Normand Briere
2019-10-06 9cf2c36d644d0aaa28797f57a3e71591d8e66973
Object3D.java
....@@ -25,9 +25,12 @@
2525 // Use GetUUID for backward compatibility with null.
2626 private UUID uuid = UUID.randomUUID();
2727
28
- // TEMPORARY for mocap undo. No need to be transient.
28
+ // TEMPORARY for versions. No need to be transient.
2929 mocap.reader.BVHReader.BVHResult savebvh;
3030 Object3D saveskeleton;
31
+
32
+ // FileObject
33
+ Object3D savefilecontent;
3134 //
3235
3336 String skyboxname;
....@@ -38,17 +41,92 @@
3841
3942 java.util.Hashtable<java.util.UUID, Object3D> versiontable; // = new java.util.Hashtable<java.util.UUID, Object3D>();
4043
44
+ transient int tabIndex; // Tabs can change between sessions.
45
+
4146 ScriptNode scriptnode;
47
+
48
+ void deepCopyNode(Object3D other)
49
+ {
50
+ other.skyboxname = skyboxname;
51
+ other.skyboxext = skyboxext;
52
+
53
+ if (toParent != null)
54
+ {
55
+ other.toParent = LA.newMatrix();
56
+ other.fromParent = LA.newMatrix();
57
+ LA.matCopy(toParent, other.toParent);
58
+ LA.matCopy(fromParent, other.fromParent);
59
+ if (toParentMarked != null)
60
+ {
61
+ other.toParentMarked = LA.newMatrix();
62
+ other.fromParentMarked = LA.newMatrix();
63
+ LA.matCopy(toParentMarked, other.toParentMarked);
64
+ LA.matCopy(fromParentMarked, other.fromParentMarked);
65
+ }
66
+ }
67
+ else
68
+ {
69
+ if (other.toParent == null)
70
+// assert(other.toParent == null);
71
+// new Exception().printStackTrace();
72
+ System.err.println("null parent: " + other);
73
+ }
74
+
75
+ /*
76
+ double ident[][] = LA.newMatrix();
77
+ if (bRep == null)
78
+ other.bRep = null;
79
+ else
80
+ other.bRep = new BoundaryRep(bRep, ident);
81
+ */
82
+ // Really new...
83
+ //other.editWindow = null;
84
+ if (name == null)
85
+ other.name = null;
86
+ else
87
+ other.name = new String(name);
88
+
89
+ if (material != null)
90
+ {
91
+ other.material = new cMaterial(material);
92
+ } else
93
+ {
94
+ other.material = null;
95
+ }
96
+
97
+ other.GetTextures().name = GetTextures().name;
98
+
99
+ CopyExtraMaterial(other);
100
+
101
+ other.touched = touched;
102
+ other.softtouched = softtouched;
103
+
104
+ other.random = random;
105
+ other.link2master = Link2Support();
106
+ other.transformcount = transformcount;
107
+ other.marked = marked;
108
+ other.skip = skip;
109
+ other.count = count;
110
+ other.flipV = flipV;
111
+ other.live = live;
112
+ other.rewind = rewind;
113
+ other.hide = hide;
114
+ other.texres = texres;
115
+ other.speedup = speedup;
116
+ other.height = height;
117
+ other.depth = depth;
118
+ }
42119
43120 int VersionCount()
44121 {
45122 int count = 0;
46123
47
- for (int i = versionlist.length; --i >= 0;)
48
- {
49
- if (versionlist[i] != null)
50
- count++;
51
- }
124
+ if (versionlist != null)
125
+ for (int i = versionlist.length; --i >= 0;)
126
+ {
127
+ if (versionlist[i] != null)
128
+ count++;
129
+ }
52130
53131 return count;
54132 }
....@@ -64,6 +142,7 @@
64142 projectedVertices[i] = new cVector2(); // Others
65143 }
66144 projectedVertices[0].x = 100; // bump
145
+ projectedVertices[1].y = 1000; // punchthrough. only for png
67146 }
68147
69148 void MinMax(cVector minima, cVector maxima)
....@@ -143,7 +222,7 @@
143222 return;
144223
145224 transientsupport = support;
146
- transientlink2master = link2master;
225
+ transientlink2master = Link2Support();
147226
148227 support = null;
149228 link2master = false;
....@@ -556,7 +635,10 @@
556635 transient boolean keepdontselect;
557636 boolean dontselect = false;
558637 boolean hide = false;
559
- boolean link2master = false; // performs reset support/master at each frame
638
+
639
+ boolean link2master = false; // performs reset support/master at each frame (cannot rename due to serialization)
640
+ boolean link2support = false; // (cannot rename due to serialization)
641
+
560642 boolean marked = false; // animation node
561643 boolean skip = false; // centroid issue
562644 boolean skipmocap = false; // mocap data
....@@ -564,6 +646,9 @@
564646 boolean random = false;
565647 boolean speedup = false;
566648 boolean rewind = false;
649
+
650
+ // Option to sort triangles, e.g. for transparency.
651
+ boolean sort = false;
567652
568653 float NORMALPUSH = 0;
569654
....@@ -582,7 +667,7 @@
582667 {
583668 sorted = true;
584669
585
- for (int i=0; i<size()-1; i++)
670
+ for (int i=0; i<Size()-1; i++)
586671 {
587672 Object3D obji = get(i);
588673 Object3D objj = get(i+1);
....@@ -606,7 +691,7 @@
606691 {
607692 sorted = true;
608693
609
- for (int i=0; i<size()-1; i++)
694
+ for (int i=0; i<Size()-1; i++)
610695 {
611696 Object3D obji = get(i);
612697 Object3D objj = get(i+1);
....@@ -943,7 +1028,7 @@
9431028
9441029 void Step()
9451030 {
946
- // marde pour serialization de Texture
1031
+ // patch pour serialization de Texture
9471032 resetmaxcount();
9481033 resettransformcount();
9491034 resetstep();
....@@ -1057,6 +1142,8 @@
10571142 (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || !Globals.COMPUTESHADOWWHENLIVE) &&
10581143 currentframe != Globals.framecount)
10591144 {
1145
+ Globals.lighttouched = true;
1146
+
10601147 currentframe = Globals.framecount;
10611148
10621149 // System.err.println("transformcount = " + transformcount);
....@@ -1136,24 +1223,28 @@
11361223 {
11371224 // return true;
11381225
1139
- if (material == null || material.multiply)
1140
- return true;
1226
+// if (material == null || material.multiply)
1227
+// return true;
1228
+//
1229
+// if (projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
1230
+// return false;
1231
+//
1232
+// // Transparent objects are dynamic because we have to sort the triangles.
1233
+// return material.opacity > 0.99;
11411234
1142
- if (projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
1143
- return false;
1144
-
1145
- // Transparent objects are dynamic because we have to sort the triangles.
1146
- return material.opacity > 0.99;
1235
+ return !sort;
11471236 }
11481237
11491238 boolean IsOpaque()
11501239 {
11511240 // return true;
11521241
1153
- if (material == null || material.multiply)
1154
- return true;
1242
+// if (material == null || material.multiply)
1243
+// return true;
1244
+//
1245
+// return material.opacity > 0.99;
11551246
1156
- return material.opacity > 0.99;
1247
+ return !sort;
11571248 }
11581249
11591250 Object3D()
....@@ -1231,8 +1322,10 @@
12311322
12321323 // will share the geometry
12331324 assert (!(this instanceof Composite));
1234
- return deepCopy(); // Never called for Composite
1235
-
1325
+
1326
+ Object3D obj = deepCopy(); // Never called for Composite
1327
+ obj.count = 2;
1328
+ return obj;
12361329 }
12371330
12381331 boolean HasLoops()
....@@ -1240,6 +1333,30 @@
12401333 return false;
12411334 }
12421335
1336
+ void ResetUUIDs()
1337
+ {
1338
+ if (blockloop)
1339
+ {
1340
+ return;
1341
+ }
1342
+
1343
+ this.uuid = null;
1344
+
1345
+ blockloop = true;
1346
+
1347
+ for (int i = 0; i < Size(); i++)
1348
+ {
1349
+ Object3D obj = (Object3D) Children().get(i);
1350
+
1351
+ if (obj != null)
1352
+ {
1353
+ obj.ResetUUIDs();
1354
+ }
1355
+ }
1356
+
1357
+ blockloop = false;
1358
+ }
1359
+
12431360 boolean IsInfinite()
12441361 {
12451362 if (blockloop)
....@@ -1310,78 +1427,16 @@
13101427 return;
13111428
13121429 blockloop = true;
1430
+
1431
+ other.parent = parent;
1432
+
13131433 //System.out.println("COPY " + this + " to " + other);
13141434 //new Exception().printStackTrace();
1435
+ deepCopyNode(other);
13151436
1316
- other.parent = parent;
1317
- if (toParent != null)
1318
- {
1319
- other.toParent = LA.newMatrix();
1320
- other.fromParent = LA.newMatrix();
1321
- LA.matCopy(toParent, other.toParent);
1322
- LA.matCopy(fromParent, other.fromParent);
1323
- if (toParentMarked != null)
1324
- {
1325
- other.toParentMarked = LA.newMatrix();
1326
- other.fromParentMarked = LA.newMatrix();
1327
- LA.matCopy(toParentMarked, other.toParentMarked);
1328
- LA.matCopy(fromParentMarked, other.fromParentMarked);
1329
- }
1330
- }
1331
- else
1332
- {
1333
- if (other.toParent == null)
1334
-// assert(other.toParent == null);
1335
-// new Exception().printStackTrace();
1336
- System.err.println("null parent: " + other);
1337
- }
1338
- /*
1339
- double ident[][] = LA.newMatrix();
1340
- if (bRep == null)
1341
- other.bRep = null;
1342
- else
1343
- other.bRep = new BoundaryRep(bRep, ident);
1344
- */
1345
- // Really new...
13461437 other.bRep = bRep; // Share the geometry
13471438
13481439 other.support = support; // Share the support
1349
-
1350
- //other.editWindow = null;
1351
- if (name == null)
1352
- other.name = null;
1353
- else
1354
- other.name = new String(name);
1355
-
1356
- if (material != null)
1357
- {
1358
- other.material = new cMaterial(material);
1359
- } else
1360
- {
1361
- other.material = null;
1362
- }
1363
-
1364
- other.GetTextures().name = GetTextures().name;
1365
-
1366
- CopyExtraMaterial(other);
1367
-
1368
- other.touched = touched;
1369
- other.softtouched = softtouched;
1370
-
1371
- other.random = random;
1372
- other.link2master = link2master;
1373
- other.transformcount = transformcount;
1374
- other.marked = marked;
1375
- other.skip = skip;
1376
- other.count = count;
1377
- other.flipV = flipV;
1378
- other.live = live;
1379
- other.rewind = rewind;
1380
- other.hide = hide;
1381
- other.texres = texres;
1382
- other.speedup = speedup;
1383
- other.height = height;
1384
- other.depth = depth;
13851440
13861441 // aout 2013 if (/*displaylist != -1 &&*/other.displaylist != displaylist)
13871442 // {
....@@ -1437,17 +1492,24 @@
14371492 if ((mask & GEOMETRY) != 0)
14381493 {
14391494 if (bRep != null)
1440
- bRep.overwriteThis(other.bRep==null?other.transientrep:other.bRep);
1441
- else
1442
- assert(other.bRep == null);
1443
-
1444
- if (bRep != null)
14451495 {
1496
+ bRep.overwriteThis(other.bRep==null?other.transientrep:other.bRep);
14461497 CameraPane.RemoveList(bRep.displaylist);
14471498 bRep.displaylist = 0; // june 2013 -1;
14481499 }
14491500 else
1450
- bRep = bRep;
1501
+ {
1502
+ //assert(other.bRep == null);
1503
+ bRep = other.bRep;
1504
+ }
1505
+
1506
+// if (bRep != null)
1507
+// {
1508
+// CameraPane.RemoveList(bRep.displaylist);
1509
+// bRep.displaylist = 0; // june 2013 -1;
1510
+// }
1511
+// else
1512
+// bRep = bRep;
14511513 }
14521514
14531515 /* Use a MASK = GEO/MAT
....@@ -3243,7 +3305,10 @@
32433305 {
32443306 if (bRep != null)
32453307 {
3308
+ //bRep.GenerateNormals2(crease); // in-place doesn't work. it gives wrong normals (diamond artifact).
32463309 bRep.GenerateNormals(crease);
3310
+ if (!bRep.trimmed)
3311
+ bRep.MergeNormals();
32473312 Touch();
32483313 }
32493314 }
....@@ -3354,6 +3419,18 @@
33543419 obj.fromParent[3][0] = obj.fromParent[3][1] = obj.fromParent[3][2] = 0;
33553420 }
33563421 }
3422
+ }
3423
+
3424
+ public void Scale(float scale)
3425
+ {
3426
+ Object3D obj = this;
3427
+
3428
+ obj.toParent[0][0] = obj.toParent[1][1] = obj.toParent[2][2] = scale;
3429
+ obj.toParent[0][1] = obj.toParent[1][0] = obj.toParent[2][0] = 0;
3430
+ obj.toParent[0][2] = obj.toParent[1][2] = obj.toParent[2][1] = 0;
3431
+ obj.fromParent[0][0] = obj.fromParent[1][1] = obj.fromParent[2][2] = 1/scale;
3432
+ obj.fromParent[0][1] = obj.fromParent[1][0] = obj.fromParent[2][0] = 0;
3433
+ obj.fromParent[0][2] = obj.fromParent[1][2] = obj.fromParent[2][1] = 0;
33573434 }
33583435
33593436 public void TextureRatioTransform(int axis)
....@@ -3647,6 +3724,7 @@
36473724 if (bRep != null)
36483725 {
36493726 //bRep.RemoveOneTriangle();
3727
+ System.out.println();
36503728 System.out.println("Reducing " + this);
36513729 if (name != null && name.contains("lockpickstraps"))
36523730 name = name;
....@@ -3977,6 +4055,7 @@
39774055
39784056 void RevertMeshes()
39794057 {
4058
+ // BLOCKLOOP
39804059 if (this instanceof cMesh)
39814060 {
39824061 ((cMesh)this).Revert();
....@@ -4007,11 +4086,6 @@
40074086 Touch();
40084087 }
40094088
4010
- ResetRecur();
4011
- }
4012
-
4013
- void ResetRecur()
4014
- {
40154089 for (int i = 0; i < size(); i++)
40164090 {
40174091 Object3D child = (Object3D) get(i); // reserve(i);
....@@ -4034,11 +4108,6 @@
40344108 Step();
40354109 Touch();
40364110
4037
- StepRecur();
4038
- }
4039
-
4040
- void StepRecur()
4041
- {
40424111 for (int i = 0; i < size(); i++)
40434112 {
40444113 Object3D child = (Object3D) get(i); // reserve(i);
....@@ -4225,8 +4294,8 @@
42254294 Touch();
42264295 }
42274296
4228
- transient cVector min = new cVector();
4229
- transient cVector max = new cVector();
4297
+ transient cVector min;
4298
+ transient cVector max;
42304299
42314300 void getBounds(cVector minima, cVector maxima, boolean xform)
42324301 {
....@@ -4242,15 +4311,15 @@
42424311 if (blockloop)
42434312 return;
42444313
4245
- if (min == null) // ???
4314
+ if (min == null)
42464315 {
42474316 min = new cVector();
42484317 max = new cVector();
42494318 }
42504319
4251
- for (int i = 0; i<size(); i++)
4320
+ for (int i = 0; i<Size(); i++)
42524321 {
4253
- Object3D child = (Object3D) reserve(i);
4322
+ Object3D child = (Object3D) get(i); //reserve(i);
42544323 if (child == null)
42554324 continue;
42564325
....@@ -4269,21 +4338,21 @@
42694338 if (child.hide && !(child instanceof Merge) || child.skip)
42704339 //if (child.hide)
42714340 {
4272
- release(i);
4341
+ //release(i);
42734342 continue;
42744343 }
42754344
42764345 blockloop = true;
42774346 child.getBounds(min, max, true); // xform);
42784347 blockloop = false;
4279
- release(i);
4348
+ //release(i);
42804349
42814350 MinMax(minima, maxima);
42824351 }
42834352
42844353 if (bRep != null)
42854354 {
4286
- bRep.getBounds(minima,maxima,this);
4355
+ bRep.getBounds(minima, maxima, xform?this:null);
42874356 }
42884357
42894358 if (false) // xform)
....@@ -6092,7 +6161,7 @@
60926161 boolean NeedSupport()
60936162 {
60946163 return
6095
- CameraPane.SUPPORT && (!CameraPane.movingcamera || (!Globals.FREEZEONMOVE && Globals.isLIVE())) && link2master && /*live &&*/ support != null
6164
+ CameraPane.SUPPORT && (!CameraPane.movingcamera || (!Globals.FREEZEONMOVE && Globals.isLIVE())) && Link2Support() && /*live &&*/ support != null
60966165 // PROBLEM with CROWD!!
60976166 && (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || Globals.CROWD);
60986167 }
....@@ -6115,6 +6184,15 @@
61156184 return live && bRep != null;
61166185 }
61176186
6187
+ boolean Link2Support()
6188
+ {
6189
+ return link2master || link2support;
6190
+ }
6191
+
6192
+ static cVector minima = new cVector();
6193
+ static cVector maxima = new cVector();
6194
+ static javax.vecmath.Point3d center = new javax.vecmath.Point3d();
6195
+
61186196 void Draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
61196197 {
61206198 Invariants(); // june 2013
....@@ -6122,6 +6200,29 @@
61226200 if (support != null)
61236201 {
61246202 // System.err.println("Draw " + this + " Frame # " + ((Mocap)((Merge)support).object).frame);
6203
+ }
6204
+
6205
+ if (false) // live && Link2Support() && support == null && !this.marked) // project on ground
6206
+ {
6207
+ getBounds(minima, maxima, true);
6208
+ center.x = (minima.x + maxima.x) / 2;
6209
+ center.y = 10000; // (minima.y + maxima.y) / 2;
6210
+ center.z = (minima.z + maxima.z) / 2;
6211
+
6212
+ Ray ray = new Ray(center, new Vector3d(0,-1,0));
6213
+
6214
+ IntersectResult res = new IntersectResult();
6215
+ res.t = Double.POSITIVE_INFINITY;
6216
+
6217
+ if (Grafreed.grafreed.universe.intersect(ray, res))
6218
+ {
6219
+ double resx = ray.eyePoint.x + ray.viewDirection.x * res.t;
6220
+ double resy = ray.eyePoint.y + ray.viewDirection.y * res.t;
6221
+ double resz = ray.eyePoint.z + ray.viewDirection.z * res.t;
6222
+
6223
+ LA.matTranslate(toParent, 0, resy - minima.y, 0);
6224
+ LA.matInvert(toParent, fromParent);
6225
+ }
61256226 }
61266227
61276228 if (display.DrawMode() == iCameraPane.SELECTION &&
....@@ -6176,7 +6277,7 @@
61766277 support = support;
61776278
61786279 boolean usecalllists = !IsDynamic() &&
6179
- IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null || !link2master); // !(this instanceof cSpring) && !(this instanceof BezierPatch);
6280
+ IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null || !Link2Support()); // !(this instanceof cSpring) && !(this instanceof BezierPatch);
61806281 //boolean usecalllists = false; //!IsLive(); // IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null) && !link2master; // !(this instanceof cSpring) && !(this instanceof BezierPatch);
61816282
61826283 //usecalllists &= display.DrawMode() == display.DEFAULT; // Don't compute list in shadow pass.
....@@ -6187,7 +6288,8 @@
61876288 bRep.displaylist = 0;
61886289 }
61896290 // usecalllists &= !(parent instanceof RandomNode);
6190
- // usecalllists = false;
6291
+ if (CameraPane.BOXMODE) // Too dynamic
6292
+ usecalllists = false;
61916293
61926294 if (display.DrawMode() == display.SHADOW)
61936295 //GetBRep() != null)
....@@ -6201,7 +6303,7 @@
62016303
62026304 if (!selectmode && //display.DrawMode() != display.SELECTION &&
62036305 //(touched || (bRep != null && bRep.displaylist <= 0)))
6204
- (Globals.isLIVE() && Globals.COMPUTESHADOWWHENLIVE || touched && Globals.COMPUTESHADOWWHENLIVE)) // || (bRep != null && bRep.displaylist <= 0)))
6306
+ ((Globals.isLIVE() && Globals.COMPUTESHADOWWHENLIVE) || touched)) // || (bRep != null && bRep.displaylist <= 0)))
62056307 {
62066308 Globals.lighttouched = true;
62076309 } // all panes...
....@@ -6243,8 +6345,8 @@
62436345 Globals.lighttouched = true; // all panes...
62446346 }
62456347
6246
- touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false;
6247
- //touched = false;
6348
+ //touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false;
6349
+ touched = false;
62486350
62496351 if (this instanceof Texture || this instanceof TextureNode)
62506352 {
....@@ -6283,7 +6385,7 @@
62836385 {
62846386 if (display.DrawMode() == iCameraPane.SHADOW)
62856387 {
6286
- if (!link2master // tricky to cull in shadow mode.
6388
+ if (!Link2Support() // tricky to cull in shadow mode.
62876389 && GetBRep().FrustumCull(this, null, display.LightCamera(), true))
62886390 {
62896391 //System.out.print("CULLED");
....@@ -6345,6 +6447,20 @@
63456447 {
63466448 drawSelf(display, root, selected, blocked);
63476449 }
6450
+
6451
+// if (!(this instanceof Composite))
6452
+// {
6453
+// for (int i = 0; i < size(); i++)
6454
+// {
6455
+// Object3D child = (Object3D) reserve(i);
6456
+// if (child == null)
6457
+// continue;
6458
+//
6459
+// child.draw(display, root, selected, blocked);
6460
+//
6461
+// release(i);
6462
+// }
6463
+// }
63486464 } else
63496465 {
63506466 /*
....@@ -6377,6 +6493,7 @@
63776493 boolean failedPigment = false;
63786494 boolean failedBump = false;
63796495
6496
+ CameraPane.lastObject = this;
63806497 try
63816498 {
63826499 display.BindPigmentTexture(tex, texres);
....@@ -6414,6 +6531,20 @@
64146531 display.CallList(bRep.displaylist);
64156532 // june 2013 drawSelf(display, root, selected);
64166533 }
6534
+ }
6535
+
6536
+ assert (!(this instanceof Composite));
6537
+ {
6538
+// CRASH MOCAP!! for (int i = 0; i < size(); i++)
6539
+// {
6540
+// Object3D child = (Object3D) reserve(i);
6541
+// if (child == null)
6542
+// continue;
6543
+//
6544
+// child.draw(display, root, selected, blocked);
6545
+//
6546
+// release(i);
6547
+// }
64176548 }
64186549 }
64196550
....@@ -6467,16 +6598,17 @@
64676598
64686599 void CallList(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
64696600 {
6470
- if (GetBRep() == null)
6471
- {
6472
- drawSelf(display, root, selected, blocked);
6473
- } else
6601
+ if (GetBRep() != null)
64746602 {
64756603 DrawNode(display, root, selected);
64766604 if (this instanceof BezierPatch)
64776605 {
64786606 //drawSelf(display, root, selected);
64796607 }
6608
+ }
6609
+ else
6610
+ {
6611
+ drawSelf(display, root, selected, blocked);
64806612 }
64816613 }
64826614
....@@ -6726,7 +6858,8 @@
67266858
67276859 //javax.media.opengl.GL gl = display.GetGL();
67286860
6729
- if (CameraPane.BOXMODE && !selected) // || CameraPane.movingcamera)
6861
+ if (CameraPane.BOXMODE && //!Link2Support()) //
6862
+ !selected) // || CameraPane.movingcamera)
67306863 {
67316864 int fc = bRep.FaceCount();
67326865 int vc = bRep.VertexCount();
....@@ -6888,7 +7021,7 @@
68887021 facescompare[k] = new FaceCompare(k);
68897022 }
68907023
6891
- center = new cVector();
7024
+ centertriangle = new cVector();
68927025 }
68937026 else
68947027 {
....@@ -7011,7 +7144,7 @@
70117144 */
70127145 }
70137146
7014
- transient cVector center;
7147
+ transient cVector centertriangle;
70157148
70167149 class FaceCompare implements Comparable
70177150 {
....@@ -7040,14 +7173,14 @@
70407173 Vertex q = bRep.GetVertex(face.q);
70417174 Vertex r = bRep.GetVertex(face.r);
70427175
7043
- center.set(p);
7044
- center.add(q);
7045
- center.add(r);
7046
- center.mul(1.0/3);
7176
+ centertriangle.set(p);
7177
+ centertriangle.add(q);
7178
+ centertriangle.add(r);
7179
+ centertriangle.mul(1.0/3);
70477180
7048
- center.sub(Globals.theRenderer.EyeCamera().location);
7181
+ centertriangle.sub(Globals.theRenderer.EyeCamera().location);
70497182
7050
- distance = center.dot(center);
7183
+ distance = centertriangle.dot(centertriangle);
70517184 }
70527185
70537186 return distance;
....@@ -8222,15 +8355,15 @@
82228355 } // + super.toString();
82238356 //return name + " (" + (SizeOf.deepSizeOf(this)/1024) + "K) " + this.getClass().getName();
82248357
8225
-// if (!Globals.ADVANCED)
8226
-// return objname;
8358
+ if (!Globals.ADVANCED)
8359
+ return objname;
82278360
8228
- return objname + " " + System.identityHashCode(this); // + GetUUID()
8361
+ return objname + " " + System.identityHashCode(this) + " " + GetUUID();
82298362 }
82308363
82318364 public int hashCode()
82328365 {
8233
- // Fuck Vector...
8366
+ // Do not use Vector...
82348367 return System.identityHashCode(this);
82358368 }
82368369
....@@ -8470,8 +8603,8 @@
84708603 private static cVector2 qq2 = new cVector2();
84718604 private static cVector2 rr2 = new cVector2();
84728605 private static cVector2 ss2 = new cVector2();
8473
- private static cVector edge1 = new cVector();
8474
- private static cVector edge2 = new cVector();
8606
+// private static cVector edge1 = new cVector();
8607
+// private static cVector edge2 = new cVector();
84758608 //private static cVector norm = new cVector();
84768609 /*transient private*/ int hitSomething;
84778610 static final int hitCenter = 1;
....@@ -8669,7 +8802,275 @@
86698802
86708803 Touch();
86718804 }
8805
+
8806
+ static Vertex s1 = new Vertex();
8807
+ static Vertex s2 = new Vertex();
8808
+ static Vertex s3 = new Vertex();
86728809
8810
+ boolean intersectMesh(Ray ray, IntersectResult result)
8811
+ {
8812
+ boolean success = false;
8813
+
8814
+ if (bRep.stripified)
8815
+ {
8816
+ int[] strips = bRep.getRawIndices();
8817
+
8818
+ // TRIANGLE STRIP ARRAY
8819
+ if (bRep.trimmed)
8820
+ {
8821
+ float[] v = bRep.getRawVertices();
8822
+
8823
+ int count3 = 0;
8824
+
8825
+ if (v.length > 0)
8826
+ {
8827
+ for (int i = 0; i < strips.length; i++)
8828
+ {
8829
+ s1.set(v[count3], v[count3 + 1], v[count3 + 2]);
8830
+ count3 += 3;
8831
+
8832
+ s2.set(v[count3], v[count3 + 1], v[count3 + 2]);
8833
+ count3 += 3;
8834
+
8835
+ for (int j = 0; j < strips[i] - 2; j++)
8836
+ {
8837
+ s3.set(v[count3], v[count3 + 1], v[count3 + 2]);
8838
+ count3 += 3;
8839
+
8840
+ if (j%2 == 0)
8841
+ success |= intersectTriangle(ray, result, s1, s2, s3);
8842
+ else
8843
+ success |= intersectTriangle(ray, result, s1, s3, s2);
8844
+
8845
+ s1.set(s2);
8846
+ s2.set(s3);
8847
+ }
8848
+ }
8849
+ }
8850
+
8851
+ assert count3 == v.length;
8852
+ }
8853
+ else // !trimmed
8854
+ {
8855
+ int count = 0;
8856
+ for (int i = 0; i < strips.length; i++)
8857
+ {
8858
+ Vertex p = bRep.GetVertex(bRep.indices[count++]);
8859
+ Vertex q = bRep.GetVertex(bRep.indices[count++]);
8860
+
8861
+ for (int j = 0; j < strips[i] - 2; j++)
8862
+ {
8863
+ Vertex r = bRep.GetVertex(bRep.indices[count++]);
8864
+
8865
+ if (j%2 == 0)
8866
+ success |= intersectTriangle(ray, result, p, q, r);
8867
+ else
8868
+ success |= intersectTriangle(ray, result, p, r, q);
8869
+
8870
+ p = q;
8871
+ q = r;
8872
+ }
8873
+ }
8874
+ }
8875
+ } else // catch (Error e)
8876
+ {
8877
+ int facecount = bRep.FaceCount();
8878
+ for (int i = 0; i < facecount; i++)
8879
+ {
8880
+ Face face = bRep.GetFace(i);
8881
+
8882
+ Vertex p = bRep.GetVertex(face.p);
8883
+ Vertex q = bRep.GetVertex(face.q);
8884
+ Vertex r = bRep.GetVertex(face.r);
8885
+
8886
+ success |= intersectTriangle(ray, result, p, q, r);
8887
+ }
8888
+ }
8889
+
8890
+ return success;
8891
+ }
8892
+
8893
+ static cVector eye = new cVector();
8894
+ static cVector dir = new cVector();
8895
+
8896
+ transient BBox bbox = null;
8897
+
8898
+ boolean intersect(Ray ray, IntersectResult result)
8899
+ {
8900
+ double eyex = ray.eyePoint.x;
8901
+ double eyey = ray.eyePoint.y;
8902
+ double eyez = ray.eyePoint.z;
8903
+
8904
+ double dirx = ray.viewDirection.x;
8905
+ double diry = ray.viewDirection.y;
8906
+ double dirz = ray.viewDirection.z;
8907
+
8908
+ if (this.fromParent != null && !(this instanceof TextureNode))
8909
+ {
8910
+ eye.x = eyex;
8911
+ eye.y = eyey;
8912
+ eye.z = eyez;
8913
+ dir.x = dirx;
8914
+ dir.y = diry;
8915
+ dir.z = dirz;
8916
+
8917
+ LA.xformPos(eye, this.fromParent, eye);
8918
+ LA.xformDir(dir, this.fromParent, dir);
8919
+
8920
+ ray.eyePoint.x = eye.x;
8921
+ ray.eyePoint.y = eye.y;
8922
+ ray.eyePoint.z = eye.z;
8923
+
8924
+ ray.viewDirection.x = dir.x;
8925
+ ray.viewDirection.y = dir.y;
8926
+ ray.viewDirection.z = dir.z;
8927
+ }
8928
+
8929
+ boolean success = false;
8930
+
8931
+ boolean touch = false;
8932
+
8933
+ if (bRep != null && Link2Support())
8934
+ {
8935
+ if (bbox == null)
8936
+ {
8937
+ bbox = new BBox();
8938
+
8939
+ cVector min = new cVector();
8940
+ cVector max = new cVector();
8941
+
8942
+ this.getBounds(min, max, true);
8943
+
8944
+ bbox.min.x = min.x;
8945
+ bbox.min.y = min.y;
8946
+ bbox.min.z = min.z;
8947
+
8948
+ bbox.max.x = max.x;
8949
+ bbox.max.y = max.y;
8950
+ bbox.max.z = max.z;
8951
+ }
8952
+
8953
+ if (true) // NOT WORKING bbox.intersect(ray, result))
8954
+ {
8955
+ success |= intersectMesh(ray, result);
8956
+ }
8957
+ else
8958
+ {
8959
+ //this.hide = true;
8960
+ touch = true;
8961
+ }
8962
+ }
8963
+
8964
+ for (int i=0; i<size(); i++)
8965
+ {
8966
+ Object3D child = (Object3D) reserve(i);
8967
+
8968
+ if (child == null)
8969
+ continue;
8970
+
8971
+ success |= child.intersect(ray, result);
8972
+ release(i);
8973
+ }
8974
+
8975
+ ray.eyePoint.x = eyex;
8976
+ ray.eyePoint.y = eyey;
8977
+ ray.eyePoint.z = eyez;
8978
+
8979
+ ray.viewDirection.x = dirx;
8980
+ ray.viewDirection.y = diry;
8981
+ ray.viewDirection.z = dirz;
8982
+
8983
+// if (touch)
8984
+// this.Touch(); // refresh display list
8985
+
8986
+ return success;
8987
+ }
8988
+
8989
+ static Vector3d edge1 = new Vector3d();
8990
+ static Vector3d edge2 = new Vector3d();
8991
+ static Vector3d P = new Vector3d();
8992
+ static Vector3d T = new Vector3d();
8993
+ static Vector3d Q = new Vector3d();
8994
+
8995
+ private boolean intersectTriangle(Ray ray, IntersectResult result, Vertex v1, Vertex v2, Vertex v3)
8996
+ {
8997
+ if (false)
8998
+ {
8999
+ result.t = 0;
9000
+ return true;
9001
+ }
9002
+
9003
+ /*
9004
+ Fast, Minimum Storage Ray/Triangle Intersection, Moller et al.
9005
+
9006
+ Reference: http://www.cs.virginia.edu/~gfx/Courses/2003/ImageSynthesis/papers/Acceleration/Fast%20MinimumStorage%20RayTriangle%20Intersection.pdf
9007
+ */
9008
+
9009
+ // Calculate edges of the triangle
9010
+ edge1.set(v2.x - v1.x, v2.y - v1.y, v2.z - v1.z);
9011
+ edge2.set(v3.x - v1.x, v3.y - v1.y, v3.z - v1.z);
9012
+
9013
+ // Calculate the determinant (U parameter)
9014
+ P.cross(ray.viewDirection, edge2);
9015
+ double det = edge1.dot(P);
9016
+
9017
+ if (det > -1e-9 && det < 1e-9)
9018
+ {
9019
+ return false;
9020
+ } // Ray lies in plane of triangle
9021
+
9022
+ double invDet = 1 / det;
9023
+
9024
+ // Calculate distance from vertex1 to ray origin
9025
+ T.set(ray.eyePoint.x - v1.x, ray.eyePoint.y - v1.y, ray.eyePoint.z - v1.z);
9026
+
9027
+ double U = (T.dot(P)) * invDet; // Calculate U parameter
9028
+
9029
+ if (U < 0.f || U > 1.f)
9030
+ {
9031
+ return false;
9032
+ } // Intersection lies outside of the triangle
9033
+
9034
+ // Calculate V parameter
9035
+ Q.cross(T, edge1);
9036
+
9037
+ double V = ray.viewDirection.dot(Q) * invDet;
9038
+
9039
+ if (V < 0.f || (U + V) > 1.f)
9040
+ {
9041
+ return false;
9042
+ } // Intersection lies outside of the triangle
9043
+
9044
+ double t = edge2.dot(Q) * invDet;
9045
+
9046
+ if (t > 1e-9) // Triangle and ray intersects
9047
+ {
9048
+ //result.isIntersected = true;
9049
+ //result.id = id;
9050
+
9051
+ if (false) // isShadow)
9052
+ {
9053
+ result.t = t;
9054
+ return true;
9055
+ } else if (t < result.t)
9056
+ {
9057
+ result.object = this;
9058
+
9059
+ result.t = t;
9060
+
9061
+ //result.p.x = ray.eyePoint.x + ray.viewDirection.x * t;
9062
+ //result.p.y = ray.eyePoint.y + ray.viewDirection.y * t;
9063
+ //result.p.z = ray.eyePoint.z + ray.viewDirection.z * t;
9064
+
9065
+ result.n.cross(edge1, edge2);
9066
+ result.n.normalize();
9067
+ }
9068
+
9069
+ return true;
9070
+ }
9071
+
9072
+ return false;
9073
+ }
86739074
86749075 public int Size()
86759076 {