Normand Briere
2019-06-23 8088590686a45e71278f9a52bb9cc37943dc0c37
CameraPane.java
....@@ -37,7 +37,6 @@
3737 static boolean[] selectedstack = new boolean[65536];
3838 static int materialdepth = 0;
3939
40
- static boolean DEBUG = false;
4140 static boolean FRUSTUM = false; // still bogus true; // frustum culling
4241
4342 // camera change fix
....@@ -464,10 +463,12 @@
464463 if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
465464 {
466465 //gl.glBegin(gl.GL_TRIANGLES);
467
- boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
466
+ boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0)
467
+ // TEST LIVE NORMALS && !obj.dontselect
468
+ ;
468469 if (!hasnorm)
469470 {
470
- // System.out.println("FUCK!!");
471
+ // System.out.println("Mesh normal");
471472 LA.vecSub(pv/*.pos*/, qv/*.pos*/, obj.v0);
472473 LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
473474 LA.vecCross(obj.v0, obj.v1, obj.v2);
....@@ -1192,10 +1193,12 @@
11921193 gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
11931194 }
11941195 }
1196
+
11951197 if (flipV)
11961198 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
11971199 else
11981200 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1201
+
11991202 //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
12001203 gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
12011204
....@@ -1215,10 +1218,12 @@
12151218 gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
12161219 }
12171220 }
1221
+
12181222 if (flipV)
12191223 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
12201224 else
12211225 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1226
+
12221227 //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
12231228 gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
12241229
....@@ -1246,8 +1251,10 @@
12461251 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
12471252 else
12481253 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1254
+
12491255 //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
12501256 gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1257
+
12511258 count2 += 2;
12521259 count3 += 3;
12531260 }
....@@ -2259,7 +2266,7 @@
22592266
22602267 void ToggleDebug()
22612268 {
2262
- DEBUG ^= true;
2269
+ Globals.DEBUG ^= true;
22632270 }
22642271
22652272 void ToggleLookAt()
....@@ -7921,6 +7928,64 @@
79217928 ReleaseTexture(pigment, false);
79227929 }
79237930
7931
+ public void ReleasePigmentTexture(cTexture tex) // INTERFACE
7932
+ {
7933
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7934
+ {
7935
+ return;
7936
+ }
7937
+
7938
+ if (tex == null)
7939
+ {
7940
+ ReleaseTexture(null, false);
7941
+ return;
7942
+ }
7943
+
7944
+ String pigment = Object3D.GetPigment(tex);
7945
+
7946
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7947
+ {
7948
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7949
+ // System.out.println("; bump = " + bump);
7950
+ }
7951
+
7952
+ if (pigment.equals(""))
7953
+ {
7954
+ pigment = null;
7955
+ }
7956
+
7957
+ ReleaseTexture(pigment, false);
7958
+ }
7959
+
7960
+ public void ReleaseBumpTexture(cTexture tex) // INTERFACE
7961
+ {
7962
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7963
+ {
7964
+ return;
7965
+ }
7966
+
7967
+ if (tex == null)
7968
+ {
7969
+ ReleaseTexture(null, true);
7970
+ return;
7971
+ }
7972
+
7973
+ String bump = Object3D.GetBump(tex);
7974
+
7975
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7976
+ {
7977
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7978
+ // System.out.println("; bump = " + bump);
7979
+ }
7980
+
7981
+ if (bump.equals(""))
7982
+ {
7983
+ bump = null;
7984
+ }
7985
+
7986
+ ReleaseTexture(bump, true);
7987
+ }
7988
+
79247989 void ReleaseTexture(String tex, boolean bump)
79257990 {
79267991 if (// DrawMode() != 0 || /*tex == null ||*/
....@@ -8067,6 +8132,73 @@
80678132 GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
80688133
80698134 return; // true;
8135
+ }
8136
+
8137
+ /*boolean*/ public void BindPigmentTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8138
+ {
8139
+ if (// DrawMode() != 0 || /*tex == null ||*/
8140
+ ambientOcclusion ) // || !textureon)
8141
+ {
8142
+ return; // false;
8143
+ }
8144
+
8145
+ if (tex == null)
8146
+ {
8147
+ BindTexture(null,false,resolution);
8148
+ return;
8149
+ }
8150
+
8151
+ String pigment = Object3D.GetPigment(tex);
8152
+
8153
+ usedtextures.put(pigment, pigment);
8154
+
8155
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8156
+ {
8157
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8158
+ // System.out.println("; bump = " + bump);
8159
+ }
8160
+
8161
+ if (pigment.equals(""))
8162
+ {
8163
+ pigment = null;
8164
+ }
8165
+
8166
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8167
+ BindTexture(pigment, false, resolution);
8168
+ }
8169
+
8170
+ /*boolean*/ public void BindBumpTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8171
+ {
8172
+ if (// DrawMode() != 0 || /*tex == null ||*/
8173
+ ambientOcclusion ) // || !textureon)
8174
+ {
8175
+ return; // false;
8176
+ }
8177
+
8178
+ if (tex == null)
8179
+ {
8180
+ BindTexture(null,true,resolution);
8181
+ return;
8182
+ }
8183
+
8184
+ String bump = Object3D.GetBump(tex);
8185
+
8186
+ usedtextures.put(bump, bump);
8187
+
8188
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8189
+ {
8190
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8191
+ // System.out.println("; bump = " + bump);
8192
+ }
8193
+
8194
+ if (bump.equals(""))
8195
+ {
8196
+ bump = null;
8197
+ }
8198
+
8199
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE2);
8200
+ BindTexture(bump, true, resolution);
8201
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
80708202 }
80718203
80728204 java.util.HashSet<String> missingTextures = new java.util.HashSet<String>();
....@@ -11326,6 +11458,24 @@
1132611458
1132711459 static boolean zoomonce = false;
1132811460
11461
+ void CreateSelectedPoint()
11462
+ {
11463
+ if (selectedpoint == null)
11464
+ {
11465
+ debugpointG = new Sphere();
11466
+ debugpointP = new Sphere();
11467
+ debugpointC = new Sphere();
11468
+ debugpointR = new Sphere();
11469
+
11470
+ selectedpoint = new Superellipsoid();
11471
+
11472
+ for (int i=0; i<8; i++)
11473
+ {
11474
+ debugpoints[i] = new Sphere();
11475
+ }
11476
+ }
11477
+ }
11478
+
1132911479 void DrawObject(GL gl, boolean draw)
1133011480 {
1133111481 //System.out.println("DRAW OBJECT " + mouseDown);
....@@ -11406,8 +11556,9 @@
1140611556
1140711557 if (DrawMode() == DEFAULT)
1140811558 {
11409
- if (DEBUG)
11559
+ if (Globals.DEBUG)
1141011560 {
11561
+ CreateSelectedPoint();
1141111562 float radius = 0.05f;
1141211563 if (selectedpoint.radius != radius)
1141311564 {
....@@ -14769,8 +14920,14 @@
1476914920 RevertCamera();
1477014921 repaint();
1477114922 break;
14772
- case 'L':
1477314923 case 'l':
14924
+ lightMode ^= true;
14925
+ Globals.lighttouched = true;
14926
+ manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
14927
+ targetLookAt.set(manipCamera.lookAt);
14928
+ repaint();
14929
+ break;
14930
+ case 'L':
1477414931 if (lightMode)
1477514932 {
1477614933 lightMode = false;
....@@ -14917,16 +15074,14 @@
1491715074 kompactbit = 6;
1491815075 break;
1491915076 case ' ':
14920
- lightMode ^= true;
14921
- Globals.lighttouched = true;
14922
- manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
14923
- targetLookAt.set(manipCamera.lookAt);
15077
+ ObjEditor.theFrame.ToggleFullScreen();
1492415078 repaint();
1492515079 break;
1492615080 //case '`' :
1492715081 case ESC:
1492815082 RENDERPROGRAM += 1;
1492915083 RENDERPROGRAM %= 3;
15084
+
1493015085 repaint();
1493115086 break;
1493215087 case 'Z':
....@@ -17102,23 +17257,15 @@
1710217257 int AAbuffersize = 0;
1710317258
1710417259 //double[] selectedpoint = new double[3];
17105
- static Superellipsoid selectedpoint = new Superellipsoid();
17260
+ static Superellipsoid selectedpoint;
1710617261 static Sphere previousselectedpoint = null;
17107
- static Sphere debugpointG = new Sphere();
17108
- static Sphere debugpointP = new Sphere();
17109
- static Sphere debugpointC = new Sphere();
17110
- static Sphere debugpointR = new Sphere();
17262
+ static Sphere debugpointG;
17263
+ static Sphere debugpointP;
17264
+ static Sphere debugpointC;
17265
+ static Sphere debugpointR;
1711117266
1711217267 static Sphere debugpoints[] = new Sphere[8];
1711317268
17114
- static
17115
- {
17116
- for (int i=0; i<8; i++)
17117
- {
17118
- debugpoints[i] = new Sphere();
17119
- }
17120
- }
17121
-
1712217269 static void InitPoints(float radius)
1712317270 {
1712417271 for (int i=0; i<8; i++)