| .. | .. | 
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| 237 | 237 |                   | 
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| 238 | 238 |                  justclicked = false; | 
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| 239 | 239 |                   | 
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| 240 |  | -//                wind.set(pos);  | 
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| 241 |  | -//                wind.x -= worldTransform.origin.x;  | 
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| 242 |  | -//                wind.y -= worldTransform.origin.y;  | 
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| 243 |  | -//                wind.z -= worldTransform.origin.z;  | 
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 | 240 | +                wind.set(pos);  | 
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 | 241 | +                wind.x -= worldTransform.origin.x;  | 
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 | 242 | +                wind.y -= worldTransform.origin.y;  | 
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 | 243 | +                wind.z -= worldTransform.origin.z;  | 
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| 244 | 244 |                   | 
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| 245 | 245 |  //                this.collisionShape.getAabb(worldTransform, min, max); | 
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| 246 | 246 |  // | 
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| .. | .. | 
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| 253 | 253 |                       | 
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| 254 | 254 |                  float dot = pos.x * wind.x + pos.y * wind.y + pos.z * wind.z; | 
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| 255 | 255 |                   | 
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| 256 |  | -                dot = 10;  | 
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 | 256 | +                dot = 100;  | 
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| 257 | 257 |                   | 
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| 258 | 258 |                  w.x = wind.x * gravity.z * dot; | 
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| 259 | 259 |                  w.y = wind.y * gravity.z * dot; | 
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| 260 | 260 |                  w.z = wind.z * gravity.z * dot; | 
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| 261 | 261 |                   | 
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 | 262 | +                System.out.print("min = " + min);  | 
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 | 263 | +                System.out.println("; max = " + max);  | 
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 | 264 | +                  | 
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| 262 | 265 |  		applyCentralForce(w); | 
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| 263 | 266 |  	} | 
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| 264 | 267 |  	 | 
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