)
591612 {
592613 transformcount = 0;
593614 return;
....@@ -745,7 +766,7 @@
745766
746767 int GetTransformCount()
747768 {
748
- // marde pour serialization de Texture
769
+ // patch pour serialization de Texture
749770 resetmaxcount();
750771 resettransformcount();
751772 resetstep();
....@@ -758,7 +779,7 @@
758779 if (step == 0)
759780 step = 1;
760781 if (maxcount == 0)
761
- maxcount = 2048; // 4;
782
+ maxcount = 128; // 2048; // 4;
762783 // if (acceleration == 0)
763784 // acceleration = 10;
764785 if (delay == 0) // serial
....@@ -779,9 +800,12 @@
779800 // factor = CameraPane.STEP;
780801 // }
781802
782
- if (marked && CameraPane.isLIVE() && live && CameraPane.drawMode == CameraPane.SHADOW && currentframe != CameraPane.framecount)
803
+ if (marked && Globals.isLIVE() && live &&
804
+ //TEMP21aug2018
805
+ (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW) &&
806
+ currentframe != Globals.framecount)
783807 {
784
- currentframe = CameraPane.framecount;
808
+ currentframe = Globals.framecount;
785809
786810 // System.err.println("transformcount = " + transformcount);
787811 // System.err.println("factor = " + factor);
....@@ -893,6 +917,11 @@
893917 fromParent = null; // LA.newMatrix();
894918 bRep = null; // new BoundaryRep();
895919
920
+ if (oname != null && oname.equals("LeftHand"))
921
+ {
922
+ name = oname;
923
+ }
924
+
896925 /*
897926 float hue = (float)Math.random();
898927 Color col;
....@@ -935,7 +964,7 @@
935964
936965 public Object clone()
937966 {
938
- return GrafreeD.clone(this);
967
+ return Grafreed.clone(this);
939968 }
940969
941970 Object3D copyExpand()
....@@ -1451,7 +1480,7 @@
14511480 BoundaryRep.SEUIL = other.material.cameralight;
14521481
14531482 // Set default to 0.1
1454
- BoundaryRep.SEUIL /= 2;
1483
+ BoundaryRep.SEUIL /= 4; // 2;
14551484 System.out.println("SEUIL = " + BoundaryRep.SEUIL);
14561485 }
14571486
....@@ -1710,7 +1739,7 @@
17101739 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17111740 o.bRep = transientrep;
17121741 if (clone)
1713
- o.bRep = (BoundaryRep) GrafreeD.clone(transientrep);
1742
+ o.bRep = (BoundaryRep) Grafreed.clone(transientrep);
17141743 o.CreateMaterial();
17151744 o.SetAttributes(this, -1);
17161745 //parent
....@@ -1723,7 +1752,7 @@
17231752 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17241753 o.bRep = bRep;
17251754 if (clone)
1726
- o.bRep = (BoundaryRep) GrafreeD.clone(bRep);
1755
+ o.bRep = (BoundaryRep) Grafreed.clone(bRep);
17271756 o.CreateMaterial();
17281757 //o.overwriteThis(this, -1);
17291758 o.SetAttributes(this, -1);
....@@ -1810,12 +1839,15 @@
18101839 if (obj.name == null)
18111840 continue; // can't be a null one
18121841
1842
+ // Try perfect match first.
18131843 if (n.equals(obj.name))
18141844 {
18151845 theobj = obj;
18161846 count++;
18171847 }
18181848 }
1849
+
1850
+ // not needed: n = n.split(":")[0]; // Poser generates a count
18191851
18201852 if (count != 1)
18211853 for (int i=Size(); --i>=0;)
....@@ -2130,15 +2162,8 @@
21302162 if (/*parent != null &&*/ material == null)
21312163 {
21322164 material = new cMaterial(GetMaterial());
2133
- if (projectedVertices == null || projectedVertices.length <= 2)
2134
- {
2135
- projectedVertices = new Object3D.cVector2[3];
2136
- }
2137
- for (int i = 0; i < 3; i++)
2138
- {
2139
- projectedVertices[i] = new cVector2(); // Others
2140
- }
2141
- projectedVertices[0].x = 100; // bump
2165
+
2166
+ InitOthers();
21422167
21432168 if (this instanceof Camera)
21442169 {
....@@ -2288,6 +2313,7 @@
22882313 {
22892314 if (newWindow)
22902315 {
2316
+ new Exception().printStackTrace();
22912317 System.exit(0);
22922318 if (parent != null)
22932319 {
....@@ -2464,13 +2490,13 @@
24642490 return retval;
24652491 }
24662492
2467
- void doEditDrag(ClickInfo info)
2493
+ void doEditDrag(ClickInfo info, boolean opposite)
24682494 {
24692495 switch (doSomething)
24702496 {
24712497 case 1: // '\001'
24722498 //super.
2473
- doEditDrag0(info);
2499
+ doEditDrag0(info, opposite);
24742500 break;
24752501
24762502 case 2: // '\002'
....@@ -2483,11 +2509,11 @@
24832509 {
24842510 //sel.hitSomething = childToDrag.hitSomething;
24852511 //childToDrag.doEditDrag(info);
2486
- sel.doEditDrag(info);
2512
+ sel.doEditDrag(info, opposite);
24872513 } else
24882514 {
24892515 //super.
2490
- doEditDrag0(info);
2516
+ doEditDrag0(info, opposite);
24912517 }
24922518 }
24932519 break;
....@@ -2894,7 +2920,8 @@
28942920 {
28952921 if (bRep != null)
28962922 {
2897
- bRep.GenUV();
2923
+ bRep.GenUV(); //1);
2924
+ //bRep.UnfoldUV();
28982925 Touch();
28992926 }
29002927 }
....@@ -2969,6 +2996,33 @@
29692996 blockloop = false;
29702997 }
29712998
2999
+ void TransformChildren()
3000
+ {
3001
+ if (toParent != null)
3002
+ {
3003
+ for (int i=Size(); --i>=0;)
3004
+ {
3005
+ Object3D v = get(i);
3006
+
3007
+ if (v.toParent == null)
3008
+ {
3009
+ v.toParent = LA.newMatrix();
3010
+ v.fromParent = LA.newMatrix();
3011
+ }
3012
+
3013
+// LA.matConcat(v.toParent, toParent, v.toParent);
3014
+// LA.matConcat(fromParent, v.fromParent, v.fromParent);
3015
+ LA.matConcat(toParent, v.toParent, v.toParent);
3016
+ LA.matConcat(v.fromParent, fromParent, v.fromParent);
3017
+ }
3018
+
3019
+ toParent = null; // LA.matIdentity(toParent);
3020
+ fromParent = null; // LA.matIdentity(fromParent);
3021
+
3022
+ Touch();
3023
+ }
3024
+ }
3025
+
29723026 void TransformGeometry()
29733027 {
29743028 Object3D obj = this;
....@@ -3190,9 +3244,11 @@
31903244
31913245 BoundaryRep sup = bRep.support;
31923246 bRep.support = null;
3193
- BoundaryRep temprep = (BoundaryRep) GrafreeD.clone(bRep);
3247
+ BoundaryRep temprep = (BoundaryRep) Grafreed.clone(bRep);
31943248 // bRep.SplitInTwo(onlyone); // thread...
3195
- temprep.SplitInTwo(reduction34, onlyone);
3249
+
3250
+ while(temprep.SplitInTwo(reduction34, onlyone));
3251
+
31963252 bRep = temprep;
31973253 bRep.support = sup;
31983254 Touch();
....@@ -3714,7 +3770,7 @@
37143770 if (child == null)
37153771 continue;
37163772
3717
- if (GrafreeD.RENDERME > 0)
3773
+ if (Grafreed.RENDERME > 0)
37183774 {
37193775 if (child instanceof Merge)
37203776 ((Merge)child).renderme();
....@@ -3865,7 +3921,7 @@
38653921 if (child == null)
38663922 continue;
38673923
3868
- if (GrafreeD.RENDERME > 0)
3924
+ if (Grafreed.RENDERME > 0)
38693925 {
38703926 if (child instanceof Merge)
38713927 ((Merge)child).renderme();
....@@ -4060,7 +4116,7 @@
40604116 if (child == null)
40614117 continue;
40624118
4063
- if (GrafreeD.RENDERME > 0)
4119
+ if (Grafreed.RENDERME > 0)
40644120 {
40654121 if (child instanceof Merge)
40664122 ((Merge)child).renderme();
....@@ -4157,6 +4213,22 @@
41574213 }
41584214 blockloop = true;
41594215 get(i).RepairParent();
4216
+ blockloop = false;
4217
+ }
4218
+ }
4219
+
4220
+ void RepairShadow()
4221
+ {
4222
+ if (blockloop)
4223
+ return;
4224
+
4225
+ if (this.material != null)
4226
+ this.InitOthers();
4227
+
4228
+ for (int i=0; i<Size(); i++)
4229
+ {
4230
+ blockloop = true;
4231
+ get(i).RepairShadow();
41604232 blockloop = false;
41614233 }
41624234 }
....@@ -4651,7 +4723,7 @@
46514723
46524724 cTreePath SelectLeaf(int indexcount, boolean deselect)
46534725 {
4654
- if (hide)
4726
+ if (hide || dontselect)
46554727 return null;
46564728
46574729 if (count <= 0)
....@@ -4677,7 +4749,7 @@
46774749
46784750 cTreePath Select(int indexcount, boolean deselect)
46794751 {
4680
- if (hide)
4752
+ if (hide || dontselect)
46814753 return null;
46824754
46834755 if (count <= 0)
....@@ -4827,7 +4899,7 @@
48274899 return globalTransform;
48284900 }
48294901
4830
- void PreprocessOcclusion(CameraPane cp)
4902
+ void PreprocessOcclusion(iCameraPane cp)
48314903 {
48324904 /*
48334905 if (AOdone)
....@@ -4974,7 +5046,8 @@
49745046 } else //
49755047 if (editWindow != null)
49765048 {
4977
- editWindow.cameraView.lighttouched = true;
5049
+ //editWindow.cameraView.lighttouched = true;
5050
+ Globals.lighttouched = true;
49785051 }
49795052 }
49805053
....@@ -5128,10 +5201,34 @@
51285201
51295202 // System.out.println("Fullname = " + fullname);
51305203
5131
- if (fullname.name.indexOf(":") == -1)
5132
- return fullname.name;
5204
+ // Does not work on Windows due to C:
5205
+// if (fullname.name.indexOf(":") == -1)
5206
+// return fullname.name;
5207
+//
5208
+// return fullname.name.substring(0,fullname.name.indexOf(":"));
51335209
5134
- return fullname.name.substring(0,fullname.name.indexOf(":"));
5210
+ String[] split = fullname.name.split(":");
5211
+
5212
+ if (split.length == 0)
5213
+ {
5214
+ return "";
5215
+ }
5216
+
5217
+ if (split.length <= 2)
5218
+ {
5219
+ if (fullname.name.endsWith(":"))
5220
+ {
5221
+ // Windows
5222
+ return fullname.name.substring(0, fullname.name.length()-1);
5223
+ }
5224
+
5225
+ return split[0];
5226
+ }
5227
+
5228
+ // Windows
5229
+ assert(split.length == 4);
5230
+
5231
+ return split[0] + ":" + split[1];
51355232 }
51365233
51375234 static String GetBump(cTexture fullname)
....@@ -5140,10 +5237,38 @@
51405237 return "";
51415238
51425239 // System.out.println("Fullname = " + fullname);
5143
- if (fullname.name.indexOf(":") == -1)
5144
- return "";
5145
-
5146
- return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5240
+ // Does not work on Windows due to C:
5241
+// if (fullname.name.indexOf(":") == -1)
5242
+// return "";
5243
+//
5244
+// return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5245
+ String[] split = fullname.name.split(":");
5246
+
5247
+ if (split.length == 0)
5248
+ {
5249
+ return "";
5250
+ }
5251
+
5252
+ if (split.length == 1)
5253
+ {
5254
+ return "";
5255
+ }
5256
+
5257
+ if (split.length == 2)
5258
+ {
5259
+ if (fullname.name.endsWith(":"))
5260
+ {
5261
+ // Windows
5262
+ return "";
5263
+ }
5264
+
5265
+ return split[1];
5266
+ }
5267
+
5268
+ // Windows
5269
+ assert(split.length == 4);
5270
+
5271
+ return split[2] + ":" + split[3];
51475272 }
51485273
51495274 String GetPigmentTexture()
....@@ -5217,7 +5342,7 @@
52175342 System.out.print("; textures = " + textures);
52185343 System.out.println("; usedtextures = " + usedtextures);
52195344
5220
- if (GetTextures() == null)
5345
+ if (GetTextures() == null) // What is that??
52215346 GetTextures().name = ":";
52225347
52235348 String texname = tex;
....@@ -5248,6 +5373,43 @@
52485373 child.ResetPigmentTexture();
52495374 blockloop = false;
52505375 }
5376
+ }
5377
+
5378
+ UUID GetUUID()
5379
+ {
5380
+ if (uuid == null)
5381
+ {
5382
+ // Serial
5383
+ uuid = UUID.randomUUID();
5384
+ }
5385
+
5386
+ return uuid;
5387
+ }
5388
+
5389
+ Object3D GetObject(UUID uid)
5390
+ {
5391
+ if (blockloop)
5392
+ return null;
5393
+
5394
+ if (GetUUID().equals(uid))
5395
+ return this;
5396
+
5397
+ int nb = Size();
5398
+ for (int i = 0; i < nb; i++)
5399
+ {
5400
+ Object3D child = (Object3D) get(i);
5401
+
5402
+ if (child == null)
5403
+ continue;
5404
+
5405
+ blockloop = true;
5406
+ Object3D obj = child.GetObject(uid);
5407
+ blockloop = false;
5408
+ if (obj != null)
5409
+ return obj;
5410
+ }
5411
+
5412
+ return null;
52515413 }
52525414
52535415 void SetBumpTexture(String tex)
....@@ -5286,25 +5448,22 @@
52865448 }
52875449 }
52885450
5289
- void draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5451
+ void draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
52905452 {
52915453 Draw(display, root, selected, blocked);
52925454 }
52935455
5294
- static cMaterial[] materialstack = new cMaterial[65536];
5295
- static boolean[] selectedstack = new boolean[65536];
5296
- static int materialdepth = 0;
5297
-
52985456 boolean NeedSupport()
52995457 {
53005458 return
5301
- CameraPane.SUPPORT && !CameraPane.movingcamera && link2master && /*live &&*/ support != null
5459
+ CameraPane.SUPPORT && (!CameraPane.movingcamera || !Globals.FREEZEONMOVE) && link2master && /*live &&*/ support != null
53025460 // PROBLEM with CROWD!!
5303
- && (CameraPane.drawMode == CameraPane.SHADOW || CameraPane.CROWD);
5461
+ && (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || Globals.CROWD);
53045462 }
53055463
5464
+ static boolean DEBUG_SELECTION = false;
53065465
5307
- void Draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5466
+ void Draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
53085467 {
53095468 Invariants(); // june 2013
53105469
....@@ -5313,8 +5472,8 @@
53135472 // System.err.println("Draw " + this + " Frame # " + ((Mocap)((Merge)support).object).frame);
53145473 }
53155474
5316
- if (display.drawMode == CameraPane.SELECTION &&
5317
- hide)
5475
+ if (display.DrawMode() == iCameraPane.SELECTION &&
5476
+ (hide || dontselect))
53185477 return;
53195478
53205479 if (name != null && name.contains("sclera"))
....@@ -5332,7 +5491,7 @@
53325491 if (this instanceof Checker)
53335492 return;
53345493
5335
- if (display.drawMode == display.SHADOW && PASSTEST)
5494
+ if (display.DrawMode() == display.SHADOW && PASSTEST)
53365495 return;
53375496
53385497 if (count <= 0)
....@@ -5340,13 +5499,13 @@
53405499 return;
53415500 }
53425501
5343
- if ((//display.drawMode == CameraPane.SHADOW ||
5344
- display.drawMode == CameraPane.SELECTION || CameraPane.DEBUG_SELECTION) && HasTransparency())
5502
+ if ((//display.DrawMode() == CameraPane.SHADOW ||
5503
+ display.DrawMode() == iCameraPane.SELECTION || display.IsDebugSelection()) && HasTransparency())
53455504 {
53465505 return;
53475506 }
53485507
5349
- javax.media.opengl.GL gl = display.GetGL();
5508
+ //javax.media.opengl.GL gl = display.GetGL();
53505509
53515510 /*
53525511 if (touched)
....@@ -5382,15 +5541,15 @@
53825541
53835542 boolean compiled = false;
53845543
5385
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
5544
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
53865545
5387
- if (!selectmode && //display.drawMode != display.SELECTION &&
5546
+ if (!selectmode && //display.DrawMode() != display.SELECTION &&
53885547 (touched || (bRep != null && bRep.displaylist <= 0)))
53895548 {
5390
- display.lighttouched = true;
5549
+ Globals.lighttouched = true;
53915550 } // all panes...
5392
- //if (usecalllists && display.drawMode != display.SELECTION && display.drawMode != display.SHADOW &&
5393
- if (bRep != null && usecalllists && !selectmode && // june 2013 display.drawMode != display.SHADOW &&
5551
+ //if (usecalllists && display.DrawMode() != display.SELECTION && display.DrawMode() != display.SHADOW &&
5552
+ if (bRep != null && usecalllists && !selectmode && // june 2013 display.DrawMode() != display.SHADOW &&
53945553 (touched || (bRep != null && bRep.displaylist <= 0)))
53955554 {
53965555 if (!(this instanceof Composite))
....@@ -5398,7 +5557,7 @@
53985557 //if (displaylist == -1 && usecalllists)
53995558 if ((bRep != null && bRep.displaylist <= 0) && usecalllists) // june 2013
54005559 {
5401
- bRep.displaylist = gl.glGenLists(1);
5560
+ bRep.displaylist = display.GenList();
54025561 assert(bRep.displaylist != 0);
54035562 // System.err.println("glGenLists: " + bRep.displaylist + " for " + this);
54045563 //System.out.println("\tgen list " + list);
....@@ -5410,18 +5569,20 @@
54105569 if (usecalllists)
54115570 {
54125571 // System.err.println("new list " + bRep.displaylist + " for " + this);
5413
- gl.glNewList(bRep.displaylist, gl.GL_COMPILE); //_AND_EXECUTE);
5572
+ display.NewList(bRep.displaylist);
54145573 }
5574
+
54155575 CallList(display, root, selected, blocked);
5576
+
54165577 // compiled = true;
54175578 if (usecalllists)
54185579 {
54195580 // System.err.println("end list " + bRep.displaylist + " for " + this);
5420
- gl.glEndList();
5581
+ display.EndList();
54215582 }
54225583 //gl.glDrawBuffer(gl.GL_BACK);
54235584 // XXX touched = false;
5424
- display.lighttouched = true; // all panes...
5585
+ Globals.lighttouched = true; // all panes...
54255586 }
54265587
54275588 touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false;
....@@ -5460,12 +5621,12 @@
54605621
54615622 // frustum culling
54625623 if (CameraPane.FRUSTUM && !blocked && !IsInfinite() && GetBRep() != null // && GetBRep().VertexCount() != 1260 // default grid
5463
- && display.drawMode != CameraPane.SELECTION)
5624
+ && display.DrawMode() != iCameraPane.SELECTION)
54645625 {
5465
- if (display.drawMode == CameraPane.SHADOW)
5626
+ if (display.DrawMode() == iCameraPane.SHADOW)
54665627 {
54675628 if (!link2master // tricky to cull in shadow mode.
5468
- && GetBRep().FrustumCull(this, gl, display.lightCamera, true))
5629
+ && GetBRep().FrustumCull(this, null, display.LightCamera(), true))
54695630 {
54705631 //System.out.print("CULLED");
54715632 culled = true;
....@@ -5473,7 +5634,7 @@
54735634 }
54745635 else
54755636 //GetBRep().getBounds(v0, v1, this);
5476
- if (GetBRep().FrustumCull(this, gl, display.renderCamera, false))
5637
+ if (GetBRep().FrustumCull(this, null, display.RenderCamera(), false))
54775638 culled = true;
54785639
54795640 // LA.xformPos(v0, display.renderCamera.toScreen, v0);
....@@ -5509,11 +5670,11 @@
55095670
55105671
55115672 if (!culled)
5512
- if (display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION)
5673
+ if (display.DrawMode() == display.SELECTION || display.IsDebugSelection())
55135674 {
55145675 if (GetBRep() != null)
55155676 {
5516
- CameraPane.NextIndex(this, gl);
5677
+ display.NextIndex();
55175678 // vertex color conflict : gl.glCallList(list);
55185679 DrawNode(display, root, selected);
55195680 if (this instanceof BezierPatch)
....@@ -5535,55 +5696,7 @@
55355696 color[2] /= 2;
55365697 gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT_AND_DIFFUSE, color, 0);
55375698 */
5538
- if (material != null)
5539
- {
5540
- materialstack[materialdepth] = material;
5541
- selectedstack[materialdepth] = selected;
5542
- cStatic.objectstack[materialdepth++] = this;
5543
- //System.out.println("material " + material);
5544
- //Applet3D.tracein(this, selected);
5545
- display.vector2buffer = projectedVertices;
5546
- if (this instanceof Camera)
5547
- {
5548
- display.options1[0] = material.shift;
5549
- //System.out.println("shift " + material.shift);
5550
- display.options1[1] = material.lightarea;
5551
- display.options1[2] = material.shadowbias;
5552
- display.options1[3] = material.aniso;
5553
- display.options1[4] = material.anisoV;
5554
- display.options2[0] = material.opacity;
5555
- display.options2[1] = material.diffuse;
5556
- display.options2[2] = material.factor;
5557
-
5558
- cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
5559
- display.options4[0] = material.cameralight/0.2f;
5560
- display.options4[1] = material.subsurface;
5561
- display.options4[2] = material.sheen;
5562
-
5563
- // if (display.CURRENTANTIALIAS > 0)
5564
- // display.options3[3] /= 4;
5565
-
5566
- /*
5567
- System.out.println("Focus = " + display.options1[0]);
5568
- System.out.println("Aperture = " + display.options1[1]);
5569
- System.out.println("ShadowBlur = " + display.options1[2]);
5570
- System.out.println("Antialiasing = " + display.options1[3]);
5571
- System.out.println("Fog = " + display.options2[0]);
5572
- System.out.println("Intensity = " + display.options2[1]);
5573
- System.out.println("Elevation = " + display.options2[2]);
5574
- /**/
5575
- } else
5576
- {
5577
- material.Draw(display, selected);
5578
- }
5579
- } else
5580
- {
5581
- if (selected && CameraPane.flash)
5582
- {
5583
- display.modelParams4[1] = 100;
5584
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5585
- }
5586
- }
5699
+ display.PushMaterial(this, selected);
55875700
55885701 //System.out.println("call list " + list);
55895702 //System.out.println();
....@@ -5602,7 +5715,17 @@
56025715 tex = GetTextures();
56035716 }
56045717
5605
- display.BindTextures(tex, texres);
5718
+ boolean failed = false;
5719
+
5720
+ try
5721
+ {
5722
+ display.BindTextures(tex, texres);
5723
+ }
5724
+ catch (Exception e)
5725
+ {
5726
+ System.err.println("FAILED: " + this);
5727
+ failed = true;
5728
+ }
56065729
56075730 if (!compiled)
56085731 {
....@@ -5618,30 +5741,16 @@
56185741
56195742 // System.err.println("glCallList: " + bRep.displaylist + " for " + this);
56205743 assert(bRep.displaylist != 0);
5621
- gl.glCallList(bRep.displaylist);
5744
+ display.CallList(bRep.displaylist);
56225745 // june 2013 drawSelf(display, root, selected);
56235746 }
56245747 }
56255748 }
56265749
5627
- display.ReleaseTextures(tex);
5628
-
5629
- //if (parent != null && parent.GetMaterial() != null)
5630
- // parent.GetMaterial().Draw(display, parent.IsSelected(this));
5631
- if (material != null)
5632
- {
5633
- materialdepth -= 1;
5634
- if (materialdepth > 0)
5635
- {
5636
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5637
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5638
- }
5639
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5640
- } else if (selected && CameraPane.flash && GetMaterial() != null)
5641
- {
5642
- display.modelParams4[1] = GetMaterial().cameralight;
5643
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5644
- }
5750
+ if (!failed)
5751
+ display.ReleaseTextures(tex);
5752
+
5753
+ display.PopMaterial(this, selected);
56455754 }
56465755
56475756 if (this instanceof Texture || this instanceof TextureNode)
....@@ -5683,7 +5792,7 @@
56835792 // resetMasterNode();
56845793 }
56855794
5686
- void CallList(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5795
+ void CallList(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
56875796 {
56885797 if (GetBRep() == null)
56895798 {
....@@ -5766,8 +5875,11 @@
57665875 boolean flipV = false; // true;
57675876 int texres = 0; // 0 = low, 1 = normal, 2 = high res texture
57685877
5769
- void drawSelf(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5878
+ void drawSelf(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
57705879 {
5880
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
5881
+ return;
5882
+
57715883 if (hide)
57725884 return;
57735885 // shadow optimisation
....@@ -5825,16 +5937,7 @@
58255937 // // ??????????????????????????? Touch();
58265938 // }
58275939
5828
- if (material != null)
5829
- {
5830
- materialstack[materialdepth] = material;
5831
- selectedstack[materialdepth] = selected;
5832
- cStatic.objectstack[materialdepth++] = this;
5833
- //System.out.println("material " + material);
5834
- //Applet3D.tracein("selected ", selected);
5835
- display.vector2buffer = projectedVertices;
5836
- material.Draw(display, selected);
5837
- }
5940
+display.PushMaterial2(this, selected);
58385941
58395942 Object3D child;
58405943 boolean sel;
....@@ -5886,19 +5989,7 @@
58865989 */
58875990 //depth += 1;
58885991
5889
- if (material != null)
5890
- {
5891
- materialdepth -= 1;
5892
- if (materialdepth > 0)
5893
- {
5894
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5895
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5896
- }
5897
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5898
- //else
5899
- //material.Draw(display, false);
5900
- }
5901
-
5992
+display.PopMaterial2(this);
59025993 /*
59035994 display.ReleaseTextures(tex);
59045995 */
....@@ -5909,10 +6000,13 @@
59096000
59106001 //static cVector min,max;
59116002
5912
- void DrawNode(CameraPane display, Object3D /*Composite*/ root, boolean selected)
6003
+ void DrawNode(iCameraPane display, Object3D /*Composite*/ root, boolean selected)
59136004 {
5914
- if (display.drawMode == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
6005
+ if (display.DrawMode() == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
59156006 return; // no shadow for transparent objects
6007
+
6008
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
6009
+ return;
59166010
59176011 if (hide)
59186012 return;
....@@ -5954,11 +6048,12 @@
59546048 return;
59556049 }
59566050
6051
+ //bRep.GenUV(1/material.diffuseness);
59576052 // bRep.lock = true;
59586053
5959
- javax.media.opengl.GL gl = display.GetGL();
6054
+ //javax.media.opengl.GL gl = display.GetGL();
59606055
5961
- if (CameraPane.BOXMODE) // || CameraPane.movingcamera)
6056
+ if (CameraPane.BOXMODE && !selected) // || CameraPane.movingcamera)
59626057 {
59636058 int fc = bRep.FaceCount();
59646059 int vc = bRep.VertexCount();
....@@ -5973,23 +6068,7 @@
59736068
59746069 bRep.getMinMax(min, max, 100);
59756070
5976
- gl.glBegin(gl.GL_LINES);
5977
-
5978
- gl.glVertex3d(min.x, min.y, min.z);
5979
- gl.glVertex3d(min.x, min.y, max.z);
5980
- gl.glVertex3d(min.x, min.y, min.z);
5981
- gl.glVertex3d(min.x, max.y, min.z);
5982
- gl.glVertex3d(min.x, min.y, min.z);
5983
- gl.glVertex3d(max.x, min.y, min.z);
5984
-
5985
- gl.glVertex3d(max.x, max.y, max.z);
5986
- gl.glVertex3d(min.x, max.y, max.z);
5987
- gl.glVertex3d(max.x, max.y, max.z);
5988
- gl.glVertex3d(max.x, min.y, max.z);
5989
- gl.glVertex3d(max.x, max.y, max.z);
5990
- gl.glVertex3d(max.x, max.y, min.z);
5991
-
5992
- gl.glEnd();
6071
+ display.DrawBox(min, max);
59936072
59946073 return;
59956074 }
....@@ -6033,7 +6112,7 @@
60336112 {
60346113 //throw new Error();
60356114
6036
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6115
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
60376116
60386117 int[] strips = bRep.getRawIndices();
60396118
....@@ -6043,178 +6122,14 @@
60436122 new Exception().printStackTrace();
60446123 return;
60456124 }
6046
-
6047
- // TRIANGLE STRIP ARRAY
6048
- if (bRep.trimmed)
6049
- {
6050
- float[] v = bRep.getRawVertices();
6051
- float[] n = bRep.getRawNormals();
6052
- float[] c = bRep.getRawColors();
6053
- float[] uv = bRep.getRawUVMap();
6054
-
6055
- int count2 = 0;
6056
- int count3 = 0;
6057
-
6058
- if (n.length > 0)
6059
- {
6060
- for (int i = 0; i < strips.length; i++)
6061
- {
6062
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6063
-
6064
- /*
6065
- boolean locked = false;
6066
- float eps = 0.1f;
6067
- boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6068
-
6069
- int dot = 0;
6070
-
6071
- if ((dot&1) == 0)
6072
- dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6073
-
6074
- if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6075
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6076
- else
6077
- {
6078
- locked = true;
6079
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6080
- }
6081
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6082
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6083
- if (hasnorm)
6084
- {
6085
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6086
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6087
- }
6088
-
6089
- if ((dot&4) == 0)
6090
- dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6091
-
6092
- if (wrap || !locked && (dot&8) != 0)
6093
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6094
- else
6095
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6096
-
6097
- f.dot = dot;
6098
- */
6099
-
6100
- if (!selectmode)
6101
- {
6102
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6103
- {
6104
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6105
- } else
6106
- {
6107
- gl.glNormal3f(0, 0, 1);
6108
- }
6109
-
6110
- if (c != null)
6111
- //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
6112
- {
6113
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6114
- }
6115
- }
6116
- if (flipV)
6117
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6118
- else
6119
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6120
- //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6121
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6122
-
6123
- count2 += 2;
6124
- count3 += 3;
6125
- if (!selectmode)
6126
- {
6127
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6128
- {
6129
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6130
- } else
6131
- {
6132
- gl.glNormal3f(0, 0, 1);
6133
- }
6134
- if (c != null)
6135
- {
6136
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6137
- }
6138
- }
6139
- if (flipV)
6140
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6141
- else
6142
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6143
- //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6144
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6145
-
6146
- count2 += 2;
6147
- count3 += 3;
6148
- for (int j = 0; j < strips[i] - 2; j++)
6149
- {
6150
- //gl.glTexCoord2d(...);
6151
- if (!selectmode)
6152
- {
6153
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6154
- {
6155
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6156
- } else
6157
- {
6158
- gl.glNormal3f(0, 0, 1);
6159
- }
6160
- if (c != null)
6161
- {
6162
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6163
- }
6164
- }
6165
-
6166
- if (flipV)
6167
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6168
- else
6169
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6170
- //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
6171
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6172
- count2 += 2;
6173
- count3 += 3;
6174
- }
6175
-
6176
- gl.glEnd();
6177
- }
6178
- }
6179
-
6180
- assert count3 == v.length;
6181
- }
6182
- else // !trimmed
6183
- {
6184
- int count = 0;
6185
- for (int i = 0; i < strips.length; i++)
6186
- {
6187
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6188
-
6189
- Vertex p = bRep.GetVertex(bRep.indices[count++]);
6190
- Vertex q = bRep.GetVertex(bRep.indices[count++]);
6191
-
6192
- drawVertex(gl, p, selectmode);
6193
- drawVertex(gl, q, selectmode);
6194
-
6195
- for (int j = 0; j < strips[i] - 2; j++)
6196
- {
6197
- Vertex r = bRep.GetVertex(bRep.indices[count++]);
6198
-
6199
-// if (j%2 == 0)
6200
-// drawFace(p, q, r, display, null);
6201
-// else
6202
-// drawFace(p, r, q, display, null);
6203
-
6204
-// p = q;
6205
-// q = r;
6206
- drawVertex(gl, r, selectmode);
6207
- }
6208
-
6209
- gl.glEnd();
6210
- }
6211
- }
6125
+
6126
+ display.DrawGeometry(bRep, flipV, selectmode);
62126127 } else // catch (Error e)
62136128 {
62146129 // TRIANGLE ARRAY
62156130 if (IsOpaque()) // Static())
62166131 {
6217
- gl.glBegin(gl.GL_TRIANGLES);
6132
+ display.StartTriangles();
62186133 int facecount = bRep.FaceCount();
62196134 for (int i = 0; i < facecount; i++)
62206135 {
....@@ -6277,9 +6192,9 @@
62776192 // // r.norm.dot(v3) > -0.5)
62786193 // // continue;
62796194
6280
- drawFace(p, q, r, display, face);
6195
+ display.DrawFace(this, p, q, r, face);
62816196 }
6282
- gl.glEnd();
6197
+ display.EndTriangles();
62836198 }
62846199 else
62856200 {
....@@ -6308,8 +6223,8 @@
63086223 //System.out.println("SORT");
63096224
63106225 java.util.Arrays.sort(facescompare);
6311
-
6312
- gl.glBegin(gl.GL_TRIANGLES);
6226
+
6227
+ display.StartTriangles();
63136228 for (int i = 0; i < facecount; i++)
63146229 {
63156230 Face face = bRep.GetFace(facescompare[i].index);
....@@ -6321,13 +6236,14 @@
63216236 Vertex q = bRep.GetVertex(face.q);
63226237 Vertex r = bRep.GetVertex(face.r);
63236238
6324
- drawFace(p, q, r, display, face);
6239
+ display.DrawFace(this, p, q, r, face);
63256240 }
6326
- gl.glEnd();
6241
+ display.EndTriangles();
63276242 }
63286243
63296244 if (false) // live && support != null && support.bRep != null) // debug weights
63306245 {
6246
+ /*
63316247 gl.glDisable(gl.GL_LIGHTING);
63326248 float[] colorV = new float[3];
63336249
....@@ -6406,6 +6322,7 @@
64066322 // gl.glEnd();
64076323 }
64086324 }
6325
+ */
64096326 }
64106327 }
64116328
....@@ -6450,7 +6367,7 @@
64506367 center.add(r);
64516368 center.mul(1.0/3);
64526369
6453
- center.sub(CameraPane.theRenderer.eyeCamera.location);
6370
+ center.sub(Globals.theRenderer.EyeCamera().location);
64546371
64556372 distance = center.dot(center);
64566373 }
....@@ -6461,347 +6378,11 @@
64616378
64626379 transient FaceCompare[] facescompare = null;
64636380
6464
- void SetColor(CameraPane display, Vertex p0)
6465
- {
6466
- if (display.RENDERPROGRAM == 0)
6467
- {
6468
- float r = 0;
6469
- if (bRep != null)
6470
- {
6471
- if (bRep.stripified)
6472
- {
6473
- r = 1;
6474
- }
6475
- }
6476
- float g = 0;
6477
- if (bRep != null)
6478
- {
6479
- if (bRep.trimmed)
6480
- {
6481
- g = 1;
6482
- }
6483
- }
6484
- float b = 0;
6485
- if (support != null && link2master)
6486
- {
6487
- b = 1;
6488
- }
6489
- display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO);
6490
- return;
6491
- }
6492
-
6493
- if (display.drawMode != CameraPane.SHADOW)
6494
- return;
6495
-
6496
- javax.media.opengl.GL gl = display.GetGL();
6497
-// if (true) return;
6498
-// float ao = p.AO;
6499
-//
6500
-// // if (ao == 0 && !bRep.AOdone) // transient problem!
6501
-// // ao = 1;
6502
-//
6503
-// gl.glColor4f(ao, ao, ao, 1);
6504
-
6505
-// CameraPane.selectedpoint.
6506
-// getAverage(cStatic.point1, true);
6507
- if (CameraPane.pointflow == null) // !random) // live)
6508
- {
6509
- return;
6510
- }
6511
-
6512
- cStatic.point1.set(0,0,0);
6513
- LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1);
6514
-
6515
- cStatic.point1.sub(p0);
6516
-
6517
-
6518
-// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta?
6519
-// {
6520
-// return;
6521
-// }
6522
-
6523
- //if (true)
6524
- if (cStatic.point1.dot(cStatic.point1) > 0.000001)
6525
- {
6526
- return;
6527
- }
6528
-
6529
- float[] colorV = new float[3];
6530
-
6531
- if (false) // marked)
6532
- {
6533
- // debug rigging weights
6534
- for (int object = 0; object < p0.vertexlinks.length; object++)
6535
- {
6536
- float weight = p0.weights[object] / p0.totalweight;
6537
-
6538
- // if (weight < 0.1)
6539
- // {
6540
- // assert(weight == 0);
6541
- // continue;
6542
- // }
6543
-
6544
- if (p0.vertexlinks[object] == -1)
6545
- continue;
6546
-
6547
- Vertex q = support.bRep.GetVertex(p0.vertexlinks[object]);
6548
-
6549
- int color = //1 << object; //
6550
- //p.vertexlinks.length;
6551
- support.bRep.supports[p0.closestsupport].links[object];
6552
- colorV[2] += (color & 1) * weight;
6553
- colorV[1] += ((color & 2) >> 1) * weight;
6554
- colorV[0] += ((color & 4) >> 2) * weight;
6555
- }
6556
- }
6557
- else
6558
- {
6559
- if (drawingstarted)
6560
- {
6561
- // find next point
6562
- if (bRep.GetVertex(0).faceindices == null)
6563
- {
6564
- bRep.InitFaceIndices();
6565
- }
6566
-
6567
- double ymin = p0.y;
6568
-
6569
- Vertex newp = p0;
6570
-
6571
- for (int fii = 0; fii < p0.faceindices.length; fii++)
6572
- {
6573
- int fi = p0.faceindices[fii];
6574
-
6575
- if (fi == -1)
6576
- break;
6577
-
6578
- Face f = bRep.GetFace(fi);
6579
-
6580
- Vertex p = bRep.GetVertex(f.p);
6581
- Vertex q = bRep.GetVertex(f.q);
6582
- Vertex r = bRep.GetVertex(f.r);
6583
-
6584
- int swap = (int)(Math.random()*3);
6585
-
6586
-// for (int s=swap; --s>=0;)
6587
-// {
6588
-// Vertex t = p;
6589
-// p = q;
6590
-// q = r;
6591
-// r = t;
6592
-// }
6593
- if (ymin > p.y)
6594
- {
6595
- ymin = p.y;
6596
- newp = p;
6597
-// break;
6598
- }
6599
- if (ymin > q.y)
6600
- {
6601
- ymin = q.y;
6602
- newp = q;
6603
-// break;
6604
- }
6605
- if (ymin > r.y)
6606
- {
6607
- ymin = r.y;
6608
- newp = r;
6609
-// break;
6610
- }
6611
- }
6612
-
6613
- CameraPane.selectedpoint.toParent[3][0] = newp.x;
6614
- CameraPane.selectedpoint.toParent[3][1] = newp.y;
6615
- CameraPane.selectedpoint.toParent[3][2] = newp.z;
6616
-
6617
- drawingstarted = false;
6618
-
6619
- // return;
6620
- }
6621
-
6622
- if (false) // CameraPane.DRAW
6623
- {
6624
- p0.AO = colorV[0] = 2;
6625
- colorV[1] = 2;
6626
- colorV[2] = 2;
6627
- }
6628
-
6629
- CameraPane.pointflow.add(p0);
6630
- CameraPane.pointflow.Touch();
6631
- }
6632
-
6633
-// gl.glColor3f(colorV[0], colorV[1], colorV[2]);
6634
-// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
6635
-// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
6636
- }
6637
-
66386381 void Print(Vertex v)
66396382 {
66406383 //System.err.println("(" + v.x + ", " + v.y + ", " + v.z + ")");
66416384 }
66426385
6643
- void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean selectmode)
6644
- {
6645
- if (!selectmode)
6646
- {
6647
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6648
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6649
-
6650
- if (flipV)
6651
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6652
- else
6653
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6654
- }
6655
-
6656
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6657
- }
6658
-
6659
- void drawFace(Vertex pv, Vertex qv, Vertex rv,
6660
- CameraPane display, Face face)
6661
- {
6662
- if (pv.y == -10000 ||
6663
- qv.y == -10000 ||
6664
- rv.y == -10000)
6665
- return;
6666
-
6667
-// float b = f.nbiterations & 1;
6668
-// float g = (f.nbiterations>>1) & 1;
6669
-// float r = (f.nbiterations>>2) & 1;
6670
-//
6671
-// //if (f.weight == 10000)
6672
-// //{
6673
-// // r = 1; g = b = 0;
6674
-// //}
6675
-// //else
6676
-// //{
6677
-// // assert(f.weight < 10000);
6678
-// r = g = b = (float)bRep.FaceWeight(f)*100;
6679
-// if (r<0)
6680
-// assert(r>=0);
6681
-// //}
6682
-
6683
- javax.media.opengl.GL gl = display.GetGL();
6684
-
6685
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6686
-
6687
- //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv);
6688
- if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
6689
- {
6690
- //gl.glBegin(gl.GL_TRIANGLES);
6691
- boolean hasnorm = pv.norm != null; // && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
6692
- if (!hasnorm)
6693
- {
6694
- // System.out.println("FUCK!!");
6695
- LA.vecSub(pv/*.pos*/, qv/*.pos*/, v0);
6696
- LA.vecSub(pv/*.pos*/, rv/*.pos*/, v1);
6697
- LA.vecCross(v0, v1, v2);
6698
- LA.vecNormalize(v2);
6699
- gl.glNormal3f((float) v2.x, (float) v2.y, (float) v2.z);
6700
- }
6701
-
6702
- if (hasnorm)
6703
- {
6704
-// if (!pv.norm.normalized())
6705
-// assert(pv.norm.normalized());
6706
-
6707
- //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z);
6708
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6709
- }
6710
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6711
- SetColor(display, pv);
6712
- //gl.glColor4f(r, g, b, 1);
6713
- //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1);
6714
- if (flipV)
6715
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6716
- else
6717
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6718
- //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z);
6719
- gl.glVertex3f((float) pv./*pos.*/x, (float) pv./*pos.*/y, (float) pv./*pos.*/z);
6720
-// Print(pv);
6721
- if (hasnorm)
6722
- {
6723
-// assert(qv.norm.normalized());
6724
- //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z);
6725
- gl.glNormal3f((float) qv.norm.x, (float) qv.norm.y, (float) qv.norm.z);
6726
- }
6727
- //System.out.println("vertexq = " + qv.s + ", " + qv.t);
6728
- // boolean locked = false;
6729
- // float eps = 0.1f;
6730
- // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6731
-
6732
- // int dot = 0; //*/ (int)f.dot;
6733
-
6734
- // if ((dot&1) == 0)
6735
- // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6736
-
6737
- // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6738
- if (flipV)
6739
- gl.glTexCoord2f((float) qv.s, 1-(float) qv.t);
6740
- else
6741
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6742
- // else
6743
- // {
6744
- // locked = true;
6745
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6746
- // }
6747
- gl.glColor4f(qv.AO, qv.AO, qv.AO, 1);
6748
- SetColor(display, qv);
6749
- //gl.glColor4f(r, g, b, 1);
6750
- //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1);
6751
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6752
- gl.glVertex3f((float) qv./*pos.*/x, (float) qv./*pos.*/y, (float) qv./*pos.*/z);
6753
-// Print(qv);
6754
- if (hasnorm)
6755
- {
6756
-// assert(rv.norm.normalized());
6757
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6758
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6759
- }
6760
-
6761
- // if ((dot&4) == 0)
6762
- // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6763
-
6764
- // if (wrap || !locked && (dot&8) != 0)
6765
- if (flipV)
6766
- gl.glTexCoord2f((float) rv.s, 1-(float) rv.t);
6767
- else
6768
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6769
- // else
6770
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6771
-
6772
- // f.dot = dot;
6773
-
6774
- gl.glColor4f(rv.AO, rv.AO, rv.AO, 1);
6775
- SetColor(display, rv);
6776
- //gl.glColor4f(r, g, b, 1);
6777
- //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1);
6778
- //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z);
6779
- gl.glVertex3f((float) rv./*pos.*/x, (float) rv./*pos.*/y, (float) rv./*pos.*/z);
6780
-// Print(rv);
6781
- //gl.glEnd();
6782
- }
6783
- else
6784
- {
6785
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6786
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6787
- gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z);
6788
-
6789
- }
6790
-
6791
- if (false) // (attributes & WIREFRAME) != 0)
6792
- {
6793
- gl.glDisable(gl.GL_LIGHTING);
6794
-
6795
- gl.glBegin(gl.GL_LINE_LOOP);
6796
- gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z);
6797
- gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z);
6798
- gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z);
6799
- gl.glEnd();
6800
-
6801
- gl.glEnable(gl.GL_LIGHTING);
6802
- }
6803
- }
6804
-
68056386 void drawSelf(ClickInfo info, int level, boolean select)
68066387 {
68076388 if (bRep == null)
....@@ -7373,83 +6954,83 @@
73736954 int spotw = spot.x + spot.width;
73746955 int spoth = spot.y + spot.height;
73756956 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7376
- if (CameraPane.Xmin > spot.x)
7377
- {
7378
- CameraPane.Xmin = spot.x;
7379
- }
7380
- if (CameraPane.Xmax < spotw)
7381
- {
7382
- CameraPane.Xmax = spotw;
7383
- }
7384
- if (CameraPane.Ymin > spot.y)
7385
- {
7386
- CameraPane.Ymin = spot.y;
7387
- }
7388
- if (CameraPane.Ymax < spoth)
7389
- {
7390
- CameraPane.Ymax = spoth;
7391
- }
6957
+// if (CameraPane.Xmin > spot.x)
6958
+// {
6959
+// CameraPane.Xmin = spot.x;
6960
+// }
6961
+// if (CameraPane.Xmax < spotw)
6962
+// {
6963
+// CameraPane.Xmax = spotw;
6964
+// }
6965
+// if (CameraPane.Ymin > spot.y)
6966
+// {
6967
+// CameraPane.Ymin = spot.y;
6968
+// }
6969
+// if (CameraPane.Ymax < spoth)
6970
+// {
6971
+// CameraPane.Ymax = spoth;
6972
+// }
73926973 spot.translate(32, 32);
73936974 spotw = spot.x + spot.width;
73946975 spoth = spot.y + spot.height;
73956976 info.g.setColor(Color.blue);
73966977 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7397
- if (CameraPane.Xmin > spot.x)
7398
- {
7399
- CameraPane.Xmin = spot.x;
7400
- }
7401
- if (CameraPane.Xmax < spotw)
7402
- {
7403
- CameraPane.Xmax = spotw;
7404
- }
7405
- if (CameraPane.Ymin > spot.y)
7406
- {
7407
- CameraPane.Ymin = spot.y;
7408
- }
7409
- if (CameraPane.Ymax < spoth)
7410
- {
7411
- CameraPane.Ymax = spoth;
7412
- }
7413
- info.g.drawLine(spotw, spoth, spotw, spoth - 15);
7414
- info.g.drawLine(spotw, spoth, spotw - 15, spoth);
6978
+// if (CameraPane.Xmin > spot.x)
6979
+// {
6980
+// CameraPane.Xmin = spot.x;
6981
+// }
6982
+// if (CameraPane.Xmax < spotw)
6983
+// {
6984
+// CameraPane.Xmax = spotw;
6985
+// }
6986
+// if (CameraPane.Ymin > spot.y)
6987
+// {
6988
+// CameraPane.Ymin = spot.y;
6989
+// }
6990
+// if (CameraPane.Ymax < spoth)
6991
+// {
6992
+// CameraPane.Ymax = spoth;
6993
+// }
6994
+ // bonhommes info.g.drawLine(spotw, spoth, spotw, spoth - 15);
6995
+ //info.g.drawLine(spotw, spoth, spotw - 15, spoth);
74156996 spot.translate(0, -32);
74166997 info.g.setColor(Color.green);
74176998 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7418
- if (CameraPane.Xmin > spot.x)
7419
- {
7420
- CameraPane.Xmin = spot.x;
7421
- }
7422
- if (CameraPane.Xmax < spotw)
7423
- {
7424
- CameraPane.Xmax = spotw;
7425
- }
7426
- if (CameraPane.Ymin > spot.y)
7427
- {
7428
- CameraPane.Ymin = spot.y;
7429
- }
7430
- if (CameraPane.Ymax < spoth)
7431
- {
7432
- CameraPane.Ymax = spoth;
7433
- }
6999
+// if (CameraPane.Xmin > spot.x)
7000
+// {
7001
+// CameraPane.Xmin = spot.x;
7002
+// }
7003
+// if (CameraPane.Xmax < spotw)
7004
+// {
7005
+// CameraPane.Xmax = spotw;
7006
+// }
7007
+// if (CameraPane.Ymin > spot.y)
7008
+// {
7009
+// CameraPane.Ymin = spot.y;
7010
+// }
7011
+// if (CameraPane.Ymax < spoth)
7012
+// {
7013
+// CameraPane.Ymax = spoth;
7014
+// }
74347015 info.g.drawArc(boundary.x, boundary.y,
74357016 boundary.width, boundary.height, 0, 360);
74367017 //info.g.drawArc(spot.x, spotw, spot.width/2, boundary.height/2, 0, 360);
7437
- if (CameraPane.Xmin > boundary.x)
7438
- {
7439
- CameraPane.Xmin = boundary.x;
7440
- }
7441
- if (CameraPane.Xmax < boundary.x + boundary.width)
7442
- {
7443
- CameraPane.Xmax = boundary.x + boundary.width;
7444
- }
7445
- if (CameraPane.Ymin > boundary.y)
7446
- {
7447
- CameraPane.Ymin = boundary.y;
7448
- }
7449
- if (CameraPane.Ymax < boundary.y + boundary.height)
7450
- {
7451
- CameraPane.Ymax = boundary.y + boundary.height;
7452
- }
7018
+// if (CameraPane.Xmin > boundary.x)
7019
+// {
7020
+// CameraPane.Xmin = boundary.x;
7021
+// }
7022
+// if (CameraPane.Xmax < boundary.x + boundary.width)
7023
+// {
7024
+// CameraPane.Xmax = boundary.x + boundary.width;
7025
+// }
7026
+// if (CameraPane.Ymin > boundary.y)
7027
+// {
7028
+// CameraPane.Ymin = boundary.y;
7029
+// }
7030
+// if (CameraPane.Ymax < boundary.y + boundary.height)
7031
+// {
7032
+// CameraPane.Ymax = boundary.y + boundary.height;
7033
+// }
74537034 return;
74547035 }
74557036 }
....@@ -7466,7 +7047,7 @@
74667047 startX = info.x;
74677048 startY = info.y;
74687049
7469
- hitSomething = 0;
7050
+ hitSomething = -1;
74707051 cVector origin = new cVector();
74717052 //LA.xformPos(origin, toParent, origin);
74727053 Rectangle spot = new Rectangle();
....@@ -7499,7 +7080,7 @@
74997080 }
75007081
75017082 //System.out.println("info.modifiers = " + info.modifiers);
7502
- modified = (info.modifiers & CameraPane.META) != 0;
7083
+ modified = (info.modifiers & CameraPane.SHIFT) != 0; // Was META
75037084 //System.out.println("modified = " + modified);
75047085 //new Exception().printStackTrace();
75057086 //viewCode = info.pane.renderCamera.viewCode;
....@@ -7527,7 +7108,7 @@
75277108 return true;
75287109 }
75297110
7530
- void doEditDrag0(ClickInfo info)
7111
+ void doEditDrag0(ClickInfo info, boolean opposite)
75317112 {
75327113 if (hitSomething == 0)
75337114 {
....@@ -7542,6 +7123,7 @@
75427123 //System.out.println("hitSomething = " + hitSomething);
75437124
75447125 double scale = 0.005f * info.camera.Distance();
7126
+
75457127 cVector xlate = new cVector();
75467128 //cVector xlate2 = new cVector();
75477129 switch (hitSomething)
....@@ -7552,9 +7134,9 @@
75527134
75537135 case hitCenter: // Translate
75547136
7555
- scale *= 0.05f * info.pane.theRenderer.renderCamera.Distance();
7137
+ scale *= 0.05f * Globals.theRenderer.RenderCamera().Distance();
75567138
7557
- if (modified)
7139
+ if (modified || opposite)
75587140 {
75597141 //assert(false);
75607142 /*
....@@ -7600,10 +7182,10 @@
76007182 }
76017183 LA.xformDir(up, ClickInfo.matbuffer, up);
76027184 // if (!CameraPane.LOCALTRANSFORM)
7603
- LA.xformDir(up, info.pane.theRenderer.renderCamera.toScreen, up);
7185
+ LA.xformDir(up, Globals.theRenderer.RenderCamera().toScreen, up);
76047186 LA.xformDir(info.camera.away, ClickInfo.matbuffer, away);
76057187 // if (!CameraPane.LOCALTRANSFORM)
7606
- LA.xformDir(away, info.pane.theRenderer.renderCamera.toScreen, away);
7188
+ LA.xformDir(away, Globals.theRenderer.RenderCamera().toScreen, away);
76077189 //LA.vecCross(up, cVector.Z, right2);
76087190
76097191 cVector delta = LA.newVector(info.x - startX, startY - info.y, 0);
....@@ -7648,6 +7230,7 @@
76487230
76497231 if (modified)
76507232 {
7233
+ // Rotate 90 degrees
76517234 angle /= (Math.PI / 4);
76527235 angle = Math.floor(angle + 0.5);
76537236 angle *= (Math.PI / 4);
....@@ -7661,7 +7244,7 @@
76617244 }
76627245 /**/
76637246
7664
- switch (info.pane.renderCamera.viewCode)
7247
+ switch (info.pane.RenderCamera().viewCode)
76657248 {
76667249 case 1: // '\001'
76677250 LA.matZRotate(toParent, angle);
....@@ -7689,24 +7272,27 @@
76897272
76907273 case hitScale: // scale
76917274 double hScale = (double) (info.x - centerPt.x) / 32;
7275
+ double sign = 1;
7276
+ if (hScale < 0)
7277
+ {
7278
+ sign = -1;
7279
+ }
7280
+ hScale = sign*Math.pow(sign*hScale, scale * 50);
76927281 if (hScale < 0.01)
76937282 {
7694
- hScale = 0.01;
7283
+ //hScale = 0.01;
76957284 }
7696
- hScale = Math.pow(hScale, scale * 50);
7697
- if (hScale < 0.01)
7698
- {
7699
- hScale = 0.01;
7700
- }
7285
+
77017286 double vScale = (double) (info.y - centerPt.y) / 32;
7702
- if (vScale < 0.01)
7287
+ sign = 1;
7288
+ if (vScale < 0)
77037289 {
7704
- vScale = 0.01;
7290
+ sign = -1;
77057291 }
7706
- vScale = Math.pow(vScale, scale * 50);
7292
+ vScale = sign*Math.pow(sign*vScale, scale * 50);
77077293 if (vScale < 0.01)
77087294 {
7709
- vScale = 0.01;
7295
+ //vScale = 0.01;
77107296 }
77117297 LA.matCopy(startMat, toParent);
77127298 /**/
....@@ -7717,17 +7303,24 @@
77177303 }
77187304 /**/
77197305
7720
- switch (info.pane.renderCamera.viewCode)
7306
+ double totalScale = Math.sqrt(hScale*hScale + vScale*vScale) / Math.sqrt(2);
7307
+
7308
+ if (totalScale < 0.01)
7309
+ {
7310
+ totalScale = 0.01;
7311
+ }
7312
+
7313
+ switch (info.pane.RenderCamera().viewCode)
77217314 {
77227315 case 3: // '\001'
77237316 if (modified)
77247317 {
77257318 //LA.matScale(toParent, 1, hScale, vScale);
7726
- LA.matScale(toParent, vScale, 1, 1);
7319
+ LA.matScale(toParent, totalScale, 1, 1);
77277320 } // vScale, 1);
77287321 else
77297322 {
7730
- LA.matScale(toParent, vScale, vScale, vScale);
7323
+ LA.matScale(toParent, totalScale, totalScale, totalScale);
77317324 } // vScale, 1);
77327325 break;
77337326
....@@ -7735,10 +7328,10 @@
77357328 if (modified)
77367329 {
77377330 //LA.matScale(toParent, hScale, 1, vScale);
7738
- LA.matScale(toParent, 1, vScale, 1);
7331
+ LA.matScale(toParent, 1, totalScale, 1);
77397332 } else
77407333 {
7741
- LA.matScale(toParent, vScale, 1, vScale);
7334
+ LA.matScale(toParent, totalScale, 1, totalScale);
77427335 }
77437336 break;
77447337
....@@ -7746,10 +7339,10 @@
77467339 if (modified)
77477340 {
77487341 //LA.matScale(toParent, hScale, vScale, 1);
7749
- LA.matScale(toParent, 1, 1, vScale);
7342
+ LA.matScale(toParent, 1, 1, totalScale);
77507343 } else
77517344 {
7752
- LA.matScale(toParent, vScale, vScale, 1);
7345
+ LA.matScale(toParent, totalScale, totalScale, 1);
77537346 }
77547347 break;
77557348 }
....@@ -7882,14 +7475,22 @@
78827475 //return super.toString() + " (id=" + list + ")" + " (brep=" + bRep + ")";
78837476 //return name + " (id=" + list + ")" + " (brep=" + bRep + ") " + super.toString();
78847477 //return name + " (#tri = " + (bRep==null?0:bRep.VertexCount()) + ") " + super.toString();
7478
+
7479
+ String objname;
7480
+
78857481 if (false) //parent != null)
78867482 {
7887
- return name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
7483
+ objname = name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
78887484 } else
78897485 {
7890
- return GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count /*- 1*/) + ") ")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ +System.identityHashCode(this);
7486
+ objname = GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count - 1) + ")")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ "";
78917487 } // + super.toString();
78927488 //return name + " (" + (SizeOf.deepSizeOf(this)/1024) + "K) " + this.getClass().getName();
7489
+
7490
+ if (!Globals.ADVANCED)
7491
+ return objname;
7492
+
7493
+ return objname + " " + System.identityHashCode(this);
78937494 }
78947495
78957496 public int hashCode()
....@@ -7945,6 +7546,7 @@
79457546 objectUI.closeUI();
79467547 if (editWindow != null)
79477548 {
7549
+ editWindow.ctrlPanel.FlushUI();
79487550 editWindow.refreshContents();
79497551 } // ? new
79507552 objectUI = null;
....@@ -8080,7 +7682,7 @@
80807682 {
80817683 assert(bRep != null);
80827684 if (!(support instanceof GenericJoint)) // support.bRep != null)
8083
- GrafreeD.Assert(support.bRep == bRep.support);
7685
+ Grafreed.Assert(support.bRep == bRep.support);
80847686 }
80857687 else
80867688 {
....@@ -8129,9 +7731,9 @@
81297731 private static cVector edge2 = new cVector();
81307732 //private static cVector norm = new cVector();
81317733 /*transient private*/ int hitSomething;
8132
- private static final int hitCenter = 1;
8133
- private static final int hitScale = 2;
8134
- private static final int hitRotate = 3;
7734
+ static final int hitCenter = 1;
7735
+ static final int hitScale = 2;
7736
+ static final int hitRotate = 3;
81357737 /*transient*/ /*private*/ int viewCode; // Now used for transparency cache flag
81367738 /*transient*/ private Point centerPt;
81377739 /*transient*/ private int startX;
....@@ -8163,6 +7765,8 @@
81637765 {
81647766 Object3D targ = this;
81657767
7768
+ targ.NORMALPUSH = obj.NORMALPUSH;
7769
+
81667770 if (obj.material != null)
81677771 {
81687772 if ((mask&MATERIAL)!=0) // ==(COLOR|MATERIAL))