Normand Briere
2019-06-26 89b25e7cc97f6fe221dfd41c4d463500f8a31bc1
CameraPane.java
....@@ -37,7 +37,6 @@
3737 static boolean[] selectedstack = new boolean[65536];
3838 static int materialdepth = 0;
3939
40
- static boolean DEBUG = false;
4140 static boolean FRUSTUM = false; // still bogus true; // frustum culling
4241
4342 // camera change fix
....@@ -149,6 +148,8 @@
149148 defaultcaps.setAccumBlueBits(16);
150149 defaultcaps.setAccumAlphaBits(16);
151150 }
151
+
152
+ private File defaultDirectory = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory();
152153
153154 void SetAsGLRenderer(boolean b)
154155 {
....@@ -325,7 +326,7 @@
325326 cStatic.objectstack[materialdepth++] = obj;
326327 //System.out.println("material " + material);
327328 //Applet3D.tracein(this, selected);
328
- display.vector2buffer = obj.projectedVertices;
329
+ //display.vector2buffer = obj.projectedVertices;
329330 if (obj instanceof Camera)
330331 {
331332 display.options1[0] = material.shift;
....@@ -334,14 +335,28 @@
334335 display.options1[2] = material.shadowbias;
335336 display.options1[3] = material.aniso;
336337 display.options1[4] = material.anisoV;
338
+// System.out.println("display.options1[0] " + display.options1[0]);
339
+// System.out.println("display.options1[1] " + display.options1[1]);
340
+// System.out.println("display.options1[2] " + display.options1[2]);
341
+// System.out.println("display.options1[3] " + display.options1[3]);
342
+// System.out.println("display.options1[4] " + display.options1[4]);
337343 display.options2[0] = material.opacity;
338344 display.options2[1] = material.diffuse;
339345 display.options2[2] = material.factor;
346
+// System.out.println("display.options2[0] " + display.options2[0]);
347
+// System.out.println("display.options2[1] " + display.options2[1]);
348
+// System.out.println("display.options2[2] " + display.options2[2]);
340349
341350 cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
351
+// System.out.println("display.options3[0] " + display.options3[0]);
352
+// System.out.println("display.options3[1] " + display.options3[1]);
353
+// System.out.println("display.options3[2] " + display.options3[2]);
342354 display.options4[0] = material.cameralight/0.2f;
343355 display.options4[1] = material.subsurface;
344356 display.options4[2] = material.sheen;
357
+// System.out.println("display.options4[0] " + display.options4[0]);
358
+// System.out.println("display.options4[1] " + display.options4[1]);
359
+// System.out.println("display.options4[2] " + display.options4[2]);
345360
346361 // if (display.CURRENTANTIALIAS > 0)
347362 // display.options3[3] /= 4;
....@@ -357,7 +372,7 @@
357372 /**/
358373 } else
359374 {
360
- DrawMaterial(material, selected);
375
+ DrawMaterial(material, selected, obj.projectedVertices);
361376 }
362377 } else
363378 {
....@@ -381,8 +396,8 @@
381396 cStatic.objectstack[materialdepth++] = obj;
382397 //System.out.println("material " + material);
383398 //Applet3D.tracein("selected ", selected);
384
- display.vector2buffer = obj.projectedVertices;
385
- display.DrawMaterial(material, selected);
399
+ //display.vector2buffer = obj.projectedVertices;
400
+ display.DrawMaterial(material, selected, obj.projectedVertices);
386401 }
387402 }
388403
....@@ -399,8 +414,8 @@
399414 materialdepth -= 1;
400415 if (materialdepth > 0)
401416 {
402
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
403
- display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
417
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
418
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
404419 }
405420 //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
406421 } else if (selected && CameraPane.flash && obj.GetMaterial() != null)
....@@ -420,8 +435,8 @@
420435 materialdepth -= 1;
421436 if (materialdepth > 0)
422437 {
423
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
424
- display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
438
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
439
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
425440 }
426441 //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
427442 //else
....@@ -462,10 +477,12 @@
462477 if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
463478 {
464479 //gl.glBegin(gl.GL_TRIANGLES);
465
- boolean hasnorm = pv.norm != null; // && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
480
+ boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0)
481
+ // TEST LIVE NORMALS && !obj.dontselect
482
+ ;
466483 if (!hasnorm)
467484 {
468
- // System.out.println("FUCK!!");
485
+ // System.out.println("Mesh normal");
469486 LA.vecSub(pv/*.pos*/, qv/*.pos*/, obj.v0);
470487 LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
471488 LA.vecCross(obj.v0, obj.v1, obj.v2);
....@@ -1190,10 +1207,12 @@
11901207 gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
11911208 }
11921209 }
1210
+
11931211 if (flipV)
11941212 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
11951213 else
11961214 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1215
+
11971216 //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
11981217 gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
11991218
....@@ -1213,10 +1232,12 @@
12131232 gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
12141233 }
12151234 }
1235
+
12161236 if (flipV)
12171237 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
12181238 else
12191239 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1240
+
12201241 //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
12211242 gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
12221243
....@@ -1244,8 +1265,10 @@
12441265 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
12451266 else
12461267 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1268
+
12471269 //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
12481270 gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1271
+
12491272 count2 += 2;
12501273 count3 += 3;
12511274 }
....@@ -1601,7 +1624,7 @@
16011624 // gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
16021625 }
16031626
1604
- void DrawMaterial(cMaterial material, boolean selected)
1627
+ void DrawMaterial(cMaterial material, boolean selected, Object3D.cVector2[] others)
16051628 {
16061629 CameraPane display = this;
16071630 //new Exception().printStackTrace();
....@@ -1636,7 +1659,7 @@
16361659 colorV[0] = display.modelParams0[0] * material.diffuse;
16371660 colorV[1] = display.modelParams0[1] * material.diffuse;
16381661 colorV[2] = display.modelParams0[2] * material.diffuse;
1639
- colorV[3] = material.opacity;
1662
+ colorV[3] = 1; // material.opacity;
16401663
16411664 gl.glColor4f(colorV[0], colorV[1], colorV[2], material.opacity);
16421665 //System.out.println("Opacity = " + opacity);
....@@ -1744,9 +1767,9 @@
17441767 display.modelParams7[2] = 0;
17451768 display.modelParams7[3] = 0;
17461769
1747
- display.modelParams6[0] = 100; // criss de bug de bump
1770
+ //display.modelParams6[0] = 100; // criss de bug de bump
17481771
1749
- Object3D.cVector2[] extparams = display.vector2buffer;
1772
+ Object3D.cVector2[] extparams = others; // display.vector2buffer;
17501773 if (extparams != null && extparams.length > 0 && extparams[0] != null)
17511774 {
17521775 display.modelParams6[0] = extparams[0].x / 1000.0f; // bump
....@@ -1888,7 +1911,7 @@
18881911 void PushMatrix(double[][] matrix)
18891912 {
18901913 // GrafreeD.tracein(matrix);
1891
- PushMatrix(matrix,1);
1914
+ PushMatrix(matrix, 1);
18921915 }
18931916
18941917 void PushMatrix()
....@@ -2257,7 +2280,7 @@
22572280
22582281 void ToggleDebug()
22592282 {
2260
- DEBUG ^= true;
2283
+ Globals.DEBUG ^= true;
22612284 }
22622285
22632286 void ToggleLookAt()
....@@ -2265,7 +2288,7 @@
22652288 LOOKAT ^= true;
22662289 }
22672290
2268
- void ToggleRandom()
2291
+ void ToggleSwitch()
22692292 {
22702293 SWITCH ^= true;
22712294 }
....@@ -2374,7 +2397,7 @@
23742397 {
23752398 return currentGL;
23762399 }
2377
-
2400
+
23782401 /**/
23792402 class CacheTexture
23802403 {
....@@ -7919,6 +7942,64 @@
79197942 ReleaseTexture(pigment, false);
79207943 }
79217944
7945
+ public void ReleasePigmentTexture(cTexture tex) // INTERFACE
7946
+ {
7947
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7948
+ {
7949
+ return;
7950
+ }
7951
+
7952
+ if (tex == null)
7953
+ {
7954
+ ReleaseTexture(null, false);
7955
+ return;
7956
+ }
7957
+
7958
+ String pigment = Object3D.GetPigment(tex);
7959
+
7960
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7961
+ {
7962
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7963
+ // System.out.println("; bump = " + bump);
7964
+ }
7965
+
7966
+ if (pigment.equals(""))
7967
+ {
7968
+ pigment = null;
7969
+ }
7970
+
7971
+ ReleaseTexture(pigment, false);
7972
+ }
7973
+
7974
+ public void ReleaseBumpTexture(cTexture tex) // INTERFACE
7975
+ {
7976
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7977
+ {
7978
+ return;
7979
+ }
7980
+
7981
+ if (tex == null)
7982
+ {
7983
+ ReleaseTexture(null, true);
7984
+ return;
7985
+ }
7986
+
7987
+ String bump = Object3D.GetBump(tex);
7988
+
7989
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7990
+ {
7991
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7992
+ // System.out.println("; bump = " + bump);
7993
+ }
7994
+
7995
+ if (bump.equals(""))
7996
+ {
7997
+ bump = null;
7998
+ }
7999
+
8000
+ ReleaseTexture(bump, true);
8001
+ }
8002
+
79228003 void ReleaseTexture(String tex, boolean bump)
79238004 {
79248005 if (// DrawMode() != 0 || /*tex == null ||*/
....@@ -8022,7 +8103,7 @@
80228103 }
80238104 }
80248105
8025
- /*boolean*/ public void BindTextures(cTexture tex, int resolution) // INTERFACE
8106
+ /*boolean*/ public void BindTextures(cTexture tex, int resolution) throws Exception // INTERFACE
80268107 {
80278108 if (// DrawMode() != 0 || /*tex == null ||*/
80288109 ambientOcclusion ) // || !textureon)
....@@ -8067,7 +8148,94 @@
80678148 return; // true;
80688149 }
80698150
8070
- CacheTexture GetCacheTexture(String tex, boolean bump, int resolution)
8151
+ /*boolean*/ public void BindPigmentTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8152
+ {
8153
+ if (// DrawMode() != 0 || /*tex == null ||*/
8154
+ ambientOcclusion ) // || !textureon)
8155
+ {
8156
+ return; // false;
8157
+ }
8158
+
8159
+ if (tex == null)
8160
+ {
8161
+ BindTexture(null,false,resolution);
8162
+ return;
8163
+ }
8164
+
8165
+ String pigment = Object3D.GetPigment(tex);
8166
+
8167
+ usedtextures.put(pigment, pigment);
8168
+
8169
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8170
+ {
8171
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8172
+ // System.out.println("; bump = " + bump);
8173
+ }
8174
+
8175
+ if (pigment.equals(""))
8176
+ {
8177
+ pigment = null;
8178
+ }
8179
+
8180
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8181
+ BindTexture(pigment, false, resolution);
8182
+ }
8183
+
8184
+ /*boolean*/ public void BindBumpTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8185
+ {
8186
+ if (// DrawMode() != 0 || /*tex == null ||*/
8187
+ ambientOcclusion ) // || !textureon)
8188
+ {
8189
+ return; // false;
8190
+ }
8191
+
8192
+ if (tex == null)
8193
+ {
8194
+ BindTexture(null,true,resolution);
8195
+ return;
8196
+ }
8197
+
8198
+ String bump = Object3D.GetBump(tex);
8199
+
8200
+ usedtextures.put(bump, bump);
8201
+
8202
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8203
+ {
8204
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8205
+ // System.out.println("; bump = " + bump);
8206
+ }
8207
+
8208
+ if (bump.equals(""))
8209
+ {
8210
+ bump = null;
8211
+ }
8212
+
8213
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE2);
8214
+ BindTexture(bump, true, resolution);
8215
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8216
+ }
8217
+
8218
+ java.util.HashSet<String> missingTextures = new java.util.HashSet<String>();
8219
+
8220
+ private boolean FileExists(String tex)
8221
+ {
8222
+ if (missingTextures.contains(tex))
8223
+ {
8224
+ return false;
8225
+ }
8226
+
8227
+ boolean fileExists = new File(tex).exists();
8228
+
8229
+ if (!fileExists)
8230
+ {
8231
+ // If file exists, the "new File()" is not executed sgain
8232
+ missingTextures.add(tex);
8233
+ }
8234
+
8235
+ return fileExists;
8236
+ }
8237
+
8238
+ CacheTexture GetCacheTexture(String tex, boolean bump, int resolution) throws Exception
80718239 {
80728240 CacheTexture/*com.sun.opengl.util.texture.Texture*/ texture = null;
80738241
....@@ -8075,15 +8243,17 @@
80758243 {
80768244 String texname = tex;
80778245
8246
+ String fallbackTextureName = defaultDirectory + "/Textures/" + texname;
8247
+
80788248 // String[] split = tex.split("Textures");
80798249 // if (split.length > 1)
80808250 // texname = "/Users/nbriere/Textures" + split[split.length-1];
80818251 // else
80828252 // if (!texname.startsWith("/"))
80838253 // texname = "/Users/nbriere/Textures/" + texname;
8084
- if (!new File(tex).exists())
8254
+ if (!FileExists(tex))
80858255 {
8086
- texname = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory() + "/Textures/" + texname;
8256
+ texname = fallbackTextureName;
80878257 }
80888258
80898259 if (CACHETEXTURE)
....@@ -8153,7 +8323,7 @@
81538323 }
81548324
81558325 cachename = texname.substring(0, texname.length()-4)+ext+".jpg";
8156
- if (!new File(cachename).exists())
8326
+ if (!FileExists(cachename))
81578327 cachename = texname;
81588328 else
81598329 processbump = false; // don't process bump map again
....@@ -8175,7 +8345,7 @@
81758345 }
81768346
81778347 cachename = texname.substring(0, texname.length()-4)+ext+".png";
8178
- if (!new File(cachename).exists())
8348
+ if (!FileExists(cachename))
81798349 cachename = texname;
81808350 else
81818351 processbump = false; // don't process bump map again
....@@ -8184,7 +8354,9 @@
81848354 texturedata = GetFileTexture(cachename, processbump, resolution);
81858355
81868356
8187
- if (texturedata != null)
8357
+ if (texturedata == null)
8358
+ throw new Exception();
8359
+
81888360 texture = new CacheTexture(com.sun.opengl.util.texture.TextureIO.newTexture(texturedata),resolution);
81898361 //texture = GetTexture(tex, bump);
81908362 }
....@@ -8306,7 +8478,7 @@
83068478 return texture;
83078479 }
83088480
8309
- com.sun.opengl.util.texture.Texture GetTexture(String tex, boolean bump, int resolution)
8481
+ com.sun.opengl.util.texture.Texture GetTexture(String tex, boolean bump, int resolution) throws Exception
83108482 {
83118483 CacheTexture texture = GetCacheTexture(tex, bump, resolution);
83128484
....@@ -8324,14 +8496,14 @@
83248496 return texture!=null?texture.texture:null;
83258497 }
83268498
8327
- public com.sun.opengl.util.texture.TextureData GetTextureData(String tex, boolean bump, int resolution)
8499
+ public com.sun.opengl.util.texture.TextureData GetTextureData(String tex, boolean bump, int resolution) throws Exception
83288500 {
83298501 CacheTexture texture = GetCacheTexture(tex, bump, resolution);
83308502
83318503 return texture!=null?texture.texturedata:null;
83328504 }
83338505
8334
- boolean BindTexture(String tex, boolean bump, int resolution)
8506
+ boolean BindTexture(String tex, boolean bump, int resolution) throws Exception
83358507 {
83368508 if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
83378509 {
....@@ -9208,11 +9380,35 @@
92089380 jy8[3] = 0.5f;
92099381 }
92109382
9211
- float[] options1 = new float[]{1000, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV
9383
+ float[] options1 = new float[]{100, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV
92129384 float[] options2 = new float[]{0, 1, 0, 0}; // fog density, intensity, elevation
92139385 float[] options3 = new float[]{1, 1, 1, 0}; // fog color
92149386 float[] options4 = new float[]{1, 0, 1, 0}; // image intensity, subsurface, lightsheen
92159387
9388
+ void ResetOptions()
9389
+ {
9390
+ options1[0] = 100;
9391
+ options1[1] = 0.025f;
9392
+ options1[2] = 0.01f;
9393
+ options1[3] = 0;
9394
+ options1[4] = 0;
9395
+
9396
+ options2[0] = 0;
9397
+ options2[1] = 0.75f;
9398
+ options2[2] = 0;
9399
+ options2[3] = 0;
9400
+
9401
+ options3[0] = 1;
9402
+ options3[1] = 1;
9403
+ options3[2] = 1;
9404
+ options3[3] = 0;
9405
+
9406
+ options4[0] = 1;
9407
+ options4[1] = 0;
9408
+ options4[2] = 1;
9409
+ options4[3] = 0;
9410
+ }
9411
+
92169412 static int imagecount = 0; // movie generation
92179413
92189414 static int jitter = 0;
....@@ -9308,8 +9504,8 @@
93089504 assert (parentcam != renderCamera);
93099505
93109506 if (renderCamera != lightCamera)
9311
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9312
- LA.matConcat(matrix, parentcam.toParent, matrix);
9507
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9508
+ LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
93139509
93149510 // LA.matConcat(renderCamera.toScreen, renderCamera.toParent, matrix);
93159511
....@@ -9324,8 +9520,8 @@
93249520 LA.matCopy(renderCamera.fromScreen, matrix);
93259521
93269522 if (renderCamera != lightCamera)
9327
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9328
- LA.matConcat(parentcam.fromParent, matrix, matrix);
9523
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9524
+ LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
93299525
93309526 // LA.matConcat(renderCamera.fromParent, renderCamera.fromScreen, matrix);
93319527
....@@ -10323,6 +10519,7 @@
1032310519 ANTIALIAS = 0;
1032410520 //System.out.println("RESTART");
1032510521 AAtimer.restart();
10522
+ Globals.TIMERRUNNING = true;
1032610523 }
1032710524 }
1032810525 }
....@@ -10390,13 +10587,14 @@
1039010587 ambientOcclusion = false;
1039110588 }
1039210589
10393
- if (Globals.lighttouched && DrawMode() == DEFAULT && !lightMode) // && !FROZEN)
10590
+ if (//Globals.lighttouched &&
10591
+ DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
1039410592 {
1039510593 //if (RENDERSHADOW) // ?
1039610594 if (!IsFrozen())
1039710595 {
1039810596 // dec 2012
10399
- if (!ambientOcclusion && !(!flash && !lightMode && DrawMode() == DEFAULT && ANTIALIAS > 0))
10597
+ if (!ambientOcclusion && !(!flash && DrawMode() == DEFAULT && ANTIALIAS > 0))
1040010598 {
1040110599 Globals.framecount++;
1040210600 shadowbuffer.display();
....@@ -10523,8 +10721,8 @@
1052310721
1052410722 // if (parentcam != renderCamera) // not a light
1052510723 if (cam != lightCamera)
10526
- for (int count = parentcam.GetTransformCount(); --count>=0;)
10527
- LA.matConcat(matrix, parentcam.toParent, matrix);
10724
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
10725
+ LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
1052810726
1052910727 for (int j = 0; j < 4; j++)
1053010728 {
....@@ -10538,8 +10736,8 @@
1053810736
1053910737 // if (parentcam != renderCamera) // not a light
1054010738 if (cam != lightCamera)
10541
- for (int count = parentcam.GetTransformCount(); --count>=0;)
10542
- LA.matConcat(parentcam.fromParent, matrix, matrix);
10739
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
10740
+ LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
1054310741
1054410742 //LA.matConcat(cam.fromScreen, parentcam.fromParent, matrix);
1054510743
....@@ -10798,7 +10996,16 @@
1079810996 // Bump noise
1079910997 gl.glActiveTexture(GL.GL_TEXTURE6);
1080010998 //gl.glBindTexture(GL.GL_TEXTURE_2D, bump_noise);
10801
- BindTexture(NOISE_TEXTURE, false, 2);
10999
+
11000
+ try
11001
+ {
11002
+ BindTexture(NOISE_TEXTURE, false, 2);
11003
+ }
11004
+ catch (Exception e)
11005
+ {
11006
+ System.err.println("FAILED: " + NOISE_TEXTURE);
11007
+ }
11008
+
1080211009
1080311010 gl.glActiveTexture(GL.GL_TEXTURE0);
1080411011 gl.glEnable(GL.GL_TEXTURE_2D);
....@@ -10923,8 +11130,8 @@
1092311130 System.err.println("parentcam != renderCamera");
1092411131
1092511132 // if (cam != lightCamera)
10926
- for (int count = parentcam.GetTransformCount(); --count>=0;)
10927
- LA.xformDir(lightposition, parentcam.toParent, lightposition); // may 2013
11133
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11134
+ LA.xformDir(lightposition, parentcam.GlobalTransform(), lightposition); // may 2013
1092811135 }
1092911136
1093011137 LA.xformDir(lightposition, cam.toScreen, lightposition);
....@@ -10945,8 +11152,8 @@
1094511152 if (true) // TODO
1094611153 {
1094711154 if (cam != lightCamera)
10948
- for (int count = parentcam.GetTransformCount(); --count>=0;)
10949
- LA.xformDir(light0, parentcam.toParent, light0); // may 2013
11155
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11156
+ LA.xformDir(light0, parentcam.GlobalTransform(), light0); // may 2013
1095011157 }
1095111158
1095211159 LA.xformPos(light0, cam.toScreen, light0);
....@@ -11291,8 +11498,29 @@
1129111498
1129211499 static boolean zoomonce = false;
1129311500
11501
+ static void CreateSelectedPoint()
11502
+ {
11503
+ if (selectedpoint == null)
11504
+ {
11505
+ debugpointG = new Sphere();
11506
+ debugpointP = new Sphere();
11507
+ debugpointC = new Sphere();
11508
+ debugpointR = new Sphere();
11509
+
11510
+ selectedpoint = new Superellipsoid();
11511
+
11512
+ for (int i=0; i<8; i++)
11513
+ {
11514
+ debugpoints[i] = new Sphere();
11515
+ }
11516
+ }
11517
+ }
11518
+
1129411519 void DrawObject(GL gl, boolean draw)
1129511520 {
11521
+ // To clear camera values
11522
+ ResetOptions();
11523
+
1129611524 //System.out.println("DRAW OBJECT " + mouseDown);
1129711525 // DrawMode() = SELECTION;
1129811526 //GL gl = getGL();
....@@ -11354,7 +11582,14 @@
1135411582
1135511583 usedtextures.clear();
1135611584
11357
- BindTextures(DEFAULT_TEXTURES, 2);
11585
+ try
11586
+ {
11587
+ BindTextures(DEFAULT_TEXTURES, 2);
11588
+ }
11589
+ catch (Exception e)
11590
+ {
11591
+ System.err.println("FAILED: " + DEFAULT_TEXTURES);
11592
+ }
1135811593 }
1135911594 //System.out.println("--> " + stackdepth);
1136011595 // GrafreeD.traceon();
....@@ -11364,8 +11599,9 @@
1136411599
1136511600 if (DrawMode() == DEFAULT)
1136611601 {
11367
- if (DEBUG)
11602
+ if (Globals.DEBUG)
1136811603 {
11604
+ CreateSelectedPoint();
1136911605 float radius = 0.05f;
1137011606 if (selectedpoint.radius != radius)
1137111607 {
....@@ -11445,7 +11681,14 @@
1144511681 if (checker != null && DrawMode() == DEFAULT)
1144611682 {
1144711683 //BindTexture(IMMORTAL_TEXTURE);
11448
- BindTextures(checker.GetTextures(), checker.texres);
11684
+ try
11685
+ {
11686
+ BindTextures(checker.GetTextures(), checker.texres);
11687
+ }
11688
+ catch (Exception e)
11689
+ {
11690
+ System.err.println("FAILED: " + checker.GetTextures());
11691
+ }
1144911692 // NEAREST
1145011693 GetGL().glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); // GL.GL_LINEAR);
1145111694 DrawChecker(gl);
....@@ -11527,7 +11770,7 @@
1152711770 return;
1152811771 }
1152911772
11530
- String string = obj.GetToolTip();
11773
+ String string = obj.toString(); //.GetToolTip();
1153111774
1153211775 GL gl = GetGL();
1153311776
....@@ -11844,8 +12087,8 @@
1184412087 //obj.TransformToWorld(light, light);
1184512088 for (int i = tp.size(); --i >= 0;)
1184612089 {
11847
- for (int count = tp.get(i).GetTransformCount(); --count>=0;)
11848
- LA.xformPos(light, tp.get(i).toParent, light);
12090
+ //for (int count = tp.get(i).GetTransformCount(); --count>=0;)
12091
+ LA.xformPos(light, tp.get(i).GlobalTransformInv(), light);
1184912092 }
1185012093
1185112094
....@@ -11862,8 +12105,8 @@
1186212105 parentcam = cameras[0];
1186312106 }
1186412107
11865
- for (int count = parentcam.GetTransformCount(); --count>=0;)
11866
- LA.xformPos(light, parentcam.toParent, light); // may 2013
12108
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
12109
+ LA.xformPos(light, parentcam.GlobalTransform(), light); // may 2013
1186712110
1186812111 LA.xformPos(light, renderCamera.toScreen, light);
1186912112
....@@ -12477,8 +12720,8 @@
1247712720
1247812721 // display shadow only (bump == 0)
1247912722 "SUB temp.x, half.x, shadow.x;" +
12480
- "MOV temp.y, -params6.x;" +
12481
- "SLT temp.z, temp.y, zero.x;" +
12723
+ "MOV temp.y, -params5.z;" + // params6.x;" +
12724
+ "SLT temp.z, temp.y, -one2048th.x;" +
1248212725 "SUB temp.y, one.x, temp.z;" +
1248312726 "MUL temp.x, temp.x, temp.y;" +
1248412727 "KIL temp.x;" +
....@@ -12809,7 +13052,7 @@
1280913052 //once = true;
1281013053 }
1281113054
12812
- System.out.print("Program #" + mode + "; length = " + program.length());
13055
+ System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
1281313056 System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
1281413057 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1281513058
....@@ -12942,12 +13185,16 @@
1294213185
1294313186 "ADD " + depth + ".z, " + depth + ".z, temp.x;" +
1294413187 //"SUB " + depth + ".z, " + depth + ".z, temp.x;" + // back face shadowing!
13188
+
13189
+ // Compare fragment depth in light space with shadowmap.
1294513190 "SUB temp.x, fragment.texcoord[1].z, " + depth + ".z;" +
1294613191 "SGE temp.y, temp.x, zero.x;" +
12947
- "SUB " + shadow + ".y, one.x, temp.y;" +
13192
+ "SUB " + shadow + ".y, one.x, temp.y;" + // Specular is fully occluded
13193
+
13194
+ // Reverse comparison
1294813195 "SUB temp.x, one.x, temp.x;" +
1294913196 "MUL " + shadow + ".x, temp.x, temp.y;" +
12950
- "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // specular is fully occluded
13197
+ "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // diffuse
1295113198 "POW " + shadow + ".x, " + shadow + ".x, params5.z;" + // fake depth
1295213199
1295313200 "SLT " + shadow + ".z, fragment.texcoord[1].z, " + depth + ".z;" +
....@@ -12961,6 +13208,10 @@
1296113208 // No shadow for backface
1296213209 "DP3 temp.x, normal, lightd;" +
1296313210 "SLT temp.x, temp.x, zero.x;" + // shadoweps
13211
+ "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
13212
+
13213
+ // No shadow when out of frustrum
13214
+ "SGE temp.x, " + depth + ".z, one.z;" +
1296413215 "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
1296513216 "";
1296613217 }
....@@ -13107,7 +13358,8 @@
1310713358 /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
1310813359 /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
1310913360 /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
13110
- Object3D.cVector2[] vector2buffer;
13361
+
13362
+ //Object3D.cVector2[] vector2buffer;
1311113363
1311213364 // IN : ndotl, ndoth, xxx, NdotL //, snininess, lightarea
1311313365 // OUT : diff, spec
....@@ -13630,6 +13882,7 @@
1363013882 else
1363113883 if (evt.getSource() == AAtimer)
1363213884 {
13885
+ Globals.TIMERRUNNING = false;
1363313886 if (mouseDown)
1363413887 {
1363513888 //new Exception().printStackTrace();
....@@ -13704,6 +13957,7 @@
1370413957 return;
1370513958
1370613959 AAtimer.restart(); //
13960
+ Globals.TIMERRUNNING = true;
1370713961
1370813962 // waslive = LIVE;
1370913963 // LIVE = false;
....@@ -13776,9 +14030,12 @@
1377614030
1377714031 public void mouseDragged(MouseEvent e)
1377814032 {
14033
+ Globals.MOUSEDRAGGED = true;
14034
+
1377914035 //System.out.println("mouseDragged: " + e);
1378014036 if (isRenderer)
1378114037 movingcamera = true;
14038
+
1378214039 //if (drawing)
1378314040 //return;
1378414041 if ((e.getModifiersEx() & CTRL) != 0
....@@ -14164,7 +14421,8 @@
1416414421 info.camera = renderCamera;
1416514422 info.x = x;
1416614423 info.y = y;
14167
- object.editWindow.copy.doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
14424
+ object.GetWindow().copy
14425
+ .doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
1416814426 } else
1416914427 {
1417014428 if (x < startX)
....@@ -14328,7 +14586,9 @@
1432814586 ci.camera = renderCamera;
1432914587 if (!isRenderer)
1433014588 {
14331
- if (object.editWindow.copy.doEditClick(ci, 0))
14589
+ //ObjEditor editWindow = object.editWindow;
14590
+ //Object3D copy = editWindow.copy;
14591
+ if (object.doEditClick(ci, 0))
1433214592 {
1433314593 setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR));
1433414594 } else
....@@ -14340,7 +14600,10 @@
1434014600
1434114601 public void mouseReleased(MouseEvent e)
1434214602 {
14603
+ Globals.MOUSEDRAGGED = false;
14604
+
1434314605 movingcamera = false;
14606
+ X = Y = 0;
1434414607 //System.out.println("mouseReleased: " + e);
1434514608 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
1434614609 }
....@@ -14706,8 +14969,14 @@
1470614969 RevertCamera();
1470714970 repaint();
1470814971 break;
14709
- case 'L':
1471014972 case 'l':
14973
+ lightMode ^= true;
14974
+ Globals.lighttouched = true;
14975
+ manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
14976
+ targetLookAt.set(manipCamera.lookAt);
14977
+ repaint();
14978
+ break;
14979
+ case 'L':
1471114980 if (lightMode)
1471214981 {
1471314982 lightMode = false;
....@@ -14854,23 +15123,21 @@
1485415123 kompactbit = 6;
1485515124 break;
1485615125 case ' ':
14857
- lightMode ^= true;
14858
- Globals.lighttouched = true;
14859
- manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
14860
- targetLookAt.set(manipCamera.lookAt);
15126
+ ObjEditor.theFrame.ToggleFullScreen();
1486115127 repaint();
1486215128 break;
1486315129 //case '`' :
1486415130 case ESC:
1486515131 RENDERPROGRAM += 1;
1486615132 RENDERPROGRAM %= 3;
15133
+
1486715134 repaint();
1486815135 break;
1486915136 case 'Z':
1487015137 //RESIZETEXTURE ^= true;
1487115138 //break;
1487215139 case 'z':
14873
- RENDERSHADOW ^= true;
15140
+ Globals.RENDERSHADOW ^= true;
1487415141 Globals.lighttouched = true;
1487515142 repaint();
1487615143 break;
....@@ -15155,7 +15422,7 @@
1515515422 }
1515615423 */
1515715424
15158
- object.editWindow.EditSelection();
15425
+ object.editWindow.EditSelection(false);
1515915426 }
1516015427
1516115428 void SelectParent()
....@@ -15349,7 +15616,9 @@
1534915616 info.bounds.setBounds(0, 0, (int) (width * zoom), (int) (height * zoom));
1535015617 //Image img = CreateImage(width, height);
1535115618 //System.out.println("width = " + width + "; height = " + height + "\n");
15619
+
1535215620 Graphics gr = g; // img.getGraphics();
15621
+
1535315622 if (!hasMarquee)
1535415623 {
1535515624 if (Xmin < Xmax) // !locked)
....@@ -15447,14 +15716,33 @@
1544715716 if (!isRenderer)
1544815717 {
1544915718 object.drawEditHandles(info, 0);
15719
+
15720
+ if (drag && (X != 0 || Y != 0) && object.selection.Size() > 0)
15721
+ {
15722
+ switch (object.selection.get(0).hitSomething)
15723
+ {
15724
+ case Object3D.hitCenter: gr.setColor(Color.pink);
15725
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15726
+ break;
15727
+ case Object3D.hitRotate: gr.setColor(Color.yellow);
15728
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15729
+ break;
15730
+ case Object3D.hitScale: gr.setColor(Color.cyan);
15731
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15732
+ break;
15733
+ }
15734
+
15735
+ }
1545015736 }
1545115737 }
15738
+
1545215739 if (isRenderer)
1545315740 {
1545415741 //gr.setColor(Color.black);
1545515742 //gr.drawRect(info.bounds.x - 1, info.bounds.y - 1, info.bounds.width + 1, info.bounds.height + 1);
1545615743 //gr.drawRect(info.bounds.x - 2, info.bounds.y - 2, info.bounds.width + 3, info.bounds.height + 3);
1545715744 }
15745
+
1545815746 if (hasMarquee)
1545915747 {
1546015748 gr.setXORMode(Color.white);
....@@ -15861,7 +16149,7 @@
1586116149 Object3D object;
1586216150 static Object3D trackedobject;
1586316151 Camera renderCamera; // Light or Eye (or Occlusion)
15864
- /*static*/ Camera manipCamera; // Light or Eye
16152
+ /*static*/ Camera manipCamera; // Light or Eye. Can be Light when Eye, not Eye when Light
1586516153 /*static*/ Camera eyeCamera;
1586616154 /*static*/ Camera lightCamera;
1586716155 int cameracount;
....@@ -16146,16 +16434,16 @@
1614616434 cStatic.objectstack[materialdepth++] = checker;
1614716435 //System.out.println("material " + material);
1614816436 //Applet3D.tracein(this, selected);
16149
- vector2buffer = checker.projectedVertices;
16437
+ //vector2buffer = checker.projectedVertices;
1615016438
1615116439 //checker.GetMaterial().Draw(this, false); // true);
16152
- DrawMaterial(checker.GetMaterial(), false); // true);
16440
+ DrawMaterial(checker.GetMaterial(), false, checker.projectedVertices); // true);
1615316441
1615416442 materialdepth -= 1;
1615516443 if (materialdepth > 0)
1615616444 {
16157
- vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
16158
- DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
16445
+ //vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
16446
+ DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
1615916447 }
1616016448 //checker.GetMaterial().opacity = 1f;
1616116449 ////checker.GetMaterial().ambient = 1f;
....@@ -16379,6 +16667,8 @@
1637916667 // System.err.println("view = " + view[8] + " " + view[9] + " " + view[10] + " " + view[11]);
1638016668 // System.err.println("view = " + view[12] + " " + view[13] + " " + view[14] + " " + view[15]);
1638116669
16670
+ CreateSelectedPoint();
16671
+
1638216672 // Will fit the mesh !!!
1638316673 selectedpoint.toParent[0][0] = 0.0001;
1638416674 selectedpoint.toParent[1][1] = 0.0001;
....@@ -16592,7 +16882,7 @@
1659216882 gl.glDisable(gl.GL_CULL_FACE);
1659316883 }
1659416884
16595
- if (!RENDERSHADOW)
16885
+ if (!Globals.RENDERSHADOW)
1659616886 gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
1659716887
1659816888 // SB gl.glPolygonOffset(2.5f, 10);
....@@ -16602,7 +16892,7 @@
1660216892 //gl.glColorMask(false, false, false, false);
1660316893
1660416894 //render_scene_from_light_view(gl, drawable, 0, 0);
16605
- if (RENDERSHADOW && Globals.lighttouched && !movingcamera) // && !parent.IsFreezed())
16895
+ if (Globals.RENDERSHADOW && Globals.lighttouched && (!movingcamera || !Globals.FREEZEONMOVE)) // && !parent.IsFreezed())
1660616896 {
1660716897 gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
1660816898
....@@ -17018,23 +17308,15 @@
1701817308 int AAbuffersize = 0;
1701917309
1702017310 //double[] selectedpoint = new double[3];
17021
- static Superellipsoid selectedpoint = new Superellipsoid();
17311
+ static Superellipsoid selectedpoint;
1702217312 static Sphere previousselectedpoint = null;
17023
- static Sphere debugpointG = new Sphere();
17024
- static Sphere debugpointP = new Sphere();
17025
- static Sphere debugpointC = new Sphere();
17026
- static Sphere debugpointR = new Sphere();
17313
+ static Sphere debugpointG;
17314
+ static Sphere debugpointP;
17315
+ static Sphere debugpointC;
17316
+ static Sphere debugpointR;
1702717317
1702817318 static Sphere debugpoints[] = new Sphere[8];
1702917319
17030
- static
17031
- {
17032
- for (int i=0; i<8; i++)
17033
- {
17034
- debugpoints[i] = new Sphere();
17035
- }
17036
- }
17037
-
1703817320 static void InitPoints(float radius)
1703917321 {
1704017322 for (int i=0; i<8; i++)