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1 | 1 | |
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2 | 2 | public class Globals |
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3 | 3 | { |
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| 4 | + public static boolean DEBUG = false; |
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4 | 5 | public static boolean ADVANCED = false; |
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5 | 6 | |
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6 | 7 | static iCameraPane theRenderer; |
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7 | 8 | |
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8 | 9 | private static boolean LIVE = false; |
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| 10 | + public static boolean COMPUTESHADOWWHENLIVE = true; |
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| 11 | + public static boolean RENDERSHADOW = true; |
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| 12 | + |
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| 13 | + public static boolean SAVEONMAKE = false; // problems when auto-save (works with manual save) |
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| 14 | + |
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| 15 | + public static boolean MOUSEDRAGGED = false; |
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| 16 | + public static boolean TIMERRUNNING = false; |
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| 17 | + |
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| 18 | + // Hold on calculation when moving camera |
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| 19 | + public static boolean FREEZEONMOVE = false; // true; |
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9 | 20 | |
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10 | 21 | static boolean CROWD = false; |
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11 | 22 | static public int drawMode = iCameraPane.DEFAULT; // WARNING |
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