Normand Briere
2019-07-21 76522bc3ee92bd50dbd946d7f865666be4ad7bac
CameraPane.java
....@@ -31,9 +31,12 @@
3131
3232 import gleem.linalg.Mat4f;
3333
34
-class CameraPane extends GLCanvas implements Runnable, GLEventListener, ActionListener, MouseWheelListener, MouseMotionListener, MouseListener, KeyListener
34
+class CameraPane extends GLCanvas implements iCameraPane, Runnable, GLEventListener, ActionListener, MouseWheelListener, MouseMotionListener, MouseListener, KeyListener
3535 {
36
- static boolean DEBUG = false;
36
+ static cMaterial[] materialstack = new cMaterial[65536];
37
+ static boolean[] selectedstack = new boolean[65536];
38
+ static int materialdepth = 0;
39
+
3740 static boolean FRUSTUM = false; // still bogus true; // frustum culling
3841
3942 // camera change fix
....@@ -42,25 +45,7 @@
4245
4346 static int STEP = 1;
4447
45
- static boolean ONESTEP = false; // do LIVE once
46
-
47
- /**
48
- * @return the LIVE
49
- */
50
- public static boolean isLIVE()
51
- {
52
- return LIVE || ONESTEP;
53
- }
54
-
55
- /**
56
- * @param aLIVE the LIVE to set
57
- */
58
- public static void setLIVE(boolean aLIVE)
59
- {
60
- LIVE = aLIVE;
61
- }
62
-
63
- /*static*/ boolean CULLFACE = false; // true;
48
+ /*static*/ private boolean CULLFACE = false; // true;
6449 /*static*/ boolean NEAREST = false; // true;
6550 /*static*/ boolean WIREFRAME = false; // true;
6651
....@@ -70,8 +55,6 @@
7055 static int CURRENTANTIALIAS = 0; // 1;
7156 /*static*/ boolean RENDERSHADOW = true;
7257 /*static*/ int RENDERPROGRAM = 2; // 0 == none, 1 == fast, 2 == normal
73
- static boolean ANIMATION = false;
74
- static String filename;
7558
7659 boolean DISPLAYTEXT = false;
7760 //boolean REDUCETEXTURE = true;
....@@ -97,10 +80,8 @@
9780
9881 static boolean textureon = true;
9982 static boolean LOCALTRANSFORM = false;
100
-private static boolean LIVE = false;
10183 static boolean FULLSCREEN = false;
10284 static boolean SUPPORT = true;
103
-static boolean CROWD = false;
10485 static boolean INERTIA = true;
10586 static boolean FAST = false;
10687 static boolean SLOWPOSE = false;
....@@ -108,6 +89,8 @@
10889
10990 static int tickcount = 0; // slow pose issue
11091
92
+static boolean BUTTONLESSWHEEL = false;
93
+static boolean ZOOMBOXMODE = false;
11194 static boolean BOXMODE = false;
11295 static boolean IMAGEFLIP = false;
11396 static boolean SMOOTHFOCUS = false;
....@@ -122,7 +105,7 @@
122105 static boolean OEIL = true;
123106 static boolean OEILONCE = false; // do oeilon then oeiloff
124107 static boolean LOOKAT = true;
125
-static boolean RANDOM = true; // false;
108
+static boolean SWITCH = true; // false;
126109 static boolean HANDLES = false; // selection doesn't work!!
127110 static boolean PAINTMODE = false;
128111
....@@ -165,12 +148,13 @@
165148 defaultcaps.setAccumBlueBits(16);
166149 defaultcaps.setAccumAlphaBits(16);
167150 }
168
- static CameraPane theRenderer;
169
-
151
+
152
+ private File defaultDirectory = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory();
153
+
170154 void SetAsGLRenderer(boolean b)
171155 {
172156 isRenderer = b;
173
- theRenderer = this;
157
+ Globals.theRenderer = this;
174158 }
175159
176160 CameraPane(Object3D o, Camera cam, boolean withcontext)
....@@ -206,12 +190,53 @@
206190 return CURRENTANTIALIAS > 0;
207191 }
208192
209
- void ClearDepth()
193
+ /// INTERFACE
194
+
195
+ public javax.media.opengl.GL GetGL0()
196
+ {
197
+ return null;
198
+ }
199
+
200
+ public int GenList()
201
+ {
202
+ javax.media.opengl.GL gl = GetGL();
203
+ return gl.glGenLists(1);
204
+ }
205
+
206
+ public void NewList(int id)
207
+ {
208
+ javax.media.opengl.GL gl = GetGL();
209
+ gl.glNewList(id, gl.GL_COMPILE); //_AND_EXECUTE);
210
+ }
211
+
212
+ public void CallList(int id)
213
+ {
214
+ javax.media.opengl.GL gl = GetGL();
215
+ gl.glCallList(id);
216
+ }
217
+
218
+ public void EndList()
219
+ {
220
+ javax.media.opengl.GL gl = GetGL();
221
+ gl.glEndList();
222
+ }
223
+
224
+ public boolean IsBoxMode()
225
+ {
226
+ return BOXMODE;
227
+ }
228
+
229
+ public boolean IsZoomBoxMode()
230
+ {
231
+ return ZOOMBOXMODE;
232
+ }
233
+
234
+ public void ClearDepth()
210235 {
211236 GetGL().glClear(GetGL().GL_DEPTH_BUFFER_BIT);
212237 }
213238
214
- void DepthTest(boolean depthtest)
239
+ public void DepthTest(boolean depthtest)
215240 {
216241 if (depthtest)
217242 GetGL().glDepthFunc(GL.GL_LEQUAL);
....@@ -219,7 +244,7 @@
219244 GetGL().glDepthFunc(GL.GL_ALWAYS);
220245 }
221246
222
- void DepthWrite(boolean depthwrite)
247
+ public void DepthWrite(boolean depthwrite)
223248 {
224249 if (depthwrite)
225250 GetGL().glDepthMask(true);
....@@ -227,12 +252,1616 @@
227252 GetGL().glDepthMask(false);
228253 }
229254
230
- void BackFaceCull(boolean bfc)
255
+ public void BackFaceCull(boolean bfc)
231256 {
232257 if (bfc)
233258 GetGL().glEnable(GetGL().GL_CULL_FACE);
234259 else
235260 GetGL().glDisable(GetGL().GL_CULL_FACE);
261
+ }
262
+
263
+ public boolean BackFaceCullMode()
264
+ {
265
+ return this.CULLFACE;
266
+ }
267
+
268
+ public boolean IsAmbientOcclusionOn()
269
+ {
270
+ return this.ambientOcclusion;
271
+ }
272
+
273
+ public boolean IsDebugSelection()
274
+ {
275
+ return DEBUG_SELECTION;
276
+ }
277
+
278
+ public boolean IsFrozen()
279
+ {
280
+ boolean selectmode = this.DrawMode() == SELECTION || this.IsDebugSelection();
281
+
282
+ return !selectmode && cameracount == 0; // != 0;
283
+ }
284
+
285
+ // Currently in Globals
286
+ public int DrawMode()
287
+ {
288
+ return Globals.DrawMode();
289
+ }
290
+
291
+ public Camera EyeCamera()
292
+ {
293
+ return eyeCamera;
294
+ }
295
+
296
+ public Camera LightCamera()
297
+ {
298
+ return lightCamera;
299
+ }
300
+
301
+ public Camera ManipCamera()
302
+ {
303
+ return manipCamera;
304
+ }
305
+
306
+ public Camera RenderCamera()
307
+ {
308
+ return renderCamera;
309
+ }
310
+
311
+ public Camera[] Cameras()
312
+ {
313
+ return cameras;
314
+ }
315
+
316
+ public void PushMaterial(Object3D obj, boolean selected)
317
+ {
318
+ CameraPane display = this;
319
+ javax.media.opengl.GL gl = display.GetGL();
320
+ cMaterial material = obj.material;
321
+
322
+ if (material != null)
323
+ {
324
+ materialstack[materialdepth] = material;
325
+ selectedstack[materialdepth] = selected;
326
+ cStatic.objectstack[materialdepth++] = obj;
327
+ //System.out.println("material " + material);
328
+ //Applet3D.tracein(this, selected);
329
+ //display.vector2buffer = obj.projectedVertices;
330
+ if (obj instanceof Camera)
331
+ {
332
+ display.options1[0] = material.shift;
333
+ //System.out.println("shift " + material.shift);
334
+ display.options1[1] = material.lightarea;
335
+ display.options1[2] = material.shadowbias;
336
+ display.options1[3] = material.aniso;
337
+ display.options1[4] = material.anisoV;
338
+// System.out.println("display.options1[0] " + display.options1[0]);
339
+// System.out.println("display.options1[1] " + display.options1[1]);
340
+// System.out.println("display.options1[2] " + display.options1[2]);
341
+// System.out.println("display.options1[3] " + display.options1[3]);
342
+// System.out.println("display.options1[4] " + display.options1[4]);
343
+ display.options2[0] = material.opacity;
344
+ display.options2[1] = material.diffuse;
345
+ display.options2[2] = material.factor;
346
+// System.out.println("display.options2[0] " + display.options2[0]);
347
+// System.out.println("display.options2[1] " + display.options2[1]);
348
+// System.out.println("display.options2[2] " + display.options2[2]);
349
+
350
+ cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
351
+// System.out.println("display.options3[0] " + display.options3[0]);
352
+// System.out.println("display.options3[1] " + display.options3[1]);
353
+// System.out.println("display.options3[2] " + display.options3[2]);
354
+ display.options4[0] = material.cameralight/0.2f;
355
+ display.options4[1] = material.subsurface;
356
+ display.options4[2] = material.sheen;
357
+// System.out.println("display.options4[0] " + display.options4[0]);
358
+// System.out.println("display.options4[1] " + display.options4[1]);
359
+// System.out.println("display.options4[2] " + display.options4[2]);
360
+
361
+ // if (display.CURRENTANTIALIAS > 0)
362
+ // display.options3[3] /= 4;
363
+
364
+ /*
365
+ System.out.println("Focus = " + display.options1[0]);
366
+ System.out.println("Aperture = " + display.options1[1]);
367
+ System.out.println("ShadowBlur = " + display.options1[2]);
368
+ System.out.println("Antialiasing = " + display.options1[3]);
369
+ System.out.println("Fog = " + display.options2[0]);
370
+ System.out.println("Intensity = " + display.options2[1]);
371
+ System.out.println("Elevation = " + display.options2[2]);
372
+ /**/
373
+ } else
374
+ {
375
+ DrawMaterial(material, selected, obj.projectedVertices);
376
+ }
377
+ } else
378
+ {
379
+ if (selected && CameraPane.flash)
380
+ {
381
+ display.modelParams4[1] = 100;
382
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
383
+ }
384
+ }
385
+ }
386
+
387
+ public void PushMaterial2(Object3D obj, boolean selected)
388
+ {
389
+ CameraPane display = this;
390
+ cMaterial material = obj.material;
391
+
392
+ if (material != null)
393
+ {
394
+ materialstack[materialdepth] = material;
395
+ selectedstack[materialdepth] = selected;
396
+ cStatic.objectstack[materialdepth++] = obj;
397
+ //System.out.println("material " + material);
398
+ //Applet3D.tracein("selected ", selected);
399
+ //display.vector2buffer = obj.projectedVertices;
400
+ display.DrawMaterial(material, selected, obj.projectedVertices);
401
+ }
402
+ }
403
+
404
+ public void PopMaterial(Object3D obj, boolean selected)
405
+ {
406
+ CameraPane display = this;
407
+ javax.media.opengl.GL gl = display.GetGL();
408
+ cMaterial material = obj.material;
409
+
410
+ //if (parent != null && parent.GetMaterial() != null)
411
+ // parent.GetMaterial().Draw(display, parent.IsSelected(this));
412
+ if (material != null)
413
+ {
414
+ materialdepth -= 1;
415
+ if (materialdepth > 0)
416
+ {
417
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
418
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
419
+ }
420
+ //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
421
+ } else if (selected && CameraPane.flash && obj.GetMaterial() != null)
422
+ {
423
+ display.modelParams4[1] = obj.GetMaterial().cameralight;
424
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
425
+ }
426
+ }
427
+
428
+ public void PopMaterial2(Object3D obj)
429
+ {
430
+ CameraPane display = this;
431
+ cMaterial material = obj.material;
432
+
433
+ if (material != null)
434
+ {
435
+ materialdepth -= 1;
436
+ if (materialdepth > 0)
437
+ {
438
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
439
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
440
+ }
441
+ //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
442
+ //else
443
+ //material.Draw(display, false);
444
+ }
445
+ }
446
+
447
+ public void DrawFace(Object3D obj, Vertex pv, Vertex qv, Vertex rv, Face face)
448
+ {
449
+ CameraPane display = this;
450
+
451
+ if (pv.y == -10000 ||
452
+ qv.y == -10000 ||
453
+ rv.y == -10000)
454
+ return;
455
+
456
+// float b = f.nbiterations & 1;
457
+// float g = (f.nbiterations>>1) & 1;
458
+// float r = (f.nbiterations>>2) & 1;
459
+//
460
+// //if (f.weight == 10000)
461
+// //{
462
+// // r = 1; g = b = 0;
463
+// //}
464
+// //else
465
+// //{
466
+// // assert(f.weight < 10000);
467
+// r = g = b = (float)bRep.FaceWeight(f)*100;
468
+// if (r<0)
469
+// assert(r>=0);
470
+// //}
471
+
472
+ javax.media.opengl.GL gl = display.GetGL();
473
+
474
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
475
+
476
+ //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv);
477
+ if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
478
+ {
479
+ //gl.glBegin(gl.GL_TRIANGLES);
480
+ boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0)
481
+ // TEST LIVE NORMALS && !obj.dontselect
482
+ ;
483
+ if (!hasnorm)
484
+ {
485
+ // System.out.println("Mesh normal");
486
+ LA.vecSub(pv/*.pos*/, qv/*.pos*/, obj.v0);
487
+ LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
488
+ LA.vecCross(obj.v0, obj.v1, obj.v2);
489
+ LA.vecNormalize(obj.v2);
490
+ gl.glNormal3f((float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
491
+ }
492
+
493
+ // P
494
+ float x = (float)pv.x;
495
+ float y = (float)pv.y;
496
+ float z = (float)pv.z;
497
+
498
+ if (hasnorm)
499
+ {
500
+// if (!pv.norm.normalized())
501
+// assert(pv.norm.normalized());
502
+
503
+ //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z);
504
+ float nx = (float)pv.norm.x;
505
+ float ny = (float)pv.norm.y;
506
+ float nz = (float)pv.norm.z;
507
+
508
+ x += nx * obj.NORMALPUSH;
509
+ y += ny * obj.NORMALPUSH;
510
+ z += nz * obj.NORMALPUSH;
511
+
512
+ gl.glNormal3f(nx, ny, nz);
513
+ }
514
+ gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
515
+ SetColor(obj, pv);
516
+ //gl.glColor4f(r, g, b, 1);
517
+ //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1);
518
+ if (obj.flipV)
519
+ gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
520
+ else
521
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
522
+ //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z);
523
+
524
+ gl.glVertex3f(x, y, z);
525
+
526
+ // Q
527
+ x = (float)qv.x;
528
+ y = (float)qv.y;
529
+ z = (float)qv.z;
530
+
531
+// Print(pv);
532
+ if (hasnorm)
533
+ {
534
+// assert(qv.norm.normalized());
535
+ //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z);
536
+ float nx = (float)qv.norm.x;
537
+ float ny = (float)qv.norm.y;
538
+ float nz = (float)qv.norm.z;
539
+
540
+ x += nx * obj.NORMALPUSH;
541
+ y += ny * obj.NORMALPUSH;
542
+ z += nz * obj.NORMALPUSH;
543
+
544
+ gl.glNormal3f(nx, ny, nz);
545
+ }
546
+ //System.out.println("vertexq = " + qv.s + ", " + qv.t);
547
+ // boolean locked = false;
548
+ // float eps = 0.1f;
549
+ // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
550
+
551
+ // int dot = 0; //*/ (int)f.dot;
552
+
553
+ // if ((dot&1) == 0)
554
+ // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
555
+
556
+ // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
557
+ if (obj.flipV)
558
+ gl.glTexCoord2f((float) qv.s, 1-(float) qv.t);
559
+ else
560
+ gl.glTexCoord2f((float) qv.s, (float) qv.t);
561
+ // else
562
+ // {
563
+ // locked = true;
564
+ // gl.glTexCoord2f((float) pv.s, (float) pv.t);
565
+ // }
566
+ gl.glColor4f(qv.AO, qv.AO, qv.AO, 1);
567
+ SetColor(obj, qv);
568
+
569
+ gl.glVertex3f(x, y, z);
570
+ //gl.glColor4f(r, g, b, 1);
571
+ //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1);
572
+ //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
573
+// Print(qv);
574
+
575
+ // R
576
+ x = (float)rv.x;
577
+ y = (float)rv.y;
578
+ z = (float)rv.z;
579
+
580
+ if (hasnorm)
581
+ {
582
+// assert(rv.norm.normalized());
583
+ //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
584
+ float nx = (float)rv.norm.x;
585
+ float ny = (float)rv.norm.y;
586
+ float nz = (float)rv.norm.z;
587
+
588
+ x += nx * obj.NORMALPUSH;
589
+ y += ny * obj.NORMALPUSH;
590
+ z += nz * obj.NORMALPUSH;
591
+
592
+ gl.glNormal3f(nx, ny, nz);
593
+ }
594
+
595
+ // if ((dot&4) == 0)
596
+ // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
597
+
598
+ // if (wrap || !locked && (dot&8) != 0)
599
+ if (obj.flipV)
600
+ gl.glTexCoord2f((float) rv.s, 1-(float) rv.t);
601
+ else
602
+ gl.glTexCoord2f((float) rv.s, (float) rv.t);
603
+ // else
604
+ // gl.glTexCoord2f((float) pv.s, (float) pv.t);
605
+
606
+ // f.dot = dot;
607
+
608
+ gl.glColor4f(rv.AO, rv.AO, rv.AO, 1);
609
+ SetColor(obj, rv);
610
+ //gl.glColor4f(r, g, b, 1);
611
+ //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1);
612
+ //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z);
613
+ gl.glVertex3f(x, y, z);
614
+// Print(rv);
615
+ //gl.glEnd();
616
+ }
617
+ else
618
+ {
619
+ gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
620
+ gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
621
+ gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z);
622
+
623
+ }
624
+
625
+ if (false) // (attributes & WIREFRAME) != 0)
626
+ {
627
+ gl.glDisable(gl.GL_LIGHTING);
628
+
629
+ gl.glBegin(gl.GL_LINE_LOOP);
630
+ gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z);
631
+ gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z);
632
+ gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z);
633
+ gl.glEnd();
634
+
635
+ gl.glEnable(gl.GL_LIGHTING);
636
+ }
637
+ }
638
+
639
+ /**
640
+ * <code>draw</code> renders a <code>TriMesh</code> object including
641
+ * it's normals, colors, textures and vertices.
642
+ *
643
+ * @see Renderer#draw(TriMesh)
644
+ * @param tris
645
+ * the mesh to render.
646
+ */
647
+ public void DrawParticles(TriMesh geo, Object3D shape, boolean selected, boolean rotate) // TriMesh tris)
648
+ {
649
+ CameraPane display = this;
650
+
651
+ float r = display.modelParams0[0];
652
+ float g = display.modelParams0[1];
653
+ float b = display.modelParams0[2];
654
+ float opacity = display.modelParams5[1];
655
+
656
+ //final GL gl = GLU.getCurrentGL();
657
+ GL gl = display.GetGL(); // getGL();
658
+
659
+ FloatBuffer vertBuf = geo.vertBuf;
660
+
661
+ int v = vertBuf.capacity();
662
+
663
+ int count = 0;
664
+
665
+ boolean cf = gl.glIsEnabled(gl.GL_CULL_FACE);
666
+ gl.glEnable(gl.GL_CULL_FACE);
667
+ // gl.glScalef(1.0f/1024,1.0f/1024,1.0f/1024);
668
+ for (int i=0; i<v/3; i++)
669
+ {
670
+ int index3 = i*3;
671
+
672
+ if (geo.sizeBuf.get(index3+1) == 0)
673
+ continue;
674
+
675
+ count++;
676
+
677
+ int index4 = i*4;
678
+
679
+ float tx = vertBuf.get(index3);
680
+ float ty = vertBuf.get(index3+1);
681
+ float tz = vertBuf.get(index3+2);
682
+
683
+ // if (tx == 0 && ty == 0 && tz == 0)
684
+ // continue;
685
+
686
+ gl.glMatrixMode(gl.GL_TEXTURE);
687
+ gl.glPushMatrix();
688
+
689
+ float[] texmat = geo.texmat;
690
+ texmat[12] = texmat[13] = texmat[14] = i;
691
+
692
+ gl.glMultMatrixf(texmat, 0);
693
+
694
+ gl.glMatrixMode(gl.GL_MODELVIEW);
695
+ gl.glPushMatrix();
696
+
697
+ gl.glTranslatef(tx,ty,tz);
698
+
699
+ if (rotate)
700
+ gl.glRotatef(i, 0, 1, 0);
701
+
702
+ float size = geo.sizeBuf.get(index3) / 100;
703
+ gl.glScalef(size,size,size);
704
+
705
+ float cr = geo.colorBuf.get(index4);
706
+ float cg = geo.colorBuf.get(index4+1);
707
+ float cb = geo.colorBuf.get(index4+2);
708
+ float ca = geo.colorBuf.get(index4+3);
709
+
710
+ display.modelParams0[0] = r * cr;
711
+ display.modelParams0[1] = g * cg;
712
+ display.modelParams0[2] = b * cb;
713
+
714
+ display.modelParams5[1] = opacity * ca;
715
+
716
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
717
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
718
+
719
+ RandomNode.globalseed = (int)geo.sizeBuf.get(index3+2); // i;
720
+ RandomNode.globalseed2 = RandomNode.globalseed;
721
+
722
+// gl.glColor4f(cr,cg,cb,ca);
723
+ // gl.glScalef(1024/16,1024/16,1024/16);
724
+ shape.Draw/*Node*/(display,null,selected,false); // blocked
725
+ // gl.glScalef(16.0f/1024,16.0f/1024,16.0f/1024);
726
+ //gl.glTranslatef(-tx,-ty,-tz);
727
+ gl.glPopMatrix();
728
+
729
+ gl.glMatrixMode(gl.GL_TEXTURE);
730
+ gl.glPopMatrix();
731
+ }
732
+ // gl.glScalef(1024,1024,1024);
733
+ if (!cf)
734
+ gl.glDisable(gl.GL_CULL_FACE);
735
+
736
+ display.modelParams0[0] = r;
737
+ display.modelParams0[1] = g;
738
+ display.modelParams0[2] = b;
739
+
740
+ display.modelParams5[1] = opacity;
741
+
742
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
743
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
744
+
745
+ gl.glMatrixMode(gl.GL_MODELVIEW);
746
+
747
+// System.err.println("total = " + v/3 + "; displayed = " + count);
748
+ if (true)
749
+ return;
750
+
751
+//// if (!tris.predraw(this))
752
+//// {
753
+//// return;
754
+//// }
755
+//// if (Debug.stats)
756
+//// {
757
+//// StatCollector.addStat(StatType.STAT_TRIANGLE_COUNT, tris.getTriangleCount());
758
+//// StatCollector.addStat(StatType.STAT_VERTEX_COUNT, tris.getVertexCount());
759
+//// StatCollector.addStat(StatType.STAT_GEOM_COUNT, 1);
760
+//// }
761
+////
762
+//// if (tris.getDisplayListID() != -1)
763
+//// {
764
+//// renderDisplayList(tris);
765
+//// return;
766
+//// }
767
+////
768
+//// if (!generatingDisplayList)
769
+//// {
770
+//// applyStates(tris.states, tris);
771
+//// }
772
+//// if (Debug.stats)
773
+//// {
774
+//// StatCollector.startStat(StatType.STAT_RENDER_TIMER);
775
+//// }
776
+//// boolean transformed = doTransforms(tris);
777
+//
778
+// int glMode = GL.GL_TRIANGLES;
779
+// switch (getMode())
780
+// {
781
+// case Triangles:
782
+// glMode = GL.GL_TRIANGLES;
783
+// break;
784
+// case Strip:
785
+// glMode = GL.GL_TRIANGLE_STRIP;
786
+// break;
787
+// case Fan:
788
+// glMode = GL.GL_TRIANGLE_FAN;
789
+// break;
790
+// }
791
+//
792
+// if (!predrawGeometry(gl))
793
+// {
794
+// // make sure only the necessary indices are sent through on old
795
+// // cards.
796
+// IntBuffer indices = this.getIndexBuffer();
797
+// if (indices == null)
798
+// {
799
+// logger.severe("missing indices on geometry object: " + this.toString());
800
+// } else
801
+// {
802
+// indices.rewind();
803
+// indices.limit(this.getMaxIndex());
804
+//
805
+// gl.glDrawElements(glMode, indices.limit(), GL.GL_UNSIGNED_INT, indices); // TODO Check <count> and assumed <type> of GL_UNSIGNED_INT
806
+//
807
+// indices.clear();
808
+// }
809
+// } else
810
+// {
811
+// gl.glDrawElements(glMode, this.getIndexBuffer().limit(),
812
+// GL.GL_UNSIGNED_INT, 0);
813
+// }
814
+//
815
+//// postdrawGeometry(tris);
816
+//// if (transformed)
817
+//// {
818
+//// undoTransforms(tris);
819
+//// }
820
+////
821
+//// if (Debug.stats)
822
+//// {
823
+//// StatCollector.endStat(StatType.STAT_RENDER_TIMER);
824
+//// }
825
+//// tris.postdraw(this);
826
+ }
827
+
828
+ static Camera localcamera = new Camera();
829
+ static cVector from = new cVector();
830
+ static cVector to = new cVector();
831
+
832
+ public void PrepOcclusion(BoundaryRep br, double[][] transform)
833
+ {
834
+ CameraPane cp = this;
835
+
836
+ Camera keep = cp.RenderCamera();
837
+ cp.renderCamera = localcamera;
838
+
839
+ if (br.trimmed)
840
+ {
841
+ float[] colors = new float[br.positions.length / 3];
842
+
843
+ int i3 = 0;
844
+ for (int i = 0; i < br.positions.length / 3; i++, i3 += 3)
845
+ {
846
+ if (br.normals[i3] == 0 && br.normals[i3+1] == 0 && br.normals[i3+2] == 0)
847
+ continue;
848
+
849
+ from.set(br.positions[i3], br.positions[i3 + 1], br.positions[i3 + 2]);
850
+ to.set(br.positions[i3] + br.normals[i3],
851
+ br.positions[i3 + 1] + br.normals[i3 + 1],
852
+ br.positions[i3 + 2] + br.normals[i3 + 2]);
853
+ LA.xformPos(from, transform, from);
854
+ LA.xformPos(to, transform, to); // RIGID ONLY
855
+ localcamera.setAim(from, to);
856
+
857
+ CameraPane.occlusionbuffer.display();
858
+
859
+ if (CameraPane.DEBUG_OCCLUSION)
860
+ cp.display(); // debug
861
+
862
+ colors[i] = cp.vertexOcclusion.r;
863
+ //colors[i3 + 1] = cp.vertexOcclusion.g;
864
+ //colors[i3 + 2] = cp.vertexOcclusion.b;
865
+
866
+ if ((i % 100) == 0 && i != 0)
867
+ {
868
+ Globals.theRenderer.setCursor(java.awt.Cursor.getPredefinedCursor(java.awt.Cursor.WAIT_CURSOR));
869
+ //System.out.println("Color = " + cp.vertexOcclusion.r + ", " + cp.vertexOcclusion.g + ", " + cp.vertexOcclusion.b + "; " + (int)(100.0*i/(positions.length/3)) + "% done");
870
+ System.out.println((int) (100.0 * i / (br.positions.length / 3)) + "% (" + i + " of " + (br.positions.length / 3) + ")");
871
+ }
872
+ }
873
+
874
+ br.colors = colors;
875
+ }
876
+ else
877
+ {
878
+ for (int i = 0; i < br.VertexCount(); i++)
879
+ {
880
+ Vertex v = br.GetVertex(i);
881
+
882
+ if (v.norm == null || v.norm.x == 0 && v.norm.y == 0 && v.norm.z == 0)
883
+ continue;
884
+
885
+ from.set(v.x, v.y, v.z);
886
+ to.set(v.x+v.norm.x, v.y+v.norm.y, v.z+v.norm.z);
887
+ LA.xformPos(from, transform, from);
888
+ LA.xformPos(to, transform, to); // RIGID ONLY
889
+ localcamera.setAim(from, to);
890
+
891
+ CameraPane.occlusionbuffer.display();
892
+
893
+ if (CameraPane.DEBUG_OCCLUSION)
894
+ cp.display(); // debug
895
+
896
+ v.AO = cp.vertexOcclusion.r;
897
+
898
+ if ((i % 100) == 0 && i != 0)
899
+ {
900
+ Globals.theRenderer.setCursor(java.awt.Cursor.getPredefinedCursor(java.awt.Cursor.WAIT_CURSOR));
901
+ //System.out.println("Color = " + cp.vertexOcclusion.r + ", " + cp.vertexOcclusion.g + ", " + cp.vertexOcclusion.b + "; " + (int)(100.0*i/(positions.length/3)) + "% done");
902
+ System.out.println((int) (100.0 * i / br.VertexCount()) + "% (" + i + " of " + br.VertexCount() + ")");
903
+ }
904
+ }
905
+ }
906
+
907
+ //System.out.println("done.");
908
+
909
+ cp.renderCamera = keep;
910
+ }
911
+
912
+ void DrawPointFLow(PointFlow pointFlow, Object3D /*Composite*/ root, boolean selected, boolean blocked)
913
+ {
914
+ CameraPane display = this;
915
+ pointFlow.CreateHT();
916
+
917
+ float r = display.modelParams0[0];
918
+ float g = display.modelParams0[1];
919
+ float b = display.modelParams0[2];
920
+ float opacity = display.modelParams5[1];
921
+
922
+ //final GL gl = GLU.getCurrentGL();
923
+ GL gl = display.GetGL(); // getGL();
924
+
925
+ int s = pointFlow.points.size();
926
+
927
+ boolean cf = gl.glIsEnabled(gl.GL_CULL_FACE);
928
+ gl.glEnable(gl.GL_CULL_FACE);
929
+
930
+ for (int i=s; --i>=0;)
931
+ //for (int i=0; i<s; i++)
932
+ {
933
+ cVector v = pointFlow.points.get(i);
934
+
935
+ double mindist = Double.MAX_VALUE;
936
+
937
+ double size = pointFlow.minimumSize;
938
+
939
+ double distancenext = 0;
940
+
941
+ if (i > 0)
942
+ {
943
+ cVector w = pointFlow.points.get(i-1);
944
+
945
+ double dist = w.distance(v);
946
+
947
+ distancenext = dist;
948
+
949
+ if (mindist > dist)
950
+ {
951
+ mindist = dist;
952
+ size = mindist*pointFlow.resizefactor;
953
+ }
954
+ }
955
+
956
+ if (i < s-1)
957
+ {
958
+ cVector w = pointFlow.points.get(i+1);
959
+
960
+ double dist = w.distance(v);
961
+
962
+ if (mindist > dist)
963
+ {
964
+ mindist = dist;
965
+ size = mindist*pointFlow.resizefactor;
966
+ }
967
+ }
968
+
969
+ if (size < pointFlow.minimumSize)
970
+ size = pointFlow.minimumSize;
971
+ if (size > pointFlow.maximumSize)
972
+ size = pointFlow.maximumSize;
973
+
974
+ double tx = v.x;
975
+ double ty = v.y;
976
+ double tz = v.z;
977
+
978
+ // if (tx == 0 && ty == 0 && tz == 0)
979
+ // continue;
980
+
981
+ gl.glMatrixMode(gl.GL_TEXTURE);
982
+ gl.glPushMatrix();
983
+ pointFlow.texmat[12] = pointFlow.texmat[13] = pointFlow.texmat[14] = i;
984
+
985
+ gl.glMultMatrixf(pointFlow.texmat, 0);
986
+
987
+ gl.glMatrixMode(gl.GL_MODELVIEW);
988
+ gl.glPushMatrix();
989
+
990
+ gl.glTranslated(tx,ty,tz);
991
+
992
+ gl.glScaled(size,size,size);
993
+
994
+// float cr = colorBuf.get(index4);
995
+// float cg = colorBuf.get(index4+1);
996
+// float cb = colorBuf.get(index4+2);
997
+// float ca = colorBuf.get(index4+3);
998
+//
999
+// display.modelParams0[0] = r * cr;
1000
+// display.modelParams0[1] = g * cg;
1001
+// display.modelParams0[2] = b * cb;
1002
+//
1003
+// display.modelParams5[1] = opacity * ca;
1004
+//
1005
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1006
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1007
+//
1008
+// RandomNode.globalseed = (int)sizeBuf.get(index3+2); // i;
1009
+// RandomNode.globalseed2 = RandomNode.globalseed;
1010
+//
1011
+//// gl.glColor4f(cr,cg,cb,ca);
1012
+// // gl.glScalef(1024/16,1024/16,1024/16);
1013
+ pointFlow.geo.Draw/*Node*/(display,null,selected, blocked);
1014
+
1015
+ gl.glPopMatrix();
1016
+
1017
+ double step = size/4; //
1018
+
1019
+ if (i == 0 || size == 0 || distancenext > 8*size || distancenext < step)
1020
+ continue;
1021
+
1022
+ int nbsteps = (int)(distancenext/step);
1023
+
1024
+ step = distancenext/nbsteps;
1025
+
1026
+ cVector next = pointFlow.points.get(i-1);
1027
+
1028
+ tmp.set(next);
1029
+ tmp.sub(v);
1030
+ tmp.normalize();
1031
+ tmp.mul(step);
1032
+
1033
+ // calculate next size
1034
+ mindist = Double.MAX_VALUE;
1035
+
1036
+ double nextsize = pointFlow.minimumSize;
1037
+
1038
+ if (i > 1)
1039
+ {
1040
+ cVector w = pointFlow.points.get(i-2);
1041
+
1042
+ double dist = w.distance(next);
1043
+
1044
+ if (mindist > dist)
1045
+ {
1046
+ mindist = dist;
1047
+ nextsize = mindist*pointFlow.resizefactor;
1048
+ }
1049
+ }
1050
+
1051
+ double dist = v.distance(next);
1052
+
1053
+ if (mindist > dist)
1054
+ {
1055
+ mindist = dist;
1056
+ nextsize = mindist*pointFlow.resizefactor;
1057
+ }
1058
+
1059
+ if (nextsize < pointFlow.minimumSize)
1060
+ nextsize = pointFlow.minimumSize;
1061
+ if (nextsize > pointFlow.maximumSize)
1062
+ nextsize = pointFlow.maximumSize;
1063
+ //
1064
+
1065
+ double count = 0;
1066
+
1067
+ while (distancenext > 0.000000001) // step
1068
+ {
1069
+ gl.glPushMatrix();
1070
+
1071
+ gl.glTranslated(tx + tmp.x*count, ty + tmp.y*count, tz + tmp.z*count);
1072
+
1073
+ double K = count/nbsteps;
1074
+
1075
+ double intersize = K*nextsize + (1-K)*size;
1076
+
1077
+ gl.glScaled(intersize,intersize,intersize);
1078
+
1079
+ pointFlow.geo.Draw/*Node*/(display,null,selected,blocked);
1080
+
1081
+ count++;
1082
+
1083
+ distancenext -= step;
1084
+
1085
+ gl.glPopMatrix();
1086
+ }
1087
+
1088
+ if (count != nbsteps)
1089
+ assert(count == nbsteps);
1090
+
1091
+ // gl.glScalef(16.0f/1024,16.0f/1024,16.0f/1024);
1092
+ //gl.glTranslatef(-tx,-ty,-tz);
1093
+
1094
+ gl.glMatrixMode(gl.GL_TEXTURE);
1095
+ gl.glPopMatrix();
1096
+ }
1097
+
1098
+ if (!cf)
1099
+ gl.glDisable(gl.GL_CULL_FACE);
1100
+
1101
+// display.modelParams0[0] = r;
1102
+// display.modelParams0[1] = g;
1103
+// display.modelParams0[2] = b;
1104
+//
1105
+// display.modelParams5[1] = opacity;
1106
+//
1107
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1108
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1109
+
1110
+ gl.glMatrixMode(gl.GL_MODELVIEW);
1111
+ }
1112
+
1113
+ public void DrawBox(cVector min, cVector max)
1114
+ {
1115
+ javax.media.opengl.GL gl = GetGL();
1116
+ gl.glBegin(gl.GL_LINES);
1117
+
1118
+ gl.glVertex3d(min.x, min.y, min.z);
1119
+ gl.glVertex3d(min.x, min.y, max.z);
1120
+ gl.glVertex3d(min.x, min.y, min.z);
1121
+ gl.glVertex3d(min.x, max.y, min.z);
1122
+ gl.glVertex3d(min.x, min.y, min.z);
1123
+ gl.glVertex3d(max.x, min.y, min.z);
1124
+
1125
+ gl.glVertex3d(max.x, max.y, max.z);
1126
+ gl.glVertex3d(min.x, max.y, max.z);
1127
+ gl.glVertex3d(max.x, max.y, max.z);
1128
+ gl.glVertex3d(max.x, min.y, max.z);
1129
+ gl.glVertex3d(max.x, max.y, max.z);
1130
+ gl.glVertex3d(max.x, max.y, min.z);
1131
+
1132
+ gl.glEnd();
1133
+ }
1134
+
1135
+ public void DrawGeometry(BoundaryRep bRep, boolean flipV, boolean selectmode)
1136
+ {
1137
+ int[] strips = bRep.getRawIndices();
1138
+
1139
+ javax.media.opengl.GL gl = GetGL();
1140
+
1141
+ // TRIANGLE STRIP ARRAY
1142
+ if (bRep.trimmed)
1143
+ {
1144
+ float[] v = bRep.getRawVertices();
1145
+ float[] n = bRep.getRawNormals();
1146
+ float[] c = bRep.getRawColors();
1147
+ float[] uv = bRep.getRawUVMap();
1148
+
1149
+ int count2 = 0;
1150
+ int count3 = 0;
1151
+
1152
+ if (n.length > 0)
1153
+ {
1154
+ for (int i = 0; i < strips.length; i++)
1155
+ {
1156
+ gl.glBegin(gl.GL_TRIANGLE_STRIP);
1157
+
1158
+ /*
1159
+ boolean locked = false;
1160
+ float eps = 0.1f;
1161
+ boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
1162
+
1163
+ int dot = 0;
1164
+
1165
+ if ((dot&1) == 0)
1166
+ dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
1167
+
1168
+ if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
1169
+ gl.glTexCoord2f((float) qv.s, (float) qv.t);
1170
+ else
1171
+ {
1172
+ locked = true;
1173
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1174
+ }
1175
+ //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
1176
+ gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
1177
+ if (hasnorm)
1178
+ {
1179
+ //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
1180
+ gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
1181
+ }
1182
+
1183
+ if ((dot&4) == 0)
1184
+ dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
1185
+
1186
+ if (wrap || !locked && (dot&8) != 0)
1187
+ gl.glTexCoord2f((float) rv.s, (float) rv.t);
1188
+ else
1189
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1190
+
1191
+ f.dot = dot;
1192
+ */
1193
+
1194
+ if (!selectmode)
1195
+ {
1196
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1197
+ {
1198
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1199
+ } else
1200
+ {
1201
+ gl.glNormal3f(0, 0, 1);
1202
+ }
1203
+
1204
+ if (c != null)
1205
+ //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
1206
+ {
1207
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1208
+ }
1209
+ }
1210
+
1211
+ if (flipV)
1212
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1213
+ else
1214
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1215
+
1216
+ //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
1217
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1218
+
1219
+ count2 += 2;
1220
+ count3 += 3;
1221
+ if (!selectmode)
1222
+ {
1223
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1224
+ {
1225
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1226
+ } else
1227
+ {
1228
+ gl.glNormal3f(0, 0, 1);
1229
+ }
1230
+ if (c != null)
1231
+ {
1232
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1233
+ }
1234
+ }
1235
+
1236
+ if (flipV)
1237
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1238
+ else
1239
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1240
+
1241
+ //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
1242
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1243
+
1244
+ count2 += 2;
1245
+ count3 += 3;
1246
+ for (int j = 0; j < strips[i] - 2; j++)
1247
+ {
1248
+ //gl.glTexCoord2d(...);
1249
+ if (!selectmode)
1250
+ {
1251
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1252
+ {
1253
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1254
+ } else
1255
+ {
1256
+ gl.glNormal3f(0, 0, 1);
1257
+ }
1258
+ if (c != null)
1259
+ {
1260
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1261
+ }
1262
+ }
1263
+
1264
+ if (flipV)
1265
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1266
+ else
1267
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1268
+
1269
+ //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
1270
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1271
+
1272
+ count2 += 2;
1273
+ count3 += 3;
1274
+ }
1275
+
1276
+ gl.glEnd();
1277
+ }
1278
+ }
1279
+
1280
+ assert count3 == v.length;
1281
+ }
1282
+ else // !trimmed
1283
+ {
1284
+ int count = 0;
1285
+ for (int i = 0; i < strips.length; i++)
1286
+ {
1287
+ gl.glBegin(gl.GL_TRIANGLE_STRIP);
1288
+
1289
+ Vertex p = bRep.GetVertex(bRep.indices[count++]);
1290
+ Vertex q = bRep.GetVertex(bRep.indices[count++]);
1291
+
1292
+ drawVertex(gl, p, flipV, selectmode);
1293
+ drawVertex(gl, q, flipV, selectmode);
1294
+
1295
+ for (int j = 0; j < strips[i] - 2; j++)
1296
+ {
1297
+ Vertex r = bRep.GetVertex(bRep.indices[count++]);
1298
+
1299
+ // if (j%2 == 0)
1300
+ // drawFace(p, q, r, display, null);
1301
+ // else
1302
+ // drawFace(p, r, q, display, null);
1303
+
1304
+ // p = q;
1305
+ // q = r;
1306
+ drawVertex(gl, r, flipV, selectmode);
1307
+ }
1308
+
1309
+ gl.glEnd();
1310
+ }
1311
+ }
1312
+ }
1313
+
1314
+ static cSpring.Point3D temp = new cSpring.Point3D();
1315
+ static cSpring.Point3D temp2 = new cSpring.Point3D();
1316
+ static cSpring.Point3D temp3 = new cSpring.Point3D();
1317
+
1318
+ public void DrawDynamicMesh(cMesh mesh)
1319
+ {
1320
+ GL gl = GetGL(); // getGL();
1321
+
1322
+ cSpring.PhysicsController3D Phys = mesh.Phys;
1323
+
1324
+ gl.glDisable(gl.GL_LIGHTING);
1325
+
1326
+ gl.glLineWidth(1);
1327
+ gl.glColor3f(1,1,1);
1328
+ gl.glBegin(gl.GL_LINES);
1329
+ double scale = 0;
1330
+ int count = 0;
1331
+ for (int s=0; s<Phys.allSprings.size(); s++)
1332
+ {
1333
+ cSpring.Spring spring = Phys.allSprings.get(s);
1334
+ if(s == 0)
1335
+ {
1336
+ //System.out.println(" spring : " + spring.a.position + "; " + spring.b.position);
1337
+ }
1338
+ if (mesh.showsprings)
1339
+ {
1340
+ temp.set(spring.a.position);
1341
+ temp.add(spring.b.position);
1342
+ temp.mul(0.5);
1343
+ temp2.set(spring.a.position);
1344
+ temp2.sub(spring.b.position);
1345
+ temp2.mul(spring.restLength/2);
1346
+ temp.sub(temp2);
1347
+ gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z);
1348
+ temp.add(temp2);
1349
+ temp.add(temp2);
1350
+ gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z);
1351
+ }
1352
+
1353
+ if (spring.isHandle)
1354
+ continue;
1355
+
1356
+ //if (scale < spring.restLength)
1357
+ scale += spring.restLength;
1358
+ count++;
1359
+ }
1360
+ gl.glEnd();
1361
+
1362
+ if (count == 0)
1363
+ scale = 0.01;
1364
+ else
1365
+ scale /= count * 3;
1366
+
1367
+ //scale = 0.25;
1368
+
1369
+ if (mesh.ShowInfo())
1370
+ {
1371
+ gl.glLineWidth(4);
1372
+ for (int s=0; s<Phys.allNodes.size(); s++)
1373
+ {
1374
+ cSpring.DynamicNode node = Phys.allNodes.get(s);
1375
+ if (node.mass == 0)
1376
+ continue;
1377
+
1378
+ int i = node.springs==null?-1:node.springs.size();
1379
+ gl.glColor3f((i>>2)&1,(i>>1)&1,i&1);
1380
+ //temp.set(node.springForce.x, node.springForce.y, node.springForce.z);
1381
+ //temp.normalize();
1382
+ //gl.glColor3d((temp.x+1)/2, (temp.y+1)/2, (temp.z+1)/2);
1383
+ gl.glBegin(gl.GL_LINES);
1384
+ gl.glVertex3d(node.position.x, node.position.y, node.position.z);
1385
+ //gl.glVertex3d(node.position.x + node.normal.x*scale, node.position.y + node.normal.y*scale, node.position.z + node.normal.z*scale);
1386
+ gl.glVertex3d(node.position.x + mesh.bRep.GetVertex(s).norm.x*scale,
1387
+ node.position.y + mesh.bRep.GetVertex(s).norm.y*scale,
1388
+ node.position.z + mesh.bRep.GetVertex(s).norm.z*scale);
1389
+ gl.glEnd();
1390
+ }
1391
+
1392
+ gl.glLineWidth(8);
1393
+ for (int s=0; s<Phys.allNodes.size(); s++)
1394
+ {
1395
+ cSpring.DynamicNode node = Phys.allNodes.get(s);
1396
+
1397
+ if (node.springs != null)
1398
+ {
1399
+ for (int i=0; i<node.springs.size(); i+=1)
1400
+ {
1401
+ cSpring.DynamicNode f = node.springs.get(i).GetOther(node);
1402
+
1403
+ int c = i+1;
1404
+ // c = node.springs.get(i).nbcopies;
1405
+
1406
+ gl.glColor3f((c>>2)&1,(c>>1)&1,c&1);
1407
+ gl.glBegin(gl.GL_LINES);
1408
+ gl.glVertex3d(node.position.x, node.position.y, node.position.z);
1409
+ gl.glVertex3d(f.position.x/3+node.position.x*2/3, f.position.y/3+node.position.y*2/3, f.position.z/3+node.position.z*2/3);
1410
+ gl.glEnd();
1411
+ }
1412
+ }
1413
+ }
1414
+
1415
+ gl.glLineWidth(1);
1416
+ }
1417
+
1418
+ gl.glEnable(gl.GL_LIGHTING);
1419
+ }
1420
+
1421
+ /// INTERFACE
1422
+
1423
+ public void StartTriangles()
1424
+ {
1425
+ javax.media.opengl.GL gl = GetGL();
1426
+ gl.glBegin(gl.GL_TRIANGLES);
1427
+ }
1428
+
1429
+ public void EndTriangles()
1430
+ {
1431
+ GetGL().glEnd();
1432
+ }
1433
+
1434
+ void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean flipV, boolean selectmode)
1435
+ {
1436
+ if (!selectmode)
1437
+ {
1438
+ gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
1439
+ gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
1440
+
1441
+ if (flipV)
1442
+ gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
1443
+ else
1444
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1445
+ }
1446
+
1447
+ gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
1448
+ }
1449
+
1450
+ void SetColor(Object3D obj, Vertex p0)
1451
+ {
1452
+ CameraPane display = this;
1453
+ BoundaryRep bRep = obj.bRep;
1454
+
1455
+ if (RENDERPROGRAM == 0)
1456
+ {
1457
+ float r = 0;
1458
+ if (bRep != null)
1459
+ {
1460
+ if (bRep.stripified)
1461
+ {
1462
+ r = 1;
1463
+ }
1464
+ }
1465
+ float g = 0;
1466
+ if (bRep != null)
1467
+ {
1468
+ if (bRep.trimmed)
1469
+ {
1470
+ g = 1;
1471
+ }
1472
+ }
1473
+ float b = 0;
1474
+ if (obj.support != null && obj.link2master)
1475
+ {
1476
+ b = 1;
1477
+ }
1478
+ display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO);
1479
+ return;
1480
+ }
1481
+
1482
+ if (display.DrawMode() != CameraPane.SHADOW)
1483
+ return;
1484
+
1485
+ javax.media.opengl.GL gl = display.GetGL();
1486
+// if (true) return;
1487
+// float ao = p.AO;
1488
+//
1489
+// // if (ao == 0 && !bRep.AOdone) // transient problem!
1490
+// // ao = 1;
1491
+//
1492
+// gl.glColor4f(ao, ao, ao, 1);
1493
+
1494
+// CameraPane.selectedpoint.
1495
+// getAverage(cStatic.point1, true);
1496
+ if (CameraPane.pointflow == null) // !random) // live)
1497
+ {
1498
+ return;
1499
+ }
1500
+
1501
+ cStatic.point1.set(0,0,0);
1502
+ LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1);
1503
+
1504
+ cStatic.point1.sub(p0);
1505
+
1506
+
1507
+// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta?
1508
+// {
1509
+// return;
1510
+// }
1511
+
1512
+ //if (true)
1513
+ if (cStatic.point1.dot(cStatic.point1) > 0.000001)
1514
+ {
1515
+ return;
1516
+ }
1517
+
1518
+ float[] colorV = new float[3];
1519
+
1520
+ if (false) // marked)
1521
+ {
1522
+ // debug rigging weights
1523
+ for (int object = 0; object < p0.vertexlinks.length; object++)
1524
+ {
1525
+ float weight = p0.weights[object] / p0.totalweight;
1526
+
1527
+ // if (weight < 0.1)
1528
+ // {
1529
+ // assert(weight == 0);
1530
+ // continue;
1531
+ // }
1532
+
1533
+ if (p0.vertexlinks[object] == -1)
1534
+ continue;
1535
+
1536
+ Vertex q = obj.support.bRep.GetVertex(p0.vertexlinks[object]);
1537
+
1538
+ int color = //1 << object; //
1539
+ //p.vertexlinks.length;
1540
+ obj.support.bRep.supports[p0.closestsupport].links[object];
1541
+ colorV[2] += (color & 1) * weight;
1542
+ colorV[1] += ((color & 2) >> 1) * weight;
1543
+ colorV[0] += ((color & 4) >> 2) * weight;
1544
+ }
1545
+ }
1546
+ else
1547
+ {
1548
+ if (obj.drawingstarted)
1549
+ {
1550
+ // find next point
1551
+ if (bRep.GetVertex(0).faceindices == null)
1552
+ {
1553
+ bRep.InitFaceIndices();
1554
+ }
1555
+
1556
+ double ymin = p0.y;
1557
+
1558
+ Vertex newp = p0;
1559
+
1560
+ for (int fii = 0; fii < p0.faceindices.length; fii++)
1561
+ {
1562
+ int fi = p0.faceindices[fii];
1563
+
1564
+ if (fi == -1)
1565
+ break;
1566
+
1567
+ Face f = bRep.GetFace(fi);
1568
+
1569
+ Vertex p = bRep.GetVertex(f.p);
1570
+ Vertex q = bRep.GetVertex(f.q);
1571
+ Vertex r = bRep.GetVertex(f.r);
1572
+
1573
+ int swap = (int)(Math.random()*3);
1574
+
1575
+// for (int s=swap; --s>=0;)
1576
+// {
1577
+// Vertex t = p;
1578
+// p = q;
1579
+// q = r;
1580
+// r = t;
1581
+// }
1582
+ if (ymin > p.y)
1583
+ {
1584
+ ymin = p.y;
1585
+ newp = p;
1586
+// break;
1587
+ }
1588
+ if (ymin > q.y)
1589
+ {
1590
+ ymin = q.y;
1591
+ newp = q;
1592
+// break;
1593
+ }
1594
+ if (ymin > r.y)
1595
+ {
1596
+ ymin = r.y;
1597
+ newp = r;
1598
+// break;
1599
+ }
1600
+ }
1601
+
1602
+ CameraPane.selectedpoint.toParent[3][0] = newp.x;
1603
+ CameraPane.selectedpoint.toParent[3][1] = newp.y;
1604
+ CameraPane.selectedpoint.toParent[3][2] = newp.z;
1605
+
1606
+ obj.drawingstarted = false;
1607
+
1608
+ // return;
1609
+ }
1610
+
1611
+ if (false) // CameraPane.DRAW
1612
+ {
1613
+ p0.AO = colorV[0] = 2;
1614
+ colorV[1] = 2;
1615
+ colorV[2] = 2;
1616
+ }
1617
+
1618
+ CameraPane.pointflow.add(p0);
1619
+ CameraPane.pointflow.Touch();
1620
+ }
1621
+
1622
+// gl.glColor3f(colorV[0], colorV[1], colorV[2]);
1623
+// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
1624
+// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
1625
+ }
1626
+
1627
+ void DrawMaterial(cMaterial material, boolean selected, Object3D.cVector2[] others)
1628
+ {
1629
+ CameraPane display = this;
1630
+ //new Exception().printStackTrace();
1631
+
1632
+ if (display.IsFrozen() && !selected || display.IsAmbientOcclusionOn()) // || display.drawMode == display.SHADOW)
1633
+ {
1634
+ return;
1635
+ }
1636
+
1637
+ javax.media.opengl.GL gl = display.GetGL();
1638
+
1639
+ //Color col = Color.getHSBColor(color,modulation,1);
1640
+ //col.getColorComponents(ColorSpace.getInstance(ColorSpace.CS_LINEAR_RGB), CameraPane.modelParams0);
1641
+ if (!material.multiply)
1642
+ {
1643
+ display.color = material.color;
1644
+ display.saturation = material.modulation;
1645
+ }
1646
+ else
1647
+ {
1648
+ display.color *= material.color*2;
1649
+ display.saturation *= material.modulation*2;
1650
+ }
1651
+
1652
+ cColor.HSBtoRGB(display.color, display.saturation, 1, display.modelParams0);
1653
+
1654
+ float[] colorV = Grafreed.colorV;
1655
+
1656
+ /**/
1657
+ if (display.DrawMode() == display.DEFAULT) // && display.RENDERPROGRAM == 0)
1658
+ {
1659
+ colorV[0] = display.modelParams0[0] * material.diffuse;
1660
+ colorV[1] = display.modelParams0[1] * material.diffuse;
1661
+ colorV[2] = display.modelParams0[2] * material.diffuse;
1662
+ colorV[3] = 1; // material.opacity;
1663
+
1664
+ gl.glColor4f(colorV[0], colorV[1], colorV[2], material.opacity);
1665
+ //System.out.println("Opacity = " + opacity);
1666
+
1667
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
1668
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1669
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
1670
+
1671
+ float amb = material.ambient;
1672
+ if (amb < material.cameralight)
1673
+ {
1674
+ amb = material.cameralight;
1675
+ }
1676
+ colorV[0] = display.modelParams0[0] * material.diffuse * amb;
1677
+ colorV[1] = display.modelParams0[1] * material.diffuse * amb;
1678
+ colorV[2] = display.modelParams0[2] * material.diffuse * amb;
1679
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_AMBIENT, colorV, 0);
1680
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1681
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT, colorV, 0);
1682
+
1683
+ /**/
1684
+ colorV[0] = ((1 - material.metalness) + display.modelParams0[0] * material.metalness) * material.specular;
1685
+ colorV[1] = ((1 - material.metalness) + display.modelParams0[1] * material.metalness) * material.specular;
1686
+ colorV[2] = ((1 - material.metalness) + display.modelParams0[2] * material.metalness) * material.specular;
1687
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_SPECULAR, colorV, 0);
1688
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1689
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_SPECULAR, colorV, 0);
1690
+ colorV[0] = 10 / material.shininess; // 1/0.005f;
1691
+ //System.out.println("shininess = " + colorV[0]);
1692
+ if (colorV[0] > 128)
1693
+ {
1694
+ colorV[0] = 128;
1695
+ }
1696
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_SHININESS, colorV, 0);
1697
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_SHININESS, colorV, 0);
1698
+ /**/
1699
+ }
1700
+ /**/
1701
+
1702
+ //selected = false;
1703
+ selected = selected && display.flash;
1704
+
1705
+ //display.modelParams0[0] = 0; // pigment.r;
1706
+ //display.modelParams0[1] = 0; // pigment.g;
1707
+ //display.modelParams0[2] = 0; // pigment.b;
1708
+ if (!material.multiply)
1709
+ {
1710
+ display.modelParams0[3] = material.metalness;
1711
+ display.modelParams1[0] = material.diffuse;
1712
+ display.modelParams1[1] = material.specular;
1713
+ display.modelParams1[2] = 1 / material.shininess;
1714
+ display.modelParams1[3] = material.shift;
1715
+ display.modelParams2[0] = material.ambient;
1716
+ display.modelParams2[1] = material.lightarea;
1717
+ //System.out.println("light area = " + lightarea);
1718
+ display.modelParams2[2] = 1 / material.factor; // diffuseness
1719
+ display.modelParams2[3] = material.velvet;
1720
+ display.modelParams3[0] = material.sheen;
1721
+ display.modelParams3[1] = material.subsurface;
1722
+ display.modelParams3[2] = material.bump; // backlit
1723
+ display.modelParams3[3] = material.aniso;
1724
+ display.modelParams4[0] = material.anisoV;
1725
+ display.modelParams4[1] = selected ? 100 : material.cameralight;
1726
+ //System.out.println("selected = " + selected);
1727
+ display.modelParams4[2] = material.diffuseness;
1728
+ display.modelParams4[3] = material.shadow;
1729
+ display.modelParams5[0] = material.texture;
1730
+ display.modelParams5[1] = material.opacity;
1731
+ display.modelParams5[2] = material.fakedepth;
1732
+ display.modelParams5[3] = CameraPane.SHADOWCULLFACE ? 0f : (material.shadowbias - 0.005f) / 10;
1733
+ }
1734
+ else
1735
+ {
1736
+ display.modelParams0[3] *= material.metalness*2;
1737
+ display.modelParams1[0] *= material.diffuse*2;
1738
+ display.modelParams1[1] *= material.specular*2;
1739
+ display.modelParams1[2] *= material.shininess*2;
1740
+ display.modelParams1[3] *= material.shift*2;
1741
+ display.modelParams2[0] *= material.ambient*2;
1742
+ display.modelParams2[1] *= material.lightarea*2;
1743
+ display.modelParams2[2] *= material.factor*2;
1744
+ display.modelParams2[3] *= material.velvet*2;
1745
+ display.modelParams3[0] *= material.sheen*2;
1746
+ display.modelParams3[1] *= material.subsurface*2;
1747
+ display.modelParams3[2] *= material.bump*2;
1748
+ display.modelParams3[3] *= material.aniso*2;
1749
+ display.modelParams4[0] *= material.anisoV*2;
1750
+ display.modelParams4[1] *= material.cameralight*2;
1751
+ //System.out.println("selected = " + selected);
1752
+ display.modelParams4[2] *= material.diffuseness*2;
1753
+ display.modelParams4[3] *= material.shadow*2;
1754
+ display.modelParams5[0] *= material.texture*2;
1755
+ display.modelParams5[1] *= material.opacity*2;
1756
+ display.modelParams5[2] *= material.fakedepth*2;
1757
+ display.modelParams5[3] *= material.shadowbias*2;
1758
+ }
1759
+
1760
+ display.modelParams6[0] = 0;
1761
+ display.modelParams6[1] = 0;
1762
+ display.modelParams6[2] = 0;
1763
+ display.modelParams6[3] = 0;
1764
+
1765
+ display.modelParams7[0] = 0;
1766
+ display.modelParams7[1] = 1000;
1767
+ display.modelParams7[2] = 0;
1768
+ display.modelParams7[3] = 0;
1769
+
1770
+ //display.modelParams6[0] = 100; // criss de bug de bump
1771
+
1772
+ Object3D.cVector2[] extparams = others; // display.vector2buffer;
1773
+ if (extparams != null && extparams.length > 0 && extparams[0] != null)
1774
+ {
1775
+ display.modelParams6[0] = extparams[0].x / 1000.0f; // bump
1776
+ display.modelParams6[1] = extparams[0].y / 1000.0f; // noise
1777
+ if (extparams.length > 1)
1778
+ {
1779
+ display.modelParams6[2] = extparams[1].x / 1000.0f; // borderfade
1780
+ display.modelParams6[3] = extparams[1].y / 1000.0f; // (float)Math.exp(-extparams[1].y / 1000.0f); // fog punchthrough
1781
+ if (extparams.length > 2)
1782
+ {
1783
+ display.modelParams7[0] = extparams[2].x / 1000.0f; // noise power
1784
+ float x = extparams[2].y / 1000.0f;
1785
+ //if (x == 0)
1786
+ // x = 1f;
1787
+ display.modelParams7[1] = 1 / x / x / x / x / x / x / x / x / x / x / x / x / x; // (float)Math.pow(-Math.log((extparams[2].y+0.00) / 1000.0f), 1); // opacity power
1788
+ if (extparams[2].y > 0)
1789
+ {
1790
+ //System.out.println("extparams[1].y = " + extparams[1].y);
1791
+ //System.out.println("extparams[2].y = " + extparams[2].y);
1792
+ //System.out.println("opacity power = " + display.modelParams7[1]);
1793
+ }
1794
+ }
1795
+ }
1796
+ }
1797
+
1798
+ //if (display.modelParams6[2] != 0)
1799
+ /*
1800
+ System.out.println("modelParams0[0] = " + display.modelParams0[0]);
1801
+ System.out.println("modelParams0[1] = " + display.modelParams0[1]);
1802
+ System.out.println("modelParams0[2] = " + display.modelParams0[2]);
1803
+ System.out.println("modelParams0[3] = " + display.modelParams0[3]);
1804
+ System.out.println("modelParams1[0] = " + display.modelParams1[0]);
1805
+ System.out.println("modelParams1[1] = " + display.modelParams1[1]);
1806
+ System.out.println("modelParams1[2] = " + display.modelParams1[2]);
1807
+ System.out.println("modelParams1[3] = " + display.modelParams1[3]);
1808
+ System.out.println("modelParams2[0] = " + display.modelParams2[0]);
1809
+ System.out.println("modelParams2[1] = " + display.modelParams2[1]);
1810
+ System.out.println("modelParams2[2] = " + display.modelParams2[2]);
1811
+ System.out.println("modelParams2[3] = " + display.modelParams2[3]);
1812
+ System.out.println("modelParams3[0] = " + display.modelParams3[0]);
1813
+ System.out.println("modelParams3[1] = " + display.modelParams3[1]);
1814
+ System.out.println("modelParams3[2] = " + display.modelParams3[2]);
1815
+ System.out.println("modelParams3[3] = " + display.modelParams3[3]);
1816
+ System.out.println("modelParams4[0] = " + display.modelParams4[0]);
1817
+ System.out.println("modelParams4[1] = " + display.modelParams4[1]);
1818
+ System.out.println("modelParams4[2] = " + display.modelParams4[2]);
1819
+ System.out.println("modelParams4[3] = " + display.modelParams4[3]);
1820
+ System.out.println("modelParams5[0] = " + display.modelParams5[0]);
1821
+ System.out.println("modelParams5[1] = " + display.modelParams5[1]);
1822
+ System.out.println("modelParams5[2] = " + display.modelParams5[2]);
1823
+ System.out.println("modelParams5[3] = " + display.modelParams5[3]);
1824
+ System.out.println("modelParams6[0] = " + display.modelParams6[0]);
1825
+ System.out.println("modelParams6[1] = " + display.modelParams6[1]);
1826
+ System.out.println("modelParams6[2] = " + display.modelParams6[2]);
1827
+ System.out.println("modelParams6[3] = " + display.modelParams6[3]);
1828
+ System.out.println("modelParams7[0] = " + display.modelParams7[0]);
1829
+ System.out.println("modelParams7[1] = " + display.modelParams7[1]);
1830
+ System.out.println("modelParams7[2] = " + display.modelParams7[2]);
1831
+ System.out.println("modelParams7[3] = " + display.modelParams7[3]);
1832
+ /**/
1833
+ //assert (display.modelParams6[2] == 0);
1834
+
1835
+ //System.out.println("noise power = " + display.modelParams7[0]);
1836
+ //System.out.println("shadowbias = " + shadowbias);
1837
+
1838
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1839
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 1, display.modelParams1, 0);
1840
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 2, display.modelParams2, 0);
1841
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 3, display.modelParams3, 0);
1842
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
1843
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1844
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 6, display.modelParams6, 0);
1845
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 7, display.modelParams7, 0);
1846
+
1847
+ int mode = display.FP_SHADER;
1848
+
1849
+ if (material.aniso != material.anisoV || material.aniso > 0.002)
1850
+ {
1851
+ mode |= display.FP_ANISO;
1852
+ }
1853
+
1854
+ display.EnableProgram(mode);
1855
+
1856
+ //System.out.println("opacity power = " + display.modelParams7[1]);
1857
+
1858
+ if (!material.multiply)
1859
+ {
1860
+ if (Globals.drawMode == CameraPane.SHADOW)
1861
+ gl.glDepthMask(material.opacity >= 0.9 && display.modelParams7[1] > 0.1);
1862
+ else
1863
+ gl.glDepthMask(material.opacity >= 0.99);
1864
+ }
2361865 }
2371866
2381867 int matrixdepth = 0; // 10000; // CONFLICT WITH cMESH... WARNING WARNING WARNING WARNING WARNING WARNING !!!!!!!!!!!! 0;
....@@ -253,7 +1882,7 @@
2531882 currentGL.glMultMatrixd(model, 0);
2541883 }
2551884
256
- void PushMatrix(double[][] matrix, int count)
1885
+ public void PushMatrix(double[][] matrix, int count) // INTERFACE
2571886 {
2581887 matrixdepth++;
2591888 // GrafreeD.tracein(matrix);
....@@ -282,7 +1911,7 @@
2821911 void PushMatrix(double[][] matrix)
2831912 {
2841913 // GrafreeD.tracein(matrix);
285
- PushMatrix(matrix,1);
1914
+ PushMatrix(matrix, 1);
2861915 }
2871916
2881917 void PushMatrix()
....@@ -298,7 +1927,7 @@
2981927
2991928 double[][] tmpmat = new double[4][4];
3001929
301
- void PopMatrix(double[][] inverse)
1930
+ public void PopMatrix(double[][] inverse) // INTERFACE
3021931 {
3031932 --matrixdepth;
3041933
....@@ -338,7 +1967,7 @@
3381967 PushTextureMatrix(matrix, 1);
3391968 }
3401969
341
- void PushTextureMatrix(double[][] matrix, int count)
1970
+ public void PushTextureMatrix(double[][] matrix, int count) // INTERFACE
3421971 {
3431972 currentGL.glActiveTexture(GetGL().GL_TEXTURE0);
3441973
....@@ -352,7 +1981,7 @@
3521981 currentGL.glMatrixMode(GetGL().GL_MODELVIEW);
3531982 }
3541983
355
- void PopTextureMatrix(double[][] inverse)
1984
+ public void PopTextureMatrix(double[][] inverse) // INTERFACE
3561985 {
3571986 currentGL.glActiveTexture(GetGL().GL_TEXTURE0);
3581987 currentGL.glMatrixMode(GetGL().GL_TEXTURE);
....@@ -379,15 +2008,15 @@
3792008
3802009 static int camerachangeframe;
3812010
382
- boolean SetCamera(Camera cam)
2011
+ public boolean SetCamera(Camera cam)
3832012 {
3842013 // may 2014 if (cam == cameras[0] || cam == cameras[1])
3852014 // return false;
3862015
387
- if (REFUSEMODE && isLIVE() && camerachangeframe != 0 && camerachangeframe != framecount)
2016
+ if (REFUSEMODE && Globals.isLIVE() && camerachangeframe != 0 && camerachangeframe != Globals.framecount)
3882017 {
3892018 // check for last change
390
- if (framecount < camerachangeframe + 400) // 120 == 1 second
2019
+ if (Globals.framecount < camerachangeframe + 400) // 120 == 1 second
3912020 {
3922021 // refuse the camera change
3932022 System.err.println("Camera " + cam + " REFUSED");
....@@ -395,7 +2024,7 @@
3952024 }
3962025 }
3972026
398
- camerachangeframe = framecount;
2027
+ camerachangeframe = Globals.framecount;
3992028
4002029 cam.hAspect = -1; // Read only
4012030
....@@ -426,7 +2055,7 @@
4262055 {
4272056 //System.err.println("Oeil on");
4282057 TRACK = true;
429
-// JUNE 2014 if (TRACK && trackedobject != null && drawMode == SHADOW) // && !lightMode)
2058
+// JUNE 2014 if (TRACK && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
4302059 // object.editWindow.ScreenFit(trackedobject);
4312060 //pingthread.StepToTarget(true);
4322061 }
....@@ -435,8 +2064,8 @@
4352064 {
4362065 //System.err.println("Oeil on");
4372066 OEIL = true;
438
- if ((TRACK || SHADOWTRACK) && trackedobject != null && drawMode == SHADOW) // && !lightMode)
439
- object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
2067
+ if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
2068
+ object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
4402069 //pingthread.StepToTarget(true);
4412070 }
4422071
....@@ -499,39 +2128,12 @@
4992128 {
5002129 frozen ^= true;
5012130 // Weird...
502
- lighttouched = true;
2131
+ Globals.lighttouched = true;
5032132 }
5042133
5052134 void ToggleDL()
5062135 {
5072136 mainDL ^= true;
508
- }
509
-
510
- void ToggleTexture()
511
- {
512
- textureon ^= true;
513
- }
514
-
515
- void ToggleLive()
516
- {
517
- setLIVE(isLIVE() ^ true);
518
-
519
- System.err.println("LIVE = " + isLIVE());
520
-
521
- if (!isLIVE()) // save sound
522
- GrafreeD.savesound = true; // wav.save();
523
- // else
524
- repaint(); // start loop // may 2013
525
- }
526
-
527
- void ToggleSupport()
528
- {
529
- SUPPORT ^= true;
530
- }
531
-
532
- void ToggleAbort()
533
- {
534
- ABORTMODE ^= true;
5352137 }
5362138
5372139 void ToggleFullScreen()
....@@ -541,12 +2143,7 @@
5412143
5422144 void ToggleCrowd()
5432145 {
544
- CROWD ^= true;
545
- }
546
-
547
- void ToggleInertia()
548
- {
549
- INERTIA ^= true;
2146
+ Globals.CROWD ^= true;
5502147 }
5512148
5522149 void ToggleLocal()
....@@ -554,62 +2151,89 @@
5542151 LOCALTRANSFORM ^= true;
5552152 }
5562153
557
- void ToggleFast()
2154
+ public void ToggleTexture()
2155
+ {
2156
+ textureon ^= true;
2157
+ }
2158
+
2159
+ public void ToggleLive()
2160
+ {
2161
+ Globals.setLIVE(Globals.isLIVE() ^ true);
2162
+
2163
+ System.err.println("LIVE = " + Globals.isLIVE());
2164
+
2165
+ if (!Globals.isLIVE()) // save sound
2166
+ Grafreed.savesound = true; // wav.save();
2167
+ // else
2168
+ repaint(); // start loop // may 2013
2169
+ }
2170
+
2171
+ public void ToggleSupport()
2172
+ {
2173
+ SUPPORT ^= true;
2174
+ }
2175
+
2176
+ public void ToggleAbort()
2177
+ {
2178
+ ABORTMODE ^= true;
2179
+ }
2180
+
2181
+ public void ToggleInertia()
2182
+ {
2183
+ INERTIA ^= true;
2184
+ }
2185
+
2186
+ public void ToggleFast()
5582187 {
5592188 FAST ^= true;
5602189 }
5612190
562
- void ToggleSlowPose()
2191
+ public void ToggleSlowPose()
5632192 {
5642193 SLOWPOSE ^= true;
5652194 }
5662195
567
- void ToggleFootContact()
568
- {
569
- FOOTCONTACT ^= true;
570
- }
571
-
572
- void ToggleBoxMode()
2196
+ public void ToggleBoxMode()
5732197 {
5742198 BOXMODE ^= true;
5752199 }
5762200
577
- void ToggleSmoothFocus()
2201
+ public void ToggleZoomBoxMode()
2202
+ {
2203
+ ZOOMBOXMODE ^= true;
2204
+ }
2205
+
2206
+ public void ToggleSmoothFocus()
5782207 {
5792208 SMOOTHFOCUS ^= true;
5802209 }
5812210
582
- void ToggleImageFlip()
2211
+ public void ToggleImageFlip()
5832212 {
5842213 IMAGEFLIP ^= true;
5852214 }
5862215
587
- void ToggleSpeakerMocap()
2216
+ public void ToggleSpeakerMocap()
5882217 {
5892218 SPEAKERMOCAP ^= true;
5902219 }
5912220
592
- void ToggleSpeakerCamera()
2221
+ public void ToggleSpeakerCamera()
5932222 {
5942223 SPEAKERCAMERA ^= true;
5952224 }
5962225
597
- void ToggleSpeakerFocus()
2226
+ public void ToggleSpeakerFocus()
5982227 {
5992228 SPEAKERFOCUS ^= true;
6002229 }
6012230
602
- void ToggleDebug()
603
- {
604
- DEBUG ^= true;
605
- }
606
-
607
- void ToggleFrustum()
2231
+ public void ToggleFrustum()
6082232 {
6092233 FRUSTUM ^= true;
6102234 }
6112235
612
- void ToggleTrack()
2236
+ public void ToggleTrack()
6132237 {
6142238 TRACK ^= true;
6152239 if (TRACK)
....@@ -628,25 +2252,35 @@
6282252 repaint();
6292253 }
6302254
631
- void ToggleTrackOnce()
2255
+ public void ToggleTrackOnce()
6322256 {
6332257 TRACKONCE ^= true;
6342258 }
6352259
636
- void ToggleShadowTrack()
2260
+ public void ToggleShadowTrack()
6372261 {
6382262 SHADOWTRACK ^= true;
6392263 repaint();
6402264 }
6412265
642
- void ToggleOeil()
2266
+ public void ToggleOeil()
6432267 {
6442268 OEIL ^= true;
6452269 }
6462270
647
- void ToggleOeilOnce()
2271
+ public void ToggleOeilOnce()
6482272 {
6492273 OEILONCE ^= true;
2274
+ }
2275
+
2276
+ void ToggleFootContact()
2277
+ {
2278
+ FOOTCONTACT ^= true;
2279
+ }
2280
+
2281
+ void ToggleDebug()
2282
+ {
2283
+ Globals.DEBUG ^= true;
6502284 }
6512285
6522286 void ToggleLookAt()
....@@ -654,9 +2288,9 @@
6542288 LOOKAT ^= true;
6552289 }
6562290
657
- void ToggleRandom()
2291
+ void ToggleSwitch()
6582292 {
659
- RANDOM ^= true;
2293
+ SWITCH ^= true;
6602294 }
6612295
6622296 void ToggleHandles()
....@@ -664,10 +2298,17 @@
6642298 HANDLES ^= true;
6652299 }
6662300
2301
+ Object3D paintFolder;
2302
+
6672303 void TogglePaint()
6682304 {
6692305 PAINTMODE ^= true;
6702306 paintcount = 0;
2307
+
2308
+ if (PAINTMODE)
2309
+ {
2310
+ paintFolder = GetFolder();
2311
+ }
6712312 }
6722313
6732314 void SwapCamera(int a, int b)
....@@ -759,11 +2400,11 @@
7592400
7602401 GL currentGL;
7612402
762
- GL GetGL()
2403
+ public GL GetGL() // INTERFACE
7632404 {
7642405 return currentGL;
7652406 }
766
-
2407
+
7672408 /**/
7682409 class CacheTexture
7692410 {
....@@ -2595,6 +4236,7 @@
25954236
25964237 com.sun.opengl.util.texture.Texture CompressTexture2(String name)
25974238 {
4239
+ new Exception().printStackTrace();
25984240 System.exit(0);
25994241 com.sun.opengl.util.texture.Texture texture = null;
26004242
....@@ -6271,7 +7913,7 @@
62717913 return null;
62727914 }
62737915
6274
- void ReleaseTextures(cTexture tex)
7916
+ public void ReleaseTextures(cTexture tex) // INTERFACE
62757917 {
62767918 if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
62777919 {
....@@ -6288,7 +7930,7 @@
62887930 String pigment = Object3D.GetPigment(tex);
62897931 String bump = Object3D.GetBump(tex);
62907932
6291
- if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7933
+ //if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
62927934 {
62937935 // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
62947936 // System.out.println("; bump = " + bump);
....@@ -6307,9 +7949,67 @@
63077949 ReleaseTexture(pigment, false);
63087950 }
63097951
7952
+ public void ReleasePigmentTexture(cTexture tex) // INTERFACE
7953
+ {
7954
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7955
+ {
7956
+ return;
7957
+ }
7958
+
7959
+ if (tex == null)
7960
+ {
7961
+ ReleaseTexture(null, false);
7962
+ return;
7963
+ }
7964
+
7965
+ String pigment = Object3D.GetPigment(tex);
7966
+
7967
+ //if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7968
+ {
7969
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7970
+ // System.out.println("; bump = " + bump);
7971
+ }
7972
+
7973
+ if (pigment.equals(""))
7974
+ {
7975
+ pigment = null;
7976
+ }
7977
+
7978
+ ReleaseTexture(pigment, false);
7979
+ }
7980
+
7981
+ public void ReleaseBumpTexture(cTexture tex) // INTERFACE
7982
+ {
7983
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7984
+ {
7985
+ return;
7986
+ }
7987
+
7988
+ if (tex == null)
7989
+ {
7990
+ ReleaseTexture(null, true);
7991
+ return;
7992
+ }
7993
+
7994
+ String bump = Object3D.GetBump(tex);
7995
+
7996
+ //if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7997
+ {
7998
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7999
+ // System.out.println("; bump = " + bump);
8000
+ }
8001
+
8002
+ if (bump.equals(""))
8003
+ {
8004
+ bump = null;
8005
+ }
8006
+
8007
+ ReleaseTexture(bump, true);
8008
+ }
8009
+
63108010 void ReleaseTexture(String tex, boolean bump)
63118011 {
6312
- if (// drawMode != 0 || /*tex == null ||*/
8012
+ if (// DrawMode() != 0 || /*tex == null ||*/
63138013 ambientOcclusion ) // || !textureon)
63148014 {
63158015 return;
....@@ -6410,9 +8110,9 @@
64108110 }
64118111 }
64128112
6413
- /*boolean*/ void BindTextures(cTexture tex, int resolution)
8113
+ /*boolean*/ public void BindTextures(cTexture tex, int resolution) throws Exception // INTERFACE
64148114 {
6415
- if (// drawMode != 0 || /*tex == null ||*/
8115
+ if (// DrawMode() != 0 || /*tex == null ||*/
64168116 ambientOcclusion ) // || !textureon)
64178117 {
64188118 return; // false;
....@@ -6431,7 +8131,7 @@
64318131 usedtextures.put(pigment, pigment);
64328132 usedtextures.put(bump, bump);
64338133
6434
- if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8134
+ //if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
64358135 {
64368136 // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
64378137 // System.out.println("; bump = " + bump);
....@@ -6455,7 +8155,94 @@
64558155 return; // true;
64568156 }
64578157
6458
- CacheTexture GetCacheTexture(String tex, boolean bump, int resolution)
8158
+ /*boolean*/ public void BindPigmentTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8159
+ {
8160
+ if (// DrawMode() != 0 || /*tex == null ||*/
8161
+ ambientOcclusion ) // || !textureon)
8162
+ {
8163
+ return; // false;
8164
+ }
8165
+
8166
+ if (tex == null)
8167
+ {
8168
+ BindTexture(null,false,resolution);
8169
+ return;
8170
+ }
8171
+
8172
+ String pigment = Object3D.GetPigment(tex);
8173
+
8174
+ usedtextures.put(pigment, pigment);
8175
+
8176
+ //if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8177
+ {
8178
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8179
+ // System.out.println("; bump = " + bump);
8180
+ }
8181
+
8182
+ if (pigment.equals(""))
8183
+ {
8184
+ pigment = null;
8185
+ }
8186
+
8187
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8188
+ BindTexture(pigment, false, resolution);
8189
+ }
8190
+
8191
+ /*boolean*/ public void BindBumpTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8192
+ {
8193
+ if (// DrawMode() != 0 || /*tex == null ||*/
8194
+ ambientOcclusion ) // || !textureon)
8195
+ {
8196
+ return; // false;
8197
+ }
8198
+
8199
+ if (tex == null)
8200
+ {
8201
+ BindTexture(null,true,resolution);
8202
+ return;
8203
+ }
8204
+
8205
+ String bump = Object3D.GetBump(tex);
8206
+
8207
+ usedtextures.put(bump, bump);
8208
+
8209
+ //if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8210
+ {
8211
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8212
+ // System.out.println("; bump = " + bump);
8213
+ }
8214
+
8215
+ if (bump.equals(""))
8216
+ {
8217
+ bump = null;
8218
+ }
8219
+
8220
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE2);
8221
+ BindTexture(bump, true, resolution);
8222
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8223
+ }
8224
+
8225
+ java.util.HashSet<String> missingTextures = new java.util.HashSet<String>();
8226
+
8227
+ private boolean FileExists(String tex)
8228
+ {
8229
+ if (missingTextures.contains(tex))
8230
+ {
8231
+ return false;
8232
+ }
8233
+
8234
+ boolean fileExists = new File(tex).exists();
8235
+
8236
+ if (!fileExists)
8237
+ {
8238
+ // If file exists, the "new File()" is not executed sgain
8239
+ missingTextures.add(tex);
8240
+ }
8241
+
8242
+ return fileExists;
8243
+ }
8244
+
8245
+ CacheTexture GetCacheTexture(String tex, boolean bump, int resolution) throws Exception
64598246 {
64608247 CacheTexture/*com.sun.opengl.util.texture.Texture*/ texture = null;
64618248
....@@ -6463,12 +8250,18 @@
64638250 {
64648251 String texname = tex;
64658252
6466
- String[] split = tex.split("Textures");
6467
- if (split.length > 1)
6468
- texname = "/Users/nbriere/Textures" + split[split.length-1];
6469
- else
6470
- if (!texname.startsWith("/"))
6471
- texname = "/Users/nbriere/Textures/" + texname;
8253
+ String fallbackTextureName = defaultDirectory + "/Textures/" + texname;
8254
+
8255
+// String[] split = tex.split("Textures");
8256
+// if (split.length > 1)
8257
+// texname = "/Users/nbriere/Textures" + split[split.length-1];
8258
+// else
8259
+// if (!texname.startsWith("/"))
8260
+// texname = "/Users/nbriere/Textures/" + texname;
8261
+ if (!FileExists(tex))
8262
+ {
8263
+ texname = fallbackTextureName;
8264
+ }
64728265
64738266 if (CACHETEXTURE)
64748267 texture = textures.get(texname); // TEXTURE CACHE
....@@ -6537,7 +8330,7 @@
65378330 }
65388331
65398332 cachename = texname.substring(0, texname.length()-4)+ext+".jpg";
6540
- if (!new File(cachename).exists())
8333
+ if (!FileExists(cachename))
65418334 cachename = texname;
65428335 else
65438336 processbump = false; // don't process bump map again
....@@ -6559,7 +8352,7 @@
65598352 }
65608353
65618354 cachename = texname.substring(0, texname.length()-4)+ext+".png";
6562
- if (!new File(cachename).exists())
8355
+ if (!FileExists(cachename))
65638356 cachename = texname;
65648357 else
65658358 processbump = false; // don't process bump map again
....@@ -6568,7 +8361,9 @@
65688361 texturedata = GetFileTexture(cachename, processbump, resolution);
65698362
65708363
6571
- if (texturedata != null)
8364
+ if (texturedata == null)
8365
+ throw new Exception();
8366
+
65728367 texture = new CacheTexture(com.sun.opengl.util.texture.TextureIO.newTexture(texturedata),resolution);
65738368 //texture = GetTexture(tex, bump);
65748369 }
....@@ -6690,7 +8485,7 @@
66908485 return texture;
66918486 }
66928487
6693
- com.sun.opengl.util.texture.Texture GetTexture(String tex, boolean bump, int resolution)
8488
+ com.sun.opengl.util.texture.Texture GetTexture(String tex, boolean bump, int resolution) throws Exception
66948489 {
66958490 CacheTexture texture = GetCacheTexture(tex, bump, resolution);
66968491
....@@ -6708,21 +8503,21 @@
67088503 return texture!=null?texture.texture:null;
67098504 }
67108505
6711
- com.sun.opengl.util.texture.TextureData GetTextureData(String tex, boolean bump, int resolution)
8506
+ public com.sun.opengl.util.texture.TextureData GetTextureData(String tex, boolean bump, int resolution) throws Exception
67128507 {
67138508 CacheTexture texture = GetCacheTexture(tex, bump, resolution);
67148509
67158510 return texture!=null?texture.texturedata:null;
67168511 }
67178512
6718
- boolean BindTexture(String tex, boolean bump, int resolution)
8513
+ boolean BindTexture(String tex, boolean bump, int resolution) throws Exception
67198514 {
67208515 if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
67218516 {
67228517 return false;
67238518 }
67248519
6725
- boolean newtex = false;
8520
+ //boolean newtex = false;
67268521
67278522 com.sun.opengl.util.texture.Texture texture = GetTexture(tex, bump, resolution);
67288523
....@@ -6754,7 +8549,7 @@
67548549 texture.setTexParameteri(GetGL().GL_TEXTURE_WRAP_S, GetGL().GL_REPEAT);
67558550 texture.setTexParameteri(GetGL().GL_TEXTURE_WRAP_T, GetGL().GL_REPEAT);
67568551
6757
- return newtex;
8552
+ return true; // Warning: not used.
67588553 }
67598554
67608555 ShadowBuffer shadowPBuf;
....@@ -7312,9 +9107,9 @@
73129107 static boolean occlusionInitialized = false;
73139108 boolean selection = false;
73149109 boolean pointselection = false;
7315
- /*static*/ boolean lighttouched = true;
9110
+ ///*static*/ boolean lighttouched = true;
73169111 boolean deselect;
7317
- boolean ambientOcclusion = false;
9112
+ private boolean ambientOcclusion = false;
73189113 static boolean flash = false;
73199114 /*static*/ boolean wait = false;
73209115 boolean displaydone = false; // after repaint() calls
....@@ -7592,18 +9387,40 @@
75929387 jy8[3] = 0.5f;
75939388 }
75949389
7595
- float[] options1 = new float[]{1000, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV
9390
+ float[] options1 = new float[]{100, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV
75969391 float[] options2 = new float[]{0, 1, 0, 0}; // fog density, intensity, elevation
75979392 float[] options3 = new float[]{1, 1, 1, 0}; // fog color
75989393 float[] options4 = new float[]{1, 0, 1, 0}; // image intensity, subsurface, lightsheen
75999394
9395
+ void ResetOptions()
9396
+ {
9397
+ options1[0] = 100;
9398
+ options1[1] = 0.025f;
9399
+ options1[2] = 0.01f;
9400
+ options1[3] = 0;
9401
+ options1[4] = 0;
9402
+
9403
+ options2[0] = 0;
9404
+ options2[1] = 0.75f;
9405
+ options2[2] = 0;
9406
+ options2[3] = 0;
9407
+
9408
+ options3[0] = 1;
9409
+ options3[1] = 1;
9410
+ options3[2] = 1;
9411
+ options3[3] = 0;
9412
+
9413
+ options4[0] = 1;
9414
+ options4[1] = 0;
9415
+ options4[2] = 1;
9416
+ options4[3] = 0;
9417
+ }
9418
+
76009419 static int imagecount = 0; // movie generation
76019420
76029421 static int jitter = 0;
76039422
76049423 boolean restartframe = false;
7605
-
7606
- static int framecount = 0; // general-purpose global count
76079424
76089425 void displayAntiAliased(javax.media.opengl.GL gl)
76099426 {
....@@ -7635,7 +9452,7 @@
76359452 gl.glClear(gl.GL_ACCUM_BUFFER_BIT);
76369453 for (jitter = 0; jitter < ACSIZE; jitter++) //, GrafreeD.wav.cursor += LIVE ? 735 : 0)
76379454 {
7638
- framecount++;
9455
+ Globals.framecount++;
76399456
76409457 if (CameraPane.tickcount > 0)
76419458 CameraPane.tickcount--;
....@@ -7673,7 +9490,7 @@
76739490
76749491 gl.glLightfv(gl.GL_LIGHT0, gl.GL_POSITION, pos, 0);
76759492 */
7676
- lighttouched = true;
9493
+ Globals.lighttouched = true;
76779494 //System.err.println(" shadowbuffer: " + jitter);
76789495 shadowbuffer.display();
76799496
....@@ -7694,8 +9511,8 @@
76949511 assert (parentcam != renderCamera);
76959512
76969513 if (renderCamera != lightCamera)
7697
- for (int count = parentcam.GetTransformCount(); --count>=0;)
7698
- LA.matConcat(matrix, parentcam.toParent, matrix);
9514
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9515
+ LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
76999516
77009517 // LA.matConcat(renderCamera.toScreen, renderCamera.toParent, matrix);
77019518
....@@ -7710,8 +9527,8 @@
77109527 LA.matCopy(renderCamera.fromScreen, matrix);
77119528
77129529 if (renderCamera != lightCamera)
7713
- for (int count = parentcam.GetTransformCount(); --count>=0;)
7714
- LA.matConcat(parentcam.fromParent, matrix, matrix);
9530
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9531
+ LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
77159532
77169533 // LA.matConcat(renderCamera.fromParent, renderCamera.fromScreen, matrix);
77179534
....@@ -7783,7 +9600,7 @@
77839600 //gl.glFlush();
77849601 gl.glAccum(gl.GL_ACCUM, 1.0f / ACSIZE);
77859602
7786
- if (ANIMATION && ABORTED)
9603
+ if (Globals.ANIMATION && ABORTED)
77879604 {
77889605 System.err.println(" ABORTED FRAME");
77899606 break;
....@@ -7813,7 +9630,7 @@
78139630 setCursor(Cursor.getPredefinedCursor(Cursor.DEFAULT_CURSOR));
78149631
78159632 // save image
7816
- if (ANIMATION && !ABORTED)
9633
+ if (Globals.ANIMATION && !ABORTED)
78179634 {
78189635 VPwidth = viewport[2];
78199636 VPheight = viewport[3];
....@@ -7924,11 +9741,11 @@
79249741
79259742 // imagecount++;
79269743
7927
- String fullname = filename + (i%100000)/10000 + "" + (i%10000)/1000 + "" + (i%1000)/100 + "" + (i%100)/10 + "" + (i%10) + "." + ext;
9744
+ String fullname = Globals.filename + (i%100000)/10000 + "" + (i%10000)/1000 + "" + (i%1000)/100 + "" + (i%100)/10 + "" + (i%10) + "." + ext;
79289745
79299746 if (!BOXMODE)
79309747 {
7931
- System.out.println("image: " + fullname + " (wav cursor=" + (GrafreeD.wav.cursor / 735 / 4) + ")");
9748
+ System.out.println("image: " + fullname + " (wav cursor=" + (Grafreed.wav.cursor / 735 / 4) + ")");
79329749 }
79339750
79349751 if (!BOXMODE)
....@@ -7966,7 +9783,7 @@
79669783 ABORTED = false;
79679784 }
79689785 else
7969
- GrafreeD.wav.cursor += 735 * ACSIZE;
9786
+ Grafreed.wav.cursor += 735 * ACSIZE;
79709787
79719788 if (false)
79729789 {
....@@ -8620,13 +10437,6 @@
862010437 }
862110438 }
862210439
8623
- boolean IsFrozen()
8624
- {
8625
- boolean selectmode = drawMode == SELECTION || CameraPane.DEBUG_SELECTION;
8626
-
8627
- return !selectmode && cameracount == 0; // != 0;
8628
- }
8629
-
863010440 boolean niceon = false;
863110441 javax.swing.Timer AAtimer = new javax.swing.Timer(750, this);
863210442 boolean currentlydrawing = false;
....@@ -8636,16 +10446,16 @@
863610446
863710447 public void display(GLAutoDrawable drawable)
863810448 {
8639
- if (GrafreeD.savesound && GrafreeD.hassound)
10449
+ if (Grafreed.savesound && Grafreed.hassound)
864010450 {
8641
- GrafreeD.wav.save();
8642
- GrafreeD.savesound = false;
8643
- GrafreeD.hassound = false;
10451
+ Grafreed.wav.save();
10452
+ Grafreed.savesound = false;
10453
+ Grafreed.hassound = false;
864410454 }
864510455 // if (DEBUG_SELECTION)
864610456 // {
8647
-// if (drawMode != SELECTION)
8648
-// drawMode = SELECTION;
10457
+// if (DrawMode() != SELECTION)
10458
+// DrawMode() = SELECTION;
864910459 // }
865010460
865110461 if (!isRenderer)
....@@ -8701,9 +10511,9 @@
870110511
870210512 //ANTIALIAS = 0;
870310513
8704
- if (drawMode == DEFAULT) // && CURRENTANTIALIAS > 0)
10514
+ if (DrawMode() == DEFAULT) // && CURRENTANTIALIAS > 0)
870510515 {
8706
- if (niceon || isLIVE())
10516
+ if (niceon || Globals.isLIVE())
870710517 {
870810518 //if(active == 0)
870910519 // antialiaser = null;
....@@ -8716,6 +10526,7 @@
871610526 ANTIALIAS = 0;
871710527 //System.out.println("RESTART");
871810528 AAtimer.restart();
10529
+ Globals.TIMERRUNNING = true;
871910530 }
872010531 }
872110532 }
....@@ -8728,7 +10539,7 @@
872810539 assert eyeCamera.shaper_zFar == 1E5f; // 500.0f;
872910540 */
873010541
8731
- if (drawMode == DEFAULT)
10542
+ if (DrawMode() == DEFAULT)
873210543 {
873310544 currentlydrawing = true;
873410545 }
....@@ -8759,18 +10570,18 @@
875910570
876010571 // if(Applet3D.clipboard != null)
876110572 // System.out.println("Clipboard = " + Applet3D.clipboard); //.get(0).parent);
8762
-//drawMode = SELECTION;
10573
+//DrawMode() = SELECTION;
876310574 indexcount = 0;
876410575
8765
- if (drawMode == OCCLUSION)
10576
+ if (DrawMode() == OCCLUSION)
876610577 {
8767
- drawMode = DEFAULT;
10578
+ Globals.drawMode = DEFAULT; // WARNING
876810579 ambientOcclusion = true;
876910580 setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR));
877010581 Object3D theobject = object;
877110582 Object3D theparent = object.parent;
877210583 object.parent = null;
8773
- object = (Object3D)GrafreeD.clone(object);
10584
+ object = (Object3D)Grafreed.clone(object);
877410585 object.Stripify();
877510586 if (theobject.selection == null || theobject.selection.Size() == 0)
877610587 theobject.PreprocessOcclusion(this);
....@@ -8783,19 +10594,20 @@
878310594 ambientOcclusion = false;
878410595 }
878510596
8786
- if (lighttouched && drawMode == DEFAULT && !lightMode) // && !FROZEN)
10597
+ if (//Globals.lighttouched &&
10598
+ DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
878710599 {
878810600 //if (RENDERSHADOW) // ?
878910601 if (!IsFrozen())
879010602 {
879110603 // dec 2012
8792
- if (!ambientOcclusion && !(!flash && !lightMode && drawMode == DEFAULT && ANTIALIAS > 0))
10604
+ if (!ambientOcclusion && !(!flash && DrawMode() == DEFAULT && ANTIALIAS > 0))
879310605 {
8794
- framecount++;
10606
+ Globals.framecount++;
879510607 shadowbuffer.display();
879610608 }
879710609 }
8798
- lighttouched = false; // ??
10610
+ Globals.lighttouched = false; // ??
879910611 //drawing = true;
880010612 //lighttouched = true;
880110613 }
....@@ -8816,9 +10628,9 @@
881610628 //eyeCamera.shaper_fovy = 1;
881710629 }
881810630
8819
- if ((RENDERPROGRAM != 0 || ambientOcclusion || spherical) && drawMode == DEFAULT) // SELECTION)
10631
+ if ((RENDERPROGRAM != 0 || ambientOcclusion || spherical) && DrawMode() == DEFAULT) // SELECTION)
882010632 {
8821
- //System.out.println("drawMode = " + drawMode);
10633
+ //System.out.println("DrawMode() = " + DrawMode());
882210634 vertexMode |= VP_PASS;
882310635 //vertexMode |= VP_PROJECTION;
882410636 if (!ambientOcclusion)
....@@ -8878,7 +10690,7 @@
887810690 Camera cam = renderCamera; // lightMode?lightCamera:eyeCamera;
887910691 //Camera lightcam = new Camera(light0);
888010692
8881
- if (drawMode == SHADOW)
10693
+ if (DrawMode() == SHADOW)
888210694 {
888310695 /*
888410696 gl.glMatrixMode(GL.GL_MODELVIEW);
....@@ -8916,8 +10728,8 @@
891610728
891710729 // if (parentcam != renderCamera) // not a light
891810730 if (cam != lightCamera)
8919
- for (int count = parentcam.GetTransformCount(); --count>=0;)
8920
- LA.matConcat(matrix, parentcam.toParent, matrix);
10731
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
10732
+ LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
892110733
892210734 for (int j = 0; j < 4; j++)
892310735 {
....@@ -8931,8 +10743,8 @@
893110743
893210744 // if (parentcam != renderCamera) // not a light
893310745 if (cam != lightCamera)
8934
- for (int count = parentcam.GetTransformCount(); --count>=0;)
8935
- LA.matConcat(parentcam.fromParent, matrix, matrix);
10746
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
10747
+ LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
893610748
893710749 //LA.matConcat(cam.fromScreen, parentcam.fromParent, matrix);
893810750
....@@ -8968,7 +10780,7 @@
896810780 gl.glClear(gl.GL_DEPTH_BUFFER_BIT);
896910781 } else
897010782 {
8971
- if (drawMode != DEFAULT)
10783
+ if (DrawMode() != DEFAULT)
897210784 {
897310785 gl.glClearColor(1, 1, 1, 0);
897410786 } // 1);
....@@ -9033,7 +10845,7 @@
903310845
903410846 fast &= !ambientOcclusion;
903510847
9036
- if (drawMode == DEFAULT)
10848
+ if (DrawMode() == DEFAULT)
903710849 {
903810850 //gl.glEnable(gl.GL_ALPHA_TEST);
903910851 //gl.glActiveTexture(GL.GL_TEXTURE0);
....@@ -9191,7 +11003,16 @@
919111003 // Bump noise
919211004 gl.glActiveTexture(GL.GL_TEXTURE6);
919311005 //gl.glBindTexture(GL.GL_TEXTURE_2D, bump_noise);
9194
- BindTexture(NOISE_TEXTURE, false, 2);
11006
+
11007
+ try
11008
+ {
11009
+ BindTexture(NOISE_TEXTURE, false, 2);
11010
+ }
11011
+ catch (Exception e)
11012
+ {
11013
+ System.err.println("FAILED: " + NOISE_TEXTURE);
11014
+ }
11015
+
919511016
919611017 gl.glActiveTexture(GL.GL_TEXTURE0);
919711018 gl.glEnable(GL.GL_TEXTURE_2D);
....@@ -9214,9 +11035,9 @@
921411035
921511036 gl.glMatrixMode(GL.GL_MODELVIEW);
921611037
9217
-//gl.glHint(gl.GL_POLYGON_SMOOTH_HINT, gl.GL_NICEST);
9218
-//gl.glEnable(gl.GL_POLYGON_SMOOTH);
9219
-//gl.glEnable(gl.GL_MULTISAMPLE);
11038
+gl.glEnable(gl.GL_POLYGON_SMOOTH);
11039
+gl.glHint(gl.GL_POLYGON_SMOOTH_HINT, gl.GL_NICEST);
11040
+gl.glEnable(gl.GL_MULTISAMPLE);
922011041 } else
922111042 {
922211043 //gl.glDisable(GL.GL_TEXTURE_2D);
....@@ -9227,11 +11048,11 @@
922711048 //System.out.println("BLENDING ON");
922811049 gl.glEnable(GL.GL_BLEND);
922911050 gl.glBlendFunc(GL.GL_SRC_ALPHA, GL.GL_ONE_MINUS_SRC_ALPHA);
9230
-
11051
+// gl.glBlendFunc(GL.GL_SRC_ALPHA_SATURATE, GL.GL_ONE);
923111052 gl.glMatrixMode(gl.GL_PROJECTION);
923211053 gl.glLoadIdentity();
923311054
9234
- if (drawMode == SHADOW || cam == lightCamera) // || (vertexMode&VP_PROJECTION) != 0)
11055
+ if (DrawMode() == SHADOW || cam == lightCamera) // || (vertexMode&VP_PROJECTION) != 0)
923511056 {
923611057 //glu.gluPerspective(lightshaper_fovy, 1, lightshaper_zNear, lightshaper_zFar);
923711058 double scale = lightCamera.SCALE / lightCamera.Distance();
....@@ -9289,7 +11110,7 @@
928911110 //gl.glPushMatrix();
929011111 gl.glLoadIdentity();
929111112
9292
- if (!ambientOcclusion) // drawMode != OCCLUSION)
11113
+ if (!ambientOcclusion) // DrawMode() != OCCLUSION)
929311114 {
929411115 //LA.xformPos(light0, lightCamera.fromScreen, light);
929511116 LA.xformDir(dirlight, lightCamera.fromScreen, lightposition);
....@@ -9316,8 +11137,8 @@
931611137 System.err.println("parentcam != renderCamera");
931711138
931811139 // if (cam != lightCamera)
9319
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9320
- LA.xformDir(lightposition, parentcam.toParent, lightposition); // may 2013
11140
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11141
+ LA.xformDir(lightposition, parentcam.GlobalTransform(), lightposition); // may 2013
932111142 }
932211143
932311144 LA.xformDir(lightposition, cam.toScreen, lightposition);
....@@ -9338,8 +11159,8 @@
933811159 if (true) // TODO
933911160 {
934011161 if (cam != lightCamera)
9341
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9342
- LA.xformDir(light0, parentcam.toParent, light0); // may 2013
11162
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11163
+ LA.xformDir(light0, parentcam.GlobalTransform(), light0); // may 2013
934311164 }
934411165
934511166 LA.xformPos(light0, cam.toScreen, light0);
....@@ -9376,7 +11197,7 @@
937611197 }
937711198
937811199 /**/
9379
- if (true) // drawMode == SELECTION) // != DEFAULT)
11200
+ if (true) // DrawMode() == SELECTION) // != DEFAULT)
938011201 gl.glDisable(gl.GL_LIGHTING);
938111202 else
938211203 gl.glEnable(gl.GL_LIGHTING);
....@@ -9394,7 +11215,7 @@
939411215
939511216 lightslot = 64;
939611217
9397
- if (!frozen && !ambientOcclusion && isRenderer && drawMode == DEFAULT)
11218
+ if (!frozen && !ambientOcclusion && isRenderer && DrawMode() == DEFAULT)
939811219 {
939911220 DrawLights(object);
940011221 }
....@@ -9405,7 +11226,7 @@
940511226 fragmentMode |= (lightslot - 64) << 2; // 1; // first bit is available for aniso
940611227 //System.out.println("fragmentMode = " + fragmentMode);
940711228
9408
- if (drawMode == DEFAULT || drawMode == SELECTION || DEBUG_SELECTION)
11229
+ if (DrawMode() == DEFAULT || DrawMode() == SELECTION || IsDebugSelection())
940911230 {
941011231 /*
941111232 if (CULLFACE || (ambientOcclusion && OCCLUSION_CULLING))
....@@ -9438,7 +11259,7 @@
943811259 }
943911260 }
944011261
9441
- if (drawMode == DEFAULT)
11262
+ if (DrawMode() == DEFAULT)
944211263 {
944311264 if (WIREFRAME && !ambientOcclusion)
944411265 {
....@@ -9456,7 +11277,7 @@
945611277 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
945711278 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
945811279
9459
- if (!fast/*RENDERPROGRAM != 0*/ && (drawMode == DEFAULT || drawMode == SHADOW)) // && !WIREFRAME) //
11280
+ if (!fast/*RENDERPROGRAM != 0*/ && (DrawMode() == DEFAULT || DrawMode() == SHADOW)) // && !WIREFRAME) //
946011281 {
946111282 if (vertexMode != 0) // && !fast)
946211283 {
....@@ -9476,7 +11297,7 @@
947611297 }
947711298 }
947811299
9479
- if (false) // fast && !IsFreezed() && drawMode != SELECTION && !ambientOcclusion)
11300
+ if (false) // fast && !IsFreezed() && DrawMode() != SELECTION && !ambientOcclusion)
948011301 {
948111302 //gl.glDepthFunc(GL.GL_LEQUAL);
948211303 //gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT);
....@@ -9504,7 +11325,7 @@
950411325 //gl.glDepthMask(false);
950511326 }
950611327
9507
- if (false) // drawMode == SHADOW)
11328
+ if (false) // DrawMode() == SHADOW)
950811329 {
950911330 //SetColumnMajorData(cameraInverseTransform, view_1);
951011331 //System.out.println("light = " + cameraInverseTransform);
....@@ -9518,16 +11339,16 @@
951811339 //System.out.println("object = " + object);
951911340 if (!frozen && !imageLocked)
952011341 {
9521
- if (!flash && !lightMode && drawMode == DEFAULT && ANTIALIAS > 0)
11342
+ if (!flash && !lightMode && DrawMode() == DEFAULT && ANTIALIAS > 0)
952211343 {
952311344 displayAntiAliased(gl);
952411345 } else
952511346 {
952611347 programcount = 0;
9527
- int keepmode = drawMode;
11348
+ int keepmode = DrawMode();
952811349 // if (DEBUG_SELECTION)
952911350 // {
9530
-// drawMode = SELECTION;
11351
+// DrawMode() = SELECTION;
953111352 // }
953211353 // for point selection
953311354 // gl.glGetDoublev(gl.GL_MODELVIEW_MATRIX, tempmat, 0);
....@@ -9537,10 +11358,10 @@
953711358 DrawObject(gl);
953811359
953911360 // jan 2013 System.err.println("RESET ABORT (display)");
9540
- // if (drawMode == DEFAULT)
11361
+ // if (DrawMode() == DEFAULT)
954111362 // ABORTED = false;
954211363 fullreset = false;
9543
- drawMode = keepmode;
11364
+ Globals.drawMode = keepmode; // WARNING
954411365 //System.out.println("PROGRAM SWITCH " + programcount);
954511366 }
954611367 }
....@@ -9548,11 +11369,11 @@
954811369 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
954911370 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
955011371
9551
- if (drawMode == DEFAULT)
11372
+ if (DrawMode() == DEFAULT)
955211373 {
955311374 ReleaseTexture(NOISE_TEXTURE, false);
955411375 }
9555
- //if (drawMode == DEFAULT)
11376
+ //if (DrawMode() == DEFAULT)
955611377 {
955711378
955811379 gl.glActiveTexture(GL.GL_TEXTURE1);
....@@ -9564,7 +11385,7 @@
956411385 //else
956511386 //gl.glDisable(gl.GL_TEXTURE_2D);
956611387 //gl.glPopMatrix();
9567
- if (imageCompleted && ANTIALIAS > 0 && drawMode == DEFAULT && cam != lightCamera && !ambientOcclusion)
11388
+ if (imageCompleted && ANTIALIAS > 0 && DrawMode() == DEFAULT && cam != lightCamera && !ambientOcclusion)
956811389 {
956911390 //new Exception().printStackTrace();
957011391 //System.out.println("Draw image " + width + ", " + height);
....@@ -9606,7 +11427,7 @@
960611427 //gl.glFlush();
960711428 }
960811429
9609
- if (flash && drawMode == DEFAULT)
11430
+ if (flash && DrawMode() == DEFAULT)
961011431 {
961111432 flash = false;
961211433 wait = true;
....@@ -9614,9 +11435,9 @@
961411435 }
961511436
961611437 //drawing = false;
9617
- //if(drawMode == DEFAULT)
11438
+ //if(DrawMode() == DEFAULT)
961811439 // niceon = false;
9619
- if (drawMode == DEFAULT)
11440
+ if (DrawMode() == DEFAULT)
962011441 {
962111442 currentlydrawing = false;
962211443 }
....@@ -9636,7 +11457,7 @@
963611457 repaint();
963711458 }
963811459
9639
- if (isLIVE() && drawMode == DEFAULT) // may 2013
11460
+ if (Globals.isLIVE() && DrawMode() == DEFAULT) // may 2013
964011461 repaint();
964111462
964211463 displaydone = true;
....@@ -9655,8 +11476,14 @@
965511476 {
965611477 renderpass++;
965711478 // System.out.println("Draw object... ");
11479
+ STEP = 1;
965811480 if (FAST) // in case there is no script
9659
- STEP = 16;
11481
+ STEP = 8;
11482
+
11483
+ if (CURRENTANTIALIAS == 0 || ACSIZE == 1)
11484
+ {
11485
+ STEP *= 4;
11486
+ }
966011487
966111488 //object.FullInvariants();
966211489
....@@ -9670,23 +11497,44 @@
967011497 e.printStackTrace();
967111498 }
967211499
9673
- if (GrafreeD.RENDERME > 0)
9674
- GrafreeD.RENDERME--; // mechante magouille
11500
+ if (Grafreed.RENDERME > 0)
11501
+ Grafreed.RENDERME--; // mechante magouille
967511502
9676
- ONESTEP = false;
11503
+ Globals.ONESTEP = false;
967711504 }
967811505
967911506 static boolean zoomonce = false;
968011507
11508
+ static void CreateSelectedPoint()
11509
+ {
11510
+ if (selectedpoint == null)
11511
+ {
11512
+ debugpointG = new Sphere();
11513
+ debugpointP = new Sphere();
11514
+ debugpointC = new Sphere();
11515
+ debugpointR = new Sphere();
11516
+
11517
+ selectedpoint = new Superellipsoid();
11518
+
11519
+ for (int i=0; i<8; i++)
11520
+ {
11521
+ debugpoints[i] = new Sphere();
11522
+ }
11523
+ }
11524
+ }
11525
+
968111526 void DrawObject(GL gl, boolean draw)
968211527 {
11528
+ // To clear camera values
11529
+ ResetOptions();
11530
+
968311531 //System.out.println("DRAW OBJECT " + mouseDown);
9684
-// drawMode = SELECTION;
11532
+// DrawMode() = SELECTION;
968511533 //GL gl = getGL();
968611534 if ((TRACK || SHADOWTRACK) || zoomonce)
968711535 {
9688
- if ((TRACK || SHADOWTRACK) && trackedobject != null && drawMode == SHADOW) // && !lightMode)
9689
- object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
11536
+ if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
11537
+ object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
969011538 pingthread.StepToTarget(true); // true);
969111539 // zoomonce = false;
969211540 }
....@@ -9706,9 +11554,9 @@
970611554 callist = gl.glGenLists(1);
970711555 }
970811556
9709
- boolean selectmode = drawMode == SELECTION || CameraPane.DEBUG_SELECTION;
11557
+ boolean selectmode = DrawMode() == SELECTION || IsDebugSelection();
971011558
9711
- boolean active = !selectmode; // drawMode != SELECTION; // mouseDown;
11559
+ boolean active = !selectmode; // DrawMode() != SELECTION; // mouseDown;
971211560
971311561 if (!mainDL || !active || touched)
971411562 {
....@@ -9735,13 +11583,20 @@
973511583 PushMatrix(ClickInfo.matbuffer);
973611584 }
973711585
9738
- if (drawMode == 0)
11586
+ if (DrawMode() == 0)
973911587 {
974011588 // System.out.println("CLEAR +++++++++++++++ +++++++++++++++ +++++++++++++++ +++++++++++++++");
974111589
974211590 usedtextures.clear();
974311591
9744
- BindTextures(DEFAULT_TEXTURES, 2);
11592
+ try
11593
+ {
11594
+ BindTextures(DEFAULT_TEXTURES, 2);
11595
+ }
11596
+ catch (Exception e)
11597
+ {
11598
+ System.err.println("FAILED: " + DEFAULT_TEXTURES);
11599
+ }
974511600 }
974611601 //System.out.println("--> " + stackdepth);
974711602 // GrafreeD.traceon();
....@@ -9749,10 +11604,11 @@
974911604 // DRAW
975011605 object.draw(this, /*(Composite)*/ object, false, false);
975111606
9752
- if (drawMode == DEFAULT)
11607
+ if (DrawMode() == DEFAULT)
975311608 {
9754
- if (DEBUG)
11609
+ if (Globals.DEBUG)
975511610 {
11611
+ CreateSelectedPoint();
975611612 float radius = 0.05f;
975711613 if (selectedpoint.radius != radius)
975811614 {
....@@ -9801,7 +11657,7 @@
980111657 }
980211658 // GrafreeD.traceoff();
980311659 //System.out.println(stackdepth);
9804
- if (drawMode == 0)
11660
+ if (DrawMode() == 0)
980511661 {
980611662 ReleaseTextures(DEFAULT_TEXTURES);
980711663
....@@ -9826,13 +11682,20 @@
982611682
982711683 checker = null;
982811684
9829
- if (!ambientOcclusion && !IsFrozen() && drawMode == DEFAULT)
11685
+ if (!ambientOcclusion && !IsFrozen() && DrawMode() == DEFAULT)
983011686 FindChecker(object);
983111687
9832
- if (checker != null && drawMode == DEFAULT)
11688
+ if (checker != null && DrawMode() == DEFAULT)
983311689 {
983411690 //BindTexture(IMMORTAL_TEXTURE);
9835
- BindTextures(checker.GetTextures(), checker.texres);
11691
+ try
11692
+ {
11693
+ BindTextures(checker.GetTextures(), checker.texres);
11694
+ }
11695
+ catch (Exception e)
11696
+ {
11697
+ System.err.println("FAILED: " + checker.GetTextures());
11698
+ }
983611699 // NEAREST
983711700 GetGL().glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); // GL.GL_LINEAR);
983811701 DrawChecker(gl);
....@@ -9851,7 +11714,7 @@
985111714 //gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
985211715 //gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
985311716
9854
- if (DISPLAYTEXT && drawMode == DEFAULT)
11717
+ if (DISPLAYTEXT && DrawMode() == DEFAULT)
985511718 {
985611719 // Draw it once, then use the raster
985711720 Balloon(gl, balloon.createGraphics());
....@@ -9907,14 +11770,14 @@
990711770 int[] xs = new int[3];
990811771 int[] ys = new int[3];
990911772
9910
- void DrawString(Object3D obj) // String string)
11773
+ public void DrawString(Object3D obj) // String string) // INTERFACE
991111774 {
9912
- if (!DISPLAYTEXT || drawMode != DEFAULT)
11775
+ if (!DISPLAYTEXT || DrawMode() != DEFAULT)
991311776 {
991411777 return;
991511778 }
991611779
9917
- String string = obj.GetToolTip();
11780
+ String string = obj.toString(); //.GetToolTip();
991811781
991911782 GL gl = GetGL();
992011783
....@@ -10231,8 +12094,8 @@
1023112094 //obj.TransformToWorld(light, light);
1023212095 for (int i = tp.size(); --i >= 0;)
1023312096 {
10234
- for (int count = tp.get(i).GetTransformCount(); --count>=0;)
10235
- LA.xformPos(light, tp.get(i).toParent, light);
12097
+ //for (int count = tp.get(i).GetTransformCount(); --count>=0;)
12098
+ LA.xformPos(light, tp.get(i).GlobalTransformInv(), light);
1023612099 }
1023712100
1023812101
....@@ -10249,8 +12112,8 @@
1024912112 parentcam = cameras[0];
1025012113 }
1025112114
10252
- for (int count = parentcam.GetTransformCount(); --count>=0;)
10253
- LA.xformPos(light, parentcam.toParent, light); // may 2013
12115
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
12116
+ LA.xformPos(light, parentcam.GlobalTransform(), light); // may 2013
1025412117
1025512118 LA.xformPos(light, renderCamera.toScreen, light);
1025612119
....@@ -10864,8 +12727,8 @@
1086412727
1086512728 // display shadow only (bump == 0)
1086612729 "SUB temp.x, half.x, shadow.x;" +
10867
- "MOV temp.y, -params6.x;" +
10868
- "SLT temp.z, temp.y, zero.x;" +
12730
+ "MOV temp.y, -params5.z;" + // params6.x;" +
12731
+ "SLT temp.z, temp.y, -one2048th.x;" +
1086912732 "SUB temp.y, one.x, temp.z;" +
1087012733 "MUL temp.x, temp.x, temp.y;" +
1087112734 "KIL temp.x;" +
....@@ -10994,8 +12857,10 @@
1099412857 "MAX ndotl.x, ndotl.x, -ndotl.x;" +
1099512858
1099612859 "SUB temp.x, one.x, ndotl.x;" +
10997
- "ADD temp.x, temp.x, options2.z;" + // lightsheen
10998
- "ADD temp.y, one.y, options2.y;" + // sursurface
12860
+ // Tuning for default skin
12861
+ //"ADD temp.x, temp.x, options2.z;" + // lightsheen
12862
+ "MAD temp.x, options2.z, half.y, temp.x;" + // lightsheen
12863
+ "ADD temp.y, one.y, options2.y;" + // subsurface
1099912864 "MUL temp.x, temp.x, temp.y;" +
1100012865
1100112866 "MUL saturation, saturation, temp.xxxx;" +
....@@ -11194,7 +13059,7 @@
1119413059 //once = true;
1119513060 }
1119613061
11197
- System.out.print("Program #" + mode + "; length = " + program.length());
13062
+ System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
1119813063 System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
1119913064 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1120013065
....@@ -11327,12 +13192,16 @@
1132713192
1132813193 "ADD " + depth + ".z, " + depth + ".z, temp.x;" +
1132913194 //"SUB " + depth + ".z, " + depth + ".z, temp.x;" + // back face shadowing!
13195
+
13196
+ // Compare fragment depth in light space with shadowmap.
1133013197 "SUB temp.x, fragment.texcoord[1].z, " + depth + ".z;" +
1133113198 "SGE temp.y, temp.x, zero.x;" +
11332
- "SUB " + shadow + ".y, one.x, temp.y;" +
13199
+ "SUB " + shadow + ".y, one.x, temp.y;" + // Specular is fully occluded
13200
+
13201
+ // Reverse comparison
1133313202 "SUB temp.x, one.x, temp.x;" +
1133413203 "MUL " + shadow + ".x, temp.x, temp.y;" +
11335
- "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // specular is fully occluded
13204
+ "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // diffuse
1133613205 "POW " + shadow + ".x, " + shadow + ".x, params5.z;" + // fake depth
1133713206
1133813207 "SLT " + shadow + ".z, fragment.texcoord[1].z, " + depth + ".z;" +
....@@ -11346,6 +13215,10 @@
1134613215 // No shadow for backface
1134713216 "DP3 temp.x, normal, lightd;" +
1134813217 "SLT temp.x, temp.x, zero.x;" + // shadoweps
13218
+ "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
13219
+
13220
+ // No shadow when out of frustrum
13221
+ "SGE temp.x, " + depth + ".z, one.z;" +
1134913222 "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
1135013223 "";
1135113224 }
....@@ -11492,7 +13365,8 @@
1149213365 /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
1149313366 /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
1149413367 /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
11495
- Object3D.cVector2[] vector2buffer;
13368
+
13369
+ //Object3D.cVector2[] vector2buffer;
1149613370
1149713371 // IN : ndotl, ndoth, xxx, NdotL //, snininess, lightarea
1149813372 // OUT : diff, spec
....@@ -11508,9 +13382,10 @@
1150813382 "DP3 " + dest + ".z," + "normals," + "eye;" +
1150913383 "MAX " + dest + ".w," + dest + ".z," + "eps.x;" +
1151013384 //"MOV " + dest + ".w," + "normal.z;" +
11511
- "MUL " + dest + ".z," + "params2.w," + dest + ".x;" +
11512
- "MUL " + dest + ".z," + dest + ".z," + dest + ".x;" +
11513
- //"MOV " + dest + ".z," + "params2.w;" +
13385
+// "MUL " + dest + ".z," + "params2.w," + dest + ".x;" + // PRETTY HEURISTIC FOR VELVET
13386
+// "MUL " + dest + ".z," + dest + ".z," + dest + ".x;" +
13387
+
13388
+ "MOV " + dest + ".z," + "params2.w;" + // EXACT
1151413389 "POW " + dest + ".w," + dest + ".w," + dest + ".z;" +
1151513390 "RCP " + dest + ".w," + dest + ".w;" +
1151613391 //"RSQ " + dest + ".w," + dest + ".w;" +
....@@ -11904,7 +13779,7 @@
1190413779 public void mousePressed(MouseEvent e)
1190513780 {
1190613781 //System.out.println("mousePressed: " + e);
11907
- clickStart(e.getX(), e.getY(), e.getModifiersEx());
13782
+ clickStart(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1190813783 }
1190913784
1191013785 static long prevtime = 0;
....@@ -11931,14 +13806,16 @@
1193113806
1193213807 //System.err.println("Dtime = " + Dtime + "; units = " + e.getUnitsToScroll() + "; ratio (units/ms) = " + ratio);
1193313808
13809
+ if (BUTTONLESSWHEEL)
1193413810 if (Math.abs(ratio) < 0.1 || Math.abs(Dtime) == 0) // < 30)
1193513811 {
1193613812 return;
1193713813 }
1193813814
13815
+ boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
1193913816
1194013817 // TIMER
11941
- if (!wheeltimer.isRunning() && e.getModifiersEx() == 0) // VR
13818
+ if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !capsLocked) // VR
1194213819 {
1194313820 keepboxmode = BOXMODE;
1194413821 keepsupport = SUPPORT;
....@@ -11978,8 +13855,8 @@
1197813855 // mode |= META;
1197913856 //}
1198013857
11981
- SetMouseMode(WHEEL | e.getModifiersEx());
11982
- drag(anchorX, anchorY + e.getUnitsToScroll()*8, 0);
13858
+ SetMouseMode(e.getModifiers(), WHEEL | e.getModifiersEx());
13859
+ drag(anchorX, anchorY + e.getUnitsToScroll()*8, 0, 0);
1198313860 anchorX = ax;
1198413861 anchorY = ay;
1198513862 prevX = px;
....@@ -12013,6 +13890,7 @@
1201313890 else
1201413891 if (evt.getSource() == AAtimer)
1201513892 {
13893
+ Globals.TIMERRUNNING = false;
1201613894 if (mouseDown)
1201713895 {
1201813896 //new Exception().printStackTrace();
....@@ -12038,6 +13916,10 @@
1203813916 // LIVE = waslive;
1203913917 // wasliveok = true;
1204013918 // waslive = false;
13919
+
13920
+ // May 2019 Forget it:
13921
+ if (true)
13922
+ return;
1204113923
1204213924 // source == timer
1204313925 if (mouseDown)
....@@ -12067,8 +13949,8 @@
1206713949 // ObjEditor.tweenManager.update(1f / 60f);
1206813950
1206913951 // fev 2014???
12070
- if ((TRACK || SHADOWTRACK) && trackedobject != null) // && drawMode == SHADOW) // && !lightMode)
12071
- object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
13952
+ if ((TRACK || SHADOWTRACK) && trackedobject != null) // && DrawMode() == SHADOW) // && !lightMode)
13953
+ object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
1207213954 pingthread.StepToTarget(true); // true);
1207313955 }
1207413956 // if (!LIVE)
....@@ -12077,12 +13959,13 @@
1207713959
1207813960 javax.swing.Timer timer = new javax.swing.Timer(350, this);
1207913961
12080
- void clickStart(int x, int y, int modifiers)
13962
+ void clickStart(int x, int y, int modifiers, int modifiersex)
1208113963 {
1208213964 if (!wasliveok)
1208313965 return;
1208413966
1208513967 AAtimer.restart(); //
13968
+ Globals.TIMERRUNNING = true;
1208613969
1208713970 // waslive = LIVE;
1208813971 // LIVE = false;
....@@ -12094,7 +13977,7 @@
1209413977 // touched = true; // main DL
1209513978 if (isRenderer)
1209613979 {
12097
- SetMouseMode(modifiers);
13980
+ SetMouseMode(modifiers, modifiersex);
1209813981 }
1209913982
1210013983 selectX = anchorX = x;
....@@ -12107,7 +13990,7 @@
1210713990 clicked = true;
1210813991 hold = false;
1210913992
12110
- if (((modifiers & ~1024) & ~0) == 0) // Single or multiple selection
13993
+ if (((modifiersex & ~1024) & ~0) == 0) // Single or multiple selection
1211113994 // june 2013 means CTRL_CLICK: if (((modifiers & ~1024) & ~128) == 0) // Single or multiple selection
1211213995 {
1211313996 // System.out.println("RESTART II " + modifiers);
....@@ -12138,7 +14021,7 @@
1213814021 info.camera = renderCamera;
1213914022 info.x = x;
1214014023 info.y = y;
12141
- info.modifiers = modifiers;
14024
+ info.modifiers = modifiersex;
1214214025 editObj = object.doEditClick(info, 0);
1214314026 if (!editObj)
1214414027 {
....@@ -12155,11 +14038,14 @@
1215514038
1215614039 public void mouseDragged(MouseEvent e)
1215714040 {
14041
+ Globals.MOUSEDRAGGED = true;
14042
+
14043
+ //System.out.println("mouseDragged: " + e);
1215814044 if (isRenderer)
1215914045 movingcamera = true;
14046
+
1216014047 //if (drawing)
1216114048 //return;
12162
- //System.out.println("mouseDragged: " + e);
1216314049 if ((e.getModifiersEx() & CTRL) != 0
1216414050 || (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
1216514051 {
....@@ -12167,7 +14053,7 @@
1216714053 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
1216814054 }
1216914055 else
12170
- drag(e.getX(), e.getY(), e.getModifiersEx());
14056
+ drag(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1217114057
1217214058 //try { Thread.sleep(1); } catch (Exception ex) {}
1217314059 }
....@@ -12179,6 +14065,11 @@
1217914065 cVector tmp = new cVector();
1218014066 cVector tmp2 = new cVector();
1218114067 boolean isMoving;
14068
+
14069
+ public cVector TargetLookAt()
14070
+ {
14071
+ return targetLookAt;
14072
+ }
1218214073
1218314074 class PingThread extends Thread
1218414075 {
....@@ -12318,7 +14209,7 @@
1231814209 //System.out.println("---------------- ---------- Paint " + tmp.length2());
1231914210 if (lightMode)
1232014211 {
12321
- lighttouched = true;
14212
+ Globals.lighttouched = true;
1232214213 }
1232314214
1232414215 if (OEILONCE && OEIL)
....@@ -12335,6 +14226,7 @@
1233514226
1233614227 public void run()
1233714228 {
14229
+ new Exception().printStackTrace();
1233814230 System.exit(0);
1233914231 for (;;)
1234014232 {
....@@ -12376,7 +14268,7 @@
1237614268 mouseDown = false;
1237714269 if (lightMode)
1237814270 {
12379
- lighttouched = true;
14271
+ Globals.lighttouched = true;
1238014272 }
1238114273 repaint();
1238214274 alreadypainted = true;
....@@ -12384,7 +14276,7 @@
1238414276 isMoving = false;
1238514277 } //??
1238614278
12387
- if (isLIVE() && !alreadypainted)
14279
+ if (Globals.isLIVE() && !alreadypainted)
1238814280 {
1238914281 // FOR DEBUG BREAKPOINT USING PAUSE: while (true)
1239014282 repaint();
....@@ -12396,9 +14288,9 @@
1239614288 {
1239714289 if (lightMode)
1239814290 {
12399
- lighttouched = true;
14291
+ Globals.lighttouched = true;
1240014292 }
12401
- drag(X, (mouseMode != 0) ? Y : anchorY, MODIFIERS);
14293
+ drag(X, (mouseMode != 0) ? Y : anchorY, 0, MODIFIERS);
1240214294 }
1240314295 //else
1240414296 }
....@@ -12412,12 +14304,12 @@
1241214304 void GoDown(int mod)
1241314305 {
1241414306 MODIFIERS |= COMMAND;
12415
- /*
14307
+ /**/
1241614308 if((mod&SHIFT) == SHIFT)
1241714309 manipCamera.RotatePosition(0, -speed);
1241814310 else
12419
- manipCamera.BackForth(0, -speed*delta, getWidth());
12420
- */
14311
+ manipCamera.BackForth(0, -speed*delta, 0); // getWidth());
14312
+ /**/
1242114313 if ((mod & SHIFT) == SHIFT)
1242214314 {
1242314315 mouseMode = mouseMode; // VR??
....@@ -12433,12 +14325,12 @@
1243314325 void GoUp(int mod)
1243414326 {
1243514327 MODIFIERS |= COMMAND;
12436
- /*
14328
+ /**/
1243714329 if((mod&SHIFT) == SHIFT)
1243814330 manipCamera.RotatePosition(0, speed);
1243914331 else
12440
- manipCamera.BackForth(0, speed*delta, getWidth());
12441
- */
14332
+ manipCamera.BackForth(0, speed*delta, 0); // getWidth());
14333
+ /**/
1244214334 if ((mod & SHIFT) == SHIFT)
1244314335 {
1244414336 mouseMode = mouseMode;
....@@ -12454,12 +14346,12 @@
1245414346 void GoLeft(int mod)
1245514347 {
1245614348 MODIFIERS |= COMMAND;
12457
- /*
14349
+ /**/
1245814350 if((mod&SHIFT) == SHIFT)
12459
- manipCamera.RotatePosition(speed, 0);
12460
- else
1246114351 manipCamera.Translate(speed*delta, 0, getWidth());
12462
- */
14352
+ else
14353
+ manipCamera.RotatePosition(speed, 0);
14354
+ /**/
1246314355 if ((mod & SHIFT) == SHIFT)
1246414356 {
1246514357 mouseMode = mouseMode;
....@@ -12475,12 +14367,12 @@
1247514367 void GoRight(int mod)
1247614368 {
1247714369 MODIFIERS |= COMMAND;
12478
- /*
14370
+ /**/
1247914371 if((mod&SHIFT) == SHIFT)
12480
- manipCamera.RotatePosition(-speed, 0);
12481
- else
1248214372 manipCamera.Translate(-speed*delta, 0, getWidth());
12483
- */
14373
+ else
14374
+ manipCamera.RotatePosition(-speed, 0);
14375
+ /**/
1248414376 if ((mod & SHIFT) == SHIFT)
1248514377 {
1248614378 mouseMode = mouseMode;
....@@ -12498,7 +14390,7 @@
1249814390 int X, Y;
1249914391 boolean SX, SY;
1250014392
12501
- void drag(int x, int y, int modifiers)
14393
+ void drag(int x, int y, int modifiers, int modifiersex)
1250214394 {
1250314395 if (IsFrozen())
1250414396 {
....@@ -12507,17 +14399,17 @@
1250714399
1250814400 drag = true; // NEW
1250914401
12510
- boolean continuous = (modifiers & COMMAND) == COMMAND;
14402
+ boolean continuous = (modifiersex & COMMAND) == COMMAND;
1251114403
1251214404 X = x;
1251314405 Y = y;
1251414406 // floating state for animation
12515
- MODIFIERS = modifiers;
12516
- modifiers &= ~1024;
14407
+ MODIFIERS = modifiersex;
14408
+ modifiersex &= ~1024;
1251714409 if (false) // modifiers != 0)
1251814410 {
1251914411 //new Exception().printStackTrace();
12520
- System.out.println("mouseDragged: " + modifiers);
14412
+ System.out.println("mouseDragged: " + modifiersex);
1252114413 System.out.println("SHIFT = " + SHIFT);
1252214414 System.out.println("CONTROL = " + COMMAND);
1252314415 System.out.println("META = " + META);
....@@ -12537,7 +14429,8 @@
1253714429 info.camera = renderCamera;
1253814430 info.x = x;
1253914431 info.y = y;
12540
- object.editWindow.copy.doEditDrag(info);
14432
+ object.GetWindow().copy
14433
+ .doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
1254114434 } else
1254214435 {
1254314436 if (x < startX)
....@@ -12639,6 +14532,7 @@
1263914532 {
1264014533 manipCamera.Translate(dx, dy, getWidth());
1264114534 }
14535
+ else
1264214536 if ((mouseMode & ZOOM) == 0 && (mouseMode & VR) != 0)
1264314537 {
1264414538 manipCamera.RotateInterest(dx, dy);
....@@ -12649,7 +14543,7 @@
1264914543
1265014544 if (manipCamera == lightCamera)
1265114545 {
12652
- lighttouched = true;
14546
+ Globals.lighttouched = true;
1265314547 }
1265414548 /*
1265514549 switch (mode)
....@@ -12688,7 +14582,6 @@
1268814582 public void mouseMoved(MouseEvent e)
1268914583 {
1269014584 //System.out.println("mouseMoved: " + e);
12691
-
1269214585 if (isRenderer)
1269314586 return;
1269414587
....@@ -12701,7 +14594,9 @@
1270114594 ci.camera = renderCamera;
1270214595 if (!isRenderer)
1270314596 {
12704
- if (object.editWindow.copy.doEditClick(ci, 0))
14597
+ //ObjEditor editWindow = object.editWindow;
14598
+ //Object3D copy = editWindow.copy;
14599
+ if (object.doEditClick(ci, 0))
1270514600 {
1270614601 setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR));
1270714602 } else
....@@ -12713,7 +14608,11 @@
1271314608
1271414609 public void mouseReleased(MouseEvent e)
1271514610 {
14611
+ Globals.MOUSEDRAGGED = false;
14612
+
1271614613 movingcamera = false;
14614
+ X = 0; // getBounds().width/2;
14615
+ Y = 0; // getBounds().height/2;
1271714616 //System.out.println("mouseReleased: " + e);
1271814617 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
1271914618 }
....@@ -12736,9 +14635,9 @@
1273614635 boolean control = ((modifiers & CTRL) != 0); // june 2013: for point selection
1273714636 boolean command = ((modifiers & COMMAND) != 0); // june 2013: for multiple selection
1273814637
12739
- if (control || command || IsFrozen())
14638
+// No delay if (control || command || IsFrozen())
1274014639 timeout = true;
12741
- else
14640
+// ?? May 2019 else
1274214641 // timer.setDelay((modifiers & 128) != 0?0:350);
1274314642 mouseDown = false;
1274414643 if (!control && !command) // june 2013
....@@ -12848,7 +14747,7 @@
1284814747 System.out.println("keyReleased: " + e);
1284914748 }
1285014749
12851
- void SetMouseMode(int modifiers)
14750
+ void SetMouseMode(int modifiers, int modifiersex)
1285214751 {
1285314752 //System.out.println("SetMouseMode = " + modifiers);
1285414753 //modifiers &= ~1024;
....@@ -12860,25 +14759,25 @@
1286014759 //if (modifiers == 0) // || (modifiers == (1024 | CONTROL)))
1286114760 // return;
1286214761 //System.out.println("SetMode = " + modifiers);
12863
- if ((modifiers & WHEEL) == WHEEL)
14762
+ if ((modifiersex & WHEEL) == WHEEL)
1286414763 {
1286514764 mouseMode |= ZOOM;
1286614765 }
1286714766
1286814767 boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
12869
- if (capsLocked || (modifiers & META) == META)
14768
+ if (capsLocked) // || (modifiers & META) == META)
1287014769 {
1287114770 mouseMode |= VR; // BACKFORTH;
1287214771 }
12873
- if ((modifiers & CTRLCLICK) == CTRLCLICK)
12874
- {
12875
- mouseMode |= SELECT; // BACKFORTH;
12876
- }
12877
- if ((modifiers & COMMAND) == COMMAND)
14772
+ if ((modifiersex & CTRLCLICK) == CTRLCLICK)
1287814773 {
1287914774 mouseMode |= SELECT;
1288014775 }
12881
- if ((modifiers & SHIFT) == SHIFT || forcetranslate)
14776
+ if ((modifiersex & COMMAND) == COMMAND)
14777
+ {
14778
+ mouseMode |= SELECT;
14779
+ }
14780
+ if ((modifiersex & SHIFT) == SHIFT || forcetranslate || (modifiers & MouseEvent.BUTTON3_MASK) != 0)
1288214781 {
1288314782 mouseMode &= ~VR;
1288414783 mouseMode |= TRANSLATE;
....@@ -12907,10 +14806,10 @@
1290714806
1290814807 if (isRenderer) //
1290914808 {
12910
- SetMouseMode(modifiers);
14809
+ SetMouseMode(0, modifiers);
1291114810 }
1291214811
12913
- theRenderer.keyPressed(key);
14812
+ Globals.theRenderer.keyPressed(key);
1291414813 }
1291514814
1291614815 int kompactbit = 4; // power bit
....@@ -12922,7 +14821,7 @@
1292214821 float SATPOW = 1; // 2; // 0.5f;
1292314822 float BRIPOW = 1; // 0.5f; // 0.5f;
1292414823
12925
- void keyPressed(int key)
14824
+ public void keyPressed(int key)
1292614825 {
1292714826 if (key >= '0' && key <= '5')
1292814827 clampbit = (key-'0');
....@@ -13037,7 +14936,7 @@
1303714936 case 'B':
1303814937 BRISMOOTH ^= true;
1303914938 SHADOWCULLFACE ^= true;
13040
- lighttouched = true;
14939
+ Globals.lighttouched = true;
1304114940 repaint();
1304214941 break;
1304314942 case 'b':
....@@ -13054,7 +14953,9 @@
1305414953 case 'E' : COMPACT ^= true;
1305514954 repaint();
1305614955 break;
13057
- case 'W' : DEBUGHSB ^= true;
14956
+ case 'W' : // Wide Window (fullscreen)
14957
+ //DEBUGHSB ^= true;
14958
+ ObjEditor.theFrame.ToggleFullScreen();
1305814959 repaint();
1305914960 break;
1306014961 case 'u' : Udebug ^= true; Vdebug = false; NORMALdebug = false; programInitialized = false; repaint(); break;
....@@ -13079,8 +14980,8 @@
1307914980 RevertCamera();
1308014981 repaint();
1308114982 break;
13082
- case 'L':
1308314983 case 'l':
14984
+ //case 'L':
1308414985 if (lightMode)
1308514986 {
1308614987 lightMode = false;
....@@ -13137,7 +15038,7 @@
1313715038 repaint();
1313815039 break;
1313915040 case 'O':
13140
- drawMode = OCCLUSION;
15041
+ Globals.drawMode = OCCLUSION; // WARNING
1314115042 repaint();
1314215043 break;
1314315044 case 'o':
....@@ -13223,12 +15124,12 @@
1322315124 case '_':
1322415125 kompactbit = 5;
1322515126 break;
13226
- case '+':
13227
- kompactbit = 6;
13228
- break;
15127
+// case '+':
15128
+// kompactbit = 6;
15129
+// break;
1322915130 case ' ':
1323015131 lightMode ^= true;
13231
- lighttouched = true;
15132
+ Globals.lighttouched = true;
1323215133 manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
1323315134 targetLookAt.set(manipCamera.lookAt);
1323415135 repaint();
....@@ -13237,14 +15138,15 @@
1323715138 case ESC:
1323815139 RENDERPROGRAM += 1;
1323915140 RENDERPROGRAM %= 3;
15141
+
1324015142 repaint();
1324115143 break;
1324215144 case 'Z':
13243
- RESIZETEXTURE ^= true;
13244
- break;
15145
+ //RESIZETEXTURE ^= true;
15146
+ //break;
1324515147 case 'z':
13246
- RENDERSHADOW ^= true;
13247
- lighttouched = true;
15148
+ Globals.RENDERSHADOW ^= true;
15149
+ Globals.lighttouched = true;
1324815150 repaint();
1324915151 break;
1325015152 //case UP:
....@@ -13276,8 +15178,9 @@
1327615178 case DELETE:
1327715179 ClearSelection();
1327815180 break;
13279
- /*
1328015181 case '+':
15182
+
15183
+ /*
1328115184 //fontsize += 1;
1328215185 bbzoom *= 2;
1328315186 repaint();
....@@ -13294,17 +15197,17 @@
1329415197 case '=':
1329515198 IncDepth();
1329615199 //fontsize += 1;
13297
- object.editWindow.refreshContents(true);
15200
+ object.GetWindow().refreshContents(true);
1329815201 maskbit = 6;
1329915202 break;
1330015203 case '-': //if (PixelThreshold>1) PixelThreshold /= 2;
1330115204 DecDepth();
1330215205 maskbit = 5;
1330315206 //if(fontsize > 1) fontsize -= 1;
13304
- if (object.editWindow == null)
13305
- new Exception().printStackTrace();
13306
- else
13307
- object.editWindow.refreshContents(true);
15207
+// if (object.editWindow == null)
15208
+// new Exception().printStackTrace();
15209
+// else
15210
+ object.GetWindow().refreshContents(true);
1330815211 break;
1330915212 case '{':
1331015213 manipCamera.shaper_fovy /= 1.1;
....@@ -13359,6 +15262,7 @@
1335915262 }
1336015263 //System.out.println("shaper_fovy = " + manipCamera.shaper_fovy);
1336115264 }
15265
+
1336215266 static double OCCLUSIONBOOST = 1; // 0.5;
1336315267
1336415268 void keyReleased(int key, int modifiers)
....@@ -13366,11 +15270,11 @@
1336615270 //mode = ROTATE;
1336715271 if ((MODIFIERS & COMMAND) == 0) // VR??
1336815272 {
13369
- SetMouseMode(modifiers);
15273
+ SetMouseMode(0, modifiers);
1337015274 }
1337115275 }
1337215276
13373
- protected void processKeyEvent(KeyEvent e)
15277
+ public void processKeyEvent(KeyEvent e)
1337415278 {
1337515279 switch (e.getID())
1337615280 {
....@@ -13500,8 +15404,9 @@
1350015404
1350115405 protected void processMouseMotionEvent(MouseEvent e)
1350215406 {
13503
- //System.out.println("processMouseMotionEvent: " + mouseMode);
13504
- if (e.getButton() == MouseEvent.NOBUTTON && (mouseMode & SELECT) == 0)
15407
+ //System.out.println("processMouseMotionEvent: " + mouseMode + " " + e.getModifiers() + " " + e.getModifiersEx() + " " + e.getButton());
15408
+ //if (e.getButton() == MouseEvent.NOBUTTON && (mouseMode & SELECT) == 0)
15409
+ if ((e.getModifiers() & MouseEvent.BUTTON1_MASK) == 0 && (e.getModifiers() & MouseEvent.BUTTON3_MASK) == 0 && (mouseMode & SELECT) == 0)
1350515410 {
1350615411 mouseMoved(e);
1350715412 } else
....@@ -13526,11 +15431,12 @@
1352615431 }
1352715432 */
1352815433
13529
- object.editWindow.EditSelection();
15434
+ object.GetWindow().EditSelection(false);
1353015435 }
1353115436
1353215437 void SelectParent()
1353315438 {
15439
+ new Exception().printStackTrace();
1353415440 System.exit(0);
1353515441 Composite group = (Composite) object;
1353615442 java.util.Vector selectees = new java.util.Vector(group.selection);
....@@ -13542,10 +15448,10 @@
1354215448 {
1354315449 //selectees.remove(i);
1354415450 System.out.println("select parent of " + elem);
13545
- group.editWindow.Select(elem.parent.GetTreePath(), first, true);
15451
+ group.GetWindow().Select(elem.parent.GetTreePath(), first, true);
1354615452 } else
1354715453 {
13548
- group.editWindow.Select(elem.GetTreePath(), first, true);
15454
+ group.GetWindow().Select(elem.GetTreePath(), first, true);
1354915455 }
1355015456
1355115457 first = false;
....@@ -13554,6 +15460,7 @@
1355415460
1355515461 void SelectChildren()
1355615462 {
15463
+ new Exception().printStackTrace();
1355715464 System.exit(0);
1355815465 /*
1355915466 Composite group = (Composite) object;
....@@ -13586,12 +15493,12 @@
1358615493 for (int j = 0; j < group.children.size(); j++)
1358715494 {
1358815495 elem = (Object3D) group.children.elementAt(j);
13589
- object.editWindow.Select(elem.GetTreePath(), first, true);
15496
+ object.GetWindow().Select(elem.GetTreePath(), first, true);
1359015497 first = false;
1359115498 }
1359215499 } else
1359315500 {
13594
- object.editWindow.Select(elem.GetTreePath(), first, true);
15501
+ object.GetWindow().Select(elem.GetTreePath(), first, true);
1359515502 }
1359615503
1359715504 first = false;
....@@ -13602,21 +15509,21 @@
1360215509 {
1360315510 //Composite group = (Composite) object;
1360415511 Object3D group = object;
13605
- group.editWindow.loadClipboard(true); // ClearSelection(false);
15512
+ group.GetWindow().loadClipboard(true); // ClearSelection(false);
1360615513 }
1360715514
1360815515 void ResetTransform(int mask)
1360915516 {
1361015517 //Composite group = (Composite) object;
1361115518 Object3D group = object;
13612
- group.editWindow.ResetTransform(mask);
15519
+ group.GetWindow().ResetTransform(mask);
1361315520 }
1361415521
1361515522 void FlipTransform()
1361615523 {
1361715524 //Composite group = (Composite) object;
1361815525 Object3D group = object;
13619
- group.editWindow.FlipTransform();
15526
+ group.GetWindow().FlipTransform();
1362015527 // group.editWindow.ReduceMesh(true);
1362115528 }
1362215529
....@@ -13624,7 +15531,7 @@
1362415531 {
1362515532 //Composite group = (Composite) object;
1362615533 Object3D group = object;
13627
- group.editWindow.PrintMemory();
15534
+ group.GetWindow().PrintMemory();
1362815535 // group.editWindow.ReduceMesh(true);
1362915536 }
1363015537
....@@ -13632,7 +15539,7 @@
1363215539 {
1363315540 //Composite group = (Composite) object;
1363415541 Object3D group = object;
13635
- group.editWindow.ResetCentroid();
15542
+ group.GetWindow().ResetCentroid();
1363615543 }
1363715544
1363815545 void IncDepth()
....@@ -13718,7 +15625,9 @@
1371815625 info.bounds.setBounds(0, 0, (int) (width * zoom), (int) (height * zoom));
1371915626 //Image img = CreateImage(width, height);
1372015627 //System.out.println("width = " + width + "; height = " + height + "\n");
15628
+
1372115629 Graphics gr = g; // img.getGraphics();
15630
+
1372215631 if (!hasMarquee)
1372315632 {
1372415633 if (Xmin < Xmax) // !locked)
....@@ -13806,6 +15715,7 @@
1380615715 info.bounds.y += (height - desired) / 2;
1380715716 }
1380815717 }
15718
+
1380915719 info.g = gr;
1381015720 info.camera = renderCamera;
1381115721 /*
....@@ -13815,15 +15725,55 @@
1381515725 */
1381615726 if (!isRenderer)
1381715727 {
13818
- object.drawEditHandles(info, 0);
15728
+ Grafreed.Assert(object != null);
15729
+ Grafreed.Assert(object.selection != null);
15730
+ if (object.selection.Size() > 0)
15731
+ {
15732
+ int hitSomething = object.selection.get(0).hitSomething;
15733
+
15734
+ info.DX = 0;
15735
+ info.DY = 0;
15736
+ info.W = 1;
15737
+ if (hitSomething == Object3D.hitCenter)
15738
+ {
15739
+ info.DX = X;
15740
+ if (X != 0)
15741
+ info.DX -= info.bounds.width/2;
15742
+
15743
+ info.DY = Y;
15744
+ if (Y != 0)
15745
+ info.DY -= info.bounds.height/2;
15746
+ }
15747
+
15748
+ object.drawEditHandles(info, 0);
15749
+
15750
+ if (drag && (X != 0 || Y != 0))
15751
+ {
15752
+ switch (hitSomething)
15753
+ {
15754
+ case Object3D.hitCenter: gr.setColor(Color.pink);
15755
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15756
+ break;
15757
+ case Object3D.hitRotate: gr.setColor(Color.yellow);
15758
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15759
+ break;
15760
+ case Object3D.hitScale: gr.setColor(Color.cyan);
15761
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15762
+ break;
15763
+ }
15764
+
15765
+ }
15766
+ }
1381915767 }
1382015768 }
15769
+
1382115770 if (isRenderer)
1382215771 {
1382315772 //gr.setColor(Color.black);
1382415773 //gr.drawRect(info.bounds.x - 1, info.bounds.y - 1, info.bounds.width + 1, info.bounds.height + 1);
1382515774 //gr.drawRect(info.bounds.x - 2, info.bounds.y - 2, info.bounds.width + 3, info.bounds.height + 3);
1382615775 }
15776
+
1382715777 if (hasMarquee)
1382815778 {
1382915779 gr.setXORMode(Color.white);
....@@ -13846,6 +15796,7 @@
1384615796 //if (g != gr) g.drawImage(img, 0, 0, width, height, null);
1384715797 }
1384815798
15799
+ // To avoid clear.
1384915800 public void update(Graphics g)
1385015801 {
1385115802 paint(g);
....@@ -13935,6 +15886,7 @@
1393515886 public boolean mouseDown(Event evt, int x, int y)
1393615887 {
1393715888 System.out.println("mouseDown: " + evt);
15889
+ System.exit(0);
1393815890 /*
1393915891 locked = true;
1394015892 drag = false;
....@@ -13978,7 +15930,7 @@
1397815930 {
1397915931 keyPressed(0, modifiers);
1398015932 }
13981
- clickStart(x, y, modifiers);
15933
+ // clickStart(x, y, modifiers);
1398215934 return true;
1398315935 }
1398415936
....@@ -14096,7 +16048,7 @@
1409616048 {
1409716049 keyReleased(0, 0);
1409816050 }
14099
- drag(x, y, modifiers);
16051
+ drag(x, y, 0, modifiers);
1410016052 return true;
1410116053 }
1410216054
....@@ -14228,7 +16180,7 @@
1422816180 Object3D object;
1422916181 static Object3D trackedobject;
1423016182 Camera renderCamera; // Light or Eye (or Occlusion)
14231
- /*static*/ Camera manipCamera; // Light or Eye
16183
+ /*static*/ Camera manipCamera; // Light or Eye. Can be Light when Eye, not Eye when Light
1423216184 /*static*/ Camera eyeCamera;
1423316185 /*static*/ Camera lightCamera;
1423416186 int cameracount;
....@@ -14508,20 +16460,21 @@
1450816460 /**/
1450916461 //checker.GetMaterial().opacity = 1.1f;
1451016462 ////checker.GetMaterial().ambient = 0.99f;
14511
- Object3D.materialstack[Object3D.materialdepth] = checker.material;
14512
- Object3D.selectedstack[Object3D.materialdepth] = false;
14513
- cStatic.objectstack[Object3D.materialdepth++] = checker;
16463
+ materialstack[materialdepth] = checker.material;
16464
+ selectedstack[materialdepth] = false;
16465
+ cStatic.objectstack[materialdepth++] = checker;
1451416466 //System.out.println("material " + material);
1451516467 //Applet3D.tracein(this, selected);
14516
- vector2buffer = checker.projectedVertices;
16468
+ //vector2buffer = checker.projectedVertices;
1451716469
14518
- checker.GetMaterial().Draw(this, false); // true);
16470
+ //checker.GetMaterial().Draw(this, false); // true);
16471
+ DrawMaterial(checker.GetMaterial(), false, checker.projectedVertices); // true);
1451916472
14520
- Object3D.materialdepth -= 1;
14521
- if (Object3D.materialdepth > 0)
16473
+ materialdepth -= 1;
16474
+ if (materialdepth > 0)
1452216475 {
14523
- vector2buffer = cStatic.objectstack[Object3D.materialdepth - 1].projectedVertices;
14524
- Object3D.materialstack[Object3D.materialdepth - 1].Draw(this, Object3D.selectedstack[Object3D.materialdepth - 1]);
16476
+ //vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
16477
+ DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
1452516478 }
1452616479 //checker.GetMaterial().opacity = 1f;
1452716480 ////checker.GetMaterial().ambient = 1f;
....@@ -14607,6 +16560,14 @@
1460716560 }
1460816561 }
1460916562
16563
+ private Object3D GetFolder()
16564
+ {
16565
+ Object3D folder = object.GetWindow().copy;
16566
+ if (object.GetWindow().copy.selection.Size() > 0)
16567
+ folder = object.GetWindow().copy.selection.elementAt(0);
16568
+ return folder;
16569
+ }
16570
+
1461016571 class SelectBuffer implements GLEventListener
1461116572 {
1461216573
....@@ -14665,6 +16626,7 @@
1466516626 {
1466616627 if (!selection)
1466716628 {
16629
+ new Exception().printStackTrace();
1466816630 System.exit(0);
1466916631 return;
1467016632 }
....@@ -14685,17 +16647,39 @@
1468516647
1468616648 //gl.glDisable(GL.GL_POLYGON_OFFSET_FILL);
1468716649
16650
+ if (PAINTMODE)
16651
+ {
16652
+ if (object.GetWindow().copy.selection.Size() > 0)
16653
+ {
16654
+ Object3D paintobj = object.GetWindow().copy.selection.elementAt(0);
16655
+
16656
+ // Make what you paint not selectable.
16657
+ paintobj.ResetSelectable();
16658
+ }
16659
+ }
16660
+
1468816661 //int tmp = selection_view;
1468916662 //selection_view = -1;
14690
- int temp = drawMode;
14691
- drawMode = SELECTION;
16663
+ int temp = DrawMode();
16664
+ Globals.drawMode = SELECTION; // WARNING
1469216665 indexcount = 0;
1469316666 parent.display(drawable);
1469416667 //selection_view = tmp;
1469516668 //if (temp == SELECTION)
1469616669 // temp = DEFAULT; // patch for selection debug
14697
- drawMode = temp;
16670
+ Globals.drawMode = temp; // WARNING
1469816671
16672
+ if (PAINTMODE)
16673
+ {
16674
+ if (object.GetWindow().copy.selection.Size() > 0)
16675
+ {
16676
+ Object3D paintobj = object.GetWindow().copy.selection.elementAt(0);
16677
+
16678
+ // Revert.
16679
+ paintobj.RestoreSelectable();
16680
+ }
16681
+ }
16682
+
1469916683 //gl.glBindTexture(GL.GL_TEXTURE_2D, selection_view);
1470016684
1470116685 // trying different ways of getting the depth info over
....@@ -14743,6 +16727,8 @@
1474316727 // System.err.println("view = " + view[4] + " " + view[5] + " " + view[6] + " " + view[7]);
1474416728 // System.err.println("view = " + view[8] + " " + view[9] + " " + view[10] + " " + view[11]);
1474516729 // System.err.println("view = " + view[12] + " " + view[13] + " " + view[14] + " " + view[15]);
16730
+
16731
+ CreateSelectedPoint();
1474616732
1474716733 // Will fit the mesh !!!
1474816734 selectedpoint.toParent[0][0] = 0.0001;
....@@ -14792,34 +16778,36 @@
1479216778 System.out.println("; fromto " + sel + " " + Trunk(previousselectedpoint.toParent[3][0]) + " " + Trunk(previousselectedpoint.toParent[3][2]) + " " + Trunk(selectedpoint.toParent[3][0]) + " " + Trunk(selectedpoint.toParent[3][2]));
1479316779 }
1479416780
14795
- previousselectedpoint = (Sphere) GrafreeD.clone(selectedpoint);
16781
+ previousselectedpoint = (Sphere) Grafreed.clone(selectedpoint);
1479616782 }
1479716783 }
1479816784
1479916785 if (!movingcamera && !PAINTMODE)
14800
- object.editWindow.ScreenFitPoint(); // fev 2014
16786
+ object.GetWindow().ScreenFitPoint(); // fev 2014
1480116787
14802
- if (PAINTMODE && GrafreeD.clipboard.size() == 1) // object.editWindow.copy.selection.Size() > 0)
16788
+ if (PAINTMODE) // && Grafreed.clipboard.size() == 1) // object.editWindow.copy.selection.Size() > 0)
1480316789 {
14804
- Object3D paintobj = GrafreeD.clipboard.get(0); // object.editWindow.copy.selection.elementAt(0);
16790
+ //Object3D paintobj; // = Grafreed.clipboard.get(0); // object.editWindow.copy.selection.elementAt(0);
1480516791
14806
- Object3D group = new Object3D("inst" + paintcount++);
16792
+ if (object.GetWindow().copy.selection.Size() > 0)
16793
+ {
16794
+ Object3D paintobj = object.GetWindow().copy.selection.elementAt(0);
1480716795
14808
- group.CreateMaterial(); // use a void leaf to select instances
14809
-
14810
- group.add(paintobj); // link
14811
-
14812
- object.editWindow.SnapObject(group);
14813
-
14814
- Object3D folder = object.editWindow.copy;
14815
-
14816
- if (object.editWindow.copy.selection.Size() > 0)
14817
- folder = object.editWindow.copy.selection.elementAt(0);
14818
-
14819
- folder.add(group);
14820
-
14821
- object.editWindow.ResetModel();
14822
- object.editWindow.refreshContents();
16796
+ Object3D inst = new Object3D("inst" + paintcount++);
16797
+
16798
+ inst.CreateMaterial(); // use a void leaf to select instances
16799
+
16800
+ inst.add(paintobj); // link
16801
+
16802
+ object.GetWindow().SnapObject(inst);
16803
+
16804
+ Object3D folder = paintFolder; // GetFolder();
16805
+
16806
+ folder.add(inst);
16807
+
16808
+ object.GetWindow().ResetModel();
16809
+ object.GetWindow().refreshContents();
16810
+ }
1482316811 }
1482416812 else
1482516813 paintcount = 0;
....@@ -14858,6 +16846,11 @@
1485816846 //System.out.println("objects[color] = " + objects[color]);
1485916847 //objects[color].Select();
1486016848 indexcount = 0;
16849
+ ObjEditor window = object.GetWindow();
16850
+ if (window != null && deselect)
16851
+ {
16852
+ window.Select(null, deselect, true);
16853
+ }
1486116854 object.Select(color, deselect);
1486216855 }
1486316856
....@@ -14957,7 +16950,7 @@
1495716950 gl.glDisable(gl.GL_CULL_FACE);
1495816951 }
1495916952
14960
- if (!RENDERSHADOW)
16953
+ if (!Globals.RENDERSHADOW)
1496116954 gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
1496216955
1496316956 // SB gl.glPolygonOffset(2.5f, 10);
....@@ -14967,14 +16960,14 @@
1496716960 //gl.glColorMask(false, false, false, false);
1496816961
1496916962 //render_scene_from_light_view(gl, drawable, 0, 0);
14970
- if (RENDERSHADOW && lighttouched && !movingcamera) // && !parent.IsFreezed())
16963
+ if (Globals.RENDERSHADOW && Globals.lighttouched && (!movingcamera || !Globals.FREEZEONMOVE)) // && !parent.IsFreezed())
1497116964 {
1497216965 gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
1497316966
14974
- int temp = drawMode;
14975
- drawMode = SHADOW;
16967
+ int temp = DrawMode();
16968
+ Globals.drawMode = SHADOW; // WARNING
1497616969 parent.display(drawable);
14977
- drawMode = temp;
16970
+ Globals.drawMode = temp; // WARNING
1497816971 }
1497916972
1498016973 gl.glCullFace(gl.GL_BACK);
....@@ -15027,7 +17020,6 @@
1502717020
1502817021 class AntialiasBuffer implements GLEventListener
1502917022 {
15030
-
1503117023 CameraPane parent = null;
1503217024
1503317025 AntialiasBuffer(CameraPane p)
....@@ -15372,12 +17364,6 @@
1537217364 GLUT glut = new GLUT();
1537317365
1537417366
15375
- static final public int DEFAULT = 0;
15376
- static final public int SELECTION = 1;
15377
- static final public int SHADOW = 2;
15378
- static final public int OCCLUSION = 3;
15379
- static
15380
- public int drawMode = DEFAULT;
1538117367 public boolean spherical = false;
1538217368 static boolean DEBUG_OCCLUSION = false;
1538317369 static boolean DEBUG_SELECTION = false;
....@@ -15390,23 +17376,15 @@
1539017376 int AAbuffersize = 0;
1539117377
1539217378 //double[] selectedpoint = new double[3];
15393
- static Superellipsoid selectedpoint = new Superellipsoid();
17379
+ static Superellipsoid selectedpoint;
1539417380 static Sphere previousselectedpoint = null;
15395
- static Sphere debugpointG = new Sphere();
15396
- static Sphere debugpointP = new Sphere();
15397
- static Sphere debugpointC = new Sphere();
15398
- static Sphere debugpointR = new Sphere();
17381
+ static Sphere debugpointG;
17382
+ static Sphere debugpointP;
17383
+ static Sphere debugpointC;
17384
+ static Sphere debugpointR;
1539917385
1540017386 static Sphere debugpoints[] = new Sphere[8];
1540117387
15402
- static
15403
- {
15404
- for (int i=0; i<8; i++)
15405
- {
15406
- debugpoints[i] = new Sphere();
15407
- }
15408
- }
15409
-
1541017388 static void InitPoints(float radius)
1541117389 {
1541217390 for (int i=0; i<8; i++)
....@@ -15426,7 +17404,7 @@
1542617404 }
1542717405 }
1542817406
15429
- static void DrawPoints(CameraPane cpane)
17407
+ static void DrawPoints(iCameraPane cpane)
1543017408 {
1543117409 for (int i=0; i<8; i++) // first and last are red
1543217410 {
....@@ -15458,10 +17436,11 @@
1545817436 static IntBuffer textbuffer = null; // IntBuffer.allocate(TEXT_WIDTH*8*8 * TEXT_HEIGHT);
1545917437 // Depth buffer format
1546017438 //private int depth_format;
15461
- static public void NextIndex(Object3D o, GL gl)
17439
+
17440
+ public void NextIndex()
1546217441 {
1546317442 indexcount+=16;
15464
- gl.glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0);
17443
+ GetGL().glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0);
1546517444 //objects[indexcount] = o;
1546617445 //System.out.println("indexcount = " + indexcount);
1546717446 }