Normand Briere
2019-08-26 6266c8a4b2485b29a7d5bcb217460d7aad3e1c4a
Sphere.java
....@@ -126,6 +126,11 @@
126126 return 2;
127127 }
128128
129
+ double vFlip(double v)
130
+ {
131
+ return 1-v;
132
+ }
133
+
129134 Vertex biparamFunction(double u, double v)
130135 {
131136 double uAng = LA.toRadians(u * 360);