.. | .. |
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5 | 5 | import java.util.Vector; |
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6 | 6 | |
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7 | 7 | import javax.media.j3d.Transform3D; |
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| 8 | +import javax.media.opengl.GL; |
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8 | 9 | import javax.vecmath.Vector3d; |
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9 | 10 | |
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10 | 11 | import javax.imageio.ImageIO; |
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.. | .. |
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430 | 431 | { |
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431 | 432 | Object3D copy = this; |
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432 | 433 | |
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433 | | - Camera parentcam = CameraPane.theRenderer.manipCamera; |
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| 434 | + Camera parentcam = Globals.theRenderer.ManipCamera(); |
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434 | 435 | |
---|
435 | | - if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[0]) |
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| 436 | + if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[0]) |
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436 | 437 | { |
---|
437 | | - parentcam = CameraPane.theRenderer.cameras[1]; |
---|
| 438 | + parentcam = Globals.theRenderer.Cameras()[1]; |
---|
438 | 439 | } |
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439 | 440 | |
---|
440 | | - if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[1]) |
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| 441 | + if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[1]) |
---|
441 | 442 | { |
---|
442 | | - parentcam = CameraPane.theRenderer.cameras[0]; |
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| 443 | + parentcam = Globals.theRenderer.Cameras()[0]; |
---|
443 | 444 | } |
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444 | 445 | |
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445 | 446 | if (this == parentcam) |
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.. | .. |
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447 | 448 | //assert(this instanceof Camera); |
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448 | 449 | |
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449 | 450 | for (int count = parentcam.GetTransformCount(); --count>=0;) |
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450 | | - LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.toParent, CameraPane.theRenderer.targetLookAt); |
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| 451 | + LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.toParent, Globals.theRenderer.TargetLookAt()); |
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451 | 452 | } |
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452 | 453 | |
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453 | 454 | copy.marked ^= true; |
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.. | .. |
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467 | 468 | //assert(this instanceof Camera); |
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468 | 469 | |
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469 | 470 | for (int count = parentcam.GetTransformCount(); --count>=0;) |
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470 | | - LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.fromParent, CameraPane.theRenderer.targetLookAt); |
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| 471 | + LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.fromParent, Globals.theRenderer.TargetLookAt()); |
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471 | 472 | } |
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472 | 473 | |
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473 | 474 | copy.Touch(); // display list issue |
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.. | .. |
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602 | 603 | return; |
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603 | 604 | } |
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604 | 605 | |
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605 | | - if (CameraPane.fromscript) |
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| 606 | + if (Globals.fromscript) |
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606 | 607 | { |
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607 | 608 | transformcount = 0; |
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608 | 609 | return; |
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.. | .. |
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760 | 761 | |
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761 | 762 | int GetTransformCount() |
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762 | 763 | { |
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763 | | - // marde pour serialization de Texture |
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| 764 | + // patch pour serialization de Texture |
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764 | 765 | resetmaxcount(); |
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765 | 766 | resettransformcount(); |
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766 | 767 | resetstep(); |
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.. | .. |
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794 | 795 | // factor = CameraPane.STEP; |
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795 | 796 | // } |
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796 | 797 | |
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797 | | - if (marked && CameraPane.isLIVE() && live && |
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| 798 | + if (marked && Globals.isLIVE() && live && |
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798 | 799 | //TEMP21aug2018 |
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799 | | - CameraPane.drawMode == CameraPane.SHADOW && |
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800 | | - currentframe != CameraPane.framecount) |
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| 800 | + Globals.DrawMode() == iCameraPane.SHADOW && |
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| 801 | + currentframe != Globals.framecount) |
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801 | 802 | { |
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802 | | - currentframe = CameraPane.framecount; |
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| 803 | + currentframe = Globals.framecount; |
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803 | 804 | |
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804 | 805 | // System.err.println("transformcount = " + transformcount); |
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805 | 806 | // System.err.println("factor = " + factor); |
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.. | .. |
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2299 | 2300 | { |
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2300 | 2301 | if (newWindow) |
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2301 | 2302 | { |
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| 2303 | + new Exception().printStackTrace(); |
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2302 | 2304 | System.exit(0); |
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2303 | 2305 | if (parent != null) |
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2304 | 2306 | { |
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.. | .. |
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2905 | 2907 | { |
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2906 | 2908 | if (bRep != null) |
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2907 | 2909 | { |
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2908 | | - bRep.GenUV(); |
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| 2910 | + bRep.GenUV(); //1); |
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| 2911 | + //bRep.UnfoldUV(); |
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2909 | 2912 | Touch(); |
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2910 | 2913 | } |
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2911 | 2914 | } |
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.. | .. |
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4854 | 4857 | return globalTransform; |
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4855 | 4858 | } |
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4856 | 4859 | |
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4857 | | - void PreprocessOcclusion(CameraPane cp) |
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| 4860 | + void PreprocessOcclusion(iCameraPane cp) |
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4858 | 4861 | { |
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4859 | 4862 | /* |
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4860 | 4863 | if (AOdone) |
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.. | .. |
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5001 | 5004 | } else // |
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5002 | 5005 | if (editWindow != null) |
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5003 | 5006 | { |
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5004 | | - editWindow.cameraView.lighttouched = true; |
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| 5007 | + //editWindow.cameraView.lighttouched = true; |
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| 5008 | + Globals.lighttouched = true; |
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5005 | 5009 | } |
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5006 | 5010 | } |
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5007 | 5011 | |
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.. | .. |
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5313 | 5317 | } |
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5314 | 5318 | } |
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5315 | 5319 | |
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5316 | | - void draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked) |
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| 5320 | + void draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked) |
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5317 | 5321 | { |
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5318 | 5322 | Draw(display, root, selected, blocked); |
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5319 | 5323 | } |
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5320 | 5324 | |
---|
5321 | | - static cMaterial[] materialstack = new cMaterial[65536]; |
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5322 | | - static boolean[] selectedstack = new boolean[65536]; |
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5323 | | - static int materialdepth = 0; |
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5324 | | - |
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5325 | 5325 | boolean NeedSupport() |
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5326 | 5326 | { |
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5327 | 5327 | return |
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5328 | 5328 | CameraPane.SUPPORT && !CameraPane.movingcamera && link2master && /*live &&*/ support != null |
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5329 | 5329 | // PROBLEM with CROWD!! |
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5330 | | - && (CameraPane.drawMode == CameraPane.SHADOW || CameraPane.CROWD); |
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| 5330 | + && (Globals.DrawMode() == iCameraPane.SHADOW || Globals.CROWD); |
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5331 | 5331 | } |
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5332 | 5332 | |
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| 5333 | + static boolean DEBUG_SELECTION = false; |
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5333 | 5334 | |
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5334 | | - void Draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked) |
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| 5335 | + void Draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked) |
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5335 | 5336 | { |
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5336 | 5337 | Invariants(); // june 2013 |
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5337 | 5338 | |
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.. | .. |
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5340 | 5341 | // System.err.println("Draw " + this + " Frame # " + ((Mocap)((Merge)support).object).frame); |
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5341 | 5342 | } |
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5342 | 5343 | |
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5343 | | - if (display.drawMode == CameraPane.SELECTION && |
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| 5344 | + if (display.DrawMode() == iCameraPane.SELECTION && |
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5344 | 5345 | hide) |
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5345 | 5346 | return; |
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5346 | 5347 | |
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.. | .. |
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5359 | 5360 | if (this instanceof Checker) |
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5360 | 5361 | return; |
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5361 | 5362 | |
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5362 | | - if (display.drawMode == display.SHADOW && PASSTEST) |
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| 5363 | + if (display.DrawMode() == display.SHADOW && PASSTEST) |
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5363 | 5364 | return; |
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5364 | 5365 | |
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5365 | 5366 | if (count <= 0) |
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.. | .. |
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5367 | 5368 | return; |
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5368 | 5369 | } |
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5369 | 5370 | |
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5370 | | - if ((//display.drawMode == CameraPane.SHADOW || |
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5371 | | - display.drawMode == CameraPane.SELECTION || CameraPane.DEBUG_SELECTION) && HasTransparency()) |
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| 5371 | + if ((//display.DrawMode() == CameraPane.SHADOW || |
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| 5372 | + display.DrawMode() == iCameraPane.SELECTION || display.IsDebugSelection()) && HasTransparency()) |
---|
5372 | 5373 | { |
---|
5373 | 5374 | return; |
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5374 | 5375 | } |
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5375 | 5376 | |
---|
5376 | | - javax.media.opengl.GL gl = display.GetGL(); |
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| 5377 | + //javax.media.opengl.GL gl = display.GetGL(); |
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5377 | 5378 | |
---|
5378 | 5379 | /* |
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5379 | 5380 | if (touched) |
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.. | .. |
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5409 | 5410 | |
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5410 | 5411 | boolean compiled = false; |
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5411 | 5412 | |
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5412 | | - boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION; |
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| 5413 | + boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection(); |
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5413 | 5414 | |
---|
5414 | | - if (!selectmode && //display.drawMode != display.SELECTION && |
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| 5415 | + if (!selectmode && //display.DrawMode() != display.SELECTION && |
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5415 | 5416 | (touched || (bRep != null && bRep.displaylist <= 0))) |
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5416 | 5417 | { |
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5417 | | - display.lighttouched = true; |
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| 5418 | + Globals.lighttouched = true; |
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5418 | 5419 | } // all panes... |
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5419 | | - //if (usecalllists && display.drawMode != display.SELECTION && display.drawMode != display.SHADOW && |
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5420 | | - if (bRep != null && usecalllists && !selectmode && // june 2013 display.drawMode != display.SHADOW && |
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| 5420 | + //if (usecalllists && display.DrawMode() != display.SELECTION && display.DrawMode() != display.SHADOW && |
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| 5421 | + if (bRep != null && usecalllists && !selectmode && // june 2013 display.DrawMode() != display.SHADOW && |
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5421 | 5422 | (touched || (bRep != null && bRep.displaylist <= 0))) |
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5422 | 5423 | { |
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5423 | 5424 | if (!(this instanceof Composite)) |
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.. | .. |
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5425 | 5426 | //if (displaylist == -1 && usecalllists) |
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5426 | 5427 | if ((bRep != null && bRep.displaylist <= 0) && usecalllists) // june 2013 |
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5427 | 5428 | { |
---|
5428 | | - bRep.displaylist = gl.glGenLists(1); |
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| 5429 | + bRep.displaylist = display.GenList(); |
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5429 | 5430 | assert(bRep.displaylist != 0); |
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5430 | 5431 | // System.err.println("glGenLists: " + bRep.displaylist + " for " + this); |
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5431 | 5432 | //System.out.println("\tgen list " + list); |
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.. | .. |
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5437 | 5438 | if (usecalllists) |
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5438 | 5439 | { |
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5439 | 5440 | // System.err.println("new list " + bRep.displaylist + " for " + this); |
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5440 | | - gl.glNewList(bRep.displaylist, gl.GL_COMPILE); //_AND_EXECUTE); |
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| 5441 | + display.NewList(bRep.displaylist); |
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5441 | 5442 | } |
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| 5443 | + |
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5442 | 5444 | CallList(display, root, selected, blocked); |
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| 5445 | + |
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5443 | 5446 | // compiled = true; |
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5444 | 5447 | if (usecalllists) |
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5445 | 5448 | { |
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5446 | 5449 | // System.err.println("end list " + bRep.displaylist + " for " + this); |
---|
5447 | | - gl.glEndList(); |
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| 5450 | + display.EndList(); |
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5448 | 5451 | } |
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5449 | 5452 | //gl.glDrawBuffer(gl.GL_BACK); |
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5450 | 5453 | // XXX touched = false; |
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5451 | | - display.lighttouched = true; // all panes... |
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| 5454 | + Globals.lighttouched = true; // all panes... |
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5452 | 5455 | } |
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5453 | 5456 | |
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5454 | 5457 | touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false; |
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.. | .. |
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5487 | 5490 | |
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5488 | 5491 | // frustum culling |
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5489 | 5492 | if (CameraPane.FRUSTUM && !blocked && !IsInfinite() && GetBRep() != null // && GetBRep().VertexCount() != 1260 // default grid |
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5490 | | - && display.drawMode != CameraPane.SELECTION) |
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| 5493 | + && display.DrawMode() != iCameraPane.SELECTION) |
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5491 | 5494 | { |
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5492 | | - if (display.drawMode == CameraPane.SHADOW) |
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| 5495 | + if (display.DrawMode() == iCameraPane.SHADOW) |
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5493 | 5496 | { |
---|
5494 | 5497 | if (!link2master // tricky to cull in shadow mode. |
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5495 | | - && GetBRep().FrustumCull(this, gl, display.lightCamera, true)) |
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| 5498 | + && GetBRep().FrustumCull(this, null, display.LightCamera(), true)) |
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5496 | 5499 | { |
---|
5497 | 5500 | //System.out.print("CULLED"); |
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5498 | 5501 | culled = true; |
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.. | .. |
---|
5500 | 5503 | } |
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5501 | 5504 | else |
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5502 | 5505 | //GetBRep().getBounds(v0, v1, this); |
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5503 | | - if (GetBRep().FrustumCull(this, gl, display.renderCamera, false)) |
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| 5506 | + if (GetBRep().FrustumCull(this, null, display.RenderCamera(), false)) |
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5504 | 5507 | culled = true; |
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5505 | 5508 | |
---|
5506 | 5509 | // LA.xformPos(v0, display.renderCamera.toScreen, v0); |
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.. | .. |
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5536 | 5539 | |
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5537 | 5540 | |
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5538 | 5541 | if (!culled) |
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5539 | | - if (display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION) |
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| 5542 | + if (display.DrawMode() == display.SELECTION || display.IsDebugSelection()) |
---|
5540 | 5543 | { |
---|
5541 | 5544 | if (GetBRep() != null) |
---|
5542 | 5545 | { |
---|
5543 | | - CameraPane.NextIndex(this, gl); |
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| 5546 | + display.NextIndex(); |
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5544 | 5547 | // vertex color conflict : gl.glCallList(list); |
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5545 | 5548 | DrawNode(display, root, selected); |
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5546 | 5549 | if (this instanceof BezierPatch) |
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.. | .. |
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5562 | 5565 | color[2] /= 2; |
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5563 | 5566 | gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT_AND_DIFFUSE, color, 0); |
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5564 | 5567 | */ |
---|
5565 | | - if (material != null) |
---|
5566 | | - { |
---|
5567 | | - materialstack[materialdepth] = material; |
---|
5568 | | - selectedstack[materialdepth] = selected; |
---|
5569 | | - cStatic.objectstack[materialdepth++] = this; |
---|
5570 | | - //System.out.println("material " + material); |
---|
5571 | | - //Applet3D.tracein(this, selected); |
---|
5572 | | - display.vector2buffer = projectedVertices; |
---|
5573 | | - if (this instanceof Camera) |
---|
5574 | | - { |
---|
5575 | | - display.options1[0] = material.shift; |
---|
5576 | | - //System.out.println("shift " + material.shift); |
---|
5577 | | - display.options1[1] = material.lightarea; |
---|
5578 | | - display.options1[2] = material.shadowbias; |
---|
5579 | | - display.options1[3] = material.aniso; |
---|
5580 | | - display.options1[4] = material.anisoV; |
---|
5581 | | - display.options2[0] = material.opacity; |
---|
5582 | | - display.options2[1] = material.diffuse; |
---|
5583 | | - display.options2[2] = material.factor; |
---|
5584 | | - |
---|
5585 | | - cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3); |
---|
5586 | | - display.options4[0] = material.cameralight/0.2f; |
---|
5587 | | - display.options4[1] = material.subsurface; |
---|
5588 | | - display.options4[2] = material.sheen; |
---|
5589 | | - |
---|
5590 | | - // if (display.CURRENTANTIALIAS > 0) |
---|
5591 | | - // display.options3[3] /= 4; |
---|
5592 | | - |
---|
5593 | | - /* |
---|
5594 | | - System.out.println("Focus = " + display.options1[0]); |
---|
5595 | | - System.out.println("Aperture = " + display.options1[1]); |
---|
5596 | | - System.out.println("ShadowBlur = " + display.options1[2]); |
---|
5597 | | - System.out.println("Antialiasing = " + display.options1[3]); |
---|
5598 | | - System.out.println("Fog = " + display.options2[0]); |
---|
5599 | | - System.out.println("Intensity = " + display.options2[1]); |
---|
5600 | | - System.out.println("Elevation = " + display.options2[2]); |
---|
5601 | | - /**/ |
---|
5602 | | - } else |
---|
5603 | | - { |
---|
5604 | | - material.Draw(display, selected); |
---|
5605 | | - } |
---|
5606 | | - } else |
---|
5607 | | - { |
---|
5608 | | - if (selected && CameraPane.flash) |
---|
5609 | | - { |
---|
5610 | | - display.modelParams4[1] = 100; |
---|
5611 | | - gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0); |
---|
5612 | | - } |
---|
5613 | | - } |
---|
| 5568 | + display.PushMaterial(this, selected); |
---|
5614 | 5569 | |
---|
5615 | 5570 | //System.out.println("call list " + list); |
---|
5616 | 5571 | //System.out.println(); |
---|
.. | .. |
---|
5645 | 5600 | |
---|
5646 | 5601 | // System.err.println("glCallList: " + bRep.displaylist + " for " + this); |
---|
5647 | 5602 | assert(bRep.displaylist != 0); |
---|
5648 | | - gl.glCallList(bRep.displaylist); |
---|
| 5603 | + display.CallList(bRep.displaylist); |
---|
5649 | 5604 | // june 2013 drawSelf(display, root, selected); |
---|
5650 | 5605 | } |
---|
5651 | 5606 | } |
---|
5652 | 5607 | } |
---|
5653 | 5608 | |
---|
5654 | 5609 | display.ReleaseTextures(tex); |
---|
5655 | | - |
---|
5656 | | - //if (parent != null && parent.GetMaterial() != null) |
---|
5657 | | - // parent.GetMaterial().Draw(display, parent.IsSelected(this)); |
---|
5658 | | - if (material != null) |
---|
5659 | | - { |
---|
5660 | | - materialdepth -= 1; |
---|
5661 | | - if (materialdepth > 0) |
---|
5662 | | - { |
---|
5663 | | - display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices; |
---|
5664 | | - materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]); |
---|
5665 | | - } |
---|
5666 | | - //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???"); |
---|
5667 | | - } else if (selected && CameraPane.flash && GetMaterial() != null) |
---|
5668 | | - { |
---|
5669 | | - display.modelParams4[1] = GetMaterial().cameralight; |
---|
5670 | | - gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0); |
---|
5671 | | - } |
---|
| 5610 | + |
---|
| 5611 | + display.PopMaterial(this, selected); |
---|
5672 | 5612 | } |
---|
5673 | 5613 | |
---|
5674 | 5614 | if (this instanceof Texture || this instanceof TextureNode) |
---|
.. | .. |
---|
5710 | 5650 | // resetMasterNode(); |
---|
5711 | 5651 | } |
---|
5712 | 5652 | |
---|
5713 | | - void CallList(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked) |
---|
| 5653 | + void CallList(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked) |
---|
5714 | 5654 | { |
---|
5715 | 5655 | if (GetBRep() == null) |
---|
5716 | 5656 | { |
---|
.. | .. |
---|
5793 | 5733 | boolean flipV = false; // true; |
---|
5794 | 5734 | int texres = 0; // 0 = low, 1 = normal, 2 = high res texture |
---|
5795 | 5735 | |
---|
5796 | | - void drawSelf(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked) |
---|
| 5736 | + void drawSelf(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked) |
---|
5797 | 5737 | { |
---|
5798 | 5738 | if (hide) |
---|
5799 | 5739 | return; |
---|
.. | .. |
---|
5852 | 5792 | // // ??????????????????????????? Touch(); |
---|
5853 | 5793 | // } |
---|
5854 | 5794 | |
---|
5855 | | - if (material != null) |
---|
5856 | | - { |
---|
5857 | | - materialstack[materialdepth] = material; |
---|
5858 | | - selectedstack[materialdepth] = selected; |
---|
5859 | | - cStatic.objectstack[materialdepth++] = this; |
---|
5860 | | - //System.out.println("material " + material); |
---|
5861 | | - //Applet3D.tracein("selected ", selected); |
---|
5862 | | - display.vector2buffer = projectedVertices; |
---|
5863 | | - material.Draw(display, selected); |
---|
5864 | | - } |
---|
| 5795 | +display.PushMaterial2(this, selected); |
---|
5865 | 5796 | |
---|
5866 | 5797 | Object3D child; |
---|
5867 | 5798 | boolean sel; |
---|
.. | .. |
---|
5913 | 5844 | */ |
---|
5914 | 5845 | //depth += 1; |
---|
5915 | 5846 | |
---|
5916 | | - if (material != null) |
---|
5917 | | - { |
---|
5918 | | - materialdepth -= 1; |
---|
5919 | | - if (materialdepth > 0) |
---|
5920 | | - { |
---|
5921 | | - display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices; |
---|
5922 | | - materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]); |
---|
5923 | | - } |
---|
5924 | | - //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???"); |
---|
5925 | | - //else |
---|
5926 | | - //material.Draw(display, false); |
---|
5927 | | - } |
---|
5928 | | - |
---|
| 5847 | +display.PopMaterial2(this); |
---|
5929 | 5848 | /* |
---|
5930 | 5849 | display.ReleaseTextures(tex); |
---|
5931 | 5850 | */ |
---|
.. | .. |
---|
5936 | 5855 | |
---|
5937 | 5856 | //static cVector min,max; |
---|
5938 | 5857 | |
---|
5939 | | - void DrawNode(CameraPane display, Object3D /*Composite*/ root, boolean selected) |
---|
| 5858 | + void DrawNode(iCameraPane display, Object3D /*Composite*/ root, boolean selected) |
---|
5940 | 5859 | { |
---|
5941 | | - if (display.drawMode == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000) |
---|
| 5860 | + if (display.DrawMode() == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000) |
---|
5942 | 5861 | return; // no shadow for transparent objects |
---|
5943 | 5862 | |
---|
5944 | 5863 | if (hide) |
---|
.. | .. |
---|
5981 | 5900 | return; |
---|
5982 | 5901 | } |
---|
5983 | 5902 | |
---|
| 5903 | + //bRep.GenUV(1/material.diffuseness); |
---|
5984 | 5904 | // bRep.lock = true; |
---|
5985 | 5905 | |
---|
5986 | | - javax.media.opengl.GL gl = display.GetGL(); |
---|
| 5906 | + //javax.media.opengl.GL gl = display.GetGL(); |
---|
5987 | 5907 | |
---|
5988 | 5908 | if (CameraPane.BOXMODE && !selected) // || CameraPane.movingcamera) |
---|
5989 | 5909 | { |
---|
.. | .. |
---|
6000 | 5920 | |
---|
6001 | 5921 | bRep.getMinMax(min, max, 100); |
---|
6002 | 5922 | |
---|
6003 | | - gl.glBegin(gl.GL_LINES); |
---|
6004 | | - |
---|
6005 | | - gl.glVertex3d(min.x, min.y, min.z); |
---|
6006 | | - gl.glVertex3d(min.x, min.y, max.z); |
---|
6007 | | - gl.glVertex3d(min.x, min.y, min.z); |
---|
6008 | | - gl.glVertex3d(min.x, max.y, min.z); |
---|
6009 | | - gl.glVertex3d(min.x, min.y, min.z); |
---|
6010 | | - gl.glVertex3d(max.x, min.y, min.z); |
---|
6011 | | - |
---|
6012 | | - gl.glVertex3d(max.x, max.y, max.z); |
---|
6013 | | - gl.glVertex3d(min.x, max.y, max.z); |
---|
6014 | | - gl.glVertex3d(max.x, max.y, max.z); |
---|
6015 | | - gl.glVertex3d(max.x, min.y, max.z); |
---|
6016 | | - gl.glVertex3d(max.x, max.y, max.z); |
---|
6017 | | - gl.glVertex3d(max.x, max.y, min.z); |
---|
6018 | | - |
---|
6019 | | - gl.glEnd(); |
---|
| 5923 | + display.DrawBox(min, max); |
---|
6020 | 5924 | |
---|
6021 | 5925 | return; |
---|
6022 | 5926 | } |
---|
.. | .. |
---|
6060 | 5964 | { |
---|
6061 | 5965 | //throw new Error(); |
---|
6062 | 5966 | |
---|
6063 | | - boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION; |
---|
| 5967 | + boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection(); |
---|
6064 | 5968 | |
---|
6065 | 5969 | int[] strips = bRep.getRawIndices(); |
---|
6066 | 5970 | |
---|
.. | .. |
---|
6070 | 5974 | new Exception().printStackTrace(); |
---|
6071 | 5975 | return; |
---|
6072 | 5976 | } |
---|
6073 | | - |
---|
6074 | | - // TRIANGLE STRIP ARRAY |
---|
6075 | | - if (bRep.trimmed) |
---|
6076 | | - { |
---|
6077 | | - float[] v = bRep.getRawVertices(); |
---|
6078 | | - float[] n = bRep.getRawNormals(); |
---|
6079 | | - float[] c = bRep.getRawColors(); |
---|
6080 | | - float[] uv = bRep.getRawUVMap(); |
---|
6081 | | - |
---|
6082 | | - int count2 = 0; |
---|
6083 | | - int count3 = 0; |
---|
6084 | | - |
---|
6085 | | - if (n.length > 0) |
---|
6086 | | - { |
---|
6087 | | - for (int i = 0; i < strips.length; i++) |
---|
6088 | | - { |
---|
6089 | | - gl.glBegin(gl.GL_TRIANGLE_STRIP); |
---|
6090 | | - |
---|
6091 | | - /* |
---|
6092 | | - boolean locked = false; |
---|
6093 | | - float eps = 0.1f; |
---|
6094 | | - boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice |
---|
6095 | | - |
---|
6096 | | - int dot = 0; |
---|
6097 | | - |
---|
6098 | | - if ((dot&1) == 0) |
---|
6099 | | - dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1; |
---|
6100 | | - |
---|
6101 | | - if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) |
---|
6102 | | - gl.glTexCoord2f((float) qv.s, (float) qv.t); |
---|
6103 | | - else |
---|
6104 | | - { |
---|
6105 | | - locked = true; |
---|
6106 | | - gl.glTexCoord2f((float) pv.s, (float) pv.t); |
---|
6107 | | - } |
---|
6108 | | - //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z); |
---|
6109 | | - gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z); |
---|
6110 | | - if (hasnorm) |
---|
6111 | | - { |
---|
6112 | | - //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z); |
---|
6113 | | - gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z); |
---|
6114 | | - } |
---|
6115 | | - |
---|
6116 | | - if ((dot&4) == 0) |
---|
6117 | | - dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4; |
---|
6118 | | - |
---|
6119 | | - if (wrap || !locked && (dot&8) != 0) |
---|
6120 | | - gl.glTexCoord2f((float) rv.s, (float) rv.t); |
---|
6121 | | - else |
---|
6122 | | - gl.glTexCoord2f((float) pv.s, (float) pv.t); |
---|
6123 | | - |
---|
6124 | | - f.dot = dot; |
---|
6125 | | - */ |
---|
6126 | | - |
---|
6127 | | - if (!selectmode) |
---|
6128 | | - { |
---|
6129 | | - if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0) |
---|
6130 | | - { |
---|
6131 | | - gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]); |
---|
6132 | | - } else |
---|
6133 | | - { |
---|
6134 | | - gl.glNormal3f(0, 0, 1); |
---|
6135 | | - } |
---|
6136 | | - |
---|
6137 | | - if (c != null) |
---|
6138 | | - //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]); |
---|
6139 | | - { |
---|
6140 | | - gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1); |
---|
6141 | | - } |
---|
6142 | | - } |
---|
6143 | | - if (flipV) |
---|
6144 | | - gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]); |
---|
6145 | | - else |
---|
6146 | | - gl.glTexCoord2f(uv[count2], uv[count2 + 1]); |
---|
6147 | | - //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]); |
---|
6148 | | - gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]); |
---|
6149 | | - |
---|
6150 | | - count2 += 2; |
---|
6151 | | - count3 += 3; |
---|
6152 | | - if (!selectmode) |
---|
6153 | | - { |
---|
6154 | | - if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0) |
---|
6155 | | - { |
---|
6156 | | - gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]); |
---|
6157 | | - } else |
---|
6158 | | - { |
---|
6159 | | - gl.glNormal3f(0, 0, 1); |
---|
6160 | | - } |
---|
6161 | | - if (c != null) |
---|
6162 | | - { |
---|
6163 | | - gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1); |
---|
6164 | | - } |
---|
6165 | | - } |
---|
6166 | | - if (flipV) |
---|
6167 | | - gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]); |
---|
6168 | | - else |
---|
6169 | | - gl.glTexCoord2f(uv[count2], uv[count2 + 1]); |
---|
6170 | | - //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]); |
---|
6171 | | - gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]); |
---|
6172 | | - |
---|
6173 | | - count2 += 2; |
---|
6174 | | - count3 += 3; |
---|
6175 | | - for (int j = 0; j < strips[i] - 2; j++) |
---|
6176 | | - { |
---|
6177 | | - //gl.glTexCoord2d(...); |
---|
6178 | | - if (!selectmode) |
---|
6179 | | - { |
---|
6180 | | - if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0) |
---|
6181 | | - { |
---|
6182 | | - gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]); |
---|
6183 | | - } else |
---|
6184 | | - { |
---|
6185 | | - gl.glNormal3f(0, 0, 1); |
---|
6186 | | - } |
---|
6187 | | - if (c != null) |
---|
6188 | | - { |
---|
6189 | | - gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1); |
---|
6190 | | - } |
---|
6191 | | - } |
---|
6192 | | - |
---|
6193 | | - if (flipV) |
---|
6194 | | - gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]); |
---|
6195 | | - else |
---|
6196 | | - gl.glTexCoord2f(uv[count2], uv[count2 + 1]); |
---|
6197 | | - //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]); |
---|
6198 | | - gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]); |
---|
6199 | | - count2 += 2; |
---|
6200 | | - count3 += 3; |
---|
6201 | | - } |
---|
6202 | | - |
---|
6203 | | - gl.glEnd(); |
---|
6204 | | - } |
---|
6205 | | - } |
---|
6206 | | - |
---|
6207 | | - assert count3 == v.length; |
---|
6208 | | - } |
---|
6209 | | - else // !trimmed |
---|
6210 | | - { |
---|
6211 | | - int count = 0; |
---|
6212 | | - for (int i = 0; i < strips.length; i++) |
---|
6213 | | - { |
---|
6214 | | - gl.glBegin(gl.GL_TRIANGLE_STRIP); |
---|
6215 | | - |
---|
6216 | | - Vertex p = bRep.GetVertex(bRep.indices[count++]); |
---|
6217 | | - Vertex q = bRep.GetVertex(bRep.indices[count++]); |
---|
6218 | | - |
---|
6219 | | - drawVertex(gl, p, selectmode); |
---|
6220 | | - drawVertex(gl, q, selectmode); |
---|
6221 | | - |
---|
6222 | | - for (int j = 0; j < strips[i] - 2; j++) |
---|
6223 | | - { |
---|
6224 | | - Vertex r = bRep.GetVertex(bRep.indices[count++]); |
---|
6225 | | - |
---|
6226 | | -// if (j%2 == 0) |
---|
6227 | | -// drawFace(p, q, r, display, null); |
---|
6228 | | -// else |
---|
6229 | | -// drawFace(p, r, q, display, null); |
---|
6230 | | - |
---|
6231 | | -// p = q; |
---|
6232 | | -// q = r; |
---|
6233 | | - drawVertex(gl, r, selectmode); |
---|
6234 | | - } |
---|
6235 | | - |
---|
6236 | | - gl.glEnd(); |
---|
6237 | | - } |
---|
6238 | | - } |
---|
| 5977 | + |
---|
| 5978 | + display.DrawGeometry(bRep, flipV, selectmode); |
---|
6239 | 5979 | } else // catch (Error e) |
---|
6240 | 5980 | { |
---|
6241 | 5981 | // TRIANGLE ARRAY |
---|
6242 | 5982 | if (IsOpaque()) // Static()) |
---|
6243 | 5983 | { |
---|
6244 | | - gl.glBegin(gl.GL_TRIANGLES); |
---|
| 5984 | + display.StartTriangles(); |
---|
6245 | 5985 | int facecount = bRep.FaceCount(); |
---|
6246 | 5986 | for (int i = 0; i < facecount; i++) |
---|
6247 | 5987 | { |
---|
.. | .. |
---|
6304 | 6044 | // // r.norm.dot(v3) > -0.5) |
---|
6305 | 6045 | // // continue; |
---|
6306 | 6046 | |
---|
6307 | | - drawFace(p, q, r, display, face); |
---|
| 6047 | + display.DrawFace(this, p, q, r, face); |
---|
6308 | 6048 | } |
---|
6309 | | - gl.glEnd(); |
---|
| 6049 | + display.EndTriangles(); |
---|
6310 | 6050 | } |
---|
6311 | 6051 | else |
---|
6312 | 6052 | { |
---|
.. | .. |
---|
6335 | 6075 | //System.out.println("SORT"); |
---|
6336 | 6076 | |
---|
6337 | 6077 | java.util.Arrays.sort(facescompare); |
---|
6338 | | - |
---|
6339 | | - gl.glBegin(gl.GL_TRIANGLES); |
---|
| 6078 | + |
---|
| 6079 | + display.StartTriangles(); |
---|
6340 | 6080 | for (int i = 0; i < facecount; i++) |
---|
6341 | 6081 | { |
---|
6342 | 6082 | Face face = bRep.GetFace(facescompare[i].index); |
---|
.. | .. |
---|
6348 | 6088 | Vertex q = bRep.GetVertex(face.q); |
---|
6349 | 6089 | Vertex r = bRep.GetVertex(face.r); |
---|
6350 | 6090 | |
---|
6351 | | - drawFace(p, q, r, display, face); |
---|
| 6091 | + display.DrawFace(this, p, q, r, face); |
---|
6352 | 6092 | } |
---|
6353 | | - gl.glEnd(); |
---|
| 6093 | + display.EndTriangles(); |
---|
6354 | 6094 | } |
---|
6355 | 6095 | |
---|
6356 | 6096 | if (false) // live && support != null && support.bRep != null) // debug weights |
---|
6357 | 6097 | { |
---|
| 6098 | + /* |
---|
6358 | 6099 | gl.glDisable(gl.GL_LIGHTING); |
---|
6359 | 6100 | float[] colorV = new float[3]; |
---|
6360 | 6101 | |
---|
.. | .. |
---|
6433 | 6174 | // gl.glEnd(); |
---|
6434 | 6175 | } |
---|
6435 | 6176 | } |
---|
| 6177 | + */ |
---|
6436 | 6178 | } |
---|
6437 | 6179 | } |
---|
6438 | 6180 | |
---|
.. | .. |
---|
6477 | 6219 | center.add(r); |
---|
6478 | 6220 | center.mul(1.0/3); |
---|
6479 | 6221 | |
---|
6480 | | - center.sub(CameraPane.theRenderer.eyeCamera.location); |
---|
| 6222 | + center.sub(Globals.theRenderer.EyeCamera().location); |
---|
6481 | 6223 | |
---|
6482 | 6224 | distance = center.dot(center); |
---|
6483 | 6225 | } |
---|
.. | .. |
---|
6488 | 6230 | |
---|
6489 | 6231 | transient FaceCompare[] facescompare = null; |
---|
6490 | 6232 | |
---|
6491 | | - void SetColor(CameraPane display, Vertex p0) |
---|
6492 | | - { |
---|
6493 | | - if (display.RENDERPROGRAM == 0) |
---|
6494 | | - { |
---|
6495 | | - float r = 0; |
---|
6496 | | - if (bRep != null) |
---|
6497 | | - { |
---|
6498 | | - if (bRep.stripified) |
---|
6499 | | - { |
---|
6500 | | - r = 1; |
---|
6501 | | - } |
---|
6502 | | - } |
---|
6503 | | - float g = 0; |
---|
6504 | | - if (bRep != null) |
---|
6505 | | - { |
---|
6506 | | - if (bRep.trimmed) |
---|
6507 | | - { |
---|
6508 | | - g = 1; |
---|
6509 | | - } |
---|
6510 | | - } |
---|
6511 | | - float b = 0; |
---|
6512 | | - if (support != null && link2master) |
---|
6513 | | - { |
---|
6514 | | - b = 1; |
---|
6515 | | - } |
---|
6516 | | - display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO); |
---|
6517 | | - return; |
---|
6518 | | - } |
---|
6519 | | - |
---|
6520 | | - if (display.drawMode != CameraPane.SHADOW) |
---|
6521 | | - return; |
---|
6522 | | - |
---|
6523 | | - javax.media.opengl.GL gl = display.GetGL(); |
---|
6524 | | -// if (true) return; |
---|
6525 | | -// float ao = p.AO; |
---|
6526 | | -// |
---|
6527 | | -// // if (ao == 0 && !bRep.AOdone) // transient problem! |
---|
6528 | | -// // ao = 1; |
---|
6529 | | -// |
---|
6530 | | -// gl.glColor4f(ao, ao, ao, 1); |
---|
6531 | | - |
---|
6532 | | -// CameraPane.selectedpoint. |
---|
6533 | | -// getAverage(cStatic.point1, true); |
---|
6534 | | - if (CameraPane.pointflow == null) // !random) // live) |
---|
6535 | | - { |
---|
6536 | | - return; |
---|
6537 | | - } |
---|
6538 | | - |
---|
6539 | | - cStatic.point1.set(0,0,0); |
---|
6540 | | - LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1); |
---|
6541 | | - |
---|
6542 | | - cStatic.point1.sub(p0); |
---|
6543 | | - |
---|
6544 | | - |
---|
6545 | | -// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta? |
---|
6546 | | -// { |
---|
6547 | | -// return; |
---|
6548 | | -// } |
---|
6549 | | - |
---|
6550 | | - //if (true) |
---|
6551 | | - if (cStatic.point1.dot(cStatic.point1) > 0.000001) |
---|
6552 | | - { |
---|
6553 | | - return; |
---|
6554 | | - } |
---|
6555 | | - |
---|
6556 | | - float[] colorV = new float[3]; |
---|
6557 | | - |
---|
6558 | | - if (false) // marked) |
---|
6559 | | - { |
---|
6560 | | - // debug rigging weights |
---|
6561 | | - for (int object = 0; object < p0.vertexlinks.length; object++) |
---|
6562 | | - { |
---|
6563 | | - float weight = p0.weights[object] / p0.totalweight; |
---|
6564 | | - |
---|
6565 | | - // if (weight < 0.1) |
---|
6566 | | - // { |
---|
6567 | | - // assert(weight == 0); |
---|
6568 | | - // continue; |
---|
6569 | | - // } |
---|
6570 | | - |
---|
6571 | | - if (p0.vertexlinks[object] == -1) |
---|
6572 | | - continue; |
---|
6573 | | - |
---|
6574 | | - Vertex q = support.bRep.GetVertex(p0.vertexlinks[object]); |
---|
6575 | | - |
---|
6576 | | - int color = //1 << object; // |
---|
6577 | | - //p.vertexlinks.length; |
---|
6578 | | - support.bRep.supports[p0.closestsupport].links[object]; |
---|
6579 | | - colorV[2] += (color & 1) * weight; |
---|
6580 | | - colorV[1] += ((color & 2) >> 1) * weight; |
---|
6581 | | - colorV[0] += ((color & 4) >> 2) * weight; |
---|
6582 | | - } |
---|
6583 | | - } |
---|
6584 | | - else |
---|
6585 | | - { |
---|
6586 | | - if (drawingstarted) |
---|
6587 | | - { |
---|
6588 | | - // find next point |
---|
6589 | | - if (bRep.GetVertex(0).faceindices == null) |
---|
6590 | | - { |
---|
6591 | | - bRep.InitFaceIndices(); |
---|
6592 | | - } |
---|
6593 | | - |
---|
6594 | | - double ymin = p0.y; |
---|
6595 | | - |
---|
6596 | | - Vertex newp = p0; |
---|
6597 | | - |
---|
6598 | | - for (int fii = 0; fii < p0.faceindices.length; fii++) |
---|
6599 | | - { |
---|
6600 | | - int fi = p0.faceindices[fii]; |
---|
6601 | | - |
---|
6602 | | - if (fi == -1) |
---|
6603 | | - break; |
---|
6604 | | - |
---|
6605 | | - Face f = bRep.GetFace(fi); |
---|
6606 | | - |
---|
6607 | | - Vertex p = bRep.GetVertex(f.p); |
---|
6608 | | - Vertex q = bRep.GetVertex(f.q); |
---|
6609 | | - Vertex r = bRep.GetVertex(f.r); |
---|
6610 | | - |
---|
6611 | | - int swap = (int)(Math.random()*3); |
---|
6612 | | - |
---|
6613 | | -// for (int s=swap; --s>=0;) |
---|
6614 | | -// { |
---|
6615 | | -// Vertex t = p; |
---|
6616 | | -// p = q; |
---|
6617 | | -// q = r; |
---|
6618 | | -// r = t; |
---|
6619 | | -// } |
---|
6620 | | - if (ymin > p.y) |
---|
6621 | | - { |
---|
6622 | | - ymin = p.y; |
---|
6623 | | - newp = p; |
---|
6624 | | -// break; |
---|
6625 | | - } |
---|
6626 | | - if (ymin > q.y) |
---|
6627 | | - { |
---|
6628 | | - ymin = q.y; |
---|
6629 | | - newp = q; |
---|
6630 | | -// break; |
---|
6631 | | - } |
---|
6632 | | - if (ymin > r.y) |
---|
6633 | | - { |
---|
6634 | | - ymin = r.y; |
---|
6635 | | - newp = r; |
---|
6636 | | -// break; |
---|
6637 | | - } |
---|
6638 | | - } |
---|
6639 | | - |
---|
6640 | | - CameraPane.selectedpoint.toParent[3][0] = newp.x; |
---|
6641 | | - CameraPane.selectedpoint.toParent[3][1] = newp.y; |
---|
6642 | | - CameraPane.selectedpoint.toParent[3][2] = newp.z; |
---|
6643 | | - |
---|
6644 | | - drawingstarted = false; |
---|
6645 | | - |
---|
6646 | | - // return; |
---|
6647 | | - } |
---|
6648 | | - |
---|
6649 | | - if (false) // CameraPane.DRAW |
---|
6650 | | - { |
---|
6651 | | - p0.AO = colorV[0] = 2; |
---|
6652 | | - colorV[1] = 2; |
---|
6653 | | - colorV[2] = 2; |
---|
6654 | | - } |
---|
6655 | | - |
---|
6656 | | - CameraPane.pointflow.add(p0); |
---|
6657 | | - CameraPane.pointflow.Touch(); |
---|
6658 | | - } |
---|
6659 | | - |
---|
6660 | | -// gl.glColor3f(colorV[0], colorV[1], colorV[2]); |
---|
6661 | | -// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0); |
---|
6662 | | -// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0); |
---|
6663 | | - } |
---|
6664 | | - |
---|
6665 | 6233 | void Print(Vertex v) |
---|
6666 | 6234 | { |
---|
6667 | 6235 | //System.err.println("(" + v.x + ", " + v.y + ", " + v.z + ")"); |
---|
6668 | 6236 | } |
---|
6669 | 6237 | |
---|
6670 | | - void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean selectmode) |
---|
6671 | | - { |
---|
6672 | | - if (!selectmode) |
---|
6673 | | - { |
---|
6674 | | - gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z); |
---|
6675 | | - gl.glColor4f(pv.AO, pv.AO, pv.AO, 1); |
---|
6676 | | - |
---|
6677 | | - if (flipV) |
---|
6678 | | - gl.glTexCoord2f((float) pv.s, 1-(float) pv.t); |
---|
6679 | | - else |
---|
6680 | | - gl.glTexCoord2f((float) pv.s, (float) pv.t); |
---|
6681 | | - } |
---|
6682 | | - |
---|
6683 | | - gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z); |
---|
6684 | | - } |
---|
6685 | | - |
---|
6686 | | - void drawFace(Vertex pv, Vertex qv, Vertex rv, |
---|
6687 | | - CameraPane display, Face face) |
---|
6688 | | - { |
---|
6689 | | - if (pv.y == -10000 || |
---|
6690 | | - qv.y == -10000 || |
---|
6691 | | - rv.y == -10000) |
---|
6692 | | - return; |
---|
6693 | | - |
---|
6694 | | -// float b = f.nbiterations & 1; |
---|
6695 | | -// float g = (f.nbiterations>>1) & 1; |
---|
6696 | | -// float r = (f.nbiterations>>2) & 1; |
---|
6697 | | -// |
---|
6698 | | -// //if (f.weight == 10000) |
---|
6699 | | -// //{ |
---|
6700 | | -// // r = 1; g = b = 0; |
---|
6701 | | -// //} |
---|
6702 | | -// //else |
---|
6703 | | -// //{ |
---|
6704 | | -// // assert(f.weight < 10000); |
---|
6705 | | -// r = g = b = (float)bRep.FaceWeight(f)*100; |
---|
6706 | | -// if (r<0) |
---|
6707 | | -// assert(r>=0); |
---|
6708 | | -// //} |
---|
6709 | | - |
---|
6710 | | - javax.media.opengl.GL gl = display.GetGL(); |
---|
6711 | | - |
---|
6712 | | - boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION; |
---|
6713 | | - |
---|
6714 | | - //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv); |
---|
6715 | | - if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0) |
---|
6716 | | - { |
---|
6717 | | - //gl.glBegin(gl.GL_TRIANGLES); |
---|
6718 | | - boolean hasnorm = pv.norm != null; // && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0); |
---|
6719 | | - if (!hasnorm) |
---|
6720 | | - { |
---|
6721 | | - // System.out.println("FUCK!!"); |
---|
6722 | | - LA.vecSub(pv/*.pos*/, qv/*.pos*/, v0); |
---|
6723 | | - LA.vecSub(pv/*.pos*/, rv/*.pos*/, v1); |
---|
6724 | | - LA.vecCross(v0, v1, v2); |
---|
6725 | | - LA.vecNormalize(v2); |
---|
6726 | | - gl.glNormal3f((float) v2.x, (float) v2.y, (float) v2.z); |
---|
6727 | | - } |
---|
6728 | | - |
---|
6729 | | - // P |
---|
6730 | | - float x = (float)pv.x; |
---|
6731 | | - float y = (float)pv.y; |
---|
6732 | | - float z = (float)pv.z; |
---|
6733 | | - |
---|
6734 | | - if (hasnorm) |
---|
6735 | | - { |
---|
6736 | | -// if (!pv.norm.normalized()) |
---|
6737 | | -// assert(pv.norm.normalized()); |
---|
6738 | | - |
---|
6739 | | - //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z); |
---|
6740 | | - float nx = (float)pv.norm.x; |
---|
6741 | | - float ny = (float)pv.norm.y; |
---|
6742 | | - float nz = (float)pv.norm.z; |
---|
6743 | | - |
---|
6744 | | - x += nx * NORMALPUSH; |
---|
6745 | | - y += ny * NORMALPUSH; |
---|
6746 | | - z += nz * NORMALPUSH; |
---|
6747 | | - |
---|
6748 | | - gl.glNormal3f(nx, ny, nz); |
---|
6749 | | - } |
---|
6750 | | - gl.glColor4f(pv.AO, pv.AO, pv.AO, 1); |
---|
6751 | | - SetColor(display, pv); |
---|
6752 | | - //gl.glColor4f(r, g, b, 1); |
---|
6753 | | - //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1); |
---|
6754 | | - if (flipV) |
---|
6755 | | - gl.glTexCoord2f((float) pv.s, 1-(float) pv.t); |
---|
6756 | | - else |
---|
6757 | | - gl.glTexCoord2f((float) pv.s, (float) pv.t); |
---|
6758 | | - //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z); |
---|
6759 | | - |
---|
6760 | | - gl.glVertex3f(x, y, z); |
---|
6761 | | - |
---|
6762 | | - // Q |
---|
6763 | | - x = (float)qv.x; |
---|
6764 | | - y = (float)qv.y; |
---|
6765 | | - z = (float)qv.z; |
---|
6766 | | - |
---|
6767 | | -// Print(pv); |
---|
6768 | | - if (hasnorm) |
---|
6769 | | - { |
---|
6770 | | -// assert(qv.norm.normalized()); |
---|
6771 | | - //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z); |
---|
6772 | | - float nx = (float)qv.norm.x; |
---|
6773 | | - float ny = (float)qv.norm.y; |
---|
6774 | | - float nz = (float)qv.norm.z; |
---|
6775 | | - |
---|
6776 | | - x += nx * NORMALPUSH; |
---|
6777 | | - y += ny * NORMALPUSH; |
---|
6778 | | - z += nz * NORMALPUSH; |
---|
6779 | | - |
---|
6780 | | - gl.glNormal3f(nx, ny, nz); |
---|
6781 | | - } |
---|
6782 | | - //System.out.println("vertexq = " + qv.s + ", " + qv.t); |
---|
6783 | | - // boolean locked = false; |
---|
6784 | | - // float eps = 0.1f; |
---|
6785 | | - // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice |
---|
6786 | | - |
---|
6787 | | - // int dot = 0; //*/ (int)f.dot; |
---|
6788 | | - |
---|
6789 | | - // if ((dot&1) == 0) |
---|
6790 | | - // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1; |
---|
6791 | | - |
---|
6792 | | - // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) |
---|
6793 | | - if (flipV) |
---|
6794 | | - gl.glTexCoord2f((float) qv.s, 1-(float) qv.t); |
---|
6795 | | - else |
---|
6796 | | - gl.glTexCoord2f((float) qv.s, (float) qv.t); |
---|
6797 | | - // else |
---|
6798 | | - // { |
---|
6799 | | - // locked = true; |
---|
6800 | | - // gl.glTexCoord2f((float) pv.s, (float) pv.t); |
---|
6801 | | - // } |
---|
6802 | | - gl.glColor4f(qv.AO, qv.AO, qv.AO, 1); |
---|
6803 | | - SetColor(display, qv); |
---|
6804 | | - |
---|
6805 | | - gl.glVertex3f(x, y, z); |
---|
6806 | | - //gl.glColor4f(r, g, b, 1); |
---|
6807 | | - //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1); |
---|
6808 | | - //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z); |
---|
6809 | | -// Print(qv); |
---|
6810 | | - |
---|
6811 | | - // R |
---|
6812 | | - x = (float)rv.x; |
---|
6813 | | - y = (float)rv.y; |
---|
6814 | | - z = (float)rv.z; |
---|
6815 | | - |
---|
6816 | | - if (hasnorm) |
---|
6817 | | - { |
---|
6818 | | -// assert(rv.norm.normalized()); |
---|
6819 | | - //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z); |
---|
6820 | | - float nx = (float)rv.norm.x; |
---|
6821 | | - float ny = (float)rv.norm.y; |
---|
6822 | | - float nz = (float)rv.norm.z; |
---|
6823 | | - |
---|
6824 | | - x += nx * NORMALPUSH; |
---|
6825 | | - y += ny * NORMALPUSH; |
---|
6826 | | - z += nz * NORMALPUSH; |
---|
6827 | | - |
---|
6828 | | - gl.glNormal3f(nx, ny, nz); |
---|
6829 | | - } |
---|
6830 | | - |
---|
6831 | | - // if ((dot&4) == 0) |
---|
6832 | | - // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4; |
---|
6833 | | - |
---|
6834 | | - // if (wrap || !locked && (dot&8) != 0) |
---|
6835 | | - if (flipV) |
---|
6836 | | - gl.glTexCoord2f((float) rv.s, 1-(float) rv.t); |
---|
6837 | | - else |
---|
6838 | | - gl.glTexCoord2f((float) rv.s, (float) rv.t); |
---|
6839 | | - // else |
---|
6840 | | - // gl.glTexCoord2f((float) pv.s, (float) pv.t); |
---|
6841 | | - |
---|
6842 | | - // f.dot = dot; |
---|
6843 | | - |
---|
6844 | | - gl.glColor4f(rv.AO, rv.AO, rv.AO, 1); |
---|
6845 | | - SetColor(display, rv); |
---|
6846 | | - //gl.glColor4f(r, g, b, 1); |
---|
6847 | | - //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1); |
---|
6848 | | - //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z); |
---|
6849 | | - gl.glVertex3f(x, y, z); |
---|
6850 | | -// Print(rv); |
---|
6851 | | - //gl.glEnd(); |
---|
6852 | | - } |
---|
6853 | | - else |
---|
6854 | | - { |
---|
6855 | | - gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z); |
---|
6856 | | - gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z); |
---|
6857 | | - gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z); |
---|
6858 | | - |
---|
6859 | | - } |
---|
6860 | | - |
---|
6861 | | - if (false) // (attributes & WIREFRAME) != 0) |
---|
6862 | | - { |
---|
6863 | | - gl.glDisable(gl.GL_LIGHTING); |
---|
6864 | | - |
---|
6865 | | - gl.glBegin(gl.GL_LINE_LOOP); |
---|
6866 | | - gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z); |
---|
6867 | | - gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z); |
---|
6868 | | - gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z); |
---|
6869 | | - gl.glEnd(); |
---|
6870 | | - |
---|
6871 | | - gl.glEnable(gl.GL_LIGHTING); |
---|
6872 | | - } |
---|
6873 | | - } |
---|
6874 | | - |
---|
6875 | 6238 | void drawSelf(ClickInfo info, int level, boolean select) |
---|
6876 | 6239 | { |
---|
6877 | 6240 | if (bRep == null) |
---|
.. | .. |
---|
7443 | 6806 | int spotw = spot.x + spot.width; |
---|
7444 | 6807 | int spoth = spot.y + spot.height; |
---|
7445 | 6808 | info.g.fillRect(spot.x, spot.y, spot.width, spot.height); |
---|
7446 | | - if (CameraPane.Xmin > spot.x) |
---|
7447 | | - { |
---|
7448 | | - CameraPane.Xmin = spot.x; |
---|
7449 | | - } |
---|
7450 | | - if (CameraPane.Xmax < spotw) |
---|
7451 | | - { |
---|
7452 | | - CameraPane.Xmax = spotw; |
---|
7453 | | - } |
---|
7454 | | - if (CameraPane.Ymin > spot.y) |
---|
7455 | | - { |
---|
7456 | | - CameraPane.Ymin = spot.y; |
---|
7457 | | - } |
---|
7458 | | - if (CameraPane.Ymax < spoth) |
---|
7459 | | - { |
---|
7460 | | - CameraPane.Ymax = spoth; |
---|
7461 | | - } |
---|
| 6809 | +// if (CameraPane.Xmin > spot.x) |
---|
| 6810 | +// { |
---|
| 6811 | +// CameraPane.Xmin = spot.x; |
---|
| 6812 | +// } |
---|
| 6813 | +// if (CameraPane.Xmax < spotw) |
---|
| 6814 | +// { |
---|
| 6815 | +// CameraPane.Xmax = spotw; |
---|
| 6816 | +// } |
---|
| 6817 | +// if (CameraPane.Ymin > spot.y) |
---|
| 6818 | +// { |
---|
| 6819 | +// CameraPane.Ymin = spot.y; |
---|
| 6820 | +// } |
---|
| 6821 | +// if (CameraPane.Ymax < spoth) |
---|
| 6822 | +// { |
---|
| 6823 | +// CameraPane.Ymax = spoth; |
---|
| 6824 | +// } |
---|
7462 | 6825 | spot.translate(32, 32); |
---|
7463 | 6826 | spotw = spot.x + spot.width; |
---|
7464 | 6827 | spoth = spot.y + spot.height; |
---|
7465 | 6828 | info.g.setColor(Color.blue); |
---|
7466 | 6829 | info.g.fillRect(spot.x, spot.y, spot.width, spot.height); |
---|
7467 | | - if (CameraPane.Xmin > spot.x) |
---|
7468 | | - { |
---|
7469 | | - CameraPane.Xmin = spot.x; |
---|
7470 | | - } |
---|
7471 | | - if (CameraPane.Xmax < spotw) |
---|
7472 | | - { |
---|
7473 | | - CameraPane.Xmax = spotw; |
---|
7474 | | - } |
---|
7475 | | - if (CameraPane.Ymin > spot.y) |
---|
7476 | | - { |
---|
7477 | | - CameraPane.Ymin = spot.y; |
---|
7478 | | - } |
---|
7479 | | - if (CameraPane.Ymax < spoth) |
---|
7480 | | - { |
---|
7481 | | - CameraPane.Ymax = spoth; |
---|
7482 | | - } |
---|
| 6830 | +// if (CameraPane.Xmin > spot.x) |
---|
| 6831 | +// { |
---|
| 6832 | +// CameraPane.Xmin = spot.x; |
---|
| 6833 | +// } |
---|
| 6834 | +// if (CameraPane.Xmax < spotw) |
---|
| 6835 | +// { |
---|
| 6836 | +// CameraPane.Xmax = spotw; |
---|
| 6837 | +// } |
---|
| 6838 | +// if (CameraPane.Ymin > spot.y) |
---|
| 6839 | +// { |
---|
| 6840 | +// CameraPane.Ymin = spot.y; |
---|
| 6841 | +// } |
---|
| 6842 | +// if (CameraPane.Ymax < spoth) |
---|
| 6843 | +// { |
---|
| 6844 | +// CameraPane.Ymax = spoth; |
---|
| 6845 | +// } |
---|
7483 | 6846 | info.g.drawLine(spotw, spoth, spotw, spoth - 15); |
---|
7484 | 6847 | info.g.drawLine(spotw, spoth, spotw - 15, spoth); |
---|
7485 | 6848 | spot.translate(0, -32); |
---|
7486 | 6849 | info.g.setColor(Color.green); |
---|
7487 | 6850 | info.g.fillRect(spot.x, spot.y, spot.width, spot.height); |
---|
7488 | | - if (CameraPane.Xmin > spot.x) |
---|
7489 | | - { |
---|
7490 | | - CameraPane.Xmin = spot.x; |
---|
7491 | | - } |
---|
7492 | | - if (CameraPane.Xmax < spotw) |
---|
7493 | | - { |
---|
7494 | | - CameraPane.Xmax = spotw; |
---|
7495 | | - } |
---|
7496 | | - if (CameraPane.Ymin > spot.y) |
---|
7497 | | - { |
---|
7498 | | - CameraPane.Ymin = spot.y; |
---|
7499 | | - } |
---|
7500 | | - if (CameraPane.Ymax < spoth) |
---|
7501 | | - { |
---|
7502 | | - CameraPane.Ymax = spoth; |
---|
7503 | | - } |
---|
| 6851 | +// if (CameraPane.Xmin > spot.x) |
---|
| 6852 | +// { |
---|
| 6853 | +// CameraPane.Xmin = spot.x; |
---|
| 6854 | +// } |
---|
| 6855 | +// if (CameraPane.Xmax < spotw) |
---|
| 6856 | +// { |
---|
| 6857 | +// CameraPane.Xmax = spotw; |
---|
| 6858 | +// } |
---|
| 6859 | +// if (CameraPane.Ymin > spot.y) |
---|
| 6860 | +// { |
---|
| 6861 | +// CameraPane.Ymin = spot.y; |
---|
| 6862 | +// } |
---|
| 6863 | +// if (CameraPane.Ymax < spoth) |
---|
| 6864 | +// { |
---|
| 6865 | +// CameraPane.Ymax = spoth; |
---|
| 6866 | +// } |
---|
7504 | 6867 | info.g.drawArc(boundary.x, boundary.y, |
---|
7505 | 6868 | boundary.width, boundary.height, 0, 360); |
---|
7506 | 6869 | //info.g.drawArc(spot.x, spotw, spot.width/2, boundary.height/2, 0, 360); |
---|
7507 | | - if (CameraPane.Xmin > boundary.x) |
---|
7508 | | - { |
---|
7509 | | - CameraPane.Xmin = boundary.x; |
---|
7510 | | - } |
---|
7511 | | - if (CameraPane.Xmax < boundary.x + boundary.width) |
---|
7512 | | - { |
---|
7513 | | - CameraPane.Xmax = boundary.x + boundary.width; |
---|
7514 | | - } |
---|
7515 | | - if (CameraPane.Ymin > boundary.y) |
---|
7516 | | - { |
---|
7517 | | - CameraPane.Ymin = boundary.y; |
---|
7518 | | - } |
---|
7519 | | - if (CameraPane.Ymax < boundary.y + boundary.height) |
---|
7520 | | - { |
---|
7521 | | - CameraPane.Ymax = boundary.y + boundary.height; |
---|
7522 | | - } |
---|
| 6870 | +// if (CameraPane.Xmin > boundary.x) |
---|
| 6871 | +// { |
---|
| 6872 | +// CameraPane.Xmin = boundary.x; |
---|
| 6873 | +// } |
---|
| 6874 | +// if (CameraPane.Xmax < boundary.x + boundary.width) |
---|
| 6875 | +// { |
---|
| 6876 | +// CameraPane.Xmax = boundary.x + boundary.width; |
---|
| 6877 | +// } |
---|
| 6878 | +// if (CameraPane.Ymin > boundary.y) |
---|
| 6879 | +// { |
---|
| 6880 | +// CameraPane.Ymin = boundary.y; |
---|
| 6881 | +// } |
---|
| 6882 | +// if (CameraPane.Ymax < boundary.y + boundary.height) |
---|
| 6883 | +// { |
---|
| 6884 | +// CameraPane.Ymax = boundary.y + boundary.height; |
---|
| 6885 | +// } |
---|
7523 | 6886 | return; |
---|
7524 | 6887 | } |
---|
7525 | 6888 | } |
---|
.. | .. |
---|
7622 | 6985 | |
---|
7623 | 6986 | case hitCenter: // Translate |
---|
7624 | 6987 | |
---|
7625 | | - scale *= 0.05f * info.pane.theRenderer.renderCamera.Distance(); |
---|
| 6988 | + scale *= 0.05f * Globals.theRenderer.RenderCamera().Distance(); |
---|
7626 | 6989 | |
---|
7627 | 6990 | if (modified) |
---|
7628 | 6991 | { |
---|
.. | .. |
---|
7670 | 7033 | } |
---|
7671 | 7034 | LA.xformDir(up, ClickInfo.matbuffer, up); |
---|
7672 | 7035 | // if (!CameraPane.LOCALTRANSFORM) |
---|
7673 | | - LA.xformDir(up, info.pane.theRenderer.renderCamera.toScreen, up); |
---|
| 7036 | + LA.xformDir(up, Globals.theRenderer.RenderCamera().toScreen, up); |
---|
7674 | 7037 | LA.xformDir(info.camera.away, ClickInfo.matbuffer, away); |
---|
7675 | 7038 | // if (!CameraPane.LOCALTRANSFORM) |
---|
7676 | | - LA.xformDir(away, info.pane.theRenderer.renderCamera.toScreen, away); |
---|
| 7039 | + LA.xformDir(away, Globals.theRenderer.RenderCamera().toScreen, away); |
---|
7677 | 7040 | //LA.vecCross(up, cVector.Z, right2); |
---|
7678 | 7041 | |
---|
7679 | 7042 | cVector delta = LA.newVector(info.x - startX, startY - info.y, 0); |
---|
.. | .. |
---|
7731 | 7094 | } |
---|
7732 | 7095 | /**/ |
---|
7733 | 7096 | |
---|
7734 | | - switch (info.pane.renderCamera.viewCode) |
---|
| 7097 | + switch (info.pane.RenderCamera().viewCode) |
---|
7735 | 7098 | { |
---|
7736 | 7099 | case 1: // '\001' |
---|
7737 | 7100 | LA.matZRotate(toParent, angle); |
---|
.. | .. |
---|
7787 | 7150 | } |
---|
7788 | 7151 | /**/ |
---|
7789 | 7152 | |
---|
7790 | | - switch (info.pane.renderCamera.viewCode) |
---|
| 7153 | + switch (info.pane.RenderCamera().viewCode) |
---|
7791 | 7154 | { |
---|
7792 | 7155 | case 3: // '\001' |
---|
7793 | 7156 | if (modified) |
---|
.. | .. |
---|
8015 | 7378 | objectUI.closeUI(); |
---|
8016 | 7379 | if (editWindow != null) |
---|
8017 | 7380 | { |
---|
| 7381 | + editWindow.ctrlPanel.FlushUI(); |
---|
8018 | 7382 | editWindow.refreshContents(); |
---|
8019 | 7383 | } // ? new |
---|
8020 | 7384 | objectUI = null; |
---|