Normand Briere
2019-08-26 6266c8a4b2485b29a7d5bcb217460d7aad3e1c4a
CameraPane.java
....@@ -110,7 +110,11 @@
110110 //private Mat4f spotlightTransform = new Mat4f();
111111 //private Mat4f spotlightInverseTransform = new Mat4f();
112112 static GLContext glcontext = null;
113
- /*static*/ com.sun.opengl.util.texture.Texture cubemap;
113
+ /*static*/ com.sun.opengl.util.texture.Texture cubemap; // Either custom or rgb
114
+ /*static*/ com.sun.opengl.util.texture.Texture cubemapcustom;
115
+ /*static*/ com.sun.opengl.util.texture.Texture cubemaprgb;
116
+ boolean transformMode;
117
+
114118 boolean reverseUP = false;
115119 static boolean frozen = false;
116120 boolean enablebackspace = false; // patch for back buffer refresh
....@@ -164,7 +168,7 @@
164168
165169
166170 // OPTIONS
167
- boolean Skinshader = true;
171
+ boolean Skinshader = false; // true;
168172 boolean cameraLight = false;
169173 boolean UVdebug = false;
170174 boolean Udebug = false;
....@@ -173,7 +177,7 @@
173177 static boolean doublesided = false; // true; // reversed normals are awful for conformance
174178 boolean anisotropy = true;
175179 boolean softshadow = true; // slower but better false;
176
- boolean opacityhalo = false;
180
+ boolean opacityhalo = false; // reverse the halo effect (e.g. glass)
177181
178182 boolean macromode = false;
179183
....@@ -187,6 +191,19 @@
187191 }
188192
189193 private File defaultDirectory = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory();
194
+
195
+ public com.sun.opengl.util.texture.Texture LoadSkybox(String name, String ext, boolean mipmap) throws GLException
196
+ {
197
+ try
198
+ {
199
+ return LoadCubemap(getClass().getClassLoader(), name, ext, mipmap);
200
+ } catch (IOException e)
201
+ {
202
+ System.out.println("NAME = " + name);
203
+ e.printStackTrace(); // throw new RuntimeException(e);
204
+ return null;
205
+ }
206
+ }
190207
191208 void SetAsGLRenderer(boolean b)
192209 {
....@@ -206,7 +223,8 @@
206223
207224 SetCamera(cam);
208225
209
- SetLight(new Camera(new cVector(10, 10, -20)));
226
+ // Warning: not used.
227
+ SetLight(new Camera(new cVector(15, 10, -20)));
210228
211229 object = o;
212230
....@@ -524,7 +542,8 @@
524542 LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
525543 LA.vecCross(obj.v0, obj.v1, obj.v2);
526544 LA.vecNormalize(obj.v2);
527
- gl.glNormal3f((float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
545
+
546
+ SetGLNormal(gl, (float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
528547 }
529548
530549 // P
....@@ -546,7 +565,7 @@
546565 y += ny * obj.NORMALPUSH;
547566 z += nz * obj.NORMALPUSH;
548567
549
- gl.glNormal3f(nx, ny, nz);
568
+ SetGLNormal(gl, nx, ny, nz);
550569 }
551570 gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
552571 SetColor(obj, pv);
....@@ -578,7 +597,7 @@
578597 y += ny * obj.NORMALPUSH;
579598 z += nz * obj.NORMALPUSH;
580599
581
- gl.glNormal3f(nx, ny, nz);
600
+ SetGLNormal(gl, nx, ny, nz);
582601 }
583602 //System.out.println("vertexq = " + qv.s + ", " + qv.t);
584603 // boolean locked = false;
....@@ -626,7 +645,7 @@
626645 y += ny * obj.NORMALPUSH;
627646 z += nz * obj.NORMALPUSH;
628647
629
- gl.glNormal3f(nx, ny, nz);
648
+ SetGLNormal(gl, nx, ny, nz);
630649 }
631650
632651 // if ((dot&4) == 0)
....@@ -862,7 +881,7 @@
862881 //// tris.postdraw(this);
863882 }
864883
865
- static Camera localcamera = new Camera();
884
+ static Camera localAOcamera = new Camera();
866885 static cVector from = new cVector();
867886 static cVector to = new cVector();
868887
....@@ -871,7 +890,7 @@
871890 CameraPane cp = this;
872891
873892 Camera keep = cp.RenderCamera();
874
- cp.renderCamera = localcamera;
893
+ cp.renderCamera = localAOcamera;
875894
876895 if (br.trimmed)
877896 {
....@@ -889,7 +908,7 @@
889908 br.positions[i3 + 2] + br.normals[i3 + 2]);
890909 LA.xformPos(from, transform, from);
891910 LA.xformPos(to, transform, to); // RIGID ONLY
892
- localcamera.setAim(from, to);
911
+ localAOcamera.setAim(from, to);
893912
894913 CameraPane.occlusionbuffer.display();
895914
....@@ -923,7 +942,7 @@
923942 to.set(v.x+v.norm.x, v.y+v.norm.y, v.z+v.norm.z);
924943 LA.xformPos(from, transform, from);
925944 LA.xformPos(to, transform, to); // RIGID ONLY
926
- localcamera.setAim(from, to);
945
+ localAOcamera.setAim(from, to);
927946
928947 CameraPane.occlusionbuffer.display();
929948
....@@ -1232,10 +1251,10 @@
12321251 {
12331252 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
12341253 {
1235
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1254
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
12361255 } else
12371256 {
1238
- gl.glNormal3f(0, 0, 1);
1257
+ SetGLNormal(gl, 0, 0, 1);
12391258 }
12401259
12411260 if (c != null)
....@@ -1259,10 +1278,10 @@
12591278 {
12601279 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
12611280 {
1262
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1281
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
12631282 } else
12641283 {
1265
- gl.glNormal3f(0, 0, 1);
1284
+ SetGLNormal(gl, 0, 0, 1);
12661285 }
12671286 if (c != null)
12681287 {
....@@ -1287,10 +1306,10 @@
12871306 {
12881307 if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
12891308 {
1290
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1309
+ SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]);
12911310 } else
12921311 {
1293
- gl.glNormal3f(0, 0, 1);
1312
+ SetGLNormal(gl, 0, 0, 1);
12941313 }
12951314 if (c != null)
12961315 {
....@@ -1472,7 +1491,7 @@
14721491 {
14731492 if (!selectmode)
14741493 {
1475
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
1494
+ SetGLNormal(gl, (float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
14761495 gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
14771496
14781497 if (flipV)
....@@ -1484,6 +1503,8 @@
14841503 gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
14851504 }
14861505
1506
+ float[] colorV = new float[4];
1507
+
14871508 void SetColor(Object3D obj, Vertex p0)
14881509 {
14891510 CameraPane display = this;
....@@ -1551,8 +1572,6 @@
15511572 {
15521573 return;
15531574 }
1554
-
1555
- float[] colorV = new float[3];
15561575
15571576 if (false) // marked)
15581577 {
....@@ -1801,7 +1820,7 @@
18011820
18021821 display.modelParams7[0] = 0;
18031822 display.modelParams7[1] = 1000;
1804
- display.modelParams7[2] = 0;
1823
+ display.modelParams7[2] = material.parallax;
18051824 display.modelParams7[3] = 0;
18061825
18071826 //display.modelParams6[0] = 100; // criss de bug de bump
....@@ -2034,9 +2053,9 @@
20342053 switch(viewcode)
20352054 {
20362055 case 0: return "main";
2037
- case 1: return "one";
2038
- case 2: return "two";
2039
- case 3: return "three";
2056
+ case 1: return "Red";
2057
+ case 2: return "Green";
2058
+ case 3: return "Blue";
20402059 case 4: return "light";
20412060 }
20422061
....@@ -2457,6 +2476,18 @@
24572476 return CreateBim(bytes, width, height);
24582477 }
24592478
2479
+ private void SetGLNormal(javax.media.opengl.GL gl, float nx, float ny, float nz)
2480
+ {
2481
+ gl.glNormal3f(nx, ny, nz);
2482
+
2483
+ if (ny > 0.9 || ny < -0.9)
2484
+ // Ground or ceiling
2485
+ gl.glVertexAttrib3f(4, 1, 0, 0);
2486
+ else
2487
+ // Walls
2488
+ gl.glVertexAttrib3f(4, 0, 1, 0);
2489
+ }
2490
+
24602491 /**/
24612492 class CacheTexture
24622493 {
....@@ -2499,7 +2530,7 @@
24992530 com.sun.opengl.util.texture.TextureIO.newTextureData(
25002531 getClass().getClassLoader().getResourceAsStream(name),
25012532 true,
2502
- com.sun.opengl.util.texture.TextureIO.PNG);
2533
+ GetFormat(name)); // com.sun.opengl.util.texture.TextureIO.PNG);
25032534 } catch (java.io.IOException e)
25042535 {
25052536 throw new javax.media.opengl.GLException(e);
....@@ -8345,7 +8376,7 @@
83458376 // else
83468377 // if (!texname.startsWith("/"))
83478378 // texname = "/Users/nbriere/Textures/" + texname;
8348
- if (!FileExists(texname))
8379
+ if (!FileExists(texname) && !texname.startsWith("@"))
83498380 {
83508381 texname = fallbackTextureName;
83518382 }
....@@ -8428,6 +8459,15 @@
84288459 new Exception().printStackTrace();
84298460 } else
84308461 {
8462
+ if (texname.startsWith("@"))
8463
+ {
8464
+ // texturecache = textures.get(texname); // suspicious
8465
+ if (texturecache == null)
8466
+ texturecache = new CacheTexture(GetResourceTexture(texname.substring(1), bump),resolution);
8467
+ else
8468
+ new Exception().printStackTrace();
8469
+ } else
8470
+ {
84318471 if (textureon)
84328472 {
84338473 String cachename = texname;
....@@ -8487,6 +8527,7 @@
84878527 texturecache = new CacheTexture(texturedata,resolution);
84888528 //texture = GetTexture(tex, bump);
84898529 }
8530
+ }
84908531 }
84918532 //}
84928533 }
....@@ -8755,10 +8796,12 @@
87558796
87568797 gl.glGetIntegerv(GL.GL_MAX_TEXTURE_STACK_DEPTH, temp, 0);
87578798 MAXSTACK = temp[0];
8758
- System.out.println("GL_MAX_TEXTURE_STACK_DEPTH = " + MAXSTACK);
8799
+ if (Globals.DEBUG)
8800
+ System.out.println("GL_MAX_TEXTURE_STACK_DEPTH = " + MAXSTACK);
87598801 gl.glGetIntegerv(GL.GL_MAX_MODELVIEW_STACK_DEPTH, temp, 0);
87608802 MAXSTACK = temp[0];
8761
- System.out.println("GL_MAX_MODELVIEW_STACK_DEPTH = " + MAXSTACK);
8803
+ if (Globals.DEBUG)
8804
+ System.out.println("GL_MAX_MODELVIEW_STACK_DEPTH = " + MAXSTACK);
87628805
87638806 // Use debug pipeline
87648807 //drawable.setGL(new DebugGL(gl)); //
....@@ -8766,7 +8809,8 @@
87668809 gl = drawable.getGL(); //
87678810
87688811 GL gl3 = getGL();
8769
- System.out.println("INIT GL IS: " + gl.getClass().getName());
8812
+ if (Globals.DEBUG)
8813
+ System.out.println("INIT GL IS: " + gl.getClass().getName());
87708814
87718815
87728816 //float pos[] = { 100, 100, 100, 0 };
....@@ -8931,7 +8975,7 @@
89318975
89328976 if (cubemap == null)
89338977 {
8934
- LoadEnvy(5);
8978
+ //LoadEnvy(1);
89358979 }
89368980
89378981 //cubemap.enable();
....@@ -9207,6 +9251,8 @@
92079251
92089252 void LoadEnvy(int which)
92099253 {
9254
+ assert(false);
9255
+
92109256 String name;
92119257 String ext;
92129258
....@@ -9218,37 +9264,58 @@
92189264 cubemap = null;
92199265 return;
92209266 case 1:
9221
- name = "cubemaps/box_";
9222
- ext = "png";
9267
+ name = "cubemaps/rgb/";
9268
+ ext = "jpg";
92239269 reverseUP = false;
92249270 break;
92259271 case 2:
9226
- name = "cubemaps/uffizi_";
9227
- ext = "png";
9228
- break; // reverseUP = true; break;
9272
+ name = "cubemaps/uffizi/";
9273
+ ext = "jpg";
9274
+ reverseUP = false;
9275
+ break;
92299276 case 3:
9230
- name = "cubemaps/CloudyHills_";
9231
- ext = "tga";
9277
+ name = "cubemaps/CloudyHills/";
9278
+ ext = "jpg";
92329279 reverseUP = false;
92339280 break;
92349281 case 4:
9235
- name = "cubemaps/cornell_";
9282
+ name = "cubemaps/cornell/";
92369283 ext = "png";
92379284 reverseUP = false;
92389285 break;
9286
+ case 5:
9287
+ name = "cubemaps/skycube/";
9288
+ ext = "jpg";
9289
+ reverseUP = false;
9290
+ break;
9291
+ case 6:
9292
+ name = "cubemaps/SaintLazarusChurch3/";
9293
+ ext = "jpg";
9294
+ reverseUP = false;
9295
+ break;
9296
+ case 7:
9297
+ name = "cubemaps/Sodermalmsallen/";
9298
+ ext = "jpg";
9299
+ reverseUP = false;
9300
+ break;
9301
+ case 8:
9302
+ name = "cubemaps/Sodermalmsallen2/";
9303
+ ext = "jpg";
9304
+ reverseUP = false;
9305
+ break;
9306
+ case 9:
9307
+ name = "cubemaps/UnionSquare/";
9308
+ ext = "jpg";
9309
+ reverseUP = false;
9310
+ break;
92399311 default:
9240
- name = "cubemaps/rgb_";
9241
- ext = "png"; /*mipmap = true;*/ reverseUP = false;
9312
+ name = "cubemaps/box/";
9313
+ ext = "png"; /*mipmap = true;*/
9314
+ reverseUP = false;
92429315 break;
92439316 }
9244
-
9245
- try
9246
- {
9247
- cubemap = LoadCubemap(getClass().getClassLoader(), name, ext, mipmap);
9248
- } catch (IOException e)
9249
- {
9250
- throw new RuntimeException(e);
9251
- }
9317
+
9318
+ LoadSkybox(name, ext, mipmap);
92529319 }
92539320
92549321 public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height)
....@@ -9280,8 +9347,12 @@
92809347 static double[] model = new double[16];
92819348 double[] camera2light = new double[16];
92829349 double[] light2camera = new double[16];
9283
- int newenvy = -1;
9284
- boolean envyoff = true; // false;
9350
+
9351
+ //int newenvy = -1;
9352
+ //boolean envyoff = false;
9353
+
9354
+ String loadedskyboxname;
9355
+
92859356 cVector light0 = new cVector(0, 0, 0); // 1,3,2);
92869357 //float[] light0 = { 0,0,0 };
92879358 cVector dirlight = new cVector(0, 0, 1); // 1,3,2);
....@@ -9699,7 +9770,7 @@
96999770
97009771 if (renderCamera != lightCamera)
97019772 //for (int count = parentcam.GetTransformCount(); --count>=0;)
9702
- LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
9773
+ LA.matConcat(matrix, parentcam.GlobalTransformInv(), matrix);
97039774
97049775 // LA.matConcat(renderCamera.toScreen, renderCamera.toParent, matrix);
97059776
....@@ -9715,7 +9786,7 @@
97159786
97169787 if (renderCamera != lightCamera)
97179788 //for (int count = parentcam.GetTransformCount(); --count>=0;)
9718
- LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
9789
+ LA.matConcat(parentcam.GlobalTransform(), matrix, matrix);
97199790
97209791 // LA.matConcat(renderCamera.fromParent, renderCamera.fromScreen, matrix);
97219792
....@@ -9761,10 +9832,12 @@
97619832 rati = 1 / rati;
97629833 gl.glOrtho(-skyscale / rati, skyscale / rati, -skyscale, skyscale, 0.001, 1000);
97639834 }
9764
- assert (newenvy == -1);
9835
+
9836
+ //assert (newenvy == -1);
9837
+
97659838 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
97669839 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
9767
- DrawSkyBox(gl);
9840
+ DrawSkyBox(gl, (float)rati);
97689841 gl.glEnable(GL.GL_FRAGMENT_PROGRAM_ARB);
97699842 gl.glEnable(GL.GL_VERTEX_PROGRAM_ARB);
97709843 accPerspective(gl, renderCamera.shaper_fovy / ratio,
....@@ -10630,9 +10703,18 @@
1063010703 static boolean init = false;
1063110704
1063210705 double[][] matrix = LA.newMatrix();
10706
+
10707
+ // This is to refresh the UI of the material panel.
10708
+ ObjEditor patchMaterial;
1063310709
1063410710 public void display(GLAutoDrawable drawable)
1063510711 {
10712
+ if (patchMaterial.patchMaterial)
10713
+ {
10714
+ patchMaterial.patchMaterial = false;
10715
+ patchMaterial.objectPanel.setSelectedIndex(1);
10716
+ }
10717
+
1063610718 if (Grafreed.savesound && Grafreed.hassound)
1063710719 {
1063810720 Grafreed.wav.save();
....@@ -10801,7 +10883,7 @@
1080110883
1080210884 if (wait)
1080310885 {
10804
- Sleep(500);
10886
+ Sleep(200); // blocks everything
1080510887
1080610888 wait = false;
1080710889 }
....@@ -10916,7 +10998,7 @@
1091610998 // if (parentcam != renderCamera) // not a light
1091710999 if (cam != lightCamera)
1091811000 //for (int count = parentcam.GetTransformCount(); --count>=0;)
10919
- LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
11001
+ LA.matConcat(matrix, parentcam.GlobalTransformInv(), matrix);
1092011002
1092111003 for (int j = 0; j < 4; j++)
1092211004 {
....@@ -10931,7 +11013,7 @@
1093111013 // if (parentcam != renderCamera) // not a light
1093211014 if (cam != lightCamera)
1093311015 //for (int count = parentcam.GetTransformCount(); --count>=0;)
10934
- LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
11016
+ LA.matConcat(parentcam.GlobalTransform(), matrix, matrix);
1093511017
1093611018 //LA.matConcat(cam.fromScreen, parentcam.fromParent, matrix);
1093711019
....@@ -11017,13 +11099,43 @@
1101711099 gl.glOrtho(-skyscale / ratio, skyscale / ratio, -skyscale, skyscale, 0.001, 1000);
1101811100 }
1101911101
11020
- if (newenvy > -1)
11102
+// if (newenvy > -1)
11103
+// {
11104
+// LoadEnvy(newenvy);
11105
+// }
11106
+//
11107
+// newenvy = -1;
11108
+
11109
+ if (transformMode) // object.skyboxname != null && object.skyboxname.equals("cubemaps/default-skyboxes/rgb"))
1102111110 {
11022
- LoadEnvy(newenvy);
11111
+ if (cubemaprgb == null)
11112
+ {
11113
+ cubemaprgb = LoadSkybox("cubemaps/default-skyboxes/rgb2" + "/", "jpg", false);
11114
+ }
11115
+
11116
+ cubemap = cubemaprgb;
1102311117 }
11024
-
11025
- newenvy = -1;
11026
-
11118
+ else
11119
+ {
11120
+ if (object.skyboxname != null)
11121
+ {
11122
+ if (!object.skyboxname.equals(this.loadedskyboxname))
11123
+ {
11124
+ if (cubemap != null && cubemap != cubemaprgb)
11125
+ cubemap.dispose();
11126
+ cubemapcustom = LoadSkybox(object.skyboxname + "/", object.skyboxext, false);
11127
+ loadedskyboxname = object.skyboxname;
11128
+ }
11129
+ }
11130
+ else
11131
+ {
11132
+ cubemapcustom = null;
11133
+ loadedskyboxname = null;
11134
+ }
11135
+
11136
+ cubemap = cubemapcustom;
11137
+ }
11138
+
1102711139 ratio = ((double) getWidth()) / getHeight();
1102811140 //System.out.println("ratio = " + ratio);
1102911141
....@@ -11039,7 +11151,7 @@
1103911151
1104011152 if (!IsFrozen() && !ambientOcclusion)
1104111153 {
11042
- DrawSkyBox(gl);
11154
+ DrawSkyBox(gl, (float)ratio);
1104311155 }
1104411156
1104511157 //if (selection_view == -1)
....@@ -11325,7 +11437,7 @@
1132511437
1132611438 // if (cam != lightCamera)
1132711439 //for (int count = parentcam.GetTransformCount(); --count>=0;)
11328
- LA.xformDir(lightposition, parentcam.GlobalTransform(), lightposition); // may 2013
11440
+ LA.xformDir(lightposition, parentcam.GlobalTransformInv(), lightposition); // may 2013
1132911441 }
1133011442
1133111443 LA.xformDir(lightposition, cam.toScreen, lightposition);
....@@ -12399,8 +12511,82 @@
1239912511
1240012512 //gl.glProgramEnvParameter4fvARB(GL.GL_FRAGMENT_PROGRAM_ARB, 127, lightParams, 0);
1240112513
12402
- String program =
12514
+ String programmin =
12515
+ // Min shader
1240312516 "!!ARBfp1.0\n" +
12517
+ "PARAM zero12t = { 0.0, 1.0, 2, 1.25 };" +
12518
+ "PARAM pow_2 = { 0.5, 0.25, 0.125, 0.0 };" +
12519
+ "PARAM pow2 = { 2, 4, 8, 0.0 };" +
12520
+ "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" +
12521
+ "PARAM eps = { 0.001, 0.001, 0.001, 1.0 };" +
12522
+ "PARAM infinity = { 100000000, 100000000, 100000000, 1.0 };" +
12523
+ "PARAM light2cam0 = program.env[10];" +
12524
+ "PARAM light2cam1 = program.env[11];" +
12525
+ "PARAM light2cam2 = program.env[12];" +
12526
+ "TEMP temp;" +
12527
+ "TEMP light;" +
12528
+ "TEMP ndotl;" +
12529
+ "TEMP normal;" +
12530
+ "TEMP depth;" +
12531
+ "TEMP eye;" +
12532
+ "TEMP pos;" +
12533
+
12534
+ "MAD normal, fragment.color, zero12t.z, -zero12t.y;" +
12535
+ Normalize("normal") +
12536
+ "MOV light, state.light[0].position;" +
12537
+ "DP3 ndotl.x, light, normal;" +
12538
+ "MAX ndotl.x, ndotl.x, zero12t.x;" +
12539
+
12540
+ // shadow
12541
+ "MOV pos, fragment.texcoord[1];" +
12542
+ "MOV temp, pos;" +
12543
+ ShadowTextureFetch("depth", "temp", "1") +
12544
+ //"TEX depth, fragment.texcoord[1], texture[1], 2D;" +
12545
+ "SLT ndotl.z, fragment.texcoord[1].z, depth.z;" +
12546
+
12547
+ // No shadow when out of frustum
12548
+ //"SGE temp.y, depth.z, zero123.y;" +
12549
+ //"LRP temp.x, temp.y, zero123.y, temp.x;" +
12550
+
12551
+ "MUL ndotl.x, ndotl.x, ndotl.z;" + // Shadow
12552
+
12553
+ // Backlit
12554
+ "MOV pos.w, zero12t.y;" + // one
12555
+ "DP4 eye.x, pos, light2cam0;" +
12556
+ "DP4 eye.y, pos, light2cam1;" +
12557
+ "DP4 eye.z, pos, light2cam2;" +
12558
+ Normalize("eye") +
12559
+
12560
+ "DP3 ndotl.y, -eye, normal;" +
12561
+ //"MUL ndotl.y, ndotl.y, pow2.x;" +
12562
+ "POW ndotl.y, ndotl.y, pow2.x;" + // backlit
12563
+ "SUB ndotl.y, zero12t.y, ndotl.y;" + // 1 - y
12564
+ //"POW ndotl.y, ndotl.y, pow2.z;" + // backlit
12565
+ //"SUB ndotl.y, zero123.y, ndotl.y;" +
12566
+ //"MUL ndotl.y, ndotl.y, pow2.z;" +
12567
+ "ADD ndotl.y, ndotl.y, one.x;" +
12568
+ "MUL ndotl.y, ndotl.y, pow_2.x;" +
12569
+
12570
+ //"MAX ndotl.x, ndotl.x, ndotl.y;" + // Ambient
12571
+ //"MAX ndotl.x, ndotl.x, pow2.y;" + // Ambient
12572
+
12573
+ // Pigment
12574
+ "TEX temp, fragment.texcoord[0], texture[0], 2D;" +
12575
+ "LRP temp, zero12t.w, temp, one;" + // texture proportion
12576
+ "MUL temp, temp, zero12t.w;" + // Times x
12577
+
12578
+ //"MUL temp, temp, ndotl.y;" +
12579
+ "MAD ndotl.x, pow_2.xxxx, ndotl.yyyy, ndotl.x;" +
12580
+
12581
+ "MUL temp, temp, ndotl.x;" + // lambert
12582
+
12583
+ "MOV temp.w, zero12t.y;" + // reset alpha
12584
+ "MOV result.color, temp;" +
12585
+ "END";
12586
+
12587
+ String programmax =
12588
+ "!!ARBfp1.0\n" +
12589
+
1240412590 //"OPTION ARB_fragment_program_shadow;" +
1240512591 "PARAM light2cam0 = program.env[10];" +
1240612592 "PARAM light2cam1 = program.env[11];" +
....@@ -12426,7 +12612,7 @@
1242612612 "PARAM params4 = program.env[4];" + // anisoV, cameralight, selfshadow, shadow
1242712613 "PARAM params5 = program.env[5];" + // texture, opacity, fakedepth, shadowbias
1242812614 "PARAM params6 = program.env[6];" + // bump, noise, borderfade, fog punchthrough
12429
- "PARAM params7 = program.env[7];" + // noise power, opacity power
12615
+ "PARAM params7 = program.env[7];" + // noise power, opacity power, parallax
1243012616 "PARAM options0 = program.env[63];" + // fog density, intensity, elevation
1243112617 "PARAM options1 = program.env[62];" + // fog rgb color
1243212618 "PARAM options2 = program.env[61];" + // image intensity, subsurface, lightsheen
....@@ -12515,8 +12701,7 @@
1251512701 "TEMP shininess;" +
1251612702 "\n" +
1251712703 "MOV texSamp, one;" +
12518
- //"TEX texSamp, fragment.texcoord[0], texture[0], 2D;" +
12519
-
12704
+
1252012705 "MOV mapgrid.x, one2048th.x;" +
1252112706 "MOV temp, fragment.texcoord[1];" +
1252212707 /*
....@@ -12537,20 +12722,20 @@
1253712722 "MUL temp, floor, mapgrid.x;" +
1253812723 //"TEX depth0, temp, texture[1], 2D;" +
1253912724 (((mode & FP_SOFTSHADOW) == 0) ? "" :
12540
- TextureFetch("depth0", "temp", "1") +
12725
+ ShadowTextureFetch("depth0", "temp", "1") +
1254112726 "") +
1254212727 "ADD temp.x, temp.x, mapgrid.x;" +
1254312728 //"TEX depth1, temp, texture[1], 2D;" +
1254412729 (((mode & FP_SOFTSHADOW) == 0) ? "" :
12545
- TextureFetch("depth1", "temp", "1") +
12730
+ ShadowTextureFetch("depth1", "temp", "1") +
1254612731 "") +
1254712732 "ADD temp.y, temp.y, mapgrid.x;" +
1254812733 //"TEX depth2, temp, texture[1], 2D;" +
12549
- TextureFetch("depth2", "temp", "1") +
12734
+ ShadowTextureFetch("depth2", "temp", "1") +
1255012735 "SUB temp.x, temp.x, mapgrid.x;" +
1255112736 //"TEX depth3, temp, texture[1], 2D;" +
1255212737 (((mode & FP_SOFTSHADOW) == 0) ? "" :
12553
- TextureFetch("depth3", "temp", "1") +
12738
+ ShadowTextureFetch("depth3", "temp", "1") +
1255412739 "") +
1255512740 //"MUL texSamp0, texSamp0, state.material.front.diffuse;" +
1255612741 //"MOV params, material;" +
....@@ -12672,7 +12857,7 @@
1267212857 "POW texSamp.a, texSamp.a, params6.w;" + // fog punch through shortcut
1267312858 // mar 2013 ??? "KIL alpha.a;" +
1267412859 "MOV alpha, texSamp.aaaa;" + // y;" +
12675
- "KIL alpha.a;" +
12860
+ "KIL alpha.a;" + // not sure with parallax mapping
1267612861 /*
1267712862 "MUL temp.xy, temp, two;" +
1267812863 "TXB bump, temp, texture[0], 2D;" +
....@@ -12758,11 +12943,6 @@
1275812943 "SUB bump0, bump0, half;" +
1275912944 "ADD bump, bump, bump0;" +
1276012945
12761
- "MOV temp.x, texSamp.a;" +
12762
- "LRP texSamp, params5.x, texSamp, one;" + // texture proportion
12763
- //"LRP texSamp0, params5.x, texSamp0, one;" +
12764
- "MOV texSamp.a, temp.x;" +
12765
-
1276612946 // double-sided
1276712947 /**/
1276812948 (doublesided?"DP3 temp.z, normal, eye;" +
....@@ -12772,26 +12952,73 @@
1277212952 "ADD temp.x, temp.x, one.x;" +
1277312953 "MUL normal, normal, temp.xxxx;":""
1277412954 ) +
12775
- /**/
12776
-//// Normalize("normal") +
12777
-//// "MAX normal.z, eps.x, normal.z;" +
12778
-// Normalize("normal") +
12779
- "MOV normald, normal;" +
12780
- "MOV normals, normal;" +
12955
+ /**/
12956
+
12957
+ "MOV temp, fragment.texcoord[4];" +
1278112958
1278212959 // UV base
1278312960 //"DP3 UP.x,state.matrix.modelview.row[0],Y;" +
1278412961 //"DP3 UP.y,state.matrix.modelview.row[1],Y;" +
1278512962 //"DP3 UP.z,state.matrix.modelview.row[2],Y;" +
12786
- "DP3 UP.x,state.matrix.texture[7].row[0],Y;" +
12787
- "DP3 UP.y,state.matrix.texture[7].row[1],Y;" +
12788
- "DP3 UP.z,state.matrix.texture[7].row[2],Y;" +
12963
+ "DP3 UP.x,state.matrix.texture[7].row[0],temp;" +
12964
+ "DP3 UP.y,state.matrix.texture[7].row[1],temp;" +
12965
+ "DP3 UP.z,state.matrix.texture[7].row[2],temp;" +
12966
+ Normalize("UP") +
12967
+
1278912968 "XPD V, normal, UP;" +
1279012969 Normalize("V") +
1279112970 "XPD U, V, normal;" +
1279212971 Normalize("U") +
1279312972
12973
+ "MOV temp, fragment.texcoord[0];" +
12974
+
12975
+// "MAD normal, -temp.x, U, normal;" +
12976
+// "MAD normal, -temp.y, V, normal;" +
12977
+// Normalize("normal") +
12978
+
12979
+//// "MAX normal.z, eps.x, normal.z;" +
12980
+// Normalize("normal") +
12981
+ "MOV normald, normal;" +
12982
+ "MOV normals, normal;" +
12983
+
1279412984 // parallax mapping
12985
+
12986
+ "DP3 temp2.x, V, eye;" +
12987
+ "DP3 temp2.y, U, eye;" +
12988
+ "DP3 temp2.z, normal, eye;" +
12989
+ "RCP temp2.z, temp2.z;" +
12990
+
12991
+ "DP3 temp2.w, texSamp, texSamp;" + // Height
12992
+ "RSQ temp2.w, temp2.w;" +
12993
+ "RCP temp2.w, temp2.w;" +
12994
+
12995
+ "SUB temp2.w, temp2.w, half;" +
12996
+ // "SGE temp.x, temp2.w, eps.x;" +
12997
+ // "MUL temp2.w, temp2.w, temp.x;" +
12998
+
12999
+ // "MOV texSamp, U;" +
13000
+
13001
+ "MUL temp2.z, temp2.z, temp2.w;" +
13002
+ "MUL temp2.z, temp2.z, params7.z;" + // parallax
13003
+
13004
+ "MUL temp2, temp2, temp2.z;" +
13005
+
13006
+ "SUB temp, temp, temp2;" +
13007
+
13008
+ "TEX temp, temp, texture[0], 2D;" +
13009
+ "POW temp.a, temp.a, params6.w;" + // punch through
13010
+
13011
+ "ADD texSamp, temp, texSamp;" +
13012
+ "MUL texSamp.xyz, half, texSamp;" +
13013
+
13014
+ "MOV alpha, texSamp.aaaa;" +
13015
+
13016
+// parallax mapping
13017
+
13018
+ "MOV temp.x, texSamp.a;" +
13019
+ "LRP texSamp, params5.x, texSamp, one;" + // texture proportion
13020
+ //"LRP texSamp0, params5.x, texSamp0, one;" +
13021
+ "MOV texSamp.a, temp.x;" +
1279513022
1279613023 //"MOV temp, fragment.texcoord[0];" +
1279713024 //
....@@ -12921,10 +13148,10 @@
1292113148 "MAD shadow.x, buffer.x, frac.y, shadow.x;" +
1292213149 "") +
1292313150
12924
- // display shadow only (bump == 0)
13151
+ // display shadow only (fakedepth == 0)
1292513152 "SUB temp.x, half.x, shadow.x;" +
1292613153 "MOV temp.y, -params5.z;" + // params6.x;" +
12927
- "SLT temp.z, temp.y, -one2048th.x;" +
13154
+ "SLT temp.z, temp.y, -c256i.x;" +
1292813155 "SUB temp.y, one.x, temp.z;" +
1292913156 "MUL temp.x, temp.x, temp.y;" +
1293013157 "KIL temp.x;" +
....@@ -13255,8 +13482,19 @@
1325513482 //once = true;
1325613483 }
1325713484
13258
- System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
13259
- System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
13485
+ String program = programmax;
13486
+
13487
+ if (Globals.MINSHADER)
13488
+ {
13489
+ program = programmin;
13490
+ }
13491
+
13492
+ if (Globals.DEBUG)
13493
+ {
13494
+ System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
13495
+ System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
13496
+ }
13497
+
1326013498 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1326113499
1326213500 //gl.glNewList(displayListID, GL.GL_COMPILE);
....@@ -13303,7 +13541,8 @@
1330313541 "\n" +
1330413542 "END\n";
1330513543
13306
- System.out.println("Program shadow #" + 0 + "; length = " + program.length());
13544
+ if (Globals.DEBUG)
13545
+ System.out.println("Program shadow #" + 0 + "; length = " + program.length());
1330713546 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1330813547
1330913548 //gl.glNewList(displayListID, GL.GL_COMPILE);
....@@ -13348,25 +13587,26 @@
1334813587 return out;
1334913588 }
1335013589
13351
- String TextureFetch(String dest, String src, String unit)
13590
+ // Also does frustum culling
13591
+ String ShadowTextureFetch(String dest, String src, String unit)
1335213592 {
1335313593 return "TEX " + dest + ", " + src + ", texture[" + unit + "], 2D;" +
1335413594 "SGE " + src + ".w, " + src + ".x, eps.x;" +
1335513595 "SGE " + src + ".z, " + src + ".y, eps.x;" +
13596
+ "SLT " + dest + ".x, " + src + ".x, one.x;" +
13597
+ "SLT " + dest + ".y, " + src + ".y, one.x;" +
1335613598 "MUL " + src + ".w, " + src + ".z, " + src + ".w;" +
13357
- "SLT " + src + ".z, " + src + ".x, one.x;" +
13358
- "MUL " + src + ".w, " + src + ".z, " + src + ".w;" +
13359
- "SLT " + src + ".z, " + src + ".y, one.x;" +
13360
- "MUL " + src + ".w, " + src + ".z, " + src + ".w;" +
13599
+ "MUL " + src + ".w, " + dest + ".x, " + src + ".w;" +
13600
+ "MUL " + src + ".w, " + dest + ".y, " + src + ".w;" +
1336113601 //"SWZ buffer, temp, w,w,w,w;";
13362
- "MUL " + dest + ".z, " + dest + ".z, " + src + ".w;" +
13602
+ //"MUL " + dest + ".z, " + dest + ".z, " + src + ".w;" +
1336313603 "SUB " + src + ".z, " + "one.x, " + src + ".w;" +
1336413604 //"MUL " + src + ".z, " + src + ".z, infinity.x;" +
1336513605 //"ADD " + dest + ".z, " + dest + ".z, " + src + ".z;";
13366
- "MAD " + dest + ".z, " + src + ".z, infinity.x," + dest + ".z;";
13606
+ //"MAD " + dest + ".z, " + src + ".z, infinity.x," + dest + ".z;";
1336713607
13368
- //"LRP " + dest + ".z, " + src + ".w," + dest + ".z, infinity.x;";
13369
- //"LRP " + dest + ".z" + ", " + src + ".w, infinity.x," + dest + ".z;";
13608
+ //?? "LRP " + dest + ".z, " + src + ".w," + dest + ".z, infinity.x;";
13609
+ "LRP " + dest + ".z, " + src + ".z, infinity.x," + dest + ".z;";
1337013610 }
1337113611
1337213612 String Shadow(String depth, String shadow)
....@@ -13413,7 +13653,7 @@
1341313653 "SLT temp.x, temp.x, zero.x;" + // shadoweps
1341413654 "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
1341513655
13416
- // No shadow when out of frustrum
13656
+ // No shadow when out of frustum
1341713657 "SGE temp.x, " + depth + ".z, one.z;" +
1341813658 "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
1341913659 "";
....@@ -13560,7 +13800,7 @@
1356013800 /*static*/ float[] modelParams4 = new float[]{0, 0, 0, 0}; // anisoV, cameralight, selfshadow, shadow
1356113801 /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
1356213802 /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
13563
- /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
13803
+ /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power, parallax
1356413804
1356513805 //Object3D.cVector2[] vector2buffer;
1356613806
....@@ -13727,7 +13967,7 @@
1372713967 "PARAM p[4] = { state.matrix.projection }; # modelview projection matrix\n" +
1372813968 "PARAM zero = { 0.0, 0.0, 0.0, 1.0 };" +
1372913969 "PARAM half = { 0.5, 0.5, 0.5, 1.0 };" +
13730
- "PARAM one = { 1.0, 1.0, 1.0, 0.0 };" +
13970
+ "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" +
1373113971 "PARAM two = { 2.0, 2.0, 2.0, 1.0 };" +
1373213972 "PARAM third = { 0.33333333333, 0.33333333333, 0.33333333333, 1.0 };" +
1373313973 //"PARAM v256 = { 256.0, 256.0, 256.0, 1.0 };" +
....@@ -13788,7 +14028,7 @@
1378814028 "DP4 temp.x,state.matrix.texture[0].inverse.row[0],vertex.texcoord;" +
1378914029 "DP4 temp.y,state.matrix.texture[0].inverse.row[1],vertex.texcoord;" +
1379014030 "DP4 temp.z,state.matrix.texture[0].inverse.row[2],vertex.texcoord;" +
13791
- //"MOV result.texcoord, vertex.texcoord;" +
14031
+ //"MOV result.texcoord, vertex.fogcoord;" +
1379214032 "MOV result.texcoord, temp;" +
1379314033 // border fade
1379414034 "MOV result.texcoord[3], vertex.texcoord;" +
....@@ -13835,7 +14075,9 @@
1383514075
1383614076 //"ADD temp.z, temp.z, one;" +
1383714077
13838
- "MOV result.color, temp;"
14078
+ "MOV result.texcoord[4], vertex.attrib[4];" + // U dir
14079
+
14080
+ "MOV result.color, temp;" // Normal
1383914081 : "MOV result.color, vertex.color;") +
1384014082 ((mode & VP_PROJECTION) != 0 ? "MOV result.color, zero;"
1384114083 : "") +
....@@ -14211,14 +14453,15 @@
1421114453 drag = false;
1421214454 //System.out.println("Mouse DOWN");
1421314455 editObj = false;
14214
- ClickInfo info = new ClickInfo();
14215
- info.bounds.setBounds(0, 0, (int) (getBounds().width * zoom), (int) (getBounds().height * zoom));
14216
- info.pane = this;
14217
- info.camera = renderCamera;
14218
- info.x = x;
14219
- info.y = y;
14220
- info.modifiers = modifiersex;
14221
- editObj = object.doEditClick(info, 0);
14456
+ //ClickInfo info = new ClickInfo();
14457
+ object.clickInfo.bounds.setBounds(0, 0, (int) (getBounds().width * zoom), (int) (getBounds().height * zoom));
14458
+ object.clickInfo.pane = this;
14459
+ object.clickInfo.camera = renderCamera;
14460
+ object.clickInfo.x = x;
14461
+ object.clickInfo.y = y;
14462
+ object.clickInfo.modifiers = modifiersex;
14463
+ editObj = object.doEditClick(//info,
14464
+ 0);
1422214465 if (!editObj)
1422314466 {
1422414467 hasMarquee = true;
....@@ -14493,18 +14736,24 @@
1449314736 }
1449414737 }
1449514738 PingThread pingthread = new PingThread();
14496
- int delta = 5;
14497
- int speed = 5;
14739
+ int delta = 2;
14740
+ int speed = 10;
1449814741 boolean autorepeat = false;
1449914742
1450014743 void GoDown(int mod)
1450114744 {
1450214745 MODIFIERS |= COMMAND;
14746
+ boolean isVR = (mouseMode&VR)!=0;
1450314747 /**/
1450414748 if((mod&SHIFT) == SHIFT)
14505
- manipCamera.RotatePosition(0, -speed);
14749
+ {
14750
+ if (isVR)
14751
+ manipCamera.RotateInterest(0, -speed);
14752
+ else
14753
+ manipCamera.RotatePosition(0, -speed);
14754
+ }
1450614755 else
14507
- manipCamera.BackForth(0, -speed*delta, 0); // getWidth());
14756
+ manipCamera.BackForth(0, -speed*delta, isVR?1000:0); // getWidth());
1450814757 /**/
1450914758 if ((mod & SHIFT) == SHIFT)
1451014759 {
....@@ -14514,6 +14763,8 @@
1451414763 mouseMode |= BACKFORTH;
1451514764 }
1451614765
14766
+ targetLookAt.set(manipCamera.lookAt);
14767
+
1451714768 //prevX = X = anchorX;
1451814769 prevY = Y = anchorY - (int) (renderCamera.Distance());
1451914770 }
....@@ -14522,10 +14773,17 @@
1452214773 {
1452314774 MODIFIERS |= COMMAND;
1452414775 /**/
14776
+ boolean isVR = (mouseMode&VR)!=0;
14777
+
1452514778 if((mod&SHIFT) == SHIFT)
14526
- manipCamera.RotatePosition(0, speed);
14779
+ {
14780
+ if (isVR)
14781
+ manipCamera.RotateInterest(0, speed);
14782
+ else
14783
+ manipCamera.RotatePosition(0, speed);
14784
+ }
1452714785 else
14528
- manipCamera.BackForth(0, speed*delta, 0); // getWidth());
14786
+ manipCamera.BackForth(0, speed*delta, isVR?1000:0); // getWidth());
1452914787 /**/
1453014788 if ((mod & SHIFT) == SHIFT)
1453114789 {
....@@ -14535,6 +14793,8 @@
1453514793 mouseMode |= BACKFORTH;
1453614794 }
1453714795
14796
+ targetLookAt.set(manipCamera.lookAt);
14797
+
1453814798 //prevX = X = anchorX;
1453914799 prevY = Y = anchorY + (int) (renderCamera.Distance());
1454014800 }
....@@ -14544,9 +14804,14 @@
1454414804 MODIFIERS |= COMMAND;
1454514805 /**/
1454614806 if((mod&SHIFT) == SHIFT)
14547
- manipCamera.Translate(speed*delta, 0, getWidth());
14807
+ manipCamera.Translate(speed*delta, 0, getWidth());
1454814808 else
14549
- manipCamera.RotatePosition(speed, 0);
14809
+ {
14810
+ if ((mouseMode&VR)!=0)
14811
+ manipCamera.RotateInterest(-speed, 0);
14812
+ else
14813
+ manipCamera.RotatePosition(speed, 0);
14814
+ }
1455014815 /**/
1455114816 if ((mod & SHIFT) == SHIFT)
1455214817 {
....@@ -14556,6 +14821,8 @@
1455614821 mouseMode |= ROTATE;
1455714822 } // TRANSLATE;
1455814823
14824
+ targetLookAt.set(manipCamera.lookAt);
14825
+
1455914826 prevX = X = anchorX - 10; // (int)(10*renderCamera.Distance());
1456014827 prevY = Y = anchorY;
1456114828 }
....@@ -14565,9 +14832,15 @@
1456514832 MODIFIERS |= COMMAND;
1456614833 /**/
1456714834 if((mod&SHIFT) == SHIFT)
14568
- manipCamera.Translate(-speed*delta, 0, getWidth());
14835
+ manipCamera.Translate(-speed*delta, 0, getWidth());
1456914836 else
14570
- manipCamera.RotatePosition(-speed, 0);
14837
+ {
14838
+ if ((mouseMode&VR)!=0)
14839
+ manipCamera.RotateInterest(speed, 0);
14840
+ else
14841
+ manipCamera.RotatePosition(-speed, 0);
14842
+ }
14843
+
1457114844 /**/
1457214845 if ((mod & SHIFT) == SHIFT)
1457314846 {
....@@ -14577,6 +14850,8 @@
1457714850 mouseMode |= ROTATE;
1457814851 } // TRANSLATE;
1457914852
14853
+ targetLookAt.set(manipCamera.lookAt);
14854
+
1458014855 prevX = X = anchorX + 10; // (int)(10*renderCamera.Distance());
1458114856 prevY = Y = anchorY;
1458214857 }
....@@ -14618,15 +14893,16 @@
1461814893 if (editObj)
1461914894 {
1462014895 drag = true;
14621
- ClickInfo info = new ClickInfo();
14622
- info.bounds.setBounds(0, 0,
14896
+ //ClickInfo info = new ClickInfo();
14897
+ object.clickInfo.bounds.setBounds(0, 0,
1462314898 (int) (getBounds().width * zoom), (int) (getBounds().height * zoom));
14624
- info.pane = this;
14625
- info.camera = renderCamera;
14626
- info.x = x;
14627
- info.y = y;
14628
- object.GetWindow().copy
14629
- .doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
14899
+ object.clickInfo.pane = this;
14900
+ object.clickInfo.camera = renderCamera;
14901
+ object.clickInfo.x = x;
14902
+ object.clickInfo.y = y;
14903
+ object //.GetWindow().copy
14904
+ .doEditDrag(//info,
14905
+ (modifiers & MouseEvent.BUTTON3_MASK) != 0);
1463014906 } else
1463114907 {
1463214908 if (x < startX)
....@@ -14775,24 +15051,27 @@
1477515051 }
1477615052 }
1477715053
15054
+// ClickInfo clickInfo = new ClickInfo();
15055
+
1477815056 public void mouseMoved(MouseEvent e)
1477915057 {
1478015058 //System.out.println("mouseMoved: " + e);
1478115059 if (isRenderer)
1478215060 return;
1478315061
14784
- ClickInfo ci = new ClickInfo();
14785
- ci.x = e.getX();
14786
- ci.y = e.getY();
14787
- ci.modifiers = e.getModifiersEx();
14788
- ci.bounds.setBounds(0, 0, (int) (getBounds().width * zoom), (int) (getBounds().height * zoom));
14789
- ci.pane = this;
14790
- ci.camera = renderCamera;
15062
+ // Mouse cursor feedback
15063
+ object.clickInfo.x = e.getX();
15064
+ object.clickInfo.y = e.getY();
15065
+ object.clickInfo.modifiers = e.getModifiersEx();
15066
+ object.clickInfo.bounds.setBounds(0, 0, (int) (getBounds().width * zoom), (int) (getBounds().height * zoom));
15067
+ object.clickInfo.pane = this;
15068
+ object.clickInfo.camera = renderCamera;
1479115069 if (!isRenderer)
1479215070 {
1479315071 //ObjEditor editWindow = object.editWindow;
1479415072 //Object3D copy = editWindow.copy;
14795
- if (object.doEditClick(ci, 0))
15073
+ if (object.doEditClick(//clickInfo,
15074
+ 0))
1479615075 {
1479715076 setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR));
1479815077 } else
....@@ -15075,8 +15354,8 @@
1507515354 case 'K':
1507615355 KOMPACTTEXTURE ^= true;
1507715356 //textures.clear();
15078
- break;
15079
- case 'P': // Texture Projection macros
15357
+ // break;
15358
+ //case 'P': // Texture Projection macros
1508015359 // SAVETEXTURE ^= true;
1508115360 macromode = true;
1508215361 Udebug = Vdebug = NORMALdebug = false; programInitialized = false;
....@@ -15197,7 +15476,7 @@
1519715476 targetLookAt.set(manipCamera.lookAt);
1519815477 repaint();
1519915478 break;
15200
- case 'p':
15479
+ case 'P': // p':
1520115480 // c'est quoi ca au juste? spherical ^= true;
1520215481 Skinshader ^= true; programInitialized = false;
1520315482 repaint();
....@@ -15235,27 +15514,31 @@
1523515514 repaint();
1523615515 break;
1523715516 case 'O':
15238
- Globals.drawMode = OCCLUSION; // WARNING
15517
+ // Too dangerous. Use menu. Globals.drawMode = OCCLUSION; // WARNING
1523915518 repaint();
1524015519 break;
1524115520 case 'o':
1524215521 OCCLUSION_CULLING ^= true;
1524315522 System.out.println("OCCLUSION CULLING = " + OCCLUSION_CULLING);
1524415523 break;
15245
- case '0': envyoff ^= true; repaint(); break;
15524
+ //case '0': envyoff ^= true; repaint(); break;
1524615525 case '1':
1524715526 case '2':
1524815527 case '3':
1524915528 case '4':
1525015529 case '5':
15251
- newenvy = Character.getNumericValue(key);
15252
- repaint();
15253
- break;
1525415530 case '6':
1525515531 case '7':
1525615532 case '8':
1525715533 case '9':
15258
- BGcolor = (key - '6')/3.f;
15534
+ if (true) // envyoff)
15535
+ {
15536
+ BGcolor = (key - '1')/8.f;
15537
+ }
15538
+ else
15539
+ {
15540
+ //newenvy = Character.getNumericValue(key);
15541
+ }
1525915542 repaint();
1526015543 break;
1526115544 case '!':
....@@ -15818,8 +16101,6 @@
1581816101
1581916102 int width = getBounds().width;
1582016103 int height = getBounds().height;
15821
- ClickInfo info = new ClickInfo();
15822
- info.bounds.setBounds(0, 0, (int) (width * zoom), (int) (height * zoom));
1582316104 //Image img = CreateImage(width, height);
1582416105 //System.out.println("width = " + width + "; height = " + height + "\n");
1582516106
....@@ -15896,31 +16177,37 @@
1589616177 }
1589716178 if (object != null && !hasMarquee)
1589816179 {
16180
+ if (object.clickInfo == null)
16181
+ object.clickInfo = new ClickInfo();
16182
+ ClickInfo info = object.clickInfo;
16183
+ //ClickInfo info = new ClickInfo();
16184
+ info.bounds.setBounds(0, 0, (int) (width * zoom), (int) (height * zoom));
16185
+
1589916186 if (isRenderer)
1590016187 {
15901
- info.flags++;
16188
+ object.clickInfo.flags++;
1590216189 double frameAspect = (double) width / (double) height;
1590316190 if (frameAspect > renderCamera.aspect)
1590416191 {
1590516192 int desired = (int) ((double) height * renderCamera.aspect);
15906
- info.bounds.width -= width - desired;
15907
- info.bounds.x += (width - desired) / 2;
16193
+ object.clickInfo.bounds.width -= width - desired;
16194
+ object.clickInfo.bounds.x += (width - desired) / 2;
1590816195 } else
1590916196 {
1591016197 int desired = (int) ((double) width / renderCamera.aspect);
15911
- info.bounds.height -= height - desired;
15912
- info.bounds.y += (height - desired) / 2;
16198
+ object.clickInfo.bounds.height -= height - desired;
16199
+ object.clickInfo.bounds.y += (height - desired) / 2;
1591316200 }
1591416201 }
1591516202
15916
- info.g = gr;
15917
- info.camera = renderCamera;
16203
+ object.clickInfo.g = gr;
16204
+ object.clickInfo.camera = renderCamera;
1591816205 /*
1591916206 // Memory intensive (brep.verticescopy)
1592016207 if (!(object instanceof Composite))
1592116208 object.draw(info, 0, false); // SLOW :
1592216209 */
15923
- if (!isRenderer)
16210
+ if (!isRenderer) // && drag)
1592416211 {
1592516212 Grafreed.Assert(object != null);
1592616213 Grafreed.Assert(object.selection != null);
....@@ -15928,9 +16215,9 @@
1592816215 {
1592916216 int hitSomething = object.selection.get(0).hitSomething;
1593016217
15931
- info.DX = 0;
15932
- info.DY = 0;
15933
- info.W = 1;
16218
+ object.clickInfo.DX = 0;
16219
+ object.clickInfo.DY = 0;
16220
+ object.clickInfo.W = 1;
1593416221 if (hitSomething == Object3D.hitCenter)
1593516222 {
1593616223 info.DX = X;
....@@ -15942,13 +16229,14 @@
1594216229 info.DY -= info.bounds.height/2;
1594316230 }
1594416231
15945
- object.drawEditHandles(info, 0);
16232
+ object.drawEditHandles(//info,
16233
+ 0);
1594616234
1594716235 if (drag && (X != 0 || Y != 0))
1594816236 {
1594916237 switch (hitSomething)
1595016238 {
15951
- case Object3D.hitCenter: gr.setColor(Color.pink);
16239
+ case Object3D.hitCenter: gr.setColor(Color.white);
1595216240 gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
1595316241 break;
1595416242 case Object3D.hitRotate: gr.setColor(Color.yellow);
....@@ -15974,7 +16262,7 @@
1597416262 if (hasMarquee)
1597516263 {
1597616264 gr.setXORMode(Color.white);
15977
- gr.setColor(Color.red);
16265
+ gr.setColor(Color.white);
1597816266 if (!firstime)
1597916267 {
1598016268 gr.drawRect(prevmarqX, prevmarqY, prevmarqW, prevmarqH);
....@@ -16441,6 +16729,8 @@
1644116729 private /*static*/ boolean firstime;
1644216730 private /*static*/ cVector newView = new cVector();
1644316731 private static final String[] suffixes = {"posx", "negx", "posy", "negy", "posz", "negz"};
16732
+ private static final String[] suffixes2 = {"east", "west", "top", "bottom", "north", "south"};
16733
+ private static final String[] suffixes3 = {"ft", "bk", "up", "dn", "rt", "lf"};
1644416734 private static final int[] targets = {GL.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
1644516735 GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
1644616736 GL.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
....@@ -16453,29 +16743,67 @@
1645316743 {
1645416744 com.sun.opengl.util.texture.Texture cubemap = TextureIO.newTexture(GL.GL_TEXTURE_CUBE_MAP);
1645516745
16746
+ int usedsuf = 0;
16747
+
1645616748 for (int i = 0; i < suffixes.length; i++)
1645716749 {
16458
- String resourceName = basename + suffixes[i] + "." + suffix;
16459
- TextureData data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
16460
- mipmapped,
16461
- FileUtil.getFileSuffix(resourceName));
16462
- if (data == null)
16750
+ String[] suffixe = suffixes;
16751
+ String[] fallback = suffixes2;
16752
+ String[] fallfallback = suffixes3;
16753
+
16754
+ for (int c=usedsuf; --c>=0;)
1646316755 {
16464
- throw new IOException("Unable to load texture " + resourceName);
16756
+// String[] temp = suffixe;
16757
+// suffixe = fallback;
16758
+// fallback = fallfallback;
16759
+// fallfallback = temp;
1646516760 }
16761
+
16762
+ String resourceName = basename + suffixe[i] + "." + suffix;
16763
+ TextureData data;
16764
+
16765
+ try
16766
+ {
16767
+ data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
16768
+ mipmapped,
16769
+ FileUtil.getFileSuffix(resourceName));
16770
+ }
16771
+ catch (Exception e)
16772
+ {
16773
+ try
16774
+ {
16775
+ resourceName = basename + fallback[i] + "." + suffix;
16776
+ data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
16777
+ mipmapped,
16778
+ FileUtil.getFileSuffix(resourceName));
16779
+ }
16780
+ catch (Exception e2)
16781
+ {
16782
+ resourceName = basename + fallfallback[i] + "." + suffix;
16783
+ data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
16784
+ mipmapped,
16785
+ FileUtil.getFileSuffix(resourceName));
16786
+ }
16787
+ }
16788
+
1646616789 //System.out.println("Target = " + targets[i]);
1646716790 cubemap.updateImage(data, targets[i]);
1646816791 }
1646916792
1647016793 return cubemap;
1647116794 }
16795
+
1647216796 int bigsphere = -1;
1647316797
1647416798 float BGcolor = 0.5f;
1647516799
16476
- private void DrawSkyBox(GL gl)
16800
+ float ambientLight[] = {1f, 1f, 1f, 1.0f};
16801
+
16802
+ private void DrawSkyBox(GL gl, float ratio)
1647716803 {
16478
- if (envyoff || cubemap == null)
16804
+ if (//envyoff ||
16805
+ WIREFRAME ||
16806
+ cubemap == null)
1647916807 {
1648016808 gl.glClearColor(BGcolor, BGcolor, BGcolor, 1);
1648116809 gl.glClear(gl.GL_COLOR_BUFFER_BIT);
....@@ -16490,7 +16818,17 @@
1649016818 // Compensates for ExaminerViewer's modification of modelview matrix
1649116819 gl.glMatrixMode(GL.GL_MODELVIEW);
1649216820 gl.glLoadIdentity();
16821
+ gl.glScalef(1,ratio,1);
1649316822
16823
+// colorV[0] = 2;
16824
+// colorV[1] = 2;
16825
+// colorV[2] = 2;
16826
+// colorV[3] = 1;
16827
+// gl.glDisable(gl.GL_COLOR_MATERIAL);
16828
+// gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, colorV, 0);
16829
+//
16830
+// gl.glLightModelfv(gl.GL_LIGHT_MODEL_AMBIENT, ambientLight, 0);
16831
+
1649416832 //gl.glActiveTexture(GL.GL_TEXTURE1);
1649516833 //gl.glDisable(GL.GL_TEXTURE_CUBE_MAP);
1649616834
....@@ -16522,6 +16860,7 @@
1652216860 {
1652316861 gl.glScalef(1.0f, -1.0f, 1.0f);
1652416862 }
16863
+ gl.glScalef(-1.0f, 1.0f, 1.0f);
1652516864 gl.glMultMatrixd(viewrot_1, 0);
1652616865 gl.glTranslatef(0, 0, 0.5f); // (float)lightCamera.Distance()); // 0.5f);
1652716866 //viewer.updateInverseRotation(gl);
....@@ -16562,7 +16901,8 @@
1656216901 gl.glDisable(GL.GL_TEXTURE_GEN_R);
1656316902
1656416903 cubemap.disable();
16565
- ////cubemap.unbind();
16904
+ //cubemap.dispose();
16905
+
1656616906 if (CULLFACE)
1656716907 {
1656816908 gl.glEnable(gl.GL_CULL_FACE);
....@@ -16618,7 +16958,7 @@
1661816958 gl.glScalef(1.0f, -1.0f, 1.0f);
1661916959 }
1662016960
16621
- gl.glNormal3f(0.0f, 0.0f, 1.0f);
16961
+ SetGLNormal(gl, 0.0f, 0.0f, 1.0f);
1662216962
1662316963 float step = 2; // 0.1666f; //0.25f;
1662416964 float stepv = 2; // step * 1652 / 998;
....@@ -16780,7 +17120,7 @@
1678017120 //new Exception().printStackTrace();
1678117121 System.out.println("select buffer init");
1678217122 // Use debug pipeline
16783
- drawable.setGL(new DebugGL(drawable.getGL()));
17123
+ //drawable.setGL(new DebugGL(drawable.getGL()));
1678417124
1678517125 GL gl = drawable.getGL();
1678617126
....@@ -17098,6 +17438,7 @@
1709817438
1709917439 public void init(GLAutoDrawable drawable)
1710017440 {
17441
+ if (Globals.DEBUG)
1710117442 System.out.println("shadow buffer init");
1710217443
1710317444 GL gl = drawable.getGL();
....@@ -17326,10 +17667,14 @@
1732617667 gl.glFlush();
1732717668
1732817669 /**/
17329
- gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_DEPTH_COMPONENT, GL.GL_FLOAT, occlusionsizebuffer);
17670
+ gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_DEPTH_COMPONENT, GL.GL_FLOAT, occlusiondepthbuffer);
1733017671
17331
- float[] pixels = occlusionsizebuffer.array();
17672
+ float[] depths = occlusiondepthbuffer.array();
1733217673
17674
+ gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_BGRA, GL.GL_UNSIGNED_INT_8_8_8_8_REV, occlusioncolorbuffer);
17675
+
17676
+ int[] pixels = selectsizebuffer.array();
17677
+
1733317678 double r = 0, g = 0, b = 0;
1733417679
1733517680 double count = 0;
....@@ -17340,7 +17685,7 @@
1734017685
1734117686 double FACTOR = 1;
1734217687
17343
- for (int i = 0; i < pixels.length; i++)
17688
+ for (int i = 0; i < depths.length; i++)
1734417689 {
1734517690 int x = i / OCCLUSION_SIZE - OCCLUSION_SIZE / 2;
1734617691 int y = i % OCCLUSION_SIZE - OCCLUSION_SIZE / 2;
....@@ -17423,7 +17768,7 @@
1742317768
1742417769 double scale = ray.z; // 1; // cos
1742517770
17426
- float depth = pixels[newindex];
17771
+ float depth = depths[newindex];
1742717772
1742817773 /*
1742917774 int newindex2 = (x + 1) * OCCLUSION_SIZE + y;
....@@ -17620,11 +17965,14 @@
1762017965 static IntBuffer AAbuffer; // = IntBuffer.allocate(MAX_SIZE*MAX_SIZE);
1762117966 static IntBuffer bigAAbuffer;
1762217967 static java.nio.FloatBuffer histogram = BufferUtil.newFloatBuffer(HISTOGRAM_SIZE * 3);
17623
- static IntBuffer texturesizebuffer = IntBuffer.allocate(TEX_SIZE * TEX_SIZE);
17968
+ //static IntBuffer texturesizebuffer = IntBuffer.allocate(TEX_SIZE * TEX_SIZE);
1762417969 static IntBuffer selectsizebuffer = IntBuffer.allocate(SELECT_SIZE * SELECT_SIZE);
1762517970 static java.nio.FloatBuffer pointselectsizebuffer = java.nio.FloatBuffer.allocate(SELECT_SIZE * SELECT_SIZE);
1762617971 //static IntBuffer occlusionsizebuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
17627
- static java.nio.FloatBuffer occlusionsizebuffer = java.nio.FloatBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
17972
+ static java.nio.FloatBuffer occlusiondepthbuffer = java.nio.FloatBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
17973
+
17974
+ static IntBuffer occlusioncolorbuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
17975
+
1762817976 static BufferedImage bufimage = new BufferedImage(TEX_SIZE, TEX_SIZE, BufferedImage.TYPE_INT_RGB);
1762917977 static BufferedImage textest = new cBufferedImage(1, 1, BufferedImage.TYPE_INT_ARGB);
1763017978 static java.util.Vector<BufferedImage> billboards = new java.util.Vector<BufferedImage>();