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7 | 7 | static iCameraPane theRenderer; |
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8 | 8 | |
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9 | 9 | private static boolean LIVE = false; |
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| 10 | + |
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| 11 | + // Option to set saturation to 1 when choosing a color first |
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| 12 | + public static boolean AUTOSATURATE = true; |
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| 13 | + public static boolean MINSHADER = false; |
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| 14 | + public static boolean COMPUTESHADOWWHENLIVE = true; |
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10 | 15 | public static boolean RENDERSHADOW = true; |
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11 | 16 | |
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| 17 | + public static boolean REPLACEONMAKE = false; |
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| 18 | + |
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12 | 19 | public static boolean MOUSEDRAGGED = false; |
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| 20 | + public static boolean TIMERRUNNING = false; |
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13 | 21 | |
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14 | 22 | // Hold on calculation when moving camera |
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15 | | - public static boolean FREEZEONMOVE = false; // true; |
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| 23 | + public static boolean FREEZEONMOVE = false; |
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16 | 24 | |
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17 | 25 | static boolean CROWD = false; |
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18 | 26 | static public int drawMode = iCameraPane.DEFAULT; // WARNING |
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