Normand Briere
2019-10-01 65bdec7ae2c99ca2102c55f92bd62b48c9f14847
Object3D.java
....@@ -25,19 +25,112 @@
2525 // Use GetUUID for backward compatibility with null.
2626 private UUID uuid = UUID.randomUUID();
2727
28
- // TEMPORARY for mocap undo. No need to be transient.
28
+ // TEMPORARY for versions. No need to be transient.
2929 mocap.reader.BVHReader.BVHResult savebvh;
3030 Object3D saveskeleton;
31
+
32
+ // FileObject
33
+ Object3D savefilecontent;
3134 //
3235
3336 String skyboxname;
3437 String skyboxext;
3538
36
- Object3D versionlist[];
39
+ Object3D[] versionlist;
3740 int versionindex = -1;
3841
42
+ java.util.Hashtable<java.util.UUID, Object3D> versiontable; // = new java.util.Hashtable<java.util.UUID, Object3D>();
43
+
44
+ int tabIndex;
45
+
3946 ScriptNode scriptnode;
4047
48
+ void deepCopyNode(Object3D other)
49
+ {
50
+ other.skyboxname = skyboxname;
51
+ other.skyboxext = skyboxext;
52
+
53
+ if (toParent != null)
54
+ {
55
+ other.toParent = LA.newMatrix();
56
+ other.fromParent = LA.newMatrix();
57
+ LA.matCopy(toParent, other.toParent);
58
+ LA.matCopy(fromParent, other.fromParent);
59
+ if (toParentMarked != null)
60
+ {
61
+ other.toParentMarked = LA.newMatrix();
62
+ other.fromParentMarked = LA.newMatrix();
63
+ LA.matCopy(toParentMarked, other.toParentMarked);
64
+ LA.matCopy(fromParentMarked, other.fromParentMarked);
65
+ }
66
+ }
67
+ else
68
+ {
69
+ if (other.toParent == null)
70
+// assert(other.toParent == null);
71
+// new Exception().printStackTrace();
72
+ System.err.println("null parent: " + other);
73
+ }
74
+
75
+ /*
76
+ double ident[][] = LA.newMatrix();
77
+ if (bRep == null)
78
+ other.bRep = null;
79
+ else
80
+ other.bRep = new BoundaryRep(bRep, ident);
81
+ */
82
+ // Really new...
83
+ //other.editWindow = null;
84
+ if (name == null)
85
+ other.name = null;
86
+ else
87
+ other.name = new String(name);
88
+
89
+ if (material != null)
90
+ {
91
+ other.material = new cMaterial(material);
92
+ } else
93
+ {
94
+ other.material = null;
95
+ }
96
+
97
+ other.GetTextures().name = GetTextures().name;
98
+
99
+ CopyExtraMaterial(other);
100
+
101
+ other.touched = touched;
102
+ other.softtouched = softtouched;
103
+
104
+ other.random = random;
105
+ other.link2master = Link2Support();
106
+ other.transformcount = transformcount;
107
+ other.marked = marked;
108
+ other.skip = skip;
109
+ other.count = count;
110
+ other.flipV = flipV;
111
+ other.live = live;
112
+ other.rewind = rewind;
113
+ other.hide = hide;
114
+ other.texres = texres;
115
+ other.speedup = speedup;
116
+ other.height = height;
117
+ other.depth = depth;
118
+ }
119
+
120
+ int VersionCount()
121
+ {
122
+ int count = 0;
123
+
124
+ if (versionlist != null)
125
+ for (int i = versionlist.length; --i >= 0;)
126
+ {
127
+ if (versionlist[i] != null)
128
+ count++;
129
+ }
130
+
131
+ return count;
132
+ }
133
+
41134 void InitOthers()
42135 {
43136 if (projectedVertices == null || projectedVertices.length <= 2)
....@@ -49,6 +142,7 @@
49142 projectedVertices[i] = new cVector2(); // Others
50143 }
51144 projectedVertices[0].x = 100; // bump
145
+ projectedVertices[1].y = 1000; // punchthrough. only for png
52146 }
53147
54148 void MinMax(cVector minima, cVector maxima)
....@@ -128,7 +222,7 @@
128222 return;
129223
130224 transientsupport = support;
131
- transientlink2master = link2master;
225
+ transientlink2master = Link2Support();
132226
133227 support = null;
134228 link2master = false;
....@@ -175,9 +269,42 @@
175269 }
176270 }
177271
272
+ boolean HasBigData()
273
+ {
274
+ if (blockloop)
275
+ return false;
276
+
277
+ if (bRep != null)
278
+ {
279
+ return true;
280
+ }
281
+
282
+ blockloop = true;
283
+
284
+ for (int i = 0; i < Size(); i++)
285
+ {
286
+ Object3D child = (Object3D) get(i);
287
+ if (child == null)
288
+ continue;
289
+ if (child.HasBigData())
290
+ {
291
+ blockloop = false;
292
+ return true;
293
+ }
294
+ }
295
+
296
+ blockloop = false;
297
+ return false;
298
+ }
299
+
178300 void ExtractBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
179301 {
302
+ if (blockloop)
303
+ return;
304
+
180305 Object3D o;
306
+
307
+ boolean isnew = false;
181308
182309 if (hashtable.containsKey(GetUUID()))
183310 {
....@@ -191,12 +318,14 @@
191318 }
192319 else
193320 {
321
+ isnew = true;
322
+
194323 o = new Object3D("copy of " + this.name);
195324
196325 hashtable.put(GetUUID(), o);
197326 }
198327
199
- if (!blockloop)
328
+ //if (!blockloop)
200329 {
201330 blockloop = true;
202331
....@@ -207,12 +336,15 @@
207336
208337 blockloop = false;
209338 }
210
-
211
- ExtractBigData(o);
339
+
340
+ //if (isnew)
341
+ ExtractBigData(o);
212342 }
213343
214344 void ExtractBigData(Object3D o)
215345 {
346
+ //System.err.println("ExtractBigData : " + this + " --> " + o);
347
+
216348 if (o.bRep != null)
217349 Grafreed.Assert(o.bRep == this.bRep);
218350
....@@ -223,8 +355,8 @@
223355 // o.bRep.support = null;
224356 // }
225357 o.selection = this.selection;
226
- o.versionlist = this.versionlist;
227
- o.versionindex = this.versionindex;
358
+ //o.versionlist = this.versionlist;
359
+ //o.versionindex = this.versionindex;
228360
229361 if (this.support != null)
230362 {
....@@ -269,18 +401,62 @@
269401 //
270402 // return null;
271403 // }
404
+
405
+ transient boolean tag;
406
+
407
+ void TagObjects(Object3D o, boolean tag)
408
+ {
409
+ if (blockloop)
410
+ return;
411
+
412
+ o.tag = tag;
413
+
414
+ if (o == this)
415
+ return;
416
+
417
+ blockloop = true;
418
+
419
+ for (int i=0; i<Size(); i++)
420
+ {
421
+ get(i).TagObjects(o, tag);
422
+ }
423
+
424
+ blockloop = false;
425
+ }
426
+
427
+ boolean HasTags()
428
+ {
429
+ if (blockloop)
430
+ return false;
431
+
432
+ blockloop = true;
433
+
434
+ boolean hasTags = false;
435
+
436
+ for (int i=0; i<Size(); i++)
437
+ {
438
+ hasTags |= get(i).tag || get(i).HasTags();
439
+
440
+ if (hasTags)
441
+ break;
442
+ }
443
+
444
+ blockloop = false;
445
+
446
+ return hasTags;
447
+ }
272448
273449 void RestoreBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
274450 {
451
+ if (blockloop)
452
+ return;
453
+
275454 if (!hashtable.containsKey(GetUUID()))
276455 return;
277456
278457 Object3D o = hashtable.get(GetUUID());
279458
280459 RestoreBigData(o);
281
-
282
- if (blockloop)
283
- return;
284460
285461 blockloop = true;
286462
....@@ -296,6 +472,9 @@
296472
297473 void RestoreBigData(Object3D o)
298474 {
475
+ //System.err.println("RestoreBigData : " + this + " <-- " + o);
476
+ Grafreed.Assert(this.bRep == null);
477
+
299478 this.bRep = o.bRep;
300479 if (this.support != null && o.transientrep != null)
301480 {
....@@ -304,8 +483,8 @@
304483
305484 this.selection = o.selection;
306485
307
- this.versionlist = o.versionlist;
308
- this.versionindex = o.versionindex;
486
+ //this.versionlist = o.versionlist;
487
+ //this.versionindex = o.versionindex;
309488 // July 2019 if (this.bRep != null)
310489 // this.bRep.support = o.transientrep;
311490 // this.support = o.support;
....@@ -456,7 +635,10 @@
456635 transient boolean keepdontselect;
457636 boolean dontselect = false;
458637 boolean hide = false;
459
- boolean link2master = false; // performs reset support/master at each frame
638
+
639
+ boolean link2master = false; // performs reset support/master at each frame (cannot rename due to serialization)
640
+ boolean link2support = false; // (cannot rename due to serialization)
641
+
460642 boolean marked = false; // animation node
461643 boolean skip = false; // centroid issue
462644 boolean skipmocap = false; // mocap data
....@@ -464,6 +646,9 @@
464646 boolean random = false;
465647 boolean speedup = false;
466648 boolean rewind = false;
649
+
650
+ // Option to sort triangles, e.g. for transparency.
651
+ boolean sort = false;
467652
468653 float NORMALPUSH = 0;
469654
....@@ -482,7 +667,7 @@
482667 {
483668 sorted = true;
484669
485
- for (int i=0; i<size()-1; i++)
670
+ for (int i=0; i<Size()-1; i++)
486671 {
487672 Object3D obji = get(i);
488673 Object3D objj = get(i+1);
....@@ -506,7 +691,7 @@
506691 {
507692 sorted = true;
508693
509
- for (int i=0; i<size()-1; i++)
694
+ for (int i=0; i<Size()-1; i++)
510695 {
511696 Object3D obji = get(i);
512697 Object3D objj = get(i+1);
....@@ -522,11 +707,11 @@
522707 }
523708 }
524709
525
- int memorysize;
710
+ transient int memorysize; // needs to be transient, dunno why
526711
527712 int MemorySize()
528713 {
529
- if (true) // memorysize == 0)
714
+ if (memorysize == 0)
530715 {
531716 try
532717 {
....@@ -641,7 +826,7 @@
641826 {
642827 if (maxcount != 1)
643828 {
644
- new Exception().printStackTrace();
829
+ //new Exception().printStackTrace();
645830 }
646831
647832 toParentMarked = LA.newMatrix();
....@@ -843,7 +1028,7 @@
8431028
8441029 void Step()
8451030 {
846
- // marde pour serialization de Texture
1031
+ // patch pour serialization de Texture
8471032 resetmaxcount();
8481033 resettransformcount();
8491034 resetstep();
....@@ -1036,24 +1221,28 @@
10361221 {
10371222 // return true;
10381223
1039
- if (material == null || material.multiply)
1040
- return true;
1224
+// if (material == null || material.multiply)
1225
+// return true;
1226
+//
1227
+// if (projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
1228
+// return false;
1229
+//
1230
+// // Transparent objects are dynamic because we have to sort the triangles.
1231
+// return material.opacity > 0.99;
10411232
1042
- if (projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
1043
- return false;
1044
-
1045
- // Transparent objects are dynamic because we have to sort the triangles.
1046
- return material.opacity > 0.99;
1233
+ return !sort;
10471234 }
10481235
10491236 boolean IsOpaque()
10501237 {
10511238 // return true;
10521239
1053
- if (material == null || material.multiply)
1054
- return true;
1240
+// if (material == null || material.multiply)
1241
+// return true;
1242
+//
1243
+// return material.opacity > 0.99;
10551244
1056
- return material.opacity > 0.99;
1245
+ return !sort;
10571246 }
10581247
10591248 Object3D()
....@@ -1131,8 +1320,10 @@
11311320
11321321 // will share the geometry
11331322 assert (!(this instanceof Composite));
1134
- return deepCopy(); // Never called for Composite
1135
-
1323
+
1324
+ Object3D obj = deepCopy(); // Never called for Composite
1325
+ obj.count = 2;
1326
+ return obj;
11361327 }
11371328
11381329 boolean HasLoops()
....@@ -1140,6 +1331,30 @@
11401331 return false;
11411332 }
11421333
1334
+ void ResetUUIDs()
1335
+ {
1336
+ if (blockloop)
1337
+ {
1338
+ return;
1339
+ }
1340
+
1341
+ this.uuid = null;
1342
+
1343
+ blockloop = true;
1344
+
1345
+ for (int i = 0; i < Size(); i++)
1346
+ {
1347
+ Object3D obj = (Object3D) Children().get(i);
1348
+
1349
+ if (obj != null)
1350
+ {
1351
+ obj.ResetUUIDs();
1352
+ }
1353
+ }
1354
+
1355
+ blockloop = false;
1356
+ }
1357
+
11431358 boolean IsInfinite()
11441359 {
11451360 if (blockloop)
....@@ -1210,78 +1425,16 @@
12101425 return;
12111426
12121427 blockloop = true;
1428
+
1429
+ other.parent = parent;
1430
+
12131431 //System.out.println("COPY " + this + " to " + other);
12141432 //new Exception().printStackTrace();
1433
+ deepCopyNode(other);
12151434
1216
- other.parent = parent;
1217
- if (toParent != null)
1218
- {
1219
- other.toParent = LA.newMatrix();
1220
- other.fromParent = LA.newMatrix();
1221
- LA.matCopy(toParent, other.toParent);
1222
- LA.matCopy(fromParent, other.fromParent);
1223
- if (toParentMarked != null)
1224
- {
1225
- other.toParentMarked = LA.newMatrix();
1226
- other.fromParentMarked = LA.newMatrix();
1227
- LA.matCopy(toParentMarked, other.toParentMarked);
1228
- LA.matCopy(fromParentMarked, other.fromParentMarked);
1229
- }
1230
- }
1231
- else
1232
- {
1233
- if (other.toParent == null)
1234
-// assert(other.toParent == null);
1235
-// new Exception().printStackTrace();
1236
- System.err.println("null parent: " + other);
1237
- }
1238
- /*
1239
- double ident[][] = LA.newMatrix();
1240
- if (bRep == null)
1241
- other.bRep = null;
1242
- else
1243
- other.bRep = new BoundaryRep(bRep, ident);
1244
- */
1245
- // Really new...
12461435 other.bRep = bRep; // Share the geometry
12471436
12481437 other.support = support; // Share the support
1249
-
1250
- //other.editWindow = null;
1251
- if (name == null)
1252
- other.name = null;
1253
- else
1254
- other.name = new String(name);
1255
-
1256
- if (material != null)
1257
- {
1258
- other.material = new cMaterial(material);
1259
- } else
1260
- {
1261
- other.material = null;
1262
- }
1263
-
1264
- other.GetTextures().name = GetTextures().name;
1265
-
1266
- CopyExtraMaterial(other);
1267
-
1268
- other.touched = touched;
1269
- other.softtouched = softtouched;
1270
-
1271
- other.random = random;
1272
- other.link2master = link2master;
1273
- other.transformcount = transformcount;
1274
- other.marked = marked;
1275
- other.skip = skip;
1276
- other.count = count;
1277
- other.flipV = flipV;
1278
- other.live = live;
1279
- other.rewind = rewind;
1280
- other.hide = hide;
1281
- other.texres = texres;
1282
- other.speedup = speedup;
1283
- other.height = height;
1284
- other.depth = depth;
12851438
12861439 // aout 2013 if (/*displaylist != -1 &&*/other.displaylist != displaylist)
12871440 // {
....@@ -1337,17 +1490,24 @@
13371490 if ((mask & GEOMETRY) != 0)
13381491 {
13391492 if (bRep != null)
1340
- bRep.overwriteThis(other.bRep==null?other.transientrep:other.bRep);
1341
- else
1342
- assert(other.bRep == null);
1343
-
1344
- if (bRep != null)
13451493 {
1494
+ bRep.overwriteThis(other.bRep==null?other.transientrep:other.bRep);
13461495 CameraPane.RemoveList(bRep.displaylist);
13471496 bRep.displaylist = 0; // june 2013 -1;
13481497 }
13491498 else
1350
- bRep = bRep;
1499
+ {
1500
+ //assert(other.bRep == null);
1501
+ bRep = other.bRep;
1502
+ }
1503
+
1504
+// if (bRep != null)
1505
+// {
1506
+// CameraPane.RemoveList(bRep.displaylist);
1507
+// bRep.displaylist = 0; // june 2013 -1;
1508
+// }
1509
+// else
1510
+// bRep = bRep;
13511511 }
13521512
13531513 /* Use a MASK = GEO/MAT
....@@ -2323,11 +2483,6 @@
23232483
23242484 InitOthers();
23252485
2326
- if (this instanceof Camera)
2327
- {
2328
- material.shift = 90;
2329
- }
2330
-
23312486 material.multiply = multiply;
23322487
23332488 if (multiply)
....@@ -3148,7 +3303,10 @@
31483303 {
31493304 if (bRep != null)
31503305 {
3306
+ //bRep.GenerateNormals2(crease); // in-place doesn't work. it gives wrong normals (diamond artifact).
31513307 bRep.GenerateNormals(crease);
3308
+ if (!bRep.trimmed)
3309
+ bRep.MergeNormals();
31523310 Touch();
31533311 }
31543312 }
....@@ -3223,6 +3381,105 @@
32233381 blockloop = false;
32243382 }
32253383
3384
+ public void ResetTransform(int mask)
3385
+ {
3386
+ Object3D obj = this;
3387
+
3388
+ if (mask == -1)
3389
+ {
3390
+ if (obj instanceof Camera) // jan 2014
3391
+ {
3392
+ LA.matIdentity(obj.toParent);
3393
+ LA.matIdentity(obj.fromParent);
3394
+ }
3395
+ else
3396
+ {
3397
+ obj.toParent = null; // jan 2014 LA.matIdentity(obj.toParent);
3398
+ obj.fromParent = null; // LA.matIdentity(obj.fromParent);
3399
+ }
3400
+ return;
3401
+ }
3402
+
3403
+ if ((mask&2) != 0) // Scale/rotation
3404
+ {
3405
+ obj.toParent[0][0] = obj.toParent[1][1] = obj.toParent[2][2] = 1;
3406
+ obj.toParent[0][1] = obj.toParent[1][0] = obj.toParent[2][0] = 0;
3407
+ obj.toParent[0][2] = obj.toParent[1][2] = obj.toParent[2][1] = 0;
3408
+ obj.fromParent[0][0] = obj.fromParent[1][1] = obj.fromParent[2][2] = 1;
3409
+ obj.fromParent[0][1] = obj.fromParent[1][0] = obj.fromParent[2][0] = 0;
3410
+ obj.fromParent[0][2] = obj.fromParent[1][2] = obj.fromParent[2][1] = 0;
3411
+ }
3412
+ if ((mask&1) != 0) // Translation
3413
+ {
3414
+ if (obj.toParent != null)
3415
+ {
3416
+ obj.toParent[3][0] = obj.toParent[3][1] = obj.toParent[3][2] = 0;
3417
+ obj.fromParent[3][0] = obj.fromParent[3][1] = obj.fromParent[3][2] = 0;
3418
+ }
3419
+ }
3420
+ }
3421
+
3422
+ public void Scale(int scale)
3423
+ {
3424
+ Object3D obj = this;
3425
+
3426
+ obj.toParent[0][0] = obj.toParent[1][1] = obj.toParent[2][2] = scale;
3427
+ obj.toParent[0][1] = obj.toParent[1][0] = obj.toParent[2][0] = 0;
3428
+ obj.toParent[0][2] = obj.toParent[1][2] = obj.toParent[2][1] = 0;
3429
+ obj.fromParent[0][0] = obj.fromParent[1][1] = obj.fromParent[2][2] = 1/scale;
3430
+ obj.fromParent[0][1] = obj.fromParent[1][0] = obj.fromParent[2][0] = 0;
3431
+ obj.fromParent[0][2] = obj.fromParent[1][2] = obj.fromParent[2][1] = 0;
3432
+ }
3433
+
3434
+ public void TextureRatioTransform(int axis)
3435
+ {
3436
+ cTexture tex = GetTextures();
3437
+
3438
+ com.sun.opengl.util.texture.TextureData texturedata = null;
3439
+
3440
+ try
3441
+ {
3442
+ texturedata = Globals.theRenderer.GetTextureData(tex, false, texres);
3443
+ }
3444
+ catch (Exception e)
3445
+ {
3446
+ System.err.println("FAIL TextureRatio: " + this);
3447
+ }
3448
+
3449
+ LA.matIdentity(Object3D.mat);
3450
+ Object3D.mat[axis][axis] = (double)texturedata.getWidth() / texturedata.getHeight();
3451
+
3452
+ if (toParent == null)
3453
+ {
3454
+ toParent = LA.newMatrix();
3455
+ fromParent = LA.newMatrix();
3456
+ }
3457
+
3458
+ ResetTransform(2);
3459
+
3460
+ LA.matConcat(Object3D.mat, fromParent, fromParent);
3461
+ LA.matInvert(fromParent, toParent);
3462
+ }
3463
+
3464
+ void TextureRatio(int axis)
3465
+ {
3466
+ if (blockloop)
3467
+ return;
3468
+
3469
+ blockloop = true;
3470
+
3471
+ TextureRatioTransform(axis);
3472
+
3473
+ for (int i=Size(); --i>=0;)
3474
+ {
3475
+ Object3D v = get(i);
3476
+
3477
+ v.TextureRatio(axis);
3478
+ }
3479
+
3480
+ blockloop = false;
3481
+ }
3482
+
32263483 void TransformChildren()
32273484 {
32283485 if (toParent != null)
....@@ -3465,6 +3722,7 @@
34653722 if (bRep != null)
34663723 {
34673724 //bRep.RemoveOneTriangle();
3725
+ System.out.println();
34683726 System.out.println("Reducing " + this);
34693727 if (name != null && name.contains("lockpickstraps"))
34703728 name = name;
....@@ -3576,15 +3834,47 @@
35763834
35773835 void ClearMaterials()
35783836 {
3837
+ if (blockloop)
3838
+ return;
3839
+
3840
+ blockloop = true;
3841
+
35793842 ClearMaterial();
3580
- for (int i = 0; i < size(); i++)
3843
+ for (int i = 0; i < Size(); i++)
35813844 {
3582
- Object3D child = (Object3D) reserve(i);
3845
+ Object3D child = (Object3D) get(i);
35833846 if (child == null)
35843847 continue;
35853848 child.ClearMaterials();
3586
- release(i);
35873849 }
3850
+
3851
+ blockloop = false;
3852
+ }
3853
+
3854
+ void ClearVersionList()
3855
+ {
3856
+ this.versionlist = null;
3857
+ this.versionindex = -1;
3858
+ this.versiontable = null;
3859
+ }
3860
+
3861
+ void ClearVersions()
3862
+ {
3863
+ if (blockloop)
3864
+ return;
3865
+
3866
+ blockloop = true;
3867
+
3868
+ ClearVersionList();
3869
+ for (int i = 0; i < Size(); i++)
3870
+ {
3871
+ Object3D child = (Object3D) get(i);
3872
+ if (child == null)
3873
+ continue;
3874
+ child.ClearVersions();
3875
+ }
3876
+
3877
+ blockloop = false;
35883878 }
35893879
35903880 void FlipV(boolean flip)
....@@ -3763,6 +4053,7 @@
37634053
37644054 void RevertMeshes()
37654055 {
4056
+ // BLOCKLOOP
37664057 if (this instanceof cMesh)
37674058 {
37684059 ((cMesh)this).Revert();
....@@ -3793,11 +4084,6 @@
37934084 Touch();
37944085 }
37954086
3796
- ResetRecur();
3797
- }
3798
-
3799
- void ResetRecur()
3800
- {
38014087 for (int i = 0; i < size(); i++)
38024088 {
38034089 Object3D child = (Object3D) get(i); // reserve(i);
....@@ -3820,11 +4106,6 @@
38204106 Step();
38214107 Touch();
38224108
3823
- StepRecur();
3824
- }
3825
-
3826
- void StepRecur()
3827
- {
38284109 for (int i = 0; i < size(); i++)
38294110 {
38304111 Object3D child = (Object3D) get(i); // reserve(i);
....@@ -4011,8 +4292,8 @@
40114292 Touch();
40124293 }
40134294
4014
- transient cVector min = new cVector();
4015
- transient cVector max = new cVector();
4295
+ transient cVector min;
4296
+ transient cVector max;
40164297
40174298 void getBounds(cVector minima, cVector maxima, boolean xform)
40184299 {
....@@ -4028,15 +4309,15 @@
40284309 if (blockloop)
40294310 return;
40304311
4031
- if (min == null) // ???
4312
+ if (min == null)
40324313 {
40334314 min = new cVector();
40344315 max = new cVector();
40354316 }
40364317
4037
- for (int i = 0; i<size(); i++)
4318
+ for (int i = 0; i<Size(); i++)
40384319 {
4039
- Object3D child = (Object3D) reserve(i);
4320
+ Object3D child = (Object3D) get(i); //reserve(i);
40404321 if (child == null)
40414322 continue;
40424323
....@@ -4055,21 +4336,21 @@
40554336 if (child.hide && !(child instanceof Merge) || child.skip)
40564337 //if (child.hide)
40574338 {
4058
- release(i);
4339
+ //release(i);
40594340 continue;
40604341 }
40614342
40624343 blockloop = true;
40634344 child.getBounds(min, max, true); // xform);
40644345 blockloop = false;
4065
- release(i);
4346
+ //release(i);
40664347
40674348 MinMax(minima, maxima);
40684349 }
40694350
40704351 if (bRep != null)
40714352 {
4072
- bRep.getBounds(minima,maxima,this);
4353
+ bRep.getBounds(minima, maxima, xform?this:null);
40734354 }
40744355
40754356 if (false) // xform)
....@@ -5878,7 +6159,7 @@
58786159 boolean NeedSupport()
58796160 {
58806161 return
5881
- CameraPane.SUPPORT && (!CameraPane.movingcamera || (!Globals.FREEZEONMOVE && Globals.isLIVE())) && link2master && /*live &&*/ support != null
6162
+ CameraPane.SUPPORT && (!CameraPane.movingcamera || (!Globals.FREEZEONMOVE && Globals.isLIVE())) && Link2Support() && /*live &&*/ support != null
58826163 // PROBLEM with CROWD!!
58836164 && (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || Globals.CROWD);
58846165 }
....@@ -5896,6 +6177,20 @@
58966177 return parent.IsLive();
58976178 }
58986179
6180
+ boolean IsDynamic()
6181
+ {
6182
+ return live && bRep != null;
6183
+ }
6184
+
6185
+ boolean Link2Support()
6186
+ {
6187
+ return link2master || link2support;
6188
+ }
6189
+
6190
+ static cVector minima = new cVector();
6191
+ static cVector maxima = new cVector();
6192
+ static javax.vecmath.Point3d center = new javax.vecmath.Point3d();
6193
+
58996194 void Draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
59006195 {
59016196 Invariants(); // june 2013
....@@ -5903,6 +6198,29 @@
59036198 if (support != null)
59046199 {
59056200 // System.err.println("Draw " + this + " Frame # " + ((Mocap)((Merge)support).object).frame);
6201
+ }
6202
+
6203
+ if (false) // live && Link2Support() && support == null && !this.marked) // project on ground
6204
+ {
6205
+ getBounds(minima, maxima, true);
6206
+ center.x = (minima.x + maxima.x) / 2;
6207
+ center.y = 10000; // (minima.y + maxima.y) / 2;
6208
+ center.z = (minima.z + maxima.z) / 2;
6209
+
6210
+ Ray ray = new Ray(center, new Vector3d(0,-1,0));
6211
+
6212
+ IntersectResult res = new IntersectResult();
6213
+ res.t = Double.POSITIVE_INFINITY;
6214
+
6215
+ if (Grafreed.grafreed.universe.intersect(ray, res))
6216
+ {
6217
+ double resx = ray.eyePoint.x + ray.viewDirection.x * res.t;
6218
+ double resy = ray.eyePoint.y + ray.viewDirection.y * res.t;
6219
+ double resz = ray.eyePoint.z + ray.viewDirection.z * res.t;
6220
+
6221
+ LA.matTranslate(toParent, 0, resy - minima.y, 0);
6222
+ LA.matInvert(toParent, fromParent);
6223
+ }
59066224 }
59076225
59086226 if (display.DrawMode() == iCameraPane.SELECTION &&
....@@ -5956,7 +6274,8 @@
59566274 if (support != null)
59576275 support = support;
59586276
5959
- boolean usecalllists = !IsLive() && IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null || !link2master); // !(this instanceof cSpring) && !(this instanceof BezierPatch);
6277
+ boolean usecalllists = !IsDynamic() &&
6278
+ IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null || !Link2Support()); // !(this instanceof cSpring) && !(this instanceof BezierPatch);
59606279 //boolean usecalllists = false; //!IsLive(); // IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null) && !link2master; // !(this instanceof cSpring) && !(this instanceof BezierPatch);
59616280
59626281 //usecalllists &= display.DrawMode() == display.DEFAULT; // Don't compute list in shadow pass.
....@@ -5967,7 +6286,8 @@
59676286 bRep.displaylist = 0;
59686287 }
59696288 // usecalllists &= !(parent instanceof RandomNode);
5970
- // usecalllists = false;
6289
+ if (CameraPane.BOXMODE) // Too dynamic
6290
+ usecalllists = false;
59716291
59726292 if (display.DrawMode() == display.SHADOW)
59736293 //GetBRep() != null)
....@@ -6023,8 +6343,8 @@
60236343 Globals.lighttouched = true; // all panes...
60246344 }
60256345
6026
- touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false;
6027
- //touched = false;
6346
+ //touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false;
6347
+ touched = false;
60286348
60296349 if (this instanceof Texture || this instanceof TextureNode)
60306350 {
....@@ -6063,7 +6383,7 @@
60636383 {
60646384 if (display.DrawMode() == iCameraPane.SHADOW)
60656385 {
6066
- if (!link2master // tricky to cull in shadow mode.
6386
+ if (!Link2Support() // tricky to cull in shadow mode.
60676387 && GetBRep().FrustumCull(this, null, display.LightCamera(), true))
60686388 {
60696389 //System.out.print("CULLED");
....@@ -6125,6 +6445,20 @@
61256445 {
61266446 drawSelf(display, root, selected, blocked);
61276447 }
6448
+
6449
+// if (!(this instanceof Composite))
6450
+// {
6451
+// for (int i = 0; i < size(); i++)
6452
+// {
6453
+// Object3D child = (Object3D) reserve(i);
6454
+// if (child == null)
6455
+// continue;
6456
+//
6457
+// child.draw(display, root, selected, blocked);
6458
+//
6459
+// release(i);
6460
+// }
6461
+// }
61286462 } else
61296463 {
61306464 /*
....@@ -6157,13 +6491,14 @@
61576491 boolean failedPigment = false;
61586492 boolean failedBump = false;
61596493
6494
+ CameraPane.lastObject = this;
61606495 try
61616496 {
61626497 display.BindPigmentTexture(tex, texres);
61636498 }
61646499 catch (Exception e)
61656500 {
6166
- System.err.println("FAILED: " + this);
6501
+ // System.err.println("FAILED: " + this);
61676502 failedPigment = true;
61686503 }
61696504
....@@ -6194,6 +6529,20 @@
61946529 display.CallList(bRep.displaylist);
61956530 // june 2013 drawSelf(display, root, selected);
61966531 }
6532
+ }
6533
+
6534
+ assert (!(this instanceof Composite));
6535
+ {
6536
+// CRASH MOCAP!! for (int i = 0; i < size(); i++)
6537
+// {
6538
+// Object3D child = (Object3D) reserve(i);
6539
+// if (child == null)
6540
+// continue;
6541
+//
6542
+// child.draw(display, root, selected, blocked);
6543
+//
6544
+// release(i);
6545
+// }
61976546 }
61986547 }
61996548
....@@ -6247,16 +6596,17 @@
62476596
62486597 void CallList(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
62496598 {
6250
- if (GetBRep() == null)
6251
- {
6252
- drawSelf(display, root, selected, blocked);
6253
- } else
6599
+ if (GetBRep() != null)
62546600 {
62556601 DrawNode(display, root, selected);
62566602 if (this instanceof BezierPatch)
62576603 {
62586604 //drawSelf(display, root, selected);
62596605 }
6606
+ }
6607
+ else
6608
+ {
6609
+ drawSelf(display, root, selected, blocked);
62606610 }
62616611 }
62626612
....@@ -6506,7 +6856,7 @@
65066856
65076857 //javax.media.opengl.GL gl = display.GetGL();
65086858
6509
- if (CameraPane.BOXMODE && !selected) // || CameraPane.movingcamera)
6859
+ if (CameraPane.BOXMODE && !Link2Support()) //selected) // || CameraPane.movingcamera)
65106860 {
65116861 int fc = bRep.FaceCount();
65126862 int vc = bRep.VertexCount();
....@@ -6668,7 +7018,7 @@
66687018 facescompare[k] = new FaceCompare(k);
66697019 }
66707020
6671
- center = new cVector();
7021
+ centertriangle = new cVector();
66727022 }
66737023 else
66747024 {
....@@ -6791,7 +7141,7 @@
67917141 */
67927142 }
67937143
6794
- transient cVector center;
7144
+ transient cVector centertriangle;
67957145
67967146 class FaceCompare implements Comparable
67977147 {
....@@ -6820,14 +7170,14 @@
68207170 Vertex q = bRep.GetVertex(face.q);
68217171 Vertex r = bRep.GetVertex(face.r);
68227172
6823
- center.set(p);
6824
- center.add(q);
6825
- center.add(r);
6826
- center.mul(1.0/3);
7173
+ centertriangle.set(p);
7174
+ centertriangle.add(q);
7175
+ centertriangle.add(r);
7176
+ centertriangle.mul(1.0/3);
68277177
6828
- center.sub(Globals.theRenderer.EyeCamera().location);
7178
+ centertriangle.sub(Globals.theRenderer.EyeCamera().location);
68297179
6830
- distance = center.dot(center);
7180
+ distance = centertriangle.dot(centertriangle);
68317181 }
68327182
68337183 return distance;
....@@ -7417,7 +7767,7 @@
74177767 boundary.y = spot.y - 30;
74187768 boundary.width = spot.width + 60;
74197769 boundary.height = spot.height + 60;
7420
- clickInfo.g.setColor(Color.red);
7770
+ clickInfo.g.setColor(Color.white);
74217771 int spotw = spot.x + spot.width;
74227772 int spoth = spot.y + spot.height;
74237773 clickInfo.g.fillRect(spot.x, spot.y, spot.width, spot.height);
....@@ -7638,7 +7988,9 @@
76387988
76397989 scale *= 0.05f * Globals.theRenderer.RenderCamera().Distance();
76407990
7641
- if (modified || opposite)
7991
+ // Modified could snap
7992
+ if (//modified ||
7993
+ opposite)
76427994 {
76437995 //assert(false);
76447996 /*
....@@ -7732,7 +8084,7 @@
77328084
77338085 if (modified)
77348086 {
7735
- // Rotate 90 degrees
8087
+ // Rotate 45 degrees
77368088 angle /= (Math.PI / 4);
77378089 angle = Math.floor(angle + 0.5);
77388090 angle *= (Math.PI / 4);
....@@ -7818,21 +8170,27 @@
78188170 case 3: // '\001'
78198171 if (modified || opposite)
78208172 {
8173
+ if (modified) // && opposite)
8174
+ LA.matScale(toParent, totalScale, totalScale, totalScale);
8175
+ else
78218176 //LA.matScale(toParent, 1, hScale, vScale);
7822
- LA.matScale(toParent, totalScale, 1, 1);
8177
+ LA.matScale(toParent, totalScale, 1, 1);
78238178 } // vScale, 1);
78248179 else
78258180 {
78268181 // EXCEPTION!
7827
- LA.matScale(toParent, totalScale, totalScale, totalScale);
8182
+ LA.matScale(toParent, 1, totalScale, totalScale);
78288183 } // vScale, 1);
78298184 break;
78308185
78318186 case 2: // '\002'
78328187 if (modified || opposite)
78338188 {
7834
- //LA.matScale(toParent, hScale, 1, vScale);
7835
- LA.matScale(toParent, 1, totalScale, 1);
8189
+ if (modified) // && opposite)
8190
+ LA.matScale(toParent, totalScale, totalScale, totalScale);
8191
+ else
8192
+ //LA.matScale(toParent, hScale, 1, vScale);
8193
+ LA.matScale(toParent, 1, totalScale, 1);
78368194 } else
78378195 {
78388196 LA.matScale(toParent, totalScale, 1, totalScale);
....@@ -7842,8 +8200,11 @@
78428200 case 1: // '\003'
78438201 if (modified || opposite)
78448202 {
7845
- //LA.matScale(toParent, hScale, vScale, 1);
7846
- LA.matScale(toParent, 1, 1, totalScale);
8203
+ if (modified) // && opposite)
8204
+ LA.matScale(toParent, totalScale, totalScale, totalScale);
8205
+ else
8206
+ //LA.matScale(toParent, hScale, vScale, 1);
8207
+ LA.matScale(toParent, 1, 1, totalScale);
78478208 } else
78488209 {
78498210 LA.matScale(toParent, totalScale, totalScale, 1);
....@@ -7994,12 +8355,12 @@
79948355 if (!Globals.ADVANCED)
79958356 return objname;
79968357
7997
- return objname + " " + System.identityHashCode(this);
8358
+ return objname + " " + System.identityHashCode(this) + " " + GetUUID();
79988359 }
79998360
80008361 public int hashCode()
80018362 {
8002
- // Fuck Vector...
8363
+ // Do not use Vector...
80038364 return System.identityHashCode(this);
80048365 }
80058366
....@@ -8239,8 +8600,8 @@
82398600 private static cVector2 qq2 = new cVector2();
82408601 private static cVector2 rr2 = new cVector2();
82418602 private static cVector2 ss2 = new cVector2();
8242
- private static cVector edge1 = new cVector();
8243
- private static cVector edge2 = new cVector();
8603
+// private static cVector edge1 = new cVector();
8604
+// private static cVector edge2 = new cVector();
82448605 //private static cVector norm = new cVector();
82458606 /*transient private*/ int hitSomething;
82468607 static final int hitCenter = 1;
....@@ -8438,7 +8799,275 @@
84388799
84398800 Touch();
84408801 }
8802
+
8803
+ static Vertex s1 = new Vertex();
8804
+ static Vertex s2 = new Vertex();
8805
+ static Vertex s3 = new Vertex();
84418806
8807
+ boolean intersectMesh(Ray ray, IntersectResult result)
8808
+ {
8809
+ boolean success = false;
8810
+
8811
+ if (bRep.stripified)
8812
+ {
8813
+ int[] strips = bRep.getRawIndices();
8814
+
8815
+ // TRIANGLE STRIP ARRAY
8816
+ if (bRep.trimmed)
8817
+ {
8818
+ float[] v = bRep.getRawVertices();
8819
+
8820
+ int count3 = 0;
8821
+
8822
+ if (v.length > 0)
8823
+ {
8824
+ for (int i = 0; i < strips.length; i++)
8825
+ {
8826
+ s1.set(v[count3], v[count3 + 1], v[count3 + 2]);
8827
+ count3 += 3;
8828
+
8829
+ s2.set(v[count3], v[count3 + 1], v[count3 + 2]);
8830
+ count3 += 3;
8831
+
8832
+ for (int j = 0; j < strips[i] - 2; j++)
8833
+ {
8834
+ s3.set(v[count3], v[count3 + 1], v[count3 + 2]);
8835
+ count3 += 3;
8836
+
8837
+ if (j%2 == 0)
8838
+ success |= intersectTriangle(ray, result, s1, s2, s3);
8839
+ else
8840
+ success |= intersectTriangle(ray, result, s1, s3, s2);
8841
+
8842
+ s1.set(s2);
8843
+ s2.set(s3);
8844
+ }
8845
+ }
8846
+ }
8847
+
8848
+ assert count3 == v.length;
8849
+ }
8850
+ else // !trimmed
8851
+ {
8852
+ int count = 0;
8853
+ for (int i = 0; i < strips.length; i++)
8854
+ {
8855
+ Vertex p = bRep.GetVertex(bRep.indices[count++]);
8856
+ Vertex q = bRep.GetVertex(bRep.indices[count++]);
8857
+
8858
+ for (int j = 0; j < strips[i] - 2; j++)
8859
+ {
8860
+ Vertex r = bRep.GetVertex(bRep.indices[count++]);
8861
+
8862
+ if (j%2 == 0)
8863
+ success |= intersectTriangle(ray, result, p, q, r);
8864
+ else
8865
+ success |= intersectTriangle(ray, result, p, r, q);
8866
+
8867
+ p = q;
8868
+ q = r;
8869
+ }
8870
+ }
8871
+ }
8872
+ } else // catch (Error e)
8873
+ {
8874
+ int facecount = bRep.FaceCount();
8875
+ for (int i = 0; i < facecount; i++)
8876
+ {
8877
+ Face face = bRep.GetFace(i);
8878
+
8879
+ Vertex p = bRep.GetVertex(face.p);
8880
+ Vertex q = bRep.GetVertex(face.q);
8881
+ Vertex r = bRep.GetVertex(face.r);
8882
+
8883
+ success |= intersectTriangle(ray, result, p, q, r);
8884
+ }
8885
+ }
8886
+
8887
+ return success;
8888
+ }
8889
+
8890
+ static cVector eye = new cVector();
8891
+ static cVector dir = new cVector();
8892
+
8893
+ transient BBox bbox = null;
8894
+
8895
+ boolean intersect(Ray ray, IntersectResult result)
8896
+ {
8897
+ double eyex = ray.eyePoint.x;
8898
+ double eyey = ray.eyePoint.y;
8899
+ double eyez = ray.eyePoint.z;
8900
+
8901
+ double dirx = ray.viewDirection.x;
8902
+ double diry = ray.viewDirection.y;
8903
+ double dirz = ray.viewDirection.z;
8904
+
8905
+ if (this.fromParent != null && !(this instanceof TextureNode))
8906
+ {
8907
+ eye.x = eyex;
8908
+ eye.y = eyey;
8909
+ eye.z = eyez;
8910
+ dir.x = dirx;
8911
+ dir.y = diry;
8912
+ dir.z = dirz;
8913
+
8914
+ LA.xformPos(eye, this.fromParent, eye);
8915
+ LA.xformDir(dir, this.fromParent, dir);
8916
+
8917
+ ray.eyePoint.x = eye.x;
8918
+ ray.eyePoint.y = eye.y;
8919
+ ray.eyePoint.z = eye.z;
8920
+
8921
+ ray.viewDirection.x = dir.x;
8922
+ ray.viewDirection.y = dir.y;
8923
+ ray.viewDirection.z = dir.z;
8924
+ }
8925
+
8926
+ boolean success = false;
8927
+
8928
+ boolean touch = false;
8929
+
8930
+ if (bRep != null && Link2Support())
8931
+ {
8932
+ if (bbox == null)
8933
+ {
8934
+ bbox = new BBox();
8935
+
8936
+ cVector min = new cVector();
8937
+ cVector max = new cVector();
8938
+
8939
+ this.getBounds(min, max, true);
8940
+
8941
+ bbox.min.x = min.x;
8942
+ bbox.min.y = min.y;
8943
+ bbox.min.z = min.z;
8944
+
8945
+ bbox.max.x = max.x;
8946
+ bbox.max.y = max.y;
8947
+ bbox.max.z = max.z;
8948
+ }
8949
+
8950
+ if (true) // NOT WORKING bbox.intersect(ray, result))
8951
+ {
8952
+ success |= intersectMesh(ray, result);
8953
+ }
8954
+ else
8955
+ {
8956
+ //this.hide = true;
8957
+ touch = true;
8958
+ }
8959
+ }
8960
+
8961
+ for (int i=0; i<size(); i++)
8962
+ {
8963
+ Object3D child = (Object3D) reserve(i);
8964
+
8965
+ if (child == null)
8966
+ continue;
8967
+
8968
+ success |= child.intersect(ray, result);
8969
+ release(i);
8970
+ }
8971
+
8972
+ ray.eyePoint.x = eyex;
8973
+ ray.eyePoint.y = eyey;
8974
+ ray.eyePoint.z = eyez;
8975
+
8976
+ ray.viewDirection.x = dirx;
8977
+ ray.viewDirection.y = diry;
8978
+ ray.viewDirection.z = dirz;
8979
+
8980
+// if (touch)
8981
+// this.Touch(); // refresh display list
8982
+
8983
+ return success;
8984
+ }
8985
+
8986
+ static Vector3d edge1 = new Vector3d();
8987
+ static Vector3d edge2 = new Vector3d();
8988
+ static Vector3d P = new Vector3d();
8989
+ static Vector3d T = new Vector3d();
8990
+ static Vector3d Q = new Vector3d();
8991
+
8992
+ private boolean intersectTriangle(Ray ray, IntersectResult result, Vertex v1, Vertex v2, Vertex v3)
8993
+ {
8994
+ if (false)
8995
+ {
8996
+ result.t = 0;
8997
+ return true;
8998
+ }
8999
+
9000
+ /*
9001
+ Fast, Minimum Storage Ray/Triangle Intersection, Moller et al.
9002
+
9003
+ Reference: http://www.cs.virginia.edu/~gfx/Courses/2003/ImageSynthesis/papers/Acceleration/Fast%20MinimumStorage%20RayTriangle%20Intersection.pdf
9004
+ */
9005
+
9006
+ // Calculate edges of the triangle
9007
+ edge1.set(v2.x - v1.x, v2.y - v1.y, v2.z - v1.z);
9008
+ edge2.set(v3.x - v1.x, v3.y - v1.y, v3.z - v1.z);
9009
+
9010
+ // Calculate the determinant (U parameter)
9011
+ P.cross(ray.viewDirection, edge2);
9012
+ double det = edge1.dot(P);
9013
+
9014
+ if (det > -1e-9 && det < 1e-9)
9015
+ {
9016
+ return false;
9017
+ } // Ray lies in plane of triangle
9018
+
9019
+ double invDet = 1 / det;
9020
+
9021
+ // Calculate distance from vertex1 to ray origin
9022
+ T.set(ray.eyePoint.x - v1.x, ray.eyePoint.y - v1.y, ray.eyePoint.z - v1.z);
9023
+
9024
+ double U = (T.dot(P)) * invDet; // Calculate U parameter
9025
+
9026
+ if (U < 0.f || U > 1.f)
9027
+ {
9028
+ return false;
9029
+ } // Intersection lies outside of the triangle
9030
+
9031
+ // Calculate V parameter
9032
+ Q.cross(T, edge1);
9033
+
9034
+ double V = ray.viewDirection.dot(Q) * invDet;
9035
+
9036
+ if (V < 0.f || (U + V) > 1.f)
9037
+ {
9038
+ return false;
9039
+ } // Intersection lies outside of the triangle
9040
+
9041
+ double t = edge2.dot(Q) * invDet;
9042
+
9043
+ if (t > 1e-9) // Triangle and ray intersects
9044
+ {
9045
+ //result.isIntersected = true;
9046
+ //result.id = id;
9047
+
9048
+ if (false) // isShadow)
9049
+ {
9050
+ result.t = t;
9051
+ return true;
9052
+ } else if (t < result.t)
9053
+ {
9054
+ result.object = this;
9055
+
9056
+ result.t = t;
9057
+
9058
+ //result.p.x = ray.eyePoint.x + ray.viewDirection.x * t;
9059
+ //result.p.y = ray.eyePoint.y + ray.viewDirection.y * t;
9060
+ //result.p.z = ray.eyePoint.z + ray.viewDirection.z * t;
9061
+
9062
+ result.n.cross(edge1, edge2);
9063
+ result.n.normalize();
9064
+ }
9065
+
9066
+ return true;
9067
+ }
9068
+
9069
+ return false;
9070
+ }
84429071
84439072 public int Size()
84449073 {