.. | .. |
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37 | 37 | static boolean[] selectedstack = new boolean[65536]; |
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38 | 38 | static int materialdepth = 0; |
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39 | 39 | |
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40 | | - static boolean DEBUG = false; |
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41 | 40 | static boolean FRUSTUM = false; // still bogus true; // frustum culling |
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42 | 41 | |
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43 | 42 | // camera change fix |
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.. | .. |
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464 | 463 | if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0) |
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465 | 464 | { |
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466 | 465 | //gl.glBegin(gl.GL_TRIANGLES); |
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467 | | - boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0); |
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| 466 | + boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0) |
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| 467 | + // TEST LIVE NORMALS && !obj.dontselect |
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| 468 | + ; |
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468 | 469 | if (!hasnorm) |
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469 | 470 | { |
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470 | | - // System.out.println("FUCK!!"); |
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| 471 | + // System.out.println("Mesh normal"); |
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471 | 472 | LA.vecSub(pv/*.pos*/, qv/*.pos*/, obj.v0); |
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472 | 473 | LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1); |
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473 | 474 | LA.vecCross(obj.v0, obj.v1, obj.v2); |
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.. | .. |
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1192 | 1193 | gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1); |
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1193 | 1194 | } |
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1194 | 1195 | } |
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| 1196 | + |
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1195 | 1197 | if (flipV) |
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1196 | 1198 | gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]); |
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1197 | 1199 | else |
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1198 | 1200 | gl.glTexCoord2f(uv[count2], uv[count2 + 1]); |
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| 1201 | + |
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1199 | 1202 | //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]); |
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1200 | 1203 | gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]); |
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1201 | 1204 | |
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.. | .. |
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1215 | 1218 | gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1); |
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1216 | 1219 | } |
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1217 | 1220 | } |
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| 1221 | + |
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1218 | 1222 | if (flipV) |
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1219 | 1223 | gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]); |
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1220 | 1224 | else |
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1221 | 1225 | gl.glTexCoord2f(uv[count2], uv[count2 + 1]); |
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| 1226 | + |
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1222 | 1227 | //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]); |
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1223 | 1228 | gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]); |
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1224 | 1229 | |
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.. | .. |
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1246 | 1251 | gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]); |
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1247 | 1252 | else |
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1248 | 1253 | gl.glTexCoord2f(uv[count2], uv[count2 + 1]); |
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| 1254 | + |
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1249 | 1255 | //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]); |
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1250 | 1256 | gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]); |
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| 1257 | + |
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1251 | 1258 | count2 += 2; |
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1252 | 1259 | count3 += 3; |
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1253 | 1260 | } |
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.. | .. |
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2259 | 2266 | |
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2260 | 2267 | void ToggleDebug() |
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2261 | 2268 | { |
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2262 | | - DEBUG ^= true; |
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| 2269 | + Globals.DEBUG ^= true; |
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2263 | 2270 | } |
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2264 | 2271 | |
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2265 | 2272 | void ToggleLookAt() |
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.. | .. |
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7921 | 7928 | ReleaseTexture(pigment, false); |
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7922 | 7929 | } |
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7923 | 7930 | |
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| 7931 | + public void ReleasePigmentTexture(cTexture tex) // INTERFACE |
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| 7932 | + { |
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| 7933 | + if (/*tex == null ||*/ ambientOcclusion ) // || !textureon) |
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| 7934 | + { |
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| 7935 | + return; |
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| 7936 | + } |
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| 7937 | + |
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| 7938 | + if (tex == null) |
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| 7939 | + { |
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| 7940 | + ReleaseTexture(null, false); |
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| 7941 | + return; |
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| 7942 | + } |
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| 7943 | + |
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| 7944 | + String pigment = Object3D.GetPigment(tex); |
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| 7945 | + |
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| 7946 | + if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES)) |
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| 7947 | + { |
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| 7948 | + // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment); |
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| 7949 | + // System.out.println("; bump = " + bump); |
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| 7950 | + } |
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| 7951 | + |
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| 7952 | + if (pigment.equals("")) |
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| 7953 | + { |
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| 7954 | + pigment = null; |
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| 7955 | + } |
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| 7956 | + |
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| 7957 | + ReleaseTexture(pigment, false); |
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| 7958 | + } |
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| 7959 | + |
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| 7960 | + public void ReleaseBumpTexture(cTexture tex) // INTERFACE |
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| 7961 | + { |
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| 7962 | + if (/*tex == null ||*/ ambientOcclusion ) // || !textureon) |
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| 7963 | + { |
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| 7964 | + return; |
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| 7965 | + } |
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| 7966 | + |
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| 7967 | + if (tex == null) |
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| 7968 | + { |
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| 7969 | + ReleaseTexture(null, true); |
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| 7970 | + return; |
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| 7971 | + } |
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| 7972 | + |
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| 7973 | + String bump = Object3D.GetBump(tex); |
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| 7974 | + |
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| 7975 | + if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES)) |
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| 7976 | + { |
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| 7977 | + // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment); |
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| 7978 | + // System.out.println("; bump = " + bump); |
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| 7979 | + } |
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| 7980 | + |
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| 7981 | + if (bump.equals("")) |
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| 7982 | + { |
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| 7983 | + bump = null; |
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| 7984 | + } |
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| 7985 | + |
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| 7986 | + ReleaseTexture(bump, true); |
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| 7987 | + } |
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| 7988 | + |
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7924 | 7989 | void ReleaseTexture(String tex, boolean bump) |
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7925 | 7990 | { |
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7926 | 7991 | if (// DrawMode() != 0 || /*tex == null ||*/ |
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.. | .. |
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8067 | 8132 | GetGL().glActiveTexture(GetGL().GL_TEXTURE0); |
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8068 | 8133 | |
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8069 | 8134 | return; // true; |
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| 8135 | + } |
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| 8136 | + |
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| 8137 | + /*boolean*/ public void BindPigmentTexture(cTexture tex, int resolution) throws Exception // INTERFACE |
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| 8138 | + { |
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| 8139 | + if (// DrawMode() != 0 || /*tex == null ||*/ |
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| 8140 | + ambientOcclusion ) // || !textureon) |
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| 8141 | + { |
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| 8142 | + return; // false; |
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| 8143 | + } |
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| 8144 | + |
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| 8145 | + if (tex == null) |
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| 8146 | + { |
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| 8147 | + BindTexture(null,false,resolution); |
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| 8148 | + return; |
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| 8149 | + } |
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| 8150 | + |
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| 8151 | + String pigment = Object3D.GetPigment(tex); |
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| 8152 | + |
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| 8153 | + usedtextures.put(pigment, pigment); |
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| 8154 | + |
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| 8155 | + if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES)) |
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| 8156 | + { |
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| 8157 | + // System.out.print("BIND +++++++++++++++ pigment = " + pigment); |
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| 8158 | + // System.out.println("; bump = " + bump); |
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| 8159 | + } |
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| 8160 | + |
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| 8161 | + if (pigment.equals("")) |
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| 8162 | + { |
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| 8163 | + pigment = null; |
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| 8164 | + } |
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| 8165 | + |
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| 8166 | + GetGL().glActiveTexture(GetGL().GL_TEXTURE0); |
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| 8167 | + BindTexture(pigment, false, resolution); |
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| 8168 | + } |
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| 8169 | + |
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| 8170 | + /*boolean*/ public void BindBumpTexture(cTexture tex, int resolution) throws Exception // INTERFACE |
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| 8171 | + { |
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| 8172 | + if (// DrawMode() != 0 || /*tex == null ||*/ |
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| 8173 | + ambientOcclusion ) // || !textureon) |
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| 8174 | + { |
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| 8175 | + return; // false; |
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| 8176 | + } |
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| 8177 | + |
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| 8178 | + if (tex == null) |
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| 8179 | + { |
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| 8180 | + BindTexture(null,true,resolution); |
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| 8181 | + return; |
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| 8182 | + } |
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| 8183 | + |
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| 8184 | + String bump = Object3D.GetBump(tex); |
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| 8185 | + |
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| 8186 | + usedtextures.put(bump, bump); |
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| 8187 | + |
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| 8188 | + if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES)) |
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| 8189 | + { |
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| 8190 | + // System.out.print("BIND +++++++++++++++ pigment = " + pigment); |
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| 8191 | + // System.out.println("; bump = " + bump); |
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| 8192 | + } |
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| 8193 | + |
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| 8194 | + if (bump.equals("")) |
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| 8195 | + { |
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| 8196 | + bump = null; |
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| 8197 | + } |
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| 8198 | + |
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| 8199 | + GetGL().glActiveTexture(GetGL().GL_TEXTURE2); |
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| 8200 | + BindTexture(bump, true, resolution); |
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| 8201 | + GetGL().glActiveTexture(GetGL().GL_TEXTURE0); |
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8070 | 8202 | } |
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8071 | 8203 | |
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8072 | 8204 | java.util.HashSet<String> missingTextures = new java.util.HashSet<String>(); |
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.. | .. |
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11326 | 11458 | |
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11327 | 11459 | static boolean zoomonce = false; |
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11328 | 11460 | |
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| 11461 | + void CreateSelectedPoint() |
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| 11462 | + { |
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| 11463 | + if (selectedpoint == null) |
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| 11464 | + { |
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| 11465 | + debugpointG = new Sphere(); |
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| 11466 | + debugpointP = new Sphere(); |
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| 11467 | + debugpointC = new Sphere(); |
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| 11468 | + debugpointR = new Sphere(); |
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| 11469 | + |
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| 11470 | + selectedpoint = new Superellipsoid(); |
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| 11471 | + |
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| 11472 | + for (int i=0; i<8; i++) |
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| 11473 | + { |
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| 11474 | + debugpoints[i] = new Sphere(); |
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| 11475 | + } |
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| 11476 | + } |
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| 11477 | + } |
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| 11478 | + |
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11329 | 11479 | void DrawObject(GL gl, boolean draw) |
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11330 | 11480 | { |
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11331 | 11481 | //System.out.println("DRAW OBJECT " + mouseDown); |
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.. | .. |
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11406 | 11556 | |
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11407 | 11557 | if (DrawMode() == DEFAULT) |
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11408 | 11558 | { |
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11409 | | - if (DEBUG) |
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| 11559 | + if (Globals.DEBUG) |
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11410 | 11560 | { |
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| 11561 | + CreateSelectedPoint(); |
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11411 | 11562 | float radius = 0.05f; |
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11412 | 11563 | if (selectedpoint.radius != radius) |
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11413 | 11564 | { |
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.. | .. |
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14769 | 14920 | RevertCamera(); |
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14770 | 14921 | repaint(); |
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14771 | 14922 | break; |
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14772 | | - case 'L': |
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14773 | 14923 | case 'l': |
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| 14924 | + lightMode ^= true; |
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| 14925 | + Globals.lighttouched = true; |
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| 14926 | + manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera; |
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| 14927 | + targetLookAt.set(manipCamera.lookAt); |
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| 14928 | + repaint(); |
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| 14929 | + break; |
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| 14930 | + case 'L': |
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14774 | 14931 | if (lightMode) |
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14775 | 14932 | { |
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14776 | 14933 | lightMode = false; |
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.. | .. |
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14917 | 15074 | kompactbit = 6; |
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14918 | 15075 | break; |
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14919 | 15076 | case ' ': |
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14920 | | - lightMode ^= true; |
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14921 | | - Globals.lighttouched = true; |
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14922 | | - manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera; |
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14923 | | - targetLookAt.set(manipCamera.lookAt); |
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| 15077 | + ObjEditor.theFrame.ToggleFullScreen(); |
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14924 | 15078 | repaint(); |
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14925 | 15079 | break; |
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14926 | 15080 | //case '`' : |
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14927 | 15081 | case ESC: |
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14928 | 15082 | RENDERPROGRAM += 1; |
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14929 | 15083 | RENDERPROGRAM %= 3; |
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| 15084 | + |
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14930 | 15085 | repaint(); |
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14931 | 15086 | break; |
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14932 | 15087 | case 'Z': |
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.. | .. |
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17102 | 17257 | int AAbuffersize = 0; |
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17103 | 17258 | |
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17104 | 17259 | //double[] selectedpoint = new double[3]; |
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17105 | | - static Superellipsoid selectedpoint = new Superellipsoid(); |
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| 17260 | + static Superellipsoid selectedpoint; |
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17106 | 17261 | static Sphere previousselectedpoint = null; |
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17107 | | - static Sphere debugpointG = new Sphere(); |
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17108 | | - static Sphere debugpointP = new Sphere(); |
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17109 | | - static Sphere debugpointC = new Sphere(); |
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17110 | | - static Sphere debugpointR = new Sphere(); |
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| 17262 | + static Sphere debugpointG; |
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| 17263 | + static Sphere debugpointP; |
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| 17264 | + static Sphere debugpointC; |
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| 17265 | + static Sphere debugpointR; |
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17111 | 17266 | |
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17112 | 17267 | static Sphere debugpoints[] = new Sphere[8]; |
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17113 | 17268 | |
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17114 | | - static |
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17115 | | - { |
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17116 | | - for (int i=0; i<8; i++) |
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17117 | | - { |
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17118 | | - debugpoints[i] = new Sphere(); |
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17119 | | - } |
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17120 | | - } |
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17121 | | - |
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17122 | 17269 | static void InitPoints(float radius) |
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17123 | 17270 | { |
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17124 | 17271 | for (int i=0; i<8; i++) |
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