ParticleNode.java
.. .. @@ -304,7 +304,7 @@ 304 304 { 305 305 support = other; 306 306 307 - link2support = support != null;307 + link2master = support != null;308 308 } 309 309 310 310 void resetMasterNode(boolean smooth) .. .. @@ -353,7 +353,7 @@ 353 353 354 354 Object3D geo = test; 355 355 356 - if (support != null && link2support)356 + if (support != null && link2master)357 357 geo = support; 358 358 359 359 if (live && Globals.isLIVE() && (display.DrawMode() == display.SHADOW || !Globals.RENDERSHADOW)) // june 2013