.. | .. |
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26 | 26 | public class Mocap extends Object3D |
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27 | 27 | { |
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28 | 28 | static final long serialVersionUID = 7437391692559853707L; |
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| 29 | + |
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| 30 | + void Fade() |
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| 31 | + { |
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| 32 | + if (true) // currentbones == null || CameraPane.fullreset) |
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| 33 | + return; |
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| 34 | + |
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| 35 | + cVector temp = new cVector(); |
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| 36 | + |
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| 37 | + int numframes = bvh.animation.getNumFrames(); |
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| 38 | + |
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| 39 | + int b; |
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| 40 | + float[] data; |
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| 41 | + Quat4d quatstart = new Quat4d(); |
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| 42 | + Quat4d quatend = new Quat4d(); |
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| 43 | + Quat4d quat = new Quat4d(); |
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| 44 | + Matrix4d mat4d = new Matrix4d(); |
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| 45 | + double[][] rot = new double[4][4]; |
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| 46 | + for (b=numbones; --b>=0;) // HIP ROTATION: 0;) |
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| 47 | + { |
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| 48 | + // int hipindex = get(0)._index; |
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| 49 | + |
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| 50 | +// assert(get(0).get(0)._isHip); |
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| 51 | + |
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| 52 | + // if (b == hipindex) |
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| 53 | + // continue; |
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| 54 | + |
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| 55 | + data = bvh.animation.getBoneData(b); |
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| 56 | + |
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| 57 | + int dof = 3; // data.length/numframes; |
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| 58 | + |
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| 59 | + if (b == 0) |
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| 60 | + { |
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| 61 | + dof = 6; |
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| 62 | + } |
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| 63 | + // assert(dof == 3); |
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| 64 | + |
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| 65 | + int boneframe3 = (b-1)*3; // dof; |
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| 66 | + |
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| 67 | + // System.err.println("Bone #" + b + ": dof = " + dof); |
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| 68 | + int fadein = 45; // 120; |
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| 69 | + |
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| 70 | + // if (b == hipindex) |
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| 71 | + // fadein *= 5; |
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| 72 | + |
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| 73 | + if (fadein > numframes) |
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| 74 | + fadein = 0; // numframes; |
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| 75 | + |
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| 76 | + for (int fi=fadein; --fi>=0;) |
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| 77 | + //for (int f=numframes; --f>=0;) |
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| 78 | + { |
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| 79 | + int f = fi + GetFirstFrame(); |
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| 80 | + |
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| 81 | + int f3 = f*dof; |
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| 82 | + |
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| 83 | + float k = fi; |
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| 84 | + |
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| 85 | + k /= fadein - 1; |
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| 86 | + |
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| 87 | + if (Float.isNaN(k)) |
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| 88 | + k = 1; // 0/0 |
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| 89 | + |
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| 90 | + k = (float) (-Math.cos(k*Math.PI)); |
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| 91 | + k += 1; |
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| 92 | + k /= 2; |
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| 93 | + |
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| 94 | + int start = 3; |
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| 95 | + int end = 0; |
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| 96 | + |
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| 97 | + if (dof == 6) |
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| 98 | + { |
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| 99 | + start = 6; |
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| 100 | + end = 3; |
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| 101 | + } |
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| 102 | + |
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| 103 | + if (b == 0) |
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| 104 | + { |
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| 105 | + for (int i=start; --i>=end;) |
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| 106 | + { |
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| 107 | + //data[f3 + i] += pos[i] - data[frame3 + i]; |
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| 108 | +// data[f3 + i] = k*data[f3+i] + (1-k)* |
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| 109 | +// currentbones[boneframe3 + i-end]; |
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| 110 | + data[f3 + i] = (float)CurveAngle(data[f3+i], currenthip[i], 1-k); |
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| 111 | + } |
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| 112 | + |
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| 113 | + // TODO: translation |
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| 114 | + |
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| 115 | +// _t1.setIdentity(); |
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| 116 | +// _t2.setIdentity(); |
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| 117 | +// _t2.rotZ(currentbones[boneframe3 + start-1-end]); |
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| 118 | +// _t1.mul(_t2); |
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| 119 | +// _t2.setIdentity(); |
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| 120 | +// if (b == 0) |
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| 121 | +// { |
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| 122 | +// _t2.rotY(currentbones[boneframe3 + start-2-end]); |
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| 123 | +// _t1.mul(_t2); |
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| 124 | +// _t2.setIdentity(); |
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| 125 | +// _t2.rotX(currentbones[boneframe3 + start-3-end]); |
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| 126 | +// } |
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| 127 | +// else |
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| 128 | +// { |
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| 129 | +// _t2.rotX(currentbones[boneframe3 + start-2-end]); |
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| 130 | +// _t1.mul(_t2); |
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| 131 | +// _t2.setIdentity(); |
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| 132 | +// _t2.rotY(currentbones[boneframe3 + start-3-end]); |
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| 133 | +// } |
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| 134 | +// _t1.mul(_t2); |
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| 135 | +// _t2.setIdentity(); |
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| 136 | +// |
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| 137 | +// _t1.get(mat4d); |
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| 138 | +// |
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| 139 | +// mat4d.get(quatstart); |
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| 140 | +// |
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| 141 | +// _t1.setIdentity(); |
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| 142 | +// _t2.setIdentity(); |
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| 143 | +// _t2.rotZ(data[f3 + start-1]); |
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| 144 | +// _t1.mul(_t2); |
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| 145 | +// _t2.setIdentity(); |
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| 146 | +// if (b == 0) |
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| 147 | +// { |
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| 148 | +// _t2.rotY(data[f3 + start-2]); |
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| 149 | +// _t1.mul(_t2); |
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| 150 | +// _t2.setIdentity(); |
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| 151 | +// _t2.rotX(data[f3 + start-3]); |
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| 152 | +// } |
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| 153 | +// else |
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| 154 | +// { |
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| 155 | +// _t2.rotX(data[f3 + start-2]); |
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| 156 | +// _t1.mul(_t2); |
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| 157 | +// _t2.setIdentity(); |
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| 158 | +// _t2.rotY(data[f3 + start-3]); |
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| 159 | +// } |
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| 160 | +// |
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| 161 | +// _t1.mul(_t2); |
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| 162 | +// _t2.setIdentity(); |
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| 163 | +// |
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| 164 | +// _t1.get(mat4d); |
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| 165 | +// |
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| 166 | +// mat4d.get(quatend); |
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| 167 | +// |
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| 168 | +// double dot = quatstart.x*quatend.x + |
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| 169 | +// quatstart.y*quatend.y + |
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| 170 | +// quatstart.z*quatend.z + |
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| 171 | +// quatstart.w*quatend.w |
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| 172 | +// ; |
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| 173 | +// |
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| 174 | +// if (dot < 0) |
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| 175 | +// { |
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| 176 | +// quatend.x *= -1; |
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| 177 | +// quatend.y *= -1; |
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| 178 | +// quatend.z *= -1; |
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| 179 | +// quatend.w *= -1; |
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| 180 | +// } |
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| 181 | +// |
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| 182 | +// // k = 1-k; |
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| 183 | +// |
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| 184 | +// quat.x = (1-k)*quatstart.x + k*quatend.x; |
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| 185 | +// quat.y = (1-k)*quatstart.y + k*quatend.y; |
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| 186 | +// quat.z = (1-k)*quatstart.z + k*quatend.z; |
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| 187 | +// quat.w = (1-k)*quatstart.w + k*quatend.w; |
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| 188 | +// |
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| 189 | +// quat.normalize(); |
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| 190 | +// |
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| 191 | +// mat4d.set(quat); |
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| 192 | +// |
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| 193 | +// cJ3D.SetTransform(rot, mat4d); |
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| 194 | +// |
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| 195 | +// matrixToEulerXYZ(rot, temp); |
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| 196 | +// |
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| 197 | +// data[f3 + start-1] = -(float)temp.z; |
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| 198 | +// |
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| 199 | +// if (b == 0) |
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| 200 | +// { |
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| 201 | +// data[f3 + start-2] = -(float)temp.y; |
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| 202 | +// data[f3 + start-3] = -(float)temp.x; |
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| 203 | +// } |
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| 204 | +// else |
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| 205 | +// { |
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| 206 | +// data[f3 + start-2] = -(float)temp.x; |
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| 207 | +// data[f3 + start-3] = -(float)temp.y; |
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| 208 | +// } |
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| 209 | + } |
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| 210 | + else |
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| 211 | + { |
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| 212 | + for (int i=start; --i>=end;) |
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| 213 | + { |
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| 214 | + //data[f3 + i] += pos[i] - data[frame3 + i]; |
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| 215 | +// data[f3 + i] = k*data[f3+i] + (1-k)* |
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| 216 | +// currentbones[boneframe3 + i-end]; |
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| 217 | + data[f3 + i] = (float)CurveAngle(data[f3+i], currentbones[boneframe3 + i/*-end*/], 1-k); |
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| 218 | + } |
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| 219 | + } |
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| 220 | + } |
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| 221 | + } |
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| 222 | + } |
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| 223 | + |
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| 224 | + // Updates the toParent matrix to keep the same position and orientation |
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| 225 | + // before resetting the mocap data. |
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| 226 | + void SetGlobalTransform() |
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| 227 | + { |
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| 228 | + SetCurrentBones(frame); |
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| 229 | + |
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| 230 | + cVector temp = new cVector(); |
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| 231 | + cVector pos = new cVector(); |
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| 232 | + cVector poship = new cVector(); |
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| 233 | + |
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| 234 | + double angleY = 0; |
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| 235 | + double angleYhip = 0; |
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| 236 | + |
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| 237 | + Object3D hip = get(0); |
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| 238 | + |
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| 239 | + LA.matConcat(toParent, hip.get(0).toParent, matrix); |
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| 240 | + poship.x = matrix[3][0]; |
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| 241 | + poship.y = matrix[3][1]; |
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| 242 | + poship.z = matrix[3][2]; |
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| 243 | + |
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| 244 | + temp.x = 1; |
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| 245 | + temp.y = 0; |
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| 246 | + temp.z = 0; |
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| 247 | + |
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| 248 | + LA.xformDir(temp, matrix, temp); |
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| 249 | + |
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| 250 | + angleYhip = Math.atan2(-temp.z, temp.x); |
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| 251 | + |
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| 252 | + LA.matIdentity(toParent); |
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| 253 | + LA.matYRotate(toParent, angleYhip); |
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| 254 | + LA.matTranslate(toParent, poship.x, poship.y, poship.z); |
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| 255 | + |
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| 256 | +// LA.matConcat(toParent, hip.get(0).toParent, toParent); |
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| 257 | + |
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| 258 | + CameraPane.debugpoint.toParent[3][0] = poship.x; |
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| 259 | + CameraPane.debugpoint.toParent[3][1] = poship.y; |
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| 260 | + CameraPane.debugpoint.toParent[3][2] = poship.z; |
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| 261 | + |
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| 262 | + LA.matInvert(toParent, fromParent); |
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| 263 | + |
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| 264 | + LA.matIdentity(hip.get(0).toParent); |
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| 265 | + LA.matIdentity(hip.get(0).fromParent); |
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| 266 | + |
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| 267 | +// if (true) |
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| 268 | +// return; |
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| 269 | + |
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| 270 | + // Updates hip.get(0).toParent |
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| 271 | + setPose(hip, GetFirstFrame(), bvh.animation.getBoneData(hip._index)); |
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| 272 | + |
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| 273 | + // A = toParent; B = hip.get(0).toParent |
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| 274 | + // A'*B = A |
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| 275 | + // A' = A * B-1 |
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| 276 | + |
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| 277 | + poship.x = hip.get(0).toParent[3][0]; |
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| 278 | + poship.y = hip.get(0).toParent[3][1]; |
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| 279 | + poship.z = hip.get(0).toParent[3][2]; |
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| 280 | + |
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| 281 | + // AT*AR = A'T*BT*A'R*BR |
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| 282 | + // |
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| 283 | + LA.matInvert(hip.get(0).toParent, matrix); |
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| 284 | + |
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| 285 | + //LA.matIdentity(matrix); |
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| 286 | + //LA.matTranslate(matrix, -poship.x, -poship.y, -poship.z); |
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| 287 | + |
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| 288 | + LA.matConcat(toParent, matrix, toParent); |
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| 289 | + |
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| 290 | +// poship.x = hip.get(0).toParent[3][0]; |
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| 291 | +// poship.y = hip.get(0).toParent[3][1]; |
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| 292 | +// poship.z = hip.get(0).toParent[3][2]; |
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| 293 | +// |
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| 294 | +// temp.x = 1; |
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| 295 | +// temp.y = 0; |
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| 296 | +// temp.z = 0; |
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| 297 | +// |
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| 298 | +// LA.xformDir(temp, hip.get(0).toParent, temp); |
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| 299 | +// |
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| 300 | +// angleYhip = Math.atan2(-temp.z, temp.x); |
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| 301 | + |
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| 302 | + LA.matConcat(toParent, hip.get(0).toParent, matrix); |
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| 303 | + pos.x = hip.get(0).toParent[3][0]; |
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| 304 | + pos.y = hip.get(0).toParent[3][1]; |
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| 305 | + pos.z = hip.get(0).toParent[3][2]; |
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| 306 | + LA.xformPos(new cVector(), hip.get(0).toParent, pos); |
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| 307 | + LA.xformPos(pos, toParent, pos); |
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| 308 | + |
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| 309 | +// temp.x = 1; |
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| 310 | +// temp.y = 0; |
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| 311 | +// temp.z = 0; |
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| 312 | +// |
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| 313 | +// LA.xformDir(temp, toParent, temp); |
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| 314 | +// |
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| 315 | +// angleY = Math.atan2(-temp.z, temp.x); |
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| 316 | +// |
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| 317 | +// LA.matIdentity(toParent); |
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| 318 | +// LA.matYRotate(toParent, angleY - angleYhip); |
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| 319 | +// LA.matTranslate(toParent, pos.x - poship.x, pos.y - poship.y, pos.z - poship.z); |
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| 320 | + |
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| 321 | + CameraPane.debugpoint2.toParent[3][0] = pos.x; |
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| 322 | + CameraPane.debugpoint2.toParent[3][1] = pos.y; |
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| 323 | + CameraPane.debugpoint2.toParent[3][2] = pos.z; |
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| 324 | + |
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| 325 | + CameraPane.debugpoint3.toParent[3][0] = poship.x; |
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| 326 | + CameraPane.debugpoint3.toParent[3][1] = poship.y; |
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| 327 | + CameraPane.debugpoint3.toParent[3][2] = poship.z; |
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| 328 | + |
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| 329 | + poship.x = toParent[3][0]; |
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| 330 | + poship.y = toParent[3][1]; |
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| 331 | + poship.z = toParent[3][2]; |
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| 332 | + |
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| 333 | + CameraPane.debugpoint4.toParent[3][0] = poship.x; |
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| 334 | + CameraPane.debugpoint4.toParent[3][1] = poship.y; |
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| 335 | + CameraPane.debugpoint4.toParent[3][2] = poship.z; |
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| 336 | + |
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| 337 | + LA.matInvert(toParent, fromParent); |
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| 338 | + } |
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| 339 | + |
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| 340 | + void LoadData() |
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| 341 | + { |
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| 342 | + float[] thedata = bvh.animation.getBoneData(0); |
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| 343 | + |
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| 344 | +// thedata[0] = 0; |
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| 345 | +// thedata[1] = 0; |
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| 346 | +// thedata[2] = 0; |
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| 347 | +// thedata[3] = 0; |
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| 348 | +// thedata[4] = 0; |
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| 349 | +// thedata[5] = 0; |
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| 350 | + |
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| 351 | + if (true) |
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| 352 | + return; |
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| 353 | + |
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| 354 | + for (int b=numbones; --b>=0;) |
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| 355 | + //int b = 0; |
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| 356 | + { |
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| 357 | + thedata = bvh.animation.getBoneData(b); |
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| 358 | + |
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| 359 | + int numframes = bvh.animation.getNumFrames(); |
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| 360 | + |
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| 361 | + int dof = 6; // thedata.length/numframes; |
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| 362 | + |
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| 363 | + if (b > 0) |
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| 364 | + dof = 3; |
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| 365 | + |
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| 366 | + if (dof != thedata.length/numframes) |
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| 367 | + { |
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| 368 | + System.err.println("Bone #" + b + ": dof = " + dof + " ---> " + (thedata.length/numframes)); |
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| 369 | + dof = thedata.length/numframes; |
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| 370 | + } |
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| 371 | + |
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| 372 | + //for (int f=numframes; --f>=offset;) |
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| 373 | + int firstframe = GetFirstFrame(); |
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| 374 | + for (int f=0; f<numframes-firstframe; f++) |
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| 375 | + { |
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| 376 | + int f3 = f*dof; |
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| 377 | + |
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| 378 | + //for (int i=3/*dof*/; --i>=0;) |
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| 379 | + for (int i=dof; --i>=0;) |
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| 380 | + { |
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| 381 | + //thedata[f3 + i] += thedata[i] - thedata[offset*dof + i]; |
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| 382 | + thedata[f3 + i] = thedata[f3 + firstframe*dof + i]; |
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| 383 | + } |
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| 384 | + } |
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| 385 | + } |
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| 386 | + } |
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| 387 | + |
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| 388 | + void ResetZero() |
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| 389 | + { |
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| 390 | + for (int b=numbones; --b>=0;) |
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| 391 | + { |
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| 392 | + float[] thedata = bvh.animation.getBoneData(b); |
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| 393 | + |
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| 394 | + int numframes = bvh.animation.getNumFrames(); |
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| 395 | + |
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| 396 | + int dof = 6; |
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| 397 | + |
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| 398 | + if (b > 0) |
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| 399 | + dof = 3; |
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| 400 | + |
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| 401 | + for (int i=dof; --i>=0;) |
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| 402 | + { |
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| 403 | + thedata[i] = 0; |
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| 404 | + } |
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| 405 | + } |
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| 406 | + } |
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| 407 | + |
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| 408 | + void SetCurrentBones(int frame) |
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| 409 | + { |
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| 410 | + if (frame == 0) |
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| 411 | + { |
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| 412 | + //frame = 1; |
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| 413 | + } |
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| 414 | + |
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| 415 | + if (currentbones == null) |
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| 416 | + { |
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| 417 | + currentbones = new double[(numbones-1)*3]; |
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| 418 | + currenthip = new double[6]; |
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| 419 | + } |
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| 420 | + |
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| 421 | + for (int b=numbones; --b>=1;) // HIP ROTATION: 0;) |
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| 422 | + //int b = 0; |
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| 423 | + { |
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| 424 | + float[] data = bvh.animation.getBoneData(b); |
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| 425 | + |
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| 426 | + // int numframes = bvh.animation.getNumFrames(); |
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| 427 | + |
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| 428 | + int dof = 6; // data.length/numframes; |
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| 429 | + |
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| 430 | + if (b > 0) |
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| 431 | + dof = 3; |
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| 432 | + |
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| 433 | + //assert(dof == 3); |
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| 434 | + |
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| 435 | + // System.err.println("Bone #" + b + ": dof = " + dof); |
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| 436 | + int theframe = // 1; // baseframe; |
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| 437 | + frame; |
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| 438 | + |
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| 439 | + int frame3 = theframe*dof; |
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| 440 | + int bone3 = (b-1)*dof; |
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| 441 | + |
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| 442 | + int start = 3; |
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| 443 | + int end = 0; |
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| 444 | + |
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| 445 | + if (dof == 6) |
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| 446 | + { |
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| 447 | + start = 6; |
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| 448 | + //end = 3; |
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| 449 | + } |
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| 450 | + |
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| 451 | + for (int i=start; --i>=end;) |
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| 452 | + { |
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| 453 | + currentbones[bone3 + i/*-end*/] = data[frame3 + i]; |
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| 454 | + } |
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| 455 | + } |
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| 456 | + |
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| 457 | + float[] data = bvh.animation.getBoneData(0); |
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| 458 | + |
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| 459 | + int dof = 6; |
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| 460 | + |
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| 461 | + int theframe = frame; |
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| 462 | + |
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| 463 | + int frame3 = theframe*dof; |
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| 464 | + |
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| 465 | + int start = 6; |
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| 466 | + int end = 0; |
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| 467 | + |
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| 468 | + for (int i=start; --i>=end;) |
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| 469 | + { |
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| 470 | + currenthip[i] = data[frame3 + i]; |
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| 471 | + } |
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| 472 | + } |
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29 | 473 | |
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30 | 474 | void WriteTo(java.io.Writer writer) throws Exception |
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31 | 475 | { |
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.. | .. |
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359 | 803 | // //GetFileRoot(); |
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360 | 804 | |
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361 | 805 | // sept 2014: // |
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362 | | - GraphreeD.RENDERME = 3; // patch for Merge objects |
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| 806 | + GrafreeD.RENDERME = 3; // patch for Merge objects |
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363 | 807 | float[] thedata = bvh.animation.getBoneData(0); |
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364 | 808 | |
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365 | 809 | os.x = (float) (path.get(i).toParent[3][0]); // - thedata[frame*6]); |
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.. | .. |
---|
705 | 1149 | // skip first node: translation |
---|
706 | 1150 | // Object3D b = input.get(0); |
---|
707 | 1151 | |
---|
708 | | - setPose(input, f, data.getBoneData(input._index), false); //, null); |
---|
| 1152 | + setPose(input, f, data.getBoneData(input._index)); //, false); //, null); |
---|
709 | 1153 | } |
---|
710 | 1154 | |
---|
711 | 1155 | //mocap.figure.Bone[] children = b.getChildren(); |
---|
.. | .. |
---|
754 | 1198 | //long |
---|
755 | 1199 | // june 2014 floorid = sourcenode.getFloor(floor); // , sourcenode.parent); |
---|
756 | 1200 | |
---|
757 | | - CameraPane.debugpoints[0].name = "Floor = " + floorid; |
---|
| 1201 | + CameraPane.debugpoints[0].name = ""; // "Floor = " + 0; // floorid; |
---|
758 | 1202 | CameraPane.debugpoints[0].toParent[3][0] = floor.x; |
---|
759 | 1203 | CameraPane.debugpoints[0].toParent[3][1] = floor.y; |
---|
760 | 1204 | CameraPane.debugpoints[0].toParent[3][2] = floor.z; |
---|
.. | .. |
---|
770 | 1214 | |
---|
771 | 1215 | this.count--; // currently drawing itself |
---|
772 | 1216 | |
---|
773 | | - CameraPane.debugpoints[7].name = "Centroid = " + groundid; // centroid; |
---|
| 1217 | + CameraPane.debugpoints[7].name = ""; // Centroid = " + 0; // groundid; // centroid; |
---|
774 | 1218 | CameraPane.debugpoints[7].toParent[3][0] = centroid.x; |
---|
775 | 1219 | CameraPane.debugpoints[7].toParent[3][1] = centroid.y; |
---|
776 | 1220 | CameraPane.debugpoints[7].toParent[3][2] = centroid.z; |
---|
.. | .. |
---|
795 | 1239 | |
---|
796 | 1240 | // jan 2014 sourcenode.parent.TransformToWorld(tmp); |
---|
797 | 1241 | |
---|
798 | | - CameraPane.debugpoints[1].name = "C+"; |
---|
| 1242 | + CameraPane.debugpoints[1].name = ""; // "C+"; |
---|
799 | 1243 | CameraPane.debugpoints[1].toParent[3][0] = tmp.x; |
---|
800 | 1244 | CameraPane.debugpoints[1].toParent[3][1] = tmp.y; |
---|
801 | 1245 | CameraPane.debugpoints[1].toParent[3][2] = tmp.z; |
---|
.. | .. |
---|
814 | 1258 | tmp.z = pinz; |
---|
815 | 1259 | } |
---|
816 | 1260 | |
---|
817 | | - CameraPane.debugpoints[2].name = "Pin"; |
---|
| 1261 | + CameraPane.debugpoints[2].name = ""; // "Pin"; |
---|
818 | 1262 | CameraPane.debugpoints[2].toParent[3][0] = tmp.x; |
---|
819 | 1263 | CameraPane.debugpoints[2].toParent[3][1] = tmp.y; |
---|
820 | 1264 | CameraPane.debugpoints[2].toParent[3][2] = tmp.z; |
---|
.. | .. |
---|
822 | 1266 | //if (sourcenode.parent.parent != null) |
---|
823 | 1267 | // jan 2014 sourcenode.parent.TransformToLocal(tmp); //, tmp); |
---|
824 | 1268 | |
---|
825 | | - CameraPane.debugpoints[3].name = "C-"; |
---|
| 1269 | + CameraPane.debugpoints[3].name = ""; // "C-"; |
---|
826 | 1270 | CameraPane.debugpoints[3].toParent[3][0] = tmp.x; |
---|
827 | 1271 | CameraPane.debugpoints[3].toParent[3][1] = tmp.y; |
---|
828 | 1272 | CameraPane.debugpoints[3].toParent[3][2] = tmp.z; |
---|
.. | .. |
---|
895 | 1339 | // if (sourcenode.parent.parent != null) |
---|
896 | 1340 | // sourcenode.parent.parent.TransformToWorld(floor); //, floor); |
---|
897 | 1341 | |
---|
898 | | - CameraPane.debugpoints[5].name = "F++"; |
---|
| 1342 | + CameraPane.debugpoints[5].name = ""; // "F++"; |
---|
899 | 1343 | CameraPane.debugpoints[5].toParent[3][0] = floor.x; |
---|
900 | 1344 | CameraPane.debugpoints[5].toParent[3][1] = floor.y; |
---|
901 | 1345 | CameraPane.debugpoints[5].toParent[3][2] = floor.z; |
---|
902 | 1346 | |
---|
903 | 1347 | floor.y = tempg; |
---|
904 | 1348 | |
---|
905 | | - CameraPane.debugpoints[6].name = "F+-"; |
---|
| 1349 | + CameraPane.debugpoints[6].name = ""; // "F+-"; |
---|
906 | 1350 | CameraPane.debugpoints[6].toParent[3][0] = floor.x; |
---|
907 | 1351 | CameraPane.debugpoints[6].toParent[3][1] = floor.y; |
---|
908 | 1352 | CameraPane.debugpoints[6].toParent[3][2] = floor.z; |
---|
.. | .. |
---|
921 | 1365 | //groundz += sourcenode.parent.toParent[3][2] - posz; |
---|
922 | 1366 | } |
---|
923 | 1367 | |
---|
924 | | - boolean footcontact = CameraPane.FOOTCONTACT; // false; |
---|
| 1368 | + boolean footcontact = false; // CameraPane.FOOTCONTACT; // false; |
---|
925 | 1369 | |
---|
926 | 1370 | if (footcontact && ground != -123456) |
---|
927 | 1371 | { |
---|
.. | .. |
---|
938 | 1382 | |
---|
939 | 1383 | groundid = floorid; |
---|
940 | 1384 | |
---|
| 1385 | + // green |
---|
941 | 1386 | CameraPane.debugpoint.toParent[3][0] = groundx; |
---|
942 | 1387 | CameraPane.debugpoint.toParent[3][1] = floor.y; |
---|
943 | 1388 | CameraPane.debugpoint.toParent[3][2] = groundz; |
---|
.. | .. |
---|
998 | 1443 | |
---|
999 | 1444 | lastsoundtime = CameraPane.framecount; |
---|
1000 | 1445 | |
---|
1001 | | - GraphreeD.hassound = true; |
---|
| 1446 | + GrafreeD.hassound = true; |
---|
1002 | 1447 | } |
---|
1003 | 1448 | // else |
---|
1004 | 1449 | // System.out.println("skipped"); |
---|
.. | .. |
---|
1016 | 1461 | // floor.z += posz; |
---|
1017 | 1462 | |
---|
1018 | 1463 | // System.out.println("Allo " + sourcenode); |
---|
| 1464 | + // purple |
---|
1019 | 1465 | CameraPane.debugpoint2.toParent[3][0] = floor.x;// + posx; |
---|
1020 | 1466 | CameraPane.debugpoint2.toParent[3][1] = ground; // floor.y;// + sourcenode.parent.toParent[3][1]; |
---|
1021 | 1467 | CameraPane.debugpoint2.toParent[3][2] = floor.z;// + posz; |
---|
.. | .. |
---|
1052 | 1498 | v0.z = groundz - floor.z; |
---|
1053 | 1499 | |
---|
1054 | 1500 | double distance = Math.sqrt(v0.dot(v0)); |
---|
1055 | | - double maxdist = 0.004; |
---|
| 1501 | + double maxdist = 0.04; |
---|
1056 | 1502 | |
---|
1057 | 1503 | if (distance > maxdist) |
---|
1058 | 1504 | { |
---|
.. | .. |
---|
1078 | 1524 | sourcenode.toParent = LA.newMatrix(); |
---|
1079 | 1525 | sourcenode.fromParent = LA.newMatrix(); |
---|
1080 | 1526 | } |
---|
| 1527 | + |
---|
| 1528 | + v0.x = v0.z = 0; |
---|
| 1529 | + |
---|
| 1530 | + this.get(0).TransformToWorld(v0); |
---|
| 1531 | + |
---|
| 1532 | + // cyan |
---|
| 1533 | + CameraPane.debugpoint3.toParent[3][0] = v0.x; |
---|
| 1534 | + CameraPane.debugpoint3.toParent[3][1] = ground; |
---|
| 1535 | + CameraPane.debugpoint3.toParent[3][2] = v0.z; |
---|
| 1536 | + |
---|
1081 | 1537 | LA.matConcat(sourcenode.toParent, transformnode.toParent, sourcenode.toParent); |
---|
1082 | 1538 | LA.matInvert(sourcenode.toParent, sourcenode.fromParent); |
---|
| 1539 | + |
---|
| 1540 | + v0.x = v0.z = 0; |
---|
| 1541 | + |
---|
| 1542 | + this.get(0).TransformToWorld(v0); |
---|
| 1543 | + |
---|
| 1544 | + // red |
---|
| 1545 | + CameraPane.debugpoint4.toParent[3][0] = v0.x; |
---|
| 1546 | + CameraPane.debugpoint4.toParent[3][1] = ground; |
---|
| 1547 | + CameraPane.debugpoint4.toParent[3][2] = v0.z; |
---|
1083 | 1548 | } |
---|
1084 | 1549 | } |
---|
1085 | 1550 | |
---|
.. | .. |
---|
1199 | 1664 | src.x = 0; |
---|
1200 | 1665 | src.y = 0; |
---|
1201 | 1666 | src.z = 0; |
---|
| 1667 | + LA.xformPos(src, get(0).get(0).toParent, src); |
---|
1202 | 1668 | LA.xformPos(src, get(0).toParent, src); |
---|
1203 | 1669 | LA.xformPos(src, toParent, src); |
---|
1204 | 1670 | // LA.xformPos(src, rotsourcenode.toParent, src); |
---|
.. | .. |
---|
1318 | 1784 | |
---|
1319 | 1785 | rotsourcenode.TransformToWorld(test); |
---|
1320 | 1786 | |
---|
1321 | | - CameraPane.debugpoints[4].name = "ROT = "; // + test; |
---|
| 1787 | + CameraPane.debugpoints[4].name = ""; // "ROT = "; // + test; |
---|
1322 | 1788 | CameraPane.debugpoints[4].toParent[3][0] = test.x; |
---|
1323 | 1789 | CameraPane.debugpoints[4].toParent[3][1] = test.y; |
---|
1324 | 1790 | CameraPane.debugpoints[4].toParent[3][2] = test.z; |
---|
.. | .. |
---|
1542 | 2008 | toParent = LA.newMatrix(); |
---|
1543 | 2009 | fromParent = LA.newMatrix(); |
---|
1544 | 2010 | } |
---|
| 2011 | + |
---|
1545 | 2012 | LA.matConcat(toParent, rotsourcenode.toParent, toParent); |
---|
1546 | 2013 | LA.matInvert(toParent, fromParent); |
---|
1547 | 2014 | |
---|
.. | .. |
---|
1677 | 2144 | } |
---|
1678 | 2145 | |
---|
1679 | 2146 | if (!smoothed) |
---|
1680 | | - for (int i=4; --i>=0;) |
---|
| 2147 | + for (int i=0; --i>=0;) |
---|
1681 | 2148 | SmoothAnimData(); // much reduces shakiness |
---|
1682 | 2149 | |
---|
1683 | 2150 | smoothed = true; |
---|
.. | .. |
---|
1759 | 2226 | if (!live) // aout 2013 |
---|
1760 | 2227 | return; |
---|
1761 | 2228 | |
---|
1762 | | - cVector centroid = new cVector(); |
---|
1763 | | - cVector floor = new cVector(); |
---|
1764 | | - |
---|
1765 | | - Object3D sourcenode = GetFileRoot(); |
---|
| 2229 | + //bvh.skeleton.setPose(f, bvh.animation.getBoneData(bvh.skeleton.getIndex()), null); |
---|
| 2230 | + try |
---|
| 2231 | + { |
---|
| 2232 | + SetPose(GetSkeleton(), bvh.animation, f); |
---|
| 2233 | + SetCurrentBones(frame); |
---|
| 2234 | + } |
---|
| 2235 | + catch (Exception e) |
---|
| 2236 | + { |
---|
| 2237 | + e.printStackTrace(); |
---|
| 2238 | + } |
---|
1766 | 2239 | |
---|
1767 | | - boolean success; // = sourcenode.getCentroid(centroid); |
---|
| 2240 | + if (true) |
---|
| 2241 | + return; |
---|
| 2242 | + |
---|
| 2243 | + cVector centroid = new cVector(); |
---|
| 2244 | + cVector floor = new cVector(); |
---|
| 2245 | + |
---|
| 2246 | + Object3D sourcenode = GetFileRoot(); |
---|
| 2247 | + |
---|
| 2248 | + boolean success; // = sourcenode.getCentroid(centroid); |
---|
1768 | 2249 | // if (!success) |
---|
1769 | 2250 | // { |
---|
1770 | 2251 | // //assert(success); |
---|
.. | .. |
---|
1772 | 2253 | // System.out.println("No centroid for " + sourcenode); |
---|
1773 | 2254 | // } |
---|
1774 | 2255 | |
---|
1775 | | - //bvh.skeleton.setPose(f, bvh.animation.getBoneData(bvh.skeleton.getIndex()), null); |
---|
1776 | | - try |
---|
1777 | | - { |
---|
1778 | | - SetPose(GetSkeleton(), bvh.animation, f); |
---|
1779 | | - } |
---|
1780 | | - catch (Exception e) |
---|
1781 | | - { |
---|
1782 | | - e.printStackTrace(); |
---|
1783 | | - } |
---|
1784 | | - |
---|
1785 | 2256 | if (sourcenode.parent == null && sourcenode.fileparent == null) |
---|
1786 | 2257 | { |
---|
1787 | 2258 | // No GFD |
---|
.. | .. |
---|
1835 | 2306 | { |
---|
1836 | 2307 | SetRotation(sourcenode, new cVector(floor), new cVector(centroid)); |
---|
1837 | 2308 | } |
---|
1838 | | - |
---|
| 2309 | + |
---|
1839 | 2310 | if (setposition) |
---|
1840 | 2311 | { |
---|
1841 | 2312 | if (floorobject != null) |
---|
.. | .. |
---|
2029 | 2500 | * @param frame |
---|
2030 | 2501 | * Frame number |
---|
2031 | 2502 | */ |
---|
2032 | | - public void setPose(Object3D bone, int frame, float[] data, boolean fade) //, Point3d offsetTrans) |
---|
| 2503 | + public void setPose(Object3D bone, int frame, float[] data) //, boolean fade) //, Point3d offsetTrans) |
---|
2033 | 2504 | { |
---|
2034 | 2505 | if (!live) // aout 2013 |
---|
2035 | 2506 | return; |
---|
.. | .. |
---|
2037 | 2508 | cVector temp = new cVector(); |
---|
2038 | 2509 | cVector temp0 = new cVector(); |
---|
2039 | 2510 | double pos[] = new double[3]; |
---|
| 2511 | + double angleY = 0; |
---|
| 2512 | + double sinY = 0; |
---|
| 2513 | + double cosY = 0; |
---|
| 2514 | + |
---|
| 2515 | + if (false) // bone._isRoot && firsttimeafterload && frame > 0) |
---|
| 2516 | + { |
---|
| 2517 | + bone.get(0).GlobalTransformInv(); |
---|
| 2518 | + |
---|
| 2519 | + temp.x = bone.get(0).globalTransform[3][0]; |
---|
| 2520 | + temp.y = bone.get(0).globalTransform[3][1]; |
---|
| 2521 | + temp.z = bone.get(0).globalTransform[3][2]; |
---|
| 2522 | + |
---|
| 2523 | + pos[0] = temp.x; |
---|
| 2524 | + pos[1] = temp.y; |
---|
| 2525 | + pos[2] = temp.z; |
---|
| 2526 | + |
---|
| 2527 | + temp.x = 1; |
---|
| 2528 | + temp.y = 0; |
---|
| 2529 | + temp.z = 0; |
---|
| 2530 | + |
---|
| 2531 | + LA.xformDir(temp, bone.get(0).globalTransform, temp); |
---|
| 2532 | + |
---|
| 2533 | + sinY = temp.z; |
---|
| 2534 | + cosY = temp.x; |
---|
| 2535 | + |
---|
| 2536 | + angleY = Math.atan2(-sinY, cosY); |
---|
| 2537 | + } |
---|
2040 | 2538 | |
---|
2041 | 2539 | // Object3D obj = get(0); |
---|
2042 | 2540 | // Object3D gp = this.parent; |
---|
.. | .. |
---|
2166 | 2664 | // set rotation |
---|
2167 | 2665 | //if (bone._rotationEnabled) |
---|
2168 | 2666 | if (//frame > 0 && |
---|
2169 | | - !bone.skipmocap && |
---|
2170 | | - !bone.name.contains("head") && |
---|
| 2667 | + !bone.skipmocap //&& |
---|
| 2668 | + //!bone.name.contains("head") && |
---|
2171 | 2669 | // !bone.name.contains("rFoot") && |
---|
2172 | 2670 | // !bone.name.contains("lFoot") && |
---|
2173 | | - !bone.name.contains("Pinky") && |
---|
2174 | | - !bone.name.contains("Ring") && |
---|
2175 | | - !bone.name.contains("Mid") && |
---|
2176 | | - !bone.name.contains("Index") && |
---|
2177 | | - !bone.name.contains("Thumb") |
---|
| 2671 | +// !bone.name.contains("Pinky") && |
---|
| 2672 | +// !bone.name.contains("Ring") && |
---|
| 2673 | +// !bone.name.contains("Mid") && |
---|
| 2674 | +// !bone.name.contains("Index") && |
---|
| 2675 | +// !bone.name.contains("Thumb") |
---|
2178 | 2676 | ) |
---|
2179 | 2677 | { |
---|
2180 | 2678 | //_rotTG.setTransform(_t1); |
---|
.. | .. |
---|
2207 | 2705 | // CROWD |
---|
2208 | 2706 | //cJ3D.GetTranslation(bone, _trans0); |
---|
2209 | 2707 | //_trans.add(_trans0); |
---|
2210 | | - _transTF.setIdentity(); |
---|
| 2708 | + //_transTF.setIdentity(); |
---|
| 2709 | + _transTF.set(_t1); |
---|
2211 | 2710 | _transTF.setTranslation(_trans); |
---|
2212 | 2711 | // System.err.println("Translate: " + _transTF); |
---|
2213 | 2712 | //_transTG.setTransform(_transTF); |
---|
2214 | | - cJ3D.ResetTransform(bone, _transTF, true); // translation node |
---|
| 2713 | + cJ3D.ResetTransform(bone.get(0), _transTF, true); // translation node |
---|
| 2714 | + //cJ3D.ResetTransform(bone, _transTF, true); // translation node |
---|
2215 | 2715 | } |
---|
2216 | 2716 | } |
---|
2217 | 2717 | |
---|
2218 | | - if (bone._isRoot && firsttimeafterload && frame > 0) |
---|
| 2718 | + if (false) // bone._isRoot && firsttimeafterload && frame > 0) |
---|
2219 | 2719 | { |
---|
2220 | 2720 | assert(bone == get(0)); |
---|
2221 | 2721 | |
---|
.. | .. |
---|
2231 | 2731 | // LA.matConcat(originmatrixinv, tempmatrixinv, fromParent); // ABC * (B'*C')^-1 |
---|
2232 | 2732 | // |
---|
2233 | 2733 | |
---|
2234 | | - Invariants(); |
---|
2235 | | - bone.Invariants(); |
---|
2236 | | - bone.get(0).Invariants(); |
---|
2237 | | - // if (origin == null) |
---|
2238 | | - // origin = null; |
---|
2239 | | - origin.Invariants(); |
---|
2240 | | - origin0.Invariants(); |
---|
| 2734 | + Invariants(); |
---|
| 2735 | + bone.Invariants(); |
---|
| 2736 | + bone.get(0).Invariants(); |
---|
| 2737 | + // if (origin == null) |
---|
| 2738 | + // origin = null; |
---|
| 2739 | + origin.Invariants(); |
---|
| 2740 | + origin0.Invariants(); |
---|
2241 | 2741 | |
---|
2242 | | - |
---|
2243 | | - LA.matConcat(bone.get(0).fromParent, bone.fromParent, tempmatrix); // B' * C' |
---|
2244 | | - LA.matConcat(origin.toParent, tempmatrix, toParent); |
---|
| 2742 | + |
---|
| 2743 | +//?? LA.matConcat(bone.get(0).fromParent, bone.fromParent, tempmatrix); // B' * C' |
---|
| 2744 | +//?? LA.matConcat(origin.toParent, tempmatrix, toParent); |
---|
2245 | 2745 | |
---|
2246 | 2746 | // matrixToEulerXYZ(toParent, temp); |
---|
2247 | 2747 | // matrixToEulerXYZ(bone.get(0).toParent, temp); |
---|
.. | .. |
---|
2275 | 2775 | // |
---|
2276 | 2776 | // mat4d.get(quat); |
---|
2277 | 2777 | |
---|
2278 | | - if (true) // hip correction |
---|
| 2778 | + if (false) // hip correction |
---|
2279 | 2779 | { |
---|
2280 | 2780 | _t2.setIdentity(); |
---|
2281 | 2781 | |
---|
.. | .. |
---|
2316 | 2816 | //????? LA.matConcat(bone.get(0).toParent, bone.toParent, tempmatrix); // B' * C' |
---|
2317 | 2817 | // LA.matConcat(origin.fromParent, tempmatrix, fromParent); |
---|
2318 | 2818 | |
---|
2319 | | - LA.matInvert(toParent, fromParent); |
---|
| 2819 | +//?? LA.matInvert(toParent, fromParent); |
---|
2320 | 2820 | |
---|
2321 | | - Invariants(); |
---|
2322 | | - bone.Invariants(); |
---|
2323 | | - bone.get(0).Invariants(); |
---|
2324 | | - origin.Invariants(); |
---|
2325 | | - origin0.Invariants(); |
---|
| 2821 | + Invariants(); |
---|
| 2822 | + bone.Invariants(); |
---|
| 2823 | + bone.get(0).Invariants(); |
---|
| 2824 | + origin.Invariants(); |
---|
| 2825 | + origin0.Invariants(); |
---|
2326 | 2826 | |
---|
2327 | 2827 | // LA.matInvert(fromParent, tempmatrix); |
---|
2328 | 2828 | // |
---|
.. | .. |
---|
2343 | 2843 | // temp.x = data[0]; |
---|
2344 | 2844 | // temp.y = data[1]; |
---|
2345 | 2845 | // temp.z = data[2]; |
---|
2346 | | - LA.xformPos(temp, origin0.toParent, temp0); |
---|
| 2846 | + LA.xformPos(temp, origin0.toParent, temp0); // NU |
---|
2347 | 2847 | |
---|
2348 | | -// bone.GlobalTransformInv(); |
---|
2349 | | - |
---|
2350 | | - temp0.x = bone.globalTransform[3][0]; |
---|
2351 | | - temp0.y = bone.globalTransform[3][1]; |
---|
2352 | | - temp0.z = bone.globalTransform[3][2]; |
---|
2353 | | - |
---|
| 2848 | +// bone.get(0).GlobalTransformInv(); |
---|
| 2849 | +// |
---|
| 2850 | +// temp0.x = bone.get(0).globalTransform[3][0]; |
---|
| 2851 | +// temp0.y = bone.get(0).globalTransform[3][1]; |
---|
| 2852 | +// temp0.z = bone.get(0).globalTransform[3][2]; |
---|
| 2853 | +// |
---|
2354 | 2854 | // MEGA TEST // june 2014: necessary for precision? otherwise comment works |
---|
2355 | | -fromParent[3][0] = 0; |
---|
2356 | | -fromParent[3][1] = 0; |
---|
2357 | | -fromParent[3][2] = 0; |
---|
2358 | | -LA.matInvert(fromParent, toParent); |
---|
| 2855 | +//fromParent[3][0] = 0; |
---|
| 2856 | +//fromParent[3][1] = 0; |
---|
| 2857 | +//fromParent[3][2] = 0; |
---|
| 2858 | +//LA.matInvert(fromParent, toParent); |
---|
2359 | 2859 | |
---|
2360 | | - LA.xformPos(temp0, fromParent, temp); |
---|
| 2860 | + LA.xformPos(temp0, fromParent, temp); // NU |
---|
2361 | 2861 | //LA.xformPos(temp, bone.fromParent, temp); |
---|
2362 | 2862 | // float[] data; |
---|
2363 | 2863 | |
---|
2364 | | - pos[0] = temp.x; |
---|
2365 | | - pos[1] = temp.y; |
---|
2366 | | - pos[2] = temp.z; |
---|
| 2864 | +// pos[0] = temp.x; |
---|
| 2865 | +// pos[1] = temp.y; |
---|
| 2866 | +// pos[2] = temp.z; |
---|
| 2867 | +// |
---|
| 2868 | +// temp.x = 1; |
---|
| 2869 | +// temp.y = 0; |
---|
| 2870 | +// temp.z = 0; |
---|
| 2871 | +// |
---|
| 2872 | +// LA.xformDir(temp, bone.get(0).globalTransform, temp); |
---|
2367 | 2873 | |
---|
2368 | 2874 | // CameraPane.selectedpoint.toParent[3][0] = temp0.x; |
---|
2369 | 2875 | // CameraPane.selectedpoint.toParent[3][1] = temp0.y; |
---|
2370 | 2876 | // CameraPane.selectedpoint.toParent[3][2] = temp0.z; |
---|
2371 | 2877 | |
---|
2372 | | - int numframes = bvh.animation.getNumFrames(); |
---|
| 2878 | + int numframes = bvh.animation.getNumFrames(); |
---|
2373 | 2879 | |
---|
2374 | 2880 | int b = 0; |
---|
2375 | 2881 | { |
---|
.. | .. |
---|
2377 | 2883 | |
---|
2378 | 2884 | int dof = 6; /// data.length/numframes; |
---|
2379 | 2885 | |
---|
2380 | | - // july 2014 |
---|
2381 | | - if (dof != data.length/numframes) |
---|
2382 | | - { |
---|
2383 | | - System.err.println("Bone #" + b + ": dof = " + dof + " ---> " + (data.length/numframes)); |
---|
2384 | | - dof = data.length/numframes; |
---|
2385 | | - } |
---|
| 2886 | + // july 2014 |
---|
| 2887 | + if (dof != data.length/numframes) |
---|
| 2888 | + { |
---|
| 2889 | + System.err.println("Bone #" + b + ": dof = " + dof + " ---> " + (data.length/numframes)); |
---|
| 2890 | + dof = data.length/numframes; |
---|
| 2891 | + } |
---|
2386 | 2892 | |
---|
2387 | 2893 | |
---|
2388 | 2894 | int theframe = 0; // baseframe; |
---|
.. | .. |
---|
2434 | 2940 | // } |
---|
2435 | 2941 | // } |
---|
2436 | 2942 | |
---|
2437 | | - data[f3 + i] += pos[i] - data[frame3 + i]; |
---|
| 2943 | + data[f3 + i] += /*pos[i]*/ - data[frame3 + i]; |
---|
2438 | 2944 | |
---|
2439 | 2945 | // if (f < 3) |
---|
2440 | 2946 | // { |
---|
2441 | 2947 | // System.out.print(data[f3 + i] + " "); |
---|
2442 | 2948 | // } |
---|
2443 | 2949 | } |
---|
2444 | | -// if (f < 3) |
---|
2445 | | -// { |
---|
2446 | | -// System.out.println(); |
---|
2447 | | -// } |
---|
| 2950 | + |
---|
| 2951 | + double t1 = data[f3 + 0]; |
---|
| 2952 | + double t2 = data[f3 + 2]; |
---|
| 2953 | + |
---|
| 2954 | + data[f3 + 0] = (float)(cosY*t1 - sinY*t2); |
---|
| 2955 | + data[f3 + 2] = (float)(sinY*t1 + cosY*t2); |
---|
| 2956 | + |
---|
| 2957 | + for (int i=3/*dof*/; --i>=0;) |
---|
| 2958 | + { |
---|
| 2959 | + data[f3 + i] += pos[i]; |
---|
| 2960 | + } |
---|
| 2961 | + |
---|
| 2962 | + data[f3 + 4] += angleY - data[frame3 + 4]; |
---|
2448 | 2963 | } |
---|
2449 | 2964 | } |
---|
2450 | 2965 | |
---|
.. | .. |
---|
2458 | 2973 | // temp.y = data[1]; |
---|
2459 | 2974 | // temp.z = data[2]; |
---|
2460 | 2975 | |
---|
2461 | | - if (fade && currentbones != null && !CameraPane.fullreset) |
---|
2462 | | - { |
---|
2463 | | - Quat4d quatstart = new Quat4d(); |
---|
2464 | | - Quat4d quatend = new Quat4d(); |
---|
2465 | | - Quat4d quat = new Quat4d(); |
---|
2466 | | - Matrix4d mat4d = new Matrix4d(); |
---|
2467 | | - double[][] rot = new double[4][4]; |
---|
2468 | | - |
---|
2469 | | - for (b=numbones; --b>=1;) // HIP ROTATION: 0;) |
---|
2470 | | - { |
---|
2471 | | - int hipindex = get(0)._index; |
---|
2472 | | - |
---|
2473 | | -// assert(get(0).get(0)._isHip); |
---|
2474 | | - |
---|
2475 | | - // if (b == hipindex) |
---|
2476 | | - // continue; |
---|
2477 | | - |
---|
2478 | | - data = bvh.animation.getBoneData(b); |
---|
2479 | | - |
---|
2480 | | - int dof = 3; // data.length/numframes; |
---|
2481 | | - |
---|
2482 | | - // assert(dof == 3); |
---|
2483 | | - |
---|
2484 | | - int boneframe3 = b*3; // dof; |
---|
2485 | | - |
---|
2486 | | - // System.err.println("Bone #" + b + ": dof = " + dof); |
---|
2487 | | - int fadein = 45; // 120; |
---|
2488 | | - |
---|
2489 | | - // if (b == hipindex) |
---|
2490 | | - // fadein *= 5; |
---|
2491 | | - |
---|
2492 | | - if (fadein > numframes) |
---|
2493 | | - fadein = 0; // numframes; |
---|
2494 | | - |
---|
2495 | | - for (int fi=fadein; --fi>=0;) |
---|
2496 | | - //for (int f=numframes; --f>=0;) |
---|
2497 | | - { |
---|
2498 | | - int f = fi + GetFirstFrame(); |
---|
2499 | | - |
---|
2500 | | - int f3 = f*dof; |
---|
2501 | | - |
---|
2502 | | - float k = fi; |
---|
2503 | | - |
---|
2504 | | - k /= fadein - 1; |
---|
2505 | | - |
---|
2506 | | - if (Float.isNaN(k)) |
---|
2507 | | - k = 1; // 0/0 |
---|
2508 | | - |
---|
2509 | | - k = (float) (-Math.cos(k*Math.PI)); |
---|
2510 | | - k += 1; |
---|
2511 | | - k /= 2; |
---|
2512 | | - |
---|
2513 | | - int start = 3; |
---|
2514 | | - int end = 0; |
---|
2515 | | - |
---|
2516 | | - if (dof == 6) |
---|
2517 | | - { |
---|
2518 | | - start = 6; |
---|
2519 | | - end = 3; |
---|
2520 | | - } |
---|
2521 | | - |
---|
2522 | | - if (b == 0) |
---|
2523 | | - { |
---|
2524 | | - _t1.setIdentity(); |
---|
2525 | | - _t2.setIdentity(); |
---|
2526 | | - _t2.rotZ(currentbones[boneframe3 + start-1-end]); |
---|
2527 | | - _t1.mul(_t2); |
---|
2528 | | - _t2.setIdentity(); |
---|
2529 | | - if (b == 0) |
---|
2530 | | - { |
---|
2531 | | - _t2.rotY(currentbones[boneframe3 + start-2-end]); |
---|
2532 | | - _t1.mul(_t2); |
---|
2533 | | - _t2.setIdentity(); |
---|
2534 | | - _t2.rotX(currentbones[boneframe3 + start-3-end]); |
---|
2535 | | - } |
---|
2536 | | - else |
---|
2537 | | - { |
---|
2538 | | - _t2.rotX(currentbones[boneframe3 + start-2-end]); |
---|
2539 | | - _t1.mul(_t2); |
---|
2540 | | - _t2.setIdentity(); |
---|
2541 | | - _t2.rotY(currentbones[boneframe3 + start-3-end]); |
---|
2542 | | - } |
---|
2543 | | - _t1.mul(_t2); |
---|
2544 | | - _t2.setIdentity(); |
---|
2545 | | - |
---|
2546 | | - _t1.get(mat4d); |
---|
2547 | | - |
---|
2548 | | - mat4d.get(quatstart); |
---|
2549 | | - |
---|
2550 | | - _t1.setIdentity(); |
---|
2551 | | - _t2.setIdentity(); |
---|
2552 | | - _t2.rotZ(data[f3 + start-1]); |
---|
2553 | | - _t1.mul(_t2); |
---|
2554 | | - _t2.setIdentity(); |
---|
2555 | | - if (b == 0) |
---|
2556 | | - { |
---|
2557 | | - _t2.rotY(data[f3 + start-2]); |
---|
2558 | | - _t1.mul(_t2); |
---|
2559 | | - _t2.setIdentity(); |
---|
2560 | | - _t2.rotX(data[f3 + start-3]); |
---|
2561 | | - } |
---|
2562 | | - else |
---|
2563 | | - { |
---|
2564 | | - _t2.rotX(data[f3 + start-2]); |
---|
2565 | | - _t1.mul(_t2); |
---|
2566 | | - _t2.setIdentity(); |
---|
2567 | | - _t2.rotY(data[f3 + start-3]); |
---|
2568 | | - } |
---|
2569 | | - |
---|
2570 | | - _t1.mul(_t2); |
---|
2571 | | - _t2.setIdentity(); |
---|
2572 | | - |
---|
2573 | | - _t1.get(mat4d); |
---|
2574 | | - |
---|
2575 | | - mat4d.get(quatend); |
---|
2576 | | - |
---|
2577 | | - double dot = quatstart.x*quatend.x + |
---|
2578 | | - quatstart.y*quatend.y + |
---|
2579 | | - quatstart.z*quatend.z + |
---|
2580 | | - quatstart.w*quatend.w |
---|
2581 | | - ; |
---|
2582 | | - |
---|
2583 | | - if (dot < 0) |
---|
2584 | | - { |
---|
2585 | | - quatend.x *= -1; |
---|
2586 | | - quatend.y *= -1; |
---|
2587 | | - quatend.z *= -1; |
---|
2588 | | - quatend.w *= -1; |
---|
2589 | | - } |
---|
2590 | | - |
---|
2591 | | - // k = 1-k; |
---|
2592 | | - |
---|
2593 | | - quat.x = (1-k)*quatstart.x + k*quatend.x; |
---|
2594 | | - quat.y = (1-k)*quatstart.y + k*quatend.y; |
---|
2595 | | - quat.z = (1-k)*quatstart.z + k*quatend.z; |
---|
2596 | | - quat.w = (1-k)*quatstart.w + k*quatend.w; |
---|
2597 | | - |
---|
2598 | | - quat.normalize(); |
---|
2599 | | - |
---|
2600 | | - mat4d.set(quat); |
---|
2601 | | - |
---|
2602 | | - cJ3D.SetTransform(rot, mat4d); |
---|
2603 | | - |
---|
2604 | | - matrixToEulerXYZ(rot, temp); |
---|
2605 | | - |
---|
2606 | | - data[f3 + start-1] = -(float)temp.z; |
---|
2607 | | - |
---|
2608 | | - if (b == 0) |
---|
2609 | | - { |
---|
2610 | | - data[f3 + start-2] = -(float)temp.y; |
---|
2611 | | - data[f3 + start-3] = -(float)temp.x; |
---|
2612 | | - } |
---|
2613 | | - else |
---|
2614 | | - { |
---|
2615 | | - data[f3 + start-2] = -(float)temp.x; |
---|
2616 | | - data[f3 + start-3] = -(float)temp.y; |
---|
2617 | | - } |
---|
2618 | | - } |
---|
2619 | | - else |
---|
2620 | | - { |
---|
2621 | | - for (int i=start; --i>=end;) |
---|
2622 | | - { |
---|
2623 | | - //data[f3 + i] += pos[i] - data[frame3 + i]; |
---|
2624 | | - // data[f3 + i] = k*data[f3+i] + (1-k)* |
---|
2625 | | - // currentbones[boneframe3 + i-end]; |
---|
2626 | | - data[f3 + i] = (float)CurveAngle(data[f3+i], currentbones[boneframe3 + i-end], 1-k); |
---|
2627 | | - } |
---|
2628 | | - } |
---|
2629 | | - |
---|
2630 | | - } |
---|
2631 | | - } |
---|
2632 | | - |
---|
2633 | | - } |
---|
| 2976 | +// if (fade && currentbones != null && !CameraPane.fullreset) |
---|
| 2977 | +// { |
---|
| 2978 | +// Fade(); |
---|
| 2979 | +// } |
---|
2634 | 2980 | } |
---|
2635 | | - |
---|
| 2981 | + |
---|
2636 | 2982 | if (false) // doesn't change anything bone._isRoot) |
---|
2637 | 2983 | { |
---|
2638 | 2984 | // Reset orientation |
---|
2639 | 2985 | _t2.setIdentity(); |
---|
2640 | | - |
---|
| 2986 | + |
---|
2641 | 2987 | double tx = bone.toParent[3][0]; |
---|
2642 | 2988 | double ty = bone.toParent[3][1]; |
---|
2643 | 2989 | double tz = bone.toParent[3][2]; |
---|
.. | .. |
---|
2646 | 2992 | temp.y = 0; |
---|
2647 | 2993 | temp.z = 0; |
---|
2648 | 2994 | LA.xformDir(temp, bone.toParent, temp); |
---|
2649 | | - |
---|
| 2995 | + |
---|
2650 | 2996 | double angle = Math.atan2(-temp.z, temp.x); |
---|
2651 | | - |
---|
| 2997 | + |
---|
2652 | 2998 | _t2.rotY(angle); |
---|
2653 | 2999 | // _t1.setIdentity(); |
---|
2654 | 3000 | // _t1.rotX(temp.x); |
---|
.. | .. |
---|
2661 | 3007 | // _t1.setIdentity(); |
---|
2662 | 3008 | // _t1.rotZ(temp.z); |
---|
2663 | 3009 | // _t2.mul(_t1); |
---|
2664 | | - |
---|
| 3010 | + |
---|
2665 | 3011 | cJ3D.ResetTransform(bone, _t2, false); |
---|
2666 | | - |
---|
| 3012 | + |
---|
2667 | 3013 | bone.toParent[3][0] = tx; |
---|
2668 | 3014 | bone.toParent[3][1] = ty; |
---|
2669 | 3015 | bone.toParent[3][2] = tz; |
---|
2670 | 3016 | } |
---|
2671 | 3017 | } |
---|
2672 | 3018 | |
---|
2673 | | - if (currentbones == null) |
---|
2674 | | - currentbones = new double[numbones*3]; |
---|
2675 | | - |
---|
2676 | | - for (int b=numbones; --b>=1;) // 0;) |
---|
2677 | | - //int b = 0; |
---|
2678 | | - { |
---|
2679 | | - data = bvh.animation.getBoneData(b); |
---|
2680 | | - |
---|
2681 | | - int numframes = bvh.animation.getNumFrames(); |
---|
2682 | | - |
---|
2683 | | - int dof = 6; // data.length/numframes; |
---|
2684 | | - |
---|
2685 | | - if (b > 0) |
---|
2686 | | - dof = 3; |
---|
2687 | | - |
---|
2688 | | - //assert(dof == 3); |
---|
2689 | | - |
---|
2690 | | - // System.err.println("Bone #" + b + ": dof = " + dof); |
---|
2691 | | - int theframe = // 1; // baseframe; |
---|
2692 | | - frame; |
---|
2693 | | - |
---|
2694 | | - int frame3 = theframe*dof; |
---|
2695 | | - int bone3 = b*3; // dof; |
---|
2696 | | - |
---|
2697 | | - int start = 3; |
---|
2698 | | - int end = 0; |
---|
2699 | | - |
---|
2700 | | - if (dof == 6) |
---|
2701 | | - { |
---|
2702 | | - start = 6; |
---|
2703 | | - end = 3; |
---|
2704 | | - } |
---|
2705 | | - for (int i=start; --i>=end;) |
---|
2706 | | - { |
---|
2707 | | - currentbones[bone3 + i-end] = data[frame3 + i]; |
---|
2708 | | - } |
---|
2709 | | - } |
---|
| 3019 | + // SetCurrentBones(frame); |
---|
2710 | 3020 | } |
---|
2711 | 3021 | } |
---|
2712 | 3022 | |
---|
.. | .. |
---|
2746 | 3056 | |
---|
2747 | 3057 | // assert(obj.name.equals("hip")); |
---|
2748 | 3058 | |
---|
2749 | | - Object3D rot = hip.get(0); |
---|
| 3059 | + //Object3D rot = hip.get(0); |
---|
2750 | 3060 | |
---|
2751 | 3061 | // assert(obj.name == null); // .equals("hip#")); |
---|
2752 | 3062 | |
---|
.. | .. |
---|
2756 | 3066 | hip.fromParent = LA.newMatrix(); |
---|
2757 | 3067 | } |
---|
2758 | 3068 | |
---|
2759 | | - hip.toParent[3][0] = hip.toParent[3][1] = hip.toParent[3][2] = 0; |
---|
2760 | | - hip.fromParent[3][0] = hip.fromParent[3][1] = hip.fromParent[3][2] = 0; |
---|
| 3069 | + //hip.toParent[3][0] = hip.toParent[3][1] = hip.toParent[3][2] = 0; |
---|
| 3070 | + //hip.fromParent[3][0] = hip.fromParent[3][1] = hip.fromParent[3][2] = 0; |
---|
2761 | 3071 | |
---|
2762 | 3072 | if (toParent == null) |
---|
2763 | 3073 | { |
---|
.. | .. |
---|
2769 | 3079 | LA.matIdentity(fromParent); |
---|
2770 | 3080 | // LA.matIdentity(hip.toParent); |
---|
2771 | 3081 | // LA.matIdentity(hip.fromParent); |
---|
2772 | | - if (rot.toParent == null) |
---|
2773 | | - { |
---|
2774 | | - // june 2014 |
---|
2775 | | - rot.toParent = LA.newMatrix(); |
---|
2776 | | - rot.fromParent = LA.newMatrix(); |
---|
2777 | | - } |
---|
2778 | | - LA.matIdentity(rot.toParent); |
---|
2779 | | - LA.matIdentity(rot.fromParent); |
---|
| 3082 | +// if (rot.toParent == null) |
---|
| 3083 | +// { |
---|
| 3084 | +// // june 2014 |
---|
| 3085 | +// rot.toParent = LA.newMatrix(); |
---|
| 3086 | +// rot.fromParent = LA.newMatrix(); |
---|
| 3087 | +// } |
---|
| 3088 | +// LA.matIdentity(rot.toParent); |
---|
| 3089 | +// LA.matIdentity(rot.fromParent); |
---|
2780 | 3090 | |
---|
2781 | 3091 | // july 2014 |
---|
2782 | 3092 | goalx = goalz = 0; |
---|
2783 | 3093 | targetx = targetz = 0; |
---|
2784 | 3094 | |
---|
2785 | | - SetPositionDelta(true, true, true, false); |
---|
| 3095 | + //SetPositionDelta(true, true, true, false); |
---|
| 3096 | +// LoadData(); |
---|
| 3097 | +// Rewind(); |
---|
2786 | 3098 | |
---|
2787 | 3099 | baseframe = frame = 0; // T pose. No offset. |
---|
2788 | 3100 | |
---|
2789 | 3101 | // aout 2013 endframe = 0; // june 2013 |
---|
2790 | 3102 | |
---|
| 3103 | + //ResetZero(); |
---|
2791 | 3104 | setPose(frame); |
---|
2792 | 3105 | } |
---|
2793 | 3106 | |
---|
.. | .. |
---|
2833 | 3146 | if (lastframetest == 0) |
---|
2834 | 3147 | lastframetest = bvh.animation.getNumFrames(); |
---|
2835 | 3148 | |
---|
| 3149 | + // WARNING: RESET DESTROYS EVERYTHING |
---|
2836 | 3150 | if (baseframe >= lastframetest) // july 2013 // - GetFirstFrame()) |
---|
2837 | 3151 | { |
---|
2838 | 3152 | System.out.println("MOCAP reset: " + this.GetFileRoot() + |
---|
.. | .. |
---|
2858 | 3172 | { |
---|
2859 | 3173 | bvh = ((Mocap)support.get(mocapsupport++ % support.Size())).bvh; |
---|
2860 | 3174 | |
---|
2861 | | - SetPositionDelta(false, true, true, true); |
---|
| 3175 | + // SetPositionDelta(false, true, true, true); |
---|
| 3176 | + LoadData(); |
---|
| 3177 | + Rewind(); |
---|
| 3178 | + Fade(); |
---|
2862 | 3179 | } |
---|
2863 | 3180 | catch (Exception e) |
---|
2864 | 3181 | { |
---|
.. | .. |
---|
3171 | 3488 | //static |
---|
3172 | 3489 | transient |
---|
3173 | 3490 | double[] currentbones; |
---|
| 3491 | + double[] currenthip; |
---|
| 3492 | + |
---|
3174 | 3493 | transient boolean inbetween; |
---|
3175 | 3494 | |
---|
3176 | 3495 | void SetPositionDelta(boolean reset, boolean rewind, boolean load, boolean fade) |
---|
.. | .. |
---|
3181 | 3500 | //assert(dim == numframes*6); |
---|
3182 | 3501 | |
---|
3183 | 3502 | if (load) |
---|
3184 | | - for (int b=numbones; --b>=0;) |
---|
3185 | | - //int b = 0; |
---|
3186 | | - { |
---|
3187 | | - float[] thedata = bvh.animation.getBoneData(b); |
---|
3188 | | - |
---|
3189 | | - int numframes = bvh.animation.getNumFrames(); |
---|
3190 | | - |
---|
3191 | | - int dof = 6; // thedata.length/numframes; |
---|
3192 | | - |
---|
3193 | | - if (b > 0) |
---|
3194 | | - dof = 3; |
---|
3195 | | - |
---|
3196 | | - if (dof != thedata.length/numframes) |
---|
3197 | | - { |
---|
3198 | | - System.err.println("Bone #" + b + ": dof = " + dof + " ---> " + (thedata.length/numframes)); |
---|
3199 | | - dof = thedata.length/numframes; |
---|
3200 | | - } |
---|
3201 | | - |
---|
3202 | | - //for (int f=numframes; --f>=offset;) |
---|
3203 | | - int firstframe = GetFirstFrame(); |
---|
3204 | | - for (int f=0; f<numframes-firstframe; f++) |
---|
3205 | | - { |
---|
3206 | | - int f3 = f*dof; |
---|
3207 | | - |
---|
3208 | | - //for (int i=3/*dof*/; --i>=0;) |
---|
3209 | | - for (int i=dof; --i>=0;) |
---|
3210 | | - { |
---|
3211 | | - //thedata[f3 + i] += thedata[i] - thedata[offset*dof + i]; |
---|
3212 | | - thedata[f3 + i] = thedata[f3 + firstframe*dof + i]; |
---|
3213 | | - } |
---|
3214 | | - } |
---|
3215 | | - } |
---|
| 3503 | + { |
---|
| 3504 | + LoadData(); |
---|
| 3505 | + } |
---|
3216 | 3506 | |
---|
3217 | 3507 | // assert(thedata[0] == 0); |
---|
3218 | 3508 | // assert(thedata[1] == 0); |
---|
.. | .. |
---|
3222 | 3512 | // assert(thedata[7] == 0); |
---|
3223 | 3513 | // assert(thedata[8] == 0); |
---|
3224 | 3514 | |
---|
3225 | | - Object3D obj = get(0); |
---|
| 3515 | + Object3D hip = get(0); |
---|
3226 | 3516 | |
---|
3227 | 3517 | // assert(obj.name.equals("hip")); |
---|
3228 | 3518 | |
---|
3229 | | - Object3D rot = obj.get(0); |
---|
| 3519 | + Object3D rot = hip.get(0); |
---|
3230 | 3520 | |
---|
3231 | 3521 | // if (toParent == null) |
---|
3232 | 3522 | // { |
---|
.. | .. |
---|
3238 | 3528 | // // assert(obj.name == null); // .equals("hip#")); |
---|
3239 | 3529 | |
---|
3240 | 3530 | Invariants(); |
---|
3241 | | - obj.Invariants(); |
---|
| 3531 | + hip.Invariants(); |
---|
3242 | 3532 | rot.Invariants(); |
---|
3243 | 3533 | |
---|
3244 | 3534 | if (origin == null) |
---|
.. | .. |
---|
3259 | 3549 | fromParent = LA.newMatrix(); |
---|
3260 | 3550 | } |
---|
3261 | 3551 | |
---|
3262 | | - if (obj.toParent == null) // june 2014 |
---|
| 3552 | + if (hip.toParent == null) // june 2014 |
---|
3263 | 3553 | { |
---|
3264 | | - obj.toParent = LA.newMatrix(); |
---|
3265 | | - obj.fromParent = LA.newMatrix(); |
---|
| 3554 | + hip.toParent = LA.newMatrix(); |
---|
| 3555 | + hip.fromParent = LA.newMatrix(); |
---|
3266 | 3556 | } |
---|
3267 | 3557 | |
---|
3268 | | - LA.matConcat(toParent, obj.toParent, origin0.toParent); // AB |
---|
| 3558 | + LA.matConcat(toParent, hip.toParent, origin0.toParent); // AB |
---|
3269 | 3559 | Object3D gp = this.parent; |
---|
3270 | 3560 | this.parent = null; |
---|
3271 | | - obj.GlobalTransformInv(); |
---|
| 3561 | + hip.GlobalTransformInv(); |
---|
3272 | 3562 | this.parent = gp; |
---|
3273 | 3563 | |
---|
3274 | 3564 | if (rot.toParent == null) |
---|
.. | .. |
---|
3291 | 3581 | LA.matInvert(origin.toParent, origin.fromParent); |
---|
3292 | 3582 | |
---|
3293 | 3583 | Invariants(); |
---|
3294 | | - obj.Invariants(); |
---|
| 3584 | + hip.Invariants(); |
---|
3295 | 3585 | rot.Invariants(); |
---|
3296 | 3586 | origin.Invariants(); |
---|
3297 | 3587 | origin0.Invariants(); |
---|
3298 | 3588 | |
---|
3299 | | - firsttimeafterload = true; |
---|
| 3589 | + firsttimeafterload = false; // true; |
---|
3300 | 3590 | |
---|
3301 | 3591 | if (rewind) |
---|
3302 | 3592 | Rewind(); |
---|
3303 | 3593 | |
---|
3304 | | - setPose(obj, frame, bvh.animation.getBoneData(obj._index), fade); |
---|
| 3594 | + setPose(hip, frame, bvh.animation.getBoneData(hip._index)); //, fade); |
---|
3305 | 3595 | |
---|
3306 | | - if (true) |
---|
3307 | | - return; |
---|
| 3596 | + if (true) |
---|
| 3597 | + return; |
---|
3308 | 3598 | |
---|
3309 | 3599 | double pos[] = new double[6]; |
---|
3310 | 3600 | |
---|
3311 | 3601 | if (!reset) |
---|
3312 | 3602 | { |
---|
3313 | | - assert(obj.tx == obj.toParent[3][0]); |
---|
3314 | | - assert(obj.ty == obj.toParent[3][1]); |
---|
3315 | | - assert(obj.tz == obj.toParent[3][2]); |
---|
| 3603 | + assert(hip.tx == hip.toParent[3][0]); |
---|
| 3604 | + assert(hip.ty == hip.toParent[3][1]); |
---|
| 3605 | + assert(hip.tz == hip.toParent[3][2]); |
---|
3316 | 3606 | |
---|
3317 | | - pos[0] = obj.tx; // obj.toParent[3][0]; |
---|
3318 | | - pos[1] = obj.ty; // obj.toParent[3][1]; |
---|
3319 | | - pos[2] = obj.tz; // obj.toParent[3][2]; |
---|
3320 | | - pos[3] = obj.rz; |
---|
3321 | | - pos[4] = obj.ry; |
---|
3322 | | - pos[5] = obj.rx; |
---|
| 3607 | + pos[0] = hip.tx; // obj.toParent[3][0]; |
---|
| 3608 | + pos[1] = hip.ty; // obj.toParent[3][1]; |
---|
| 3609 | + pos[2] = hip.tz; // obj.toParent[3][2]; |
---|
| 3610 | + pos[3] = hip.rz; |
---|
| 3611 | + pos[4] = hip.ry; |
---|
| 3612 | + pos[5] = hip.rx; |
---|
3323 | 3613 | } |
---|
3324 | 3614 | |
---|
3325 | 3615 | cVector temp = new cVector(); |
---|
3326 | | - temp.x = obj.globalTransform[3][0]; |
---|
3327 | | - temp.y = obj.globalTransform[3][1]; |
---|
3328 | | - temp.z = obj.globalTransform[3][2]; |
---|
| 3616 | + temp.x = hip.globalTransform[3][0]; |
---|
| 3617 | + temp.y = hip.globalTransform[3][1]; |
---|
| 3618 | + temp.z = hip.globalTransform[3][2]; |
---|
3329 | 3619 | // LA.xformPos(temp, origin0.toParent, temp); |
---|
3330 | 3620 | // System.err.println("POS0 = " + temp.x + ", " + temp.y + ", " + temp.z + ";"); |
---|
3331 | 3621 | |
---|
.. | .. |
---|
3409 | 3699 | } |
---|
3410 | 3700 | |
---|
3411 | 3701 | // Rewind(); |
---|
3412 | | - setPose(obj, frame, bvh.animation.getBoneData(obj._index), true); |
---|
| 3702 | + setPose(hip, frame, bvh.animation.getBoneData(hip._index)); // , true); |
---|
3413 | 3703 | } |
---|
3414 | 3704 | |
---|
3415 | 3705 | void Rewind() |
---|