Normand Briere
2019-06-23 8088590686a45e71278f9a52bb9cc37943dc0c37
Object3D.java
....@@ -5,6 +5,7 @@
55 import java.util.Vector;
66
77 import javax.media.j3d.Transform3D;
8
+import javax.media.opengl.GL;
89 import javax.vecmath.Vector3d;
910
1011 import javax.imageio.ImageIO;
....@@ -13,13 +14,35 @@
1314 import //weka.core.
1415 matrix.Matrix;
1516
17
+import java.util.UUID;
18
+
1619 //import net.sourceforge.sizeof.SizeOf;
1720 public class Object3D extends Vector<Object3D> implements java.io.Serializable, iSendInfo //, aurelienribon.tweenengine.TweenAccessor<Object3D>
1821 {
1922 //static final long serialVersionUID = -607422624994562685L;
2023 static final long serialVersionUID = 5022536242724664900L;
2124
25
+ private UUID uuid = UUID.randomUUID();
26
+
27
+ // TEMPORARY for mocap undo
28
+ mocap.reader.BVHReader.BVHResult bvh;
29
+ Object3D skeleton;
30
+ //
31
+
2232 ScriptNode scriptnode;
33
+
34
+ void InitOthers()
35
+ {
36
+ if (projectedVertices == null || projectedVertices.length <= 2)
37
+ {
38
+ projectedVertices = new Object3D.cVector2[3];
39
+ }
40
+ for (int i = 0; i < 3; i++)
41
+ {
42
+ projectedVertices[i] = new cVector2(); // Others
43
+ }
44
+ projectedVertices[0].x = 100; // bump
45
+ }
2346
2447 void MinMax(cVector minima, cVector maxima)
2548 {
....@@ -86,64 +109,136 @@
86109
87110 // transient boolean reduced; // for morph reduction
88111
89
-transient com.bulletphysics.linearmath.Transform cache; // for fast merge
90
-transient com.bulletphysics.linearmath.Transform cache_1; // for fast merge
112
+ transient com.bulletphysics.linearmath.Transform cache; // for fast merge
113
+ transient com.bulletphysics.linearmath.Transform cache_1; // for fast merge
91114
92
-transient Object3D transientsupport; // for cloning
93
-transient boolean transientlink2master;
115
+ transient Object3D transientsupport; // for cloning
116
+ transient boolean transientlink2master;
94117
95
-void SaveSupports()
96
-{
97
- if (blockloop)
98
- return;
99
-
100
- transientsupport = support;
101
- transientlink2master = link2master;
102
-
103
- support = null;
104
- link2master = false;
105
-
106
- if (bRep != null)
118
+ void SaveSupports()
107119 {
108
- bRep.SaveSupports();
109
- }
110
-
111
- for (int i = 0; i < Size(); i++)
112
- {
113
- Object3D child = (Object3D) get(i);
114
- if (child == null)
115
- continue;
116
- blockloop = true;
117
- child.SaveSupports();
118
- blockloop = false;
119
- }
120
-}
120
+ if (blockloop)
121
+ return;
121122
122
-void RestoreSupports()
123
-{
124
- if (blockloop)
125
- return;
123
+ transientsupport = support;
124
+ transientlink2master = link2master;
126125
127
- support = transientsupport;
128
- link2master = transientlink2master;
129
- transientsupport = null;
130
- transientlink2master = false;
131
-
132
- if (bRep != null)
133
- {
134
- bRep.RestoreSupports();
126
+ support = null;
127
+ link2master = false;
128
+
129
+ if (bRep != null)
130
+ {
131
+ bRep.SaveSupports();
132
+ }
133
+
134
+ for (int i = 0; i < Size(); i++)
135
+ {
136
+ Object3D child = (Object3D) get(i);
137
+ if (child == null)
138
+ continue;
139
+ blockloop = true;
140
+ child.SaveSupports();
141
+ blockloop = false;
142
+ }
135143 }
136
-
137
- for (int i = 0; i < Size(); i++)
144
+
145
+ void RestoreSupports()
138146 {
139
- Object3D child = (Object3D) get(i);
140
- if (child == null)
141
- continue;
142
- blockloop = true;
143
- child.RestoreSupports();
144
- blockloop = false;
147
+ if (blockloop)
148
+ return;
149
+
150
+ support = transientsupport;
151
+ link2master = transientlink2master;
152
+ transientsupport = null;
153
+ transientlink2master = false;
154
+
155
+ if (bRep != null)
156
+ {
157
+ bRep.RestoreSupports();
158
+ }
159
+
160
+ for (int i = 0; i < Size(); i++)
161
+ {
162
+ Object3D child = (Object3D) get(i);
163
+ if (child == null)
164
+ continue;
165
+ blockloop = true;
166
+ child.RestoreSupports();
167
+ blockloop = false;
168
+ }
145169 }
146
-}
170
+
171
+ void ExtractBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
172
+ {
173
+ if (hashtable.containsKey(GetUUID()))
174
+ {
175
+ Object3D o = hashtable.get(GetUUID());
176
+
177
+ Grafreed.Assert(this.bRep == o.bRep);
178
+ if (this.bRep != null)
179
+ assert(this.bRep.support == o.transientrep);
180
+
181
+ return;
182
+ }
183
+
184
+ Object3D o = new Object3D();
185
+
186
+ hashtable.put(GetUUID(), o);
187
+
188
+ for (int i=0; i<Size(); i++)
189
+ {
190
+ get(i).ExtractBigData(hashtable);
191
+ }
192
+
193
+ ExtractBigData(o);
194
+ }
195
+
196
+ void ExtractBigData(Object3D o)
197
+ {
198
+ o.bRep = this.bRep;
199
+ if (this.bRep != null)
200
+ {
201
+ o.transientrep = this.bRep.support;
202
+ o.bRep.support = null;
203
+ }
204
+
205
+ // o.support = this.support;
206
+ // o.fileparent = this.fileparent;
207
+ // if (this.bRep != null)
208
+ // o.bRep = this.bRep.support;
209
+
210
+ this.bRep = null;
211
+ // if (this.bRep != null)
212
+ // this.bRep.support = null;
213
+ // this.support = null;
214
+ // this.fileparent = null;
215
+ }
216
+
217
+ void RestoreBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
218
+ {
219
+ if (!hashtable.containsKey(GetUUID()))
220
+ return;
221
+
222
+ Object3D o = hashtable.get(GetUUID());
223
+
224
+ RestoreBigData(o);
225
+
226
+ hashtable.remove(GetUUID());
227
+
228
+ for (int i=0; i<Size(); i++)
229
+ {
230
+ get(i).RestoreBigData(hashtable);
231
+ }
232
+ }
233
+
234
+ void RestoreBigData(Object3D o)
235
+ {
236
+ this.bRep = o.bRep;
237
+ if (this.bRep != null)
238
+ this.bRep.support = o.transientrep;
239
+ // this.support = o.support;
240
+ // this.fileparent = o.fileparent;
241
+ }
147242
148243 // MOCAP SUPPORT
149244 double tx,ty,tz,rx,ry,rz;
....@@ -286,6 +381,7 @@
286381 }
287382
288383 boolean live = false;
384
+ boolean dontselect = false;
289385 boolean hide = false;
290386 boolean link2master = false; // performs reset support/master at each frame
291387 boolean marked = false; // animation node
....@@ -295,6 +391,8 @@
295391 boolean random = false;
296392 boolean speedup = false;
297393 boolean rewind = false;
394
+
395
+ float NORMALPUSH = 0;
298396
299397 Object3D support;
300398
....@@ -355,7 +453,7 @@
355453
356454 int MemorySize()
357455 {
358
- if (memorysize == 0)
456
+ if (true) // memorysize == 0)
359457 {
360458 try
361459 {
....@@ -415,16 +513,16 @@
415513 {
416514 Object3D copy = this;
417515
418
- Camera parentcam = CameraPane.theRenderer.manipCamera;
516
+ Camera parentcam = Globals.theRenderer.ManipCamera();
419517
420
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[0])
518
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[0])
421519 {
422
- parentcam = CameraPane.theRenderer.cameras[1];
520
+ parentcam = Globals.theRenderer.Cameras()[1];
423521 }
424522
425
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[1])
523
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[1])
426524 {
427
- parentcam = CameraPane.theRenderer.cameras[0];
525
+ parentcam = Globals.theRenderer.Cameras()[0];
428526 }
429527
430528 if (this == parentcam)
....@@ -432,7 +530,7 @@
432530 //assert(this instanceof Camera);
433531
434532 for (int count = parentcam.GetTransformCount(); --count>=0;)
435
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.toParent, CameraPane.theRenderer.targetLookAt);
533
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.toParent, Globals.theRenderer.TargetLookAt());
436534 }
437535
438536 copy.marked ^= true;
....@@ -452,7 +550,7 @@
452550 //assert(this instanceof Camera);
453551
454552 for (int count = parentcam.GetTransformCount(); --count>=0;)
455
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.fromParent, CameraPane.theRenderer.targetLookAt);
553
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.fromParent, Globals.theRenderer.TargetLookAt());
456554 }
457555
458556 copy.Touch(); // display list issue
....@@ -465,12 +563,14 @@
465563 toParent = LA.newMatrix();
466564 fromParent = LA.newMatrix();
467565 }
566
+
468567 if (toParentMarked == null)
469568 {
470569 if (maxcount != 1)
471570 {
472571 new Exception().printStackTrace();
473572 }
573
+
474574 toParentMarked = LA.newMatrix();
475575 fromParentMarked = LA.newMatrix();
476576 }
....@@ -587,7 +687,7 @@
587687 return;
588688 }
589689
590
- if (CameraPane.fromscript)
690
+ if (Globals.fromscript)
591691 {
592692 transformcount = 0;
593693 return;
....@@ -745,7 +845,7 @@
745845
746846 int GetTransformCount()
747847 {
748
- // marde pour serialization de Texture
848
+ // patch pour serialization de Texture
749849 resetmaxcount();
750850 resettransformcount();
751851 resetstep();
....@@ -758,7 +858,7 @@
758858 if (step == 0)
759859 step = 1;
760860 if (maxcount == 0)
761
- maxcount = 2048; // 4;
861
+ maxcount = 128; // 2048; // 4;
762862 // if (acceleration == 0)
763863 // acceleration = 10;
764864 if (delay == 0) // serial
....@@ -779,9 +879,12 @@
779879 // factor = CameraPane.STEP;
780880 // }
781881
782
- if (marked && CameraPane.isLIVE() && live && CameraPane.drawMode == CameraPane.SHADOW && currentframe != CameraPane.framecount)
882
+ if (marked && Globals.isLIVE() && live &&
883
+ //TEMP21aug2018
884
+ (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW) &&
885
+ currentframe != Globals.framecount)
783886 {
784
- currentframe = CameraPane.framecount;
887
+ currentframe = Globals.framecount;
785888
786889 // System.err.println("transformcount = " + transformcount);
787890 // System.err.println("factor = " + factor);
....@@ -790,7 +893,8 @@
790893
791894 boolean changedir = random && Math.random() < 0.01; // && !link2master;
792895
793
- if (transformcount*factor > maxcount || (step == 1 && changedir))
896
+ if (transformcount*factor >= maxcount && (rewind || random) ||
897
+ (step == 1 && changedir))
794898 {
795899 countdown = 1;
796900 delay = speedup?8:1;
....@@ -893,6 +997,11 @@
893997 fromParent = null; // LA.newMatrix();
894998 bRep = null; // new BoundaryRep();
895999
1000
+ if (oname != null && oname.equals("LeftHand"))
1001
+ {
1002
+ name = oname;
1003
+ }
1004
+
8961005 /*
8971006 float hue = (float)Math.random();
8981007 Color col;
....@@ -935,7 +1044,7 @@
9351044
9361045 public Object clone()
9371046 {
938
- return GraphreeD.clone(this);
1047
+ return Grafreed.clone(this);
9391048 }
9401049
9411050 Object3D copyExpand()
....@@ -1446,7 +1555,16 @@
14461555 // if (other == null)
14471556 // return;
14481557
1449
- System.out.println("Link support this = " + this + "; other = " + other);
1558
+ if (other != null)
1559
+ {
1560
+ BoundaryRep.SEUIL = other.material.cameralight;
1561
+
1562
+ // Set default to 0.1
1563
+ BoundaryRep.SEUIL /= 4; // 2;
1564
+ System.out.println("SEUIL = " + BoundaryRep.SEUIL);
1565
+ }
1566
+
1567
+ System.out.println("Link this = " + this + "; support = " + other);
14501568
14511569 //if (bRep != null)
14521570 // bRep.linkVerticesThis(other.bRep);
....@@ -1701,7 +1819,7 @@
17011819 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17021820 o.bRep = transientrep;
17031821 if (clone)
1704
- o.bRep = (BoundaryRep) GraphreeD.clone(transientrep);
1822
+ o.bRep = (BoundaryRep) Grafreed.clone(transientrep);
17051823 o.CreateMaterial();
17061824 o.SetAttributes(this, -1);
17071825 //parent
....@@ -1714,7 +1832,7 @@
17141832 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17151833 o.bRep = bRep;
17161834 if (clone)
1717
- o.bRep = (BoundaryRep) GraphreeD.clone(bRep);
1835
+ o.bRep = (BoundaryRep) Grafreed.clone(bRep);
17181836 o.CreateMaterial();
17191837 //o.overwriteThis(this, -1);
17201838 o.SetAttributes(this, -1);
....@@ -1756,7 +1874,7 @@
17561874 // {
17571875 // assert(bRep == null);
17581876 // Object3D o = new Object3D("Geometry:" + this.name);
1759
-// o.bRep = (BoundaryRep) GraphreeD.clone(transientrep);
1877
+// o.bRep = (BoundaryRep) GrafreeD.clone(transientrep);
17601878 // o.CreateMaterial();
17611879 // parent.addChild(o);
17621880 // }
....@@ -1765,7 +1883,7 @@
17651883 // {
17661884 // assert(transientrep == null);
17671885 // Object3D o = new Object3D("Geometry:" + this.name);
1768
-// o.bRep = (BoundaryRep) GraphreeD.clone(bRep);
1886
+// o.bRep = (BoundaryRep) GrafreeD.clone(bRep);
17691887 // o.CreateMaterial();
17701888 // parent.addChild(o);
17711889 // }
....@@ -1801,12 +1919,15 @@
18011919 if (obj.name == null)
18021920 continue; // can't be a null one
18031921
1922
+ // Try perfect match first.
18041923 if (n.equals(obj.name))
18051924 {
18061925 theobj = obj;
18071926 count++;
18081927 }
18091928 }
1929
+
1930
+ // not needed: n = n.split(":")[0]; // Poser generates a count
18101931
18111932 if (count != 1)
18121933 for (int i=Size(); --i>=0;)
....@@ -1816,8 +1937,9 @@
18161937 if (obj.name == null)
18171938 continue; // can't be a null one
18181939
1819
- //if (n.contains(obj.name)) // dec 2013 name.split(":")[0])) // Poser generates a count
1820
- if (n.startsWith(obj.name))
1940
+ String name = obj.name.split(":")[0]; // Poser generates a count
1941
+ //if (n.startsWith(obj.name))
1942
+ if (n.contains(name))
18211943 {
18221944 theobj = obj;
18231945 count++;
....@@ -2120,15 +2242,8 @@
21202242 if (/*parent != null &&*/ material == null)
21212243 {
21222244 material = new cMaterial(GetMaterial());
2123
- if (projectedVertices == null || projectedVertices.length <= 2)
2124
- {
2125
- projectedVertices = new Object3D.cVector2[3];
2126
- }
2127
- for (int i = 0; i < 3; i++)
2128
- {
2129
- projectedVertices[i] = new cVector2(); // Others
2130
- }
2131
- projectedVertices[0].x = 100; // bump
2245
+
2246
+ InitOthers();
21322247
21332248 if (this instanceof Camera)
21342249 {
....@@ -2272,12 +2387,17 @@
22722387 }
22732388 */
22742389 }
2390
+ else
2391
+ {
2392
+ //((ObjEditor)editWindow).SetupUI2(null);
2393
+ }
22752394 }
22762395
22772396 void createEditWindow(GroupEditor callee, boolean newWindow) //, boolean root)
22782397 {
22792398 if (newWindow)
22802399 {
2400
+ new Exception().printStackTrace();
22812401 System.exit(0);
22822402 if (parent != null)
22832403 {
....@@ -2454,13 +2574,13 @@
24542574 return retval;
24552575 }
24562576
2457
- void doEditDrag(ClickInfo info)
2577
+ void doEditDrag(ClickInfo info, boolean opposite)
24582578 {
24592579 switch (doSomething)
24602580 {
24612581 case 1: // '\001'
24622582 //super.
2463
- doEditDrag0(info);
2583
+ doEditDrag0(info, opposite);
24642584 break;
24652585
24662586 case 2: // '\002'
....@@ -2473,11 +2593,11 @@
24732593 {
24742594 //sel.hitSomething = childToDrag.hitSomething;
24752595 //childToDrag.doEditDrag(info);
2476
- sel.doEditDrag(info);
2596
+ sel.doEditDrag(info, opposite);
24772597 } else
24782598 {
24792599 //super.
2480
- doEditDrag0(info);
2600
+ doEditDrag0(info, opposite);
24812601 }
24822602 }
24832603 break;
....@@ -2587,6 +2707,18 @@
25872707 void GenNormalsS(boolean crease)
25882708 {
25892709 selection.GenNormals(crease);
2710
+// for (int i=0; i<selection.size(); i++)
2711
+// {
2712
+// Object3D selectee = (Object3D) selection.elementAt(i);
2713
+// selectee.GenNormals(crease);
2714
+// }
2715
+
2716
+ //Touch();
2717
+ }
2718
+
2719
+ void GenNormalsMeshS()
2720
+ {
2721
+ selection.GenNormalsMesh();
25902722 // for (int i=0; i<selection.size(); i++)
25912723 // {
25922724 // Object3D selectee = (Object3D) selection.elementAt(i);
....@@ -2732,6 +2864,42 @@
27322864 blockloop = false;
27332865 }
27342866
2867
+ void GenNormalsMesh()
2868
+ {
2869
+ if (blockloop)
2870
+ return;
2871
+
2872
+ blockloop = true;
2873
+ GenNormalsMesh0();
2874
+ for (int i = 0; i < Children().Size(); i++)
2875
+ {
2876
+ Object3D child = (Object3D) Children().get(i); // reserve(i);
2877
+ if (child == null)
2878
+ continue;
2879
+ child.GenNormalsMesh();
2880
+// Children().release(i);
2881
+ }
2882
+ blockloop = false;
2883
+ }
2884
+
2885
+ void GenNormalsMINE()
2886
+ {
2887
+ if (blockloop)
2888
+ return;
2889
+
2890
+ blockloop = true;
2891
+ GenNormalsMINE0();
2892
+ for (int i = 0; i < Children().Size(); i++)
2893
+ {
2894
+ Object3D child = (Object3D) Children().get(i); // reserve(i);
2895
+ if (child == null)
2896
+ continue;
2897
+ child.GenNormalsMINE();
2898
+// Children().release(i);
2899
+ }
2900
+ blockloop = false;
2901
+ }
2902
+
27352903 void ClearColors()
27362904 {
27372905 if (blockloop)
....@@ -2866,7 +3034,8 @@
28663034 {
28673035 if (bRep != null)
28683036 {
2869
- bRep.GenUV();
3037
+ bRep.GenUV(); //1);
3038
+ //bRep.UnfoldUV();
28703039 Touch();
28713040 }
28723041 }
....@@ -2876,6 +3045,24 @@
28763045 if (bRep != null)
28773046 {
28783047 bRep.GenerateNormals(crease);
3048
+ Touch();
3049
+ }
3050
+ }
3051
+
3052
+ void GenNormalsMesh0()
3053
+ {
3054
+ if (bRep != null)
3055
+ {
3056
+ bRep.GenerateNormalsMesh();
3057
+ Touch();
3058
+ }
3059
+ }
3060
+
3061
+ void GenNormalsMINE0()
3062
+ {
3063
+ if (bRep != null)
3064
+ {
3065
+ bRep.GenerateNormalsMINE();
28793066 Touch();
28803067 }
28813068 }
....@@ -2932,6 +3119,33 @@
29323119 blockloop = false;
29333120 }
29343121
3122
+ void TransformChildren()
3123
+ {
3124
+ if (toParent != null)
3125
+ {
3126
+ for (int i=Size(); --i>=0;)
3127
+ {
3128
+ Object3D v = get(i);
3129
+
3130
+ if (v.toParent == null)
3131
+ {
3132
+ v.toParent = LA.newMatrix();
3133
+ v.fromParent = LA.newMatrix();
3134
+ }
3135
+
3136
+// LA.matConcat(v.toParent, toParent, v.toParent);
3137
+// LA.matConcat(fromParent, v.fromParent, v.fromParent);
3138
+ LA.matConcat(toParent, v.toParent, v.toParent);
3139
+ LA.matConcat(v.fromParent, fromParent, v.fromParent);
3140
+ }
3141
+
3142
+ toParent = null; // LA.matIdentity(toParent);
3143
+ fromParent = null; // LA.matIdentity(fromParent);
3144
+
3145
+ Touch();
3146
+ }
3147
+ }
3148
+
29353149 void TransformGeometry()
29363150 {
29373151 Object3D obj = this;
....@@ -3153,9 +3367,11 @@
31533367
31543368 BoundaryRep sup = bRep.support;
31553369 bRep.support = null;
3156
- BoundaryRep temprep = (BoundaryRep) GraphreeD.clone(bRep);
3370
+ BoundaryRep temprep = (BoundaryRep) Grafreed.clone(bRep);
31573371 // bRep.SplitInTwo(onlyone); // thread...
3158
- temprep.SplitInTwo(reduction34, onlyone);
3372
+
3373
+ while(temprep.SplitInTwo(reduction34, onlyone));
3374
+
31593375 bRep = temprep;
31603376 bRep.support = sup;
31613377 Touch();
....@@ -3292,7 +3508,8 @@
32923508 if (blockloop)
32933509 return;
32943510
3295
- if (marked || (bRep != null && material != null)) // borderline...
3511
+ if (//marked || // does not make sense
3512
+ (bRep != null || material != null)) // borderline...
32963513 live = h;
32973514
32983515 for (int i = 0; i < Size(); i++)
....@@ -3313,7 +3530,8 @@
33133530 return;
33143531
33153532 //if (bRep != null)
3316
- if (marked || (bRep != null && material != null)) // borderline...
3533
+ if (//marked || // does not make sense
3534
+ (bRep != null || material != null)) // borderline...
33173535 link2master = h;
33183536
33193537 for (int i = 0; i < Size(); i++)
....@@ -3333,7 +3551,8 @@
33333551 if (blockloop)
33343552 return;
33353553
3336
- if (marked || (bRep != null && material != null)) // borderline...
3554
+ if (//marked || // does not make sense
3555
+ (bRep != null || material != null)) // borderline...
33373556 hide = h;
33383557
33393558 for (int i = 0; i < Size(); i++)
....@@ -3353,7 +3572,7 @@
33533572 if (blockloop)
33543573 return;
33553574
3356
- if (bRep != null && material != null) // borderline...
3575
+ if (bRep != null || material != null) // borderline...
33573576 marked = h;
33583577
33593578 for (int i = 0; i < Size(); i++)
....@@ -3363,6 +3582,46 @@
33633582 continue;
33643583 blockloop = true;
33653584 child.MarkLeaves(h);
3585
+ blockloop = false;
3586
+ // release(i);
3587
+ }
3588
+ }
3589
+
3590
+ void RewindLeaves(boolean h)
3591
+ {
3592
+ if (blockloop)
3593
+ return;
3594
+
3595
+ if (bRep != null || material != null) // borderline...
3596
+ rewind = h;
3597
+
3598
+ for (int i = 0; i < Size(); i++)
3599
+ {
3600
+ Object3D child = (Object3D) get(i); // reserve(i);
3601
+ if (child == null)
3602
+ continue;
3603
+ blockloop = true;
3604
+ child.RewindLeaves(h);
3605
+ blockloop = false;
3606
+ // release(i);
3607
+ }
3608
+ }
3609
+
3610
+ void RandomLeaves(boolean h)
3611
+ {
3612
+ if (blockloop)
3613
+ return;
3614
+
3615
+ if (bRep != null || material != null) // borderline...
3616
+ random = h;
3617
+
3618
+ for (int i = 0; i < Size(); i++)
3619
+ {
3620
+ Object3D child = (Object3D) get(i); // reserve(i);
3621
+ if (child == null)
3622
+ continue;
3623
+ blockloop = true;
3624
+ child.RandomLeaves(h);
33663625 blockloop = false;
33673626 // release(i);
33683627 }
....@@ -3677,7 +3936,7 @@
36773936 if (child == null)
36783937 continue;
36793938
3680
- if (GraphreeD.RENDERME > 0)
3939
+ if (Grafreed.RENDERME > 0)
36813940 {
36823941 if (child instanceof Merge)
36833942 ((Merge)child).renderme();
....@@ -3828,7 +4087,7 @@
38284087 if (child == null)
38294088 continue;
38304089
3831
- if (GraphreeD.RENDERME > 0)
4090
+ if (Grafreed.RENDERME > 0)
38324091 {
38334092 if (child instanceof Merge)
38344093 ((Merge)child).renderme();
....@@ -4023,7 +4282,7 @@
40234282 if (child == null)
40244283 continue;
40254284
4026
- if (GraphreeD.RENDERME > 0)
4285
+ if (Grafreed.RENDERME > 0)
40274286 {
40284287 if (child instanceof Merge)
40294288 ((Merge)child).renderme();
....@@ -4111,7 +4370,7 @@
41114370 if (blockloop)
41124371 return;
41134372
4114
- for (int i=0; i<size(); i++)
4373
+ for (int i=0; i<Size(); i++)
41154374 {
41164375 if (get(i).parent != this)
41174376 {
....@@ -4120,6 +4379,71 @@
41204379 }
41214380 blockloop = true;
41224381 get(i).RepairParent();
4382
+ blockloop = false;
4383
+ }
4384
+ }
4385
+
4386
+ void RepairShadow()
4387
+ {
4388
+ if (blockloop)
4389
+ return;
4390
+
4391
+ if (this.material != null)
4392
+ this.InitOthers();
4393
+
4394
+ for (int i=0; i<Size(); i++)
4395
+ {
4396
+ blockloop = true;
4397
+ get(i).RepairShadow();
4398
+ blockloop = false;
4399
+ }
4400
+ }
4401
+
4402
+ void RepairSOV()
4403
+ {
4404
+ if (blockloop)
4405
+ return;
4406
+
4407
+ String texname = this.GetPigmentTexture();
4408
+
4409
+ if (texname.startsWith("sov"))
4410
+ {
4411
+ String[] s = texname.split("/");
4412
+
4413
+ String[] sname = s[1].split("Color.pn");
4414
+
4415
+ texname = sname[0];
4416
+
4417
+ if (sname.length > 1)
4418
+ {
4419
+ texname += "Color.jpg";
4420
+ }
4421
+
4422
+ this.SetPigmentTexture("sov/" + texname);
4423
+ }
4424
+
4425
+ texname = this.GetBumpTexture();
4426
+
4427
+ if (texname.startsWith("sov"))
4428
+ {
4429
+ String[] s = texname.split("/");
4430
+
4431
+ String[] sname = s[1].split("Bump.pn");
4432
+
4433
+ texname = sname[0];
4434
+
4435
+ if (sname.length > 1)
4436
+ {
4437
+ texname += "Bump.jpg";
4438
+ }
4439
+
4440
+ this.SetBumpTexture("sov/" + texname);
4441
+ }
4442
+
4443
+ for (int i=0; i<Size(); i++)
4444
+ {
4445
+ blockloop = true;
4446
+ get(i).RepairSOV();
41234447 blockloop = false;
41244448 }
41254449 }
....@@ -4614,7 +4938,7 @@
46144938
46154939 cTreePath SelectLeaf(int indexcount, boolean deselect)
46164940 {
4617
- if (hide)
4941
+ if (hide || dontselect)
46184942 return null;
46194943
46204944 if (count <= 0)
....@@ -4640,7 +4964,7 @@
46404964
46414965 cTreePath Select(int indexcount, boolean deselect)
46424966 {
4643
- if (hide)
4967
+ if (hide || dontselect)
46444968 return null;
46454969
46464970 if (count <= 0)
....@@ -4790,7 +5114,7 @@
47905114 return globalTransform;
47915115 }
47925116
4793
- void PreprocessOcclusion(CameraPane cp)
5117
+ void PreprocessOcclusion(iCameraPane cp)
47945118 {
47955119 /*
47965120 if (AOdone)
....@@ -4937,7 +5261,8 @@
49375261 } else //
49385262 if (editWindow != null)
49395263 {
4940
- editWindow.cameraView.lighttouched = true;
5264
+ //editWindow.cameraView.lighttouched = true;
5265
+ Globals.lighttouched = true;
49415266 }
49425267 }
49435268
....@@ -5091,10 +5416,34 @@
50915416
50925417 // System.out.println("Fullname = " + fullname);
50935418
5094
- if (fullname.name.indexOf(":") == -1)
5095
- return fullname.name;
5419
+ // Does not work on Windows due to C:
5420
+// if (fullname.name.indexOf(":") == -1)
5421
+// return fullname.name;
5422
+//
5423
+// return fullname.name.substring(0,fullname.name.indexOf(":"));
50965424
5097
- return fullname.name.substring(0,fullname.name.indexOf(":"));
5425
+ String[] split = fullname.name.split(":");
5426
+
5427
+ if (split.length == 0)
5428
+ {
5429
+ return "";
5430
+ }
5431
+
5432
+ if (split.length <= 2)
5433
+ {
5434
+ if (fullname.name.endsWith(":"))
5435
+ {
5436
+ // Windows
5437
+ return fullname.name.substring(0, fullname.name.length()-1);
5438
+ }
5439
+
5440
+ return split[0];
5441
+ }
5442
+
5443
+ // Windows
5444
+ assert(split.length == 4);
5445
+
5446
+ return split[0] + ":" + split[1];
50985447 }
50995448
51005449 static String GetBump(cTexture fullname)
....@@ -5103,10 +5452,38 @@
51035452 return "";
51045453
51055454 // System.out.println("Fullname = " + fullname);
5106
- if (fullname.name.indexOf(":") == -1)
5107
- return "";
5108
-
5109
- return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5455
+ // Does not work on Windows due to C:
5456
+// if (fullname.name.indexOf(":") == -1)
5457
+// return "";
5458
+//
5459
+// return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5460
+ String[] split = fullname.name.split(":");
5461
+
5462
+ if (split.length == 0)
5463
+ {
5464
+ return "";
5465
+ }
5466
+
5467
+ if (split.length == 1)
5468
+ {
5469
+ return "";
5470
+ }
5471
+
5472
+ if (split.length == 2)
5473
+ {
5474
+ if (fullname.name.endsWith(":"))
5475
+ {
5476
+ // Windows
5477
+ return "";
5478
+ }
5479
+
5480
+ return split[1];
5481
+ }
5482
+
5483
+ // Windows
5484
+ assert(split.length == 4);
5485
+
5486
+ return split[2] + ":" + split[3];
51105487 }
51115488
51125489 String GetPigmentTexture()
....@@ -5180,7 +5557,7 @@
51805557 System.out.print("; textures = " + textures);
51815558 System.out.println("; usedtextures = " + usedtextures);
51825559
5183
- if (GetTextures() == null)
5560
+ if (GetTextures() == null) // What is that??
51845561 GetTextures().name = ":";
51855562
51865563 String texname = tex;
....@@ -5211,6 +5588,43 @@
52115588 child.ResetPigmentTexture();
52125589 blockloop = false;
52135590 }
5591
+ }
5592
+
5593
+ UUID GetUUID()
5594
+ {
5595
+ if (uuid == null)
5596
+ {
5597
+ // Serial
5598
+ uuid = UUID.randomUUID();
5599
+ }
5600
+
5601
+ return uuid;
5602
+ }
5603
+
5604
+ Object3D GetObject(UUID uid)
5605
+ {
5606
+ if (blockloop)
5607
+ return null;
5608
+
5609
+ if (GetUUID().equals(uid))
5610
+ return this;
5611
+
5612
+ int nb = Size();
5613
+ for (int i = 0; i < nb; i++)
5614
+ {
5615
+ Object3D child = (Object3D) get(i);
5616
+
5617
+ if (child == null)
5618
+ continue;
5619
+
5620
+ blockloop = true;
5621
+ Object3D obj = child.GetObject(uid);
5622
+ blockloop = false;
5623
+ if (obj != null)
5624
+ return obj;
5625
+ }
5626
+
5627
+ return null;
52145628 }
52155629
52165630 void SetBumpTexture(String tex)
....@@ -5249,25 +5663,33 @@
52495663 }
52505664 }
52515665
5252
- void draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5666
+ void draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
52535667 {
52545668 Draw(display, root, selected, blocked);
52555669 }
52565670
5257
- static cMaterial[] materialstack = new cMaterial[65536];
5258
- static boolean[] selectedstack = new boolean[65536];
5259
- static int materialdepth = 0;
5260
-
52615671 boolean NeedSupport()
52625672 {
52635673 return
5264
- CameraPane.SUPPORT && !CameraPane.movingcamera && link2master && /*live &&*/ support != null
5674
+ CameraPane.SUPPORT && (!CameraPane.movingcamera || (!Globals.FREEZEONMOVE && Globals.isLIVE())) && link2master && /*live &&*/ support != null
52655675 // PROBLEM with CROWD!!
5266
- && (CameraPane.drawMode == CameraPane.SHADOW || CameraPane.CROWD);
5676
+ && (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || Globals.CROWD);
52675677 }
52685678
5679
+ static boolean DEBUG_SELECTION = false;
52695680
5270
- void Draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5681
+ boolean IsLive()
5682
+ {
5683
+ if (live)
5684
+ return true;
5685
+
5686
+ if (parent == null)
5687
+ return false;
5688
+
5689
+ return parent.IsLive();
5690
+ }
5691
+
5692
+ void Draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
52715693 {
52725694 Invariants(); // june 2013
52735695
....@@ -5276,8 +5698,8 @@
52765698 // System.err.println("Draw " + this + " Frame # " + ((Mocap)((Merge)support).object).frame);
52775699 }
52785700
5279
- if (display.drawMode == CameraPane.SELECTION &&
5280
- hide)
5701
+ if (display.DrawMode() == iCameraPane.SELECTION &&
5702
+ (hide || dontselect))
52815703 return;
52825704
52835705 if (name != null && name.contains("sclera"))
....@@ -5295,7 +5717,7 @@
52955717 if (this instanceof Checker)
52965718 return;
52975719
5298
- if (display.drawMode == display.SHADOW && PASSTEST)
5720
+ if (display.DrawMode() == display.SHADOW && PASSTEST)
52995721 return;
53005722
53015723 if (count <= 0)
....@@ -5303,13 +5725,13 @@
53035725 return;
53045726 }
53055727
5306
- if ((//display.drawMode == CameraPane.SHADOW ||
5307
- display.drawMode == CameraPane.SELECTION || CameraPane.DEBUG_SELECTION) && HasTransparency())
5728
+ if ((//display.DrawMode() == CameraPane.SHADOW ||
5729
+ display.DrawMode() == iCameraPane.SELECTION || display.IsDebugSelection()) && HasTransparency())
53085730 {
53095731 return;
53105732 }
53115733
5312
- javax.media.opengl.GL gl = display.GetGL();
5734
+ //javax.media.opengl.GL gl = display.GetGL();
53135735
53145736 /*
53155737 if (touched)
....@@ -5328,7 +5750,7 @@
53285750 support = support;
53295751
53305752 //boolean usecalllists = IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null || !link2master); // !(this instanceof cSpring) && !(this instanceof BezierPatch);
5331
- boolean usecalllists = false; // IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null) && !link2master; // !(this instanceof cSpring) && !(this instanceof BezierPatch);
5753
+ boolean usecalllists = IsLive(); // IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null) && !link2master; // !(this instanceof cSpring) && !(this instanceof BezierPatch);
53325754
53335755 if (!usecalllists && bRep != null && bRep.displaylist > 0)
53345756 {
....@@ -5345,15 +5767,17 @@
53455767
53465768 boolean compiled = false;
53475769
5348
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
5770
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
53495771
5350
- if (!selectmode && //display.drawMode != display.SELECTION &&
5351
- (touched || (bRep != null && bRep.displaylist <= 0)))
5772
+ if (!selectmode && //display.DrawMode() != display.SELECTION &&
5773
+ //(touched || (bRep != null && bRep.displaylist <= 0)))
5774
+ (Globals.isLIVE() || touched && (bRep != null && bRep.displaylist <= 0)))
53525775 {
5353
- display.lighttouched = true;
5776
+ Globals.lighttouched = true;
53545777 } // all panes...
5355
- //if (usecalllists && display.drawMode != display.SELECTION && display.drawMode != display.SHADOW &&
5356
- if (bRep != null && usecalllists && !selectmode && // june 2013 display.drawMode != display.SHADOW &&
5778
+
5779
+ //if (usecalllists && display.DrawMode() != display.SELECTION && display.DrawMode() != display.SHADOW &&
5780
+ if (bRep != null && usecalllists && !selectmode && // june 2013 display.DrawMode() != display.SHADOW &&
53575781 (touched || (bRep != null && bRep.displaylist <= 0)))
53585782 {
53595783 if (!(this instanceof Composite))
....@@ -5361,7 +5785,7 @@
53615785 //if (displaylist == -1 && usecalllists)
53625786 if ((bRep != null && bRep.displaylist <= 0) && usecalllists) // june 2013
53635787 {
5364
- bRep.displaylist = gl.glGenLists(1);
5788
+ bRep.displaylist = display.GenList();
53655789 assert(bRep.displaylist != 0);
53665790 // System.err.println("glGenLists: " + bRep.displaylist + " for " + this);
53675791 //System.out.println("\tgen list " + list);
....@@ -5373,18 +5797,20 @@
53735797 if (usecalllists)
53745798 {
53755799 // System.err.println("new list " + bRep.displaylist + " for " + this);
5376
- gl.glNewList(bRep.displaylist, gl.GL_COMPILE); //_AND_EXECUTE);
5800
+ display.NewList(bRep.displaylist);
53775801 }
5802
+
53785803 CallList(display, root, selected, blocked);
5804
+
53795805 // compiled = true;
53805806 if (usecalllists)
53815807 {
53825808 // System.err.println("end list " + bRep.displaylist + " for " + this);
5383
- gl.glEndList();
5809
+ display.EndList();
53845810 }
53855811 //gl.glDrawBuffer(gl.GL_BACK);
53865812 // XXX touched = false;
5387
- display.lighttouched = true; // all panes...
5813
+ Globals.lighttouched = true; // all panes...
53885814 }
53895815
53905816 touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false;
....@@ -5423,12 +5849,12 @@
54235849
54245850 // frustum culling
54255851 if (CameraPane.FRUSTUM && !blocked && !IsInfinite() && GetBRep() != null // && GetBRep().VertexCount() != 1260 // default grid
5426
- && display.drawMode != CameraPane.SELECTION)
5852
+ && display.DrawMode() != iCameraPane.SELECTION)
54275853 {
5428
- if (display.drawMode == CameraPane.SHADOW)
5854
+ if (display.DrawMode() == iCameraPane.SHADOW)
54295855 {
54305856 if (!link2master // tricky to cull in shadow mode.
5431
- && GetBRep().FrustumCull(this, gl, display.lightCamera, true))
5857
+ && GetBRep().FrustumCull(this, null, display.LightCamera(), true))
54325858 {
54335859 //System.out.print("CULLED");
54345860 culled = true;
....@@ -5436,7 +5862,7 @@
54365862 }
54375863 else
54385864 //GetBRep().getBounds(v0, v1, this);
5439
- if (GetBRep().FrustumCull(this, gl, display.renderCamera, false))
5865
+ if (GetBRep().FrustumCull(this, null, display.RenderCamera(), false))
54405866 culled = true;
54415867
54425868 // LA.xformPos(v0, display.renderCamera.toScreen, v0);
....@@ -5472,11 +5898,11 @@
54725898
54735899
54745900 if (!culled)
5475
- if (display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION)
5901
+ if (display.DrawMode() == display.SELECTION || display.IsDebugSelection())
54765902 {
54775903 if (GetBRep() != null)
54785904 {
5479
- CameraPane.NextIndex(this, gl);
5905
+ display.NextIndex();
54805906 // vertex color conflict : gl.glCallList(list);
54815907 DrawNode(display, root, selected);
54825908 if (this instanceof BezierPatch)
....@@ -5498,53 +5924,7 @@
54985924 color[2] /= 2;
54995925 gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT_AND_DIFFUSE, color, 0);
55005926 */
5501
- if (material != null)
5502
- {
5503
- materialstack[materialdepth] = material;
5504
- selectedstack[materialdepth] = selected;
5505
- cStatic.objectstack[materialdepth++] = this;
5506
- //System.out.println("material " + material);
5507
- //Applet3D.tracein(this, selected);
5508
- display.vector2buffer = projectedVertices;
5509
- if (this instanceof Camera)
5510
- {
5511
- display.options1[0] = material.shift;
5512
- //System.out.println("shift " + material.shift);
5513
- display.options1[1] = material.lightarea;
5514
- display.options1[2] = material.shadowbias;
5515
- display.options1[3] = material.aniso;
5516
- display.options1[4] = material.anisoV;
5517
- display.options2[0] = material.opacity;
5518
- display.options2[1] = material.diffuse;
5519
- display.options2[2] = material.factor;
5520
-
5521
- cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
5522
- display.options3[3] = material.cameralight/0.2f;
5523
-
5524
- // if (display.CURRENTANTIALIAS > 0)
5525
- // display.options3[3] /= 4;
5526
-
5527
- /*
5528
- System.out.println("Focus = " + display.options1[0]);
5529
- System.out.println("Aperture = " + display.options1[1]);
5530
- System.out.println("ShadowBlur = " + display.options1[2]);
5531
- System.out.println("Antialiasing = " + display.options1[3]);
5532
- System.out.println("Fog = " + display.options2[0]);
5533
- System.out.println("Intensity = " + display.options2[1]);
5534
- System.out.println("Elevation = " + display.options2[2]);
5535
- /**/
5536
- } else
5537
- {
5538
- material.Draw(display, selected);
5539
- }
5540
- } else
5541
- {
5542
- if (selected && CameraPane.flash)
5543
- {
5544
- display.modelParams4[1] = 100;
5545
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5546
- }
5547
- }
5927
+ display.PushMaterial(this, selected);
55485928
55495929 //System.out.println("call list " + list);
55505930 //System.out.println();
....@@ -5563,7 +5943,28 @@
55635943 tex = GetTextures();
55645944 }
55655945
5566
- display.BindTextures(tex, texres);
5946
+ boolean failedPigment = false;
5947
+ boolean failedBump = false;
5948
+
5949
+ try
5950
+ {
5951
+ display.BindPigmentTexture(tex, texres);
5952
+ }
5953
+ catch (Exception e)
5954
+ {
5955
+ System.err.println("FAILED: " + this);
5956
+ failedPigment = true;
5957
+ }
5958
+
5959
+ try
5960
+ {
5961
+ display.BindBumpTexture(tex, texres);
5962
+ }
5963
+ catch (Exception e)
5964
+ {
5965
+ //System.err.println("FAILED: " + this);
5966
+ failedBump = true;
5967
+ }
55675968
55685969 if (!compiled)
55695970 {
....@@ -5579,30 +5980,19 @@
55795980
55805981 // System.err.println("glCallList: " + bRep.displaylist + " for " + this);
55815982 assert(bRep.displaylist != 0);
5582
- gl.glCallList(bRep.displaylist);
5983
+ display.CallList(bRep.displaylist);
55835984 // june 2013 drawSelf(display, root, selected);
55845985 }
55855986 }
55865987 }
55875988
5588
- display.ReleaseTextures(tex);
5589
-
5590
- //if (parent != null && parent.GetMaterial() != null)
5591
- // parent.GetMaterial().Draw(display, parent.IsSelected(this));
5592
- if (material != null)
5593
- {
5594
- materialdepth -= 1;
5595
- if (materialdepth > 0)
5596
- {
5597
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5598
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5599
- }
5600
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5601
- } else if (selected && CameraPane.flash && GetMaterial() != null)
5602
- {
5603
- display.modelParams4[1] = GetMaterial().cameralight;
5604
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5605
- }
5989
+ if (!failedBump)
5990
+ display.ReleaseBumpTexture(tex);
5991
+
5992
+ if (!failedPigment)
5993
+ display.ReleasePigmentTexture(tex);
5994
+
5995
+ display.PopMaterial(this, selected);
56065996 }
56075997
56085998 if (this instanceof Texture || this instanceof TextureNode)
....@@ -5644,7 +6034,7 @@
56446034 // resetMasterNode();
56456035 }
56466036
5647
- void CallList(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
6037
+ void CallList(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
56486038 {
56496039 if (GetBRep() == null)
56506040 {
....@@ -5727,8 +6117,11 @@
57276117 boolean flipV = false; // true;
57286118 int texres = 0; // 0 = low, 1 = normal, 2 = high res texture
57296119
5730
- void drawSelf(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
6120
+ void drawSelf(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
57316121 {
6122
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
6123
+ return;
6124
+
57326125 if (hide)
57336126 return;
57346127 // shadow optimisation
....@@ -5786,16 +6179,7 @@
57866179 // // ??????????????????????????? Touch();
57876180 // }
57886181
5789
- if (material != null)
5790
- {
5791
- materialstack[materialdepth] = material;
5792
- selectedstack[materialdepth] = selected;
5793
- cStatic.objectstack[materialdepth++] = this;
5794
- //System.out.println("material " + material);
5795
- //Applet3D.tracein("selected ", selected);
5796
- display.vector2buffer = projectedVertices;
5797
- material.Draw(display, selected);
5798
- }
6182
+display.PushMaterial2(this, selected);
57996183
58006184 Object3D child;
58016185 boolean sel;
....@@ -5819,12 +6203,12 @@
58196203 if (!child.HasTransparency())
58206204 {
58216205 sel = root != null && root.selection != null && root.selection.indexOf(child) != -1;
5822
- // GraphreeD.tracein("draw ", child);
6206
+ // GrafreeD.tracein("draw ", child);
58236207 boolean wasblocked = blockdraw;
58246208 blockdraw = true;
58256209 child.draw(display, root, selected || sel, wasblocked || blocked); // || child.IsSelected());
58266210 blockdraw = false;
5827
- // GraphreeD.traceout("draw ", child);
6211
+ // GrafreeD.traceout("draw ", child);
58286212 }
58296213
58306214 release(i);
....@@ -5847,19 +6231,7 @@
58476231 */
58486232 //depth += 1;
58496233
5850
- if (material != null)
5851
- {
5852
- materialdepth -= 1;
5853
- if (materialdepth > 0)
5854
- {
5855
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5856
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5857
- }
5858
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5859
- //else
5860
- //material.Draw(display, false);
5861
- }
5862
-
6234
+display.PopMaterial2(this);
58636235 /*
58646236 display.ReleaseTextures(tex);
58656237 */
....@@ -5870,10 +6242,13 @@
58706242
58716243 //static cVector min,max;
58726244
5873
- void DrawNode(CameraPane display, Object3D /*Composite*/ root, boolean selected)
6245
+ void DrawNode(iCameraPane display, Object3D /*Composite*/ root, boolean selected)
58746246 {
5875
- if (display.drawMode == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
6247
+ if (display.DrawMode() == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
58766248 return; // no shadow for transparent objects
6249
+
6250
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
6251
+ return;
58776252
58786253 if (hide)
58796254 return;
....@@ -5915,11 +6290,12 @@
59156290 return;
59166291 }
59176292
6293
+ //bRep.GenUV(1/material.diffuseness);
59186294 // bRep.lock = true;
59196295
5920
- javax.media.opengl.GL gl = display.GetGL();
6296
+ //javax.media.opengl.GL gl = display.GetGL();
59216297
5922
- if (CameraPane.BOXMODE) // || CameraPane.movingcamera)
6298
+ if (CameraPane.BOXMODE && !selected) // || CameraPane.movingcamera)
59236299 {
59246300 int fc = bRep.FaceCount();
59256301 int vc = bRep.VertexCount();
....@@ -5934,23 +6310,7 @@
59346310
59356311 bRep.getMinMax(min, max, 100);
59366312
5937
- gl.glBegin(gl.GL_LINES);
5938
-
5939
- gl.glVertex3d(min.x, min.y, min.z);
5940
- gl.glVertex3d(min.x, min.y, max.z);
5941
- gl.glVertex3d(min.x, min.y, min.z);
5942
- gl.glVertex3d(min.x, max.y, min.z);
5943
- gl.glVertex3d(min.x, min.y, min.z);
5944
- gl.glVertex3d(max.x, min.y, min.z);
5945
-
5946
- gl.glVertex3d(max.x, max.y, max.z);
5947
- gl.glVertex3d(min.x, max.y, max.z);
5948
- gl.glVertex3d(max.x, max.y, max.z);
5949
- gl.glVertex3d(max.x, min.y, max.z);
5950
- gl.glVertex3d(max.x, max.y, max.z);
5951
- gl.glVertex3d(max.x, max.y, min.z);
5952
-
5953
- gl.glEnd();
6313
+ display.DrawBox(min, max);
59546314
59556315 return;
59566316 }
....@@ -5994,7 +6354,7 @@
59946354 {
59956355 //throw new Error();
59966356
5997
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6357
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
59986358
59996359 int[] strips = bRep.getRawIndices();
60006360
....@@ -6004,178 +6364,19 @@
60046364 new Exception().printStackTrace();
60056365 return;
60066366 }
6007
-
6008
- // TRIANGLE STRIP ARRAY
6009
- if (bRep.trimmed)
6367
+
6368
+ if (dontselect)
60106369 {
6011
- float[] v = bRep.getRawVertices();
6012
- float[] n = bRep.getRawNormals();
6013
- float[] c = bRep.getRawColors();
6014
- float[] uv = bRep.getRawUVMap();
6015
-
6016
- int count2 = 0;
6017
- int count3 = 0;
6018
-
6019
- if (n.length > 0)
6020
- {
6021
- for (int i = 0; i < strips.length; i++)
6022
- {
6023
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6024
-
6025
- /*
6026
- boolean locked = false;
6027
- float eps = 0.1f;
6028
- boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6029
-
6030
- int dot = 0;
6031
-
6032
- if ((dot&1) == 0)
6033
- dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6034
-
6035
- if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6036
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6037
- else
6038
- {
6039
- locked = true;
6040
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6041
- }
6042
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6043
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6044
- if (hasnorm)
6045
- {
6046
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6047
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6048
- }
6049
-
6050
- if ((dot&4) == 0)
6051
- dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6052
-
6053
- if (wrap || !locked && (dot&8) != 0)
6054
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6055
- else
6056
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6057
-
6058
- f.dot = dot;
6059
- */
6060
-
6061
- if (!selectmode)
6062
- {
6063
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6064
- {
6065
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6066
- } else
6067
- {
6068
- gl.glNormal3f(0, 0, 1);
6069
- }
6070
-
6071
- if (c != null)
6072
- //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
6073
- {
6074
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6075
- }
6076
- }
6077
- if (flipV)
6078
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6079
- else
6080
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6081
- //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6082
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6083
-
6084
- count2 += 2;
6085
- count3 += 3;
6086
- if (!selectmode)
6087
- {
6088
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6089
- {
6090
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6091
- } else
6092
- {
6093
- gl.glNormal3f(0, 0, 1);
6094
- }
6095
- if (c != null)
6096
- {
6097
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6098
- }
6099
- }
6100
- if (flipV)
6101
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6102
- else
6103
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6104
- //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6105
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6106
-
6107
- count2 += 2;
6108
- count3 += 3;
6109
- for (int j = 0; j < strips[i] - 2; j++)
6110
- {
6111
- //gl.glTexCoord2d(...);
6112
- if (!selectmode)
6113
- {
6114
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6115
- {
6116
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6117
- } else
6118
- {
6119
- gl.glNormal3f(0, 0, 1);
6120
- }
6121
- if (c != null)
6122
- {
6123
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6124
- }
6125
- }
6126
-
6127
- if (flipV)
6128
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6129
- else
6130
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6131
- //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
6132
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6133
- count2 += 2;
6134
- count3 += 3;
6135
- }
6136
-
6137
- gl.glEnd();
6138
- }
6139
- }
6140
-
6141
- assert count3 == v.length;
6370
+ //bRep.GenerateNormalsMINE();
61426371 }
6143
- else // !trimmed
6144
- {
6145
- int count = 0;
6146
- for (int i = 0; i < strips.length; i++)
6147
- {
6148
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6149
-
6150
- Vertex p = bRep.GetVertex(bRep.indices[count++]);
6151
- Vertex q = bRep.GetVertex(bRep.indices[count++]);
6152
-
6153
- drawVertex(gl, p, selectmode);
6154
- drawVertex(gl, q, selectmode);
6155
-
6156
- for (int j = 0; j < strips[i] - 2; j++)
6157
- {
6158
- Vertex r = bRep.GetVertex(bRep.indices[count++]);
6159
-
6160
-// if (j%2 == 0)
6161
-// drawFace(p, q, r, display, null);
6162
-// else
6163
-// drawFace(p, r, q, display, null);
6164
-
6165
-// p = q;
6166
-// q = r;
6167
- drawVertex(gl, r, selectmode);
6168
- }
6169
-
6170
- gl.glEnd();
6171
- }
6172
- }
6372
+
6373
+ display.DrawGeometry(bRep, flipV, selectmode);
61736374 } else // catch (Error e)
61746375 {
61756376 // TRIANGLE ARRAY
61766377 if (IsOpaque()) // Static())
61776378 {
6178
- gl.glBegin(gl.GL_TRIANGLES);
6379
+ display.StartTriangles();
61796380 int facecount = bRep.FaceCount();
61806381 for (int i = 0; i < facecount; i++)
61816382 {
....@@ -6238,9 +6439,9 @@
62386439 // // r.norm.dot(v3) > -0.5)
62396440 // // continue;
62406441
6241
- drawFace(p, q, r, display, face);
6442
+ display.DrawFace(this, p, q, r, face);
62426443 }
6243
- gl.glEnd();
6444
+ display.EndTriangles();
62446445 }
62456446 else
62466447 {
....@@ -6269,8 +6470,8 @@
62696470 //System.out.println("SORT");
62706471
62716472 java.util.Arrays.sort(facescompare);
6272
-
6273
- gl.glBegin(gl.GL_TRIANGLES);
6473
+
6474
+ display.StartTriangles();
62746475 for (int i = 0; i < facecount; i++)
62756476 {
62766477 Face face = bRep.GetFace(facescompare[i].index);
....@@ -6282,13 +6483,14 @@
62826483 Vertex q = bRep.GetVertex(face.q);
62836484 Vertex r = bRep.GetVertex(face.r);
62846485
6285
- drawFace(p, q, r, display, face);
6486
+ display.DrawFace(this, p, q, r, face);
62866487 }
6287
- gl.glEnd();
6488
+ display.EndTriangles();
62886489 }
62896490
62906491 if (false) // live && support != null && support.bRep != null) // debug weights
62916492 {
6493
+ /*
62926494 gl.glDisable(gl.GL_LIGHTING);
62936495 float[] colorV = new float[3];
62946496
....@@ -6367,6 +6569,7 @@
63676569 // gl.glEnd();
63686570 }
63696571 }
6572
+ */
63706573 }
63716574 }
63726575
....@@ -6411,7 +6614,7 @@
64116614 center.add(r);
64126615 center.mul(1.0/3);
64136616
6414
- center.sub(CameraPane.theRenderer.eyeCamera.location);
6617
+ center.sub(Globals.theRenderer.EyeCamera().location);
64156618
64166619 distance = center.dot(center);
64176620 }
....@@ -6422,347 +6625,11 @@
64226625
64236626 transient FaceCompare[] facescompare = null;
64246627
6425
- void SetColor(CameraPane display, Vertex p0)
6426
- {
6427
- if (display.RENDERPROGRAM == 0)
6428
- {
6429
- float r = 0;
6430
- if (bRep != null)
6431
- {
6432
- if (bRep.stripified)
6433
- {
6434
- r = 1;
6435
- }
6436
- }
6437
- float g = 0;
6438
- if (bRep != null)
6439
- {
6440
- if (bRep.trimmed)
6441
- {
6442
- g = 1;
6443
- }
6444
- }
6445
- float b = 0;
6446
- if (support != null && link2master)
6447
- {
6448
- b = 1;
6449
- }
6450
- display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO);
6451
- return;
6452
- }
6453
-
6454
- if (display.drawMode != CameraPane.SHADOW)
6455
- return;
6456
-
6457
- javax.media.opengl.GL gl = display.GetGL();
6458
-// if (true) return;
6459
-// float ao = p.AO;
6460
-//
6461
-// // if (ao == 0 && !bRep.AOdone) // transient problem!
6462
-// // ao = 1;
6463
-//
6464
-// gl.glColor4f(ao, ao, ao, 1);
6465
-
6466
-// CameraPane.selectedpoint.
6467
-// getAverage(cStatic.point1, true);
6468
- if (CameraPane.pointflow == null) // !random) // live)
6469
- {
6470
- return;
6471
- }
6472
-
6473
- cStatic.point1.set(0,0,0);
6474
- LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1);
6475
-
6476
- cStatic.point1.sub(p0);
6477
-
6478
-
6479
-// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta?
6480
-// {
6481
-// return;
6482
-// }
6483
-
6484
- //if (true)
6485
- if (cStatic.point1.dot(cStatic.point1) > 0.000001)
6486
- {
6487
- return;
6488
- }
6489
-
6490
- float[] colorV = new float[3];
6491
-
6492
- if (false) // marked)
6493
- {
6494
- // debug rigging weights
6495
- for (int object = 0; object < p0.vertexlinks.length; object++)
6496
- {
6497
- float weight = p0.weights[object] / p0.totalweight;
6498
-
6499
- // if (weight < 0.1)
6500
- // {
6501
- // assert(weight == 0);
6502
- // continue;
6503
- // }
6504
-
6505
- if (p0.vertexlinks[object] == -1)
6506
- continue;
6507
-
6508
- Vertex q = support.bRep.GetVertex(p0.vertexlinks[object]);
6509
-
6510
- int color = //1 << object; //
6511
- //p.vertexlinks.length;
6512
- support.bRep.supports[p0.closestsupport].links[object];
6513
- colorV[2] += (color & 1) * weight;
6514
- colorV[1] += ((color & 2) >> 1) * weight;
6515
- colorV[0] += ((color & 4) >> 2) * weight;
6516
- }
6517
- }
6518
- else
6519
- {
6520
- if (drawingstarted)
6521
- {
6522
- // find next point
6523
- if (bRep.GetVertex(0).faceindices == null)
6524
- {
6525
- bRep.InitFaceIndices();
6526
- }
6527
-
6528
- double ymin = p0.y;
6529
-
6530
- Vertex newp = p0;
6531
-
6532
- for (int fii = 0; fii < p0.faceindices.length; fii++)
6533
- {
6534
- int fi = p0.faceindices[fii];
6535
-
6536
- if (fi == -1)
6537
- break;
6538
-
6539
- Face f = bRep.GetFace(fi);
6540
-
6541
- Vertex p = bRep.GetVertex(f.p);
6542
- Vertex q = bRep.GetVertex(f.q);
6543
- Vertex r = bRep.GetVertex(f.r);
6544
-
6545
- int swap = (int)(Math.random()*3);
6546
-
6547
-// for (int s=swap; --s>=0;)
6548
-// {
6549
-// Vertex t = p;
6550
-// p = q;
6551
-// q = r;
6552
-// r = t;
6553
-// }
6554
- if (ymin > p.y)
6555
- {
6556
- ymin = p.y;
6557
- newp = p;
6558
-// break;
6559
- }
6560
- if (ymin > q.y)
6561
- {
6562
- ymin = q.y;
6563
- newp = q;
6564
-// break;
6565
- }
6566
- if (ymin > r.y)
6567
- {
6568
- ymin = r.y;
6569
- newp = r;
6570
-// break;
6571
- }
6572
- }
6573
-
6574
- CameraPane.selectedpoint.toParent[3][0] = newp.x;
6575
- CameraPane.selectedpoint.toParent[3][1] = newp.y;
6576
- CameraPane.selectedpoint.toParent[3][2] = newp.z;
6577
-
6578
- drawingstarted = false;
6579
-
6580
- // return;
6581
- }
6582
-
6583
- if (false) // CameraPane.DRAW
6584
- {
6585
- p0.AO = colorV[0] = 2;
6586
- colorV[1] = 2;
6587
- colorV[2] = 2;
6588
- }
6589
-
6590
- CameraPane.pointflow.add(p0);
6591
- CameraPane.pointflow.Touch();
6592
- }
6593
-
6594
-// gl.glColor3f(colorV[0], colorV[1], colorV[2]);
6595
-// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
6596
-// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
6597
- }
6598
-
65996628 void Print(Vertex v)
66006629 {
66016630 //System.err.println("(" + v.x + ", " + v.y + ", " + v.z + ")");
66026631 }
66036632
6604
- void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean selectmode)
6605
- {
6606
- if (!selectmode)
6607
- {
6608
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6609
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6610
-
6611
- if (flipV)
6612
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6613
- else
6614
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6615
- }
6616
-
6617
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6618
- }
6619
-
6620
- void drawFace(Vertex pv, Vertex qv, Vertex rv,
6621
- CameraPane display, Face face)
6622
- {
6623
- if (pv.y == -10000 ||
6624
- qv.y == -10000 ||
6625
- rv.y == -10000)
6626
- return;
6627
-
6628
-// float b = f.nbiterations & 1;
6629
-// float g = (f.nbiterations>>1) & 1;
6630
-// float r = (f.nbiterations>>2) & 1;
6631
-//
6632
-// //if (f.weight == 10000)
6633
-// //{
6634
-// // r = 1; g = b = 0;
6635
-// //}
6636
-// //else
6637
-// //{
6638
-// // assert(f.weight < 10000);
6639
-// r = g = b = (float)bRep.FaceWeight(f)*100;
6640
-// if (r<0)
6641
-// assert(r>=0);
6642
-// //}
6643
-
6644
- javax.media.opengl.GL gl = display.GetGL();
6645
-
6646
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6647
-
6648
- //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv);
6649
- if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
6650
- {
6651
- //gl.glBegin(gl.GL_TRIANGLES);
6652
- boolean hasnorm = pv.norm != null; // && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
6653
- if (!hasnorm)
6654
- {
6655
- // System.out.println("FUCK!!");
6656
- LA.vecSub(pv/*.pos*/, qv/*.pos*/, v0);
6657
- LA.vecSub(pv/*.pos*/, rv/*.pos*/, v1);
6658
- LA.vecCross(v0, v1, v2);
6659
- LA.vecNormalize(v2);
6660
- gl.glNormal3f((float) v2.x, (float) v2.y, (float) v2.z);
6661
- }
6662
-
6663
- if (hasnorm)
6664
- {
6665
-// if (!pv.norm.normalized())
6666
-// assert(pv.norm.normalized());
6667
-
6668
- //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z);
6669
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6670
- }
6671
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6672
- SetColor(display, pv);
6673
- //gl.glColor4f(r, g, b, 1);
6674
- //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1);
6675
- if (flipV)
6676
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6677
- else
6678
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6679
- //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z);
6680
- gl.glVertex3f((float) pv./*pos.*/x, (float) pv./*pos.*/y, (float) pv./*pos.*/z);
6681
-// Print(pv);
6682
- if (hasnorm)
6683
- {
6684
-// assert(qv.norm.normalized());
6685
- //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z);
6686
- gl.glNormal3f((float) qv.norm.x, (float) qv.norm.y, (float) qv.norm.z);
6687
- }
6688
- //System.out.println("vertexq = " + qv.s + ", " + qv.t);
6689
- // boolean locked = false;
6690
- // float eps = 0.1f;
6691
- // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6692
-
6693
- // int dot = 0; //*/ (int)f.dot;
6694
-
6695
- // if ((dot&1) == 0)
6696
- // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6697
-
6698
- // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6699
- if (flipV)
6700
- gl.glTexCoord2f((float) qv.s, 1-(float) qv.t);
6701
- else
6702
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6703
- // else
6704
- // {
6705
- // locked = true;
6706
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6707
- // }
6708
- gl.glColor4f(qv.AO, qv.AO, qv.AO, 1);
6709
- SetColor(display, qv);
6710
- //gl.glColor4f(r, g, b, 1);
6711
- //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1);
6712
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6713
- gl.glVertex3f((float) qv./*pos.*/x, (float) qv./*pos.*/y, (float) qv./*pos.*/z);
6714
-// Print(qv);
6715
- if (hasnorm)
6716
- {
6717
-// assert(rv.norm.normalized());
6718
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6719
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6720
- }
6721
-
6722
- // if ((dot&4) == 0)
6723
- // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6724
-
6725
- // if (wrap || !locked && (dot&8) != 0)
6726
- if (flipV)
6727
- gl.glTexCoord2f((float) rv.s, 1-(float) rv.t);
6728
- else
6729
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6730
- // else
6731
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6732
-
6733
- // f.dot = dot;
6734
-
6735
- gl.glColor4f(rv.AO, rv.AO, rv.AO, 1);
6736
- SetColor(display, rv);
6737
- //gl.glColor4f(r, g, b, 1);
6738
- //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1);
6739
- //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z);
6740
- gl.glVertex3f((float) rv./*pos.*/x, (float) rv./*pos.*/y, (float) rv./*pos.*/z);
6741
-// Print(rv);
6742
- //gl.glEnd();
6743
- }
6744
- else
6745
- {
6746
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6747
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6748
- gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z);
6749
-
6750
- }
6751
-
6752
- if (false) // (attributes & WIREFRAME) != 0)
6753
- {
6754
- gl.glDisable(gl.GL_LIGHTING);
6755
-
6756
- gl.glBegin(gl.GL_LINE_LOOP);
6757
- gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z);
6758
- gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z);
6759
- gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z);
6760
- gl.glEnd();
6761
-
6762
- gl.glEnable(gl.GL_LIGHTING);
6763
- }
6764
- }
6765
-
67666633 void drawSelf(ClickInfo info, int level, boolean select)
67676634 {
67686635 if (bRep == null)
....@@ -7334,83 +7201,84 @@
73347201 int spotw = spot.x + spot.width;
73357202 int spoth = spot.y + spot.height;
73367203 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7337
- if (CameraPane.Xmin > spot.x)
7338
- {
7339
- CameraPane.Xmin = spot.x;
7340
- }
7341
- if (CameraPane.Xmax < spotw)
7342
- {
7343
- CameraPane.Xmax = spotw;
7344
- }
7345
- if (CameraPane.Ymin > spot.y)
7346
- {
7347
- CameraPane.Ymin = spot.y;
7348
- }
7349
- if (CameraPane.Ymax < spoth)
7350
- {
7351
- CameraPane.Ymax = spoth;
7352
- }
7204
+// if (CameraPane.Xmin > spot.x)
7205
+// {
7206
+// CameraPane.Xmin = spot.x;
7207
+// }
7208
+// if (CameraPane.Xmax < spotw)
7209
+// {
7210
+// CameraPane.Xmax = spotw;
7211
+// }
7212
+// if (CameraPane.Ymin > spot.y)
7213
+// {
7214
+// CameraPane.Ymin = spot.y;
7215
+// }
7216
+// if (CameraPane.Ymax < spoth)
7217
+// {
7218
+// CameraPane.Ymax = spoth;
7219
+// }
73537220 spot.translate(32, 32);
73547221 spotw = spot.x + spot.width;
73557222 spoth = spot.y + spot.height;
7356
- info.g.setColor(Color.blue);
7223
+ info.g.setColor(Color.cyan);
73577224 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7358
- if (CameraPane.Xmin > spot.x)
7359
- {
7360
- CameraPane.Xmin = spot.x;
7361
- }
7362
- if (CameraPane.Xmax < spotw)
7363
- {
7364
- CameraPane.Xmax = spotw;
7365
- }
7366
- if (CameraPane.Ymin > spot.y)
7367
- {
7368
- CameraPane.Ymin = spot.y;
7369
- }
7370
- if (CameraPane.Ymax < spoth)
7371
- {
7372
- CameraPane.Ymax = spoth;
7373
- }
7374
- info.g.drawLine(spotw, spoth, spotw, spoth - 15);
7375
- info.g.drawLine(spotw, spoth, spotw - 15, spoth);
7225
+// if (CameraPane.Xmin > spot.x)
7226
+// {
7227
+// CameraPane.Xmin = spot.x;
7228
+// }
7229
+// if (CameraPane.Xmax < spotw)
7230
+// {
7231
+// CameraPane.Xmax = spotw;
7232
+// }
7233
+// if (CameraPane.Ymin > spot.y)
7234
+// {
7235
+// CameraPane.Ymin = spot.y;
7236
+// }
7237
+// if (CameraPane.Ymax < spoth)
7238
+// {
7239
+// CameraPane.Ymax = spoth;
7240
+// }
7241
+ // bonhommes info.g.drawLine(spotw, spoth, spotw, spoth - boundary.height/2); // 15
7242
+ //info.g.drawLine(spotw, spoth, spotw - boundary.width/2, spoth); // 15
73767243 spot.translate(0, -32);
7377
- info.g.setColor(Color.green);
7244
+ info.g.setColor(Color.yellow);
73787245 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7379
- if (CameraPane.Xmin > spot.x)
7380
- {
7381
- CameraPane.Xmin = spot.x;
7382
- }
7383
- if (CameraPane.Xmax < spotw)
7384
- {
7385
- CameraPane.Xmax = spotw;
7386
- }
7387
- if (CameraPane.Ymin > spot.y)
7388
- {
7389
- CameraPane.Ymin = spot.y;
7390
- }
7391
- if (CameraPane.Ymax < spoth)
7392
- {
7393
- CameraPane.Ymax = spoth;
7394
- }
7246
+ info.g.setColor(Color.green);
7247
+// if (CameraPane.Xmin > spot.x)
7248
+// {
7249
+// CameraPane.Xmin = spot.x;
7250
+// }
7251
+// if (CameraPane.Xmax < spotw)
7252
+// {
7253
+// CameraPane.Xmax = spotw;
7254
+// }
7255
+// if (CameraPane.Ymin > spot.y)
7256
+// {
7257
+// CameraPane.Ymin = spot.y;
7258
+// }
7259
+// if (CameraPane.Ymax < spoth)
7260
+// {
7261
+// CameraPane.Ymax = spoth;
7262
+// }
73957263 info.g.drawArc(boundary.x, boundary.y,
73967264 boundary.width, boundary.height, 0, 360);
73977265 //info.g.drawArc(spot.x, spotw, spot.width/2, boundary.height/2, 0, 360);
7398
- if (CameraPane.Xmin > boundary.x)
7399
- {
7400
- CameraPane.Xmin = boundary.x;
7401
- }
7402
- if (CameraPane.Xmax < boundary.x + boundary.width)
7403
- {
7404
- CameraPane.Xmax = boundary.x + boundary.width;
7405
- }
7406
- if (CameraPane.Ymin > boundary.y)
7407
- {
7408
- CameraPane.Ymin = boundary.y;
7409
- }
7410
- if (CameraPane.Ymax < boundary.y + boundary.height)
7411
- {
7412
- CameraPane.Ymax = boundary.y + boundary.height;
7413
- }
7266
+// if (CameraPane.Xmin > boundary.x)
7267
+// {
7268
+// CameraPane.Xmin = boundary.x;
7269
+// }
7270
+// if (CameraPane.Xmax < boundary.x + boundary.width)
7271
+// {
7272
+// CameraPane.Xmax = boundary.x + boundary.width;
7273
+// }
7274
+// if (CameraPane.Ymin > boundary.y)
7275
+// {
7276
+// CameraPane.Ymin = boundary.y;
7277
+// }
7278
+// if (CameraPane.Ymax < boundary.y + boundary.height)
7279
+// {
7280
+// CameraPane.Ymax = boundary.y + boundary.height;
7281
+// }
74147282 return;
74157283 }
74167284 }
....@@ -7427,7 +7295,7 @@
74277295 startX = info.x;
74287296 startY = info.y;
74297297
7430
- hitSomething = 0;
7298
+ hitSomething = -1;
74317299 cVector origin = new cVector();
74327300 //LA.xformPos(origin, toParent, origin);
74337301 Rectangle spot = new Rectangle();
....@@ -7460,7 +7328,7 @@
74607328 }
74617329
74627330 //System.out.println("info.modifiers = " + info.modifiers);
7463
- modified = (info.modifiers & CameraPane.META) != 0;
7331
+ modified = (info.modifiers & CameraPane.SHIFT) != 0; // Was META
74647332 //System.out.println("modified = " + modified);
74657333 //new Exception().printStackTrace();
74667334 //viewCode = info.pane.renderCamera.viewCode;
....@@ -7488,7 +7356,7 @@
74887356 return true;
74897357 }
74907358
7491
- void doEditDrag0(ClickInfo info)
7359
+ void doEditDrag0(ClickInfo info, boolean opposite)
74927360 {
74937361 if (hitSomething == 0)
74947362 {
....@@ -7503,6 +7371,7 @@
75037371 //System.out.println("hitSomething = " + hitSomething);
75047372
75057373 double scale = 0.005f * info.camera.Distance();
7374
+
75067375 cVector xlate = new cVector();
75077376 //cVector xlate2 = new cVector();
75087377 switch (hitSomething)
....@@ -7513,9 +7382,9 @@
75137382
75147383 case hitCenter: // Translate
75157384
7516
- scale *= 0.05f * info.pane.theRenderer.renderCamera.Distance();
7385
+ scale *= 0.05f * Globals.theRenderer.RenderCamera().Distance();
75177386
7518
- if (modified)
7387
+ if (modified || opposite)
75197388 {
75207389 //assert(false);
75217390 /*
....@@ -7561,10 +7430,10 @@
75617430 }
75627431 LA.xformDir(up, ClickInfo.matbuffer, up);
75637432 // if (!CameraPane.LOCALTRANSFORM)
7564
- LA.xformDir(up, info.pane.theRenderer.renderCamera.toScreen, up);
7433
+ LA.xformDir(up, Globals.theRenderer.RenderCamera().toScreen, up);
75657434 LA.xformDir(info.camera.away, ClickInfo.matbuffer, away);
75667435 // if (!CameraPane.LOCALTRANSFORM)
7567
- LA.xformDir(away, info.pane.theRenderer.renderCamera.toScreen, away);
7436
+ LA.xformDir(away, Globals.theRenderer.RenderCamera().toScreen, away);
75687437 //LA.vecCross(up, cVector.Z, right2);
75697438
75707439 cVector delta = LA.newVector(info.x - startX, startY - info.y, 0);
....@@ -7609,6 +7478,7 @@
76097478
76107479 if (modified)
76117480 {
7481
+ // Rotate 90 degrees
76127482 angle /= (Math.PI / 4);
76137483 angle = Math.floor(angle + 0.5);
76147484 angle *= (Math.PI / 4);
....@@ -7622,7 +7492,7 @@
76227492 }
76237493 /**/
76247494
7625
- switch (info.pane.renderCamera.viewCode)
7495
+ switch (info.pane.RenderCamera().viewCode)
76267496 {
76277497 case 1: // '\001'
76287498 LA.matZRotate(toParent, angle);
....@@ -7650,24 +7520,27 @@
76507520
76517521 case hitScale: // scale
76527522 double hScale = (double) (info.x - centerPt.x) / 32;
7523
+ double sign = 1;
7524
+ if (hScale < 0)
7525
+ {
7526
+ sign = -1;
7527
+ }
7528
+ hScale = sign*Math.pow(sign*hScale, scale * 50);
76537529 if (hScale < 0.01)
76547530 {
7655
- hScale = 0.01;
7531
+ //hScale = 0.01;
76567532 }
7657
- hScale = Math.pow(hScale, scale * 50);
7658
- if (hScale < 0.01)
7659
- {
7660
- hScale = 0.01;
7661
- }
7533
+
76627534 double vScale = (double) (info.y - centerPt.y) / 32;
7663
- if (vScale < 0.01)
7535
+ sign = 1;
7536
+ if (vScale < 0)
76647537 {
7665
- vScale = 0.01;
7538
+ sign = -1;
76667539 }
7667
- vScale = Math.pow(vScale, scale * 50);
7540
+ vScale = sign*Math.pow(sign*vScale, scale * 50);
76687541 if (vScale < 0.01)
76697542 {
7670
- vScale = 0.01;
7543
+ //vScale = 0.01;
76717544 }
76727545 LA.matCopy(startMat, toParent);
76737546 /**/
....@@ -7678,39 +7551,47 @@
76787551 }
76797552 /**/
76807553
7681
- switch (info.pane.renderCamera.viewCode)
7554
+ double totalScale = Math.sqrt(hScale*hScale + vScale*vScale) / Math.sqrt(2);
7555
+
7556
+ if (totalScale < 0.01)
7557
+ {
7558
+ totalScale = 0.01;
7559
+ }
7560
+
7561
+ switch (info.pane.RenderCamera().viewCode)
76827562 {
76837563 case 3: // '\001'
7684
- if (modified)
7564
+ if (modified || opposite)
76857565 {
76867566 //LA.matScale(toParent, 1, hScale, vScale);
7687
- LA.matScale(toParent, vScale, 1, 1);
7567
+ LA.matScale(toParent, totalScale, 1, 1);
76887568 } // vScale, 1);
76897569 else
76907570 {
7691
- LA.matScale(toParent, vScale, vScale, vScale);
7571
+ // EXCEPTION!
7572
+ LA.matScale(toParent, totalScale, totalScale, totalScale);
76927573 } // vScale, 1);
76937574 break;
76947575
76957576 case 2: // '\002'
7696
- if (modified)
7577
+ if (modified || opposite)
76977578 {
76987579 //LA.matScale(toParent, hScale, 1, vScale);
7699
- LA.matScale(toParent, 1, vScale, 1);
7580
+ LA.matScale(toParent, 1, totalScale, 1);
77007581 } else
77017582 {
7702
- LA.matScale(toParent, vScale, 1, vScale);
7583
+ LA.matScale(toParent, totalScale, 1, totalScale);
77037584 }
77047585 break;
77057586
77067587 case 1: // '\003'
7707
- if (modified)
7588
+ if (modified || opposite)
77087589 {
77097590 //LA.matScale(toParent, hScale, vScale, 1);
7710
- LA.matScale(toParent, 1, 1, vScale);
7591
+ LA.matScale(toParent, 1, 1, totalScale);
77117592 } else
77127593 {
7713
- LA.matScale(toParent, vScale, vScale, 1);
7594
+ LA.matScale(toParent, totalScale, totalScale, 1);
77147595 }
77157596 break;
77167597 }
....@@ -7731,7 +7612,7 @@
77317612 if (parent == null)
77327613 {
77337614 System.out.println("NULL PARENT");
7734
- new Exception().printStackTrace();
7615
+ //new Exception().printStackTrace();
77357616 } else
77367617 {
77377618 if (parent instanceof BezierPatch)
....@@ -7843,14 +7724,22 @@
78437724 //return super.toString() + " (id=" + list + ")" + " (brep=" + bRep + ")";
78447725 //return name + " (id=" + list + ")" + " (brep=" + bRep + ") " + super.toString();
78457726 //return name + " (#tri = " + (bRep==null?0:bRep.VertexCount()) + ") " + super.toString();
7727
+
7728
+ String objname;
7729
+
78467730 if (false) //parent != null)
78477731 {
7848
- return name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
7732
+ objname = name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
78497733 } else
78507734 {
7851
- return GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count /*- 1*/) + ") ")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ +System.identityHashCode(this);
7735
+ objname = GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count - 1) + ")")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ "";
78527736 } // + super.toString();
78537737 //return name + " (" + (SizeOf.deepSizeOf(this)/1024) + "K) " + this.getClass().getName();
7738
+
7739
+ if (!Globals.ADVANCED)
7740
+ return objname;
7741
+
7742
+ return objname + " " + System.identityHashCode(this);
78547743 }
78557744
78567745 public int hashCode()
....@@ -7906,6 +7795,7 @@
79067795 objectUI.closeUI();
79077796 if (editWindow != null)
79087797 {
7798
+ editWindow.ctrlPanel.FlushUI();
79097799 editWindow.refreshContents();
79107800 } // ? new
79117801 objectUI = null;
....@@ -7914,6 +7804,10 @@
79147804 {
79157805 editWindow = null;
79167806 } // ?
7807
+ }
7808
+ else
7809
+ {
7810
+ //editWindow.closeUI();
79177811 }
79187812 }
79197813
....@@ -7926,7 +7820,7 @@
79267820 /*transient*/ cVector2[] projectedVertices = new cVector2[0];
79277821
79287822 Object3D /*Composite*/ parent;
7929
- Object3D /*Composite*/ fileparent;
7823
+ Object3D /*Composite*/ fileparent; // In the case of FileObject
79307824
79317825 double[][] toParent; // dynamic matrix
79327826 double[][] fromParent;
....@@ -8041,7 +7935,7 @@
80417935 {
80427936 assert(bRep != null);
80437937 if (!(support instanceof GenericJoint)) // support.bRep != null)
8044
- GraphreeD.Assert(support.bRep == bRep.support);
7938
+ Grafreed.Assert(support.bRep == bRep.support);
80457939 }
80467940 else
80477941 {
....@@ -8090,9 +7984,9 @@
80907984 private static cVector edge2 = new cVector();
80917985 //private static cVector norm = new cVector();
80927986 /*transient private*/ int hitSomething;
8093
- private static final int hitCenter = 1;
8094
- private static final int hitScale = 2;
8095
- private static final int hitRotate = 3;
7987
+ static final int hitCenter = 1;
7988
+ static final int hitScale = 2;
7989
+ static final int hitRotate = 3;
80967990 /*transient*/ /*private*/ int viewCode; // Now used for transparency cache flag
80977991 /*transient*/ private Point centerPt;
80987992 /*transient*/ private int startX;
....@@ -8124,6 +8018,8 @@
81248018 {
81258019 Object3D targ = this;
81268020
8021
+ targ.NORMALPUSH = obj.NORMALPUSH;
8022
+
81278023 if (obj.material != null)
81288024 {
81298025 if ((mask&MATERIAL)!=0) // ==(COLOR|MATERIAL))