Camera.java
.. .. @@ -71,7 +71,7 @@ 71 71 perspective = false; 72 72 break; 73 73 case 4: // Default light 74 - location = LA.newVector(-5, 20, 10);74 + location = LA.newVector(-5, 15, 10);75 75 perspective = false; 76 76 break; 77 77 } .. .. @@ -106,6 +106,14 @@ 106 106 background = LA.newVector(0.8, 0.8, 0.8); 107 107 } 108 108 109 + void CreateMaterial(boolean multiply)110 + {111 + super.CreateMaterial(multiply);112 +113 + material.shift = 90;114 + material.cameralight = 0.2f;115 + }116 +109 117 void setAspect(int width, int height) 110 118 { 111 119 //hAspect = width;