Normand Briere
2019-06-23 8088590686a45e71278f9a52bb9cc37943dc0c37
Object3D.java
....@@ -5,6 +5,7 @@
55 import java.util.Vector;
66
77 import javax.media.j3d.Transform3D;
8
+import javax.media.opengl.GL;
89 import javax.vecmath.Vector3d;
910
1011 import javax.imageio.ImageIO;
....@@ -13,13 +14,35 @@
1314 import //weka.core.
1415 matrix.Matrix;
1516
17
+import java.util.UUID;
18
+
1619 //import net.sourceforge.sizeof.SizeOf;
1720 public class Object3D extends Vector<Object3D> implements java.io.Serializable, iSendInfo //, aurelienribon.tweenengine.TweenAccessor<Object3D>
1821 {
1922 //static final long serialVersionUID = -607422624994562685L;
2023 static final long serialVersionUID = 5022536242724664900L;
2124
25
+ private UUID uuid = UUID.randomUUID();
26
+
27
+ // TEMPORARY for mocap undo
28
+ mocap.reader.BVHReader.BVHResult bvh;
29
+ Object3D skeleton;
30
+ //
31
+
2232 ScriptNode scriptnode;
33
+
34
+ void InitOthers()
35
+ {
36
+ if (projectedVertices == null || projectedVertices.length <= 2)
37
+ {
38
+ projectedVertices = new Object3D.cVector2[3];
39
+ }
40
+ for (int i = 0; i < 3; i++)
41
+ {
42
+ projectedVertices[i] = new cVector2(); // Others
43
+ }
44
+ projectedVertices[0].x = 100; // bump
45
+ }
2346
2447 void MinMax(cVector minima, cVector maxima)
2548 {
....@@ -86,64 +109,136 @@
86109
87110 // transient boolean reduced; // for morph reduction
88111
89
-transient com.bulletphysics.linearmath.Transform cache; // for fast merge
90
-transient com.bulletphysics.linearmath.Transform cache_1; // for fast merge
112
+ transient com.bulletphysics.linearmath.Transform cache; // for fast merge
113
+ transient com.bulletphysics.linearmath.Transform cache_1; // for fast merge
91114
92
-transient Object3D transientsupport; // for cloning
93
-transient boolean transientlink2master;
115
+ transient Object3D transientsupport; // for cloning
116
+ transient boolean transientlink2master;
94117
95
-void SaveSupports()
96
-{
97
- if (blockloop)
98
- return;
99
-
100
- transientsupport = support;
101
- transientlink2master = link2master;
102
-
103
- support = null;
104
- link2master = false;
105
-
106
- if (bRep != null)
118
+ void SaveSupports()
107119 {
108
- bRep.SaveSupports();
109
- }
110
-
111
- for (int i = 0; i < Size(); i++)
112
- {
113
- Object3D child = (Object3D) get(i);
114
- if (child == null)
115
- continue;
116
- blockloop = true;
117
- child.SaveSupports();
118
- blockloop = false;
119
- }
120
-}
120
+ if (blockloop)
121
+ return;
121122
122
-void RestoreSupports()
123
-{
124
- if (blockloop)
125
- return;
123
+ transientsupport = support;
124
+ transientlink2master = link2master;
126125
127
- support = transientsupport;
128
- link2master = transientlink2master;
129
- transientsupport = null;
130
- transientlink2master = false;
131
-
132
- if (bRep != null)
133
- {
134
- bRep.RestoreSupports();
126
+ support = null;
127
+ link2master = false;
128
+
129
+ if (bRep != null)
130
+ {
131
+ bRep.SaveSupports();
132
+ }
133
+
134
+ for (int i = 0; i < Size(); i++)
135
+ {
136
+ Object3D child = (Object3D) get(i);
137
+ if (child == null)
138
+ continue;
139
+ blockloop = true;
140
+ child.SaveSupports();
141
+ blockloop = false;
142
+ }
135143 }
136
-
137
- for (int i = 0; i < Size(); i++)
144
+
145
+ void RestoreSupports()
138146 {
139
- Object3D child = (Object3D) get(i);
140
- if (child == null)
141
- continue;
142
- blockloop = true;
143
- child.RestoreSupports();
144
- blockloop = false;
147
+ if (blockloop)
148
+ return;
149
+
150
+ support = transientsupport;
151
+ link2master = transientlink2master;
152
+ transientsupport = null;
153
+ transientlink2master = false;
154
+
155
+ if (bRep != null)
156
+ {
157
+ bRep.RestoreSupports();
158
+ }
159
+
160
+ for (int i = 0; i < Size(); i++)
161
+ {
162
+ Object3D child = (Object3D) get(i);
163
+ if (child == null)
164
+ continue;
165
+ blockloop = true;
166
+ child.RestoreSupports();
167
+ blockloop = false;
168
+ }
145169 }
146
-}
170
+
171
+ void ExtractBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
172
+ {
173
+ if (hashtable.containsKey(GetUUID()))
174
+ {
175
+ Object3D o = hashtable.get(GetUUID());
176
+
177
+ Grafreed.Assert(this.bRep == o.bRep);
178
+ if (this.bRep != null)
179
+ assert(this.bRep.support == o.transientrep);
180
+
181
+ return;
182
+ }
183
+
184
+ Object3D o = new Object3D();
185
+
186
+ hashtable.put(GetUUID(), o);
187
+
188
+ for (int i=0; i<Size(); i++)
189
+ {
190
+ get(i).ExtractBigData(hashtable);
191
+ }
192
+
193
+ ExtractBigData(o);
194
+ }
195
+
196
+ void ExtractBigData(Object3D o)
197
+ {
198
+ o.bRep = this.bRep;
199
+ if (this.bRep != null)
200
+ {
201
+ o.transientrep = this.bRep.support;
202
+ o.bRep.support = null;
203
+ }
204
+
205
+ // o.support = this.support;
206
+ // o.fileparent = this.fileparent;
207
+ // if (this.bRep != null)
208
+ // o.bRep = this.bRep.support;
209
+
210
+ this.bRep = null;
211
+ // if (this.bRep != null)
212
+ // this.bRep.support = null;
213
+ // this.support = null;
214
+ // this.fileparent = null;
215
+ }
216
+
217
+ void RestoreBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
218
+ {
219
+ if (!hashtable.containsKey(GetUUID()))
220
+ return;
221
+
222
+ Object3D o = hashtable.get(GetUUID());
223
+
224
+ RestoreBigData(o);
225
+
226
+ hashtable.remove(GetUUID());
227
+
228
+ for (int i=0; i<Size(); i++)
229
+ {
230
+ get(i).RestoreBigData(hashtable);
231
+ }
232
+ }
233
+
234
+ void RestoreBigData(Object3D o)
235
+ {
236
+ this.bRep = o.bRep;
237
+ if (this.bRep != null)
238
+ this.bRep.support = o.transientrep;
239
+ // this.support = o.support;
240
+ // this.fileparent = o.fileparent;
241
+ }
147242
148243 // MOCAP SUPPORT
149244 double tx,ty,tz,rx,ry,rz;
....@@ -286,6 +381,7 @@
286381 }
287382
288383 boolean live = false;
384
+ boolean dontselect = false;
289385 boolean hide = false;
290386 boolean link2master = false; // performs reset support/master at each frame
291387 boolean marked = false; // animation node
....@@ -295,6 +391,8 @@
295391 boolean random = false;
296392 boolean speedup = false;
297393 boolean rewind = false;
394
+
395
+ float NORMALPUSH = 0;
298396
299397 Object3D support;
300398
....@@ -415,16 +513,16 @@
415513 {
416514 Object3D copy = this;
417515
418
- Camera parentcam = CameraPane.theRenderer.manipCamera;
516
+ Camera parentcam = Globals.theRenderer.ManipCamera();
419517
420
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[0])
518
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[0])
421519 {
422
- parentcam = CameraPane.theRenderer.cameras[1];
520
+ parentcam = Globals.theRenderer.Cameras()[1];
423521 }
424522
425
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[1])
523
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[1])
426524 {
427
- parentcam = CameraPane.theRenderer.cameras[0];
525
+ parentcam = Globals.theRenderer.Cameras()[0];
428526 }
429527
430528 if (this == parentcam)
....@@ -432,7 +530,7 @@
432530 //assert(this instanceof Camera);
433531
434532 for (int count = parentcam.GetTransformCount(); --count>=0;)
435
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.toParent, CameraPane.theRenderer.targetLookAt);
533
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.toParent, Globals.theRenderer.TargetLookAt());
436534 }
437535
438536 copy.marked ^= true;
....@@ -452,7 +550,7 @@
452550 //assert(this instanceof Camera);
453551
454552 for (int count = parentcam.GetTransformCount(); --count>=0;)
455
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.fromParent, CameraPane.theRenderer.targetLookAt);
553
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.fromParent, Globals.theRenderer.TargetLookAt());
456554 }
457555
458556 copy.Touch(); // display list issue
....@@ -465,12 +563,14 @@
465563 toParent = LA.newMatrix();
466564 fromParent = LA.newMatrix();
467565 }
566
+
468567 if (toParentMarked == null)
469568 {
470569 if (maxcount != 1)
471570 {
472571 new Exception().printStackTrace();
473572 }
573
+
474574 toParentMarked = LA.newMatrix();
475575 fromParentMarked = LA.newMatrix();
476576 }
....@@ -587,7 +687,7 @@
587687 return;
588688 }
589689
590
- if (CameraPane.fromscript)
690
+ if (Globals.fromscript)
591691 {
592692 transformcount = 0;
593693 return;
....@@ -745,7 +845,7 @@
745845
746846 int GetTransformCount()
747847 {
748
- // marde pour serialization de Texture
848
+ // patch pour serialization de Texture
749849 resetmaxcount();
750850 resettransformcount();
751851 resetstep();
....@@ -758,7 +858,7 @@
758858 if (step == 0)
759859 step = 1;
760860 if (maxcount == 0)
761
- maxcount = 2048; // 4;
861
+ maxcount = 128; // 2048; // 4;
762862 // if (acceleration == 0)
763863 // acceleration = 10;
764864 if (delay == 0) // serial
....@@ -779,9 +879,12 @@
779879 // factor = CameraPane.STEP;
780880 // }
781881
782
- if (marked && CameraPane.isLIVE() && live && CameraPane.drawMode == CameraPane.SHADOW && currentframe != CameraPane.framecount)
882
+ if (marked && Globals.isLIVE() && live &&
883
+ //TEMP21aug2018
884
+ (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW) &&
885
+ currentframe != Globals.framecount)
783886 {
784
- currentframe = CameraPane.framecount;
887
+ currentframe = Globals.framecount;
785888
786889 // System.err.println("transformcount = " + transformcount);
787890 // System.err.println("factor = " + factor);
....@@ -790,7 +893,8 @@
790893
791894 boolean changedir = random && Math.random() < 0.01; // && !link2master;
792895
793
- if (transformcount*factor > maxcount || (step == 1 && changedir))
896
+ if (transformcount*factor >= maxcount && (rewind || random) ||
897
+ (step == 1 && changedir))
794898 {
795899 countdown = 1;
796900 delay = speedup?8:1;
....@@ -893,6 +997,11 @@
893997 fromParent = null; // LA.newMatrix();
894998 bRep = null; // new BoundaryRep();
895999
1000
+ if (oname != null && oname.equals("LeftHand"))
1001
+ {
1002
+ name = oname;
1003
+ }
1004
+
8961005 /*
8971006 float hue = (float)Math.random();
8981007 Color col;
....@@ -935,7 +1044,7 @@
9351044
9361045 public Object clone()
9371046 {
938
- return GrafreeD.clone(this);
1047
+ return Grafreed.clone(this);
9391048 }
9401049
9411050 Object3D copyExpand()
....@@ -1451,7 +1560,7 @@
14511560 BoundaryRep.SEUIL = other.material.cameralight;
14521561
14531562 // Set default to 0.1
1454
- BoundaryRep.SEUIL /= 2;
1563
+ BoundaryRep.SEUIL /= 4; // 2;
14551564 System.out.println("SEUIL = " + BoundaryRep.SEUIL);
14561565 }
14571566
....@@ -1710,7 +1819,7 @@
17101819 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17111820 o.bRep = transientrep;
17121821 if (clone)
1713
- o.bRep = (BoundaryRep) GrafreeD.clone(transientrep);
1822
+ o.bRep = (BoundaryRep) Grafreed.clone(transientrep);
17141823 o.CreateMaterial();
17151824 o.SetAttributes(this, -1);
17161825 //parent
....@@ -1723,7 +1832,7 @@
17231832 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17241833 o.bRep = bRep;
17251834 if (clone)
1726
- o.bRep = (BoundaryRep) GrafreeD.clone(bRep);
1835
+ o.bRep = (BoundaryRep) Grafreed.clone(bRep);
17271836 o.CreateMaterial();
17281837 //o.overwriteThis(this, -1);
17291838 o.SetAttributes(this, -1);
....@@ -1810,12 +1919,15 @@
18101919 if (obj.name == null)
18111920 continue; // can't be a null one
18121921
1922
+ // Try perfect match first.
18131923 if (n.equals(obj.name))
18141924 {
18151925 theobj = obj;
18161926 count++;
18171927 }
18181928 }
1929
+
1930
+ // not needed: n = n.split(":")[0]; // Poser generates a count
18191931
18201932 if (count != 1)
18211933 for (int i=Size(); --i>=0;)
....@@ -2130,15 +2242,8 @@
21302242 if (/*parent != null &&*/ material == null)
21312243 {
21322244 material = new cMaterial(GetMaterial());
2133
- if (projectedVertices == null || projectedVertices.length <= 2)
2134
- {
2135
- projectedVertices = new Object3D.cVector2[3];
2136
- }
2137
- for (int i = 0; i < 3; i++)
2138
- {
2139
- projectedVertices[i] = new cVector2(); // Others
2140
- }
2141
- projectedVertices[0].x = 100; // bump
2245
+
2246
+ InitOthers();
21422247
21432248 if (this instanceof Camera)
21442249 {
....@@ -2282,12 +2387,17 @@
22822387 }
22832388 */
22842389 }
2390
+ else
2391
+ {
2392
+ //((ObjEditor)editWindow).SetupUI2(null);
2393
+ }
22852394 }
22862395
22872396 void createEditWindow(GroupEditor callee, boolean newWindow) //, boolean root)
22882397 {
22892398 if (newWindow)
22902399 {
2400
+ new Exception().printStackTrace();
22912401 System.exit(0);
22922402 if (parent != null)
22932403 {
....@@ -2464,13 +2574,13 @@
24642574 return retval;
24652575 }
24662576
2467
- void doEditDrag(ClickInfo info)
2577
+ void doEditDrag(ClickInfo info, boolean opposite)
24682578 {
24692579 switch (doSomething)
24702580 {
24712581 case 1: // '\001'
24722582 //super.
2473
- doEditDrag0(info);
2583
+ doEditDrag0(info, opposite);
24742584 break;
24752585
24762586 case 2: // '\002'
....@@ -2483,11 +2593,11 @@
24832593 {
24842594 //sel.hitSomething = childToDrag.hitSomething;
24852595 //childToDrag.doEditDrag(info);
2486
- sel.doEditDrag(info);
2596
+ sel.doEditDrag(info, opposite);
24872597 } else
24882598 {
24892599 //super.
2490
- doEditDrag0(info);
2600
+ doEditDrag0(info, opposite);
24912601 }
24922602 }
24932603 break;
....@@ -2597,6 +2707,18 @@
25972707 void GenNormalsS(boolean crease)
25982708 {
25992709 selection.GenNormals(crease);
2710
+// for (int i=0; i<selection.size(); i++)
2711
+// {
2712
+// Object3D selectee = (Object3D) selection.elementAt(i);
2713
+// selectee.GenNormals(crease);
2714
+// }
2715
+
2716
+ //Touch();
2717
+ }
2718
+
2719
+ void GenNormalsMeshS()
2720
+ {
2721
+ selection.GenNormalsMesh();
26002722 // for (int i=0; i<selection.size(); i++)
26012723 // {
26022724 // Object3D selectee = (Object3D) selection.elementAt(i);
....@@ -2737,6 +2859,24 @@
27372859 if (child == null)
27382860 continue;
27392861 child.GenNormals(crease);
2862
+// Children().release(i);
2863
+ }
2864
+ blockloop = false;
2865
+ }
2866
+
2867
+ void GenNormalsMesh()
2868
+ {
2869
+ if (blockloop)
2870
+ return;
2871
+
2872
+ blockloop = true;
2873
+ GenNormalsMesh0();
2874
+ for (int i = 0; i < Children().Size(); i++)
2875
+ {
2876
+ Object3D child = (Object3D) Children().get(i); // reserve(i);
2877
+ if (child == null)
2878
+ continue;
2879
+ child.GenNormalsMesh();
27402880 // Children().release(i);
27412881 }
27422882 blockloop = false;
....@@ -2894,7 +3034,8 @@
28943034 {
28953035 if (bRep != null)
28963036 {
2897
- bRep.GenUV();
3037
+ bRep.GenUV(); //1);
3038
+ //bRep.UnfoldUV();
28983039 Touch();
28993040 }
29003041 }
....@@ -2904,6 +3045,15 @@
29043045 if (bRep != null)
29053046 {
29063047 bRep.GenerateNormals(crease);
3048
+ Touch();
3049
+ }
3050
+ }
3051
+
3052
+ void GenNormalsMesh0()
3053
+ {
3054
+ if (bRep != null)
3055
+ {
3056
+ bRep.GenerateNormalsMesh();
29073057 Touch();
29083058 }
29093059 }
....@@ -2969,6 +3119,33 @@
29693119 blockloop = false;
29703120 }
29713121
3122
+ void TransformChildren()
3123
+ {
3124
+ if (toParent != null)
3125
+ {
3126
+ for (int i=Size(); --i>=0;)
3127
+ {
3128
+ Object3D v = get(i);
3129
+
3130
+ if (v.toParent == null)
3131
+ {
3132
+ v.toParent = LA.newMatrix();
3133
+ v.fromParent = LA.newMatrix();
3134
+ }
3135
+
3136
+// LA.matConcat(v.toParent, toParent, v.toParent);
3137
+// LA.matConcat(fromParent, v.fromParent, v.fromParent);
3138
+ LA.matConcat(toParent, v.toParent, v.toParent);
3139
+ LA.matConcat(v.fromParent, fromParent, v.fromParent);
3140
+ }
3141
+
3142
+ toParent = null; // LA.matIdentity(toParent);
3143
+ fromParent = null; // LA.matIdentity(fromParent);
3144
+
3145
+ Touch();
3146
+ }
3147
+ }
3148
+
29723149 void TransformGeometry()
29733150 {
29743151 Object3D obj = this;
....@@ -3190,9 +3367,11 @@
31903367
31913368 BoundaryRep sup = bRep.support;
31923369 bRep.support = null;
3193
- BoundaryRep temprep = (BoundaryRep) GrafreeD.clone(bRep);
3370
+ BoundaryRep temprep = (BoundaryRep) Grafreed.clone(bRep);
31943371 // bRep.SplitInTwo(onlyone); // thread...
3195
- temprep.SplitInTwo(reduction34, onlyone);
3372
+
3373
+ while(temprep.SplitInTwo(reduction34, onlyone));
3374
+
31963375 bRep = temprep;
31973376 bRep.support = sup;
31983377 Touch();
....@@ -3329,7 +3508,8 @@
33293508 if (blockloop)
33303509 return;
33313510
3332
- if (marked || (bRep != null && material != null)) // borderline...
3511
+ if (//marked || // does not make sense
3512
+ (bRep != null || material != null)) // borderline...
33333513 live = h;
33343514
33353515 for (int i = 0; i < Size(); i++)
....@@ -3350,7 +3530,8 @@
33503530 return;
33513531
33523532 //if (bRep != null)
3353
- if (marked || (bRep != null && material != null)) // borderline...
3533
+ if (//marked || // does not make sense
3534
+ (bRep != null || material != null)) // borderline...
33543535 link2master = h;
33553536
33563537 for (int i = 0; i < Size(); i++)
....@@ -3370,7 +3551,8 @@
33703551 if (blockloop)
33713552 return;
33723553
3373
- if (marked || (bRep != null && material != null)) // borderline...
3554
+ if (//marked || // does not make sense
3555
+ (bRep != null || material != null)) // borderline...
33743556 hide = h;
33753557
33763558 for (int i = 0; i < Size(); i++)
....@@ -3390,7 +3572,7 @@
33903572 if (blockloop)
33913573 return;
33923574
3393
- if (bRep != null && material != null) // borderline...
3575
+ if (bRep != null || material != null) // borderline...
33943576 marked = h;
33953577
33963578 for (int i = 0; i < Size(); i++)
....@@ -3400,6 +3582,46 @@
34003582 continue;
34013583 blockloop = true;
34023584 child.MarkLeaves(h);
3585
+ blockloop = false;
3586
+ // release(i);
3587
+ }
3588
+ }
3589
+
3590
+ void RewindLeaves(boolean h)
3591
+ {
3592
+ if (blockloop)
3593
+ return;
3594
+
3595
+ if (bRep != null || material != null) // borderline...
3596
+ rewind = h;
3597
+
3598
+ for (int i = 0; i < Size(); i++)
3599
+ {
3600
+ Object3D child = (Object3D) get(i); // reserve(i);
3601
+ if (child == null)
3602
+ continue;
3603
+ blockloop = true;
3604
+ child.RewindLeaves(h);
3605
+ blockloop = false;
3606
+ // release(i);
3607
+ }
3608
+ }
3609
+
3610
+ void RandomLeaves(boolean h)
3611
+ {
3612
+ if (blockloop)
3613
+ return;
3614
+
3615
+ if (bRep != null || material != null) // borderline...
3616
+ random = h;
3617
+
3618
+ for (int i = 0; i < Size(); i++)
3619
+ {
3620
+ Object3D child = (Object3D) get(i); // reserve(i);
3621
+ if (child == null)
3622
+ continue;
3623
+ blockloop = true;
3624
+ child.RandomLeaves(h);
34033625 blockloop = false;
34043626 // release(i);
34053627 }
....@@ -3714,7 +3936,7 @@
37143936 if (child == null)
37153937 continue;
37163938
3717
- if (GrafreeD.RENDERME > 0)
3939
+ if (Grafreed.RENDERME > 0)
37183940 {
37193941 if (child instanceof Merge)
37203942 ((Merge)child).renderme();
....@@ -3865,7 +4087,7 @@
38654087 if (child == null)
38664088 continue;
38674089
3868
- if (GrafreeD.RENDERME > 0)
4090
+ if (Grafreed.RENDERME > 0)
38694091 {
38704092 if (child instanceof Merge)
38714093 ((Merge)child).renderme();
....@@ -4060,7 +4282,7 @@
40604282 if (child == null)
40614283 continue;
40624284
4063
- if (GrafreeD.RENDERME > 0)
4285
+ if (Grafreed.RENDERME > 0)
40644286 {
40654287 if (child instanceof Merge)
40664288 ((Merge)child).renderme();
....@@ -4157,6 +4379,71 @@
41574379 }
41584380 blockloop = true;
41594381 get(i).RepairParent();
4382
+ blockloop = false;
4383
+ }
4384
+ }
4385
+
4386
+ void RepairShadow()
4387
+ {
4388
+ if (blockloop)
4389
+ return;
4390
+
4391
+ if (this.material != null)
4392
+ this.InitOthers();
4393
+
4394
+ for (int i=0; i<Size(); i++)
4395
+ {
4396
+ blockloop = true;
4397
+ get(i).RepairShadow();
4398
+ blockloop = false;
4399
+ }
4400
+ }
4401
+
4402
+ void RepairSOV()
4403
+ {
4404
+ if (blockloop)
4405
+ return;
4406
+
4407
+ String texname = this.GetPigmentTexture();
4408
+
4409
+ if (texname.startsWith("sov"))
4410
+ {
4411
+ String[] s = texname.split("/");
4412
+
4413
+ String[] sname = s[1].split("Color.pn");
4414
+
4415
+ texname = sname[0];
4416
+
4417
+ if (sname.length > 1)
4418
+ {
4419
+ texname += "Color.jpg";
4420
+ }
4421
+
4422
+ this.SetPigmentTexture("sov/" + texname);
4423
+ }
4424
+
4425
+ texname = this.GetBumpTexture();
4426
+
4427
+ if (texname.startsWith("sov"))
4428
+ {
4429
+ String[] s = texname.split("/");
4430
+
4431
+ String[] sname = s[1].split("Bump.pn");
4432
+
4433
+ texname = sname[0];
4434
+
4435
+ if (sname.length > 1)
4436
+ {
4437
+ texname += "Bump.jpg";
4438
+ }
4439
+
4440
+ this.SetBumpTexture("sov/" + texname);
4441
+ }
4442
+
4443
+ for (int i=0; i<Size(); i++)
4444
+ {
4445
+ blockloop = true;
4446
+ get(i).RepairSOV();
41604447 blockloop = false;
41614448 }
41624449 }
....@@ -4651,7 +4938,7 @@
46514938
46524939 cTreePath SelectLeaf(int indexcount, boolean deselect)
46534940 {
4654
- if (hide)
4941
+ if (hide || dontselect)
46554942 return null;
46564943
46574944 if (count <= 0)
....@@ -4677,7 +4964,7 @@
46774964
46784965 cTreePath Select(int indexcount, boolean deselect)
46794966 {
4680
- if (hide)
4967
+ if (hide || dontselect)
46814968 return null;
46824969
46834970 if (count <= 0)
....@@ -4827,7 +5114,7 @@
48275114 return globalTransform;
48285115 }
48295116
4830
- void PreprocessOcclusion(CameraPane cp)
5117
+ void PreprocessOcclusion(iCameraPane cp)
48315118 {
48325119 /*
48335120 if (AOdone)
....@@ -4974,7 +5261,8 @@
49745261 } else //
49755262 if (editWindow != null)
49765263 {
4977
- editWindow.cameraView.lighttouched = true;
5264
+ //editWindow.cameraView.lighttouched = true;
5265
+ Globals.lighttouched = true;
49785266 }
49795267 }
49805268
....@@ -5128,10 +5416,34 @@
51285416
51295417 // System.out.println("Fullname = " + fullname);
51305418
5131
- if (fullname.name.indexOf(":") == -1)
5132
- return fullname.name;
5419
+ // Does not work on Windows due to C:
5420
+// if (fullname.name.indexOf(":") == -1)
5421
+// return fullname.name;
5422
+//
5423
+// return fullname.name.substring(0,fullname.name.indexOf(":"));
51335424
5134
- return fullname.name.substring(0,fullname.name.indexOf(":"));
5425
+ String[] split = fullname.name.split(":");
5426
+
5427
+ if (split.length == 0)
5428
+ {
5429
+ return "";
5430
+ }
5431
+
5432
+ if (split.length <= 2)
5433
+ {
5434
+ if (fullname.name.endsWith(":"))
5435
+ {
5436
+ // Windows
5437
+ return fullname.name.substring(0, fullname.name.length()-1);
5438
+ }
5439
+
5440
+ return split[0];
5441
+ }
5442
+
5443
+ // Windows
5444
+ assert(split.length == 4);
5445
+
5446
+ return split[0] + ":" + split[1];
51355447 }
51365448
51375449 static String GetBump(cTexture fullname)
....@@ -5140,10 +5452,38 @@
51405452 return "";
51415453
51425454 // System.out.println("Fullname = " + fullname);
5143
- if (fullname.name.indexOf(":") == -1)
5144
- return "";
5145
-
5146
- return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5455
+ // Does not work on Windows due to C:
5456
+// if (fullname.name.indexOf(":") == -1)
5457
+// return "";
5458
+//
5459
+// return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5460
+ String[] split = fullname.name.split(":");
5461
+
5462
+ if (split.length == 0)
5463
+ {
5464
+ return "";
5465
+ }
5466
+
5467
+ if (split.length == 1)
5468
+ {
5469
+ return "";
5470
+ }
5471
+
5472
+ if (split.length == 2)
5473
+ {
5474
+ if (fullname.name.endsWith(":"))
5475
+ {
5476
+ // Windows
5477
+ return "";
5478
+ }
5479
+
5480
+ return split[1];
5481
+ }
5482
+
5483
+ // Windows
5484
+ assert(split.length == 4);
5485
+
5486
+ return split[2] + ":" + split[3];
51475487 }
51485488
51495489 String GetPigmentTexture()
....@@ -5217,7 +5557,7 @@
52175557 System.out.print("; textures = " + textures);
52185558 System.out.println("; usedtextures = " + usedtextures);
52195559
5220
- if (GetTextures() == null)
5560
+ if (GetTextures() == null) // What is that??
52215561 GetTextures().name = ":";
52225562
52235563 String texname = tex;
....@@ -5248,6 +5588,43 @@
52485588 child.ResetPigmentTexture();
52495589 blockloop = false;
52505590 }
5591
+ }
5592
+
5593
+ UUID GetUUID()
5594
+ {
5595
+ if (uuid == null)
5596
+ {
5597
+ // Serial
5598
+ uuid = UUID.randomUUID();
5599
+ }
5600
+
5601
+ return uuid;
5602
+ }
5603
+
5604
+ Object3D GetObject(UUID uid)
5605
+ {
5606
+ if (blockloop)
5607
+ return null;
5608
+
5609
+ if (GetUUID().equals(uid))
5610
+ return this;
5611
+
5612
+ int nb = Size();
5613
+ for (int i = 0; i < nb; i++)
5614
+ {
5615
+ Object3D child = (Object3D) get(i);
5616
+
5617
+ if (child == null)
5618
+ continue;
5619
+
5620
+ blockloop = true;
5621
+ Object3D obj = child.GetObject(uid);
5622
+ blockloop = false;
5623
+ if (obj != null)
5624
+ return obj;
5625
+ }
5626
+
5627
+ return null;
52515628 }
52525629
52535630 void SetBumpTexture(String tex)
....@@ -5286,25 +5663,33 @@
52865663 }
52875664 }
52885665
5289
- void draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5666
+ void draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
52905667 {
52915668 Draw(display, root, selected, blocked);
52925669 }
52935670
5294
- static cMaterial[] materialstack = new cMaterial[65536];
5295
- static boolean[] selectedstack = new boolean[65536];
5296
- static int materialdepth = 0;
5297
-
52985671 boolean NeedSupport()
52995672 {
53005673 return
5301
- CameraPane.SUPPORT && !CameraPane.movingcamera && link2master && /*live &&*/ support != null
5674
+ CameraPane.SUPPORT && (!CameraPane.movingcamera || (!Globals.FREEZEONMOVE && Globals.isLIVE())) && link2master && /*live &&*/ support != null
53025675 // PROBLEM with CROWD!!
5303
- && (CameraPane.drawMode == CameraPane.SHADOW || CameraPane.CROWD);
5676
+ && (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || Globals.CROWD);
53045677 }
53055678
5679
+ static boolean DEBUG_SELECTION = false;
53065680
5307
- void Draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5681
+ boolean IsLive()
5682
+ {
5683
+ if (live)
5684
+ return true;
5685
+
5686
+ if (parent == null)
5687
+ return false;
5688
+
5689
+ return parent.IsLive();
5690
+ }
5691
+
5692
+ void Draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
53085693 {
53095694 Invariants(); // june 2013
53105695
....@@ -5313,8 +5698,8 @@
53135698 // System.err.println("Draw " + this + " Frame # " + ((Mocap)((Merge)support).object).frame);
53145699 }
53155700
5316
- if (display.drawMode == CameraPane.SELECTION &&
5317
- hide)
5701
+ if (display.DrawMode() == iCameraPane.SELECTION &&
5702
+ (hide || dontselect))
53185703 return;
53195704
53205705 if (name != null && name.contains("sclera"))
....@@ -5332,7 +5717,7 @@
53325717 if (this instanceof Checker)
53335718 return;
53345719
5335
- if (display.drawMode == display.SHADOW && PASSTEST)
5720
+ if (display.DrawMode() == display.SHADOW && PASSTEST)
53365721 return;
53375722
53385723 if (count <= 0)
....@@ -5340,13 +5725,13 @@
53405725 return;
53415726 }
53425727
5343
- if ((//display.drawMode == CameraPane.SHADOW ||
5344
- display.drawMode == CameraPane.SELECTION || CameraPane.DEBUG_SELECTION) && HasTransparency())
5728
+ if ((//display.DrawMode() == CameraPane.SHADOW ||
5729
+ display.DrawMode() == iCameraPane.SELECTION || display.IsDebugSelection()) && HasTransparency())
53455730 {
53465731 return;
53475732 }
53485733
5349
- javax.media.opengl.GL gl = display.GetGL();
5734
+ //javax.media.opengl.GL gl = display.GetGL();
53505735
53515736 /*
53525737 if (touched)
....@@ -5365,7 +5750,7 @@
53655750 support = support;
53665751
53675752 //boolean usecalllists = IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null || !link2master); // !(this instanceof cSpring) && !(this instanceof BezierPatch);
5368
- boolean usecalllists = false; // IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null) && !link2master; // !(this instanceof cSpring) && !(this instanceof BezierPatch);
5753
+ boolean usecalllists = IsLive(); // IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null) && !link2master; // !(this instanceof cSpring) && !(this instanceof BezierPatch);
53695754
53705755 if (!usecalllists && bRep != null && bRep.displaylist > 0)
53715756 {
....@@ -5382,15 +5767,17 @@
53825767
53835768 boolean compiled = false;
53845769
5385
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
5770
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
53865771
5387
- if (!selectmode && //display.drawMode != display.SELECTION &&
5388
- (touched || (bRep != null && bRep.displaylist <= 0)))
5772
+ if (!selectmode && //display.DrawMode() != display.SELECTION &&
5773
+ //(touched || (bRep != null && bRep.displaylist <= 0)))
5774
+ (Globals.isLIVE() || touched && (bRep != null && bRep.displaylist <= 0)))
53895775 {
5390
- display.lighttouched = true;
5776
+ Globals.lighttouched = true;
53915777 } // all panes...
5392
- //if (usecalllists && display.drawMode != display.SELECTION && display.drawMode != display.SHADOW &&
5393
- if (bRep != null && usecalllists && !selectmode && // june 2013 display.drawMode != display.SHADOW &&
5778
+
5779
+ //if (usecalllists && display.DrawMode() != display.SELECTION && display.DrawMode() != display.SHADOW &&
5780
+ if (bRep != null && usecalllists && !selectmode && // june 2013 display.DrawMode() != display.SHADOW &&
53945781 (touched || (bRep != null && bRep.displaylist <= 0)))
53955782 {
53965783 if (!(this instanceof Composite))
....@@ -5398,7 +5785,7 @@
53985785 //if (displaylist == -1 && usecalllists)
53995786 if ((bRep != null && bRep.displaylist <= 0) && usecalllists) // june 2013
54005787 {
5401
- bRep.displaylist = gl.glGenLists(1);
5788
+ bRep.displaylist = display.GenList();
54025789 assert(bRep.displaylist != 0);
54035790 // System.err.println("glGenLists: " + bRep.displaylist + " for " + this);
54045791 //System.out.println("\tgen list " + list);
....@@ -5410,18 +5797,20 @@
54105797 if (usecalllists)
54115798 {
54125799 // System.err.println("new list " + bRep.displaylist + " for " + this);
5413
- gl.glNewList(bRep.displaylist, gl.GL_COMPILE); //_AND_EXECUTE);
5800
+ display.NewList(bRep.displaylist);
54145801 }
5802
+
54155803 CallList(display, root, selected, blocked);
5804
+
54165805 // compiled = true;
54175806 if (usecalllists)
54185807 {
54195808 // System.err.println("end list " + bRep.displaylist + " for " + this);
5420
- gl.glEndList();
5809
+ display.EndList();
54215810 }
54225811 //gl.glDrawBuffer(gl.GL_BACK);
54235812 // XXX touched = false;
5424
- display.lighttouched = true; // all panes...
5813
+ Globals.lighttouched = true; // all panes...
54255814 }
54265815
54275816 touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false;
....@@ -5460,12 +5849,12 @@
54605849
54615850 // frustum culling
54625851 if (CameraPane.FRUSTUM && !blocked && !IsInfinite() && GetBRep() != null // && GetBRep().VertexCount() != 1260 // default grid
5463
- && display.drawMode != CameraPane.SELECTION)
5852
+ && display.DrawMode() != iCameraPane.SELECTION)
54645853 {
5465
- if (display.drawMode == CameraPane.SHADOW)
5854
+ if (display.DrawMode() == iCameraPane.SHADOW)
54665855 {
54675856 if (!link2master // tricky to cull in shadow mode.
5468
- && GetBRep().FrustumCull(this, gl, display.lightCamera, true))
5857
+ && GetBRep().FrustumCull(this, null, display.LightCamera(), true))
54695858 {
54705859 //System.out.print("CULLED");
54715860 culled = true;
....@@ -5473,7 +5862,7 @@
54735862 }
54745863 else
54755864 //GetBRep().getBounds(v0, v1, this);
5476
- if (GetBRep().FrustumCull(this, gl, display.renderCamera, false))
5865
+ if (GetBRep().FrustumCull(this, null, display.RenderCamera(), false))
54775866 culled = true;
54785867
54795868 // LA.xformPos(v0, display.renderCamera.toScreen, v0);
....@@ -5509,11 +5898,11 @@
55095898
55105899
55115900 if (!culled)
5512
- if (display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION)
5901
+ if (display.DrawMode() == display.SELECTION || display.IsDebugSelection())
55135902 {
55145903 if (GetBRep() != null)
55155904 {
5516
- CameraPane.NextIndex(this, gl);
5905
+ display.NextIndex();
55175906 // vertex color conflict : gl.glCallList(list);
55185907 DrawNode(display, root, selected);
55195908 if (this instanceof BezierPatch)
....@@ -5535,55 +5924,7 @@
55355924 color[2] /= 2;
55365925 gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT_AND_DIFFUSE, color, 0);
55375926 */
5538
- if (material != null)
5539
- {
5540
- materialstack[materialdepth] = material;
5541
- selectedstack[materialdepth] = selected;
5542
- cStatic.objectstack[materialdepth++] = this;
5543
- //System.out.println("material " + material);
5544
- //Applet3D.tracein(this, selected);
5545
- display.vector2buffer = projectedVertices;
5546
- if (this instanceof Camera)
5547
- {
5548
- display.options1[0] = material.shift;
5549
- //System.out.println("shift " + material.shift);
5550
- display.options1[1] = material.lightarea;
5551
- display.options1[2] = material.shadowbias;
5552
- display.options1[3] = material.aniso;
5553
- display.options1[4] = material.anisoV;
5554
- display.options2[0] = material.opacity;
5555
- display.options2[1] = material.diffuse;
5556
- display.options2[2] = material.factor;
5557
-
5558
- cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
5559
- display.options4[0] = material.cameralight/0.2f;
5560
- display.options4[1] = material.subsurface;
5561
- display.options4[2] = material.sheen;
5562
-
5563
- // if (display.CURRENTANTIALIAS > 0)
5564
- // display.options3[3] /= 4;
5565
-
5566
- /*
5567
- System.out.println("Focus = " + display.options1[0]);
5568
- System.out.println("Aperture = " + display.options1[1]);
5569
- System.out.println("ShadowBlur = " + display.options1[2]);
5570
- System.out.println("Antialiasing = " + display.options1[3]);
5571
- System.out.println("Fog = " + display.options2[0]);
5572
- System.out.println("Intensity = " + display.options2[1]);
5573
- System.out.println("Elevation = " + display.options2[2]);
5574
- /**/
5575
- } else
5576
- {
5577
- material.Draw(display, selected);
5578
- }
5579
- } else
5580
- {
5581
- if (selected && CameraPane.flash)
5582
- {
5583
- display.modelParams4[1] = 100;
5584
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5585
- }
5586
- }
5927
+ display.PushMaterial(this, selected);
55875928
55885929 //System.out.println("call list " + list);
55895930 //System.out.println();
....@@ -5602,7 +5943,28 @@
56025943 tex = GetTextures();
56035944 }
56045945
5605
- display.BindTextures(tex, texres);
5946
+ boolean failedPigment = false;
5947
+ boolean failedBump = false;
5948
+
5949
+ try
5950
+ {
5951
+ display.BindPigmentTexture(tex, texres);
5952
+ }
5953
+ catch (Exception e)
5954
+ {
5955
+ System.err.println("FAILED: " + this);
5956
+ failedPigment = true;
5957
+ }
5958
+
5959
+ try
5960
+ {
5961
+ display.BindBumpTexture(tex, texres);
5962
+ }
5963
+ catch (Exception e)
5964
+ {
5965
+ //System.err.println("FAILED: " + this);
5966
+ failedBump = true;
5967
+ }
56065968
56075969 if (!compiled)
56085970 {
....@@ -5618,30 +5980,19 @@
56185980
56195981 // System.err.println("glCallList: " + bRep.displaylist + " for " + this);
56205982 assert(bRep.displaylist != 0);
5621
- gl.glCallList(bRep.displaylist);
5983
+ display.CallList(bRep.displaylist);
56225984 // june 2013 drawSelf(display, root, selected);
56235985 }
56245986 }
56255987 }
56265988
5627
- display.ReleaseTextures(tex);
5628
-
5629
- //if (parent != null && parent.GetMaterial() != null)
5630
- // parent.GetMaterial().Draw(display, parent.IsSelected(this));
5631
- if (material != null)
5632
- {
5633
- materialdepth -= 1;
5634
- if (materialdepth > 0)
5635
- {
5636
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5637
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5638
- }
5639
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5640
- } else if (selected && CameraPane.flash && GetMaterial() != null)
5641
- {
5642
- display.modelParams4[1] = GetMaterial().cameralight;
5643
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5644
- }
5989
+ if (!failedBump)
5990
+ display.ReleaseBumpTexture(tex);
5991
+
5992
+ if (!failedPigment)
5993
+ display.ReleasePigmentTexture(tex);
5994
+
5995
+ display.PopMaterial(this, selected);
56455996 }
56465997
56475998 if (this instanceof Texture || this instanceof TextureNode)
....@@ -5683,7 +6034,7 @@
56836034 // resetMasterNode();
56846035 }
56856036
5686
- void CallList(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
6037
+ void CallList(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
56876038 {
56886039 if (GetBRep() == null)
56896040 {
....@@ -5766,8 +6117,11 @@
57666117 boolean flipV = false; // true;
57676118 int texres = 0; // 0 = low, 1 = normal, 2 = high res texture
57686119
5769
- void drawSelf(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
6120
+ void drawSelf(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
57706121 {
6122
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
6123
+ return;
6124
+
57716125 if (hide)
57726126 return;
57736127 // shadow optimisation
....@@ -5825,16 +6179,7 @@
58256179 // // ??????????????????????????? Touch();
58266180 // }
58276181
5828
- if (material != null)
5829
- {
5830
- materialstack[materialdepth] = material;
5831
- selectedstack[materialdepth] = selected;
5832
- cStatic.objectstack[materialdepth++] = this;
5833
- //System.out.println("material " + material);
5834
- //Applet3D.tracein("selected ", selected);
5835
- display.vector2buffer = projectedVertices;
5836
- material.Draw(display, selected);
5837
- }
6182
+display.PushMaterial2(this, selected);
58386183
58396184 Object3D child;
58406185 boolean sel;
....@@ -5886,19 +6231,7 @@
58866231 */
58876232 //depth += 1;
58886233
5889
- if (material != null)
5890
- {
5891
- materialdepth -= 1;
5892
- if (materialdepth > 0)
5893
- {
5894
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5895
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5896
- }
5897
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5898
- //else
5899
- //material.Draw(display, false);
5900
- }
5901
-
6234
+display.PopMaterial2(this);
59026235 /*
59036236 display.ReleaseTextures(tex);
59046237 */
....@@ -5909,10 +6242,13 @@
59096242
59106243 //static cVector min,max;
59116244
5912
- void DrawNode(CameraPane display, Object3D /*Composite*/ root, boolean selected)
6245
+ void DrawNode(iCameraPane display, Object3D /*Composite*/ root, boolean selected)
59136246 {
5914
- if (display.drawMode == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
6247
+ if (display.DrawMode() == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
59156248 return; // no shadow for transparent objects
6249
+
6250
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
6251
+ return;
59166252
59176253 if (hide)
59186254 return;
....@@ -5954,11 +6290,12 @@
59546290 return;
59556291 }
59566292
6293
+ //bRep.GenUV(1/material.diffuseness);
59576294 // bRep.lock = true;
59586295
5959
- javax.media.opengl.GL gl = display.GetGL();
6296
+ //javax.media.opengl.GL gl = display.GetGL();
59606297
5961
- if (CameraPane.BOXMODE) // || CameraPane.movingcamera)
6298
+ if (CameraPane.BOXMODE && !selected) // || CameraPane.movingcamera)
59626299 {
59636300 int fc = bRep.FaceCount();
59646301 int vc = bRep.VertexCount();
....@@ -5973,23 +6310,7 @@
59736310
59746311 bRep.getMinMax(min, max, 100);
59756312
5976
- gl.glBegin(gl.GL_LINES);
5977
-
5978
- gl.glVertex3d(min.x, min.y, min.z);
5979
- gl.glVertex3d(min.x, min.y, max.z);
5980
- gl.glVertex3d(min.x, min.y, min.z);
5981
- gl.glVertex3d(min.x, max.y, min.z);
5982
- gl.glVertex3d(min.x, min.y, min.z);
5983
- gl.glVertex3d(max.x, min.y, min.z);
5984
-
5985
- gl.glVertex3d(max.x, max.y, max.z);
5986
- gl.glVertex3d(min.x, max.y, max.z);
5987
- gl.glVertex3d(max.x, max.y, max.z);
5988
- gl.glVertex3d(max.x, min.y, max.z);
5989
- gl.glVertex3d(max.x, max.y, max.z);
5990
- gl.glVertex3d(max.x, max.y, min.z);
5991
-
5992
- gl.glEnd();
6313
+ display.DrawBox(min, max);
59936314
59946315 return;
59956316 }
....@@ -6033,7 +6354,7 @@
60336354 {
60346355 //throw new Error();
60356356
6036
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6357
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
60376358
60386359 int[] strips = bRep.getRawIndices();
60396360
....@@ -6043,178 +6364,19 @@
60436364 new Exception().printStackTrace();
60446365 return;
60456366 }
6046
-
6047
- // TRIANGLE STRIP ARRAY
6048
- if (bRep.trimmed)
6367
+
6368
+ if (dontselect)
60496369 {
6050
- float[] v = bRep.getRawVertices();
6051
- float[] n = bRep.getRawNormals();
6052
- float[] c = bRep.getRawColors();
6053
- float[] uv = bRep.getRawUVMap();
6054
-
6055
- int count2 = 0;
6056
- int count3 = 0;
6057
-
6058
- if (n.length > 0)
6059
- {
6060
- for (int i = 0; i < strips.length; i++)
6061
- {
6062
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6063
-
6064
- /*
6065
- boolean locked = false;
6066
- float eps = 0.1f;
6067
- boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6068
-
6069
- int dot = 0;
6070
-
6071
- if ((dot&1) == 0)
6072
- dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6073
-
6074
- if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6075
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6076
- else
6077
- {
6078
- locked = true;
6079
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6080
- }
6081
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6082
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6083
- if (hasnorm)
6084
- {
6085
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6086
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6087
- }
6088
-
6089
- if ((dot&4) == 0)
6090
- dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6091
-
6092
- if (wrap || !locked && (dot&8) != 0)
6093
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6094
- else
6095
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6096
-
6097
- f.dot = dot;
6098
- */
6099
-
6100
- if (!selectmode)
6101
- {
6102
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6103
- {
6104
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6105
- } else
6106
- {
6107
- gl.glNormal3f(0, 0, 1);
6108
- }
6109
-
6110
- if (c != null)
6111
- //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
6112
- {
6113
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6114
- }
6115
- }
6116
- if (flipV)
6117
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6118
- else
6119
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6120
- //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6121
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6122
-
6123
- count2 += 2;
6124
- count3 += 3;
6125
- if (!selectmode)
6126
- {
6127
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6128
- {
6129
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6130
- } else
6131
- {
6132
- gl.glNormal3f(0, 0, 1);
6133
- }
6134
- if (c != null)
6135
- {
6136
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6137
- }
6138
- }
6139
- if (flipV)
6140
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6141
- else
6142
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6143
- //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6144
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6145
-
6146
- count2 += 2;
6147
- count3 += 3;
6148
- for (int j = 0; j < strips[i] - 2; j++)
6149
- {
6150
- //gl.glTexCoord2d(...);
6151
- if (!selectmode)
6152
- {
6153
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6154
- {
6155
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6156
- } else
6157
- {
6158
- gl.glNormal3f(0, 0, 1);
6159
- }
6160
- if (c != null)
6161
- {
6162
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6163
- }
6164
- }
6165
-
6166
- if (flipV)
6167
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6168
- else
6169
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6170
- //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
6171
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6172
- count2 += 2;
6173
- count3 += 3;
6174
- }
6175
-
6176
- gl.glEnd();
6177
- }
6178
- }
6179
-
6180
- assert count3 == v.length;
6370
+ //bRep.GenerateNormalsMINE();
61816371 }
6182
- else // !trimmed
6183
- {
6184
- int count = 0;
6185
- for (int i = 0; i < strips.length; i++)
6186
- {
6187
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6188
-
6189
- Vertex p = bRep.GetVertex(bRep.indices[count++]);
6190
- Vertex q = bRep.GetVertex(bRep.indices[count++]);
6191
-
6192
- drawVertex(gl, p, selectmode);
6193
- drawVertex(gl, q, selectmode);
6194
-
6195
- for (int j = 0; j < strips[i] - 2; j++)
6196
- {
6197
- Vertex r = bRep.GetVertex(bRep.indices[count++]);
6198
-
6199
-// if (j%2 == 0)
6200
-// drawFace(p, q, r, display, null);
6201
-// else
6202
-// drawFace(p, r, q, display, null);
6203
-
6204
-// p = q;
6205
-// q = r;
6206
- drawVertex(gl, r, selectmode);
6207
- }
6208
-
6209
- gl.glEnd();
6210
- }
6211
- }
6372
+
6373
+ display.DrawGeometry(bRep, flipV, selectmode);
62126374 } else // catch (Error e)
62136375 {
62146376 // TRIANGLE ARRAY
62156377 if (IsOpaque()) // Static())
62166378 {
6217
- gl.glBegin(gl.GL_TRIANGLES);
6379
+ display.StartTriangles();
62186380 int facecount = bRep.FaceCount();
62196381 for (int i = 0; i < facecount; i++)
62206382 {
....@@ -6277,9 +6439,9 @@
62776439 // // r.norm.dot(v3) > -0.5)
62786440 // // continue;
62796441
6280
- drawFace(p, q, r, display, face);
6442
+ display.DrawFace(this, p, q, r, face);
62816443 }
6282
- gl.glEnd();
6444
+ display.EndTriangles();
62836445 }
62846446 else
62856447 {
....@@ -6308,8 +6470,8 @@
63086470 //System.out.println("SORT");
63096471
63106472 java.util.Arrays.sort(facescompare);
6311
-
6312
- gl.glBegin(gl.GL_TRIANGLES);
6473
+
6474
+ display.StartTriangles();
63136475 for (int i = 0; i < facecount; i++)
63146476 {
63156477 Face face = bRep.GetFace(facescompare[i].index);
....@@ -6321,13 +6483,14 @@
63216483 Vertex q = bRep.GetVertex(face.q);
63226484 Vertex r = bRep.GetVertex(face.r);
63236485
6324
- drawFace(p, q, r, display, face);
6486
+ display.DrawFace(this, p, q, r, face);
63256487 }
6326
- gl.glEnd();
6488
+ display.EndTriangles();
63276489 }
63286490
63296491 if (false) // live && support != null && support.bRep != null) // debug weights
63306492 {
6493
+ /*
63316494 gl.glDisable(gl.GL_LIGHTING);
63326495 float[] colorV = new float[3];
63336496
....@@ -6406,6 +6569,7 @@
64066569 // gl.glEnd();
64076570 }
64086571 }
6572
+ */
64096573 }
64106574 }
64116575
....@@ -6450,7 +6614,7 @@
64506614 center.add(r);
64516615 center.mul(1.0/3);
64526616
6453
- center.sub(CameraPane.theRenderer.eyeCamera.location);
6617
+ center.sub(Globals.theRenderer.EyeCamera().location);
64546618
64556619 distance = center.dot(center);
64566620 }
....@@ -6461,347 +6625,11 @@
64616625
64626626 transient FaceCompare[] facescompare = null;
64636627
6464
- void SetColor(CameraPane display, Vertex p0)
6465
- {
6466
- if (display.RENDERPROGRAM == 0)
6467
- {
6468
- float r = 0;
6469
- if (bRep != null)
6470
- {
6471
- if (bRep.stripified)
6472
- {
6473
- r = 1;
6474
- }
6475
- }
6476
- float g = 0;
6477
- if (bRep != null)
6478
- {
6479
- if (bRep.trimmed)
6480
- {
6481
- g = 1;
6482
- }
6483
- }
6484
- float b = 0;
6485
- if (support != null && link2master)
6486
- {
6487
- b = 1;
6488
- }
6489
- display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO);
6490
- return;
6491
- }
6492
-
6493
- if (display.drawMode != CameraPane.SHADOW)
6494
- return;
6495
-
6496
- javax.media.opengl.GL gl = display.GetGL();
6497
-// if (true) return;
6498
-// float ao = p.AO;
6499
-//
6500
-// // if (ao == 0 && !bRep.AOdone) // transient problem!
6501
-// // ao = 1;
6502
-//
6503
-// gl.glColor4f(ao, ao, ao, 1);
6504
-
6505
-// CameraPane.selectedpoint.
6506
-// getAverage(cStatic.point1, true);
6507
- if (CameraPane.pointflow == null) // !random) // live)
6508
- {
6509
- return;
6510
- }
6511
-
6512
- cStatic.point1.set(0,0,0);
6513
- LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1);
6514
-
6515
- cStatic.point1.sub(p0);
6516
-
6517
-
6518
-// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta?
6519
-// {
6520
-// return;
6521
-// }
6522
-
6523
- //if (true)
6524
- if (cStatic.point1.dot(cStatic.point1) > 0.000001)
6525
- {
6526
- return;
6527
- }
6528
-
6529
- float[] colorV = new float[3];
6530
-
6531
- if (false) // marked)
6532
- {
6533
- // debug rigging weights
6534
- for (int object = 0; object < p0.vertexlinks.length; object++)
6535
- {
6536
- float weight = p0.weights[object] / p0.totalweight;
6537
-
6538
- // if (weight < 0.1)
6539
- // {
6540
- // assert(weight == 0);
6541
- // continue;
6542
- // }
6543
-
6544
- if (p0.vertexlinks[object] == -1)
6545
- continue;
6546
-
6547
- Vertex q = support.bRep.GetVertex(p0.vertexlinks[object]);
6548
-
6549
- int color = //1 << object; //
6550
- //p.vertexlinks.length;
6551
- support.bRep.supports[p0.closestsupport].links[object];
6552
- colorV[2] += (color & 1) * weight;
6553
- colorV[1] += ((color & 2) >> 1) * weight;
6554
- colorV[0] += ((color & 4) >> 2) * weight;
6555
- }
6556
- }
6557
- else
6558
- {
6559
- if (drawingstarted)
6560
- {
6561
- // find next point
6562
- if (bRep.GetVertex(0).faceindices == null)
6563
- {
6564
- bRep.InitFaceIndices();
6565
- }
6566
-
6567
- double ymin = p0.y;
6568
-
6569
- Vertex newp = p0;
6570
-
6571
- for (int fii = 0; fii < p0.faceindices.length; fii++)
6572
- {
6573
- int fi = p0.faceindices[fii];
6574
-
6575
- if (fi == -1)
6576
- break;
6577
-
6578
- Face f = bRep.GetFace(fi);
6579
-
6580
- Vertex p = bRep.GetVertex(f.p);
6581
- Vertex q = bRep.GetVertex(f.q);
6582
- Vertex r = bRep.GetVertex(f.r);
6583
-
6584
- int swap = (int)(Math.random()*3);
6585
-
6586
-// for (int s=swap; --s>=0;)
6587
-// {
6588
-// Vertex t = p;
6589
-// p = q;
6590
-// q = r;
6591
-// r = t;
6592
-// }
6593
- if (ymin > p.y)
6594
- {
6595
- ymin = p.y;
6596
- newp = p;
6597
-// break;
6598
- }
6599
- if (ymin > q.y)
6600
- {
6601
- ymin = q.y;
6602
- newp = q;
6603
-// break;
6604
- }
6605
- if (ymin > r.y)
6606
- {
6607
- ymin = r.y;
6608
- newp = r;
6609
-// break;
6610
- }
6611
- }
6612
-
6613
- CameraPane.selectedpoint.toParent[3][0] = newp.x;
6614
- CameraPane.selectedpoint.toParent[3][1] = newp.y;
6615
- CameraPane.selectedpoint.toParent[3][2] = newp.z;
6616
-
6617
- drawingstarted = false;
6618
-
6619
- // return;
6620
- }
6621
-
6622
- if (false) // CameraPane.DRAW
6623
- {
6624
- p0.AO = colorV[0] = 2;
6625
- colorV[1] = 2;
6626
- colorV[2] = 2;
6627
- }
6628
-
6629
- CameraPane.pointflow.add(p0);
6630
- CameraPane.pointflow.Touch();
6631
- }
6632
-
6633
-// gl.glColor3f(colorV[0], colorV[1], colorV[2]);
6634
-// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
6635
-// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
6636
- }
6637
-
66386628 void Print(Vertex v)
66396629 {
66406630 //System.err.println("(" + v.x + ", " + v.y + ", " + v.z + ")");
66416631 }
66426632
6643
- void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean selectmode)
6644
- {
6645
- if (!selectmode)
6646
- {
6647
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6648
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6649
-
6650
- if (flipV)
6651
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6652
- else
6653
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6654
- }
6655
-
6656
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6657
- }
6658
-
6659
- void drawFace(Vertex pv, Vertex qv, Vertex rv,
6660
- CameraPane display, Face face)
6661
- {
6662
- if (pv.y == -10000 ||
6663
- qv.y == -10000 ||
6664
- rv.y == -10000)
6665
- return;
6666
-
6667
-// float b = f.nbiterations & 1;
6668
-// float g = (f.nbiterations>>1) & 1;
6669
-// float r = (f.nbiterations>>2) & 1;
6670
-//
6671
-// //if (f.weight == 10000)
6672
-// //{
6673
-// // r = 1; g = b = 0;
6674
-// //}
6675
-// //else
6676
-// //{
6677
-// // assert(f.weight < 10000);
6678
-// r = g = b = (float)bRep.FaceWeight(f)*100;
6679
-// if (r<0)
6680
-// assert(r>=0);
6681
-// //}
6682
-
6683
- javax.media.opengl.GL gl = display.GetGL();
6684
-
6685
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6686
-
6687
- //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv);
6688
- if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
6689
- {
6690
- //gl.glBegin(gl.GL_TRIANGLES);
6691
- boolean hasnorm = pv.norm != null; // && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
6692
- if (!hasnorm)
6693
- {
6694
- // System.out.println("FUCK!!");
6695
- LA.vecSub(pv/*.pos*/, qv/*.pos*/, v0);
6696
- LA.vecSub(pv/*.pos*/, rv/*.pos*/, v1);
6697
- LA.vecCross(v0, v1, v2);
6698
- LA.vecNormalize(v2);
6699
- gl.glNormal3f((float) v2.x, (float) v2.y, (float) v2.z);
6700
- }
6701
-
6702
- if (hasnorm)
6703
- {
6704
-// if (!pv.norm.normalized())
6705
-// assert(pv.norm.normalized());
6706
-
6707
- //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z);
6708
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6709
- }
6710
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6711
- SetColor(display, pv);
6712
- //gl.glColor4f(r, g, b, 1);
6713
- //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1);
6714
- if (flipV)
6715
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6716
- else
6717
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6718
- //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z);
6719
- gl.glVertex3f((float) pv./*pos.*/x, (float) pv./*pos.*/y, (float) pv./*pos.*/z);
6720
-// Print(pv);
6721
- if (hasnorm)
6722
- {
6723
-// assert(qv.norm.normalized());
6724
- //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z);
6725
- gl.glNormal3f((float) qv.norm.x, (float) qv.norm.y, (float) qv.norm.z);
6726
- }
6727
- //System.out.println("vertexq = " + qv.s + ", " + qv.t);
6728
- // boolean locked = false;
6729
- // float eps = 0.1f;
6730
- // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6731
-
6732
- // int dot = 0; //*/ (int)f.dot;
6733
-
6734
- // if ((dot&1) == 0)
6735
- // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6736
-
6737
- // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6738
- if (flipV)
6739
- gl.glTexCoord2f((float) qv.s, 1-(float) qv.t);
6740
- else
6741
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6742
- // else
6743
- // {
6744
- // locked = true;
6745
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6746
- // }
6747
- gl.glColor4f(qv.AO, qv.AO, qv.AO, 1);
6748
- SetColor(display, qv);
6749
- //gl.glColor4f(r, g, b, 1);
6750
- //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1);
6751
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6752
- gl.glVertex3f((float) qv./*pos.*/x, (float) qv./*pos.*/y, (float) qv./*pos.*/z);
6753
-// Print(qv);
6754
- if (hasnorm)
6755
- {
6756
-// assert(rv.norm.normalized());
6757
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6758
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6759
- }
6760
-
6761
- // if ((dot&4) == 0)
6762
- // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6763
-
6764
- // if (wrap || !locked && (dot&8) != 0)
6765
- if (flipV)
6766
- gl.glTexCoord2f((float) rv.s, 1-(float) rv.t);
6767
- else
6768
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6769
- // else
6770
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6771
-
6772
- // f.dot = dot;
6773
-
6774
- gl.glColor4f(rv.AO, rv.AO, rv.AO, 1);
6775
- SetColor(display, rv);
6776
- //gl.glColor4f(r, g, b, 1);
6777
- //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1);
6778
- //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z);
6779
- gl.glVertex3f((float) rv./*pos.*/x, (float) rv./*pos.*/y, (float) rv./*pos.*/z);
6780
-// Print(rv);
6781
- //gl.glEnd();
6782
- }
6783
- else
6784
- {
6785
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6786
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6787
- gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z);
6788
-
6789
- }
6790
-
6791
- if (false) // (attributes & WIREFRAME) != 0)
6792
- {
6793
- gl.glDisable(gl.GL_LIGHTING);
6794
-
6795
- gl.glBegin(gl.GL_LINE_LOOP);
6796
- gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z);
6797
- gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z);
6798
- gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z);
6799
- gl.glEnd();
6800
-
6801
- gl.glEnable(gl.GL_LIGHTING);
6802
- }
6803
- }
6804
-
68056633 void drawSelf(ClickInfo info, int level, boolean select)
68066634 {
68076635 if (bRep == null)
....@@ -7373,83 +7201,84 @@
73737201 int spotw = spot.x + spot.width;
73747202 int spoth = spot.y + spot.height;
73757203 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7376
- if (CameraPane.Xmin > spot.x)
7377
- {
7378
- CameraPane.Xmin = spot.x;
7379
- }
7380
- if (CameraPane.Xmax < spotw)
7381
- {
7382
- CameraPane.Xmax = spotw;
7383
- }
7384
- if (CameraPane.Ymin > spot.y)
7385
- {
7386
- CameraPane.Ymin = spot.y;
7387
- }
7388
- if (CameraPane.Ymax < spoth)
7389
- {
7390
- CameraPane.Ymax = spoth;
7391
- }
7204
+// if (CameraPane.Xmin > spot.x)
7205
+// {
7206
+// CameraPane.Xmin = spot.x;
7207
+// }
7208
+// if (CameraPane.Xmax < spotw)
7209
+// {
7210
+// CameraPane.Xmax = spotw;
7211
+// }
7212
+// if (CameraPane.Ymin > spot.y)
7213
+// {
7214
+// CameraPane.Ymin = spot.y;
7215
+// }
7216
+// if (CameraPane.Ymax < spoth)
7217
+// {
7218
+// CameraPane.Ymax = spoth;
7219
+// }
73927220 spot.translate(32, 32);
73937221 spotw = spot.x + spot.width;
73947222 spoth = spot.y + spot.height;
7395
- info.g.setColor(Color.blue);
7223
+ info.g.setColor(Color.cyan);
73967224 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7397
- if (CameraPane.Xmin > spot.x)
7398
- {
7399
- CameraPane.Xmin = spot.x;
7400
- }
7401
- if (CameraPane.Xmax < spotw)
7402
- {
7403
- CameraPane.Xmax = spotw;
7404
- }
7405
- if (CameraPane.Ymin > spot.y)
7406
- {
7407
- CameraPane.Ymin = spot.y;
7408
- }
7409
- if (CameraPane.Ymax < spoth)
7410
- {
7411
- CameraPane.Ymax = spoth;
7412
- }
7413
- info.g.drawLine(spotw, spoth, spotw, spoth - 15);
7414
- info.g.drawLine(spotw, spoth, spotw - 15, spoth);
7225
+// if (CameraPane.Xmin > spot.x)
7226
+// {
7227
+// CameraPane.Xmin = spot.x;
7228
+// }
7229
+// if (CameraPane.Xmax < spotw)
7230
+// {
7231
+// CameraPane.Xmax = spotw;
7232
+// }
7233
+// if (CameraPane.Ymin > spot.y)
7234
+// {
7235
+// CameraPane.Ymin = spot.y;
7236
+// }
7237
+// if (CameraPane.Ymax < spoth)
7238
+// {
7239
+// CameraPane.Ymax = spoth;
7240
+// }
7241
+ // bonhommes info.g.drawLine(spotw, spoth, spotw, spoth - boundary.height/2); // 15
7242
+ //info.g.drawLine(spotw, spoth, spotw - boundary.width/2, spoth); // 15
74157243 spot.translate(0, -32);
7416
- info.g.setColor(Color.green);
7244
+ info.g.setColor(Color.yellow);
74177245 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7418
- if (CameraPane.Xmin > spot.x)
7419
- {
7420
- CameraPane.Xmin = spot.x;
7421
- }
7422
- if (CameraPane.Xmax < spotw)
7423
- {
7424
- CameraPane.Xmax = spotw;
7425
- }
7426
- if (CameraPane.Ymin > spot.y)
7427
- {
7428
- CameraPane.Ymin = spot.y;
7429
- }
7430
- if (CameraPane.Ymax < spoth)
7431
- {
7432
- CameraPane.Ymax = spoth;
7433
- }
7246
+ info.g.setColor(Color.green);
7247
+// if (CameraPane.Xmin > spot.x)
7248
+// {
7249
+// CameraPane.Xmin = spot.x;
7250
+// }
7251
+// if (CameraPane.Xmax < spotw)
7252
+// {
7253
+// CameraPane.Xmax = spotw;
7254
+// }
7255
+// if (CameraPane.Ymin > spot.y)
7256
+// {
7257
+// CameraPane.Ymin = spot.y;
7258
+// }
7259
+// if (CameraPane.Ymax < spoth)
7260
+// {
7261
+// CameraPane.Ymax = spoth;
7262
+// }
74347263 info.g.drawArc(boundary.x, boundary.y,
74357264 boundary.width, boundary.height, 0, 360);
74367265 //info.g.drawArc(spot.x, spotw, spot.width/2, boundary.height/2, 0, 360);
7437
- if (CameraPane.Xmin > boundary.x)
7438
- {
7439
- CameraPane.Xmin = boundary.x;
7440
- }
7441
- if (CameraPane.Xmax < boundary.x + boundary.width)
7442
- {
7443
- CameraPane.Xmax = boundary.x + boundary.width;
7444
- }
7445
- if (CameraPane.Ymin > boundary.y)
7446
- {
7447
- CameraPane.Ymin = boundary.y;
7448
- }
7449
- if (CameraPane.Ymax < boundary.y + boundary.height)
7450
- {
7451
- CameraPane.Ymax = boundary.y + boundary.height;
7452
- }
7266
+// if (CameraPane.Xmin > boundary.x)
7267
+// {
7268
+// CameraPane.Xmin = boundary.x;
7269
+// }
7270
+// if (CameraPane.Xmax < boundary.x + boundary.width)
7271
+// {
7272
+// CameraPane.Xmax = boundary.x + boundary.width;
7273
+// }
7274
+// if (CameraPane.Ymin > boundary.y)
7275
+// {
7276
+// CameraPane.Ymin = boundary.y;
7277
+// }
7278
+// if (CameraPane.Ymax < boundary.y + boundary.height)
7279
+// {
7280
+// CameraPane.Ymax = boundary.y + boundary.height;
7281
+// }
74537282 return;
74547283 }
74557284 }
....@@ -7466,7 +7295,7 @@
74667295 startX = info.x;
74677296 startY = info.y;
74687297
7469
- hitSomething = 0;
7298
+ hitSomething = -1;
74707299 cVector origin = new cVector();
74717300 //LA.xformPos(origin, toParent, origin);
74727301 Rectangle spot = new Rectangle();
....@@ -7499,7 +7328,7 @@
74997328 }
75007329
75017330 //System.out.println("info.modifiers = " + info.modifiers);
7502
- modified = (info.modifiers & CameraPane.META) != 0;
7331
+ modified = (info.modifiers & CameraPane.SHIFT) != 0; // Was META
75037332 //System.out.println("modified = " + modified);
75047333 //new Exception().printStackTrace();
75057334 //viewCode = info.pane.renderCamera.viewCode;
....@@ -7527,7 +7356,7 @@
75277356 return true;
75287357 }
75297358
7530
- void doEditDrag0(ClickInfo info)
7359
+ void doEditDrag0(ClickInfo info, boolean opposite)
75317360 {
75327361 if (hitSomething == 0)
75337362 {
....@@ -7542,6 +7371,7 @@
75427371 //System.out.println("hitSomething = " + hitSomething);
75437372
75447373 double scale = 0.005f * info.camera.Distance();
7374
+
75457375 cVector xlate = new cVector();
75467376 //cVector xlate2 = new cVector();
75477377 switch (hitSomething)
....@@ -7552,9 +7382,9 @@
75527382
75537383 case hitCenter: // Translate
75547384
7555
- scale *= 0.05f * info.pane.theRenderer.renderCamera.Distance();
7385
+ scale *= 0.05f * Globals.theRenderer.RenderCamera().Distance();
75567386
7557
- if (modified)
7387
+ if (modified || opposite)
75587388 {
75597389 //assert(false);
75607390 /*
....@@ -7600,10 +7430,10 @@
76007430 }
76017431 LA.xformDir(up, ClickInfo.matbuffer, up);
76027432 // if (!CameraPane.LOCALTRANSFORM)
7603
- LA.xformDir(up, info.pane.theRenderer.renderCamera.toScreen, up);
7433
+ LA.xformDir(up, Globals.theRenderer.RenderCamera().toScreen, up);
76047434 LA.xformDir(info.camera.away, ClickInfo.matbuffer, away);
76057435 // if (!CameraPane.LOCALTRANSFORM)
7606
- LA.xformDir(away, info.pane.theRenderer.renderCamera.toScreen, away);
7436
+ LA.xformDir(away, Globals.theRenderer.RenderCamera().toScreen, away);
76077437 //LA.vecCross(up, cVector.Z, right2);
76087438
76097439 cVector delta = LA.newVector(info.x - startX, startY - info.y, 0);
....@@ -7648,6 +7478,7 @@
76487478
76497479 if (modified)
76507480 {
7481
+ // Rotate 90 degrees
76517482 angle /= (Math.PI / 4);
76527483 angle = Math.floor(angle + 0.5);
76537484 angle *= (Math.PI / 4);
....@@ -7661,7 +7492,7 @@
76617492 }
76627493 /**/
76637494
7664
- switch (info.pane.renderCamera.viewCode)
7495
+ switch (info.pane.RenderCamera().viewCode)
76657496 {
76667497 case 1: // '\001'
76677498 LA.matZRotate(toParent, angle);
....@@ -7689,24 +7520,27 @@
76897520
76907521 case hitScale: // scale
76917522 double hScale = (double) (info.x - centerPt.x) / 32;
7523
+ double sign = 1;
7524
+ if (hScale < 0)
7525
+ {
7526
+ sign = -1;
7527
+ }
7528
+ hScale = sign*Math.pow(sign*hScale, scale * 50);
76927529 if (hScale < 0.01)
76937530 {
7694
- hScale = 0.01;
7531
+ //hScale = 0.01;
76957532 }
7696
- hScale = Math.pow(hScale, scale * 50);
7697
- if (hScale < 0.01)
7698
- {
7699
- hScale = 0.01;
7700
- }
7533
+
77017534 double vScale = (double) (info.y - centerPt.y) / 32;
7702
- if (vScale < 0.01)
7535
+ sign = 1;
7536
+ if (vScale < 0)
77037537 {
7704
- vScale = 0.01;
7538
+ sign = -1;
77057539 }
7706
- vScale = Math.pow(vScale, scale * 50);
7540
+ vScale = sign*Math.pow(sign*vScale, scale * 50);
77077541 if (vScale < 0.01)
77087542 {
7709
- vScale = 0.01;
7543
+ //vScale = 0.01;
77107544 }
77117545 LA.matCopy(startMat, toParent);
77127546 /**/
....@@ -7717,39 +7551,47 @@
77177551 }
77187552 /**/
77197553
7720
- switch (info.pane.renderCamera.viewCode)
7554
+ double totalScale = Math.sqrt(hScale*hScale + vScale*vScale) / Math.sqrt(2);
7555
+
7556
+ if (totalScale < 0.01)
7557
+ {
7558
+ totalScale = 0.01;
7559
+ }
7560
+
7561
+ switch (info.pane.RenderCamera().viewCode)
77217562 {
77227563 case 3: // '\001'
7723
- if (modified)
7564
+ if (modified || opposite)
77247565 {
77257566 //LA.matScale(toParent, 1, hScale, vScale);
7726
- LA.matScale(toParent, vScale, 1, 1);
7567
+ LA.matScale(toParent, totalScale, 1, 1);
77277568 } // vScale, 1);
77287569 else
77297570 {
7730
- LA.matScale(toParent, vScale, vScale, vScale);
7571
+ // EXCEPTION!
7572
+ LA.matScale(toParent, totalScale, totalScale, totalScale);
77317573 } // vScale, 1);
77327574 break;
77337575
77347576 case 2: // '\002'
7735
- if (modified)
7577
+ if (modified || opposite)
77367578 {
77377579 //LA.matScale(toParent, hScale, 1, vScale);
7738
- LA.matScale(toParent, 1, vScale, 1);
7580
+ LA.matScale(toParent, 1, totalScale, 1);
77397581 } else
77407582 {
7741
- LA.matScale(toParent, vScale, 1, vScale);
7583
+ LA.matScale(toParent, totalScale, 1, totalScale);
77427584 }
77437585 break;
77447586
77457587 case 1: // '\003'
7746
- if (modified)
7588
+ if (modified || opposite)
77477589 {
77487590 //LA.matScale(toParent, hScale, vScale, 1);
7749
- LA.matScale(toParent, 1, 1, vScale);
7591
+ LA.matScale(toParent, 1, 1, totalScale);
77507592 } else
77517593 {
7752
- LA.matScale(toParent, vScale, vScale, 1);
7594
+ LA.matScale(toParent, totalScale, totalScale, 1);
77537595 }
77547596 break;
77557597 }
....@@ -7882,14 +7724,22 @@
78827724 //return super.toString() + " (id=" + list + ")" + " (brep=" + bRep + ")";
78837725 //return name + " (id=" + list + ")" + " (brep=" + bRep + ") " + super.toString();
78847726 //return name + " (#tri = " + (bRep==null?0:bRep.VertexCount()) + ") " + super.toString();
7727
+
7728
+ String objname;
7729
+
78857730 if (false) //parent != null)
78867731 {
7887
- return name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
7732
+ objname = name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
78887733 } else
78897734 {
7890
- return GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count /*- 1*/) + ") ")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ +System.identityHashCode(this);
7735
+ objname = GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count - 1) + ")")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ "";
78917736 } // + super.toString();
78927737 //return name + " (" + (SizeOf.deepSizeOf(this)/1024) + "K) " + this.getClass().getName();
7738
+
7739
+ if (!Globals.ADVANCED)
7740
+ return objname;
7741
+
7742
+ return objname + " " + System.identityHashCode(this);
78937743 }
78947744
78957745 public int hashCode()
....@@ -7945,6 +7795,7 @@
79457795 objectUI.closeUI();
79467796 if (editWindow != null)
79477797 {
7798
+ editWindow.ctrlPanel.FlushUI();
79487799 editWindow.refreshContents();
79497800 } // ? new
79507801 objectUI = null;
....@@ -7953,6 +7804,10 @@
79537804 {
79547805 editWindow = null;
79557806 } // ?
7807
+ }
7808
+ else
7809
+ {
7810
+ //editWindow.closeUI();
79567811 }
79577812 }
79587813
....@@ -7965,7 +7820,7 @@
79657820 /*transient*/ cVector2[] projectedVertices = new cVector2[0];
79667821
79677822 Object3D /*Composite*/ parent;
7968
- Object3D /*Composite*/ fileparent;
7823
+ Object3D /*Composite*/ fileparent; // In the case of FileObject
79697824
79707825 double[][] toParent; // dynamic matrix
79717826 double[][] fromParent;
....@@ -8080,7 +7935,7 @@
80807935 {
80817936 assert(bRep != null);
80827937 if (!(support instanceof GenericJoint)) // support.bRep != null)
8083
- GrafreeD.Assert(support.bRep == bRep.support);
7938
+ Grafreed.Assert(support.bRep == bRep.support);
80847939 }
80857940 else
80867941 {
....@@ -8129,9 +7984,9 @@
81297984 private static cVector edge2 = new cVector();
81307985 //private static cVector norm = new cVector();
81317986 /*transient private*/ int hitSomething;
8132
- private static final int hitCenter = 1;
8133
- private static final int hitScale = 2;
8134
- private static final int hitRotate = 3;
7987
+ static final int hitCenter = 1;
7988
+ static final int hitScale = 2;
7989
+ static final int hitRotate = 3;
81357990 /*transient*/ /*private*/ int viewCode; // Now used for transparency cache flag
81367991 /*transient*/ private Point centerPt;
81377992 /*transient*/ private int startX;
....@@ -8163,6 +8018,8 @@
81638018 {
81648019 Object3D targ = this;
81658020
8021
+ targ.NORMALPUSH = obj.NORMALPUSH;
8022
+
81668023 if (obj.material != null)
81678024 {
81688025 if ((mask&MATERIAL)!=0) // ==(COLOR|MATERIAL))