Normand Briere
2019-06-26 89b25e7cc97f6fe221dfd41c4d463500f8a31bc1
CameraPane.java
....@@ -37,7 +37,6 @@
3737 static boolean[] selectedstack = new boolean[65536];
3838 static int materialdepth = 0;
3939
40
- static boolean DEBUG = false;
4140 static boolean FRUSTUM = false; // still bogus true; // frustum culling
4241
4342 // camera change fix
....@@ -327,7 +326,7 @@
327326 cStatic.objectstack[materialdepth++] = obj;
328327 //System.out.println("material " + material);
329328 //Applet3D.tracein(this, selected);
330
- display.vector2buffer = obj.projectedVertices;
329
+ //display.vector2buffer = obj.projectedVertices;
331330 if (obj instanceof Camera)
332331 {
333332 display.options1[0] = material.shift;
....@@ -336,14 +335,28 @@
336335 display.options1[2] = material.shadowbias;
337336 display.options1[3] = material.aniso;
338337 display.options1[4] = material.anisoV;
338
+// System.out.println("display.options1[0] " + display.options1[0]);
339
+// System.out.println("display.options1[1] " + display.options1[1]);
340
+// System.out.println("display.options1[2] " + display.options1[2]);
341
+// System.out.println("display.options1[3] " + display.options1[3]);
342
+// System.out.println("display.options1[4] " + display.options1[4]);
339343 display.options2[0] = material.opacity;
340344 display.options2[1] = material.diffuse;
341345 display.options2[2] = material.factor;
346
+// System.out.println("display.options2[0] " + display.options2[0]);
347
+// System.out.println("display.options2[1] " + display.options2[1]);
348
+// System.out.println("display.options2[2] " + display.options2[2]);
342349
343350 cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
351
+// System.out.println("display.options3[0] " + display.options3[0]);
352
+// System.out.println("display.options3[1] " + display.options3[1]);
353
+// System.out.println("display.options3[2] " + display.options3[2]);
344354 display.options4[0] = material.cameralight/0.2f;
345355 display.options4[1] = material.subsurface;
346356 display.options4[2] = material.sheen;
357
+// System.out.println("display.options4[0] " + display.options4[0]);
358
+// System.out.println("display.options4[1] " + display.options4[1]);
359
+// System.out.println("display.options4[2] " + display.options4[2]);
347360
348361 // if (display.CURRENTANTIALIAS > 0)
349362 // display.options3[3] /= 4;
....@@ -359,7 +372,7 @@
359372 /**/
360373 } else
361374 {
362
- DrawMaterial(material, selected);
375
+ DrawMaterial(material, selected, obj.projectedVertices);
363376 }
364377 } else
365378 {
....@@ -383,8 +396,8 @@
383396 cStatic.objectstack[materialdepth++] = obj;
384397 //System.out.println("material " + material);
385398 //Applet3D.tracein("selected ", selected);
386
- display.vector2buffer = obj.projectedVertices;
387
- display.DrawMaterial(material, selected);
399
+ //display.vector2buffer = obj.projectedVertices;
400
+ display.DrawMaterial(material, selected, obj.projectedVertices);
388401 }
389402 }
390403
....@@ -401,8 +414,8 @@
401414 materialdepth -= 1;
402415 if (materialdepth > 0)
403416 {
404
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
405
- display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
417
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
418
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
406419 }
407420 //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
408421 } else if (selected && CameraPane.flash && obj.GetMaterial() != null)
....@@ -422,8 +435,8 @@
422435 materialdepth -= 1;
423436 if (materialdepth > 0)
424437 {
425
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
426
- display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
438
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
439
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
427440 }
428441 //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
429442 //else
....@@ -464,10 +477,12 @@
464477 if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
465478 {
466479 //gl.glBegin(gl.GL_TRIANGLES);
467
- boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
480
+ boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0)
481
+ // TEST LIVE NORMALS && !obj.dontselect
482
+ ;
468483 if (!hasnorm)
469484 {
470
- // System.out.println("FUCK!!");
485
+ // System.out.println("Mesh normal");
471486 LA.vecSub(pv/*.pos*/, qv/*.pos*/, obj.v0);
472487 LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
473488 LA.vecCross(obj.v0, obj.v1, obj.v2);
....@@ -1192,10 +1207,12 @@
11921207 gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
11931208 }
11941209 }
1210
+
11951211 if (flipV)
11961212 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
11971213 else
11981214 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1215
+
11991216 //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
12001217 gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
12011218
....@@ -1215,10 +1232,12 @@
12151232 gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
12161233 }
12171234 }
1235
+
12181236 if (flipV)
12191237 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
12201238 else
12211239 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1240
+
12221241 //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
12231242 gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
12241243
....@@ -1246,8 +1265,10 @@
12461265 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
12471266 else
12481267 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1268
+
12491269 //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
12501270 gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1271
+
12511272 count2 += 2;
12521273 count3 += 3;
12531274 }
....@@ -1603,7 +1624,7 @@
16031624 // gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
16041625 }
16051626
1606
- void DrawMaterial(cMaterial material, boolean selected)
1627
+ void DrawMaterial(cMaterial material, boolean selected, Object3D.cVector2[] others)
16071628 {
16081629 CameraPane display = this;
16091630 //new Exception().printStackTrace();
....@@ -1638,7 +1659,7 @@
16381659 colorV[0] = display.modelParams0[0] * material.diffuse;
16391660 colorV[1] = display.modelParams0[1] * material.diffuse;
16401661 colorV[2] = display.modelParams0[2] * material.diffuse;
1641
- colorV[3] = material.opacity;
1662
+ colorV[3] = 1; // material.opacity;
16421663
16431664 gl.glColor4f(colorV[0], colorV[1], colorV[2], material.opacity);
16441665 //System.out.println("Opacity = " + opacity);
....@@ -1746,9 +1767,9 @@
17461767 display.modelParams7[2] = 0;
17471768 display.modelParams7[3] = 0;
17481769
1749
- display.modelParams6[0] = 100; // criss de bug de bump
1770
+ //display.modelParams6[0] = 100; // criss de bug de bump
17501771
1751
- Object3D.cVector2[] extparams = display.vector2buffer;
1772
+ Object3D.cVector2[] extparams = others; // display.vector2buffer;
17521773 if (extparams != null && extparams.length > 0 && extparams[0] != null)
17531774 {
17541775 display.modelParams6[0] = extparams[0].x / 1000.0f; // bump
....@@ -2259,7 +2280,7 @@
22592280
22602281 void ToggleDebug()
22612282 {
2262
- DEBUG ^= true;
2283
+ Globals.DEBUG ^= true;
22632284 }
22642285
22652286 void ToggleLookAt()
....@@ -7921,6 +7942,64 @@
79217942 ReleaseTexture(pigment, false);
79227943 }
79237944
7945
+ public void ReleasePigmentTexture(cTexture tex) // INTERFACE
7946
+ {
7947
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7948
+ {
7949
+ return;
7950
+ }
7951
+
7952
+ if (tex == null)
7953
+ {
7954
+ ReleaseTexture(null, false);
7955
+ return;
7956
+ }
7957
+
7958
+ String pigment = Object3D.GetPigment(tex);
7959
+
7960
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7961
+ {
7962
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7963
+ // System.out.println("; bump = " + bump);
7964
+ }
7965
+
7966
+ if (pigment.equals(""))
7967
+ {
7968
+ pigment = null;
7969
+ }
7970
+
7971
+ ReleaseTexture(pigment, false);
7972
+ }
7973
+
7974
+ public void ReleaseBumpTexture(cTexture tex) // INTERFACE
7975
+ {
7976
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7977
+ {
7978
+ return;
7979
+ }
7980
+
7981
+ if (tex == null)
7982
+ {
7983
+ ReleaseTexture(null, true);
7984
+ return;
7985
+ }
7986
+
7987
+ String bump = Object3D.GetBump(tex);
7988
+
7989
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7990
+ {
7991
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7992
+ // System.out.println("; bump = " + bump);
7993
+ }
7994
+
7995
+ if (bump.equals(""))
7996
+ {
7997
+ bump = null;
7998
+ }
7999
+
8000
+ ReleaseTexture(bump, true);
8001
+ }
8002
+
79248003 void ReleaseTexture(String tex, boolean bump)
79258004 {
79268005 if (// DrawMode() != 0 || /*tex == null ||*/
....@@ -8067,6 +8146,73 @@
80678146 GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
80688147
80698148 return; // true;
8149
+ }
8150
+
8151
+ /*boolean*/ public void BindPigmentTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8152
+ {
8153
+ if (// DrawMode() != 0 || /*tex == null ||*/
8154
+ ambientOcclusion ) // || !textureon)
8155
+ {
8156
+ return; // false;
8157
+ }
8158
+
8159
+ if (tex == null)
8160
+ {
8161
+ BindTexture(null,false,resolution);
8162
+ return;
8163
+ }
8164
+
8165
+ String pigment = Object3D.GetPigment(tex);
8166
+
8167
+ usedtextures.put(pigment, pigment);
8168
+
8169
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8170
+ {
8171
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8172
+ // System.out.println("; bump = " + bump);
8173
+ }
8174
+
8175
+ if (pigment.equals(""))
8176
+ {
8177
+ pigment = null;
8178
+ }
8179
+
8180
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8181
+ BindTexture(pigment, false, resolution);
8182
+ }
8183
+
8184
+ /*boolean*/ public void BindBumpTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8185
+ {
8186
+ if (// DrawMode() != 0 || /*tex == null ||*/
8187
+ ambientOcclusion ) // || !textureon)
8188
+ {
8189
+ return; // false;
8190
+ }
8191
+
8192
+ if (tex == null)
8193
+ {
8194
+ BindTexture(null,true,resolution);
8195
+ return;
8196
+ }
8197
+
8198
+ String bump = Object3D.GetBump(tex);
8199
+
8200
+ usedtextures.put(bump, bump);
8201
+
8202
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8203
+ {
8204
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8205
+ // System.out.println("; bump = " + bump);
8206
+ }
8207
+
8208
+ if (bump.equals(""))
8209
+ {
8210
+ bump = null;
8211
+ }
8212
+
8213
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE2);
8214
+ BindTexture(bump, true, resolution);
8215
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
80708216 }
80718217
80728218 java.util.HashSet<String> missingTextures = new java.util.HashSet<String>();
....@@ -9234,11 +9380,35 @@
92349380 jy8[3] = 0.5f;
92359381 }
92369382
9237
- float[] options1 = new float[]{1000, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV
9383
+ float[] options1 = new float[]{100, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV
92389384 float[] options2 = new float[]{0, 1, 0, 0}; // fog density, intensity, elevation
92399385 float[] options3 = new float[]{1, 1, 1, 0}; // fog color
92409386 float[] options4 = new float[]{1, 0, 1, 0}; // image intensity, subsurface, lightsheen
92419387
9388
+ void ResetOptions()
9389
+ {
9390
+ options1[0] = 100;
9391
+ options1[1] = 0.025f;
9392
+ options1[2] = 0.01f;
9393
+ options1[3] = 0;
9394
+ options1[4] = 0;
9395
+
9396
+ options2[0] = 0;
9397
+ options2[1] = 0.75f;
9398
+ options2[2] = 0;
9399
+ options2[3] = 0;
9400
+
9401
+ options3[0] = 1;
9402
+ options3[1] = 1;
9403
+ options3[2] = 1;
9404
+ options3[3] = 0;
9405
+
9406
+ options4[0] = 1;
9407
+ options4[1] = 0;
9408
+ options4[2] = 1;
9409
+ options4[3] = 0;
9410
+ }
9411
+
92429412 static int imagecount = 0; // movie generation
92439413
92449414 static int jitter = 0;
....@@ -10349,6 +10519,7 @@
1034910519 ANTIALIAS = 0;
1035010520 //System.out.println("RESTART");
1035110521 AAtimer.restart();
10522
+ Globals.TIMERRUNNING = true;
1035210523 }
1035310524 }
1035410525 }
....@@ -10416,7 +10587,8 @@
1041610587 ambientOcclusion = false;
1041710588 }
1041810589
10419
- if (Globals.lighttouched && DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
10590
+ if (//Globals.lighttouched &&
10591
+ DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
1042010592 {
1042110593 //if (RENDERSHADOW) // ?
1042210594 if (!IsFrozen())
....@@ -11326,8 +11498,29 @@
1132611498
1132711499 static boolean zoomonce = false;
1132811500
11501
+ static void CreateSelectedPoint()
11502
+ {
11503
+ if (selectedpoint == null)
11504
+ {
11505
+ debugpointG = new Sphere();
11506
+ debugpointP = new Sphere();
11507
+ debugpointC = new Sphere();
11508
+ debugpointR = new Sphere();
11509
+
11510
+ selectedpoint = new Superellipsoid();
11511
+
11512
+ for (int i=0; i<8; i++)
11513
+ {
11514
+ debugpoints[i] = new Sphere();
11515
+ }
11516
+ }
11517
+ }
11518
+
1132911519 void DrawObject(GL gl, boolean draw)
1133011520 {
11521
+ // To clear camera values
11522
+ ResetOptions();
11523
+
1133111524 //System.out.println("DRAW OBJECT " + mouseDown);
1133211525 // DrawMode() = SELECTION;
1133311526 //GL gl = getGL();
....@@ -11406,8 +11599,9 @@
1140611599
1140711600 if (DrawMode() == DEFAULT)
1140811601 {
11409
- if (DEBUG)
11602
+ if (Globals.DEBUG)
1141011603 {
11604
+ CreateSelectedPoint();
1141111605 float radius = 0.05f;
1141211606 if (selectedpoint.radius != radius)
1141311607 {
....@@ -11894,7 +12088,7 @@
1189412088 for (int i = tp.size(); --i >= 0;)
1189512089 {
1189612090 //for (int count = tp.get(i).GetTransformCount(); --count>=0;)
11897
- LA.xformPos(light, tp.get(i).GlobalTransform(), light);
12091
+ LA.xformPos(light, tp.get(i).GlobalTransformInv(), light);
1189812092 }
1189912093
1190012094
....@@ -13164,7 +13358,8 @@
1316413358 /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
1316513359 /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
1316613360 /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
13167
- Object3D.cVector2[] vector2buffer;
13361
+
13362
+ //Object3D.cVector2[] vector2buffer;
1316813363
1316913364 // IN : ndotl, ndoth, xxx, NdotL //, snininess, lightarea
1317013365 // OUT : diff, spec
....@@ -13687,6 +13882,7 @@
1368713882 else
1368813883 if (evt.getSource() == AAtimer)
1368913884 {
13885
+ Globals.TIMERRUNNING = false;
1369013886 if (mouseDown)
1369113887 {
1369213888 //new Exception().printStackTrace();
....@@ -13761,6 +13957,7 @@
1376113957 return;
1376213958
1376313959 AAtimer.restart(); //
13960
+ Globals.TIMERRUNNING = true;
1376413961
1376513962 // waslive = LIVE;
1376613963 // LIVE = false;
....@@ -14224,7 +14421,8 @@
1422414421 info.camera = renderCamera;
1422514422 info.x = x;
1422614423 info.y = y;
14227
- object.editWindow.copy.doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
14424
+ object.GetWindow().copy
14425
+ .doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
1422814426 } else
1422914427 {
1423014428 if (x < startX)
....@@ -14388,7 +14586,9 @@
1438814586 ci.camera = renderCamera;
1438914587 if (!isRenderer)
1439014588 {
14391
- if (object.editWindow.copy.doEditClick(ci, 0))
14589
+ //ObjEditor editWindow = object.editWindow;
14590
+ //Object3D copy = editWindow.copy;
14591
+ if (object.doEditClick(ci, 0))
1439214592 {
1439314593 setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR));
1439414594 } else
....@@ -14769,8 +14969,14 @@
1476914969 RevertCamera();
1477014970 repaint();
1477114971 break;
14772
- case 'L':
1477314972 case 'l':
14973
+ lightMode ^= true;
14974
+ Globals.lighttouched = true;
14975
+ manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
14976
+ targetLookAt.set(manipCamera.lookAt);
14977
+ repaint();
14978
+ break;
14979
+ case 'L':
1477414980 if (lightMode)
1477514981 {
1477614982 lightMode = false;
....@@ -14917,16 +15123,14 @@
1491715123 kompactbit = 6;
1491815124 break;
1491915125 case ' ':
14920
- lightMode ^= true;
14921
- Globals.lighttouched = true;
14922
- manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
14923
- targetLookAt.set(manipCamera.lookAt);
15126
+ ObjEditor.theFrame.ToggleFullScreen();
1492415127 repaint();
1492515128 break;
1492615129 //case '`' :
1492715130 case ESC:
1492815131 RENDERPROGRAM += 1;
1492915132 RENDERPROGRAM %= 3;
15133
+
1493015134 repaint();
1493115135 break;
1493215136 case 'Z':
....@@ -15218,7 +15422,7 @@
1521815422 }
1521915423 */
1522015424
15221
- object.editWindow.EditSelection();
15425
+ object.editWindow.EditSelection(false);
1522215426 }
1522315427
1522415428 void SelectParent()
....@@ -16230,16 +16434,16 @@
1623016434 cStatic.objectstack[materialdepth++] = checker;
1623116435 //System.out.println("material " + material);
1623216436 //Applet3D.tracein(this, selected);
16233
- vector2buffer = checker.projectedVertices;
16437
+ //vector2buffer = checker.projectedVertices;
1623416438
1623516439 //checker.GetMaterial().Draw(this, false); // true);
16236
- DrawMaterial(checker.GetMaterial(), false); // true);
16440
+ DrawMaterial(checker.GetMaterial(), false, checker.projectedVertices); // true);
1623716441
1623816442 materialdepth -= 1;
1623916443 if (materialdepth > 0)
1624016444 {
16241
- vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
16242
- DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
16445
+ //vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
16446
+ DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
1624316447 }
1624416448 //checker.GetMaterial().opacity = 1f;
1624516449 ////checker.GetMaterial().ambient = 1f;
....@@ -16462,6 +16666,8 @@
1646216666 // System.err.println("view = " + view[4] + " " + view[5] + " " + view[6] + " " + view[7]);
1646316667 // System.err.println("view = " + view[8] + " " + view[9] + " " + view[10] + " " + view[11]);
1646416668 // System.err.println("view = " + view[12] + " " + view[13] + " " + view[14] + " " + view[15]);
16669
+
16670
+ CreateSelectedPoint();
1646516671
1646616672 // Will fit the mesh !!!
1646716673 selectedpoint.toParent[0][0] = 0.0001;
....@@ -17102,23 +17308,15 @@
1710217308 int AAbuffersize = 0;
1710317309
1710417310 //double[] selectedpoint = new double[3];
17105
- static Superellipsoid selectedpoint = new Superellipsoid();
17311
+ static Superellipsoid selectedpoint;
1710617312 static Sphere previousselectedpoint = null;
17107
- static Sphere debugpointG = new Sphere();
17108
- static Sphere debugpointP = new Sphere();
17109
- static Sphere debugpointC = new Sphere();
17110
- static Sphere debugpointR = new Sphere();
17313
+ static Sphere debugpointG;
17314
+ static Sphere debugpointP;
17315
+ static Sphere debugpointC;
17316
+ static Sphere debugpointR;
1711117317
1711217318 static Sphere debugpoints[] = new Sphere[8];
1711317319
17114
- static
17115
- {
17116
- for (int i=0; i<8; i++)
17117
- {
17118
- debugpoints[i] = new Sphere();
17119
- }
17120
- }
17121
-
1712217320 static void InitPoints(float radius)
1712317321 {
1712417322 for (int i=0; i<8; i++)