Normand Briere
2019-06-25 829f93f305ce15893aada126a98d9068b1cdefed
Object3D.java
....@@ -5,6 +5,7 @@
55 import java.util.Vector;
66
77 import javax.media.j3d.Transform3D;
8
+import javax.media.opengl.GL;
89 import javax.vecmath.Vector3d;
910
1011 import javax.imageio.ImageIO;
....@@ -13,13 +14,35 @@
1314 import //weka.core.
1415 matrix.Matrix;
1516
17
+import java.util.UUID;
18
+
1619 //import net.sourceforge.sizeof.SizeOf;
1720 public class Object3D extends Vector<Object3D> implements java.io.Serializable, iSendInfo //, aurelienribon.tweenengine.TweenAccessor<Object3D>
1821 {
1922 //static final long serialVersionUID = -607422624994562685L;
2023 static final long serialVersionUID = 5022536242724664900L;
2124
25
+ private UUID uuid = UUID.randomUUID();
26
+
27
+ // TEMPORARY for mocap undo
28
+ mocap.reader.BVHReader.BVHResult bvh;
29
+ Object3D skeleton;
30
+ //
31
+
2232 ScriptNode scriptnode;
33
+
34
+ void InitOthers()
35
+ {
36
+ if (projectedVertices == null || projectedVertices.length <= 2)
37
+ {
38
+ projectedVertices = new Object3D.cVector2[3];
39
+ }
40
+ for (int i = 0; i < 3; i++)
41
+ {
42
+ projectedVertices[i] = new cVector2(); // Others
43
+ }
44
+ projectedVertices[0].x = 100; // bump
45
+ }
2346
2447 void MinMax(cVector minima, cVector maxima)
2548 {
....@@ -86,64 +109,143 @@
86109
87110 // transient boolean reduced; // for morph reduction
88111
89
-transient com.bulletphysics.linearmath.Transform cache; // for fast merge
90
-transient com.bulletphysics.linearmath.Transform cache_1; // for fast merge
112
+ transient com.bulletphysics.linearmath.Transform cache; // for fast merge
113
+ transient com.bulletphysics.linearmath.Transform cache_1; // for fast merge
91114
92
-transient Object3D transientsupport; // for cloning
93
-transient boolean transientlink2master;
115
+ transient Object3D transientsupport; // for cloning
116
+ transient boolean transientlink2master;
94117
95
-void SaveSupports()
96
-{
97
- if (blockloop)
98
- return;
99
-
100
- transientsupport = support;
101
- transientlink2master = link2master;
102
-
103
- support = null;
104
- link2master = false;
105
-
106
- if (bRep != null)
118
+ void SaveSupports()
107119 {
108
- bRep.SaveSupports();
120
+ if (blockloop)
121
+ return;
122
+
123
+ transientsupport = support;
124
+ transientlink2master = link2master;
125
+
126
+ support = null;
127
+ link2master = false;
128
+
129
+ if (bRep != null)
130
+ {
131
+ bRep.SaveSupports();
132
+ }
133
+
134
+ for (int i = 0; i < Size(); i++)
135
+ {
136
+ Object3D child = (Object3D) get(i);
137
+ if (child == null)
138
+ continue;
139
+ blockloop = true;
140
+ child.SaveSupports();
141
+ blockloop = false;
142
+ }
109143 }
110
-
111
- for (int i = 0; i < Size(); i++)
144
+
145
+ void RestoreSupports()
112146 {
113
- Object3D child = (Object3D) get(i);
114
- if (child == null)
115
- continue;
147
+ if (blockloop)
148
+ return;
149
+
150
+ support = transientsupport;
151
+ link2master = transientlink2master;
152
+ transientsupport = null;
153
+ transientlink2master = false;
154
+
155
+ if (bRep != null)
156
+ {
157
+ bRep.RestoreSupports();
158
+ }
159
+
160
+ for (int i = 0; i < Size(); i++)
161
+ {
162
+ Object3D child = (Object3D) get(i);
163
+ if (child == null)
164
+ continue;
165
+ blockloop = true;
166
+ child.RestoreSupports();
167
+ blockloop = false;
168
+ }
169
+ }
170
+
171
+ void ExtractBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
172
+ {
173
+ if (hashtable.containsKey(GetUUID()))
174
+ {
175
+ Object3D o = hashtable.get(GetUUID());
176
+
177
+ Grafreed.Assert(this.bRep == o.bRep);
178
+ if (this.bRep != null)
179
+ assert(this.bRep.support == o.transientrep);
180
+
181
+ return;
182
+ }
183
+
184
+ Object3D o = new Object3D("copy of " + this.name);
185
+
186
+ hashtable.put(GetUUID(), o);
187
+
188
+ for (int i=0; i<Size(); i++)
189
+ {
190
+ get(i).ExtractBigData(hashtable);
191
+ }
192
+
193
+ ExtractBigData(o);
194
+ }
195
+
196
+ void ExtractBigData(Object3D o)
197
+ {
198
+ o.bRep = this.bRep;
199
+ if (this.bRep != null)
200
+ {
201
+ o.transientrep = this.bRep.support;
202
+ o.bRep.support = null;
203
+ }
204
+
205
+ // o.support = this.support;
206
+ // o.fileparent = this.fileparent;
207
+ // if (this.bRep != null)
208
+ // o.bRep = this.bRep.support;
209
+
210
+ this.bRep = null;
211
+ // if (this.bRep != null)
212
+ // this.bRep.support = null;
213
+ // this.support = null;
214
+ // this.fileparent = null;
215
+ }
216
+
217
+ void RestoreBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
218
+ {
219
+ if (!hashtable.containsKey(GetUUID()))
220
+ return;
221
+
222
+ if (blockloop)
223
+ return;
224
+
116225 blockloop = true;
117
- child.SaveSupports();
226
+
227
+ Object3D o = hashtable.get(GetUUID());
228
+
229
+ RestoreBigData(o);
230
+
231
+ //hashtable.remove(GetUUID());
232
+
233
+ for (int i=0; i<Size(); i++)
234
+ {
235
+ get(i).RestoreBigData(hashtable);
236
+ }
237
+
118238 blockloop = false;
119239 }
120
-}
121240
122
-void RestoreSupports()
123
-{
124
- if (blockloop)
125
- return;
126
-
127
- support = transientsupport;
128
- link2master = transientlink2master;
129
- transientsupport = null;
130
- transientlink2master = false;
131
-
132
- if (bRep != null)
241
+ void RestoreBigData(Object3D o)
133242 {
134
- bRep.RestoreSupports();
243
+ this.bRep = o.bRep;
244
+ if (this.bRep != null)
245
+ this.bRep.support = o.transientrep;
246
+ // this.support = o.support;
247
+ // this.fileparent = o.fileparent;
135248 }
136
-
137
- for (int i = 0; i < Size(); i++)
138
- {
139
- Object3D child = (Object3D) get(i);
140
- if (child == null)
141
- continue;
142
- blockloop = true;
143
- child.RestoreSupports();
144
- blockloop = false;
145
- }
146
-}
147249
148250 // MOCAP SUPPORT
149251 double tx,ty,tz,rx,ry,rz;
....@@ -285,8 +387,8 @@
285387 return parent.GetName() + "#";
286388 }
287389
288
- boolean timeline = false;
289390 boolean live = false;
391
+ boolean dontselect = false;
290392 boolean hide = false;
291393 boolean link2master = false; // performs reset support/master at each frame
292394 boolean marked = false; // animation node
....@@ -296,6 +398,8 @@
296398 boolean random = false;
297399 boolean speedup = false;
298400 boolean rewind = false;
401
+
402
+ float NORMALPUSH = 0;
299403
300404 Object3D support;
301405
....@@ -416,16 +520,16 @@
416520 {
417521 Object3D copy = this;
418522
419
- Camera parentcam = CameraPane.theRenderer.manipCamera;
523
+ Camera parentcam = Globals.theRenderer.ManipCamera();
420524
421
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[0])
525
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[0])
422526 {
423
- parentcam = CameraPane.theRenderer.cameras[1];
527
+ parentcam = Globals.theRenderer.Cameras()[1];
424528 }
425529
426
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[1])
530
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[1])
427531 {
428
- parentcam = CameraPane.theRenderer.cameras[0];
532
+ parentcam = Globals.theRenderer.Cameras()[0];
429533 }
430534
431535 if (this == parentcam)
....@@ -433,7 +537,7 @@
433537 //assert(this instanceof Camera);
434538
435539 for (int count = parentcam.GetTransformCount(); --count>=0;)
436
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.toParent, CameraPane.theRenderer.targetLookAt);
540
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.toParent, Globals.theRenderer.TargetLookAt());
437541 }
438542
439543 copy.marked ^= true;
....@@ -453,7 +557,7 @@
453557 //assert(this instanceof Camera);
454558
455559 for (int count = parentcam.GetTransformCount(); --count>=0;)
456
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.fromParent, CameraPane.theRenderer.targetLookAt);
560
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.fromParent, Globals.theRenderer.TargetLookAt());
457561 }
458562
459563 copy.Touch(); // display list issue
....@@ -466,12 +570,14 @@
466570 toParent = LA.newMatrix();
467571 fromParent = LA.newMatrix();
468572 }
573
+
469574 if (toParentMarked == null)
470575 {
471576 if (maxcount != 1)
472577 {
473578 new Exception().printStackTrace();
474579 }
580
+
475581 toParentMarked = LA.newMatrix();
476582 fromParentMarked = LA.newMatrix();
477583 }
....@@ -588,7 +694,7 @@
588694 return;
589695 }
590696
591
- if (CameraPane.fromscript)
697
+ if (Globals.fromscript)
592698 {
593699 transformcount = 0;
594700 return;
....@@ -746,7 +852,7 @@
746852
747853 int GetTransformCount()
748854 {
749
- // marde pour serialization de Texture
855
+ // patch pour serialization de Texture
750856 resetmaxcount();
751857 resettransformcount();
752858 resetstep();
....@@ -759,7 +865,7 @@
759865 if (step == 0)
760866 step = 1;
761867 if (maxcount == 0)
762
- maxcount = 2048; // 4;
868
+ maxcount = 128; // 2048; // 4;
763869 // if (acceleration == 0)
764870 // acceleration = 10;
765871 if (delay == 0) // serial
....@@ -780,9 +886,12 @@
780886 // factor = CameraPane.STEP;
781887 // }
782888
783
- if (marked && CameraPane.isLIVE() && live && CameraPane.drawMode == CameraPane.SHADOW && currentframe != CameraPane.framecount)
889
+ if (marked && Globals.isLIVE() && live &&
890
+ //TEMP21aug2018
891
+ (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || !Globals.COMPUTESHADOWWHENLIVE) &&
892
+ currentframe != Globals.framecount)
784893 {
785
- currentframe = CameraPane.framecount;
894
+ currentframe = Globals.framecount;
786895
787896 // System.err.println("transformcount = " + transformcount);
788897 // System.err.println("factor = " + factor);
....@@ -791,7 +900,8 @@
791900
792901 boolean changedir = random && Math.random() < 0.01; // && !link2master;
793902
794
- if (transformcount*factor > maxcount || (step == 1 && changedir))
903
+ if (transformcount*factor >= maxcount && (rewind || random) ||
904
+ (step == 1 && changedir))
795905 {
796906 countdown = 1;
797907 delay = speedup?8:1;
....@@ -863,6 +973,7 @@
863973 if (material == null || material.multiply)
864974 return true;
865975
976
+ // Transparent objects are dynamic because we have to sort the triangles.
866977 return material.opacity > 0.99;
867978 }
868979
....@@ -894,6 +1005,11 @@
8941005 fromParent = null; // LA.newMatrix();
8951006 bRep = null; // new BoundaryRep();
8961007
1008
+ if (oname != null && oname.equals("LeftHand"))
1009
+ {
1010
+ name = oname;
1011
+ }
1012
+
8971013 /*
8981014 float hue = (float)Math.random();
8991015 Color col;
....@@ -936,7 +1052,7 @@
9361052
9371053 public Object clone()
9381054 {
939
- return GrafreeD.clone(this);
1055
+ return Grafreed.clone(this);
9401056 }
9411057
9421058 Object3D copyExpand()
....@@ -1452,7 +1568,7 @@
14521568 BoundaryRep.SEUIL = other.material.cameralight;
14531569
14541570 // Set default to 0.1
1455
- BoundaryRep.SEUIL /= 2;
1571
+ BoundaryRep.SEUIL /= 4; // 2;
14561572 System.out.println("SEUIL = " + BoundaryRep.SEUIL);
14571573 }
14581574
....@@ -1711,7 +1827,7 @@
17111827 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17121828 o.bRep = transientrep;
17131829 if (clone)
1714
- o.bRep = (BoundaryRep) GrafreeD.clone(transientrep);
1830
+ o.bRep = (BoundaryRep) Grafreed.clone(transientrep);
17151831 o.CreateMaterial();
17161832 o.SetAttributes(this, -1);
17171833 //parent
....@@ -1724,7 +1840,7 @@
17241840 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17251841 o.bRep = bRep;
17261842 if (clone)
1727
- o.bRep = (BoundaryRep) GrafreeD.clone(bRep);
1843
+ o.bRep = (BoundaryRep) Grafreed.clone(bRep);
17281844 o.CreateMaterial();
17291845 //o.overwriteThis(this, -1);
17301846 o.SetAttributes(this, -1);
....@@ -1811,12 +1927,15 @@
18111927 if (obj.name == null)
18121928 continue; // can't be a null one
18131929
1930
+ // Try perfect match first.
18141931 if (n.equals(obj.name))
18151932 {
18161933 theobj = obj;
18171934 count++;
18181935 }
18191936 }
1937
+
1938
+ // not needed: n = n.split(":")[0]; // Poser generates a count
18201939
18211940 if (count != 1)
18221941 for (int i=Size(); --i>=0;)
....@@ -2131,15 +2250,8 @@
21312250 if (/*parent != null &&*/ material == null)
21322251 {
21332252 material = new cMaterial(GetMaterial());
2134
- if (projectedVertices == null || projectedVertices.length <= 2)
2135
- {
2136
- projectedVertices = new Object3D.cVector2[3];
2137
- }
2138
- for (int i = 0; i < 3; i++)
2139
- {
2140
- projectedVertices[i] = new cVector2(); // Others
2141
- }
2142
- projectedVertices[0].x = 100; // bump
2253
+
2254
+ InitOthers();
21432255
21442256 if (this instanceof Camera)
21452257 {
....@@ -2283,12 +2395,17 @@
22832395 }
22842396 */
22852397 }
2398
+ else
2399
+ {
2400
+ //((ObjEditor)editWindow).SetupUI2(null);
2401
+ }
22862402 }
22872403
22882404 void createEditWindow(GroupEditor callee, boolean newWindow) //, boolean root)
22892405 {
22902406 if (newWindow)
22912407 {
2408
+ new Exception().printStackTrace();
22922409 System.exit(0);
22932410 if (parent != null)
22942411 {
....@@ -2323,6 +2440,14 @@
23232440 {
23242441 editWindow.refreshContents();
23252442 }
2443
+ else
2444
+ {
2445
+ if (manipWindow != null)
2446
+ {
2447
+ manipWindow.refreshContents();
2448
+ }
2449
+ }
2450
+
23262451 //if (parent != null)
23272452 //parent.refreshEditWindow();
23282453 }
....@@ -2465,13 +2590,13 @@
24652590 return retval;
24662591 }
24672592
2468
- void doEditDrag(ClickInfo info)
2593
+ void doEditDrag(ClickInfo info, boolean opposite)
24692594 {
24702595 switch (doSomething)
24712596 {
24722597 case 1: // '\001'
24732598 //super.
2474
- doEditDrag0(info);
2599
+ doEditDrag0(info, opposite);
24752600 break;
24762601
24772602 case 2: // '\002'
....@@ -2484,11 +2609,11 @@
24842609 {
24852610 //sel.hitSomething = childToDrag.hitSomething;
24862611 //childToDrag.doEditDrag(info);
2487
- sel.doEditDrag(info);
2612
+ sel.doEditDrag(info, opposite);
24882613 } else
24892614 {
24902615 //super.
2491
- doEditDrag0(info);
2616
+ doEditDrag0(info, opposite);
24922617 }
24932618 }
24942619 break;
....@@ -2598,6 +2723,18 @@
25982723 void GenNormalsS(boolean crease)
25992724 {
26002725 selection.GenNormals(crease);
2726
+// for (int i=0; i<selection.size(); i++)
2727
+// {
2728
+// Object3D selectee = (Object3D) selection.elementAt(i);
2729
+// selectee.GenNormals(crease);
2730
+// }
2731
+
2732
+ //Touch();
2733
+ }
2734
+
2735
+ void GenNormalsMeshS()
2736
+ {
2737
+ selection.GenNormalsMesh();
26012738 // for (int i=0; i<selection.size(); i++)
26022739 // {
26032740 // Object3D selectee = (Object3D) selection.elementAt(i);
....@@ -2738,6 +2875,24 @@
27382875 if (child == null)
27392876 continue;
27402877 child.GenNormals(crease);
2878
+// Children().release(i);
2879
+ }
2880
+ blockloop = false;
2881
+ }
2882
+
2883
+ void GenNormalsMesh()
2884
+ {
2885
+ if (blockloop)
2886
+ return;
2887
+
2888
+ blockloop = true;
2889
+ GenNormalsMesh0();
2890
+ for (int i = 0; i < Children().Size(); i++)
2891
+ {
2892
+ Object3D child = (Object3D) Children().get(i); // reserve(i);
2893
+ if (child == null)
2894
+ continue;
2895
+ child.GenNormalsMesh();
27412896 // Children().release(i);
27422897 }
27432898 blockloop = false;
....@@ -2895,7 +3050,8 @@
28953050 {
28963051 if (bRep != null)
28973052 {
2898
- bRep.GenUV();
3053
+ bRep.GenUV(); //1);
3054
+ //bRep.UnfoldUV();
28993055 Touch();
29003056 }
29013057 }
....@@ -2905,6 +3061,15 @@
29053061 if (bRep != null)
29063062 {
29073063 bRep.GenerateNormals(crease);
3064
+ Touch();
3065
+ }
3066
+ }
3067
+
3068
+ void GenNormalsMesh0()
3069
+ {
3070
+ if (bRep != null)
3071
+ {
3072
+ bRep.GenerateNormalsMesh();
29083073 Touch();
29093074 }
29103075 }
....@@ -2970,6 +3135,33 @@
29703135 blockloop = false;
29713136 }
29723137
3138
+ void TransformChildren()
3139
+ {
3140
+ if (toParent != null)
3141
+ {
3142
+ for (int i=Size(); --i>=0;)
3143
+ {
3144
+ Object3D v = get(i);
3145
+
3146
+ if (v.toParent == null)
3147
+ {
3148
+ v.toParent = LA.newMatrix();
3149
+ v.fromParent = LA.newMatrix();
3150
+ }
3151
+
3152
+// LA.matConcat(v.toParent, toParent, v.toParent);
3153
+// LA.matConcat(fromParent, v.fromParent, v.fromParent);
3154
+ LA.matConcat(toParent, v.toParent, v.toParent);
3155
+ LA.matConcat(v.fromParent, fromParent, v.fromParent);
3156
+ }
3157
+
3158
+ toParent = null; // LA.matIdentity(toParent);
3159
+ fromParent = null; // LA.matIdentity(fromParent);
3160
+
3161
+ Touch();
3162
+ }
3163
+ }
3164
+
29733165 void TransformGeometry()
29743166 {
29753167 Object3D obj = this;
....@@ -3191,9 +3383,11 @@
31913383
31923384 BoundaryRep sup = bRep.support;
31933385 bRep.support = null;
3194
- BoundaryRep temprep = (BoundaryRep) GrafreeD.clone(bRep);
3386
+ BoundaryRep temprep = (BoundaryRep) Grafreed.clone(bRep);
31953387 // bRep.SplitInTwo(onlyone); // thread...
3196
- temprep.SplitInTwo(reduction34, onlyone);
3388
+
3389
+ while(temprep.SplitInTwo(reduction34, onlyone));
3390
+
31973391 bRep = temprep;
31983392 bRep.support = sup;
31993393 Touch();
....@@ -3330,7 +3524,8 @@
33303524 if (blockloop)
33313525 return;
33323526
3333
- if (marked || (bRep != null && material != null)) // borderline...
3527
+ if (//marked || // does not make sense
3528
+ (bRep != null || material != null)) // borderline...
33343529 live = h;
33353530
33363531 for (int i = 0; i < Size(); i++)
....@@ -3351,7 +3546,8 @@
33513546 return;
33523547
33533548 //if (bRep != null)
3354
- if (marked || (bRep != null && material != null)) // borderline...
3549
+ if (//marked || // does not make sense
3550
+ (bRep != null || material != null)) // borderline...
33553551 link2master = h;
33563552
33573553 for (int i = 0; i < Size(); i++)
....@@ -3371,7 +3567,8 @@
33713567 if (blockloop)
33723568 return;
33733569
3374
- if (marked || (bRep != null && material != null)) // borderline...
3570
+ if (//marked || // does not make sense
3571
+ (bRep != null || material != null)) // borderline...
33753572 hide = h;
33763573
33773574 for (int i = 0; i < Size(); i++)
....@@ -3391,7 +3588,7 @@
33913588 if (blockloop)
33923589 return;
33933590
3394
- if (bRep != null && material != null) // borderline...
3591
+ if (bRep != null || material != null) // borderline...
33953592 marked = h;
33963593
33973594 for (int i = 0; i < Size(); i++)
....@@ -3401,6 +3598,46 @@
34013598 continue;
34023599 blockloop = true;
34033600 child.MarkLeaves(h);
3601
+ blockloop = false;
3602
+ // release(i);
3603
+ }
3604
+ }
3605
+
3606
+ void RewindLeaves(boolean h)
3607
+ {
3608
+ if (blockloop)
3609
+ return;
3610
+
3611
+ if (bRep != null || material != null) // borderline...
3612
+ rewind = h;
3613
+
3614
+ for (int i = 0; i < Size(); i++)
3615
+ {
3616
+ Object3D child = (Object3D) get(i); // reserve(i);
3617
+ if (child == null)
3618
+ continue;
3619
+ blockloop = true;
3620
+ child.RewindLeaves(h);
3621
+ blockloop = false;
3622
+ // release(i);
3623
+ }
3624
+ }
3625
+
3626
+ void RandomLeaves(boolean h)
3627
+ {
3628
+ if (blockloop)
3629
+ return;
3630
+
3631
+ if (bRep != null || material != null) // borderline...
3632
+ random = h;
3633
+
3634
+ for (int i = 0; i < Size(); i++)
3635
+ {
3636
+ Object3D child = (Object3D) get(i); // reserve(i);
3637
+ if (child == null)
3638
+ continue;
3639
+ blockloop = true;
3640
+ child.RandomLeaves(h);
34043641 blockloop = false;
34053642 // release(i);
34063643 }
....@@ -3715,7 +3952,7 @@
37153952 if (child == null)
37163953 continue;
37173954
3718
- if (GrafreeD.RENDERME > 0)
3955
+ if (Grafreed.RENDERME > 0)
37193956 {
37203957 if (child instanceof Merge)
37213958 ((Merge)child).renderme();
....@@ -3866,7 +4103,7 @@
38664103 if (child == null)
38674104 continue;
38684105
3869
- if (GrafreeD.RENDERME > 0)
4106
+ if (Grafreed.RENDERME > 0)
38704107 {
38714108 if (child instanceof Merge)
38724109 ((Merge)child).renderme();
....@@ -4061,7 +4298,7 @@
40614298 if (child == null)
40624299 continue;
40634300
4064
- if (GrafreeD.RENDERME > 0)
4301
+ if (Grafreed.RENDERME > 0)
40654302 {
40664303 if (child instanceof Merge)
40674304 ((Merge)child).renderme();
....@@ -4158,6 +4395,71 @@
41584395 }
41594396 blockloop = true;
41604397 get(i).RepairParent();
4398
+ blockloop = false;
4399
+ }
4400
+ }
4401
+
4402
+ void RepairShadow()
4403
+ {
4404
+ if (blockloop)
4405
+ return;
4406
+
4407
+ if (this.material != null)
4408
+ this.InitOthers();
4409
+
4410
+ for (int i=0; i<Size(); i++)
4411
+ {
4412
+ blockloop = true;
4413
+ get(i).RepairShadow();
4414
+ blockloop = false;
4415
+ }
4416
+ }
4417
+
4418
+ void RepairSOV()
4419
+ {
4420
+ if (blockloop)
4421
+ return;
4422
+
4423
+ String texname = this.GetPigmentTexture();
4424
+
4425
+ if (texname.startsWith("sov"))
4426
+ {
4427
+ String[] s = texname.split("/");
4428
+
4429
+ String[] sname = s[1].split("Color.pn");
4430
+
4431
+ texname = sname[0];
4432
+
4433
+ if (sname.length > 1)
4434
+ {
4435
+ texname += "Color.jpg";
4436
+ }
4437
+
4438
+ this.SetPigmentTexture("sov/" + texname);
4439
+ }
4440
+
4441
+ texname = this.GetBumpTexture();
4442
+
4443
+ if (texname.startsWith("sov"))
4444
+ {
4445
+ String[] s = texname.split("/");
4446
+
4447
+ String[] sname = s[1].split("Bump.pn");
4448
+
4449
+ texname = sname[0];
4450
+
4451
+ if (sname.length > 1)
4452
+ {
4453
+ texname += "Bump.jpg";
4454
+ }
4455
+
4456
+ this.SetBumpTexture("sov/" + texname);
4457
+ }
4458
+
4459
+ for (int i=0; i<Size(); i++)
4460
+ {
4461
+ blockloop = true;
4462
+ get(i).RepairSOV();
41614463 blockloop = false;
41624464 }
41634465 }
....@@ -4652,7 +4954,7 @@
46524954
46534955 cTreePath SelectLeaf(int indexcount, boolean deselect)
46544956 {
4655
- if (hide)
4957
+ if (hide || dontselect)
46564958 return null;
46574959
46584960 if (count <= 0)
....@@ -4676,9 +4978,17 @@
46764978 }
46774979 }
46784980
4981
+ ObjEditor GetWindow()
4982
+ {
4983
+ if (editWindow != null)
4984
+ return editWindow;
4985
+
4986
+ return manipWindow;
4987
+ }
4988
+
46794989 cTreePath Select(int indexcount, boolean deselect)
46804990 {
4681
- if (hide)
4991
+ if (hide || dontselect)
46824992 return null;
46834993
46844994 if (count <= 0)
....@@ -4712,10 +5022,11 @@
47125022 if (leaf != null)
47135023 {
47145024 cTreePath tp = new cTreePath(this, leaf);
4715
- if (editWindow != null)
5025
+ ObjEditor window = GetWindow();
5026
+ if (window != null)
47165027 {
47175028 //System.out.println("editWindow = " + editWindow + " vs " + this);
4718
- editWindow.Select(tp, deselect, true);
5029
+ window.Select(tp, deselect, true);
47195030 }
47205031
47215032 return tp;
....@@ -4741,9 +5052,10 @@
47415052 if (leaf != null)
47425053 {
47435054 cTreePath tp = new cTreePath(this, leaf);
4744
- if (editWindow != null)
5055
+ ObjEditor window = GetWindow();
5056
+ if (window != null)
47455057 {
4746
- editWindow.Select(tp, deselect, true);
5058
+ window.Select(tp, deselect, true);
47475059 }
47485060
47495061 return tp;
....@@ -4828,7 +5140,7 @@
48285140 return globalTransform;
48295141 }
48305142
4831
- void PreprocessOcclusion(CameraPane cp)
5143
+ void PreprocessOcclusion(iCameraPane cp)
48325144 {
48335145 /*
48345146 if (AOdone)
....@@ -4975,7 +5287,8 @@
49755287 } else //
49765288 if (editWindow != null)
49775289 {
4978
- editWindow.cameraView.lighttouched = true;
5290
+ //editWindow.cameraView.lighttouched = true;
5291
+ Globals.lighttouched = true;
49795292 }
49805293 }
49815294
....@@ -5129,10 +5442,34 @@
51295442
51305443 // System.out.println("Fullname = " + fullname);
51315444
5132
- if (fullname.name.indexOf(":") == -1)
5133
- return fullname.name;
5445
+ // Does not work on Windows due to C:
5446
+// if (fullname.name.indexOf(":") == -1)
5447
+// return fullname.name;
5448
+//
5449
+// return fullname.name.substring(0,fullname.name.indexOf(":"));
51345450
5135
- return fullname.name.substring(0,fullname.name.indexOf(":"));
5451
+ String[] split = fullname.name.split(":");
5452
+
5453
+ if (split.length == 0)
5454
+ {
5455
+ return "";
5456
+ }
5457
+
5458
+ if (split.length <= 2)
5459
+ {
5460
+ if (fullname.name.endsWith(":"))
5461
+ {
5462
+ // Windows
5463
+ return fullname.name.substring(0, fullname.name.length()-1);
5464
+ }
5465
+
5466
+ return split[0];
5467
+ }
5468
+
5469
+ // Windows
5470
+ assert(split.length == 4);
5471
+
5472
+ return split[0] + ":" + split[1];
51365473 }
51375474
51385475 static String GetBump(cTexture fullname)
....@@ -5141,10 +5478,38 @@
51415478 return "";
51425479
51435480 // System.out.println("Fullname = " + fullname);
5144
- if (fullname.name.indexOf(":") == -1)
5145
- return "";
5146
-
5147
- return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5481
+ // Does not work on Windows due to C:
5482
+// if (fullname.name.indexOf(":") == -1)
5483
+// return "";
5484
+//
5485
+// return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5486
+ String[] split = fullname.name.split(":");
5487
+
5488
+ if (split.length == 0)
5489
+ {
5490
+ return "";
5491
+ }
5492
+
5493
+ if (split.length == 1)
5494
+ {
5495
+ return "";
5496
+ }
5497
+
5498
+ if (split.length == 2)
5499
+ {
5500
+ if (fullname.name.endsWith(":"))
5501
+ {
5502
+ // Windows
5503
+ return "";
5504
+ }
5505
+
5506
+ return split[1];
5507
+ }
5508
+
5509
+ // Windows
5510
+ assert(split.length == 4);
5511
+
5512
+ return split[2] + ":" + split[3];
51485513 }
51495514
51505515 String GetPigmentTexture()
....@@ -5218,7 +5583,7 @@
52185583 System.out.print("; textures = " + textures);
52195584 System.out.println("; usedtextures = " + usedtextures);
52205585
5221
- if (GetTextures() == null)
5586
+ if (GetTextures() == null) // What is that??
52225587 GetTextures().name = ":";
52235588
52245589 String texname = tex;
....@@ -5249,6 +5614,43 @@
52495614 child.ResetPigmentTexture();
52505615 blockloop = false;
52515616 }
5617
+ }
5618
+
5619
+ UUID GetUUID()
5620
+ {
5621
+ if (uuid == null)
5622
+ {
5623
+ // Serial
5624
+ uuid = UUID.randomUUID();
5625
+ }
5626
+
5627
+ return uuid;
5628
+ }
5629
+
5630
+ Object3D GetObject(UUID uid)
5631
+ {
5632
+ if (blockloop)
5633
+ return null;
5634
+
5635
+ if (GetUUID().equals(uid))
5636
+ return this;
5637
+
5638
+ int nb = Size();
5639
+ for (int i = 0; i < nb; i++)
5640
+ {
5641
+ Object3D child = (Object3D) get(i);
5642
+
5643
+ if (child == null)
5644
+ continue;
5645
+
5646
+ blockloop = true;
5647
+ Object3D obj = child.GetObject(uid);
5648
+ blockloop = false;
5649
+ if (obj != null)
5650
+ return obj;
5651
+ }
5652
+
5653
+ return null;
52525654 }
52535655
52545656 void SetBumpTexture(String tex)
....@@ -5287,25 +5689,33 @@
52875689 }
52885690 }
52895691
5290
- void draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5692
+ void draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
52915693 {
52925694 Draw(display, root, selected, blocked);
52935695 }
52945696
5295
- static cMaterial[] materialstack = new cMaterial[65536];
5296
- static boolean[] selectedstack = new boolean[65536];
5297
- static int materialdepth = 0;
5298
-
52995697 boolean NeedSupport()
53005698 {
53015699 return
5302
- CameraPane.SUPPORT && !CameraPane.movingcamera && link2master && /*live &&*/ support != null
5700
+ CameraPane.SUPPORT && (!CameraPane.movingcamera || (!Globals.FREEZEONMOVE && Globals.isLIVE())) && link2master && /*live &&*/ support != null
53035701 // PROBLEM with CROWD!!
5304
- && (CameraPane.drawMode == CameraPane.SHADOW || CameraPane.CROWD);
5702
+ && (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || Globals.CROWD);
53055703 }
53065704
5705
+ static boolean DEBUG_SELECTION = false;
53075706
5308
- void Draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5707
+ boolean IsLive()
5708
+ {
5709
+ if (live)
5710
+ return true;
5711
+
5712
+ if (parent == null)
5713
+ return false;
5714
+
5715
+ return parent.IsLive();
5716
+ }
5717
+
5718
+ void Draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
53095719 {
53105720 Invariants(); // june 2013
53115721
....@@ -5314,8 +5724,8 @@
53145724 // System.err.println("Draw " + this + " Frame # " + ((Mocap)((Merge)support).object).frame);
53155725 }
53165726
5317
- if (display.drawMode == CameraPane.SELECTION &&
5318
- hide)
5727
+ if (display.DrawMode() == iCameraPane.SELECTION &&
5728
+ (hide || dontselect))
53195729 return;
53205730
53215731 if (name != null && name.contains("sclera"))
....@@ -5333,7 +5743,7 @@
53335743 if (this instanceof Checker)
53345744 return;
53355745
5336
- if (display.drawMode == display.SHADOW && PASSTEST)
5746
+ if (display.DrawMode() == display.SHADOW && PASSTEST)
53375747 return;
53385748
53395749 if (count <= 0)
....@@ -5341,13 +5751,13 @@
53415751 return;
53425752 }
53435753
5344
- if ((//display.drawMode == CameraPane.SHADOW ||
5345
- display.drawMode == CameraPane.SELECTION || CameraPane.DEBUG_SELECTION) && HasTransparency())
5754
+ if ((//display.DrawMode() == CameraPane.SHADOW ||
5755
+ display.DrawMode() == iCameraPane.SELECTION || display.IsDebugSelection()) && HasTransparency())
53465756 {
53475757 return;
53485758 }
53495759
5350
- javax.media.opengl.GL gl = display.GetGL();
5760
+ //javax.media.opengl.GL gl = display.GetGL();
53515761
53525762 /*
53535763 if (touched)
....@@ -5366,7 +5776,7 @@
53665776 support = support;
53675777
53685778 //boolean usecalllists = IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null || !link2master); // !(this instanceof cSpring) && !(this instanceof BezierPatch);
5369
- boolean usecalllists = false; // IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null) && !link2master; // !(this instanceof cSpring) && !(this instanceof BezierPatch);
5779
+ boolean usecalllists = !IsLive(); // IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null) && !link2master; // !(this instanceof cSpring) && !(this instanceof BezierPatch);
53705780
53715781 if (!usecalllists && bRep != null && bRep.displaylist > 0)
53725782 {
....@@ -5383,15 +5793,17 @@
53835793
53845794 boolean compiled = false;
53855795
5386
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
5796
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
53875797
5388
- if (!selectmode && //display.drawMode != display.SELECTION &&
5389
- (touched || (bRep != null && bRep.displaylist <= 0)))
5798
+ if (!selectmode && //display.DrawMode() != display.SELECTION &&
5799
+ //(touched || (bRep != null && bRep.displaylist <= 0)))
5800
+ (Globals.isLIVE() && Globals.COMPUTESHADOWWHENLIVE || touched && (bRep != null && bRep.displaylist <= 0)))
53905801 {
5391
- display.lighttouched = true;
5802
+ Globals.lighttouched = true;
53925803 } // all panes...
5393
- //if (usecalllists && display.drawMode != display.SELECTION && display.drawMode != display.SHADOW &&
5394
- if (bRep != null && usecalllists && !selectmode && // june 2013 display.drawMode != display.SHADOW &&
5804
+
5805
+ //if (usecalllists && display.DrawMode() != display.SELECTION && display.DrawMode() != display.SHADOW &&
5806
+ if (bRep != null && usecalllists && !selectmode && // june 2013 display.DrawMode() != display.SHADOW &&
53955807 (touched || (bRep != null && bRep.displaylist <= 0)))
53965808 {
53975809 if (!(this instanceof Composite))
....@@ -5399,7 +5811,7 @@
53995811 //if (displaylist == -1 && usecalllists)
54005812 if ((bRep != null && bRep.displaylist <= 0) && usecalllists) // june 2013
54015813 {
5402
- bRep.displaylist = gl.glGenLists(1);
5814
+ bRep.displaylist = display.GenList();
54035815 assert(bRep.displaylist != 0);
54045816 // System.err.println("glGenLists: " + bRep.displaylist + " for " + this);
54055817 //System.out.println("\tgen list " + list);
....@@ -5411,18 +5823,20 @@
54115823 if (usecalllists)
54125824 {
54135825 // System.err.println("new list " + bRep.displaylist + " for " + this);
5414
- gl.glNewList(bRep.displaylist, gl.GL_COMPILE); //_AND_EXECUTE);
5826
+ display.NewList(bRep.displaylist);
54155827 }
5828
+
54165829 CallList(display, root, selected, blocked);
5830
+
54175831 // compiled = true;
54185832 if (usecalllists)
54195833 {
54205834 // System.err.println("end list " + bRep.displaylist + " for " + this);
5421
- gl.glEndList();
5835
+ display.EndList();
54225836 }
54235837 //gl.glDrawBuffer(gl.GL_BACK);
54245838 // XXX touched = false;
5425
- display.lighttouched = true; // all panes...
5839
+ Globals.lighttouched = true; // all panes...
54265840 }
54275841
54285842 touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false;
....@@ -5461,12 +5875,12 @@
54615875
54625876 // frustum culling
54635877 if (CameraPane.FRUSTUM && !blocked && !IsInfinite() && GetBRep() != null // && GetBRep().VertexCount() != 1260 // default grid
5464
- && display.drawMode != CameraPane.SELECTION)
5878
+ && display.DrawMode() != iCameraPane.SELECTION)
54655879 {
5466
- if (display.drawMode == CameraPane.SHADOW)
5880
+ if (display.DrawMode() == iCameraPane.SHADOW)
54675881 {
54685882 if (!link2master // tricky to cull in shadow mode.
5469
- && GetBRep().FrustumCull(this, gl, display.lightCamera, true))
5883
+ && GetBRep().FrustumCull(this, null, display.LightCamera(), true))
54705884 {
54715885 //System.out.print("CULLED");
54725886 culled = true;
....@@ -5474,7 +5888,7 @@
54745888 }
54755889 else
54765890 //GetBRep().getBounds(v0, v1, this);
5477
- if (GetBRep().FrustumCull(this, gl, display.renderCamera, false))
5891
+ if (GetBRep().FrustumCull(this, null, display.RenderCamera(), false))
54785892 culled = true;
54795893
54805894 // LA.xformPos(v0, display.renderCamera.toScreen, v0);
....@@ -5510,11 +5924,11 @@
55105924
55115925
55125926 if (!culled)
5513
- if (display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION)
5927
+ if (display.DrawMode() == display.SELECTION || display.IsDebugSelection())
55145928 {
55155929 if (GetBRep() != null)
55165930 {
5517
- CameraPane.NextIndex(this, gl);
5931
+ display.NextIndex();
55185932 // vertex color conflict : gl.glCallList(list);
55195933 DrawNode(display, root, selected);
55205934 if (this instanceof BezierPatch)
....@@ -5536,55 +5950,7 @@
55365950 color[2] /= 2;
55375951 gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT_AND_DIFFUSE, color, 0);
55385952 */
5539
- if (material != null)
5540
- {
5541
- materialstack[materialdepth] = material;
5542
- selectedstack[materialdepth] = selected;
5543
- cStatic.objectstack[materialdepth++] = this;
5544
- //System.out.println("material " + material);
5545
- //Applet3D.tracein(this, selected);
5546
- display.vector2buffer = projectedVertices;
5547
- if (this instanceof Camera)
5548
- {
5549
- display.options1[0] = material.shift;
5550
- //System.out.println("shift " + material.shift);
5551
- display.options1[1] = material.lightarea;
5552
- display.options1[2] = material.shadowbias;
5553
- display.options1[3] = material.aniso;
5554
- display.options1[4] = material.anisoV;
5555
- display.options2[0] = material.opacity;
5556
- display.options2[1] = material.diffuse;
5557
- display.options2[2] = material.factor;
5558
-
5559
- cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
5560
- display.options4[0] = material.cameralight/0.2f;
5561
- display.options4[1] = material.subsurface;
5562
- display.options4[2] = material.sheen;
5563
-
5564
- // if (display.CURRENTANTIALIAS > 0)
5565
- // display.options3[3] /= 4;
5566
-
5567
- /*
5568
- System.out.println("Focus = " + display.options1[0]);
5569
- System.out.println("Aperture = " + display.options1[1]);
5570
- System.out.println("ShadowBlur = " + display.options1[2]);
5571
- System.out.println("Antialiasing = " + display.options1[3]);
5572
- System.out.println("Fog = " + display.options2[0]);
5573
- System.out.println("Intensity = " + display.options2[1]);
5574
- System.out.println("Elevation = " + display.options2[2]);
5575
- /**/
5576
- } else
5577
- {
5578
- material.Draw(display, selected);
5579
- }
5580
- } else
5581
- {
5582
- if (selected && CameraPane.flash)
5583
- {
5584
- display.modelParams4[1] = 100;
5585
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5586
- }
5587
- }
5953
+ display.PushMaterial(this, selected);
55885954
55895955 //System.out.println("call list " + list);
55905956 //System.out.println();
....@@ -5603,7 +5969,28 @@
56035969 tex = GetTextures();
56045970 }
56055971
5606
- display.BindTextures(tex, texres);
5972
+ boolean failedPigment = false;
5973
+ boolean failedBump = false;
5974
+
5975
+ try
5976
+ {
5977
+ display.BindPigmentTexture(tex, texres);
5978
+ }
5979
+ catch (Exception e)
5980
+ {
5981
+ System.err.println("FAILED: " + this);
5982
+ failedPigment = true;
5983
+ }
5984
+
5985
+ try
5986
+ {
5987
+ display.BindBumpTexture(tex, texres);
5988
+ }
5989
+ catch (Exception e)
5990
+ {
5991
+ //System.err.println("FAILED: " + this);
5992
+ failedBump = true;
5993
+ }
56075994
56085995 if (!compiled)
56095996 {
....@@ -5619,30 +6006,19 @@
56196006
56206007 // System.err.println("glCallList: " + bRep.displaylist + " for " + this);
56216008 assert(bRep.displaylist != 0);
5622
- gl.glCallList(bRep.displaylist);
6009
+ display.CallList(bRep.displaylist);
56236010 // june 2013 drawSelf(display, root, selected);
56246011 }
56256012 }
56266013 }
56276014
5628
- display.ReleaseTextures(tex);
5629
-
5630
- //if (parent != null && parent.GetMaterial() != null)
5631
- // parent.GetMaterial().Draw(display, parent.IsSelected(this));
5632
- if (material != null)
5633
- {
5634
- materialdepth -= 1;
5635
- if (materialdepth > 0)
5636
- {
5637
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5638
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5639
- }
5640
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5641
- } else if (selected && CameraPane.flash && GetMaterial() != null)
5642
- {
5643
- display.modelParams4[1] = GetMaterial().cameralight;
5644
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5645
- }
6015
+ if (!failedBump)
6016
+ display.ReleaseBumpTexture(tex);
6017
+
6018
+ if (!failedPigment)
6019
+ display.ReleasePigmentTexture(tex);
6020
+
6021
+ display.PopMaterial(this, selected);
56466022 }
56476023
56486024 if (this instanceof Texture || this instanceof TextureNode)
....@@ -5684,7 +6060,7 @@
56846060 // resetMasterNode();
56856061 }
56866062
5687
- void CallList(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
6063
+ void CallList(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
56886064 {
56896065 if (GetBRep() == null)
56906066 {
....@@ -5767,8 +6143,11 @@
57676143 boolean flipV = false; // true;
57686144 int texres = 0; // 0 = low, 1 = normal, 2 = high res texture
57696145
5770
- void drawSelf(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
6146
+ void drawSelf(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
57716147 {
6148
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
6149
+ return;
6150
+
57726151 if (hide)
57736152 return;
57746153 // shadow optimisation
....@@ -5826,16 +6205,7 @@
58266205 // // ??????????????????????????? Touch();
58276206 // }
58286207
5829
- if (material != null)
5830
- {
5831
- materialstack[materialdepth] = material;
5832
- selectedstack[materialdepth] = selected;
5833
- cStatic.objectstack[materialdepth++] = this;
5834
- //System.out.println("material " + material);
5835
- //Applet3D.tracein("selected ", selected);
5836
- display.vector2buffer = projectedVertices;
5837
- material.Draw(display, selected);
5838
- }
6208
+display.PushMaterial2(this, selected);
58396209
58406210 Object3D child;
58416211 boolean sel;
....@@ -5887,19 +6257,7 @@
58876257 */
58886258 //depth += 1;
58896259
5890
- if (material != null)
5891
- {
5892
- materialdepth -= 1;
5893
- if (materialdepth > 0)
5894
- {
5895
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5896
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5897
- }
5898
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5899
- //else
5900
- //material.Draw(display, false);
5901
- }
5902
-
6260
+display.PopMaterial2(this);
59036261 /*
59046262 display.ReleaseTextures(tex);
59056263 */
....@@ -5910,10 +6268,13 @@
59106268
59116269 //static cVector min,max;
59126270
5913
- void DrawNode(CameraPane display, Object3D /*Composite*/ root, boolean selected)
6271
+ void DrawNode(iCameraPane display, Object3D /*Composite*/ root, boolean selected)
59146272 {
5915
- if (display.drawMode == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
6273
+ if (display.DrawMode() == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
59166274 return; // no shadow for transparent objects
6275
+
6276
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
6277
+ return;
59176278
59186279 if (hide)
59196280 return;
....@@ -5955,11 +6316,12 @@
59556316 return;
59566317 }
59576318
6319
+ //bRep.GenUV(1/material.diffuseness);
59586320 // bRep.lock = true;
59596321
5960
- javax.media.opengl.GL gl = display.GetGL();
6322
+ //javax.media.opengl.GL gl = display.GetGL();
59616323
5962
- if (CameraPane.BOXMODE) // || CameraPane.movingcamera)
6324
+ if (CameraPane.BOXMODE && !selected) // || CameraPane.movingcamera)
59636325 {
59646326 int fc = bRep.FaceCount();
59656327 int vc = bRep.VertexCount();
....@@ -5974,23 +6336,7 @@
59746336
59756337 bRep.getMinMax(min, max, 100);
59766338
5977
- gl.glBegin(gl.GL_LINES);
5978
-
5979
- gl.glVertex3d(min.x, min.y, min.z);
5980
- gl.glVertex3d(min.x, min.y, max.z);
5981
- gl.glVertex3d(min.x, min.y, min.z);
5982
- gl.glVertex3d(min.x, max.y, min.z);
5983
- gl.glVertex3d(min.x, min.y, min.z);
5984
- gl.glVertex3d(max.x, min.y, min.z);
5985
-
5986
- gl.glVertex3d(max.x, max.y, max.z);
5987
- gl.glVertex3d(min.x, max.y, max.z);
5988
- gl.glVertex3d(max.x, max.y, max.z);
5989
- gl.glVertex3d(max.x, min.y, max.z);
5990
- gl.glVertex3d(max.x, max.y, max.z);
5991
- gl.glVertex3d(max.x, max.y, min.z);
5992
-
5993
- gl.glEnd();
6339
+ display.DrawBox(min, max);
59946340
59956341 return;
59966342 }
....@@ -6034,7 +6380,7 @@
60346380 {
60356381 //throw new Error();
60366382
6037
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6383
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
60386384
60396385 int[] strips = bRep.getRawIndices();
60406386
....@@ -6044,178 +6390,19 @@
60446390 new Exception().printStackTrace();
60456391 return;
60466392 }
6047
-
6048
- // TRIANGLE STRIP ARRAY
6049
- if (bRep.trimmed)
6393
+
6394
+ if (dontselect)
60506395 {
6051
- float[] v = bRep.getRawVertices();
6052
- float[] n = bRep.getRawNormals();
6053
- float[] c = bRep.getRawColors();
6054
- float[] uv = bRep.getRawUVMap();
6055
-
6056
- int count2 = 0;
6057
- int count3 = 0;
6058
-
6059
- if (n.length > 0)
6060
- {
6061
- for (int i = 0; i < strips.length; i++)
6062
- {
6063
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6064
-
6065
- /*
6066
- boolean locked = false;
6067
- float eps = 0.1f;
6068
- boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6069
-
6070
- int dot = 0;
6071
-
6072
- if ((dot&1) == 0)
6073
- dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6074
-
6075
- if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6076
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6077
- else
6078
- {
6079
- locked = true;
6080
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6081
- }
6082
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6083
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6084
- if (hasnorm)
6085
- {
6086
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6087
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6088
- }
6089
-
6090
- if ((dot&4) == 0)
6091
- dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6092
-
6093
- if (wrap || !locked && (dot&8) != 0)
6094
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6095
- else
6096
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6097
-
6098
- f.dot = dot;
6099
- */
6100
-
6101
- if (!selectmode)
6102
- {
6103
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6104
- {
6105
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6106
- } else
6107
- {
6108
- gl.glNormal3f(0, 0, 1);
6109
- }
6110
-
6111
- if (c != null)
6112
- //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
6113
- {
6114
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6115
- }
6116
- }
6117
- if (flipV)
6118
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6119
- else
6120
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6121
- //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6122
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6123
-
6124
- count2 += 2;
6125
- count3 += 3;
6126
- if (!selectmode)
6127
- {
6128
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6129
- {
6130
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6131
- } else
6132
- {
6133
- gl.glNormal3f(0, 0, 1);
6134
- }
6135
- if (c != null)
6136
- {
6137
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6138
- }
6139
- }
6140
- if (flipV)
6141
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6142
- else
6143
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6144
- //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6145
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6146
-
6147
- count2 += 2;
6148
- count3 += 3;
6149
- for (int j = 0; j < strips[i] - 2; j++)
6150
- {
6151
- //gl.glTexCoord2d(...);
6152
- if (!selectmode)
6153
- {
6154
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6155
- {
6156
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6157
- } else
6158
- {
6159
- gl.glNormal3f(0, 0, 1);
6160
- }
6161
- if (c != null)
6162
- {
6163
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6164
- }
6165
- }
6166
-
6167
- if (flipV)
6168
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6169
- else
6170
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6171
- //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
6172
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6173
- count2 += 2;
6174
- count3 += 3;
6175
- }
6176
-
6177
- gl.glEnd();
6178
- }
6179
- }
6180
-
6181
- assert count3 == v.length;
6396
+ //bRep.GenerateNormalsMINE();
61826397 }
6183
- else // !trimmed
6184
- {
6185
- int count = 0;
6186
- for (int i = 0; i < strips.length; i++)
6187
- {
6188
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6189
-
6190
- Vertex p = bRep.GetVertex(bRep.indices[count++]);
6191
- Vertex q = bRep.GetVertex(bRep.indices[count++]);
6192
-
6193
- drawVertex(gl, p, selectmode);
6194
- drawVertex(gl, q, selectmode);
6195
-
6196
- for (int j = 0; j < strips[i] - 2; j++)
6197
- {
6198
- Vertex r = bRep.GetVertex(bRep.indices[count++]);
6199
-
6200
-// if (j%2 == 0)
6201
-// drawFace(p, q, r, display, null);
6202
-// else
6203
-// drawFace(p, r, q, display, null);
6204
-
6205
-// p = q;
6206
-// q = r;
6207
- drawVertex(gl, r, selectmode);
6208
- }
6209
-
6210
- gl.glEnd();
6211
- }
6212
- }
6398
+
6399
+ display.DrawGeometry(bRep, flipV, selectmode);
62136400 } else // catch (Error e)
62146401 {
62156402 // TRIANGLE ARRAY
62166403 if (IsOpaque()) // Static())
62176404 {
6218
- gl.glBegin(gl.GL_TRIANGLES);
6405
+ display.StartTriangles();
62196406 int facecount = bRep.FaceCount();
62206407 for (int i = 0; i < facecount; i++)
62216408 {
....@@ -6278,9 +6465,9 @@
62786465 // // r.norm.dot(v3) > -0.5)
62796466 // // continue;
62806467
6281
- drawFace(p, q, r, display, face);
6468
+ display.DrawFace(this, p, q, r, face);
62826469 }
6283
- gl.glEnd();
6470
+ display.EndTriangles();
62846471 }
62856472 else
62866473 {
....@@ -6309,8 +6496,8 @@
63096496 //System.out.println("SORT");
63106497
63116498 java.util.Arrays.sort(facescompare);
6312
-
6313
- gl.glBegin(gl.GL_TRIANGLES);
6499
+
6500
+ display.StartTriangles();
63146501 for (int i = 0; i < facecount; i++)
63156502 {
63166503 Face face = bRep.GetFace(facescompare[i].index);
....@@ -6322,13 +6509,14 @@
63226509 Vertex q = bRep.GetVertex(face.q);
63236510 Vertex r = bRep.GetVertex(face.r);
63246511
6325
- drawFace(p, q, r, display, face);
6512
+ display.DrawFace(this, p, q, r, face);
63266513 }
6327
- gl.glEnd();
6514
+ display.EndTriangles();
63286515 }
63296516
63306517 if (false) // live && support != null && support.bRep != null) // debug weights
63316518 {
6519
+ /*
63326520 gl.glDisable(gl.GL_LIGHTING);
63336521 float[] colorV = new float[3];
63346522
....@@ -6407,6 +6595,7 @@
64076595 // gl.glEnd();
64086596 }
64096597 }
6598
+ */
64106599 }
64116600 }
64126601
....@@ -6451,7 +6640,7 @@
64516640 center.add(r);
64526641 center.mul(1.0/3);
64536642
6454
- center.sub(CameraPane.theRenderer.eyeCamera.location);
6643
+ center.sub(Globals.theRenderer.EyeCamera().location);
64556644
64566645 distance = center.dot(center);
64576646 }
....@@ -6462,347 +6651,11 @@
64626651
64636652 transient FaceCompare[] facescompare = null;
64646653
6465
- void SetColor(CameraPane display, Vertex p0)
6466
- {
6467
- if (display.RENDERPROGRAM == 0)
6468
- {
6469
- float r = 0;
6470
- if (bRep != null)
6471
- {
6472
- if (bRep.stripified)
6473
- {
6474
- r = 1;
6475
- }
6476
- }
6477
- float g = 0;
6478
- if (bRep != null)
6479
- {
6480
- if (bRep.trimmed)
6481
- {
6482
- g = 1;
6483
- }
6484
- }
6485
- float b = 0;
6486
- if (support != null && link2master)
6487
- {
6488
- b = 1;
6489
- }
6490
- display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO);
6491
- return;
6492
- }
6493
-
6494
- if (display.drawMode != CameraPane.SHADOW)
6495
- return;
6496
-
6497
- javax.media.opengl.GL gl = display.GetGL();
6498
-// if (true) return;
6499
-// float ao = p.AO;
6500
-//
6501
-// // if (ao == 0 && !bRep.AOdone) // transient problem!
6502
-// // ao = 1;
6503
-//
6504
-// gl.glColor4f(ao, ao, ao, 1);
6505
-
6506
-// CameraPane.selectedpoint.
6507
-// getAverage(cStatic.point1, true);
6508
- if (CameraPane.pointflow == null) // !random) // live)
6509
- {
6510
- return;
6511
- }
6512
-
6513
- cStatic.point1.set(0,0,0);
6514
- LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1);
6515
-
6516
- cStatic.point1.sub(p0);
6517
-
6518
-
6519
-// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta?
6520
-// {
6521
-// return;
6522
-// }
6523
-
6524
- //if (true)
6525
- if (cStatic.point1.dot(cStatic.point1) > 0.000001)
6526
- {
6527
- return;
6528
- }
6529
-
6530
- float[] colorV = new float[3];
6531
-
6532
- if (false) // marked)
6533
- {
6534
- // debug rigging weights
6535
- for (int object = 0; object < p0.vertexlinks.length; object++)
6536
- {
6537
- float weight = p0.weights[object] / p0.totalweight;
6538
-
6539
- // if (weight < 0.1)
6540
- // {
6541
- // assert(weight == 0);
6542
- // continue;
6543
- // }
6544
-
6545
- if (p0.vertexlinks[object] == -1)
6546
- continue;
6547
-
6548
- Vertex q = support.bRep.GetVertex(p0.vertexlinks[object]);
6549
-
6550
- int color = //1 << object; //
6551
- //p.vertexlinks.length;
6552
- support.bRep.supports[p0.closestsupport].links[object];
6553
- colorV[2] += (color & 1) * weight;
6554
- colorV[1] += ((color & 2) >> 1) * weight;
6555
- colorV[0] += ((color & 4) >> 2) * weight;
6556
- }
6557
- }
6558
- else
6559
- {
6560
- if (drawingstarted)
6561
- {
6562
- // find next point
6563
- if (bRep.GetVertex(0).faceindices == null)
6564
- {
6565
- bRep.InitFaceIndices();
6566
- }
6567
-
6568
- double ymin = p0.y;
6569
-
6570
- Vertex newp = p0;
6571
-
6572
- for (int fii = 0; fii < p0.faceindices.length; fii++)
6573
- {
6574
- int fi = p0.faceindices[fii];
6575
-
6576
- if (fi == -1)
6577
- break;
6578
-
6579
- Face f = bRep.GetFace(fi);
6580
-
6581
- Vertex p = bRep.GetVertex(f.p);
6582
- Vertex q = bRep.GetVertex(f.q);
6583
- Vertex r = bRep.GetVertex(f.r);
6584
-
6585
- int swap = (int)(Math.random()*3);
6586
-
6587
-// for (int s=swap; --s>=0;)
6588
-// {
6589
-// Vertex t = p;
6590
-// p = q;
6591
-// q = r;
6592
-// r = t;
6593
-// }
6594
- if (ymin > p.y)
6595
- {
6596
- ymin = p.y;
6597
- newp = p;
6598
-// break;
6599
- }
6600
- if (ymin > q.y)
6601
- {
6602
- ymin = q.y;
6603
- newp = q;
6604
-// break;
6605
- }
6606
- if (ymin > r.y)
6607
- {
6608
- ymin = r.y;
6609
- newp = r;
6610
-// break;
6611
- }
6612
- }
6613
-
6614
- CameraPane.selectedpoint.toParent[3][0] = newp.x;
6615
- CameraPane.selectedpoint.toParent[3][1] = newp.y;
6616
- CameraPane.selectedpoint.toParent[3][2] = newp.z;
6617
-
6618
- drawingstarted = false;
6619
-
6620
- // return;
6621
- }
6622
-
6623
- if (false) // CameraPane.DRAW
6624
- {
6625
- p0.AO = colorV[0] = 2;
6626
- colorV[1] = 2;
6627
- colorV[2] = 2;
6628
- }
6629
-
6630
- CameraPane.pointflow.add(p0);
6631
- CameraPane.pointflow.Touch();
6632
- }
6633
-
6634
-// gl.glColor3f(colorV[0], colorV[1], colorV[2]);
6635
-// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
6636
-// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
6637
- }
6638
-
66396654 void Print(Vertex v)
66406655 {
66416656 //System.err.println("(" + v.x + ", " + v.y + ", " + v.z + ")");
66426657 }
66436658
6644
- void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean selectmode)
6645
- {
6646
- if (!selectmode)
6647
- {
6648
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6649
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6650
-
6651
- if (flipV)
6652
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6653
- else
6654
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6655
- }
6656
-
6657
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6658
- }
6659
-
6660
- void drawFace(Vertex pv, Vertex qv, Vertex rv,
6661
- CameraPane display, Face face)
6662
- {
6663
- if (pv.y == -10000 ||
6664
- qv.y == -10000 ||
6665
- rv.y == -10000)
6666
- return;
6667
-
6668
-// float b = f.nbiterations & 1;
6669
-// float g = (f.nbiterations>>1) & 1;
6670
-// float r = (f.nbiterations>>2) & 1;
6671
-//
6672
-// //if (f.weight == 10000)
6673
-// //{
6674
-// // r = 1; g = b = 0;
6675
-// //}
6676
-// //else
6677
-// //{
6678
-// // assert(f.weight < 10000);
6679
-// r = g = b = (float)bRep.FaceWeight(f)*100;
6680
-// if (r<0)
6681
-// assert(r>=0);
6682
-// //}
6683
-
6684
- javax.media.opengl.GL gl = display.GetGL();
6685
-
6686
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6687
-
6688
- //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv);
6689
- if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
6690
- {
6691
- //gl.glBegin(gl.GL_TRIANGLES);
6692
- boolean hasnorm = pv.norm != null; // && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
6693
- if (!hasnorm)
6694
- {
6695
- // System.out.println("FUCK!!");
6696
- LA.vecSub(pv/*.pos*/, qv/*.pos*/, v0);
6697
- LA.vecSub(pv/*.pos*/, rv/*.pos*/, v1);
6698
- LA.vecCross(v0, v1, v2);
6699
- LA.vecNormalize(v2);
6700
- gl.glNormal3f((float) v2.x, (float) v2.y, (float) v2.z);
6701
- }
6702
-
6703
- if (hasnorm)
6704
- {
6705
-// if (!pv.norm.normalized())
6706
-// assert(pv.norm.normalized());
6707
-
6708
- //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z);
6709
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6710
- }
6711
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6712
- SetColor(display, pv);
6713
- //gl.glColor4f(r, g, b, 1);
6714
- //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1);
6715
- if (flipV)
6716
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6717
- else
6718
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6719
- //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z);
6720
- gl.glVertex3f((float) pv./*pos.*/x, (float) pv./*pos.*/y, (float) pv./*pos.*/z);
6721
-// Print(pv);
6722
- if (hasnorm)
6723
- {
6724
-// assert(qv.norm.normalized());
6725
- //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z);
6726
- gl.glNormal3f((float) qv.norm.x, (float) qv.norm.y, (float) qv.norm.z);
6727
- }
6728
- //System.out.println("vertexq = " + qv.s + ", " + qv.t);
6729
- // boolean locked = false;
6730
- // float eps = 0.1f;
6731
- // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6732
-
6733
- // int dot = 0; //*/ (int)f.dot;
6734
-
6735
- // if ((dot&1) == 0)
6736
- // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6737
-
6738
- // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6739
- if (flipV)
6740
- gl.glTexCoord2f((float) qv.s, 1-(float) qv.t);
6741
- else
6742
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6743
- // else
6744
- // {
6745
- // locked = true;
6746
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6747
- // }
6748
- gl.glColor4f(qv.AO, qv.AO, qv.AO, 1);
6749
- SetColor(display, qv);
6750
- //gl.glColor4f(r, g, b, 1);
6751
- //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1);
6752
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6753
- gl.glVertex3f((float) qv./*pos.*/x, (float) qv./*pos.*/y, (float) qv./*pos.*/z);
6754
-// Print(qv);
6755
- if (hasnorm)
6756
- {
6757
-// assert(rv.norm.normalized());
6758
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6759
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6760
- }
6761
-
6762
- // if ((dot&4) == 0)
6763
- // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6764
-
6765
- // if (wrap || !locked && (dot&8) != 0)
6766
- if (flipV)
6767
- gl.glTexCoord2f((float) rv.s, 1-(float) rv.t);
6768
- else
6769
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6770
- // else
6771
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6772
-
6773
- // f.dot = dot;
6774
-
6775
- gl.glColor4f(rv.AO, rv.AO, rv.AO, 1);
6776
- SetColor(display, rv);
6777
- //gl.glColor4f(r, g, b, 1);
6778
- //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1);
6779
- //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z);
6780
- gl.glVertex3f((float) rv./*pos.*/x, (float) rv./*pos.*/y, (float) rv./*pos.*/z);
6781
-// Print(rv);
6782
- //gl.glEnd();
6783
- }
6784
- else
6785
- {
6786
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6787
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6788
- gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z);
6789
-
6790
- }
6791
-
6792
- if (false) // (attributes & WIREFRAME) != 0)
6793
- {
6794
- gl.glDisable(gl.GL_LIGHTING);
6795
-
6796
- gl.glBegin(gl.GL_LINE_LOOP);
6797
- gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z);
6798
- gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z);
6799
- gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z);
6800
- gl.glEnd();
6801
-
6802
- gl.glEnable(gl.GL_LIGHTING);
6803
- }
6804
- }
6805
-
68066659 void drawSelf(ClickInfo info, int level, boolean select)
68076660 {
68086661 if (bRep == null)
....@@ -7374,83 +7227,84 @@
73747227 int spotw = spot.x + spot.width;
73757228 int spoth = spot.y + spot.height;
73767229 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7377
- if (CameraPane.Xmin > spot.x)
7378
- {
7379
- CameraPane.Xmin = spot.x;
7380
- }
7381
- if (CameraPane.Xmax < spotw)
7382
- {
7383
- CameraPane.Xmax = spotw;
7384
- }
7385
- if (CameraPane.Ymin > spot.y)
7386
- {
7387
- CameraPane.Ymin = spot.y;
7388
- }
7389
- if (CameraPane.Ymax < spoth)
7390
- {
7391
- CameraPane.Ymax = spoth;
7392
- }
7230
+// if (CameraPane.Xmin > spot.x)
7231
+// {
7232
+// CameraPane.Xmin = spot.x;
7233
+// }
7234
+// if (CameraPane.Xmax < spotw)
7235
+// {
7236
+// CameraPane.Xmax = spotw;
7237
+// }
7238
+// if (CameraPane.Ymin > spot.y)
7239
+// {
7240
+// CameraPane.Ymin = spot.y;
7241
+// }
7242
+// if (CameraPane.Ymax < spoth)
7243
+// {
7244
+// CameraPane.Ymax = spoth;
7245
+// }
73937246 spot.translate(32, 32);
73947247 spotw = spot.x + spot.width;
73957248 spoth = spot.y + spot.height;
7396
- info.g.setColor(Color.blue);
7249
+ info.g.setColor(Color.cyan);
73977250 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7398
- if (CameraPane.Xmin > spot.x)
7399
- {
7400
- CameraPane.Xmin = spot.x;
7401
- }
7402
- if (CameraPane.Xmax < spotw)
7403
- {
7404
- CameraPane.Xmax = spotw;
7405
- }
7406
- if (CameraPane.Ymin > spot.y)
7407
- {
7408
- CameraPane.Ymin = spot.y;
7409
- }
7410
- if (CameraPane.Ymax < spoth)
7411
- {
7412
- CameraPane.Ymax = spoth;
7413
- }
7414
- info.g.drawLine(spotw, spoth, spotw, spoth - 15);
7415
- info.g.drawLine(spotw, spoth, spotw - 15, spoth);
7251
+// if (CameraPane.Xmin > spot.x)
7252
+// {
7253
+// CameraPane.Xmin = spot.x;
7254
+// }
7255
+// if (CameraPane.Xmax < spotw)
7256
+// {
7257
+// CameraPane.Xmax = spotw;
7258
+// }
7259
+// if (CameraPane.Ymin > spot.y)
7260
+// {
7261
+// CameraPane.Ymin = spot.y;
7262
+// }
7263
+// if (CameraPane.Ymax < spoth)
7264
+// {
7265
+// CameraPane.Ymax = spoth;
7266
+// }
7267
+ // bonhommes info.g.drawLine(spotw, spoth, spotw, spoth - boundary.height/2); // 15
7268
+ //info.g.drawLine(spotw, spoth, spotw - boundary.width/2, spoth); // 15
74167269 spot.translate(0, -32);
7417
- info.g.setColor(Color.green);
7270
+ info.g.setColor(Color.yellow);
74187271 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7419
- if (CameraPane.Xmin > spot.x)
7420
- {
7421
- CameraPane.Xmin = spot.x;
7422
- }
7423
- if (CameraPane.Xmax < spotw)
7424
- {
7425
- CameraPane.Xmax = spotw;
7426
- }
7427
- if (CameraPane.Ymin > spot.y)
7428
- {
7429
- CameraPane.Ymin = spot.y;
7430
- }
7431
- if (CameraPane.Ymax < spoth)
7432
- {
7433
- CameraPane.Ymax = spoth;
7434
- }
7272
+ info.g.setColor(Color.green);
7273
+// if (CameraPane.Xmin > spot.x)
7274
+// {
7275
+// CameraPane.Xmin = spot.x;
7276
+// }
7277
+// if (CameraPane.Xmax < spotw)
7278
+// {
7279
+// CameraPane.Xmax = spotw;
7280
+// }
7281
+// if (CameraPane.Ymin > spot.y)
7282
+// {
7283
+// CameraPane.Ymin = spot.y;
7284
+// }
7285
+// if (CameraPane.Ymax < spoth)
7286
+// {
7287
+// CameraPane.Ymax = spoth;
7288
+// }
74357289 info.g.drawArc(boundary.x, boundary.y,
74367290 boundary.width, boundary.height, 0, 360);
74377291 //info.g.drawArc(spot.x, spotw, spot.width/2, boundary.height/2, 0, 360);
7438
- if (CameraPane.Xmin > boundary.x)
7439
- {
7440
- CameraPane.Xmin = boundary.x;
7441
- }
7442
- if (CameraPane.Xmax < boundary.x + boundary.width)
7443
- {
7444
- CameraPane.Xmax = boundary.x + boundary.width;
7445
- }
7446
- if (CameraPane.Ymin > boundary.y)
7447
- {
7448
- CameraPane.Ymin = boundary.y;
7449
- }
7450
- if (CameraPane.Ymax < boundary.y + boundary.height)
7451
- {
7452
- CameraPane.Ymax = boundary.y + boundary.height;
7453
- }
7292
+// if (CameraPane.Xmin > boundary.x)
7293
+// {
7294
+// CameraPane.Xmin = boundary.x;
7295
+// }
7296
+// if (CameraPane.Xmax < boundary.x + boundary.width)
7297
+// {
7298
+// CameraPane.Xmax = boundary.x + boundary.width;
7299
+// }
7300
+// if (CameraPane.Ymin > boundary.y)
7301
+// {
7302
+// CameraPane.Ymin = boundary.y;
7303
+// }
7304
+// if (CameraPane.Ymax < boundary.y + boundary.height)
7305
+// {
7306
+// CameraPane.Ymax = boundary.y + boundary.height;
7307
+// }
74547308 return;
74557309 }
74567310 }
....@@ -7467,7 +7321,7 @@
74677321 startX = info.x;
74687322 startY = info.y;
74697323
7470
- hitSomething = 0;
7324
+ hitSomething = -1;
74717325 cVector origin = new cVector();
74727326 //LA.xformPos(origin, toParent, origin);
74737327 Rectangle spot = new Rectangle();
....@@ -7500,7 +7354,7 @@
75007354 }
75017355
75027356 //System.out.println("info.modifiers = " + info.modifiers);
7503
- modified = (info.modifiers & CameraPane.META) != 0;
7357
+ modified = (info.modifiers & CameraPane.SHIFT) != 0; // Was META
75047358 //System.out.println("modified = " + modified);
75057359 //new Exception().printStackTrace();
75067360 //viewCode = info.pane.renderCamera.viewCode;
....@@ -7528,7 +7382,7 @@
75287382 return true;
75297383 }
75307384
7531
- void doEditDrag0(ClickInfo info)
7385
+ void doEditDrag0(ClickInfo info, boolean opposite)
75327386 {
75337387 if (hitSomething == 0)
75347388 {
....@@ -7543,6 +7397,7 @@
75437397 //System.out.println("hitSomething = " + hitSomething);
75447398
75457399 double scale = 0.005f * info.camera.Distance();
7400
+
75467401 cVector xlate = new cVector();
75477402 //cVector xlate2 = new cVector();
75487403 switch (hitSomething)
....@@ -7553,9 +7408,9 @@
75537408
75547409 case hitCenter: // Translate
75557410
7556
- scale *= 0.05f * info.pane.theRenderer.renderCamera.Distance();
7411
+ scale *= 0.05f * Globals.theRenderer.RenderCamera().Distance();
75577412
7558
- if (modified)
7413
+ if (modified || opposite)
75597414 {
75607415 //assert(false);
75617416 /*
....@@ -7601,10 +7456,10 @@
76017456 }
76027457 LA.xformDir(up, ClickInfo.matbuffer, up);
76037458 // if (!CameraPane.LOCALTRANSFORM)
7604
- LA.xformDir(up, info.pane.theRenderer.renderCamera.toScreen, up);
7459
+ LA.xformDir(up, Globals.theRenderer.RenderCamera().toScreen, up);
76057460 LA.xformDir(info.camera.away, ClickInfo.matbuffer, away);
76067461 // if (!CameraPane.LOCALTRANSFORM)
7607
- LA.xformDir(away, info.pane.theRenderer.renderCamera.toScreen, away);
7462
+ LA.xformDir(away, Globals.theRenderer.RenderCamera().toScreen, away);
76087463 //LA.vecCross(up, cVector.Z, right2);
76097464
76107465 cVector delta = LA.newVector(info.x - startX, startY - info.y, 0);
....@@ -7649,6 +7504,7 @@
76497504
76507505 if (modified)
76517506 {
7507
+ // Rotate 90 degrees
76527508 angle /= (Math.PI / 4);
76537509 angle = Math.floor(angle + 0.5);
76547510 angle *= (Math.PI / 4);
....@@ -7662,7 +7518,7 @@
76627518 }
76637519 /**/
76647520
7665
- switch (info.pane.renderCamera.viewCode)
7521
+ switch (info.pane.RenderCamera().viewCode)
76667522 {
76677523 case 1: // '\001'
76687524 LA.matZRotate(toParent, angle);
....@@ -7690,24 +7546,27 @@
76907546
76917547 case hitScale: // scale
76927548 double hScale = (double) (info.x - centerPt.x) / 32;
7549
+ double sign = 1;
7550
+ if (hScale < 0)
7551
+ {
7552
+ sign = -1;
7553
+ }
7554
+ hScale = sign*Math.pow(sign*hScale, scale * 50);
76937555 if (hScale < 0.01)
76947556 {
7695
- hScale = 0.01;
7557
+ //hScale = 0.01;
76967558 }
7697
- hScale = Math.pow(hScale, scale * 50);
7698
- if (hScale < 0.01)
7699
- {
7700
- hScale = 0.01;
7701
- }
7559
+
77027560 double vScale = (double) (info.y - centerPt.y) / 32;
7703
- if (vScale < 0.01)
7561
+ sign = 1;
7562
+ if (vScale < 0)
77047563 {
7705
- vScale = 0.01;
7564
+ sign = -1;
77067565 }
7707
- vScale = Math.pow(vScale, scale * 50);
7566
+ vScale = sign*Math.pow(sign*vScale, scale * 50);
77087567 if (vScale < 0.01)
77097568 {
7710
- vScale = 0.01;
7569
+ //vScale = 0.01;
77117570 }
77127571 LA.matCopy(startMat, toParent);
77137572 /**/
....@@ -7718,39 +7577,47 @@
77187577 }
77197578 /**/
77207579
7721
- switch (info.pane.renderCamera.viewCode)
7580
+ double totalScale = Math.sqrt(hScale*hScale + vScale*vScale) / Math.sqrt(2);
7581
+
7582
+ if (totalScale < 0.01)
7583
+ {
7584
+ totalScale = 0.01;
7585
+ }
7586
+
7587
+ switch (info.pane.RenderCamera().viewCode)
77227588 {
77237589 case 3: // '\001'
7724
- if (modified)
7590
+ if (modified || opposite)
77257591 {
77267592 //LA.matScale(toParent, 1, hScale, vScale);
7727
- LA.matScale(toParent, vScale, 1, 1);
7593
+ LA.matScale(toParent, totalScale, 1, 1);
77287594 } // vScale, 1);
77297595 else
77307596 {
7731
- LA.matScale(toParent, vScale, vScale, vScale);
7597
+ // EXCEPTION!
7598
+ LA.matScale(toParent, totalScale, totalScale, totalScale);
77327599 } // vScale, 1);
77337600 break;
77347601
77357602 case 2: // '\002'
7736
- if (modified)
7603
+ if (modified || opposite)
77377604 {
77387605 //LA.matScale(toParent, hScale, 1, vScale);
7739
- LA.matScale(toParent, 1, vScale, 1);
7606
+ LA.matScale(toParent, 1, totalScale, 1);
77407607 } else
77417608 {
7742
- LA.matScale(toParent, vScale, 1, vScale);
7609
+ LA.matScale(toParent, totalScale, 1, totalScale);
77437610 }
77447611 break;
77457612
77467613 case 1: // '\003'
7747
- if (modified)
7614
+ if (modified || opposite)
77487615 {
77497616 //LA.matScale(toParent, hScale, vScale, 1);
7750
- LA.matScale(toParent, 1, 1, vScale);
7617
+ LA.matScale(toParent, 1, 1, totalScale);
77517618 } else
77527619 {
7753
- LA.matScale(toParent, vScale, vScale, 1);
7620
+ LA.matScale(toParent, totalScale, totalScale, 1);
77547621 }
77557622 break;
77567623 }
....@@ -7883,14 +7750,22 @@
78837750 //return super.toString() + " (id=" + list + ")" + " (brep=" + bRep + ")";
78847751 //return name + " (id=" + list + ")" + " (brep=" + bRep + ") " + super.toString();
78857752 //return name + " (#tri = " + (bRep==null?0:bRep.VertexCount()) + ") " + super.toString();
7753
+
7754
+ String objname;
7755
+
78867756 if (false) //parent != null)
78877757 {
7888
- return name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
7758
+ objname = name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
78897759 } else
78907760 {
7891
- return GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count /*- 1*/) + ") ")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ +System.identityHashCode(this);
7761
+ objname = GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count - 1) + ")")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ "";
78927762 } // + super.toString();
78937763 //return name + " (" + (SizeOf.deepSizeOf(this)/1024) + "K) " + this.getClass().getName();
7764
+
7765
+ if (!Globals.ADVANCED)
7766
+ return objname;
7767
+
7768
+ return objname + " " + System.identityHashCode(this);
78947769 }
78957770
78967771 public int hashCode()
....@@ -7946,6 +7821,7 @@
79467821 objectUI.closeUI();
79477822 if (editWindow != null)
79487823 {
7824
+ editWindow.ctrlPanel.FlushUI();
79497825 editWindow.refreshContents();
79507826 } // ? new
79517827 objectUI = null;
....@@ -7954,6 +7830,10 @@
79547830 {
79557831 editWindow = null;
79567832 } // ?
7833
+ }
7834
+ else
7835
+ {
7836
+ //editWindow.closeUI();
79577837 }
79587838 }
79597839
....@@ -7966,7 +7846,7 @@
79667846 /*transient*/ cVector2[] projectedVertices = new cVector2[0];
79677847
79687848 Object3D /*Composite*/ parent;
7969
- Object3D /*Composite*/ fileparent;
7849
+ Object3D /*Composite*/ fileparent; // In the case of FileObject
79707850
79717851 double[][] toParent; // dynamic matrix
79727852 double[][] fromParent;
....@@ -8081,7 +7961,7 @@
80817961 {
80827962 assert(bRep != null);
80837963 if (!(support instanceof GenericJoint)) // support.bRep != null)
8084
- GrafreeD.Assert(support.bRep == bRep.support);
7964
+ Grafreed.Assert(support.bRep == bRep.support);
80857965 }
80867966 else
80877967 {
....@@ -8112,6 +7992,8 @@
81127992 }
81137993
81147994 transient ObjEditor editWindow;
7995
+ transient ObjEditor manipWindow;
7996
+
81157997 transient ObjectUI objectUI;
81167998 public static int povDepth = 0;
81177999 private static cVector tbMin = new cVector();
....@@ -8130,9 +8012,9 @@
81308012 private static cVector edge2 = new cVector();
81318013 //private static cVector norm = new cVector();
81328014 /*transient private*/ int hitSomething;
8133
- private static final int hitCenter = 1;
8134
- private static final int hitScale = 2;
8135
- private static final int hitRotate = 3;
8015
+ static final int hitCenter = 1;
8016
+ static final int hitScale = 2;
8017
+ static final int hitRotate = 3;
81368018 /*transient*/ /*private*/ int viewCode; // Now used for transparency cache flag
81378019 /*transient*/ private Point centerPt;
81388020 /*transient*/ private int startX;
....@@ -8164,6 +8046,8 @@
81648046 {
81658047 Object3D targ = this;
81668048
8049
+ targ.NORMALPUSH = obj.NORMALPUSH;
8050
+
81678051 if (obj.material != null)
81688052 {
81698053 if ((mask&MATERIAL)!=0) // ==(COLOR|MATERIAL))