Normand Briere
2019-08-12 8f1afe25ea8fc8801aab66331c32a50859a758c2
CameraPane.java
....@@ -8778,10 +8778,12 @@
87788778
87798779 gl.glGetIntegerv(GL.GL_MAX_TEXTURE_STACK_DEPTH, temp, 0);
87808780 MAXSTACK = temp[0];
8781
- System.out.println("GL_MAX_TEXTURE_STACK_DEPTH = " + MAXSTACK);
8781
+ if (Globals.DEBUG)
8782
+ System.out.println("GL_MAX_TEXTURE_STACK_DEPTH = " + MAXSTACK);
87828783 gl.glGetIntegerv(GL.GL_MAX_MODELVIEW_STACK_DEPTH, temp, 0);
87838784 MAXSTACK = temp[0];
8784
- System.out.println("GL_MAX_MODELVIEW_STACK_DEPTH = " + MAXSTACK);
8785
+ if (Globals.DEBUG)
8786
+ System.out.println("GL_MAX_MODELVIEW_STACK_DEPTH = " + MAXSTACK);
87858787
87868788 // Use debug pipeline
87878789 //drawable.setGL(new DebugGL(gl)); //
....@@ -8789,7 +8791,8 @@
87898791 gl = drawable.getGL(); //
87908792
87918793 GL gl3 = getGL();
8792
- System.out.println("INIT GL IS: " + gl.getClass().getName());
8794
+ if (Globals.DEBUG)
8795
+ System.out.println("INIT GL IS: " + gl.getClass().getName());
87938796
87948797
87958798 //float pos[] = { 100, 100, 100, 0 };